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TauTut
TauTut

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Posted - 2003.07.06 08:56:00 - [1]

Yep . that's the idea .. picture this:

"A 'lone' miner is busy drilling holes in a Jaspet rock. He has 'miner 1' so it's going to take a while - which can be dangerous in this 0.3 security sector. You never know who's going to turn up.

Low and behold, the asteroid belt shudders to the sync signature of two cruisers dropping out of warp. They take no time at all to turn their attention to the lone miner, after all he/she is easy prey with a nice cargo load and only a miner 1 and a few sharp words for defence. They lock on, quickly routing the helpless Indy to the spot with a good dose of 'warp scramble' and 'stasis webifier'.

The Indy is doomed - no doubt - and a podding is on the cards. He/she knew that it was a bad idea to mine the sector - after all, these pirates had claimed the roid belts as their own hunting grounds for the last two weeks and the evidence was strewn across miles of space in the form of burnt out pods, looted cargo containers and twisted capital class super structure.

As they closed in for the kill, the pirate corp were far too complacent about their next 'easy meat' kill to notice the Maller and Omen class cruisers gently powering up from deep within the belt ... 5 in total. The first they knew about it was when they received a lock on warning - but that was only seconds before the heavy beam lasers carved great holes through their hull and armour plating ... and with the volley of gremlin fire incoming, they didn't even have the power in their capacitors to jump to the nearest gate.

Begging for mercy in their pods didn't seem to help much ... pretty soon it was over.

The Indy smiled then got on the Com ... "Nice work people, seems like our job here is done. We have another similar job in Kador system, lets move out". With that, the fleet jumped from the belt.

------------

There you have it ... Power Down (and power up if we ever want to get the ships started again without getting out and pushing them). It would work just as well for Pirates.

Of course - a powered down ship would be one without shields or sensors - which means that if they are found then they are easy prey.

Just a thought .. brought to you by :




-TT

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TauTut
TauTut
The Union Of The Snake

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Posted - 2003.07.06 08:56:00 - [2]

Yep . that's the idea .. picture this:

"A 'lone' miner is busy drilling holes in a Jaspet rock. He has 'miner 1' so it's going to take a while - which can be dangerous in this 0.3 security sector. You never know who's going to turn up.

Low and behold, the asteroid belt shudders to the sync signature of two cruisers dropping out of warp. They take no time at all to turn their attention to the lone miner, after all he/she is easy prey with a nice cargo load and only a miner 1 and a few sharp words for defence. They lock on, quickly routing the helpless Indy to the spot with a good dose of 'warp scramble' and 'stasis webifier'.

The Indy is doomed - no doubt - and a podding is on the cards. He/she knew that it was a bad idea to mine the sector - after all, these pirates had claimed the roid belts as their own hunting grounds for the last two weeks and the evidence was strewn across miles of space in the form of burnt out pods, looted cargo containers and twisted capital class super structure.

As they closed in for the kill, the pirate corp were far too complacent about their next 'easy meat' kill to notice the Maller and Omen class cruisers gently powering up from deep within the belt ... 5 in total. The first they knew about it was when they received a lock on warning - but that was only seconds before the heavy beam lasers carved great holes through their hull and armour plating ... and with the volley of gremlin fire incoming, they didn't even have the power in their capacitors to jump to the nearest gate.

Begging for mercy in their pods didn't seem to help much ... pretty soon it was over.

The Indy smiled then got on the Com ... "Nice work people, seems like our job here is done. We have another similar job in Kador system, lets move out". With that, the fleet jumped from the belt.

------------

There you have it ... Power Down (and power up if we ever want to get the ships started again without getting out and pushing them). It would work just as well for Pirates.

Of course - a powered down ship would be one without shields or sensors - which means that if they are found then they are easy prey.

Just a thought .. brought to you by :




-TT
Jean Francois
Jean Francois

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Posted - 2003.07.06 19:09:00 - [3]

Niiiiiice :)

Similar to cloaking devices :P
Jean Francois
Jean Francois

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Posted - 2003.07.06 19:09:00 - [4]

Niiiiiice :)

Similar to cloaking devices :P
TauTut
TauTut

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Posted - 2003.07.09 21:50:00 - [5]

*cough* *cough*
Damn .. I hope this cough doesn't bump my thread by accident.

-TT

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TauTut
TauTut
The Union Of The Snake

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Posted - 2003.07.09 21:50:00 - [6]

*cough* *cough*
Damn .. I hope this cough doesn't bump my thread by accident.

-TT
Fenris
Fenris

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Posted - 2003.07.09 22:02:00 - [7]

Great idea, well put. :)

It would be cool if each module had an energy signature, and could be manually deactivated, at the cost of a few seconds to power back up.

Your ships energy signature would be a culmination of what modules you had activated plus the energy produced by the ships engine and power core.

The ships ability to be detected and show up on radar could then be modified by different degrees depending on how ready for action you want to be.

Of course this could be modified by skills also, say a "silent running" skill, or a "quick power up" skill.

:)

------------------------------
"Burn the land and boil the sea, you cant take the sky from me"

Fenris.
Fenris
Fenris
Caldari
Deep Core Mining Inc.

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Posted - 2003.07.09 22:02:00 - [8]

Great idea, well put. :)

It would be cool if each module had an energy signature, and could be manually deactivated, at the cost of a few seconds to power back up.

Your ships energy signature would be a culmination of what modules you had activated plus the energy produced by the ships engine and power core.

The ships ability to be detected and show up on radar could then be modified by different degrees depending on how ready for action you want to be.

Of course this could be modified by skills also, say a "silent running" skill, or a "quick power up" skill.

:)

------------------------------
"Burn the land and boil the sea, you cant take the sky from me"

Fenris.
Artean
Artean

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Posted - 2003.07.09 22:12:00 - [9]

Absolutley love your idea... hope some devs will notice it

Artean, CEO and Chief of Staff, Cybertronic Corporation
........
There is a fine line between gate camping and just standing by a gate, looking like an idiot...
Artean
Artean
Minmatar
North Star Networks
Cruel Intentions

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Posted - 2003.07.09 22:12:00 - [10]

Absolutley love your idea... hope some devs will notice it

Artean, CEO and Chief of Staff, Cybertronic Corporation
........
When ever in doubt; troll.

There's a thin line between professional gate camping and just standing by a gate looking like an idiot...
Gan Howorth
Gan Howorth

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Posted - 2003.07.09 23:06:00 - [11]

Isn't stuff like white noise ECM, supposed to do the same thing?

I haven't got into electronic warfare yet, but looking at some of the kit, it looks to me as if you can kit a ship out to be nigh on radar invisible. Unless the player 'sees' you and clicks on you, you don't see the "here l am" crosshair. Correct me if l'm wrong.

It would be a good idea used as an added effect to existing stealth technology, but it shouldn't be an easy replacement for it.
After all, a rock is pretty inert and you can still pick that up and scan it.

Gan Howorth
Gan Howorth
Caldari
Enigma Inc.

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Posted - 2003.07.09 23:06:00 - [12]

Isn't stuff like white noise ECM, supposed to do the same thing?

I haven't got into electronic warfare yet, but looking at some of the kit, it looks to me as if you can kit a ship out to be nigh on radar invisible. Unless the player 'sees' you and clicks on you, you don't see the "here l am" crosshair. Correct me if l'm wrong.

It would be a good idea used as an added effect to existing stealth technology, but it shouldn't be an easy replacement for it.
After all, a rock is pretty inert and you can still pick that up and scan it.

Li'l Mol
Li'l Mol

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Posted - 2003.07.10 09:50:00 - [13]

great idea, and very well put :)
______________

'When all your wishes are granted... Many of your dreams will be destroyed...'
____________________________
Li'l Mol
Li'l Mol
Minmatar
Freelancing Corp

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Posted - 2003.07.10 09:50:00 - [14]

great idea, and very well put :)
______________

'When all your wishes are granted... Many of your dreams will be destroyed...'
____________________________
Endyl
Endyl

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Posted - 2003.07.10 09:56:00 - [15]

Great post, love the idea.


Endyl
Endyl
Radio Free Albemuth

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Posted - 2003.07.10 09:56:00 - [16]

Great post, love the idea.


Yatar Kindoki
Yatar Kindoki

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Posted - 2003.07.10 10:29:00 - [17]

Great story!

A thing that comes to mind is that it'd make it very easy to hide, also for PC pirates. You can say that they dont have any shields, but that doesn't matter a lot since they can't be detected.

So maybe it should be made so that powering up takes a bit, but you CAN be locked in the meanwhile, meaning that you can only power-up when it's not expected (like in your example). And it should require a special kind of item, so you will have to give up a slot and some CPU or something.

This would be also cool for spectating battles and such, I think.
Yatar Kindoki
Yatar Kindoki
Caldari
H.Y.D.R.A.

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Posted - 2003.07.10 10:29:00 - [18]

Great story!

A thing that comes to mind is that it'd make it very easy to hide, also for PC pirates. You can say that they dont have any shields, but that doesn't matter a lot since they can't be detected.

So maybe it should be made so that powering up takes a bit, but you CAN be locked in the meanwhile, meaning that you can only power-up when it's not expected (like in your example). And it should require a special kind of item, so you will have to give up a slot and some CPU or something.

This would be also cool for spectating battles and such, I think.
Starscream777
Starscream777

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Posted - 2003.07.11 03:45:00 - [19]

A lot better idea than having ships which are cloaked. Also it can work the same way if you were cloaked By limiting your shield defenses and or speed if cloaked.
Starscream777
Starscream777

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Posted - 2003.07.11 03:45:00 - [20]

A lot better idea than having ships which are cloaked. Also it can work the same way if you were cloaked By limiting your shield defenses and or speed if cloaked.
Nicodemus
Nicodemus

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Posted - 2003.07.11 11:19:00 - [21]

A nice idea, however it still doesn't hide you enough. You'll still show up on Local and if you zoom out from the Asteroid belt and you look closely enough you can probably see the ships in silent running mode.

To make this work you'd need to disguise the ships to look like the surounding area (perhaps another skill so that when someone skims past your ship it appears as an asteroid) or a device that can fool the enemies "sensors". The most important one would be the removal of yourself from the Local chat. Perhaps the implementation of a Anon mode would solve this, It would mean you cannot talk or see anything in Local and would have to rely on your gang or corp channel to co-ordinate.

Nicodemus
Nicodemus

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Posted - 2003.07.11 11:19:00 - [22]

A nice idea, however it still doesn't hide you enough. You'll still show up on Local and if you zoom out from the Asteroid belt and you look closely enough you can probably see the ships in silent running mode.

To make this work you'd need to disguise the ships to look like the surounding area (perhaps another skill so that when someone skims past your ship it appears as an asteroid) or a device that can fool the enemies "sensors". The most important one would be the removal of yourself from the Local chat. Perhaps the implementation of a Anon mode would solve this, It would mean you cannot talk or see anything in Local and would have to rely on your gang or corp channel to co-ordinate.

Fenris
Fenris

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Posted - 2003.07.11 14:08:00 - [23]

Good point about the local chat problem. There really needs to be some way to take yourself off local chat for this to work effectively.

But I dont think there is any need to cloak, or change your ships appearance. Ships, especially frigates are very small compared to most asteroids. If you park up close to a roid, go to silent running, and stay still, it would be very difficult to spot you.

Only a paranoid or extremely careful pilot would visually scan the whole field from different angles. In which case their caution should be rewarded.

Most of us wouldn't bother checking every roid field we enter. And hidden ships would be rare anyway.

------------------------------
"Burn the land and boil the sea, you cant take the sky from me"

Fenris.
Fenris
Fenris
Caldari
Deep Core Mining Inc.

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Posted - 2003.07.11 14:08:00 - [24]

Good point about the local chat problem. There really needs to be some way to take yourself off local chat for this to work effectively.

But I dont think there is any need to cloak, or change your ships appearance. Ships, especially frigates are very small compared to most asteroids. If you park up close to a roid, go to silent running, and stay still, it would be very difficult to spot you.

Only a paranoid or extremely careful pilot would visually scan the whole field from different angles. In which case their caution should be rewarded.

Most of us wouldn't bother checking every roid field we enter. And hidden ships would be rare anyway.

------------------------------
"Burn the land and boil the sea, you cant take the sky from me"

Fenris.
Mulu Xump
Mulu Xump

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Posted - 2003.07.11 15:55:00 - [25]

ROFL

I think people like that idea Tau
-----------------------------------------
Don't jump off the roof dad.
You'll make a hole in the yard.
-----------------------------------------
Mulu Xump
Mulu Xump
Amarr

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Posted - 2003.07.11 15:55:00 - [26]

ROFL

I think people like that idea Tau
-----------------------------------------
Don't jump off the roof dad.
You'll make a hole in the yard.
-----------------------------------------
Vel Kyri
Vel Kyri

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Posted - 2003.07.11 19:03:00 - [27]

beautiful idea - i was just talking about this with corp mates today!

make the power-up/down period fairly long - say 10 seconds minimum. (and get a skill which can reduce this time)

but while you are powered down, you are not visable as scanners (ie, don't show up as a box, on screen on or scanner). you also are removed from chats (radio silence anyone???) and basically only action you can do is power up...

but you can hide pretty easily- it can be difficult to find a ship nestled quietly in the middle of a couple of big asteroids, or 50km awat from a gatem etc etc

but of course, if you are seen, you cannot tell if the enemy is locking onto you :) so its a risk you will take.
-----
Vel Kyri
Vel Kyri
Carebears need to die

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Posted - 2003.07.11 19:03:00 - [28]

beautiful idea - i was just talking about this with corp mates today!

make the power-up/down period fairly long - say 10 seconds minimum. (and get a skill which can reduce this time)

but while you are powered down, you are not visable as scanners (ie, don't show up as a box, on screen on or scanner). you also are removed from chats (radio silence anyone???) and basically only action you can do is power up...

but you can hide pretty easily- it can be difficult to find a ship nestled quietly in the middle of a couple of big asteroids, or 50km awat from a gatem etc etc

but of course, if you are seen, you cannot tell if the enemy is locking onto you :) so its a risk you will take.
TauTut
TauTut

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Posted - 2003.07.12 07:07:00 - [29]

Nice to see so many positive responses to the idea - must have some worth. Some of the embellishments are really good additions to the concept - for example - powering up/down each unit, radio silence and new associated skills.

Lets hope the CCP guys take it onboard rather than file it under 'B' for bin.

-TT

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TauTut
TauTut
The Union Of The Snake

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Posted - 2003.07.12 07:07:00 - [30]

Nice to see so many positive responses to the idea - must have some worth. Some of the embellishments are really good additions to the concept - for example - powering up/down each unit, radio silence and new associated skills.

Lets hope the CCP guys take it onboard rather than file it under 'B' for bin.

-TT
   
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