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Annunaki soldier
Segmentum Solar Nulli Legio
61
|
Posted - 2013.01.17 00:26:00 -
[181] - Quote
Lore and solving a problem ? Ye i like it Ride hard, live with passion-á |

goldiiee
Tax and War Haven
169
|
Posted - 2013.01.17 00:39:00 -
[182] - Quote
Hagbard Solaris wrote: "CCP, I believe that Sansha Kuvakei is insane. He believes himself to be the savior of the universe, a clear Messionic complex. In each type of site, the fleets he uses are virtually identical in each site that spawns, which indicates an obsessive-compulsive disorder as well. The fact that he will throw site after site at us, allowing us to farm them, is perfectly in line with the insanity of a man who believes he knows the best way to do everything and believes that he cannot lose. What is not in line with his insanity is the ability of a single ship in a site preventing another site from spawning. Sansha Kuvakei will not let a fleet of capsuleers stop his operations in a system, evidenced by the way sites will respawn for days until either he withdraws his incursion by his own choice, or his mothership is destroyed preventing him from conducting further operations in that system. I do not believe that Sansha Kuvakei would allow a ship, or even a fleet of ships, in a completed site to stop him from spawning a new site in that system. I believe he would, in fact, ignore the fact that he "lost" the site owing to his meglomania and would spawn a new site on the same schedule regardless of what is left behind in a completed site. For this reason, I ask for a change in the mechanics of incursion site spawn. Once the site is completed and despawned, I ask that a new site spawn on the same schedule regardless of anything left behind in the old site. I believe this would better fit the behavior of the madman we know as Sansha Kuvakei."
Thoughts?
I would expand on that to another full degree. As the Sansha are so determined I would expect the spawns to not be triggered at all just keep spawning like a never-ending blob as a matter of fact they could make it so intense that when say 100 sites have spawned in a system, the gates then start to be camped by Sansha even in high Sec.
If someone doesnGÇÖt stop them in time the system could be overrun and essentially surrendered to them. This would work really well in low sec where the pirates that keep calling for High Sec Nerfs would then have to figure out how to run their own Incursions or end up with the loss of their systems. Of course once the Sansha take a system they would most certainly disable the gates to hold their ground, and use these systems as staging point to further their cause. I could easily see the whole of low sec being converted to a Sansha wasteland, nowhere to dock unless you have Sansha standings, forfeiture of all property within the system to Sasha Kuvakei, forfeiture of all clones in the station as cannon fodder to his mighty war engine. With 20mil EHP gate camps at every turn, essentially holding entire systems, nay entire constellations hostage by merely parking on the gate, this is the end, prepare to fight for what is yours, or surrender and become an automaton of his empire.
OH sorry, forgot to take my meds, I am better now.
Reason and logic never wins over Stubborn and Convinced-á (But-áI still try..) |

AkJon Ferguson
JC Ferguson and Son Ltd Ferguson Alliance
142
|
Posted - 2013.01.17 01:40:00 -
[183] - Quote
I don't support using RP to petition flawed game design but I appreciate your creativity. |

Cruvas
Rules Of Acquisition Acquisition Of Empire
0
|
Posted - 2013.01.17 01:43:00 -
[184] - Quote
+1 to this thread.
I would like to encourage CCP to just fix the D-Spawn timers to facilitate change that is accertable for all parties. For the players they can run the content to their hearts content. And the Guys that act with out impunity i.e. the noob ship gate campers can find some other game mechanic to exploit. |

Esna Pitoojee
Wolfsbrigade Lost Obsession
172
|
Posted - 2013.01.17 03:13:00 -
[185] - Quote
+1 to this thread.
If "blockading" sites were an action that could be countered somehow, that'd be one thing. As it stands, however, there is no reasonably effective means of countering this kind of action. |

Solomunio Kzenig
East Khanid Trading Khanid Trade Syndicate
5
|
Posted - 2013.01.17 08:37:00 -
[186] - Quote
goldiiee wrote:Hagbard Solaris wrote: "CCP, I believe that Sansha Kuvakei is insane. He believes himself to be the savior of the universe, a clear Messionic complex. In each type of site, the fleets he uses are virtually identical in each site that spawns, which indicates an obsessive-compulsive disorder as well. The fact that he will throw site after site at us, allowing us to farm them, is perfectly in line with the insanity of a man who believes he knows the best way to do everything and believes that he cannot lose. What is not in line with his insanity is the ability of a single ship in a site preventing another site from spawning. Sansha Kuvakei will not let a fleet of capsuleers stop his operations in a system, evidenced by the way sites will respawn for days until either he withdraws his incursion by his own choice, or his mothership is destroyed preventing him from conducting further operations in that system. I do not believe that Sansha Kuvakei would allow a ship, or even a fleet of ships, in a completed site to stop him from spawning a new site in that system. I believe he would, in fact, ignore the fact that he "lost" the site owing to his meglomania and would spawn a new site on the same schedule regardless of what is left behind in a completed site. For this reason, I ask for a change in the mechanics of incursion site spawn. Once the site is completed and despawned, I ask that a new site spawn on the same schedule regardless of anything left behind in the old site. I believe this would better fit the behavior of the madman we know as Sansha Kuvakei."
Thoughts?
I would expand on that to another full degree. As the Sansha are so determined I would expect the spawns to not be triggered at all just keep spawning like a never-ending blob as a matter of fact they could make it so intense that when say 100 sites have spawned in a system, the gates then start to be camped by Sansha even in high Sec. If someone doesnGÇÖt stop them in time the system could be overrun and essentially surrendered to them. This would work really well in low sec where the pirates that keep calling for High Sec Nerfs would then have to figure out how to run their own Incursions or end up with the loss of their systems. Of course once the Sansha take a system they would most certainly disable the gates to hold their ground, and use these systems as staging point to further their cause. I could easily see the whole of low sec being converted to a Sansha wasteland, nowhere to dock unless you have Sansha standings, forfeiture of all property within the system to Sasha Kuvakei, forfeiture of all clones in the station as cannon fodder to his mighty war engine. With 20mil EHP gate camps at every turn, essentially holding entire systems, nay entire constellations hostage by merely parking on the gate, this is the end, prepare to fight for what is yours, or surrender and become an automaton of his empire. OH sorry, forgot to take my meds, I am better now.
The above suggestions would make Incursions Epic in my mind, a little bit too harsh prehaps but definately a PVE mechanic that would fit with what EVE is supposed to be.
In the meantime the Site Holders have moved down to Assault Sites also, 2 of the 3 Incursion sites types that are run (no one does Scouts) are now useless, way to go Gé¼Gé¼P with game fail mechanics. How do the Devs who worked on Incursisn feel about their work being rendered useless by crappy Game Mechanics? |

BulletMagnetMan
The Scope Gallente Federation
2
|
Posted - 2013.01.17 10:31:00 -
[187] - Quote
+1 to this thread. Something needs to be done about this issue asap. It's just stupid that the site doesn't disappear once the objective is completed. |

Tarpedo
Incursionista
7
|
Posted - 2013.01.17 15:10:00 -
[188] - Quote
It's amazing how CCP 1) badly coded the game and 2) allow players to exploit CCP's weakness (lack of good programmers).
Your game is borken, CCP. Fix it and prohibit exploitation while you doing that - instead of strange excuses which lack common sense (to say it mild). |

Dzajic
99
|
Posted - 2013.01.17 15:15:00 -
[189] - Quote
What is this "HQ site" you speak off? I haven seen any since late December.
Mighty Ibis on trial account, conqueror and destruction of Sansha's incursions. |

APHRATTOS
Federal Navy Academy Gallente Federation
0
|
Posted - 2013.01.17 16:25:00 -
[190] - Quote
up to 10 pages.....
Basically it is a bug being exploited.
Most mmo have group pve. Incursions seems to have been introduced into eve as a group pve feature.
If any mmo had a situation where no new instances could spawn because someone was stuck in a completed instance rational people would consider that to be a bug.
The trolling and counter trolling for lutz just confuses people it seems and people then think that things are something that they are not.
It is really very simple.
|

Lyron-Baktos
Selective Pressure Rote Kapelle
394
|
Posted - 2013.01.17 16:57:00 -
[191] - Quote
http://community.eveonline.com/news/newsFromEve.asp?newsTitle=incursion-site-exploit-notification How the **** do you remove a signature? |

amurder Hakomairos
Fellowship Of Lost Souls Rebel Alliance of New Eden
18
|
Posted - 2013.01.17 18:17:00 -
[192] - Quote
Lyron-Baktos wrote:http://community.eveonline.com/news/newsFromEve.asp?newsTitle=incursion-site-exploit-notification
Sad that it took 17 days to arrive at the logical conclusion but at least we have arrived |

Vengeance Thirst
Sons Of Decebal
11
|
Posted - 2013.01.17 18:34:00 -
[193] - Quote
So it took 4 escalations of the petition and 10 pages on forums for CCP to come to a logical conclusion.
Well At least there is still hope.
Thank You ccp for this lovely game. We, the community of players that love this game so much, will keep an eye out for any other disturbance in the force for you while all we ask of you is Please don't brake it in a useless quest for money...
Until next time, I salute you for your decision and a awesome game.
o7 |

ORCACommander
Obsidian Firelance Technologies
18
|
Posted - 2013.01.17 18:37:00 -
[194] - Quote
I wonder with the timing of this coming just a day or two after i eve-mailed sreegs |

goldiiee
Tax and War Haven
171
|
Posted - 2013.01.17 18:38:00 -
[195] - Quote
Thanks for the attention to this detail CCP. Reason and logic never wins over Stubborn and Convinced-á (But-áI still try..) |

Ildryn
Xiloite
69
|
Posted - 2013.01.17 20:17:00 -
[196] - Quote
Now ban all the accounts that were doing it. |

Carlos Jaegar
Nulli-Secundus
1
|
Posted - 2013.01.17 21:24:00 -
[197] - Quote
Tama Cardeen wrote:goldiiee wrote:Tama Cardeen wrote:I'm Tama I'm a anti-incursion alt trained for 1 week with 200k ehp I'll be dual armour repping with my friend afk all day now. :) enjoy no high sec incursions!
You can freely go do a low or null sec incursion and actually pvp for the right to make sick amounts of isk. The mating call of the 'I don't have anyone to play with me' lows sec parrot pfft I play eve 2 to 3 hours max every other day on my main, this char will be on the other 22 hrs per day that I'm at work or sleeping. That's what you think... 
|

marVLs
98
|
Posted - 2013.01.17 21:28:00 -
[198] - Quote
Bravo CCP |

Andski
GoonWaffe Goonswarm Federation
6380
|
Posted - 2013.01.17 21:31:00 -
[199] - Quote
This is pretty pathetic handholding on the GM team's part. At least in nullsec you have to kill the day-old alt doing it. ~*a proud belligerent undesirable*~ TheMittani.com: The premier source for news, commentary and discussion of EVE Online and other games of interest. Malcanis for CSM 8 |

Vince Snetterton
240
|
Posted - 2013.01.17 22:04:00 -
[200] - Quote
Andski wrote:This is pretty pathetic handholding on the GM team's part. At least in nullsec you have to kill the day-old alt doing it.
Best tears are goon tears. |

Tarpedo
Incursionista
7
|
Posted - 2013.01.17 22:06:00 -
[201] - Quote
Good job, CCP.
Andski wrote:This is pretty pathetic handholding on the GM team's part. At least in nullsec you have to kill the day-old alt doing it.
You've forgot - hi-sec isn't that safe as null and you can't operate normally with low security status + kill rights. And there were multiple podding attempts which didn't bring any results except for mentioned in previous sentence. |

Graham Nolen
Black Dog Tax Shelters
0
|
Posted - 2013.01.17 22:33:00 -
[202] - Quote
The site holders have been prodded multiple times but the issue is that it takes 5 min for a site to despawn and all of a min thirty for said site holder to get back in a new ibis |

Andski
GoonWaffe Goonswarm Federation
6391
|
Posted - 2013.01.18 01:26:00 -
[203] - Quote
Tarpedo wrote:Good job, CCP. Andski wrote:This is pretty pathetic handholding on the GM team's part. At least in nullsec you have to kill the day-old alt doing it. You've forgot - hi-sec isn't that safe as null and you can't operate normally with low security status + kill rights. And there were multiple podding attempts which didn't bring any results except for mentioned in previous sentence.
Man, if only the same people complaining about undesired consequences of the new killrights system weren't the same ones demanding the new kill rights system
And if hisec isn't as safe as nullsec, why can't you just kill the guy camping the site, the same way we do in 0.0? Oh, because of the mechanics that make hisec safe. ~*a proud belligerent undesirable*~ TheMittani.com: The premier source for news, commentary and discussion of EVE Online and other games of interest. Malcanis for CSM 8 |

Barrogh Habalu
Imperial Shipment Amarr Empire
383
|
Posted - 2013.01.18 06:49:00 -
[204] - Quote
Andski wrote:And if hisec isn't as safe as nullsec, why can't you just kill the guy camping the site, the same way we do in 0.0? Oh, because of the mechanics that make hisec safe. Hence the reaction of CCP. It's their mechanics, after all  |

Mistah Ewedynao
Center for Advanced Studies Gallente Federation
341
|
Posted - 2013.01.18 14:44:00 -
[205] - Quote
Andski wrote:This is pretty pathetic handholding on the GM team's part. At least in nullsec you have to kill the day-old alt doing it.
What is pathetic is the fact you are able to post in a thread you obviously have not read at all.
AND, by shiptoasting here are you confirming Goony involvement in yet another attempt to GRIEF high sec players? Nerf Goons
Nuke em from orbit....it's the only way to be sure. |

Andski
GoonWaffe Goonswarm Federation
6406
|
Posted - 2013.01.18 23:29:00 -
[206] - Quote
Mistah Ewedynao wrote:Andski wrote:This is pretty pathetic handholding on the GM team's part. At least in nullsec you have to kill the day-old alt doing it. What is pathetic is the fact you are able to post in a thread you obviously have not read at all. AND, by shiptoasting here are you confirming Goony involvement in yet another attempt to GRIEF high sec players?
We're not involved, I'm just seeing a pretty disturbing trend of CCP holding your hands because you can't be bothered (and probably don't know how) to do anything beyond zombie PvE ~*a proud belligerent undesirable*~ TheMittani.com: The premier source for news, commentary and discussion of EVE Online and other games of interest. Malcanis for CSM 8 |

Rengerel en Distel
Amarr Science and Industry
1029
|
Posted - 2013.01.19 00:11:00 -
[207] - Quote
Andski wrote:Mistah Ewedynao wrote:Andski wrote:This is pretty pathetic handholding on the GM team's part. At least in nullsec you have to kill the day-old alt doing it. What is pathetic is the fact you are able to post in a thread you obviously have not read at all. AND, by shiptoasting here are you confirming Goony involvement in yet another attempt to GRIEF high sec players? We're not involved, I'm just seeing a pretty disturbing trend of CCP holding your hands because you can't be bothered (and probably don't know how) to do anything beyond zombie PvE
I thought it was more of a disturbing trend of CCP making a bandaid fix that you need to look up on a website, instead of putting in the :effort: to fix their site despawn mechanics. If all sites despawned (in terms of the code removing it from the list, not removing the items in the pocket) then it's not an issue anywhere in the game.
|

Herr Wilkus
Aggressive Salvage Services LLC Tear Extraction And Reclamation Service
572
|
Posted - 2013.01.19 01:17:00 -
[208] - Quote
Anytime a high-sec PVPer discovers a way to mildly inconvenience the ISK-grinding horde, like clockwork:
First, shrill squeels of pain from carebears, via forums and petition. Second, rapid overcompensating CCP nerfs and exploit notices, ban threats. Highsec security is permanently ratched up another notch.
Rinse and repeat.
Whats sad?
PVPers generally aren't 'getting rich' doing this stuff - often taking a loss in terms of time and ISK. The carebears aren't even put into the red.....but even a 'marginal slowing down of the money train' is just too much pain for them to handle, leading to ridiculousness as crying about bumping mechanics. Bumping, for chrissake.
|

Ildryn
Xiloite
70
|
Posted - 2013.01.19 01:40:00 -
[209] - Quote
Herr Wilkus wrote:Anytime a high-sec PVPer discovers a way to mildly inconvenience the ISK-grinding horde, like clockwork:
First, shrill squeels of pain from carebears, via forums and petition. Second, rapid overcompensating CCP nerfs and exploit notices, ban threats. Highsec security is permanently ratched up another notch.
Rinse and repeat.
Whats sad?
PVPers generally aren't 'getting rich' doing this stuff - often taking a loss in terms of time and ISK. The carebears aren't even put into the red.....but even a 'marginal slowing down of the money train' is just too much pain for them to handle, leading to ridiculousness as crying about bumping mechanics. Bumping, for chrissake.
How much loss did those untrained 1 day old players take? I didnt know being 1 day old was worth that much. Please Herr Wilkus tell us how you made billions at one day old by playing your way. |

ORCACommander
Obsidian Firelance Technologies
18
|
Posted - 2013.01.19 05:10:00 -
[210] - Quote
what pvp this is player vs mechanic completely one sided. You have no idea how much pvp is financed by the isk grind. bounties and pay outs are are granted by the grind |
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