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Malcanis
Vanishing Point. The Initiative.
6966
|
Posted - 2013.01.12 13:58:00 -
[31] - Quote
rswfire wrote:
I can appreciate what you're saying. I really can. There are two diverging topics here though.
1. I've read many of your posts; not just the ones about high-sec. You don't exactly come across as someone who is professional and polished. Well, until now. And you just don't strike me as someone who has my interests at heart, and that's okay. I hope people spend the time to really research all of the candidates and choose whomever is best for them. I shouldn't say you should support everyone's ideas; that's obviously not possible. The point I was trying to make is that a good representative does their best to support a middle ground whenever possible. I don't know that you would do that. I just don't see that in your posts.
There are some issues where I would support a middle ground. There are others where I am not willing to compromise an inch. I disagree that a good representative always compromises, because apart from anything else, that outlook is extremely easy to game. Why would you vote for someone who doesn't believe in any issue enough to stand firm over it?
rswfire wrote: 2. I don't think high-sec is broken. I've yet to see any reasonable argument that it is. It doesn't need to be changed. It is an area of space that has evolved in its own right. What is so wrong with that? From my point of view, as I've shared once or twice now in other posts, you guys just want to turn high-sec into low-sec or null-sec. For what purpose...?
You have radically misunderstood my aims. The entire point of my manifesto was not to "turn hi-sec into null", but to turn hi-sec into an area of the game that supports hi-end play, instead of being a starter area whose population has outgrown the original conception. Hi-sec should absolutely be different from 0.0 and even lo-sec, and I made (or thought I'd made) that extremely clear.
Can you highlight for me the specific part that led you to believe that I want to turn hi-sec into null? I've been thinking of updating the manifesto, and it would be very helpful of you to assist me to avoid such misunderstandings in future.
Vote for Malcanis for CSM8 https://forums.eveonline.com/default.aspx?g=posts&t=192717&find=unread |
rswfire
Fire Incorporated DRACONIAN COVENANT
5
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Posted - 2013.01.12 14:03:00 -
[32] - Quote
Malcanis wrote:Malcanis, do you really want to keep engaging me? Like I said, this is your candidacy thread and I'm not here to troll it. There shouldn't be a bunch of back-and-forth between you and I here. If you really want my opinions, I'll put them in an evemail and send them to you. As for your first point, I'm happy to concede that. I hope that you make it very clear which issues you would compromise on, and which you would not. Also, your thread is far newer than I realized when I first posted; you're obviously just ramping up. Fire Incorporated is recruiting. -áIf you're looking for a nice group of players, check us out. https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=182994 |
Malcanis
Vanishing Point. The Initiative.
6966
|
Posted - 2013.01.12 14:08:00 -
[33] - Quote
I'm quite happy to discuss with you here, because other potential Malc-voting players might have similar concerns. If someone is thinking "Well I would vote for Malcanis, if only he didn't want to turn hi-sec into 0.0" then this is my chance to earn their vote - even if I don't get yours. Vote for Malcanis for CSM8 https://forums.eveonline.com/default.aspx?g=posts&t=192717&find=unread |
Malcanis
Vanishing Point. The Initiative.
6966
|
Posted - 2013.01.12 14:13:00 -
[34] - Quote
My "non compromise" issues are basically player freedom and player interaction. So proposals like "I want to be able to hire NPC escorts" will always get 100% opposition to me.
Compromise issues are stuff like ship balancing. EG: I might want to see the Eagle reworked into a fast hit-and-run role lke the Vagabond, but I'd be willing to accept a rework of medium railguns that made it a worthwhile sniper (although admittedly it's very hard for me to imagine how that would work, but that's a different thread).
So bascially, "philosophy" stuff doesn't get compromised on; mechanics stuff can be approached more flexibly. Vote for Malcanis for CSM8 https://forums.eveonline.com/default.aspx?g=posts&t=192717&find=unread |
rswfire
Fire Incorporated DRACONIAN COVENANT
5
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Posted - 2013.01.12 14:16:00 -
[35] - Quote
Malcanis wrote:I'm quite happy to discuss with you here, because other potential Malc-voting players might have similar concerns. If someone is thinking "Well I would vote for Malcanis, if only he didn't want to turn hi-sec into 0.0" then this is my chance to earn their vote - even if I don't get yours.
Malcanis, like I said before, I didn't just read your manifesto. I read your posts. Here's one you write a few days ago.
Malcanis wrote:*Does not vote
*Sulks when people who do vote get their candidates elected
*Responds by not voting next time
*Is hi-sec.
It's pretty clear to me you have a low opinion of those in high-sec. Care to retract that? For reference, it was posted here: https://forums.eveonline.com/default.aspx?g=posts&m=2435748#post2435748
Also, you suggested in your manifesto that no one be allowed to re-enter certain parts of space that were too secure. That sounds to me like someone who wants to turn high-sec into low-sec. Fire Incorporated is recruiting. -áIf you're looking for a nice group of players, check us out. https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=182994 |
Malcanis
Vanishing Point. The Initiative.
6966
|
Posted - 2013.01.12 14:39:00 -
[36] - Quote
rswfire wrote:Malcanis wrote:I'm quite happy to discuss with you here, because other potential Malc-voting players might have similar concerns. If someone is thinking "Well I would vote for Malcanis, if only he didn't want to turn hi-sec into 0.0" then this is my chance to earn their vote - even if I don't get yours. Malcanis, like I said before, I didn't just read your manifesto. I read your posts. Here's one you write a few days ago. Malcanis wrote:*Does not vote
*Sulks when people who do vote get their candidates elected
*Responds by not voting next time
*Is hi-sec. It's pretty clear to me you have a low opinion of those in high-sec. Care to retract that? For reference, it was posted here: https://forums.eveonline.com/default.aspx?g=posts&m=2435748#post2435748
I have a low opinion of those who expect results to be handed to them when they haven't even tried to gain them for themselves. That specifically includes people demanding special privileges for "hi-sec" CSM candidates (despite the fact that no robust definition of what a "hi-sec" candidate is ever advanced). That's not every player in hi-sec - as I have repeatedly confirmed, I keep characters in hi-sec myself. Numerically speaking I am more of a high-sec player than a 0.0 player.
I have a similar low opinion of players in lo-sec, 0.0 and W-space that want things handed to them. They don't tend to talk much about the CSM though. Vote for Malcanis for CSM8 https://forums.eveonline.com/default.aspx?g=posts&t=192717&find=unread |
Malcanis
Vanishing Point. The Initiative.
6966
|
Posted - 2013.01.12 14:41:00 -
[37] - Quote
rswfire wrote: Also, you suggested in your manifesto that no one be allowed to re-enter certain parts of space that were too secure. That sounds to me like someone who wants to turn high-sec into low-sec.
The specific idea was the the new player spawn systems should be restricted in this way, to allow new players to run the tutorials and learn basic game control skills without interference. I think that this could be done without instantly turning The Forge into Curse. Vote for Malcanis for CSM8 https://forums.eveonline.com/default.aspx?g=posts&t=192717&find=unread |
fukier
RISE of LEGION
677
|
Posted - 2013.01.12 15:23:00 -
[38] - Quote
Malcanis wrote:Could you expand on your question. Ideally, include some nouns.
The Who?
hmm i like you might activate an alt just to vote for you... At the end of the game both the pawn and the Queen go in the same box. |
Malcanis
Vanishing Point. The Initiative.
6970
|
Posted - 2013.01.12 16:19:00 -
[39] - Quote
fukier wrote:Malcanis wrote:Could you expand on your question. Ideally, include some nouns. The Who? hmm i like you might activate an alt just to vote for you... edit: Sorry to hear about your dad... hope he is better now
He's fine now :) Vote for Malcanis for CSM8 https://forums.eveonline.com/default.aspx?g=posts&t=192717&find=unread |
Vortexo VonBrenner
Coldest Sea Sailing
16
|
Posted - 2013.01.13 03:51:00 -
[40] - Quote
Good. I think you have the potential to do well. Having also read a lot of the stuff you've posted, I would say you're not extremely biased for or against any particular area/style of play in this game...and have some pretty good (*gasp!*) opinions. I'm listening to-áBj+¦rk, playing EVE, eating fishsticks, and I'm cold....this is immersion gaming. |
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Lord MuffloN
Dreddit Test Alliance Please Ignore
42
|
Posted - 2013.01.13 04:22:00 -
[41] - Quote
I have seen few men as articulate and sharp as Malcanis, having had the pleasure of working with him I must say I find few candidates as qualified or suited for the position, and if I can spare a few votes myself from voting outside any TEST candidate, Malcanis is my go to guy.
Not because he is blue to me, not because he partially plays in null or anything of the sort, no, it's because he is an intelligent man who can easily stand his ground in any debate, articulate in his reasoning and razor sharp logic on points that go asides matters of taste.
Malcanis for CSM8! |
Kenpachi Viktor
Gradient Electus Matari
233
|
Posted - 2013.01.13 07:11:00 -
[42] - Quote
Now that Hans has stated he is not running for CSM 8, all my votes will be going to Malcanis. What is the point if every race has an Jam/Damp/Disruptor/ ship etc? Not every race has to be a fluffy little mirror of each other, it's seriously not needed. Things like Gallente having the only drone BS and Caldari having the only ECM BS are incredibly cool distinctions that only add to EVE in both game play value and flavour. |
Malcanis
Vanishing Point. The Initiative.
6992
|
Posted - 2013.01.13 08:27:00 -
[43] - Quote
Kenpachi Viktor wrote:Now that Hans has stated he is not running for CSM 8.
Wait what?
Man that's a shame. Working with Hans was one of the things I was looking forward to.
EDIT: Yeah his blog confirms it. Welp. Vote for Malcanis for CSM8 https://forums.eveonline.com/default.aspx?g=posts&t=192717&find=unread |
Jake Warbird
Republic Military School Minmatar Republic
2089
|
Posted - 2013.01.13 09:03:00 -
[44] - Quote
Malcanis wrote:Kenpachi Viktor wrote:Now that Hans has stated he is not running for CSM 8. Wait what? Man that's a shame. Working with Hans was one of the things I was looking forward to. EDIT: Yeah his blog confirms it. Welp. Well, I voted for Hans last year with my accounts. Haven't profiled the rest of the candidates, but sure as hell hoping you make it,mate.
p.s glad to hear dad is well now :) |
Scatim Helicon
GoonWaffe Goonswarm Federation
1370
|
Posted - 2013.01.13 10:00:00 -
[45] - Quote
Lord MuffloN wrote:I have seen few men as articulate and sharp as Malcanis, having had the pleasure of working with him I must say I find few candidates as qualified or suited for the position, and if I can spare a few votes myself from voting outside any TEST candidate, Malcanis is my go to guy. Can't you guys just skip the messing around and make Malcanis the HBC bloc vote candidate this time around? Titans were never meant to be "cost effective", its a huge ****.-á- CCP Oveur, 2006
~If you want a picture of the future of WiS, imagine a spaceship, stamping on an avatar's face. Forever. |
Malcanis
Vanishing Point. The Initiative.
6994
|
Posted - 2013.01.13 11:22:00 -
[46] - Quote
Scatim Helicon wrote:Lord MuffloN wrote:I have seen few men as articulate and sharp as Malcanis, having had the pleasure of working with him I must say I find few candidates as qualified or suited for the position, and if I can spare a few votes myself from voting outside any TEST candidate, Malcanis is my go to guy. Can't you guys just skip the messing around and make Malcanis the HBC bloc vote candidate this time around?
I believe the HBC are sponsoring Dovinian again. I'm happy to be an independant. Vote for Malcanis for CSM8 https://forums.eveonline.com/default.aspx?g=posts&t=192717&find=unread |
Akrasjel Lanate
Naquatech Conglomerate
1004
|
Posted - 2013.01.13 11:50:00 -
[47] - Quote
Interesting |
Kaelyn Sochura
Vanishing Point. The Initiative.
0
|
Posted - 2013.01.13 12:12:00 -
[48] - Quote
Whenever I read one of your articles, I can't miss that you really seem to think of the game as a whole, not just an assorted bunch of playstyles working against each other. I think that is exactly the quality a good candidate needs. You can count on my votes. |
Inggroth
Fremen Sietch DarkSide.
28
|
Posted - 2013.01.13 22:15:00 -
[49] - Quote
Will probably get my vote (and possibly of some others i know).
Still: i want a broad stance on the type of gameplay i care about - 0.0 non block-warfare PvP aka. pretty much everything that doesnt involve shooting a sov structure at some point. Solo, small gangs (up to a full squad), medium gangs (up to a full wing), (semi)-consentual gang vs. gang engagements.
Do you have any ideas of your own on how to make people in 0.0 undock or care about PvP except when their space or main source of passive income (Tech) is in danger?
How do you feel about ideas that are/were at some point being discussed? (reducing eHP of structures/scrambling rats/constellation-wide structures inhibiting ratting potential/delayed local/ you name it)?
Now i'm aware that CCP pretty much shelved everything directly affecting 0.0 for the near future apart from revamping POSes (which of course is a big deal). I'm also aware that a CSM member cant magically make CCP do stuff, Still, i want to know how in your opinion the part of the game i care about could be improved/should look like. |
Dibblerette
The Phantom Regiment THE ROYAL NAVY
132
|
Posted - 2013.01.13 22:50:00 -
[50] - Quote
@Malcanis
Glad to see your platform is as sensible as your posting. My only question is what would you do to try and improve lowsec (specifically non-FW, CCP seems to forget about us) beyond the extensions of your Manifest? More industrialists trying to run the gates is good, but I would rather be able to describe where I live as something other than "Nullsec without bubbles, but gate guns".
Regardless, I wish you luck sir. +1 |
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Some Rando
University of Caille Gallente Federation
667
|
Posted - 2013.01.14 01:45:00 -
[51] - Quote
I have two votes for you, ~good poster~, and a not-blank-anymore sig. Malcanis for CSM8 |
Wescro
Dreamscape Technologies
126
|
Posted - 2013.01.14 05:22:00 -
[52] - Quote
What do you mean by "no troll this time"? What happened last time?
Also woe befall any noob who accidentally jumps out of his 1.0 crib system and gets locked out in the woods with all the bad bad high sec pirates. The idea is right (protect noobs) but the policy is bad (super secure crib system). It cuts noobs off any meaningful interaction until they are outside, which is self-defeating. Also, it's far too easy to accidentally venture out and get locked out.
Why am I an expert in noob care? I tried to get 3 of my friends into EVE, on 3 different occasions. None of them made it past the trial period. The problem is noobs get too little interaction, not too much.
I say drop the smack in the middle of a fleet battle soon as the exit character creation. You have a keyboard. Use it, or lose your mining ship.http://www.minerbumping.com/ |
mynnna
GoonWaffe Goonswarm Federation
183
|
Posted - 2013.01.14 05:29:00 -
[53] - Quote
Wescro wrote:
I say drop them smack in the middle of a fleet battle soon as the exit character creation.
Planetside 2 does this and even to someone familiar with FPSes it's hilariously off-putting. I don't recommend it, at least not for a game as complicated as Eve. This post was crafted by a member of the GoonSwarm Federation Economic Cabal, the foremost authority on Eve: Online economics and gameplay. |
Malcanis
Vanishing Point. The Initiative.
6998
|
Posted - 2013.01.14 07:36:00 -
[54] - Quote
Inggroth wrote:Will probably get my vote (and possibly of some others i know).
Still: i want a broad stance on the type of gameplay i care about - 0.0 non-bloc sized PvP aka. pretty much everything that doesnt involve shooting a sov structure at some point. Solo, small gangs (up to a full squad), medium gangs (up to a full wing), (semi)-consentual gang vs. gang engagements.
Do you have any ideas of your own on how to make people in 0.0 undock or care about PvP except when their space or main source of passive income (Tech) is in danger?
Yes indeed I do. Basically, as a point of game philosophy, sov alliances should explicitly derive their strength from their members, not from any one specific structure or resource. That means that things like Tech moons" should be in the "nice to have, but not essential" category, not the "if you don't have them then you're a second class alliance at best" category. This has some pretty far reaching implications, but as an absolutely vital and very urgent first step, I want CCP to make it viable for the 0.0 players to start repatriating most of those hi-sec alts back to their own space.
When it's worth while for 0.0 players to do their mining, ship building, invention, R&D etc etc etc in their own space, then the population of sov 0.0 will rise dramatically (my best guess is that it would at least double, probably more). And all those guys in belts and anoms, hauling ore and datacores, attending to research POS and so on an so forth, those guys right there should be the foundation of a sov alliance's wealth and power, and by their presence and by their importance, right there you have your "small gang" objectives. And that in turn will give "small gang" obectives for the defenders too.
Inggroth wrote:How do you feel about ideas that are/were at some point being discussed? (~farms and fields~/reducing eHP of structures/scrambling rats/constellation-wide structures inhibiting ratting potential/delayed local/ you name it)?
Now i'm aware of the fact that CCP pretty much shelved everything directly affecting 0.0 for the near future apart from revamping POSes. I also understand that a CSM member cant magically make CCP do stuff. Still, i want to know how in your opinion the part of the game i care about could should look like.
It's pretty discouraging that the "Farms And Fields" project seems to have been basically ignored. I'm sure I don't have to tell you that the situation in 0.0 is getting pretty desperate. Right now, there's not really much incentive to actually hold space other than as long term speculative investment that it might be worth having someday. CCP should have learned the lesson of 2011, that the patience of players isn't infinite.
Now all my comments above refer specifically to sov space. I know very well that you gentlemen live in Curse. When you think about how busy and active Curse can be when several alliances are living there in a relatively compact region of space, that's a good analogy for for the level of action I'd love to see in sov space as well. Vote for Malcanis for CSM8 https://forums.eveonline.com/default.aspx?g=posts&t=192717&find=unread |
Malcanis
Vanishing Point. The Initiative.
6998
|
Posted - 2013.01.14 07:52:00 -
[55] - Quote
Dibblerette wrote:@Malcanis
Glad to see your platform is as sensible as your posting. My only question is what would you do to try and improve lowsec (specifically non-FW, CCP seems to forget about us) beyond the extensions of your Manifest? More industrialists trying to run the gates is good, but I would rather be able to describe where I live as something other than "Nullsec without bubbles, but gate guns".
Regardless, I wish you luck sir. +1
Lo-sec is a conundrum, I freely admit. When you say "improve", what exactly do you mean by "improve"? "Improve for whom"? Defining the problem is the first step in constructing the solution. I feel that I have a fairly clear idea of what sov 0.0 should look like, but I freely confess that I'm not as sure about what kind of lo-sec we should be working towards.
At the moment, lo-sec is a haven for small independent corps, and it's a ghetto. I can easily think of quite a few ideas to raise it up from ghetto status, but by the very act of making the space better, there's a danger to that "small corp haven" status. CCP did well to make Faction Warfare more attractive, and that has surely increased both the PvP activity and the economic activity in lo-sec. Would you like more of that? Vote for Malcanis for CSM8 https://forums.eveonline.com/default.aspx?g=posts&t=192717&find=unread |
Milton Middleson
Rifterlings Damu'Khonde
222
|
Posted - 2013.01.14 08:18:00 -
[56] - Quote
Quote:At the moment, lo-sec is a haven for small independent corps, and it's a ghetto. I can easily think of quite a few ideas to raise it up from ghetto status, but by the very act of making the space better, there's a danger to that "small corp haven" status.
FW is, despite being very lucrative, not owned or unduly influenced by massive blocs. I think the key to that is that the wealth of FW cannot be effectively excluded from or occupied and space can't really be controlled. Extend that general idea to the rest of lowsec in some fashion.
Regardless, with Hans not running again, it's all down to reputation. Malcanis is the only candidate so far who has +repped me on the other EVE forum, so he gets my vote. |
Malcanis
Vanishing Point. The Initiative.
6999
|
Posted - 2013.01.14 09:12:00 -
[57] - Quote
Milton Middleson wrote:Quote:At the moment, lo-sec is a haven for small independent corps, and it's a ghetto. I can easily think of quite a few ideas to raise it up from ghetto status, but by the very act of making the space better, there's a danger to that "small corp haven" status. FW is, despite being very lucrative, not owned or unduly influenced by massive blocs. I think the key to that is that the wealth of FW cannot be effectively excluded from or occupied and space can't really be controlled. Extend that general idea to the rest of lowsec in some fashion. Regardless, with Hans not running again, it's all down to reputation. Malcanis is the only candidate so far who has +repped me on the other EVE forum, so he gets my vote.
Basically I'm really cautious about making sweeping proposals for lo-sec. I lived in lo-sec as a pirate for a few months, but I certainly don't think that this gives me any standing to speak authoritatively on behalf of the lo-sec community as a whole. I've asked Hans to help with giving me some insight on the FW issues, but even that's only a part of lo-sec. The last thing I want to do is be involved in inflicting a "Dominion" on lo-sec. I'd rather do nothing than do that.
I'm not quite so sanguine as you are that FW is immune to either being controlled by outside powerblocs or evolving into powerblocs itself.
The only idea that I've ever really been enthusiastic about is making lo-sec the focal area for trading and making boosters, so that people would have a reason to go there. But that's pretty small beer really. Vote for Malcanis for CSM8 https://forums.eveonline.com/default.aspx?g=posts&t=192717&find=unread |
Malcanis
Vanishing Point. The Initiative.
6999
|
Posted - 2013.01.14 09:16:00 -
[58] - Quote
Wescro wrote:What do you mean by "no troll this time"? What happened last time?
This
Vote for Malcanis for CSM8 https://forums.eveonline.com/default.aspx?g=posts&t=192717&find=unread |
Vilnius Zar
Ordo Ardish
619
|
Posted - 2013.01.14 10:37:00 -
[59] - Quote
Perhaps I missed it somewhere but what's your stance on jump bridges, jump capable ships and power projection? Amat victoria curam. Excellence in everything.
Some guides that may be useful to you: http://www.youtube.com/user/OrdoArdish |
Malcanis
Vanishing Point. The Initiative.
6999
|
Posted - 2013.01.14 11:00:00 -
[60] - Quote
Vilnius Zar wrote:Perhaps I missed it somewhere but what's your stance on jump bridges, jump capable ships and power projection?
It's a complex subject, and I don't think that it's amenable to 1-liner catch phrase solutions.
Jump Bridges I am basically happy with at the moment. They don't contribute to power projection (you can't isntall them until you've held the space for weeks); they're a great quality-of-life enhancer for the low level alliance citizen, they're one of the few perks of owning sov. I supported the Jump Bridge nerf limiting JBs to one per system, but I definitely don't think they need any further nerfs. Even if I did, I would utterly oppose nerfing them until CCP have put in some significant changes to the way sov 0.0 works to make it into a more viable space for the average alliance member to conduct his daily business in.
Jump Capable ships: they definitely have a place in EVE. Whilst I don't really like the idea of being able to move whole fleets across the map in a few minutes, the secondary and tertiary implications of removing or significantly nerfing cyno-jumping are so huge that I am frankly nervous of going down that road. I think it's best to accept jump ships belong in 0.0 and that we're always going to have to take them into account.
IMO The essential first step to dealing with excessive power projection is to build in greater incentives to stay close to home. If you read up, you can see that my idea of sov 0.0 is a busy, lively, labor-intensive local economy. That implies a substantial effort to protect that local economy, or accepting that whilst you're on campaign, your alliance has to live on accumulated reserves. "There are no reinforcement timers on a mining op."
I'd also like to see the potential economic density of 0.0 (that's a fancy term for "how many people can make a living in a given area") greatly increased. A busy trade hub or mission hub in hi-sec can support hundreds of players. A fully upgraded 0.0 system is barely able to support half a dozen ratters. If we can get CCP to restructure 0.0 space to encourage alliances to have a relatively small amount of highly developed, intensively utilised space (insert appropriate Civ 5 mechanism for analogy purposes here!), then I think power projection issues will take care of themselves, at least to a certain extent. Vote for Malcanis for CSM8 https://forums.eveonline.com/default.aspx?g=posts&t=192717&find=unread |
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