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Thread Statistics | Show CCP posts - 1 post(s) |
Mirima Thurander
Estrada Dynamics - Exploration and Acquisition
448
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Posted - 2012.12.12 14:07:00 -
[1] - Quote
Everything should be mined out of the belts by now, and its not like we would have any less ore around when a sites used and despawns, new ones show up.
Leave the trait in the belts in small roids for noobs. A Dark time comes. A time of terror comes. My time. If it offends you. Stop me. |
Halin Damal
Divided Unity The Night Crew Alliance
7
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Posted - 2012.12.12 14:10:00 -
[2] - Quote
And what trade-off are you suggesting in return? Keep in mind that new players also need to get scanning skills before they can start a mining career. |
Darenthul
SUPERIOR RESOURCES
80
|
Posted - 2012.12.12 14:11:00 -
[3] - Quote
Also throw in the fact there are barely enough grav sites as is.. I scanned down a dozen systems last night, low traveled ones too, and only one found and it was already being mined. (Full skilled, full setup scanning ship I should note) "I find mining to be an incredibly relaxing thing to do after work. It's like fishing without waking up early. Or cold. But the beer, the beer is the same." - arramdaywalker |
Remiel Pollard
Aliastra Gallente Federation
354
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Posted - 2012.12.12 14:11:00 -
[4] - Quote
Halin Damal wrote:And what trade-off are you suggesting in return? Keep in mind that new players also need to get scanning skills before they can start a mining career.
Scanned my first grav site on day 2. Problem?
I scanned one down that was completely uncontested. Mined the whole thing myself, got lots of isk. Tried to sell the site in local cuz I'm not actually a miner (I guess I kinda am now) but nobody wanted it. Thought it was a trap, or a scam. Pretty funny, actually.
I'm pretty sure that if rarer ores were moved to grav sites (I personally think veld, scord, plag and pyros can probably stay in the belts, but reduce the yield of everything except trit and pyerite) they could make grav sites spawn more frequently, anyway. You don't scare me. I've been to Jita. |
Mirima Thurander
Estrada Dynamics - Exploration and Acquisition
448
|
Posted - 2012.12.12 14:13:00 -
[5] - Quote
I all ready had that covered, if they joins corp they don't need the right away and if they don't and need to train them there's the small roles that pop in cycle of the new mining frig.
So its infective to runs big ship in belts. A Dark time comes. A time of terror comes. My time. If it offends you. Stop me. |
Schalac
Apocalypse Reign
191
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Posted - 2012.12.12 14:14:00 -
[6] - Quote
I would agree with this if only veld was found in belts and all grav sites would have a certain percent of all ores. Also there would have to be at least 10-15 grav sites per constellation open at the same time with a respawn of at most 30 mins after one was depleted. Also the rats that are in the grav sites would have to be made sightly tougher so that you would need a combat escort or a tank on your barges. And sites would only be found in .8 space and lower. SCHALAC HAS SPOKEN!! http://eveboard.com/pilot/Schalac |
TheBlueMonkey
Don't Be a Menace That Red Alliance
216
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Posted - 2012.12.12 14:14:00 -
[7] - Quote
Darenthul wrote:Also throw in the fact there are barely enough grav sites as is.. I scanned down a dozen systems last night, low traveled ones too, and only one found and it was already being mined. (Full skilled, full setup scanning ship I should note)
That's just luck, all I ever get is grav sites and I have no interest in them -¼-¼ |
Remiel Pollard
Aliastra Gallente Federation
354
|
Posted - 2012.12.12 14:15:00 -
[8] - Quote
TheBlueMonkey wrote:Darenthul wrote:Also throw in the fact there are barely enough grav sites as is.. I scanned down a dozen systems last night, low traveled ones too, and only one found and it was already being mined. (Full skilled, full setup scanning ship I should note) That's just luck, all I ever get is grav sites and I have no interest in them -¼-¼
I usually get wormholes, and I have no interest in them You don't scare me. I've been to Jita. |
Darenthul
SUPERIOR RESOURCES
80
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Posted - 2012.12.12 14:16:00 -
[9] - Quote
TheBlueMonkey wrote:Darenthul wrote:Also throw in the fact there are barely enough grav sites as is.. I scanned down a dozen systems last night, low traveled ones too, and only one found and it was already being mined. (Full skilled, full setup scanning ship I should note) That's just luck, all I ever get is grav sites and I have no interest in them -¼-¼
I could understand luck if it wasn't a constant occurrence. Then again I'm in highsec. Its just frustrating to deck out a scanning character and never find anything.
Remiel Pollard wrote:I usually get wormholes, and I have no interest in them
This.. 100x this. "I find mining to be an incredibly relaxing thing to do after work. It's like fishing without waking up early. Or cold. But the beer, the beer is the same." - arramdaywalker |
Destination SkillQueue
Are We There Yet
3126
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Posted - 2012.12.12 14:22:00 -
[10] - Quote
Keep your filthy crap sites from polluting the scanning system or make it so, that such sites are ship scanner sites. That way every noob can find them and every explorer can filter them out immediately without having to waste time to scan them. |
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Katran Luftschreck
Royal Ammatar Engineering Corps
218
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Posted - 2012.12.12 14:25:00 -
[11] - Quote
Remiel Pollard wrote:I usually get wormholes, and I have no interest in them
Ditto, but there is a way around that. Just assume that during your first scan run (32AU) that the biggest scan hit you get (% wise) is going to be a useless wormhole and ignore it. Instead look for the tiniest ping you got and focus on that instead - that's going to be your grav site, or at least something worth checking out.
EvE Forum Bingo |
Remiel Pollard
Aliastra Gallente Federation
355
|
Posted - 2012.12.12 14:27:00 -
[12] - Quote
Destination SkillQueue wrote:Keep your filthy crap sites from polluting the scanning system or make it so, that such sites are ship scanner sites. That way every noob can find them and every explorer can filter them out immediately without having to waste time to scan them.
Yes, I know, let's take the easy-to-acquire minerals that are too easy to acquire and make them just as easy to acquire by making them a mouse-click away to find.
Let me reiterate: I scanned my first grav site on my second day. Noobs can find them too. And there is also an "ignore result" option on your scanning UI. Learn how to scan. You don't scare me. I've been to Jita. |
Alara IonStorm
3818
|
Posted - 2012.12.12 14:27:00 -
[13] - Quote
Grav Sites are about as rare as Radar which are worth 10-30mil Average.
Remiel Pollard wrote:I usually get wormholes, and I have no interest in them There should be a separate probe.
Remiel Pollard wrote:Yes, I know, let's take the easy-to-acquire minerals that are too easy to acquire and make them just as easy to acquire by making them a mouse-click away to find. Hurricanes are up to 54million ISK from 26 when I started playing, lets make it so a Plex is worth about 3 T1 Cruiser hulls. |
Remiel Pollard
Aliastra Gallente Federation
355
|
Posted - 2012.12.12 14:27:00 -
[14] - Quote
Katran Luftschreck wrote:Remiel Pollard wrote:I usually get wormholes, and I have no interest in them Ditto, but there is a way around that. Just assume that during your first scan run (32AU) that the biggest scan hit you get (% wise) is going to be a useless wormhole and ignore it. Instead look for the tiniest ping you got and focus on that instead - that's going to be your grav site, or at least something worth checking out.
Well.... that's what I normally do
This time, I went for the best pingback and got a damn good grav site. You don't scare me. I've been to Jita. |
Remiel Pollard
Aliastra Gallente Federation
355
|
Posted - 2012.12.12 14:30:00 -
[15] - Quote
Alara IonStorm wrote:Grav Sites are about as rare as Radar which are worth 10-30mil Average. Remiel Pollard wrote:I usually get wormholes, and I have no interest in them There should be a separate probe. Remiel Pollard wrote:Yes, I know, let's take the easy-to-acquire minerals that are too easy to acquire and make them just as easy to acquire by making them a mouse-click away to find. Hurricanes are up to 54million ISK from 26 when I started playing, lets make it so a Plex is worth about 3 Cruiser hulls.
You'd think, considering the rewards, that wormholes would be much harder to find??? I dunno.... maybe make them only possible to find with deep space scan probes or something, so they don't clutter the other stuff, and even then, make them hard to find with DSSPs so that the rewards in a wormhole are a little bit harder to acquire. You don't scare me. I've been to Jita. |
Ruskarn Andedare
Lion Investments
22
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Posted - 2012.12.12 14:32:00 -
[16] - Quote
Darenthul wrote:TheBlueMonkey wrote:Darenthul wrote:Also throw in the fact there are barely enough grav sites as is.. I scanned down a dozen systems last night, low traveled ones too, and only one found and it was already being mined. (Full skilled, full setup scanning ship I should note) That's just luck, all I ever get is grav sites and I have no interest in them -¼-¼ I could understand luck if it wasn't a constant occurrence. Then again I'm in highsec. Its just frustrating to deck out a scanning character and never find anything. Remiel Pollard wrote:I usually get wormholes, and I have no interest in them This.. 100x this.
I'm finding the same thing where I am
There used to be a lot of grav sites available but since the mining update they get cleaned out so fast it's scary and you can wait a very long time before another one shows up.
Radar and Magneto sites also appear to be a lot rarer than they used to be but maybe my timing's just rubbish.
Wormholes everywhere I look |
Darenthul
SUPERIOR RESOURCES
81
|
Posted - 2012.12.12 14:33:00 -
[17] - Quote
I'd actually like to see more specialized probes that only find specific types actually, and have higher strength for that type. I'd throw ISK at that in a heartbeat. "I find mining to be an incredibly relaxing thing to do after work. It's like fishing without waking up early. Or cold. But the beer, the beer is the same." - arramdaywalker |
Alara IonStorm
3818
|
Posted - 2012.12.12 14:34:00 -
[18] - Quote
Remiel Pollard wrote: You'd think, considering the rewards, that wormholes would be much harder to find??? I dunno.... maybe make them only possible to find with deep space scan probes or something, so they don't clutter the other stuff, and even then, make them hard to find with DSSPs so that the rewards in a wormhole are a little bit harder to acquire.
The people acquiring these rewards in any measurable fashion have Star-Bases and Scanners inside. Making it harder to find will will only make the people who live there safer from people who come in a f**k them up.
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Ayumi Nevinyrall
Red Federation RvB - RED Federation
20
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Posted - 2012.12.12 14:35:00 -
[19] - Quote
Posting in a stealth "Nerf highsec" thread... Obvious alt is obvious... |
Darenthul
SUPERIOR RESOURCES
82
|
Posted - 2012.12.12 14:38:00 -
[20] - Quote
Ayumi Nevinyrall wrote:Posting in a stealth "Nerf highsec" thread...
As a highsec player, changing how scanning works in high-sec would be a godsend as opposed to a nerf.
It should work like this in general:
T1 probe launcher - uses normal probes, finds anything but with crappy strengths.
T2 probe launcher - by default can use normal T2 probes that have higher general strengths or can use special probes, special probes have higher bonuses towards specific types of sites, tons of sites have high strength requirements and only thereby only visible with special probes instead of general and requiring players to actually use scanning ships to find them.
This allows CCP to increase the number of sites without mottling up the scanning systems with tons of crap for everyone. Better skills give you access to better sites, and more of them. "I find mining to be an incredibly relaxing thing to do after work. It's like fishing without waking up early. Or cold. But the beer, the beer is the same." - arramdaywalker |
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Vincent Athena
V.I.C.E.
1242
|
Posted - 2012.12.12 14:45:00 -
[21] - Quote
Halin Damal wrote:And what trade-off are you suggesting in return? Keep in mind that new players also need to get scanning skills before they can start a mining career. 1) More grav sites, and basic sites that contain all the ore types common to that region of space. The basic grav sites would have a big sig strength so as to be easy to find, like the test sites in the scanning tutorial. 2) A utility high slot on all barges and exhumers, along with the grid and CPU to make it useable. Can be used for a probe launcher or whatever. 3) A way to tell if a site is a grav, radar, mag, ladar, or wormhole long before you scan it down to the 25%-50% range.
Do all that and then, yes, mining could be moved to grav sites. http://vincentoneve.wordpress.com/ |
Remiel Pollard
Aliastra Gallente Federation
357
|
Posted - 2012.12.12 14:46:00 -
[22] - Quote
Ayumi Nevinyrall wrote:Posting in a stealth "Nerf highsec" thread...
It wouldn't even be a nerf, it'd be moving stuff around to make the better rewards harder to acquire, or at least require more effort than - warp to belt > start mining > make isk. You don't scare me. I've been to Jita. |
Remiel Pollard
Aliastra Gallente Federation
357
|
Posted - 2012.12.12 14:48:00 -
[23] - Quote
Vincent Athena wrote:Halin Damal wrote:And what trade-off are you suggesting in return? Keep in mind that new players also need to get scanning skills before they can start a mining career. 1) More grav sites, and basic sites that contain all the ore types common to that region of space. The basic grav sites would have a big sig strength so as to be easy to find, like the test sites in the scanning tutorial. 2) A utility high slot on all barges and exhumers, along with the grid and CPU to make it useable. Can be used for a probe launcher or whatever. 3) A way to tell if a site is a grav, radar, mag, ladar, or wormhole long before you scan it down to the 25%-50% range. Do all that and then, yes, mining could be moved to grav sites.
The Venture already has a utility high that can be used for probe launchers.... maybe CCP is already pre-empting a change, considering how they designed the Venture. What else would you use an extra high for on a mining ship? Except for a cloak, of course, if you want to hide in a low sec pipeline while there are people in local. You don't scare me. I've been to Jita. |
Mirima Thurander
Estrada Dynamics - Exploration and Acquisition
449
|
Posted - 2012.12.12 14:49:00 -
[24] - Quote
See I was think if it was changed to grab sites possible tie the sites to the constlations there's a set number but they are constantly moving about the star group, as there depleted. A Dark time comes. A time of terror comes. My time. If it offends you. Stop me. |
Jenn aSide
STK Scientific Initiative Mercenaries
586
|
Posted - 2012.12.12 14:52:00 -
[25] - Quote
Mirima Thurander wrote:Everything should be mined out of the belts by now, and its not like we would have any less ore around when a sites used and despawns, new ones show up.
Leave the trait in the belts in small roids for noobs.
I consider EVE mining to simply be a loose representation of reality. if you think of our own real life asteroid belt (which is what, basically space junk and leftovers from planetary formation (or put another way an unformed PLANET), even if the whole earth population had Hulks (it could happen, most humans are carebears :) ) it take a long long long time to "mine" it all, probably multiple millennia.
The respawning belts of EVE are just easier to code than a septillion ton of depletable space rock :) .
CCP Gargant:-á this game requires a certain amount of simply going out there and chatting with people. You will get scammed, destroyed, cheated, trolled, and blown up but that is just a part of the essence of this game. -á |
Vincent Athena
V.I.C.E.
1242
|
Posted - 2012.12.12 14:53:00 -
[26] - Quote
Remiel Pollard wrote:Vincent Athena wrote:Halin Damal wrote:And what trade-off are you suggesting in return? Keep in mind that new players also need to get scanning skills before they can start a mining career. 1) More grav sites, and basic sites that contain all the ore types common to that region of space. The basic grav sites would have a big sig strength so as to be easy to find, like the test sites in the scanning tutorial. 2) A utility high slot on all barges and exhumers, along with the grid and CPU to make it useable. Can be used for a probe launcher or whatever. 3) A way to tell if a site is a grav, radar, mag, ladar, or wormhole long before you scan it down to the 25%-50% range. Do all that and then, yes, mining could be moved to grav sites. The Venture already has a utility high that can be used for probe launchers.... maybe CCP is already pre-empting a change, considering how they designed the Venture. What else would you use an extra high for on a mining ship? Except for a cloak, of course, if you want to hide in a low sec pipeline while there are people in local. That is the purpose of the high on the Venture. Its a low sec Ninja mining vessel. But a probe launcher for new grav sites would be good too. However, the Venture cannot mount both a cloak and a probe launcher. So if roids move to grav sites only, the venture will have a much harder time fulfilling its role as a Ninja miner. http://vincentoneve.wordpress.com/ |
Mirima Thurander
Estrada Dynamics - Exploration and Acquisition
449
|
Posted - 2012.12.12 14:53:00 -
[27] - Quote
Your thinking about it all wrong, we don't need to give ALL the barges the ability to scan sites that's just silly, leave that for normal, or your combat escort, because we adding new grab sites we would be adding more NPCs that if not dealt with can build up enough DPS to kill barges. A Dark time comes. A time of terror comes. My time. If it offends you. Stop me. |
Jenn aSide
STK Scientific Initiative Mercenaries
586
|
Posted - 2012.12.12 14:54:00 -
[28] - Quote
Remiel Pollard wrote:Ayumi Nevinyrall wrote:Posting in a stealth "Nerf highsec" thread... It wouldn't even be a nerf, it'd be moving stuff around to make the better rewards harder to acquire, or at least require more effort than - warp to belt > start mining > make isk.
Jesus, now I'm agreeing with Remiel Pollard, is anyone else's feet getting cold or is it just my own personal hell that froze over? CCP Gargant:-á this game requires a certain amount of simply going out there and chatting with people. You will get scammed, destroyed, cheated, trolled, and blown up but that is just a part of the essence of this game. -á |
Krixtal Icefluxor
INLAND EMPIRE Galactic
1148
|
Posted - 2012.12.12 14:54:00 -
[29] - Quote
Remiel Pollard wrote:TheBlueMonkey wrote:Darenthul wrote:Also throw in the fact there are barely enough grav sites as is.. I scanned down a dozen systems last night, low traveled ones too, and only one found and it was already being mined. (Full skilled, full setup scanning ship I should note) That's just luck, all I ever get is grav sites and I have no interest in them -¼-¼ I usually get wormholes, and I have no interest in them
Indeed. I have alwys felt WH Exploration needs a different set of Probes or different mechanic to find them.
Throwing their finding into the same mix as Industrial and 'simple' Combat activities seems a bit simplistic on CCP's part. When I want minerals, decryptors, and the like, Exploration makes sense. WH activites, although they have those sites too, is just an entirely different animal requiring entirely different logistical issues than regular exploratioin sites. RIP Vile Rat-á "The only thing worse than being talked about is not being talked about." - Oscar Wilde |
Mirima Thurander
Estrada Dynamics - Exploration and Acquisition
449
|
Posted - 2012.12.12 14:57:00 -
[30] - Quote
Jenn aSide wrote:Mirima Thurander wrote:Everything should be mined out of the belts by now, and its not like we would have any less ore around when a sites used and despawns, new ones show up.
Leave the trait in the belts in small roids for noobs. I consider EVE mining to simply be a loose representation of reality. if you think of our own real life asteroid belt (which is what, basically space junk and leftovers from planetary formation (or put another way an unformed PLANET), even if the whole earth population had Hulks (it could happen, most humans are carebears :) ) it take a long long long time to "mine" it all, probably multiple millennia. The respawning belts of EVE are just easier to code than a septillion ton of depletable space rock :) . Its written in the lore than most high sec belts are full of worthless roids, because they have been mines to all most nothing, why do you think ore moved to deep space to mine. A Dark time comes. A time of terror comes. My time. If it offends you. Stop me. |
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