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Thread Statistics | Show CCP posts - 16 post(s) |

RubyPorto
Sniggwaffe YOUR VOTES DON'T COUNT
2452
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Posted - 2013.01.24 02:12:00 -
[181] - Quote
Quindaster wrote:Reppyk wrote:I You can jump another BlOp to return the fleet, even with a crane if you need more fuel.
aye, and you can say - you can always bring JF with fuel for whole fleet too. Do you know how many isotops use blockade runner when he jump in portal? I think no, because you will need to have dedicated BO to portal only bloakade runner or other ships cannot jump in portal because you will be out of fuel.
1. Fuel truck drops jetcan with full BLOPs load of fuel. 2. BLOPS opens bridge 3. Fleet (minus Fuel Truck) jumps 4. BLOPs refuels from Can 5. Fuel Truck loots the rest 6. Fuel truck jumps. 7. BLOPS jumps.
If you add a little math to step 1, you can skip step 5. This is EVE - Everybody Versus Everybody.
"the risk of having your day ruined by other people is the cornerstone with which EVE was built and we want to keep that (infact, this is much more representative of the consensus opinion within CCP)." -CCP Solomon |

Omnathious Deninard
Extrinsic Operations
462
|
Posted - 2013.01.24 02:40:00 -
[182] - Quote
Irya Boone wrote:if the sin is drone ship make it look like ... same Bandwidth than a Bs tech 1 , same number of drones than a Tech1 BS ....
Do something to Fix it SIN Should be an improved version of The Dominix
More deployable drones? more Bonus for drones ? more drone bay?? I would be nice to make the Black ops a mid ship between BS tech1 and dread. The Sin overhaul I would like to see is: 7/6/6 5 turrets +1 Gallente Battleship +10% drone damage and hit points per level +7.5% large hybrid tracking per level Black Ops +10% Fighter damage and hit points per level +125% cloaked velocity per level
Drone bay 400m3 Fighter Bay 50,000m3
That is of course if the system will allow two drone bays on a ship. Ideas For Drone Improvement Updated 11/30/12Catastrophic Uprising is Recruiting |

Powers Sa
GoonWaffe Goonswarm Federation
519
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Posted - 2013.01.24 07:25:00 -
[183] - Quote
Quote:Increase the base jump range of all Black Ops ships to 3.5 light years (equal to that of Titans) does that mean bridge range too? |

Ribikoka
Royal Amarr Institute Amarr Empire
370
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Posted - 2013.01.24 10:21:00 -
[184] - Quote
Another bullsh*t change for the coward cloakers and bloapers. HTFU CCP. Give anti-recon shiptype too, not just boost always the cloaker advantages. |
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CCP Fozzie
C C P C C P Alliance
3664

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Posted - 2013.01.24 15:56:00 -
[185] - Quote
Powers Sa wrote:Quote:Increase the base jump range of all Black Ops ships to 3.5 light years (equal to that of Titans) does that mean bridge range too?
Yes Game Designer | Team Five-0 https://twitter.com/CCP_Fozzie |
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Cedric deBouilard
PonyWaffe Test Alliance Please Ignore
57
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Posted - 2013.01.24 16:57:00 -
[186] - Quote
Omnathious Deninard wrote:The Sin overhaul I would like to see is: 7/6/6 5 turrets +1 Gallente Battleship +10% drone damage and hit points per level +7.5% large hybrid tracking per level Black Ops +10% Fighter damage and hit points per level +125% cloaked velocity per level
Drone bay 400m3 Fighter Bay 50,000m3
That is of course if the system will allow two drone bays on a ship.
GTFO. fighters, on a BS hull?
people like you make CCP devs pluck out their own eyes in agony and regret and run away from legit discussion threads. |

Omnathious Deninard
Extrinsic Operations
465
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Posted - 2013.01.24 17:35:00 -
[187] - Quote
Cedric deBouilard wrote:Omnathious Deninard wrote:The Sin overhaul I would like to see is: 7/6/6 5 turrets +1 Gallente Battleship +10% drone damage and hit points per level +7.5% large hybrid tracking per level Black Ops +10% Fighter damage and hit points per level +125% cloaked velocity per level
Drone bay 400m3 Fighter Bay 50,000m3
That is of course if the system will allow two drone bays on a ship. GTFO. fighters, on a BS hull? people like you make CCP devs pluck out their own eyes in agony and regret and run away from legit discussion threads. lets break this down for one sec The Sin overhaul I would like to see is:
where in that statement does it say that people will quit if this does not happen? this is just an idea I had, so i posted it, i never said everyone should like it. if the devs dont like guess what, they just pass it by.
on the topic of fighters on a BS hull, it is the only place left to a T2 drone ship to go, the dominix gets the same drone bandwidth, the navy dominix has the same bandwith and drone bay, the rattlesnake gets the same bandwith and drone bay, the gila has the same bandwith and drone bay, the ishtar has the same bandwith and potentially drone bay, while the Eos has not been rebalanced yet it is safe to assume that it too will have the same bandwith and drone bay. So do tell, where is a BS sized drone hull supposed to go? Ideas For Drone Improvement Updated 11/30/12Catastrophic Uprising is Recruiting |

Cedric deBouilard
PonyWaffe Test Alliance Please Ignore
59
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Posted - 2013.01.24 19:26:00 -
[188] - Quote
Omnathious Deninard wrote: lets break this down for one sec The Sin overhaul I would like to see is:
where in that statement does it say that people will quit if this does not happen?
lol you're bad. read it, understand what I'm saying; I said your post was so bad that it makes CCP devs lose brain cells, that it makes people bleed from their eyes as they read it, causes mothers to miscarry and if you recite your post under fullmoon with a creepy voice, it will spoil milk.
it doesn't make people "quit" the game.
also fighters are frigate sized ships, think about it, lore-wise, physics wise, game-mechanics-wise. Just think. then post.
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Omnathious Deninard
Extrinsic Operations
465
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Posted - 2013.01.24 20:05:00 -
[189] - Quote
Cedric deBouilard wrote:Omnathious Deninard wrote: lets break this down for one sec The Sin overhaul I would like to see is:
where in that statement does it say that people will quit if this does not happen?
lol you're bad. read it, understand what I'm saying; I said your post was so bad that it makes CCP devs lose brain cells, that it makes people bleed from their eyes as they read it, causes mothers to miscarry and if you recite your post under fullmoon with a creepy voice, it will spoil milk. it doesn't make people "quit" the game. also fighters are frigate sized ships, think about it, lore-wise, physics wise, game-mechanics-wise. Just think. then post. I will feed the troll one more time *sigh* Forget it. I should have minded not to argue with a fool, onlookers can sometimes not tell who the fool is. Ideas For Drone Improvement Updated 11/30/12Catastrophic Uprising is Recruiting |

Sergeant Acht Scultz
School of Applied Knowledge Caldari State
500
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Posted - 2013.01.24 22:28:00 -
[190] - Quote
If those Blops price could come down a little bit too, this would make them also more attractive.
Meh wants more low slots on Widow plz 
Gò¡Gê¬Gò«n+ên+¦n++n+¦n+ëGò¡Gê¬Gò«-á don't haten++ |

Omnathious Deninard
Extrinsic Operations
465
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Posted - 2013.01.24 23:08:00 -
[191] - Quote
Sergeant Acht Scultz wrote:If those Blops price could come down a little bit too, this would make them also more attractive. Meh wants more low slots on Widow plz  I think the CSM minutes mentioned something about dropping the price tag a bit Ideas For Drone Improvement Updated 11/30/12Catastrophic Uprising is Recruiting |

NinjaTurtle
Noir. Black Legion.
25
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Posted - 2013.01.25 06:55:00 -
[192] - Quote
Confirming t3 cov cyno best cyno |

Ayumi Hinoki
Shimai of New Eden
35
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Posted - 2013.01.25 12:22:00 -
[193] - Quote
With that changes Black Ops remain just for hot dropping.
Useful changes would be the capability to fit Covert Ops Cloaking Device II and racial EWAR bonuses. Black Ops should be recon battleships, so you could use them for high, low, null and w-space.
Also, T3 are still better in every way than black ops. Bridging is nice, but not useful for everyone. |

RubyPorto
Sniggwaffe YOUR VOTES DON'T COUNT
2462
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Posted - 2013.01.25 19:59:00 -
[194] - Quote
Ayumi Hinoki wrote:With that changes Black Ops remain just for hot dropping.
Useful changes would be the capability to fit Covert Ops Cloaking Device II and racial EWAR bonuses. Black Ops should be recon battleships, so you could use them for high, low, null and w-space.
Also, T3 are still better in every way than black ops. Bridging is nice, but not useful for everyone.
Which is why this isn't the end of fixing BLOPs. This is the low hanging fruit. Anyway, if bridging isn't useful for you, you might consider that a BLOPs may not be intended to be the the tool for your needs. This is EVE - Everybody Versus Everybody.
"the risk of having your day ruined by other people is the cornerstone with which EVE was built and we want to keep that (infact, this is much more representative of the consensus opinion within CCP)." -CCP Solomon |

Marlona Sky
D00M. Northern Coalition.
2997
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Posted - 2013.01.25 20:11:00 -
[195] - Quote
Letting black ops bs fit focused point (not the bubble part) would be nice. Would make for black opsing on supers viable.
Remove local, structure mails and revamp the directional scanner! |

RubyPorto
Sniggwaffe YOUR VOTES DON'T COUNT
2462
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Posted - 2013.01.25 20:33:00 -
[196] - Quote
Marlona Sky wrote:Letting black ops bs fit focused point (not the bubble part) would be nice. Would make for black opsing on supers viable.
Kill all the supers.
I like the idea. They're far too squishy to replace HICs anywhere but on BLOPS gangs (the reason why a T3 sub giving a focused point would be bad), so they don't take anything away from HICs, and now Supers will have to worry about more than just Titan Drops. This is EVE - Everybody Versus Everybody.
"the risk of having your day ruined by other people is the cornerstone with which EVE was built and we want to keep that (infact, this is much more representative of the consensus opinion within CCP)." -CCP Solomon |

Asmae
Les chevaliers de l'ordre Goonswarm Federation
0
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Posted - 2013.01.26 06:53:00 -
[197] - Quote
Good news for all of us who loves BLACK OPS gameplay .
The only things i ask ccp is to add RANGE BONUS on T3 SUBSYSTEM relying on remote - for example Tengu Adaptive Shielding - like 40% bonus per skill level
This will be AWESOME. |

Maggeridon Thoraz
Reconfiguration Nation Transmission Lost
44
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Posted - 2013.01.26 09:55:00 -
[198] - Quote
Quote:, as well as on Blockade Runners. This means that the availability of covert cynos is consistent and simple. If you can jump through the bridge you can light the cyno.
fozzie this means only one of the 4 blockade runner practiclly will be able to do this. the minmatar br is the only one having 2 hi-slots. do you plan to give the others also a second hi-slot . one for cloak, one for the covert cyno . ??? |

Gypsio III
Questionable Ethics. Ministry of Inappropriate Footwork
509
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Posted - 2013.01.26 11:10:00 -
[199] - Quote
Marlona Sky wrote:Letting black ops bs fit focused point (not the bubble part) would be nice. Would make for black opsing on supers viable.
The built-in, penalty-free WCS on supercaps is an amazingly bad idea. These aren't haulers or miners (normally lol), all ships should be able to tackle them. |

Shepard Book
Underground Stargate
134
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Posted - 2013.01.26 14:19:00 -
[200] - Quote
CCP Fozzie wrote:Greetings spacefriends.
Open up the use of Covert Cynosural Field Generators on any Strategic Cruiser that has the Covert Reconfiguration subsystem fitted, as well as on Blockade Runners. This means that the availability of covert cynos is consistent and simple. If you can jump through the bridge you can light the cyno.
:
Thank you! I am excited to see these changes to COV Cynos and look forward to the future changes to Black ops giving them a better role. |

Jonas Sukarala
Deep Core Mining Inc. Caldari State
6
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Posted - 2013.01.26 15:18:00 -
[201] - Quote
@ CCP Fozzie here's a question have you thought about limiting jump brides to only Black ops? And only covert ships could jump through a covert portal? with a limited mass allowance?
The idea being only black ops could setup a hotdrop with limited reinforcements making it a black ops/special op.. instead of the current caps drops a blob on to a blob who drops a blob on them and so on.....
So for example 1 black op jumps into a system and opens a covert portal which allows say upto 10 blackops or more smaller covert ships like bombers or T3's or it could be an escort for a crane. |

Rix Moore
PharmaDyne Technologies
0
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Posted - 2013.01.27 02:07:00 -
[202] - Quote
Does this mean Capital's won't be able to cloak anymore?
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Celestial One
Militant Miners
9
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Posted - 2013.01.27 10:29:00 -
[203] - Quote
CCP Fozzie wrote:
:Update Jan 21st: We have also refactored the methods used to limit older modules to certain ships. Most of the ships changed by this will simply have a more clear description (Can fit module X rather than -99% CPU to module X) but there are two gameplay improvements this change allowed us to make: [list] [b] Change the CPU requirements of Covops cloaks to 100 and change the bonus on coverts, recons and blockade runners to "-20% CPU needed for cloaks per level". This means that cloaks will use the same CPU at level 5 (0) but the CPU use at lower levels is less crippling, making the use of these ships at less than level 4-5 more viable.
On Singularity when trying to fit a Drone Control Unit I to a Thanatos I am not getting the 99% CPU and thus am unable to put them online.
Did Fozzie break this?
I bug reported it already. |
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CCP Fozzie
C C P C C P Alliance
3725

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Posted - 2013.01.27 14:53:00 -
[204] - Quote
Celestial One wrote:CCP Fozzie wrote:
:Update Jan 21st: We have also refactored the methods used to limit older modules to certain ships. Most of the ships changed by this will simply have a more clear description (Can fit module X rather than -99% CPU to module X) but there are two gameplay improvements this change allowed us to make: [list] [b] Change the CPU requirements of Covops cloaks to 100 and change the bonus on coverts, recons and blockade runners to "-20% CPU needed for cloaks per level". This means that cloaks will use the same CPU at level 5 (0) but the CPU use at lower levels is less crippling, making the use of these ships at less than level 4-5 more viable.
On Singularity when trying to fit a Drone Control Unit I to a Thanatos I am not getting the 99% CPU and thus am unable to put them online. Did Fozzie break this? I bug reported it already.
Yup that was me. I fixed it last week but we haven't been able to update Sisi with the new build yet. Thanks as always for the bug report.
I also discovered something really surprising about the Pilgrim during this whole adventure, but I'll save that for a funny fanfest story. Game Designer | Team Five-0 https://twitter.com/CCP_Fozzie |
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CCP Fozzie
C C P C C P Alliance
3725

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Posted - 2013.01.27 14:55:00 -
[205] - Quote
Rix Moore wrote:Does this mean Capital's won't be able to cloak anymore?
Normal cloaks are unaffected. The crazy Sisi fit that allowed a Covops cloak on an Avatar won't work anymore, but nobody used that on TQ anyways. Game Designer | Team Five-0 https://twitter.com/CCP_Fozzie |
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Reppyk
Yarrbear Inc. BricK sQuAD.
332
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Posted - 2013.01.27 20:05:00 -
[206] - Quote
While you're at it... Why not removing all the cloaks for any cap ship ?  |

RubyPorto
Sniggwaffe YOUR VOTES DON'T COUNT
2487
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Posted - 2013.01.27 20:51:00 -
[207] - Quote
Any thoughts on the High slots of Blockade Runners now that they can theoretically fit CovOps Cynos (and in practice, only one of them can)? This is EVE - Everybody Versus Everybody.
"the risk of having your day ruined by other people is the cornerstone with which EVE was built and we want to keep that (infact, this is much more representative of the consensus opinion within CCP)." -CCP Solomon |
|

CCP Fozzie
C C P C C P Alliance
3727

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Posted - 2013.01.27 22:02:00 -
[208] - Quote
RubyPorto wrote:Any thoughts on the High slots of Blockade Runners now that they can theoretically fit CovOps Cynos (and in practice, only one of them can)?
Rebalancing BRs is outside the scope of this patch. I love feature creep as much as the next designer but I need to draw a line somewhere.  Game Designer | Team Five-0 https://twitter.com/CCP_Fozzie |
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RubyPorto
Sniggwaffe YOUR VOTES DON'T COUNT
2494
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Posted - 2013.01.27 22:05:00 -
[209] - Quote
CCP Fozzie wrote:RubyPorto wrote:Any thoughts on the High slots of Blockade Runners now that they can theoretically fit CovOps Cynos (and in practice, only one of them can)? Rebalancing BRs is outside the scope of this patch. I love feature creep as much as the next designer but I need to draw a line somewhere. 
Fair enough. Time to get started training Minnie BRs for bomb truckin'. This is EVE - Everybody Versus Everybody.
"the risk of having your day ruined by other people is the cornerstone with which EVE was built and we want to keep that (infact, this is much more representative of the consensus opinion within CCP)." -CCP Solomon |

Ager Agemo
Imperial Collective
210
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Posted - 2013.01.28 03:10:00 -
[210] - Quote
CCP Fozzie wrote:
Yup that was me. I fixed it last week but we haven't been able to update Sisi with the new build yet. Thanks as always for the bug report.
I also discovered something really surprising about the Pilgrim during this whole adventure, but I'll save that for a funny fanfest story.
T-T cannot go to fanfest, curiosity is killing me! whats wrong with my pilgrim!? |
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