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Lin-Young Borovskova
Science and Trade Institute Caldari State
884
|
Posted - 2012.11.04 10:39:00 -
[91] - Quote
Piugattuk wrote:This is why I don't buy a freighter, too fat and slow not enough HP and hell I'd never move too much valuables in one move, I break it into 1/10 pieces cause as the old saying goes "all your eggs in one basket" I'm not that lazy I will move it slowly and with planning.
Sell everything and move to your new place, buy new stuff from idiots. Easier, no stupid tedious hauling game play, no ganking.
Profit. brb |

Dave stark
Black Nova Corp. R O G U E
540
|
Posted - 2012.11.04 10:59:00 -
[92] - Quote
ctx2007 wrote:He only wanted to build a nomad so hes gutted now
would have been cheaper for him to pay RF or push.... hope he's learned his lesson. Reading my posts is like panning for gold; most it will be useless, but occasionally you'll find a nugget of gold. |

Tippia
Sunshine and Lollipops
10236
|
Posted - 2012.11.04 12:04:00 -
[93] - Quote
Fieriy wrote:You're somewhat ignorant of what the word risk means. Yes, if by GÇ£ignorantGÇ¥ you mean GÇ£using the exact definitionGÇ¥, otherwise no. It means exactly that: cost +ù probability. I think you're confusing me with all those people who think that there risk is equivalent to uncertainty. They're not. That's part of the point of having the risk concept.
Something with 100% probability is still a risk. The value of that risk is the same as the cost.
Quote:Again, risk assumes a possibility, but not a guarantee. GǪand 100% probability is still a probability GÇö just a trivial one. Probabilities don't end at 99.9r% (especially since .99r = 1 anyway ).
Solstice Project wrote:o_O
That hurts. Yes. It's still the best way of describing it. They baked the death-cake. They can un-bake it. 
Nevyn Auscent wrote:What you say is EXACTLY what people are asking for with freighters. They are asking for the cargo to be nerfed, so that they can choose between cargo & EHP. At which point people who fly an all cargo fit have made a CHOICE to be vulnerable. Even if they then whine afterwards. Currently there is no choice. There's choice. People are not making them. Instead, they stuff their freighters full of the most expensive cargo they can find and don't consider what options there are. They can choose to make their cargo match their value capacity.
The freighters themselves offer a continuum of cargo-vs-speed-vs-strength. Then there are the JFs. Then there's the Orca. Then there are the T2 indies. The current freighters are a perfect blend of cargo and hull. I certainly don't want to see my freighter(s) nerfed just because some boneheads refuse to fly them intelligently.
Quote:As for 'escorts'. Thats a laughable suggestion. If it was low/null and they could engage any potential threat, you (being those suggesting them, not Tippia) might have a point, but if the Rook/etc tries to ECM anyone before they actually fire, the Rook gets blown up by concord. And yet they work. Ganks operate on a tight time schedule and DPS allotment. Make it take longer and/or make them lose DPS and suddenly it doesn't work so well any more. In addition, those escorts can web-sling the freighter and give the gankers zero time to attack. Oh, and then they can operate as scouts. The only problem with escorts is that people laugh at them rather than try them. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan.
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baltec1
Bat Country
2704
|
Posted - 2012.11.04 12:07:00 -
[94] - Quote
Nevyn Auscent wrote:
What you say is EXACTLY what people are asking for with freighters. They are asking for the cargo to be nerfed, so that they can choose between cargo & EHP. At which point people who fly an all cargo fit have made a CHOICE to be vulnerable. Even if they then whine afterwards. Currently there is no choice.
As for 'escorts'. Thats a laughable suggestion. If it was low/null and they could engage any potential threat, you (being those suggesting them, not Tippia) might have a point, but if the Rook/etc tries to ECM anyone before they actually fire, the Rook gets blown up by concord. A gank takes 10-15 seconds, any longer and they have failed because Concord has gotten them, so the escorts have to pull off their defensive locks, and disrupt the targets inside that window. While the attackers since they are using the infinite time 'bump the freighter so it can never warp to anywhere so it doesn't matter how many safe spots the freighter has bookmarked' method typically, can pick their engagement whenever they want.
As a freighter pilot I do not want to have my cargo massivly reduced or my EHP gimped just so the daft ones out there can be lazy and stuff billions into their holds rather than making more than one trip. CCP should not alter perfectly fine ships to try and cure stupid.
The end result would only end up being the same bads flying around with just as much stuff in the hold but with much less tank. |

Dar Manic
Republic University Minmatar Republic
32
|
Posted - 2012.11.04 16:21:00 -
[95] - Quote
Dave stark wrote:Sentamon wrote:Hauling should have never been made as safe and boring as it is by adding Warp to 0.
End result, you've got complacent people losing 8 Billion in Cargo.
Karma. that's not really a problem. the problem is them feeling entitled to 0 risk hauling.
This. I just don't understand null sec players.
Please note: Anytime I use the phrase PvP in a post, I'm talking about shooting/combat/killing things/blowing things up.-á Thank you. |

Anosha de'Cavemann
Tranquility Quality Control
6
|
Posted - 2012.11.04 18:21:00 -
[96] - Quote
I've been playing for about 2 months, and thanks to reading the forums and *repeated* posts by the following:
baltec1 Natsett Amuinn Tippia
Plus a lot of others, even nooby me knows to fly with WAY under 1 bil.. I've flown right past them 1 or 2 times, carrying 5-20 mil of hard earned loot, crapping my pants and GǪ. wait for it GǪ. no problemsGǪ.
What is so hard to figure out? Right now, these are the 'rules' of the sandbox. Figure out how to change it in-game or don't complain.
Nooby-1, out. EvE, it's all about tear managment. |

Taraxon Taranogas
Science and Trade Institute Caldari State
14
|
Posted - 2012.11.04 18:24:00 -
[97] - Quote
MOTHER OF GOD!!!...... |

Dave stark
Black Nova Corp. R O G U E
550
|
Posted - 2012.11.04 18:29:00 -
[98] - Quote
Anosha de'Cavemann wrote:I've been playing for about 2 months, and thanks to reading the forums and *repeated* posts by the following:
baltec1 Natsett Amuinn Tippia
Plus a lot of others, even nooby me knows to fly with WAY under 1 bil.. I've flown right past them 1 or 2 times, carrying 5-20 mil of hard earned loot, crapping my pants and GǪ. wait for it GǪ. no problemsGǪ.
What is so hard to figure out? Right now, these are the 'rules' of the sandbox. Figure out how to change it in-game or don't complain.
Nooby-1, out.
see, this guy gets it.
don't fill your cargo full of expensive shiny stuff and the magpies will leave you alone. Reading my posts is like panning for gold; most it will be useless, but occasionally you'll find a nugget of gold. |

Corvus Idolon
Idolon Industries
1
|
Posted - 2012.11.04 18:31:00 -
[99] - Quote
Easy don't carry so much cargo that it makes it profitable to blow you up. |

Tippia
Sunshine and Lollipops
10244
|
Posted - 2012.11.04 20:12:00 -
[100] - Quote
Dave stark wrote:Anosha de'Cavemann wrote:I've been playing for about 2 months, and thanks to reading the forums and *repeated* posts by the following:
baltec1 Natsett Amuinn Tippia
Plus a lot of others, even nooby me knows to fly with WAY under 1 bil.. I've flown right past them 1 or 2 times, carrying 5-20 mil of hard earned loot, crapping my pants and GǪ. wait for it GǪ. no problemsGǪ.
What is so hard to figure out? Right now, these are the 'rules' of the sandbox. Figure out how to change it in-game or don't complain.
Nooby-1, out. see, this guy gets it. don't fill your cargo full of expensive shiny stuff and the magpies will leave you alone. GǪto be fair, flying past me is thoroughly risk-free, since I don't gank. I just impart the sensible approach I've picked up, which strangely enough puts me on the same side of the argument as those who do blow people up. 
GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan.
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Jorma Morkkis
State War Academy Caldari State
217
|
Posted - 2012.11.04 20:12:00 -
[101] - Quote
baltec1 wrote:Dont stuff 20 bil in the hold?
If I put 2 bil isk to Damnation nobody is going to gank it. It has way lower base EHP than freighters.
A bit funny since you can gank 600k EHP Damnation with few Nados. |

Soon Shin
Caucasian Culture Club Transmission Lost
199
|
Posted - 2012.11.04 20:18:00 -
[102] - Quote
Jorma Morkkis wrote:baltec1 wrote:Dont stuff 20 bil in the hold? If I put 2 bil isk to Damnation nobody is going to gank it. It has way lower base EHP than freighters. A bit funny since you can gank 600k EHP Damnation with few Nados.
I assume you've never heard of a thing known as resists.
You'll need atleast 40-50 tornados to gank a ship with that much EHP. |

Tippia
Sunshine and Lollipops
10244
|
Posted - 2012.11.04 20:28:00 -
[103] - Quote
Jorma Morkkis wrote:If I put 2 bil isk to Damnation nobody is going to gank it. It has way lower base EHP than freighters.
A bit funny since you can gank 600k EHP Damnation with few Nados. No, the funny bit is how you define GÇ£a fewGÇ¥ and how you think that base EHP is in any way relevant. It's also funny how the GÇ£if Jorma says it, it's falseGÇ¥ hypothesis is closing in on both theory and law very very quickly.
GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan.
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Dave stark
Black Nova Corp. R O G U E
552
|
Posted - 2012.11.04 20:42:00 -
[104] - Quote
Tippia wrote:Dave stark wrote:Anosha de'Cavemann wrote:I've been playing for about 2 months, and thanks to reading the forums and *repeated* posts by the following:
baltec1 Natsett Amuinn Tippia
Plus a lot of others, even nooby me knows to fly with WAY under 1 bil.. I've flown right past them 1 or 2 times, carrying 5-20 mil of hard earned loot, crapping my pants and GǪ. wait for it GǪ. no problemsGǪ.
What is so hard to figure out? Right now, these are the 'rules' of the sandbox. Figure out how to change it in-game or don't complain.
Nooby-1, out. see, this guy gets it. don't fill your cargo full of expensive shiny stuff and the magpies will leave you alone. GǪto be fair, flying past me is thoroughly risk-free, since I don't gank. I just impart the sensible approach I've picked up, which strangely enough puts me on the same side of the argument as those who do blow people up. 
it's not really as much of an argument as a brave few standing against the wave of tears.
i don't gank either and i'd love 0 risk hauling. simple fact is, it ain't going to happen and no amount of tears will change it. best to just deal with the situation and get on with whatever else you have to do. Reading my posts is like panning for gold; most it will be useless, but occasionally you'll find a nugget of gold. |

Fieriy
State War Academy Caldari State
0
|
Posted - 2012.11.05 01:09:00 -
[105] - Quote
Tippia wrote:Fieriy wrote:You're somewhat ignorant of what the word risk means. Yes, if by GÇ£ignorantGÇ¥ you mean GÇ£using the exact definitionGÇ¥, otherwise no. It means exactly that: cost +ù probability. I think you're confusing me with all those people who think that there risk is equivalent to uncertainty. They're not. That's part of the point of having the risk concept. Something with 100% probability is still a risk. The value of that risk is the same as the cost.
Let me try to explain this again. What risk means is that there is also a chance the loss will not occur. There is no risk involved in the situation. Instead it is a gamble. |

Tippia
Sunshine and Lollipops
10247
|
Posted - 2012.11.05 01:32:00 -
[106] - Quote
Fieriy wrote:Let me try to explain this again. What risk means is that there is also a chance the loss will not occur. There is no risk involved in the situation. Instead it is a gamble. No. What risk means is that there is a probability to incur a cost (or a gain). That probability can be anywhere between (and including) 0 and 1.
The risk is the anticipated (statistical) cost/gain of such an event.
There is plenty of risk in this situation, especially since it's such a gamble. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan.
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Fieriy
State War Academy Caldari State
1
|
Posted - 2012.11.05 01:44:00 -
[107] - Quote
Tippia wrote:Fieriy wrote:Let me try to explain this again. What risk means is that there is also a chance the loss will not occur. There is no risk involved in the situation. Instead it is a gamble. No. What risk means is that there is a probability to incur a cost (or a gain). That probability can be anywhere between (and including) 0 and 1. The risk is the anticipated (statistical) cost/gain of such an event. There is plenty of risk in this situation, especially since it's such a gamble.
That's incorrect. At probabilities of 0 and 1 risk is non-existent. |

Vanyr Andrard
Foo Holdings Free 2 Play
25
|
Posted - 2012.11.05 01:45:00 -
[108] - Quote
Fieriy wrote:Tippia wrote:Fieriy wrote:You're somewhat ignorant of what the word risk means. Yes, if by GÇ£ignorantGÇ¥ you mean GÇ£using the exact definitionGÇ¥, otherwise no. It means exactly that: cost +ù probability. I think you're confusing me with all those people who think that there risk is equivalent to uncertainty. They're not. That's part of the point of having the risk concept. Something with 100% probability is still a risk. The value of that risk is the same as the cost. Let me try to explain this again. What risk means is that there is also a chance the loss will not occur. There is no risk involved in the situation. Instead it is a gamble.
Fieriy--If you lined up every person on the Earth and reached a consensus that risk was defined by such and such a definition, except for Tippia, and then tried to convince Tippia that risk was defined in such a way, she would still disagree with you. Arguing with her is like shoving a red-hot poker into your eye and trying to enjoy it. Even if you succeed, you lose.
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Tippia
Sunshine and Lollipops
10247
|
Posted - 2012.11.05 01:49:00 -
[109] - Quote
Fieriy wrote:At probabilities of 0, and 1 risk is said to be non-existent. At 0, yes, because obviously that means the risk is zero as well. At 1, no, because then risk = cost.
It's all in the risk formula. The risk does not go away just because the probability is 100%. Quite the oppositeGǪ What you are talking about is uncertainty GÇö not risk.
Vanyr Andrard wrote:Fieriy--If you lined up every person on the Earth and reached a consensus that risk was defined by such and such a definition, except for Tippia, and then tried to convince Tippia that risk was defined in such a way, she would still disagree with you. Arguing with her is like shoving a red-hot poker into your eye and trying to enjoy it. Even if you succeed, you lose. As luck would have it, a consensus (of sorts) was reached on the matter.
That consensus is risk = probability +ù cost (or R(=¥¢+,=¥¢+) = =¥ö+ߦºL(=¥¢+,=¥¢+(X)) = Gê½GéôL(=¥¢+,=¥¢+(X))dPߦº(X), if you want to be really thorough). No special cases exist for probabilities of 1 or 0 GÇö they're just very trivial cases. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan.
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Vanyr Andrard
Foo Holdings Free 2 Play
25
|
Posted - 2012.11.05 01:55:00 -
[110] - Quote
Tippia wrote:Fieriy wrote:At probabilities of 0, and 1 risk is said to be non-existent. At 0, yes, because obviously that means the risk is zero as well. At 1, no, because then risk = cost. It's all in the risk formula. The risk does not go away just because the probability is 100%. Quite the oppositeGǪ What you are talking about is uncertainty GÇö not risk. Vanyr Andrard wrote:Fieriy--If you lined up every person on the Earth and reached a consensus that risk was defined by such and such a definition, except for Tippia, and then tried to convince Tippia that risk was defined in such a way, she would still disagree with you. Arguing with her is like shoving a red-hot poker into your eye and trying to enjoy it. Even if you succeed, you lose. As luck would have it, a consensus (of sorts) was reached on the matter. That consensus is risk = probability +ù cost (or R(=¥¢+,=¥¢+) = =¥ö+ߦºL(=¥¢+,=¥¢+(X)) = Gê½GéôL(=¥¢+,=¥¢+(X))dPߦº(X), if you want to be really thorough). No special cases exist for probabilities of 1 or 0 GÇö they're just very trivial cases.
Nope.
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Tippia
Sunshine and Lollipops
10247
|
Posted - 2012.11.05 02:00:00 -
[111] - Quote
Vanyr Andrard wrote:Nope. Compelling argument. Take it up with the ISO board. And with every risk analysis since the concept was invented.
The fact remains: risk = probability +ù cost, where probability lies in the [0,1] span. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan.
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Fieriy
State War Academy Caldari State
1
|
Posted - 2012.11.05 02:05:00 -
[112] - Quote
Tippia wrote:Fieriy wrote:At probabilities of 0, and 1 risk is said to be non-existent. At 0, yes, because obviously that means the risk is zero as well. At 1, no, because then risk = cost. It's all in the risk formula. The risk does not go away just because the probability is 100%. Quite the oppositeGǪ What you are talking about is uncertainty GÇö not risk.
With this you've made it somewhat easier for me to explain. What you don't get is that the word risk is only used when uncertainty is involved... |

Vanyr Andrard
Foo Holdings Free 2 Play
26
|
Posted - 2012.11.05 02:07:00 -
[113] - Quote
Tippia wrote:Vanyr Andrard wrote:Nope. Compelling argument. Take it up with the ISO board. And with every risk analysis since the concept was invented. The fact remains: risk = probability +ù cost, where probability lies in the [0,1] span.
"One of the key paradigm shifts proposed in ISO 31000 is a controversial change in how risk is conceptualised. Under the ISO 31000:2009 and a consequential major revision of the terminology in ISO Guide 73, the definition of "risk" is no longer "chance or probability of loss", but "the effect of uncertainty on objectives"
Looks like you're behind the times :)
Effect of uncertainty. As in, uncertainty, as in, not a probability of 0, or 1. Clear?
I could go into how the ISO's definition is all about reductionist numerization of a concept, risk, which predates the iso which treats it only in a business related way, and even there in a short-sighted way which treats known unknowns while ignoring unknown unknowns (see black swan theory)...but that's not necessary, as your supposed authority doesn't support your ideas anyway. |

Tippia
Sunshine and Lollipops
10247
|
Posted - 2012.11.05 02:12:00 -
[114] - Quote
Fieriy wrote:With this you've made it somewhat easier for me to explain. What you don't get is that the word risk is only used when uncertainty is involved... GǪand what you don't get is that the risk concept makes no such distinction GÇö it allows for probabilities of 0 and 1 just fine. Something with probability 1 is still a risk, which comes in handy if you want to combine it with a total risk that involves several factors (such as, say, a gank).
Vanyr Andrard wrote:"One of the key paradigm shifts proposed in ISO 31000 is a controversial change in how risk is conceptualised. Under the ISO 31000:2009 and a consequential major revision of the terminology in ISO Guide 73, the definition of "risk" is no longer "chance or probability of loss", but "the effect of uncertainty on objectives"
Looks like you're behind the times :) Nope. I'm just using the common way it's used. The update simply allows for gains to be included as well as costs, since everyone was using the same formula for that anyway (either by counting gains as negative costs or by changing the signs and seeing risk as something innately positive instead).
The uncertainty in question still allows for 0 and 1, and they're still merely trivial cases. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan.
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Vanyr Andrard
Foo Holdings Free 2 Play
26
|
Posted - 2012.11.05 02:14:00 -
[115] - Quote
Tippia wrote:Vanyr Andrard wrote:"One of the key paradigm shifts proposed in ISO 31000 is a controversial change in how risk is conceptualised. Under the ISO 31000:2009 and a consequential major revision of the terminology in ISO Guide 73, the definition of "risk" is no longer "chance or probability of loss", but "the effect of uncertainty on objectives"
Looks like you're behind the times :) Nope. I'm just using the common way it's used. The update simply allows for gains to be included as well as costs, since everyone was using the same formula for that anyway (either by counting gains as negative costs or by changing the signs and seeing risk as something innately positive instead). The uncertainty in question still allows for 0 and 1, and they're still merely trivial cases.
You're calling probabilities of 0 and 1 uncertainties? Cuckoo.
Like I said fieriy, impossible to have a reasonable debate with her. |

Tippia
Sunshine and Lollipops
10247
|
Posted - 2012.11.05 02:15:00 -
[116] - Quote
Vanyr Andrard wrote:You're calling probabilities of 0 and 1 uncertainties? No. I'm calling them probabilities, as does the risk formula. The semantics doesn't change the maths. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan.
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Vanyr Andrard
Foo Holdings Free 2 Play
26
|
Posted - 2012.11.05 02:15:00 -
[117] - Quote
Tippia wrote:Vanyr Andrard wrote:You're calling probabilities of 0 and 1 uncertainties? No. I'm calling them probabilities, as does the risk formula.
Now you believe that the risk formula has achieved sentience. Really, I'm surprised you're allowed on the internet. |

Tippia
Sunshine and Lollipops
10247
|
Posted - 2012.11.05 02:17:00 -
[118] - Quote
Vanyr Andrard wrote:Now you believe that the risk formula has achieved sentience. No. I believe that the risk formula uses algebraic expressions GÇö each variable and parameter is called something.
You are confusing the form of agency involved GÇö predicates do not denote sentience, fyi.
The fact remains: risk = probability +ù cost. Probability lies in the [0,1] span. Do you want to argue semantics or do you want to dispute this fact? GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan.
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Remiel Pollard
Devlin Security Devlin Alliance
23
|
Posted - 2012.11.05 02:19:00 -
[119] - Quote
Elliot Vodka wrote: Solutions dont include learn the game. Thats old and lame. Post something exciting.
Perhaps the reason why "learn the game" is "old and lame" is because it applies to almost every whinge about it, and is therefore used frequently. This might come as a shock to you, but people who "learn the game" well often do well at it themselves.
You have to adapt to survive - you can't stop a storm bearing down on New York City, you prepare for its arrival. I am 12 and what is this?? |

Ioci
Bad Girl Posse
221
|
Posted - 2012.11.05 02:23:00 -
[120] - Quote
Remiel Pollard wrote:Elliot Vodka wrote: Solutions dont include learn the game. Thats old and lame. Post something exciting.
Perhaps the reason why "learn the game" is "old and lame" is because it applies to almost every whinge about it, and is therefore used frequently. This might come as a shock to you, but people who "learn the game" well often do well at it themselves. You have to adapt to survive - you can't stop a storm bearing down on New York City, you prepare for its arrival.
No, it's lame because it exposes EVE for what it is.
4 billion things you can't do.
R.I.P. Vile Rat |
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