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Author |
Thread Statistics | Show CCP posts - 14 post(s) |
Tonto Auri
Vhero' Multipurpose Corp
25
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Posted - 2013.02.19 00:48:00 -
[181] - Quote
Container presentation settings (sorting, display mode) SHOULD be global. I'm ******* tired of switching containers to detail mode again, and again, and again. And over and over again, even for the same container within same session. If you don't think this would be useful for everyone, make it UI option. Container sorting modes MUST be the same for any and all presentation modes. No argument allowed. This is years long standing bug that needs to be fixed period. Newly dragged out tabs MUST retain the width of the inventory window they've been dragged from. This width MUST NOT include the width of the inventory tree.
Capitalisation is in accordance with BCP-14 |
Sir Dragon
Einherjar Yggdrasils
16
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Posted - 2013.02.25 12:15:00 -
[182] - Quote
maintaining complexity. i am refering to something like : a quick solution is usually a terrible solution. [Lt. Cmdr. Data]: "Perhaps. Perhaps not, sir." [Capt. Picard]: "That's hardly a scientific observation, Commander. "[Data]: "Captain, the most elementary and valuable statement in science, the beginning of wisdom, is, 'I do not know'. I do not know what that is, sir." |
H2O Hairey
Brutor Tribe Minmatar Republic
1
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Posted - 2013.02.28 10:40:00 -
[183] - Quote
[quote=Tonto Auri]Container presentation settings (sorting, display mode) SHOULD be global. I'm ******* tired of switching containers to detail mode again, and again, and again. And over and over again, even for the same container within same session. If you don't think this would be useful for everyone, make it UI option. Container sorting modes MUST be the same for any and all presentation modes. No argument allowed. This is years long standing bug that needs to be fixed period. Newly dragged out tabs MUST retain the width of the inventory window they've been dragged from. This width MUST NOT include the width of the inventory tree.
+1 ccp please change this, if i drag a window(container) somewhere i would it to be in that place always if i choose it to be there, in every station/character.
http://heavysteel-inc.blogspot.nl/ |
Impeh Man
Fweddit I Whip My Slaves Back and Forth
0
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Posted - 2013.03.02 00:36:00 -
[184] - Quote
Operating a ship hand out program for new-bros can get rather hectic when you have to sort through a list of 600+ corp members.
Would it be possible to get a search function added to the Deliver from Corp Hanger window so we can do a quick search for a member instead of having to scroll through and find them? |
Xe'Cara'eos
A Big Enough Lever
9
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Posted - 2013.03.21 14:30:00 -
[185] - Quote
A couple of things I'd DEARLY LOVE to see soon;
- any inventory window remembers what folder it was opened to upon closing and will attempt to re-open to the same point (ideas on how to handle failure below)
- a "dump cargo to station" button or similar (does what it says on tin)
if the inventory fails to find the folder it was trying to open - searches for 1 level above (so if it can't open the sub-folder, it'll open the folder, if it can't open the folder, it'll open the super-folder) Apart from that - good |
Kandrew Dorak
The Graduates RAZOR Alliance
3
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Posted - 2013.03.25 00:16:00 -
[186] - Quote
Since the next patch is going to be working on the scanning system I'd really like to see the directional scanner UI tweaked. The range input is pretty clunky. Most people that I know who use dscan end up keeping a list of KM to AU conversions in their bio or notepad and copy pasting each value to narrow down the range. Why not just operate in AU since that is the distance measurement for most things in space that aren't right on grid with you? Replace the text box with a slider from say 0.25 AU to 15AU.
It would also be really helpful to display your dscan area on the solar system map. Display a cone or sphere that narrows and shrinks as the range and angle is adjusted. |
Tonto Auri
Vhero' Multipurpose Corp
38
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Posted - 2013.03.28 16:32:00 -
[187] - Quote
A new quick filter for inventory: "Maint bay unsafe" to list all items that can't be stored with ship in maintenance bay. |
WInter Borne
Cold Station 12 Surely You're Joking
53
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Posted - 2013.03.28 20:22:00 -
[188] - Quote
"Corporation owners can choose from a list of predefined icons for their Divisions, so they don't all look the same" This. I want this! |
Xe'Cara'eos
A Big Enough Lever
10
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Posted - 2013.04.01 19:14:00 -
[189] - Quote
another one - I'd like to be able to dump a million unit of ore into my ret's ore bay, and instead of just being told 'not enough space' be told (in the same way for cargo) not enough space, how much do you want to move (default value to fill bay) |
Dood Toon
Native Freshfood Minmatar Republic
3
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Posted - 2013.04.08 15:33:00 -
[190] - Quote
CCP Arrow wrote:What matters the most?.
to many tree`s, too many goddamn windows for the same thing. |
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knowsitall
Adeptus iNdustry and Logistics Silent Eviction
12
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Posted - 2013.04.09 10:53:00 -
[191] - Quote
No sure how possible this is, but a way to stack BPCs would be great. When you do invention you tend to have LOTs of BPCs that are all max run so are the same. Would be nice if these stacked. Especially since the changes that make the 1000 item limit apply to all containers (which it did not used to)
KIA |
knowsitall
Adeptus iNdustry and Logistics Silent Eviction
12
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Posted - 2013.04.09 11:01:00 -
[192] - Quote
Be nice on the filters to have a way you could filter based on stack value as well as individual unit value.
As im as interested in that 500mill units of trit as valuable as a single impant worth 100mill.
KIA |
RangerSmurf
Pistols for Pandas
0
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Posted - 2013.04.09 14:21:00 -
[193] - Quote
Get it to remember that my POD does NOT have a cargo hold....i'm tired of clicking OUT of the copy of my ships cargohold every time i session change then dock again.... |
Acac Sunflyier
Burning Star L.L.C.
565
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Posted - 2013.04.10 02:24:00 -
[194] - Quote
Salvaging is a pain still. It'd be nice if wrecks and cans that are white/blue would show up in the unified inventory window's side bars if they're on grid. If it is beyond 2500m it should be greyed out. And little distances should be next to the names so y7ou can see how far everything is from loot distance.
This saves a lot of clicks for noctis pilots who may salvage 50 wrecks and need to click the open button then the loot all button over and over. CCP don't make us wait another decade for a drone overhaul; DRONE OVERHAUL NOW! |
Sizeof Void
Center for Advanced Studies Gallente Federation
343
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Posted - 2013.04.10 04:41:00 -
[195] - Quote
How about adding the ability to remotely split and stack items, in a personal or corp hanger? |
Implying Implications
GoonWaffe Goonswarm Federation
327
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Posted - 2013.04.12 23:00:00 -
[196] - Quote
Market quickbar import/export function that doesn't involve copying and renaming obscure .dat files. püåpüÉpüàn+P |
Kaalika
State War Academy Caldari State
0
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Posted - 2013.04.14 09:25:00 -
[197] - Quote
Am I the only person who wants the "cargo" button on the ship HUD to open and close the full inventory box instead of just the current ship's cargo bay? Or have an option to program it to do that? |
Royaldo
Kongsberg Vaapenfabrikk Amarr branch. Sev3rance
53
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Posted - 2013.04.14 15:35:00 -
[198] - Quote
Im not sure where this goes. But would it be possible to have overview actually beeing able to sort in the correct way?
Im talking about the roman numbers.
I - II - III - IV - V - VI - VII - VIII - IX - X
However in EVE it gets sorted like this:
I - II - III - IV - IX - V - etc etc. |
Thor Kerrigan
Guardians of Asceticism
576
|
Posted - 2013.04.14 16:23:00 -
[199] - Quote
I would like to divide my cargo into nameable tabs. Ammo, Modules, Other (loot). It can be done with filters to a certain extent, but it would be so much easier. "I do want to point out one "abuse" thing I did see however. *snipped* Please do not post details of possible exploits on the forums. - CCP Eterne" ... Because of Falcon. |
Kylean Tyrelis
RJACK Industries
2
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Posted - 2013.04.17 16:05:00 -
[200] - Quote
I would love to see the ability to divide up inventory and one's personal wallet into tabs, like the corp division system. |
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Shang Ghjuvan
Not Another Acronym
17
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Posted - 2013.04.17 23:45:00 -
[201] - Quote
Users can use a filter input field for the Index Tree to find tabs quicker
YES PLEASE! |
Nagnor
The Happy Shooters
5
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Posted - 2013.04.18 23:05:00 -
[202] - Quote
I'm currently using containers to keep Inventories clean by grouping items. Unfortunately this break/blocks a lot of operations: eg. package, reprocess, manufacture, inventing, ME/PE Research, copy and sell. Even for refining the solution ("Move to hangar and refine") is undesired. You should be able to perform such operation directly on items in the container. Resulting items should be returned to the container the items originally were located in. In case the new items no longer fit inside the container they should overflow to the hangar.
The container neutrality should also be applied to Search in the Assets window allowing you to find items which are inside containers.
@dev : there are currently 2 sticky Inventory UI threads. Please make 1 leading and close/lock the other one |
xKOMODOx
Caldari Provisions Caldari State
0
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Posted - 2013.04.23 20:03:00 -
[203] - Quote
Just as several people mentioned before me already ... I would like to see the ability to divide the inventory and my personal wallet into tabs (just like the corp division system). I want to separate my funds into different categories aka "investment", "pos fuel", trade","main wallet", etc.
7 Inventory tab 4 Personal Wallet tabs (or 7)
Please ... |
Ransu Asanari
Powder and Ball Alchemists Union The Predictables
8
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Posted - 2013.04.23 20:33:00 -
[204] - Quote
I've seen a ton of people mention it, but I'm going to throw my voice behind it as well:
Simple:
- Give us the ability to create folders in our inventory, to sort items into. Allow subfolders for granular organization.
- Ensure that these folders are indexed into our Assets window, so they can be searched from anywhere.
- Allow us to right click and "split stack" from our Assets screen, or auto stack from our Assets screen.
- Allow us to right click on selected items and "move" them into a folder.
OR
Complex:
- Give us the ability to create tags and have them listed below our inventory screen in a hierarchy.
- Allow us to drag items into the tag windows to auto tag them. Items can have multiple tags on them, and show up in multiple views.
- Give us an [optional] way to auto-tag items based on a number of criteria.
- We can click on the tag to view all of the items in our inventory.
- This could be tied into the current "Filter" system, by allowing us to create filter shortcuts and having them listed below our inventory.
The reason the current system (Station Containers) doesn't work:
- Containers have a finite amount of space
- Containers are not indexed, and the contents cannot be seen or manipulated (for contracts as an example) from the Assets screen. This makes your Assets menu unreliable.
- Managing your inventory and finding things you own requires API usage and external tools like jEVEAssets, or EVEMon.
- You cannot manufacture, or perform many actions on items stored within a container. This means you are constantly moving things in and out of containers (Minerals, Salvage, Blueprints, etc) in order to perform actions. This is time consuming and frustrating.
- Station Containers are difficult to move, even with the reduced packaged size of 10,000m3
- Containers cannot be put inside each other, making it difficult to create granular hierarchy for items
- Because there is no way to set a default to exclude containers from your inventory list, a frequent accidental misclick can repackage your container and dump all your items into your main inventory, negating hours of organization.
- Containers are expensive, which is cost prohibitive for new players. This is a market driven cost due to the difficulty of moving containers - large freighters are required to move large amount of containers. The cost of manufacturing them is quite low. As a player who does this, and makes quite a bit of profit on it, I would still rather have a more user friendly inventory system.
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Rammix
FreeWorkers
55
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Posted - 2013.04.28 11:29:00 -
[205] - Quote
!! Exportable custom filters !! OpenSUSE 12.2, wine 1.5 |
Sha'Uri Dark
Terra Incognita Unclaimed.
14
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Posted - 2013.05.02 16:38:00 -
[206] - Quote
I have always wanted a configurable sort button. In my mind I can right click on it and set it to sort by name, slot type, type, or quantity, forward or reverse. Even better it would have the 3 white bar configure menu to configure it and then when you left clicked it would sort forward and on right click it would reverse sort. |
Sha'Uri Dark
Terra Incognita Unclaimed.
14
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Posted - 2013.05.02 17:13:00 -
[207] - Quote
Royaldo wrote:Im not sure where this goes. But would it be possible to have overview actually beeing able to sort in the correct way?
Im talking about the roman numbers.
I - II - III - IV - V - VI - VII - VIII - IX - X
However in EVE it gets sorted like this:
I - II - III - IV - IX - V - etc etc.
Unfortunately thats a side effect of it sorting alphabetically. Idk how you would "fix" it to sort roman numerals properly but it would be nice. |
Eiri Darg
Blackhead and Resources Group
0
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Posted - 2013.05.05 23:57:00 -
[208] - Quote
I love the sorting options but I really would like to see a way to sort by an item's value.
Already the system is able to give us a relative value of an item or a stack. I would like to see a way to sort said item or stack based on this value. When I am selling I like to sell the most expensive items and stacks first. This requires me to hover over each stack to look at the comparable values. It would seem to be a simple fix to add a "Sort by > Value" and "Sort by > Value (reversed)". One would list the most expensive stacks or items first while the other would sort the least expensive items or stacks first.
just my two cents. |
Candy Clark
Horizon Corp
0
|
Posted - 2013.05.07 01:27:00 -
[209] - Quote
how about a stack all button, that will stack everything that can be stacked. |
Shiva LaFayette
EvE-nt Horizon
0
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Posted - 2013.05.07 07:43:00 -
[210] - Quote
Why not add some user interactions widely known. Eg.:
{Windows}{E} [on stations] opens the station hangar
{Windows}{P} [always] opens up the eve properties (grafics, key shortcuts) I do not like this to happen on {ESC} cause {ESC} is widely used for other purposes.
{F2} [on stations] lets you rename the current
{ESC} [on stations] lets you cancel your current selection | trade | action | window(close)
Maybe ... it would be helpful to introduce "contexts" for usage with shortcuts. It would be cool if the keys on my G11/G13/whatever could act different on stations or in space.
Proposed contexts would be: always, station, ship, pos (wormhole maybe...) |
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