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Souisa
WESCORP 2.0
15
|
Posted - 2012.10.25 00:09:00 -
[1] - Quote
Hello,
An alt of mine was just bumped outside HEK in an orca. If i hadnt been paying attention i would have been outside dock range soon enough and most likely popped by wartargets. This orca even had Reinforced Bulkheads.
Anyway. It seems that alot of miners are having an issue with bumping, but i think its a viable tactic. If i hadnt payed attention then with my orca i probably would have lost it. There were no WT's around at the time, but they would have shown up, webbed and scrammed me the second they see im outside dock range. Anyway, kudos to them for that, these kinds of tactics only make EVE a more interesting place. Anyway. There should be a way to defend against this IMO, some sort of anchor. |

James 315
Experimental Fun Times Corp
3027
|
Posted - 2012.10.25 00:11:00 -
[2] - Quote
Souisa wrote:There should be a way to defend against this IMO, some sort of anchor. Two "nerf the New Order" threads in one day? My Agents must be finding Gallente space a fertile ground. 
-+-+-+-+-+-+-+-+-+-+ MinerBumping.com -½-½-½-½-½-½-½-½-½-½The daily saga of the New Order's quest to conquer all highsec by bumping miners out of range. |

Souisa
WESCORP 2.0
15
|
Posted - 2012.10.25 00:12:00 -
[3] - Quote
Do you actually believe there shouldnt be a way to defend against it? A module, or a skill of some sort, that at least reduces the speed at which you get bumped away |

James 315
Experimental Fun Times Corp
3027
|
Posted - 2012.10.25 00:15:00 -
[4] - Quote
Souisa wrote:Do you actually believe there shouldnt be a way to defend against it? A module, or a skill of some sort, that at least reduces the speed at which you get bumped away There are plenty of ways to defend against bumping... You do realize bumping has been around for about 9 years now... 
-+-+-+-+-+-+-+-+-+-+ MinerBumping.com -½-½-½-½-½-½-½-½-½-½The daily saga of the New Order's quest to conquer all highsec by bumping miners out of range. |

Souisa
WESCORP 2.0
15
|
Posted - 2012.10.25 00:17:00 -
[5] - Quote
How can you defend against it? |

Akirei Scytale
Test Alliance Please Ignore
2528
|
Posted - 2012.10.25 00:18:00 -
[6] - Quote
Souisa wrote:How can you defend against it?
Paying attention and moving out of the damn way? TEST Alliance BEST Alliance |

Souisa
WESCORP 2.0
15
|
Posted - 2012.10.25 00:18:00 -
[7] - Quote
Im sorry but do you know how fast an orca moves? |

Akirei Scytale
Test Alliance Please Ignore
2528
|
Posted - 2012.10.25 00:19:00 -
[8] - Quote
Souisa wrote:Im sorry but do you know how fast an orca moves?
I'm sorry but do you know that capitals do this in nullsec when people start bumping through POS shields? TEST Alliance BEST Alliance |

Souisa
WESCORP 2.0
15
|
Posted - 2012.10.25 00:21:00 -
[9] - Quote
What i had in mind was a module that would reduce your vulnerability to bumping. Its not going to be the end of bumping |

Akirei Scytale
Test Alliance Please Ignore
2528
|
Posted - 2012.10.25 00:22:00 -
[10] - Quote
You mean a module that would increase your mass? Like an armor plate of some sort? Or perhaps one that would distort space and increase your mass through a micro-sized warp bubble? TEST Alliance BEST Alliance |

Souisa
WESCORP 2.0
15
|
Posted - 2012.10.25 00:23:00 -
[11] - Quote
I dont care how its done, but you should have the option of sacrificing tank or whatever else and put a module that reduces your vulnerabilty to bumping |

Wacktopia
Noir. Noir. Mercenary Group
268
|
Posted - 2012.10.25 00:24:00 -
[12] - Quote
Souisa wrote:How can you defend against it?
Put it in a POS orbittimg the tower instead of sitting outside station.
Miners in other parts of space have bigger problems than this. The bottom line is that now I have one of those annoying signatures. |

Shederov Blood
Wrecketeers
106
|
Posted - 2012.10.25 00:24:00 -
[13] - Quote
Have an alt in a Daredevil triple-web you. |

Romvex
The Scope Gallente Federation
89
|
Posted - 2012.10.25 00:24:00 -
[14] - Quote
Souisa wrote:I dont care how its done, but you should have the option of sacrificing tank or whatever else and put a module that reduces your vulnerabilty to bumping you can do that...but you can INCREASE YOUR TANK AT THE SAME TIME! Warning: Hyper-Elitist Egomaniacal Space God. |

Unsuccessful At Everything
The Troll Bridge
282
|
Posted - 2012.10.25 00:24:00 -
[15] - Quote
Bump ALL the Orcas! Since the cessation of their usefulness is imminent, may I appropriate your belongings? |

Reicine Ceer
Blue Republic RvB - BLUE Republic
95
|
Posted - 2012.10.25 00:32:00 -
[16] - Quote
Obvious troll. |

Jack Miton
Aperture Harmonics K162
714
|
Posted - 2012.10.25 00:44:00 -
[17] - Quote
You know, I think I need to get in on this miner tear faucet. I'm in HS atm so I think I'm gonna go buy a Mach and have some fun.
James, any preference on systems where you need me? |

James 315
Experimental Fun Times Corp
3028
|
Posted - 2012.10.25 00:50:00 -
[18] - Quote
Jack Miton wrote:You know, I think I need to get in on this miner tear faucet. I'm in HS atm so I think I'm gonna go buy a Mach and have some fun.
James, any preference on systems where you need me? Glad you asked! We're hanging out in Tolle and the neighboring ice field systems at the moment. 
See the map here: Link
-+-+-+-+-+-+-+-+-+-+ MinerBumping.com -½-½-½-½-½-½-½-½-½-½The daily saga of the New Order's quest to conquer all highsec by bumping miners out of range. |

James 315
Experimental Fun Times Corp
3028
|
Posted - 2012.10.25 00:51:00 -
[19] - Quote
Souisa wrote:How can you defend against it? If you're relying on the Grandmaster of Bump to teach you how to avoid bumps, you may as well surrender and join the New Order now. 
-+-+-+-+-+-+-+-+-+-+ MinerBumping.com -½-½-½-½-½-½-½-½-½-½The daily saga of the New Order's quest to conquer all highsec by bumping miners out of range. |

lanyaie
673
|
Posted - 2012.10.25 00:56:00 -
[20] - Quote
There is this one solution unfortunately CCP still didn't implent it, I suggest that you suggestto them that they make a cruiser/BC sized ship that can fit battleship guns, then buy the Minmatar version because those have the highest alphaand fit it 1400mm Artillerys and obliterate your target, though keep in mind that you might want to bring more of those so you can 1 shot your victim.
PS: tell CCP to do it soon. Hay |

Souisa
WESCORP 2.0
16
|
Posted - 2012.10.25 00:57:00 -
[21] - Quote
James 315 wrote:Souisa wrote:How can you defend against it? If you're relying on the Grandmaster of Bump to teach you how to avoid bumps, you may as well surrender and join the New Order now. 
I was just curious if there was a way to defend against it |

Wack-a-Mole Poljus
State War Academy Caldari State
0
|
Posted - 2012.10.25 01:01:00 -
[22] - Quote
Souisa wrote:Hello,
An alt of mine was just bumped outside HEK in an orca. If i hadnt been paying attention i would have been outside dock range soon enough and most likely popped by wartargets. This orca even had Reinforced Bulkheads.
Anyway. It seems that alot of miners are having an issue with bumping, but i think its a viable tactic. If i hadnt payed attention then with my orca i probably would have lost it. There were no WT's around at the time, but they would have shown up, webbed and scrammed me the second they see im outside dock range. Anyway, kudos to them for that, these kinds of tactics only make EVE a more interesting place. Anyway. There should be a way to defend against this IMO, some sort of anchor.
Is call a Lasso, open you orca window and lasso the station.
|

Marlona Sky
D00M. Northern Coalition.
1587
|
Posted - 2012.10.25 01:12:00 -
[23] - Quote
The current aggro mechanics, concord and sec status view a bumper exactly like someone who is doing nothing. It has been said a few times before that the very system that protects you in high sec is also the very system that betrays you.
I won't comment on what I think about this bumping fad, but I think if someone wants to do something to inhibit another player, that player should have options to do something equivilant in return. An eye for an eye if you will.
Remove local, structure mails and revamp the directional scanner! |
|

ISD Suvetar
ISD Community Communications Liaisons
625

|
Posted - 2012.10.25 01:15:00 -
[24] - Quote
A space anchor ?
Actually that's quite interesting.
I could see it being related to the way that a Cyno ship can't be moved; a module that adds ship mass perhaps ? Everything needs a counter ...
Lets hear some fleshed out ideas!
Edit: Apologies to Akirei Scytale who already mentioned the mass thing ... ISD Suvetar,-áCaptain Community Communication Liaisons (CCLs) Interstellar Services Department We are hiring! |
|

Vincent Athena
V.I.C.E.
1090
|
Posted - 2012.10.25 01:38:00 -
[25] - Quote
ISD Suvetar wrote:A space anchor ?
Actually that's quite interesting.
I could see it being related to the way that a Cyno ship can't be moved; a module that adds ship mass perhaps ? Everything needs a counter ...
Lets hear some fleshed out ideas!
Edit: Apologies to Akirei Scytale who already mentioned the mass thing ... If its a true anchor, like POSes or GSCs have, then it would work the same way. You would activate it, and after a delay your ship would be fixed at one spot. There would have to be distance limits like there are for GSCs: A ship cannot anchor within some distance of another object. (This prevents people from blocking a station undock with anchored ships). Maybe 5 km?
In addition, an anchored ship should remain anchored even if you eject from it. This would stop issues with ships getting bumped out of POS fields and all the petitions that result. It would also give supercap pilots confidence that if they left their ship in their POS, it will still be there when they return. (And now Im nerfing myself. I once stole a Proteus that got accidentally bumped out of a POS field by the enemy when they warped in a Nyx.)
A bump reduction module would be sort of like a personal web. It just greatly slows you down, and increases the "drag" factor of your ship. The issue here is not to make it an insta-warp module. Maybe it not only slows you, but prevents you from warping. http://vincentoneve.wordpress.com/ |

Macks Artilius
The Circus Corp Intrepid Crossing
70
|
Posted - 2012.10.25 02:18:00 -
[26] - Quote
Akirei Scytale wrote:You mean a module that would increase your mass? Like an armor plate of some sort? Or perhaps one that would distort space and increase your mass through a micro-sized warp bubble?
This. A MWD not only increases your speed / acceleration, but also your mass. In theory you would be harder to bump when stationary using a MWD. Its not something you could just leave on though. |
|

ISD Suvetar
ISD Community Communications Liaisons
625

|
Posted - 2012.10.25 02:27:00 -
[27] - Quote
Vincent Athena wrote: If its a true anchor, like POSes or GSCs have, then it would work the same way. You would activate it, and after a delay your ship would be fixed at one spot. There would have to be distance limits like there are for GSCs: A ship cannot anchor within some distance of another object. (This prevents people from blocking a station undock with anchored ships). Maybe 5 km?
In addition, an anchored ship should remain anchored even if you eject from it. This would stop issues with ships getting bumped out of POS fields and all the petitions that result. It would also give supercap pilots confidence that if they left their ship in their POS, it will still be there when they return. (And now Im nerfing myself. I once stole a Proteus that got accidentally bumped out of a POS field by the enemy when they warped in a Nyx.)
A bump reduction module would be sort of like a personal web. It just greatly slows you down, and increases the "drag" factor of your ship. The issue here is not to make it an insta-warp module. Maybe it not only slows you, but prevents you from warping.
That is quite an interesting suggestion indeed.
What is the flipside I wonder ? bumping is a valid tactic, and so therefore 'self anchoring' would then become a valid defence too. But then, where is the emergent game-play ?
Meaning, if two play styles can negate each-other; why would anyone do it ? How do you counter that ?
Off the top of my head, Self anchoring would have a cascading benefit according to the skill level of the person who anchors, and perhaps the level of navigation skill + mass involved would combat that by the person bumping ?
ISD Suvetar,-áCaptain Community Communication Liaisons (CCLs) Interstellar Services Department We are hiring! |
|
|

ISD Dorrim Barstorlode
ISD Community Communications Liaisons
748

|
Posted - 2012.10.25 02:29:00 -
[28] - Quote
When a dreadnaught or carrier enter siege/triage, their mass becomes far heavier and they become something akin to a brick in space. I suppose it works kind of similar to a cyno in that aspect, as you can't move whatsoever unless you already had momentum. Perhaps that sort of trick might work, although I'm not entirely sure how it could be worked into a mining module. ISD Dorrim Barstorlode Commander Community Communication Liaisons (CCLs) Interstellar Services Department |
|

Gogela
Freeport Exploration Loosely Affiliated Pirates Alliance
1312
|
Posted - 2012.10.25 02:40:00 -
[29] - Quote
solution 1) Make a bookmark XXX,XXXkm directly in front of undock. You'll be able to instantly warp to it when undocking.
solution 2) stop playing stupid station docking games
solution 3) stop flying a dumptruck
Hope that helps...
|

Vincent Athena
V.I.C.E.
1090
|
Posted - 2012.10.25 02:58:00 -
[30] - Quote
ISD Suvetar wrote:Vincent Athena wrote: If its a true anchor, like POSes or GSCs have, then it would work the same way. You would activate it, and after a delay your ship would be fixed at one spot. There would have to be distance limits like there are for GSCs: A ship cannot anchor within some distance of another object. (This prevents people from blocking a station undock with anchored ships). Maybe 5 km?
In addition, an anchored ship should remain anchored even if you eject from it. This would stop issues with ships getting bumped out of POS fields and all the petitions that result. It would also give supercap pilots confidence that if they left their ship in their POS, it will still be there when they return. (And now Im nerfing myself. I once stole a Proteus that got accidentally bumped out of a POS field by the enemy when they warped in a Nyx.)
A bump reduction module would be sort of like a personal web. It just greatly slows you down, and increases the "drag" factor of your ship. The issue here is not to make it an insta-warp module. Maybe it not only slows you, but prevents you from warping.
That is quite an interesting suggestion indeed. What is the flipside I wonder ? bumping is a valid tactic, and so therefore 'self anchoring' would then become a valid defence too. But then, where is the emergent game-play ? Meaning, if two play styles can negate each-other; why would anyone do it ? How do you counter that ? Off the top of my head, Self anchoring would have a cascading benefit according to the skill level of the person who anchors, and perhaps the level of navigation skill + mass involved would combat that by the person bumping ? The downside is it uses a slot, and hence nerfs your tank or mining yield.
Balancing to make it not all or nothing may be hard. Based on reports Ive heard, no one has a counter now so its a one sided battle ATM. A pure anchor, like a POS has, would make it totally one sided the other way. Maybe your anchor can resist a certain impulse (speed x mass) before breaking, and how fast you go increases as the bumper overwhelms your anchor by larger amounts. Your anchoring capability would be something like your mass times skill times some constant. The issue there is at that point you might as well not be anchored at all, as the bumper can just keep moving you, and you, having an anchor module on, cannot get back. Turn it off and we are right back to where we are now.
If the anchor, or the anti-bump module, can keep you in range long enough to finish an ice mining cycle then it is of some use. Once the cycle is done you warp to a different spot in the ice field, re-anchor, and you can do another cycle before the bumper moves you out. As long as you are willing to fly your ship you can keep on mining. http://vincentoneve.wordpress.com/ |

James 315
Experimental Fun Times Corp
3032
|
Posted - 2012.10.25 03:03:00 -
[31] - Quote
Vincent Athena wrote:As long as you are willing to fly your ship you can keep on mining. I suspect that might be a deal-breaker for some people/machines.
I mean, if you're going to be at your keyboard, you may as well mine in lowsec and shoot anyone who tries to bump you. 
-+-+-+-+-+-+-+-+-+-+ MinerBumping.com -½-½-½-½-½-½-½-½-½-½The daily saga of the New Order's quest to conquer all highsec by bumping miners out of range. |

James Amril-Kesh
4S Corporation RAZOR Alliance
1063
|
Posted - 2012.10.25 03:19:00 -
[32] - Quote
ISD Suvetar wrote:A space anchor ?
Actually that's quite interesting.
I could see it being related to the way that a Cyno ship can't be moved; a module that adds ship mass perhaps ? Everything needs a counter ...
Lets hear some fleshed out ideas!
Edit: Apologies to Akirei Scytale who already mentioned the mass thing ... Here's the best damn idea anyone's come up with so far.
You can drop a space anchor that has the same equivalent mass multiplier that a siege module does, but while it's activated you cannot move, warp, activate any modules, or lock anything. The module has a 10 minute duration and cannot be deactivated prior to that. Any ships that log off while anchored will not disappear until one minute after the anchor module deactivates, or 15 minutes after last received aggression prior to logging off, whichever comes last. http://themittani.com/features/local-problem A simple fix to the local intel problem |

Hrothgar Nilsson
Black Core Federation Black Core Alliance
148
|
Posted - 2012.10.25 03:35:00 -
[33] - Quote
Try ice mining in a Hulk orbiting the rock with a MWD on. Stagger your ice harvester cycles.
Hulk has 2x the mass of a Mackinaw, or 10x the mass with the MWD going. I'm not an expert in bumping, but it ought to make a big difference in how far you get bumped off.
Being in orbit around the rock should reduce the distance your ship gets bumped, and your ship will automatically try to regain that position.
http://www.youtube.com/watch?v=ZTzA_xesrL8 |

James Amril-Kesh
4S Corporation RAZOR Alliance
1063
|
Posted - 2012.10.25 03:46:00 -
[34] - Quote
Hrothgar Nilsson wrote:Try ice mining in a Hulk orbiting the rock with a MWD on. Stagger your ice harvester cycles.
Hulk has 2x the mass of a Mackinaw, or 10x the mass with the MWD going. I'm not an expert in bumping, but it ought to make a big difference in how far you get bumped off.
Being in orbit around the rock should reduce the distance your ship gets bumped, and your ship will automatically try to regain that position.
Before someone complains about this, here's a hint:
Afterburners add the same amount of mass an equivalent sized MWD does, and they're a lot easier to fit. http://themittani.com/features/local-problem
A simple fix to the local intel problem |

Shederov Blood
Wrecketeers
107
|
Posted - 2012.10.25 03:46:00 -
[35] - Quote
Oh yes, a siege module for barges that makes you unbumpable! The only drawback is, you have to give up a high-slot for it, which no miner would ever do.  |

Hrothgar Nilsson
Black Core Federation Black Core Alliance
148
|
Posted - 2012.10.25 03:53:00 -
[36] - Quote
Ah, looks like I mixed up sig radius with mass increase. Yeah, afterburners do add the same mass as MWDs. http://www.youtube.com/watch?v=ZTzA_xesrL8 |

DarthNefarius
Minmatar Heavy Industries
404
|
Posted - 2012.10.25 04:03:00 -
[37] - Quote
ISD Suvetar wrote:A space anchor ?
Actually that's quite interesting.
I could see it being related to the way that a Cyno ship can't be moved; a module that adds ship mass perhaps ? Everything needs a counter ...
Lets hear some fleshed out ideas!
Edit: Apologies to Akirei Scytale who already mentioned the mass thing ...
What good will a module that adds mass to a ship in a game whose mechanics allow less then frigate noobships to bump Battle ships without neigh a dent of damage? Meta-gaming for NULL SECCers: Whine on the forums like a little ***** until CCP gets sick of you and hands you everything you ask for just to shut you up. |

Touval Lysander
Zero Wine
481
|
Posted - 2012.10.25 04:11:00 -
[38] - Quote
Souisa wrote:Hello,
An alt of mine was just bumped outside HEK in an orca. If i hadnt been paying attention i would have been outside dock range soon enough and most likely popped by wartargets. This orca even had Reinforced Bulkheads.
Anyway. It seems that alot of miners are having an issue with bumping, but i think its a viable tactic. If i hadnt payed attention then with my orca i probably would have lost it. There were no WT's around at the time, but they would have shown up, webbed and scrammed me the second they see im outside dock range. Anyway, kudos to them for that, these kinds of tactics only make EVE a more interesting place. Anyway. There should be a way to defend against this IMO, some sort of anchor. You undocked in an Orca while at war?
Trust me son, your problems are much more severe than worrying about bumping. "I've always been mad, I know I've been mad, like the most of us...very hard to explain why you're mad, even if you're not mad..."
|

MeBiatch
Republic University Minmatar Republic
626
|
Posted - 2012.10.25 04:13:00 -
[39] - Quote
ISD Suvetar wrote:Vincent Athena wrote: If its a true anchor, like POSes or GSCs have, then it would work the same way. You would activate it, and after a delay your ship would be fixed at one spot. There would have to be distance limits like there are for GSCs: A ship cannot anchor within some distance of another object. (This prevents people from blocking a station undock with anchored ships). Maybe 5 km?
In addition, an anchored ship should remain anchored even if you eject from it. This would stop issues with ships getting bumped out of POS fields and all the petitions that result. It would also give supercap pilots confidence that if they left their ship in their POS, it will still be there when they return. (And now Im nerfing myself. I once stole a Proteus that got accidentally bumped out of a POS field by the enemy when they warped in a Nyx.)
A bump reduction module would be sort of like a personal web. It just greatly slows you down, and increases the "drag" factor of your ship. The issue here is not to make it an insta-warp module. Maybe it not only slows you, but prevents you from warping.
That is quite an interesting suggestion indeed. What is the flipside I wonder ? bumping is a valid tactic, and so therefore 'self anchoring' would then become a valid defence too. But then, where is the emergent game-play ? Meaning, if two play styles can negate each-other; why would anyone do it ? How do you counter that ? Off the top of my head, Self anchoring would have a cascading benefit according to the skill level of the person who anchors, and perhaps the level of navigation skill + mass involved would combat that by the person bumping ?
make is a high slot mod and it reduces mining efficiancy... sure you can put one on and anchor yourself but you will have to pay a price for it... and for those who wish not to fit the mod then can have potential to make a higher isk/hour... Ok, so you've corrected my spelling,do you care to make a valid point? -áThere are no stupid Questions... just stupid people... |

Opertone
Aurora Empire Fuzzy Nut Attack Squirrels
166
|
Posted - 2012.10.25 04:14:00 -
[40] - Quote
omg, attention seekers...
it is not likely that bump whining comes from genuine people. Boring. |

Touval Lysander
Zero Wine
482
|
Posted - 2012.10.25 04:15:00 -
[41] - Quote
Shederov Blood wrote:Oh yes, a siege module for barges that makes you unbumpable! The only drawback is, you have to give up a high-slot for it, which no miner would ever do.  Better yet, make it a low slot mod and watch their brains implode trying to work out a way to fit it AND a tank without removing at least one MLU.
They'll settle for the MLU and come to the forums complaining about bumping.
Oh....  "I've always been mad, I know I've been mad, like the most of us...very hard to explain why you're mad, even if you're not mad..."
|

Marlona Sky
D00M. Northern Coalition.
1589
|
Posted - 2012.10.25 04:16:00 -
[42] - Quote
I like how haters will be for the module if it is such a massive nerf on whatever it is you are trying to do, that using it is pointless. Typical.
Remove local, structure mails and revamp the directional scanner! |

Souisa
WESCORP 2.0
16
|
Posted - 2012.10.25 04:19:00 -
[43] - Quote
Touval Lysander wrote:Souisa wrote:Hello,
An alt of mine was just bumped outside HEK in an orca. If i hadnt been paying attention i would have been outside dock range soon enough and most likely popped by wartargets. This orca even had Reinforced Bulkheads.
Anyway. It seems that alot of miners are having an issue with bumping, but i think its a viable tactic. If i hadnt payed attention then with my orca i probably would have lost it. There were no WT's around at the time, but they would have shown up, webbed and scrammed me the second they see im outside dock range. Anyway, kudos to them for that, these kinds of tactics only make EVE a more interesting place. Anyway. There should be a way to defend against this IMO, some sort of anchor. You undocked in an Orca while at war? Trust me son, your problems are much more severe than worrying about bumping.
Calculated risk
--
I suggest that the module will fit into a low-slot because thats where armor and other hull related stuff seems to go. It will also be a minor nerf to miners as they have to sacrifice a mining optimization laser or w/e. A bonus for miners at least is they can keep their shield tank more or less intact, because shield tanks usually revolve around med slots. |

Touval Lysander
Zero Wine
482
|
Posted - 2012.10.25 04:38:00 -
[44] - Quote
Souisa wrote:Touval Lysander wrote: You undocked in an Orca while at war?
Trust me son, your problems are much more severe than worrying about bumping.
Calculated risk I'd be getting new batteries for said calculator.
"I've always been mad, I know I've been mad, like the most of us...very hard to explain why you're mad, even if you're not mad..."
|

Touval Lysander
Zero Wine
482
|
Posted - 2012.10.25 04:40:00 -
[45] - Quote
Souisa wrote: A bonus for miners at least is they can keep their shield tank more or less intact, because shield tanks usually revolve around med slots. Not according to gankers.
We're supposed to tank shield and armor apparently. Gee. An extra mod or two in the mids and lows and we can tank hull as well.
Stupid miners. "I've always been mad, I know I've been mad, like the most of us...very hard to explain why you're mad, even if you're not mad..."
|

Souisa
WESCORP 2.0
16
|
Posted - 2012.10.25 04:47:00 -
[46] - Quote
Nevermind goddamn trolls :) |

Roll Sizzle Beef
Space Mutiny
1391
|
Posted - 2012.10.25 04:48:00 -
[47] - Quote
ISD Suvetar wrote: That is quite an interesting suggestion indeed.
What is the flipside I wonder ? bumping is a valid tactic, and so therefore 'self anchoring' would then become a valid defence too. But then, where is the emergent game-play ?
Meaning, if two play styles can negate each-other; why would anyone do it ? How do you counter that ?
Off the top of my head, Self anchoring would have a cascading benefit according to the skill level of the person who anchors, and perhaps the level of navigation skill + mass involved would combat that by the person bumping ?
Have to be careful with super mass adding module ideas, specially if it still keeps you mobile. As that would be just another thing added to wormhole corps to easily collapse holes beyond plates and MWD as it is.
It has to lock you down. Lets say, average strip cycle time per rep. Be a low slot to hurt yield. Uses Fuel blocks. and shrinks ore bay. List of possible perks beyond being immobile for a set amount of time? Increased miner cycle speed (more yield for time yet they are not getting more out of their crystals). Miner range. Miner drone speed. A damage control like resistance boost across the board. Less cap needed for boosters.
How to counter? The anchor requires a asteroid (they don't move when bumped yes?) Someone undermines the asteroid that was anchoring them and its turns off the module and the feedback makes it inoperable for 10 minutes. So they are stuck without the perks, and a smaller ore bay. They have to take the time to refit or wait it out.
Also bumpers mining to attack miners, fuuuuny. |

Souisa
WESCORP 2.0
16
|
Posted - 2012.10.25 04:50:00 -
[48] - Quote
More trolls. |

Touval Lysander
Zero Wine
482
|
Posted - 2012.10.25 05:33:00 -
[49] - Quote
Vincent Athena wrote:In addition, an anchored ship should remain anchored even if you eject from it. This would stop issues with ships getting bumped out of POS fields and all the petitions that result. It would also give supercap pilots confidence that if they left their ship in their POS, it will still be there when they return. (And now Im nerfing myself. I once stole a Proteus that got accidentally bumped out of a POS field by the enemy when they warped in a Nyx.)
So where does starbursting fit in? And by that, how do we go about kicking people out of POS when they have the password to get in?
They could just anchor and stay?
Make it not possible inside a POS if not ally?
"I've always been mad, I know I've been mad, like the most of us...very hard to explain why you're mad, even if you're not mad..."
|

James 315
Experimental Fun Times Corp
3038
|
Posted - 2012.10.25 15:10:00 -
[50] - Quote
Opertone wrote:omg, attention seekers...
it is not likely that bump whining comes from genuine people. Boring. Botters and bot-aspirants, perhaps, but they are still people. 
-+-+-+-+-+-+-+-+-+-+ MinerBumping.com -½-½-½-½-½-½-½-½-½-½The daily saga of the New Order's quest to conquer all highsec by bumping miners out of range. |

Tali Ambraelle
Federal Navy Academy Gallente Federation
93
|
Posted - 2012.10.25 15:32:00 -
[51] - Quote
I agree with the high slot idea. Much like a cyno, it takes a high slot, but anchors you down for a set amount of time. You cannot move, you cannot do anything, other than sit there and mine. That means if you are targeted for a gank, well you're S.O.L. Maybe it should require fuel as well?... |

Xiode
Royal Amarr Institute Amarr Empire
29
|
Posted - 2012.10.25 15:43:00 -
[52] - Quote
FC always tells me to orbit the anchor, orbit the anchor!! But pilots of fleet not in overview. I have to find anchor in space, takes long time. After that EVE becomes easy I only have to push F1. |

Unsuccessful At Everything
The Troll Bridge
299
|
Posted - 2012.10.25 16:25:00 -
[53] - Quote
Make the anchor system a High/Mid/low module set that only works when all three are fitted. If you dont want to be bumped, you need to sacrifice both yield and tank. Since the cessation of their usefulness is imminent, may I appropriate your belongings? |

Tali Ambraelle
Federal Navy Academy Gallente Federation
95
|
Posted - 2012.10.25 16:26:00 -
[54] - Quote
Bumping because this is (except for the above troll suggestion) a good idea. |

Vincent Athena
V.I.C.E.
1090
|
Posted - 2012.10.25 16:32:00 -
[55] - Quote
Hrothgar Nilsson wrote:Try ice mining in a Hulk orbiting the rock with a MWD on. Stagger your ice harvester cycles.
Hulk has 2x the mass of a Mackinaw, or 10x the mass with the MWD going. I'm not an expert in bumping, but it ought to make a big difference in how far you get bumped off.
Being in orbit around the rock should reduce the distance your ship gets bumped, and your ship will automatically try to regain that position.
A hulk has a mass of 40 million. a MWD adds 0.5 million. Hardly x10 mass. If you could somehow squeeze on a 10 MN MWD you would gain 5 million in mass. Still far below x10. http://vincentoneve.wordpress.com/ |

Vincent Athena
V.I.C.E.
1090
|
Posted - 2012.10.25 16:35:00 -
[56] - Quote
Tali Ambraelle wrote:I agree with the high slot idea. Much like a cyno, it takes a high slot, but anchors you down for a set amount of time. You cannot move, you cannot do anything, other than sit there and mine. That means if you are targeted for a gank, well you're S.O.L. Maybe it should require fuel as well?... If its a high slot then its use would make the Skiff useless. It has just one high slot. http://vincentoneve.wordpress.com/ |

Vincent Athena
V.I.C.E.
1090
|
Posted - 2012.10.25 16:39:00 -
[57] - Quote
Touval Lysander wrote:Vincent Athena wrote:In addition, an anchored ship should remain anchored even if you eject from it. This would stop issues with ships getting bumped out of POS fields and all the petitions that result. It would also give supercap pilots confidence that if they left their ship in their POS, it will still be there when they return. (And now Im nerfing myself. I once stole a Proteus that got accidentally bumped out of a POS field by the enemy when they warped in a Nyx.)
So where does starbursting fit in? And by that, how do we go about kicking people out of POS when they have the password to get in? They could just anchor and stay? Make it not possible inside a POS if not ally? Make it so the ship anchor is not absolute. That is the POS force field can eject an anchored ship. Then all you need do is change the password.
Having the anchor less than absolute also means you can still bump people, just only a small distance per bump. http://vincentoneve.wordpress.com/ |

Marvin Narville
Evil .inc WHY so Seri0Us
0
|
Posted - 2012.10.25 16:52:00 -
[58] - Quote
Tali Ambraelle wrote:Bumping because this is (except for the above troll suggestion) a good idea.
Oh, I see you've joined in on the bumper griefing as well! Seems to me we have a pot calling the kettle black situation, which i suppose would make you a racist as well sir! 
I propose we implement some sort of "forum anchor" to combat this nefarious forum bumping campaign being perpetrated by Tali and her minions. Perhaps it could add mass(ive) walls of text to your forum signature radius, so large that it limits each page to a single post! We could call it a 1600mm reinforced rolled texten plate, and balance it by having it also prevent you from using the smiley face icons for 10, or perhaps even 20 minutes, while also reducing your tin foil hat resistances by 25%.
Lets take a stand against Tali and these forum bumpers! |

Tali Ambraelle
Federal Navy Academy Gallente Federation
98
|
Posted - 2012.10.25 16:56:00 -
[59] - Quote
Marvin Narville wrote:Tali Ambraelle wrote:Bumping because this is (except for the above troll suggestion) a good idea. Oh, I see you've joined in on the bumper griefing as well! Seems to me we have a pot calling the kettle black situation, which i suppose would make you a racist as well sir!  I propose we implement some sort of "forum anchor" to combat this nefarious forum bumping campaign being perpetrated by Tali and her minions. Perhaps it could add mass(ive) walls of text to your forum signature radius, so large that it limits each page to a single post! We could call it a 1600mm reinforced rolled texten plate, and balance it by having it also prevent you from using the smiley face icons for 10, or perhaps even 20 minutes, while also reducing your tin foil hat resistances by 25%. Lets take a stand against Tali and these forum bumpers!
wut |

Rordan D'Kherr
Imperial Academy Amarr Empire
123
|
Posted - 2012.10.25 17:39:00 -
[60] - Quote
Souisa wrote:Hello,
There should be a way to defend against this IMO, some sort of anchor.
Drop a can, keep at range. Voila... |

Marvin Narville
Evil .inc WHY so Seri0Us
1
|
Posted - 2012.10.25 18:20:00 -
[61] - Quote
Tali Ambraelle wrote:Marvin Narville wrote:Tali Ambraelle wrote:Bumping because this is (except for the above troll suggestion) a good idea. Oh, I see you've joined in on the bumper griefing as well! Seems to me we have a pot calling the kettle black situation, which i suppose would make you a racist as well sir!  I propose we implement some sort of "forum anchor" to combat this nefarious forum bumping campaign being perpetrated by Tali and her minions. Perhaps it could add mass(ive) walls of text to your forum signature radius, so large that it limits each page to a single post! We could call it a 1600mm reinforced rolled texten plate, and balance it by having it also prevent you from using the smiley face icons for 10, or perhaps even 20 minutes, while also reducing your tin foil hat resistances by 25%. Lets take a stand against Tali and these forum bumpers! wut
There you go again! GAH! I'll have you know that as a subscribing player, I have bought and earned my right to post on these forums and you have no right to continue your campaign of forum bumping the threads I post in. I am entitled to the right to post in a thread, and then promptly afk, and I should be able to do so with the reasonable expectation that you will not assault me with your incessant forum bumping exploitz! If I want a reply I shall specifically request one! Next you'll tell me you consider it to be "emergent forum posting" or some nonsense. You sir are a belligerent and undesirable forum griefer.
Don't think playing coy by saying "wut" will save you either. I happen to be logging all of these posts, and fully intend to submit this forum post log on the forums for the devs attention! "The New General Discussion Code of Conduct" you espouse is arbitrary and i'll not be cowed by it, I demand justice sir!
I am sick of this non-consensual interaction on the forums! |

Tali Ambraelle
Federal Navy Academy Gallente Federation
104
|
Posted - 2012.10.25 18:25:00 -
[62] - Quote
Marvin Narville wrote: There you go again! GAH! I'll have you know that as a subscribing player, I have bought and earned my right to post on these forums and you have no right to continue your campaign of forum bumping the threads I post in. I am entitled to the right to post in a thread, and then promptly afk, and I should be able to do so with the reasonable expectation that you will not assault me with your incessant forum bumping exploitz! If I want a reply I shall specifically request one! Next you'll tell me you consider it to be "emergent forum posting" or some nonsense. You sir are a belligerent and undesirable forum griefer.
Don't think playing coy by saying "wut" will save you either. I happen to be logging all of these posts, and fully intend to submit this forum post log on the forums for the devs attention! "The New General Discussion Code of Conduct" you espouse is arbitrary and i'll not be cowed by it, I demand justice sir!
I am sick of this non-consensual interaction on the forums!
I like you. I like you a lot. |

MIrple
BSC LEGION Tactical Narcotics Team
157
|
Posted - 2012.10.25 18:54:00 -
[63] - Quote
Make it a low slot mod. Make it use heavy water. Take up more of that cargo space on Miners And I would be all for it. |

Shizuken
Venerated Stars
110
|
Posted - 2012.10.25 19:07:00 -
[64] - Quote
Souisa wrote:Do you actually believe there shouldnt be a way to defend against it? A module, or a skill of some sort, that at least reduces the speed at which you get bumped away
The proper way to handle this would be for CCP to actually program ship collisions that cause damage. As it is now bumpers lose nothing from their actions and miners lose everything. See what happens when the bumpers start incurring replacement and repair costs... |

Doddy
Excidium. Executive Outcomes
342
|
Posted - 2012.10.25 19:09:00 -
[65] - Quote
To be honest a space anchor that stopped you getting bumped but made you be stuck there when the gankers came calling (like a sort of seige mode) would be quite balanced and fair. |

Tali Ambraelle
Federal Navy Academy Gallente Federation
108
|
Posted - 2012.10.25 19:15:00 -
[66] - Quote
Shizuken wrote:Souisa wrote:Do you actually believe there shouldnt be a way to defend against it? A module, or a skill of some sort, that at least reduces the speed at which you get bumped away The proper way to handle this would be for CCP to actually program ship collisions that cause damage. As it is now bumpers lose nothing from their actions and miners lose everything. See what happens when the bumpers start incurring replacement and repair costs... And then Jita 4-4 dies. |

Nanatoa
School of Applied Knowledge Caldari State
86
|
Posted - 2012.10.25 22:46:00 -
[67] - Quote
Tali Ambraelle wrote:Shizuken wrote:Souisa wrote:Do you actually believe there shouldnt be a way to defend against it? A module, or a skill of some sort, that at least reduces the speed at which you get bumped away The proper way to handle this would be for CCP to actually program ship collisions that cause damage. As it is now bumpers lose nothing from their actions and miners lose everything. See what happens when the bumpers start incurring replacement and repair costs... And then Jita 4-4 dies. Excellent! It is never too late to turn from the errors of your ways: He who repents of his sins is almost innocent.
MinerBumping.com |

Ten Bulls
Sons of Olsagard
221
|
Posted - 2012.10.26 00:10:00 -
[68] - Quote
Ballast tank: an item that has very high weight/volume ratio.
When put in your cargo hold it effects the weight of your ship, reducing the effect from bumping, but also your ships agility.
|

Souisa
WESCORP 2.0
16
|
Posted - 2012.10.26 12:17:00 -
[69] - Quote
Ten Bulls wrote:Ballast tank: an item that has very high weight/volume ratio.
When put in your cargo hold it effects the weight of your ship, reducing the effect from bumping, but also your ships agility.
First of all im not sure Ballast exists in space. And wouldnt the bumpers be able to take advantage of it, effectually canceling out the effect |

Lin-Young Borovskova
Science and Trade Institute Caldari State
867
|
Posted - 2012.10.26 12:37:00 -
[70] - Quote
Wait next expansion, ganking got a huge buff. Will become very profitable again
brb |

Tali Ambraelle
Federal Navy Academy Gallente Federation
113
|
Posted - 2012.10.26 12:38:00 -
[71] - Quote
Bumping an anti-bumper thread. Anchors ftw.
BTW James, I saw your posts. Please, please put a bounty on me you undesirable belligerents.
Really, please do. |

Jasper Dark
Ecosse Manufacturing
2
|
Posted - 2012.10.26 12:41:00 -
[72] - Quote
Souisa wrote:How can you defend against it?
Dont be AFK!
|

Tali Ambraelle
Federal Navy Academy Gallente Federation
113
|
Posted - 2012.10.26 12:42:00 -
[73] - Quote
Jasper Dark wrote:Souisa wrote:How can you defend against it? Dont be AFK!
Doesn't matter. They still bump at keyboard miners. They're once "holy" crusade has turned into an extortion scam. |

Souisa
WESCORP 2.0
16
|
Posted - 2012.10.26 12:43:00 -
[74] - Quote
Even if you werent afk bumping is considered griefing from the victims perspective, there should be a way to defend against it. For example a module that fits into a low slot that reduces your vulnerability to bumping |

Tali Ambraelle
Federal Navy Academy Gallente Federation
113
|
Posted - 2012.10.26 12:44:00 -
[75] - Quote
Souisa wrote:Even if you werent afk bumping is considering griefing from the victims perspective, there should be a way to defend against it. For example a module that fits into a low slot that reduces your vulnerability to bumping
IE the anchor that been discussed. And I agree with you. If these people had kept to bumping bots and actual people afk for 24 hours at a time, I wouldn't be so against this.
But bumping active miners, miners away for 1 or 2 hours, I don't accept. |

Souisa
WESCORP 2.0
16
|
Posted - 2012.10.26 12:46:00 -
[76] - Quote
Well clearly there is a problem and clearly there is no defence against it, i only think it would be reasnoable not to nerf bumping or remove it from the game, but to give players a choice to "fit against it" |

Tali Ambraelle
Federal Navy Academy Gallente Federation
113
|
Posted - 2012.10.26 12:49:00 -
[77] - Quote
Souisa wrote:Well clearly there is a problem and clearly there is no defence against it, i only think it would be reasnoable not to nerf bumping or remove it from the game, but to give players a choice to "fit against it"
And I concur. If there was a way to do it, I'd tell you lot to just fight back. Bears have teeth, you know 
But since there isn't, these belligerent undesirables need reeling in. |

Souisa
WESCORP 2.0
18
|
Posted - 2012.10.26 13:04:00 -
[78] - Quote
I dont have anything against james or anyone else that decided to bump or use the game mechanics in a certain way. But i do believe there is a problem, or an unfair advantage, and that people should be able to fit against it |

Souisa
WESCORP 2.0
28
|
Posted - 2012.10.30 05:11:00 -
[79] - Quote
MIrple wrote:Make it a low slot mod. Make it use heavy water. Take up more of that cargo space on Miners  And I would be all for it.
I agree it should be a low slot, however having it require fuel other than cap is crossing a boundary thats not neccesary imo. It overcomplicates things. Besides Barges at least have seperate ore and cargo holds now |

Mallak Azaria
GoonWaffe Goonswarm Federation
948
|
Posted - 2012.10.30 05:17:00 -
[80] - Quote
I know of some great space ship games where you can mine your little heart out & not be bothered by other people ever. That is what you want, right.
Souisa wrote:Even if you werent afk bumping is considered griefing from the victims perspective, there should be a way to defend against it.
There is. It's called 'Purchasing a mining permit". Crimewatch 2.0: Protecting stupid people & rewarding lazy people. This hurts the smart & industrious people by making their intelligence & industry provide them with less benefit over the stupid & lazy people. ~ Ruby Porto |

Touval Lysander
Zero Wine
542
|
Posted - 2012.10.30 05:21:00 -
[81] - Quote
Mallak Azaria wrote:I know of some great space ship games where you can mine your little heart out & not be bothered by other people ever. That is what you want, right.
Why not? Why should you care? "I've always been mad, I know I've been mad, like the most of us...very hard to explain why you're mad, even if you're not mad..."
|

Mallak Azaria
GoonWaffe Goonswarm Federation
948
|
Posted - 2012.10.30 05:24:00 -
[82] - Quote
Touval Lysander wrote:Mallak Azaria wrote:I know of some great space ship games where you can mine your little heart out & not be bothered by other people ever. That is what you want, right.
Why not? Why should you care?
I do care, that is why I'm prepared to inform miners of some great games where they can do what they love with out the hassle of player interaction. I do this service for the greater good of this game. Crimewatch 2.0: Protecting stupid people & rewarding lazy people. This hurts the smart & industrious people by making their intelligence & industry provide them with less benefit over the stupid & lazy people. ~ Ruby Porto |

Touval Lysander
Zero Wine
542
|
Posted - 2012.10.30 05:38:00 -
[83] - Quote
Mallak Azaria wrote:Touval Lysander wrote:Mallak Azaria wrote:I know of some great space ship games where you can mine your little heart out & not be bothered by other people ever. That is what you want, right.
Why not? Why should you care? I do care, that is why I'm prepared to inform miners of some great games where they can do what they love with out the hassle of player interaction. I do this service for the greater good of this game. THE CARE FACTOR You don't care. No-one cares. It's just the popular topic to be on atm.
THE SOURCE Goon space bad. Mittani whines. You whine. Mob whines. Wannabes whine.
THE INTERDICTION Goons failed. Mittani failed. You failed. Mob failed. Wannabes failed.
THE RESULT Nothing.
THE QUESTION Got it yet? "I've always been mad, I know I've been mad, like the most of us...very hard to explain why you're mad, even if you're not mad..."
|

Jin alPatar
Entertainment 7wenty
11
|
Posted - 2012.10.30 05:41:00 -
[84] - Quote
Roll Sizzle Beef wrote: How to counter? The anchor requires a asteroid (they don't move when bumped yes?) Someone undermines the asteroid that was anchoring them and its turns off the module and the feedback makes it inoperable for 10 minutes. So they are stuck without the perks, and a smaller ore bay. They have to take the time to refit or wait it out.
Also bumpers mining to attack miners, fuuuuny.
I do think there should be somewhat of a passive counter to people being bumped. But to me, it doesn't make sense to make a modules for the sole purpose of preventing bumps. (but I'm for something that fixes a different problem and helps alleviate this imbalance).
All that aside, the idea of miners being able to 'anchor' to an asteroid makes sense in game. I like that part.
And I REALLY like the idea of bumpers mining to bump miners. He he he. I think I'd hang out around asteroid belts just to watch! |

Jin alPatar
Entertainment 7wenty
11
|
Posted - 2012.10.30 05:43:00 -
[85] - Quote
Mallak Azaria wrote: There is. It's called 'Purchasing a mining permit".
Alternatively, miners can get together and bump all miners that pay for a mining permit. Dry up the revenue stream and stand up to the gangsters trying to extort money. |

Mallak Azaria
GoonWaffe Goonswarm Federation
949
|
Posted - 2012.10.30 05:43:00 -
[86] - Quote
Touval Lysander wrote:Mallak Azaria wrote:Touval Lysander wrote:Mallak Azaria wrote:I know of some great space ship games where you can mine your little heart out & not be bothered by other people ever. That is what you want, right.
Why not? Why should you care? I do care, that is why I'm prepared to inform miners of some great games where they can do what they love with out the hassle of player interaction. I do this service for the greater good of this game. THE CARE FACTOR You don't care. No-one cares. It's just the popular topic to be on atm. THE SOURCE Goon space bad. Mittani whines. You whine. Mob whines. Wannabes whine. THE INTERDICTION Goons failed. Mittani failed. You failed. Mob failed. Wannabes failed. THE RESULT Nothing. THE QUESTION Got it yet?
What on earth are you rambling on about this time? Whine much? Crimewatch 2.0: Protecting stupid people & rewarding lazy people. This hurts the smart & industrious people by making their intelligence & industry provide them with less benefit over the stupid & lazy people. ~ Ruby Porto |

baltec1
Bat Country
2632
|
Posted - 2012.10.30 05:50:00 -
[87] - Quote
Miners whing about bumping and demanding a nerf while others give out a range of counters already in game. Its almost as if we have bee here before... |

Touval Lysander
Zero Wine
542
|
Posted - 2012.10.30 06:23:00 -
[88] - Quote
Mallak Azaria wrote: What on earth are you rambling on about this time? Whine much?
I'm saying it's about time you guys learned to stfu and stop all the bitching against miners. You're just shitpoasting everything up because you're butthurt. Mittens is butthurt. You're all butthurt. Get the f over it already!
Gank 'em, kill 'em, bump 'em - or just stfu. Just stop with the incessant bitchin' at 'em ffs. Gang attacking players on a forum because of what they choose to do in a game is just lame. It's not only lame. It's pathetic.
htfu and go find some proper targets. Stop picking on kindy kids ya pussies.
"I've always been mad, I know I've been mad, like the most of us...very hard to explain why you're mad, even if you're not mad..."
|

Mallak Azaria
GoonWaffe Goonswarm Federation
952
|
Posted - 2012.10.30 06:51:00 -
[89] - Quote
Touval Lysander wrote:Mallak Azaria wrote: What on earth are you rambling on about this time? Whine much?
I'm saying it's about time you guys learned to stfu and stop all the bitching against miners. You're just shitpoasting everything up because you're butthurt. Mittens is butthurt. You're all butthurt. Get the f over it already! Gank 'em, kill 'em, bump 'em - or just stfu. Just stop with the incessant bitchin' at 'em ffs. Gang attacking players on a forum because of what they choose to do in a game is just lame. It's not only lame. It's pathetic. htfu and go find some proper targets. Stop picking on kindy kids ya pussies.
Because miners never whined about anything ever. Perhaps you should chill out. Crimewatch 2.0: Protecting stupid people & rewarding lazy people. This hurts the smart & industrious people by making their intelligence & industry provide them with less benefit over the stupid & lazy people. ~ Ruby Porto |

Touval Lysander
Zero Wine
542
|
Posted - 2012.10.30 07:06:00 -
[90] - Quote
Mallak Azaria wrote:Touval Lysander wrote:Mallak Azaria wrote: What on earth are you rambling on about this time? Whine much?
I'm saying it's about time you guys learned to stfu and stop all the bitching against miners. You're just shitpoasting everything up because you're butthurt. Mittens is butthurt. You're all butthurt. Get the f over it already! Gank 'em, kill 'em, bump 'em - or just stfu. Just stop with the incessant bitchin' at 'em ffs. Gang attacking players on a forum because of what they choose to do in a game is just lame. It's not only lame. It's pathetic. htfu and go find some proper targets. Stop picking on kindy kids ya pussies. Because miners never whined about anything ever. Perhaps you should chill out. Perhaps you should stfu and find more suitable targets. What you do in game is one thing, what you do here, gang attacking players is simply pathetic.
Sure they whine. But that's not why you're here. This is just shitpoasting. It's crap and should be called and stopped for the crap that it is.
I'm doing what I can. Solo and Chilled. "I've always been mad, I know I've been mad, like the most of us...very hard to explain why you're mad, even if you're not mad..."
|

Kitty Bear
Disturbed Friends Of Diazepam Disturbed Acquaintance
122
|
Posted - 2012.10.30 08:56:00 -
[91] - Quote
ISD Suvetar wrote:A space anchor ?
Actually that's quite interesting.
I could see it being related to the way that a Cyno ship can't be moved; a module that adds ship mass perhaps ? Everything needs a counter ...
Lets hear some fleshed out ideas!
Edit: Apologies to Akirei Scytale who already mentioned the mass thing ...
Features & Ideas Discussion ??
no. apparently not. |
|

ISD TYPE40
ISD Community Communications Liaisons
2502

|
Posted - 2012.10.30 09:51:00 -
[92] - Quote
Thread moved from GD to F&I - ISD Type40. ISD Type40 Lt. Commander Community Communication Liaisons (CCLs) Interstellar Services Department |
|

Mallak Azaria
GoonWaffe Goonswarm Federation
953
|
Posted - 2012.10.30 11:09:00 -
[93] - Quote
Touval Lysander wrote:Mallak Azaria wrote:Touval Lysander wrote:Mallak Azaria wrote: What on earth are you rambling on about this time? Whine much?
I'm saying it's about time you guys learned to stfu and stop all the bitching against miners. You're just shitpoasting everything up because you're butthurt. Mittens is butthurt. You're all butthurt. Get the f over it already! Gank 'em, kill 'em, bump 'em - or just stfu. Just stop with the incessant bitchin' at 'em ffs. Gang attacking players on a forum because of what they choose to do in a game is just lame. It's not only lame. It's pathetic. htfu and go find some proper targets. Stop picking on kindy kids ya pussies. Because miners never whined about anything ever. Perhaps you should chill out. Perhaps you should stfu and find more suitable targets. What you do in game is one thing, what you do here, gang attacking players is simply pathetic. Sure they whine. But that's not why you're here. This is just shitpoasting. It's crap and should be called and stopped for the crap that it is. I'm doing what I can. Solo and Chilled.
You call out people for attacking other people when that is literally all you ever do. Take own advice. Crimewatch 2.0: Protecting stupid people & rewarding lazy people. This hurts the smart & industrious people by making their intelligence & industry provide them with less benefit over the stupid & lazy people. ~ Ruby Porto |

Souisa
WESCORP 2.0
28
|
Posted - 2012.10.30 12:36:00 -
[94] - Quote
I never understood the point of moving the thread. General Discussion is full of meaningless topics thats only about giving likes or useless opinions about avatars. You should clean general discussion up first before moving topics with actual game related content |

Vincent Athena
V.I.C.E.
1102
|
Posted - 2012.10.30 13:14:00 -
[95] - Quote
Shizuken wrote:Souisa wrote:Do you actually believe there shouldnt be a way to defend against it? A module, or a skill of some sort, that at least reduces the speed at which you get bumped away The proper way to handle this would be for CCP to actually program ship collisions that cause damage. As it is now bumpers lose nothing from their actions and miners lose everything. See what happens when the bumpers start incurring replacement and repair costs... Then bumpers would use rookie ships as weapons to destroy whatever they wanted for free and without consequence. http://vincentoneve.wordpress.com/ |

TheGunslinger42
Bite Me inc
526
|
Posted - 2012.11.21 12:10:00 -
[96] - Quote
The problem with the terrible "anchor" suggestion is that there is absolutely no downside for the carebears. Comparing it to siege/triage modules is dishonest, as the ships that use those modules can only operate in areas in which they can freely be attacked, and as such being stuck in one spot for a fixed period of time is an actual risk. Anchoring yourself in safe space has no drawback. I propose slashing defenses and or mining yield by 50% while anchored.
That sounds fair - you don't have to actively manage your range or avoid bumpers, but the compromise is reduced survivability or isk |

Seranova Farreach
DEEP-SPACE CO-OP LTD Exhale.
24
|
Posted - 2012.11.21 13:35:00 -
[97] - Quote
Souisa wrote:Im sorry but do you know how fast an orca or barge moves?
skiff moves at like 450ish m/s ;p |

Souisa
WESCORP 2.0
49
|
Posted - 2012.11.21 13:38:00 -
[98] - Quote
TheGunslinger42 wrote:The problem with the terrible "anchor" suggestion is that there is absolutely no downside for the carebears. Comparing it to siege/triage modules is dishonest, as the ships that use those modules can only operate in areas in which they can freely be attacked, and as such being stuck in one spot for a fixed period of time is an actual risk. Anchoring yourself in safe space has no drawback. I propose slashing defenses and or mining yield by 50% while anchored.
That sounds fair - you don't have to actively manage your range or avoid bumpers, but the compromise is reduced survivability or isk
I dont know how you think the anchor is going to work. But if you make it a module, it will have a drawback. Because if you fit it, you wont be able to fit something else in its place. If you make it a low slot, miners will have to sacrifice a mining laser upgrade to fit it. If you make it require cap, depending on how much, they will have trouble cycling their miners if they keep it active all the time o/ |

Mag's
the united Negative Ten.
10718
|
Posted - 2012.11.21 14:09:00 -
[99] - Quote
Another bad idea.
There are already options available, I suggest you use them. This is after all, an MMO 
CCP Zulu..... Forcing players to dock at the captain's quarters is a form of what we actually wanted to get through, which is making Incarna a seamless part of the EVE Online experience. |

Souisa
WESCORP 2.0
49
|
Posted - 2012.11.21 14:09:00 -
[100] - Quote
Hi :)
Like what o/ |

Mag's
the united Negative Ten.
10718
|
Posted - 2012.11.21 14:11:00 -
[101] - Quote
Friends, but I guess you may find that a problem. Who knows?
CCP Zulu..... Forcing players to dock at the captain's quarters is a form of what we actually wanted to get through, which is making Incarna a seamless part of the EVE Online experience. |

Souisa
WESCORP 2.0
49
|
Posted - 2012.11.21 14:12:00 -
[102] - Quote
What the hell is your problem o/ |

Mag's
the united Negative Ten.
10718
|
Posted - 2012.11.21 14:19:00 -
[103] - Quote
Souisa wrote:What the hell is your problem Had to think for a minute, but I guess it's the mortgage. It's not really a problem per say, but it's the closest thing. 
As far as this idea is concerned, others deal quite well without, so maybe learn how to yourself? After all bumping is a perfectly legitimate mechanic to use and has been used for many, many years. 
CCP Zulu..... Forcing players to dock at the captain's quarters is a form of what we actually wanted to get through, which is making Incarna a seamless part of the EVE Online experience. |

Souisa
WESCORP 2.0
49
|
Posted - 2012.11.21 14:34:00 -
[104] - Quote
Yea like i said it will not be the end of bumping, saying it isnt unbalanced is ignoring the obvious tho o/ |

Nikk Narrel
Infinite Improbability Inc Mordus Angels
757
|
Posted - 2012.11.21 15:15:00 -
[105] - Quote
Mag's wrote:Souisa wrote:What the hell is your problem Had to think for a minute, but I guess it's the mortgage. It's not really a problem per say, but it's the closest thing.  As far as this idea is concerned, others deal quite well without, so maybe learn how to yourself? After all bumping is a perfectly legitimate mechanic to use and has been used for many, many years.  Gotta say, Mortgages need to be nerfed.
Mine went up this year, and we are looking into converting to a fixed rate. (We always planned on this, it just wasn't one of our options when we first got the mortgage itself) Cloaking being on a ten minute manual cycle timer? (Author: Bree Okanata) Fine. As long as there is a ten minute timer for being docked in a station. Also, you can't stop moving in the game. Just add in a way so every ten minutes you are randomly warped to the nearest other player. Keeps people from going AFK. |

Mag's
the united Negative Ten.
10719
|
Posted - 2012.11.21 15:20:00 -
[106] - Quote
Nikk Narrel wrote:Mag's wrote:Had to think for a minute, but I guess it's the mortgage. It's not really a problem per say, but it's the closest thing.  As far as this idea is concerned, others deal quite well without, so maybe learn how to yourself? After all bumping is a perfectly legitimate mechanic to use and has been used for many, many years.  Gotta say, Mortgages need to be nerfed. Mine went up this year, and we are looking into converting to a fixed rate. (We always planned on this, it just wasn't one of our options when we first got the mortgage itself) We have an account that is both our current and mortgage, in one. We did look at fixed, but I would have preferred longer term fixed. Full term in other words, but no one did them at the time. (UK)
Hope you get a good deal bud.
Also, I think bumping is balanced.
CCP Zulu..... Forcing players to dock at the captain's quarters is a form of what we actually wanted to get through, which is making Incarna a seamless part of the EVE Online experience. |

TheGunslinger42
Bite Me inc
529
|
Posted - 2012.11.21 16:55:00 -
[107] - Quote
Souisa wrote:Yea like i said it will not be the end of bumping, saying it isnt unbalanced is ignoring the obvious tho
It's far from obvious, as I have no idea what you're blithering on about.
What is the issue? If you're active or have friends/corp mates/whatever then bumping is practically a none issue. If you pay your nearest New Order agent for a mining permit then you won't be bumped for a full year. |

Mag's
the united Negative Ten.
10720
|
Posted - 2012.11.21 16:58:00 -
[108] - Quote
TheGunslinger42 wrote:Souisa wrote:Yea like i said it will not be the end of bumping, saying it isnt unbalanced is ignoring the obvious tho It's far from obvious, as I have no idea what you're blithering on about. What is the issue? If you're active or have friends/corp mates/whatever then bumping is practically a none issue. If you pay your nearest New Order agent for a mining permit then you won't be bumped for a full year. He won't accept that. Just take a look at his freighter thread, for just how he reacts to facts.
CCP Zulu..... Forcing players to dock at the captain's quarters is a form of what we actually wanted to get through, which is making Incarna a seamless part of the EVE Online experience. |

Souisa
WESCORP 2.0
51
|
Posted - 2012.11.21 17:45:00 -
[109] - Quote
Have you seen a miner been bumped? Have you tried it? :)
Its basically griefing because there is no counter-measure o/ |

Mag's
the united Negative Ten.
10720
|
Posted - 2012.11.21 17:52:00 -
[110] - Quote
Souisa wrote:Have you seen a miner been bumped? Have you tried it? :)
Its basically griefing because there is no counter-measure Wrong again.
CCP Falcon wrote:So, I just spoke to the GM Team regarding this to get some clarification: Firstly, people who are bumped always have the right to petition. It is the right of any player who feels that they want to petition an issue to do so. However, with regards to the rules in EVE Online our current view is: Bumping is not considered harassment. Bumping is not considered griefing. Bumping is not against the rules. It's actually been used for a long time to prevent warping as a rudimentary form of tackling when you don't have a point, or don't have sufficient disruption strength to keep someone pinned. Along with that, the people that are doing this for the best part are in player corporations. If you don't like what they're doing, declare war on them so that you can punish them, or pay a merc corp to do so on your behalf if you don't want to fight. There are plenty of options to counter this, if you use your imagination. 
Linkage.
Next.
CCP Zulu..... Forcing players to dock at the captain's quarters is a form of what we actually wanted to get through, which is making Incarna a seamless part of the EVE Online experience. |

Souisa
WESCORP 2.0
51
|
Posted - 2012.11.21 17:54:00 -
[111] - Quote
Why do you think they dont consider it griefing? Because they cant do anything about it anyway, its just the same with scams. Reason they dont do anything is because they have better things to do than remimburse and investigate scams. Still means scamming is scamming, and miner bumping is griefing.
However, they could make a module, a anchor of sorts that would allow miners to defend themselves and in turn end the droves of threads on the issue o/ |

Mag's
the united Negative Ten.
10720
|
Posted - 2012.11.21 17:58:00 -
[112] - Quote
CCP Falcon wrote: Bumping is not considered harassment. Bumping is not considered griefing. Bumping is not against the rules.
There are plenty of options to counter this, if you use your imagination.

CCP Zulu..... Forcing players to dock at the captain's quarters is a form of what we actually wanted to get through, which is making Incarna a seamless part of the EVE Online experience. |

Souisa
WESCORP 2.0
51
|
Posted - 2012.11.21 18:03:00 -
[113] - Quote
I must have a really bad imagination o/ |

Mag's
the united Negative Ten.
10720
|
Posted - 2012.11.21 18:07:00 -
[114] - Quote
Souisa wrote:I must have a really bad imagination Yea I agree. Also your maths, reading and comprehension could do with some work. Just saying.
Oh one other thing, scamming is also not griefing and a perfectly legitimate activity. 
CCP Zulu..... Forcing players to dock at the captain's quarters is a form of what we actually wanted to get through, which is making Incarna a seamless part of the EVE Online experience. |

Souisa
WESCORP 2.0
51
|
Posted - 2012.11.21 18:09:00 -
[115] - Quote
Kind of tough for someone on an internet forum arent you o/ |

Mag's
the united Negative Ten.
10720
|
Posted - 2012.11.21 18:11:00 -
[116] - Quote
Souisa wrote:Kind of tough for someone on an internet forum arent you Being right Gëá tough. Like I said, reading and comprehension. 
CCP Zulu..... Forcing players to dock at the captain's quarters is a form of what we actually wanted to get through, which is making Incarna a seamless part of the EVE Online experience. |

Souisa
WESCORP 2.0
51
|
Posted - 2012.11.21 18:13:00 -
[117] - Quote
Well you are right in that the devs dont consider bumping griefing, but it is being used to grief o/ |

Mag's
the united Negative Ten.
10720
|
Posted - 2012.11.21 18:17:00 -
[118] - Quote
Now you've admitted I'm right here, it's time to try and prove me wrong in the other thread dear sir. 
CCP Zulu..... Forcing players to dock at the captain's quarters is a form of what we actually wanted to get through, which is making Incarna a seamless part of the EVE Online experience. |

Souisa
WESCORP 2.0
51
|
Posted - 2012.11.21 18:23:00 -
[119] - Quote
:) o/ |
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