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Thread Statistics | Show CCP posts - 3 post(s) |

pSychoaa
IX Legio Hispana Aquila Fidelas Constans
0
|
Posted - 2013.01.18 16:06:00 -
[2101] - Quote
We need a new pos system!!! |

Sir Terati
IX Legio Hispana Aquila Fidelas Constans
0
|
Posted - 2013.01.18 16:09:00 -
[2102] - Quote
We need new POS mechanics |

Bobby Hatless
TEAMSTERS
2
|
Posted - 2013.01.18 16:17:00 -
[2103] - Quote
I frequently live out of POSes for months on end. The mechanics are pretty crummy.
They definitely arent 'for a small percentage of the population' - I bet **everyone** in the newbie channel wants to own their own POS - until they find out what that actually means.
We should have new POS's because they are a massive opportunity to do something very cool that has been sorely missing from the game since they were first released. That way everyone and their dog would want and use them. |

Nathaniel Sularis
Red Federation RvB - RED Federation
0
|
Posted - 2013.01.18 16:28:00 -
[2104] - Quote
New POS mechanics please. |

Merouk Baas
438
|
Posted - 2013.01.18 16:29:00 -
[2105] - Quote
Quote: Focusing that amount of time and effort on some small singular aspect of the game and delivering only that GÇ£is what will kill the businessGÇ¥.
What does that mean?
Did Incarna kill the business? No it did not. You lost some subscriptions, but the business was fine. Worst case scenario, your subscription numbers stay the same after you work for 6 months to 1 year. Big whop, in the current economy you can't really expect to reap great profits while doing **** all for a whole year. You work on modular POSes, you get another 100k subscribers, it's not a loss.
That particular quote reveals something about CCP. They are not happy with the current steady subscription growth. It's equivalent to "killed the business." They must want to put in a year of work and DOUBLE, TRIPLE their sub numbers. That's what they define as success. New management, determined to show the world what success really is.
It's scary. |

Vigilant
Vigilant's Vigilante's
8
|
Posted - 2013.01.18 16:32:00 -
[2106] - Quote
Any hard numbers on how many POS are deployed? And how many are sitting in hangers cause the system sucks?:) |

Malcanis
Vanishing Point. The Initiative.
7201
|
Posted - 2013.01.18 16:35:00 -
[2107] - Quote
CCP Gargant wrote:It is good to hear that all of you are so heavily invested in the game, and specifically in things that need an overhaul. You guys still have passion for EVE and that in turn makes me more passionate for what I do here. Furthermore, it would appear that Two step, albeit being present at the CSM summit, seems to have misinterpreted what has been stated so far. That said, I want to bring three quotes from the CSM meeting minutes to your attention:
From page 15:
"Unifex: Once we have a theme, we can begin to thread the issues you've identified as needing to be prioritized into that theme. POS's, for example, desperately need some improvement. How do we fit that work into our theme? Maybe we don't do all of the modular POS work at once, but we start by making some modules, solving the hangar problem, for instance. But that new hangar module would also exist to support other new activities as part of the themed expansion. "
From page 99:
"Seagull: We have 4 things that are interacting [regarding the POSes]: the gameplay and design of the POS system, the role POSes play in achieving things in the game (its features), the technical layer (code) then manages all of this (which currently is old and needs refactoring), and art. Regarding art, there is the question of do you want to redo the art, do you want to show individual modules (as opposed to have things inside, like a station), and then you have technical issues, such as what does the rendering complexity of a scene do to client performance?"
"Seagull: The reason there's a GÇ£noGÇ¥ to doing [Modular POSes] right now is that it was affecting all of these areas in a way that was too big to do at once. What you're trying to do is try to find a way to get what you want, but what we need to do is go back and look at how we can separate all these layers, and figure out something reasonable, and then have Art do something that's immersive and amazing."
Nowhere has CCP stated that the Player Owned Structure system will not receive attention. Many of you have already pointed out that it is painful to use at best, a huge pile of unusable dingleberries at worst. Some talk about this being the "old" CCP appearing again but I want to assure all of you that the mistakes that happened in 2011 will not repeat themselves. CCP has only stated that THE OVERHAUL CANNOT HAPPEN ALL AT ONCE
I can't make promises for game designers or the people that make content for EVE Online. Please try to remember that. What I can do is assure you that your voices have been heard, the opinion of the CSM has been heard, and the concerns raised in this thread have been heard.
Yeah I think we get that POS are too big a thing to be ~fixed~ all in one go. The wider issue is the "POS are only used by a small percentage of players" thing, and the fundamental lack of recognition as to WHY that is - as evidenced by using that fact to justify deprioritising them.
Vote for Malcanis for CSM8 https://forums.eveonline.com/default.aspx?g=posts&t=192717&find=unread |

Rich Pickings
My Little Pony - Friendship Force
4
|
Posted - 2013.01.18 16:36:00 -
[2108] - Quote
Vigilant wrote:Any hard numbers on how many POS are deployed? And how many are sitting in hangers cause the system sucks?:)
How many pos's are left abandoned in wh space? just because of the way they work or dont?
As an idea why dont CCP create a new type of POS that can be brought into game a stage at a time as as more gets added to the new POS the manufacture of the old type can be mothballed untill its just a colectors item?
That way game breaking code wont break mess up the whole of wh space or null sec in one go? |

Renegade 41
Gigaverse The Imperial Senate
7
|
Posted - 2013.01.18 16:37:00 -
[2109] - Quote
My guess would be 110k POS's (Hi, Lo, null & WH ) |

Lelia Bringbitt
Dutch Squad Novus Dominatum
0
|
Posted - 2013.01.18 16:42:00 -
[2110] - Quote
Fix it!!
Dgram Loop wrote:
Also where is the monument I should be shooting at to "peacefully demonstrate" this decision to fix POS later(TM)
|

Rattus Norwegius
25
|
Posted - 2013.01.18 16:46:00 -
[2111] - Quote
POSes are in my opinion one of the most important things to tackle in this game atm. A good POS refurbishment, along with the related overhaul of corp roles would solve a whopping huge amount of problems, from nullsec and empire industry, to reluctance of old corps to hire new players.
Also, owning your own starbase is a wonderful goal to set oneself, or should be anyaway.  |

Gelina Minaro
Expatriates
2
|
Posted - 2013.01.18 16:49:00 -
[2112] - Quote
I am trying to get my own hisec POS going, it has been pretty arduous but I feel it's worth it in the long run.
The POS system should be reviewed and improved. Liked/Posted |

Vilnius Zar
Ordo Ardish
649
|
Posted - 2013.01.18 16:49:00 -
[2113] - Quote
We're not going to work on this ****** code because no one makes use of the stuff that's affected by this ****** code.... because it's ****** code. Amat victoria curam. Excellence in everything.
Some guides that may be useful to you: http://www.youtube.com/user/OrdoArdish |

Alekseyev Karrde
Noir. Black Legion.
981
|
Posted - 2013.01.18 16:51:00 -
[2114] - Quote
Gelina Minaro wrote:I am trying to get my own hisec POS going, it has been pretty arduous but I feel it's worth it in the long run.
The POS system should be reviewed and improved. Liked/Posted Proud to be your first "Like" bro, good luck. Hopefully that road will get a few of the potholes filled in soon. "Alekseyev Karrde: mercenary of my heart."-á -Arydanika, Voices from the Void
CSM 4 vet, CSM7 Hero Noir./Noir. Academy Recruiting: www.noirmercs.com |

MiliasColds
Infinite Improbability Inc Relativity Alliance
1
|
Posted - 2013.01.18 16:53:00 -
[2115] - Quote
reading the linked post from the mittani.com i am in agreement that the POS revamp isn't primarily felt by the people who manage POS. it is felt by those that use them for daily life foremost wH and such, but the effect that you can use them to alter 0.0 industry changes wars territory, cost of ships and items mining and just about everything. thus is not so much the all important thing that fixes everything but they seem to be a keystone in 0.0 and aren't functioning correctly which causes issues everywhere else in the arch, even if those features have no significant flaw. |

silens vesica
Corsair Cartel
398
|
Posted - 2013.01.18 16:58:00 -
[2116] - Quote
Rich Pickings wrote:[
How many pos's are left abandoned in wh space? just because of the way they work or dont?
Heh. One of our WH's has one - When I'm bored, I go shoot at it. One of these days, it'll get the full treatment and pop. But until then, I'm content to leave scorch marks on it.

What I'd really like (VERY LOW PRIORITY!) is an in-game mechanism whereby I can hack into it and take it over - Squatting in someone else's derelict tower seems kinda like a fun opportunity to get some pew-pew going on.

Alekseyev Karrde wrote:Gelina Minaro wrote:I am trying to get my own hisec POS going, it has been pretty arduous but I feel it's worth it in the long run.
The POS system should be reviewed and improved. Liked/Posted Proud to be your first "Like" bro, good luck. Hopefully that road will get a few of the potholes filled in soon. Second!

Tell someone you love them today, because life is short. But scream it at them in Esperanto, because life is also terrifying and confusing. |

Junko Sideswipe
Love Squad Confederation of xXPIZZAXx
108
|
Posted - 2013.01.18 17:03:00 -
[2117] - Quote
My corp/alliance was very excited to hear about modular POSes when they were being heavily discussed last summer. As a small nullsec entity that lives out of several NPC areas and harrasses nullsec powerblocs we use POS for many different activities (baiting fights, researching blueprints, mining moon minerals, capital safety), and some of the ideas thrown around for a new system sounded perfect for a group of players like us (POS with jump drives, putting POS on any grid, repair modules, etc.)
We were extremely dissapointed to hear that CCP would not be focusing heavily on modular POS for the next year and would instead continue to work on "the little things" and incomplete features that need iteration, because it's "safe".
CCP has taken away many activities from us and new players in the last year and added nothing new in return. Faction war is garbage. They say they've made a commitment to deliver new activities for players like us in the new minutes, but like anything CCP says you can't know until it's delivered. Confederation of xXPIZZAXx CEO Watch PIZZA Videos http://www.youtube.com/user/LunchSquad |

Steve Ronuken
Fuzzwork Enterprises
1080
|
Posted - 2013.01.18 17:08:00 -
[2118] - Quote
I''d like to see a number on how many active POS there are in game. Ideally split between wormholes, high, null and low.
Along with the number of moons in each (where something can be anchored. I don't care about moons in a 1.0 system). FuzzWork Enterprises http://www.fuzzwork.co.uk/
Blueprint calculator, invention chance calculator, isk/m3 Ore chart-á and other 'useful' utilities.As well as mysql and CSV/XLS conversions of the Static Data Extract. |

Korwiin
Dracos Dozen Eve Engineering
1
|
Posted - 2013.01.18 17:10:00 -
[2119] - Quote
As a corp member (non-director) living out of a POS with several other pilots, at minimum a fix to boost security for the individual pilot. Perhaps a new array, a Pilot Hangar Array, that provides a private hangar for 10 individual named pilots would be a great help.
Problems I would like to specifically address: Unable to open/interact with containers in a POS storage hangar. Unable to repackage items in a POS storage hangar. Unable to change Tier3 subsystems at a POS regardless of available assembly/maintenance arrays. |

Tyera Azrael
EVE University Ivy League
0
|
Posted - 2013.01.18 17:12:00 -
[2120] - Quote
I agree with this pettition, Please bring them up to standard with most of the rest of the game |

Batelle
Komm susser Tod
121
|
Posted - 2013.01.18 17:13:00 -
[2121] - Quote
The only reason "few players engage in poses" is because pos mechanics are clunky and corporation roles are a stagnated steaming pile of crap that makes it impossible for a pos to be reasonably used by anyone that isn't a corporation director. Also, they require corporate-level faction standings in hisec, so you either need to kick everyone out of the corp for a week or form a shell corp just to anchor one.
Despite this, having your own piece of eve real estate in the form of a pos remains incredible compelling. Its a fallacy to say that it wouldn't impact anyone beyond multi-account industry tycoons or nullsec directors and their logistics monkeys because this is just a symptom of the existing issues.
In addition to making the lives of budding industrialists easier without forcing them to go solo, fixing poses would make lowsec more attractive as well as the vast unused swaths of sov nullsec. Fighting is Magic |

silens vesica
Corsair Cartel
398
|
Posted - 2013.01.18 17:17:00 -
[2122] - Quote
Steve Ronuken wrote:I''d like to see a number on how many active POS there are in game. Ideally split between wormholes, high, null and low.
Along with the number of moons in each (where something can be anchored. I don't care about moons in a 1.0 system). Maybe DOTLAN could undertake this?
Tell someone you love them today, because life is short. But scream it at them in Esperanto, because life is also terrifying and confusing. |

Roniro Hunt
Apex Overplayed Coalition Fatal Ascension
0
|
Posted - 2013.01.18 17:19:00 -
[2123] - Quote
The POS's and in my view the role-system in special need improvements.
/sign |

Bob Boberson
Amarr Templar Logistica
7
|
Posted - 2013.01.18 17:36:00 -
[2124] - Quote
I'd like to see the gun management/fighting system redone. And how cans work. And operating ranges to modules. And powergrid/cpu balancing. And stuff.
- Bob
|

Infinite Force
Hammer Of Light Covenant of the Phoenix Alliance
567
|
Posted - 2013.01.18 17:38:00 -
[2125] - Quote
Lots of good feed back -- all of it "Get the POS's working properly, CCP".
Time to get the intermediate changes going. HROLT CEO Live Free; Die Proud
Hammer Mineral Compression - The only way to go! |

Cedric deBouilard
PonyWaffe Test Alliance Please Ignore
56
|
Posted - 2013.01.18 17:39:00 -
[2126] - Quote
I don't have a POS because the way it is right now, it's a nightmare: logistical, time-wise, isk-wise...
a POS revamp may help *every* aspect of game, it'll make the instigators do ****. |

Doug Ziggler
Aggressive Behaviours Psychotic Tendencies.
0
|
Posted - 2013.01.18 17:42:00 -
[2127] - Quote
saying that POS is used by a minority is a kind of lie. You might want to use your directional scan more often 
Actually POS need a revamp. |

Marsan
Caldari Provisions
73
|
Posted - 2013.01.18 17:47:00 -
[2128] - Quote
My simple wish list:
- Ability to anchor my own containers inside a POS. (Everyone can have their own personal storage without need much new code.) - Ability to anchor a Cap Hanger in WH space (So there aren't all these arrays with one only carrier/dread/orca) - Ability to anchor hangers and maintenance arrays closer together. (Cause nothing is more annoying to have a ship on one side of the POS and your fittings on the other.) - Bloody well let me fully refit a T3 in a POS - Ability to repackage stuff in a hanger. (And maybe repackage ship if I drop them in a hanger.)
My more complex wish list:
- A way for people to have a personal hanger. Even if it's just a big container it's fine, but I need to be able to stuff a couple of fitted cruisers in it too. - The ability to open and move stuff from any hanger, array, silo, container, ship to hanger, array, silo, container, ship. None of this slow boating around just to move stuff from place a to place b. - Let me anchor a POS for myself not corp, let me anchor a POS for the alliance, and let me control FF access with standings. (it sounds stupid unless you've tried to use a staging POS). - Let me anchor a POS any where in space within reason, and let me put multiple POSes on the same grid within reason.
PS- Sure my #1 thing is to revamp security roles, but as a programer I suspect the code for that is such a rat's nest you'd need a complete rewrite. |

Safrador Gulken
Cobalt Academy Cobalt..
0
|
Posted - 2013.01.18 17:52:00 -
[2129] - Quote
Foo Chan wrote:So..
We are a small corp but still would like to be able to keep everyone's assets safe while granting POS access. Its simply stupid to recruit people and grant them any kind of access. Its almost all or nothing on a POS.
I run a small Academy and I have to queue people up to set up their own POSes for educational purposes. In other words, only one person at a time can deal with a POS and the whole reason we set them up at all is to teach people how to deal with the archaic mechanics. Once someone learns how, they take the POS with them to either set up their own corporation or find a corporation that would be willing to grant them this ALL access pass (unlikely).
It would be much much better to actually set up POSes that we could keep up and have actual corporate assets generating revenue for us but still allow people to set up their own POSes separately to learn the benefits of that. This organization and process would be akin to the way we build corporate assets like capital ships, but individuals are free to build their own if they have the financial wherewithal to do so.
Here's another vote to revamp at LEAST the all-or-nothing roles aspect of POSes. |

Rino Rain
Pretenders Inc W-Space
0
|
Posted - 2013.01.18 17:57:00 -
[2130] - Quote
W-Space for POS-changes! |
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