Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 [17] 18 19 20 30 .. 33 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 5 post(s) |
Manssell
OmiHyperMultiNationalDrunksConglomerate
11
|
Posted - 2011.11.04 18:05:00 -
[481] - Quote
Bomberlocks wrote:Update on FW: I have contacted the CSM about the FW review and they say it is one of the subjects that will be a topic at the december summit. That means it will most likely not appear in the winter patch, but shortly afterwards (hopefully with the AF 4th bonus).
{Can't resist} Oh please don't throw the AF bonus in the same bin as fixing FW, I want to actually get the AF bonus this year! :) |
Hans Jagerblitzen
Autocannons Anonymous
444
|
Posted - 2011.11.04 18:08:00 -
[482] - Quote
Manssell wrote:Bomberlocks wrote:Update on FW: I have contacted the CSM about the FW review and they say it is one of the subjects that will be a topic at the december summit. That means it will most likely not appear in the winter patch, but shortly afterwards (hopefully with the AF 4th bonus). {Can't resist} Oh please don't throw the AF bonus in the same bin as fixing FW, I want to actually get the AF bonus this year! :)
To be fair, the FHC thread said FW *might* be a topic at the summit. Hardly encouraging. Also, Bomberlove - why'd you have to start out with the "we're not worthy" grovelling?? Show some PRIDE!!! There's no need to apologize for being a FW pilot or to apologize for bringing it up with the CSM - thats what they're there for. FW has been trolled historically in the past, but it now has some of the best PvP pilots in the game - whether the rest of New Eden has caught on to that yet or not. There's no need to reinforce outdated stereotypes.
But I really do appreciate you getting the discussion going there, too. I'm having trouble retrieving my login information for the site, otherwise I would spoken up there as well. Thanks for spreading the word, and being a voice for the community! It's people like you that are helping get stuff done. |
Shalee Lianne
Imperial Outlaws
33
|
Posted - 2011.11.04 19:36:00 -
[483] - Quote
Can I get a link to that other discussion please? http://amarrian.blogspot.com/ -á~ Roleplay blog.http://sovereigntywars.wordpress.com/ ~ Faction War blog. |
Hans Jagerblitzen
Autocannons Anonymous
444
|
Posted - 2011.11.04 19:40:00 -
[484] - Quote
Probably not, Shalee. The reason being that apparently CCP censors any mention of Failheap Challenge in the forums here, and apparently removes links and such. But go ahead and message me, i'll get you the link. Bomber could as well, I haven't even posted there. Having login issues and such.
awww what the hell. I'll just try it.
http://failheap-challenge.com/showthread.php?4348-Can-CSM-get-status-on-promised-FW-review |
Hungry Eyes
Ministry of War Amarr Empire
50
|
Posted - 2011.11.04 19:43:00 -
[485] - Quote
FW is the ONLY source of CASUAL organized PVP. let's see...people who like to casually pvp....that's at least 50% of eve's population.
for ****'s sake, FW should be the first on the priority list. |
Hans Jagerblitzen
Autocannons Anonymous
445
|
Posted - 2011.11.04 20:31:00 -
[486] - Quote
Hungry Eyes wrote:FW is the ONLY source of CASUAL organized PVP. let's see...people who like to casually pvp....that's at least 50% of eve's population.
for ****'s sake, FW should be the first on the priority list.
Agreed, though I want to clarify one thing - Those unfamiliar with the FW crowd shouldn't confuse "casual" with "noobish"....in fact, the only people left in FW these days are the hardcore group that lives for juicy killmails and is out losing ships on a near daily basis, constantly improving.
When we say casual, we mean readily available, in a convenient location, without the drama of alliance politics. As for the pilots themselves, casual doesnt begin to describe them as many are very cutthroat and competitive when it comes to gang warfare. |
Hirana Yoshida
Behavioral Affront
120
|
Posted - 2011.11.05 09:31:00 -
[487] - Quote
Came up with a radical solution to most of our problems as well as some unrelated to FW:
Restrict FW store access to active FW pilots (tie to VP/LP/Kills), decrease LP prices by 15-20% on everything and sell BPCs for tier3 battlecruisers EXCLUSIVELY through FW store!
Insane prices for what is likely to be insanely powerful hulls = insane profits = huge encouragement to kill each other/wage the wars to access it. Alt farmers are effectively removed or can choose to leave their bombers to join the carnage and get some .. mains may even start popping up on the rosters. Active combat pilots in FW will spike like mad to get in on the action .. I expect many primary alts are moved from high-sec lvl4s to a militia. Carebears can rest assured that the ships that appear to be designed for suicide ganking specifically will be too expensive to use in that role.
We would still need the plexing side of things to be fixed and for kill-switches to be added to missions of course, but if you want uniqueness then why not co-opt the new bling .. the rest of Eve has been more than happy to co-opt our neck of the woods! |
Cearain
The IMPERIUM of LaZy NATION
71
|
Posted - 2011.11.05 12:01:00 -
[488] - Quote
all of these changes linking lp to vp or plexing sounds good if *and only if* plexing stops being another carebear activity where you shoot red crosses in a different deadspace.
Hint: let the players know when a plex is entered and remove the npcs. Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|
Cearain
The IMPERIUM of LaZy NATION
71
|
Posted - 2011.11.05 12:12:00 -
[489] - Quote
Bad Messenger wrote:Hans Jagerblitzen wrote:..... It seems that RvB is right place for you.
RvB corps used to get more kills than any other corp in eve.
RvB proves that there are allot of people who want decent small scale pvp opportunities that the current eve mechanics don't offer.
RvB will never be as good as something ccp could make because it is based on artificial rules. The players who designed it did a very good job considering they can't effect any mechanics. In the end it becomes too artifical and you can't really push the game. If you could push the game and still get the action you could get in rvb eve would grow huge.
Only ccp can change these mechanics. Only ccp can make plexes spawn. Only ccp can decide what effect that will have. Only ccp can decide if they will puke npcs everywhere forcing people to use pve fits so they can't pvp if someone else shows up. Only ccp can decide if they will let militias know when complexes are taken so they can actually fight for them instead of having people orbitting buttons all alone in low sec back waters.
If the players who designed rvb were given the tools to tweak fw I'm sure fw would be allot better. And EVE would have allot more subs. Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|
Caldain Morrow
The Reavers Externus Hostis
4
|
Posted - 2011.11.05 12:16:00 -
[490] - Quote
Pater Peccavi wrote:I highly doubt removing the NPCs from hi sec will have the effect you want. Sure, it gets the mouth frothing to think, "Hey, these people are spending 95% of their time in hi sec doing carebear stuff! Let us hunt them down, their tears and loot will sustain us!". But that's not what would happen. Those players would leave FW, the experienced vets would move all their usual hi sec activities to alts (if they haven't already, since hi sec raids happen despite the NPCs) and things would settle down to pretty much the same **** as always after a couple weeks.
Except for the new players, who don't have alts that they can shift hi sec activities to. They'll stop joining FW altogether (or quit after losing some ships in PvP, and then losing their PvE ships as they try to recoup their losses). And FW will continue to stagnate with the same old faces.
If you want to give FW systems where they can fight without having to deal with pirates/caps/outside actors, then maybe remove NPCs from some border systems, but doing so from all hi sec strikes me as a bad idea.
Exactly why I ended up leaving last time. I'd burned through my latest batch of rifters doing PvP and was trying to run some missions to recoup. LvL 3s don't pay as well as lvl4s (which is all I had standing for) and SCUM set up camp at the choke point at Hof and was there any time I was online. I lost several mission ships so I retired to my hi-sec mission ground to run some lvl4s for the fleet and recover from my FW missioning losses...... got ganked in my PVE Maelstrom. (my dumb TBH) and was left with less than 100k in my account by the time I'd refitted a new Maelstrom. And that was with NPC police running around. Lose the NPCs and this little tail will play out a lot more. For this reason along I'm a'gin it.
From a philosophical perspective: Why, exactly, would police forces NOT be shooting at you if you are the enemy? It's all well and good that the US wasn't arresting Russian civilians during the cold war, but you'd better believe the first russian paratrooper that landed in Arkansas was going to get shot on sight. Nevermind the fact that we're talking about a war in FW that has gone beyond posturing and seeing who has the bigger bomb. |
|
Bad Messenger
draketrain
16
|
Posted - 2011.11.05 12:25:00 -
[491] - Quote
Cearain wrote:... Only ccp can decide if they will puke npcs everywhere forcing people to use pve fits so they can't pvp if someone else shows up. Only ccp can decide if they will let militias know when complexes are taken so they can actually fight for them instead of having people orbitting buttons all alone in low sec back waters.
I do not know what you are talking about, we took all systems and i we were using only pvp fitted ships.
We did not have any problems to know where plexes were or who did those and when.
If you will send notification you have to still wait enemy to show up. And if you are too power full it will take several hours for militia to form up something that can beat people in plex.
10min 15min and 20min are not enough to make 15 jumps with proper sized ships, so if you want to take systems you have to keep some kind of control in area all the time.
You need organisation that can handle all this, intel, plexing, pvp, logistics etc...
We even told several time to gallente where we were plexing, but most of times they just did not show up. So notification hardly does not solve anything.
|
Johnny Punisher
Wolfsbrigade
5
|
Posted - 2011.11.05 13:46:00 -
[492] - Quote
Because missions have been discussed here so often, I thought I give my 2 cents:
Making isk with fw missions has nothing to do with the pvp part of faction warfare. And I don't think there should be any system where you get isk with pvp, too exploitable :)
The bombers farming the missions don't affect how I play in any way and I think the missions are ok like they are right now. They teach new players the lowsec "game zone" and basics of how to use cov ops ship (at least bombers are not used outside null that much) + give isk to pvp. Also mission runners sometime give nice intel while missioning in remote lowsec areas.
The main problem here I think is "how ccp would get me to do plexing" and to be honest I don't have good answer to that... |
Hirana Yoshida
Behavioral Affront
120
|
Posted - 2011.11.05 13:48:00 -
[493] - Quote
Cearain, even you must realise that a notification will not solve everything .. it can-will at best be a small part of a comprehensive revamp of the whole she-bang. If it was added as a stand-alone fix you'd instantly put at least Amarr at a stupidly big disadvantage due to geography/layout of FW area. Amarr has 15 jumps from hub to furthest system going through 2-3 literal bottle-necks whereas Matar has at most 7 jumps with multiple routes available .. won't matter in the long run or in Eve terms as Amarr is obviously the one destined to soldier on when all others have been vanquished, but still.
Johnny Punisher wrote:...The bombers farming the missions don't affect how I play in any way and I think the missions are ok like they are right now.... Then you do not rely on said missions to keep the war going I take it?
Since the bomber flood started, saturation of the market has cut 50-70% of the price for a majority of the items available to us .. that means we "legitimate" FW players have to run twice the amount of boring missions to keep doing what we do. |
Bad Messenger
draketrain
16
|
Posted - 2011.11.05 15:24:00 -
[494] - Quote
Hirana Yoshida wrote: Since the bomber flood started, saturation of the market has cut 50-70% of the price for a majority of the items available to us .. that means we "legitimate" FW players have to run twice the amount of boring missions to keep doing what we do.
So you want to nerf missions because balancing mechanism that limits income if those are farmed too much is working?
All you want to do is to protect your own income on system that is open for all who have faction standing 0.5+.
Good luck on that. |
Johnny Punisher
Wolfsbrigade
6
|
Posted - 2011.11.05 15:30:00 -
[495] - Quote
Hirana Yoshida wrote: Then you do not rely on said missions to keep the war going I take it?
Since the bomber flood started, saturation of the market has cut 50-70% of the price for a majority of the items available to us .. that means we "legitimate" FW players have to run twice the amount of boring missions to keep doing what we do.
FW missions are my only income as I don't have alts (eve the hardcore way), so farmers make me a sad panda. But that's how market in eve goes...
We have several ways how to make the farming much harder. We could make a mafia-style system where you have to earn your "missioning rights" with pvp, otherwise u get ganked/chased by major fw corps (might hurt standings in long run). We could use alts in opposing militia to chase farmers. We could make a deal with opposing militia to make big ops to chase farmers and leave pvp missioners alone etc etc... Might take alot of effort but its possible... |
Bad Messenger
draketrain
16
|
Posted - 2011.11.05 15:42:00 -
[496] - Quote
Johnny Punisher wrote:Hirana Yoshida wrote: Then you do not rely on said missions to keep the war going I take it?
Since the bomber flood started, saturation of the market has cut 50-70% of the price for a majority of the items available to us .. that means we "legitimate" FW players have to run twice the amount of boring missions to keep doing what we do.
FW missions are my only income as I don't have alts (eve the hardcore way), so farmers make me a sad panda. But that's how market in eve goes... We have several ways how to make the farming much harder. We could make a mafia-style system where you have to earn your "missioning rights" with pvp, otherwise u get ganked/chased by major fw corps (might hurt standings in long run). We could use alts in opposing militia to chase farmers. We could make a deal with opposing militia to make big ops to chase farmers and leave pvp missioners alone etc etc... Might take alot of effort but its possible...
You are on right tracks, it is about what players can do to make EVE better not always what ccp can do. |
Hungry Eyes
Ministry of War Amarr Empire
63
|
Posted - 2011.11.05 15:45:00 -
[497] - Quote
Hans Jagerblitzen wrote:
When we say casual, we mean readily available, in a convenient location, without the drama of alliance politics. As for the pilots themselves, casual doesnt begin to describe them as many are very cutthroat and competitive when it comes to gang warfare.
|
Crosi Wesdo
Spiritus Draconis
0
|
Posted - 2011.11.05 15:49:00 -
[498] - Quote
On the topic of FW missions. When a system is swung any friendly agents in that system should be made unavailable. This means that if crazy old Drama Ragearion manages to swing Intaki then a valuable asset to the Gallente would be lost. In a scenario where all low sec for a faction is lost (as per Gallente last year), FW pilots would have to resort to the lower reward high-sec agents.
This gives some incentive to swing a system, or defend it for that matter.
As for the plexing side, i dont have the experience to comment. |
Hungry Eyes
Ministry of War Amarr Empire
63
|
Posted - 2011.11.05 16:00:00 -
[499] - Quote
in addition to everything thats been discussed, players must gain significant rewards (i.e. LP) from killing those from the opposing faction. rewards should be relative to type of ship destroyed. the smaller the gangs, the more LP people acquire.
LP should simply replace lost ships, nothing more. this takes away the fear of losing one's ship. players should be able to purchase any ship with LP, not just faction/pirate crap. |
Hirana Yoshida
Behavioral Affront
121
|
Posted - 2011.11.05 16:54:00 -
[500] - Quote
Bad Messenger wrote:All you want to do is to protect your own income on system that is open for all who have faction standing 0.5+... Not really no, the protectionism is nice and snug with you it seems .. you would stand to loose a substantial amount of income should such a thing be done .. having alts in all militia's is one thing but if the earning of ISK/LP from missions is tied directly to the action of the individual character there is no way of "gaming" the system.
CCP already acknowledges that FW should be about the pew, not the missions and the one should feed the other, both in the actual FW promo material but also in the fact that a mission takes 5 minutes to complete solo in a PvP ship and it pops an overview beacon. The mere fact that it is being farmed as heavily as it is proves beyond doubt that it is not what was intended .. it is the single highest source of income for an individual anywhere in Eve .. that should belong in blob-land not Empire according to risk/reward system. So we can either reduce FW mission income to a pittance or make certain that the people it was meant for are the ones who benefit .. since the former effectively kills FW in its cradle the only real option is the latter.
PS: Starting to see why Hans chose to stick you on his 'ignore posts' list .. you are really not contributing much of anything
|
|
Johnny Punisher
Wolfsbrigade
6
|
Posted - 2011.11.05 17:34:00 -
[501] - Quote
I think its enough with the silly mission stuff, back to pew pew :)
Johnny Punisher wrote:
What you SHOULD fix:
1) pirate frigs not allowed into minor plexes.
2) no standing loss in remote repping friendly militia member who is pirate/gcc
3) make plexes worth doing / dont spawn most of them after dt
I have to change this list because of the coming winter patches changes to dramiels (nerf) & destroyers (buff). I don't think pirate frigs are gonna be that overpowered in minor plexes after that... So only 2) and 3) left. Though like I said earlier in this thread, I don't have any good ideas how to do the 3). Good luck ccp :) |
Bad Messenger
draketrain
16
|
Posted - 2011.11.05 18:07:00 -
[502] - Quote
Hirana Yoshida wrote:Bad Messenger wrote:All you want to do is to protect your own income on system that is open for all who have faction standing 0.5+... Not really no, the protectionism is nice and snug with you it seems .. you would stand to loose a substantial amount of income should such a thing be done .. having alts in all militia's is one thing but if the earning of ISK/LP from missions is tied directly to the action of the individual character there is no way of "gaming" the system. CCP already acknowledges that FW should be about the pew, not the missions and the one should feed the other, both in the actual FW promo material but also in the fact that a mission takes 5 minutes to complete solo in a PvP ship and it pops an overview beacon. The mere fact that it is being farmed as heavily as it is proves beyond doubt that it is not what was intended .. it is the single highest source of income for an individual anywhere in Eve .. that should belong in blob-land not Empire according to risk/reward system. So we can either reduce FW mission income to a pittance or make certain that the people it was meant for are the ones who benefit .. since the former effectively kills FW in its cradle the only real option is the latter. PS: Starting to see why Hans chose to stick you on his 'ignore posts' list .. you are really not contributing much of anything
Yea, it is sad that your ideas usually do not stand closer look. Better to block me so you can have illusion going on.
How much you have plexing points? |
Hirana Yoshida
Behavioral Affront
121
|
Posted - 2011.11.05 18:27:00 -
[503] - Quote
Bad Messenger wrote:How much you have plexing points? You sure you want to measure penises grasshopper?
From useless Militia Pane: VP Total: 0.4M Kills Total: 1315 (2700 on killboard)
Have never used an alt, have never speed-tanked or used "tricks" (read borderline exploits). Haven't really plexed the last year, only bother when there are fights to be had but one side always decide to blob |
Hwong Jian
SniggWaffe
4
|
Posted - 2011.11.05 18:27:00 -
[504] - Quote
Haven't really had much time to reply to Hans' "you don't know FW so stay out of it" jab, but I will.
In the meantime, damn all of you for not saying this yet. (Psst, Hans, here's the proof that I have been following the thread.)
Set Amarr <-> Caldari and Minmatar <-> Gallente as "My Militia" on the overview. There is NO reason what-so-ever for Amarr and Caldari or Minmatar and Gallente to automatically be purple to each other on the overview.
Seriously, that would make cross-faction ops, or even just roaming through space so much easier. |
Shalee Lianne
Imperial Outlaws
33
|
Posted - 2011.11.07 06:38:00 -
[505] - Quote
/ gives this thread attention http://amarrian.blogspot.com/ -á~ Roleplay blog.http://sovereigntywars.wordpress.com/ ~ Faction War blog. |
X Gallentius
Quantum Cats Syndicate
35
|
Posted - 2011.11.07 16:24:00 -
[506] - Quote
Johnny Punisher wrote:
We have several ways how to make the farming much harder. We could make a mafia-style system where you have to earn your "missioning rights" with pvp, otherwise u get ganked/chased by major fw corps (might hurt standings in long run). We could use alts in opposing militia to chase farmers. We could make a deal with opposing militia to make big ops to chase farmers and leave pvp missioners alone etc etc... Might take alot of effort but its possible...
edit: check what goons are doing to highsec ice-mining "farming"
Give me a way of griefing carebear mission runners and I'll get rid of them for you. Put the "poison pill" into all missions CCP, please. There will be real risk that is PLAYER DRIVEN, faction mod prices will skyrocket, real pvpers will have to actually form gang and pvp when opposed. Farmers with alts will be disappointed. |
Cearain
The IMPERIUM of LaZy NATION
72
|
Posted - 2011.11.07 19:49:00 -
[507] - Quote
Bad Messenger wrote:Cearain wrote:... Only ccp can decide if they will puke npcs everywhere forcing people to use pve fits so they can't pvp if someone else shows up. Only ccp can decide if they will let militias know when complexes are taken so they can actually fight for them instead of having people orbitting buttons all alone in low sec back waters. I do not know what you are talking about, we took all systems and i we were using only pvp fitted ships. We did not have any problems to know where plexes were or who did those and when. If you will send notification you have to still wait enemy to show up. And if you are too power full it will take several hours for militia to form up something that can beat people in plex. 10min 15min and 20min are not enough to make 15 jumps with proper sized ships, so if you want to take systems you have to keep some kind of control in area all the time. You need organisation that can handle all this, intel, plexing, pvp, logistics etc... We even told several time to gallente where we were plexing, but most of times they just did not show up. So notification hardly does not solve anything.
I don't know about gallente npcs but you will not want to fight minmatar npcs with a buffer tank. (the most common pvp type of tank)
If the npcs are irrelevant they are not even effecting hwo you fit your ship then why have them at all?
Finally there should be enough plexes being taken throughout the 8 regions of fw that its people would need to split up and constantly be going from one plex to another. There would rarely be enough time to wait for blobs to form.
Let me ask you why you told them where you were plexing? Did you tell them because you wanted some pvp and letting them know where you where was the obvious way to get PvP? That is sort of my point. Letting the enemy know where their military complexes are being taken is a pretty obvious way to increase pvp.
Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|
Cearain
The IMPERIUM of LaZy NATION
72
|
Posted - 2011.11.07 19:49:00 -
[508] - Quote
double post Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|
Cearain
The IMPERIUM of LaZy NATION
72
|
Posted - 2011.11.07 19:57:00 -
[509] - Quote
Hirana Yoshida wrote:Cearain, even you must realise that a notification will not solve everything .. it can-will at best be a small part of a comprehensive revamp of the whole she-bang. If it was added as a stand-alone fix you'd instantly put at least Amarr at a stupidly big disadvantage due to geography/layout of FW area. Amarr has 15 jumps from hub to furthest system going through 2-3 literal bottle-necks whereas Matar has at most 7 jumps with multiple routes available .. won't matter in the long run or in Eve terms as Amarr is obviously the one destined to soldier on when all others have been vanquished, but still.....
Yes even I agree notifications won't solve everything. However it is a no brainer solution that would have a huge impact on FW plexing and make it the most fun someone can have in eve.
As far as the bottlenecks for amarr go I have noticed those too. But I am not sure that is really an issue with the notification system, as opposed to an issue in general. Also I don't think that is such a big deal.
Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|
Cearain
The IMPERIUM of LaZy NATION
72
|
Posted - 2011.11.07 20:20:00 -
[510] - Quote
Hirana Yoshida wrote:The mere fact that it is being farmed as heavily as it is proves beyond doubt that it is not what was intended .. it is the single highest source of income for an individual anywhere in Eve .. that should belong in blob-land not Empire according to risk/reward system. ...
I like your solution where you also require vp (assuming plexing does not remain a pve activity) or other similar solutions that require pvp kills for missions.
However I ran a bunch fw missions the other day. And I have to say I do not think it was all that profitable.
But I have to admit it was pretty fun. (not that I would want to do this more than 2 or 3 times a year) Lots of people where camping my missions. They seemed to be having a good time as well.
I think the fw mission design is actually a great way to do low sec missions.
Also as far as the risk versus reward do you think doing missions in null sec is much more dangerous than in low sec? It seems to me that people who rat deep in their own sov null sec have things pretty easy and safe.
But I will agree that measures should be taken so people who never pvp aren't just farming the missions.
Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|
|
|
|
|
Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 [17] 18 19 20 30 .. 33 :: one page |
First page | Previous page | Next page | Last page |