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Author |
Thread Statistics | Show CCP posts - 10 post(s) |
Sheena Tzash
Imperial Academy Amarr Empire
2
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Posted - 2013.01.25 16:18:00 -
[91] - Quote
Any info on what the missions one looks like or is that one going to be pretty much unchanged?
Also one thing that has always bugged me about auto pilot is the highlight on the jump gates in the overview when you have a route that goes through the system more than once.
Say for example I go from Hek to Rens and back to Rens again its a straight route but each system will highlight TWO jump gates, one of the 'to' route and the other for the 'return' route.
At a glance you can't always be sure that you've clicked the right jump gate and end up following a route to go backwards! |
GKO
I-F-L I-F-L Intergalactic Space Holding
9
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Posted - 2013.01.25 16:33:00 -
[92] - Quote
Is there a list which Solar Systems will be moved to where and how the security changes? |
Vincent Athena
V.I.C.E.
1538
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Posted - 2013.01.25 16:43:00 -
[93] - Quote
GKO wrote:Is there a list which Solar Systems will be moved to where and how the security changes? Yes.
List start
List end
http://vincentoneve.wordpress.com/ |
Bienator II
madmen of the skies
1460
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Posted - 2013.01.25 16:45:00 -
[94] - Quote
awesome stuff!
feedback so far: just wondering if you fixed the bug of the FW sov bar which disappeared for everyone in system every few plexes. The animation also slowed the client down for some reason (had the same problem as mail notifications during a fight). Why having this kind of animation in the first place? It makes it hard to see what actually happened, all you see is that the sov bar "reloads" but not the direction it changed (incursions have a much better implementation).
dust influence: could you show us instead of the percent value the number of temperate planets controlled by the current sov holding faction? For example instead of displaying "12%" display something like "2/3" and show the real value on mouse over. a eve-style bounty system (done)-á dust boarding parties You fail you fail you fail you fail to jump because you are cloaked |
Psihius
Anarchist Dawn U N K N O W N
26
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Posted - 2013.01.25 16:53:00 -
[95] - Quote
You, guys, sometimes just amaze me.
I encorage you to develop on the interaction on the stars. Seeing the route in space just made my Friday day a lot more better. |
luredivino
Juice Indicate
0
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Posted - 2013.01.25 16:54:00 -
[96] - Quote
Since you added optimize waypoints, why didn't you add an "avoid space controlled by [faction]" button. It is fairly difficult to determine currently if your current route will get you blown up by faction police. |
Steve Ronuken
Fuzzwork Enterprises
1092
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Posted - 2013.01.25 16:55:00 -
[97] - Quote
I want 'align to solar system' from the AP panel :) FuzzWork Enterprises http://www.fuzzwork.co.uk/ Blueprint calculator, invention chance calculator, isk/m3 Ore chart-á and other 'useful' utilities.As well as mysql and CSV/XLS conversions of the Static Data Extract. |
Marlona Sky
D00M. Northern Coalition.
2988
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Posted - 2013.01.25 17:00:00 -
[98] - Quote
Great improvements!
Remove local, structure mails and revamp the directional scanner! |
Marcel Devereux
Aideron Robotics
194
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Posted - 2013.01.25 17:03:00 -
[99] - Quote
Another suggestion for the system info panel. In the mock up with the celestials, can you add distance to the celestials? |
Cynthia Nezmor
Nezmor's Golden Griffins
188
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Posted - 2013.01.25 17:08:00 -
[100] - Quote
Radgette wrote:Cynthia Nezmor wrote:Jackie Fisher wrote:Current Location: Hek 0.3
Am I reading that correctly from the screen shot? Let's hope Amamake will become highsec in turn, and Rancer a system with only 1 stargate. Also seems Hek moved from Metropolis region into Heimatar. Perhaps they plan to relocate entire jumpgate networks and rework the regions :p Cynthia what would you do tho without Hek 8-12 to sit outside camping all day long ;)
Camp Eszur. |
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Bloodpetal
Sal's Waste Management and Pod Disposal The Mockers AO
1176
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Posted - 2013.01.25 17:10:00 -
[101] - Quote
Much better improved.
I think you can still push the positioning customization a bit more, but I"m glad you're addressing this right now.
I can't wait to see some of the more advanced feature sets soon!
Where I am. |
Bloodpetal
Sal's Waste Management and Pod Disposal The Mockers AO
1176
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Posted - 2013.01.25 17:13:00 -
[102] - Quote
Quick thought :
Would it be possible for the autopilot route to draw the green line from you to the stargate and then out to space?
Just chewing ideas.
Where I am. |
Celestis Kudzu
Western Digital Enterprises
5
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Posted - 2013.01.25 17:22:00 -
[103] - Quote
look nice useless what about modular poses ? |
Solstice Project
T E R R O R I S T S
2655
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Posted - 2013.01.25 17:24:00 -
[104] - Quote
Why the **** is Hek a 0.3 in Heimatar ??? Inappropriate signature removed. Spitfire |
FeralShadow
Quantum Cats Syndicate Samurai Pizza Cats
186
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Posted - 2013.01.25 17:26:00 -
[105] - Quote
I'm just going to say that you guys have impressed me with the content you've been putting out lately.
i believe you're in a great phase of making things more intuitive and less "this is just how you do it, just because", and it sorta makes me proud that I've seen you "grow up" over the years.
The UI has always been clunky and full of strange workarounds. The work you have all been putting into it the last year or so (Really, what, since Crucible?) has been amazing, and has made an entire world of difference.
Bravo! Encore!
Shift click to open new window. How the Eve Sandbox Works:https://forums.eveonline.com/default.aspx?g=posts&m=482176#post482176 "I believe in karma. That's why whenever I do something sh**ty to others, they somehow deserved it." |
Lyta Jhonson
Science and Trade Institute Caldari State
8
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Posted - 2013.01.25 17:39:00 -
[106] - Quote
First, I'm agree with the voiced opinions that those panels would be better implemented as movable windows and/or accessed via neocom instead of icons which permanently stuck on the screen. Now few little suggestions for autopilot:
Autopilot panel has been around for a couple of years but I (don't know how widespread this is) still can't get used to one aspect of those colored boxes: where is start of the route and where is the end? It's supposed to be obvious that writing direction from right to left is used but for some reason it's always confusing at the first glance. So what about adding eighter "Next" and "Dest" labels to make it easier to get direction (Fig. A.1) or an icon of spaceship at the beginning of the route to denote current position (Fig. A.2)? Or replacing boxes with the arrows (Fig. A.3)?
Another feature that will help traders remotely manage their orders and query regional prices would be a way to see region boundaries on the route like it is shown on the Fig. B.1 (looks better imho) or Fig. B.2 (probably would be easier to implement).
Picture: http://img6.imageshack.us/img6/2953/44100813.png
Also, looking at the mockups of future panels it looks like you are aiming for quite high degree of customizability so it may be worth asking for an option to hide constellation information from autopilot route and current location panels (show "SYSTEM SS < REGION" instead of current "SYSTEM SS < CONSTELLATION < REGION")? I play EVE for 9 years and can't imagine why one would be interested in constellation info (maybe for incursions only?) while hiding it will improve interface clarity. |
Valeo Galaem
New Eden Advanced Reconnaissance Unit Sentient World Observation and Response Directive
73
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Posted - 2013.01.25 17:50:00 -
[107] - Quote
Lyta Jhonson wrote:writing direction from right to left is used
That would be why you are confused. Either you have your right and left mixed up or you are used to RTL languages.
English is read left to right, dude.
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Ranger 1
Ranger Corp
3413
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Posted - 2013.01.25 17:59:00 -
[108] - Quote
Major thumbs up.
An improvements aimed at providing customizable, change on the fly information using the smallest amount of screen real estate possible is a huge win that benefits every player in the game.
Excellent call, excellent work. To carve a successful niche for yourself in EVE you need to be able to out sell, out produce, out fight,-á out run, or out wit your competitors. If you can do none of the above, your only option is to complain on the forums that somehow you are at a disadvantage using the exact same tool set-áas the rest of the player base. |
Kate Back'nsale
Indicium Technologies
0
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Posted - 2013.01.25 18:08:00 -
[109] - Quote
Good improvement on the info already there - especially looking forward to seeing what comes of the notifications panel.
Is it possible to highlight each agent mission once it is completed, either by colouring the mission name or placing a tick next to it? |
Liang Nuren
Heretic Army Heretic Nation
2839
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Posted - 2013.01.25 18:14:00 -
[110] - Quote
Quote: Sure thing, boss. While we were mainly focused on getting the old content into a shiny new system, we did manage to drag in some cool new stuff, the most significant thing arguably being the migration of the autopilot settings from a place that makes practically no sense at all (the map panel) over to a place that actually does (the new Autopilot Route Info panel). As a result, the old routine of multiple clicks, confusion and moderate swearing has been replaced with a single click. We must admit that we were very tempted to do a more extensive cleanup of how you manage the autopilot route (see mockup below) but that will have to wait its turn.
dat mockup. Holy ****, do it. Do it now.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
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Luc Chastot
Moira. Villore Accords
189
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Posted - 2013.01.25 18:41:00 -
[111] - Quote
Awesome, but I feel we're not getting away from "spreadsheets in space" with this. Make it idiot-proof and someone will make a better idiot. |
Gogela
Freeport Exploration Loosely Affiliated Pirates Alliance
2269
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Posted - 2013.01.25 19:33:00 -
[112] - Quote
The F Word wrote:Awesome. notemptyquoting
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Dersen Lowery
Laurentson INC StructureDamage
408
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Posted - 2013.01.25 19:56:00 -
[113] - Quote
Lovely! More information, more features, and more accessibility.
Death to cryptic, 1990s-looking window spam! Malcanis for CSM 8 |
DJ P0N-3
Table Flippendeavors
158
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Posted - 2013.01.25 20:30:00 -
[114] - Quote
My goodness. Looks slick and useful.
Will we ever be able to move the info panels to different points on our screen? |
Oberine Noriepa
1165
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Posted - 2013.01.25 20:39:00 -
[115] - Quote
CCP Arrow wrote:We hope you like the Info Panels! We would very much like to develop the 'Work in progress' stuff in the blog so please give us your thoughts on those too. You have my approval. You should work on making the overview and right-click menus better, too. |
evXetwvi
FSPalm
1
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Posted - 2013.01.25 21:12:00 -
[116] - Quote
Hek? you mean Hed? *facepalm* |
Hikaru Kuroda
Shimai of New Eden
89
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Posted - 2013.01.25 21:40:00 -
[117] - Quote
Keep on the UI changes, they're awesome. |
Mad Crafter
Grim Determination Nulli Secunda
7
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Posted - 2013.01.25 21:51:00 -
[118] - Quote
Can we get the option to move the panel? Right now it's the only UI element that can't move at all. I keep local on the left side of my screen. If you want to add planets and stuff to the list then I'll need some way to get more room, or move the panel. |
Hiram Alexander
Liandri Corporation Liandri Covenant
329
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Posted - 2013.01.25 22:24:00 -
[119] - Quote
Can you add functionality that allows us to have 'bookmarks'/'saved locations' in the info-panels?
I was making an Alt the other day, and as I took it through a couple of tutorial missions I noticed the Info-panel options that allowed you to just click, and 'warp to XYZ mission site' - right away, I was struck by how useful something like that would be for navigating safespots/gatewatch positions etc. while scouting/hunting.
(instead of right-clicking in space, and navigating a sub-hierarchy of options to find the right one) |
Ruhige Schmerz
Perkone Caldari State
1
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Posted - 2013.01.25 22:39:00 -
[120] - Quote
While you're messing about with UI stuff, Is it too bold to suggest a toggle somewhere that would allow us to return to the "old" functionality of minimizing windows to the bottom of the screen rather than back into the neocom? There are several situations where the "new" system is, dare I say it, inferior to the old. |
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