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| Author |
Thread Statistics | Show CCP posts - 32 post(s) |

Syri Taneka
Dopehead Industries Republic Alliance
54
|
Posted - 2013.02.18 23:18:00 -
[91] - Quote
I can not put into words how absolutely bleeding awesome this is.
*exultation* |

Mara Rinn
Cosmic Goo Convertor Cosmic Consortium
3113
|
Posted - 2013.02.18 23:32:00 -
[92] - Quote
Leave it to CCP to turn dropping people from horrible to awesome 
I especially like the drag-from-chat-to-invite-to-fleet functionality! Awesome work Team PE =) Day 0 advice for new players: Day 0 Advice for New Players |

Rented
Hunter Heavy Industries
54
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Posted - 2013.02.18 23:56:00 -
[93] - Quote
Since you mention lil random improvements... now that the client has known the difference between BPOs and BPCs for awhile now (and colors to differentiate them).... perhaps you could get rid of the right-click research options on BPCs... since you know... you can't research BPCs... |

Marlakh
Bene Gesserit ChapterHouse Sanctuary Pact
97
|
Posted - 2013.02.19 00:42:00 -
[94] - Quote
Thanks for this massive improvement. Saves a lot of trouble herding miners around the fleet window to maintain boosts. Your dev team gets a round of beer from me at Fanfest!
I can't see this being suggested earlier, but can a docked/undocked or in/out-of-system status be shown in the fleet hierachy window? Like greying out any fleet members not in system, or docked up. This will allow quick troubleshooting if any squad complaints about losing fleet boosts.
Thanks and please keep up the great work! |

Destiven Mare
Ghost Net Industrialists Rebel Alliance of New Eden
2
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Posted - 2013.02.19 00:50:00 -
[95] - Quote
Thank you, thank you, thank you, thank you, thank you, thank you, thank you, thank you. I have exactly 5814 characters remaining in this post. Each of them represents another thank you! |

Ra Jackson
BLOOM. Verge of Collapse
153
|
Posted - 2013.02.19 01:41:00 -
[96] - Quote
Needs more alliance bookmarks! |

Beaver Retriever
Science and Trade Institute Caldari State
9
|
Posted - 2013.02.19 01:49:00 -
[97] - Quote
I wonder what happens if you try to drag a DUST person into wing command. |
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CCP karkur
C C P C C P Alliance
2002

|
Posted - 2013.02.19 01:53:00 -
[98] - Quote
Beaver Retriever wrote:I wonder what happens if you try to drag a DUST person into wing command. good point... I wonder about that too  will check it out tomorrow, and fix if needed  CCP karkur | User Interface Programmer | Team Pony Express | @CCP karkur |
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DarthNefarius
Minmatar Heavy Industries
616
|
Posted - 2013.02.19 02:49:00 -
[99] - Quote
CCP karkur wrote:Beaver Retriever wrote:I wonder what happens if you try to drag a DUST person into wing command. good point... I wonder about that too  will check it out tomorrow, and fix if needed 
Awww don't fix so we can all warp to fleet member on the planet's surface  Ripard Teg-á for CSM 8 |

Bienator II
madmen of the skies
1516
|
Posted - 2013.02.19 05:24:00 -
[100] - Quote
CCP karkur wrote:Bienator II wrote:CCP karkur wrote:Noriko Mai wrote:Quote:This will for example allow you to easily see how damaged your weapons and crystals are while docked Hoolllyyy mother of... is this a joke or something? but only the crystals/modules you have currently fitted reduces the crystal management pain by 50%, but it still hurts! that was actually possible before... by doing show info on the crystal, then you would have the damage in the attributes tab
yeah. thats why i meant its still a pita but now easier to manage since you safe a few clicks per crystal. a eve-style bounty system (done)-á dust boarding parties You fail you fail you fail you fail to jump because you are cloaked |

Ranger 1
Ranger Corp
3572
|
Posted - 2013.02.19 05:53:00 -
[101] - Quote
I used to dread organizing a fleet. It was a pain in the neck and took far to long to sort out properly.
This is a huge improvement, and is so intuitive it might even make it easier for people to take that first step when needed and form their first fleet.
Half the reason why people don't step up is they don't want to look stupid trying figure out how to form and organize one.
Well done. To carve a successful niche for yourself in EVE you need to be able to out sell, out produce, out fight,-á out run, or out wit your competitors. If you can do none of the above, your only option is to complain on the forums that somehow you are at a disadvantage using the exact same tool set-áas the rest of the player base. |

Ge Hucel-Ge
University of Caille Gallente Federation
6
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Posted - 2013.02.19 06:07:00 -
[102] - Quote
drag&drop for drone assist/assign would be nice too! thx |

Illusive Wolf
Dropbear Preservation Society Test Alliance Please Ignore
12
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Posted - 2013.02.19 06:30:00 -
[103] - Quote
VERY nice. These little things can be the most significant feature in a release, for some of us. great work
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Hazen Koraka
FutureTech Industrial Inc.
178
|
Posted - 2013.02.19 08:12:00 -
[104] - Quote
Sweet Karkur! Thanks for doing these changes, should make the admin chore much less hassle!  Exploration is Random. Random is Random... or is it?! http://docs.python.org/2/library/random.html |

Claire Raynor
NovaGear
93
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Posted - 2013.02.19 08:33:00 -
[105] - Quote
Great changes! Thanks for the more tool tips too!
Cheers |

Sephira Galamore
Inner Beard Society
98
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Posted - 2013.02.19 09:35:00 -
[106] - Quote
BeanBagKing wrote:CCP karkur wrote:And I actually like the "save fleet setup" idea  \o/ CCP karkur likes it! Teh Impliment pretty please?  Oh, and quoting for emphasis!
Apart from those who have a certain set of standard fleets, theres also those that try to have an ogoing fleet going all the time (e.g. Wormhole corps) - and as people log off and on during the day, and FCs change, it's a lot of redundant clickety clickety. |

Claire Raynor
NovaGear
93
|
Posted - 2013.02.19 10:13:00 -
[107] - Quote
Sephira Galamore wrote:BeanBagKing wrote:CCP karkur wrote:And I actually like the "save fleet setup" idea  \o/ CCP karkur likes it! Teh Impliment pretty please?  Oh, and quoting for emphasis! Apart from those who have a certain set of standard fleets, theres also those that try to have an ogoing fleet going all the time (e.g. Wormhole corps) - and as people log off and on during the day, and FCs change, it's a lot of redundant clickety clickety.
I also beleive that Eve Uni like to maintain permenant fleets like the Fortress Fleet - I can't speak for them I'm not a Unista - but I have heard other's also who would like this and benefit from it - Faction Warfare groups for example. [EDIT - And me actually - I always am in a fleet with my Alts - it's the first thing I always do and the configuration never changes.] [EDIT2 - but the current changes are going to make things much better right away - it's nice] |

Aineko Macx
Royal Amarr Institute Amarr Empire
246
|
Posted - 2013.02.19 11:07:00 -
[108] - Quote
I'm not reading anywhere that I'll be able to move myself in fleet even when just a regular squad member, which is allowed via menus. An oversight maybe? |

Kantega
Ever Flow Northern Coalition.
0
|
Posted - 2013.02.19 11:22:00 -
[109] - Quote
i had high hopes , maybe the known bugs would get fixed autopilot ,starmap,HUD,bloddy LAG causes node to go 2%tidi with 200 in local . instead you start fixing stuff i havent heard annyone complain about !
i hope you are happy when we are all holding hands and mining veldspar |
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CCP karkur
C C P C C P Alliance
2009

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Posted - 2013.02.19 11:29:00 -
[110] - Quote
Aineko Macx wrote:I'm not reading anywhere that I'll be able to move myself in fleet even when just a regular squad member, which is allowed via menus. An oversight maybe? Nah:
me in the devblog wrote:when free move is on, anyone can move themselves in any squad, but cannot appoint themself as Wing or Fleet Commander (unless the rules listed above allow them that) CCP karkur | User Interface Programmer | Team Pony Express | @CCP karkur |
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Deerin
Murientor Tribe Defiant Legacy
57
|
Posted - 2013.02.19 11:32:00 -
[111] - Quote
Great changes! Thank you very much |

Tiny Soldier
Misfits United Black Core Alliance
0
|
Posted - 2013.02.19 12:27:00 -
[112] - Quote
I would like to see free move work as follows
if fleet boss is in squad command, limited to moving between squads if fleet boss is in wing command, limited to squad commander if boss in fleet command, then you can free move upto wing command
this would help standing fleets that span multiple systems
also think that if your going to implement drag and drop, then you should make hierarchy mode default
thank you for a great game |

Greygal
Agony Unleashed Agony Empire
135
|
Posted - 2013.02.19 14:27:00 -
[113] - Quote
I love you, simply love you. These fleet window changes are a HUGE improvement, and will make my life immensely easier. I've just spent 15 minutes moving myself all around the fleet and it was so fun!! 
Now, any chance you could add shortcuts for the following?
- Broadcast: Align to ... - Broadcast: Warp to ...
I can assign shortcut keys to a variety of Broadcasts, such as Target, Need Armor, etc., but these two broadcasts I use more than any other broadcast (especially when running PVP-U classes!) but I can't assign shortcuts to these broadcasts. Instead, I have to right-click drill down the menu to broadcast.
My mouse hand will love you even more if you could add these two little simple broadcasts to the shortcuts!
GG What you do for yourself dies with you, what you do for others is immortal. |

Soran Denal
Independent Traders and Builders
0
|
Posted - 2013.02.19 17:08:00 -
[114] - Quote
These fleet changes are absolutely full of win. Good work on this. And thank you. |

HTP2K
Black Core Federation Black Core Alliance
4
|
Posted - 2013.02.19 17:18:00 -
[115] - Quote
Not sure if it has been mentioned, But in the Fleet window could it not be possible for the Fleet Boss, Fleet commander and wing commander not be able to view if fleet bonuses are being passed down through there subordinates ie as a Fleet commander/Fleet boss having a little green tick or red cross next to Wing and squad commander positions, and wing commanders see icons next to there squad commanders to help understand if the fleet is in correctly formed to allow the flow of fleet bonuses.
Ie a squad commander not with the leadership skills to scratch to allow fleet bonus or if they are docked or if they are out of system would show a red cross that indicates there is a problem with fleet disapline with that squad.
I know individual members see if they are recieving bonuses but i think it would be advantagious if the chain of command can see the levels below them to ensure proper distribution of bonus
|

Gizznitt Malikite
Agony Unleashed Agony Empire
1820
|
Posted - 2013.02.19 17:45:00 -
[116] - Quote
Neat changes....
I REALLY, REALLY want to see an additional fleet info tab/page that shows the fleet bonuses we are currently seeing.
Please see this F&I post for additional details, but the TL; DR;
This tab should show the Current Fleet bonuses I'm receiving, who is providing them, and what their fleet position is. |

Caldari 5
The Element Syndicate
45
|
Posted - 2013.02.19 23:50:00 -
[117] - Quote
Tiny Soldier wrote:also think that if your going to implement drag and drop, then you should make hierarchy mode default
thank you for a great game Agreed, hierarchy mode default would make things easier, especially for newer players that don't really understand chain of command due to the current default flat mode.
HTP2K wrote:Not sure if it has been mentioned, But in the Fleet window could it not be possible for the Fleet Boss, Fleet commander and wing commander not be able to view if fleet bonuses are being passed down through there subordinates ie as a Fleet commander/Fleet boss having a little green tick or red cross next to Wing and squad commander positions, and wing commanders see icons next to there squad commanders to help understand if the fleet is in correctly formed to allow the flow of fleet bonuses.
Ie a squad commander not with the leadership skills to scratch to allow fleet bonus or if they are docked or if they are out of system would show a red cross that indicates there is a problem with fleet disapline with that squad.
I know individual members see if they are recieving bonuses but i think it would be advantagious if the chain of command can see the levels below them to ensure proper distribution of bonus
Agreed, being able to see from the top down if your boosts are going through would be helpful. Even if it didn't show when they are, but did show when they fail.
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CCP karkur
C C P C C P Alliance
2014

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Posted - 2013.02.19 23:53:00 -
[118] - Quote
Caldari 5 wrote:Tiny Soldier wrote:also think that if your going to implement drag and drop, then you should make hierarchy mode default
thank you for a great game Agreed, hierarchy mode default would make things easier, especially for newer players that don't really understand chain of command due to the current default flat mode. True... I didn't mention it in the blog but the hierarchy view is now the default  CCP karkur | User Interface Programmer | Team Pony Express | @CCP karkur |
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Viceran Phaedra
Phaed Consortium The Watchmen.
25
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Posted - 2013.02.20 04:23:00 -
[119] - Quote
Great patch CCP! Fantastic features. Fleets are now so very, very easy. Oh, and I love seeing my current route superimposed over the glittering stars. New 'common sense' overview toggles on the info panels are swish. Keep up the good work.
I love all of this patch. All of it. ___________________ Chief Executive Officer Phaed Consortium |

Beaver Retriever
Science and Trade Institute Caldari State
9
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Posted - 2013.02.20 10:58:00 -
[120] - Quote
CCP karkur wrote:Beaver Retriever wrote:I wonder what happens if you try to drag a DUST person into wing command. good point... I wonder about that too  will check it out tomorrow, and fix if needed 
Quote: Patch notes for EVE Online: Retribution 1.1.1 It is no longer possible to attempt to invite a DUST 514 Mercenaries to an EVE Online fleet by dragging their portrait into an open fleet
eheheheh  |
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