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Thread Statistics | Show CCP posts - 2 post(s) |

Ciar Meara
Amarr Virtus Vindice
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Posted - 2011.06.21 12:10:00 -
[31]
Originally by: HeIIfire11 Just to not be misunderstood I think incarna is a great idea and looks very good. I just think there are alot of important things that really need to be fixed like gallente ships and reducing capital ships..game breaking things that are being over looked or pushed off.
I'd love to test out Incarna, sadly we only got one CQ. But I'd be the first to support walking in stations! ------------------------------------------------- A friend of death, a brother of luck and a son of a *****
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Liva Daril
Caldari
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Posted - 2011.06.21 12:11:00 -
[32]
Anti Incarna players have NO impact, because they can¦t or won¦t be playing eve anymore. Simple as that.
CCP has a looooooooong history of mostly ignoring everything that vets (& assorted bittervets) tell them on the SiSi boards or in other threadnoughts.
Maybe they will wake up when the summer drought in subs continues into winter, dunno. And frankly, starting to care less and less.
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Ospie
The Python Cartel. The Defenders of Pen Island
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Posted - 2011.06.21 12:12:00 -
[33]
On the whole I'm a bit excited about the whole incarna concept, it's good to see it starting to come out. I hope it'll generally be for the better.
I do see the point of people who just want to run a similar hangar to what we are used to. I have to admit I'm a little concerned about how much of my computers resources the new docked system will use over the old system, though I admit I'm completely ignorant about any feedback on that so far (have heard some complaints by alliance members who've tested it on sisi, I am fine with it as long as I can still run my 2-3 clients at once with my current settings).
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CCP Guard

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Posted - 2011.06.21 12:12:00 -
[34]
Originally by: Captain Mastiff I for one am thoroughly looking forward to Incarna, I know Captains Quarters is a big leap in the right direction towards Incarna and may leave much to be desired however I anticipate it will benefit the game whether or not you use the feature. The potential is endless and this expansion is some what of a break through for Eve.
Thank you CCP, I enjoy the direction you have taken for Incarna. However I am left bitterly disappointed with the recent 0.0 nerfs which will no doubt shadow this expansion in the future as one of those expansions that destroyed the sandbox and made it more of a communist iron curtain around some precious sand that the cat once crapped in.
...but yeh I'm looking forward to it.
We will be giving you more insight into our vision and goals for the future of 0.0. No ETAs, just letting you know that it's being worked on and that you will get to know more about our soon . It's cool stuff.
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Keltas Mortermain
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Posted - 2011.06.21 12:13:00 -
[35]
Originally by: baltec1
Originally by: CCP Guard
*Group hug!*
IT'S A TRAP!
this has admiral ackbars seal of approval
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Patient 2428190
DEGRREE'Fo'FREE Internet Business School
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Posted - 2011.06.21 12:13:00 -
[36]
Originally by: CCP Guard But we also have great faith in Incarna and feel it's a necessary step on our journey.
It sure is.
WoD won't do Q&A by itself. ...Then when you stopped to think about it. All you really said was Lalala. |

Evelgrivion
Gunpoint Diplomacy
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Posted - 2011.06.21 12:15:00 -
[37]
Edited by: Evelgrivion on 21/06/2011 12:17:38
Originally by: CCP Guard We realize we're making various significant changes to a world that you are a part of and we have complete and utter respect for the fact that Incarna is not without skeptics. But we also have great faith in Incarna and feel it's a necessary step on our journey. And we're also pretty confident that the general consensus will line up, or we wouldn't be doing this.
At this point...all any of us can do is hang tight and see how it goes :). I know you'll keep us posted on what you think, and we'll do our best to react to your feedback.
*Group hug!*
We haven't forgotten that the situation with 0.0, Post Dominion, is the same train-wreck it's been since 2009, and up until some very recent promises, it has been left to languish. We haven't forgotten the treaties feature that has gone undeveloped. We haven't forgotten the promise CCP made many years ago to never go for MicroTransactions, and here we are struggling to keep them from going beyond vanity items.
You're up against a proven record of going back on old promises when they become inconvenient and glancing over deeply flawed features in pursuit of new things to market to prospective players. Barreling on ahead with an enforced Incarna and disabling the classic hangar view does not help this perspective.
I don't mean to aim this post in any particular direction, but as a body of work delivered by the whole; no offenses meant. Thank you for taking time to respond though, Guard (even if it's your job as a community manager to do stuff like that )
For the record, I actually think Incarna opens up the opportunity for some very, very cool features in the future, and I very much look forward to being able to do them. However, the enforced nature of the feature and general... featureless-ness of it aside from MicroTransactions (which we loathe) do not leave one feeling cheerful about the initial implementation.
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Lady Skank
Ban Evasion inc
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Posted - 2011.06.21 12:20:00 -
[38]
Of course it affected them, why else do you think Incarna went from "its voluntary you do not have to use it if you don't want to" to completely and utterly mandatory.
Because all the people claiming they will never use it on forums got CCP worried.
They worried because they didn't want their flagship feature being underutilized and it got them worried because the item shop that comes with Incarna is a key strategy for CCPs financial future.
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LuNaRiAn SeRpEnT
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Posted - 2011.06.21 12:20:00 -
[39]
Originally by: Jaak 242 It doesn't seem so to me.
Was I mistaken in thinking that MMORPG developers were interested in keeping the existing players happy?
I guess that a more basic and interesting question is: Does anyone know what percentage of existing players are actually pushing for this monstrosity?
Do you even know what it is that you are opposing? They aren't taking anything away from you, they are just adding more game content and an entirely new game engine to go along with the game you already enjoy. If you see that as a problem, then you are likely one of those spoiled ****s that just complains about everything whether you know anything about it or not.
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Nullity
Gallente
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Posted - 2011.06.21 12:20:00 -
[40]
Edited by: Nullity on 21/06/2011 12:22:33
Originally by: CCP Guard For example; how many just don't like changes of this magnitude to a world they are pretty content with already?
One of the primary reasons some people are so incensed is that the changes have no magnitude. Incarna is nothing but a new NPE, and cosmetic fluff. CCP has never actually said what game affecting content Incarna will have (if any). The only comments of the sort that we get are nebulous. Even adding players bars and such in a future expansion will add nothing to the gameplay. Incarna needs to have legitimate content to compliment all the fluff it'll have, or you'll never satisfy customers who are skeptical of it.
Originally by: Evelgrivion
We haven't forgotten that the situation with 0.0, Post Dominion, is the same train-wreck it's been since 2009, and up until some very recent promises, it has been left to languish. We haven't forgotten the treaties feature that has gone undeveloped. We haven't forgotten the promise CCP made many years ago to never go for MicroTransactions, and here we are struggling to keep them from going beyond vanity items.
You're up against a proven record of going back on old promises when they become inconvenient and glancing over deeply flawed features in pursuit of new things to market to prospective players. Barreling on ahead with an enforced Incarna and disabling the classic hangar view does not help this perspective.
I don't mean to aim this post in any particular direction, but as a body of work delivered by the whole; no offenses meant. Thank you for taking time to respond though, Guard (even if it's your job as a community manager to do stuff like that )
For the record, I actually think Incarna opens up the opportunity for some very, very cool features in the future, and I very much look forward to being able to play with them. However, the enforced nature of the feature and general... featureless-ness of it aside from MicroTransactions (which we loathe) do not leave one feeling cheerful about the initial implementation.
Those are all good points, especially what I bolded.
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Ineka
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Posted - 2011.06.21 12:21:00 -
[41]
Edited by: Ineka on 21/06/2011 12:23:51 Like all the anti-removal of learning skils - "I'll quit" then they're still around here posting.
Like usual they "blah blah blah" witch they are really good at, and in a few weeks will just start posting how good this feature is and why they can't do this or that.
Bit vets are almost always like that, old stuff with old mentalities, incapable to adapt or evolve. Let them in their soup, do your game.
Edit: I've tested this feature in Sisi and all I can tell you is that if you can't see the titanic possibilities in all aspects to improve the game, then you lack severely of imagination.
Strong basement for bigger stuff and our spaceships will be even better, w8 and see.
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Enuen Ravenseye
Malevolence. Imperial 0rder
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Posted - 2011.06.21 12:23:00 -
[42]
Originally by: CCP Guard But we also have great faith in Incarna and feel it's a necessary step on our journey.
Perhaps there wouldn't be a high level of worry and mistrust if your customers had a good grasp of what that journey will look like in the future.
Perhaps if your customers didn't feel that you're making a total money grab with the igNoble Exchange, they would feel better about the path the game is taking.
Perhaps if you were spending more time addressing the real issues in the game instead of designing Barbie Princess Dress-Up, your customers might have a bit more faith in believing you've chosen a reasonable path for the future.
Perhaps someday your customers will see patch notes with important information like "moon goo now decays and will re-distribute every 10-14 days" instead of seeing "now your avatar can WAVE!!!", then they'll be more confident in joining your journey.
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Irulan Corinno
Caldari 714th SQN - Snowflakes
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Posted - 2011.06.21 12:24:00 -
[43]
"Does the Number Of Anti-Incarna Players Have Any Effect On CCP?"
I think the low number of people that are against Incarna has the effect that CCP does their best to make the station walkers happy? :D
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Amberlamps
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Posted - 2011.06.21 12:25:00 -
[44]
Edited by: Amberlamps on 21/06/2011 12:26:33
Originally by: CCP Guard
Originally by: Captain Mastiff I for one am thoroughly looking forward to Incarna, I know Captains Quarters is a big leap in the right direction towards Incarna and may leave much to be desired however I anticipate it will benefit the game whether or not you use the feature. The potential is endless and this expansion is some what of a break through for Eve.
Thank you CCP, I enjoy the direction you have taken for Incarna. However I am left bitterly disappointed with the recent 0.0 nerfs which will no doubt shadow this expansion in the future as one of those expansions that destroyed the sandbox and made it more of a communist iron curtain around some precious sand that the cat once crapped in.
...but yeh I'm looking forward to it.
We will be giving you more insight into our vision and goals for the future of 0.0. No ETAs, just letting you know that it's being worked on and that you will get to know more about our soon . It's cool stuff.
Cool stuffs, like... like party hats?
Edit: Please hurry up, if you don't I might have to resort to watching highlights of Wimbledon. 
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Nullity
Gallente
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Posted - 2011.06.21 12:25:00 -
[45]
Edited by: Nullity on 21/06/2011 12:25:48
Originally by: Ineka Like all the anti-removal of learning skils - "I'll quit" then they're still around here posting.
Like usual they "blah blah blah" witch they are really good at, and in a few weeks will just start posting how good this feature is and why they can't do this or that.
Bit vets are almost always like that, old stuff with old mentalities, incapable to adapt or evolve. Let them in their soup, do your game.
This is much deeper than removing learning skills (which, by the way, seemed very well received by old and new players alike since the idea was first suggested by the older players of the community). We're dealing with a not only a near-contentless expansion, but also one that is a blatant cash grab. This has nothing to do with adapting, as there's nothing to adapt to in the current Incarna. It has no effect on gameplay, and it's unknown if it ever will.
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Gwenywell Shumuku
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Posted - 2011.06.21 12:33:00 -
[46]
Edited by: Gwenywell Shumuku on 21/06/2011 12:33:38 You are asking the wrong question. PPl opposing Incarna are very few in number, because what is there to oppose? Just ignore it (well, not so easy anymore as its not optional, best you get is a picture....). Sure, it does take dev-time away from the spacegame, and that can be anoying.
The real problem is what comes WITH it (MT) and how this will change the game fundamenttaly as its going down the road of "better items in time" or even worse, "things out of thin air".
So be carefull not to mix both issues.
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Shepard Book
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Posted - 2011.06.21 12:37:00 -
[47]
I am looking forward to hearing more about establishments and 0.o changes. Bring on the blogs!
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Soden Rah
Gallente EVE University Ivy League
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Posted - 2011.06.21 12:38:00 -
[48]
Originally by: CCP Guard In relation to the thread subject; What is the number of "anti Incarna players"? We don't know because it's hard to measure obviously. For many reasons. For example; how many just don't like changes of this magnitude to a world they are pretty content with already? And how many actually oppose 3D character environments for EVE? How many feel Incarna is fine but that we should do other stuff first? How many don't oppose the direction, but simply disagree with some of the design angles? There are many different opinions out there. Not just "for" and "against".
One thing is for sure, we will get a change to learn more about what you guys think after everyone has tried Incarna out and we've worked through any initial wrinkles (as if those ever happen... ).
We realize we're making various significant changes to a world that you are a part of and we have complete and utter respect for the fact that Incarna is not without sceptics. But we also have great faith in Incarna and feel it's a necessary step on our journey. And we're also pretty confident that the general consensus will line up, or we wouldn't be doing this.
At this point...all any of us can do is hang tight and see how it goes :). I know you'll keep us posted on what you think, and we'll do our best to react to your feedback.
*Group hug!*
I for one fall into the category of I want Incarna but think you have messed up the design... specifically you screwed up massively when you removed the hanger view.
As for reacting to our feedback... we have been 'complaining' (giving feedback) about a number of problems with CQ for over a month with no dev response except
'oh we can't respond to all your questions, we don't have the time'
Read as "oops we scheduled a big expansion right after E3 and AT9 and we will make it worse by releasing in the build up a load of badly written inflammatory dev blogs that will cause a pr disaster that will take up all our posting time to prevent us from being able to provide any feedback to those actually testing our new expansion for us"....
which is not an excuse for responding to none of our questions/feedback.
If this is your best at responding to feedback its pathetic, please do better.
I want Incarna to be good, many of the people who are 'complaining' also want it to be good. We complain because we want Incarna to be good.
If you are so confident in your decision to remove the hanger and replace it with CQ instead of augmenting the hanger by adding CQ.... perhaps you could explain this, otherwise apparently idiotic looking decision to us?
Please post here with answers.
also, on the topic of low hanging fruit... you couldn't even manage to respond/fix the 'we only get 50 fittings' issue, how long has it been since you screwed that up, with no dev response at all, not even a peep. You have to have seen the threads on it, so you are making a concious choice not to respond... either you can justify your decision but don't respect us enough to tell us what the reasoning is... or you can't justify it, and you are too chicken to tell us... Which is it? --------
By Grfmsv÷tn, Eyjafjallaj÷kull, Vatnaj÷kull, and Hekla itself... THIS is my sig.
Support Optional CQ
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Soi Mala
Whacky Waving Inflatable Flailing Arm Tubemen
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Posted - 2011.06.21 12:39:00 -
[49]
Well given that people have generally posting against incarna since the first public test, and given the results of ccps survey, given the comments on the "other sites", and given that the first page of GD looks like -
No more ship spinning? No more unprobable? Why isn't it optional? I don't want to make a face Ati shafted again No more hangar view
And so on...
I really don't think incarna is the most popular patch.
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Mirabi Tiane
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Posted - 2011.06.21 12:42:00 -
[50]
Originally by: Irulan Corinno "Does the Number Of Anti-Incarna Players Have Any Effect On CCP?"
I think the low number of people that are against Incarna has the effect that CCP does their best to make the station walkers happy? :D
You think so? "Incarna"'s climactic release consists of a motel room. A Minmatar motel room in every station throughout New Eden. Where the venerated capsuleer must decant every single time they dock, no matter where they've docked or why they've docked. To add injury to insult, they must stumble out of their pod onto a narrow metal walkway outside their motel room, where a sniper could happily shoot them.
Iteration? Two words: Faction Warfare. |
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Jashmyne
Gallente Federal Navy Academy
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Posted - 2011.06.21 12:44:00 -
[51]
Originally by: Ospie I have to admit I'm a little concerned about how much of my computers resources the new docked system will use over the old system,
Well we have to be honest, this first leg is gonna be about stress-testing and tweaking the engine so that as many people can run the game smoothly as possible.
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Evelgrivion
Gunpoint Diplomacy
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Posted - 2011.06.21 12:45:00 -
[52]
Edited by: Evelgrivion on 21/06/2011 12:46:20 Edited by: Evelgrivion on 21/06/2011 12:45:27
Originally by: Mirabi Tiane Iteration? Two words: Faction Warfare.
Don't forget Black Ops Battleships, Dominion's Sovereignty System, Super Carriers, COSMOS, the Drone Regions, the Technetium problem, or CCP's resistance to changes like re-balancing rockets, or initiatives that died on the vine like Treaties, the Assault Frigate change, creating targets of opportunity for small gangs, etc...
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Josefine Etrange
Gallente
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Posted - 2011.06.21 12:46:00 -
[53]
Originally by: Jaak 242 Thst's the second question. Is it the minority or the majority?
Depends imo on the question. Haters of incarna and the whole wis idea? A minority. Disliking the implementation of walking in prison? We could have here a winner.
Still, nothing ccp can not fix in the next 6 months, as it is not a game breaking or making feature set anyway. Why a forum in the year 2011 still has no automatic double post merge which can be done even with javascript mostly is beyond my understanding. |

Ineka
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Posted - 2011.06.21 12:48:00 -
[54]
Originally by: Nullity
Originally by: Ineka Like all the anti-removal of learning skils - "I'll quit" then they're still around here posting.
Like usual they "blah blah blah" witch they are really good at, and in a few weeks will just start posting how good this feature is and why they can't do this or that.
Bit vets are almost always like that, old stuff with old mentalities, incapable to adapt or evolve. Let them in their soup, do your game.
Quote: This is much deeper than removing learning skills (which, by the way, seemed very well received by old and new players alike since the idea was first suggested by the older players of the community).
Are you kidding me? The thread with over 86 pages in less than 3 months I've followed almost every day, witch I can ask you to go there read it again and you'll see the opposed of what you are stating?
Almost ALL BIT VETS were against, even petitioned and blah blah about quit and asking other bit vets to not re sub. You've got a little memory. Some like Chribba remembered those same bit vets learnings weren't already wanted from beta version. I suggest you to read again that thread before you continue saying false stuff.
Quote: We're dealing with a not only a near-contentless expansion, but also one that is a blatant cash grab. This has nothing to do with adapting, as there's nothing to adapt to in the current Incarna. It has no affect on gameplay, and it's unknown if it ever will.
Wtf are you talking about? -you say there's no content, no effect on game play, that it's a blatant cash grab feature... Changing the old version of 1st contact for newbs is no content? -this is the beginning No effect on game play, are you serious? -wait, it's the basement for other stuff and you should be happy by seeing Eve get improved in forms you didn't expected. They surprised you (and me) once again!
What cash grab? -doing what players ask for years now, how to improve new players experience with this kind of feature it's just awesome.
Does it changes the noobs being can flipped or scammed? no, but a lot of new tools in this feature are absolutely awesome for new players. You should start a new character and use all those features to understand by yourself this is something asked from long time ago and that it's even better than you could expect because it's a very good basement to other features.
Open your little minds, all the opportunities of improvement and interaction from this feature to Dust514, new features to Eve space ships etc.
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trevor51alphaTBE
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Posted - 2011.06.21 12:53:00 -
[55]
i'm not really bothered about walking around a station. it could be just like the last few upgrades, waste of time!!
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Zora'e
Nasty Pope Holding Corp Talocan United
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Posted - 2011.06.21 12:54:00 -
[56]
Station Environments will be disabled before I even enter the game after the patch. That is how LITTLE I think of Incarna. I pay for spaceships... in SPACE. Not Barbie's in closets. Been to SISI, Tried it, Nice graphics in space. Nothing interesting in CQ except the **** on my avatar.. and they excite me less than squishing an ant does.
Count me as 1 player not interested in your Incarna offering.
p.s. I cancelled 3 accounts because I can't see paying you any more money to turn a game I love into Barbie Dolls in space.
To you trolls. No, you can't have my stuff... your not worthy, besides I'm not quitting, I'm just no longer paying for eve out of MY wallet. -
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Jashmyne
Gallente Federal Navy Academy
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Posted - 2011.06.21 12:56:00 -
[57]
You do realise that you won' be able to disable CQ right ? You might at the start but that option will be removed later.
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Demure Guise
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Posted - 2011.06.21 12:57:00 -
[58]
People have asked about walking around outside their ship since the days I first started playing, over five years ago - it was this interest that eventually got CCP to include it. Honestly, what is there about walking around that makes some people weep over it? Are some people's computers so inadequate that they can't run the graphics or something? Maybe they should stick to 'Pong'.
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Black Dranzer
Caldari
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Posted - 2011.06.21 12:58:00 -
[59]
What CCP should have been doing:
Quote: Okay, there are things we want to do with the game. The best way to do these things is to add walking in stations.
What CCP actually did:
Quote: Hey, you know what'd be cool? Detailed character models walking around in stations! Let's find some way to justify that.
Form should follow function, not the other way around. I'm certain that's Incarna's biggest flaw. But I doubt it'll impact the bottom line at all. Even if subscriber numbers take a dive, the cash shop should more than cover the dip. And the subscriber numbers probably won't dive.
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Gypsy RoseLee
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Posted - 2011.06.21 12:59:00 -
[60]
There is only one effective way to let CCP know how you feel about the direction they are taking Eve Online, including the walking in stations expansion. Vote with your wallet.
All three of my paid accounts are now canceled, just riding out the end of the current subscriptions.
I'll let Eve sit on the shelf for a couple years, I suppose it's possible that they'll get the message and correct the direction they have taken in the last couple years, but I'm not holding my breath.
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