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Author |
Thread Statistics | Show CCP posts - 3 post(s) |
backflipper
Hammer Holding Wrong Hole.
7
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Posted - 2013.01.17 18:08:00 -
[1381] - Quote
I use a POS everyday and have for the past couple years. They need work. A lot of work. I understand that it can't be done all at once. But really that is something CCP should have realized much sooner. They said it would take time, and I'm ok with that. But they have had lots of opportunities to fix small things that would make it a lot better. They have given the reason for not doing this as being that they are working on a new system and the overlap would be a waste. It is but if your not going to release it all at once then it pretty much goes back on what you have been saying ever since they were working on fixing POS's. I have been very happy with how the expansions have been going, but this kinda makes me a little mad.
Basically CCP, you lead us to believe that we would be getting a full revamp all at once, and that was why we weren't getting small fixes. Well guess what now you've changed that and I hope that you make up for all that time we've been waiting for a full revamp.
Also small portion is kinda a bad way to look at it. Without POS's the entire economy would fall flat on its face. Its pretty ridiculous how many POS's you can see flying through null. Thanks for making pos passwords easier but seriously you need to do a little better.
Ok rant over,
TL;DR I'm a crazy wormhole person thats kinda mad at this explanation. RAWR!!!! |
Tsubragaul
Surfers of the Apocalypse B A C K B 0 N E
0
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Posted - 2013.01.17 18:09:00 -
[1382] - Quote
CCP i love you and i wanna have lots of your children but you will not taste my honey if you dont fix the POS |
MeeKai
Paxton Industries Gentlemen's Agreement
2
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Posted - 2013.01.17 18:10:00 -
[1383] - Quote
I suppose the question is, could the null community exist in the current state without POS?
If the answer is no, then ask the POS backbone players if they are happy about the current state of the POS system.
As i understand it, the entire thing is a nightmare.
tl;dr fix pos
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Zalifer Esepula
Dreddit Test Alliance Please Ignore
21
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Posted - 2013.01.17 18:11:00 -
[1384] - Quote
I would love to see the modular POS system come about. I want my space shack :D |
Rikkor Zane
SON OF RAVANA Dominatus Atrum Mortis
0
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Posted - 2013.01.17 18:11:00 -
[1385] - Quote
I like convenience as much as the next player, but wormhole space is fringe living a bit of inconvience is implied. My point is, I wouldn't sacrafice realism for convenience. The ability to project a Holo grid patern for defence module placement would be cool though :) |
Cid Tazer
The Green Cross Against ALL Anomalies
17
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Posted - 2013.01.17 18:12:00 -
[1386] - Quote
Besides the obvious changes to POS management and roles, I think that making some structures related to moon mining/reactions/industry that can be disabled for 6 or 12 hours before they self rep would be really cool. Something that has a relatively small amount of HP or a 5 min timer w/ a hacking module to disable would be great for roaming gangs to hit in nullsec. Who wouldn't want to be able to disable some Goon or PL tech moons for a few hours? I'm sure there are problems with this kind of idea, but it would give small gangs something to do. |
Nitko Koraka
EVE University Ivy League
0
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Posted - 2013.01.17 18:13:00 -
[1387] - Quote
I am 100% in support of a total POS revamp. More options, more flexibility. A place to call my own. |
Aryth
GoonWaffe Goonswarm Federation
787
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Posted - 2013.01.17 18:14:00 -
[1388] - Quote
Alx Warlord wrote:Nair Alderau wrote:mynnna wrote:To reiterate what I see is the problem here is not that they aren't doing them yet and (evidently) that they aren't working on them at all, but that they seem to see it as a problem that only affects "a small part" of the playerbase and so perhaps do not regard it as a higher priority item.
That is clearly very, very wrong. Very, very wrong indeed. Very, very, VERY wrong indeed.
Oh boy a quota chain!
Very, very VERY VERY wrong indeed Leader of the Goonswarm Economic Cabal Vile Rat: You're the greatest sociopath that has ever played eve. |
mimori
Z3R0 RETURN MINING INC. Illusion of Solitude
1
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Posted - 2013.01.17 18:14:00 -
[1389] - Quote
The pos mechanics are frankly horrible. Don't do this to us ccp. We were promised a fix, please deliver.
Fix poses! |
Bienator II
madmen of the skies
1437
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Posted - 2013.01.17 18:16:00 -
[1390] - Quote
if i can't have the lego rifter, gimme the lego pos! a eve-style bounty system https://forums.eveonline.com/default.aspx?g=posts&m=359105 You fail you fail you fail you fail you fail you fail you fail to jump because you are cloaked |
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MisterAl tt1
Pretenders Inc W-Space
38
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Posted - 2013.01.17 18:16:00 -
[1391] - Quote
Cid Tazer wrote: That's not really hard data and 1200 posts means nothing if they are from 20 people.
Number of towers per corp would be a metric, number of hours involved in doing simple pos tasks, number of characters that are involved in accessing a pos per day. . . . . . . those are the metrics that I think will mean more than forum posts.
Then go check how many people voted for Two Step for CSM. As he is WH-representative Iwould expect most of his supporters deal with POS at daily basis. |
Kennesaw Breach
Z3R0 RETURN MINING INC. Illusion of Solitude
1
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Posted - 2013.01.17 18:17:00 -
[1392] - Quote
Post. Yes please on POS revamp. |
Unkind Omen
Stone Circle W-Space
6
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Posted - 2013.01.17 18:17:00 -
[1393] - Quote
CCP, wormhole dwellers are not small part of your subscribers. High-sec industrial corps are not. Deep npcnullsec corps are not. Only a few people in coprs operate POSes not because POSes are not needed but because they are SO HARD to operate. If you ever plan to make null sec outposts destructable you have to face POS revamp -> they will be affected. There are also SO MANY issues with current system that it is almost harder to solve them with current one than revamp POSes. This is a core game mechanic just as the stations and inventories are. And it needs love. |
Raid'En
Poseidon Foundation
190
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Posted - 2013.01.17 18:18:00 -
[1394] - Quote
Also, if I'm okay with your doing some redoing on hangar and so much at first, but it makes me scared
Quote:Seleene: To clarify our position, typically what happens when we get into discussions about this kind of future feature, first we hear from Art who says, GÇ£Game Design comes firstGÇ¥. Then we hear from Game Design that GÇ£we can prototype it, but the artwork will take forever, so why prototype?GÇ¥ It is circular to the point of madness, and if we have this issue, you can imagine how the community feels.
Quote:Seleene: And sometimes things change towards the end, features get cut, and work Art has done never sees the light of day.
I am scared of things turning out like this :
CCP X : "if we do it that way, we'll have to redo the work enterly after if we do a modular system, so our work will be for nothing"
CCP Y : "ah yeah, it's an issue"
* weeks later *
CCP Y : "okay we changed our mind, it would be silly to make you work for that now, we'll see that another time when we have more ressources available to do a real project"
* years later*
player A : "so these POS revamp ?"
CCP Z : "soon" |
Mariel Mundae
Z3R0 RETURN MINING INC. Illusion of Solitude
1
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Posted - 2013.01.17 18:19:00 -
[1395] - Quote
Post. Do want. |
Haelur
EVE University Ivy League
0
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Posted - 2013.01.17 18:19:00 -
[1396] - Quote
It would be amazing for them to actually start making POS's better. Also maybe a way to remove in active POS's in High-sec? |
Sassums
Wormhole Exploration Crew R.E.P.O.
74
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Posted - 2013.01.17 18:19:00 -
[1397] - Quote
I am a vocal minority, POSes need an update regardless of how much time, energy or cost it takes.
I understand that you cannot do an overhaul all at once (which really defeats the purpose of calling it an overhaul, the basic definition of overhaul would indicate an entire rewrite of the entire system)
As it stands the current POS Management system combined with Corporation Management system makes Wormhole POSes a living nightmare. Security is terrible at best.
Currently I can have access set to Alliance, Corp, Fuel Tech, and Config Starbase. This leaves us really with 3 roles for SMA access.
Incoming members can either have the keys to the city to an SMA or have no access at all, where is there any room for security? There are not enough ranks to have levels of access. New members come in with "Corp" Access which keeps them from Veteran and Elite SMA's and CHA's. It also only grants them access to one of 7 slots within a CHA based on their roles.
The problem here, is say this incoming player is a thief. We strip his roles. Great he cannot access the CHA's anymore, but WAIT. He can get into the SMA's and take all the shiney ships because the basic access required is only "Corp". This is unacceptable.
If anything simply reconfiguring SMA access to that of CHA access would be a great improvement. SMA's need "tabs" just like their CHA counterparts.
You cannot come out with the awesome ideas of a POS update like in the summer and expect us not to be upset when the entire design seems too large to handle and shelved. Clearly this is what the players want. Clearly it is something that would draw people to EVE. Who wouldn't want to aspire to a large POS that can be customized and designed to a player's liking?
On a separate note, why do WH dwellers get no love? Why can I not anchor a Capital SMA to store all my Capital ships? The system was broken and implemented poorly. |
Reiger Reiger
Fweddit I Whip My Slaves Back and Forth
0
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Posted - 2013.01.17 18:19:00 -
[1398] - Quote
+1 POS Revamp |
Rain Tian
GoonWaffe Goonswarm Federation
11
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Posted - 2013.01.17 18:19:00 -
[1399] - Quote
Really? :/ Spare a thought for all the poor logistics chaps doing tower fuelling in nullsec. They have to deal with this interface day in day out.
Please fix poses.
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Morwraith
Obstergo Exhale.
5
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Posted - 2013.01.17 18:19:00 -
[1400] - Quote
On behalf of 4 paying subscriptions I approve this message.
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Pedrosuave
Rayn Enterprises Test Alliance Please Ignore
0
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Posted - 2013.01.17 18:19:00 -
[1401] - Quote
Fixing pos mechanics would solve a number of problems-0.0 instantly becomes more viable, especially for the smaller groups who rely on a small amount of people within their alliance for a healthy economy (less chance for burnout, , etc). Depending on how the pos system is redesigned, i do also agree that this would drive new subscribers-having a pos as an aesthetic piece of property is something i feel would attract alot of people. I could imagine entire POS cities floating out there, not for industrial or strategic use, but to build something unique that one can call home. |
Dodikaedr
Pretenders Inc W-Space
0
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Posted - 2013.01.17 18:20:00 -
[1402] - Quote
W-Space for POS-changes! |
Vatek
GoonWaffe Goonswarm Federation
38
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Posted - 2013.01.17 18:21:00 -
[1403] - Quote
Fuel blocks were a start but POS's need more work and it needs to be sooner rather than later. |
Holefire
Z3R0 RETURN MINING INC. Illusion of Solitude
0
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Posted - 2013.01.17 18:21:00 -
[1404] - Quote
Yes please. Improve POS mechanics. Gas reacting, hangar and ship security, and subsystem modification would be great places to start. |
Gerandor Huren
Mass Critical Incorporated Illusion of Solitude
2
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Posted - 2013.01.17 18:21:00 -
[1405] - Quote
How can something that affects people who live in null-sec, low-sec, hi-sec, and wormholes be considered something that doesn't affect enough people? If affects people in EVERY aspect of the game? |
Armiena Draygo
The Rising Stars Initiative Mercenaries
2
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Posted - 2013.01.17 18:21:00 -
[1406] - Quote
Hey, uh, CCP? I'm also affected by a POS revamp. I've conducted mining operations in wormhole space and used a POS as a staging point. I've done research, invention, and industry in a high sec tower. I wasn't the man who constructed the POS, but just running the invention and manufacturing runs was a major headache. I use T2 modules almost exclusively. I regularly use jump bridges.
Two step, you have my support. POSes need to be less of a headache. |
Eric Stratton
Re-Awakened Technologies Inc
2
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Posted - 2013.01.17 18:21:00 -
[1407] - Quote
I've been living in w-space for 14 months. Fuel Blocks, Shield password memory and reduced anchor timers were nice, but POSs could still really use some love. While the ideas being tossed around in the minutes before these ones were very exciting, just fixing a few things about the current system would really take the pain away.
* Some sort of personal hangar option would greatly simplify the silly "you have permission to this hangar" system I try to make due with now, which does not scale at all past 7 people, applies to all hangars regardless of POS, etc. Given that my corp is not a "wormhole corp", my assigning hangar access like this for WH purposes creates security issues for our industry POSs out in k-space. I'm just dealing with a small wormhole operation. I can't imagine how awful this must be for larger groups.
* I had a relatively new corp member interested in making Hybrid Polymers. If I want him to be able to change silo types for his reactions, I need to grant him so many permissions that he can unanchor everything and take it. So, I don't want to discourage an ambitious new corp member who could help keep the corp vital with activity, but if I want to maintain any kind of security I need get in his way, slow him down, have him contact me to manually change silos for him, and otherwise make the whole endeavor something none of us wants to deal with.
* Likewise, some way to secure ships would be nice. If personal hangars are not desired, even corp hangar divisions would be at least some help with this, though still not ideal.
I see how POS revamp is a large project, because a lot of what is wrong with POSs are also things that really tie into what is wrong with corp management. If you want a theme that ties all of this together, how about something like "Cooperation" or "Together we are strong". Improving POSs, Corp Management, and a more universal Contract/Treaty system that has been bandied about since at least before the time of the Orca all work together to make cooperation and group interactions flow in a smooth, more interesting way. Group interactions drive what is cool about Eve. Remove the blocks.
Thanks
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Zhan Lyre
Dreddit Test Alliance Please Ignore
0
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Posted - 2013.01.17 18:22:00 -
[1408] - Quote
Adding my support |
Thomas Hurt
Poteque Industries
83
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Posted - 2013.01.17 18:22:00 -
[1409] - Quote
X up if you are a strong beautiful black woman who dont need no man |
unforgivven Dethahal
Tribal Liberation Force Minmatar Republic
0
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Posted - 2013.01.17 18:22:00 -
[1410] - Quote
Modular Pos for Everyone!!! 2013!!!! |
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