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Mina Sebiestar
Mactabilis Simplex Cursus
260
|
Posted - 2013.02.10 16:49:00 -
[1] - Quote
I have question for CCP or anyone that have some insight of the matter at hand,
It is about Vargur and huge difference that ship have in fittng t2 weapons like rest of marauders.
Picture examples below:
Paladin
Kronos
Vargur
Now to recap
Vargur is t2 ship that cant fit its t2 weapons..only one that cant,i would like to know reasoning in this what is so utterly different about this ship that is making it so OP or whatever it is that warrant so horrible gimp in ship PG?
Remember we are talking PG rig + ~600-700 mill in implants just to fail to fit guns?
I mean i would take 700mill in implants to fit the ship(not rly i still dont understand the need),but at least it would be passable as any other ship.
Give me yours thoughts about this.
Edit,generic same fitting used. Leeloo Dallas Multipass - "Big bada boom"
http://i.imgur.com/1N37t.jpg
http://i.imgur.com/rbmgtGx.jpg Ninja over Black-ops. |

hmskrecik
TransMine Group German Information Network Alliance
62
|
Posted - 2013.02.10 17:08:00 -
[2] - Quote
Vargur has 50% falloff bonus, which gives pretty sick range to autocannons. Use them. |

Kusum Fawn
State War Academy Caldari State
289
|
Posted - 2013.02.10 17:37:00 -
[3] - Quote
has anyone mentioned to you that an AC vargur gets the same sort of range in falloff that an AM using rail kronos gets in optimal?
also shield tanked paladin? fit tachys and a LAR
otherwise yes the vargur cannot fit the largest t2 guns without help.. there are a few ships like this T2 tachys to t1 bs, a few of the t2 artiy ships
so wat? Its not possible to please all the people all the time, but it sure as hell is possible to Displease all the people, most of the time.
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Mina Sebiestar
Mactabilis Simplex Cursus
260
|
Posted - 2013.02.10 17:51:00 -
[4] - Quote
hmskrecik wrote:Vargur has 50% falloff bonus, which gives pretty sick range to autocannons. Use them.
Awesome that rly doesn't explain why is it completely useless with long range configuration like other marauders,more to the point any other ship that have falloff bonus don't suffer pg gimp ie it can fit both type of weapons..like machariel and even basic t1 non pirate ships.
Also your comment shred non light on an issue here,and issue is why?
Leeloo Dallas Multipass - "Big bada boom"
http://i.imgur.com/1N37t.jpg
http://i.imgur.com/rbmgtGx.jpg Ninja over Black-ops. |

Mina Sebiestar
Mactabilis Simplex Cursus
260
|
Posted - 2013.02.10 17:58:00 -
[5] - Quote
Kusum Fawn wrote:has anyone mentioned to you that an AC vargur gets the same sort of range in falloff that an AM using rail kronos gets in optimal?
also shield tanked paladin? fit tachys and a LAR
otherwise yes the vargur cannot fit the largest t2 guns without help.. there are a few ships like this T2 tachys to t1 bs, a few of the t2 artiy ships
so wat?
Not rly it don't,rail kroni will do more dps as well as AM is not only ammo it can use and by then your point is irrelevant.(like try to hit something with ac @ 200km)
I can understand t1 ship that cant fit t2 but we are talking marauders and huge difference in fitting ie while u can use both config on rest of em u cant on Vargur why?
So what? rly Leeloo Dallas Multipass - "Big bada boom"
http://i.imgur.com/1N37t.jpg
http://i.imgur.com/rbmgtGx.jpg Ninja over Black-ops. |

BadAssMcKill
Ghost Headquarters The Ghost Army
111
|
Posted - 2013.02.10 18:01:00 -
[6] - Quote
Mina Sebiestar wrote:hmskrecik wrote:Vargur has 50% falloff bonus, which gives pretty sick range to autocannons. Use them. Awesome that rly doesn't explain why is it completely useless with long range configuration like other marauders,more to the point any other ship that have falloff bonus don't suffer pg gimp ie it can fit both type of weapons..like machariel and even basic t1 non pirate ships. Also your comment shred non light on an issue here,and issue is why?
Pretty sure 4.2 optimal/70km falloff doesn't count as not long ranged even if your damage decreases in falloff Starships were meant to fly~ |

Kasutra
Tailor Company Hashashin Cartel
139
|
Posted - 2013.02.10 18:10:00 -
[7] - Quote
The Vargur has bonuses singly and obviously favoring one of the racial weapon gun systems - in this case being the short range weapons. The Golem does this too, if you want to compare to other races. Not that I recommend that comparison. The Kronos and the Paladin are kind of similar to one another, but the Vargur and the Golem are different beasts entirely.
If you really really want to fit cross-bonus and start blapping with an Artillery Vargur, put on an RCU and fit 1200mms. You have the option. You could also put Cruises on a Golem. It's just a bad idea.
I'd say this was a problem were the AC Vargur not such a perfectly fine boat. |

Mina Sebiestar
Mactabilis Simplex Cursus
260
|
Posted - 2013.02.10 18:11:00 -
[8] - Quote
you could and you cant are two different matter i am sure you understand this. Leeloo Dallas Multipass - "Big bada boom"
http://i.imgur.com/1N37t.jpg
http://i.imgur.com/rbmgtGx.jpg Ninja over Black-ops. |

Kasutra
Tailor Company Hashashin Cartel
139
|
Posted - 2013.02.10 18:13:00 -
[9] - Quote
Mina Sebiestar wrote:you could and you cant are two different matter i am sure you understand this. Yes, I do. Do you understand that you can fit Artillery to your Vargur? |

Orlacc
210
|
Posted - 2013.02.10 18:15:00 -
[10] - Quote
Who would use artis on a Vargur?
This is like complaining a Mael doesn't hold as many drones as a Domi. |

Mina Sebiestar
Mactabilis Simplex Cursus
260
|
Posted - 2013.02.10 18:17:00 -
[11] - Quote
If you took time to look at pic linked you will understand that i cant without destroying the ship..also comparing 1200mm to 1400mm is..there is no comparison and even then for the sake of argument why RCU? Leeloo Dallas Multipass - "Big bada boom"
http://i.imgur.com/1N37t.jpg
http://i.imgur.com/rbmgtGx.jpg Ninja over Black-ops. |

Mina Sebiestar
Mactabilis Simplex Cursus
260
|
Posted - 2013.02.10 18:18:00 -
[12] - Quote
Orlacc wrote:Who would use artis on a Vargur?
This is like complaining a Mael doesn't hold as many drones as a Domi. Because it is spaceship like rest of marauders that can thats why..it is like you asked me why people use arty boats in pve or pvp..and i lost you at dominix remark completely
Also you didn't answer my question ie u dont know why. Leeloo Dallas Multipass - "Big bada boom"
http://i.imgur.com/1N37t.jpg
http://i.imgur.com/rbmgtGx.jpg Ninja over Black-ops. |

Kusum Fawn
State War Academy Caldari State
291
|
Posted - 2013.02.10 19:19:00 -
[13] - Quote
Can you explain the reasoning behind the paladin fitting that you linked there? its lacking in its racial tank type and you would note that tach fits there also kind of dont work.
however, there are fittings that you can do to fit 1400mm aritlleries, that reach 200km. with t2 gear (before implants) are you arguing that a ship does more dps at any given range then another? or that a fitting is possible/not possible? I cant really tell what your issue is anymore other then you dont like to fit vargurs intelligently. Its not possible to please all the people all the time, but it sure as hell is possible to Displease all the people, most of the time.
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stoicfaux
2322
|
Posted - 2013.02.10 19:30:00 -
[14] - Quote
With such a huge falloff bonus, it's obvious that the ship designers were focused on ACs, therefore having the powergrid to mount artillery wasn't a requirement. /rp
Given the reduced DPS of artillery, I'm not really sure why anyone would bother with artillery on a Vargur, unless there was some need for an alpha strike?
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Mina Sebiestar
Mactabilis Simplex Cursus
260
|
Posted - 2013.02.10 19:37:00 -
[15] - Quote
stoicfaux wrote:With such a huge falloff bonus, it's obvious that the ship designers were focused on ACs, therefore having the powergrid to mount artillery wasn't a requirement. /rp
Given the reduced DPS of artillery, I'm not really sure why anyone would bother with artillery on a Vargur, unless there was some need for an alpha strike?
Can u tell the same thing about mach?
You are correct Arty is Alpha and if you took any situation except decade old pve missions where mindless red dots without tank,tactics,rr or booster are crawling toward you to get killed..then Arty boats become needed and very much effective
Like pvp and wh content as well as incursions where arty boats are staple ship in all reality.
Marauders are lacking because eve moved past wow stile missions to certain extent and they(marauders) stayed at that lvl and Vargur...Vargur have another problem...Vargur just cant. Leeloo Dallas Multipass - "Big bada boom"
http://i.imgur.com/1N37t.jpg
http://i.imgur.com/rbmgtGx.jpg Ninja over Black-ops. |

Kusum Fawn
State War Academy Caldari State
291
|
Posted - 2013.02.10 19:40:00 -
[16] - Quote
Mina Sebiestar wrote:Vargur just cant.
what? Its not possible to please all the people all the time, but it sure as hell is possible to Displease all the people, most of the time.
|

Mina Sebiestar
Mactabilis Simplex Cursus
260
|
Posted - 2013.02.10 19:42:00 -
[17] - Quote
Kusum Fawn wrote:Can you explain the reasoning behind the paladin fitting that you linked there? its lacking in its racial tank type and you would note that tach fits there also kind of dont work.
however, there are fittings that you can do to fit 1400mm aritlleries, that reach 200km. with t2 gear (before implants) are you arguing that a ship does more dps at any given range then another? or that a fitting is possible/not possible? I cant really tell what your issue is anymore other then you dont like to fit vargurs intelligently.
What doesn't work it can fit em ,it is not for stock missioning.
i just use same mods to make comparison it can be rr and can do rr.
Leeloo Dallas Multipass - "Big bada boom"
http://i.imgur.com/1N37t.jpg
http://i.imgur.com/rbmgtGx.jpg Ninja over Black-ops. |

Kusum Fawn
State War Academy Caldari State
291
|
Posted - 2013.02.10 20:44:00 -
[18] - Quote
[Vargur, Vargur fit]
Reactor Control Unit II Reactor Control Unit II Republic Fleet Gyrostabilizer Republic Fleet Gyrostabilizer Republic Fleet Gyrostabilizer
Experimental 100MN Afterburner I Tracking Computer II, Optimal Range Script Adaptive Invulnerability Field II Adaptive Invulnerability Field II Sensor Booster II, Targeting Range Script Sensor Booster II, Targeting Range Script
1400mm Howitzer Artillery II, Tremor L 1400mm Howitzer Artillery II, Tremor L 1400mm Howitzer Artillery II, Tremor L 1400mm Howitzer Artillery II, Tremor L Large S95a Partial Shield Transporter Large S95a Partial Shield Transporter Large Energy Transfer Array II
Large Ancillary Current Router I Large Anti-EM Screen Reinforcer I
Not that i would ever actually try to use tihs fitting, it does indeed "work" Locks to 224 km 6927volley w 418 dps @124 + 85.3 km using temor
I still dont know what you are complaining about. Its not possible to please all the people all the time, but it sure as hell is possible to Displease all the people, most of the time.
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Mina Sebiestar
Mactabilis Simplex Cursus
260
|
Posted - 2013.02.10 20:54:00 -
[19] - Quote
you are wasting 3 slots on pg that's terrible,you are missing at least 2 tracking mods,you dont have dmg control and u will got alphad and everybody will laugh.
And why you dont have dose things...because you are wasting slots on PG mods!!
And you clearly dont know about what i am talking about. Leeloo Dallas Multipass - "Big bada boom"
http://i.imgur.com/1N37t.jpg
http://i.imgur.com/rbmgtGx.jpg Ninja over Black-ops. |

stoicfaux
2322
|
Posted - 2013.02.10 21:39:00 -
[20] - Quote
Mina Sebiestar wrote:you are wasting 3 slots on pg that's terrible,you are missing at least 2 tracking mods,you dont have dmg control/extenders and u will got alphad and everybody will laugh.
And why you dont have dose things...because you are wasting slots on PG mods!!
And you clearly dont know about what i am talking about. So... you're talking about using a PvE focused boat in PvP. Or you're maybe you're talking about using a Vargur instead of a Mach in PvP, because the Vargur is cheaper? Or you're just adding new assumptions/criteria to your OP as we go along to either troll everyone or just make yourself look less than intelligent?
Meh.
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Mina Sebiestar
Mactabilis Simplex Cursus
262
|
Posted - 2013.02.10 21:52:00 -
[21] - Quote
@ stoicfaux
in my first post i asked a question and linked pictures to show about what i talk about but thread instead turn in my vargur works as AC boat in missions..who the hell asked you does your vargur work or not?
It can,t fit both type of guns that's the point(feel free to point me in ship description where it say it is AC boat only) other marauders can,so far in game that i know about this is biggest fitting imbalance i found..and all i got in response is my vargur work with AC!?!! and that is answer to why..seriously?
Marauders are under performing in PVE(missions and everything else pve) and PVP to pirate counterparts and that is ok?,on top of that Vargur cant even use various weapon type it is lock in AC and machariel is king there PVE or PVP,
And answer to that is Vargur is fine.
Also ship having an extender instead of booster isn't PVP boat LOL. Leeloo Dallas Multipass - "Big bada boom"
http://i.imgur.com/1N37t.jpg
http://i.imgur.com/rbmgtGx.jpg Ninja over Black-ops. |

ACE McFACE
Holy Amarrian Battlemonk I Whip My Slaves Back and Forth
1122
|
Posted - 2013.02.10 22:41:00 -
[22] - Quote
What everyone is saying is you CAN fit artillery to the Vargur, you just need fitting mods. As to why, you'll have to ask CCP, not randoms on the internet, but I assume the answer will be the same you got here "You can, but why would you want to?" DUST514 isn't on PC because CCP wants 2 different communities influencing each other, not people tabbing out to give themselves Orbital Strikes. (Also they don't want to cannibalise their existing playerbase) |

Kusum Fawn
State War Academy Caldari State
292
|
Posted - 2013.02.10 22:46:00 -
[23] - Quote
The simple answer is No one knows what you are talking about.
I am here to help, I really am, but being rude and stupid on the forums is not the way to get anything useful.
What kind of fitting are you looking for? Something that can fit t2 1400 artillery cannons? or a non-aplha-able ship? One can be achieved, with t2 mods, the other cannot. We all know that the Vargur and several other ships cant the largest of their long range weapons.
We all know that Marauders simply arent as good at PVP as other ships.
We also all know that Pirate and Navy Variants of ships are very close to or better then Marauders.
However i havent seen evidence that the Vindicator is better then the Kronos or that the Rattlesnake is better then the Golem. Though i hear that the CNR is still very close to the Golem. The navy mega is nowhere near the Kronos.
The Macharial is a nice boat, but i havent, In my own experience, seen it to be better then the Vargur for solo mission work. ( if i wish to do any salvaging)
We all know that many ships need fitting mods and or implants to do the things that we want them to do.
Your other fitting examples are terrible.
Marauders are already geared more towards PVE as per CCP devs searchable responses about those ships. So claiming that a ship is bad for PVP is a fairly useless complaint. We already know this.
What exactly are you whining about? Its not possible to please all the people all the time, but it sure as hell is possible to Displease all the people, most of the time.
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Mina Sebiestar
Mactabilis Simplex Cursus
262
|
Posted - 2013.02.10 22:47:00 -
[24] - Quote
Because pve evolved and ppl that have shiet ton of isk can use it in pvp as well(where arty's are viable in certan situations) but ship is t2 and it is gimped worse than t1 one
Machariel / Vindicatro / Nightmare shouldn't be top end ships or to put it from another angle,there should be more choices than 3 ships.
Also why would you is because it should..that simple..rest of it can,there is no ship in game that is locked like this i want to know why...
Leeloo Dallas Multipass - "Big bada boom"
http://i.imgur.com/1N37t.jpg
http://i.imgur.com/rbmgtGx.jpg Ninja over Black-ops. |

Kusum Fawn
State War Academy Caldari State
292
|
Posted - 2013.02.10 22:52:00 -
[25] - Quote
My freighter would love to disagree. Its an industrial type ship and it cant even fit cargo expanders or cargo rigs. Its not possible to please all the people all the time, but it sure as hell is possible to Displease all the people, most of the time.
|

Mina Sebiestar
Mactabilis Simplex Cursus
262
|
Posted - 2013.02.10 23:01:00 -
[26] - Quote
Kusum Fawn wrote:My freighter would love to disagree. Its an industrial type ship and it cant even fit cargo expanders or cargo rigs.
I didn't ask for your help just to make this clear.
I do apologies if i stated that your fit suck because it does i like to be direct and again i didn't ask you for fit.
You cant help(nor need to) you don't know what i am talking about nor u ever used Marauders in any situation that is not ship spinning,missions or mining.
This have nothing to do with pve against pvp pirate ships or pve ship and everything to FACT that one of 4 marauders CANT fit weapons that rest of em could and considering it is kinda of investment in time/skills it should.
And i would like to hear from CCP why is that because i cant make link more than everyone here say and that is meh it work ok with AC.
Again i apologies but i don't think we have anything more to say to each other on this subject. Leeloo Dallas Multipass - "Big bada boom"
http://i.imgur.com/1N37t.jpg
http://i.imgur.com/rbmgtGx.jpg Ninja over Black-ops. |

Derath Ellecon
Washburne Holdings Situation: Normal
1126
|
Posted - 2013.02.10 23:29:00 -
[27] - Quote
Hey everyone,
It seems quite simple. The OP is just trying to show that of the 3 turret based Marauders, all can fit the largest, most power hungry guns except the Vargur.
A Kronos can fit 4 425MM railguns, which alone puts it at 55.44% PG A Paladin can fit 4 Tach 2's, which alone puts it at 88% PG The Vargur, with 4 1400 Howitzer 2's, hits 130.33% PG
That is just guns.
Yes the fit examples the OP chose are stupid IMO. But they are just showing that the paladin and kronos can be fully fit with the largest available guns, while the vargur goes way over PG with just the guns and nothing else.
Now I can't tell you what this means in terms of usefulness. In many circles I always hear how the vargur is one of the best of the marauders, despite the fact that it cant easily fit 1400mm arties. |

Mina Sebiestar
Mactabilis Simplex Cursus
262
|
Posted - 2013.02.10 23:35:00 -
[28] - Quote
Derath Ellecon wrote:Hey everyone,
It seems quite simple. The OP is just trying to show that of the 3 turret based Marauders, all can fit the largest, most power hungry guns except the Vargur.
A Kronos can fit 4 425MM railguns, which alone puts it at 55.44% PG A Paladin can fit 4 Tach 2's, which alone puts it at 88% PG The Vargur, with 4 1400 Howitzer 2's, hits 130.33% PG
That is just guns.
Yes the fit examples the OP chose are stupid IMO. But they are just showing that the paladin and kronos can be fully fit with the largest available guns, while the vargur goes way over PG with just the guns and nothing else.
Now I can't tell you what this means in terms of usefulness. In many circles I always hear how the vargur is one of the best of the marauders, despite the fact that it cant easily fit 1400mm arties.
welcome and thanks for another angle look on this,i could easily left both kroni and pali with just guns and made same point and avoid all this discussion of why is pali fitted like this or that...my mistake i counted ppl will see it is not a point.
And to your last point i don't think vargur would become uber ship if it is able to fit t2 artys...it would just become able to fit them..and that is EvE you have options not prearranged limits,that is your part to choose will you use AC/ARTY/or neuts/bombs what ever..it is like most advanced battleship(:P) after all Leeloo Dallas Multipass - "Big bada boom"
http://i.imgur.com/1N37t.jpg
http://i.imgur.com/rbmgtGx.jpg Ninja over Black-ops. |

Liang Nuren
Heretic Army Atrocitas
2962
|
Posted - 2013.02.10 23:47:00 -
[29] - Quote
Derath Ellecon wrote:Hey everyone,
It seems quite simple. The OP is just trying to show that of the 3 turret based Marauders, all can fit the largest, most power hungry guns except the Vargur.
A Kronos can fit 4 425MM railguns, which alone puts it at 55.44% PG A Paladin can fit 4 Tach 2's, which alone puts it at 88% PG The Vargur, with 4 1400 Howitzer 2's, hits 130.33% PG
That is just guns.
Yes the fit examples the OP chose are stupid IMO. But they are just showing that the paladin and kronos can be fully fit with the largest available guns, while the vargur goes way over PG with just the guns and nothing else.
Now I can't tell you what this means in terms of usefulness. In many circles I always hear how the vargur is one of the best of the marauders, despite the fact that it cant easily fit 1400mm arties.
The OPs example with Tachs could incite a thread similar to this one if one were wanting to be a giant douchebag troll (as the OP is in this thread). So I guess it's best to just say that the Kronos is the only one that can really fit the longest range turrets?
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
|

Liang Nuren
Heretic Army Atrocitas
2962
|
Posted - 2013.02.10 23:53:00 -
[30] - Quote
Mina Sebiestar wrote: in my first post i asked a question and linked pictures to show about what i talk about but thread instead turn in my vargur works as AC boat in missions..who the hell asked you does your vargur work or not?
It can,t fit both type of guns that's the point(feel free to point me in ship description where it say it is AC boat only) other marauders can,so far in game that i know about this is biggest fitting imbalance i found..and all i got in response is my vargur work with AC!?!! and that is answer to why..seriously?
First, let us agree that it works fine as an AC boat in missions. More than fine, really - it's trivially better than a Rail Kronos (due to tracking, damage type, and range) and Tach Paladin (due to damage type). It's arguably better than the Golem (damage application to smaller targets, lack of painter fiddling, and better range). So, when AC fit it's better than all the other Marauders in their optimal configuration.
That means that you have another reason to want more grid on the Vargur - and that reason is either due to ammo consumption (maybe in WH space?) or due to you wanting to fit more things to an AC Vargur. The argument that you should be able to fit artillery just for the sake of fitting artillery is fallacious and total bunk as far as game balance goes.
You do briefly make the claim that Marauders are under performing in PVE, but don't really back that claim up. Do you think this because of the Mach? That seems pretty niche (and potentially wrong) to me.
-Liang
Ed: I'm not trying to be a **** here, but could you use proper sentences and paragraphs in your response? Coherency of thought would also be greatly appreciated because my trollese is getting fairly weak in my old age. Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
|

Techno General
Universal Nova Tech Inc. Enigma Project
7
|
Posted - 2013.02.10 23:55:00 -
[31] - Quote
Derath Ellecon wrote:Hey everyone,
It seems quite simple. The OP is just trying to show that of the 3 turret based Marauders, all can fit the largest, most power hungry guns except the Vargur.
A Kronos can fit 4 425MM railguns, which alone puts it at 55.44% PG A Paladin can fit 4 Tach 2's, which alone puts it at 88% PG The Vargur, with 4 1400 Howitzer 2's, hits 130.33% PG
That is just guns.
Yes the fit examples the OP chose are stupid IMO. But they are just showing that the paladin and kronos can be fully fit with the largest available guns, while the vargur goes way over PG with just the guns and nothing else.
Now I can't tell you what this means in terms of usefulness. In many circles I always hear how the vargur is one of the best of the marauders, despite the fact that it cant easily fit 1400mm arties.
Paladin generally requires a fitting mod to be able to fit a tank.
Cant comment on Kronos as I don't fly it.
Vargur doesn't need arties, with autos it absolutely eats missions.
If OP is suggesting to use a marauder in pvp, then troll successful. |

Mina Sebiestar
Mactabilis Simplex Cursus
262
|
Posted - 2013.02.11 00:04:00 -
[32] - Quote
Techno General wrote:Derath Ellecon wrote:Hey everyone,
It seems quite simple. The OP is just trying to show that of the 3 turret based Marauders, all can fit the largest, most power hungry guns except the Vargur.
A Kronos can fit 4 425MM railguns, which alone puts it at 55.44% PG A Paladin can fit 4 Tach 2's, which alone puts it at 88% PG The Vargur, with 4 1400 Howitzer 2's, hits 130.33% PG
That is just guns.
Yes the fit examples the OP chose are stupid IMO. But they are just showing that the paladin and kronos can be fully fit with the largest available guns, while the vargur goes way over PG with just the guns and nothing else.
Now I can't tell you what this means in terms of usefulness. In many circles I always hear how the vargur is one of the best of the marauders, despite the fact that it cant easily fit 1400mm arties. Paladin generally requires a fitting mod to be able to fit a tank. Cant comment on Kronos as I don't fly it. Vargur doesn't need arties, with autos it absolutely eats missions. If OP is suggesting to use a marauder in pvp, then troll successful.
No it don't need pg mod i showed it to you missions are one thing wh and incursions are another and for two laters you don't need pg mod or "tank" as you put it.
Vargur need Artys if vargur is required to do Alpha strikes even snipes.who tell you that it don't need artys?... dont tell me you dont need em?
It can be used in PvP i don't say it is good idea but hey... Leeloo Dallas Multipass - "Big bada boom"
http://i.imgur.com/1N37t.jpg
http://i.imgur.com/rbmgtGx.jpg Ninja over Black-ops. |

Mina Sebiestar
Mactabilis Simplex Cursus
262
|
Posted - 2013.02.11 00:08:00 -
[33] - Quote
Liang Nuren wrote:Mina Sebiestar wrote: in my first post i asked a question and linked pictures to show about what i talk about but thread instead turn in my vargur works as AC boat in missions..who the hell asked you does your vargur work or not?
It can,t fit both type of guns that's the point(feel free to point me in ship description where it say it is AC boat only) other marauders can,so far in game that i know about this is biggest fitting imbalance i found..and all i got in response is my vargur work with AC!?!! and that is answer to why..seriously?
First, let us agree that it works fine as an AC boat in missions. More than fine, really - it's trivially better than a Rail Kronos (due to tracking, damage type, and range) and Tach Paladin (due to damage type). It's arguably better than the Golem (damage application to smaller targets, lack of painter fiddling, and better range). So, when AC fit it's better than all the other Marauders in their optimal configuration. That means that you have another reason to want more grid on the Vargur - and that reason is either due to ammo consumption (maybe in WH space?) or due to you wanting to fit more things to an AC Vargur. The argument that you should be able to fit artillery just for the sake of fitting artillery is fallacious and total bunk as far as game balance goes. You do briefly make the claim that Marauders are under performing in PVE, but don't really back that claim up. Do you think this because of the Mach? That seems pretty niche (and potentially wrong) to me. -Liang Ed: I'm not trying to be a **** here, but could you use proper sentences and paragraphs in your response? Coherency of thought would also be greatly appreciated because my trollese is getting fairly weak in my old age.
Sadly for you there is thing called inc,s and wh rats where dmg type is irrelevant and tracking is used on proper targets and range so it is worked with and both of dose ships(kroni,pali) will outperform AC vargur in alpha and overall dmg.(and if you think that short range Vargur can outperform NM or god forbid Vindicator with uber webs you don't have clue about incursions even mach will outperform it like no one business).
this is my 5th language and i do play game atm so bare with me..will edit shortly for more points.
You assume much and assumption is mother of all frackups so they say i rly don't give a shiet about more pg for AC vargur..i want Artys on my vargur sry to disappoint there.
Pve is not missions anymore and marauders suffer even further because it and varg is locked in AC without Huge investment in PG that's not ok. Leeloo Dallas Multipass - "Big bada boom"
http://i.imgur.com/1N37t.jpg
http://i.imgur.com/rbmgtGx.jpg Ninja over Black-ops. |

Techno General
Universal Nova Tech Inc. Enigma Project
8
|
Posted - 2013.02.11 00:22:00 -
[34] - Quote
The Vargur does not need to fit arties in any way. |

Mina Sebiestar
Mactabilis Simplex Cursus
262
|
Posted - 2013.02.11 00:23:00 -
[35] - Quote
Techno General wrote:The Vargur does not need to fit arties in any way.
post for posting sake..ok. Leeloo Dallas Multipass - "Big bada boom"
http://i.imgur.com/1N37t.jpg
http://i.imgur.com/rbmgtGx.jpg Ninja over Black-ops. |

Derath Ellecon
Washburne Holdings Situation: Normal
1126
|
Posted - 2013.02.11 00:24:00 -
[36] - Quote
Liang Nuren wrote: The OPs example with Tachs could incite a thread similar to this one if one were wanting to be a giant douchebag troll (as the OP is in this thread). So I guess it's best to just say that the Kronos is the only one that can really fit the longest range turrets?
-Liang
Which in a way I guess seems fair, considering the Kronos short range option is sooo short.
Vargur with 800mm AC and barrage is 6km+54km
Kronos with Neutron blasters and null is 12km +17km
(Just base guns on the hull, no TC TE etc)
|

Mina Sebiestar
Mactabilis Simplex Cursus
262
|
Posted - 2013.02.11 00:26:00 -
[37] - Quote
Blaster Kroni problem is Vindicator it is just better pvp/pve doesnt matter.
And Vindicator will roflstomp varg ...NPC use traversal and mwd Vindi will end up applaying more dps due to webs that will stop target and then it is let me just apply this 1700 dps in you face against Vargur ~900? Leeloo Dallas Multipass - "Big bada boom"
http://i.imgur.com/1N37t.jpg
http://i.imgur.com/rbmgtGx.jpg Ninja over Black-ops. |

Derath Ellecon
Washburne Holdings Situation: Normal
1126
|
Posted - 2013.02.11 00:29:00 -
[38] - Quote
Mina Sebiestar wrote:Blaster Kroni problem is Vindicator it is just better pvp/pve doesnt matter.
No point muddying the waters. If you are trying to talk about the marauders let's talk about them. I was comparing the 2 short range weapons on their respective Marauder hulls.
Also, I think everyone can agree that the marauders as a class need to be looked at.
That being said I will leave this here |

Liang Nuren
Heretic Army Atrocitas
2962
|
Posted - 2013.02.11 00:35:00 -
[39] - Quote
Mina Sebiestar wrote: Sadly for you there is thing called inc,s and wh rats where dmg type is irrelevant and tracking is used on proper targets and range so it is worked with and both of dose ships(kroni,pali) will outperform AC vargur in alpha and overall dmg.(and if you think that short range Vargur can outperform NM or god forbid Vindicator with uber webs you don't have clue about incursions even mach will outperform it like no one business).
this is my 5th language and i do play game atm so bare with me..will edit shortly for more points.
You assume much and assumption is mother of all frackups so they say i rly don't give a shiet about more pg for AC vargur..i want Artys on my vargur sry to disappoint there.
Ok, so we agree that the AC Vargur is the best L4 mission marauder. Honestly, it sounds to me like you're talking far more about Incursions than about Wormholes because you mention none of the features that make marauders so ******* great in wormhole content. For instance, a Vargur doesn't require an alt tagging along behind it in a Vargur which is actually quite a big deal. The Vargur is also not so static, which means it can quickly get into range and deliver great DPS, as well as scoop up the tasty tasty loot on the run.
You also go on to discuss comparisons of the Vargur to the Nightmare and Vindicator in Incursions, which means you don't properly conceptualize the role of a Marauder. And considering the underwhelming popularity of incursion content (even at its peak), it shouldn't really count as a knock against Marauders as a whole. However, it should not surprise you that pirate battleships are superior to marauders in Incursion content.
Quote:Pve is not missions anymore and marauders suffer even further because it and varg is locked in AC without Huge investment in PG that's not ok.
Actually, it is ok.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
|

Liang Nuren
Heretic Army Atrocitas
2962
|
Posted - 2013.02.11 00:37:00 -
[40] - Quote
Mina Sebiestar wrote:Blaster Kroni problem is Vindicator it is just better pvp/pve doesnt matter.
And Vindicator will roflstomp varg ...NPC use traversal and mwd Vindi will end up applaying more dps due to webs that will stop target and then it is let me just apply this 1700 dps in you face against Vargur ~900?
Using a blaster Vindicator in wormhole content (which you bring up) is absolutely ********. The AC Vargur is superior in every possible way.
-Liang
Ed: Actually, maybe a blaster Vindi does alright in high level C5/C6 wormholes with capital escalations. I'm sure all the rats spawn on top of you and you're not webbed to **** and never able to apply any DPS. Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
|

Mina Sebiestar
Mactabilis Simplex Cursus
262
|
Posted - 2013.02.11 00:42:00 -
[41] - Quote
Liang Nuren wrote:Mina Sebiestar wrote:Blaster Kroni problem is Vindicator it is just better pvp/pve doesnt matter.
And Vindicator will roflstomp varg ...NPC use traversal and mwd Vindi will end up applaying more dps due to webs that will stop target and then it is let me just apply this 1700 dps in you face against Vargur ~900? Using a blaster Vindicator in wormhole content (which you bring up) is absolutely ********. The AC Vargur is superior in every possible way. -Liang Ed: Actually, maybe a blaster Vindi does alright in high level C5/C6 wormholes with capital escalations. I'm sure all the rats spawn on top of you and you're not webbed to **** and never able to apply any DPS.
Agreed i was talking about inc here..there is also pvp part of wh and i can think of more used ships than Varg there too :)
And also still fact remain Varg pg don't allow 1400mm artys,not because it will be superior it is just it is good with AC and i must say that is kinda funny because i dont think 1400mm can outclass other long range weapons in everything including missions.
at least in my opinion.and should that be reason enough for vargur nerf. Leeloo Dallas Multipass - "Big bada boom"
http://i.imgur.com/1N37t.jpg
http://i.imgur.com/rbmgtGx.jpg Ninja over Black-ops. |

Liang Nuren
Heretic Army Atrocitas
2963
|
Posted - 2013.02.11 00:52:00 -
[42] - Quote
Let me make sure I understand this then. You mention Vargurs in WH PVP, but don't explain why it would fare worse than the Kronos, Paladin, or Golem. My personal experience is that the Vargur is sufficient to superior here, neglecting the obvious problems with sensor strength they all have.
Thus, your entire argument for why the Vargur needs 1400s comes down to "because" and "Incursions", and then you go on to say that the Arty Vargur would at best be a side-grade to the AC Vargur in Incursions. That means that the real answer for why you want a 1400 Vargur is just because and at least in my opinion.
These have typically not been good reasons to change the balance of a game.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
|

Mina Sebiestar
Mactabilis Simplex Cursus
262
|
Posted - 2013.02.11 01:08:00 -
[43] - Quote
"Let me make sure I understand this then. You mention Vargurs in WH PVP, but don't explain why it would fare worse than the Kronos, Paladin, or Golem. My personal experience is that the Vargur is sufficient to superior here, neglecting the obvious problems with sensor strength they all have." - pirate hull both are being used on both inc and wh.
Your entire argument is it is good with ac for missions.
Mine is it is ship like rest of marauders and they can use their long range variants. like pretty much any ships in eve here is one example..navy domi you want this ship full t2 rails + all drone dmg tank and what not can you fit it of course not but can you invest in implants ie buy everything eve have to make it happen..yes you can
In vargur case no you cant you need chelm to boot even if you wasted one slot already on pg mod + all possible implants.
That sound a tad overkill for not much gain in overall dmg but hey that's me..i dont find your explanation of best marauder l4 mission runner very good..because it will NOT outperform say tachyon paly both in their respectable spaces. Leeloo Dallas Multipass - "Big bada boom"
http://i.imgur.com/1N37t.jpg
http://i.imgur.com/rbmgtGx.jpg Ninja over Black-ops. |

Liang Nuren
Heretic Army Atrocitas
2963
|
Posted - 2013.02.11 01:32:00 -
[44] - Quote
No, that is not my entire argument. My argument is that the Vargur is competitive with all other Marauders, and that marauders are generally competitive in "PVE content". The idea that Marauders are not the ultimate carebearmobile for shiny incursion fleets doesn't really bother me overly much.
Moving on, you specifically cite that the Tach Paladin is superior to the AC Vargur, when each are in their respective "areas". You seem to be of the opinion that the Vargur needs no fitting mod 1400mm Artillery fits to be "competitive". I believe this argument to be a bad argument on a game design front.
We've already covered the fact that the AC vargur is superior to the Tach Paladin for a wide array of PVE content (almost all of it, really). The idea that the Paladin has a narrow zone of superiority is very acceptable. It would be very poor game balancing indeed if, as you state, an Arty Vargur would remove or even greatly impinge upon that area of superiority.
-Liang
Ed: I do have to wonder why you aren't complaining about the Kronos inability to viably use short range weapons? Maybe the Kronos should have a 5000% role bonus to blaster range? Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
|

Liang Nuren
Heretic Army Atrocitas
2963
|
Posted - 2013.02.11 01:41:00 -
[45] - Quote
Honestly, my advice to you is to ask for what you actually want. If you want to say that the Vargur (and hopefully Marauders in general!) need a boost for PVP then I'm sure you won't see a whole lot of push back for that. But really, just say so. The whole argument that there's this PVE hole that you can't fill with the Vargur because you desperately need 1400 Artillery with no fitting mods seems really weak (at best).
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
|

Mina Sebiestar
Mactabilis Simplex Cursus
262
|
Posted - 2013.02.11 01:53:00 -
[46] - Quote
No, that is not my entire argument. My argument is that the Vargur is competitive with all other Marauders, and that marauders are generally competitive in "PVE content". The idea that Marauders are not the ultimate carebearmobile for shiny incursion fleets doesn't really bother me overly much.
And mine is they all can use skilled weapons and varg cant due to pg blocking it and even if it is not the case 1400mm varg couldn't be better than tach due to low dps low tracking and not much of optimal where tach paly choose what to shoot and when.
Tach pali will outperform ac vargur in shooting long range targets that is clear as day in incursion they stay there ie dumb mission mechanic of cattle to slaughter cant be considered.and i will go and say with web bonus of some 21-27km or more(depends of gear and booster) it can over dps vargur in total dmg done very much as same as kronos and vindicatr will.
Meta 4 1400mm guns can compare they lack dmg from get go.
"We've already covered the fact that the AC vargur" i didn't say that did i?
Lol Kroni can use short range weapons just fine i did fly it for about 6months i believe dual webs 4 mags sebo/sig amp...thing is no matter what u fit on it marauders have 18 slots + 2 rigs
pirate ships have 20 slots + 3 rig slots and to top it all of they cary more drones fast as bwm turn like frigs lock faster than u can say"oh ****" and have ~one extender worth of hit point in shield/armor/hull oh they also happen to deal more dps.
And there you go ships that are made for pve are 2nd class in pve. Leeloo Dallas Multipass - "Big bada boom"
http://i.imgur.com/1N37t.jpg
http://i.imgur.com/rbmgtGx.jpg Ninja over Black-ops. |

Mina Sebiestar
Mactabilis Simplex Cursus
262
|
Posted - 2013.02.11 01:55:00 -
[47] - Quote
Liang Nuren wrote:Honestly, my advice to you is to ask for what you actually want. If you want to say that the Vargur (and hopefully Marauders in general!) need a boost for PVP then I'm sure you won't see a whole lot of push back for that. But really, just say so. The whole argument that there's this PVE hole that you can't fill with the Vargur because you desperately need 1400 Artillery with no fitting mods seems really weak (at best).
-Liang
Liang there is nothing wrong in asking that t2 ship fit t2 guns i would be here bitching for kroni/pali or golem if that was case. Leeloo Dallas Multipass - "Big bada boom"
http://i.imgur.com/1N37t.jpg
http://i.imgur.com/rbmgtGx.jpg Ninja over Black-ops. |

Liang Nuren
Heretic Army Atrocitas
2963
|
Posted - 2013.02.11 02:00:00 -
[48] - Quote
Mina Sebiestar wrote: And mine is they all can use skilled weapons and varg cant due to pg blocking it and even if it is not the case 1400mm varg couldn't be better than tach due to low dps low tracking and not much of optimal where tach paly choose what to shoot and when.
There are a great many ships that are not really capable of fitting one set of weapons or another. This isn't unusual or surprising, and does not break the balance of the game.
Quote:... all about incursions and no other kind of PVE content ...
So your ultimate complaint is that the Vargur isn't hands down the best ship in the game for Incursions. Why aren't you using a pirate BS again?
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
|

Liang Nuren
Heretic Army Atrocitas
2963
|
Posted - 2013.02.11 02:01:00 -
[49] - Quote
Mina Sebiestar wrote:Liang Nuren wrote:Honestly, my advice to you is to ask for what you actually want. If you want to say that the Vargur (and hopefully Marauders in general!) need a boost for PVP then I'm sure you won't see a whole lot of push back for that. But really, just say so. The whole argument that there's this PVE hole that you can't fill with the Vargur because you desperately need 1400 Artillery with no fitting mods seems really weak (at best).
-Liang Liang there is nothing wrong in asking that t2 ship fit t2 guns i would be here bitching for kroni/pali or golem if that was case.
Then get to bitching about the Paladin.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
|

Mina Sebiestar
Mactabilis Simplex Cursus
262
|
Posted - 2013.02.11 02:04:00 -
[50] - Quote
i fly mach/vindi/bhaal/kronos/vargur
Saying that vargur is best or that i want it to be is well trolling it cant out dps many ships it cant out track many ships it cant out run many ships and making it able to use t2 guns like rest of em wont change that.
prove me wrong. Leeloo Dallas Multipass - "Big bada boom"
http://i.imgur.com/1N37t.jpg
http://i.imgur.com/rbmgtGx.jpg Ninja over Black-ops. |

Mina Sebiestar
Mactabilis Simplex Cursus
262
|
Posted - 2013.02.11 02:05:00 -
[51] - Quote
"Then get to bitching about the Paladin." as soon they nerf it pg il be there shaking fist and mention cancel all my accounts. Leeloo Dallas Multipass - "Big bada boom"
http://i.imgur.com/1N37t.jpg
http://i.imgur.com/rbmgtGx.jpg Ninja over Black-ops. |

Liang Nuren
Heretic Army Atrocitas
2963
|
Posted - 2013.02.11 02:28:00 -
[52] - Quote
Mina Sebiestar wrote:i fly mach/vindi/bhaal/kronos/vargur
Saying that vargur is best or that i want it to be is well trolling it cant out dps many ships it cant out track many ships it cant out run many ships and making it able to use t2 guns like rest of em wont change that.
prove me wrong.
Prove yourself right. Enumerate these ships that you think are superior at PVE, and why you think they're superior at PVE, and why you think boosting the Vargur to allow a fitting mod less 1400mm Arty fit would alleviate this problem.
-Liang
Ed:
Quote:"Then get to bitching about the Paladin." as soon they nerf it pg il be there shaking fist and mention cancel all my accounts.
So... get to cancelling. The Paladin is pretty weak on the grid side of things as well. Your fit in the OP is a shield Paladin (lol). Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
|

Mina Sebiestar
Mactabilis Simplex Cursus
262
|
Posted - 2013.02.11 02:38:00 -
[53] - Quote
"and why you think boosting the Vargur to allow a fitting mod less 1400mm Arty fit would alleviate this problem."
This one is easy i think after ~year of flying both mach and varg that if it wore be able to fit 1400mm t2 variant it could be on par with Mach ONLY when using Arty weapons.
Why because raw dmg gap would be shorter and tracking bonus would help further to make Vargur even viable for pilots to consider to invest isk and training time.
I honestly dont think it will make gap in between rest of marauders bigger because arty well are kinda sucky BUT it can try to match Mach so both option are on table and ship pool is wider..mach would still dominate AC/MWD/PVP regular missions but vargur would have place too.
I think that it is simpler that try to fix all marauders and cant say i have fix for them other than outright buff to stats drone capacity etc
"So... get to cancelling. The Paladin is pretty weak on the grid side of things as well. Your fit in the OP is a shield Paladin (lol)."
my fit is pure dps pali that is in the wrong place doing shield inc..but it would work also armor can work too you only need stronger buffer if you doing HQ or mom site Default amount of armor hp give you enough time toss in slaves legion booster and you are golden...
And than toss in gen and pg implants and you have spare room....vargur on other hand. Leeloo Dallas Multipass - "Big bada boom"
http://i.imgur.com/1N37t.jpg
http://i.imgur.com/rbmgtGx.jpg Ninja over Black-ops. |

Liang Nuren
Heretic Army Atrocitas
2963
|
Posted - 2013.02.11 02:43:00 -
[54] - Quote
There you go with this "I think" business but have no numbers or EFT fits or anything to back it up.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
|

Mina Sebiestar
Mactabilis Simplex Cursus
262
|
Posted - 2013.02.11 02:48:00 -
[55] - Quote
Liang Nuren wrote:There you go with this "I think" business but have no numbers or EFT fits or anything to back it up.
-Liang
C'mo they are pretty close ~100 dps difference(guns) 1000 alpha (t2 guns) tracking would even out it to some extent. i didn't save hits log but i can tell you varg score better on small/faster targets ie it will miss less. but lask raw power as well as using t2 ammo for bashing towers.
Also very first post i mention i don't mind sinking over half bill in fitting implants(i still need em to fit republic guns),but how many ppl will do the same=none. Leeloo Dallas Multipass - "Big bada boom"
http://i.imgur.com/1N37t.jpg
http://i.imgur.com/rbmgtGx.jpg Ninja over Black-ops. |

Liang Nuren
Heretic Army Atrocitas
2963
|
Posted - 2013.02.11 02:53:00 -
[56] - Quote
No, I want you to provide specific fits and situations where this Arty Vargur would alleviate whatever problem trying to solve. You bring up POS bashing, but **** man, use lasers like everyone else.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
|

Mina Sebiestar
Mactabilis Simplex Cursus
262
|
Posted - 2013.02.11 03:01:00 -
[57] - Quote
It doesn't solve anything it just bring Vargur as one of ship to choose from raw dps alpha mach to tracking booster alpha Vargur,both will be viable for community and pilots would opt in for cheaper but still effective ship.
Choice that is all right nao vargur cant cope with AC mach or short range anything but would have a chance @ long range.(if you dont need officer mods + all possible implants)...
Anyway not sure what more to say.
"Ed: Remember, you're the one campaigning for a change here. It's not even a change to all the marauders (like making them PVP viable)... but a change to specifically the Vargur. A buff to what is a top tier contender in many people's minds for absolute best Marauder hands down."
Not sure what to say except i agree they suck Leeloo Dallas Multipass - "Big bada boom"
http://i.imgur.com/1N37t.jpg
http://i.imgur.com/rbmgtGx.jpg Ninja over Black-ops. |

Liang Nuren
Heretic Army Atrocitas
2963
|
Posted - 2013.02.11 03:03:00 -
[58] - Quote
They're already both viable.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
|

sabre906
Old Spice Syndicate Sailors of the Sacred Spice
690
|
Posted - 2013.02.11 04:14:00 -
[59] - Quote
I'd like to see a slight grid boost for Vargur so it can comfortably fit 4 ACs, XL booster, and prop. Doesn't need to be anywhere close to fitting 1400s. Standings Improvement Service https://forums.eveonline.com/default.aspx?g=posts&t=19454 |

Hulasikaly Wada
G.P.S. Global Private Security Agency
9
|
Posted - 2013.02.11 08:24:00 -
[60] - Quote
sabre906 wrote:I'd like to see a slight grid boost for Vargur so it can comfortably fit 4 ACs, XL booster, and prop. Doesn't need to be anywhere close to fitting 1400s.
But... it's already able to do this
About the OP .. its more about the ALPHA problem more than fitting/range/dps about the 1400s Even the Tornado can NOT without mods...
and yeah, Vargur is already the best even if it can not snipe
Hula |

NoNah
Hyper-Nova
45
|
Posted - 2013.02.11 09:58:00 -
[61] - Quote
Skimmed through the thread, admitably didn't read a fraction of the posts. But it's still really interesting to me that people even consider the vargur for anything manually flown, while the mach is what it is.
Paladin and Golem remain valid marauders, for the other two... narrow and very specific pvp scenarios, possibly.
Didn't you quite again anyway Liang? ;) |

sabre906
Old Spice Syndicate Sailors of the Sacred Spice
693
|
Posted - 2013.02.11 12:14:00 -
[62] - Quote
Hulasikaly Wada wrote:sabre906 wrote:I'd like to see a slight grid boost for Vargur so it can comfortably fit 4 ACs, XL booster, and prop. Doesn't need to be anywhere close to fitting 1400s. But... it's already able to do this
It barely fits with ab as prop, no cap booster. It doesn't fit with ab with cap booster. It doesn't fit with mwd. Standings Improvement Service https://forums.eveonline.com/default.aspx?g=posts&t=19454 |

Hulasikaly Wada
G.P.S. Global Private Security Agency
9
|
Posted - 2013.02.11 12:34:00 -
[63] - Quote
sabre906 wrote:Hulasikaly Wada wrote:sabre906 wrote:I'd like to see a slight grid boost for Vargur so it can comfortably fit 4 ACs, XL booster, and prop. Doesn't need to be anywhere close to fitting 1400s. But... it's already able to do this It barely fits with ab as prop, no cap booster. It doesn't fit with ab with cap booster. It doesn't fit with mwd.
A medium cap booster t2 will fit even with ab and a projectile rig fitted ( yes, without rig skill to lvl 5 ) , and its enought to cap stable
About the MWD you need to spend money in low fit DED moduleds and ok it doesn't fit with the cap booster
Ofcourse Vargus is small on fits, or RR/cap transfers will make it too much dualboxed easy "i will button" and its already close
Hula |

Hulasikaly Wada
G.P.S. Global Private Security Agency
9
|
Posted - 2013.02.11 12:51:00 -
[64] - Quote
[Vargur, New Setup 1] Republic Fleet Gyrostabilizer Republic Fleet Gyrostabilizer Republic Fleet Gyrostabilizer Tracking Enhancer II Tracking Enhancer II
Core C-Type 100MN Microwarpdrive Gist C-Type X-Large Shield Booster Adaptive Invulnerability Field II Adaptive Invulnerability Field II Tracking Computer II, Tracking Speed Script Medium Electrochemical Capacitor Booster I, Cap Booster 800
800mm Repeating Artillery II, EMP L 800mm Repeating Artillery II, EMP L 800mm Repeating Artillery II, EMP L 800mm Repeating Artillery II, EMP L Salvager II Small Tractor Beam II Small Tractor Beam II
Large Projectile Collision Accelerator II
This fit with a 5% pwgrid implant and its cap stable ( 75% ) if you turn off the mwd ( and i will be glad to invest in this implant if i was after this ) Plus remenber this setup have already 300 + of omnitank without cap booster and still 1 spare rig100point free for what ever you like
Hula
|

Jacob Holland
Weyland-Vulcan Industries
127
|
Posted - 2013.02.11 18:17:00 -
[65] - Quote
I know that some were disappointed when they first tried to fit a Vargur because they'd been working with Tempests and Maels up until that point, with 1400mm Arties.
However, beyond the larger damage messages I don't see the need for a ship obviously designed as an AC boat (tracking bonus, ROF bonus, falloff bonus) to fit Artillery.
More confusing is that the OP seems to be arguing against herself, particularly claiming that its tracking isn't good enough when compared to dual vindi-webs while simultaneously requesting that the slowest tracking weapons be a viable option. (Personally I load mine with 650s and the tracking is awesome - I lose a tiny amount of DPS when reloading is factored in and a bit of range but, at 50km or so (IIRC) there's nothing I can't hit - in fact, I'm going to have to take that out again, it's been too long since I last flew it).
The PvP comparrison is also erroneous, the Kronos was (not sure if it still is) more used in PvP than PvE but everytime I've seen it it's been in a ghetto-Vindicator, face-melting, Blaster configuration - which is where the Vargur would be making out best with ACs...
On the other hand, if it did receive a fitting bonus to fitting 1400s which made such a fitting viable as a straight swap for the 800s in current AC fits I'm pretty sure it wouldn't break things - although I'm also pretty sure that it would be a niche, all but unused fitting, flown only by those who insisted that any Matari ship they flew must have 1400s... It would, after all, be rather subpar and almost entirely replacable with the Mael.
|

De'Veldrin
East India Ore Trade The East India Co.
892
|
Posted - 2013.02.11 19:50:00 -
[66] - Quote
After reading all four pages of this thread, I still can figure out what the the problem with the Vargur is supposed to be, aside from the OP can't fit it exactly the way they feel it should be fit. The Margin Trading Scam: If you fell for it, it's your own damned fault. Malcanis for CSM 8
Eve Online: The full-contact sport for your brain. |

sabre906
Old Spice Syndicate Sailors of the Sacred Spice
696
|
Posted - 2013.02.11 19:53:00 -
[67] - Quote
Hulasikaly Wada wrote:sabre906 wrote:Hulasikaly Wada wrote:sabre906 wrote:I'd like to see a slight grid boost for Vargur so it can comfortably fit 4 ACs, XL booster, and prop. Doesn't need to be anywhere close to fitting 1400s. But... it's already able to do this It barely fits with ab as prop, no cap booster. It doesn't fit with ab with cap booster. It doesn't fit with mwd. A medium cap booster t2 will fit even with ab and a projectile rig fitted ( yes, without rig skill to lvl 5 ) , and its enought to cap stable About the MWD you need to spend money in low fit DED moduleds and ok it doesn't fit with the cap booster Ofcourse Vargus is small on fits, or RR/cap transfers will make it too much dualboxed easy "i will button" and its already close Hula
Yes, I know Gist XL takes far less grid than regular XL to fit, it also boosts like a Large instead of XL and costs 2 bil.
Yes, I know a cruiser sized medium cap booster easily fits on a BS. But what's wrong with a BS fitting with BS sized mods?
It takes only a slight grid increase to have BS sized models fit properly, with 4 short range guns. That's short range, not long, and ACs, which takes the least grid among gun categories. Hardly unreasonable. Standings Improvement Service https://forums.eveonline.com/default.aspx?g=posts&t=19454 |

chris elliot
EG CORP Talocan United
128
|
Posted - 2013.02.11 22:08:00 -
[68] - Quote
Mina Sebiestar wrote:
Like pvp and wh content as well as incursions where arty boats are staple ship in all reality.
Woah woah woah woah, stop right there.
Arty's are most definitely not staples in wormholes. In fact outside of a few very tiny niche roles they are a terrible choice for wormhole pve as a whole. As for pvp, artillery is the worst choice you could make for a battleship or any ship in wormhole space really. Even more so with a shiny thing like a vargur.
|

Mina Sebiestar
Mactabilis Simplex Cursus
265
|
Posted - 2013.02.11 22:40:00 -
[69] - Quote
chris elliot wrote:Mina Sebiestar wrote:
Like pvp and wh content as well as incursions where arty boats are staple ship in all reality.
Woah woah woah woah, stop right there. Arty's are most definitely not staples in wormholes. In fact outside of a few very tiny niche roles they are a terrible choice for wormhole pve as a whole. As for pvp, artillery is the worst choice you could make for a battleship or any ship in wormhole space really. Even more so with a shiny thing like a vargur.
ok you got point on wh it isn't that used i did try everything tho from solo C2 arty hurricane to 1400mm mail and pests found them lacking due to tracking mainly
I also mentioned pvp and anything from blap nados to alpha fleets including incursions where no alpha boat means u go home empty pockets...all in effort to support my claim as to why on earth i would want ship to be able to fit both gun types because apatently it is not normal for single ship to do so...never did i say that pop vary is a must rather i stated if you can no one is stomping you. Leeloo Dallas Multipass - "Big bada boom"
http://i.imgur.com/1N37t.jpg
http://i.imgur.com/rbmgtGx.jpg Ninja over Black-ops. |

Mark Blema
0
|
Posted - 2013.02.24 06:54:00 -
[70] - Quote
Having flown the Vargur for the better part of 2 years I say this with all my hearts. "OP shut up, you don't understand the boat and you had better get out of my ship before you embarrass yourself"
That said. Everyone is right in telling you the Vargur is a Autocannon boat. With 800's I was running plex's and Anoms in angels space, killing rats at 80km away (plenty fine range if you ask me) I pulled in 40mil per tick (only thing better than me was a carrier but that's changing ship class and comparing apples to oranges)
No, I repeat NO! Vargur captain would be caught dead with arties on his Vargur... To do so would be stupid. Here is why.
1) The cycle time doesn't make up for the dmg done. PERIOD!
2) The need to kill at that range is made moot when the Npcs get in under your range because of your cycle time
3) Your tracking blows... B L O W S!!!! lemme say it again It blows... you need 2 or 3 tracking mods on it with auto cannons and they already track good. WTH makes you think arties would be the answer you would need like 90 tracking mods on your boat plus 4 to 5 dozen squads of 4x tl scimis at lvl5 to make arties even viable....
4) THE FREAKING CYCLE TIME!!!! Frigs would for sure be under your guns before you could lock them (cause ccp figured i needed a coffee machine over a sensor suite) And with the new NPC AI you can't use drones to kill said frigs so your scrammed and dead (you loose btw) Also if a cruiser or smaller target moved at a transversial of even 100m/sec you can't hit them (see #3)
5) Most importantly you can't get arties on a vargur because you fail at eve... I recommend biomass and uninstall. At the very least do all of us vargur flyers a break and stop flying them. Cause your going to have a bad time.
TL;DR OP doesn't understand vargurs and needs to either read and listen to us or biomass and uninstall |

Mina Sebiestar
Mactabilis Simplex Cursus
281
|
Posted - 2013.02.24 07:25:00 -
[71] - Quote
You sound upset and ignorant
Nobody forcing you to use artys fit lollypops and shoot that if you feel the need as long as you have ability to do so i am fine with it,
Vargur cant use t2 artys and that is my issue so you can flush your 5 irrelevant points and don't be plain just because you cant and in all truth didn't use arty on vargur it doesn't mean that it don't work news flash there is pve beyond realm of doing l4.
Vargur is brutal arty boat you tool but it is nerfed long time ago before all weapons get their upgrade as well as some ships and i think for amount of skils for ship and guns there should be reward for player of actually using those skills..wait for it..................
LIKE every other ship of its class or pirate ship for that matter or faction ship for that matter or possibly good chunk of basic t1 battleship for that matter.
So we are on different sides here i want for ship to be able and you don't ..because of your 800working in plex /L4 / whatever totally not the point,point is you are blind looking at my first post because you are oh so pro AC user lol give me a brake.
Thanks bye! Leeloo Dallas Multipass - "Big bada boom"
http://i.imgur.com/1N37t.jpg
http://i.imgur.com/rbmgtGx.jpg Ninja over Black-ops. |

Mina Sebiestar
Mactabilis Simplex Cursus
281
|
Posted - 2013.02.24 08:18:00 -
[72] - Quote
@ Jacob
Hi Jacob most of your posted is discussed somewhere in thread so i will not go over them again just this two:
"However, beyond the larger damage messages I don't see the need for a ship obviously designed as an AC boat (tracking bonus, ROF bonus, falloff bonus) to fit Artillery."
First alpha matters a lot in pvp in used almost all the time small medium or large it is used a lot so i am not so easy on dismissing it as weapon system as you are.It is used in pve too.
2nd can you plz point me on minmatar sniper/arty battleship and show me dose different bonuses that are for arty boats because i think that falloff do same thing to ac as to arty..same goes for rof and same goes for tracking..and let me remind you that absolutely best arty boat isk can buy is machariel that have same bonuses basically.
It also happens to be that Mach is absolute king in AC/Arty so unless ship bonuses change depending on weapons you fit on ship id say you didn't make much sense but i hope you will sling your answer, it can be i didn't see arty bonus on it all this years.
Last point
" More confusing is that the OP seems to be arguing against herself, particularly claiming that its tracking isn't good enough when compared to dual vindi-webs while simultaneously requesting that the slowest tracking weapons be a viable option. "
Varg cant compete with raw Vindi dps and when you toss in dual/triple webs Vindi is and will continue to be absolute king in brawling there is LITERALLY no reason to pick AC Mach/Pulse NM/or AC lol Vargur if you have Vindi pilots on stand by...none
But what Vindi and NM cant do is inflict alpha strike like Mach and Varg can and i am talking INCURSIONS fleet now where 10-80 ppl fleet in. And i have issue seeing only 3 boats in top end class Mach/Vindi/NM they all serve its role in fleets and if not for nerf on Vargur PG it could ~mach machariel as cheaper tiny less dps ship but would open top end ships by a slot.
So my point is that Varg can offer ppl a choice if going in incursion fleet
1) To be last possible pick if fielding AC(and i know how much ship is used in fleet i run with and every possible fleet i saw on gates and or sites very seldom).
2) Or it can be competitive arty platform to mach for ppl that didn't train gall ships or just want to fly vertical cyber gun/roman empire helmet looking internet space ship. Leeloo Dallas Multipass - "Big bada boom"
http://i.imgur.com/1N37t.jpg
http://i.imgur.com/rbmgtGx.jpg Ninja over Black-ops. |

Naomi Knight
Imperial Academy Amarr Empire
228
|
Posted - 2013.02.24 10:46:00 -
[73] - Quote
matar qq... comeon the vargur is the BEST marauder and the BEST solo pve ship by a huge margin and they whine they cant fit it with t2 1400arties ,which was never intended to be able to be done, oh these matars are rly super spoiled kiddoes |

Kara Books
Deal with IT.
403
|
Posted - 2013.02.24 11:08:00 -
[74] - Quote
Lots of sacrifice's to make when fitting out a tachy pally.
Also, OP, most enemies spawn within 50KM range, just use the auto's, the varg is no worse then a pally, it cant be. |

stoicfaux
2420
|
Posted - 2013.02.24 14:26:00 -
[75] - Quote
Take a Vargur or Tempest with a TE II, 2x TC IIs with optimal, load up an EFT damage chart, and you'll see: * 800 ACs do more DPS than 1200s out to ~49km * 800 ACs do more DPS than 1400s out to ~43km * 800 ACs do more DPS than a 1400 Tempest out to ~58km.
Is there a reason to use artillery over ACs on a Vargur in PvE? Meh, can't see a reason outside of an edge case or two. Either let the faster moving NPCs come to you, or MJD into range.
Is the Vargur's PG a bit tight? Yes, especially if you try to fit a MJD, MWD or cap booster. A deadspace shield booster is pretty much a necessity. I can see the argument for buffing the PG.
Is there a reason to fit a MWD on a Vargur (or Marauders in general?) Given that it takes two cycles to get up to speed, the top speed is ~1km/s, it burns through cap, and it's unlikely you'll be able to fit a cap booster, using an MWD isn't really an option. Even with a PG buff that enables MWD+Cap Booster fits, I just can't get excited about watching a flying barn wallow around like a beached whale when running a MWD. (If you want speed, get a Mach.)
tl;dr - Arty is whatever, PG needs a bit of a buff to fit any combination of PG hungry prop mods, cap booster, and/or large and XL shields without |

Mina Sebiestar
Mactabilis Simplex Cursus
282
|
Posted - 2013.02.24 15:10:00 -
[76] - Quote
He he i lold at flying barn...
I use arty Varg for almost a year now if not more and mwd is a must if you think Vargur got it hard on cap imagine squad of vindi or NM's constantly broadcasting for cap draining Basi pilots.
Both mach and varg are easy on cap and i did find the way to fit all in mwd scenario on top if my first post with pic you need to waste another low slot for rly expensive PDU or reactor control and that is only if you slot in faction arty guns.
Machariel. note the dps,shield HP and that it fits like a glove.
Vargur note lack of dps lack of shield hp it need to use storyline mwd it cant fit any high mods all while using two slots for PG mods denying it TE and making it worse in any scenario than Mach.
Now i wouldn't say a bit tight it is outright massacred on PG.
And i am not saying give ship 3ple ASB + rack of heavy neuts and mwd + mjd like some posters here said i want...just give it a brake by allowing it to fit stuff .
But all in all this thread is up for some time now i didn't get response i was looking for from ppl that know and thread escalated in return in pointless repeating of my self and ppl in it about their opinions about what vargur is and what it isn't.
I don't see point of re-rolling this any further. Leeloo Dallas Multipass - "Big bada boom"
http://i.imgur.com/1N37t.jpg
http://i.imgur.com/rbmgtGx.jpg Ninja over Black-ops. |

Mark Blema
0
|
Posted - 2013.02.24 15:38:00 -
[77] - Quote
Quote:You sound upset and ignorant
Nobody forcing you to use artys fit lollypops and shoot that if you feel the need as long as you have ability to do so i am fine with it,
I think you're trying to talk to yourself. Because I never actually wanted to use arties. Honestly I'm guessing google translate isn't helping you there.
Quote:Vargur cant use t2 artys and that is my issue so you can flush your 5 irrelevant points and don't be plain just because you cant and in all truth didn't use arty on vargur it doesn't mean that it don't work news flash there is pve beyond realm of doing l4
Like running in null which is what I was talking about. Or running in incursions. And the Vargur I saw in incursions was an 800AC vargur because they DESTROY at close range. Because people other than you understand that you only need 800 AC's on there.
Quote:Vargur is brutal arty boat you tool but it is nerfed long time ago before all weapons get their upgrade as well as some ships and i think for amount of skils for ship and guns there should be reward for player of actually using those skills..wait for it..................
LIKE every other ship of its class or pirate ship for that matter or faction ship for that matter or possibly good chunk of basic t1 battleship for that matter.
I actually agree with you on that matter. See when you let this personality out of the box we very much agree. It's the only thing I agree with though. Vargur still doesn't need to fly with arties, ready my 5 points.
Quote:So we are on different sides here i want for ship to be able and you don't ..because of your 800working in plex /L4 / whatever totally not the point,point is you are blind looking at my first post because you are oh so pro AC user lol give me a brake.
Thanks bye!
I've actually spent time and trained up my T2 arty skill. I know what kind of face melting power they have.. A Mach with 1400's is a monster to be feared whilst on a Roam... if the fleet can support it. But that's the thing. the mach is a versital ship by design. The Vargur isn't, and you seem to not understand that. There are ships in eve that have roles. For the Vargur that role is PvE in nature... Can other Maurders do other things? OF COARSE HEY CAN.... but they aren't the Vargur.
I know it's a different class but compare the Arbitrator to the Vexor. You'll be sad if you try to fit one like the other... Why? Because the Vexor is meant for one thing while the Arbi is meant for another.
Much like the Vargur to the Mach (or kronos, pally, golem, mach, snake, balag, vindi, CNR, ect, ect, ect Basically any battleship) If you let the Vargur live in it's 800 AC role it nearly out performs most of if not all of those other battleships... but much like I've seen on the internet all over the place, "if you judge a fish by it's ability to climb a tree, you'll be disappointed every time". Fish don't climb trees and Vargurs don't fly Arty.
Keep all that in mind before you try it.
And to concede yes, the Vargur can benefit from a PG boost. How much I leave in the hands of CCP. |

Mark Blema
0
|
Posted - 2013.02.24 15:42:00 -
[78] - Quote
Also quickly. I see your mach vs. vargur post there... Vargur makes up for it with T2 resistances Mach won't ever get that baseline shield resist. Again apples to oranges... Vargur doesn't equal mach and mach doesn't equal vargur... |

Mina Sebiestar
Mactabilis Simplex Cursus
282
|
Posted - 2013.02.24 16:05:00 -
[79] - Quote
Mark Blema wrote:Also quickly. I see your mach vs. vargur post there... Vargur makes up for it with T2 resistances Mach won't ever get that baseline shield resist. Again apples to oranges... Vargur doesn't equal mach and mach doesn't equal vargur...
You are right but i am talking about fitting ships nothing more so you are wrong again..i don't care what mach is or is not..but fitting ships is pretty much universal we seems to agree on that part.
Also mach doesn't need to have same rez it have extra shield extender in hit points to boot its not like it suffers in any way,god forbid that is.
So lets just compute this for you almost all battleship are able to use both weapon types when you put your advanced skills to boot + some help with implants that include marauders..but vargur does not because it is marauder?erm it is marauder sub class of marauders?is it OP everyone and their mother fly it in PVE or PVP?Will it become king of either if it was allowed to be proper ship?
Nope. it will not..so you think Vargur just need to be AC boat because of because? awww that's cute. Leeloo Dallas Multipass - "Big bada boom"
http://i.imgur.com/1N37t.jpg
http://i.imgur.com/rbmgtGx.jpg Ninja over Black-ops. |

Mark Blema
0
|
Posted - 2013.02.24 18:27:00 -
[80] - Quote
Mina Sebiestar wrote:Mark Blema wrote:Also quickly. I see your mach vs. vargur post there... Vargur makes up for it with T2 resistances Mach won't ever get that baseline shield resist. Again apples to oranges... Vargur doesn't equal mach and mach doesn't equal vargur... You are right but i am talking about fitting ships nothing more so you are wrong again..i don't care what mach is or is not..but fitting ships is pretty much universal we seems to agree on that part. Also mach doesn't need to have same rez it have extra shield extender in hit points to boot its not like it suffers in any way,god forbid that is. So lets just compute this for you almost all battleship are able to use both weapon types when you put your advanced skills to boot + some help with implants that include marauders..but vargur does not because it is marauder?erm it is marauder sub class of marauders?is it OP everyone and their mother fly it in PVE or PVP?Will it become king of either if it was allowed to be proper ship? Nope. it will not..so you think Vargur just need to be AC boat because of because? awww that's cute.
What? |

Mina Sebiestar
Mactabilis Simplex Cursus
290
|
Posted - 2013.02.24 18:34:00 -
[81] - Quote
-»\(-¦_o)/-» http://i.imgur.com/1N37t.jpg
http://i.imgur.com/KTjFEt6.jpg I dont always fly stabber but when i do...
|

PsyDrakoon
Between Stars Inc.
2
|
Posted - 2013.03.05 04:37:00 -
[82] - Quote
Hi everyone... first.. sorry for my bad english.. not my main language.
I fly Vargur also a Machariel, both are great Ships.
And for me its ok that Vargur cant fit Artys. 800AC are still great.
But what i reaaaaaaaly dont understand is:
1. Why does Vargur loose in DPS against Machariel? not much but still ~150 DPS lesser then the Machariel. 2. Why is the Scanresolution so damn crapy? it takes tooo long for Targeting.
Vargur is a T2 Ship, DpS, Tank, Shield HP, Armor, Hull, Scannresolution should all be better compared with a T1 Ship.
Lets Compare the Tech 2 Marauder Vargur with a Tech1 Tempest Fleet.
Tempest Fleet has more Drone Cargo, better Scanresolution, More Shield/Armor/Hull HP then a Vargur.
Sure Vargus has a really nice falloff bonus, and other beneftits. but still, i think a Tech 2 Battleship should be better than this.
First, why the Hell has a Vargur only 75m2 Dronecargo? even a Machariel has 125m2 or Tempest Fleet 100m2. Scanresolution of 85mm is for a Tech 2 Battleship way to low.
I am the only one whi think so, or am im totaly wrong?
Dont get me wrong, i dont want a Vargur with 3000omni Tank and 1500 DPS.. sure not. But at last, same ammount of Shield/Armor/Hull HP like the Tempest Fleet, Better scanresolution and more Dronebay.
and about the Tractorbeam Bonus... buff that pls... in a World with a Noctis with 96km Range and 2000m/s Tractorbeamspeed, noone wil Salvage with a Vargur... to enough Drone Bay for Salvage Drones and the Tractorbeam sucks,,,
cya ;) |

Kusum Fawn
State War Academy Caldari State
297
|
Posted - 2013.03.05 06:22:00 -
[83] - Quote
I thought this thread was dead, w/e
Im curious to how you all want to fit your 1400 arti vargurs, That tachy paly always makes me cringe a little but then i laugh, its insane. i love it, really. The op's tach paly fitting [Paladin, New Setup 1] Dark Blood Heat Sink Dark Blood Heat Sink Dark Blood Heat Sink Dark Blood Heat Sink Domination Tracking Enhancer Domination Tracking Enhancer Damage Control II
Large Shield Extender II Adaptive Invulnerability Field II Sensor Booster II, Scan Resolution Script Sensor Booster II, Scan Resolution Script
Tachyon Beam Laser II, Multifrequency L Tachyon Beam Laser II, Multifrequency L Tachyon Beam Laser II, Multifrequency L Tachyon Beam Laser II, Multifrequency L Imperial Navy Large Energy Transfer Array Large S95a Partial Shield Transporter Small Tractor Beam II
Large Core Defense Field Extender II Large Anti-EM Screen Reinforcer II
heres the comparable vargur fitting [Vargur, Vargur fit] Republic Fleet Gyrostabilizer Republic Fleet Gyrostabilizer Republic Fleet Gyrostabilizer Reactor Control Unit II Damage Control II
Adaptive Invulnerability Field II Adaptive Invulnerability Field II Large Shield Extender II Large Shield Extender II Sensor Booster II, Scan Resolution Script Tracking Computer II, Tracking Speed Script
1400mm Howitzer Artillery II, EMP L 1400mm Howitzer Artillery II, EMP L 1400mm Howitzer Artillery II, EMP L 1400mm Howitzer Artillery II, EMP L Small Tractor Beam II Large S95a Partial Shield Transporter Large 'Regard' Power Projector
Large Ancillary Current Router II Large Ancillary Current Router I
the tracking for the 1400 is 0.00069 worse then the palys tachs no implants are used for either fittings.
Vargur 10391 volley 627 dps @33x66 , 94,339 ehp (16063 shield) scan res 170
Paladin (from op) 5670 Volley 849 dps @43x41 , 81,546 ehp (14138 shield) scan res 243
Sttill dont know why youd fit a ship like that Its not possible to please all the people all the time, but it sure as hell is possible to Displease all the people, most of the time.
|

Mina Sebiestar
Mactabilis Simplex Cursus
290
|
Posted - 2013.03.05 06:47:00 -
[84] - Quote
@ PsyDrakon
Vargur have fastest targeting of 4 marauders and in general Marauders have low rez but high targeting range + they can target 10..other side of spectrum are pirate ships higher rez offset by lower targeting range and less active targets.
I would like faster lock but Vargur got best from rest of group so cant complain rly.
Same goes for hit points marauders have Dual tank bonus one is shield rez 2nd it active boost bonus you would need to loose something there to bring hit points in line to faction/pirate hulls.but having all goodies at the same time would be OP.
They do have more hit points then basic t1 hulls though.
Drone hold is small on all of em but Kronos,i would like 100/125 to rest of em
Tbh i would give up tractor beam gizmo and drop high slot for other improvements to marauder class like mentioned drone bay end removing ECM fatality they currently have..let Noctis be Noctis but that's me. http://i.imgur.com/1N37t.jpg
http://i.imgur.com/KTjFEt6.jpg I dont always fly stabber but when i do...
|

Kusum Fawn
State War Academy Caldari State
297
|
Posted - 2013.03.05 06:47:00 -
[85] - Quote
Oh, also, To fit a comparable tank to a xl shield boosted 1400 arti vargur, on a tachy paladin youd need a bunch of fitting mods. two LAR and the requisite cap boosters do not fit easy .
For a 620 shield tank which the vargur can do with 1400 and an ab, it takes three rcu and a grid rig, for a 651 armor tank which the paladin can do with tacheyons and an ab it takes two RCU and a grid rig.
the vargur using one large cap booster, ab, xl-sb II with the paladin using one large and one medium, Ab . 2x LAR II
the vargur gets a tiny bit more scan res but looses out on dps to the paladin by 20 points, while more then doubling the volley.
the kronos on the other hand is a lot simpler to fit then either vargur or paladin. and can get numbers similar in performance with a single rig.
kronos one large cap booster , 425 rails, ab, 2x lar II
this was a good diversion from what i was supposed to be doing Its not possible to please all the people all the time, but it sure as hell is possible to Displease all the people, most of the time.
|

PsyDrakoon
Between Stars Inc.
3
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Posted - 2013.03.05 06:49:00 -
[86] - Quote
Kusum Fawn wrote:I thought this thread was dead, w/e
Im curious to how you all want to fit your 1400 arti vargurs, That tachy paly always makes me cringe a little but then i laugh, its insane. i love it, really. The op's tach paly fitting [Paladin, New Setup 1] Dark Blood Heat Sink Dark Blood Heat Sink Dark Blood Heat Sink Dark Blood Heat Sink Domination Tracking Enhancer Domination Tracking Enhancer Damage Control II
Large Shield Extender II Adaptive Invulnerability Field II Sensor Booster II, Scan Resolution Script Sensor Booster II, Scan Resolution Script
Tachyon Beam Laser II, Multifrequency L Tachyon Beam Laser II, Multifrequency L Tachyon Beam Laser II, Multifrequency L Tachyon Beam Laser II, Multifrequency L Imperial Navy Large Energy Transfer Array Large S95a Partial Shield Transporter Small Tractor Beam II
Large Core Defense Field Extender II Large Anti-EM Screen Reinforcer II
heres the comparable vargur fitting [Vargur, Vargur fit] Republic Fleet Gyrostabilizer Republic Fleet Gyrostabilizer Republic Fleet Gyrostabilizer Reactor Control Unit II Damage Control II
Adaptive Invulnerability Field II Adaptive Invulnerability Field II Large Shield Extender II Large Shield Extender II Sensor Booster II, Scan Resolution Script Tracking Computer II, Tracking Speed Script
1400mm Howitzer Artillery II, EMP L 1400mm Howitzer Artillery II, EMP L 1400mm Howitzer Artillery II, EMP L 1400mm Howitzer Artillery II, EMP L Small Tractor Beam II Large S95a Partial Shield Transporter Large 'Regard' Power Projector
Large Ancillary Current Router II Large Ancillary Current Router I
the tracking for the 1400 is 0.00069 worse then the palys tachs no implants are used for either fittings.
Vargur 10391 volley 627 dps @33x66 , 94,339 ehp (16063 shield) scan res 170
Paladin (from op) 5670 Volley 849 dps @43x41 , 81,546 ehp (14138 shield) scan res 243
Sttill dont know why youd fit a ship like that
You never ever Fit a Vargur like that,
You wil make with a Tempest Fleet more DpS, and alot mor EHP.
And why should i fit buffer Shield if Vargur have big Bonus on Shieldbooster?
Sure it would be nice to fit at least 1200mm Artys. (like Clear Skies movies :D )
but anyway.^^ |

Mina Sebiestar
Mactabilis Simplex Cursus
290
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Posted - 2013.03.05 06:58:00 -
[87] - Quote
"You never ever Fit a Vargur like that,"
Of course you don't it is god damn misery to look at.
Also Pali fit is bad if you fly one fly armor,but it can be done and it served the purpose of fitting all guns and all needed tank to survive certain things before reps get you nothing else.
http://i.imgur.com/1N37t.jpg
http://i.imgur.com/KTjFEt6.jpg I dont always fly stabber but when i do...
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Songbird
76
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Posted - 2013.03.05 07:56:00 -
[88] - Quote
The official projectile fit for incursions is the artillery, which fit just fine on a mach. We're talking distances of about 120 km here. We're also talking massive ammo savings , arties use 5x less ammo than the AC's. Now vargur with it's longer locking range, bonus to tracking and lower price would make a great incursion boat. Sure, it gets remote repped so it doesn't use it's local rep bonus but it has slightly better resists and more mids than the machariel. Also it has the same falloff bonus as the machariel... Except it cannot fit the guns.
So the guy is not trolling.
Also, whoever thinks serious high sec pve has something to do with lvl 4 missions is mistaken. In other words the pve designed boat cannot be used in pve fleets.
I hope this puts your doubts to rest, when you're considering if you should take this thread seriously. |

Schmata Bastanold
Keep It Burning Stupid
661
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Posted - 2013.03.05 14:23:00 -
[89] - Quote
You guys really made me wanna buy and undock Vargur now :)
Ok, sorry for crushing the party, I will see myself to the door. I am not my skills but... http://eveboard.com/pilot/Schmata_Bastanold |

Kodama Ikari
Concordiat Spaceship Samurai
17
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Posted - 2013.03.05 17:59:00 -
[90] - Quote
Mina Sebiestar wrote: Marauders are under performing in PVE(missions and everything else pve) and PVP to pirate counterparts and that is ok?
By all accounts (including CCP) the answer is yes, with the machariel scheduled to get some very slight nerfs. |

PsyDrakoon
Between Stars Inc.
4
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Posted - 2013.03.05 18:25:00 -
[91] - Quote
Kodama Ikari wrote:Mina Sebiestar wrote: Marauders are under performing in PVE(missions and everything else pve) and PVP to pirate counterparts and that is ok?
By all accounts (including CCP) the answer is yes, with the machariel scheduled to get some very slight nerfs.
I dont get it, why is it ok that a Marauder is underperforming Pirate BS in PvE?
Whats the reason then for spend time skilling Marauder if they are anyway loosing against Pirate BS?
maybe im just stupid, but i tought its so
Example Minmatar:
Typhoon, Tempest, Maelstrom < Fleet Tempest, Typhoon < Machariel < Vargur
so should it be i tought. whats the reason to skill Tech 2 Ships if they are loosing agains Tech 1 Ship even if they are Faction?
Is Loki or Tengu underperforming Faction Cruiser or the other T2 Cruiser? i dont think so. |

Sexy Cakes
Have A Seat
215
|
Posted - 2013.03.05 19:02:00 -
[92] - Quote
Ship rebalancing is on its way up the chain and I'm sure after command ships they'll rebalance marauders. Not today spaghetti. |

Liang Nuren
Heretic Army Atrocitas
3212
|
Posted - 2013.03.05 19:15:00 -
[93] - Quote
Sexy Cakes wrote:Ship rebalancing is on its way up the chain and I'm sure after command ships they'll rebalance marauders.
Maybe I should train Marauders 5 on Liang... >:-)
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
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Liang Nuren
Heretic Army Atrocitas
3212
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Posted - 2013.03.05 19:16:00 -
[94] - Quote
PsyDrakoon wrote:I dont get it, why is it ok that a Marauder is underperforming Pirate BS in PvE?
Whats the reason then for spend time skilling Marauder if they are anyway loosing against Pirate BS?
maybe im just stupid, but i tought its so
Example Minmatar:
Typhoon, Tempest, Maelstrom < Fleet Tempest, Typhoon < Machariel < Vargur
so should it be i tought. whats the reason to skill Tech 2 Ships if they are loosing agains Tech 1 Ship even if they are Faction?
Is Loki or Tengu underperforming Faction Cruiser or the other T2 Cruiser? i dont think so.
I think that claiming the Vargur underperforms agains the Mach is narrow sighted. There are many types of PVE content that the Vargur is much better suited to than the Mach.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
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Kodama Ikari
Concordiat Spaceship Samurai
17
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Posted - 2013.03.05 19:22:00 -
[95] - Quote
PsyDrakoon wrote: I dont get it, why is it ok that a Marauder is underperforming Pirate BS in PvE?
Whats the reason then for spend time skilling Marauder if they are anyway loosing against Pirate BS?
I was first going to say that the skill differences are negligible, since the getting the lvl 5 battleship skill is very important for the faction BS as well, but pirate BS are so easy on fittings, if you just train for pirate BS you may not train AWU 5 or EGU 5. Regardless, t2 ships require lvl 5 support skills and lvl 5 ship skill. Faction/Pirate ships never require 5's. That's just how it is. That said, the guy in the pirate cruiser/bs is still missing out if he doesn't have good skills.
Quote:so should it be i tought. whats the reason to skill Tech 2 Ships if they are loosing agains Tech 1 Ship even if they are Faction? No one ever gave up training minmatar cruiser 5 because they could fly the cynabal without it. It doesn't matter that a pirate ship beats a t2 ship, it doesn't make the t2 ship not useful. This maybe hard to see from a max-pimp max-performance Its-never-gonna-explode-anyway PVE environment. It doesn't really matter if pirate BS are better 9 out of 10 times than the marauders, because the pirate BS are practically a fixed supply, with the price skyrocketing if the current meta game favors them. The lower sp threshold and superior performance come at a price. Specifically, 450m extra.
Quote:Is Loki or Tengu underperforming Faction Cruiser or the other T2 Cruiser? i dont think so. You're saying that the marauders should be better than pirate BS because they're t2, and justyfing it with "t3 perform better than pirate and t2" This is a nonsense comparison and you know it. |

FT Diomedes
The Graduates RAZOR Alliance
137
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Posted - 2013.03.05 20:36:00 -
[96] - Quote
Liang Nuren wrote:Sexy Cakes wrote:Ship rebalancing is on its way up the chain and I'm sure after command ships they'll rebalance marauders. Maybe I should train Marauders 5 on Liang... >:-) -Liang
With Marauders V and all racial BS to V on three accounts, I've been waiting a while for a buff to Marauders. |

Liang Nuren
Heretic Army Atrocitas
3212
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Posted - 2013.03.05 20:54:00 -
[97] - Quote
I don't mind. I don't have a whole hell of a lot left to train on subcaps. Besides, Marauders >> Faction BS in WHs. At least, for lower class ones, I don't know much about high class wormholes.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
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FT Diomedes
The Graduates RAZOR Alliance
137
|
Posted - 2013.03.05 23:28:00 -
[98] - Quote
I wouldn't mind a buff, but they still have their uses.
The blaster Kronos is awesome in a Gurista Forsaken Hub - the lower ammo consumption is very nice when using Void. The bonused web is nice too for keeping them in range.
The Paladin is unmatched in Drone ratting. |

Liang Nuren
Heretic Army Atrocitas
3212
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Posted - 2013.03.05 23:58:00 -
[99] - Quote
I really like Marauders for wormhole work. Sure, it's a shiny but it's got the utility highs without sacrificing DPS.
-Liang
Ed: They're also pretty baller in pirate nullsec missions and level 5s. Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
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