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GlimmerMan
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Posted - 2005.07.10 16:21:00 -
[1]
Jesus Chist you've gotta be kidding are my first thoughts...
This is a 3 part deadspace mission that you need to complete in 40 minutes to get the bonus (Which in my case was going to be a +5% Hybrid damage implant). The 3rd part of this mission has 8x webber frigates, 9x other frigates, 8x 1.5M bounty Ravens that can hit me from 90KM for 400-500 a shot. 15x crusiers. All this lot agros me at once as soon as I fire a single shot at anything, and yet I'm to somehow destroy all of this (and don't forget the two prevous stages) and then their Control Tower in 40 minutes!? This is a Level 3 Mission for goodness sake!
40 minutes is wholly unfair for this last stage, and removes the reward I was expecting after getting like 15K with a 15K bonus a mission for the last 9 stages, hell even this stage comes with a reward of 19K only!
Anyone else think this is a tab unrealistic? 
Blowing s**t up since May 2003
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Jessa
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Posted - 2005.07.10 16:25:00 -
[2]
there have been bugs in previous patches where you would get spawns in lvl2 missions meant for lvl4's and such, bugreport it with the mission name etc.
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Deja Thoris
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Posted - 2005.07.10 16:55:00 -
[3]
A bs in a level 3 mission is clearly a bug.
Bug report it.
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GlimmerMan
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Posted - 2005.07.10 17:12:00 -
[4]
I petitioned and the GM got the agent to regenerate the mission and the same one came up suggesting it's meant to be this way.
However the briefing referrs to 'The Girl' which implies the story has been building up to this rescue mission, but the last 9 stages were about a Gurista's invasion no mention of a girl anywhere.
Anyway when you get to the deadspace the control tower is only protected directly by 3 cruisers, but the second you hit them or the tower the two big blobs on either side move in for the kill. Two Large Acco can't withstand the torpedo barrage for long and I have to warp out. I guess if I fly half way around I can engage one blob at a time, but this is still painful with 4 ravens spitting out torps, could kill one warp come back, kill next etc., but still impossible for 40 minutes. 
Blowing s**t up since May 2003
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Deja Thoris
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Posted - 2005.07.10 17:31:00 -
[5]
You really need to bug report it.
Regenerating a bugged mission will give you a....bugged mission.
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Jessa
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Posted - 2005.07.10 17:37:00 -
[6]
It may be that this is designed so that you destroy the ct and get out to complete the mission, but for lvl3 it is clearly overkill.
Some dev comments on this would be nice.
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BlackMatrix
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Posted - 2005.07.10 18:46:00 -
[7]
I don't see why 1 BS in a level 3 is over the top. I would think it would present a nice challenge for some so i hope it's not a bug
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GlimmerMan
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Posted - 2005.07.10 18:58:00 -
[8]
Originally by: BlackMatrix I don't see why 1 BS in a level 3 is over the top. I would think it would present a nice challenge for some so i hope it's not a bug
Read the post again, there were *8* in 2 seperate spawns in a single deadspace.
Blowing s**t up since May 2003
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Spiker J
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Posted - 2005.07.10 19:59:00 -
[9]
I did this mission yesterday from my level 3 storyline mission agent. All 10 of 10 parts, some of which have multiple stages. As I recall a couple of them are just filler, ferry this, pick up that. The most fun mission running I have had to date, that last part really wakes you up when you come across rats worth about 12 million in bounty in a level 3.
If you read the details carefully on the 10th part, the only thing you need to do is blow up the tower, you need not kill the bs's or any other ships. Of course you need to wipe out the ones that are sitting 6km from the beacon first to be able to warp away in the third stage. Having said that, I will let you know that by the time my apoc warped after killing the tower, I had no shields, no armor and 50% hull.
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GlimmerMan
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Posted - 2005.07.10 21:00:00 -
[10]
Thought that may be the case since the mission doesn't mention delivering 'The Girl' in the objectives part, only in the briefing text, but it does say if she doesn't survive just get out. I guess this means that she never survives for you to rescue since you're not required to deliver 1 unit of 'The Girl' to your agent.
Another odd thing about this whole series, one of the earlier missions has you come up against a 250K Scorpion (optional, but easy anyway), after that mission in all of the other ones the cruisers were dropping BS size loot. I found a 1600mm Rolled Tungsten and a 425MM Compressed Coil Gun to name a couple of decent finds. Did you find this too Spiker J?
Blowing s**t up since May 2003
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GlimmerMan
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Posted - 2005.07.10 22:11:00 -
[11]
Well I did it, and got the time bonus +5% damage implant with 10 minutes to spare.
I just went right for the Control Tower which is surprisingly weak, I got out (eventually) with full armour hp. This time they didn't seem to overcome my tank, but the dozens of missiles don't help when you're trying to align for warp, I was already facing the gate I needed to warp to and it still took 20 seconds to align. 
I went back after I completed the mission and the Control Tower had dropped a Basic Social Adaptaion Chip. 
Blowing s**t up since May 2003
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Spiker J
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Posted - 2005.07.10 22:37:00 -
[12]
Well I didn't find any named large modules, but I did end up with a siege missile launcher and 3 350mm rails. For me the tower dropped a +3 int implant.
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Kager o
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Posted - 2005.07.10 23:28:00 -
[13]
Lost a typhoon to the similar Guristas strike, wasn't perfectly lined up for warping out, killed the building, but the constant missile first made my warp take almost 30 secs, started warping .5 secs too late, and died mid warp.
lost mission bonus (some retarded implant) and got 40k for the mission (maybe 100k total with previous bounties)
This mission is NOT worth the risk vs reward at this time.
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Kulat
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Posted - 2005.07.11 11:42:00 -
[14]
Edited by: Kulat on 11/07/2005 11:43:21 i found the bs ( or any of it ) wont attack till you attack the control tower , which is actually the only objective . so i just killed the npc round the tower , flew right up to it , poped it grabbed the can ( +3 inplant for me ) and ran like hell
this was 10/10 gurista strike , i found 2 of the missions bugged and wouldnt complete or drop the objective . ... anyways the point is the bs are optional .... more or less  ================================ Im bound for Botany Bay... i like pie ! |
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Zrakor

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Posted - 2005.07.11 11:58:00 -
[15]
In this mission you're not supposed to kill the battleships, they won't aggro until you attack the structure which is your objective. Trick is to go in with enough firepower to take out the structure fast, before the battleships get to you.
The problem however is that the missions use the default timer to begin with to detirmine the bonus timer, unless it's using a hard coded value. I changed this mission so that the implant is the basic reward of the mission (not time bonus reward) and the time bonus is hard coded. This change will make it out tomorrow in the hot-patch.
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Yeep
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Posted - 2005.07.11 12:47:00 -
[16]
I lost a BS and a bunch of expensive mods to this mission as well. The problem in my case was that I was webbed and scrambled before I could align and warp out and my tank couldn't hold up anywhere near long enough for me to take out the scramblers.
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Asima Si
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Posted - 2005.07.11 13:01:00 -
[17]
Edited by: Asima Si on 11/07/2005 13:01:19 Here's a trick that helped me. Use drones to attack the structure. The ships will all target the drones (which were able to absorb at least 10 cruise missiles from the battleships -- Yay for missile changes!). Once they aggress the drones, you can activate your own weapons and take it out. I made it out without a scratch.
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Admiral Pieg
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Posted - 2005.07.11 13:43:00 -
[18]
how exactly do you get this mission if i may ask? ______________________
Pod from above. |

Yeep
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Posted - 2005.07.11 13:51:00 -
[19]
I got it as a storyline mission from level 3 agents. Fortunately the run of 10 wasn't a net loss for me as the previous two missions gave out capital ship skills as bonuses but it still sucked to lose a BS.
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GlimmerMan
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Posted - 2005.07.11 17:07:00 -
[20]
Originally by: Kulat Edited by: Kulat on 11/07/2005 11:43:21 i found the bs ( or any of it ) wont attack till you attack the control tower , which is actually the only objective . so i just killed the npc round the tower , flew right up to it , poped it grabbed the can ( +3 inplant for me ) and ran like hell
this was 10/10 gurista strike , i found 2 of the missions bugged and wouldnt complete or drop the objective . ... anyways the point is the bs are optional .... more or less 
Stage 5 bugged for me, I cleared out everything in the deadspace but it wouldn't end the mission and a GM had to make the agent offer me part 6.
Blowing s**t up since May 2003
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Konoko Kusanagi
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Posted - 2005.07.11 17:59:00 -
[21]
Edited by: Konoko Kusanagi on 11/07/2005 18:00:14 I killed the structure, looted the perception +3 implant and warped out without even losing armor. The trick, gentlemen, is to not use a battleship. The Enyo worked fine for me :D.
Of course, having to kill everything with a small turret meant I lost the bonus reward :P
Edit: I did Guristas Strike, though, so there might have been different battleship types involved.
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Tatiana Valenko
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Posted - 2005.07.12 23:22:00 -
[22]
Well i'd just like to thank whoever suggested to send in drones first. Made this part of the storyline so much easier. I used a prophecy and got out of the last part with 60% shield. I moved towards the control hub until 35km then sent in the drones, and sure enough everything started blasting them. So i wated for the BS to start pounding the drones until i opened fire on the hub. It went down quickly and i started to warp towards a gate (almost aligned up with my path anyway) and got out fast as the BS started to shoot me. In this final stage i only killed the small group as you warp in.
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Jack Brimstone
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Posted - 2005.07.13 09:35:00 -
[23]
Edited by: Jack Brimstone on 13/07/2005 09:35:58 I had this mission series. On the 10/10 mission you only need to take out the 3 cruisers guarding the Control Tower and then the tower itself on the last stage.
The fleet of bs only aggro you when you attack the tower, *not* the cruisers guarding it. Get out quick though, because webifier frigates zip in and try to pin you down.
I did this in an enyo. However, I lost the enyo at the end because I stuck around checking cans frantically (with enemy fleet looming) for the girl that is described in the briefing (briefing implies she is held in the control tower).
Got back to base and the agent said "np we found her drugged in another location, grr!"
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NateX
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Posted - 2005.07.13 11:13:00 -
[24]
Sounds more like an ¨bber lvl4 misssion  _______________ ______/ Regards
NateX http://www.zipperfish.com/free/quizimages/pamela-award.jpg |

NateX
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Posted - 2005.07.13 11:13:00 -
[25]
Sounds more like an ¨bber lvl4 misssion  _______________ ______/ Regards
NateX http://www.zipperfish.com/free/quizimages/pamela-award.jpg |

Jennai
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Posted - 2005.07.16 03:36:00 -
[26]
Originally by: Vigilant Edited by: Vigilant on 15/07/2005 21:22:57 Edited by: Vigilant on 15/07/2005 21:22:05
U can't just kill the output then BM the can and complete the mission.. then come back for the loot after 
if you go back in after killing the tower and warping out, all those BS will be nonaggressive again and you can loot the can. I got a +3 willpower from that, and a +5% medium projectile damage hardwiring as the mission reward.
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Admiral Pieg
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Posted - 2005.07.16 03:53:00 -
[27]
so how exactly do you get the storyline agents to give you this mission? O_o
______________________
Pod from above. |

Jennai
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Posted - 2005.07.16 05:55:00 -
[28]
it's random which mission you get.
why did I get more faction standing boost from a one stage non-deadspace mercenary kill mission with 3 frigs and a cruiser (2.3%) or a 6 jump courier mission in empire (1.43%) than for this ten stage deadspace series (1.38%)?
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HippoKing
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Posted - 2005.07.16 07:48:00 -
[29]
Originally by: Zrakor
Originally by: HippoKing
edit: one point about this mission sequence tho - y is it called "angel strike" - it was all guristas for me - nearest i got to an angel was the rogue pirate raider flying an angel faction ship 
The name actually means the opposite of what you think, if you knew who was behind the 'incident' you'd understand.
have i been stupid and missed hu was behind all this while doing the sequence, or did it just not tell u? 
please enlighten me zrakor 
finally, altough many people have reported problems, it all worked perfectly through for me. i really enjoyed this mission sequence, and i loved having a sequence of story missions rather than just one at a time. i have since moved off to do some COSMOS in order to get more linked sequences. still, keep up the good work with these new mission sequences
(oh, and how many different sequences are there available from caldari state - i have done angel strike and whispers in the dark)
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Meehan
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Posted - 2005.07.16 08:11:00 -
[30]
I got 6.0% from this sequence. I was very happy.
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JoCool
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Posted - 2005.07.16 11:10:00 -
[31]
Edited by: JoCool on 16/07/2005 11:12:06 nvm
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Zrakor

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Posted - 2005.07.16 13:49:00 -
[32]
Originally by: HippoKing
have i been stupid and missed hu was behind all this while doing the sequence, or did it just not tell u? 
You haven't been stupid, it just hasn't been revealed. Originally I planned on revealing it when the sequence ended, but due to a certain feature not making it in that was scrapped.
The Angel Cartel were behind the kidnapping in the beginning, which was blamed on a local pirate faction. Their aim is to stir up conflict between their rival pirate organizations and the authorities, which coincidentally strengthens their own position in the region. With the New World Order, conflict has escalated between the two major pirate blocks, which is another reason for the Cartel's meddling.
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HippoKing
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Posted - 2005.07.16 14:30:00 -
[33]
oooh - a conspiracy
thanks for explaining it
more interpie intrigue in the new missions pls 
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Civ Zomas
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Posted - 2005.07.16 23:12:00 -
[34]
The biggest problem with battleships is that everything can hit them without even trying...
Much better to not be hit - well, hit less anyway. I just completed this one in an Enyo with T2 AB. It wasn't easy, but by no means is it impossible. Frigates 4tw.
The briefing does make it very clear that you should warp out right after destroying the primary target. I've no complaints... difficulty was about right for an AF. You could lose your ship, but only if you make a mistake.
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ThePolitician
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Posted - 2005.07.21 20:28:00 -
[35]
Edited by: ThePolitician on 21/07/2005 20:30:11 Hi,
just did the mission (Angel Strike 10/10) in a Raven, must say ....
MANY thanks for the warnings about what to hit first. First had to fly to the third warpgate, then just flew straight at the chapel (tower). Didn shoot untill the 5 ships surrounding it, started shooting at me. Killed them, layed my ship untop of the chapel. Aligned for warp and waited for full cap.
The turned on 5 named hardeners 1 large shield booster and started shooting at the chapel. With 5 torps en 3 turrets, it took less then a minute to blow it. And as promised the two large blobs with 8 BS (omg) and support vessels started shooting with first small missles only (there faster duh). Then i made almost the dumbest mistake ever. I saw my loot in the chapel at 1700m the other way I was aligned. And i thought a wtf, lets just turn around get it and warp out. In the mean while i could tank the damage pretty easy. But when I opened the BS'es got close enough for large laser stuff. And I saw my almost 100% shield, armor and structure + full cap, hardeners and all go down in under 10-15 sec. I hit my autopoilot cause i couldnt see anything anymore (to much explosions and carnage).
When i warped all was down except 30% of my structure (under 15 sec ).
I'm still shaking !
But thanks to all the talk in this thread at least I was prepared, otherwise I would've died 4 sure.
Thanx M8's!
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Jack Brimstone
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Posted - 2005.07.21 23:34:00 -
[36]
Just to clarify for anyone unsure, you can in fact kill the tower and warp, then return afterward to scoop the implant loot.
After a combination of my own stupidity and lag (all those explosions from the BS fleet's missiles sure do slow everything down) cost me my enyo, I was able to take an mwding vigil back in to scoop the loot (and my can ) without being aggressed to my surprise. |

Certau
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Posted - 2005.07.29 01:27:00 -
[37]
Just finished that series of missions and thought they were ab fab. Best set of missions ive done to date. Earnt lots from doing the missions and enjoyed the storylines.. can ask for much more!
ps. Thx v much for advice here... made last mission a lot easier. dont think they even hit me after sending the drones for bait, then came back to pick them up along with the added implant. -------- Agent wh*re and allround carebear |

Receptor
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Posted - 2005.07.29 12:10:00 -
[38]
Edited by: Receptor on 29/07/2005 12:11:15 Ok well i completed this the same was as everyone else, destroy the structure grab the +3 Intel Imp :) and run away.
But then returned with a corp mate and took out the BS groups, megathrons with 1.5mil bounty. Nice earnings for the last part of the mission (including the 2 implants).
I really enjoyed this mission!! 
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Harry Voyager
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Posted - 2005.07.29 15:07:00 -
[39]
Edited by: Harry Voyager on 29/07/2005 15:10:56 So, for those of us foolish enough to MR in Temps, sniper/gankatemp from 140km? Or is that just going to get me a new insurance payout?
Or do I just drag out the missions for the next 2-3 weeks while I train HAC?
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dabster
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Posted - 2005.08.08 20:49:00 -
[40]
Not impressed with 1.15% from doing all these missions >:[
Good thing a 3% dmg to all turrets-implant makes up for it, a little anyway  ___________________________ Chicks dig Brutor's |
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Lily Savage
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Posted - 2005.08.08 21:24:00 -
[41]
Slightly off topic, but did anyone get a 7/10 mission in this sequence that worked properly and dropped the prisoners?
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Carfax
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Posted - 2005.08.08 22:33:00 -
[42]
yup mission 7/10 worked fine. mission 9/10 which was a similar get the prisoners mission was the one that failed though. seems to be the people in the can missions in this sequence that can fail but not consistantly
======================================== 10 million isk to the first pilot to bring me the announcers frozen corpse ======================================== |

Chenlab
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Posted - 2005.08.09 20:07:00 -
[43]
One of the best missions i have done, no problems soloing this only 1 of the 10 gates didnt drop prisoners and had to petition. Got help from 2 locals after blowin the tower and made some nice bounties, +5%dmg mod, +3 mem implant, mil final bonus, started lvl III's ounce more just so i can get this offered again.
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Plague Black
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Posted - 2005.08.10 11:47:00 -
[44]
I did all in a harpy, got the +3 int, +5% hybrid med implant and warped out on half shields while all ships fired at me.
Kill the first group of cruisers and frigates that attacks you at the last level, no other group will attack you. Approach the tower at optimal range, use anitimmater ammo, start shield boosting, kill the tower, scoop the implant, align and warp out, or just use the autopilot. Piece of cake. I have corpmates who did this mission in a thorax and warped out on armor.
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Derek
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Posted - 2005.08.10 18:10:00 -
[45]
Killed everything in sight with my Zealot, and had a friend in a raven help. Pretty easy actually.... _______________________________________________2005.05.02 03:56:57combatYour Mega Pulse Laser II perfectly strikes Sansha's Battletower, wrecking for 1190.5 damage._ |

franny
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Posted - 2005.08.12 07:03:00 -
[46]
*takes all kinds of notes* i'm in the middle of the chain (7th I think, it was late) fortunately I got Guri strike, and my enyo has done extreemly well with my limited SP, but I doubt I am gonna even try to solo 10/10
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0ren Ishii
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Posted - 2005.08.18 12:00:00 -
[47]
Meh...I got +3%med energy turret damage implant from the Blood Chapell...
Also a friend helped me to kill the battleships and was pretty easy,but the real dissapointment is all the basic stuff from deadspace lootage 
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monkiboi
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Posted - 2005.08.18 22:12:00 -
[48]
How "doable" is this mission in a caracal? I usually do all lvl3's with this so I'm wondering how much a step up it is from normal lvl3's.
Also how long does it take to go from the first to the last part? I've just been offered the first part but am really busy at work atm and I'm on holiday for a week, from next week. Probably only got a few hours over the weekend so would I be best to let it expire rather than start it?
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HippoKing
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Posted - 2005.08.18 22:46:00 -
[49]
missions 1-6 = doable in caracal 7 = doable in caracal, but if u get a biggger ship and kill the BS, u get nice loot 8-9 = can;t remember - probably doable in caracal 10 = needs a BS, AF or HAC
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Ademaro Imre
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Posted - 2005.08.19 03:13:00 -
[50]
The tower/chappel will not always drop an impant. I got a hardwire for one of the two series I did.
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Trevayne DeVesti
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Posted - 2005.08.19 20:55:00 -
[51]
I've done this mission series twice now. The first time, the 7/10 was bugged and had to be reset by a Gm. The second time, 7/10 worked fine, but 9/10 was bugged. Again, had to be reset by a GM. That said, the series was still a lot of fun to do. Used a Raven the first time; killed the guardian cruisers, then set my drones on the chapel/tower. The drones drew all the BB agro, so I didn't actually get shot at until the tower blew up. At that time, the battlegroups immediately switch targeting from the drone to my Raven. I grabbed the can and managed to warp out with about 70% of my armor left.
The second time, I thought I'd be a little tricky. Since it took so long for my Raven to warp out the first time; I decided I'd use a fast cruiser (Thorax). It worked perfectly right up to the moment that the tower blew up. I discovered then, that a Thorax doesn't hold up well to the pounding of 6 interceptors and 6 Megathrons. Well, I piloted my little pod back to the station, climbed into my Incursus and went back to loot the Tower can. Then turned the mission in to my agent, still in time for the bonus.
Still had fun, even with the loss of the Thorax. Managed to recover most of my drones by scooping them into the cargo bay of the Incursus.
Trevayne
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0ren Ishii
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Posted - 2005.08.20 19:32:00 -
[52]
I used a Zealot and a buddy in Apoc.I aggroed the first blob and started moving away,that way I was out of the Blood Apocs` turret range and tanking their missiles in HAC is a joke.The rest is in my buddy's gankapoc hands ^^
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Chepe Nolon
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Posted - 2005.08.28 20:15:00 -
[53]
I did that in my ishtar. Or tbh they did my ishtar.
The first 8 the usual boring, move this, kill that missions. 9 is a surprise since it didn't drop what I needed (petition). And 10 was a lesson in reading. I moved as fast as I could to the structures, blowing them up. getting a +3 willpower implant. But I continued to blow up things without seing I got aggroed from the bs's. 'nuff said. I had to buy a new ishtar. 
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boldielocks
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Posted - 2005.08.29 00:37:00 -
[54]
IF anybody has a doult this mission is as hard as any lvl4 mission. The way i would do this mission and have helped people do this missioon is quite simple 1 tanker 1ganker 1person tanks like crasy the otehr does pure damage and if you start with one group( i start on the left ) then the other groups don't aggro you, in other words treat this like any other mission do 1 aggro group at a time
There's no such thing as madness, just diffrent degrees of normality. |

HippoKing
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Posted - 2005.08.29 10:31:00 -
[55]
look, listen: U ARE NOT MEANT TO KILL EVERYONE!
if u were, this would be much harder than a lvl4 - but this mission is just supposed to be setup for someone to clear the first 2 lvls, then jump into the last, kill the structure (tower in guristas one), BM the can then warp before the BSs destroy you
its esaily soloable in any BS (cept maybe a dominix), any HAC and any AF - that thing doesn't have much health, and the BSs can't touch a smaller ship, while the other stuff is out of range
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Chepe Nolon
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Posted - 2005.08.29 16:44:00 -
[56]
Originally by: HippoKing look, listen: U ARE NOT MEANT TO KILL EVERYONE!
if u were, this would be much harder than a lvl4 - but this mission is just supposed to be setup for someone to clear the first 2 lvls, then jump into the last, kill the structure (tower in guristas one), BM the can then warp before the BSs destroy you
You don't have to open the can to complete the mish?
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Trinity Prime
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Posted - 2005.08.29 18:26:00 -
[57]
Edited by: Trinity Prime on 29/08/2005 18:26:39 Mission 10 seriously needs recalibration. I took out the 3 tower cruisers, no problem. Warped out and the 2 blobs reset. Problem then was when I went to take out the Tower. That was no problem with a cloud of drones, but the blobs just tore my Dommi apart (fully tanked). The Social Implant was already picked up and was lost when the cloaud of missiles tore me up. It seemed to take a long time to get into warp and I was all ready aligned.
My reccomendation is to snipe the tower, bookmark and come back for the can after you have talked to your contact.
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Calian
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Posted - 2005.08.29 22:35:00 -
[58]
It's one case where you really don't want to do it in a BS unless you have really long range. I did it in a caracal and their cruise missiles were doing 40 damage to me, so I was never even remotely close to dying.
------------------------- I hate everyone, except you. |

kestrelfear
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Posted - 2005.08.29 22:37:00 -
[59]
Sniping the tower and warping out is definitely the way to do it, unless you like risking your ship.
I had absolutely no trouble doing this in a ferox. I took the tower out from 40km (not very long range sniping I know ), and had plenty of time to warp out.
This while only using a small shield booster II, and I never felt I was going to lose my shields before warping. I think anything cruiser or better can complete this w/o risk if you play it right.
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callisthenes excelsior
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Posted - 2005.08.30 00:16:00 -
[60]
I did the final phase in 1.5 caracals.
I created a 'suicide caracal' with 5 heavy missile batteries, kinetic and thermal hardeners etc.
Once the way was clear, I went to the tower, aligned out, fired, and then warped out.
I misjudged the first one, but the 2nd caracal made it out with some hull to spare.
So it's definately doable, and the way I figure it, a +3 implant is worth a caracal or two, especially since you can insure them.
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Seramis
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Posted - 2005.08.30 08:05:00 -
[61]
This Mission is more than easy. I did it in a Caracal. All u have todo is to go close to the Control Tower (40km or so), lock the control tower, then move towards a stargate or a station or something like that, and then open fire. The tower needed only 3 or 4 volleys to blow up, so i had some more time to kill 2 of the incoming cruiser before i had to warp out. Then tell your agent the job is done, get your stuff, pickup the loot if u want and all is fine...
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Belshamarothx
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Posted - 2005.08.30 10:03:00 -
[62]
Erm, Don't know whether this is really going to contribute to this or not but..
I have had this mission once and solo'd it in a cruise sniperaven. The BS blobs are easy if u go out to 135km first and then keep running. I took out the first blob, then the small group on the objective and then took down the objective. The only reason I didn't finish off the 2nd BS blob was tbh, I couldn't be bothered to. BM, finish mission go back fetch loot. With the right set-up this mission is easier than some lvl 4s as it should be, but a real challenge if you are used to 3s. Just my two pennies.
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Agrado
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Posted - 2005.08.30 22:10:00 -
[63]
Having read the messages about people getting 80M implants from this mission, I'm feeling hard done by. I picked up the implant from the can, plus the mission reward implant, and their total value is approximately 250k ISK. That sucks. Plus, for doing 10 straight storyline missions in a row you get a total faction standing bonus of... drumroll... 1.2%. Woo, and indeed hoo. I think I will be rejecting this mission if I get it offered again in the future, it's a total waste of time. |

sonofollo
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Posted - 2005.08.30 23:01:00 -
[64]
i usually bypass that storyline mission - there are some other neat easier ones taht drop +3 implants as a time bonus (its a courier one though)
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kestrelfear
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Posted - 2005.08.30 23:46:00 -
[65]
Originally by: Agrado Having read the messages about people getting 80M implants from this mission, I'm feeling hard done by. I picked up the implant from the can, plus the mission reward implant, and their total value is approximately 250k ISK. That sucks. Plus, for doing 10 straight storyline missions in a row you get a total faction standing bonus of... drumroll... 1.2%. Woo, and indeed hoo. I think I will be rejecting this mission if I get it offered again in the future, it's a total waste of time.
I find that hard to believe, as the reward is a 5% implant.
Of course getting a +3 implant at the last stage isnt guaranteed, but the odds are quite high. A friend of mine completed this mission a day ago, he ended up with something like 200-250m of just implant loot after completing the entire thing.
Yes, he was quite lucky. However, I feel you were quite unlucky. Generally, this is a really great mission, and a nice way to make some isk.
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sonofollo
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Posted - 2005.08.31 00:16:00 -
[66]
im assuining the loot drops are pretty random as well
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Mr Morph
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Posted - 2005.08.31 09:28:00 -
[67]
Just a note, if you aggro one "blob" grp before killing the tower you wont get aggroed by everyone and his pet :); so it's a quite doable mission for a top notch tanked bs, begin worst grp formed of 5 bs + support
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HippoKing
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Posted - 2005.08.31 10:29:00 -
[68]
Originally by: Chepe Nolon
Originally by: HippoKing look, listen: U ARE NOT MEANT TO KILL EVERYONE!
if u were, this would be much harder than a lvl4 - but this mission is just supposed to be setup for someone to clear the first 2 lvls, then jump into the last, kill the structure (tower in guristas one), BM the can then warp before the BSs destroy you
You don't have to open the can to complete the mish?
no
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The Wizz117
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Posted - 2005.08.31 18:15:00 -
[69]
if you get this mission and the last stage. when u have to destroy the structere where the "ipmlant" comes out dont go there! the implant totaly sucks and is worth 100.000ISK and you will probitly loose your ship gedding the ipmlant.
i made the same mistake and i lost my raven and 2 months of running missions is now all gone, i lost it all...
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Agrado
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Posted - 2005.09.01 00:49:00 -
[70]
Originally by: kestrelfear
Originally by: Agrado Having read the messages about people getting 80M implants from this mission, I'm feeling hard done by. I picked up the implant from the can, plus the mission reward implant, and their total value is approximately 250k ISK. That sucks. Plus, for doing 10 straight storyline missions in a row you get a total faction standing bonus of... drumroll... 1.2%. Woo, and indeed hoo. I think I will be rejecting this mission if I get it offered again in the future, it's a total waste of time.
I find that hard to believe, as the reward is a 5% implant.
Of course getting a +3 implant at the last stage isnt guaranteed, but the odds are quite high. A friend of mine completed this mission a day ago, he ended up with something like 200-250m of just implant loot after completing the entire thing.
Yes, he was quite lucky. However, I feel you were quite unlucky. Generally, this is a really great mission, and a nice way to make some isk.
I have done this mission twice (i.e. 20 missions) and both times I got 100-150k implants as rewards (no idea what a "5% implant" is) and feck-all standing increase. This mission sequence sucks utterly and should be avoided at all costs.
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zepter
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Posted - 2005.09.01 07:15:00 -
[71]
Originally by: Agrado
I have done this mission twice (i.e. 20 missions) and both times I got 100-150k implants as rewards (no idea what a "5% implant" is) and feck-all standing increase. This mission sequence sucks utterly and should be avoided at all costs.
i did this mission yesterday and got a zainou (the one that gives 5% to medium hybrid damage) implant. the tower dropped a +3 charisma implant and earlier in the missions a rat dropped a +4 intelligence implant.
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Brannor McThife
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Posted - 2005.09.01 13:49:00 -
[72]
Originally by: The Wizz117 if you get this mission and the last stage. when u have to destroy the structere where the "ipmlant" comes out dont go there! the implant totaly sucks and is worth 100.000ISK and you will probitly loose your ship gedding the ipmlant.
i made the same mistake and i lost my raven and 2 months of running missions is now all gone, i lost it all...
You... did not read this thread first. This 10-part mission is a brilliantly thought out one. The final implant is totally random. Ranging in value from 50,000 ISK to 50,000,000 ISK. The faction hit also varies, but is quite worth it. Plus, you can get some nice cash from the bounties on the final stage and quit a lot of BS loot. If you don't have your BS set up right, and can't tank those BS's, then don't try fight them. Can't possibly see how you could have lost your Raven unless you tried to take on the BS groups solo and can't tank. If some people can do it in a Caracal/Ferox...then doing it in a Raven should be far easier.
2 Thumbs up to CCP for a very nice storyline mission. 2 Thumbs down to anyone thinking they can beat every mission in a BS and solo.
-G
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Vaster
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Posted - 2005.09.07 01:14:00 -
[73]
Strange, I did this mission today and the BS blobs didnt atack me. I sat there for a while looking up the implant's price on market (it was junk), but never once did they even lock me.
Vagabond, btw
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franny
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Posted - 2005.09.07 04:27:00 -
[74]
done xxxxxx strike twice now, 1st guristas strike and the 2nd one was angel strike
omg the difference, my enyo is tougher now than then when I did guristas strike, and I almost lost it several times in angel strike the implants more than made up for the spending an hour with a hull repairer total
on guristas strike I got a +3 memory implant, on angel strike I got a +3 willpower implant and both as the mission reward had a +5% medium hybrid turret dmg not bad considering my normal luck is crap |

j0sephine
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Posted - 2005.09.07 05:24:00 -
[75]
"on guristas strike I got a +3 memory implant, on angel strike I got a +3 willpower implant and both as the mission reward had a +5% medium hybrid turret dmg not bad considering my normal luck is crap"
I got 3% to turret optimal range implant on that one, so i guess now we know who your crap luck went to ;.;
(was 5% laser damage implant as reward though. Seems these are a bit random as well)
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Phoenixhawk
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Posted - 2005.09.07 06:26:00 -
[76]
Edited by: Phoenixhawk on 07/09/2005 06:26:58 Helped a buddy of mine do this mission for the caldari Navy, we went in with 2 ravens, last level had 12 Apoc's +more cruisers and Frigs than you could shake a stick at, cost us a raven, then we when in, fired a full salvo at the main target and warped out, did this i couple times for the mission finish, he docked i warped in for the ship can, and ended mission to get the can, not a chance in hell its a l3 but it is doable if you dont try to take any of the ships on Stay Chilly & Watch Your Six! |

Certau
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Posted - 2005.09.07 18:00:00 -
[77]
shesh.... dont know what all the fuss is about. IT looks hard and daunting from the scanner... but u dont need to take on the blobs and they let u sail right on up to the tower. I did it in a dom and they took about 5% of my shield off b4 i warped out. Simply went right on up to it... then released the drones so all the enemy fire is concentrated on the drones and then kill off the tower with any short range weapon. Tower dies in seconds and your ship has barely taken a hit. I didnt even lose a drone doing this mission. great rewards, great storyline, great mission. -------- Agent wh*re and allround carebear |

Hoshi
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Posted - 2005.09.07 20:23:00 -
[78]
Not sure if something has changed but I just finished this mission and I destroyed the whole pos, tower plus surrouding buildings without drawing agro. Used normal railguns and missiles, no drones.
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franny
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Posted - 2005.09.07 20:41:00 -
[79]
Originally by: Hoshi Not sure if something has changed but I just finished this mission and I destroyed the whole pos, tower plus surrouding buildings without drawing agro. Used normal railguns and missiles, no drones.
before or after patch? I use rails and missiles(enyo), and pre patch I argo'd the whole damn thing, of course it was easy to warp out when they hit for nothing |

HippoKing
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Posted - 2005.09.07 20:51:00 -
[80]
Originally by: Phoenixhawk Edited by: Phoenixhawk on 07/09/2005 06:26:58 Helped a buddy of mine do this mission for the caldari Navy, we went in with 2 ravens, last level had 12 Apoc's +more cruisers and Frigs than you could shake a stick at, cost us a raven, then we when in, fired a full salvo at the main target and warped out, did this i couple times for the mission finish, he docked i warped in for the ship can, and ended mission to get the can, not a chance in hell its a l3 but it is doable if you dont try to take any of the ships on
seriously. under NO circumstances try and engage ANYONE on the last lvl of this mission.
i have soloed it in a raven (guristas version) and think i would be quite happy to do it in my harpy
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Captain Rod
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Posted - 2005.09.07 21:28:00 -
[81]
I loved this mission as I'd help be the tank for someone else. When it was time for my mission I had prepped my scorpion for a serious tank, made some serious calculations on how long it would last..... and then my puny 256 RAM PC lagged. The lag lasted about 90-120 secs. By the time I got the controls back my scorp was being carefully dismantled by 4 Blasterthrons with another 4 Snipers adding to the paintstripping from a distance. I was aligned for warp and only had to click "autopilot" to prevent problems.... but even that was too much for my machine 
It was great fun though  So if you are a lagger like me at the moment, click the shield booster and cap booster on before you aggro the buggers. I was also expecting explosive torps from Ravens but if I was paying attention I would have tanked for hybridisation
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Hoshi
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Posted - 2005.09.07 23:00:00 -
[82]
Originally by: franny
Originally by: Hoshi Not sure if something has changed but I just finished this mission and I destroyed the whole pos, tower plus surrouding buildings without drawing agro. Used normal railguns and missiles, no drones.
before or after patch? I use rails and missiles(enyo), and pre patch I argo'd the whole damn thing, of course it was easy to warp out when they hit for nothing
Post patch, just a few hours ago.
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TanSpectra
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Posted - 2005.09.08 12:30:00 -
[83]
Part 10 is doable in a Ferox you dont have to take on any of the Bs's just destroy the control tower. This is how I did it
gated in took out the guys at the gate headed towards the control tower and took out the guys guarding it the Bs's did not join in.
Now I decided to recover shields and cap, but when deactivating my booster accidently hit a launcher. Since I was locked on the tower everything aggroed so I fired everything at the tower then warped when I started taking hits from the Bs's (I aligned for warp while I was firing on the tower)
Then I went back through the deadspaces and picked up the can, the Bs's were returning to thier prev locations and ignored me.
The Bs's only aggro if the control tower is attacked so there is no need to take them out just make sure you can warp when the tower is destroyed, when I warped the tower was still intact but I had enough missiles on the way to finish the job.
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TanSpectra
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Posted - 2005.09.08 12:34:00 -
[84]
Forgot to mention mission 3/10 creats a deadspace with a nice sellection of decent sized omber roids so when I finished this section I spent a few hours mining omber in Sobaski got neally a cans worth.
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Brannor McThife
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Posted - 2005.09.08 12:44:00 -
[85]
Originally by: TanSpectra Forgot to mention mission 3/10 creats a deadspace with a nice sellection of decent sized omber roids so when I finished this section I spent a few hours mining omber in Sobaski got neally a cans worth.
Well... if you ever get this mission, wait till just after reboot...OR, don't go finish stage 2. Because, by my calculation, there is roughly 175,000 units (or more) of Omber just floating around... And THAT, is a lot of ISK for "free"...without any Ore Thieves to worry about... except that the NPC rats do respawn...so watch yourself. :)
-G
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Kinsy
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Posted - 2005.09.09 10:33:00 -
[86]
Well there is the obvious solution...
Get in a BS and get some mates.
I helped out a friend (him Apoc, me Geddon) who got this chain along with a remote repairing Dominix. You can take on the BS spawns one by one and pocket the 1.5m bounties.
Its the first time ive actually made A REASONABLE AMOUNT OF MONEY FROM A MISSION SINCE THE NERF!
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shamblee
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Posted - 2005.09.09 12:27:00 -
[87]
Well more by luck than judgement the final gate was much simpler for me
I went in mega the few NPC round gate are easy I then started moving away from control tower and when in range of 120km optimal ammo I let rip, control tower was down in 10 seconds or so while the larger NPC spawn come chasing - I then went back to station.
I changed to a thorax with 100mn lif fuelled ab and tank - no guns, I did this as I felt that this was the hint in the mission info i.e. quick and agile - I then made a run at can - while getting smacked by NPC, I managed to go too fast and overshot the can - oops but i managed to BM the can - went back completed mission and then flew back to can and collected my nice suprise :-) So 1. You dont need to collect can to complete mission although what is inside is nice 2. You dont need to kill the whole spawn 3. Thier is an easy way and a hard way
total time doing the last gate of 10/10 mission was 10 minutes
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Jec Polux
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Posted - 2005.09.11 21:22:00 -
[88]
Having lost a Megathron to a screen freeze , first time I was offered this mission series, I was crafty when dealing with the final stage of mission 10. I did the prievious gates in a gedden , warped through the last gate, took out the gate keepers and bookmarked a can one of them dropped and warped out. I returned in a Celestis, with a full load of drones, setup for survival rather than damage. Closed to 35 km from the tower and launched the drones. I aligned with a local stargate and started cruising towards it and then sent the 8 drones in to attack. The drones took down the tower in about 60 seconds, during which I was waiting for any signs of aggression against my ship. Not one single shot was fired at the Celestis, or by the Celestis. Once the tower went down I warped out leaving the drones. I went to a local station ended the mission, warped back to the bookmark picked up the loot and my drones which were all still intact. The loot was a +3 memory unit worth about 35 mil in these parts, worth risking a cruiser for but not my battleship. I'm impressed by those that take out all the ships, but that route is not for me, I'd rather risk what I can afford to lose. 'Desire the Right'
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Gothic Light
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Posted - 2005.09.12 07:17:00 -
[89]
 I had to take the last stage a bit at a time as no corp mates were around to help.
Used a cerberus (HAC) to take out the rats at the warp in point, then used it to take out the cruisers and frigs from the left hand group whilst tanking the BS's. Then left to return in a Raven to take out the BS's.
Repeated the same steps to take out the right hand BS group. HAC for frigs and crusiers whilst tanking and then Raven to take out the BS's.
That just left the cruisers round the Control Tower and the Control Tower itself which i finished off in HAC.
Took a while, but was much more interesting and rewarding than standard important missions.
more please CCP 
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Onmarr Shan
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Posted - 2005.09.25 23:15:00 -
[90]
I've just got this mission and can't even get past the 3rd mission. i've used all my keycards up. oh well.
Can you get it again? Cause it looks like it would be fun in a few months time once I've got better combat skills.
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Regel
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Posted - 2005.09.25 23:36:00 -
[91]
If you check the market you'll find extra keycards for sale. It'd be a shame to fail the mission just because of that. Can you get some friends to help?
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Onmarr Shan
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Posted - 2005.09.26 13:24:00 -
[92]
I could get help, but i can't find the keycards on the market. If I could i would keep on with it.
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Buraken v2
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Posted - 2005.09.26 17:47:00 -
[93]
I didnt read the whole thread but i'm sure this was mentioned earlier
You dont have to kill thoes protecting spawns, you are even recomended not too, you ONLY have to shot down the npc building that is mentioned in the journal (wich has very low hp so it goes down very fast) and you are finished, killing thoes spawns would bring in some very nice cash though My Sig:
Originally by: Sobeseki Pawi
Originally by: TheKiller8 Uh what's stopping you from fitting expanders on a freighter?
No slots?
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Ruby StarFire
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Posted - 2006.01.16 20:34:00 -
[94]
Edited by: Ruby StarFire on 16/01/2006 20:34:40 oh bumeyes
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Ruby StarFire
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Posted - 2006.01.16 20:34:00 -
[95]
Would you say that 2 sentry guns that can kill an AF (with correct damage types tanked) in 30 secs and a reduce a Amarrian BC to 50% armor with 3 volleys (which struck from over 80km away) would be out of place for a level 2?
Theres a Blood Raider mission like this, 4 part arc... Thankfully I've only ever got it the once...
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HiRider
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Posted - 2006.01.17 04:52:00 -
[96]
I rather much enjoy killing everything in the last area in my raven.
Originally by: HippoKing my osprey tanks a deimos, a megathron and 2 geddons in the right circumstances 
those circumstances include a lot of civilian railguns....
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Gee'Kin
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Posted - 2006.01.17 10:46:00 -
[97]
i love the last 10/10 of the angel strike. Its clear a bit hard for a lvl 3. but its fun .. call in a corp m8 and its even more fun.
i think the last stage was designed to just pop tower and run.. or stay and have a kill fest.
its one of the most fun lvl 3 ive done.
i like them to be more often tho . :P -------------------------------------------->
Eve is all about fun, fun and more fun. Why whine. Just adapt.
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Ricdic
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Posted - 2006.01.17 16:34:00 -
[98]
This thread just recieved a bump of almost 4 months..... How far back to some of you read to find and answer this crap? ------------------------------------------ Dreadnought Production INC is recruiting Join DPI Channel Or Visit (IGB) http://www.mmorpg-online.net/intro.html |

Zyper
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Posted - 2006.01.19 15:31:00 -
[99]
Man i hate that mission, lost my Rvane in it, killed the tower, big ones came for me, and i got stuck on the "building" that was cealrly not there and died, never seen a BS go down that fast. :) And the fact that i just had looted a 40mill implent from the building ruins did not help (was gone in blowup)
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Gonada
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Posted - 2006.01.19 19:21:00 -
[100]
this whole mission was awsome, specially the last part, a raven and a dom(me did it easy took a while though)
-I don't necessarily agree with everything I say.-
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Gabby05
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Posted - 2006.01.19 20:31:00 -
[101]
I love this mission and only got it once, i want it more the last part is best done with other players to help you if you choose to take on the BS's.
This mission dont need a nerf some of the mission runners mind sets need a recoding though.
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Jarek Naumen
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Posted - 2006.01.21 21:21:00 -
[102]
I'm doing it right now with my Brutix. But just got popped in Angle Strike - Kidnapping (3/10). Scrambled by a mercenary wingman and then finished off . The most annoying thing is that i slowly cleared out the whole place then i got popped with only an elite frig and the main target remaining  Btw i was in a 6x250mm sniper setup. I think i'll switch to a full rack of ions and tank for the next missions...
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Rick Dentill
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Posted - 2006.01.22 11:45:00 -
[103]
The final mission isnt that hard. If you read the description it says that there is going to be impossible odds at the end. But you dont have to kill them at all. I think they do need to reword the description as I ended up thinking I had to pick up the girl and ended up panicking with two battleship squadrons bearing down on me and no woman in the can from the station.
All you have to do is kill the tower and iirc it is not that long to take it down. Yes I use a dominix, but it is only fitted with 5 medium guns. I killed the small group by the objective, then killed blew it. Didnt even get hit by the two battleship groups.
Its just a scary mission thats all but if done properly is fine. Keep your cool and you will get the bonus fine. _______
I am not the magic dominix fairy
http://x-universe.kiwi.nu/page.php?id=dd |

OniNoShinji
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Posted - 2006.01.22 13:42:00 -
[104]
I grabbed some corp mates and we all made out like bandits killing those BSs. first time any of us got action like that. with a little team work we were able to take them all out with frigs. and now we dont fear big missions.. I love that mission and think we need more like it.
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Jarek Naumen
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Posted - 2006.01.24 02:50:00 -
[105]
Originally by: Jarek Naumen I'm doing it right now with my Brutix. But just got popped in Angle Strike - Kidnapping (3/10). Scrambled by a mercenary wingman and then finished off . The most annoying thing is that i slowly cleared out the whole place then i got popped with only an elite frig and the main target remaining  Btw i was in a 6x250mm sniper setup. I think i'll switch to a full rack of ions and tank for the next missions...
Well just finished it and it was well worth losing a Brutix meanwhile. It's really an awesome storyline mission. The last stage was very easy. I just killed the guarding cruisers and frigs. Then i aligned to warp, sent the drones first to attack the tower then i started shooting as well. The tower went down very quickly and when i warped out nothing even touched me, although Brutix doesn't warp fast. Got a +3 int implant from the tower and +5% projectile hardwiring from mission reward. Not to mention the couple millions in bounties/rewards. Oh and my stading jumped from 3,80+ to 5,40+ . So i've instantly gained acces to max quality lvl 3 agents and low q lvl 4. I definitely look forward to getting this storyline mission again 
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Countessa D'Marko
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Posted - 2006.01.25 12:12:00 -
[106]
Had this mission 4 times now, only ship I've lost was an Enyo to the last section the first time I did it.
Nowadays I run the whole sequence in the Cerb, get to the last mission, kill the annoying little ****'s then align for warp, lock and launch on the tower and warp out. The tower goes pop and you fly away.
Now here's the trick. I havent needed to BM the can once. If I fly back through the gates and get back to 3/3, the blobs dont aggro me. Not had the bottle to try taking on a blob yet, think i'll leave that til I get a handy corpmate with shield transfers or something.
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Heloise ChateauBriande
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Posted - 2006.01.30 06:16:00 -
[107]
I had this missions last week. The groups of battleships were way off to either side and didn't aggro on me. I snuck up to the control tower (dispatching as small group) and only when I attacked the control tower did I get blasted but the 10 battleships. I killed the tower, grabbed the loot and warped out. My apocalypse got pounded so bad I took hull damage but that was because I started shooting the tower from about 10K away and I am slow. If I had snuck up to 2K I would have been fine. The girl died but I got a +3 WP implant. Woo hoo!!
Would do it again... and smarter. If the BS are aggroing on you immediately then it's bugged.
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Brad Stone
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Posted - 2006.01.30 13:24:00 -
[108]
really enjoyed part 10, did it in raven fitetd for speed (afterbuner & 2 Local Overdrives), warped in, got range and started popping the bs's.
Didnt take a single hp of damage.
nice bounties and nice implants at the end.
Tip - Kill eveything BEFORE you kill the tower.
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Brad Stone
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Posted - 2006.01.30 13:30:00 -
[109]
really enjoyed part 10, did it in raven fitetd for speed (afterbuner & 2 Local Overdrives), warped in, got range and started popping the bs's.
Didnt take a single hp of damage.
nice bounties and nice implants at the end.
Tip - Kill eveything BEFORE you kill the tower.
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Abbadon
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Posted - 2006.02.01 16:47:00 -
[110]
Edited by: Abbadon on 01/02/2006 16:47:54 We had some fun on part 10:
Apoc setup as a tank: 8 x heavy beam 2, 4 x cap charger 2s, 2 lge rep 2s, 2 x kin hard, 2 x therm hards, 1 x cap relay. Apoc2 setup for max damage, Tach 2s etc Domi setup for max damage, lotsa drones etc 
Apoc warps in and aggros the Scorpion spawn ( can tank forever) Apoc2 and Domi punish them severely Rinse and repeat for Raven Spawn and finally the cruiser spawn at tower.
took about an hour in total and well worth the bounties.
The Apoc tank could have probably been able to solo the whole thing without warp-out but it would have taken a good while  .
Member of 'The Thread Gurista Gang' as endorsed by Jenny Spitfire.
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Pytria Le'Danness
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Posted - 2006.02.08 19:25:00 -
[111]
I just finished this mission in a Brutix, and I want to say it was very fun to do despite the fact that it was spawned in Old Man Star and it took me three days to do the whole series because I had to abort a few times due to overwhelming PC pirate presence.
The only thing that was a bit confusing was the resolution. Since I was forewarned I had my drones shoot at the hub first and immediately warped out when it was gone. Without careful examination of the mission orders I might have thought I was supposed to look for the girl, which would have been a bit tricky then. Also, the agent only said "Thanks, bye" after the mission was done, nothing about finding her elsewhere and all. I know the mission says "If you don't find her, get the hell out of there", but in the beginning the agent is sure she is there. I'd suggest wording the mission briefing a bit differently so you do not try to search the lost girl in the various cans. Also, the resolution should be a bit more verbose than "Thanks" - thanks for what? I did not find the girl .
Overall, I liked this a lot. It had the right feel of anxiety for an important mission, and felt kinda "epic" too - much more than the "Hey, the Damsel has been kidnapped YET AGAIN".
Conclusion: Thanks, I enjoyed it a lot.
Now, where is my brownnosing reward? 
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Jeff Badger
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Posted - 2006.03.10 16:12:00 -
[112]
Just completed this one solo in my caracal...well nearly solo. My setup lets me play with the 8 odd battleships that are in the last spawn... i can get them down to armor but can't break the tank :( Got a corp mate in a crow to pick up the loot while I distracted the BS's Now I'm refining my skills to do some more damage :) Hope I get this one again :D
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Quanteeri
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Posted - 2006.03.10 19:18:00 -
[113]
I finished a Guristas Strike last night. Yeah the finale is quite a treat. Luckily I had a buddy and a BS handy. Cant complain though, the Core Complex gave me a Ocular Basic, granted, the 9 mission leading up to it were cake and gave nothing but civilian gear.
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Lorette
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Posted - 2006.03.11 09:27:00 -
[114]
Heh this mission was made for an AF, the last area didnt even make me use my armor rep. Was a very nice mission i though; got a +3 per implant, +5% med hybrid dmg and 1mill in bonus .
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Felix Cole
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Posted - 2006.03.11 11:14:00 -
[115]
A few friends and myself did this mission the other day. We came across the 8xBS and stuff. if only we knew that they didnt need to be taken out. Oh well, in the end we finished it. We lost a Ferox and a Raven in the process (first time my friend had used it). Was good fun though and inspired us to try some level 4's.
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Orevarr
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Posted - 2006.03.11 21:55:00 -
[116]
Did this a week ago solo. L3 version
Killed the spawn guarding the cathedral, looted the cathedral (got a 100mil implant). The 8 BSs didn't even damage me as I was warping out.
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Brannor McThife
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Posted - 2006.03.12 10:20:00 -
[117]
Originally by: Overarr
Did this a week ago solo. L3 version
There is no Level 3 version. This is a Storyline mission...
-G
Dulce bellum inexpertis... |

wankmeister
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Posted - 2006.03.12 14:39:00 -
[118]
i did same mission sucsessfully just by popping the place she was held captive, and leaving a few hours later i went to agent and somehow she got from the can back to station on her own
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Brannor McThife
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Posted - 2006.03.12 19:52:00 -
[119]
Originally by: ****meister i did same mission sucsessfully just by popping the place she was held captive, and leaving a few hours later i went to agent and somehow she got from the can back to station on her own
Read the final message from the agent... she was never at the temple-place thingy.
And for the record, I helped my brother on this one (Angel Strike 10/10) and I could solo both spawns in my Cerb. Took a long time, but the BS's never fired cruise missiles (like they used to / should).
-G
Dulce bellum inexpertis... |

inSpirAcy
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Posted - 2006.03.12 19:56:00 -
[120]
Originally by: Brannor McThife And for the record, I helped my brother on this one (Angel Strike 10/10) and I could solo both spawns in my Cerb. Took a long time, but the BS's never fired cruise missiles (like they used to / should).
Cruise missiles? They were all hurling torps at my poor Apoc. 
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iamme
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Posted - 2006.03.13 02:46:00 -
[121]
I did this mission with 2 corp m8's i was in my enyo and aggro'd all while my 2 corp m8's popped the rats ....I dont recommend this for the faint of heart i used centum passives with armor comp skills and i got to about 3/4 armor at one point....The mission does seem hard for a lvl 3 though..IMHO
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Trebormints
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Posted - 2006.03.16 10:52:00 -
[122]
Just finished this mission, all ten stages, they are mostly a piece of cake, stage 7 (if I remeber rightly) has a 1 BS protecting the gate but is at 85k so far away and was easy to kill as I can target at 65km using scourges, the time that he got close to me he was already dying so no sweat
All other stages are a piece of cake, The tenth stage has 2 gates, three rooms, the first two gates no sweat, and the last stage you warp in directly in front of the tower to be destroyed, take out the 2 cruisers and the frigs which are easy, I then just aligned on a gate, sent in my five light drones and let them destroy the tower and they did all the work, was NOT even targed by the two blobs of BS, phew, as as soon as it went popped I warped, DO NOT forget to bookmark one of the cans when you destroy the first cruisers / frigs so that after you tell the agent that you have finished you can go back and collect the loot, as the tower will give a +3 memory implant, plus the implant for finishing the mission plus the miilion isk for doing the mission in less than 5 hours, all in all the 10th stage too me 40 mins and was done in my Ferox The whole mission cost me 5 light drones :) Trebormints
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Bodhisattva Vow
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Posted - 2006.03.29 11:35:00 -
[123]
After all it wasn't that bad in my MegaThron...
10/10 - jumped in and webbed them first spawn direct after the gate and get aligned for warpout... high : 7 x Anode Mega neutron's mid : webber, lif AB, cap low : 2 EM, 1 Therm, 1600MM rolled tungsten, 1 Acc, cap
Then sniper refitted for the rats in front of the tower  5 x 425mm with iridium (70km optimal) mid : webber, lif AB, cap low : 2 EM, 1 Therm, 1600MM rolled tungsten, 2 Acc start keeping them at 55km+ so getting away from the tower and the 2 blobs
After that got back to like 63km from the tower and aligned for warpout and sniped the gate to smithereens, warped out and got the loot with a shuttle...

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Bodhisattva Vow
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Posted - 2006.03.29 11:37:00 -
[124]
Sorry that wasn't the gate but the tower!

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Giordano Bruno
Minmatar The Mars Society
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Posted - 2006.08.24 13:05:00 -
[125]
I received the final mission (10 of 10) an hour before downtime. Wasn't sure I'd be able to finish it before then though. I hadn't read this thread but based on the description decided the solution was pretty straightforward. But after getting there and seeing the 2 battleship groups spread out decided to try my luck, but not before I grabbed the implant. So with 10 mins left to go till downtime I had the implant in hand and decided when the server came back up I'd go back in and kite the ships out and finish them one at a time with long range drones (the 20km range boosters are awesome for these kind of situations). Anyhow, Server came back up and I went in to gather more information on the battleships to setup my Dominix to tank jic. But when I warped to the first deadspace gate it wasn't there.
So unless it was a result of the new unicode patch or something, you can't grab the implant, take it back to a station and then finish off the rest of the battleships after a DT. Might prove useful information to anyone attempting to coordinate a strikeforce that has to wait through a DT. If you are, don't grab the implant. Good thing is I can get the 1 MISK bonus, bad thing is I can't have fun killing the 8 1.2 MISK BSs 
"Henceforth I spread confident wings to space; That which others saw from afar, I leave far behind me." -G.B. 1584 |

PhamNuwen
Caldari Bungee Jumper
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Posted - 2006.08.24 13:58:00 -
[126]
Edited by: PhamNuwen on 24/08/2006 14:00:40 If you destroy the tower - the mission is completed. If you didn't grab the loot -> it is lost Loot cans are 'memory-only' objects and lost if the server is restarting (or after 2h after drop)
If you don't destoy the tower than you are able to farm the mission one week... (respawning after each DT/ServerStartup)
---
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allanvv
Miners With Attitude
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Posted - 2006.08.24 15:12:00 -
[127]
This mission was pretty easy.. just warp in and blow up the control tower. One of the BS groups have optimal ranges of 9km so it'll be gone before they can reach you. And the CT drops a +3 implant, so it's quite a nice reward for a L3 mission.
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Toria Nynys
Minmatar
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Posted - 2007.01.13 05:39:00 -
[128]
Put me down for skipping this mish whenever it's offered. 10 parter, lots of courier mishes to lowsec for 50k isk, and the reward -- a 5% to medium turret damage implant, one of which has been not selling for 500k in Pator. Mish drops included a 3% hybrid damage and a nearly worthless charisma implant I reprocessed out of pure spite.
Loot was rather unimpressive, and no salvage. For a mish that took the better part of a day.
Fun story, but I doubt I'll ever do this mish again until I've got about 20 million skill points and a butt-kicking battleship with which to collect the bounties on the final rats. For L3 mish runners like me, this one is a definite 'must skip.' Luckily COSMOS missions offer more fixed rewards, so at least you don't spend a lot of effort for nearly no reward. :(
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