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Thread Statistics | Show CCP posts - 3 post(s) |

Prince Kobol
637
|
Posted - 2012.11.25 15:39:00 -
[271] - Quote
Destiny Corrupted wrote:Prince Kobol wrote:Destiny Corrupted wrote:You guys really don't get that the new kill rights system won't affect ganking at all, do you? That we're simply going to use gank alts exclusively, and since they can be shot at all times already, our bottom lines won't change? That the only people getting affected by these changes will be low-sec pvpers, mercenaries who gank as part of contracts, and newbies who accidentally attack people in high-sec? Blows right past your meagerly-brained noggins, huh?
Do you even know what we're planning to do after Retribution? If you think ganking is a problem today, give us a month. I'm tender and moist just thinking about the threads GD is going to be filled with before the year is over. Hmm.. If a computer game makes you this excited I think you need to seek professional help  Carebear rage is the only thing that gets me off anymore.
and yet its still only a game :) |

Mallak Azaria
GoonWaffe Goonswarm Federation
1134
|
Posted - 2012.11.25 15:44:00 -
[272] - Quote
Schalac wrote:Don't use that tired line. The only reason you are doing it is so you can shout on the forums look at me, look what I can do. It's because you are a bunch of asses that have nothing better to do.
Well I don't know about you, but I play computer games when I have nothing better to do. Isn't that the whole point? Crimewatch 2.0: Protecting stupid people & rewarding lazy people. This hurts the smart & industrious people by making their intelligence & industry provide them with less benefit over the stupid & lazy people. ~ Ruby Porto |

Vaerah Vahrokha
Vahrokh Consulting
2019
|
Posted - 2012.11.25 16:32:00 -
[273] - Quote
baltec1 wrote:Vaerah Vahrokha wrote:
1) Stop ganking those freighters if you believe so and sit watching. I am sure that others will do it in your place. 2) The barges EHP buff is both a good thing and a tragedy.
- It's a good thing because ships should be killed based on their unwary owners carrying valuable stuff not because the bare hull is precious yet illogically unprotected. So, logically speaking, this has been a step ahead.
- It's a tragedy because they should have put a credible other risk in place of what they removed. IE make T2 mining mods valuable enough to make it worth killing those ships. IE shift the "I should gank this guy" decision from the bare hull to the contents or mods. Shift, not remove.
The bare hull was never profitable to gank. We did require them to fit the expensive mining mods and no tank to make it profitable.
I beg to disagree. A completely stripped Mack would still yield me an average of 1 x 16M salvage piece. Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |

Schalac
Apocalypse Reign
160
|
Posted - 2012.11.25 16:33:00 -
[274] - Quote
Mallak Azaria wrote:Schalac wrote:Don't use that tired line. The only reason you are doing it is so you can shout on the forums look at me, look what I can do. It's because you are a bunch of asses that have nothing better to do. Well I don't know about you, but I play computer games when I have nothing better to do. Isn't that the whole point? Except your stated goal is the ruin of other peoples playtime and, if you can, bring down EVE so that noone can play it. I see goons in every MMO, taking part in the same asshatery that happens here. Unlike everyone else CCP allows it for some reason. I honestly don't understand how your alliance isn't banned. Never anywhere have I seen a bigger collection of douchebags running rampant in a game. And it is not new, when you guys sacked delve in 09, every other word in local was f*g or n*gg*r. You are a blight on gaming as a whole and your supposed reason for doing what you do is not to make EVE better. Infact it is quite the opposite. So please spare us all the hoopla about how badass you are at suiciding ships in highsec and go back to your little corner of 0.0 and nap it up in your plex fleets and moon mining operations. |

Risien Drogonne
Aliastra Gallente Federation
30
|
Posted - 2012.11.25 18:15:00 -
[275] - Quote
Andski wrote: Actually, these changes are almost certainly meant to curb freighter ganking. Trying to deny that is just silly.
Actually, you can still gank freighters like you always did.
It's giving players more power to PvP in high-sec. That's what gankers have been asking for for years anyway. For some reason, they just expected all the power to swing their way instead of against them.
But then we already know gankers gank because they're risk-averse carebears, not real PvPers.
Andski wrote:CCP understands: freighter pilots are dumb, they want to autopilot their net worth between market hubs and straight through choke points. CCP understands: gankers want guaranteed, easy profit with no risk other than losing your cheap ship, like a car trade-in.
Andski wrote:They shouldn't be inconvenienced when somebody smarter than they are decides to take them out. Gankers shouldn't be inconvenienced by people being able to fight back! Or when someone smarter decides to take them out.
Andski wrote:It's an acceptable tradeoff: make the game more idiot-friendly, cross your fingers for new subscriptions, nerf other things or declare them exploits when it doesn't work out the way you hoped. Come on... you're the one asking for the hand-holding here. All CCP is doing is giving more power to players to police high-sec instead of relying on Concord. YOU want high-sec PvP to remain the car trade-in, where you scan a ship, and then unless you're stupid you're guaranteed a profit for your actions, for a small cost. YOU want the carebear paradise. YOU want your victims to be constrained by Concord from seeking vengeance, or breaking up your little ganker gang. YOU are hiding behind the NPCs. |

Tortise Winkle VonDudenberg
Republic Military School Minmatar Republic
10
|
Posted - 2012.11.25 18:19:00 -
[276] - Quote
Eve's Destiny has been Corrupted.
Who is to blame?
CCP is the one to blame. Not the gankers who think its ok to take what isnt theres, Not the bears who think its ok to travel with 50bill in an non-escorted freighter. Eve's PVE forces the goons and others to gank. Why grind isk for 20 hours when we can gank a freighter and have all that isk right now? The ability to make isk is not hard but takes a ton of time. And if you need to amass a huge amount of it, better pack a lunch. Granted one could make the isk (in time) but why when the aforementioned ability is present, Right now. The bounty thing wont effect ganking because most hisec dwellers are scared to fight anyway. So trying to force them to "white knight" is silly and sure to backfire.
Where does this freighter isk come from?
The isk we see in these freighter ganks is nullsec complex loot (or at least a good portion of it). Where else can you score Pith x-type mods Or Corelli a-type EANM's? Who owns the space with these flashy mod drops? Yeah. You guessed it. The same guys doin the ganking. This whole topic and crimewatch in general is all about the mighty isk. Just as in real life. Everything revolves around isk, Weather its being destroyed or attained CCP keep us fighting for it every second we're logged in.
What causes things to change?
If an isk faucet gets turned off, Players find another to turn on. Just as with the incursion nerf and FW. People will find easier ways to make the isk they need. Whether its through ganks or mining ops. Both sides are to blame for eve's current state. Everyone is lazy. And no one wants to put in the time nec. to make the isk needed to fund w/e is planned down the pipe. Most of the reaosn lies behind the amount of time it takes to acquire said isks.
Did freighter ganks happen in hisec before the nerfs mentioned? Yes. but not nearly as much as now. Why? Because easy ways to generate isk that didnt take a fleet of 12 or more are not present. 10/10 complexes are not soloable (most of them). So why bring a fleet of 5 when the pay is goin to be only enough for 1? Instead we bring no one to do the complex, Wait for some bear to doit and plenty of others then gather a fleet to gank the whole bundle.
Why change anything?
All of this revolves around the time it takes to acquire a substantial amount of isk. Ask gankers why they doit. Most responses are not going to be "because its fun" they will be "because there is easy isk to be made in it". And what do we all need? ISK.
I have recently started to call eve Time Sink Online. CCP wants people have to play more and do repetitive tasks for very little gain. This is the way it is in hisec and nullsec. And just so happens how it is in every game. The Devs want us to spend all of our time trying to get somewhere. But here we are yelling and blaming each other. Im a PVPbear. Caring about the state of everyones game. I like to PVE and PVP. And the amount of time spent worrying about who is making isk faster or more efficiently is always directed at the players opposite of your playstyle. When it should really be focused upon CCP for giving us such time consuming ways to enjoy the game they created. Give us More PVE content in Hisec Lowsec and Nullsec (WH included). PVP will happen as it always has. We are human. We strive for conflict. Even in areas where conflict shouldnt exist.
We are wasting our time yelling at eachother about being "right". For to long have we ran the same damsel in distress mission. or killed yet another wave of the same sleepers, or thwarted another incursion by the nasty sansha, or laid waste to yet another whole belt of roids, Or formed up for yet another timer. Nullsec is a wasteland due to the timers and difficulty in general of how hard it is to make isk in hostile space. There is a severe lack of people willing to spend any considerable amount of time doing the same thing over and over and over. Even in the real world. Everyone wants what they want now. We live in the now generation ive heard said numerous times.
Both sides are right and wrong, and are fighting the wrong enemy. The real enemy here is CCP! |

Ioci
Bad Girl Posse
236
|
Posted - 2012.11.25 19:41:00 -
[277] - Quote
Destiny Corrupted wrote:Ioci wrote:It doesn't really matter what I think or what any of us think. If CCP liked EVE Online better with early 2005, care bearless subscription numbers they can see to it all the nasty filthy care bears make for the cancel sub button. Then we can see "who built EVE". Just fyi EVE was growing at something like a 150% yearly rate back then. I somehow seriously doubt only escaped prison inmates and mental asylum patients were signing up back then either.
EVE was growing, l33t PvP Null Sec wasn't. The decline didn't begin last week. It started back when the whole monocle gate red herring came out. Two other things happened leading up and during that as well.
- Provi was lost to NBSI and Northern Coalition got zerged by PL
It was after that EVE began to decline. When all the "evil carebears" were driven out of null. And now they are being driven out of high sec. All that other emo sensationalism, keep it to yourself. R.I.P. Vile Rat |

Kytayn
Kronos TEchnologies
58
|
Posted - 2012.11.26 00:11:00 -
[278] - Quote
Terminal Insanity wrote:{{snip...}} I'm simply pointing out that pirating/low/null is actively being nerfed... {{snip....}} Wait, wait, wait... So you're against facing consequences, like not being able to collect insurance payouts when you raise the ire of Concord. You're against the consequences of concerted pirating? What do you think happens in the real world when pirates get too uppity? In a cold, heartless world the powers that be wake up a bit and lay low them that misbehave when they can catch them.
Granted, all of that assumes your premise is true, that low, null, and the pirating profession are being nerfed. They aren't. |

LHA Tarawa
Pator Tech School Minmatar Republic
70
|
Posted - 2012.11.26 05:36:00 -
[279] - Quote
Terminal Insanity wrote: You've picked up a heavy PVP videogame, decided you want to PVE in it, and complain that you get blown up too easy. Do you see me in Hello kitty online complaining that all the PVE'ers are ruining the game? No. I didnt join a PVE game, because i want to PVP. Why did you join a PVP game to PVE?
Perhaps CCP realized that there are simply not enough hard core PVPers to make the company highly profitable, and that they need to make the game have different areas, to appeal to different player types, with different play styles. Perhaps EVE is no longer a highly PVP oriented game, and is a more balanced game which accommodates more people with a wider variety of play styles.
There are PLENTY of PVPers that want to PVP. So, go PVP with each other.
What I do not understand is why those that want to PVP insist on being able to PVP against those players that have no interest in PVP. What's that matter? You really suck at PVP, so can't win a fight against someone that is ready and looking for a fight... so you prefer to only PVP against those with no interest in PVP, that are not ready for or looking for a fight?
I have not heard that CCP plans to remove your ability to PVP against other players that want to PVP against you. If two people want to fight, CCP is very PRO them fighting.
What I've seen is CCP reluctant to let the people that want to PVP again non-PVPers, force the non-PVPers out of the game.
So, if you want to PVP, go PVP against other players that want to PVP, and stop trying to push all the non-PVPers out of the game.
|

Snow Axe
GoonWaffe Goonswarm Federation
589
|
Posted - 2012.11.26 06:10:00 -
[280] - Quote
LHA Tarawa wrote:So, if you want to PVP, go PVP against other players that want to PVP, and stop trying to push all the non-PVPers out of the game.
No. |

baltec1
Bat Country
2941
|
Posted - 2012.11.26 06:11:00 -
[281] - Quote
LHA Tarawa wrote:Terminal Insanity wrote: You've picked up a heavy PVP videogame, decided you want to PVE in it, and complain that you get blown up too easy. Do you see me in Hello kitty online complaining that all the PVE'ers are ruining the game? No. I didnt join a PVE game, because i want to PVP. Why did you join a PVP game to PVE?
Perhaps CCP realized that there are simply not enough hard core PVPers to make the company highly profitable, and that they need to make the game have different areas, to appeal to different player types, with different play styles. Perhaps EVE is no longer a highly PVP oriented game, and is a more balanced game which accommodates more people with a wider variety of play styles. There are PLENTY of PVPers that want to PVP. So, go PVP with each other. What I do not understand is why those that want to PVP insist on being able to PVP against those players that have no interest in PVP. What's that matter? You really suck at PVP, so can't win a fight against someone that is ready and looking for a fight... so you prefer to only PVP against those with no interest in PVP, that are not ready for or looking for a fight? I have not heard that CCP plans to remove your ability to PVP against other players that want to PVP against you. If two people want to fight, CCP is very PRO them fighting. What I've seen is CCP reluctant to let the people that want to PVP again non-PVPers, force the non-PVPers out of the game. So, if you want to PVP, go PVP against other players that want to PVP, and stop trying to push all the non-PVPers out of the game. I wonder why we always manage to find people who simply do not understand piracy. |

Lutin Ballista
Ballista Investment Corp
32
|
Posted - 2012.11.26 08:58:00 -
[282] - Quote
baltec1 wrote:Lutin Ballista wrote:Terminal Insanity wrote:The old fans are the reason the franchise has lasted to make the sequels you now enjoy. The old fans know the legacy the franchise has built. They know what makes the series unique and have certain expectations based on previous entries.
Ive played on and off since Beta. I'm a carebear. How does that fit in your argument? The OP seems to think that this game is a PVP space ship game. The fact that the majority of the game is built around pure economics rather than Pew Pew seems to be lost on most people. To say people playing in high sec aren't playing the game right is to totally ignore the fact that they are playing the game as CCP created it. And some people forget pvp drives the market which is itself a pvp activity.
Are you trying to suggest I am one of those people? How did you come to that conclusion?
My view, if I am allowed one on here, is that we need a balance (!) between the PVP'ers and the carebears. Things need to go pop (for the reasons you say) but at the same time the PVP'ers need to appreciate that the little carebears are playing their own game (a game created by CCP) which allows the PVP'ers the multiple ways to go pew pew. I'm against the balance of power going too far either way. I hope that makes sense.
Vaerah Vahrokha wrote:
CCP needs to shuffle and redo stuff in nullsec, it's that place that can make EvE inviting again. CCP needs to implement mechanics that make the huge blue balls break and conflict born again.
Here here! |

Andski
GoonWaffe Goonswarm Federation
5607
|
Posted - 2012.11.26 09:06:00 -
[283] - Quote
LHA Tarawa wrote:What I do not understand is why those that want to PVP insist on being able to PVP against those players that have no interest in PVP. What's that matter? You really suck at PVP, so can't win a fight against someone that is ready and looking for a fight... so you prefer to only PVP against those with no interest in PVP, that are not ready for or looking for a fight?
it's very simple, you see, those who are ready and looking for a fight can take a loss so they don't make a pleasurable squeal when they do get killed, and they're not normally autopiloting haulers loaded to the brim with the entirety of their life's worth ~*a-áproud belligerent undesirable*~
TheMittani.com: The premier source for news, commentary and discussion of EVE Online and other games of interest. |

Andski
GoonWaffe Goonswarm Federation
5607
|
Posted - 2012.11.26 09:10:00 -
[284] - Quote
Risien Drogonne wrote:CCP understands: gankers want guaranteed, easy profit with no risk other than losing your cheap ship, like a car trade-in.
yeah uh the cost of a failed freighter gank is upwards of a billion, thanks for playing ~*a-áproud belligerent undesirable*~
TheMittani.com: The premier source for news, commentary and discussion of EVE Online and other games of interest. |

March rabbit
Aliastra
267
|
Posted - 2012.11.26 09:39:00 -
[285] - Quote
Andski wrote:Risien Drogonne wrote:CCP understands: gankers want guaranteed, easy profit with no risk other than losing your cheap ship, like a car trade-in. yeah uh the cost of a failed freighter gank is upwards of a billion, thanks for playing which some alliances compensate to it's failed players.  |

Andski
GoonWaffe Goonswarm Federation
5607
|
Posted - 2012.11.26 09:42:00 -
[286] - Quote
March rabbit wrote:Andski wrote:Risien Drogonne wrote:CCP understands: gankers want guaranteed, easy profit with no risk other than losing your cheap ship, like a car trade-in. yeah uh the cost of a failed freighter gank is upwards of a billion, thanks for playing which some alliances compensate to it's failed players. 
yeah not being poor is great  ~*a-áproud belligerent undesirable*~
TheMittani.com: The premier source for news, commentary and discussion of EVE Online and other games of interest. |

baltec1
Bat Country
2942
|
Posted - 2012.11.26 11:04:00 -
[287] - Quote
March rabbit wrote:Andski wrote:Risien Drogonne wrote:CCP understands: gankers want guaranteed, easy profit with no risk other than losing your cheap ship, like a car trade-in. yeah uh the cost of a failed freighter gank is upwards of a billion, thanks for playing which some alliances compensate to it's failed players.  Thats still a billion lost. |

Aramatheia
European Nuthouse
58
|
Posted - 2012.11.26 11:05:00 -
[288] - Quote
Terminal Insanity wrote:Silk daShocka wrote:I know plenty of "Carebears" and high-sec risk adverse dwellers that aren't new players.
Since this is generally what your comparison is based on, it's not a valid comparison in my eyes. Again, sorry for my generalizations. Im not talking about the players who are happy with highsec, or want extra highsec features etc. thats all great and wonderful. I'm 100% in favor of CCP adding more highsec content and features. I'm absolutely not asking for highsec to be nerfed. I'm simply pointing out that pirating/low/null is actively being nerfed in favor of the vocal whiners who hate pirates/low/null. Most of these whiners are in fact newer players (i admit there are probably some older ones as well). The game is being catered to a different group of player. A group that isnt exactly PVP-oriented. EVE was originally designed to be a heavy PVP game. They are nerfing the PVP in favor of PVE players who hate PVP. My original point was that EA/DICE are doing the same thing, and the older Battlefield crowd feels alienated much like many older PVP players in eve do.(i said many, meaning not all, dont yell at me for generalizing again) If you read the full bf3 post, you'll see that many of the hardcore features that made battlefield a household name have been removed to make it easier to understand for new players. One obvious feature is the Commander mode. Gone. CCP is doing something similar, changing the entire game mechanics in order to make the game friendlier to those who dont like PVP. Alienating many PVP players who were the reason EVE is alive today.
actually in fact, a key part of the incursion community (mostly highsec) is due to cop a hit due to ceetain low/null seccers shortly. That is the ones who park thier boosters inside a pos shield for unkillable fleet boosts. Incursion boosts will soon have to waste an ongrid dps/logi slot or 2 that or have no boosts anymore. All because of the actions of a few "risk adverse" low/null folks. Whats to be said about that? |

baltec1
Bat Country
2942
|
Posted - 2012.11.26 11:10:00 -
[289] - Quote
Aramatheia wrote:Terminal Insanity wrote:Silk daShocka wrote:I know plenty of "Carebears" and high-sec risk adverse dwellers that aren't new players.
Since this is generally what your comparison is based on, it's not a valid comparison in my eyes. Again, sorry for my generalizations. Im not talking about the players who are happy with highsec, or want extra highsec features etc. thats all great and wonderful. I'm 100% in favor of CCP adding more highsec content and features. I'm absolutely not asking for highsec to be nerfed. I'm simply pointing out that pirating/low/null is actively being nerfed in favor of the vocal whiners who hate pirates/low/null. Most of these whiners are in fact newer players (i admit there are probably some older ones as well). The game is being catered to a different group of player. A group that isnt exactly PVP-oriented. EVE was originally designed to be a heavy PVP game. They are nerfing the PVP in favor of PVE players who hate PVP. My original point was that EA/DICE are doing the same thing, and the older Battlefield crowd feels alienated much like many older PVP players in eve do.(i said many, meaning not all, dont yell at me for generalizing again) If you read the full bf3 post, you'll see that many of the hardcore features that made battlefield a household name have been removed to make it easier to understand for new players. One obvious feature is the Commander mode. Gone. CCP is doing something similar, changing the entire game mechanics in order to make the game friendlier to those who dont like PVP. Alienating many PVP players who were the reason EVE is alive today. actually in fact, a key part of the incursion community (mostly highsec) is due to cop a hit due to ceetain low/null seccers shortly. That is the ones who park thier boosters inside a pos shield for unkillable fleet boosts. Incursion boosts will soon have to waste an ongrid dps/logi slot or 2 that or have no boosts anymore. All because of the actions of a few "risk adverse" low/null folks. Whats to be said about that? About damn time. |

Aramatheia
European Nuthouse
58
|
Posted - 2012.11.26 11:23:00 -
[290] - Quote
baltec1 wrote:Aramatheia wrote:Terminal Insanity wrote:Silk daShocka wrote:I know plenty of "Carebears" and high-sec risk adverse dwellers that aren't new players.
Since this is generally what your comparison is based on, it's not a valid comparison in my eyes. Again, sorry for my generalizations. Im not talking about the players who are happy with highsec, or want extra highsec features etc. thats all great and wonderful. I'm 100% in favor of CCP adding more highsec content and features. I'm absolutely not asking for highsec to be nerfed. I'm simply pointing out that pirating/low/null is actively being nerfed in favor of the vocal whiners who hate pirates/low/null. Most of these whiners are in fact newer players (i admit there are probably some older ones as well). The game is being catered to a different group of player. A group that isnt exactly PVP-oriented. EVE was originally designed to be a heavy PVP game. They are nerfing the PVP in favor of PVE players who hate PVP. My original point was that EA/DICE are doing the same thing, and the older Battlefield crowd feels alienated much like many older PVP players in eve do.(i said many, meaning not all, dont yell at me for generalizing again) If you read the full bf3 post, you'll see that many of the hardcore features that made battlefield a household name have been removed to make it easier to understand for new players. One obvious feature is the Commander mode. Gone. CCP is doing something similar, changing the entire game mechanics in order to make the game friendlier to those who dont like PVP. Alienating many PVP players who were the reason EVE is alive today. actually in fact, a key part of the incursion community (mostly highsec) is due to cop a hit due to ceetain low/null seccers shortly. That is the ones who park thier boosters inside a pos shield for unkillable fleet boosts. Incursion boosts will soon have to waste an ongrid dps/logi slot or 2 that or have no boosts anymore. All because of the actions of a few "risk adverse" low/null folks. Whats to be said about that? About damn time.
they could have just had the pos shield block ALL effects from passing in either direction. There was no need to remove off grid boosting, why is is so hard for people to scan down ships? I trained scanning skills for like 3 days and have done plenty of scanning easy, in a t1 frig. Im sure a cloaked frig with a warp scram and a t3 bc would be able to bounce and kill an opposing fleets booster hiding in empty space.
I always got the impression that things were done like pro's in low/null and thats why they saw themselves as being better than high seccers. But guess not and cause of that a high sec activity is also going to be affected. Go figure! |

baltec1
Bat Country
2944
|
Posted - 2012.11.26 11:30:00 -
[291] - Quote
Aramatheia wrote:
they could have just had the pos shield block ALL effects from passing in either direction. There was no need to remove off grid boosting, why is is so hard for people to scan down ships? I trained scanning skills for like 3 days and have done plenty of scanning easy, in a t1 frig. Im sure a cloaked frig with a warp scram and a t3 bc would be able to bounce and kill an opposing fleets booster hiding in empty space.
I always got the impression that things were done like pro's in low/null and thats why they saw themselves as being better than high seccers. But guess not and cause of that a high sec activity is also going to be affected. Go figure!
You cant even catch a plated abaddon thats hopping safes with probes. No, much like isurance for gankboats the idea of off grid boosters is a silly thing. If you want those bonuses then you are going to have to risk the ship. |

Kurt Saken
State War Academy Caldari State
11
|
Posted - 2012.11.26 11:58:00 -
[292] - Quote
BF? Is that a game where you can kill someone without aiming at all? The would be the perfect choice for a nerdy eve bobbler. |

Kiteo Hatto
Equanimity Order
284
|
Posted - 2012.11.26 12:16:00 -
[293] - Quote
Kurt Saken wrote:BF? Is that a game where you can kill someone without aiming at all? That would be the perfect choice for a nerdy eve bobbler.
Yeah, that game where 1 foot soldier can take down a tank and a team of 2 people in a chopper can dominate the round as long as they press x at the right time. "That's okay it annoys me when people pile on new definitions to the word sandbox every time CCP does something they don't like." - Alara IonStorm GD is where 60% of threads make you dumber and 10% which provide you with entertainment, the remaining 30% is a mix of both. |

Kurt Saken
State War Academy Caldari State
12
|
Posted - 2012.11.26 12:24:00 -
[294] - Quote
sorry. wrong post |

March rabbit
Aliastra
270
|
Posted - 2012.11.26 13:28:00 -
[295] - Quote
baltec1 wrote:March rabbit wrote:Andski wrote:Risien Drogonne wrote:CCP understands: gankers want guaranteed, easy profit with no risk other than losing your cheap ship, like a car trade-in. yeah uh the cost of a failed freighter gank is upwards of a billion, thanks for playing which some alliances compensate to it's failed players.  Thats still a billion lost. Andskii doesn't agree with you  |

March rabbit
Aliastra
270
|
Posted - 2012.11.26 13:29:00 -
[296] - Quote
Kiteo Hatto wrote:Kurt Saken wrote:BF? Is that a game where you can kill someone without aiming at all? That would be the perfect choice for a nerdy eve bobbler. Yeah, that game where 1 foot soldier can take down a tank and a team of 2 people in a chopper can dominate the round as long as they press x at the right time. looks like 0.0 sec blobs..... |

Lord Rixus
Turalyon Plus
3
|
Posted - 2012.11.26 13:31:00 -
[297] - Quote
A better interface would do more for new players than CONCORD ever will. |

LHA Tarawa
Pator Tech School Minmatar Republic
73
|
Posted - 2012.11.26 13:47:00 -
[298] - Quote
baltec1 wrote:I wonder why we always manage to find people who simply do not understand piracy.
I understand piracy perfectly.
The point is that if piracy is too easy, then it will cause those players with no interest in PVP to quit the game. This will cause CCP revenue to go down. This will cause CCP to make piracy less easy and profitable.
The OP seems to be lamenting that CCP is ruining the game by making piracy more difficult. I'm saying that CCP is saving the game by making it profitable to operate the game, by increasing the number of active subscriptions, by making it welcoming to players with no interest in PVP, by making piracy more difficult.
OH... if CCP would just make piracy easier, I'd have more fun killing carebears. WRONG! If CCP made piracy easier, the carebears would stop playing. Then the only people that would be in game are the other people that want to PVP.
So, you can PVP against other players that want to PVP now, and leave the carebears alone. Or, CCP could let you pick on the carebears, drive them all out of game.... then you could PVP against only the other people that want to PVP because that is all that is left in game.
What CCP lacks, is the ability to make it easy for you to pirate caerbears AND for there to be lots of carebears for you to pirate from. Since CCP lacks the ability to force people to play, they lack the ability to force them to be easy targets for pirates. CCP can have one of the other(lots of carebears OR easy to pirate carebears), but CCP can not have both. CCP has chosen to have lots of carebears, by making it harder for PVPers to pirate from them.
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baltec1
Bat Country
2949
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Posted - 2012.11.26 14:41:00 -
[299] - Quote
LHA Tarawa wrote:baltec1 wrote:I wonder why we always manage to find people who simply do not understand piracy. I understand piracy perfectly. The point is that if piracy is too easy, then it will cause those players with no interest in PVP to quit the game. This will cause CCP revenue to go down. This will cause CCP to make piracy less easy and profitable. The OP seems to be lamenting that CCP is ruining the game by making piracy more difficult. I'm saying that CCP is saving the game by making it profitable to operate the game, by increasing the number of active subscriptions, by making it welcoming to players with no interest in PVP, by making piracy more difficult. OH... if CCP would just make piracy easier, I'd have more fun killing carebears. WRONG! If CCP made piracy easier, the carebears would stop playing. Then the only people that would be in game are the other people that want to PVP. So, you can PVP against other players that want to PVP now, and leave the carebears alone. Or, CCP could let you pick on the carebears, drive them all out of game.... then you could PVP against only the other people that want to PVP because that is all that is left in game. What CCP lacks, is the ability to make it easy for you to pirate caerbears AND for there to be lots of carebears for you to pirate from. Since CCP lacks the ability to force people to play, they lack the ability to force them to be easy targets for pirates. CCP can have one of the other(lots of carebears OR easy to pirate carebears), but CCP can not have both. CCP has chosen to have lots of carebears, by making it harder for PVPers to pirate from them. We have been doing piracy for the last decade and EVE has done nothing but grow year on year. We do not need another nerf because some people want to fly stupid. We are infact killing but a fraction of the freighter traffic out there. |

Regis Solo
Universal Freelance CONSORTIUM UNIVERSALIS
2
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Posted - 2012.11.26 14:43:00 -
[300] - Quote
Does anyone else find baltec1 's smirk annoying? Well done baltec1, if it's intended it ******* works. |
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