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Author |
Thread Statistics | Show CCP posts - 3 post(s) |
Draven MCcloud
Knights of Azrael The Azrael Alliance
2
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Posted - 2013.01.17 20:44:00 -
[1621] - Quote
I did not read every post here so if repeat some stuff i guess thats for the better.....Yes we definitely need revamp to POS's..i have been running a tower for over 2 years by myself and i am now a ceo of a corp and managing Pos roles is a pain in the ass and you cant make it secure for everyone to use,,,,So i think making the corp hangar act like a station hangar would be ideal +1 also a little work on corp roles in general may be a fix,,,,,My 2 cents |
Blaart TiwkcufFoobar
Zat's Affiliated Traders Originally Riotous Corps
2
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Posted - 2013.01.17 20:45:00 -
[1622] - Quote
Dunno why we're acting in any way surprised about this latest news. +1 and bitterly dissapointed but definitely not surprised |
Alderrin
Lead Farmers Kill It With Fire
2
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Posted - 2013.01.17 20:45:00 -
[1623] - Quote
Quote:Outrageous u-turn CCP!
Because of the terrible security on POS we w-space corp are forced to exclude large parts of the player base from our recruitment. When we explained this to Greyscale and Masterplan last March they could see this hits your bottom line.
We don't want the whole company for a whole expansion.
We don't even need a whole new pos system.
WE NEED SECURE SHIP STORAGE.
Please give us access control lists on Ship Maintenance Arrays!
As usual our fearless leader puts it in perspective. |
silens vesica
Corsair Cartel
380
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Posted - 2013.01.17 20:46:00 -
[1624] - Quote
Kelduum Revaan wrote:Lady Zarrina wrote:If the next "theme" turns out to be ponies, we might just get a floating stable plugged into the current POS dis-functional functionality. I like this idea. It could be Aurum only, and introduce "Pay To Whinny". I need to clean my monitor now. Tell someone you love them today, because life is short. But scream it at them in Esperanto, because life is also terrifying and confusing. |
Paikis
Vapour Holdings
547
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Posted - 2013.01.17 20:46:00 -
[1625] - Quote
+1 for fixing POSes. The current implementation is AIDS! |
Fassandra Truespies Arzi
Royal Amarr Institute Amarr Empire
0
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Posted - 2013.01.17 20:46:00 -
[1626] - Quote
+1
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Kogh Ayon
SUNDERING Goonswarm Federation
70
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Posted - 2013.01.17 20:47:00 -
[1627] - Quote
CCP Unifex made a very wrong conclusion. How many corporations are going to have a pos(s) ? Most of them. And the most of the active players are in corporations.
Yes there is only a small portion of people the in corporation directly dealing with pos, but they are at the level of corporation management.
If you burnout/**** off the management people, or at least refuse to give help to them, then many of them will work ineffectively and all the players in the corporations will feel bad. |
MrBrookes
Umbrella C0rp Dominatus Atrum Mortis
0
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Posted - 2013.01.17 20:47:00 -
[1628] - Quote
Fix the POS's |
Ivor Spacehopper
Curry Fanatic Club Originally Riotous Corps
0
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Posted - 2013.01.17 20:48:00 -
[1629] - Quote
Just get rid of PoS's altogether if the code is not gonna be sorted out |
needwaffles
Pator Tech School Minmatar Republic
4
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Posted - 2013.01.17 20:49:00 -
[1630] - Quote
Why doesn't CCP just cancel the summer expansion and get the full POS fix out for winter 2013? CCP could have some kind of vote or something to see if everyone would be ok with that. Better to get the POS fix this year than have to wait till 2014 or 2015 to have the POS system they way we want it. |
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Multiple Mus
Eviscerate.
4
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Posted - 2013.01.17 20:50:00 -
[1631] - Quote
+1
Fix them!!!!! |
Kyra Taron
The Red Circle Inc.
0
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Posted - 2013.01.17 20:51:00 -
[1632] - Quote
+1, pls look at the POS |
Alx Warlord
SUPERNOVA SOCIETY Tribal Conclave
320
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Posted - 2013.01.17 20:52:00 -
[1633] - Quote
Kelduum Revaan wrote:Lady Zarrina wrote:If the next "theme" turns out to be ponies, we might just get a floating stable plugged into the current POS dis-functional functionality. I like this idea. It could be Aurum only, and introduce "Pay To Whinny".
Worth reading trough the 1611 posts just to read this!!!!
EPIC!!!!! Please read this! > New POS system (Block Built) Please read this! > Refining and Reprocess Revamp |
TheSwelk
Benevolent Dictatorship
0
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Posted - 2013.01.17 20:52:00 -
[1634] - Quote
I'm a small-time highsec industrialist (among other activities). I spend half of my industry time flying ingredients back and forth between the different labs and construction arrays of my POS.
Things I would like to see in a revamped POS system: -single inventory system for all of the stuff stored at a POS -improved UI for managing jobs at a POS -more fluid transition between fast-but-material-inefficient arrays and "standard" arrays (example: there's no material-efficient way to make tech 2 ships in a POS array) |
vikari
Infinite Covenant Tribal Band
46
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Posted - 2013.01.17 20:52:00 -
[1635] - Quote
CCP Unifex for being the man that got CCP back on line from a major blunder in 2011. I think you should consider just how much of a role towers play in this game. Empires in nullsec and even industrial empires in highsec rely on these. Everyone from the super cap pilot down to the miner is effected daily buy their use. 0.0 battles resulting in billions of isk lost have been fought around POSs even after the sov changes. It was the tactical use of POS's that made the final stages of CFC's stand against the DRF and friends.
Honestly if you don't realize how much POS's play a role in the instigation of war, industry, and growth both personally and alliance then you've lost sight of what you saw in 2011. The players have demanded you seriously look into POS's and to say you don't see enough value in the time you'd spend on them is blindness.
You want to change something that effects almost every aspect of this game? Every region? Every career? Change POSs. Make them something new.
I dear anyone to list everything a POS does for different players, and how it's used for different careers and then ask yourself how many people are effected by them on any given day of EVE! |
Boffinalex Ahishatsu
Lom Corporation Tribal Band
0
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Posted - 2013.01.17 20:53:00 -
[1636] - Quote
Woah, fix them now :D |
Vordak Kallager
Mafia Redux
513
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Posted - 2013.01.17 20:54:00 -
[1637] - Quote
+1, supported. Sa souvraya niende misain ye. |
Lupin Mabata
Lom Corporation Tribal Band
0
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Posted - 2013.01.17 20:54:00 -
[1638] - Quote
Posting.. Would love to see a modular POS system and was waiting for it! :D |
Matthew
BloodStar Technologies
4
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Posted - 2013.01.17 20:55:00 -
[1639] - Quote
Firstly, I have no problem with the principle that we can't just wake up one morning and find a Modular POS solution has appeared fully-formed. But I would assume that at some point there are going to have to be some big step-change projects. If nothing else, the way CCP have been describing the POS Code for years now suggests that any significant change will have to come with a complete ground-up rewrite of the underlying POS simulation engine.
I guess what I'd like to see is that, ok, things are going to have to come in stages, but these are the stages, and the final vision is still intact. I guess I'd like to see something like:
1) Write a new POS simulation engine that can run the existing POS, but is also extensible and flexible enough to handle the rest of the plan (a bit like how Crimewatch seems to have been done). While this wouldn't immediately get rid of the existing POS difficulties, it would presumably at least eliminate some of the bugs and general reliability issues. If this new simulation engine could run both existing and new POS mechanics, it would also give more options for managing the transition (which is presumably a big concern in all this)
2) Start to develop small starter elements of the new vision. Quite where this starts is open to debate, but something along the lines of previous "Homestead" proposals might work in terms of being small enough in scope to be a step along the path (e.g. simplified access control, no need to tie into sov etc, small number of new art assets). This might also be a good fit for the goals of encouraging bottom-up economic activity in null, usage of space etc in conjunction with other changes that could form one of the coherent themes being looked for.
3) Build up and out, migrating existing functions from POS and introducing new functions in a series of steps alongside other supporting changes in key themes (e.g. overhaul the manufacturing, lab and refining arrays alongside any changes to Outpost facilities and measures to address the issues of mineral supply in null).
4) Eventually everything has been modularised, everyone has swapped their old POS arrays for the new stuff, lots of new people are running new structures that deviate from the narrow traditional POS paradigm, which is enabling far more, and more interesting, gameplay across all areas of space, impacting on everyone, not just those actually fuelling the POSes.
My main concern with what I read in the minutes about this was seeing these changes being downshifted with language like
Quote:only affect the group of people who manage POSes
This seems to be in direct opposition to the very encouraging talk elsewhere about focusing on Enablers and Instigators, such as:
Quote:the 10000 combined instigators and enablers become as equally valuable as the much larger lurking population .
POS in their current form are already both providers of enablement, and targets for instigation. Improving and expanding them would multiply that impact significantly, while also directly supporting other changes to achieve the wider goals and themes being looked at. And while those goals won't be achieved just by sorting out POS, I don't think they can be achieved wihout sorting out POS. |
Kusum Fawn
State War Academy Caldari State
284
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Posted - 2013.01.17 20:55:00 -
[1640] - Quote
Seriously, **** the art department. I just want POS's to be functional.
all the rest of the crap that they need to be shiny has been useless **** that we complain about for months.
Its not possible to please all the people all the time, but it sure as hell is possible to Displease all the people, most of the time.
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Tau Cabalander
Retirement Retreat Working Stiffs
1496
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Posted - 2013.01.17 20:59:00 -
[1641] - Quote
CCP, of all the things mentioned in the CSM minutes, look what players chose to highlight as being very important to them.
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Kurinkita Audeles
Freelance Wealth Redistribution Specialists Insurance Fraud.
0
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Posted - 2013.01.17 20:59:00 -
[1642] - Quote
I support this product and/or service |
Mortimer Civeri
Aliastra Gallente Federation
370
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Posted - 2013.01.17 21:00:00 -
[1643] - Quote
CCP Greyscale wrote:Making something tedious will not stop players doing it if it's very clearly the best option. They'll do it, and they'll hate it
See: everything involving starbases. From THIS Dev blog back in August of 2011.
Fix the damn things already. I don't care about modular POS's and stuff, just fix the damn UI, and roles system at least. "I don't know which is worse, ...that everyone has his price, or that the price is always so low." Calvin
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Bartosz Risallo
B0rthole Test Alliance Please Ignore
3
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Posted - 2013.01.17 21:01:00 -
[1644] - Quote
YES, please change pos mechanics. |
Stoogie
Cadre Assault Force This is why we cant have nice things
51
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Posted - 2013.01.17 21:01:00 -
[1645] - Quote
Please Fix pos's atm We don't use them in our corp/alliance because they don't fill the roles we need them to do. The modular pos's would have been brilliant and brought life into null and lowsec.
Also please stop giving us teasers to ideas or features you want to bring in and a year later saying your not going to do them. 3 years running at least you have done this with different features and it is a serious let down. Announce stuff at fanfest's your certain on or make it very clear (like you did with the advanced tesselation graphics) that this is an idea and a way to find out if people are interested. Maybe send out a questionaire once a year asking in a 1-5 ranking what people think should be important. |
Jada Maroo
Mysterium Astrometrics
931
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Posted - 2013.01.17 21:04:00 -
[1646] - Quote
Orbital bombardment of CYA incoming! |
Kronossan
Bellum Esca Peregrine Nation
42
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Posted - 2013.01.17 21:04:00 -
[1647] - Quote
Oh the massive movement by players on numerous platforms about this issue, even by people who have never used any POSes themselves would have brought tears to my eyes if I hadn't been made so bitter and cold by my experiences in EVE :)
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StarFleetCommander
V0LTA Verge of Collapse
122
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Posted - 2013.01.17 21:04:00 -
[1648] - Quote
I Support two steps decision |
Qvar Dar'Zanar
EVE University Ivy League
233
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Posted - 2013.01.17 21:04:00 -
[1649] - Quote
I'm so angry about this that I will just leave it at that. |
Kitt JT
League of Non-Aligned Worlds Nulli Secunda
179
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Posted - 2013.01.17 21:04:00 -
[1650] - Quote
Dead horse plox |
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