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DeepScarlet
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Posted - 2005.07.03 21:36:00 -
[1]
Changing 750k's sec increase back to the level of the others? Another nail in the coffin of empire piracy imo. As if it hasnt alredy been ground into the dirt enough.
Why not do the opposite and change the rest up on par with the sec increase currently on 750k bs?
100 mission runners will look at this and say, well you're commiting piracy you should get some lasting concequences.
But how about this. Lvl 4 missions sometimes see you blowing up many ships of different empire factions. How about you get that same heavy sec hit from killing those ships, to the point where working heavily for one faction could result in being atacked in that other empires space. As in the same kind of hits you take for piracy, is that not essentially what you are doing?
Maybe balance some of the huge amounts of isk flow coming into eve from lvl 4's, make it have some kind of heavy penalty.
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Boffin
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Posted - 2005.07.03 21:38:00 -
[2]
When your standing with a given faction drops below -5.0, their forces do already attack you.
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Tharrn
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Posted - 2005.07.03 21:39:00 -
[3]
http://oldforums.eveonline.com/?a=topic&threadID=196243 http://oldforums.eveonline.com/?a=topic&threadID=196616 http://oldforums.eveonline.com/?a=topic&threadID=196564
Not enough yet?
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DeepScarlet
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Posted - 2005.07.03 21:40:00 -
[4]
Edited by: DeepScarlet on 03/07/2005 21:41:47 Edited by: DeepScarlet on 03/07/2005 21:41:08 Yes i know :I but the point was maybe agent runners should suffer a similar magnitude of sec stat hits as pirates belt pirating for actions against factions.
EDIT: magnitude, i already know u can get shot at in others empires space with -5 
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Meehan
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Posted - 2005.07.03 21:40:00 -
[5]
Originally by: DeepScarlet to the point where working heavily for one faction could result in being atacked in that other empires space.
SIGNED 
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Claude Leon
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Posted - 2005.07.03 21:43:00 -
[6]
Shut up! I am getting quite tired of this whining. Just as in life. If you make a choice you deal with the consequences.
How come the only ones whining are gate gankers and wanna be pirates? You people make me sick. ===================================================
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Balazs Simon
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Posted - 2005.07.03 21:44:00 -
[7]
Guys, it was a BUG, never was intended to be that way.. they just fixed it...
move along... nothing to see here...

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Dark Shikari
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Posted - 2005.07.03 21:44:00 -
[8]
Originally by: Claude Leon Shut up! I am getting quite tired of this whining. Just as in life. If you make a choice you deal with the consequences.
How come the only ones whining are gate gankers and wanna be pirates? You people make me sick.
How come you're the only one who gets to decide who is a "wanna be pirate"? -- Dark Shikari: POS Consultant!
Want your POS to make money like mine do? I've designed POSs that make upwards of 50 million a day in profit--each! Just call me up--no ubermoons required! |

DeepScarlet
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Posted - 2005.07.03 21:46:00 -
[9]
Originally by: Claude Leon Shut up! I am getting quite tired of this whining. Just as in life. If you make a choice you deal with the consequences.
How come the only ones whining are gate gankers and wanna be pirates? You people make me sick.
You sir, must be a very new player. Pirates have every right to whine after everything that has happened to the profession. When it began jumps didnt go gate to gate, no sentry guns, no flagging. I miss those days.
This is discussion not a whine anyway.
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Arcticblue2
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Posted - 2005.07.03 21:47:00 -
[10]
It does not nerf empire pirating, unless you think of suicide ganking in empire ... that is not pirate stuff, taking out people in 0.4 and lower is piracy.
What this mean is you got to think twice before you pod someone... or it will cost you ALOT...
---------------------------------------------- "When I was a child, I spoke as a child, I felt as a child, I thought as a child: now that I am become a man, I have put away childish things." 1 cor. 13:11 |

McBane
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Posted - 2005.07.03 21:47:00 -
[11]
It was pretty obviously a mistake the big sec increases from certain rats in the first place, its just gone back to how it used to be. Wasn't a big deal back then.
It does raise the issue of how to raise your sec status in any kind of reasonable timeframe however, but then again, really if you choose the life of a pirate you should be stuck with that - or have to work incredibly hard to rebuild your reputation (sec status).
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Claude Leon
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Posted - 2005.07.03 21:48:00 -
[12]
Edited by: Claude Leon on 03/07/2005 21:49:15
Originally by: DeepScarlet
Originally by: Claude Leon Shut up! I am getting quite tired of this whining. Just as in life. If you make a choice you deal with the consequences.
How come the only ones whining are gate gankers and wanna be pirates? You people make me sick.
You sir, must be a very new player. Pirates have every right to whine after everything that has happened to the profession. When it began jumps didnt go gate to gate, no sentry guns, no flagging. I miss those days.
This is discussion not a whine anyway.
Just like Balazs Simon stated, "it was a bug that needed to be fixed". DeepScarlet or Ms.Alt, I am far from new. You have the option of either adapting or leaving. If you leave, can I have your stuff? 
Yarr, to that. ===================================================
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DeepScarlet
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Posted - 2005.07.03 21:49:00 -
[13]
Originally by: Arcticblue2 It does not nerf empire pirating, unless you think of suicide ganking in empire ... that is not pirate stuff, taking out people in 0.4 and lower is piracy.
Yes, it does. It makes you're sec very hard to recover and simply makes empire piracy extremely undesirable, given that eve these days is so .5-1.0 central 
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Joshua Foiritain
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Posted - 2005.07.03 21:50:00 -
[14]
Edited by: Joshua Foiritain on 03/07/2005 21:51:57
Originally by: Claude Leon You people make me sick.
People like you make me sick 
This change is the first step towards World of EvecraftÖ, where everyone can enjoy being locked into a single career path. Once you become a pirate you will never be able to go back, if CCP wants to fix this bug (Tbh i think the other rats should be brought up to par) then they should offer alternartive ways of becoming a good guy again.
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[Coreli Corporation Mainframe] |

Xelios
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Posted - 2005.07.03 21:51:00 -
[15]
Just means that pirates won't be able to enter 0.5 or above, don't see the big deal really. That's how it was intended from day 1. If you need to enter >0.5 space either use an alt or get someone to do whatever it is you need to do there for you.
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Joshua Foiritain
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Posted - 2005.07.03 21:54:00 -
[16]
Originally by: Xelios Just means that pirates won't be able to enter 0.5 or above, don't see the big deal really. That's how it was intended from day 1. If you need to enter >0.5 space either use an alt or get someone to do whatever it is you need to do there for you.
Thats how its always been and is obviously not the problem, the problem will be not being able to gain any sec status what so ever.
Mining should cause faction standing hits and pirate faction stations should gank people they have crappy standings with. 
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[Coreli Corporation Mainframe] |

decon blue
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Posted - 2005.07.03 22:02:00 -
[17]
It is smiple. You do the crime then you must do the time.
It is your choice to be a pirate. 
At least I know I won't be seeing your face again for up to 89 days    
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Olivin
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Posted - 2005.07.03 22:02:00 -
[18]
Originally by: DeepScarlet
But how about this. Lvl 4 missions sometimes see you blowing up many ships of different empire factions. How about you get that same heavy sec hit from killing those ships, to the point where working heavily for one faction could result in being atacked in that other empires space. As in the same kind of hits you take for piracy, is that not essentially what you are doing?
Actually, they have. It's called faction standings. Anyway, how about:
Problem 1: I am so ubber and evil pirate, but I can't exploit 750k bug anymore and shop in Yulai after I ganked bunch of nooblets.
Solution: Hire traders to shop for you. Problem solved.
Problem 2: I am so ubber and evil pirate, but I can't exploit 750k bug anymore and giant sign -10.0 across my face will stick for an unreasonable amount of game time.
Solution: All carebears feel sorry for you. Better now? And it's cool! Now everyone know that you are a true, evil pirate who won't suddenly transform to flufy carebear by pressing "I am good" button.
Problem 3: I am so ubber and evil pirate, but I can't exploit 750k bug anymore and now I can't go to Empire to prey.
Solution: Run Forest, run! You still have 3 days to grind you way out of misery. Wait. Empire is for nooblets, carebears and other morons who are not members of the ubber l33t risk vs reward club. So, what are you doing in Empire in the first place? You shouldn't be in this sandbox. It's wrong. Very wrong! So, loose the pampers. Adapt. Move to 0.0.
Problem 4: I am so ubber and evil pirate, but I can't exploit 750k bug anymore and now my movement restricted to 0.0
Solution: Read patch notes and check NWO. Problem solved.
Problem 5: I am so ubber and evil pirate, but I can't exploit 750k bug anymore and can't switch between "good" and "bad" mode when I feel like.
Solution: Perhaps you are not a real pirate? Because pirates are always bad. They kill, harass and blackmail for profit and pleasure. But if you have some freaking ideals, or not sure what time during the day you feel "evil", please, feel free to pay for the psychiatrist consultation. As an alternative, you can join RP corp Evil Carebears and wardec noobs in Empire.
Olivin
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Uncle George
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Posted - 2005.07.03 22:02:00 -
[19]
Originally by: DeepScarlet
Originally by: Claude Leon Shut up! I am getting quite tired of this whining. Just as in life. If you make a choice you deal with the consequences.
How come the only ones whining are gate gankers and wanna be pirates? You people make me sick.
You sir, must be a very new player. Pirates have every right to whine after everything that has happened to the profession. When it began jumps didnt go gate to gate, no sentry guns, no flagging. I miss those days.
This is discussion not a whine anyway.
Whooohooo! Those were the days!!! It wasn't Eve Online back then, it was "Pirate Ganking YOU N00B At A High Sec Gate Camp And We Got The Fraps Online!". Do you want your own server? 
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infused
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Posted - 2005.07.03 22:03:00 -
[20]
Originally by: Claude Leon Shut up! I am getting quite tired of this whining. Just as in life. If you make a choice you deal with the consequences.
How come the only ones whining are gate gankers and wanna be pirates? You people make me sick.
Yes, shut up empire carebear pirate.
[World Domination] |

Xelios
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Posted - 2005.07.03 22:06:00 -
[21]
Originally by: Joshua Foiritain
Originally by: Xelios Just means that pirates won't be able to enter 0.5 or above, don't see the big deal really. That's how it was intended from day 1. If you need to enter >0.5 space either use an alt or get someone to do whatever it is you need to do there for you.
Thats how its always been and is obviously not the problem, the problem will be not being able to gain any sec status what so ever.
Mining should cause faction standing hits and pirate faction stations should gank people they have crappy standings with. 
That's how it has to be though, otherwise you have pirates killing players for a week, npc'ing for a few days and being right back up to acceptable sec status, as if nothing ever happened. That's not how CCP intended piracy to be at all.
The only time it'd be a problem is if a pirate decides he doesn't want to pirate anymore, for good. But really changing occupations like that is a problem for any occupation in the game. To go from a miner to an agent ***** you have to spend weeks building up standings with npc corps. To go from a pvper to a production char you have to train a truckload of skills, spend time acquiring a ton of minerals and bp's and find yourself free factory/research slots.
Don't forget that pirating isn't the only pvp out there. If all you want is pvp there's plenty of fighting in 0.0. If you want to pirate you better be committed to a life of piracy so to speak, I see it as reserved for those who really love their pvp and don't want to deal with anything else.
Simply put, if you're not ready to make a career out of it stick to something else.
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Vanesa Garcia
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Posted - 2005.07.03 22:08:00 -
[22]
Originally by: Olivin
Problem 1: I am so ubber and evil pirate, but I can't exploit 750k bug anymore and shop in Yulai after I ganked bunch of nooblets.
Solution: Hire traders to shop for you. Problem solved.
Problem 2: I am so ubber and evil pirate, but I can't exploit 750k bug anymore and giant sign -10.0 across my face will stick for an unreasonable amount of game time.
Solution: All carebears feel sorry for you. Better now? And it's cool! Now everyone know that you are a true, evil pirate who won't suddenly transform to flufy carebear by pressing "I am good" button.
Problem 3: I am so ubber and evil pirate, but I can't exploit 750k bug anymore and now I can't go to Empire to prey.
Solution: Run Forest, run! You still have 3 days to grind you way out of misery. Wait. Empire is for nooblets, carebears and other morons who are not members of the ubber l33t risk vs reward club. So, what are you doing in Empire in the first place? You shouldn't be in this sandbox. It's wrong. Very wrong! So, loose the pampers. Adapt. Move to 0.0.
Problem 4: I am so ubber and evil pirate, but I can't exploit 750k bug anymore and now my movement restricted to 0.0
Solution: Read patch notes and check NWO. Problem solved.
Problem 5: I am so ubber and evil pirate, but I can't exploit 750k bug anymore and can't switch between "good" and "bad" mode when I feel like.
Solution: Perhaps you are not a real pirate? Because pirates are always bad. They kill, harass and blackmail for profit and pleasure. But if you have some freaking ideals, or not sure what time during the day you feel "evil", please, feel free to pay for the psychiatrist consultation. As an alternative, you can join RP corp Evil Carebears and wardec noobs in Empire.
Good solutions. ------------------------------------------------------------------------------------ | There are people kinda "living" and people kinda "dead" | ----------------------------------------------------- |

Namarus
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Posted - 2005.07.03 22:31:00 -
[23]
Originally by: Olivin
Actually, they have. It's called faction standings. Anyway, how about:
Problem 1: I am so ubber and evil pirate, but I can't exploit 750k bug anymore and shop in Yulai after I ganked bunch of nooblets.
Solution: Hire traders to shop for you. Problem solved.
Problem 2: I am so ubber and evil pirate, but I can't exploit 750k bug anymore and giant sign -10.0 across my face will stick for an unreasonable amount of game time.
Solution: All carebears feel sorry for you. Better now? And it's cool! Now everyone know that you are a true, evil pirate who won't suddenly transform to flufy carebear by pressing "I am good" button.
Problem 3: I am so ubber and evil pirate, but I can't exploit 750k bug anymore and now I can't go to Empire to prey.
Solution: Run Forest, run! You still have 3 days to grind you way out of misery. Wait. Empire is for nooblets, carebears and other morons who are not members of the ubber l33t risk vs reward club. So, what are you doing in Empire in the first place? You shouldn't be in this sandbox. It's wrong. Very wrong! So, loose the pampers. Adapt. Move to 0.0.
Problem 4: I am so ubber and evil pirate, but I can't exploit 750k bug anymore and now my movement restricted to 0.0
Solution: Read patch notes and check NWO. Problem solved.
Problem 5: I am so ubber and evil pirate, but I can't exploit 750k bug anymore and can't switch between "good" and "bad" mode when I feel like.
Solution: Perhaps you are not a real pirate? Because pirates are always bad. They kill, harass and blackmail for profit and pleasure. But if you have some freaking ideals, or not sure what time during the day you feel "evil", please, feel free to pay for the psychiatrist consultation. As an alternative, you can join RP corp Evil Carebears and wardec noobs in Empire.
Olivin
Well said. WTB +5 Charisma/Perception/Willpower |

Ben Derindar
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Posted - 2005.07.03 22:42:00 -
[24]
Ever noticed how many of the baddest of the bad these days have -1.9 security status? What is right about that?
Finally, with this change, a pilot's security status will become a more accurate reflection of how naughty/nice that pilot actually is.
/Ben
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Ivana Killya
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Posted - 2005.07.03 22:56:00 -
[25]
See if you all think this is good in time, pirates will just think stuff it and go -10 then the ganking will begin for real. nothing to gain nothing to lose!
but time will tell
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Uncle George
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Posted - 2005.07.03 23:00:00 -
[26]
Originally by: Ivana Killya See if you all think this is good in time, pirates will just think stuff it and go -10 then the ganking will begin for real. nothing to gain nothing to lose!
but time will tell
Lol - they might - but if they get too out of hand, CCP will smack them down with the nerf bat again. They aren't good for $$$ (real money).
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Rafein
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Posted - 2005.07.03 23:11:00 -
[27]
Honestly, every reply that Pirates used to justify their attacks on others can be used here.
1. If you can't stand the loss, avoid the fight. Worked for the miners mining in low sec, now works for the pirates as well.
2. Bring friends. Worked before for the miners mining in unsecure space, will work now with pirates needing "friends' to enter Empire for them.
Bascially everything a Pirate ever said to a Carebear is now also true for the Pirate. I can see how unbalancing it is to have both sides balanced.
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Maya Rkell
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Posted - 2005.07.03 23:12:00 -
[28]
You realise by posting in these threads, you're making yourself prime targets for "pirate" wardecs im Empire, right?
"Corpse cannot be fitted onto ship. Only hardware modules can be fitted." |

Reapo 2
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Posted - 2005.07.03 23:19:00 -
[29]
Well if 750k rats are getting fixed then so should jet cans. Make them the sized of ur ships hold. everything was ok with 750ks as it is now so why should they change ok it wasnt meant to be like it but neither was jet can mining, it has now turned into a 'way of life' sorta thing every1 was/is happy like it is now so why change :( it will just cause more whining by carebears (like me but not my main :P) about masses of pirates at gate camps, remember theres even more gates to camp with NWO ;)
/Reapo2
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Uncle George
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Posted - 2005.07.03 23:19:00 -
[30]
Originally by: Maya Rkell You realise by posting in these threads, you're making yourself prime targets for "pirate" wardecs im Empire, right?
Exactly why I don't post with my main.
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Uncle George
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Posted - 2005.07.03 23:21:00 -
[31]
Originally by: Reapo 2 Well if 750k rats are getting fixed then so should jet cans. Make them the sized of ur ships hold. everything was ok with 750ks as it is now so why should they change ok it wasnt meant to be like it but neither was jet can mining, it has now turned into a 'way of life' sorta thing every1 was/is happy like it is now so why change :( it will just cause more whining by carebears (like me but not my main :P) about masses of pirates at gate camps, remember theres even more gates to camp with NWO ;)
/Reapo2
You didn't read all of this thread or the other similar threads. Try making a comparison between the consequences of nerfing jetcans and the consequences of fixing the 750k EXPLOIT, work out how many players each might affect and then come back and make that argument.
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Claude Leon
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Posted - 2005.07.03 23:28:00 -
[32]
Edited by: Claude Leon on 03/07/2005 23:30:04
Originally by: Reapo 2 Well if 750k rats are getting fixed then so should jet cans. Make them the sized of ur ships hold. everything was ok with 750ks as it is now so why should they change ok it wasnt meant to be like it but neither was jet can mining, it has now turned into a 'way of life' sorta thing every1 was/is happy like it is now so why change :( it will just cause more whining by carebears (like me but not my main :P) about masses of pirates at gate camps, remember theres even more gates to camp with NWO ;)
/Reapo2
So, your telling me using an expliot was a "way of life." How disgusting. ===================================================
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Ixianus
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Posted - 2005.07.03 23:28:00 -
[33]
As I was browsing the forums the estrogen detector, that I purchased from Mad Scorpion, went wild and pulled me into this thread of its own accord.
Its all fine and dandy that you ladies say "Well you should be stuck with this and that and yadda yadda yadda," the sec status issue, even as it stands now, is a bit retarded. I have had the same sec status for the past year or so; you would think after slaughtering what has to be millions of individual pirates, comitting what could be called a small geneocide on most planets, my sec status has moved up maybe .1 points, probably less than that.
If the game worked as you want it to, you should be stuck with your decisions, miners shouldnt be able to run missions, agent herders shouldnt be able to mine, and the only people who should be able to do pvp are ebil pirates out in 0.0.
Now to wait for the assumptions from the 2 or so people who bother to read this.
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Rafein
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Posted - 2005.07.03 23:30:00 -
[34]
If it gets bad in Empire people will just go corpless, instead aligning in "unofficial corps".
So Yes, I am aware my thoughts are going to set me up for war, and am prepared for the situation.
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Ixianus
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Posted - 2005.07.03 23:36:00 -
[35]
Thats a great interpretation btw Claude, cause you know, you hit the nail on the head, condeming the pretty much only form of mining in use to get any reasonable amount of ore.
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Maya Rkell
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Posted - 2005.07.03 23:37:00 -
[36]
Originally by: Rafein If it gets bad in Empire people will just go corpless, instead aligning in "unofficial corps".
So Yes, I am aware my thoughts are going to set me up for war, and am prepared for the situation.
Oh don't worry, I'm going to take a salvo at that shortly, too.
"Corpse cannot be fitted onto ship. Only hardware modules can be fitted." |

Alphawolf
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Posted - 2005.07.03 23:38:00 -
[37]
Pirates you guys gotta deal with it dont like it ? stop being a pirate then maybe one day you can come back to empire . i dont see why your guys are crying so much you chose to kill people and now that ccp has made it so you really are outlaws you cry and whine. you thin you are they only people being nerfed this patch agent rat Battleships and cruisers are being reduced in bountys. and i haven't seen any agent mission runners crying about that. just your pirates whining and whining . grow up and accept and adapt to the change

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Uncle George
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Posted - 2005.07.03 23:40:00 -
[38]
Originally by: Ixianus Edited by: Ixianus on 03/07/2005 23:32:15 As I was browsing the forums the estrogen detector, that I purchased from Mad Scorpion, went wild and pulled me into this thread of its own accord.
Its all fine and dandy that you ladies say "Well you should be stuck with this and that and yadda yadda yadda," the sec status issue, even as it stands now, is a bit retarded. I have had the same sec status for the past year or so; you would think after slaughtering what has to be millions of individual pirates, comitting what could be called a small geneocide on most planets, my sec status has moved up maybe .1 points, probably less than that.
If the game worked as you want it to, you should be stuck with your decisions, miners shouldnt be able to run missions, agent herders shouldnt be able to mine, and the only people who should be able to do pvp are ebil pirates out in 0.0.
Now to wait for the assumptions from the 2 or so people who bother to read this.
First Ive heard of this so called exploit btw.
Fair point, but not everything is exactly equivalent. You can't really draw a direct parallel between p'king in high sec, avoiding the sec loss through an exploit and returning to repeat the process, with something like mining or doing agent missions.
As has been said often recently, the real pirates won't give a monkeys about this change. The random gankers/exploiters/griefers won't like it a bit.
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Allen Deckard
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Posted - 2005.07.03 23:52:00 -
[39]
Originally by: Joshua Foiritain Edited by: Joshua Foiritain on 03/07/2005 21:51:57
Originally by: Claude Leon You people make me sick.
People like you make me sick 
This change is the first step towards World of EvecraftÖ, where everyone can enjoy being locked into a single career path. Once you become a pirate you will never be able to go back, if CCP wants to fix this bug (Tbh i think the other rats should be brought up to par) then they should offer alternartive ways of becoming a good guy again.
I picked mining trained 6 months now of mining if I change my mind and want to be pvp can I also spend 20 mins to change that career path onto a new course? Didn't think so.
My fighter picked caldari. and has only caldari skills since my caldari character is now worthless can I now pick something else as obviously I have made a mistake in training that?
You pick your career live with it.
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Uncle George
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Posted - 2005.07.03 23:53:00 -
[40]
Problem is Ixia, that the majority of people play fair, the small minority spoil it for the rest. Yes, there should be a way of getting standings back up in a reasonable amount of time - concord agents are a good idea. It just shouldn't be possible overnight. I have no doubt CCP are looking at this as we speak (well, maybe tommorrow at 9am ).
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Claude Leon
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Posted - 2005.07.03 23:54:00 -
[41]
Originally by: Ixianus Thats a great interpretation btw Claude, cause you know, you hit the nail on the head, condeming the pretty much only form of mining in use to get any reasonable amount of ore.
I hope they fix the jetcan issue as well. Both expliots are used by people who are lazy to play the game. When I started playing the game, I knew nothing about jetcans. I would mine and fill my hold. Warp back to the station and repeat.
===================================================
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Claude Leon
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Posted - 2005.07.03 23:56:00 -
[42]
Originally by: Joshua Foiritain Edited by: Joshua Foiritain on 03/07/2005 21:51:57
Originally by: Claude Leon You people make me sick.
People like you make me sick 
This change is the first step towards World of EvecraftÖ, where everyone can enjoy being locked into a single career path. Once you become a pirate you will never be able to go back, if CCP wants to fix this bug (Tbh i think the other rats should be brought up to par) then they should offer alternartive ways of becoming a good guy again.
You know, Joshua. I use to have alot of respect for you. Oh, well. Difference of opinion. ===================================================
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Rafein
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Posted - 2005.07.03 23:57:00 -
[43]
I realive Pirates that get to -10 will Podkill, and I'm cool with it. It's one of the risks players in unsecure space have always taken.
And it gets Sec status back to meaning something.
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Blind Fear
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Posted - 2005.07.04 00:00:00 -
[44]
Edited by: Blind Fear on 04/07/2005 00:00:16
Originally by: Allen Deckard I picked mining trained 6 months now of mining if I change my mind and want to be pvp can I also spend 20 mins to change that career path onto a new course? Didn't think so.
My fighter picked caldari. and has only caldari skills since my caldari character is now worthless can I now pick something else as obviously I have made a mistake in training that?
You pick your career live with it.
It takes about 3 days of training from scratch to be in a MWDing vigil. Thats not 3 days of grinding mind you, just 3 days of logging on and changing skills.
As bsspewer's graph clearly notes, it takes 319 hours of pure NPC grind to change away from the pirate profession. That is 2 weeks of 23/7 grinding.
Dont even ******* compare the two. They are in no way similar.
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Allen Deckard
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Posted - 2005.07.04 00:03:00 -
[45]
Originally by: Ivana Killya Not moaning just saying how it will be
kill ship in 0.4 = yes
Kill pod in 0.4 = no
sec hit to high
but now pirates will hit -10 at some point so every thing will die pods aswell! you see? so not a moan. just true as i see it and feed back from others
but as i say time will tell
Of course you realize that we will also be able to identify them and kill them whever they are as well without a sec hit. Also they ain't gonna be hiding behind a false view of ".0 sec status" waiting for a target. It's that BIG FLASHING RED BEACON that might clue you in that a pirate is there without knowing the name of every pirate out there.
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Blind Fear
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Posted - 2005.07.04 00:09:00 -
[46]
Edited by: Blind Fear on 04/07/2005 00:09:28 Apparently there are a lot of you who dont get it.
This change will: Prevent pirates from changing to alternate careers, locking them into a lifetime of piracy.
Prevent non-pirates in low-sec space from doing any kind of combat for any real reason, reguardless of provocation.
Somewhat decrease the number of caracal gankers in yulai.
This change will not: Decrease low-sec ganking. They're at -10.0 and locked into their profession, they'll be going more then ever.
Decrease podding. Again - since you cant fix your sec status, you might as well not worry about it at all. Pop everyone.
Decrease the number of pirates. Since anyone who tries piracy is a pirate forever, the number of pirates will never decrease. It cant.
Make pirates easier to spot. Sure, they'll have -10.0 sec status, but they will know exactly where you are thanks to alts. Local is up for a nerf soon anyway.
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Claude Leon
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Posted - 2005.07.04 00:14:00 -
[47]
Edited by: Claude Leon on 04/07/2005 00:15:18 Edited by: Claude Leon on 04/07/2005 00:14:48
Originally by: Blind Fear Edited by: Blind Fear on 04/07/2005 00:09:28 Apparently there are a lot of you who dont get it.
This change will: Prevent pirates from changing to alternate careers, locking them into a lifetime of piracy.
Prevent non-pirates in low-sec space from doing any kind of combat for any real reason, reguardless of provocation.
Somewhat decrease the number of caracal gankers in yulai.
This change will not: Decrease low-sec ganking. They're at -10.0 and locked into their profession, they'll be going more then ever.
Decrease podding. Again - since you cant fix your sec status, you might as well not worry about it at all. Pop everyone.
Decrease the number of pirates. Since anyone who tries piracy is a pirate forever, the number of pirates will never decrease. It cant.
Make pirates easier to spot. Sure, they'll have -10.0 sec status, but they will know exactly where you are thanks to alts. Local is up for a nerf soon anyway.
This change will: Reduce or eliminate all the fake pirates who like to flip between "good" and "evil".
If you want to be "good", then use the tools that CCP has provided you with. Oh, I have been waiting to use that line!  ===================================================
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Ivana Killya
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Posted - 2005.07.04 00:15:00 -
[48]
Buy the time you have seen them there is a good chance you will be dead
any way no point in going on about TIME WILL TELL
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Allen Deckard
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Posted - 2005.07.04 00:18:00 -
[49]
Originally by: Blind Fear Edited by: Blind Fear on 04/07/2005 00:00:16
Originally by: Allen Deckard I picked mining trained 6 months now of mining if I change my mind and want to be pvp can I also spend 20 mins to change that career path onto a new course? Didn't think so.
My fighter picked caldari. and has only caldari skills since my caldari character is now worthless can I now pick something else as obviously I have made a mistake in training that?
You pick your career live with it.
It takes about 3 days of training from scratch to be in a MWDing vigil. Thats not 3 days of grinding mind you, just 3 days of logging on and changing skills.
As bsspewer's graph clearly notes, it takes 319 hours of pure NPC grind to change away from the pirate profession. That is 2 weeks of 23/7 grinding.
Dont even ******* compare the two. They are in no way similar.
Your gonna have to explain how exactly you get to use mwd in 3 days don't see it. And your use of the f word shows your true age.
And finally yes they are very similar and if you cant see it thats your own fault.
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Blind Fear
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Posted - 2005.07.04 00:20:00 -
[50]
Edited by: Blind Fear on 04/07/2005 00:20:36
Originally by: Claude Leon This change will: Reduce or eliminate all the fake pirates who like to flip between "good" and "evil".
If you want to be "good", then use the tools that CCP has provided you with. Oh, I have been waiting to use that line! 
Yes. Chances are it will stop the minority of people who pirate in low-sec empire from doing that. Of course, these people never podded because of the sec hits anyway, but its worth getting rid of the group of pirates who rarely if ever pod, even if you have to build a massive inducement into the system for mindless ganking and podding.
Seems like a solid plan.
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Allen Deckard
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Posted - 2005.07.04 00:21:00 -
[51]
Originally by: Ivana Killya Buy the time you have seen them there is a good chance you will be dead
any way no point in going on about TIME WILL TELL
Why would I be dead by the time I see it? you think that because your a pirate your better at pvp? Because your blinking red your somehow umber? Don't think so but it does however give me equal footing in that I don't have to wait until you have fired on me to attack you.
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Knukalz
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Posted - 2005.07.04 00:24:00 -
[52]
Jeez, will ppl please stop going on about this. Big sec gains from those rats were never part of the game before - was it a big deal then, no. Personally, I'm fed up with seeing everyone going around with +5.0 sec status. It used to be a sign of an experienced good player seeing someone with a big sec status. Now those pesky 750k rats have smegged that up and everyone has a big sec status.
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Rafein
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Posted - 2005.07.04 00:25:00 -
[53]
Thats the thing, I'm not against Pirates at all. If your a pirate, be a pirate, and kill me/pod me. If I want revenge, I'll come looking for you.
Make and use alliances ingame. If you need gear from Empire, get a "secure" division, a Hauler corp that just runs supplies to Unsecure space from Empire for the Pirates. They never fight, only haul.
What I don't understnad is, why is everyone so up in arms over this. It causes more PvP action. Pirates will be killing everyone. Pirate hunting will again be a Viable profession. Everyone will be fighting, everyone will be killing everyone. Everyone into PvP should be happy.
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Maya Rkell
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Posted - 2005.07.04 00:29:00 -
[54]
Edited by: Maya Rkell on 04/07/2005 00:29:36 No, because if I'm a PvPer fighting a WAR in Empire one accident will need several *more* WEEKS of grinding to clear up than before.
And please don't say it can be entirely avoided, given lag and the way some idiots like to lock people fighting in Empire. Not to mention the drone 'sploit.
"Corpse cannot be fitted onto ship. Only hardware modules can be fitted." |

Olivin
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Posted - 2005.07.04 00:34:00 -
[55]
Edited by: Olivin on 04/07/2005 00:34:22
Originally by: Maya Rkell You realise by posting in these threads, you're making yourself prime targets for "pirate" wardecs im Empire, right?
LOL. Could it be more pathetic?
Olivin
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Reapo 2
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Posted - 2005.07.04 00:34:00 -
[56]
Originally by: Claude Leon Edited by: Claude Leon on 03/07/2005 23:30:04
Originally by: Reapo 2 Well if 750k rats are getting fixed then so should jet cans. Make them the sized of ur ships hold. everything was ok with 750ks as it is now so why should they change ok it wasnt meant to be like it but neither was jet can mining, it has now turned into a 'way of life' sorta thing every1 was/is happy like it is now so why change :( it will just cause more whining by carebears (like me but not my main :P) about masses of pirates at gate camps, remember theres even more gates to camp with NWO ;)
/Reapo2
So, your telling me using an expliot was a "way of life." How disgusting.
well i dont see why the change it all of a sudden. Just because they found out what the accidently put in over 1y ago at least (i wasnt here for beta etc so dont know if its been here the full 2yrs). But i will hav to agree as well to the adapt and live, its just a game after all
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Cmdr Sy
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Posted - 2005.07.04 00:38:00 -
[57]
It's a shame that this thread exists, because it undermines a lot of reasonable arguments in the other threads on sec status issues. 
750k BSs were bugged, it was right to fix them, it's about time they were fixed, so let's not even mention it. It makes every player who has ever mounted a warp scrambler look stupid.
What this bug fix does however, is draw attention to wider shortcomings in the system. As someone else said, something is very wrong when it takes an exploit to maintain balance.
We should be discussing the widespread lack of continuity between islands of low sec, the sec status modifers of NPCs as a whole, the duration of the sec status increase timer or whether it should exist at all, those kinds of things. The 750ks simply served as a substitute for real solutions. Now that they have been fixed, how about we start by requesting more gates and the removal of that timer, instead of begging for that absurd anomaly to be reinstated.
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Ivana Killya
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Posted - 2005.07.04 00:40:00 -
[58]
Well u see not many peeps hunt solo in emp.most emp rats gank (multi ships) so your dead in a few secs! sent guns hurt solo. ive looked at my post again and cant see where i claim to be uber! BUT IF THE SHOE FITS
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ErrorS
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Posted - 2005.07.04 00:42:00 -
[59]
You should have like a 1 in 100 chance of your security status going down by a lot when you attack someone. I mean by like -1.0.. otherwise security status drop shouldn't be very much when attacking a ship in low sector space.. pods should always be high, what you *******s get for podding people.
Anyways, pretend the 1 out of 100 chance is "oh ****, security drone saw me do this". The normal increase (much less then it is now) could just be adding to your infamy.. blow up enough ships and the authorities will take notice.
It might control people a bit better. Pirates wouldn't have to worry about security status unless they made a living killing people in empire (which is a bit lame in my opinion).
Something has to be done.. pirating, security status and concorde are waaay too shallow right now. Pirates shouldn't have it easy but neither should people mining in 0.2.
maybe register names of ships. You can't change them.. certain ships get flagged and if the pirate changes the ship then he loses most of his security penalty (some of it, not all). Some ships lower your security status when you're in them or have security status bonuses. Shuttles, industrials, transport ships and most frigates give you a bonus to your security status allowing you to come to empire. If you attack someone in one of those ships, that ship type gets flagged for your character and you're not allowed to enter empire anymore.
Docking in an industrial and undocking in a battleship gets you shot up by sentries.
I like my last idea, it makes the game a bit more personal. Pirate A. kills 100 people in a battleship, he loses security status for that single ship at the current rate it's lost now. He gets chased out of empire.. ok.. but if he gets in another ship and comes to empire without hurting anyone, his security status isn't as bad enough to keep him out of .7sec space.
So it would be security status based on the danger of a ship.
blah, whatever happens I hope CCP does something to make it deeper then it currently is. Tired of hearing pirates whine about not being able to go to 1.0 after podding a whole group of newbs in yulai with a kestrel ________
I'm strict Caldari
"The grass is always greener on the other side" - Maybe they're not as uber as you think?
-ErrorS |

Sergeant Spot
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Posted - 2005.07.04 00:46:00 -
[60]
My reputation as a certified non-pirate is fairly solid. (heck, I'm fairly well known for telling the most obnoxious "pirates" to take flying leaps.....) For the most part I'm an Industrialist/scout who like to dive into 0.0 now and then, both as a solo player and working with a Corp.
But while I'm not a pirate, I do think the 750k NPCs were just fine the way they were. If there has to be an adjustment, all non-750k NPC should have their security gain rewards increased a bit when the 750k NPCs are reduced, effectively leaving things about where they are now.
Bad clicks in combat DO happen. I fired on a friend by accident yesterday (stopped in time, and was in 0.0, so no big problem).
Fixing security should take some hard grinding. Making it a little tougher might be ok, but making it 100 times tougher, or even 10 times tougher, is to much.
While this change will have some good effects (suicide gankers have been getting far to common, probably a MAJOR part of the reason for this "fix"....), I think it will do more harm than good.
I could be wrong, but thats my 2 cents.
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Aryth
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Posted - 2005.07.04 00:53:00 -
[61]
Edited by: Aryth on 04/07/2005 00:53:49
Originally by: Blind Fear
As bsspewer's graph clearly notes, it takes 319 hours of pure NPC grind to change away from the pirate profession. That is 2 weeks of 23/7 grinding.
Umm...That seems like a reasonable amount of time to change from a pirate proffession. I was under the impression that it was SUPPOSED to be hard to gain back security status after you go pirate. did i miss something?
A few weeks of npcing/complexing to replace months of piracy. I think thats a fair deal. whats the problem again?
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Allen Deckard
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Posted - 2005.07.04 00:58:00 -
[62]
Originally by: Ivana Killya Edited by: Ivana Killya on 04/07/2005 00:42:43 Well u see not many peeps hunt solo in emp.most emp rats gank (multi ships) so your dead in a few secs! sent guns hurt solo. ive looked at my post again and cant see where i claim to be uber and better then YOU ! BUT IF THE SHOE FITS
All you said was that by the time I would see someone with a -10 sec I would be dead. If you meant that By the time I would see the 8 -10 pirates ganking the gate I would be dead. Then thats a little different statement.
Under that situation what exactly will have changed? Pirates sit at .4 ganking everything that comes threw now.
And don't say that most pirates pick and choose targets to get those that will make a profit as i have been killed and podded in a shuttle before in .4 using a 3 day old alt.
All I am saying is instead of some "pirate" that has a higher sec status then alot of non pirates ganking people at a gate it is gonna be a lot of "pirates" that "LOOK" like pirates sitting at gates ganking.
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Maya Rkell
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Posted - 2005.07.04 01:00:00 -
[63]
Originally by: Olivin Edited by: Olivin on 04/07/2005 00:34:22
Originally by: Maya Rkell You realise by posting in these threads, you're making yourself prime targets for "pirate" wardecs im Empire, right?
LOL. Could it be more pathetic?
Olivin
No, the change couldn't be. (btw, I suggest you do some checking before you make accusations. I'm NOT a Pirate and never have been...)
"Corpse cannot be fitted onto ship. Only hardware modules can be fitted." |

Ixianus
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Posted - 2005.07.04 01:15:00 -
[64]
Edited by: Ixianus on 04/07/2005 01:15:03 People always assume that if you arnt for harder sec increase/decrease penalties that you are a pirate.
And about the several weeks straight of npcing not being that bad, yeah.... Im not willing to do anything straight for 2 or so weeks, on a realistic time frame that is about 3 months of nothing but npcing, on a more casual time frame thats closer to 6months-never.
Last time I looked grinding NPCs wasnt the most entertaining thing to do.
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Claude Leon
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Posted - 2005.07.04 01:19:00 -
[65]
Edited by: Claude Leon on 04/07/2005 01:19:51
Originally by: Ixianus Edited by: Ixianus on 04/07/2005 01:15:03 People always assume that if you arnt for harder sec increase/decrease penalties that you are a pirate.
And about the several weeks straight of npcing not being that bad, yeah.... Im not willing to do anything straight for 2 or so weeks, on a realistic time frame that is about 3 months of nothing but npcing, on a more casual time frame thats closer to 6months-never.
Last time I looked grinding NPCs wasnt the most entertaining thing to do.
So, grinding is acceptable for that person trying to increase their sec rating? Did it only become a problem when it affected you?
I am really trying to understand the opposing views arguement. All I see is people that are upset over their actions and are to lazy to fix them. ===================================================
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Ixianus
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Posted - 2005.07.04 01:55:00 -
[66]
*Shifts into a more traditional Amarrian mode*
Claude, I am 6 times your age. I see in your limited existance you have managed to increase your security status by .2. It is beyond the point of practicality to repair security status. I would love to see you and your no doubt armada of alts all decreased to a rather negligable, by your standerds at least, -7.8sec status. And then you could recant to me the pleasures of endless grind.
The system is broken, by forcing persons with a low security status to remain that way there will only be an increase in piracy and podkilling. Also its rather disparaging for anyone who wants to do anything that doesnt involve ganking everything that moves, to look forward and see a year long trek throuch zombie npc land.
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Claude Leon
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Posted - 2005.07.04 02:03:00 -
[67]
Originally by: Ixianus *Shifts into a more traditional Amarrian mode*
Claude, I am 6 times your age. I see in your limited existance you have managed to increase your security status by .2. It is beyond the point of practicality to repair security status. I would love to see you and your no doubt armada of alts all decreased to a rather negligable, by your standerds at least, -7.8sec status. And then you could recant to me the pleasures of endless grind.
The system is broken, by forcing persons with a low security status to remain that way there will only be an increase in piracy and podkilling. Also its rather disparaging for anyone who wants to do anything that doesnt involve ganking everything that moves, to look forward and see a year long trek throuch zombie npc land.
The system is not broken, only a certain group of players are. Do we really need to go over the issue again? Just like I have to "grind" to increase my sec status, pirates should have to grind too.
If, they want to increase their sec status, of course. ===================================================
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Ixianus
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Posted - 2005.07.04 02:07:00 -
[68]
Once you go there we will see.
My sec status, as said earlier has been like this for a year or more. Ive killed quite the millions of npc rats. You would think, over a year, that casual rat killing would get a sizable sec increase.
But you know.... you will counter with the same thing... again.
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Blind Fear
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Posted - 2005.07.04 02:10:00 -
[69]
Originally by: Aryth Edited by: Aryth on 04/07/2005 00:53:49
Originally by: Blind Fear
As bsspewer's graph clearly notes, it takes 319 hours of pure NPC grind to change away from the pirate profession. That is 2 weeks of 23/7 grinding.
Umm...That seems like a reasonable amount of time to change from a pirate proffession. I was under the impression that it was SUPPOSED to be hard to gain back security status after you go pirate. did i miss something?
A few weeks of npcing/complexing to replace months of piracy. I think thats a fair deal. whats the problem again?
If you think that working a full-time job for 8 weeks is an acceptable amount of time to change professions, there's really nothing more that needs to be said. You're an idiot.
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Ander
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Posted - 2005.07.04 02:16:00 -
[70]
Originally by: Blind Fear
Originally by: Aryth Edited by: Aryth on 04/07/2005 00:53:49
Originally by: Blind Fear
As bsspewer's graph clearly notes, it takes 319 hours of pure NPC grind to change away from the pirate profession. That is 2 weeks of 23/7 grinding.
Umm...That seems like a reasonable amount of time to change from a pirate proffession. I was under the impression that it was SUPPOSED to be hard to gain back security status after you go pirate. did i miss something?
A few weeks of npcing/complexing to replace months of piracy. I think thats a fair deal. whats the problem again?
If you think that working a full-time job for 8 weeks is an acceptable amount of time to change professions, there's really nothing more that needs to be said. You're an idiot.
I have to agree on this one. At times when I cannot be a pirate (as in during wars) I want to be able to go to empire without getting shot. 319h grinding... the war would already be lost while the majority of our miner members in high sec gets ganked daily.
http://www.eve-pirate.com
Headlines: EVE-PIRATE.COM - DOES NOT CONDONE THE NEXT PATCH! |

Reiisha
|
Posted - 2005.07.04 02:24:00 -
[71]
How odd.....
I went from -0.7 to -0.2 with just 'some' hours of npc'ing and agents. I think this is rather ok....
-10 to +5 in a week of casual play? **** off. That's like killing someone intentionally, and expecting to get a week of prison. Huh?
Another problem with this though:
I had a nice sec rating of +0.7. A corpmate got attacked in a 0.4. So, i get my Thorax and head there.
A BB with a bounty and -4 sec rating is shooting newbies at an agent location. I kill him, what happens? CONCORD rewards me with 250k (his bounty) and also lowers my sec rating by 1.5. Huh?
Reiisha's Skills |

Deja Thoris
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Posted - 2005.07.04 02:32:00 -
[72]
Originally by: Claude Leon
Originally by: Ixianus *Shifts into a more traditional Amarrian mode*
Claude, I am 6 times your age. I see in your limited existance you have managed to increase your security status by .2. It is beyond the point of practicality to repair security status. I would love to see you and your no doubt armada of alts all decreased to a rather negligable, by your standerds at least, -7.8sec status. And then you could recant to me the pleasures of endless grind.
The system is broken, by forcing persons with a low security status to remain that way there will only be an increase in piracy and podkilling. Also its rather disparaging for anyone who wants to do anything that doesnt involve ganking everything that moves, to look forward and see a year long trek throuch zombie npc land.
The system is not broken, only a certain group of players are. Do we really need to go over the issue again? Just like I have to "grind" to increase my sec status, pirates should have to grind too.
If, they want to increase their sec status, of course.
See, there you go calling other peoples play styles broken. You have addressed the person behind the post in all of your responses and not the opinion they had.
"You makr me sick" and "I used to have respect for you" as just some of the gems I've seen. I'm a disagreeable ass on the forums but you sir, have raised it to an art form.
Attack the issue, not the person.
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Logan Xerxes
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Posted - 2005.07.04 02:40:00 -
[73]
I am a pirate. Now, I am a "true" pirate, I don't sig at a gate and 'wtfpwn' anything that come through. I Hunt through belts looking for a target to ransom. I Prefer by choice not to blow up ships or pod people. Now, this still means that over time I would have to work up my sec status every so often. Not a prob that. But If someone tells me have to do an odd week of grinding so i can raise my sec status by some impossible fraction so I can get from point A to B in a reasonable time frame, I get rather ****ed. It's a GAME people... Also, this kinda buggers anti-pirates who shoot first and kill a pirate and they get smacked with the sec status hit.
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MindBender
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Posted - 2005.07.04 02:43:00 -
[74]
These gankers need to stop the whining. I have LOTS of pod and ship kills and my sec status has NEVER dropped below 5.0. Then again all my pod kills were in 0.0 space where CCP intended them to be. You want to gank noobs then pay the price. Once you can't enter high sec space then we can gank you.
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Deja Thoris
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Posted - 2005.07.04 02:49:00 -
[75]
Originally by: MindBender These gankers need to stop the whining. I have LOTS of pod and ship kills and my sec status has NEVER dropped below 5.0. Then again all my pod kills were in 0.0 space where CCP intended them to be. You want to gank noobs then pay the price. Once you can't enter high sec space then we can gank you.
Err, haha - look noob in a frig looking to see 0.0 - GANK HIM
Hypocrite
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Allen Deckard
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Posted - 2005.07.04 02:52:00 -
[76]
Originally by: Logan Xerxes I am a pirate. Now, I am a "true" pirate, I don't sig at a gate and 'wtfpwn' anything that come through. I Hunt through belts looking for a target to ransom. I Prefer by choice not to blow up ships or pod people. Now, this still means that over time I would have to work up my sec status every so often. Not a prob that. But If someone tells me have to do an odd week of grinding so i can raise my sec status by some impossible fraction so I can get from point A to B in a reasonable time frame, I get rather ****ed. It's a GAME people... Also, this kinda buggers anti-pirates who shoot first and kill a pirate and they get smacked with the sec status hit.[/quote]
Not if the pirates they were hunting actually had pirate sec status relative to their deeds in game.
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Alita Tiphares
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Posted - 2005.07.04 03:29:00 -
[77]
this thread is infested with carebear hobby-pirates. you either are a pirate or you arent, there is no in-between.
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Claude Leon
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Posted - 2005.07.04 03:33:00 -
[78]
Edited by: Claude Leon on 04/07/2005 03:34:54 Edited by: Claude Leon on 04/07/2005 03:33:53
Originally by: Deja Thoris
Originally by: Claude Leon
Originally by: Ixianus *Shifts into a more traditional Amarrian mode*
Claude, I am 6 times your age. I see in your limited existance you have managed to increase your security status by .2. It is beyond the point of practicality to repair security status. I would love to see you and your no doubt armada of alts all decreased to a rather negligable, by your standerds at least, -7.8sec status. And then you could recant to me the pleasures of endless grind.
The system is broken, by forcing persons with a low security status to remain that way there will only be an increase in piracy and podkilling. Also its rather disparaging for anyone who wants to do anything that doesnt involve ganking everything that moves, to look forward and see a year long trek throuch zombie npc land.
The system is not broken, only a certain group of players are. Do we really need to go over the issue again? Just like I have to "grind" to increase my sec status, pirates should have to grind too.
If, they want to increase their sec status, of course.
See, there you go calling other peoples play styles broken. You have addressed the person behind the post in all of your responses and not the opinion they had.
"You makr me sick" and "I used to have respect for you" as just some of the gems I've seen. I'm a disagreeable ass on the forums but you sir, have raised it to an art form.
Attack the issue, not the person.
Deja, the problem is that these so-called pirates have lost their "carebear" card and now they are crying. If you choose to be a pirate then DEAL WITH THE CONSEQUENCES of that role. How many times must this be said to get it through youe skull? Your flipping of sec status has been taken away. You were using a bug to your advantage, I consider that an expliot. Do we really need to go on with this?
There are three options here: 1. Adapt 2. Whine 3. Leave
It is as simple as that, boys.
"this thread is infested with carebear hobby-pirates. you either are a pirate or you arent, there is no in-between." Best damn quote of the thread. ===================================================
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Solarfury
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Posted - 2005.07.04 03:45:00 -
[79]
I don't get the problem here. CCP didn't take away the ability to hunt npc to fix sec standing. Pirates just need to spend more time on it than in past that is all. Consider the people who got killed will have to spend days and even weeks to replace their lost. What is the problem for pirates to spend more time to fix their standing? Crime and punishment comes in hand to hand. As for more podding, honestly people are pod killing anyway. It makes no difference what so ever with or without this bug fix. Again, if pirates don't want to suffer from low sec, then just don't go around killing people. Or move to 0.0 systems then you don't have to worry about sec standing. Adapt or die it is that simple.
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HUGO DRAX
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Posted - 2005.07.04 03:49:00 -
[80]
Think about it the way it is pre-patch. Ganker kills noob running mission in his 9million dollar Cruiser + assorted fittings, New player is forced to Mining hell at the belts for weeks in a velator with a basic mining laser to earn enough to get back on the saddle. The ganker gets his jollies in local and does a little NPC hunting to go back to empire as Mr. Niceguy.
Postpatch, Noob grinds and now ganker has to grind also. Looks like things have reached a state of equilibrium don't you think?
This leaves the weekend gankers a few choices, #1 fight real fights with skilled pilots in 0.0 like a man, or all the weekend gankers can form a corporation and wardec all the small corps and have your joillies that way.
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Deja Thoris
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Posted - 2005.07.04 03:58:00 -
[81]
Originally by: HUGO DRAX Think about it the way it is pre-patch. Ganker kills noob running mission in his 9million dollar Cruiser + assorted fittings, New player is forced to Mining hell at the belts for weeks in a velator with a basic mining laser to earn enough to get back on the saddle. The ganker gets his jollies in local and does a little NPC hunting to go back to empire as Mr. Niceguy.
Postpatch, Noob grinds and now ganker has to grind also. Looks like things have reached a state of equilibrium don't you think?
This leaves the weekend gankers a few choices, #1 fight real fights with skilled pilots in 0.0 like a man, or all the weekend gankers can form a corporation and wardec all the small corps and have your joillies that way.
First rule, dont fly what you cant afford to lose. There are bigeer issues here. Not our fault you fail to see them.
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HUGO DRAX
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Posted - 2005.07.04 04:24:00 -
[82]
I self insure so I can afford the loss (Blueprints, mineral stores etc, mining and building skills in addition to my main focus which is fighting)
I die, I crank out another ship 3 hours later. Anyhow the ones I feel bad for are the new players that have a mission and it goes to Egg for example. What the heck are they supposed to do? not play EvE since they cannot afford losing a ship/pod to a ganker who targets the weak for jollies instead of fighting like a man against other skilled pilots. Now things are equal, the newguy has to spend 3 weeks mining and the jolly go happy weekend ganker has to spend time grinding NPC so he can go back to Yulai.
The only folk not whining are the true pirates who actually could care less about sec status, actually act like real pirates (Pay or die) and has the resources to survive in lowsec space due to being a successful pirate. You dont see them in Egg for example in a drunken stooper blowing up everything in sight just for laughs.
Looks like things are now balanced, you die you grind, you kill you grind. So now is it worth killing a noob and be stuck with nothing but low sec?, or weigh the options and kill when there is real money to be made making the secstatus a moot point. This fix will probably weed-out the dimwit criminals and only the pros will be left. Just the way it is in real life where all the dimwits who rob gas-stations for 10 dollars end up in the brig while the pros are raking in the cash living in the underbelly of society.
Thank god for the updated logoff timers, this means if you pick the wrong target and realize you are now outmatched you cannot pull the plug and call it a day.
Its all good.
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DukDodgerz
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Posted - 2005.07.04 04:39:00 -
[83]
Originally by: Dark Shikari
Originally by: Claude Leon Shut up! I am getting quite tired of this whining. Just as in life. If you make a choice you deal with the consequences.
How come the only ones whining are gate gankers and wanna be pirates? You people make me sick.
How come you're the only one who gets to decide who is a "wanna be pirate"?
i say so too, now go back to your corner and put that pointy hat bak on...
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Drunk Driver
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Posted - 2005.07.04 04:43:00 -
[84]
I want to be a pirate!
I don't want to be a pirate!
I want to be a pirate!
I don't want to be a pirate!
I want to be a pirate!
I don't want to be a pirate!
I want to be a pirate!
I don't want to be a pirate!
Etc.......
Goodbye 750K bug. We'll miss you.
      
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DukDodgerz
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Posted - 2005.07.04 04:52:00 -
[85]
Originally by: Deja Thoris
Originally by: HUGO DRAX Think about it the way it is pre-patch. Ganker kills noob running mission in his 9million dollar Cruiser + assorted fittings, New player is forced to Mining hell at the belts for weeks in a velator with a basic mining laser to earn enough to get back on the saddle. The ganker gets his jollies in local and does a little NPC hunting to go back to empire as Mr. Niceguy.
Postpatch, Noob grinds and now ganker has to grind also. Looks like things have reached a state of equilibrium don't you think?
This leaves the weekend gankers a few choices, #1 fight real fights with skilled pilots in 0.0 like a man, or all the weekend gankers can form a corporation and wardec all the small corps and have your joillies that way.
First rule, dont fly what you cant afford to lose. There are bigeer issues here. Not our fault you fail to see them.
classical excuse of the criminal, "it isn't my fault..." ...
yayaya, blame your clone tech, blame your chldhood as a slave to a pirate that abused you, blame it on anyone and anything other then yourself.

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Deja Thoris
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Posted - 2005.07.04 04:56:00 -
[86]
I could point out once again
I am not a criminal.
I do think the changes are dumb.
Thanks for seeing the person and not the issue.
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Bubba Fett
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Posted - 2005.07.04 05:37:00 -
[87]
Pirates want a way to improve their sec rating? Well, since we need a solution that doesn't let people yo-yo their sec rating, they should let people buy higher sec status with the most valuable currency in the game. Skill points.
You want a big sec rating increase, it should cost a BIG number of skill points. (eg, a million skill points per 1.0 sec rating gained) That would give people a chance to recover from a mistake or a bad career choice, but would be so expensive that you wouldn't use it often.
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Bubba Fett
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Posted - 2005.07.04 05:41:00 -
[88]
Originally by: Deja Thoris First rule, dont fly what you cant afford to lose. There are bigeer issues here. Not our fault you fail to see them.[/quote
Second rule, don't waste security rating you can't afford to lose. There are bigger issues here. Not our fault you fail to see them.
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Deja Thoris
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Posted - 2005.07.04 05:49:00 -
[89]
Originally by: Bubba Fett Pirates want a way to improve their sec rating? Well, since we need a solution that doesn't let people yo-yo their sec rating, they should let people buy higher sec status with the most valuable currency in the game. Skill points.
You want a big sec rating increase, it should cost a BIG number of skill points. (eg, a million skill points per 1.0 sec rating gained) That would give people a chance to recover from a mistake or a bad career choice, but would be so expensive that you wouldn't use it often.
Err, it isnt April 1.
One MILLION SP per 1.0

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Rafein
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Posted - 2005.07.04 07:48:00 -
[90]
Originally by: Deja Thoris
Originally by: HUGO DRAX Think about it the way it is pre-patch. Ganker kills noob running mission in his 9million dollar Cruiser + assorted fittings, New player is forced to Mining hell at the belts for weeks in a velator with a basic mining laser to earn enough to get back on the saddle. The ganker gets his jollies in local and does a little NPC hunting to go back to empire as Mr. Niceguy.
Postpatch, Noob grinds and now ganker has to grind also. Looks like things have reached a state of equilibrium don't you think?
This leaves the weekend gankers a few choices, #1 fight real fights with skilled pilots in 0.0 like a man, or all the weekend gankers can form a corporation and wardec all the small corps and have your joillies that way.
First rule, dont fly what you cant afford to lose. There are bigeer issues here. Not our fault you fail to see them.
Second Rule, don't attack a friendly if you can't afford the Sec hit.
And Yes, there are bigger issues here. Like making Sec status mean something. Like making the "punishment" of low Sec status hard to wash away. Like populating unsecure space with more players who enjoy being a pirate, all of which, this change helps, so the current pirates already have something to do.
I'm sure I missed one or 2, but I just got home from work.
Personally, I'd like to see the return of the .1 a day Sec gain, but that's just me.
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Vex Seraphim
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Posted - 2005.07.04 07:48:00 -
[91]
Originally by: Claude Leon it was a bug that needed to be fixed
Hi there, jetcan mining is a confirmed exploit, unfixed since forever, g'bye.
Originally by: Claude Leon I am far from new.
Federal Navy Academy - 2005.04.09 03:07:00 ^^ the date your character was created, nuff said.
Originally by: Claude Leon You have the option of either adapting or leaving.
so do you, and i might just decide to make you quit.
Originally by: Claude Leon If you leave, can I have your stuff?
when you leave, can i have yours?
Originally by: Claude Leon Yarr, to that.
Amen. ------------------- :: finite horizon :: killboard ::
:: bio :: blog ::
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AzzKikr
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Posted - 2005.07.04 08:06:00 -
[92]
Originally by: Olivin
Originally by: DeepScarlet
But how about this. Lvl 4 missions sometimes see you blowing up many ships of different empire factions. How about you get that same heavy sec hit from killing those ships, to the point where working heavily for one faction could result in being atacked in that other empires space. As in the same kind of hits you take for piracy, is that not essentially what you are doing?
Actually, they have. It's called faction standings. Anyway, how about:
Problem 1: I am so ubber and evil pirate, but I can't exploit 750k bug anymore and shop in Yulai after I ganked bunch of nooblets.
Solution: Hire traders to shop for you. Problem solved.
Problem 2: I am so ubber and evil pirate, but I can't exploit 750k bug anymore and giant sign -10.0 across my face will stick for an unreasonable amount of game time.
Solution: All carebears feel sorry for you. Better now? And it's cool! Now everyone know that you are a true, evil pirate who won't suddenly transform to flufy carebear by pressing "I am good" button.
Problem 3: I am so ubber and evil pirate, but I can't exploit 750k bug anymore and now I can't go to Empire to prey.
Solution: Run Forest, run! You still have 3 days to grind you way out of misery. Wait. Empire is for nooblets, carebears and other morons who are not members of the ubber l33t risk vs reward club. So, what are you doing in Empire in the first place? You shouldn't be in this sandbox. It's wrong. Very wrong! So, loose the pampers. Adapt. Move to 0.0.
Problem 4: I am so ubber and evil pirate, but I can't exploit 750k bug anymore and now my movement restricted to 0.0
Solution: Read patch notes and check NWO. Problem solved.
Problem 5: I am so ubber and evil pirate, but I can't exploit 750k bug anymore and can't switch between "good" and "bad" mode when I feel like.
Solution: Perhaps you are not a real pirate? Because pirates are always bad. They kill, harass and blackmail for profit and pleasure. But if you have some freaking ideals, or not sure what time during the day you feel "evil", please, feel free to pay for the psychiatrist consultation. As an alternative, you can join RP corp Evil Carebears and wardec noobs in Empire.
Olivin
You Sir, have hit the nail on the head here.
If you want to be Evil, then be evil, if not, then move back to the sandbox and STFU and addapt like the rest of us. Damn Carebare Pirates . Where is your Risk vs. Reward now?
This is just my humble opinion. YES, there are nerfs here for all of us, but it seems like most of the whining is done by the carebear Pirates. The REAL pirates have accpeted this and moved on.
Will the REAL pirates please stand up
Regards,
AzzKikr
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Eris Discordia

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Posted - 2005.07.04 08:12:00 -
[93]
Please reply here
I ♥ my pink dreadnought of pwnage Mail [email protected] if you have any questions. |
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