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Author |
Thread Statistics | Show CCP posts - 3 post(s) |

Shori Laya
New Eden Adventure Tours
0
|
Posted - 2013.01.17 20:24:00 -
[1591] - Quote
I support a POS fix/revamp |

Whisper Kasdeya
TEC-NOLOGY Test Alliance Please Ignore
0
|
Posted - 2013.01.17 20:24:00 -
[1592] - Quote
Give us a reason to put billions of isk floating in space where people can shoot it. Please ! Help the enablers of production and conflict at the same time. I've been waiting three years for a POS update. That's almost as long as waiting for a Blizzard title to come out... |

Kais Fiddler
Merch Industrial Goonswarm Federation
9
|
Posted - 2013.01.17 20:24:00 -
[1593] - Quote
Please for the love of all the people who fuel and run towers fix them. |

Aryth
GoonWaffe Goonswarm Federation
793
|
Posted - 2013.01.17 20:24:00 -
[1594] - Quote
mynnna wrote:Aryth wrote:mynnna wrote:Brooks Puuntai wrote:Two step wrote:
Again, I'd like to remind folks that are actually reading this thread to keep things civil and constructive. Going all nutso will only hurt the chances of getting CCP to work on POSes.
While I agree with this to some point, however how long should the playerbase play nice? This has been discussed and almost unanimously support from the playerbase for years, yet it has remained a elephant in the room. While many would not wish to resort to rage, it seems to be the only effective measure to get CCP support, as history would show. Development on this should have started shortly after Apocrapha, especially with the explosion of POS use when wormholes where released. Yet it does not seem that CCP even cares or has even started working on it. CCP should feel like we're simply voicing our support for a feature we deeply care about, not that we're a riotous crowd trying to ransom them into developing a feature we care about. Thus, being rude or mean is not the way to go. I have a much different opinion on this than Mynnna. Historically CCP only seems to change their positions when the playerbase either riots, smears them in the media, or inflicts pain on their subs. I consider riotous behavior consistent with the belief that their behavior only seems to change when displeasure is voiced in the most extreme ways possible. It isn't that I like that, it is that they seem to keep repeating the same mistakes as the past....not listening to the players until forced to. They're turning over one stone with the new development paradigm. I'm willing to give them the chance to turn over a second with regards to responsiveness to players. If the concern continues to be ignored, well...that's another matter, of course.
I completely agree. Actions not Words Leader of the Goonswarm Economic Cabal Vile Rat: You're the greatest sociopath that has ever played eve. |

Kesi Raae
Lollipops for Rancors
3
|
Posted - 2013.01.17 20:27:00 -
[1595] - Quote
POSes need looking at, not so it benefits me, but so it benefits the instigators and enablers. |

Flamespar
Woof Club
509
|
Posted - 2013.01.17 20:27:00 -
[1596] - Quote
CCP has lost it. The current POS system is ****, which is why few people use it. They talked about a modular POS system that would scale from solo players to corporations at fanfest. Which many more people would want to use.
There is nothing to look forward to in this game anymore, WiS didn't happen. POS isn't Gunna happen. Ring mining is a distant 'maybe'
What did we learn from the minutes? That CCP isn't the same company it used to be.
What exactly are we paying you for CCP? I can post on a forum, therefore I represent everyone. |

Red Maiden
PCG Enterprises
39
|
Posted - 2013.01.17 20:27:00 -
[1597] - Quote
I live in high sec. Sometimes I do exploring in low sec and ratting in null sec. I've been doing this for years. How do POSes affect me? I'm being sincere--I really don't know how they do so I'm looking to learn. |

Steve Ronuken
Fuzzwork Enterprises
1078
|
Posted - 2013.01.17 20:29:00 -
[1598] - Quote
As a complete aside, how about a POS module which can repair ships?
Ideally, I think, with something that can be bought/looted from NPCs. (adds another isk sink) FuzzWork Enterprises http://www.fuzzwork.co.uk/ Blueprint calculator, invention chance calculator, isk/m3 Ore chart-á and other 'useful' utilities.As well as mysql and CSV/XLS conversions of the Static Data Extract. |

mkint
956
|
Posted - 2013.01.17 20:30:00 -
[1599] - Quote
A good pos revamp could affect every player in the game. A good pos revamp would aim to replace all npc industry lines with player lines. Industry would be a thing to fight over for everyone.
But mostly pos's need to be redone because everything about them is both bullshit and necessary. Pos's make eve bad. That is reason enough. Maxim 34: If you're leaving scorch-marks, you need a bigger gun. |

Flamespar
Woof Club
509
|
Posted - 2013.01.17 20:30:00 -
[1600] - Quote
Oh and I don't know why you think voicing our opinions on this forum will make a difference. People have been talking on these forums about a POS update for years. Same with avatar stuff. Look how long it took FW to get addressed.
We simply have no way of effectively telling CCP what we as a players want. Short of another riot. I can post on a forum, therefore I represent everyone. |

Karbox Delacroix
Immortalis Inc. Shadow Cartel
71
|
Posted - 2013.01.17 20:30:00 -
[1601] - Quote
I don't know why CCP Greyscale is surprised. I mean, he only talked about POS changes during the Alliance Tournament. I mean, does anyone even watch that? |

Karbonadas
High Intellion Exhale.
15
|
Posted - 2013.01.17 20:32:00 -
[1602] - Quote
Please CCCP pimp my Tower of insolence  |

Skogen Gump
4U Services Inc. Talocan United
127
|
Posted - 2013.01.17 20:35:00 -
[1603] - Quote
Don't taze my pos, bro! |

Sirinda
Ekchuah's Shrine Comporium Kill It With Fire
152
|
Posted - 2013.01.17 20:36:00 -
[1604] - Quote
Posting for great justice. Please fix starbases. |

Alx Warlord
SUPERNOVA SOCIETY Tribal Conclave
319
|
Posted - 2013.01.17 20:36:00 -
[1605] - Quote
Steve Ronuken wrote:As a complete aside, how about a POS module which can repair ships?
Ideally, I think, with something that can be bought/looted from NPCs. (adds another isk sink)
Well... take a look at THIS and you will see it there! in some way... Please read this! > New POS system (Block Built) Please read this! > Refining and Reprocess Revamp |

Talin
GERIS FOR HIRE
5
|
Posted - 2013.01.17 20:38:00 -
[1606] - Quote
Greetings everyone! I'm posting excepts from the almost 5 page long discussion that CSM and the CCP Dev's had back in May and June's minutes. Note that this is only small snippets of the much larger whole that I cannot post. This is in no way completely inclusive. You will need to look up the full Minutes from that time (May 30th - June 1st) to do that, but I wanted to show those who might not be aware of what CCP was Concepting and (seeming to) backed out of.
I know there have been Posts from DEV's saying that there might have been a miscommunication in the Minutes and that they have no backed out. That is fine. I just want you to know part of what I am voicing my Opinion and raising my hand for. I want you to see what might be possible in the future and more to the point I want you to know WHY I want the Revamp. Even if it is spread across multiple releases I want to know it's coming, and I want to know it WILL eventually be happening, if not Summer or Winter, then by the beginning of 2014.
Anyway, on to the Excepts!
Quote: Starbase rework
Present: CCP Greyscale, CCP Masterplan, CCP Ytterbium, CCP Soundwave, CCP Explorer, CCP Unifex, Alekseyev Karrde (Lync), Hans Jagerblitzen (Lync)
Editor's note: CCP calls player owned starbases (POSes) "starbases" internally, both terms are used during this session.
Foreword The current state of the starbase redesign is GÇ£in conceptingGÇ¥ - It has not had its initial direction pinned down - ItGÇÖs not had any kind of formal design assessment - ItGÇÖs not had any kind of formal technical assessment - ItGÇÖs not had any kind of formal art assessment - ItGÇÖs not had any kind of formal QA assessment - Nothing has been signed off by anybody at any stage of the decision-making process, beyond the initial instruction to begin concept work
Quote:CCP Greyscale started out by laying out their goals for a starbase rework (remember, dear reader, goals are one thing and the realities coming out can be something completely different):
1) A sense of ownership. New POSes should be "space housing", with players feeling that, "a starbase is their starbase, not a generic starbase." This includes some form of customization
2) Scalability. They need to scale from individual to alliance sized.
3) Get rid of the force field bubble, partly for technical reasons.
4) A single structure. This doesn't preclude some sort of modular system, but they want a single actual object in space, partly for technical reasons, partly for usability.
5) They want a path to retire the current starbase system. This may not happen in the first release, but eventually a new starbase system should completely replace the current starbase system. This means that everything that current starbases can do either needs to be replicated in the new system or removed from the game.
6) (added later on by CCP Masterplan) The current starbase system code is not the best, full of lots of edge cases, and the new one is a chance to greatly simplify things, similar to what CCP is currently doing with Crimewatch.
Quote:CCP Greyscale then moved onto a list of stuff they want to do in a new starbase system:
1) Modular. CCP's initial thoughts are that modules would be cubical and fit into a simple grid. Some modules might be much larger than others, such as the docking module. CCP is thinking about some sort of gameplay with the arrangement of the modules, such as having power generation modules that generate heat that needs to be dissipated. Players might then be able to reduce cooling costs by better arranging their modules.
CCP Greyscale said about the layout, "We want to have it yours, we want players to say, 'I want to make it look like the ISS', or 'I want to make it look like a spider', or whatever." Two step suggested many players might make ***** shapes instead.
Regardless of shape, to encourage this, the cooling cost reduction would probably not be extreme, to allow players to trade looks for functionality.
UAxDEATH asked about if POSes would be restricted to one per moon, and CCP Greyscale said that they wanted to allow them to be anchored just about anywhere. He would have an exclusion zone around gates and stations, but would allow them anywhere else.
Two step asked if there would be a one starbase per grid limit, and CCP said no. They want to allow people to build little "cities" of starbases. Greyscale said, "I want to make a major industrial outpost in nullsec a little constellation of small structures and ships flying between them. This makes CCP Ytterbium unhappy because they would be untidy."
Quote: UAxDEATH and Greene Lee asked about players connecting starbases to each other, and CCP Greyscale said they were thinking about allowing players to transmit power and CPU between starbases.
Kelduum asked about ownership, and if it would be transferrable between individuals, corps and alliances, and CCP said that they would probably allow something like that.
2) Defenses. CCP is looking into defensive modules that would have firing arcs, so they wouldn't shoot through the structure itself.
3) Force fields (or lack thereof). CCP wants to have docking modules, but they don't want them to be cheap, and they may want to limit the number of ships that can be docked. CCP has been exploring adding mooring modules that would protect a ship that was able to physically get near the module with a small force field around just the ship. This system might replace ship maintenance arrays.
Again this are only a few parts of the whole exchange and do not represent the complete whole of all the idea's and discussions addressed. Just key parts I personally would love to see happen. While I know not everything can happen and perhaps none of it will. I want the people here and the DEV's to know what I'm fighting for.
|

Grimnir
Republic Military School Minmatar Republic
3
|
Posted - 2013.01.17 20:38:00 -
[1607] - Quote
I am one of the unwashed, too. |

Lord MuffloN
Dreddit Test Alliance Please Ignore
57
|
Posted - 2013.01.17 20:38:00 -
[1608] - Quote
With the quick replies from CCP and all the support from the players that something should actually done about POSs things are looking up! |

Dennis Spacehopper
Curry Fanatic Club Originally Riotous Corps
1
|
Posted - 2013.01.17 20:39:00 -
[1609] - Quote
+1 to the dissapointed masses CCP = disappointment and lies year on year |

Alphea Abbra
Grim Determination Nulli Secunda
113
|
Posted - 2013.01.17 20:39:00 -
[1610] - Quote
If the POS mechanics are not fully revamped, improved and bettered, they should be completely fixed instead. |

Kelduum Revaan
EVE University Ivy League
1980
|
Posted - 2013.01.17 20:39:00 -
[1611] - Quote
Lady Zarrina wrote:If the next "theme" turns out to be ponies, we might just get a floating stable plugged into the current POS dis-functional functionality. I like this idea.
It could be Aurum only, and introduce "Pay To Whinny". Kelduum Revaan CEO, EVE University |

Audrey Thinkerbolt
Enlightened Industries Test Alliance Please Ignore
33
|
Posted - 2013.01.17 20:39:00 -
[1612] - Quote
I'm sure this has been written before but: I'm sure there would be more POSes if they weren't such a mess to deal with and especially if you could grant rights on a finer level. Today a corp has to be very careful how to give the rights to configure POSes because you can't limit what POS one can tear down. |

Petranova
Lava Factory Black Mesa Complex
2
|
Posted - 2013.01.17 20:41:00 -
[1613] - Quote
Gimmie the lego POS! |

Galee Bladestorm
The Circus Corp Intrepid Crossing
2
|
Posted - 2013.01.17 20:41:00 -
[1614] - Quote
fix plox |

Suffen
Coronis Corporation
3
|
Posted - 2013.01.17 20:42:00 -
[1615] - Quote
I am in full support of this much needed love for POS.
I also think that the whole mechanics revolving around anchoring POS's in Empire space needs some much needed attention. The whole standings grind does not make sense and the whole 'work around' the process shouldn't be a solution to the issue.
It affects more players than you'd like to think  |

Requiem XIII
The Justified Ancients of Mu-Mu
4
|
Posted - 2013.01.17 20:42:00 -
[1616] - Quote
Please fix POS's! |

Puschka Aldard
EVE University Ivy League
1
|
Posted - 2013.01.17 20:42:00 -
[1617] - Quote
Please give some time and attention to the POS system....its NECESSARY! |

Zoyde
Lava Factory Black Mesa Complex
0
|
Posted - 2013.01.17 20:43:00 -
[1618] - Quote
Please make the POSes something everyone wants to use! |

Corpse Bride
4U Services Inc. Talocan United
31
|
Posted - 2013.01.17 20:44:00 -
[1619] - Quote
Teh POS's!
Fix them, please. |

silens vesica
Corsair Cartel
379
|
Posted - 2013.01.17 20:44:00 -
[1620] - Quote
Red Maiden wrote:I live in high sec. Sometimes I do exploring in low sec and ratting in null sec. I've been doing this for years. How do POSes affect me? I'm being sincere--I really don't know how they do so I'm looking to learn. Raw materials. Industry. That's your basic answer.
Almost the entirety of Nul relies on POS'. Nul provides the vast majority of MoonGoo and MoonGoo-derived products. These go into high-tech ships and modules. Nul also provides massive amounts of the rarer minerals, and no small part of the more common ones as well.
Nul provides a hom to huge numbers of corporations and all of the large alliances. That means that their industry output - which I gurantee you've consumed - is also enabled by the presence of POS'.
If you're an industrialist, I can guarantee that your output has been consumed by WH-dwellers, as well. WH-Dwellers make the ISK they use to buy your products where..? In Wormholes, supported by POS'.
Without POS', EVE would be a much more expensive, much less active, place to fly internet spacy-ships. Tell someone you love them today, because life is short. But scream it at them in Esperanto, because life is also terrifying and confusing. |
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