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Author |
Thread Statistics | Show CCP posts - 13 post(s) |
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CCP Falcon
1113
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Posted - 2012.11.27 13:36:00 -
[1] - Quote
Greetings internet spaceship pilots!
I think we all agree that CONCORDOKKEN is bad, and also quite embarrassing when it happens.
CCP Greyscale is here to tell you all about a new feature coming with EVE Online: Retribution which will make it less likely that you'll feel the wrath of the Space Police for an accidental misclick.
Read all about the new safety system, and how it will be introduced on December 4th in his new Dev Blog: Happy Safe Fun Time!
CCP Falcon -á || -á EVE Community Team -á || -á EVE Illuminati -á || -á-á@CCP_Falcon -á || -á-á@EVE_LiveEvents
-- Disciple Of The Delicious Tea -- |
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Graygor
1kB Realty 1kB Galactic
2040
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Posted - 2012.11.27 13:37:00 -
[2] - Quote
This blog is most interesting.
It seems good, but how will these options be handled or am I just blind and missed it in the blog. Will this be on the UI all the time or can it be disabled / hidden in the options menus? |
ChromeStriker
The Riot Formation Unclaimed.
271
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Posted - 2012.11.27 13:41:00 -
[3] - Quote
O_o i was first and now im not!!! - Nulla Curas |
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Chribba
Otherworld Enterprises Otherworld Empire
5640
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Posted - 2012.11.27 13:42:00 -
[4] - Quote
If only it prevented people from shooting at me too...
Just too bad you can't have your cloak activated while safe logoff, so for me I will still stick around cloaked until I am sure all timers are up.
/c
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Black Panthera
4
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Posted - 2012.11.27 13:44:00 -
[5] - Quote
Interesting :)
So, if you have cloak module active you have to de-cloak your ship in order to safely log off?? And what about emergency warp? Will it still work? |
gfldex
574
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Posted - 2012.11.27 13:46:00 -
[6] - Quote
I do agree with big yellow numbers! If you take all the sand out of the box, only the cat poo will remain. |
Steve Ronuken
Fuzzwork Enterprises
796
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Posted - 2012.11.27 13:47:00 -
[7] - Quote
Black Panthera wrote:Interesting :)
So, if you have cloak module active you have to de-cloak your ship in order to safely log off?? And what about emergency warp? Will it still work?
To use the safe log off feature you have to decloak. (where you'll see your ship till you leave)
Not just to log off.
Right now, you log off and all your modules deactivate, so you'll reappear. Then vanish after a minute.
So no real difference. FuzzWork Enterprises http://www.fuzzwork.co.uk/ Blueprint calculator, invention chance calculator, isk/m3 Ore chart-á and other 'useful' utilities.As well as mysql and CSV/XLS conversions of the Static Data Extract. |
Warde Guildencrantz
TunDraGon
301
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Posted - 2012.11.27 13:48:00 -
[8] - Quote
khool, i like the partial safety's idea. Also like the idea of no spamming yes button when suicide ganking multiple ships.\
also like the idea of a fleet roaming into lowsec, "Next system is lowsec, everyone switch your safety off."
sounds badass :P |
Gilbaron
Free-Space-Ranger Ev0ke
433
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Posted - 2012.11.27 13:53:00 -
[9] - Quote
most the limits to activate a safe logoff dont really make sense to me, these things should cancel it, but not "grey out" the button |
San Fransisco
Silver Falcon Survey
18
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Posted - 2012.11.27 14:04:00 -
[10] - Quote
How will accidental disconnections work? |
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DexterShark
Li3's Electric Cucumber Li3 Federation
4
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Posted - 2012.11.27 14:12:00 -
[11] - Quote
Say I live 100% in Nullsec, can I have the option to hide the saftey button please?
(On the test server, it is there showing green / yellow / red all the time).
So you'd right click on the HUD options and click "Hide Saftey Indicator". Kind of like how you can "Hide Passive Modules" etc.
Other than that, I approve 100%. |
Nova Fox
Novafox Shipyards
4136
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Posted - 2012.11.27 14:13:00 -
[12] - Quote
The same way as regular unsafe connections work. you client exits your ship is still in space.
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Skippermonkey
Tactical Knightmare
1600
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Posted - 2012.11.27 14:17:00 -
[13] - Quote
So, i'm infering from your 'safety feature' that you think the average EVE player has the intelligence of a turnip and need their hand holding TK is recruiting |
Valkyrs
Deep Vein Trading
8
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Posted - 2012.11.27 14:23:00 -
[14] - Quote
I love the concepts here, crime has always been an enigma to me and this should help clear things up.
However, the safety switches strikes me as un-EVEish. Either this is a new art direction and everything is moving towards it, or it clashes with what we currently have. In my opinion, of course!
Having actions denied outright doesn't seem like the best solution in all cases. Maybe not an issue for me personally, but if I'm trying to perform an illegal act, I would hope that the interface would recognize what I'm trying to do, and give me an option of doing it.
Maybe put an option in the settings so that if you try to perform an act of a different safety level, that the safety pop-up window opens and selects the safety setting you need, so all you need is a confirm to continue?
Keep this option disabled by default so that newer players or hi sec kids don't have a chance of making a mistake.
Alternatively, hotkey each safety and just have the screen pop-up and require a confirmation?
Just my thoughts, either way I much prefer these changes over what we had.
-Valk |
Louis deGuerre
The Dark Tribe Against ALL Authorities
554
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Posted - 2012.11.27 14:23:00 -
[15] - Quote
This is nice for the new players but will make canflippers cry. I am in two minds about it to be honest. FIRE FRIENDSHIP TORPEDOES ! Louis's epic skill guide v1.1 |
Bado Sten
Republican Guard
2
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Posted - 2012.11.27 14:26:00 -
[16] - Quote
CCP Falcon wrote:Greetings internet spaceship pilots! I think we all agree that CONCORDOKKEN is bad, and also quite embarrassing when it happens.
No, we don't and yes it is. It's also a valuable learning experience. Just today I got GCC from accidentially hitting my mates fighters with my smart bomb. I did not even know that was criminal.
Please, don't dumb it down to much
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Salpad
Carebears with Attitude
132
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Posted - 2012.11.27 14:28:00 -
[17] - Quote
Just two questions: Will maximum safety be enabled by default, even for veteran pilots?
And: Is safe logoff impossible while autopiloting? I'm guessing the answer is yes, but the dev blog isn't 100% clear about it.
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Yuri Wayfare
Suddenly Ninjas Tear Extraction And Reclamation Service
39
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Posted - 2012.11.27 14:29:00 -
[18] - Quote
Louis deGuerre wrote:This is nice for the new players but will make canflippers cry. I am in two minds about it to be honest.
Canflippers are already screwed by Crimewatch 2.0 as it will become legal to steal from a suspect's can.
Fortunately the safety switches do nothing to prevent fools from shooting at ninjas or canflippers. If anything they'll just feel more protected by the reassuring green light. "Safety's on, so nothing I do can hurt me!" "Suddenly, trash pickers! HUNDREDS of winos going through your recyclables." -Piugattuk
Be careful what you wish for. |
Tetsel
Heretic Army Heretic Nation
38
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Posted - 2012.11.27 14:29:00 -
[19] - Quote
And when will Mr Greyscale stop spending his time on un-EVEish / useless feature ? Kinda fed up of CCP thinking EvE player should be treated like stupid childrens..... Twitter:-á-á-á-á@EVE_Tetsel-á-á-á@HereticArmy |
Vincent Athena
V.I.C.E.
1176
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Posted - 2012.11.27 14:32:00 -
[20] - Quote
Im trying to understand this statement:
"Today I'm going to talk about how to fly safely in Retribution! We are adding a couple of new features to ensure that, when you inevitably lose your ship in a very silly way, it is very definitely 100% your fault."
How is my ship protected from loss in the cases of a disconnect, client freeze or a ""the socket was closed" error? None of those are my fault, so based on the above statement I assume from now on none of those will result in the loss of a ship. How is that done? http://vincentoneve.wordpress.com/ |
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J3ssica Alba
Federal Navy Academy Gallente Federation
540
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Posted - 2012.11.27 14:33:00 -
[21] - Quote
Anything that makes Eve a place full of happy joy joy is a good thing This is my signature. There are many others like it, but this one is mine.-á Without me, my signature is useless. Without my signature, I am useless |
J3ssica Alba
Federal Navy Academy Gallente Federation
540
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Posted - 2012.11.27 14:34:00 -
[22] - Quote
Tetsel wrote:And when will Mr Greyscale stop spending his time on un-EVEish / useless feature ? Kinda fed up of CCP thinking EvE player should be treated like stupid childrens.....
children is a plural already and does not need an S added at the end .. Mr Greyscale might be right about the stupid part This is my signature. There are many others like it, but this one is mine.-á Without me, my signature is useless. Without my signature, I am useless |
Vincent Athena
V.I.C.E.
1176
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Posted - 2012.11.27 14:35:00 -
[23] - Quote
Yuri Wayfare wrote:Louis deGuerre wrote:This is nice for the new players but will make canflippers cry. I am in two minds about it to be honest. Canflippers are already screwed by Crimewatch 2.0 as it will become legal to steal from a suspect's can. Fortunately the safety switches do nothing to prevent fools from shooting at ninjas or canflippers. If anything they'll just feel more protected by the reassuring green light. "Safety's on, so nothing I do can hurt me!" The trick is the can flipper needs to make his can BEFORE becoming a suspect. That way it is not a "free to take" can. http://vincentoneve.wordpress.com/ |
Utremi Fasolasi
The Jagged Edge Rebel Alliance of New Eden
105
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Posted - 2012.11.27 14:35:00 -
[24] - Quote
DexterShark wrote:Say I live 100% in Nullsec, can I have the option to hide the saftey button please?
(On the test server, it is there showing green / yellow / red all the time).
So you'd right click on the HUD options and click "Hide Saftey Indicator". Kind of like how you can "Hide Passive Modules" etc.
Other than that, I approve 100%.
Just think of the red button as a badassometer. |
T RAYRAY
Percussive Diplomacy PERCUSSIVE PIZZA TIME DIPLOMACY
17
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Posted - 2012.11.27 14:39:00 -
[25] - Quote
http://www.youtube.com/watch?v=bTalnzcO0xk
^this
the other work to simplify aggro mechanics and flagging were a huge step to making your mouse finger all the safety you need.
Set up your overview correctly in highsec for your given activity and there's no need for extra restrictions on how people play the game. the safety is taking away one of my favorite parts of the game which is the emotional reaction.
Sometimes life gets you down, and when it does, just shoot the closest thing in space. having an extra safety switch step in there will eliminate oh-so-many of those instant gratifications, the extra emo-check saying "you can't do that unless you turn your safety switch off" will allow cooler heads to prevail and in general, make eve a little less eveish.
but on a more serious note --- help me understand what is in place to prevent the nullbear botters from using the safe loggoff timer to the detriment of the antibots. many of us were drooling over the botageddon that would happen 12/4 when the aggro mechanics change, but now CCP is giving them all a nice yellow countdown that they can use to make their gutless logoffski mannerisms function nearly foolproof. |
Sturmwolke
298
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Posted - 2012.11.27 14:39:00 -
[26] - Quote
So .... safe logoff timer is set at EXACTLY 45.6 secs, thats exactly 45600 milisecond or to be precise - 4,560,000 microsecond, correct? I don't see any other numbers .... unless someone, ah umm ... forgot something ...
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Tavarus Excavar
Obsidian Firelance Technologies
7
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Posted - 2012.11.27 14:41:00 -
[27] - Quote
I'd rather a safety work on disabling popups in null and lowsec. people still need to be able to make stupid mistakes. seriously how hard is it to turn auto target off and not press f1 |
Tetsel
Heretic Army Heretic Nation
38
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Posted - 2012.11.27 14:49:00 -
[28] - Quote
J3ssica Alba wrote:Tetsel wrote:And when will Mr Greyscale stop spending his time on un-EVEish / useless feature ? Kinda fed up of CCP thinking EvE player should be treated like stupid childrens..... children is a plural already and does not need an S added at the end .. Mr Greyscale might be right about the stupid part
Thank you Captain English ! Twitter:-á-á-á-á@EVE_Tetsel-á-á-á@HereticArmy |
Nex apparatu5
Caldari Provisions Caldari State
389
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Posted - 2012.11.27 15:04:00 -
[29] - Quote
Sturmwolke wrote:So .... safe logoff timer is set at EXACTLY 45.6 secs, thats exactly 45600 milisecond or to be precise - 45,600,000 microsecond, correct? I don't see any other numbers .... unless someone, ah umm ... forgot something ...
It's a minute, that timer is counting down. I thought that was obvious. |
Ra Jackson
CRIMINALS IN ACTION Black Legion.
54
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Posted - 2012.11.27 15:06:00 -
[30] - Quote
So will smartbombs be completely blocked from activation in hisec? Or will they miraculously shut down when a player comes into range? /edit: With the high security setting ofc. |
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