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Mara Rinn
Cosmic Goo Convertor Cosmic Consortium
3038
|
Posted - 2013.02.05 06:22:00 -
[151] - Quote
Tallian Saotome wrote:Mara Rinn wrote:What if I resupply by simply posting buy orders in station?
Your fanciful idea of wardecing every freighter pilot in the game will get you a world of frustration, before it will starve me of resources. There is always a workaround, of course, but why should it be cheap or easy for either side? As I said, it would not be cheap to wardec the npc corp to commit to this interdiction, and it would not be cheap to get your corp stocked via buy orders... to get someone to haul it all promptly would mean those buy orders would have to be way over market.
So you wardec the NPC corp. This buys you lots of targets, but the freighter pilot shifts to a 2-person corp. You then wardec that corp, the player moves to a new corp. I keep getting supplies using that same freighter pilot and you never get to shoot it under the protection of a wardec. The most favourable outcome for you would be if I drag the freighter pilot's corp into an alliance with some friends who like PvP. Then you get the fights you could have had by heading out to lowsec in the first place. Otherwise you end up wasting time and ISK maintaining wardecs with shell corps.
I am sure your reasoning sounds fine to you. But you need to explain it better, I am having trouble following the logic to the conclusion where you get to shoot the freighter under protection of a wardec without facing 3:1 odds due to the freighter pilot having friends. Day 0 advice for new players: Day 0 Advice for New Players |

Mara Rinn
Cosmic Goo Convertor Cosmic Consortium
3038
|
Posted - 2013.02.05 06:24:00 -
[152] - Quote
EI Digin wrote:The man has controlled your game by forcing you to place buy orders instead of shuttling around with your freighter.
GF
Are you assuming I would put up buy orders GǪ to fill by having my alt sell stuff to me GǪ you can't really be suggesting that could you? Day 0 advice for new players: Day 0 Advice for New Players |

Tallian Saotome
Papercut Syndicate Nuclear Arms Exchange
909
|
Posted - 2013.02.05 06:26:00 -
[153] - Quote
Mara Rinn wrote:Tallian Saotome wrote:Mara Rinn wrote:What if I resupply by simply posting buy orders in station?
Your fanciful idea of wardecing every freighter pilot in the game will get you a world of frustration, before it will starve me of resources. There is always a workaround, of course, but why should it be cheap or easy for either side? As I said, it would not be cheap to wardec the npc corp to commit to this interdiction, and it would not be cheap to get your corp stocked via buy orders... to get someone to haul it all promptly would mean those buy orders would have to be way over market. So you wardec the NPC corp. This buys you lots of targets, but the freighter pilot shifts to a 2-person corp. You then wardec that corp, the player moves to a new corp. I keep getting supplies using that same freighter pilot and you never get to shoot it under the protection of a wardec. The most favourable outcome for you would be if I drag the freighter pilot's corp into an alliance with some friends who like PvP. Then you get the fights you could have had by heading out to lowsec in the first place. Otherwise you end up wasting time and ISK maintaining wardecs with shell corps. I am sure your reasoning sounds fine to you. But you need to explain it better, I am having trouble following the logic to the conclusion where you get to shoot the freighter under protection of a wardec without facing 3:1 odds due to the freighter pilot having friends. Oh yeah, thats right, people whined until corp hopping was declared no longer an exploit.
And people wonder why any suggestion to protect carebears is fought tooth and nail by people who want to prevent EVE from becoming a kiddy game 
They can also join decshield, or any number of other large organizations dedicated to dealing with wardecs... wait, didn't I mention the wardec ally system earlier?
Edit: There is no way to shut it down completely, but does that mean it needs to be EASY? Isn't that the same logic used to make gankers lives harder and harder over the past few years? Inappropriate signature removed, CCP Phantom. |

Aren Madigan
EVE University Ivy League
30
|
Posted - 2013.02.05 06:27:00 -
[154] - Quote
Tallian Saotome wrote:Aren Madigan wrote:Well aware the costs scale, yadda yadda, you're overlooking something again, example this time being there being enough people to make enough of a hefty profit off them to make up for the cost. Unless, you know... a lot of people leave or just sit in station all the time more than usual. Which I suppose is likely, but then that'd mean instead of encouraging people to get involved as you were saying earlier, it'd have done the exact opposite. And again, never said anything about individual decing. If you have kill rights on someone, they did something to earn it, which should be the same as pretty much giving permission to attack them. But what about their alts? Or if they got those kill rights on a throwaway alt?
Then too bad? I mean, only way to even slightly solve that is limiting to one char per account or having people link accounts together, which removes spying amongst other things. And really, I'm sure that's FAR in the minority of why people would get attacked in the first place. How do you know its going to be x person's alt without a bit of homework or them telling you? And what difference would it be if it was an alt in a single player corp that hid well, switching out to a new alt if it gets war decced? You're not going to solve every single issue, much less with something completely ineffectual. |

Tallian Saotome
Papercut Syndicate Nuclear Arms Exchange
909
|
Posted - 2013.02.05 06:29:00 -
[155] - Quote
Aren Madigan wrote:Tallian Saotome wrote:Aren Madigan wrote:Well aware the costs scale, yadda yadda, you're overlooking something again, example this time being there being enough people to make enough of a hefty profit off them to make up for the cost. Unless, you know... a lot of people leave or just sit in station all the time more than usual. Which I suppose is likely, but then that'd mean instead of encouraging people to get involved as you were saying earlier, it'd have done the exact opposite. And again, never said anything about individual decing. If you have kill rights on someone, they did something to earn it, which should be the same as pretty much giving permission to attack them. But what about their alts? Or if they got those kill rights on a throwaway alt? Then too bad? I mean, only way to even slightly solve that is limiting to one char per account or having people link accounts together, which removes spying amongst other things. And really, I'm sure that's FAR in the minority of why people would get attacked in the first place. How do you know its going to be x person's alt without a bit of homework or them telling you? And what difference would it be if it was an alt in a single player corp that hid well, switching out to a new alt if it gets war decced? You're not going to solve every single issue, much less with something completely ineffectual. You don't do homework on your targets to find their alts/allies/assets before you attack? Inappropriate signature removed, CCP Phantom. |

Mara Rinn
Cosmic Goo Convertor Cosmic Consortium
3038
|
Posted - 2013.02.05 06:29:00 -
[156] - Quote
Tallian Saotome wrote:Oh yeah, thats right, people whined until corp hopping was declared no longer an exploit.
The people doing the whining were trying to have it declared an exploit.
Tallian Saotome wrote:They can also join decshield, or any number of other large organizations dedicated to dealing with wardecs... wait, didn't I mention the wardec ally system earlier?
And you are still in the position of not being able to interdict my supply chain because you insist on doing so in hisec under the protection of a wardec. Day 0 advice for new players: Day 0 Advice for New Players |

Karl Hobb
Stellar Ore Refinery and Crematorium
948
|
Posted - 2013.02.05 06:30:00 -
[157] - Quote
Mara Rinn wrote:So you wardec the NPC corp. This buys you lots of targets, but the freighter pilot shifts to a 2-person corp. You then wardec that corp, the player moves to a new corp. This is precisely why wardec evasion needs to be fixed and NPC corps need to go away. This sort of **** provides nearly complete safety in high-sec except from suicide ganking, which is quite avoidable unless you're a complete idiot. We almost have Trammel here in EVE for ****'s sake.  If you're not already part of a bloc, this is the best guy for CSM8. |

Aren Madigan
EVE University Ivy League
30
|
Posted - 2013.02.05 06:30:00 -
[158] - Quote
Tallian Saotome wrote: You don't do homework on your targets to find their alts/allies/assets before you attack?
You think they'll all be easily traceable by someone who's making a good effort to hide them? |

Nicolo da'Vicenza
Air The Unthinkables
2886
|
Posted - 2013.02.05 06:34:00 -
[159] - Quote
Mara Rinn wrote:Tallian Saotome wrote:Mara Rinn wrote:What if I resupply by simply posting buy orders in station?
Your fanciful idea of wardecing every freighter pilot in the game will get you a world of frustration, before it will starve me of resources. There is always a workaround, of course, but why should it be cheap or easy for either side? As I said, it would not be cheap to wardec the npc corp to commit to this interdiction, and it would not be cheap to get your corp stocked via buy orders... to get someone to haul it all promptly would mean those buy orders would have to be way over market. So you wardec the NPC corp. This buys you lots of targets, but the freighter pilot shifts to a 2-person corp. You then wardec that corp, the player moves to a new corp. Ban NPC corps, make individuals decable, institute exponential corp cooldown timers to prevent corphop abuse. Simple stuff really. |

Mara Rinn
Cosmic Goo Convertor Cosmic Consortium
3038
|
Posted - 2013.02.05 06:35:00 -
[160] - Quote
Karl Hobb wrote:This is precisely why wardec evasion needs to be fixed and NPC corps need to go away. This sort of **** provides nearly complete safety in high-sec except from suicide ganking, which is quite avoidable unless you're a complete idiot. We almost have Trammel here in EVE for ****'s sake. 
My opinion differs. What is needed is to fix industry so that you need to enter lowsec and nullsec to make the big profits. What is needed is to fix industry so that you cannot supply mountains of titanium in the form of passive targeters and 425mm rail guns. So you need more freighters, you need supply caravans, you need escorts, you need to have vulnerabilities.
The argument about freighters hiding in NPC corps or evading wardecs is the wrong argument.
The only meaningful targets for wardecs in hisec are POSes. For everything else, you need to move the activities to low or null where CONCORD will not interfere.
Neo (incredolous) :GÇ¥You mean I can dodge bullets.GÇ¥ Morpheus GÇ£No, Neo. What I mean is, that when youGÇÖre ready you wonGÇÖt have to.GÇ¥ Day 0 advice for new players: Day 0 Advice for New Players |

Tallian Saotome
Papercut Syndicate Nuclear Arms Exchange
909
|
Posted - 2013.02.05 06:36:00 -
[161] - Quote
Mara Rinn wrote:Tallian Saotome wrote:Oh yeah, thats right, people whined until corp hopping was declared no longer an exploit. The people doing the whining were trying to have it declared an exploit. That was exactly my point.
Mara Rinn wrote:Tallian Saotome wrote:They can also join decshield, or any number of other large organizations dedicated to dealing with wardecs... wait, didn't I mention the wardec ally system earlier? And you are still in the position of not being able to interdict my supply chain because you insist on doing so in hisec under the protection of a wardec. And.... Ganking would solve this how? You keep insisting thats the way to do it, so explain how ganking would overcome this? Wardeccing NPC corp would handle any situation ganking would, as well as providing a large isk sink, and removing an obviously flawed shelter that doesn't really belong in EVE.
All your talk about exploiting(not as in rules violation exploit) corp hopping doesn't change this, it just shows that you are absolutely determined to hide your freighter from wardecs at all costs.
Wardeccing NPC corps would also make it damn easy to shut down nullsec supply lines, since its pretty easy to figure out who the logistics corps for an alliance are, if they don't hide in the NPC corp. If they do and you can wardec them, well, you can easily interdict them.
My ideas may have ways to work around them, but your 'One Gank fits all' solution is ridiculous. Inappropriate signature removed, CCP Phantom. |

Tallian Saotome
Papercut Syndicate Nuclear Arms Exchange
909
|
Posted - 2013.02.05 06:39:00 -
[162] - Quote
Aren Madigan wrote:Tallian Saotome wrote: You don't do homework on your targets to find their alts/allies/assets before you attack?
You think they'll all be easily traceable by someone who's making a good effort to hide them? Some of them you have to figure out as the situation unfolds, but thats why you should have someone collecting and sorting intel in real time. You can only get away with an unknown alt once, and then it will be a known alt.
This is why a good corp structure has people who do that as their primary job during wartime.
Inappropriate signature removed, CCP Phantom. |

Mara Rinn
Cosmic Goo Convertor Cosmic Consortium
3038
|
Posted - 2013.02.05 06:41:00 -
[163] - Quote
Tallian Saotome wrote:And.... Ganking would solve this how? You keep insisting thats the way to do it, so explain how ganking would overcome this? Wardeccing NPC corp would handle any situation ganking would, as well as providing a large isk sink, and removing an obviously flawed shelter that doesn't really belong in EVE.
Suicide ganking the freighter means you have successfully interdicted the supplies and caused the pilot economic harm. Wardeccing results in no kill, because the freighter hops corps. Thus trivially showing that wardecing does not handle any situation that suicide ganking does.
Unless you assume that freighter pilots are all silly fools who will haul to a battle zone under wardec with no escort.
Day 0 advice for new players: Day 0 Advice for New Players |

Karl Hobb
Stellar Ore Refinery and Crematorium
949
|
Posted - 2013.02.05 06:44:00 -
[164] - Quote
Mara Rinn wrote:Karl Hobb wrote:This is precisely why wardec evasion needs to be fixed and NPC corps need to go away. This sort of **** provides nearly complete safety in high-sec except from suicide ganking, which is quite avoidable unless you're a complete idiot. We almost have Trammel here in EVE for ****'s sake.  My opinion differs. What is needed is to fix industry so that you need to enter lowsec and nullsec to make the big profits. What is needed is to fix industry so that you cannot supply mountains of titanium in the form of passive targeters and 425mm rail guns. So you need more freighters, you need supply caravans, you need escorts, you need to have vulnerabilities. My opinion actually isn't that far off: You either fix wardec evasion or you nerf high-sec to ****. Fixing industry so it's crap in high-sec and much better to run out of a POS in low, null, or WH space would be a big step forward. The only thing left after that is to nerf high-sec grind profits. If you're not already part of a bloc, this is the best guy for CSM8. |

Nicolo da'Vicenza
Air The Unthinkables
2888
|
Posted - 2013.02.05 06:47:00 -
[165] - Quote
Mara Rinn wrote:Karl Hobb wrote:This is precisely why wardec evasion needs to be fixed and NPC corps need to go away. This sort of **** provides nearly complete safety in high-sec except from suicide ganking, which is quite avoidable unless you're a complete idiot. We almost have Trammel here in EVE for ****'s sake.  My opinion differs. Your opinion is that the inclusion of wardecs (nonconsensual PVP) in EVE online is some sort of fluke and that evasion and subversion of the wardec mechanic is a legitimate and intended part of the game's design (despite being for the majority of EVE's existence deemed an exploit). That correcting these admitted errors in game design is 'futile' because players will find "new ways to circumvent it", despite when the most basic of fixes are applied, wardec evasion quickly becomes extremely costly if not outright unviable. Frankly, they aren't "opinions", they're unbacked claims. |

Lilan Kahn
The Littlest Hobos Whores in space
129
|
Posted - 2013.02.05 06:49:00 -
[166] - Quote
Mara Rinn wrote:Tallian Saotome wrote:And.... Ganking would solve this how? You keep insisting thats the way to do it, so explain how ganking would overcome this? Wardeccing NPC corp would handle any situation ganking would, as well as providing a large isk sink, and removing an obviously flawed shelter that doesn't really belong in EVE. Suicide ganking the freighter means you have successfully interdicted the supplies and caused the pilot economic harm. Wardeccing results in no kill, because the freighter hops corps. Thus trivially showing that wardecing does not handle any situation that suicide ganking does. Unless you assume that freighter pilots are all silly fools who will haul to a battle zone under wardec with no escort.
alot of morons fly freighters under war decs |

Mara Rinn
Cosmic Goo Convertor Cosmic Consortium
3038
|
Posted - 2013.02.05 06:50:00 -
[167] - Quote
"Fixing" wardec evasion only provides a means for players to grief others out of the game.
Hisec industry doesn't need to be nerfed to crap, it just needs to be put entirely in player hands. The only "nerf" really needed is to fix POS refineries, add POS reprocessing plants, and turn all refineries & reprocessing plants into activity lines with finite throughput. Well, that, and severely restricting the number of NPC activity lines of any type. Day 0 advice for new players: Day 0 Advice for New Players |

Aren Madigan
EVE University Ivy League
30
|
Posted - 2013.02.05 06:50:00 -
[168] - Quote
Tallian Saotome wrote:Aren Madigan wrote:Tallian Saotome wrote: You don't do homework on your targets to find their alts/allies/assets before you attack?
You think they'll all be easily traceable by someone who's making a good effort to hide them? Some of them you have to figure out as the situation unfolds, but thats why you should have someone collecting and sorting intel in real time. You can only get away with an unknown alt once, and then it will be a known alt. This is why a good corp structure has people who do that as their primary job during wartime.
What makes a known alt? Someone transporting goods to and from a target's home station doesn't make them an alt for example, could just as easily be someone who made their home there, possibly an alt not even directly related to them. I just can't see it being easy unless they do something blatantly obvious or jumping to conclusions. |

Barbara Nichole
Cryogenic Consultancy
392
|
Posted - 2013.02.05 06:56:00 -
[169] - Quote
Mutnin wrote:I agree easy solution is to remove Concord.. yes, instead just make offenders autoexplode.... -á-á- remove the cloaked from local; free intel is the real problem, not-á "afk" cloaking-á-
[IMG]http://i12.photobucket.com/albums/a208/DawnFrostbringer/consultsig.jpg[/IMG] |

Mara Rinn
Cosmic Goo Convertor Cosmic Consortium
3038
|
Posted - 2013.02.05 06:57:00 -
[170] - Quote
Nicolo da'Vicenza wrote:Your opinion is that the inclusion of wardecs (nonconsensual PVP) in EVE online is some sort of fluke and that evasion and subversion of the wardec mechanic is a legitimate and intended part of the game's design (despite being for the majority of EVE's existence deemed an exploit). That correcting these admitted errors in game design is 'futile' because players will find "new ways to circumvent it", despite when the most basic of fixes are applied, wardec evasion quickly becomes extremely costly if not outright unviable. Frankly, they aren't "opinions", they're unbacked claims.
Hello Mr. Fairground Fortune Teller. Don't give up your daytime job.
My opinion is that wardecs provide a useful means for engaging in PvP in hisec. Evasion of wardecs is human nature: attempting to force people to fight is counter productive. If wardec evasion becomes too costly, the player will simply stop playing or complain to CCP about being "dog piled" and insist that mutual wardecs be retractable, and that people who depend on war allies should not have the option of also making a war mutual.
My opinion is also that you should express your own opinion, and refrain from attempting to divine my opinion. Day 0 advice for new players: Day 0 Advice for New Players |

Karl Hobb
Stellar Ore Refinery and Crematorium
949
|
Posted - 2013.02.05 06:58:00 -
[171] - Quote
Mara Rinn wrote:"Fixing" wardec evasion only provides a means for players to grief others out of the game. Incorrect. There are many motives aside from that for starting a war and if wardec evasion were more limited you'd probably see those reasons come to light. Furthermore, need I remind you that griefing is a bannable offense?
Mara Rinn wrote: Hisec industry doesn't need to be nerfed to crap, it just needs to be put entirely in player hands. The only "nerf" really needed is to fix POS refineries, add POS reprocessing plants, and turn all refineries & reprocessing plants into activity lines with finite throughput. Well, that, and severely restricting the number of NPC activity lines of any type. Yes, nerfed to ****. High-sec should only support medium or small towers as well, mainly because the limit on cap ships. If you want industry to be profitable outside of high-sec you must remove the lion's share, and more, of NPC lines. If you're not already part of a bloc, this is the best guy for CSM8. |

Mara Rinn
Cosmic Goo Convertor Cosmic Consortium
3038
|
Posted - 2013.02.05 07:01:00 -
[172] - Quote
Karl Hobb wrote:Mara Rinn wrote:"Fixing" wardec evasion only provides a means for players to grief others out of the game. Incorrect. There are many motives aside from that for starting a war and if wardec evasion were more limited you'd probably see those reasons come to light. Furthermore, need I remind you that griefing is a bannable offense? Harassment is bannable. Wardecing a corporation out of the game is not bannable. Karl Hobb wrote: Yes, nerfed to ****. High-sec should only support medium or small towers as well, mainly because the limit on cap ships. If you want industry to be profitable outside of high-sec you must remove the lion's share, and more, of NPC lines.
Not nerfed to uselessness, just put into player hands. You do not need capital ships to take down large towers, you just need a few friends with Abbadons, Guardians and spare time. Day 0 advice for new players: Day 0 Advice for New Players |

Alavaria Fera
GoonWaffe Goonswarm Federation
3363
|
Posted - 2013.02.05 07:31:00 -
[173] - Quote
Karl Hobb wrote:Mara Rinn wrote:"Fixing" wardec evasion only provides a means for players to grief others out of the game. Incorrect. There are many motives aside from that for starting a war and if wardec evasion were more limited you'd probably see those reasons come to light. Furthermore, need I remind you that griefing is a bannable offense? Ban gankers and wardecers.
Or at least nerf them so much they'll be unable to tell which end of the 1400mm Artillery II to point at the "enemy". Those who cannot adapt become victims of Evolugalbugaslugakjlwsdhvbzxd Click for old school EVE Portraits: http://jadeconstantine.web44.net/Maison.htm |

EI Digin
Dreddit Test Alliance Please Ignore
452
|
Posted - 2013.02.05 07:36:00 -
[174] - Quote
Mara Rinn wrote: I am merely pointing out that making it too hard to escape a war is providing a too-easily abused tool for grief play. Easily avoidable if you use such tactics as "Hire Some Allies", or "Use A Scout", or the illustrious "Not Be In A One Man Corporation". Perhaps even "Surrender". There are many tools to use in game if you find yourself wardecced. Not logging in for a week (or ever again) is also an option, but in reality it is an emotionally fueled response that is used mainly by forum warriors who have never fought a war in their life and are losing their argument. If you can't handle PvP, why are you playing this game?
By the way, if you find someone willing to camp a one person corporation in for a week straight could you have them contact me? I could use their services. |

dexington
24th Imperial Crusade Amarr Empire
574
|
Posted - 2013.02.05 08:02:00 -
[175] - Quote
EI Digin wrote:If you can't handle PvP, why are you playing this game?
If you can pvp, why are you then shooting mission runners and miners in hi-sec? GÇ£The best way to keep something bad from happening is to see it ahead of time, and you can't see it if you refuse to face the possibility.GÇ¥ |

Mallak Azaria
GoonWaffe Goonswarm Federation
2230
|
Posted - 2013.02.05 08:03:00 -
[176] - Quote
dexington wrote:EI Digin wrote:If you can't handle PvP, why are you playing this game? If you can pvp, why are you then shooting mission runners and miners in hi-sec?
Because it's PvP. I'll probably-ábe banned for this |

dexington
24th Imperial Crusade Amarr Empire
574
|
Posted - 2013.02.05 08:09:00 -
[177] - Quote
Mallak Azaria wrote:dexington wrote:EI Digin wrote:If you can't handle PvP, why are you playing this game? If you can pvp, why are you then shooting mission runners and miners in hi-sec? Because it's PvP.
its the most pathetic form of pvp, where the "elite" pvp'ers constantly whine about how hi-sec needs nerfs and gankers needs buffs, because the game is to hard... would be nice is people could just do their sinful dirty business and be quit about it. GÇ£The best way to keep something bad from happening is to see it ahead of time, and you can't see it if you refuse to face the possibility.GÇ¥ |

Vaerah Vahrokha
Vahrokh Consulting
3772
|
Posted - 2013.02.05 08:16:00 -
[178] - Quote
Nicolo da'Vicenza wrote: Ah the "carebear dollar" myth, where the baseless assertion that people who are absolutely PVP-intolerant form a significant part of the CCP's bottom line is pushed forward, despite riskfree PvE expansions that catered to these people correlating with little growth and being considered failures.
I don't recall "PvE expansions" and "riskfree" said about EvE seems a nonsense. We had a failed expansion (Incarna) which is not PvP or PvE, because there's no "vP" or "vE" inside a technology preview consisting of one room where one can't do anything but walk. We had Incursions, which was badly balanced (ISK wise) but people like Amzi turned it into not exactly "riskfree". So your point is?
Also, about carebear dollars, I don't exactly like situations. Like I don't like when it rains on my car I washed 5 minutes earlier. But it happens. Dollars exist, those players exist and I have found not a single MMO where there are no such "carebears".
Finally, refusing to undock knowing people with RR and similar, specialized in docking games etc. is not a carebear act, but it's called "not uselessy lose stuff you know you'll lose it for sure".
You don't see how every single (bad made) PvP MMO has spawn camping and every single PvP MMO where there's spawn camping those who are weaker don't respawn, don't accept "ress", don't go in to give you kill points / renown / whatever is the reward. When someone's losing their pants, victory denial is the last step before giving up and logging out. You seem part of the crowd I talked about in past posts who feel like you should be able to farm people till they quit. Because - incredibly enough - in PvP there are consistent losers and a game NEEDS to retain them (with a parachute on their final defeat) else you end up in a MMO that is a photocopy of low sec: wolves seeking for prey that vanished years ago. I'll tell you, I have played at least 2 MMOs that ended like a photocopy of low sec... they were empty. Despite the PvP being much more fun than in EvE, there was nothing to do in there, the consistent losers had all quit after developers implemented what you ask for. In the end I had to quit them myself, useless to pay $15 a month to twist your thumbs in an empty PvP MMO.
Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |

Nicolo da'Vicenza
Air The Unthinkables
2889
|
Posted - 2013.02.05 08:23:00 -
[179] - Quote
Vaerah Vahrokha wrote:Nicolo da'Vicenza wrote: Ah the "carebear dollar" myth, where the baseless assertion that people who are absolutely PVP-intolerant form a significant part of the CCP's bottom line is pushed forward, despite riskfree PvE expansions that catered to these people correlating with little growth and being considered failures.
I don't recall "PvE expansions" Tyrannis, Incursion
didn't really read past that point since I figured it was more of what I just quoted hth |

Abditus Cularius
Clancularius Industries
125
|
Posted - 2013.02.05 08:25:00 -
[180] - Quote
OP assumes there's cohesion or coherency in the "I want to kill more people" side of the arguement, and an inability for the freight corporations to just put each individual freighter in a different 1-man corp on the "We're going to haul things" side of the solution to his invented scenario. |
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