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Author |
Thread Statistics | Show CCP posts - 10 post(s) |
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CCP Falcon
2183
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Posted - 2013.01.25 13:01:00 -
[1] - Quote
Good afternoon pilots!
I have good news for you! CCP Optimal is here to tell you about some new UI features that many of you who visit Singularity will have seen in testing.
Team Game of Drones have been working hard to bring you a new UI that is more accessible and easy to use. You can find out more about them in CCP Optimal's latest devblog. CCP Falcon -á || -á EVE Community Team -á || -á EVE Illuminati -á || -á Live Events Organizer
@CCP_Falcon -á || -á-á@EVE_LiveEvents |
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The F Word
Republic Military School Minmatar Republic
47
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Posted - 2013.01.25 13:05:00 -
[2] - Quote
Awesome. |
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CCP Arrow
C C P C C P Alliance
357
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Posted - 2013.01.25 13:10:00 -
[3] - Quote
We hope you like the Info Panels! We would very much like to develop the 'Work in progress' stuff in the blog so please give us your thoughts on those too. CCP Arrow-á-á|-á Senior Game Designer-á|-á @CCP_Arrow |
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Evander Armistice
Blue Republic RvB - BLUE Republic
11
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Posted - 2013.01.25 13:11:00 -
[4] - Quote
excellent! |
Arronicus
Vintas Industries Mistakes Were Made.
131
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Posted - 2013.01.25 13:13:00 -
[5] - Quote
takes a bit of getting used to but theres a ton of functionality. thnx gaiz.
Also, Hypnotoad. |
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Chribba
Otherworld Enterprises Otherworld Empire
7013
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Posted - 2013.01.25 13:14:00 -
[6] - Quote
PANELS!
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Reikoku Ao
High Seas Empire
9
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Posted - 2013.01.25 13:16:00 -
[7] - Quote
Looks very nice, I guess I'll give the test server a go a bit later |
Arronicus
Vintas Industries Mistakes Were Made.
132
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Posted - 2013.01.25 13:16:00 -
[8] - Quote
Reikoku Ao wrote:Looks very nice, I guess I'll give the test server a go a bit later
Your avatar puts the High in High seas... |
ChromeStriker
The Riot Formation Unclaimed.
467
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Posted - 2013.01.25 13:18:00 -
[9] - Quote
\o/ - Nulla Curas |
MainDrain
7th Deepari Defence Armada
118
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Posted - 2013.01.25 13:19:00 -
[10] - Quote
Not yet tested but looks nice. I know people are crying out for new features and overhauls of existing ones. but little things like this (although the behind the scenes work might not have been little) are definatly the things i like! |
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Magic Crisp
Amarrian Micro Devices Yulai Federation
60
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Posted - 2013.01.25 13:22:00 -
[11] - Quote
Most . Awesome. Ever! :)
Tho, i still have a few suggestions: - Please make it able to add comments to PI installations, that are visible in the S&I PI view. That'd be damn useful to us. (here is X resource, this planet is a corp PI stuff, etcetc). - Add an rclick option to that AP bar, where we can promote system to be waypoints. Imagine people when travelling back to out-of-highsec. Usually set destination,then select the last high, set dest on it, now select the original destination and add-as-waypoint. Lots of extra clicks always...
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CCP Optimal
C C P C C P Alliance
248
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Posted - 2013.01.25 13:23:00 -
[12] - Quote
Chribba wrote:PANELS! Looks really great! With the waypoints in the stars... does this mean I can MWD to the system now? And we can assume by default that all panels can be right-clicked and actions performed on the item "selected"? /c
Why, of course you can. Did I not mention that in the blog?
I'm not quite sure which items you are referring to, but all right-clicking should work just fine, and as before |
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Eugene Spencer
Appetite 4 Destruction
156
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Posted - 2013.01.25 13:23:00 -
[13] - Quote
This is cool.
I'd like to be able to reoganise waypoints by dragging them around the route info panel. So if I have a bunch of waypoints, say, Jita > Rens > Dodixie, I can click on Jita and drag it to after dodixie. I understand we can "optimize" waypoints, but sometimes I don't want to go the optimal route. Right now (as far as I'm aware) I would need to remove the Jita WP and re-add it after Dodixie. Much easier if we can just drag and drop it :)
Also, clicking on a the next system (or station) in a route opens the show info panel for that system. It'd be nice if we could use a shortcut key to perform an action such as align, approach, warp, jump on the next system in the route. Traditionally I would use the OV for travelling. But recently I've been using the route info panel leaving me to use the OV for understanding what ships are around me. It just lacks some tiny improvements to make it PERFECT. Allowing a user to perform navigation actions on the next item in the route would be super mega ultra awesome.
Good work folks! I have a specific comb for my beard. |
Knorkor
Spartan Advanced Mining It's Not Fair
10
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Posted - 2013.01.25 13:27:00 -
[14] - Quote
I love it. It shows more information in a compact way instead of dumbing the game down. That is the way to go CCP. |
Akrasjel Lanate
Naquatech Conglomerate
1022
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Posted - 2013.01.25 13:27:00 -
[15] - Quote
Nice stuff, saw some of it on SiSi |
HARD STEEL
Caldari Capital Construction Company
25
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Posted - 2013.01.25 13:28:00 -
[16] - Quote
excellent, I saw this in SISI the other day and fell in love, its very fluid - can't wait for this and the upcoming notification toaster mockup
keep it up ONLY THE HARD.-á ONLY THE STRONG. |
ITTigerClawIK
Galactic Rangers R O G U E
185
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Posted - 2013.01.25 13:30:00 -
[17] - Quote
Posting in Dev Blog Thread of SHEER AWESOMENESS!!!
love it all and cant wait for it to hit TQ
also...
" I .... LOVE... PANELS!!!!!!!!" |
Trebor Daehdoow
Dirt Nap Squad Dirt Nap Squad.
2543
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Posted - 2013.01.25 13:30:00 -
[18] - Quote
Well done. I know it was a lot of hard work to make this so clean and simple. Every pilot in New Eden should buy you a beer. The Sarcasm is Strong with Me GÇó Member of CSM 5-7 GÇó Blog |
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Chribba
Otherworld Enterprises Otherworld Empire
7013
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Posted - 2013.01.25 13:31:00 -
[19] - Quote
Eugene Spencer wrote:This is cool.
I'd like to be able to reorganise waypoints by dragging them around the route info panel. So if I have a bunch of waypoints, say, Jita > Rens > Dodixie, I can click on Jita and drag it to after dodixie. I understand we can "optimize" waypoints, but sometimes I don't want to go the optimal route. Right now (as far as I'm aware) I would need to remove the Jita WP and re-add it after Dodixie. Much easier if we can just drag and drop it :)
Also, clicking on a the next system (or station) in a route opens the show info panel for that system. It'd be nice if we could use a shortcut key to perform an action such as align, approach, warp, jump on the next system in the route. Traditionally I would use the OV for travelling. But recently I've been using the route info panel leaving me to use the OV for understanding what ships are around me. It just lacks some tiny improvements to make it PERFECT. Allowing a user to perform navigation actions on the next item in the route would be super mega ultra awesome.
Good work folks!
Edit: spelling. afaik you can move around systems today (or well not drag-drop tho but move up/down the list).
Shortcuts for align, warp, jump etc are also in already so need to click on OV icons (or did I miss what you wished for?)
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CCP Optimal
C C P C C P Alliance
248
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Posted - 2013.01.25 13:36:00 -
[20] - Quote
Eugene Spencer wrote:This is cool.
I'd like to be able to reorganise waypoints by dragging them around the route info panel. So if I have a bunch of waypoints, say, Jita > Rens > Dodixie, I can click on Jita and drag it to after dodixie. I understand we can "optimize" waypoints, but sometimes I don't want to go the optimal route. Right now (as far as I'm aware) I would need to remove the Jita WP and re-add it after Dodixie. Much easier if we can just drag and drop it :)
Also, clicking on a the next system (or station) in a route opens the show info panel for that system. It'd be nice if we could use a shortcut key to perform an action such as align, approach, warp, jump on the next system in the route. Traditionally I would use the OV for travelling. But recently I've been using the route info panel leaving me to use the OV for understanding what ships are around me. It just lacks some tiny improvements to make it PERFECT. Allowing a user to perform navigation actions on the next item in the route would be super mega ultra awesome.
Good work folks!
Edit: spelling.
That would be cool, but currently you just open up the new "Manage Route" window through the autopilot pannel settings pop-up, and drag the waypoints around there if you want to do it manually.
When we get around to add current system locations to the Info Panels (see screenshots in blog), you'll be able to execute whatever shortcuts you want on those entries, making exactly what you describe possible. It's a good idea to have the same thing work for the first autopilot route box as well (have it represent the corresponding gate in regards to shortcuts), so we'll definitely look into that.
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Gilbaron
Free-Space-Ranger Nulli Secunda
808
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Posted - 2013.01.25 13:39:00 -
[21] - Quote
i see what you did there :)
about the collapsible information panels:
i kinda think that the information about an ongoing incursion should not stay hidden forever, since these sanshas can pose a serious danger to a very expensive ship if they pop up unexpected
the whole autopilot in space thing:
fantastic, give me more on this framework, if i think about seeing the whole constellation or region, or everything within X LY, or whatever, i need to switch my pants. fantastic immersion work. Think of information that can currently only be accessed via the map (podkills, average pilots in space ...). Oh the possibilities. My head starts to hurt
the notification panel:
oh please, yes yes yes
the solar system panel with planets, belts and stuff:
the sun, bookmarks, 100% signatures and moons should be in that list We are recruiting german-speaking PVP players, contact me :)
Malcanis - CSM 8 |
Eugene Spencer
Appetite 4 Destruction
156
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Posted - 2013.01.25 13:39:00 -
[22] - Quote
Chribba wrote:Eugene Spencer wrote:This is cool.
I'd like to be able to reorganise waypoints by dragging them around the route info panel. So if I have a bunch of waypoints, say, Jita > Rens > Dodixie, I can click on Jita and drag it to after dodixie. I understand we can "optimize" waypoints, but sometimes I don't want to go the optimal route. Right now (as far as I'm aware) I would need to remove the Jita WP and re-add it after Dodixie. Much easier if we can just drag and drop it :)
Also, clicking on a the next system (or station) in a route opens the show info panel for that system. It'd be nice if we could use a shortcut key to perform an action such as align, approach, warp, jump on the next system in the route. Traditionally I would use the OV for travelling. But recently I've been using the route info panel leaving me to use the OV for understanding what ships are around me. It just lacks some tiny improvements to make it PERFECT. Allowing a user to perform navigation actions on the next item in the route would be super mega ultra awesome.
Good work folks!
Edit: spelling. afaik you can move around systems today (or well not drag-drop tho but move up/down the list). Shortcuts for align, warp, jump etc are also in already so need to click on OV icons (or did I miss what you wished for?)
Yeah, you can do that in the OV. But it'd be nice to separate travel from the OV completely - using the route info panel instead. Basically the same functionality as the OV, but in the route info panel.
Also checked the waypoints windows in F10 map - you can indeed drag the WPs. Would be nice to do that in the the route panel too though. Even if it's a ctrl+click, since normal drag-drop creates the system link in chat etc.
Edit: spelling AGAIN. I have a specific comb for my beard. |
Simvastatin Montelukast
Unh0ly Union Mountain Sprouts
32
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Posted - 2013.01.25 13:39:00 -
[23] - Quote
Make it happen |
Mal journ
Desertus Caterva The Interstellar Trade n Terror Alliance
8
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Posted - 2013.01.25 13:40:00 -
[24] - Quote
CCP Falcon wrote:Good afternoon pilots! I have good news for you! CCP Optimal is here to tell you about some new UI features that many of you who visit Singularity will have seen in testing. Team Game of Drones have been working hard to bring you a new UI that is more accessible and easy to use. You can find out more about them in CCP Optimal's latest devblog.
add fleet warp to mission sites PLEASE |
Todax
1
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Posted - 2013.01.25 13:41:00 -
[25] - Quote
Looks nice! Maybe the 'A' icon for route could be changed to something more resembling a route (like two dots with an arrow in between)? Now it looks more like text belonging to the name, making "A Route". |
Lost Hamster
Hamster Holding Corp
83
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Posted - 2013.01.25 13:43:00 -
[26] - Quote
Hehe Posted on the 19. Jan http://www.eve-online.hu/gallery/pictures/20130119163057_5280.jpg
Additionally, I really hope that the autopilot can be still managed in the MAP window. Looking statistical information about destroyed ships helps to manage routes. I don't want to loose this information when planing a route. |
Janus Mandu
Es and Whizz Hedonistic Imperative
6
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Posted - 2013.01.25 13:47:00 -
[27] - Quote
Very cool! Gimme! |
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Chribba
Otherworld Enterprises Otherworld Empire
7013
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Posted - 2013.01.25 13:50:00 -
[28] - Quote
Eugene Spencer wrote:Chribba wrote:Eugene Spencer wrote:This is cool.
I'd like to be able to reorganise waypoints by dragging them around the route info panel. So if I have a bunch of waypoints, say, Jita > Rens > Dodixie, I can click on Jita and drag it to after dodixie. I understand we can "optimize" waypoints, but sometimes I don't want to go the optimal route. Right now (as far as I'm aware) I would need to remove the Jita WP and re-add it after Dodixie. Much easier if we can just drag and drop it :)
Also, clicking on a the next system (or station) in a route opens the show info panel for that system. It'd be nice if we could use a shortcut key to perform an action such as align, approach, warp, jump on the next system in the route. Traditionally I would use the OV for travelling. But recently I've been using the route info panel leaving me to use the OV for understanding what ships are around me. It just lacks some tiny improvements to make it PERFECT. Allowing a user to perform navigation actions on the next item in the route would be super mega ultra awesome.
Good work folks!
Edit: spelling. afaik you can move around systems today (or well not drag-drop tho but move up/down the list). Shortcuts for align, warp, jump etc are also in already so need to click on OV icons (or did I miss what you wished for?) Yeah, you can do that in the OV. But it'd be nice to separate travel from the OV completely - using the route info panel instead. Basically the same functionality as the OV, but in the route info panel. Also checked the waypoints windows in F10 map - you can indeed drag the WPs. Would be nice to do that in the the route panel too though. Even if it's a ctrl+click, since normal drag-drop creates the system link in chat etc. Edit: spelling AGAIN. Ahh yeah makes sense, I agree
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Mirel Dystoph
Kaesong Kosmonauts Test Alliance Please Ignore
35
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Posted - 2013.01.25 13:50:00 -
[29] - Quote
This time could have been used for the POS UI. "Nothing essential happens in the absence of noise."-á |
Andreus Ixiris
Mixed Metaphor
1759
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Posted - 2013.01.25 13:51:00 -
[30] - Quote
Having seen them on the test server, I do like them but right now they're a little too easy to accidentally close. Mane 614
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