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Jaison Savrin
Remnants of the Forgotten Seekers of the Unseen
79
|
Posted - 2012.11.03 21:42:00 -
[31] - Quote
Den Arius wrote:Jaison Savrin wrote:Dar Manic wrote: Not risk free though. Your suggestion is correct though. Adapt or die (wo0tage, I got to use that phrase for once!!)
What is the risk though? Ganks have two outcomes. Target dies or target lives. If the target lives it is because the gankers failed in the planning phase. That isn't a risk; it is a mistake. There is nothing a target can do other than make themselves a less appetizing target. I already do this. It doesn't make ganking a risky occupation though. The chance of you making a mistake could be including in the "risk" arguement..
I personally define risk as an outside factor that can prevent success or raise cost. A mistake being made in the planning phase isn't something that can't be prevented. It can raise the operation cost but it isn't something someone else did. So I don't see it as a risk. It is an error of judgement. |

Tippia
Sunshine and Lollipops
10235
|
Posted - 2012.11.03 21:42:00 -
[32] - Quote
Jaison Savrin wrote:Willingly having your ship blown up isn't a risk. Risk = cost +ù probability. For p=1, risk = cost.
It's still a risk in and of itself, and then you combine it with the risks in the pay-out, and with the simple logic that, if you want to claim that it's no risk just because you have a 100% probability, you should campaign for CONCORD only having a 50% response rate so the gankers' risk increasesGǪ
Oh, and your every-day operating costs are risks too GÇö just ones that you can predict with a high degree of certainty (surprise, surprise). GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan.
|

Alavaria Fera
GoonWaffe Goonswarm Federation
1697
|
Posted - 2012.11.03 21:43:00 -
[33] - Quote
Natsett Amuinn wrote:Jaison Savrin wrote:Gankers just want their risk free money. Just be less efficient/use more freighters until they get bored. Risk free isk? By risk free isk you mean being forced to willingly have a ship blown up? You and I must have entirely different ideas of "risk free". To me risk free isk is being able to fly around high sec knowing that you can make yourelf ungankable or just knowing that gankingis such a pain in the ass that your pretty much guaranteed to not be ganked. Not to meniton knowing that when I don't stuff my hold with billions of ISK in valuable that I can fly around high sec with no worry of being targetted by another player. That sounds a lot more risk free to me than commiting suidice. But .. but I thought ganking wasn't supposed to part of the EVE Online "Highsec Experience (tm)" Those who cannot adapt become victims of Evolugalbugaslugakjlwsdhvbzxd Click for old school EVE Portraits: http://jadeconstantine.web44.net/Maison.htm |

Alavaria Fera
GoonWaffe Goonswarm Federation
1697
|
Posted - 2012.11.03 21:44:00 -
[34] - Quote
Tippia wrote:Jaison Savrin wrote:Willingly having your ship blown up isn't a risk. Risk = cost +ù probability. For p=1, risk = cost. It's still a risk in and of itself, and then you combine it with the risks in the pay-out, and with the simple logic that, if you want to claim that it's no risk just because you have a 100% probability, you should campaign for CONCORD only having a 50% response rate so the gankers' risk increasesGǪ Oh, and your every-day operating costs are risks too GÇö just ones that you can predict with a high degree of certainty (surprise, surprise). I like this idea. Much like the beloved ECM mechanic, sometimes CONCORD just doesn't bother to help. Those who cannot adapt become victims of Evolugalbugaslugakjlwsdhvbzxd Click for old school EVE Portraits: http://jadeconstantine.web44.net/Maison.htm |

Natsett Amuinn
GoonWaffe Goonswarm Federation
489
|
Posted - 2012.11.03 21:49:00 -
[35] - Quote
Alavaria Fera wrote: But .. but I thought ganking wasn't supposed to part of the EVE Online "Highsec Experience (tm)"
Give it time, it'll get there.
And remember, Because the hulk wasn't intedned to be a guaranteed profit to gank, no ship in high sec is supposed to be profitable to ever gank.
We will never achieve hello kitty online if we do not twitst and turn every little thing to our advantage when we convince CCP that that's what everyone wants. |

Dave stark
Black Nova Corp. R O G U E
532
|
Posted - 2012.11.03 21:51:00 -
[36] - Quote
Natsett Amuinn wrote: And remember, Because the hulk wasn't intedned to be a guaranteed profit to gank, no ship in high sec is supposed to be profitable to ever gank.
such a shame a lot of people don't understand that the statement wasn't about ships carrying any kind of cargo and therefore they think it's fine to run around with billions stuffed in their cargo hold and not expect some one to shoot them. Reading my posts is like panning for gold; most it will be useless, but occasionally you'll find a nugget of gold. |

Jaison Savrin
Remnants of the Forgotten Seekers of the Unseen
79
|
Posted - 2012.11.03 21:52:00 -
[37] - Quote
Tippia wrote:Jaison Savrin wrote:Willingly having your ship blown up isn't a risk. Risk = cost +ù probability. For p=1, risk = cost. It's still a risk in and of itself, and then you combine it with the risks in the pay-out, and with the simple logic that, if you want to claim that it's no risk just because you have a 100% probability, you should campaign for CONCORD only having a 50% response rate so the gankers' risk increasesGǪ Oh, and your every-day operating costs are risks too GÇö just ones that you can predict with a high degree of certainty (surprise, surprise).
If I run a company and I know that every single time I turn on a machine it will cost me $300 an hour to run it and I also know I need to run it for 5 hours a day to create a product then I know the cost will be 300*5 per day. It is not a "risk" that I will be charged $1,500 a day. It is an operating cost of running my business.
If I know it takes 10 Tornadoes of a specific fit to kill a max skill freighter and I know that each Tornado costs me 75 mil to buy and fit. I know that a max skill freighter will cost me 75*10 million. With the cargo scanners it is extremely simple to approximate the amount of cargo and the value in a freighter. From there it is a simple bit of math to figure out the probable profit. The only risk is the loot fairy being evil. It puts the risk of gankinig on the same plane as PvEing for rare drops.
The numbers in the second paragraph are probably woefully wrong but my point stands.
Operating costs only become risks in an extremely unstable market. Even then risks in ganking are extremely easy to mitigate and most of them are occurring before the freighter even knows they are being targeted.
Ganking is relatively risk free. I never said "too" risk free. I don't mind ganking. I just think it is really dumb for people to claim it is a risky occupation. Admit y'all, you're just playing around shooting fish in a barrel. |

Dar Manic
Republic University Minmatar Republic
32
|
Posted - 2012.11.03 21:54:00 -
[38] - Quote
Natsett Amuinn wrote:Alavaria Fera wrote: But .. but I thought ganking wasn't supposed to part of the EVE Online "Highsec Experience (tm)"
Give it time, it'll get there. And remember, Because the hulk wasn't intedned to be a guaranteed profit to gank, no ship in high sec is supposed to be profitable to ever gank. We will never achieve hello kitty online if we do not twitst and turn every little thing to our advantage when we convince CCP that that's what everyone wants.
I'm hoping you're wrong. I think hi-sec is fine as it is now. If it became completely pvp free, it would be a complete disaster imho. I just don't understand null sec players.
Please note: Anytime I use the phrase PvP in a post, I'm talking about shooting/combat/killing things/blowing things up.-á Thank you. |

Dave stark
Black Nova Corp. R O G U E
532
|
Posted - 2012.11.03 21:55:00 -
[39] - Quote
Jaison Savrin wrote:Tippia wrote:Jaison Savrin wrote:Willingly having your ship blown up isn't a risk. Risk = cost +ù probability. For p=1, risk = cost. It's still a risk in and of itself, and then you combine it with the risks in the pay-out, and with the simple logic that, if you want to claim that it's no risk just because you have a 100% probability, you should campaign for CONCORD only having a 50% response rate so the gankers' risk increasesGǪ Oh, and your every-day operating costs are risks too GÇö just ones that you can predict with a high degree of certainty (surprise, surprise). If I run a company and I know that every single time I turn on a machine it will cost me $300 an hour to run it and I also know I need to run it for 5 hours a day to create a product then I know the cost will be 300*5 per day. It is not a "risk" that I will be charged $1,500 a day. It is an operating cost of running my business. If I know it takes 10 Tornadoes of a specific fit to kill a max skill freighter and I know that each Tornado costs me 75 mil to buy and fit. I know that a max skill freighter will cost me 75*10 million. With the cargo scanners it is extremely simple to approximate the amount of cargo and the value in a freighter. From there it is a simple bit of math to figure out the probable profit. The only risk is the loot fairy being evil. It puts the risk of gankinig on the same plane as PvEing for rare drops. The numbers in the second paragraph are probably woefully wrong but my point stands. Operating costs only become risks in an extremely unstable market. Even then risks in ganking are extremely easy to mitigate and most of them are occurring before the freighter even knows they are being targeted. Ganking is relatively risk free. I never said "too" risk free. I don't mind ganking. I just think it is really dumb for people to claim it is a risky occupation. Admit y'all, you're just playing around shooting fish in a barrel.
the flaw in your analogy is that you will turn on your machines, and you will produce product.
a gankworthy freighter might not come through all day, and you produce nothing. you're comparing fixed costs to variable costs. Reading my posts is like panning for gold; most it will be useless, but occasionally you'll find a nugget of gold. |

baltec1
Bat Country
2701
|
Posted - 2012.11.03 21:58:00 -
[40] - Quote
Jaison Savrin wrote:
Ganking is relatively risk free. I never said "too" risk free. I don't mind ganking. I just think it is really dumb for people to claim it is a risky occupation. Admit y'all, you're just playing around shooting fish in a barrel.
Ganka ship with 20 bil in the cargo. Nothing drops.
1 billion in lost ships, sec status loss, killrights for attacked corp, GCC for 15 min, no insurance payout, possibility of other people scooping your loot, suddenly war targets and counter ganked.
Yep, not risky at all! |
|

Jaison Savrin
Remnants of the Forgotten Seekers of the Unseen
79
|
Posted - 2012.11.03 22:00:00 -
[41] - Quote
Dave stark wrote: the flaw in your analogy is that you will turn on your machines, and you will produce product.
a gankworthy freighter might not come through all day, and you produce nothing. you're comparing fixed costs to variable costs.
Quote:The only risk is the loot fairy being evil. It puts the risk of gankinig on the same plane as PvEing for rare drops.
I admitted as much. I still think ganking is pretty risk free in the end.
All I am asking is that gankers admit they are scrapping the bottom of the barrel by claiming their play style is risky. |

Natsett Amuinn
GoonWaffe Goonswarm Federation
489
|
Posted - 2012.11.03 22:01:00 -
[42] - Quote
Jaison Savrin wrote:
If I run a company and I know that every single time I turn on a machine it will cost me $300 an hour to run it and I also know I need to run it for 5 hours a day to create a product then I know the cost will be 300*5 per day. It is not a "risk" that I will be charged $1,500 a day. It is an operating cost of running my business.
If I know it takes 10 Tornadoes of a specific fit to kill a max skill freighter and I know that each Tornado costs me 75 mil to buy and fit. I know that a max skill freighter will cost me 75*10 million. With the cargo scanners it is extremely simple to approximate the amount of cargo and the value in a freighter. From there it is a simple bit of math to figure out the probable profit. The only risk is the loot fairy being evil. It puts the risk of gankinig on the same plane as PvEing for rare drops.
The numbers in the second paragraph are probably woefully wrong but my point stands.
Operating costs only become risks in an extremely unstable market. Even then risks in ganking are extremely easy to mitigate and most of them are occurring before the freighter even knows they are being targeted.
Ganking is relatively risk free. I never said "too" risk free. I don't mind ganking. I just think it is really dumb for people to claim it is a risky occupation. Admit y'all, you're just playing around shooting fish in a barrel.
As someone who doesn't gank anything, it didn't take me long to learn from reading the many posts people have made about this to figure out that there is no "guarantee" when ganking a freighter.
You don't support an arguement with the same evidence used to counter it.
If it doesn't drop, and sinse you can't controll the drop, then there is no "guarantee". THAT makes ganking frieghters a risk, becuase there is no "guarantee" that they will be able to pay for their loss.
You're saying that if I could fly a ship into an NPC and destroy it and myself at the same time, in the CHANCE that something will drop that will pay for my loss, I'm taking no risk. Even though that's the exact same thing you're doing when you go out and shoot NPC's, except that when you do that you're assuming very little risk. |

Tippia
Sunshine and Lollipops
10235
|
Posted - 2012.11.03 22:01:00 -
[43] - Quote
Jaison Savrin wrote:If I run a company and I know that every single time I turn on a machine it will cost me $300 an hour to run it and I also know I need to run it for 5 hours a day to create a product then I know the cost will be 300*5 per day. It is not a "risk" that I will be charged $1,500 a day. It is an operating cost of running my business. GǪand it's still a risk. If you want to put it in a different column because it helps with your auditing and planning, then good for you. What you call operating costs are simply risks you have accepted because you can easily calculate them and see that they are worth taking (hell, even required) as you can see that you'll earn them back in the end.
The simple fact remains: Risk = cost +ù probability, and it doesn't cease to be true just because the probability is 1 (largely because the probability is never 1).
But sure, let's presume that this isn't true. Let's instead change CONCORD so it only has a 1% response rate. That will massively increase the gankers' risk, right? GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan.
|

Jaison Savrin
Remnants of the Forgotten Seekers of the Unseen
79
|
Posted - 2012.11.03 22:02:00 -
[44] - Quote
baltec1 wrote:Jaison Savrin wrote:
Ganking is relatively risk free. I never said "too" risk free. I don't mind ganking. I just think it is really dumb for people to claim it is a risky occupation. Admit y'all, you're just playing around shooting fish in a barrel.
Ganka ship with 20 bil in the cargo. Nothing drops. 1 billion in lost ships, sec status loss, killrights for attacked corp, GCC for 15 min, no insurance payout, possibility of other people scooping your loot, suddenly war targets and counter ganked. Yep, not risky at all!
Predictable Operating costs do not meet my definition of Risk. It happens. If you do the math I bet you can even tell me how often it happens with relative accuracy. Not a risk. |

Natsett Amuinn
GoonWaffe Goonswarm Federation
489
|
Posted - 2012.11.03 22:02:00 -
[45] - Quote
Jaison Savrin wrote:Dave stark wrote: the flaw in your analogy is that you will turn on your machines, and you will produce product.
a gankworthy freighter might not come through all day, and you produce nothing. you're comparing fixed costs to variable costs. Quote:The only risk is the loot fairy being evil. It puts the risk of gankinig on the same plane as PvEing for rare drops. I admitted as much. I still think ganking is pretty risk free in the end. All I am asking is that gankers admit they are scrapping the bottom of the barrel by claiming their play style is risky. When are they claiming it is?
I don't see anyone making a claim, I see them argueing against it.
Who said they just wanted risk free isk? It wasn't a ganker. |

Natsett Amuinn
GoonWaffe Goonswarm Federation
489
|
Posted - 2012.11.03 22:03:00 -
[46] - Quote
Jaison Savrin wrote:baltec1 wrote:Jaison Savrin wrote:
Ganking is relatively risk free. I never said "too" risk free. I don't mind ganking. I just think it is really dumb for people to claim it is a risky occupation. Admit y'all, you're just playing around shooting fish in a barrel.
Ganka ship with 20 bil in the cargo. Nothing drops. 1 billion in lost ships, sec status loss, killrights for attacked corp, GCC for 15 min, no insurance payout, possibility of other people scooping your loot, suddenly war targets and counter ganked. Yep, not risky at all! Predictable Operating costs do not meet my definition of Risk. It happens. If you do the math I bet you can even tell me how often it happens with relative accuracy. Not a risk. It's the same ******* risk EVERY PERSON IN EVE assumes.
THE LOSS OF AN ITEM. |

Dave stark
Black Nova Corp. R O G U E
532
|
Posted - 2012.11.03 22:03:00 -
[47] - Quote
Jaison Savrin wrote:Dave stark wrote: the flaw in your analogy is that you will turn on your machines, and you will produce product.
a gankworthy freighter might not come through all day, and you produce nothing. you're comparing fixed costs to variable costs. Quote:The only risk is the loot fairy being evil. It puts the risk of gankinig on the same plane as PvEing for rare drops. I admitted as much. I still think ganking is pretty risk free in the end. All I am asking is that gankers admit they are scrapping the bottom of the barrel by claiming their play style is risky.
any playstyle is risky. this is eve. everything you do has a possibility of resulting in losing isk/time/etc and that possibility is quite simply risk.
saying something has no risk in this game is like saying "i don't need oxygen" it's both incorrect and stupid. Reading my posts is like panning for gold; most it will be useless, but occasionally you'll find a nugget of gold. |

Lady Katherine Devonshire
Royal Ammatar Engineering Corps
68
|
Posted - 2012.11.03 22:04:00 -
[48] - Quote
Dave stark wrote:if you're going to carry cargo worth more than it costs to turn your ship to space dust it's only logical that you're going to end up as space dust.
And how much does it cost a ganker to turn a freighter into space dust?
Ah, I think I see the problem... EvE Forum Bingo |

baltec1
Bat Country
2701
|
Posted - 2012.11.03 22:05:00 -
[49] - Quote
Jaison Savrin wrote:
Predictable Operating costs do not meet my definition of Risk. It happens. If you do the math I bet you can even tell me how often it happens with relative accuracy. Not a risk.
Using your logic nothing is a risk if you chose to accept it. |

Natsett Amuinn
GoonWaffe Goonswarm Federation
489
|
Posted - 2012.11.03 22:06:00 -
[50] - Quote
Jaison Savrin wrote:Gankers just want their risk free money. Just be less efficient/use more freighters until they get bored.
And don't be a liar.
You can't tell us they want risk free money and then tell us you're not saying ganking isn't risk free.
That is exactly what you said! |
|

Dave stark
Black Nova Corp. R O G U E
532
|
Posted - 2012.11.03 22:06:00 -
[51] - Quote
Lady Katherine Devonshire wrote:Dave stark wrote:if you're going to carry cargo worth more than it costs to turn your ship to space dust it's only logical that you're going to end up as space dust. And how much does it cost a ganker to turn a freighter into space dust? Ah, I think I see the problem...
i have no idea how much ehp a freighter has, or how much dps a cheap t3 battlecruiser can put out.
so, i don't know. Reading my posts is like panning for gold; most it will be useless, but occasionally you'll find a nugget of gold. |

Jaison Savrin
Remnants of the Forgotten Seekers of the Unseen
79
|
Posted - 2012.11.03 22:06:00 -
[52] - Quote
Tippia wrote:Jaison Savrin wrote:If I run a company and I know that every single time I turn on a machine it will cost me $300 an hour to run it and I also know I need to run it for 5 hours a day to create a product then I know the cost will be 300*5 per day. It is not a "risk" that I will be charged $1,500 a day. It is an operating cost of running my business. GǪand it's still a risk. If you want to put it in a different column because it helps with your auditing and planning, then good for you. What you call operating costs are simply risks you have accepted because you can easily calculate them and see that they are worth taking (hell, even required) as you can see that you'll earn them back in the end. The simple fact remains: Risk = cost +ù probability, and it doesn't cease to be true just because the probability is 1 (largely because the probability is never 1). But sure, let's presume that this isn't true. Let's instead change CONCORD so it only has a 1% response rate. That will massively increase the gankers' risk, right?
Tippa... Ugh, you're debate style is really annoying. All you try to do is divert the conversation by asking a question that has no solid bearing on the debate. I'll bite though...
Reducing CONCORD's response would reduce operating costs by making the gankers loose ships 1/100 of the time. It would be a reduction in operating costs. Percentages are hard, am I right?
In business (which Eve is not) Risk may be Cost * probability. I do not know. However, I am relatively sure that many Eve players would define risk differently.
For me risk is unpredictable factors which Ganking has very few of and those that are there can be easily calculated on simple probability based on the math the game is based on. It is relatively risk free. |

Jaison Savrin
Remnants of the Forgotten Seekers of the Unseen
79
|
Posted - 2012.11.03 22:09:00 -
[53] - Quote
Natsett Amuinn wrote:Jaison Savrin wrote:Gankers just want their risk free money. Just be less efficient/use more freighters until they get bored. And don't be a liar. You can't tell us they want risk free money and then tell us you're not saying ganking isn't risk free. That is exactly what you said!
Poorly worded. Let me rephrase
Gankers want their relatively risk free money. |

Dave stark
Black Nova Corp. R O G U E
532
|
Posted - 2012.11.03 22:11:00 -
[54] - Quote
Jaison Savrin wrote:Risk may be Cost * probability. I do not know.
so, you're openly admitting you don't know about the topic being discussed.
well... Reading my posts is like panning for gold; most it will be useless, but occasionally you'll find a nugget of gold. |

Natsett Amuinn
GoonWaffe Goonswarm Federation
489
|
Posted - 2012.11.03 22:11:00 -
[55] - Quote
Dave stark wrote:Lady Katherine Devonshire wrote:Dave stark wrote:if you're going to carry cargo worth more than it costs to turn your ship to space dust it's only logical that you're going to end up as space dust. And how much does it cost a ganker to turn a freighter into space dust? Ah, I think I see the problem... i have no idea how much ehp a freighter has, or how much dps a cheap t3 battlecruiser can put out. so, i don't know. Over 130k EHP.
They do not require an insignificant investment to take down. Nor does the cost of a ship matter. Nothing is ballanced around "how much does it cost" to blow up another ship.
It was only a problem with the hulk becuse the hulk GUARANTEED a profit. It had nothing to do with any ship being profitable, it sure didn't have anything to do with a freighter loaded with billions of ISK in goods.
There is no profit unless the drop works out. That is working as intended, as is being able to blow up a freighter. |

baltec1
Bat Country
2701
|
Posted - 2012.11.03 22:11:00 -
[56] - Quote
Jaison Savrin wrote:
Poorly worded. Let me rephrase
Gankers want their relatively risk free money.
Because an escorting rook poses no risk at all! |

Dave stark
Black Nova Corp. R O G U E
532
|
Posted - 2012.11.03 22:13:00 -
[57] - Quote
Natsett Amuinn wrote:Dave stark wrote:Lady Katherine Devonshire wrote:Dave stark wrote:if you're going to carry cargo worth more than it costs to turn your ship to space dust it's only logical that you're going to end up as space dust. And how much does it cost a ganker to turn a freighter into space dust? Ah, I think I see the problem... i have no idea how much ehp a freighter has, or how much dps a cheap t3 battlecruiser can put out. so, i don't know. Over 130k EHP. They do not require an insignificant investment to take down. Nor does the cost of a ship matter. Nothing is ballanced around "how much does it cost" to blow up another ship. It was only a problem with the hulk becuse the hulk GUARANTEED a profit. It had nothing to do with any ship being profitable, it sure didn't have anything to do with a freighter loaded with billions of ISK in goods. There is no profit unless the drop works out. That is working as intended, as is being able to blow up a freighter.
that's pitiful ehp, then again i guess you're paying 1.5bn isk for over 800k of cargo space, not an impregnable floating fortress. Reading my posts is like panning for gold; most it will be useless, but occasionally you'll find a nugget of gold. |

Natsett Amuinn
GoonWaffe Goonswarm Federation
489
|
Posted - 2012.11.03 22:13:00 -
[58] - Quote
Jaison Savrin wrote:Natsett Amuinn wrote:Jaison Savrin wrote:Gankers just want their risk free money. Just be less efficient/use more freighters until they get bored. And don't be a liar. You can't tell us they want risk free money and then tell us you're not saying ganking isn't risk free. That is exactly what you said! Poorly worded. Let me rephrase Gankers want their relatively risk free money. That's better.
But guess who else?
Miners, they want their "relatively" risk free money. PvEers, love thier "relatively" risk free money. I love my "relatively" risk free manufacturing and market money.
However, only a ganker is ever guaranteed a loss. |

Jaison Savrin
Remnants of the Forgotten Seekers of the Unseen
79
|
Posted - 2012.11.03 22:13:00 -
[59] - Quote
Dave stark wrote:Jaison Savrin wrote:Risk may be Cost * probability. I do not know. so, you're openly admitting you don't know about the topic being discussed. well...
In business (which Eve is not) Risk may be Cost * probability. I do not know.
Nice try on that. Selectively editing a post to try to prove a point does little more than prove that you do not have a strong basis for your argument and makes you look foolish. If you want to continue to try to disprove my point or change my opinion fine. However, don't make yourself look like an idiot in the process. It brings nothing to the debate of value. |

Natsett Amuinn
GoonWaffe Goonswarm Federation
489
|
Posted - 2012.11.03 22:14:00 -
[60] - Quote
Dave stark wrote:Natsett Amuinn wrote:Dave stark wrote:Lady Katherine Devonshire wrote:Dave stark wrote:if you're going to carry cargo worth more than it costs to turn your ship to space dust it's only logical that you're going to end up as space dust. And how much does it cost a ganker to turn a freighter into space dust? Ah, I think I see the problem... i have no idea how much ehp a freighter has, or how much dps a cheap t3 battlecruiser can put out. so, i don't know. Over 130k EHP. They do not require an insignificant investment to take down. Nor does the cost of a ship matter. Nothing is ballanced around "how much does it cost" to blow up another ship. It was only a problem with the hulk becuse the hulk GUARANTEED a profit. It had nothing to do with any ship being profitable, it sure didn't have anything to do with a freighter loaded with billions of ISK in goods. There is no profit unless the drop works out. That is working as intended, as is being able to blow up a freighter. that's pitiful ehp, then again i guess you're paying 1.5bn isk for over 800k of cargo space, not an impregnable floating fortress. Bingo.
That still requires multiple ships, and the gankers aren't guanteed to make up the loss. |
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