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Thread Statistics | Show CCP posts - 32 post(s) |
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CCP Guard
C C P C C P Alliance
3312

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Posted - 2013.02.18 16:11:00 -
[1] - Quote
One of my favorite physical acts is to drag people and then drop them. Turns out it's really enjoyable in computer games as well!
Drag and drop functionality in fleets and other nice improvements in tomorrow's Retribution 1.1 are the topic of Karkur's new dev blog.
Check it our here, and as always...let us know what you think. CCP Guard | EVE Community Developer |-á@ccp_guard |
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CCP karkur
C C P C C P Alliance
1953

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Posted - 2013.02.18 16:11:00 -
[2] - Quote
I hope you like these changes :D CCP karkur | User Interface Programmer | Team Pony Express | @CCP karkur |
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CCP Fozzie
C C P C C P Alliance
4130

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Posted - 2013.02.18 16:11:00 -
[3] - Quote
Second!
Drag and drop in fleets is a great change, and also:
Quote:Logs in the Notifications and Log window are not cleared anymore on session change, so you can try to figure out what the hell happened when you got podded without having to find the log file for the fight
Team PE are heroes as always. Game Designer | Team Five-0 https://twitter.com/CCP_Fozzie |
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Istan Mahwi
Aliastra
11
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Posted - 2013.02.18 16:16:00 -
[4] - Quote
foist! (first of the non-god-like entities to post)
edit- This News Is Awesome. Merci eve is game. |
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CCP Guard
C C P C C P Alliance
3312

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Posted - 2013.02.18 16:17:00 -
[5] - Quote
CCP Fozzie wrote:Second! Drag and drop in fleets is a great change, and also: Quote:Logs in the Notifications and Log window are not cleared anymore on session change, so you can try to figure out what the hell happened when you got podded without having to find the log file for the fight Team PE are heroes as always.
This is indeed also a wonderful change. I wish I could drag it and drop it into my heart where it belongs <3 CCP Guard | EVE Community Developer |-á@ccp_guard |
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Magic Crisp
Amarrian Micro Devices Yulai Federation
62
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Posted - 2013.02.18 16:18:00 -
[6] - Quote
Awesome start on the fleet window!
However, i think we could use a few more "polishments". What about fleet rules (in a technical sense)?
Like specifying a squad/wing to be restricted to a certain shiptype. Being able to define the landing wing/squad? (where joining people are placed) Or connecting those thogether, like specifying a wing for battleships, a wing for logies, another wing for nothing, then BS pilots automaticly join to the BS wing, logies to the logi wing, etc.
I'd _love_ to have my fleet sorted automaticly based on member shiptype.
Maybe? Please? I can offer you a truck of cookies for this :)
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Dersen Lowery
Laurentson INC StructureDamage
424
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Posted - 2013.02.18 16:23:00 -
[7] - Quote
So much <3, especially the drag-to-invite-to-fleet. Malcanis for CSM 8 |
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CCP RedDawn
C C P C C P Alliance
309

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Posted - 2013.02.18 16:28:00 -
[8] - Quote
Fleet, you fools! .... best devblog title ever. Team (I'm not telling) |
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Tyrrax Thorrk
Habitual Euthanasia Pandemic Legion
176
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Posted - 2013.02.18 16:29:00 -
[9] - Quote
Nice changes, you should also have it so if you invite someone already in a fleet that person can choose to accept the invite and switch fleets. |

Chitsa Jason
DEEP-SPACE CO-OP LTD Exhale.
391
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Posted - 2013.02.18 16:30:00 -
[10] - Quote
Shiny! Looking forward to it. Especially thank you for fixing WH animation. Chitsa Jason for CSM8 |

Eugene Spencer
Appetite 4 Destruction
163
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Posted - 2013.02.18 16:30:00 -
[11] - Quote
Awesome! This gets my seal of approval. I have a specific comb for my beard. |

David Zahavi
Science and Trade Institute Caldari State
45
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Posted - 2013.02.18 16:35:00 -
[12] - Quote
I can't tell you how many times I've tried to drag and drop people!
I couldn't be more excited about this change, thanks! |

TheLostPenguin
Surreal Departure
49
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Posted - 2013.02.18 16:36:00 -
[13] - Quote
This is the sort of Little Things changes we love to see, great new functionality added that just makes sense, and doesn't break/remove (at least by design :P) anything that I can see, assuming ofc we can still drill through the rclick menu if we prefer.
Awesome work  |
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CCP Explorer
C C P C C P Alliance
1408

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Posted - 2013.02.18 16:42:00 -
[14] - Quote
CCP karkur wrote:I hope you like these changes  One thing about this devblog makes me sad  My devblog titlemaster, CCP RedDawn, came with a GREAT title for this blog: " Fleet, you fools!", but it had to be changed to be more descriptive  "Fleet, you fools!" was the best idea!  Erlendur S. Thorsteinsson | Software Director | EVE Online, CCP Games | Follow on: Twitter / Google+ |
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Alundil
Seniors Clan Get Off My Lawn
189
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Posted - 2013.02.18 16:43:00 -
[15] - Quote
CCP karkur wrote:I hope you like these changes  One thing about this devblog makes me sad  My devblog titlemaster, CCP RedDawn, came with a GREAT title for this blog: " Fleet, you fools!", but it had to be changed to be more descriptive 
Excellent excellent changes. This is very much appreciated. |

Hashi Lebwohl
Oberon Incorporated RAZOR Alliance
21
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Posted - 2013.02.18 16:44:00 -
[16] - Quote
Similar to the green highlight for youself in fleet could you help Wing and fleet commanders identify those individuals in the wing/fleet that have leadership 5 - say highlight them in blue. This would really help in full fleets where a squad has 10 members but nobody has taken the squad commander position. You could then put someone into command immediately rather than search through the fleet composition for the squad member with the right skill. |
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CCP Punkturis
C C P C C P Alliance
4565

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Posted - 2013.02.18 16:45:00 -
[17] - Quote
I love ever single one of these changes, great stuff!  Gÿà EVE User Interface Programmer Gÿà GÖÑ Team Super Friends GÖÑ @CCP_Punkturis My Dev Blogs |
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Tsukinosuke
Id Est
6
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Posted - 2013.02.18 16:53:00 -
[18] - Quote
Quote:GÇóWhen you drag a fitting to the Quickbar tab in the market, the ship itself is now included in the folder that is created in the Quickbar and contains all the fitted items
\o/ good job.. |

Gheyna
Rayn Enterprises Test Alliance Please Ignore
76
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Posted - 2013.02.18 16:56:00 -
[19] - Quote
Good changes |

Nutbolt
Avalon Project Shadow Rock Alliance
78
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Posted - 2013.02.18 16:56:00 -
[20] - Quote
http://content.eveonline.com/www/newssystem/media/64186/1/movingbefore.png
I like how the image of moving people around before the change is a WIP :)
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Colonel Xaven
Decadence. RAZOR Alliance
253
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Posted - 2013.02.18 16:59:00 -
[21] - Quote
Awesome change!
www.facebook.com/RazorAlliance |

Dierdra Vaal
Koshaku Gentlemen's Agreement
211
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Posted - 2013.02.18 17:00:00 -
[22] - Quote
Awesome! One question though:
Does the fleet membership view still refresh entirely (and as a result, reset it's scroll position) when someone leaves or joins the fleet? It gets really annoying have to constantly re-scroll to the part you want to see.
Veto #205 * * * Director Emeritus at EVE University * * * CSM1 delegate, CSM3 chairman and CSM5 vice-chairman |

SuperSpy00bob
North Eastern Swat Pandemic Legion
23
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Posted - 2013.02.18 17:00:00 -
[23] - Quote
Quote:The windows to edit corporation and alliance details are no longer modal, which means you can add links (such as Kill Reports, websites, corporation recruitment ads) to their descriptions.
In this same regard can you change it so that we are allowed to have multiple edit member screens open at once? Currently if you have one open and you hit Edit Member on another person it just ignores you. Many, MANY times have I been trying to duplicate one persons roles to an alt or another member and I have to pretty much write down their role summary.
It would be nice if I could just place the windows next to each other and go through them side-by-side. |

theDisto
Dreddit Test Alliance Please Ignore
14
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Posted - 2013.02.18 17:09:00 -
[24] - Quote
While you are working on the fleet interface, are there any plans to make the whole hierarchy tree selectable and therefore copyable into external applications? Currently you can only copy a single line at a time unlike directional scan and various other windows.
Also do you plan on fixing the forever bug of wing commanders not receiving the boosts from the FC position. (only passes them, doesn't get them himself)
I realize the former is probably easier to fix then the latter. |

Inquisitor Kitchner
Galaxy Punks Executive Outcomes
844
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Posted - 2013.02.18 17:10:00 -
[25] - Quote
This is a relatively small change, but a really nice one.
Keep up the small but meaningful changes to the UI like this and eventually maybe EVE client will stop being thought of as difficult to use! "If an injury has to be done to a man it should be so severe that his vengeance need not be feared." - Niccolo Machiavelli |
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CCP karkur
C C P C C P Alliance
1964

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Posted - 2013.02.18 17:14:00 -
[26] - Quote
Dierdra Vaal wrote:Awesome! One question though:
Does the fleet membership view still refresh entirely (and as a result, reset it's scroll position) when someone leaves or joins the fleet? It gets really annoying have to constantly re-scroll to the part you want to see. Nope... there were a few cases when that happened and I fixed them (should have mentioned that in the blog). Or, the list still refreshes, but finds it place after the refresh CCP karkur | User Interface Programmer | Team Pony Express | @CCP karkur |
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CCP karkur
C C P C C P Alliance
1966

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Posted - 2013.02.18 17:16:00 -
[27] - Quote
theDisto wrote:While you are working on the fleet interface, are there any plans to make the whole hierarchy tree selectable and therefore copyable into external applications? Currently you can only copy a single line at a time unlike directional scan and various other windows.
Also do you plan on fixing the forever bug of wing commanders not receiving the boosts from the FC position. (only passes them, doesn't get them himself)
I realize the former is probably easier to fix then the latter. The first one should be fairly easy, let's see what I can do with that. The second one I don't really know enough about to comment on that. CCP karkur | User Interface Programmer | Team Pony Express | @CCP karkur |
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Bloodpetal
Sal's Waste Management and Pod Disposal The Mockers AO
1188
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Posted - 2013.02.18 17:21:00 -
[28] - Quote
I love this !
I'm having deja vu, wasn't something about this already devblogged recently??
Am I from the future?  Where I am. |

Bagehi
Kaesong Kosmonauts Test Alliance Please Ignore
145
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Posted - 2013.02.18 17:22:00 -
[29] - Quote
theDisto wrote:While you are working on the fleet interface, are there any plans to make the whole hierarchy tree selectable and therefore copyable into external applications? Currently you can only copy a single line at a time unlike directional scan and various other windows.
Also do you plan on fixing the forever bug of wing commanders not receiving the boosts from the FC position. (only passes them, doesn't get them himself)
I realize the former is probably easier to fix then the latter.
Spy.
But, this would really help with reimbursements. |
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CCP karkur
C C P C C P Alliance
1966

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Posted - 2013.02.18 17:23:00 -
[30] - Quote
Bloodpetal wrote:I love this ! I'm having deja vu, wasn't something about this already devblogged recently?? Am I from the future?  You are from the future!
(although I did write a forum post about this, but we figured it was devblog worthy stuff ) CCP karkur | User Interface Programmer | Team Pony Express | @CCP karkur |
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Tanaka Aiko
ICE is Coming to EVE Goonswarm Federation
167
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Posted - 2013.02.18 17:26:00 -
[31] - Quote
Quote:Logs in the Notifications and Log window are not cleared anymore on session change, so you can try to figure out what the hell happened when you got podded without having to find the log file for the fight Thank you guys, that will make these way more useful than before :) |
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CCP Guard
C C P C C P Alliance
3317

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Posted - 2013.02.18 17:28:00 -
[32] - Quote
Note that tonight is the last night you'll get the chance to use that five-deep drop-down menu so fleet up and make the most of it! CCP Guard | EVE Community Developer |-á@ccp_guard |
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BeanBagKing
The Scope Gallente Federation
229
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Posted - 2013.02.18 17:29:00 -
[33] - Quote
CCP - While your working on the fleet menus can you Please Please Please take a look at this suggestion. I appologize for not reposting the text itself, but Im on my cell and for some reason it only wants to highlight the forums background image. Feel free to edit my post with the text to make it easier for all to you read if you want.
https://forums.eveonline.com/default.aspx?g=posts&t=101913 <-- Original Post |
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CCP karkur
C C P C C P Alliance
1971

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Posted - 2013.02.18 17:31:00 -
[34] - Quote
CCP Guard wrote:Note that tonight is the last night you'll get the chance to use that five deep drop down menu so fleet up and make the most of it! Lies... I didn't remove it  CCP karkur | User Interface Programmer | Team Pony Express | @CCP karkur |
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CCP Guard
C C P C C P Alliance
3317

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Posted - 2013.02.18 17:33:00 -
[35] - Quote
CCP karkur wrote:CCP Guard wrote:Note that tonight is the last night you'll get the chance to use that five deep drop down menu so fleet up and make the most of it! Lies... I didn't remove it 
PHEW!
Panic averted. CCP Guard | EVE Community Developer |-á@ccp_guard |
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CCP Explorer
C C P C C P Alliance
1409

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Posted - 2013.02.18 17:39:00 -
[36] - Quote
Hashi Lebwohl wrote:Similar to the green highlight for youself in fleet could you help Wing and fleet commanders identify those individuals in the wing/fleet that have leadership 5 - say highlight them in blue. This would really help in full fleets where a squad has 10 members but nobody has taken the squad commander position. You could then put someone into command immediately rather than search through the fleet composition for the squad member with the right skill. You are not supposed to know other characters' skills; unless you get their explicit approval, such as by them giving you an EVE API key. Erlendur S. Thorsteinsson | Software Director | EVE Online, CCP Games | Follow on: Twitter / Google+ |
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MisterNick
The Sagan Clan Pax Romana Alliance
214
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Posted - 2013.02.18 17:41:00 -
[37] - Quote
Love it, love everything about it.
All improvements to the horrible fleet window are to be met with hugs and beers  "Human beings make life so interesting. Do you know that in a universe so full of wonders, they have managed to invent boredom." |

Vincent Athena
V.I.C.E.
1611
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Posted - 2013.02.18 17:42:00 -
[38] - Quote
I want to make sure I understand... If I want to replace a squad commander, its a two move process? First remove the old commander, then drop in the new one? I cannot drop the new one in the squad commander position and have the old one pop out?
And I like the "save fleet setup" idea. Be able to save the fleet with a name, advert, who can join, number of wings and squads, and if free move is on. Then be able to select: Create "Vincent's sleeper killing fleet" and its all there. http://vincentoneve.wordpress.com/ |
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CCP karkur
C C P C C P Alliance
1972

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Posted - 2013.02.18 17:51:00 -
[39] - Quote
Vincent Athena wrote:I want to make sure I understand... If I want to replace a squad commander, its a two move process? First remove the old commander, then drop in the new one? I cannot drop the new one in the squad commander position and have the old one pop out?
And I like the "save fleet setup" idea. Be able to save the fleet with a name, advert, who can join, number of wings and squads, their names, voice options, and if free move is on. Then be able to select: Create "Vincent's sleeper killing fleet" and its all there. Yes, just like it was before, except 2 drag/drops rather then 2 5-layer right click menus 
And I actually like the "save fleet setup" idea  CCP karkur | User Interface Programmer | Team Pony Express | @CCP karkur |
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Jasmin Fox
Light Years Ahead
12
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Posted - 2013.02.18 17:55:00 -
[40] - Quote
nice! I will love this new feature.
Well done, in advance! Jasmin |

BeanBagKing
The Scope Gallente Federation
229
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Posted - 2013.02.18 17:56:00 -
[41] - Quote
CCP karkur wrote:And I actually like the "save fleet setup" idea  \o/ CCP karkur likes it! Teh Impliment pretty please?  |

Dr Ogres
Tasty Beverage
6
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Posted - 2013.02.18 18:02:00 -
[42] - Quote
dear CCP karkur,
I love you. please father my children.
Thanks, Dr Ogres |

Serina Tsukaya
Boob Heads Test Alliance Please Ignore
19
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Posted - 2013.02.18 18:04:00 -
[43] - Quote
CCP Explorer wrote:Hashi Lebwohl wrote:Similar to the green highlight for youself in fleet could you help Wing and fleet commanders identify those individuals in the wing/fleet that have leadership 5 - say highlight them in blue. This would really help in full fleets where a squad has 10 members but nobody has taken the squad commander position. You could then put someone into command immediately rather than search through the fleet composition for the squad member with the right skill. You are not supposed to know other characters' skills; unless you get their explicit approval, such as by them giving you an EVE API key.
Yet isn't it possible to see what skills they have through the unit comp window? |

Gilbaron
Free-Space-Ranger Nulli Secunda
825
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Posted - 2013.02.18 18:04:00 -
[44] - Quote
Fantastic changes! We are recruiting german-speaking PVP players, contact me :)
Malcanis - CSM 8 |

Grideris
Fleet Coordination Commission Fleet Coordination Coalition
530
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Posted - 2013.02.18 18:05:00 -
[45] - Quote
CCP Explorer wrote:Hashi Lebwohl wrote:Similar to the green highlight for youself in fleet could you help Wing and fleet commanders identify those individuals in the wing/fleet that have leadership 5 - say highlight them in blue. This would really help in full fleets where a squad has 10 members but nobody has taken the squad commander position. You could then put someone into command immediately rather than search through the fleet composition for the squad member with the right skill. You are not supposed to know other characters' skills; unless you get their explicit approval, such as by them giving you an EVE API key.
There is an exception to this it seems. The Fleet Composition window shows the Leadership/Wing Command/Fleet Command levels for any subordinates in your fleet (squad commander can see squad, wing commander wing, Boss/Fleet Commander everyone). As such, Implementing the change suggested wouldn't be adding any new information previously unobtainable; just makes it slightly easier to see. Mind you, the drag/drop thing if it works from the fleet composition window for individuals should fix most of the issue as you can sort by skill levels.
Dev Blog wrote:I think it would be super cool if it was possible to mass-move members, for example to select and drag all the logistic pilots in the fleet composition window and drop them in a squad, but that improvement will have to wait for now.
If you do this, I will be happy forever. Literally. Though then again, these changes are already going to make me happy forever. Literally.
Another thing that would make me super happy is if the fleet composition window showed which squad/wing a member is in. Even better would be a "jump to" option that would move the window to that member and highlight them (as if you had selected them). http://www.dust514.org - the unofficial forum for everything DUST 514 http://www.dust514base.com - the blog site with everything else DUST 514 you need
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Sentient Blade
Walk It Off
772
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Posted - 2013.02.18 18:12:00 -
[46] - Quote
So my question is will the fleet window freeze when you are dragging people? Or otherwise prevent a situation where third party actions in the fleet (such as joining it, or moving squads) won't move the list from under you and end up dropping a random person into wing command etc.
For example, if you have Wing 1 + 2 and you're trying to drop someone into Squad commander of Wing 2, but someone in Wing 1 jumps into a squad, everything in the list moves down one, and your cursor is now over the Wing commander position instead. |

Liang Nuren
Heretic Army Atrocitas
3075
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Posted - 2013.02.18 18:14:00 -
[47] - Quote
These changes are so fantastic they show fantastic what it means to be fantastic.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
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CCP karkur
C C P C C P Alliance
1979

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Posted - 2013.02.18 18:17:00 -
[48] - Quote
Dr Ogres wrote:dear CCP karkur,
I love you. please father my children.
Thanks, Dr Ogres
don't like your kids anymore, trying to rid of them? CCP karkur | User Interface Programmer | Team Pony Express | @CCP karkur |
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CCP karkur
C C P C C P Alliance
1979

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Posted - 2013.02.18 18:18:00 -
[49] - Quote
Sentient Blade wrote:So my question is will the fleet window freeze when you are dragging people? Or otherwise prevent a situation where third party actions in the fleet (such as joining it, or moving squads) won't move the list from under you and end up dropping a random person into wing command etc.
For example, if you have Wing 1 + 2 and you're trying to drop someone into Squad commander of Wing 2, but someone in Wing 1 jumps into a squad, everything in the list moves down one, and your cursor is now over the Wing commander position instead. No, it does not freeze, but it should not scroll all the way back up like it did in some cases before. If this does become a problem, we'll deal with it  CCP karkur | User Interface Programmer | Team Pony Express | @CCP karkur |
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CCP karkur
C C P C C P Alliance
1979

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Posted - 2013.02.18 18:23:00 -
[50] - Quote
Grideris wrote:. Mind you, the drag/drop thing if it works from the fleet composition window for individuals should fix most of the issue as you can sort by skill levels. It does work from the fleet comp window 
Grideris wrote:. Dev Blog wrote:I think it would be super cool if it was possible to mass-move members, for example to select and drag all the logistic pilots in the fleet composition window and drop them in a squad, but that improvement will have to wait for now. If you do this, I will be happy forever. Literally. Though then again, these changes are already going to make me happy forever. Literally. Another thing that would make me super happy is if the fleet composition window showed which squad/wing a member is in. Even better would be a "jump to" option that would move the window to that member and highlight them (as if you had selected them). I want to do the mass move thingy, but it's going to be a lot more work, so we'll see what happens  CCP karkur | User Interface Programmer | Team Pony Express | @CCP karkur |
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CCP Explorer
C C P C C P Alliance
1411

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Posted - 2013.02.18 18:25:00 -
[51] - Quote
Grideris wrote:CCP Explorer wrote:Hashi Lebwohl wrote:Similar to the green highlight for youself in fleet could you help Wing and fleet commanders identify those individuals in the wing/fleet that have leadership 5 - say highlight them in blue. This would really help in full fleets where a squad has 10 members but nobody has taken the squad commander position. You could then put someone into command immediately rather than search through the fleet composition for the squad member with the right skill. You are not supposed to know other characters' skills; unless you get their explicit approval, such as by them giving you an EVE API key. There is an exception to this it seems. The Fleet Composition window shows the Leadership/Wing Command/Fleet Command levels for any subordinates in your fleet (squad commander can see squad, wing commander wing, Boss/Fleet Commander everyone). As such, Implementing the change suggested wouldn't be adding any new information previously unobtainable; just makes it slightly easier to see. Mind you, the drag/drop thing if it works from the fleet composition window for individuals should fix most of the issue as you can sort by skill levels. That what window? Seriously, I didn't know this window existed and it goes against some of the basic general principles of "fog of war" and privacy we follow Ah, well, one always learns something new every day. Thanks for the correction. Erlendur S. Thorsteinsson | Software Director | EVE Online, CCP Games | Follow on: Twitter / Google+ |
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DarthNefarius
Minmatar Heavy Industries
616
|
Posted - 2013.02.18 18:32:00 -
[52] - Quote
CCP Explorer wrote:Hashi Lebwohl wrote:Similar to the green highlight for youself in fleet could you help Wing and fleet commanders identify those individuals in the wing/fleet that have leadership 5 - say highlight them in blue. This would really help in full fleets where a squad has 10 members but nobody has taken the squad commander position. You could then put someone into command immediately rather than search through the fleet composition for the squad member with the right skill. You are not supposed to know other characters' skills; unless you get their explicit approval, such as by them giving you an EVE API key.
Excuse me but the Fleet option for "Show composition" already does show skills (leadership/wing/fleet) so you are incorrect. Ripard Teg-á for CSM 8 |

Alice Katsuko
Terra Incognita Unclaimed.
191
|
Posted - 2013.02.18 18:34:00 -
[53] - Quote
This is awesome. Please consider these improvements as well, if the team has time on its schedule:
(1) Drag and drop from the Fleet Composition window.
(2) For Align/Jump/Warp broadcasts, please put the name of the broadcaster at the end of the broadcast, not the beginning. 99% of players don't care who those broadcast came from; they want to know what the broadcast is. This is my fleet window; the system names get cut off every time unless I expand it, which is not all that attractive an option because this is what I see in a fleet. The pilot name should remain at the front for most other broadcasts where it's important, however.
(3) Designating a backup fleet boss if the current fleet boss disconnects, so that control of the fleet doesn't get assigned to a random fleet member due to connection, client or server issues.
(4) Designating a starter squad and wing, so joining pilots aren't dumped into the fourth squad of the third wing for no apparent reason.
(5) Make the fleet boosters give bonuses even when they're not in a command position, without players having to do weird things with session change timers. Currently, a fleet booster has to also be in his appropriate command position to provide boosts (i.e. a wing booster also has to be a wing commander). Otherwise he doesn't pass on boosts.
(6) Titan bridges break if the player trying to take a bridge undergoes a session change while the bridge is up, for example by docking/undocking. It's been a known bug for years. |

Sentient Blade
Walk It Off
772
|
Posted - 2013.02.18 18:37:00 -
[54] - Quote
CCP Explorer wrote:That what window? Seriously, I didn't know this window existed and it goes against some of the basic principles of "fog of war" and privacy we follow  Ah, well, one always learns something new every day. Thanks for the correction.
Fleet Composition window. Shows a number for Fleet-Wing-Squad leadership ability. Could actually do with being improved upon as the other person said as knowing who is actually able to pass down bonuses is a nightmare.
On another note, considering we will soon have the ability to invite to positions, can we please have squad / wing level fleet adverts?
I don't mean to say they have to be individually registered, but if an existing fleet advert existed we could drag a wing or squad into chat and it appear as "Fleet Advert Name - Wing 1" and clicking it would attempt to join you to that wing, or likewise if you were already in the fleet it would move you to the first available slot in that particular wing.
I've been in many fleets where it's a nightmare trying to get the Logis in one wing, heavy DPS in another, tackle in another. Throwing a few wing level fleet adverts into chat would be fantastic. |

Trebor Daehdoow
Dirt Nap Squad Dirt Nap Squad.
2577
|
Posted - 2013.02.18 18:41:00 -
[55] - Quote
Oh karkur, never change. Keep on being quietly awesome.  The Sarcasm is Strong with Me GÇó Member of CSM 5-7 GÇó Blog |

Alice Katsuko
Terra Incognita Unclaimed.
191
|
Posted - 2013.02.18 18:41:00 -
[56] - Quote
CCP Explorer wrote:Grideris wrote:CCP Explorer wrote:Hashi Lebwohl wrote:Similar to the green highlight for youself in fleet could you help Wing and fleet commanders identify those individuals in the wing/fleet that have leadership 5 - say highlight them in blue. This would really help in full fleets where a squad has 10 members but nobody has taken the squad commander position. You could then put someone into command immediately rather than search through the fleet composition for the squad member with the right skill. You are not supposed to know other characters' skills; unless you get their explicit approval, such as by them giving you an EVE API key. There is an exception to this it seems. The Fleet Composition window shows the Leadership/Wing Command/Fleet Command levels for any subordinates in your fleet (squad commander can see squad, wing commander wing, Boss/Fleet Commander everyone). As such, Implementing the change suggested wouldn't be adding any new information previously unobtainable; just makes it slightly easier to see. Mind you, the drag/drop thing if it works from the fleet composition window for individuals should fix most of the issue as you can sort by skill levels. That what window? Seriously, I didn't know this window existed and it goes against some of the basic general principles of "fog of war" and privacy we follow  Ah, well, one always learns something new every day. Thanks for the correction.
Most fleet commanders don't know about that window either. It shows a fleet member's location and ship type if undocked, and his Leadership, Wing Command, and Fleet Command levels.
It doesn't go against privacy or fog of war principles. A player should give up a certain amount of privacy by joining a fleet, and in this case the loss isn't substantial and is fully voluntary. If a player doesn't want the fleet boss to know what he is flying, he should not be in fleet in the first place.
At the same time, it is of considerable help to (knowledgeable) fleet commanders in running a fleet. |

Grideris
Fleet Coordination Commission Fleet Coordination Coalition
530
|
Posted - 2013.02.18 18:42:00 -
[57] - Quote
CCP Explorer wrote:Grideris wrote:CCP Explorer wrote:Hashi Lebwohl wrote:Similar to the green highlight for youself in fleet could you help Wing and fleet commanders identify those individuals in the wing/fleet that have leadership 5 - say highlight them in blue. This would really help in full fleets where a squad has 10 members but nobody has taken the squad commander position. You could then put someone into command immediately rather than search through the fleet composition for the squad member with the right skill. You are not supposed to know other characters' skills; unless you get their explicit approval, such as by them giving you an EVE API key. There is an exception to this it seems. The Fleet Composition window shows the Leadership/Wing Command/Fleet Command levels for any subordinates in your fleet (squad commander can see squad, wing commander wing, Boss/Fleet Commander everyone). As such, Implementing the change suggested wouldn't be adding any new information previously unobtainable; just makes it slightly easier to see. Mind you, the drag/drop thing if it works from the fleet composition window for individuals should fix most of the issue as you can sort by skill levels. That what window? Seriously, I didn't know this window existed and it goes against some of the basic general principles of "fog of war" and privacy we follow  Ah, well, one always learns something new every day. Thanks for the correction.
Please don't remove it! It is immensely useful as an FC to see who has the skills to fit into each position. I guess if you really are pedantic about making it that players must explicitly allow people to see their skills, make it an option you can turn off. However, making it default to "off" will make a lot of FCs cry.
I guess in some ways you do get explicit permission; by agreeing to join the fleet, you agree to show any superiors in fleet your leadership/wing command/fleet command skills. http://www.dust514.org - the unofficial forum for everything DUST 514 http://www.dust514base.com - the blog site with everything else DUST 514 you need
|

Atomic Option
Taggart Transdimensional Virtue of Selfishness
38
|
Posted - 2013.02.18 18:42:00 -
[58] - Quote
CCP Explorer wrote:Hashi Lebwohl wrote:Similar to the green highlight for youself in fleet could you help Wing and fleet commanders identify those individuals in the wing/fleet that have leadership 5 - say highlight them in blue. This would really help in full fleets where a squad has 10 members but nobody has taken the squad commander position. You could then put someone into command immediately rather than search through the fleet composition for the squad member with the right skill. You are in general not supposed to know other characters' skills; unless you get their explicit approval, such as by them giving you an EVE API key. Edit: Correction regarding the fleet composition window here https://forums.eveonline.com/default.aspx?g=posts&m=2632802#post2632802
There's an exception to this in making your certificates public (doesn't tell exact skills but implys the minimums for the cert). Could that functionality be based off of public leadership certificates? |
|

CCP Explorer
C C P C C P Alliance
1412

|
Posted - 2013.02.18 18:43:00 -
[59] - Quote
Alice Katsuko wrote:It doesn't go against privacy or fog of war principles. A player should give up a certain amount of privacy by joining a fleet, and in this case the loss isn't substantial and is fully voluntary. If a player doesn't want the fleet boss to know what he is flying, he should not be in fleet in the first place. Part of privacy is knowing when you give up privacy and what you give away.
Erlendur S. Thorsteinsson | Software Director | EVE Online, CCP Games | Follow on: Twitter / Google+ |
|
|

CCP Explorer
C C P C C P Alliance
1412

|
Posted - 2013.02.18 18:45:00 -
[60] - Quote
Atomic Option wrote:CCP Explorer wrote:Hashi Lebwohl wrote:Similar to the green highlight for youself in fleet could you help Wing and fleet commanders identify those individuals in the wing/fleet that have leadership 5 - say highlight them in blue. This would really help in full fleets where a squad has 10 members but nobody has taken the squad commander position. You could then put someone into command immediately rather than search through the fleet composition for the squad member with the right skill. You are in general not supposed to know other characters' skills; unless you get their explicit approval, such as by them giving you an EVE API key. Edit: Correction regarding the fleet composition window here https://forums.eveonline.com/default.aspx?g=posts&m=2632802#post2632802 There's an exception to this in making your certificates public (doesn't tell exact skills but implys the minimums for the cert). Could that functionality be based off of public leadership certificates? That's not an exception; I mentioned an EVE API key as an example ("such as by them giving you an EVE API key") and the certificate system (and medals) is another example where you decide to make the information available. Erlendur S. Thorsteinsson | Software Director | EVE Online, CCP Games | Follow on: Twitter / Google+ |
|

Alice Katsuko
Terra Incognita Unclaimed.
192
|
Posted - 2013.02.18 18:45:00 -
[61] - Quote
CCP Explorer wrote:Alice Katsuko wrote:It doesn't go against privacy or fog of war principles. A player should give up a certain amount of privacy by joining a fleet, and in this case the loss isn't substantial and is fully voluntary. If a player doesn't want the fleet boss to know what he is flying, he should not be in fleet in the first place. Part of privacy is knowing when you give up privacy and what you give away.
So put up a pop-up window: "The fleet commander will be able to see your ship type, location, and leadership skills." Although I doubt you'll find a single pilot who regularly joins fleet who cares about the fleet commander knowing where he is and what he's flying. It really sounds like you're following a design document for the sake of following a design document. |

Grideris
Fleet Coordination Commission Fleet Coordination Coalition
530
|
Posted - 2013.02.18 18:45:00 -
[62] - Quote
CCP Explorer wrote:Alice Katsuko wrote:It doesn't go against privacy or fog of war principles. A player should give up a certain amount of privacy by joining a fleet, and in this case the loss isn't substantial and is fully voluntary. If a player doesn't want the fleet boss to know what he is flying, he should not be in fleet in the first place. Part of privacy is knowing when you give up privacy and what you give away.
Then maybe just make it clearer in the fleet invite window. http://www.dust514.org - the unofficial forum for everything DUST 514 http://www.dust514base.com - the blog site with everything else DUST 514 you need
|

Sturmwolke
362
|
Posted - 2013.02.18 18:59:00 -
[63] - Quote
Merry Christmas and Happy Holidays to all ..... oh wait ..
I'd look into having an icon or colored bar to denote a player who DOES NOT QUALIFY (i.e. they lack the Leadership 5 pre-req for example) in any of the Squad Leader, WC, FC etc. position. Generally, this causes A LOT OF CONFUSION as people check and re-check fleet bonuses. |

DarthNefarius
Minmatar Heavy Industries
616
|
Posted - 2013.02.18 19:03:00 -
[64] - Quote
Grideris wrote:CCP Explorer wrote:Grideris wrote:CCP Explorer wrote:You are not supposed to know other characters' skills; unless you get their explicit approval, such as by them giving you an EVE API key. There is an exception to this it seems. The Fleet Composition window shows the Leadership/Wing Command/Fleet Command levels for any subordinates in your fleet (squad commander can see squad, wing commander wing, Boss/Fleet Commander everyone). As such, Implementing the change suggested wouldn't be adding any new information previously unobtainable; just makes it slightly easier to see. Mind you, the drag/drop thing if it works from the fleet composition window for individuals should fix most of the issue as you can sort by skill levels. That what window? Seriously, I didn't know this window existed and it goes against some of the basic general principles of "fog of war" and privacy we follow  Ah, well, one always learns something new every day. Thanks for the correction. Please don't remove it!.
Remove it & I'll start a congo line around the Jita monument & huntyou down every CCP X-MASS DEV roam 
I luv this addition it should help tremendously in preventing unneeded GM petitions:
Fleet you Fools blog [:lol: wrote: ] Logs in the Notifications and Log window are not cleared anymore on session change, so you can try to figure out what the hell happened when you got podded without having to find the log file for the fight
Ripard Teg-á for CSM 8 |

Jada Maroo
Southern Cross Empire Flying Dangerous
1020
|
Posted - 2013.02.18 19:04:00 -
[65] - Quote
Best addition to Eve since space ships. |

Sephira Galamore
Inner Beard Society
98
|
Posted - 2013.02.18 19:09:00 -
[66] - Quote
CCP karkur wrote:I want to do the mass move thingy, but it's going to be a lot more work, so we'll see what happens  Well, what is gonna happen when you mass-drag characters as per tomorrows patch? Will the fleet window simply reject it, like the Search in People&Places?
I noticed, right now, you can multi-drag people into formatted text fields as links, into chat channels to invite them and into EveMail address fields.
|
|

CCP karkur
C C P C C P Alliance
1989

|
Posted - 2013.02.18 19:14:00 -
[67] - Quote
Sephira Galamore wrote:CCP karkur wrote:I want to do the mass move thingy, but it's going to be a lot more work, so we'll see what happens  Well, what is gonna happen when you mass-drag characters as per tomorrows patch? Will the fleet window simply reject it, like the Search in People&Places? I noticed, right now, you can multi-drag people into formatted text fields as links, into chat channels to invite them and into EveMail address fields. it will just take the first character in the list and add him/her CCP karkur | User Interface Programmer | Team Pony Express | @CCP karkur |
|

Noriko Mai
762
|
Posted - 2013.02.18 19:15:00 -
[68] - Quote
Quote:This will for example allow you to easily see how damaged your weapons and crystals are while docked Hoolllyyy mother of... is this a joke? If it's true, it's woth a devblog for itself!!!11 |
|

CCP karkur
C C P C C P Alliance
1992

|
Posted - 2013.02.18 19:17:00 -
[69] - Quote
Noriko Mai wrote:Quote:This will for example allow you to easily see how damaged your weapons and crystals are while docked Hoolllyyy mother of... is this a joke or something? but only the crystals/modules you have currently fitted CCP karkur | User Interface Programmer | Team Pony Express | @CCP karkur |
|

Alx Warlord
SUPERNOVA SOCIETY Fade 2 Black
364
|
Posted - 2013.02.18 19:22:00 -
[70] - Quote
Nice!! It indeed needed love! good job!
can you revam pos now? or at last fix the way hangars are used in it? it is a pain... make all modules share the same hangar on it... Please read this! > New POS system (Block Built) Please read this! > Refining and Reprocess Revamp |

Tara Tyrael
Galactic Exploration and Colonization Galactic Industrial Coalition
43
|
Posted - 2013.02.18 19:22:00 -
[71] - Quote
so... did you fix error with wing commander not getting bonuses from fleet commander? Service: Corp creation (Amarr/Caldari) |

Sephira Galamore
Inner Beard Society
98
|
Posted - 2013.02.18 19:26:00 -
[72] - Quote
CCP karkur wrote:Sephira Galamore wrote:CCP karkur wrote:I want to do the mass move thingy, but it's going to be a lot more work, so we'll see what happens  Well, what is gonna happen when you mass-drag characters as per tomorrows patch? Will the fleet window simply reject it, like the Search in People&Places? I noticed, right now, you can multi-drag people into formatted text fields as links, into chat channels to invite them and into EveMail address fields. it will just take the first character in the list and add him/her
I know you can make it work for multi-drag aswell! I just know! :nods reassuringly: |
|

CCP Fozzie
C C P C C P Alliance
4150

|
Posted - 2013.02.18 19:31:00 -
[73] - Quote
Tara Tyrael wrote:so... did you fix error with wing commander not getting bonuses from fleet commander?
That hasn't been fixed in 1.1. Game Designer | Team Five-0 https://twitter.com/CCP_Fozzie |
|

Tara Tyrael
Galactic Exploration and Colonization Galactic Industrial Coalition
43
|
Posted - 2013.02.18 19:36:00 -
[74] - Quote
CCP Fozzie wrote:Tara Tyrael wrote:so... did you fix error with wing commander not getting bonuses from fleet commander? That hasn't been fixed in 1.1.
Any ETA when it will be fixed, its been broken for 3 months or more now Service: Corp creation (Amarr/Caldari) |

Hong Hu
EVE University Ivy League
7
|
Posted - 2013.02.18 19:42:00 -
[75] - Quote
Great changes. Thank you. Something not addressed, what about creating "roles" in fleet? Specifically, the ability to fleet warp. At present only the FC has that ability. So if a cloaky scans down a target that player has to be in the FC position for the whole fleet to be warped. This might result in a Fleet Booster having to be moved out of position to enable the functionality for the cloaky. If a particular player in another position could be assigned that role/abilility that would be nice. Less disruption to boosting and hierarchy.
Thank you for what you have done so far.
Hong Hu |

DarthNefarius
Minmatar Heavy Industries
616
|
Posted - 2013.02.18 19:44:00 -
[76] - Quote
Tara Tyrael wrote:CCP Fozzie wrote:Tara Tyrael wrote:so... did you fix error with wing commander not getting bonuses from fleet commander? That hasn't been fixed in 1.1. Any ETA when it will be fixed, its been broken for 3 months or more now
Try 3 years now. I hope CCP delays any requirement of boosters being required ongrid until this is fixed Ripard Teg-á for CSM 8 |

DarthNefarius
Minmatar Heavy Industries
616
|
Posted - 2013.02.18 19:54:00 -
[77] - Quote
CCP karkur wrote:Noriko Mai wrote:Quote:This will for example allow you to easily see how damaged your weapons and crystals are while docked Hoolllyyy mother of... is this a joke or something? but only the crystals/modules you have currently fitted
I missed the above part in theDEV blog. So now we'll be able to see crystals damage while docked w/o putting them in a contract \o/ All Amarr pilots thank U Ripard Teg-á for CSM 8 |

Bienator II
madmen of the skies
1516
|
Posted - 2013.02.18 20:03:00 -
[78] - Quote
CCP karkur wrote:Noriko Mai wrote:Quote:This will for example allow you to easily see how damaged your weapons and crystals are while docked Hoolllyyy mother of... is this a joke or something? but only the crystals/modules you have currently fitted reduces the crystal management pain by 50%, but it still hurts! a eve-style bounty system (done)-á dust boarding parties You fail you fail you fail you fail to jump because you are cloaked |
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CCP karkur
C C P C C P Alliance
1996

|
Posted - 2013.02.18 20:22:00 -
[79] - Quote
Bienator II wrote:CCP karkur wrote:Noriko Mai wrote:Quote:This will for example allow you to easily see how damaged your weapons and crystals are while docked Hoolllyyy mother of... is this a joke or something? but only the crystals/modules you have currently fitted reduces the crystal management pain by 50%, but it still hurts! that was actually possible before... by doing show info on the crystal, then you would have the damage in the attributes tab CCP karkur | User Interface Programmer | Team Pony Express | @CCP karkur |
|

Vincent Athena
V.I.C.E.
1611
|
Posted - 2013.02.18 20:36:00 -
[80] - Quote
Noriko Mai wrote:Quote:This will for example allow you to easily see how damaged your weapons and crystals are while docked Hoolllyyy mother of... is this a joke? If it's true, it's woth a devblog for itself!!!11 Huh? Where is this?
http://vincentoneve.wordpress.com/ |

Marlona Sky
D00M. Northern Coalition.
3111
|
Posted - 2013.02.18 20:57:00 -
[81] - Quote
Awesome!
Remove local, structure mails and revamp the directional scanner! |

Schmata Bastanold
Serene Vendetta Li3 Federation
596
|
Posted - 2013.02.18 21:15:00 -
[82] - Quote
+100
Great fleet UI improvement.
Death to context menu dungeons! I am not my skills but... http://eveboard.com/pilot/Schmata_Bastanold |

Marlona Sky
D00M. Northern Coalition.
3111
|
Posted - 2013.02.18 21:21:00 -
[83] - Quote
CCP Guard wrote:Note that tonight is the last night you'll get the chance to use that five-deep drop-down menu so fleet up and make the most of it! Are there other efforts being done to free us of other drop down menu madness?
Remove local, structure mails and revamp the directional scanner! |

Ranshe
Blackwater Company C0VEN
34
|
Posted - 2013.02.18 21:23:00 -
[84] - Quote
Fleet UI improvements are a plus.
On a related note - there's an easy thing to improve in the Fleet Composition window - it's already a grid, so could it be enabled to "select all"?
So I can do ctrl-a and then copy everything with a single ctrl-c. I can already copy it row by row, but that's not easy when the fleet gets bigger.
The Fleet Composition window doesn't have many uses apart from telling who, where and in what, and that would make life a bit easier. |

Noriko Mai
762
|
Posted - 2013.02.18 21:28:00 -
[85] - Quote
CCP karkur wrote:Bienator II wrote:CCP karkur wrote:Noriko Mai wrote:Quote:This will for example allow you to easily see how damaged your weapons and crystals are while docked Hoolllyyy mother of... is this a joke or something? but only the crystals/modules you have currently fitted reduces the crystal management pain by 50%, but it still hurts! that was actually possible before... by doing show info on the crystal, then you would have the damage in the attributes tab lol I didn't know that I made a contract for every fu**ing crystal to see how damaged it was   |
|

CCP karkur
C C P C C P Alliance
1996

|
Posted - 2013.02.18 21:48:00 -
[86] - Quote
Ranshe wrote:Fleet UI improvements are a plus.
On a related note - there's an easy thing to improve in the Fleet Composition window - it's already a grid, so could it be enabled to "select all"?
So I can do ctrl-a and then copy everything with a single ctrl-c. I can already copy it row by row, but that's not easy when the fleet gets bigger.
The Fleet Composition window doesn't have many uses apart from telling who, where and in what, and that would make life a bit easier. Don't select anything and do ctrl+c, should copy all the rows  CCP karkur | User Interface Programmer | Team Pony Express | @CCP karkur |
|
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CCP karkur
C C P C C P Alliance
1996

|
Posted - 2013.02.18 21:49:00 -
[87] - Quote
Marlona Sky wrote:CCP Guard wrote:Note that tonight is the last night you'll get the chance to use that five-deep drop-down menu so fleet up and make the most of it! Are there other efforts being done to free us of other drop down menu madness? Some... But nothing we are ready to talk about right now CCP karkur | User Interface Programmer | Team Pony Express | @CCP karkur |
|

Oxandrolone
Bite Me inc Bitten.
131
|
Posted - 2013.02.18 21:55:00 -
[88] - Quote
I endorse this product and/or service |

Ranshe
Blackwater Company C0VEN
34
|
Posted - 2013.02.18 21:57:00 -
[89] - Quote
CCP karkur wrote:Ranshe wrote:Fleet UI improvements are a plus.
On a related note - there's an easy thing to improve in the Fleet Composition window - it's already a grid, so could it be enabled to "select all"?
So I can do ctrl-a and then copy everything with a single ctrl-c. I can already copy it row by row, but that's not easy when the fleet gets bigger.
The Fleet Composition window doesn't have many uses apart from telling who, where and in what, and that would make life a bit easier. Don't select anything and do ctrl+c, should copy all the rows 
It works. Thanks :)
I must say it's a bit counter-intuitive and I totally didn't expect that window to work that way, but it does and that really helps me. :) |

Desert Ice78
Cobra Kai Dojo WHY so Seri0Us
205
|
Posted - 2013.02.18 23:07:00 -
[90] - Quote
DAMN IT!!! Why don't you guys tell us that you are working on these things, so that we can offer some input, rather than being told the night before the patch.
It was only the day before yesterday that I posted this. Any chance you could squeeze it in? I am a pod pilot: http://dl.eve-files.com/media/corp/DesertIce/POD.jpg
CCP Zulu: Came expecting a discussion about computer monitors, left confused. |

Syri Taneka
Dopehead Industries Republic Alliance
54
|
Posted - 2013.02.18 23:18:00 -
[91] - Quote
I can not put into words how absolutely bleeding awesome this is.
*exultation* |

Mara Rinn
Cosmic Goo Convertor Cosmic Consortium
3113
|
Posted - 2013.02.18 23:32:00 -
[92] - Quote
Leave it to CCP to turn dropping people from horrible to awesome 
I especially like the drag-from-chat-to-invite-to-fleet functionality! Awesome work Team PE =) Day 0 advice for new players: Day 0 Advice for New Players |

Rented
Hunter Heavy Industries
54
|
Posted - 2013.02.18 23:56:00 -
[93] - Quote
Since you mention lil random improvements... now that the client has known the difference between BPOs and BPCs for awhile now (and colors to differentiate them).... perhaps you could get rid of the right-click research options on BPCs... since you know... you can't research BPCs... |

Marlakh
Bene Gesserit ChapterHouse Sanctuary Pact
97
|
Posted - 2013.02.19 00:42:00 -
[94] - Quote
Thanks for this massive improvement. Saves a lot of trouble herding miners around the fleet window to maintain boosts. Your dev team gets a round of beer from me at Fanfest!
I can't see this being suggested earlier, but can a docked/undocked or in/out-of-system status be shown in the fleet hierachy window? Like greying out any fleet members not in system, or docked up. This will allow quick troubleshooting if any squad complaints about losing fleet boosts.
Thanks and please keep up the great work! |

Destiven Mare
Ghost Net Industrialists Rebel Alliance of New Eden
2
|
Posted - 2013.02.19 00:50:00 -
[95] - Quote
Thank you, thank you, thank you, thank you, thank you, thank you, thank you, thank you. I have exactly 5814 characters remaining in this post. Each of them represents another thank you! |

Ra Jackson
BLOOM. Verge of Collapse
153
|
Posted - 2013.02.19 01:41:00 -
[96] - Quote
Needs more alliance bookmarks! |

Beaver Retriever
Science and Trade Institute Caldari State
9
|
Posted - 2013.02.19 01:49:00 -
[97] - Quote
I wonder what happens if you try to drag a DUST person into wing command. |
|

CCP karkur
C C P C C P Alliance
2002

|
Posted - 2013.02.19 01:53:00 -
[98] - Quote
Beaver Retriever wrote:I wonder what happens if you try to drag a DUST person into wing command. good point... I wonder about that too  will check it out tomorrow, and fix if needed  CCP karkur | User Interface Programmer | Team Pony Express | @CCP karkur |
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DarthNefarius
Minmatar Heavy Industries
616
|
Posted - 2013.02.19 02:49:00 -
[99] - Quote
CCP karkur wrote:Beaver Retriever wrote:I wonder what happens if you try to drag a DUST person into wing command. good point... I wonder about that too  will check it out tomorrow, and fix if needed 
Awww don't fix so we can all warp to fleet member on the planet's surface  Ripard Teg-á for CSM 8 |

Bienator II
madmen of the skies
1516
|
Posted - 2013.02.19 05:24:00 -
[100] - Quote
CCP karkur wrote:Bienator II wrote:CCP karkur wrote:Noriko Mai wrote:Quote:This will for example allow you to easily see how damaged your weapons and crystals are while docked Hoolllyyy mother of... is this a joke or something? but only the crystals/modules you have currently fitted reduces the crystal management pain by 50%, but it still hurts! that was actually possible before... by doing show info on the crystal, then you would have the damage in the attributes tab
yeah. thats why i meant its still a pita but now easier to manage since you safe a few clicks per crystal. a eve-style bounty system (done)-á dust boarding parties You fail you fail you fail you fail to jump because you are cloaked |

Ranger 1
Ranger Corp
3572
|
Posted - 2013.02.19 05:53:00 -
[101] - Quote
I used to dread organizing a fleet. It was a pain in the neck and took far to long to sort out properly.
This is a huge improvement, and is so intuitive it might even make it easier for people to take that first step when needed and form their first fleet.
Half the reason why people don't step up is they don't want to look stupid trying figure out how to form and organize one.
Well done. To carve a successful niche for yourself in EVE you need to be able to out sell, out produce, out fight,-á out run, or out wit your competitors. If you can do none of the above, your only option is to complain on the forums that somehow you are at a disadvantage using the exact same tool set-áas the rest of the player base. |

Ge Hucel-Ge
University of Caille Gallente Federation
6
|
Posted - 2013.02.19 06:07:00 -
[102] - Quote
drag&drop for drone assist/assign would be nice too! thx |

Illusive Wolf
Dropbear Preservation Society Test Alliance Please Ignore
12
|
Posted - 2013.02.19 06:30:00 -
[103] - Quote
VERY nice. These little things can be the most significant feature in a release, for some of us. great work
|

Hazen Koraka
FutureTech Industrial Inc.
178
|
Posted - 2013.02.19 08:12:00 -
[104] - Quote
Sweet Karkur! Thanks for doing these changes, should make the admin chore much less hassle!  Exploration is Random. Random is Random... or is it?! http://docs.python.org/2/library/random.html |

Claire Raynor
NovaGear
93
|
Posted - 2013.02.19 08:33:00 -
[105] - Quote
Great changes! Thanks for the more tool tips too!
Cheers |

Sephira Galamore
Inner Beard Society
98
|
Posted - 2013.02.19 09:35:00 -
[106] - Quote
BeanBagKing wrote:CCP karkur wrote:And I actually like the "save fleet setup" idea  \o/ CCP karkur likes it! Teh Impliment pretty please?  Oh, and quoting for emphasis!
Apart from those who have a certain set of standard fleets, theres also those that try to have an ogoing fleet going all the time (e.g. Wormhole corps) - and as people log off and on during the day, and FCs change, it's a lot of redundant clickety clickety. |

Claire Raynor
NovaGear
93
|
Posted - 2013.02.19 10:13:00 -
[107] - Quote
Sephira Galamore wrote:BeanBagKing wrote:CCP karkur wrote:And I actually like the "save fleet setup" idea  \o/ CCP karkur likes it! Teh Impliment pretty please?  Oh, and quoting for emphasis! Apart from those who have a certain set of standard fleets, theres also those that try to have an ogoing fleet going all the time (e.g. Wormhole corps) - and as people log off and on during the day, and FCs change, it's a lot of redundant clickety clickety.
I also beleive that Eve Uni like to maintain permenant fleets like the Fortress Fleet - I can't speak for them I'm not a Unista - but I have heard other's also who would like this and benefit from it - Faction Warfare groups for example. [EDIT - And me actually - I always am in a fleet with my Alts - it's the first thing I always do and the configuration never changes.] [EDIT2 - but the current changes are going to make things much better right away - it's nice] |

Aineko Macx
Royal Amarr Institute Amarr Empire
246
|
Posted - 2013.02.19 11:07:00 -
[108] - Quote
I'm not reading anywhere that I'll be able to move myself in fleet even when just a regular squad member, which is allowed via menus. An oversight maybe? |

Kantega
Ever Flow Northern Coalition.
0
|
Posted - 2013.02.19 11:22:00 -
[109] - Quote
i had high hopes , maybe the known bugs would get fixed autopilot ,starmap,HUD,bloddy LAG causes node to go 2%tidi with 200 in local . instead you start fixing stuff i havent heard annyone complain about !
i hope you are happy when we are all holding hands and mining veldspar |
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CCP karkur
C C P C C P Alliance
2009

|
Posted - 2013.02.19 11:29:00 -
[110] - Quote
Aineko Macx wrote:I'm not reading anywhere that I'll be able to move myself in fleet even when just a regular squad member, which is allowed via menus. An oversight maybe? Nah:
me in the devblog wrote:when free move is on, anyone can move themselves in any squad, but cannot appoint themself as Wing or Fleet Commander (unless the rules listed above allow them that) CCP karkur | User Interface Programmer | Team Pony Express | @CCP karkur |
|

Deerin
Murientor Tribe Defiant Legacy
57
|
Posted - 2013.02.19 11:32:00 -
[111] - Quote
Great changes! Thank you very much |

Tiny Soldier
Misfits United Black Core Alliance
0
|
Posted - 2013.02.19 12:27:00 -
[112] - Quote
I would like to see free move work as follows
if fleet boss is in squad command, limited to moving between squads if fleet boss is in wing command, limited to squad commander if boss in fleet command, then you can free move upto wing command
this would help standing fleets that span multiple systems
also think that if your going to implement drag and drop, then you should make hierarchy mode default
thank you for a great game |

Greygal
Agony Unleashed Agony Empire
135
|
Posted - 2013.02.19 14:27:00 -
[113] - Quote
I love you, simply love you. These fleet window changes are a HUGE improvement, and will make my life immensely easier. I've just spent 15 minutes moving myself all around the fleet and it was so fun!! 
Now, any chance you could add shortcuts for the following?
- Broadcast: Align to ... - Broadcast: Warp to ...
I can assign shortcut keys to a variety of Broadcasts, such as Target, Need Armor, etc., but these two broadcasts I use more than any other broadcast (especially when running PVP-U classes!) but I can't assign shortcuts to these broadcasts. Instead, I have to right-click drill down the menu to broadcast.
My mouse hand will love you even more if you could add these two little simple broadcasts to the shortcuts!
GG What you do for yourself dies with you, what you do for others is immortal. |

Soran Denal
Independent Traders and Builders
0
|
Posted - 2013.02.19 17:08:00 -
[114] - Quote
These fleet changes are absolutely full of win. Good work on this. And thank you. |

HTP2K
Black Core Federation Black Core Alliance
4
|
Posted - 2013.02.19 17:18:00 -
[115] - Quote
Not sure if it has been mentioned, But in the Fleet window could it not be possible for the Fleet Boss, Fleet commander and wing commander not be able to view if fleet bonuses are being passed down through there subordinates ie as a Fleet commander/Fleet boss having a little green tick or red cross next to Wing and squad commander positions, and wing commanders see icons next to there squad commanders to help understand if the fleet is in correctly formed to allow the flow of fleet bonuses.
Ie a squad commander not with the leadership skills to scratch to allow fleet bonus or if they are docked or if they are out of system would show a red cross that indicates there is a problem with fleet disapline with that squad.
I know individual members see if they are recieving bonuses but i think it would be advantagious if the chain of command can see the levels below them to ensure proper distribution of bonus
|

Gizznitt Malikite
Agony Unleashed Agony Empire
1820
|
Posted - 2013.02.19 17:45:00 -
[116] - Quote
Neat changes....
I REALLY, REALLY want to see an additional fleet info tab/page that shows the fleet bonuses we are currently seeing.
Please see this F&I post for additional details, but the TL; DR;
This tab should show the Current Fleet bonuses I'm receiving, who is providing them, and what their fleet position is. |

Caldari 5
The Element Syndicate
45
|
Posted - 2013.02.19 23:50:00 -
[117] - Quote
Tiny Soldier wrote:also think that if your going to implement drag and drop, then you should make hierarchy mode default
thank you for a great game Agreed, hierarchy mode default would make things easier, especially for newer players that don't really understand chain of command due to the current default flat mode.
HTP2K wrote:Not sure if it has been mentioned, But in the Fleet window could it not be possible for the Fleet Boss, Fleet commander and wing commander not be able to view if fleet bonuses are being passed down through there subordinates ie as a Fleet commander/Fleet boss having a little green tick or red cross next to Wing and squad commander positions, and wing commanders see icons next to there squad commanders to help understand if the fleet is in correctly formed to allow the flow of fleet bonuses.
Ie a squad commander not with the leadership skills to scratch to allow fleet bonus or if they are docked or if they are out of system would show a red cross that indicates there is a problem with fleet disapline with that squad.
I know individual members see if they are recieving bonuses but i think it would be advantagious if the chain of command can see the levels below them to ensure proper distribution of bonus
Agreed, being able to see from the top down if your boosts are going through would be helpful. Even if it didn't show when they are, but did show when they fail.
|
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CCP karkur
C C P C C P Alliance
2014

|
Posted - 2013.02.19 23:53:00 -
[118] - Quote
Caldari 5 wrote:Tiny Soldier wrote:also think that if your going to implement drag and drop, then you should make hierarchy mode default
thank you for a great game Agreed, hierarchy mode default would make things easier, especially for newer players that don't really understand chain of command due to the current default flat mode. True... I didn't mention it in the blog but the hierarchy view is now the default  CCP karkur | User Interface Programmer | Team Pony Express | @CCP karkur |
|

Viceran Phaedra
Phaed Consortium The Watchmen.
25
|
Posted - 2013.02.20 04:23:00 -
[119] - Quote
Great patch CCP! Fantastic features. Fleets are now so very, very easy. Oh, and I love seeing my current route superimposed over the glittering stars. New 'common sense' overview toggles on the info panels are swish. Keep up the good work.
I love all of this patch. All of it. ___________________ Chief Executive Officer Phaed Consortium |

Beaver Retriever
Science and Trade Institute Caldari State
9
|
Posted - 2013.02.20 10:58:00 -
[120] - Quote
CCP karkur wrote:Beaver Retriever wrote:I wonder what happens if you try to drag a DUST person into wing command. good point... I wonder about that too  will check it out tomorrow, and fix if needed 
Quote: Patch notes for EVE Online: Retribution 1.1.1 It is no longer possible to attempt to invite a DUST 514 Mercenaries to an EVE Online fleet by dragging their portrait into an open fleet
eheheheh  |
|

CCP karkur
C C P C C P Alliance
2019

|
Posted - 2013.02.20 11:01:00 -
[121] - Quote
Beaver Retriever wrote:CCP karkur wrote:Beaver Retriever wrote:I wonder what happens if you try to drag a DUST person into wing command. good point... I wonder about that too  will check it out tomorrow, and fix if needed  Quote: Patch notes for EVE Online: Retribution 1.1.1 It is no longer possible to attempt to invite a DUST 514 Mercenaries to an EVE Online fleet by dragging their portrait into an open fleet eheheheh  yeah, nicely spotted, thanks  You could actually never get a Dust guy in your fleet, but the invitation was sent and then it just timed out (but reserved the spot until then which was bad) CCP karkur | User Interface Programmer | Team Pony Express | @CCP karkur |
|

Chi'Nane T'Kal
Interminatus Aeterna Anima
42
|
Posted - 2013.02.20 14:12:00 -
[122] - Quote
CCP karkur wrote:Caldari 5 wrote:Tiny Soldier wrote:also think that if your going to implement drag and drop, then you should make hierarchy mode default
thank you for a great game Agreed, hierarchy mode default would make things easier, especially for newer players that don't really understand chain of command due to the current default flat mode. True... I didn't mention it in the blog but the hierarchy view is now the default 
Can flat mode also be enabled in the fleet window? As nice as hoerarchy view and drag&drop is, it consumes quite a bit more space now. |

Galmas
United System's Commonwealth R.E.P.O.
85
|
Posted - 2013.02.20 14:24:00 -
[123] - Quote
omg how good is this... and how long did it take : ) |
|

CCP karkur
C C P C C P Alliance
2019

|
Posted - 2013.02.20 16:16:00 -
[124] - Quote
Chi'Nane T'Kal wrote:CCP karkur wrote:Caldari 5 wrote:Tiny Soldier wrote:also think that if your going to implement drag and drop, then you should make hierarchy mode default
thank you for a great game Agreed, hierarchy mode default would make things easier, especially for newer players that don't really understand chain of command due to the current default flat mode. True... I didn't mention it in the blog but the hierarchy view is now the default  Can flat mode also be enabled in the fleet window? As nice as hoerarchy view and drag&drop is, it consumes quite a bit more space now. Yes... click the menu icon in the top left corner and select "view as flat list" in the menu  CCP karkur | User Interface Programmer | Team Pony Express | @CCP karkur |
|

Zanzbar
Seraphim Initiative. CRONOS.
114
|
Posted - 2013.02.20 20:23:00 -
[125] - Quote
I would like to see a symbol in the fleet cells that depicted the highest fleet skill each member has trained (leadership, wing command, fleet command) to make it easier to tell who has the proper roles when sorting out fleet boosts. That way we can spend our time on strategy rather than sorting out roles that could be done by one person |

Scyllyn
Dark Neutron Star Zombie Mayhem
0
|
Posted - 2013.02.20 20:39:00 -
[126] - Quote
I love this change I really really do. Seriously a thousand thanks.
However I also would ask that you allow the ability to hotkey tags and suggest the following as it works quite well for me in another game with swords, orcs and blood elves. Use the numpad keys with normal key stroke applying the respective number and a modified key stroke assigning a letter ie; Alt 0 is A with alt 9 being X and - being align to with + being warp to?
Sorry I did not quote the other person that also asked for this change but 5 minutes of searching for their post was my limit 
P.S. I realize that using the + & - key on the numpad for align and warp to broadcasts is awkward but until I read the post asking for that this morning I had not given those option any thought this was the best i could come up with in my currently caffeine deprived state. |

Tesal
204
|
Posted - 2013.02.21 02:13:00 -
[127] - Quote
EVE is crashing my Flash player. |

Roime
Shiva Furnace
2043
|
Posted - 2013.02.21 06:26:00 -
[128] - Quote
Flash player is meant to crash, that is it's primary function.
Karkur and team, absolutely awesome stuff, thank you!
-á- All I really wanted was to build a castle among the stars - |

Chi'Nane T'Kal
Interminatus Aeterna Anima
43
|
Posted - 2013.02.21 10:32:00 -
[129] - Quote
CCP karkur wrote:Chi'Nane T'Kal wrote:CCP karkur wrote:Caldari 5 wrote:Tiny Soldier wrote:also think that if your going to implement drag and drop, then you should make hierarchy mode default
thank you for a great game Agreed, hierarchy mode default would make things easier, especially for newer players that don't really understand chain of command due to the current default flat mode. True... I didn't mention it in the blog but the hierarchy view is now the default  Can flat mode also be enabled in the fleet window? As nice as hoerarchy view and drag&drop is, it consumes quite a bit more space now. Yes... click the menu icon in the top left corner and select "view as flat list" in the menu 
Awesome, thanks. |

Red5x5
Lightspeed Enterprises Fidelas Constans
2
|
Posted - 2013.02.22 08:58:00 -
[130] - Quote
I hope they read this. There should be a secondary window that asks you if you want to move X player into position X. I could see myself mismoving certain players into different spots. The way to fix this is to make the FC spot a bit bigger than all the others and scale it down accordingly. SO FC would be twice as big.. WC 3/4 of FC SL 1/2 of WC and squad members smaller than others. I see me moving players into the wrong spot all the time ;( |

Estella Osoka
Deep Void Merc Syndicate Villore Accords
61
|
Posted - 2013.02.22 18:18:00 -
[131] - Quote
Best improvement so far this year! |

Bob Niac
Saltatio Vita Northern Associates.
24
|
Posted - 2013.03.03 05:26:00 -
[132] - Quote
CCP karkur:
Any chance we can have a multi select option in chat windows? So control+click and / or shift+click a list and then drag?
Or how about being able to right click a chat channel and "invite to fleet"?
Better still: Open a channel list, and (using your exable) drag the channel named "CCP.sheild" to a wing. The list would auto-populate as long as there are enough squads. I <3 Logistics: Pilot of all -áT2 logi and my shiny Archon [deceased.] Also a Chimera which may or may not be horrid. I don't make games, I play them. I get that ppl are passionate about change. I post here to plant seeds. You see your idea as is? Holy **** you win! So let's post, and see what the DEVs and our peers use. |

namelessclone01
blackbox ops
16
|
Posted - 2013.03.03 23:21:00 -
[133] - Quote
I truly love devblogs like this one. Little Things > big changes
thx, CCP! |
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