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Blind Fear
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Posted - 2005.07.02 23:01:00 -
[121]
Originally by: Deka Massassi Excellent post. Blind fear you got pwned.
CCP, way to go for the fixing the changes. What I find comical is that all the gankers are crying now.
Apparently you still dont get it.
The gankers will continue to gatecamp and kill everything. They're already at -10.0, and most of them are alts or have alts.
What this destroys are the people who dabble in piracy and generally ransom in belts.
Like every other change, this is crippling to ransom piracy and ineffectual at countering ganking.
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Allen Deckard
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Posted - 2005.07.02 23:10:00 -
[122]
Originally by: Blind Fear
Originally by: Deka Massassi Excellent post. Blind fear you got pwned.
CCP, way to go for the fixing the changes. What I find comical is that all the gankers are crying now.
Apparently you still dont get it.
The gankers will continue to gatecamp and kill everything. They're already at -10.0, and most of them are alts or have alts.
What this destroys are the people who dabble in piracy and generally ransom in belts.
Like every other change, this is crippling to ransom piracy and ineffectual at countering ganking.
Well at least when a ganker warps to my belt and is FLASHING RED I know they are a bad guy. No hidding it they arent hidding it they flash it like a badge and I know I can either fight or flee. Not some crap head that warps to my belt showin all good status that may or may not be a pirate depending if he spent 20 mins cleaning his slate.
There should be no Dabbling in piracy as you state it your either a pirate or not good guy/bad guy make your choice.
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Famine Aligher'ri
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Posted - 2005.07.02 23:10:00 -
[123]
Originally by: Blind Fear
Originally by: Deka Massassi Excellent post. Blind fear you got pwned.
CCP, way to go for the fixing the changes. What I find comical is that all the gankers are crying now.
Apparently you still dont get it.
The gankers will continue to gatecamp and kill everything. They're already at -10.0, and most of them are alts or have alts.
What this destroys are the people who dabble in piracy and generally ransom in belts.
Like every other change, this is crippling to ransom piracy and ineffectual at countering ganking.
Please just stop. Read a book or something.
-Famine Aligher'ri, of The Aligher'ri
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Cmdr Sy
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Posted - 2005.07.02 23:18:00 -
[124]
Originally by: Allen Deckard There should be no Dabbling in piracy as you state it your either a pirate or not good guy/bad guy make your choice.
What about those who want to give it a try without committing themselves to anything? It's hard recruiting people into a profession where the entry level has been removed.
Also, not all low sec kills are piracy. Some people richly deserve it, some of whom corp hop and/or hide behind an NPC corp to avoid a war dec.
And gone are the days when you could warp over to someone to help them fight off some other guys, without penalty. CONCORD won't distinguish a high slot activation that is malicious from a benevolent act.
I know full well that the 750k BSs were bugged and needed fixing, but that is only part of it, the whole system needs an overhaul. It can't be left like this.
And no, I'm not whining, I have already decided to adapt by going blinking red as soon as I get my stuff moved. I'm just stating what should be obvious considerations.
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Allen Deckard
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Posted - 2005.07.02 23:40:00 -
[125]
Edited by: Allen Deckard on 02/07/2005 23:41:53
Originally by: Cmdr Sy
Originally by: Allen Deckard There should be no Dabbling in piracy as you state it your either a pirate or not good guy/bad guy make your choice.
What about those who want to give it a try without committing themselves to anything? It's hard recruiting people into a profession where the entry level has been removed.
Also, not all low sec kills are piracy. Some people richly deserve it, some of whom corp hop and/or hide behind an NPC corp to avoid a war dec.
And gone are the days when you could warp over to someone to help them fight off some other guys, without penalty. CONCORD won't distinguish a high slot activation that is malicious from a benevolent act.
I know full well that the 750k BSs were bugged and needed fixing, but that is only part of it, the whole system needs an overhaul. It can't be left like this.
And no, I'm not whining, I have already decided to adapt by going blinking red as soon as I get my stuff moved. I'm just stating what should be obvious considerations.
Will give you partial recognition on some of your points but not all. To me if a person is thinking of becoming a pirate then I guess they should have to start with at least a partial positive standing.
I had to make a choice when I started the game with one of my characters to become a miner. It isn't one I can easily reverse as with that character I have over 9 mil sp still don't have all the mining and industrial skills and couldn't fight my way out of a paper bag.
Have no clue how without some super computer and someone inventing true ai any server could distinguish between what you state as malicious to benevolent acts. so wont comment on that.
But what if they came out with sort of a curve system in which you take harder hits on security the worse your security is? Have a +4 or whatever sec take a small hit and the worse it gets the harder the hits are with pod kills always taking the same hit no matter what your sec is. This would give all you "wanna-be" pirates the ability to be ebil from time to time but would take a good amount of time to recoup still without putting someone trying piracy out in the crapper forever.
Another idea would be to have a sort of cool off period. Instead of a neg sec hit you get a warning if within 1 week you perform a second pirate act you get hit on sec for both acts. If however you had made a mistake and attacked someone or just wanted revenge on someone your act goes unpunished but with only a warning. (1 week just being an example)
*edit* personally I still don't believe in dabling in piracy I like the idea of choosing either the good or evil early one and then dealing with it but I am capable of compromise.
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Vincent Lionhart
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Posted - 2005.07.02 23:48:00 -
[126]
Originally by: Blind Fear
Originally by: Deka Massassi Excellent post. Blind fear you got pwned.
CCP, way to go for the fixing the changes. What I find comical is that all the gankers are crying now.
Apparently you still dont get it.
The gankers will continue to gatecamp and kill everything. They're already at -10.0, and most of them are alts or have alts.
What this destroys are the people who dabble in piracy and generally ransom in belts.
Like every other change, this is crippling to ransom piracy and ineffectual at countering ganking.
I didn't even read the whole thing and I've noticed just how dumb you are. I believe the idea of this "fix" was so that people would actually think twice about ganking. There are people who WANT to live a pirates life and will continue to gank. Without them, what fun is the game. Then there are the panzies (such as yourself in my eyes) who blow stuff up, say oh crap I need to go back to empire space, kill a few BSs and bam you're back to positive sec rating. I guess CCP is trying to seperate the children between the adults in this fix. So yea, you pretty much got owned and I believe you can't read either. kthxbai =P
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Uncle George
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Posted - 2005.07.02 23:51:00 -
[127]
Originally by: Allen Deckard
*edit* personally I still don't believe in dabling in piracy I like the idea of choosing either the good or evil early one and then dealing with it but I am capable of compromise.
Your ideas are all good. I also agree with the above - if you train up as a builder or miner, it would take a good couple of months to train up your combat skills if you wanted to change profession (and visa vera) - you have to specialise to an extent unless you were in from the start - and even then, you are going to be overtaken by specialist characters in terms of SP eventually.
It isn't like I can "try and produce tech II ships just to see if I like doing it" for instance, I need to do a fair amount of skill training to get there to do it first. I don't see why piracy, as a "profession" shouldn't require a similar investment in time.
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Kaalise
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Posted - 2005.07.03 00:00:00 -
[128]
Originally by: Uncle George [..] It isn't like I can "try and produce tech II ships just to see if I like doing it" for instance, I need to do a fair amount of skill training to get there to do it first. I don't see why piracy, as a "profession" shouldn't require a similar investment in time.[..]
Tech II production isn't dabbling: it's specialisatio. Something like Ammo production is dabbling in industry. The skills for that take what? 10 minutes? .+ (_) Fetch the holy hand grenade |

Brej Donierik
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Posted - 2005.07.03 00:05:00 -
[129]
At the same time, if you want to "dabble" in PvP, you can declare war. The only thing different between piracy and PvP is that you'd be trying to ask for ransoms.
So, dabble in piracy, you do what, practice your accent and persuasion skills in front of the mirror?
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Uncle George
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Posted - 2005.07.03 00:23:00 -
[130]
Okay, solution: don't dabble is piracy.... and if another person says Eve will collapse without low-sec gankers, I'm going to whet my shorts with laughter.
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Zarquon Beeblebrox
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Posted - 2005.07.03 00:23:00 -
[131]
Originally by: Brej Donierik At the same time, if you want to "dabble" in PvP, you can declare war. The only thing different between piracy and PvP is that you'd be trying to ask for ransoms.
So, dabble in piracy, you do what, practice your accent and persuasion skills in front of the mirror?
Nope, chop off your leg and call your dealer for a pegleg while training your parrot for the next keg of ale
-- Lady Beeblebrox
Teddybears: Forum - movies |

Galk
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Posted - 2005.07.03 00:47:00 -
[132]
Think the point most were making against blind fears views, is that now it's effecting himself and his own playstyle, he's trying to explain how it's bad for him and his ilk...
Most... like myself have seen him present his views on issues that don't effect him with distain and kthxbye.. stop whinning ... live with it responces to other peoples problems.
This issue is about one thing and one thing only....
0.4 increases from shooting 750k battleships.... as people were exploiting this 'bug' or deliberate oversight on the devs part (lets be honest it's been around a year now) it's now being shut.
Ofcourse the one and only door shuts, so people are no going to scream, hang on... what about us.....
I belive there are issues here, but it's 'not' in anyway as simple as most opinions given.
It is time to give the whole system a complete overhaul.
Things to look at.. like i mentioned earlier... cleary now it's time for some sort of criminal record... and a set probationary period (doing time as it were)
Security increases need to be related to ones actions other than simpley shooting a npc and it's value (ideas anyone)
Diversity, games expanded in many ways.. this one they have left untouched to most extent, aside from factional standings.
Points in here should be contructive guys if you want to see change. --------
"I have always depended on the kindness of strangers."
'A Streetcar Named Desire' |

Spaja Saist
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Posted - 2005.07.03 01:05:00 -
[133]
Edited by: Spaja Saist on 03/07/2005 01:05:42
Originally by: theRaptor
Originally by: Hastrabull I'm very happy because of this change!
This will cause one thing. Only really dedicated pirates will still be pirates. All the fecking carebears that gank people in .4 space will vanish just because going up in ss is almost impossible.
Nope. The lame gankers will just war dec noobs and Industrial corps.
Or else CCP will screw the war system even further.
If they do then I will use my second account to gank as many carebears as I can and generally ruin anything they would gain from such changes.
I am generally against doing such things, but am so sick of continued whining from a few cowards ruining the game for the majority.
First off this wasn't in response to any whiners. This was done by the DEVS to bring the rats with broken sec increases inline with the rest.
The DEVS didn't catch these the last time they made the changes so they are fixing them now. Think of the last 8-12 months as a gift from the DEVS.
I love how all the ganker types cry about how all carebears do is whine. Then CCP changes something that doesn't go their way for once and they become the biggest whiners in the game.
Don't like the changes leave. Isn't that what you always tell the carebears?
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Nafri
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Posted - 2005.07.03 01:13:00 -
[134]
Originally by: Spaja Saist Edited by: Spaja Saist on 03/07/2005 01:05:42
Originally by: theRaptor
Originally by: Hastrabull I'm very happy because of this change!
This will cause one thing. Only really dedicated pirates will still be pirates. All the fecking carebears that gank people in .4 space will vanish just because going up in ss is almost impossible.
Nope. The lame gankers will just war dec noobs and Industrial corps.
Or else CCP will screw the war system even further.
If they do then I will use my second account to gank as many carebears as I can and generally ruin anything they would gain from such changes.
I am generally against doing such things, but am so sick of continued whining from a few cowards ruining the game for the majority.
First off this wasn't in response to any whiners. This was done by the DEVS to bring the rats with broken sec increases inline with the rest.
The DEVS didn't catch these the last time they made the changes so they are fixing them now. Think of the last 8-12 months as a gift from the DEVS.
I love how all the ganker types cry about how all carebears do is whine. Then CCP changes something that doesn't go their way for once and they become the biggest whiners in the game.
Don't like the changes leave. Isn't that what you always tell the carebears?
2.5 years
No sig today |

Deja Thoris
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Posted - 2005.07.03 01:14:00 -
[135]
Originally by: X'orena Okay look at it this way, from a carebears perspective. When you pod kill someone while pirating say a hauler character. What do you gain? Serious, what do you gain from popping someones pod? A frozen corpse that sells for what 500k? What does he (the poor sap that got squished) loose? Well besides the price of a clone, anywhere from 50M to more along the lines of 100M-maybe 300M of implants. (plus the ship and mods and cargo he already lost) So I say again, what did you gain from popping his pod? Maybe the satisfaction of costing this person so much isk and a squishy sound?
I think the trade off of a hard to regain security status is a fair trade to what that person could potentially have lost.
So if you want to play the badass-kill everyone-to be feared pirate-you'll have to pay the price by taking a security status loss. And every thing that comes with it.
The attitude of a lot of people is you want to play a carebear and not PvP, expect to pay the consequences of being declared by a PvP corp. You jump into a 0.4 system you have to close the window that tells you CONCORD wont protect you ,expect to pay the consequences. You want to pirate and not just blow up their ships but kill their pod (for no gain), NP just shoot a bunch of NPC's that give a bugged Sec-Status increase, and expect not pay the FULL consequences.
We wardec'd alliance and I know one of the people podded lost a full rack of +4 implants.
How much sec status did we lose? NOTHING
Hypocracy at work!!
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Famine Aligher'ri
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Posted - 2005.07.03 01:14:00 -
[136]
Sorry but if so called "Gate Camping" = "Lame Gankers" then it shouldn't to hard to fend them off with the help of numerous of good merc corps out there. Remember, they're "Lame Gankers". Doesn't mean they actually can "pvp" or command a good squad.
Yes, only the dedicated low security empire pirates will pirate. Yes you might think it's lame but that's why pirates target your weak ass. Because you are weak... With the new change, obviously it will be harder for us "lame gankers" to go up in security. Which causes us to go furthur and futher down the security latter. Which makes it fisable for more "anti-pirates" and "bounty hunters" to hunt them without security loss. Hence the change...
Stop *****ing, it's a good change... No more fake people running around with high security claiming to be criminals. Which means less people ganking your weak selves.
-Famine Aligher'ri, of The Aligher'ri
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Deja Thoris
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Posted - 2005.07.03 01:16:00 -
[137]
Originally by: Meehan One thing I've been pondering is that you can choose to freely raise your sec status for a cost. -1.0 would remove 10% of your wallet and some random 5% of your assets. -10.0 would remove 100% of your wallet and 50% of your assets.
Just some brainstorming 
Id escrow everything to said carebear alt
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Lo3d3R
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Posted - 2005.07.03 01:25:00 -
[138]
Edited by: Lo3d3R on 03/07/2005 01:26:30 oh common, CCP dont hide behind saying it was an exploit after all this time wtf is that about, peeps been killing 750K's for ages and even then it takes a sh!t load of time, what about players that dont have so much game time, why the hell would you ruin it i dont get it, why dont you make all of EVE 1.0 with only lvl 4 agents with missions you can do AFK bah.. im really dissapointed in these steps and i really do not understand it, i thought you liked piracy in the game and pirates liked to get there sec up when they want it and even then as i said before it takes a hell of a long time, dont tell me you ever tried your self, and now you say owww our trusty agent runners whine lets add a factor to getting back to -2 only takes 450 hours now jeezus i cant believe what im reading, hypocritical. even now to pirate abit without getting shot by a 1 month old noob you have to have a second account to be a bit of a pirate, and now this why ?!?!?!?
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Cylynex
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Posted - 2005.07.03 01:32:00 -
[139]
Edited by: Cylynex on 03/07/2005 01:33:30 Kinda funny, the pirates always screaming about risk vs reward, now screaming that their exploit-backdoor quick security fix is being fixed. Do what you always tell others to do - ADAPT.
Deal with the reprucussions of pirating or don't pirate. No more "get out of low sec status free" card.
I mine low sec regularly, sometimes I win, sometimes the local pirates do, it's very entertaining, brings some excitement to otherwise boring mining and hauling operations.
BTW: patch notes look really great, lots of changes worth checking out. Especially looking forward to building the new ship types and more involved construction processes. I checked Sisi and there are no freighter bpos listed on the market, any word on how much they or the associated new component bpos will run?
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Allen Deckard
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Posted - 2005.07.03 01:35:00 -
[140]
Originally by: Lo3d3R Edited by: Lo3d3R on 03/07/2005 01:26:30 oh common, CCP dont hide behind saying it was an exploit after all this time wtf is that about, peeps been killing 750K's for ages and even then it takes a sh!t load of time, what about players that dont have so much game time, why the hell would you ruin it i dont get it, why dont you make all of EVE 1.0 with only lvl 4 agents with missions you can do AFK bah.. im really dissapointed in these steps and i really do not understand it, i thought you liked piracy in the game and pirates liked to get there sec up when they want it and even then as i said before it takes a hell of a long time, dont tell me you ever tried your self, and now you say owww our trusty agent runners whine lets add a factor to getting back to -2 only takes 450 hours now jeezus i cant believe what im reading, hypocritical. even now to pirate abit without getting shot by a 1 month old noob you have to have a second account to be a bit of a pirate, and now this why ?!?!?!?
1. if your only playing a small amount of time then you should only be taking a small sec hit for pirating. 2. What do missions have to do with this at all? Are you just whining to hear yourself whine? 3. Since you brought up missions they DID make missions harder. They DID nerf the raven for missions. 4. When did ccp every say they loved pirates? 5. If your a pirate why would you be worried about getting shot by a 1 month noob? This completely confused me. 6. Think the point many are making is why are you allowed to be "a bit of a pirate" Be a pirate or don't not a bit of a pirate when the mood suits you.
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Blind Fear
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Posted - 2005.07.03 01:41:00 -
[141]
Edited by: Blind Fear on 03/07/2005 01:47:01
Originally by: Galk It is time to give the whole system a complete overhaul.
I would agree with this, and have in fact called for this for more then a year.
However, the last dev chat featured Oveur's dismissal of low-security space with little more then a 'there is no work currently on that problem'.
The current game mechanics for low-sec piracy are nothing short of pure idiocy. They do nothing to prevent large-scale mass gankings, but are extremely effective at quashing ransom and belt piracy. The changes to sec status are simply an extension of the broken systems currently in place, the systems which have been implemented as a patchwork of fixes to real or percieved problems, with no overarching plan.
The security status system and .1-.4 space is horribly broken from every possible angle. Random nerfs are not the solution.
Furthermore, piracy and pirates will adapt, as we have always adapted to the nonsensical nerfs. It will just continue the trend to forcing empire PvP into corpwars, until they are almost certainly nerfed at the release of kali. You will not like the adaptations that changes like this, and the old nerfs, will bring. Originally by: Allen Deckard 1. if your only playing a small amount of time then you should only be taking a small sec hit for pirating.
This is quite possibly the most nonsensical thing in a thread filled with crap. Kudos.
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Wicke
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Posted - 2005.07.03 01:49:00 -
[142]
I think this is a bad move in the game.
There needs to be a way for people with low sec to regain the losses. Just as theres a Connections skill, CCP ought to develop a Corruption Skill.
Im very interested to see the new map. If they shorten the 'low-sec routes' between important systems then the 'fix' wont be as bad. Currently, it would be very hard to be a 'freelance pirate' without having a second account to cart around ships.
If the fix happens w/o the freelance pirates ability to move around and buy goods or increase thier sec status, the 'freelance' pirate has gotten a HUGE nerf.
Im not a pirate but think this is unfair for that 'specialized' character in Eve.
Sig Broken but its uber. -.- |

nahtoh
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Posted - 2005.07.03 01:57:00 -
[143]
Originally by: Blind Fear Edited by: Blind Fear on 03/07/2005 01:47:01
Originally by: Allen Deckard 1. if your only playing a small amount of time then you should only be taking a small sec hit for pirating.
This is quite possibly the most nonsensical thing in a thread filled with crap. Kudos.
And you have been a major contributor to it (the crap that is)...
1. Missions are getting harder and making less profit. 2. Missile changes gonna bite the missile users hard while skills getting trained. 3. Rogue drones drops getting nerfed
All things some of the whinney assed *****es in this thread have campained for...
And now you find out the last of the sec increase holes is getting closed and you are up in arms...cry me a river...
"I am not saying there should be capital punishment for stupidity, but why can`t we just take the safety labels off everything and let the problem solve itself" (credits to mcallister TCS)
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Wicke
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Posted - 2005.07.03 02:00:00 -
[144]
Originally by: nahtoh
Originally by: Blind Fear Edited by: Blind Fear on 03/07/2005 01:47:01
Originally by: Allen Deckard 1. if your only playing a small amount of time then you should only be taking a small sec hit for pirating.
This is quite possibly the most nonsensical thing in a thread filled with crap. Kudos.
And you have been a major contributor to it (the crap that is)...
1. Missions are getting harder and making less profit. 2. Missile changes gonna bite the missile users hard while skills getting trained. 3. Rogue drones drops getting nerfed
All things some of the whinney assed *****es in this thread have campained for...
And now you find out the last of the sec increase holes is getting closed and you are up in arms...cry me a river...
Ive noticed a rather biased moderation in this thread.
/me waits for this post to be moderated.
Sig Broken but its uber. -.- |

Alita Tiphares
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Posted - 2005.07.03 02:04:00 -
[145]
rofl @ pirates whining about not being able to carebear in high sec anymore after this patch. You guys ***** me up
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nahtoh
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Posted - 2005.07.03 02:04:00 -
[146]
Originally by: Wicke
Originally by: nahtoh
Originally by: Blind Fear Edited by: Blind Fear on 03/07/2005 01:47:01
Originally by: Allen Deckard 1. if your only playing a small amount of time then you should only be taking a small sec hit for pirating.
This is quite possibly the most nonsensical thing in a thread filled with crap. Kudos.
And you have been a major contributor to it (the crap that is)...
1. Missions are getting harder and making less profit. 2. Missile changes gonna bite the missile users hard while skills getting trained. 3. Rogue drones drops getting nerfed
All things some of the whinney assed *****es in this thread have campained for...
And now you find out the last of the sec increase holes is getting closed and you are up in arms...cry me a river...
Ive noticed a rather biased moderation in this thread.
/me waits for this post to be moderated.
You may have also noticed the now missing "we are going to greif anybody that uses a dread for what we don't want" thread on ships and modules...your point?
"I am not saying there should be capital punishment for stupidity, but why can`t we just take the safety labels off everything and let the problem solve itself" (credits to mcallister TCS)
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Wicke
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Posted - 2005.07.03 02:05:00 -
[147]
Originally by: nahtoh
Originally by: Wicke
Originally by: nahtoh
Originally by: Blind Fear Edited by: Blind Fear on 03/07/2005 01:47:01
Originally by: Allen Deckard 1. if your only playing a small amount of time then you should only be taking a small sec hit for pirating.
This is quite possibly the most nonsensical thing in a thread filled with crap. Kudos.
And you have been a major contributor to it (the crap that is)...
1. Missions are getting harder and making less profit. 2. Missile changes gonna bite the missile users hard while skills getting trained. 3. Rogue drones drops getting nerfed
All things some of the whinney assed *****es in this thread have campained for...
And now you find out the last of the sec increase holes is getting closed and you are up in arms...cry me a river...
Ive noticed a rather biased moderation in this thread.
/me waits for this post to be moderated.
You may have also noticed the now missing "we are going to greif anybody that uses a dread for what we don't want" thread on ships and modules...your point?
Nope, I havent. Sig Broken but its uber. -.- |

MaiLina KaTar
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Posted - 2005.07.03 02:35:00 -
[148]
Quote:
There needs to be a way for people with low sec to regain the losses.
This is one of the common statements in this thread... the one I have the most beef with.
Common sense dictates that you can be either a criminal, or not. You can not simply switch between the two whenever you like because that's just not how things work. There are exceptions to the rule, often called "special agents" or "spies", but they're exceptions.
The bottom line is: When you choose to kill people in an area governed by one of the empires and monitored by concord, then you must accept the consequences.
When I leave highsec to make my money in lowsec space, I accept the consequences of my actions. This means that I stand to loose 300+ million isk in case I get podded, plus further 200+ million isk for my ship and equipment. To me that's no big deal. Actio = reactio, give and take, quid pro quo. I go to lowsec and accept to loose what I've built during more than a year of playing, you kill me on that journey and accept to loose your security status. A pretty fair deal IMHO.
If you can't live with this, then be a man and move to .0 where the real players play or admit that you are no better than the fictitious "carebears" you like to complain about so much and stay in highsec.
When you open fire on someone for the first time you get this nice little dialogue which says that what you are about to do has consequences for your character. Maybe you should have paid better attention to this one because squirming your way out is now no longer an option.
Mai's Idealog |

Famine Aligher'ri
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Posted - 2005.07.03 03:07:00 -
[149]
Originally by: MaiLina KaTar Edited by: MaiLina KaTar on 03/07/2005 02:41:18
Quote:
There needs to be a way for people with low sec to regain the losses.
This is one of the common statements in this thread... the one I have the most beef with.
Common sense dictates that you can be either a criminal, or not. You can not simply switch between the two whenever you like because that's just not how things work. There are exceptions to the rule, often called "special agents" or "spies", but they're exceptions.
The bottom line is: When you choose to kill people in an area governed by one of the empires and monitored by concord, then you must accept the consequences.
When I leave highsec to make my money in lowsec space, I accept the consequences of my actions. This means that I stand to loose 300+ million isk in case I get podded, plus further 200+ million isk for my ship and equipment. To me that's no big deal. Actio = reactio, give and take, quid pro quo. I go to lowsec and accept to loose what I've built during months of playing, you kill me on that journey and accept to loose your security status. A pretty fair deal IMHO.
If you can't live with this, then be a man and move to .0 where the real players play or admit that you are no better than the fictitious "carebears" you like to complain about so much and stay in highsec.
When you open fire on someone for the first time you get this nice little dialogue which says that what you are about to do has consequences for your character. Maybe you should have paid better attention to this one because squirming your way out is now no longer an option.
Agreed
-Famine Aligher'ri, of The Aligher'ri
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Brej Donierik
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Posted - 2005.07.03 03:42:00 -
[150]
Quote:
There needs to be a way for people with low sec to regain the losses.
Truth be told, low sec people only need access to ships and infrastructure. The only other thing Empire has is Concord protection; I doubt you guys care about that. It's just a major inconvenience not having access to ships and modules.
Well, they ARE trying to get all of us in 0.0, no? You'll have access to all the ships you need...
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