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Author |
Thread Statistics | Show CCP posts - 3 post(s) |

Xaerana Arkanum
Senex Legio Get Off My Lawn
0
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Posted - 2013.01.17 17:46:00 -
[1321] - Quote
Please fix POS's |

Cid Tazer
The Green Cross Against ALL Anomalies
17
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Posted - 2013.01.17 17:46:00 -
[1322] - Quote
mynnna wrote:Cid Tazer wrote:Ayeson wrote:Cid Tazer wrote:Unfortunately I don't think pitchforks and rage will change Unifex's opinion on this. . . . . . . Data on the other hand is a much better tool to get the general point across.
For CCP: What metric did Unifex/Seagull/Ripley/Soundwave use to come to the conclusion that the major POS work would effect a small number of people?
For Players: What kind of metric do you think would show CCP how important changing the state of POSes is?
I HOPE twelve hundred posts in 12 hours will have more weight on his opinion than you think. That's not really hard data and 1200 posts means nothing if they are from 20 people. Number of towers per corp would be a metric, number of hours involved in doing simple pos tasks, number of characters that are involved in accessing a pos per day. . . . . . . those are the metrics that I think will mean more than forum posts. Those are poor metrics, because POS are in many ways so broken that all but the most masochistic of enablers and instigators work with them, on behalf of everyone else. That's something CCP can change.
Conversely, if you have say 5 characters maintaining 1000 poses because they are the only masochistic people in the corp, that tells you something as well. |

Leskit
The Night Wardens Viro Mors Non Est
9
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Posted - 2013.01.17 17:46:00 -
[1323] - Quote
Agreed! CCP: fix the damn pos!
Perhaps pos management is only used by a "small" part of the community because it's one of the most broken down systems in the game.
But poses affect a very large part of the player base otherwise. How many hi-sec systems dont' have a pos? Same for lo-sec. I'm a WH dweller, and we have no choice but to use the system. While I haven't had any nullsec experience in over 2 years, i'm wondering if outposts are so popular in direct relation to pos's being so bad.
At the very least, could we get these features pushed out asap: The tab system used to be workable...but it's frustrating when it's tied to roles. Allow us to add as many tabs as we individually need (for any pos module that uses tabs for storage)
Let us assign individual tabs to individual pilots, not just each tab per role, or each hanger per role.
This is the absolute minimum that would help alleviate the management and initial pain-in-the-ass part of pos's
Something that would take more time, but is food for thought: Let us group the hangers (sma's and cha's) into large chunks instead of having all that space between them. A large cube that had all thos services--our at least that could be placed much closer together--would ease layout problems.
Let us condense the space between pos modules so a drug manufacturing farm (and any other pos activity that takes multiple modules) doesn't take 8km of linear space (see above point).
This would be a good start that would make the logistics of using a pos a bit easier.
Faction warfare wasn't working, so you went and spent a lot of time fixing it. Nullsec is constantly being adjusted (or perhaps more accurately, you're always looking for ways to make it better). crimewatch and stuff wasn't to your liking so you changed it. You've modified the UI. You're balancing ships. Great! Now i'm assuming that the POS coding is either a lot more complicated or just old and needs to be replaced, but that's not a reason to leave it alone! We don't play EVE because it's easy, and we don't expect you to only fix the problems that have easy to alter code. |

Per Bastet
B.O.O.M Obsidian Mining Coalition
20
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Posted - 2013.01.17 17:46:00 -
[1324] - Quote
The Corps in my Alliance also Use alot of POSes in High sec - Please CCP consider the players |

Ayeson
Hard Knocks Inc.
184
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Posted - 2013.01.17 17:47:00 -
[1325] - Quote
mynnna wrote:Cid Tazer wrote:Ayeson wrote:Cid Tazer wrote:Unfortunately I don't think pitchforks and rage will change Unifex's opinion on this. . . . . . . Data on the other hand is a much better tool to get the general point across.
For CCP: What metric did Unifex/Seagull/Ripley/Soundwave use to come to the conclusion that the major POS work would effect a small number of people?
For Players: What kind of metric do you think would show CCP how important changing the state of POSes is?
I HOPE twelve hundred posts in 12 hours will have more weight on his opinion than you think. That's not really hard data and 1200 posts means nothing if they are from 20 people. Number of towers per corp would be a metric, number of hours involved in doing simple pos tasks, number of characters that are involved in accessing a pos per day. . . . . . . those are the metrics that I think will mean more than forum posts. Those are poor metrics, because POS are in many ways so broken that all but the most masochistic of enablers and instigators work with them, on behalf of everyone else. That's something CCP can change.
Confirming.
And I think CCP have a way of determining how many unique posters there actually are in this thread, if they weren't, well...someone needs to fix that pronto. Also, up to 1300
Ask me about Rengas-dar, HRDKX's Most recent, groundbreaking, game-changing, wormhole-collapsing research endeavour. |

Deadcode Analord
Shockwave Innovations Shockwave Sovereign Industries
6
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Posted - 2013.01.17 17:47:00 -
[1326] - Quote
Cid Tazer wrote:Number of towers per corp would be a metric, number of hours involved in doing simple pos tasks, number of characters that are involved in accessing a pos per day. . . . . . . those are the metrics that I think will mean more than forum posts.
First metric: No indication, the headache of management is a serious deterrent.
Second metric: impossible to calculate. Can CCP reference the hours of chat log trying to make an alliance POS available for corp manufacturing, adding up the now three weeks of waiting on a petition on the issue still resulting in no response from CCP at all? Or the hours I've spent on the phone with my CEO and other directors trying to bang our heads against the wall about permissions and tab access?
Third metric: Also a poor indicator, 1st and 2nd points touch on that already, the nightmare of management is the single biggest deterrent.
When I have to say "No we can't do it that way, the game mechanic doesn't allow it" at least 5 times a week, it needs addressed, and it needs addressed this summer. |

Suri Rykken
Senex Legio Get Off My Lawn
0
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Posted - 2013.01.17 17:48:00 -
[1327] - Quote
Working with POS's sucks, please fix them. |

XBLazeLX
Stone Circle W-Space
0
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Posted - 2013.01.17 17:49:00 -
[1328] - Quote
W-Space for POS-changes! |

RobTheRad
GoonWaffe Goonswarm Federation
0
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Posted - 2013.01.17 17:49:00 -
[1329] - Quote
Managing a POS is horrible. Please fix them. |

Kat Davenport
Dreddit Test Alliance Please Ignore
3
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Posted - 2013.01.17 17:49:00 -
[1330] - Quote
As part of Test Logistics, I have had to set up a deathstar pos, then I ran out of prescription antidepression meds and decided to stop before I went and jumped off a bridge. Please, fix POS. |
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Belial Arkanum
Senex Legio Get Off My Lawn
0
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Posted - 2013.01.17 17:50:00 -
[1331] - Quote
Please fix |

Gwyneth
Center for Advanced Studies Gallente Federation
0
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Posted - 2013.01.17 17:51:00 -
[1332] - Quote
mynnna wrote:
Those are poor metrics, because POS are in many ways so broken that all but the most masochistic of enablers and instigators work with them, on behalf of everyone else.
That's something CCP can change.
Yeah, lets encourage CCP to make business decisions based on no data. It did wonders for the Incarna expansion. |

Raid'En
Poseidon Foundation
188
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Posted - 2013.01.17 17:51:00 -
[1333] - Quote
We get it that you didn't said you won't do it. We get it it's hard, and may need iterations on more than one expansion. But we don't agree about POS being for only a small part of the population, and we also don't agree about the project being postponed AGAIN.
To try another approach, like used by Poetic, saying a revamp would be good for new players, I'll give you a little story.
When I began EVE 5 year ago, I was coming from WoW, and obviously wasn't too fond of PvP. it took me time to try a player corporation, and I choosed to join one having guys from a previous game I played. But before that (dunno if joining them is a good choice, and hey EVE is scary, maybe they want to eat me ? - don't laught, I got can baited on the noon system on my first mission, 30mn after creating my first char, was still allowed at this time), I tried creating my own corp, and that's how I first left the NPC corp. Why ? Because I wanted a POS.
At this time, I was playing around Rens, and mined in Abudban, one jump from it. But due to my poor computer, it tooked so much time docking and undocking, that I though it would better to be able to drop my cargo somewhere else. At the same time I was interested by doing some production stuff, but obviously there's no slots available, be it to manufacture or research. The system was 0.7 and so allowed POS. There was an empty slot available (and as a carebear had no issues of standings), so I put my own POS, to empty my cargo of ice, and try some research.
What do I remember ? That it sucked so much. That is my home ? But it's HIDEOUS ! That's a pile of junk in space! One of the true reason I wanted a POS was also to have my own thing, my own house... but how can a new player like these things ? It's horrible. Modular POS can change that totally. Obviously, I also hated how it was complicated to manage that... UI suck so much, and you need to move so much due to the 2500meters things, and how it's hard to put modules closes one to another (and if you fail you need to unanchor and reanchor these... at least you changed the time to anchor/online some time ago, it's always that earnt). I suppose you realize that for a new player, a small POS is really expansive (I was around one month old). And even if I was doing *things* on it, the fact that it had so much pain, and was so hideous made me quickly change my mind : this thing is not worth it. I wanted it, but it was like YOU didn't wanted me to.
End of the noob story. |

Foxtrot Yankee
0
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Posted - 2013.01.17 17:51:00 -
[1334] - Quote
Like you all, I am a small portion of the community that uses POSes.
Im mad
Its mind blowing how they despise us like this, I don't know what is worse
the "Greed is good" episode or now the new "You are a small portion of the community, we don't care about you" episode
CCP is doing it all over again, they didn't learn nothing! |

Heribeck Weathers
Dred Nots
31
|
Posted - 2013.01.17 17:51:00 -
[1335] - Quote
I strongly Think POSs need a good revamp, because everyone needs their own little sand castle in eve, and crushing sand castles will make many people happy,
I would love to own a POS that didnt make me pull my hair out, and also had some reasons to use it above living in a station.
Tho I also think POSs hangers and ship bays shouldnt be able to be accessed while in reinforced, There needs to be a way to stop people from moving all their stuff out in high and low sec. Because a loot pinata is not fun its all the candy is taken out before it pops. |

Tover Chris
Suicide Kings
23
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Posted - 2013.01.17 17:52:00 -
[1336] - Quote
Grath Telkin wrote: How about you stop making excuses and give us another one. Pos's suck, they're all through the game and they're pretty much worse than masturbating with a cheesegrater.
I want to have your babies.
|

scotayne hawkins
Merchants Trade Consortium The Last Chancers.
0
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Posted - 2013.01.17 17:52:00 -
[1337] - Quote
ok i undertsand the short sighted view of only a few would be effected by a POS change, but consider this
0.0 towers supply majority of t2 reacted material or moon goo to do it from to make everything t2 w-space supplies all t3 ships and subsystems and reactions from gas
all t1 and capital bpo copying in empire that is run from inside stations due to security issues.
right now you have an idea of just how much is supplied to markets from the use of POS's and how many pilots are actually effected by POS usage directly or in-directly does effect alot more than just a small group are effected by POS and their workings.
graphiclly i think everyone is thinking the same we dont care.
we just need something thats got our asset security in mind or minimium some sort of logging system on asset movements to aid us all catching and proving corp theifts quickly.
for us w-space guys assembling our t3 and redoing sub systems would be highly greatful. and i expect many would be greatful of the option to repackage stuff hitting hanger item limit counts is very annoying |

Remo Naskal
Senex Legio Get Off My Lawn
1
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Posted - 2013.01.17 17:52:00 -
[1338] - Quote
No one except masochists like the current POS system. Are you catering to the masochists now? |

silens vesica
Corsair Cartel
375
|
Posted - 2013.01.17 17:52:00 -
[1339] - Quote
Ravenstain wrote:
And I would still like to see CCP Unifex and CCP Seagull give some attention to this thread, as it seems that theyr statements are what got all this started. Im sure CCP Gargant is a great guy, but for me this needs some response for the original source of the statements.
This is would be good, and should be done. Tell someone you love them today, because life is short. But scream it at them in Esperanto, because life is also terrifying and confusing. |

Parsefona
X-Grow
1
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Posted - 2013.01.17 17:52:00 -
[1340] - Quote
W-Space for POS-changes! |
|

District Jr
Lost World Compagny Talocan United
2
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Posted - 2013.01.17 17:52:00 -
[1341] - Quote
I am a "small portion of the EVE community" and I want POS improvement.
Making small improvement now and rewriting a completely new system later on top of that doesn't seem logical to me. Do it at once. |

Sascha Fandermar
Atztech Inc. Ixtab.
0
|
Posted - 2013.01.17 17:52:00 -
[1342] - Quote
+1 |

Kara ''STARBUCK'' Thrace
Caldari Provisions Caldari State
0
|
Posted - 2013.01.17 17:53:00 -
[1343] - Quote
Plz fix POS's for the love of god.
So say we all |

n00b Paralex
EVE University Ivy League
0
|
Posted - 2013.01.17 17:53:00 -
[1344] - Quote
Please add better POSes! |

Zartel
Pretenders Inc W-Space
0
|
Posted - 2013.01.17 17:53:00 -
[1345] - Quote
Up, posses need total revamp. |

Raiken Kaminari
Outer Ring Sleeper Collective A Number One
5
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Posted - 2013.01.17 17:54:00 -
[1346] - Quote
Two step wrote: What I said was: 1) CCP has decided to not do modular POSes all at once 2) CCP has not decided what they will be working on this Summer 3) CCP did say that modular POSes would matter for only a small population of players
What I am trying to do with my blog post and this thread is demonstrate to CCP that #3 is wrong, and that POSes should be a part of the summer expansion (#2).
While POSes would "only affect a small population of players" the trickle down effect is very great. Typically the people managing and griping the most about the POS problems are supporting a much larger cast. If CCP is inferring that only people who have to manage the POS (and I lump corp roles into this as well) are a small population of players without taking into consideration how many other pilots are affected, then they are very wrong. |

Teroh Vizjereij
Grim Determination Nulli Secunda
6
|
Posted - 2013.01.17 17:54:00 -
[1347] - Quote
Borlag Crendraven wrote:It's somewhat amusing to think about who the real minority that doesn't matter is; the devs themselves. Numerically they are automatically the minority when compared to the userbase. The reason they don't matter? They are getting paid to do their jobs, complaining that it's too much work in days like this when people are getting laid off left and right is just downright idiotic.
No more excuses, time to deliver.
Adding to that .. most of the dev's arn't even actively playing their own game and make assumptions about what the playerbase wants based on .. crystal balls? Cause like Blizzard, they sure don't listen to what the playerbase is suggesting them.
The pos revamp is badly needed and it should be the main focus of the next big expansion ... and dont tell us its not doable, it sure is!
Shooting some structures in Jita gave us one very good player inspired expansion. Do we really have to shoot structures on a half year base now to get expansions with feature that WE want?
Glad to see we have the old CCP back /sarcasm
|

silens vesica
Corsair Cartel
375
|
Posted - 2013.01.17 17:54:00 -
[1348] - Quote
Cid Tazer wrote:Ayeson wrote:Cid Tazer wrote:Unfortunately I don't think pitchforks and rage will change Unifex's opinion on this. . . . . . . Data on the other hand is a much better tool to get the general point across.
For CCP: What metric did Unifex/Seagull/Ripley/Soundwave use to come to the conclusion that the major POS work would effect a small number of people?
For Players: What kind of metric do you think would show CCP how important changing the state of POSes is?
I HOPE twelve hundred posts in 12 hours will have more weight on his opinion than you think. That's not really hard data and 1200 posts means nothing if they are from 20 people. Number of towers per corp would be a metric, number of hours involved in doing simple pos tasks, number of characters that are involved in accessing a pos per day. . . . . . . those are the metrics that I think will mean more than forum posts. So go back and look - I'm entirely certian there are easy tools to show the number of unique posters in any specific thread. My guess is, close to 700 unique posters.
Tell someone you love them today, because life is short. But scream it at them in Esperanto, because life is also terrifying and confusing. |

Nair Alderau
EVE University Ivy League
48
|
Posted - 2013.01.17 17:54:00 -
[1349] - Quote
Hans Jagerblitzen on the POS thing. |

Roime
Shiva Furnace
1674
|
Posted - 2013.01.17 17:55:00 -
[1350] - Quote
CCP Gargant wrote:It is good to hear that all of you are so heavily invested in the game, and specifically in things that need an overhaul. You guys still have passion for EVE and that in turn makes me more passionate for what I do here. Furthermore, it would appear that Two step, albeit being present at the CSM summit, seems to have misinterpreted what has been stated so far. That said, I want to bring three quotes from the CSM meeting minutes to your attention:
From page 19:
"Unifex: Once we have a theme, we can begin to thread the issues you've identified as needing to be prioritized into that theme. POS's, for example, desperately need some improvement. How do we fit that work into our theme? Maybe we don't do all of the modular POS work at once, but we start by making some modules, solving the hangar problem, for instance. But that new hangar module would also exist to support other new activities as part of the themed expansion. "
From page 99:
"Seagull: We have 4 things that are interacting [regarding the POSes]: the gameplay and design of the POS system, the role POSes play in achieving things in the game (its features), the technical layer (code) then manages all of this (which currently is old and needs refactoring), and art. Regarding art, there is the question of do you want to redo the art, do you want to show individual modules (as opposed to have things inside, like a station), and then you have technical issues, such as what does the rendering complexity of a scene do to client performance?"
"Seagull: The reason there's a GÇ£noGÇ¥ to doing [Modular POSes] right now is that it was affecting all of these areas in a way that was too big to do at once. What you're trying to do is try to find a way to get what you want, but what we need to do is go back and look at how we can separate all these layers, and figure out something reasonable, and then have Art do something that's immersive and amazing."
Nowhere has CCP stated that the Player Owned Structure system will not receive attention. Many of you have already pointed out that it is painful to use at best, a huge pile of unusable dingleberries at worst. Some talk about this being the "old" CCP appearing again but I want to assure all of you that the mistakes that happened in 2011 will not repeat themselves. CCP has only stated that THE OVERHAUL CANNOT HAPPEN ALL AT ONCE
I can't make promises for game designers or the people that make content for EVE Online. Please try to remember that. What I can do is assure you that your voices have been heard, the opinion of the CSM has been heard, and the concerns raised in this thread have been heard.
Thanks for posting <3
-á- All I really wanted was to build a castle among the stars - |
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