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Thread Statistics | Show CCP posts - 12 post(s) |
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CCP Vertex
C C P C C P Alliance
161

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Posted - 2013.02.21 16:37:00 -
[1] - Quote
We have had a small number of reports of client lockup/freezes and sometimes crashes. We have started to investigate these reports but we need more information to narrow down a reproduction case.
If you have experienced a client lockup/crash since Retribution 1.1 then please file a bug report here or via the in-game bug reporting tool then reply to this thread to let me know you have done so.
What information do we need in the bug report?
Please attach:
- Screenshot your clients graphic settings
- When your client crashes it should generate a .dmp file located C:\Users\UserName\AppData\Local\CCP\EVE more info here
- Logserver report from when the freeze/crash occurred more info here
Crucial information that should be included in the description:
Operating System: Graphics Card: Driver Version: Number of Clients: How long before the freeze/crash occurs? What are you doing when the freeze occurs?:
Example:
Quote: Operating System: Windows 7 Graphics Card: NVIDIA 580 GTX Driver Version: 314.07 Number of Clients: 2 EVE clients running How long before the freeze/crash occurs? Every 15 minutes of gameplay What are you doing when the freeze occurs?: When I am jumping between solar systems
CCP Vertex-á | -áArt Quality Assurance-á |-á Team Trilambda
http://wiki.eveonline.com/en/wiki/Bug_reporting
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Rain6637
Team Evil
494
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Posted - 2013.02.21 17:20:00 -
[2] - Quote
captains quarters definitely hangs. takes 1:20 to load, previously under 5 seconds
graphics settings ss: screenshot OS: Windows 8 64-bit Professional GPU: Dual Asus Radeon HD7970 in Crossfire Driver Version: 9.12.0.0 AMD Vision Engine Control Center V 2012.1219.1521.27485 (both latest non-beta releases from AMD site released 1/17) Number of Clients: 5 RAM: 32GB Storage drives: SSD in RAID 0 CPU: AMD 8120 Black Edition
no freeze or crash, but captains quarters graphics will not load "Loading..." when starting the client or docking (any time they are supposed to load). however, other functions of the client are functional and instant, such as skill queue and inventory. Enter Ship Hangar loads as normal, and instantly
this machine was built for EVE, CCP... http://themittani.com/ | http://evenews24.com/ || Vincent Athena-á||-áflycatcher waaaaat |

Sergeant Acht Scultz
School of Applied Knowledge Caldari State
606
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Posted - 2013.02.21 18:59:00 -
[3] - Quote
Sergeant Acht Scultz wrote:Hi CCP Vertex, About this freezing thing, no I don't have this freezing for several seconds anymore, some times happens at undocking still but just a little thing probably under half second, nothing annoying at all. Jumping gates and loading now it's clearly instant and doesn't matter the number of ships, no perceptible client freeze or delay in between commands/execution, I have to say that I haven't tested with drones yet. Landing on mission/anom site even with those usual pesky clouds bright white/blue radiation stufz does not freeze my client neither, loading is instant. Haven't got a single crash or CPU heat anymore, yesterday could get up to 90-¦ (poor thing) with only single client running, today I can barely go further than 39-¦C with 2 clients, firefox -Eve+randomx2, Speccy, Thunderbird, PDF files and watching browser video. Amazing change for me, thank you.
*removed inappropriate ASCII art signature* - CCP Eterne |
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CCP Vertex
C C P C C P Alliance
163

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Posted - 2013.02.21 23:00:00 -
[4] - Quote
Thanks Rain6637, the long wait in loading isnGÇÖt considered a client freeze/hang (that is when the client is completely unresponsive and wonGÇÖt recover.
However I have good news, we are aware of the increase in time to load the captainGÇÖs quarters and one of the teams is currently testing a fix which should be deployed soon.
Sergeant Acht Scultz, I am glad to hear the issues appear to be gone, please reply or file a bug report if you have any further freezes or crashes.
CCP Vertex-á | -áArt Quality Assurance-á |-á Team Trilambda
http://wiki.eveonline.com/en/wiki/Bug_reporting
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Rain6637
Team Evil
495
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Posted - 2013.02.22 00:43:00 -
[5] - Quote
np. i knew it wasn't something that would generate a crash log, but ... i figured i would submit a report just for the record.
I can do a set of 5 logons or so, if you think it would be necessary--now... later--i'm subscribed to this thread. http://themittani.com/ | http://evenews24.com/ || Vincent Athena-á||-áflycatcher waaaaat |

Aramatheia
European Nuthouse
101
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Posted - 2013.02.22 14:38:00 -
[6] - Quote
hi I have been attempting to piece together what i can to contribute to the hunt for the problem.
I have the screenshot of my graphic settings here
Operating System: Windows 7 Professional 64 bit Graphics Card: AMD Radeon HD 6800 Series (specific type i dont know how to find that out) Driver Version: 8.872.0.0 Number of Clients: 1-3 How long before the freeze/crash occurs? Occurs usually every hour and a half What are you doing when the freeze occurs?: flying in hq incursion fleets
Some additional information i can provide, i have had up to 3 clients running since this issue began (last night after dt for me) yet only my character "Aramatheia" is actually suffering from the client greyscreening. Even tonight i had just 2 clients logged on with Ara in a fleet and my leadership pilot also in fleet but boosting off grid and still just Ara suffered from the client greyscreen freezing, suggesting perhaps sufficient numbers of other players nearby is a factor (both alts last night and tonight were alone in thier areas of space, rarely seeing more than 1-2 other pilots)
I have cleaned my client cache(from the launcher settings), as well as my cache for Ara, and i have run the eve repair tool.
As a final note, since this issue began it has been causing my chatbox settings to be reset every single time i log Ara in, whether its my first fresh login, or after a client freeze. I reconfigure my chat boxes how i like them but it breaks again should i log out/freeze and return |

Victor Skorpius
Science and Trade Institute Caldari State
0
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Posted - 2013.02.22 18:14:00 -
[7] - Quote
graphics settings: 1920x1080 EVERYTHING ON and set to HIGH OS: Windows 8 64-bit Professional GPU: Graphics ChipsetAMD Radeon HD 6800 Series Driver Version: 9.012-121219a-151592C-ATI Number of Clients: 1 RAM: 8GB Storage drives: WDC ATA device CPU: Intel i5 2400
I get two "socket was closed" errors stacked and with a Retry and Exit buttons on the bottom.
Also taking a minute to minutes to render Captain's quarters.
Market menu is slow or buggy. Delay between clicking the browse and Quickbar tabs. Sometimes the browse will display on the quickbar tab. as if I didn't click on the Quckbar at all. |

Printemps
1 Percent
0
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Posted - 2013.02.23 01:41:00 -
[8] - Quote
Operating System: Windows 7 64x Graphics Card: Radeon 6950 Driver Version: 9.12.0.0 Number of Clients: 1 How long before the freeze/crash: Initial crash, 1 hour, 2nd crash: 30 minutes, 3rd crash: 30 minutes(all in the span of 2hours 45 minutes) What are you doing when the freeze occurs: HQ Incursions all 3 times.
I unfortunately did not create crash log files. I will create one should it happen again. |

Jerculees
Common Minerals
1
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Posted - 2013.02.23 04:25:00 -
[9] - Quote
I have been getting greyscreen lockup on 2 different computers. Have set up minidump and logserver on one now but haven't played since:
Computer 1 OS: Windows 7 64-bit Professional GPU: nVidia Geforce GTX 480 Driver Version: 306.97 Number of Clients: 2 RAM: 12GB Storage drives: Intel 160GB X25-M SSD CPU: Intel i7-920
One or the other account greyscreens about once per 30 minutes, but stays online for at least 1 hour so far after greyscreen. One account is a freighter pulling ore from an Orca fleet hangar. The second is just a mining boost Orca sitting stationary in an asteroid field. Fleet hangar is used by mining ships to store ore while Freighter removes ore. The Orca stays available and providing boosts and fleet hangar even during greyscreen.
Computer 2
OS: Windows 7 64-bit Ultimate GPU: nVidia Geforce GTX 680 x 2 (non-SLI) Driver Version: 314.07 Number of Clients: 5 RAM: 32GB Storage drives: Samsung 840 120GB SSD (boot), Mushkin Chronos 240GB SSD x 3 in RAID0 (game install) CPU: Intel i7-3770k
One account runs on 27" monitor using 680-1 card, four accounts run on 24" monitor using 680-2 card. Various of the four accounts greyscreen once per 25 minutes. These are mining ships that continue to mine and stay logged on even after greyscreen. Only 1 account seems to greyscreen at a time so far.
I will provide updates from logserver and minidump as more crashes occur. |

Cezzec
Cybernetic Misshaps
1
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Posted - 2013.02.23 07:53:00 -
[10] - Quote
i can't even play the game i log in get ready to leave station get undocked then bam get a crash on all clients.
Clients 1-4
i have tried single client, double client, triple client and finally quadruple, I have also tried different graphic settings ( resolutions) I have never had a problem with eve running before this last patch and now can't even play the game. Current system specs below. Filed petition 154079 for this problem.
System Specs:
Alienware X51
Windows 7 64-bit (6.1 Build 7601) Intel Core I7-3770 CPU (8CPU'S) 3.4 GHZ's Memory 16384 MB Ram Direct X 11
Nvidea G-force GTX 660 Memory 4044 MB Currently display mode 1920x1080 (32bit) (60Hz)
Driver version: 8.17.13.142
I have tried everything i can think of on my end and no resolution so the ball is now in CCP's court Comp isn't even a month old and has had no problems till this current patch also I noticed Captains quarters hangs up really bad for like more that 3 minutes on my end and I have never had that happen either it has always gone right in with in seconds of logging in |
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DirtySnowBunny
Cherri Bombs
0
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Posted - 2013.02.23 08:03:00 -
[11] - Quote
Client crashes. One or multiple. I have flat mates and they are having the same issue.
System: Win7 x64, 8GB of ram. Intel Core Quad Q9650 3.0 GHZ
Video Card: Nvidia GeForce 9800 GTX+ Driver: Geforce 310.90 (wont update to 314.07 due to mostly being directed to win8 BS)
Direct X 11
Running client at 1024x768 reduced from 1920x1200
I can load up the client(s) and login but after a period of time one or more clients will crash just randomly. the last crash I was running a single instance of EvE while just puttering in space. |

Working 925
The Kazakhstan Space Program
0
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Posted - 2013.02.23 11:17:00 -
[12] - Quote
OS: Windows 7 64-bit Professional GPU: ATI 6990 Driver Version: 9.14.10.0926 Number of Clients: 5 RAM: 12GB Storage drives: OCZ 120GB Agility 3, 2x 1TB Caviar Black CPU: Intel i7-920 Up time before crashes: 30m~1HR What was I doing: mining, flying anything really. Issue usually occurs with one client minimized, attempted to maximize the window, comes up white, client still connected tho as I can see that from another account.
Have tried the following:
Copied client to different disk - no difference. Copied the eve clients so they have their own separate set of folders - no difference. Changed the graphics settings for performance, quality, ram - no difference.
This issue is new as I'd always been able to do this in the past without issue.
Cheers |

ISquishWorms
199
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Posted - 2013.02.23 13:27:00 -
[13] - Quote
Just reading though this one thing that stands out to me is that you are all running a 64bit OS.
Any who have this issue that are using a x86 OS? . |

Working 925
The Kazakhstan Space Program
0
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Posted - 2013.02.23 13:58:00 -
[14] - Quote
32 Bit OS is limited to 4GB Memory
Hard pushed to run that many clients on 32 Bit OS.
Also that's made even less by the fact that x86 windows marks up a chunk of RAM dependent on how much GPU memory you have got.
I'd end up with a net memory pool of 0 |

Working 925
The Kazakhstan Space Program
0
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Posted - 2013.02.23 14:00:00 -
[15] - Quote
Just lost another window, after 2 hours. This time having all 5 maximized. |

ISquishWorms
199
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Posted - 2013.02.23 14:52:00 -
[16] - Quote
Working 925 wrote:32 Bit OS is limited to 4GB Memory
Hard pushed to run that many clients on 32 Bit OS.
Also that's made even less by the fact that x86 windows marks up a chunk of RAM dependent on how much GPU memory you have got.
I'd end up with a net memory pool of 0
Some are saying this is happening when just running one client.
As far as I can tell though everyone posted here so far is using 64Bit OS unless I am misunderstanding you and what you are saying is that the client does crash for you on x86 as well?
. |

Rain6637
Team Evil
518
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Posted - 2013.02.23 14:54:00 -
[17] - Quote
i could put my old system back together and see what's going on with it.. http://themittani.com/ | http://evenews24.com/ || Vincent Athena-á||-áflycatcher waaaaat |

RazerDude
Trinity Council Test Alliance Please Ignore
0
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Posted - 2013.02.23 15:50:00 -
[18] - Quote
Im having same issues as Rain 6637,
I get the LOADING also for several mins, Has never done this before till
EVE Client freeze/crash issues - Retribution 1.1Subscribe I have 6 accts and can play them all same time on computer with zero lag or any issues, But since this last this new patch, I have trouble logging in my toons, once they are logged in I have zero issues, its just the logging in part that takes so long, Its to the point I dont even want to play the gmae now cause it takes so long to log in, I have pretty much same system as Rain just a hair better and better cpu, PLEASE help with this or I will have to cancel all my accts because the log in time is just to much for me, takes almost 1 hr to log in all my toons
Rain6637 /bug report submitted.
no freeze or lock, just hangs. in fact, all entries in history are "STARTUP" since retribution.
captains quarters definitely hangs. takes 1:20 to load, previously under 5 seconds. intermittent. 2-4 clients take exceptionally long. logging repeatedly for testing is not... fun.
graphics settings ss: screenshot OS: Windows 8 64-bit Professional GPU: Dual Asus Radeon HD7970 in Crossfire Driver Version: 9.12.0.0 AMD Vision Engine Control Center V 2012.1219.1521.27485 (both latest non-beta releases from AMD site released 1/17) Number of Clients: 5 RAM: 32GB Storage drives: dual intel 330 SSD in RAID 0 CPU: AMD 8120 Black Edition
no freeze or crash, but captains quarters graphics will not load "Loading..." when starting the client or docking (any time they are supposed to load). however, other functions of the client are functional and instant, such as skill queue and inventory. Enter Ship Hangar loads as normal, and instantly
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Mexan Caderu
Garoun Investment Bank Gallente Federation
22
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Posted - 2013.02.23 17:50:00 -
[19] - Quote
Operating System: win7 64 bit Graphics Card: nvidia gtx 550ti Driver Version: appHanged on both 310.90 and 314.07 Number of Clients: usually 2, of which only 1 hanged so far, probably because the client/char that doesn't freeze is station or just sitting in space idly How long before the freeze/crash occurs? usually between 15 minutes to 5 hours What are you doing when the freeze occurs?: Incursion running (explosions,fleet activity, lasers, turret effects ?). Never hanged during other activity.
screenshot with graphical settings: http://i.imgur.com/O60UjjF.png -> has also hanged with max settings and every graphical effect ticked on too. Eve dump: not available. Nothin' is created in the specified location, perhaps because eve doesn't think it crashed.
Freeze symptoms: * Logged in, business as usual, etc, etc * then suddenly windows cursor goes into 'busy' * clicking the eve window makes the eve window get a gray-white overlay * EvE window is "not responsive". Windows offers to close the exefile.exe program that is not responding. * task manager shows the single exefile.exe is saturating 1 core of the cpu (100% utilization of that core, normally core utilization is 2-10%) * During this, the char is still in-game, alive and kicking * alt-F4 or close the program as per windows offer * only now reports come over coms that the char has DC'ed |

ISquishWorms
201
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Posted - 2013.02.23 21:13:00 -
[20] - Quote
I can confirm that while EVE does seem slower than usual to me I have not had it crash yet. I am running Windows 7 x86 SP1.
A friend of mine has just informed me that their EVE did lock up though for them last night whilst in space and it required a reboot PC was unresponsive. They are running Windows 7 64 bit like the rest of the posters here. Still not sure how relevant this is though. . |
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Rain6637
Team Evil
528
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Posted - 2013.02.23 21:50:00 -
[21] - Quote
that's a good catch http://themittani.com/ | http://evenews24.com/ || Vincent Athena-á||-áflycatcher waaaaat |

Sya Voltari
Astronautical and Geological
0
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Posted - 2013.02.24 00:29:00 -
[22] - Quote
I am running to clients on 2 PC's with Win 7 x64 and the client crashes on both :( |

chuckfinleyrocks
I'll Be Your Huckleberry
1
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Posted - 2013.02.24 02:10:00 -
[23] - Quote
I use a windows vista 32bit desktop that runs 2 accounts sometimes, no gray screen, although sometimes takes over a minuteto get the market screen to load. a windows 7 64 bit laptop that runs 3 accounts fine, no change, and a vista pro 64 bit that ran 2 accounts great, now cant go half an hour before one stops moving, and if i click on the screen it goes gray, then says unresponsive, but character is in space still following last command given. when i load the launcher and log in as that charater, it fianlly shows that he is logging off on the contact notice icon. sometimes the character that is unresponsive, instead of going gray screen, the screen shows the ship suddenly docked even though no request to dock was entered, then goes gray screen. |

Aramatheia
European Nuthouse
103
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Posted - 2013.02.24 03:20:00 -
[24] - Quote
Mexan Caderu wrote: I believe the freezes are rather frequent insome circumstances. In the incursion HQ fleet I tend to frequent there is usually one "white lockup" every 5-10 minutes.
I wonder if this is also happening to the guys doing fleet battles out in low/null, if not, then perhaps its something specific with the sansha npc or other incursion specific coding thats somehow broken?. I havent actually seen any one post about thier low/null fleet suffering frozen pilots yet though
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Kanui Liholiho
Pator Tech School Minmatar Republic
0
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Posted - 2013.02.24 11:59:00 -
[25] - Quote
Operating System: OSX 10.7.5 Graphics Card: Radeon 5750 Driver Version: 01.00.417 Number of Clients: 1 How long before the freeze/crash occurs? Varies from 1min after login to 20mins What are you doing when the freeze occurs?: Happens while docked or in space, seems somewhat random, whether I am actively doing something or set to autopilot across a few jumps.
Tried fullscreen/windowed, thought it might be cmd+tabbing but even if I dont do it I still lock up, it also happens on my second computer (macbook pro 13'' OSX 10.7.5)
Have not attempted to install on iMac under windows bootcamp yet...but i suppose it is a last resort |

Petra Hakaari
Stalking Wolfpack Freek Alliance
36
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Posted - 2013.02.24 13:58:00 -
[26] - Quote
Aramatheia wrote:Mexan Caderu wrote: I believe the freezes are rather frequent insome circumstances. In the incursion HQ fleet I tend to frequent there is usually one "white lockup" every 5-10 minutes.
I wonder if this is also happening to the guys doing fleet battles out in low/null, if not, then perhaps its something specific with the sansha npc or other incursion specific coding thats somehow broken?. I havent actually seen any one post about thier low/null fleet suffering frozen pilots yet though
Not really, ive had crashes on my second account while mining ice...
I've solved the issue by setting all graphical configurations to lowest detail possible. |

Sergeant Acht Scultz
School of Applied Knowledge Caldari State
617
|
Posted - 2013.02.24 17:04:00 -
[27] - Quote
@ CCP Vertex
Day after my last post this restarted again. I get again, with a single client and nothing else running, +55-¦C CPU and EVE.exe just blowing my CPU for over 45% dock at station and higher when running mission sites/anoms.
This annoying little thing just lead to a stupid Enyo loss to rats because client couldn't recover after a couple minutes (+/-2), yep not seconds but minutes this time.
Well I guess I'm again not aloud to log in null for whatever activity -_-'
Edit: My bug report for this issue is updated with as much info as I can provide (wasn't that much) -N - 154054 *removed inappropriate ASCII art signature* - CCP Eterne |

Kallehd
Deep Core Mining Inc. Caldari State
7
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Posted - 2013.02.24 22:16:00 -
[28] - Quote
chuckfinleyrocks wrote:if i click on the screen it goes gray, then says unresponsive, but character is in space still following last command given. when i load the launcher and log in as that charater, it fianlly shows that he is logging off on the contact notice icon.
I get the exact same thing.
Operating System: Windows 7 Ultimate 64 bits CPU: Intel I7-2600K 3,4Ghz RAM: 16Gb Graphics Card: ASUS GTX580 DirectCU II (ENGTX580 DCII/2DIS/1536MD5) Driver Version: 314.07 Number of Clients: 2 How long before the freeze/crash occurs? Random. Ranges from 5 minutes to a couple of hours. What are you doing when the freeze occurs? Haven't been able to pinpoint any actions to reproduce the client freeze, sometimes I'm just alternating through the windows, sometimes it just freezes mid way through any regular action (locking something, aligning, warping, docking).
The freeze generates no dump file.
Given the specs on my hardware I'm assuming it's not lack of raw hardware resources, but I do run the clients maxed out on the graphics settings (including the AA). I'm going to try setting all the graphics settings to minimum and see if it still freezes. If it doesn't, I'll start moving up the settings until it does freeze and try to pinpoint what's causing it. |

Shuin Pa
Ministry of War Amarr Empire
1
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Posted - 2013.02.25 01:15:00 -
[29] - Quote
Operating System: Win7 (Ver: 6.1.7601 / sp1 Build 7601) Graphics Card: AMD Radeon HD6570 Driver Version: 8.980.0.0 Number of Clients: See below How long before the freeze/crash occurs? It's random What are you doing when the freeze occurs?: Mining Ice
CPU: Anthlon 64x2 3800+
Number of clients: I used to run 3 on the same box 2 on the HD screen (same exe file) and one on the SD screen (different exe file) with very few lag issues. Post patch I cannot run 3 clients anymore. TOO CPU intensive. 8-(
I notice now that with 2 clients I run about 50% CPU until I hit the ice belt then 100%. Trying to open a 3rd is useless.
Another note: I use 2 dirs for Eve. 1 for the HD and 1 for the SD (screen sizes window positions and such). Only the HD client has crashed thus far.
Yet another note: Win7 had a patch available on 2/15(ish) and I updated on 2/16. I cannot be sure if the issues were caused by that patch or the Eve patch. No restore point was set to roll back the Win7 patch.
I hope all that made sense.
Pa
EDIT: the client does not crash it contiues to mine but the GUI freezes solid and get a windows dialog that says it is not responding. Edit: 5:36 eve time 2013/2/25 SD client just did this same crash thingy. I am still in space on another account mining away but the GUI is frozen with windows error dialog "CCP EXEFile is not responding....: as it locked up the cpu usage went to 70ish% and over 7.5mb Working set mem usage |

Tanis Reddick
Farscape Production
0
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Posted - 2013.02.25 01:44:00 -
[30] - Quote
Operating system: Win 7 Ultimate 64bit Graphics Card: AMD Radeon HD7850 Driver Version: Catalyst 13.1 CPU: i7-3820 Memory: 16gb Clients: 3
Have only noticed this since ret 1.1.2 released. 1 or 2 of my 3 clients would randomly become unresponsive. On my working client both mining toons will still be there continuing to mine. Only warp out when i kill client in task manager. I have only been mining ice so not sure if this happens at other times. Will usually happen when my orca is about 1/2 to 3/4 full but today had all 3 clients lockup at the same time. This happened about 10mins after logging on but have since had it happen again. I have my desktop and my partners laptop and it has happened on both. |
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Sergeant Acht Scultz
School of Applied Knowledge Caldari State
618
|
Posted - 2013.02.25 14:42:00 -
[31] - Quote
Can we get an update on what's going on please?
It's already quite annoying as bug, so a little update on what's going on would be nice. In my case this freeze stuff and stupid losses because of it is quite old (see my first posts on Windows8 thread). Makes months I'm actually paying my subs just to change my skill que and doing nothing but little anoms in high sec my ship can handle if I get another client crash or monster freeze.
*removed inappropriate ASCII art signature* - CCP Eterne |
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CCP Mankiller
C C P C C P Alliance
215

|
Posted - 2013.02.25 17:02:00 -
[32] - Quote
We are actively investigating this issue, but our biggest problem is that we cannot reproduce this freeze in-house at all...
We have an idea what might be going on there, but I need your help to prove it:
So the next time you get this freeze, can you please leave it for a few minutes and then open the Windows Task Manager, go to the "Processes" tab and look for a process "ExeFile.exe *32"? When you have found it, keep an eye on the memory consumption. What I'd like to know is: does it go up and up and up? And does it stop finally at the ~4GB boundary?
IF "exefile.exe" has reached this boundary I would like to get a screenshot of your task manager and the client log files! That would help us a lot!
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Shuin Pa
Ministry of War Amarr Empire
1
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Posted - 2013.02.25 17:16:00 -
[33] - Quote
CCP Mankiller wrote:We are actively investigating this issue, but our biggest problem is that we cannot reproduce this freeze in-house at all...
We have an idea what might be going on there, but I need your help to prove it:
So the next time you get this freeze, can you please leave it for a few minutes and then open the Windows Task Manager, go to the "Processes" tab and look for a process "ExeFile.exe *32"? When you have found it, keep an eye on the memory consumption. What I'd like to know is: does it go up and up and up? And does it stop finally at the ~4GB boundary?
IF "exefile.exe" has reached this boundary I would like to get a screenshot of your task manager and the client log files! That would help us a lot!
http://i.imgur.com/rCWVnDi.jpg
Screenshot the highlighted exe is the failed client
EDIT: sorry it's a little early in the morning and I jumped the gun. I already had this screenshot saved. This was taken a few minutes after. 32bit win7 I'll leave the next one longer to see if it increases. |
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CCP Vertex
C C P C C P Alliance
169

|
Posted - 2013.02.25 17:57:00 -
[34] - Quote
It would also be helpful to know if you are running any osftware that overlays graphics on top of the EVE client i.e. Mumble or xFire as this software has been known to crash the games that it overlays. CCP Vertex-á | -áArt Quality Assurance-á |-á Team Trilambda
http://wiki.eveonline.com/en/wiki/Bug_reporting
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Shuin Pa
Ministry of War Amarr Empire
1
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Posted - 2013.02.25 18:16:00 -
[35] - Quote
no other software running. no mumble, xfire usually not even IE. |

Sergeant Acht Scultz
School of Applied Knowledge Caldari State
618
|
Posted - 2013.02.25 18:36:00 -
[36] - Quote
CCP Mankiller wrote:We are actively investigating this issue, but our biggest problem is that we cannot reproduce this freeze in-house at all...
We have an idea what might be going on there, but I need your help to prove it:
So the next time you get this freeze, can you please leave it for a few minutes and then open the Windows Task Manager, go to the "Processes" tab and look for a process "ExeFile.exe *32"? When you have found it, keep an eye on the memory consumption. What I'd like to know is: does it go up and up and up? And does it stop finally at the ~4GB boundary?
IF "exefile.exe" has reached this boundary I would like to get a screenshot of your task manager and the client log files! That would help us a lot!
When I first installed Win8 started immediately to have this stuff going on, some times more some less.
Obviously I started to check where this crap could come from, used Guru and other OC benchs to figure if my issue could come from whatever hardware incompatibility etc and all I had was an obvious "less good" note for the I5-750 Lynnfield compared to rest of hardware, still it was definitively not hardware issue.
Then looked at software/drivers and isp (I think they really hate me now) everything updated and clear. Now I get to the part you're looking for, since I've ran everything I could as test. There's this little program named Speccy (yeah them again, I love those Piriform dudes), this tool gives you instantly all the information you need about the CPU use, temperature and Mem use.
Here you go for the nice part when I got my last "big" freeze. I quickly got to my speccy/task manager windows, the info I could read on is the following:
Exe.exe stuck at 47% CPU use (not going up and down but fix) from total 57+ , this is huge on top of making your CPU look like a barbecue. Memory was stuck at 450Mo (from 12GO physical)
Simply by staying dock at station without moving whatever, and in windowed mode, CPU use bounces from 9 to 47% while memory stays stuck at 450Mo +/- 20%. This test belt was done a few minutes ago in 0.5 40 dudes in local
EDIT: just like you guys can see on Shuin Pa screen shot it's not memory the problem, while this one stays stuck under 1G it's CPU use that gets really really mad and CPU temperature can get over 90-¦ (happened to me several times) *removed inappropriate ASCII art signature* - CCP Eterne |

Sergeant Acht Scultz
School of Applied Knowledge Caldari State
618
|
Posted - 2013.02.25 18:39:00 -
[37] - Quote
CCP Vertex wrote:It would also be helpful to know if you are running any osftware that overlays graphics on top of the EVE client i.e. Mumble or xFire as this software has been known to crash the games that it overlays.
No overlay for me. *removed inappropriate ASCII art signature* - CCP Eterne |

Kallehd
Deep Core Mining Inc. Caldari State
7
|
Posted - 2013.02.25 19:21:00 -
[38] - Quote
@ CCP Vertex
About the logserver, got two questions.
- Since I'm using two clients, does a single log server allow for multiple clients to attach to it or do I need to start up two instances of the logserver?
- Can you provide a simple step by step if a single log server won't sufice?
- Is there any way to have the log server generate the dump you want to a disk file automatically through command line arguments? If so I can create a batch file to run the log server and then the client and saves me all this trouble "setting up shop"
Also, this shouldn't be too hard to reproduce. From what I've been reading, most people are getting crashes around ice belts, which are heavy on activity (in highsec).
So I'd say you actually need to have someone mining Ice, preferably with a busy ice belt, with multiple clients at the same time to reproduce this with any kind of sucess rate. I know it sucks as it's boring, but at least you can actually code while it mines away! 
Anyway, going to have another go with the log server enabled and see if I can catch a freeze. |

Mexan Caderu
Garoun Investment Bank Gallente Federation
28
|
Posted - 2013.02.25 20:12:00 -
[39] - Quote
Was trying to capture a client freeze on the Logserver
... only to have the logserver application to freeze and become unresponsive 2 hours into the game ... |

Celess Firuda
Brutor Tribe Minmatar Republic
0
|
Posted - 2013.02.25 20:42:00 -
[40] - Quote
I have strange freezes of one random client while running my 5 clients on one PC since the Retri 1.1 patch.
Machine:
- Win7 64bit (fully patched up)
- Q6600 @ 4x 3.2 Ghz
- 4 GB RAM
- Radeon HD 4870
Settings:
- All graphic settings are minimum.
- All Clients are using "fixed window" mode and I ALT+TAB between them to quick control.
Occupation:
Ice Mining in a system with about 30-40 pilots (15-20 in belt). Fleeting with one 1 orca booster.
What I could find out so far:
Only one clients freezies at one time. It still mines and runs smooth in the background (no big leaps in the depending EXE-process CPU or memory usage). It still gets ice in the ore hold (have them when I relog). But I am suddenly not able to "open" the client's window anymore. Process Manager says, the program is not responding. ALT+TAB and hold down keys show me the last picture before it "freezed" but no actual one. When I let the key go, it jumps back to my last working client. Clicking to its task or any other way trying to enter the windows, just won't "let me in" the fixed window.
It just looks like the part "activating" or controls the window is stuck. Client itself runs fine in the background. Somehow, some clients are more addicted to the bug than others (2 never freezed so far, one is mostly freezing every time). Couldn't find out any difference between them in the settings that could be the reason for that. Crash occurs randomly every 10 mins up to 2 hours. Wating over 30 mins didn't unfreezed the client. The freezies occur even without docking (while only being at space with all clients - if somehow this info may help).
Due to the fact that the windows just didn't react, I get no error, no log or something. I just have to end the process and relog again.
|
|

MainDrain
7th Deepari Defence Armada
151
|
Posted - 2013.02.25 21:31:00 -
[41] - Quote
CCP Mankiller wrote:We are actively investigating this issue, but our biggest problem is that we cannot reproduce this freeze in-house at all...
We have an idea what might be going on there, but I need your help to prove it:
So the next time you get this freeze, can you please leave it for a few minutes and then open the Windows Task Manager, go to the "Processes" tab and look for a process "ExeFile.exe *32"? When you have found it, keep an eye on the memory consumption. What I'd like to know is: does it go up and up and up? And does it stop finally at the ~4GB boundary?
IF "exefile.exe" has reached this boundary I would like to get a screenshot of your task manager and the client log files! That would help us a lot!
Does it help that the only time ive had this is when ive actually been in a fleet? A large number of disconnects and freezes seemed to occured at the same point in my incursion fleet on saturday and sunday. (couldnt Bug report at the time due to actually trying to log in to save my ship!)
|

salesman844
Double Income No Kids Yet Exhale.
1
|
Posted - 2013.02.25 22:44:00 -
[42] - Quote
I can confirm this as well on my and friends behalf:
My setup: Operating system: Win 7 Ultimate 64bit Graphics Card: AMD Radeon HD7850 Driver Version: Catalyst 13.1 CPU: i7-3770 Memory: 16gb Clients: 4
Friends setup is the same but different socket intel CPU and Nvidia GPU. No overlays or any unusual software. Never crashed before ret 1.1.1 (or maybe 1.1.2) and now crashes at the rate 1 crash/freeze per hour per computer. Will try to log but i have to say that when my triage carrier crashes its not logs or screenshots i'm thinking about.
P.S. all the crashes happened in the fleet as well. |

Kallehd
Deep Core Mining Inc. Caldari State
7
|
Posted - 2013.02.25 22:48:00 -
[43] - Quote
Need to know if a single log server will log the entries from both clients? I had a crash tonight, but not from the client I started with the logserver.
If not, you guys need to tell us how to get the log server running for each of the clients as this is like a lottery, where you log one client and the other crashes. Takes too long and I'd like to get this solved faster instead of slower :) Thanks
CCP Vertex / Mankiller ?
EDIT: In case the log server saves data from all clients started after it, I saved the workspace where it happened ... so depending on the answer to the above question, I may or may not have a log server dump from the client freeze. |
|

CCP karkur
C C P C C P Alliance
2030

|
Posted - 2013.02.25 23:50:00 -
[44] - Quote
Kallehd wrote:Need to know if a single log server will log the entries from both clients? I had a crash tonight, but not from the client I started with the logserver.
If not, you guys need to tell us how to get the log server running for each of the clients as this is like a lottery, where you log one client and the other crashes. Takes too long and I'd like to get this solved faster instead of slower :) Thanks
CCP Vertex / Mankiller ?
EDIT: In case the log server saves data from all clients started after it, I saved the workspace where it happened ... so depending on the answer to the above question, I may or may not have a log server dump from the client freeze. I believe it works for both clients, but CCP Vertex / Mankiller might want to confirm that. CCP karkur | User Interface Programmer | Team Pony Express | @CCP karkur |
|

The One Neo
Black Jack Mining Industries
1
|
Posted - 2013.02.25 23:58:00 -
[45] - Quote
I have this issue and i'm posting my info here as requested:
CPU: AMD 6-core FX-6100 3.3 GHz / core GPU: 2 x Ratheon 6670 Drivers: Catalyst version 12.8 (13.1 update caused the need for a windows system restore) Mem: 8 GB 1600 mhz DDR3 OS: Windows 7 64 bit
my game doesn't just freeze for a few seconds when it does... it freezes until i press the reset button on the computer... i play plenty of other games and this only happens wtih eve
i don't have photobucket and don't see a picture attachment option so i'll list my settings
Display: Fullscreen Resolution 1376x768 UI Scaling 100% interval: intermediate
(skipping to graphic content settings)
Anti-aliasing: disabled All others: High |

Tetania
Wildly Inappropriate Goonswarm Federation
24
|
Posted - 2013.02.26 00:01:00 -
[46] - Quote
Sent bug report #154289 no crash dump tho so not sure how much help it will be in narrowing this down. I'll try and remember to start eve with logserv in future. |

Shuin Pa
Ministry of War Amarr Empire
1
|
Posted - 2013.02.26 04:04:00 -
[47] - Quote
Original post updated with requested screen shots of the task manager. |

Jerculees
Common Minerals
1
|
Posted - 2013.02.26 04:28:00 -
[48] - Quote
Jerculees wrote:I have been getting greyscreen lockup on 2 different computers. Have set up minidump and logserver on one now but haven't played since:
Computer 1 OS: Windows 7 64-bit Professional GPU: nVidia Geforce GTX 480 Driver Version: 306.97 Number of Clients: 2 RAM: 12GB Storage drives: Intel 160GB X25-M SSD CPU: Intel i7-920
One or the other account greyscreens about once per 30 minutes, but stays online for at least 1 hour so far after greyscreen. One account is a freighter pulling ore from an Orca fleet hangar. The second is just a mining boost Orca sitting stationary in an asteroid field. Fleet hangar is used by mining ships to store ore while Freighter removes ore. The Orca stays available and providing boosts and fleet hangar even during greyscreen.
Computer 2
OS: Windows 7 64-bit Ultimate GPU: nVidia Geforce GTX 680 x 2 (non-SLI) Driver Version: 314.07 Number of Clients: 5 RAM: 32GB Storage drives: Samsung 840 120GB SSD (boot), Mushkin Chronos 240GB SSD x 3 in RAID0 (game install) CPU: Intel i7-3770k
One account runs on 27" monitor using 680-1 card, four accounts run on 24" monitor using 680-2 card. Various of the four accounts greyscreen once per 25 minutes. These are mining ships that continue to mine and stay logged on even after greyscreen. Only 1 account seems to greyscreen at a time so far.
I will provide updates from logserver and minidump as more crashes occur.
@CCP Whoever, if you want to see what a greyscreen lockup looks like:
1) Start up an eve client. 2) Start the snipping tool built into Windows 7 3) Do a NEW rectangular snip.
The screen will haze over white/gray and everything will stop moving but is still running in the background. That is exactly how this greyscreen freeze looks when it happens, except the titlebar will say (Not Responding).
Ok, I played for 2 hours today to monitor CPU, memory and temperatures. I have nothing except EVE running on the computers. No overlays or other extra programs or helpers. After bootup, computer showed cpu-1%, memory-12%, cpu temp-28c. Started 5 eve clients, fleeted up and went into space to mine...cpu-3%, memory-21%, cpu temp-30c, avg exefile *32 memory-540,000K. After 1 hour mining no lockups cpu-10%, memory-22%, cpu temp-31c, avg exefile *32 memory-657,000K. After 2 hours 1 cliented locked up and left running for 20 mins cpu-19% (1 or 2% for 4 working clients, 13% for the locked client), memory-23%, cpu temp-32c, avg exefile *32 memory 640,000 K (for the 4 working clients) / 690,000 K (for the 1 locked client).
On the second computer with 2 clients, 1 locked up with 800,696 K memory constant after lock and 13% cpu while the working client was 722,000 K and 1% cpu. Initial memory for both was 683,000 K after the first hour and then about 715,000 K until the 1 client locked.
There is no crash dump and even the log files seem to show that the client was manually closed by the user ONLY when you restart into a different client session. Tl/dr, it looks like the user interface dies while the rest of the program continues to function in the background. |

Rain6637
Team Evil
554
|
Posted - 2013.02.26 06:19:00 -
[49] - Quote
I'm stable currently, and CQ is not hanging tonight.
Task Manager readout for 5 clients:
in Hangar
then in CQ
back to Hangar
back to CQ
memory usage throttles back down to 700's in Hangar, and up to 1GB in CQ, then back down and back up again as I switch between Hangar and CQ.
//I have made a hardware change: I uninstalled my PCI-E sound card.... Soundblaster Recon 3D... the extender ribbon I have to use is a little unstable, and I think when it was plugged in, the Soundblaster mixing program was causing lags throughout my system.
Now I'm a little curious if we all have a sound card in common. http://themittani.com/ | http://evenews24.com/ || Vincent Athena-á||-áflycatcher waaaaat |

Taredi Lazair
Hedion University Amarr Empire
0
|
Posted - 2013.02.26 08:48:00 -
[50] - Quote
Windows XP x64 Amd 965 Ati 7750 Catalyst 13.1 Ati 760 8Gb ddr2 No realtek sound drivers installed Normal hardrive
Windows 7 x64 Amd 965 Ati 785 Nvidia 9600gt 314.07 8Gb ddr3 Via sound drivers installed sdd
All clients are Fixed windows,interval one and Sounds/voice off. |
|
|

CCP Vertex
C C P C C P Alliance
169

|
Posted - 2013.02.26 11:50:00 -
[51] - Quote
Kallehd wrote:Need to know if a single log server will log the entries from both clients? I had a crash tonight, but not from the client I started with the logserver.
If not, you guys need to tell us how to get the log server running for each of the clients as this is like a lottery, where you log one client and the other crashes. Takes too long and I'd like to get this solved faster instead of slower :) Thanks
CCP Vertex / Mankiller ?
EDIT: In case the log server saves data from all clients started after it, I saved the workspace where it happened ... so depending on the answer to the above question, I may or may not have a log server dump from the client freeze.
Logserver will record all clients running so if you started logserver then started 2 clients it will record both client logs. CCP Vertex-á |-á-áLead Graphics Analyst-á |-á Team Trilambda
http://wiki.eveonline.com/en/wiki/Bug_reporting
|
|

Freee Lancer
Pod Mods INC
0
|
Posted - 2013.02.26 12:05:00 -
[52] - Quote
Hello there
I have the following machines:
Machine 1
Windows 8 x64 Core i7 3770 3.4 ghz 16 GB ram Geforce GTX 560 TI SSH hardrive
Machine 2
Windows 8 x64 Core i7 3770 3.4 ghz AMD Radeon HD 7800 16 GB ram SSD hard drive
Both these machines pre Retribution could handle anything each by themselves, from mining ops while PVP, etc.
Now that Retribution is out
I have constant client hangs then not responding that i have to force quit in task manager. this will happen to a few client at random, it does not produce a crash log as when i try close it via the x or the menu it goes white. i have noticed that the client that hangs is in fact still doing what it is suppose to be for example, Start mining on 4 clients, after 1 cycle 1 of the clients freezes, i wait till the other 3 are full with cargo then i relog that client that froze and it has a full load. it is not that they go offline just that the graphic UI stops working.
Secondly This socket error and all the clients just close. Please can you explain that |

Mexan Caderu
Garoun Investment Bank Gallente Federation
29
|
Posted - 2013.02.26 12:08:00 -
[53] - Quote
the socket close is a different issue, doesn't have to do with the white client freeze, has more to do with server node and with intrawebs networks. |

Freee Lancer
Pod Mods INC
0
|
Posted - 2013.02.26 12:12:00 -
[54] - Quote
Mexan Caderu wrote:the socket close is a different issue, doesn't have to do with the white client freeze, has more to do with server node and with intrawebs networks.
true but,
I am having socket closed, then client freeze, then socket closed, client freeze, client freeze.
and it is starting to get me red in the face, i cant fleet up, run Null/low as i cant have constant connection.
whats the point? |

Bubba Hightower
Republic Military School Minmatar Republic
6
|
Posted - 2013.02.26 14:37:00 -
[55] - Quote
Windows 8 64 bit Intel it-2500k 4 cores 3.3 ghz 16 gigs of Ram Nvidia GTX 680 tried on two different hard drives, and a reinstall
Ever since Retribution this has happened. Like others have said the client goes grey and says not responding, but if I look in from other clients the individual is still doing his job. I ran 8 clients, went up to 10 recently, every single client is at rock bottom graphical settings in the lowest possible resolution, spending 99% of their time minimized (can you guess what I do :P). Anyway, this happens when they are minimized, using up about 1.5% of CPU per client, with no more than 500 mb of RAM per client, and it happens completely at random. Like I said, if it is my Orca that did this, I could leave it alone and I'm sure it would be boosting all day long, I just can't do anything with the client save force exit. I will check in on the memory usage next time it happens though.
Prior to the big update this has never happened even when playing for long periods of time.
|

Mexan Caderu
Garoun Investment Bank Gallente Federation
29
|
Posted - 2013.02.26 16:29:00 -
[56] - Quote
Managed to get one of them white lockups on the logserver, i think...well..the logserver was running when it happened in any case ...
The logserver spat out 2 files, one for each client I guess, one crashed, one didn't, I plugged them both in: http://www.mediafire.com/?3tjgb164np1yulj http://www.mediafire.com/?gfnz57zam7iii3q
Hope this helps.
Mexan Caderu wrote:Operating System: win7 64 bit Graphics Card: nvidia gtx 550ti Driver Version: appHanged on both 310.90 and 314.07 Number of Clients: usually 2, of which only 1 hanged so far, probably because the client/char that doesn't freeze is in station or just sitting in space idly How long before the freeze/crash occurs? usually between 15 minutes to 5 hours What are you doing when the freeze occurs?: Incursion running (explosions,fleet activity, lasers, turret effects ?). Never hanged during other activity. screenshot with graphical settings: http://i.imgur.com/O60UjjF.png -> has also hanged with max settings and every graphical effect ticked on too. Eve dump: not available. Nothin' is created in the specified location, perhaps because eve doesn't think it crashed. Freeze symptoms: * Logged in, business as usual, etc, etc * then suddenly windows cursor goes into 'busy' * clicking the eve window makes the eve window get a gray-white overlay * EvE window is "not responsive". Windows offers to close the exefile.exe program that is not responding. * task manager shows the single exefile.exe is saturating 1 core of the cpu (100% utilization of that core, normally core utilization is 2-10%) * During this, the char is still in-game, alive and kicking * alt-F4 or close the program as per windows offer * only now reports come over coms that the char has DC'ed CCP Vertex wrote:We have had a small number of reports of client lockup/freezes and sometimes crashes. I believe the freezes are rather frequent insome circumstances. In the incursion HQ fleet I tend to frequent there is usually one "white lockup" every 5-10 minutes.
|

Kallehd
Deep Core Mining Inc. Caldari State
7
|
Posted - 2013.02.26 18:47:00 -
[57] - Quote
CCP Vertex wrote:Kallehd wrote:Need to know if a single log server will log the entries from both clients? I had a crash tonight, but not from the client I started with the logserver.
If not, you guys need to tell us how to get the log server running for each of the clients as this is like a lottery, where you log one client and the other crashes. Takes too long and I'd like to get this solved faster instead of slower :) Thanks
CCP Vertex / Mankiller ?
EDIT: In case the log server saves data from all clients started after it, I saved the workspace where it happened ... so depending on the answer to the above question, I may or may not have a log server dump from the client freeze. Logserver will record all clients running so if you started logserver then started 2 clients it will record both client logs.
CCP Vertex, I submitted a Bug Report from the crash I had last night. Number is 154336.
Please let me know if you need more log server dumps to solve this as it's getting really annoying. |

Shuin Pa
Ministry of War Amarr Empire
1
|
Posted - 2013.02.27 01:56:00 -
[58] - Quote
Client will not white out with logserver running... The bug knows it's running and refuses to rear its ugly head...
The machines are smarter than us.
BTW tested the fleet theory, I think it is coincidence. Currently in fleet running the log server so I predict it will not whiteout at all and everything will be fine until I stop the log server and go to PVP. 8-p
Signed,
Shuin "Frustrated" Pa
|

MainDrain
7th Deepari Defence Armada
151
|
Posted - 2013.02.27 10:12:00 -
[59] - Quote
RE the sound issue, although not a crash, i figured it could go here.
I have noticed that if i lock targets on a ship and he decides he wants to dock up I get an annoying popping sound when i zoom in and out, with the sound being cut off, a quick fix is to disable and renable audio, but not ideal |

Rain6637
Team Evil
560
|
Posted - 2013.02.27 10:20:00 -
[60] - Quote
one of my clients jumped to 10MB/sec disk transfer speed, and I'm not 100% sure if it was the only one... the others could have done the same, and I just missed it.
dual intel 330 series 120GB SSDs in stripe (RAID 0) http://themittani.com/ | http://evenews24.com/ || Vincent Athena-á||-áflycatcher waaaaat |
|

Cmd Hermes
Interstellar SP Group
0
|
Posted - 2013.02.27 13:26:00 -
[61] - Quote
I have already an open case in this issue. as someone else already mentioned, in multiple EVE instances, only one at a time client freezes and stop working (somehow randomly, I think when more CPU needed from certain client).
System configuration Intel Core i3-3220 CPU@ 3.30GHz CPU's - 4 Installed Memory Ram - 8158 MB (8GB) OS- Windows 7 PRO 64bit GR - build 7601 Graphics adapter - NVIDIA GeForce GT630/4GB memory
I tried many things to find a temp solution at least. The problem solved by changing I/O priorities manualy in ExeFile.exe (for each running client it's another instance). Set priority to HIGH for all open clients (ExeFile.exe).
I've played with 8 clients for 10 hours and there wasn't any freeze  How to change I/O priorities info you can find here
http://www.wikihow.com/Change-Process-Priorities-in-Windows-Task-Manager
Attention! Microsoft doesn't recommend such action, something like that can make your system unstable, but if you have that PC only for EVE online it's a temporary solution. |

Aineko Macx
Royal Amarr Institute Amarr Empire
246
|
Posted - 2013.02.27 13:33:00 -
[62] - Quote
I've experienced freezing now multiple times on two different computers. Alliances members are also constantly freezing, making it difficult to, for instance, fleet warp away a gang of 50 without losing someone...
In all cases no crash dump file gets generated. Also, the freeze alone is NOT causing a disconnect, that only happens after the user kills the eve process.
Computer 1: OS: Windows 7 64-bit Ultimate GPU: Radeon HD6950 Driver Version: 13.1 and 13.2beta6 Number of Clients: 1 RAM: 8GB How long before the freeze/crash occurs?: Probably at least an hour in all cases. What are you doing when the freeze occurs? The last two cases: Sitting in a gang of ~50 carriers, cap transferring; taking part in a 1000+ pilot fight, with probably 300 ships on grid at the moment of freeze.
GFX Settings: http://tinypic.com/view.php?pic=bed5s4&s=7
Computer 2: OS: Windows 7 64-bit Ultimate GPU: Radeon HD7850 Driver Version: 13.1 and 13.2beta6 Number of Clients: 1 RAM: 16GB How long before the freeze/crash occurs?: Probably at least an hour in all cases. What are you doing when the freeze occurs?: Last two cases: In a BS fleet of about ~150, just aligning, no fighting; sitting in a gang of 50 carriers, cap transferring.
GFX Settings: Same as above, but 1680x1050 fullscreen
I'll keep an eye on the process CPU utilization next time it happens. |

Cmd Hermes
Interstellar SP Group
0
|
Posted - 2013.02.27 14:27:00 -
[63] - Quote
Cmd Hermes wrote:I have already an open case in this issue. as someone else already mentioned, in multiple EVE instances, only one at a time client freezes and stop working (somehow randomly, I think when more CPU needed from certain client). System configuration Intel Core i3-3220 CPU@ 3.30GHz CPU's - 4 Installed Memory Ram - 8158 MB (8GB) OS- Windows 7 PRO 64bit GR - build 7601 Graphics adapter - NVIDIA GeForce GT630/4GB memory I tried many things to find a temp solution at least. The problem solved by changing I/O priorities manualy in ExeFile.exe (for each running client it's another instance). Set priority to HIGH for all open clients (ExeFile.exe).I've played with 8 clients for 10 hours and there wasn't any freeze  How to change I/O priorities info you can find herehttp://www.wikihow.com/Change-Process-Priorities-in-Windows-Task-ManagerAttention! Microsoft doesn't recommend such action, something like that can make your system unstable, but if you have that PC only for EVE online it's a temporary solution.
Note: only one or two EVE clients can be maximized at a time and I have all graphics off or low. Also disable LOD - particles- camera shake and effects. Sound can be on but I see better results with sound also off. That's sucks...but at least we can play till fix comes. |

Petra Hakaari
Stalking Wolfpack Freek Alliance
36
|
Posted - 2013.02.27 18:53:00 -
[64] - Quote
Cmd Hermes wrote: sucks...but at least we can play till fix comes.
Yeah, the thing is that this has been happening for a few days already and today they released a patch, when they announced it couple days ago i thought, great, I'll be able to play again...
Yet here we are. |
|

CCP Habakuk
C C P C C P Alliance
575

|
Posted - 2013.02.27 19:01:00 -
[65] - Quote
Hi,
While we have made a bit of progress in looking into this (it happened for example once on my machine), we need to ask you for a bit more information to be able to resolve this faster. Please respond with following information, if you experiencing freezing clients (which do not recover at all):
- Number of running clients, when the freeze happened:
- Full screen / windowed / fixed window:
- Was the client minimized, when the freeze happened?
- Audio enabled? (on how many clients?)
Thanks! CCP Habakuk | EVE Quality Assurance | Team Gridlock Writing bug reports | Mass tests
|
|

Sexy Moaning
Center for Advanced Studies Gallente Federation
0
|
Posted - 2013.02.27 20:33:00 -
[66] - Quote
CCP Habakuk wrote: Number of running clients, when the freeze happened:
6
CCP Habakuk wrote:
Full screen / windowed / fixed window:
Fixed Window
CCP Habakuk wrote:
Was the client minimized, when the freeze happened?
I almost always get freeze on inactive EVE client window (only one time on active window).
CCP Habakuk wrote:
Audio enabled? (on how many clients?)
Disabled - on all clients
CCP Habakuk wrote:
Was the character of the frozen client in a fleet?
Yes, everytime. |

Sasha Vikos
The Scope Gallente Federation
0
|
Posted - 2013.02.27 21:19:00 -
[67] - Quote
CCP Habakuk wrote:Number of running clients, when the freeze happened: 2
CCP Habakuk wrote:Full screen / windowed / fixed window: Full screen
CCP Habakuk wrote:Was the client minimized, when the freeze happened? It usually happening during an Alt Tab
CCP Habakuk wrote:Audio enabled? (on how many clients?) Yes, on both
CCP Habakuk wrote:Was the character of the frozen client in a fleet? No for both
|

Kallehd
Deep Core Mining Inc. Caldari State
7
|
Posted - 2013.02.27 21:43:00 -
[68] - Quote
CCP Habakuk wrote:Hi, While we have made a bit of progress in looking into this (it happened for example once on my machine), we need to ask you for a bit more information to be able to resolve this faster. Please respond with following information, if you experiencing freezing clients (which do not recover at all): - Number of running clients, when the freeze happened:
- Full screen / windowed / fixed window:
- Was the client minimized, when the freeze happened?
- Audio enabled? (on how many clients?)
- Was the character of the frozen client in a fleet?
Several of you have already given some of this information in earlier posts, but it would be great to have a bit more info on this. Thanks!
Number of running clients, when the freeze happened:
2
Full screen / windowed / fixed window:
Windowed
Was the client minimized, when the freeze happened?
No
Audio enabled? (on how many clients?)
Both
Was the character of the frozen client in a fleet?
Both in fleet |

Shuin Pa
Ministry of War Amarr Empire
1
|
Posted - 2013.02.27 22:33:00 -
[69] - Quote
CCP Habakuk wrote:Hi, While we have made a bit of progress in looking into this (it happened for example once on my machine), we need to ask you for a bit more information to be able to resolve this faster. Please respond with following information, if you experiencing freezing clients (which do not recover at all): - Number of running clients, when the freeze happened:
- Full screen / windowed / fixed window:
- Was the client minimized, when the freeze happened?
- Audio enabled? (on how many clients?)
- Was the character of the frozen client in a fleet?
Several of you have already given some of this information in earlier posts, but it would be great to have a bit more info on this. Thanks!
Running Clients: 2 (It would be 3 but since the update I cannot run 3. too CPU intensive now) Fixed Window Dual screen (1 HD 1 SD) Minimized? Good question. I will be aware for the next time. Audio Enabled? YES Fleet? Fleet does not matter. Last night I had 2 whiteouts first time in fleet second was not in fleet.
Log server was running and I just noticed that I can upload zipped files in a bug report. I'll do this and edit this post with the bug report later when I have time. |

StarBugs
Heeresversuchsanstalt Circle-Of-Two
0
|
Posted - 2013.02.28 00:18:00 -
[70] - Quote
Number of running clients, when the freeze happened:
6.
Full screen / windowed / fixed window:
Fixed Window.
Was the client minimized, when the freeze happened?
Yes.
Audio enabled? (on how many clients?)
Audio On at 6 Clients.
Was the character of the frozen client in a fleet?
At the most Time Yes. |
|

Logix42
Sloooooow Motion
122
|
Posted - 2013.02.28 00:40:00 -
[71] - Quote
Number of running clients, when the freeze happened: 1
Full screen / windowed / fixed window: Fixed window
Was the client minimized, when the freeze happened? No
Audio enabled? (on how many clients?) Yes
Was the character of the frozen client in a fleet? Yes, was in a HQ incursion fleet
Operation WRITE DOWN ALL THE THINGS!!!-á Collecting and compiling all fixes and ideas for EVE.-á Check out the G-Doc list at http://bit.ly/wdatt or the Eve-áforum post at http://bit.ly/I56ebm |

Jerculees
Common Minerals
1
|
Posted - 2013.02.28 03:01:00 -
[72] - Quote
Computer 1 Number of running clients, when the freeze happened: 2
Full screen / windowed / fixed window: Windowed
Was the client minimized, when the freeze happened? No
Audio enabled? (on how many clients?) Disabled on all clients, onboard Realtek Digital Audio
Was the character of the frozen client in a fleet? Yes
Computer 2 Number of running clients, when the freeze happened: 5
Full screen / windowed / fixed window: Windowed
Was the client minimized, when the freeze happened? No--1 client maxed on 27" monitor using GTX680-1, 4 clients cascaded on 24" monitor using GTX680-2
Audio enabled? (on how many clients?) Disabled on all clients, onboard HD Audio
Was the character of the frozen client in a fleet? Yes |

Taredi Lazair
Hedion University Amarr Empire
0
|
Posted - 2013.02.28 03:18:00 -
[73] - Quote
Computer 1 Number of running clients, when the freeze happened: 1-10
Full screen / windowed / fixed window: full screen
Was the client minimized, when the freeze happened? yes
Audio enabled? (on how many clients?) Audio off 1-10
Was the character of the frozen client in a fleet? Yes
Computer 2
Number of running clients, when the freeze happened: 1-10
Full screen / windowed / fixed window: fixed window
Was the client minimized, when the freeze happened? no
Audio enabled? (on how many clients?) Audio off 1-10
Was the character of the frozen client in a fleet? Yes |

Leela O Turanga
Center for Advanced Studies Gallente Federation
0
|
Posted - 2013.02.28 03:21:00 -
[74] - Quote
CCP Habakuk wrote:Hi, While we have made a bit of progress in looking into this (it happened for example once on my machine), we need to ask you for a bit more information to be able to resolve this faster. Please respond with following information, if you experiencing freezing clients (which do not recover at all): - Number of running clients, when the freeze happened:
- Full screen / windowed / fixed window:
- Was the client minimized, when the freeze happened?
- Audio enabled? (on how many clients?)
- Was the character of the frozen client in a fleet?
Several of you have already given some of this information in earlier posts, but it would be great to have a bit more info on this. Thanks!
- 2 clients - fixed window - no for both - audio on both - no for both
|

Cmd Hermes
Interstellar SP Group
0
|
Posted - 2013.02.28 05:26:00 -
[75] - Quote
Number of running clients, when the freeze happened: 8
Full screen / windowed / fixed window: fixed window
Was the client minimized, when the freeze happened? No
Audio enabled? (on how many clients?) No
Was the character of the frozen client in a fleet? Yes - all the times |

Solanarrr
GoonWaffe Goonswarm Federation
0
|
Posted - 2013.02.28 05:39:00 -
[76] - Quote
CCP Habakuk wrote:Hi, While we have made a bit of progress in looking into this (it happened for example once on my machine), we need to ask you for a bit more information to be able to resolve this faster. Please respond with following information, if you experiencing freezing clients (which do not recover at all): - Number of running clients, when the freeze happened:
- Full screen / windowed / fixed window:
- Was the client minimized, when the freeze happened?
- Audio enabled? (on how many clients?)
- Was the character of the frozen client in a fleet?
Several of you have already given some of this information in earlier posts, but it would be great to have a bit more info on this. Thanks!
6 Windowed No Yes - 6 no
I think I've figured out the crashing problem at least on my end. ANY of the clients that are running on core 1 will always crash almost immediately. All other clients are stable. After switching all of the clients to cores 2-4 (I have an ivy bridge i5) I have experience no more crashes, whereas I was getting them almost always right after logging in before (on whatever client was on core 1). |

Rain6637
Team Evil
565
|
Posted - 2013.02.28 06:04:00 -
[77] - Quote
interesting. core switching is a topic being discussed currently, here http://themittani.com/ | http://evenews24.com/ || Vincent Athena-á||-áflycatcher waaaaat |

Cmd Hermes
Interstellar SP Group
3
|
Posted - 2013.02.28 06:10:00 -
[78] - Quote
Solanarrr wrote:CCP Habakuk wrote:Hi, While we have made a bit of progress in looking into this (it happened for example once on my machine), we need to ask you for a bit more information to be able to resolve this faster. Please respond with following information, if you experiencing freezing clients (which do not recover at all): - Number of running clients, when the freeze happened:
- Full screen / windowed / fixed window:
- Was the client minimized, when the freeze happened?
- Audio enabled? (on how many clients?)
- Was the character of the frozen client in a fleet?
Several of you have already given some of this information in earlier posts, but it would be great to have a bit more info on this. Thanks! 6 Windowed No Yes - 6 no I think I've figured out the crashing problem at least on my end. ANY of the clients that are running on core 1 will always crash almost immediately. All other clients are stable. After switching all of the clients to cores 2-4 (I have an ivy bridge i5) I have experience no more crashes, whereas I was getting them almost always right after logging in before (on whatever client was on core 1).
I see what you mean and I realize that the ExeFile.exe process swithcing cores so frequently like crazy and all others are stable to one core. |

Mexan Caderu
Garoun Investment Bank Gallente Federation
29
|
Posted - 2013.02.28 06:24:00 -
[79] - Quote
Number of running clients, when the freeze happened: 2 Full screen / windowed / fixed window: Windowed Was the client minimized, when the freeze happened? freeze client was in-play at the freeze times, so not minimized Audio enabled? (on how many clients?) enabled, on both. But eve voice and music disabled on both. Was the character of the frozen client in a fleet? Yes
|

Peit Dowkol
Titanic Iceberg Corporation
0
|
Posted - 2013.02.28 07:19:00 -
[80] - Quote
I've also experienced the 'hanging' Captains Quarters since 1.1.2. has been deployed. I also submitted an in-game bug report. However, I've just used the EVE repair tool and it's fixed the problem.
bloody-well should have done this first, I reckon.
|
|

Aineko Macx
Royal Amarr Institute Amarr Empire
247
|
Posted - 2013.02.28 08:09:00 -
[81] - Quote
Number of running clients, when the freeze happened: 1 Full screen / windowed / fixed window: both (two computers, see earlier post) Was the client minimized, when the freeze happened? No Audio enabled? (on how many clients?) : No Was the character of the frozen client in a fleet?: Yes, in all cases |

Yonis Kador
KADORCORP
275
|
Posted - 2013.02.28 10:22:00 -
[82] - Quote
So I'm not really great at this sort of thing, but my client crashed twice in the days since Retribution 1.1 and 4 times tonight alone since Retribution 1.1.3. A dump file isn't generated and I don't get an "EVE has stopped responding" message. I've just been forcing the "not responding" client to close from the task manager. Initially I thought it was only the 2nd client that would freeze but the 4th freeze tonight affected the 1st client so it seems random.
Number of running clients, when the freeze happened: 2 Full screen / windowed / fixed window: Windowed Was the client minimized, when the freeze happened? Yes. In fact, that's the tell that it's stopped responding. The frozen client stays minimized and you can't maximize it again. Audio enabled? (on how many clients?) 2 Was the character of the frozen client in a fleet? Yes, in all cases.
One thing that I've noticed that I didn't see mentioned here is that this has been happening to me while mining with drones deployed. I was concerned that I'd lose my drones but I haven't lost any despite forcing the client to close repeatedly. When I restart the client that froze, the drones are always returned to the drone bay even though they were deployed when the freeze occured. I have no idea if that's relevant but it sure seems odd.
YK "He who fights and runs away lives to fight another day." |

Working 925
The Kazakhstan Space Program
3
|
Posted - 2013.02.28 11:24:00 -
[83] - Quote
CCP Habakuk wrote:Hi, While we have made a bit of progress in looking into this (it happened for example once on my machine), we need to ask you for a bit more information to be able to resolve this faster. Please respond with following information, if you experiencing freezing clients (which do not recover at all): - Number of running clients, when the freeze happened:
- Full screen / windowed / fixed window:
- Was the client minimized, when the freeze happened?
- Audio enabled? (on how many clients?)
- Was the character of the frozen client in a fleet?
Several of you have already given some of this information in earlier posts, but it would be great to have a bit more info on this. Thanks!
Tried them all and still no changes.
Window: Fixxed Window or Windowed Min/Max: Both client crashes regardless Audio: Both on and off Fleet: Tried in fleet and off
|

Aineko Macx
Royal Amarr Institute Amarr Empire
247
|
Posted - 2013.02.28 13:57:00 -
[84] - Quote
Ok update, just had the freeze and checked the process info: CPU at 25% (meaning one core at 100%), and the memory usage was increasing continuously at a rate of about 20mb/s. |

laser babe
Royal Amarr Institute Amarr Empire
0
|
Posted - 2013.02.28 14:33:00 -
[85] - Quote
Aineko Macx wrote:Ok update, just had the freeze and checked the process info: CPU at 25% (meaning one core at 100%), and the memory usage was increasing continuously at a rate of about 20mb/s.
EDIT: And froze again. EDIT2: And again, dammit. Since i had the IGB open in all three cases it could be related maybe.
same here , core 1 idle , core 2 on 100% , client not responding , white screen , and that was just one client ( no multiple accounts running)
|

Aramatheia
European Nuthouse
103
|
Posted - 2013.02.28 14:34:00 -
[86] - Quote
CCP folks looking into this. Me and an eve friend did some things to attemptto fix this, we went into my eve directories and manually deleted my cache and i updated my graphics drivers. This stopped the issue for 2 days but since dt tonight its starting to happen again. Only thing that has happened since dt was the small patch tonight.
Number of running clients, when the freeze happened: between 1 and 3 (i had 2 tonight when i greyscreened just a few minutes ago) Full screen / windowed / fixed window: I play window mode on all clients Was the client minimized, when the freeze happened? the client was maximised on top Audio enabled? (on how many clients?) I have audio on all clients Was the character of the frozen client in a fleet? Yes it was in a hq incursion fleet in all instances of the greyscreen issue occuring. My booster alt also in the fleet but in deep space has not suffered from greyscreen once nor my missile alt flying missions near amarr (not logged on tonight)
|

StarBugs
Heeresversuchsanstalt Circle-Of-Two
1
|
Posted - 2013.02.28 15:07:00 -
[87] - Quote
Bug Report is done.
Graphic settings Screenshot: http://imgur.com/guiIcui
OS: Windows 7 Ultimate 64 Bit
Graphics Card: Gainward GTX 560 Ti Phanom-¦
Driver Version: 314.07
Number of Clients: 6
How long before the freeze/crash occurs?
The first at 15min the last at 1h 30min
What are you doing when the freeze occurs?
First i click on the white screen and waite 2 or 3 min if the client than don't work i click on the cros in the right upper edge. Then there come's a window who tell me if i will close the client or if i will wait and i click on close than id need's 5-15 sec and the client will be close'd
PS: Sorry for maybe bad english^^ |

Celess Firuda
Brutor Tribe Minmatar Republic
0
|
Posted - 2013.02.28 16:01:00 -
[88] - Quote
To give CCP Habakuk the additional answers to my former post:
- Number of running clients, when the freeze happened: 5
- Full screen / windowed / fixed window: Fixed Windows with all
- Was the client minimized, when the freeze happened? Yes
- Audio enabled? (on how many clients?) yes on all 5 (without music)
- Was the character of the frozen client in a fleet? yes, every crash
Hope that helps.
|

Nolak Ataru
Incursion Osprey Replacement Fund LLC
3
|
Posted - 2013.02.28 16:24:00 -
[89] - Quote
Yeah, this isnt a small problem. In TVP we can't get a site done without 5-10 disconnects. I recently lost a nightmare due to client lock. |

Shuin Pa
Ministry of War Amarr Empire
2
|
Posted - 2013.02.28 17:16:00 -
[90] - Quote
I have 2 complete logserver zips for you. They were too big to upload with a bug report.
First file was not fleeted and was not minimized. I run dual screen and I am pretty sure that the focus was on the client that did not crash. The crash happened with in 20 mins or so of the end of the logfile.
Second file was not fleeted and was minimized (both screens). Not sure when the client crashed on this one, sorry. I went afk and fell asleep.
Just thought I would mention that I can't replicate the issue during the daytime (-8:00 GMT here in San Diego). The clients will crash multiple times during US primetime and after. ((now that I said that it will probably crash multiple times today 8-p)) EDIT: 17:21 (eve time) as I finished this post and maximized my clients one of them crashed (Murphy). Log server was not running. starting it again now.
http://www.fileconvoy.com/dfl.php?id=g26a0e2a04888aec9999233635844af4281ea8f837
The file(s) that can be retrieved with the above link is (are):
White out 2-27 #2 no fleet.zip (25.488 MB) Whiteout 2-28 no fleet not minimized.zip (26.01 MB)
The file(s) will be available on the server for the next 7 days. |
|

The One Neo
Black Jack Mining Industries
1
|
Posted - 2013.02.28 17:43:00 -
[91] - Quote
are we coming close to a solution because this is getting annoying....
new info:
So when this does happen to me and i restart / power off and on my computer, i cant replay the game for 5 minutes without it happening again. What i do then is "verify game integrity" through the steam client which is essentially a reinstall... it tells me some number (400 or so) files could not be verified and are being reacquired... once steam finishes i open the game through steam and there are another series of patches that eve downloads....
once that all finishes i can run the game for a while (random amount of time... a week or so on avg 2 hrs or so at a time) until it crashes again... then it will crash every 5 mins until i repeat the cycle...
is it possible that the fact that i downloaded the trial version and decided to keep going with it when my trial period was over have anything to do with it? it shouldn't but weirder things have happened... i just want it to STOP
oh btw let me reiterate that this only happens with EVE |

Mexan Caderu
Garoun Investment Bank Gallente Federation
29
|
Posted - 2013.02.28 18:03:00 -
[92] - Quote
The One Neo wrote:are we coming close to a solution because this is getting annoying....
No solution any time soon, these kind of 'random miss-happenings are one of the hardest to diagnose and fix, I'd look on a time horizon of weeks unless some CCP dev pulls out a magic wand and pinpoints the flaw with the aid of the tooth fairy |

Gawen Irvine
0
|
Posted - 2013.02.28 18:09:00 -
[93] - Quote
- Number of running clients, when the freeze happened: 1
- Full screen / windowed / fixed window: windowed
- Was the client minimized, when the freeze happened? no
- Audio enabled? (on how many clients?) yes
- Was the character of the frozen client in a fleet? no
|

Shuin Pa
Ministry of War Amarr Empire
2
|
Posted - 2013.02.28 20:35:00 -
[94] - Quote
OK I finally got a logfile with a timeline of when it crashed. I zipped the logfiles and uploaded them to this bug report. Your report ID is 154473
This time the client that crashed was maximized and had focus, the other client was also maximized. The crash occured soon after I enteered the belt. When I came back to the computer about 22 minutes after I started mining the screen was locked and it showed no ice in the hold. WHen I relogged the ship had 14 blocks in the hold, so 7 cycles approx 188sec/cycle = 22 minutes. Read "approx 22 minutes before the logfile terminated is where the crash occured"
I "Quit" the client that was working and noticed a normal termination in the log. When I clicked the windows dialog to close the locked up client there was no such log. I proptly saved the log zipped the log files and generated the bug report.
I hope this will give you more information and help to narrow down when in the logs it crashes.
You can find all of the other info about the comp/graphics and such in the previous posts in this thread.
Just to be clear: I was NOT in FLEET and the client that crashed was NOT MINIMIZED. |

Kallehd
Deep Core Mining Inc. Caldari State
8
|
Posted - 2013.02.28 21:50:00 -
[95] - Quote
Guys,
After todays patch it actually got a lot worse! I used to have a couple of crashes a night, on average. Tonight, after this latest patch, no client has run more than 40m without crashing. Sometimes, crashing a few minutes in.
It's borderline unplayable .... please fix this. |

Toval Oneko
Pator Tech School Minmatar Republic
0
|
Posted - 2013.03.01 04:44:00 -
[96] - Quote
Operating System: Win7x64U Graphics Card: nVidia GTX 560Ti Driver Version: 310.90 (9.18.13.1090) Number of Clients: 2 How long before the freeze/crash occurs? ~20min-2hrs What are you doing when the freeze occurs?: shooting at rocks
Number of running clients, when the freeze happened: 2 Full screen / windowed / fixed window: windowed Was the client minimized, when the freeze happened? minimized window speeds up the freeze alot Audio enabled? (on how many clients?) enabled on both clients Was the character of the frozen client in a fleet? sometimes not allways
mostly only one of the clients freezes, but sometimes both GFX settings: Resource Cache + HDR: disabled AA and following: disabled, low, med, med, high, disabled, high, high
scaling 90% but i had once a freeze on a 3rd 100% scaled client with fixed window too
eve voice enabled, disabling this now since i never use it anyway |

Admiral Thelaro
Origin. Black Legion.
4
|
Posted - 2013.03.01 04:54:00 -
[97] - Quote
Just happened to me. In my case, I was sitting in a system just chilling out. I fleet of ~70ish dudes warped about 70km from me. As they landed AND as I was moving the camera to get a good look at them...freeze. Talwar down. Camera moved maybe a degree or two at most.
Operating System: Win7x64U Graphics Card: nVidia GTX 460 Driver Version: 314.07 (9.18.13.1407) How long before the freeze/crash occurs? 5-10 Mins for this occastion. What are you doing when the freeze occurs?: See above comment.
Number of running clients, when the freeze happened: 1 Full screen / windowed / fixed window: Full Screen Was the client minimized, when the freeze happened? No Audio enabled: Yes Was the character of the frozen client in a fleet? Yes |

Jim Bond
Suicide Squad Industries
3
|
Posted - 2013.03.01 14:02:00 -
[98] - Quote
CCP Habakuk wrote:Hi, While we have made a bit of progress in looking into this (it happened for example once on my machine), we need to ask you for a bit more information to be able to resolve this faster. Please respond with following information, if you experiencing freezing clients (which do not recover at all): - Number of running clients, when the freeze happened:
- Full screen / windowed / fixed window:
- Was the client minimized, when the freeze happened?
- Audio enabled? (on how many clients?)
- Was the character of the frozen client in a fleet?
Several of you have already given some of this information in earlier posts, but it would be great to have a bit more info on this. Thanks!
Clients Running -3 Clients
Windowed mode
once yes, once it froze whilst minimising ie swapping to other client.
Audio enabled on all 3 clients
Yes charachter was in a fleet doing missions.
|

Cmd Hermes
Interstellar SP Group
3
|
Posted - 2013.03.01 15:28:00 -
[99] - Quote
Guys, did anyone tried my temp solution? I posted in here. I'm curious if works only for me.
|

Yurg Tarkil
Les Veilleurs Les Veilleurs de Mondes
0
|
Posted - 2013.03.01 15:48:00 -
[100] - Quote
Hardware & Operating System: - Motherboard: ASUS P5Q Pro Turbo (Intel P45 / ICH10R) - CPU: Intel Core 2 Quad Q9550 @ 2.83 GHz - RAM: 8GB DDR2 - Graphics: ATI Radeon HD 5750 (Driver Version: 9.2.0.0) - Audio: VIA-« VT1708S - HD: Seagate Barracuda 1 To 7200.12 SATA II 7200 rpm (32 Mo cache) (ST31000528AS) - Operating System: Windows 8 Pro 64 bits
Display Parameters: - Windowed or Fullscreen : Fullscreen - Window Size : 1920x1200 - UI Scaling : 100% - Display Adapter : ATI Radeon HD 5700 Series - Present Interval : Interval one
Graphic Content Settings: - Resource Cache Enabled - HDR Disabled - Load Station Enrironment Enabled - Anti-Aliasing Disabled - Post Processing Low - Shader Quality High - Texture Quality High - LOD Quality High - Shadow Quality Low - Interior Effects Medium - Interior Shader Quality Low
Audio Engine Settings: - Audio Enabled - Voice Disabled
GÇóNumber of running clients, when the freeze happened: 3 GÇóFull screen / windowed / fixed window: Full screen GÇóWas the client minimized, when the freeze happened? No GÇóAudio enabled? (on how many clients?) yes, on all clients GÇóWas the character of the frozen client in a fleet? yes
How long before the freeze/crash occurs? ~20min-2hrs
What are you doing when the freeze occurs? ice fleet mining Orca + 2 Mak
Mostly only one of the clients freezes, but sometimes two of them
Sometimes Windows Task Manager can be screened but not usable (same with taskbar) like if it remains some fullscreen transparent layer on top. In that case the only way is to restart the computer completely
Having Outlook 2013, Chrome on GMail and IPTV streeming website (http://playtv.fr/toplive/), EVEmon and mumble at the same time on my second screen
No related errors or warning on Windows events logs
|
|
|

CCP Vertex
C C P C C P Alliance
169

|
Posted - 2013.03.01 16:04:00 -
[101] - Quote
Update:
We have a potential fix being tested for the client freeze issue and hope to deploy this fix to Tranquility next week is our testing goes well.
The fix is currently on the Singularity test server and we encourage anyone experiencing the client freeze to play for a while on Singularity and let us know via this forum thread if you experience any client freezes on Singularity.
Instruction on how to get on the test server can be found here
I would like to thank everyone who contributed in helping us fix this issue and apologize for the inconvenience this caused during your gaming sessions.
CCP Vertex-á |-á-áLead Graphics Analyst-á |-á Team Trilambda
http://wiki.eveonline.com/en/wiki/Bug_reporting
|
|

Kallehd
Deep Core Mining Inc. Caldari State
8
|
Posted - 2013.03.01 18:58:00 -
[102] - Quote
Cmd Hermes wrote:Guys, did anyone tried my temp solution? I posted in here. I'm curious if works only for me.
Going to try it out now ;) |

Nate Armstrong
Aegis Coalition Logistics Eternal Syndicate
0
|
Posted - 2013.03.01 21:52:00 -
[103] - Quote
Operating System: Win 7 64boit Graphics Card: GTX 680 Driver Version: 9.18.13.1407 Number of Clients: 1 How long before the freeze/crash occurs? In fleet doing incursion. About 1 min once i jump on grid What are you doing when the freeze occurs?: Just joining a incursion fleet and getting on grid. Also running 3 Monitors in surround mode. |

Adara Starkiss
Ministry of War Amarr Empire
0
|
Posted - 2013.03.01 23:46:00 -
[104] - Quote
CPU: P4 2.8Ghz (hyperthreading) RAM: 1.6 DDR HD: 40gig Partition Operating System: Win XP Home w/ SP3 Graphics Card: nVidia GT 210 Driver Version: 314.07 Number of Clients: 1 How long before the freeze/crash occurs? Varies, this time 2hours20mins What are you doing when the freeze occurs?: Waiting after jumping (was afk cooking, nearby)
Number of running clients, when the freeze happened: 1 Full screen / windowed / fixed window: Full Screen Was the client minimized, when the freeze happened? Not minimized. Audio enabled? (on how many clients?) enabled. Was the character of the frozen client in a fleet? Not in a fleet.
GFX settings: Resource Cache + HDR: disabled AA and following: disabled, and all the others at low or disabled (if option allows). |

The One Neo
Black Jack Mining Industries
1
|
Posted - 2013.03.02 00:05:00 -
[105] - Quote
CCP Vertex wrote:Update:
We have a potential fix being tested for the client freeze issue and hope to deploy this fix to Tranquility next week if our testing goes well.
hallelujah.... i will try this evening.... |

The One Neo
Black Jack Mining Industries
1
|
Posted - 2013.03.02 00:54:00 -
[106] - Quote
CCP Vertex wrote:Update:Instruction on how to get on the test server can be found here
are there similar instructions for those of us with "Steam"?
EDIT:
c:\users\username\AppData\Local\CCP |

Jerculees
Common Minerals
4
|
Posted - 2013.03.02 04:53:00 -
[107] - Quote
CCP Vertex wrote:Update:
We have a potential fix being tested for the client freeze issue and hope to deploy this fix to Tranquility next week if our testing goes well.
The fix is currently on the Singularity test server and we encourage anyone experiencing the client freeze to play for a while on Singularity and let us know via this forum thread if you experience any client freezes on Singularity.
I took 7 clients on 2 computers to Singularity. I had no crashes for the three hours I was on, whereas I was going for max 25 minutes on Tranquility. Looks good!
|

Sasha Vikos
The Scope Gallente Federation
1
|
Posted - 2013.03.02 12:43:00 -
[108] - Quote
Cmd Hermes wrote:Guys, did anyone tried my temp solution? I posted in here. I'm curious if works only for me.
Yeah, didn't work for me. Same issues. |

Kayrl Bheskagor
Hedion University Amarr Empire
28
|
Posted - 2013.03.02 14:54:00 -
[109] - Quote
Prior to the last big patch, I could comfortably run 10 clients on my machine. Since the patch, I can barely run half that number. Why? Something in your patch has turned your client into a complete resource hog.
Memory usage, per client, has gone up between 40 and 100MB. So where pre-patch usage was between 590 to 640 MB, now it's 660 to 720mb per client. CPU usage has gone through the roof, essentially doubled. At 5 clients, CPU usage is at 99 to 100% constantly. I have a Core 2 Intel Quad 2.2 GHZ CPU, and with 10 clients, I never broke 90% CPU usage. I play with the camera zoomed out to the max, so it's not like there is a lot of problem with rendering a lot of close in detail work. In station, CPU usage drops to 70%, but out in space, it's pinned and stays that way with only 5 clients.
People have lock up and white out issues because of the CPU usage being maxxed out. I was having the same effects and problems, because my CPU was pinned at 100% as well. There just was no more CPU time to process the amount of information needed for multiple clients, and on older machines, even a single client can completely use up all the resources. Nothign has changed on my machine since your patch, this problem is 100% with the way you patched Eve. this isn't a new thing. the exact same problem occurred when you patched in that useless P.O.S. virus you call the unified inventory.
I have friends that all have the same problem whther they're running Vista 64 like me, or Vista 32 bit, or Win 7. Right now, 2 qaccounts are unsubbed because the subscriptions have run out and I have no reason to sub them when I can't use them. I have three others I play with who also let anywhere from 1 to 3 accounts drop for the same reason. I have 2 more accounts coming up that will be unsubbed too. I'm not paying for something you've screwed up. This latest "patch" is already costing you money. If more people do this, maybe you'll actually pay attention to how and what you code, but then, this is just a repeat of fall last year.
At the same time, fix drag and drop, because that doesn't work at all for multiple items. Docking and jumping also doesn't work any more oftne than half the time, if I'm lucky, but that is also a problem that has existed since the useless inventory patch.
Take your time fixing it though. Lots of games to play that actually work ;) |

Call Rollard
The Gun Runners
29
|
Posted - 2013.03.02 14:57:00 -
[110] - Quote
Nice it seems its been fixed now.
I've gotten two client lock-ups since 1.1, am I'm on a Mac, so it seems this is more of an any client issue.
I noticed lots of people getting lock ups when Im in fleets also.
TY for fixing the issue.  |
|

Kallehd
Deep Core Mining Inc. Caldari State
8
|
Posted - 2013.03.02 15:09:00 -
[111] - Quote
Call Rollard wrote:Nice it seems its been fixed now. I've gotten two client lock-ups since 1.1, am I'm on a Mac, so it seems this is more of an any client issue. I noticed lots of people getting lock ups when Im in fleets also. TY for fixing the issue. 
It's not fixed mate. There's been no new patch except for the one a couple of days ago which actually made it worse.
What I'm actually struggling to understand is why is the "patch" that solves this deployed in the test server while people on the live server are getting crashes after crashes every single hour.
CCP has no problem in putting out untested releases but takes it's good ol' time to "test" the fixes for the previous untested and broken release! If I actually worked like this I'd probably be shitcanned when the contract renewal came up.
Sure, everyone fucks up and with so much legacy code and so many people working on the client, it's bound to happen. What's not normal is the sweeping under the rug that happened with this thread (basically, removing the one from GD) and having a couple of devs look at it part time. When a possible fix is good to go, they deploy it to the test server! Can't wrap my head around the double standards in deployments for the client.
EDIT: In case I didn't make my case clear, just put the patch in production (TQ) and let us test it where it's supposed to be used! It can't get any ******* worse than what it is right now! |

Call Rollard
The Gun Runners
29
|
Posted - 2013.03.02 15:13:00 -
[112] - Quote
Kallehd wrote:Call Rollard wrote:Nice it seems its been fixed now. I've gotten two client lock-ups since 1.1, am I'm on a Mac, so it seems this is more of an any client issue. I noticed lots of people getting lock ups when Im in fleets also. TY for fixing the issue.  It's not fixed mate. There's been no new patch except for the one a couple of days ago which actually made it worse. What I'm actually struggling to understand is why is the "patch" that solves this deployed in the test server while people on the live server are getting crashes after crashes every single hour. CCP has no problem in putting out untested releases but takes it's good ol' time to "test" the fixes for the previous untested and broken release! If I actually worked like this I'd probably be shitcanned when the contract renewal came up. Sure, everyone fucks up and with so much legacy code and so many people working on the client, it's bound to happen. What's not normal is the sweeping under the rug that happened with this thread (basically, removing the one from GD) and having a couple of devs look at it part time. When a possible fix is good to go, they deploy it to the test server! Can't wrap my head around the double standards in deployments for the client. EDIT: In case I didn't make my case clear, just put the patch in production (TQ) and let us test it where it's supposed to be used! It can't get any ******* worse than what it is right now!
I typed fast and I forgot to say.
But it seems that CCP are deploying a patch next week. if thats so then its fixed.
|

Kallehd
Deep Core Mining Inc. Caldari State
8
|
Posted - 2013.03.02 15:18:00 -
[113] - Quote
Call Rollard wrote:I typed fast and I forgot to say.
But it seems that CCP are deploying a patch next week. if thats so then its fixed.
Yes, I'm aware of that. But if for you that is an acceptable timeline, for me it simply isn't. I'm also a developer. I also work on a client / server application and if the client is this ****** up, we're not "waiting a week" nor are we deploying it on a test server first when the client in production is basically "randomly" freezing!
It's simply stupid to have the fix ready and deployed to the test servers just ... waiting ... for next week ... while all your customers are actually playing with the client that's broken ... while you test the fixed one ... but didn't test the broken one ... :|
Seriously ******* pissed right now as this has been broken for a week or so and it seems there's only a couple of guys working on it ... and don't even have the power to do a TQ client release.
|

Call Rollard
The Gun Runners
29
|
Posted - 2013.03.02 15:59:00 -
[114] - Quote
Kallehd wrote:Call Rollard wrote:I typed fast and I forgot to say.
But it seems that CCP are deploying a patch next week. if thats so then its fixed.
Yes, I'm aware of that. But if for you that is an acceptable timeline, for me it simply isn't. I'm also a developer. I also work on a client / server application and if the client is this ****** up, we're not "waiting a week" nor are we deploying it on a test server first when the client in production is basically "randomly" freezing! It's simply stupid to have the fix ready and deployed to the test servers just ... waiting ... for next week ... while all your customers are actually playing with the client that's broken ... while you test the fixed one ... but didn't test the broken one ... :| Seriously ******* pissed right now as this has been broken for a week or so and it seems there's only a couple of guys working on it ... and don't even have the power to do a TQ client release.
Hopefully it will get fixed ASAP. I've already lost millions of ISK from missing payouts due to this bug. |

Kayrl Bheskagor
Hedion University Amarr Empire
28
|
Posted - 2013.03.02 17:16:00 -
[115] - Quote
CCP Vertex wrote:Update:We have a potential fix being tested for the client freeze issue and hope to deploy this fix to Tranquility next week if our testing goes well. The fix is currently on the Singularity test server and we encourage anyone experiencing the client freeze to play for a while on Singularity and let us know via this forum thread if you experience any client freezes on Singularity. Instruction on how to get on the test server can be found hereI would like to thank everyone who contributed in helping us fix this issue and apologize for the inconvenience this caused during your gaming sessions.
It isn't fixed, in fact, it's worse. I just came off singularity and the "patch" over there is even worse than on tranqulity. The cpu usage is still at 100%, and the singularity client is even more of a memory hog than the one on tranquility. On tranqulity, max ram usage per client is about 720mb. On singularity, client usage is 780 to 800mb, almost 200mb per client more than before the last useless patch! You're going backwards, making things worse.
In standard fashion though, you'll push out this new garbage, and make things worse, anyway.
Go back to the drawing board.
Edit: One thing that is a cpu hog is teh new targetting ui and that rotating crosshair around it. That feature is anywhere from 3 to 5% cpu load, right there. Poor design, and even worse implementation. |

Kayrl Bheskagor
Hedion University Amarr Empire
28
|
Posted - 2013.03.02 17:19:00 -
[116] - Quote
Call Rollard wrote:Nice it seems its been fixed now. I've gotten two client lock-ups since 1.1, am I'm on a Mac, so it seems this is more of an any client issue. I noticed lots of people getting lock ups when Im in fleets also. TY for fixing the issue. 
It isn't fixed. Not even close. What would be nice to thank them for (but will likely never happen) is if they actually TESTED items before dumping them on the paying customers. Really foolish mentality on CCP's part when the average accounts per player is over 2, and most of the multi boxers use well over 2 accounts. Stupid patches like this kills the multi boxing customer base that CCP itself ecnourages. |

Kallehd
Deep Core Mining Inc. Caldari State
8
|
Posted - 2013.03.02 17:20:00 -
[117] - Quote
Kayrl Bheskagor wrote:CCP Vertex wrote:Update:We have a potential fix being tested for the client freeze issue and hope to deploy this fix to Tranquility next week if our testing goes well. The fix is currently on the Singularity test server and we encourage anyone experiencing the client freeze to play for a while on Singularity and let us know via this forum thread if you experience any client freezes on Singularity. Instruction on how to get on the test server can be found hereI would like to thank everyone who contributed in helping us fix this issue and apologize for the inconvenience this caused during your gaming sessions. It isn't fixed, in fact, it's worse. I just came off singularity and the "patch" over there is even worse than on tranqulity. The cpu usage is still at 100%, and the singularity client is even more of a memory hog than the one on tranquility. On tranqulity, max ram usage per client is about 720mb. On singularity, client usage is 780 to 800mb, almost 200mb per client more than before the last useless patch! You're going backwards, making things worse. In standard fashion though, you'll push out this new garbage, and make things worse, anyway. Go back to the drawing board.
Mate, this thread is about the client freezes and not about the resource hog the client is/isn't! I have plenty of resources, the CPU never goes over 10%, each client barely scratches the available ram and the client still freezes so lack of resources is not the issue. |

Kayrl Bheskagor
Hedion University Amarr Empire
28
|
Posted - 2013.03.02 17:27:00 -
[118] - Quote
Kallehd wrote:Kayrl Bheskagor wrote:CCP Vertex wrote:Update:We have a potential fix being tested for the client freeze issue and hope to deploy this fix to Tranquility next week if our testing goes well. The fix is currently on the Singularity test server and we encourage anyone experiencing the client freeze to play for a while on Singularity and let us know via this forum thread if you experience any client freezes on Singularity. Instruction on how to get on the test server can be found hereI would like to thank everyone who contributed in helping us fix this issue and apologize for the inconvenience this caused during your gaming sessions. It isn't fixed, in fact, it's worse. I just came off singularity and the "patch" over there is even worse than on tranqulity. The cpu usage is still at 100%, and the singularity client is even more of a memory hog than the one on tranquility. On tranqulity, max ram usage per client is about 720mb. On singularity, client usage is 780 to 800mb, almost 200mb per client more than before the last useless patch! You're going backwards, making things worse. In standard fashion though, you'll push out this new garbage, and make things worse, anyway. Go back to the drawing board. Mate, this thread is about the client freezes and not about the resource hog the client is/isn't! I have plenty of resources, the CPU never goes over 10%, each client barely scratches the available ram and the client still freezes so lack of resources is not the issue.
Well, mate, resources ARE the issue. That is why myself and others I know ARE having freezing issues. Video is fine, the client completely bleeds out the CPU. The CPU at 100% for only 5 clients is 100% incapable of running the 9 or 10 that it did before, like I posted. No CPU resources = client freezes. When (more likely IF) they figure out what they screwed up, everyone will benefit from it. If your CPU isn't 100% maxxed, congrats. If you have so much that a ****** coded client sucking up 800mb when it only use 600 before, good for you. I have lots of ram, but that doesn't mean I'm naive enough to think that everyone is in the same boat as me. 4 gigs should be tons of ram to even multi box, and it used to be, but not anymore. Hence, the problem. Mine and others' systems are constantly pinned at 100% when Eve is running, when they shouldn't and don't need to be. It's the same kind of problem that was generated when that useless unified inventory was installed. |

Kallehd
Deep Core Mining Inc. Caldari State
8
|
Posted - 2013.03.02 18:48:00 -
[119] - Quote
Kayrl Bheskagor wrote:Kallehd wrote:Kayrl Bheskagor wrote:CCP Vertex wrote:Update:We have a potential fix being tested for the client freeze issue and hope to deploy this fix to Tranquility next week if our testing goes well. The fix is currently on the Singularity test server and we encourage anyone experiencing the client freeze to play for a while on Singularity and let us know via this forum thread if you experience any client freezes on Singularity. Instruction on how to get on the test server can be found hereI would like to thank everyone who contributed in helping us fix this issue and apologize for the inconvenience this caused during your gaming sessions. It isn't fixed, in fact, it's worse. I just came off singularity and the "patch" over there is even worse than on tranqulity. The cpu usage is still at 100%, and the singularity client is even more of a memory hog than the one on tranquility. On tranqulity, max ram usage per client is about 720mb. On singularity, client usage is 780 to 800mb, almost 200mb per client more than before the last useless patch! You're going backwards, making things worse. In standard fashion though, you'll push out this new garbage, and make things worse, anyway. Go back to the drawing board. Mate, this thread is about the client freezes and not about the resource hog the client is/isn't! I have plenty of resources, the CPU never goes over 10%, each client barely scratches the available ram and the client still freezes so lack of resources is not the issue. Well, mate, resources ARE the issue. That is why myself and others I know ARE having freezing issues. Video is fine, the client completely bleeds out the CPU. The CPU at 100% for only 5 clients is 100% incapable of running the 9 or 10 that it did before, like I posted. No CPU resources = client freezes. When (more likely IF) they figure out what they screwed up, everyone will benefit from it. If your CPU isn't 100% maxxed, congrats. If you have so much that a ****** coded client sucking up 800mb when it only use 600 before, good for you. I have lots of ram, but that doesn't mean I'm naive enough to think that everyone is in the same boat as me. 4 gigs should be tons of ram to even multi box, and it used to be, but not anymore. Hence, the problem. Mine and others' systems are constantly pinned at 100% when Eve is running, when they shouldn't and don't need to be. It's the same kind of problem that was generated when that useless unified inventory was installed.
You are indeed talking about something different. You may think the freezes are being caused by the increase in resouce usage but, like I said, it's not the case! I'm not saying it's good or bad for the client to use more resources. I'm just saying that those two issues are NOT related.
If that were the case, my CPU would be burning up too and all of my memory (16gb) would be used. Instead I have 10% cpu usage with 3 clients and less than 3gb of ram used for those 3 clients. Resources, regardless of the new patch requiring more of them, are not the cause for the freezes.
I'm trying to put some emphasize that as I would prefer CCP solve the freezing problems, which is what is being discussed in this thread! My sugestion is that you make a new thread regarding the increase in resources needed for the client, but that's a lost cause, as you'll need more resources for the game to evolve anyway.
|

Cmd Hermes
Interstellar SP Group
3
|
Posted - 2013.03.02 21:23:00 -
[120] - Quote
After all those troubles and trying to undesrstand what it cause the problem, I think I have to agree, that sys resources aren't the problem. By the way I wonder who cares for the loss of billions that I've lost this week? (guess that apply to many of you guys too), I have to pay over 3 billions and I've worked in New Eden for a couple of days, beetween freezes and stall :(
|
|

Shuin Pa
Ministry of War Amarr Empire
2
|
Posted - 2013.03.02 23:54:00 -
[121] - Quote
Kayrl Bheskagor wrote:Prior to the last big patch, I could comfortably run 10 clients on my machine. Since the patch, I can barely run half that number. Why? Something in your patch has turned your client into a complete resource hog.
Memory usage, per client, has gone up between 40 and 100MB. So where pre-patch usage was between 590 to 640 MB, now it's 660 to 720mb per client. CPU usage has gone through the roof, essentially doubled. At 5 clients, CPU usage is at 99 to 100% constantly. I have a Core 2 Intel Quad 2.2 GHZ CPU, and with 10 clients, I never broke 90% CPU usage. I play with the camera zoomed out to the max, so it's not like there is a lot of problem with rendering a lot of close in detail work. In station, CPU usage drops to 70%, but out in space, it's pinned and stays that way with only 5 clients.
People have lock up and white out issues because of the CPU usage being maxxed out. I was having the same effects and problems, because my CPU was pinned at 100% as well. There just was no more CPU time to process the amount of information needed for multiple clients, and on older machines, even a single client can completely use up all the resources. Nothign has changed on my machine since your patch, this problem is 100% with the way you patched Eve. this isn't a new thing. the exact same problem occurred when you patched in that useless P.O.S. virus you call the unified inventory.
I have friends that all have the same problem whther they're running Vista 64 like me, or Vista 32 bit, or Win 7. Right now, 2 qaccounts are unsubbed because the subscriptions have run out and I have no reason to sub them when I can't use them. I have three others I play with who also let anywhere from 1 to 3 accounts drop for the same reason. I have 2 more accounts coming up that will be unsubbed too. I'm not paying for something you've screwed up. This latest "patch" is already costing you money. If more people do this, maybe you'll actually pay attention to how and what you code, but then, this is just a repeat of fall last year.
At the same time, fix drag and drop, because that doesn't work at all for multiple items. Docking and jumping also doesn't work any more oftne than half the time, if I'm lucky, but that is also a problem that has existed since the useless inventory patch.
Take your time fixing it though. Lots of games to play that actually work ;)
See I am not the only one.
--
Been on the test server all day. While I cannot exactly replicate the situations when I lock up, there has been no other issues other than the one listed above by my new friend.
Sorry starting to get bitter.
In other words. I can't exactly go mining in an ice belt on the test server with 50 other ships 300 drones in the belt with me. Hence not being able to replicate the conditions. I am able to run 3 clients on the test server but I can do that on TQ when NOT in the ice belt and space is otherwise empty. the CPU load on TQ is small (20-30%) till I enter the belt then BOOM 100% CPU.
I really didn't want to spend my weekend on the test server but I am, bored to death, checking to see if it crashes. I really have no choice. All I can do on TQ is mine unless I want to risk losing ISK to a crash that wont be refunded.
Frustration mounts,
Shuin "bored to death" Pa |

nivisi
Crimson Cavalierz Concordokken.
0
|
Posted - 2013.03.03 13:13:00 -
[122] - Quote
Call Rollard wrote:Kallehd wrote:Call Rollard wrote:I typed fast and I forgot to say.
But it seems that CCP are deploying a patch next week. if thats so then its fixed.
Yes, I'm aware of that. But if for you that is an acceptable timeline, for me it simply isn't. I'm also a developer. I also work on a client / server application and if the client is this ****** up, we're not "waiting a week" nor are we deploying it on a test server first when the client in production is basically "randomly" freezing! It's simply stupid to have the fix ready and deployed to the test servers just ... waiting ... for next week ... while all your customers are actually playing with the client that's broken ... while you test the fixed one ... but didn't test the broken one ... :| Seriously ******* pissed right now as this has been broken for a week or so and it seems there's only a couple of guys working on it ... and don't even have the power to do a TQ client release. Hopefully it will get fixed ASAP. I've already lost millions of ISK from missing payouts due to this bug.
Hi guys, i've been following the other post here: https://forums.eveonline.com/default.aspx?g=postmessage&t=207928&f=272&q=2688099
Glad to see i'm not the only one furious here. i've lost billions because of this and early on when the white screening began i knew it wasn't me because i tried my gameplay on a COMPLETELY differen't computer AND witnessed these same problems occuring with people i didn't even know.
After a very lengthy petition with a gm, the conversation lead to him scratching his head and nonchalantly suggesting i reformat my computer to a later date (how about i drive a steak knife through my motherboard? i'm sure that MIGHT help it). Like i said in that other thread, if i go to my friends house, different internet, different computer better computer actually, and it still does this after reinstalling, updating driviers, repair tooling, clearing cache and drinking kool aid, the white screen kept popping up every god damn 20minutes to 1 hour. sometimes i'd get white screened up while i'm in incursions (which i've stopped doing because i have zero fatih in CCP client at the moment where i could loose multi billion isk ship in incurisions). i can't fathom driving in my car and suddenly i'm not allowed to drive it any more and i crash into the guy in front of me losing how much are titans worth nowadays? about the cost of your car? hmm???? if i were a titan pilot i'd sure as heck not take it out and suddenly putting a blast shield in front of my face like this bug is doing
I am glad to see there's an even bigger thread on this so i can feel a little better when i gain arthritis 10 times faster relogging character after character into even again desperately trying to catch up for the isk lost via time
Please for the love of god fix this, i've played way too much eve every day to know something is very wrong
subscribed, bookmarked, watching and refreshing |

Kallehd
Deep Core Mining Inc. Caldari State
8
|
Posted - 2013.03.03 15:22:00 -
[123] - Quote
...
This is simply a **** show. That's all it is. You deploy a broken client and take two weeks to solve the problem? After you have a patch, you take your good ol' time and ask us to test it out in the test server! SERIOUSLY? :|
Isn't it ******* bad enough you need your ******* customers to testing for you and when you actually get a fix, instead of deploying it to the live server, you want to test it out. What in the **** are you people afraid of? Making it worse? If that's the case, just get people who actually know wtf they are doing.
If you're not afraid to make it worse then it makes no ******* sense to deploy any fix to a test server when the live one is ******* broken!
******* FIX THIS :| |

Lord BryanII
25
|
Posted - 2013.03.03 18:39:00 -
[124] - Quote
players dropping like flies in HQ Incursions due to this ****. Anyone lost a ship yet? |

Gaypride Rainbow
Civil Science Corp Shao Khan.
0
|
Posted - 2013.03.03 20:30:00 -
[125] - Quote
Operating System: win7 64 bit Graphics Card: HD 5770 Driver Version: Treiber-Paketversion8.66-090918a-088538C Number of Clients: usually 5 How long before the freeze/crash occurs? usually between 15 minutes what are you doing when the freeze occurs?: Mining
Freeze symptoms: just trying to click pn the icon and nothing happens, when i got to the taskmanager it just says , client is not responding |

Celess Firuda
Brutor Tribe Minmatar Republic
0
|
Posted - 2013.03.03 21:13:00 -
[126] - Quote
The DEVs should consider that it is sometimes necessary to do one step backwards to get further.
Means, if something like that happens in an enterprise network, the IT would quickly makes a fallback of the last patches/updates/modifies made. Especially if there is no cure at hands for a real workaround. This buys time to test and plan the repatch more properly before deploying again.
But the more you wait searching the holy grail, the more angry the player's community will get. Understandable, if you loose expensive ships in PvP or Incursions only because the game freezed.
And there isn't - unfortunetaly - even the slightest possibility whoever lost a ship due to the freezies and who not, because the bug doesn't log in some way. So you can't reward those pilots for there losses - that would be fair at last, as logn as possible. |

nivisi
Crimson Cavalierz Concordokken.
0
|
Posted - 2013.03.03 21:28:00 -
[127] - Quote
Lord BryanII wrote:players dropping like flies in HQ Incursions due to this ****. Anyone lost a ship yet?
Yes, i've witnessed a machariel and a maelstrom whitescreen in HQ's when the squads warped off and they died, i told them to petition it because it was the classic white screen issue and i will continue to help them out on writing petitions even if they really don't want to |

Kallehd
Deep Core Mining Inc. Caldari State
8
|
Posted - 2013.03.03 22:26:00 -
[128] - Quote
Celess Firuda wrote:The DEVs should consider that it is sometimes necessary to do one step backwards to get further.
Means, if something like that happens in an enterprise network, the IT would quickly make a fallback of the last patches/updates/modifies made. Especially if there is no cure at hand for a real workaround. This buys time to test and plan the repatch more properly before deploying again.
But the more you wait searching the holy grail, the more angry the player's community will get. Understandable, if you loose expensive ships in PvP or Incursions only because the game freezed.
And there isn't - unfortunetaly - even the slightest possibility whoever lost a ship due to the freezies and who not, because the bug doesn't log in some way. So you can't reward those pilots for there losses - that would be fair at last, as long as possible.
Indeed. Happens quite often that a deployment we do actually causes a problem somewhere else, or something unaccounted for, due to a large development department working on multiple parts of either the client or the server side, but every single time we find such a problem, either on the service or on the client, we simply revert the last deployment.
It's not the end of the world and it's better than having a clearly broken client in production. But I've almost given up hope on CCP actually working like a real development company and actually give a **** about user feedback when they're reporting something broken.
Are we there yet??!?!?! 
EDIT: And although I appreciate the efforts from CCP Vertex, taking 2 ******* weeks to solve a problem like this is simply unaceptable without giving the users an option to revert the patch, similar to those made a while back, where you could remove the client patches if they caused you problems.
I don't ******* care about more fluff if it's causing the client to randomly freeze :| |

Lysa Riay
Pator Tech School Minmatar Republic
74
|
Posted - 2013.03.03 22:49:00 -
[129] - Quote
Where is the beta client, as this constant alpha state is a joke! 
Stop developing new junk that does nothing and fix the bugs. please! 
btw the freeze seems to be related to a lot of junk on screen at once, as so far it's not happened to me other than fairly early in a big spawn mission... Could Klang take the (now rotting) pizzas out as they leave the building plz. |

Yonis Kador
KADORCORP
277
|
Posted - 2013.03.04 02:34:00 -
[130] - Quote
Hi guys, just wanted to give a quick update: I've probably logged over 20 hours of gametime on Tranquility since I last wrote about my client freezing problem. In all that time, zero new freezes to report. I haven't changed any settings, haven't cleared my cache, haven't even restarted the computer.....and no new freezes. I've warped to gates and not jumped through, I've warped to station and not docked, warped off and left ore behind, I've gone straight to CQ instead of my hangar, but new freezes? None.
I know I should've visited Sisi, but the maddening thing about this problem is that the interval between incidents is impossible to predict as also is the trigger. I wrote again because the absence of freezing clients on Sisi, at least in my case, wouldn't prove anything. How many tests have lasted less than 20 hrs of gameplay?
YK "He who fights and runs away lives to fight another day." |
|

Kartoss
Carnivore Company Honey Badger Coalition
0
|
Posted - 2013.03.04 08:56:00 -
[131] - Quote
Even though nobody seems to have the error i have, i will drop my 2cents in here.
Because since the latest Patch (1.1.x) i experience a lot of computer-crashes during playing eve, not only client crashes.
The Issue seems to be somewhat "heat"-related on the GPU but that was just my first guess and indeed GPU temperature was unusual high (30 degrees above normal) and now I wonder if im actually the only one with this issue.
Surprisingly most Crashes happen while i run 2 or 3 EVE-Clients and then Start Pyfa.
I post a more complete Bug-Report with hopefully .dmp files when im back at home (at work at the moment). |

Freee Lancer
Pod Mods INC
1
|
Posted - 2013.03.04 09:50:00 -
[132] - Quote
CCP Habakuk wrote:Hi, While we have made a bit of progress in looking into this (it happened for example once on my machine), we need to ask you for a bit more information to be able to resolve this faster. Please respond with following information, if you experiencing freezing clients (which do not recover at all): - Number of running clients, when the freeze happened:
- Full screen / windowed / fixed window:
- Was the client minimized, when the freeze happened?
- Audio enabled? (on how many clients?)
- Was the character of the frozen client in a fleet?
Several of you have already given some of this information in earlier posts, but it would be great to have a bit more info on this. Thanks!
Right, first off.
I have reloaded my PC and put windows 7 x64 back on instead of Windows 8 x 64 and i have the same issue.
clients running 15 (pre 1.1 i could run 20 no problem) windowed and lowest res My Graphic Settings Clients where not minimized but Google chrome window was over them No audio enabled at all on any of them also no eve voice Sound Settings yes all were in a fleet
i am often experiencing this issue is i lock my screen and log back in, and if i am aimlessly watching my screens.
When 1 of the clients becomes unresponsive it locks at a high CPU usage and my PC starts to jitter and i have to force close it before i can do anything else.
|

Sergeant Acht Scultz
School of Applied Knowledge Caldari State
631
|
Posted - 2013.03.04 11:02:00 -
[133] - Quote
Lost an Enyo recently trying to see if this freeze/lag thing was gone (over 3 months I'm having this issue), loosing it to yet again another unresponsive client confirmed it was still there.
 *removed inappropriate ASCII art signature* - CCP Eterne |

michael1991
Wrabble Wrousers The Rejects.
0
|
Posted - 2013.03.04 11:28:00 -
[134] - Quote
Been having issues with Socket closed all the time as ive not been able to play since the new patch deployment, been logged on to singularity for almost 10 minutes now and seems to be working fine pls release the patch asap Thnx |

Kallehd
Deep Core Mining Inc. Caldari State
8
|
Posted - 2013.03.04 11:53:00 -
[135] - Quote
michael1991 wrote:Been having issues with Socket closed all the time as ive not been able to play since the new patch deployment, been logged on to singularity for almost 10 minutes now and seems to be working fine pls release the patch asap Thnx
What do Socket Closed issues have to do with the issue being discussed here? Does your client freeze or do you get a Socket Closed? Those are two different things.
Pretty sure almost all of the socket closed issues are due to local ISPs or some hop along the route dropping packets. Either way, it's got nothing to do with the client freezing as when this happens, only the client is frozen (doesn't accept any input) but you're still in space, doing the last action you sent to the server.
Also, it's still not solved. Yesterday I had freezes all day long and on the last couple of hours last night (21 to 23 eve time) I had no crashes running 3 clients. The trigger for the freeze seems random. |

Shuin Pa
Ministry of War Amarr Empire
2
|
Posted - 2013.03.04 15:46:00 -
[136] - Quote
spent a few more hours on Sisi with 3 clients running, no crash yet. |

LordSnatch Patrick
Republic of New Eden
0
|
Posted - 2013.03.04 15:54:00 -
[137] - Quote
I have been getting the same problem with the freezing of the screen, but the client is still running, I have 4 accts going at same time on one pc. 3 mining ice, and 1 that runs missions and incursions. I have learned one thing that has helped me out. I noticed if i turn all graphic settings on the lowest setting or disabled and turn all the effects off in the options I get no more freezes. I still have my mission runner/Incursion pilot at full graphics, I just do it for the 3 ice mining pilots. Graphics are **** at that point but i have not had any freezes for the past 3 days with more then 8hrs each day on eve. And I really don't watch the ice miners anyway.
Just an option some of you can try until a better fix is found, and not saying it will work for all but has worked for me.
|

september II
Pator Tech School Minmatar Republic
0
|
Posted - 2013.03.04 19:27:00 -
[138] - Quote
LordSnatch Patrick wrote:I have been getting the same problem with the freezing of the screen, but the client is still running, I have 4 accts going at same time on one pc. 3 mining ice, and 1 that runs missions and incursions. I have learned one thing that has helped me out. I noticed if i turn all graphic settings on the lowest setting or disabled and turn all the effects off in the options I get no more freezes. I still have my mission runner/Incursion pilot at full graphics, I just do it for the 3 ice mining pilots. Graphics are **** at that point but i have not had any freezes for the past 3 days with more then 8hrs each day on eve. And I really don't watch the ice miners anyway.
Just an option some of you can try until a better fix is found, and not saying it will work for all but has worked for me.
I never had any efects on , all settings is on lowest details possible and its still freezing |

Lysa Riay
Pator Tech School Minmatar Republic
74
|
Posted - 2013.03.04 20:09:00 -
[139] - Quote
Still locking up !
Isnt it time to revert to a stable version while fixing the problem!
Could Klang take the (now rotting) pizzas out as they leave the building plz. |

nivisi
Crimson Cavalierz Concordokken.
0
|
Posted - 2013.03.05 01:10:00 -
[140] - Quote
white screened in an incursion: https://dl.dropbox.com/u/633613/Jing/2013-03-04_1536.png which had a hand in making this kill mail happen: https://dl.dropbox.com/u/633613/Jing/2013-03-04_1647.png
but don't take my word for it, join an HQ incursion fleet and witness it yourself, ask what the FC's do all the time, they'll tell you it's reinviting people back into fleet that has DC
Edit: For the people that can't click on those links, yes, that is a 3.1 billion isk vindicator kill mail. People are dc'ing left and right and as i left the fleet and started heading home, i over hear another machariel died because he wasn't on coms and he white screened [which means he stays in space and CAN NOT BROADCAST ANYTHING]. he relogs, tells us in fleet chat he clicked the option to 'wait for program to repond' because he didn't want to lose his machariel IRONICALLY. but that option just delays you infinitely until you close the eve client. I asked both of them to petition, hopefully they'll clogge up more petitions because CCP isn't caring enough to have a concern on this issue |
|

Valend
Morior Invictus. The Retirement Club
0
|
Posted - 2013.03.05 03:22:00 -
[141] - Quote
They really need to fix this. Very frustrating.
nivisi wrote:he relogs, tells us in fleet chat he clicked the option to 'wait for program to repond' because he didn't want to lose his machariel IRONICALLY. but that option just delays you infinitely until you close the eve client. I asked both of them to petition, hopefully they'll clogge up more petitions because CCP isn't caring enough to have a concern on this issue I've had it resume from the white screen after choosing that option once. Only once, though. |

Freee Lancer
Pod Mods INC
1
|
Posted - 2013.03.05 07:00:00 -
[142] - Quote
Valend wrote:They really need to fix this. Very frustrating. nivisi wrote:he relogs, tells us in fleet chat he clicked the option to 'wait for program to repond' because he didn't want to lose his machariel IRONICALLY. but that option just delays you infinitely until you close the eve client. I asked both of them to petition, hopefully they'll clogge up more petitions because CCP isn't caring enough to have a concern on this issue I've had it resume from the white screen after choosing that option once. Only once, though.
Yes but by that time your ship is dead,
@ CCP - yes we have had nearly record numbers logged in, pity we all in station in fear to even undock for the possibility of the WHITE SCREEN OF DEATH #CCP #Eveonline |

Freee Lancer
Pod Mods INC
1
|
Posted - 2013.03.05 12:52:00 -
[143] - Quote
i have been testing since the patch with 16 clients on while doing other things waiting for 1 of them to crash.
so far i have tried the following:
lock my pc screen then try log back in do nothing for a period of 30 mins BTW running windows 8 x64 as previously stated.
Well done #CCP #Eveonline
CCP Vertex thank you for taking charge of this and accepting all the trolling and angry slander.
OP SUCCESS |
|

CCP Mannapi
C C P C C P Alliance
55

|
Posted - 2013.03.05 15:08:00 -
[144] - Quote
Hi, everyone.
The client freeze should be fixed with today's patch.
I will keep monitoring this thread in case you experience it again. CCP Mannapi - EVE Graphics Programmer - Team TriLambda |
|

Neesa Corrinne
Stimulus Rote Kapelle
4
|
Posted - 2013.03.05 21:08:00 -
[145] - Quote
Still happening for me.
When this happens to me it also crashes Chrome. |

Kayrl Bheskagor
Hedion University Amarr Empire
28
|
Posted - 2013.03.05 21:46:00 -
[146] - Quote
Kallehd wrote:Kayrl Bheskagor wrote:Kallehd wrote:Kayrl Bheskagor wrote:CCP Vertex wrote:Update:We have a potential fix being tested for the client freeze issue and hope to deploy this fix to Tranquility next week if our testing goes well. The fix is currently on the Singularity test server and we encourage anyone experiencing the client freeze to play for a while on Singularity and let us know via this forum thread if you experience any client freezes on Singularity. Instruction on how to get on the test server can be found hereI would like to thank everyone who contributed in helping us fix this issue and apologize for the inconvenience this caused during your gaming sessions. It isn't fixed, in fact, it's worse. I just came off singularity and the "patch" over there is even worse than on tranqulity. The cpu usage is still at 100%, and the singularity client is even more of a memory hog than the one on tranquility. On tranqulity, max ram usage per client is about 720mb. On singularity, client usage is 780 to 800mb, almost 200mb per client more than before the last useless patch! You're going backwards, making things worse. In standard fashion though, you'll push out this new garbage, and make things worse, anyway. Go back to the drawing board. Mate, this thread is about the client freezes and not about the resource hog the client is/isn't! I have plenty of resources, the CPU never goes over 10%, each client barely scratches the available ram and the client still freezes so lack of resources is not the issue. Well, mate, resources ARE the issue. That is why myself and others I know ARE having freezing issues. Video is fine, the client completely bleeds out the CPU. The CPU at 100% for only 5 clients is 100% incapable of running the 9 or 10 that it did before, like I posted. No CPU resources = client freezes. When (more likely IF) they figure out what they screwed up, everyone will benefit from it. If your CPU isn't 100% maxxed, congrats. If you have so much that a ****** coded client sucking up 800mb when it only use 600 before, good for you. I have lots of ram, but that doesn't mean I'm naive enough to think that everyone is in the same boat as me. 4 gigs should be tons of ram to even multi box, and it used to be, but not anymore. Hence, the problem. Mine and others' systems are constantly pinned at 100% when Eve is running, when they shouldn't and don't need to be. It's the same kind of problem that was generated when that useless unified inventory was installed. You are indeed talking about something different. You may think the freezes are being caused by the increase in resouce usage but, like I said, it's not the case! I'm not saying it's good or bad for the client to use more resources. I'm just saying that those two issues are NOT related. If that were the case, my CPU would be burning up too and all of my memory (16gb) would be used. Instead I have 10% cpu usage with 3 clients and less than 3gb of ram used for those 3 clients. Resources, regardless of the new patch requiring more of them, are not the cause for the freezes. I'm trying to put some emphasize that as I would prefer CCP solve the freezing problems, which is what is being discussed in this thread! My sugestion is that you make a new thread regarding the increase in resources needed for the client, but that's a lost cause, as you'll need more resources for the game to evolve anyway.
You know less than you think you do. go read the original post, and then stop posting. If the current loading of the CPU is ONE HUNDRED PERCENT, maybe you can explain to me how running more apps to load the CPUs even more, is possible. Don't bother though, it's a rhetorical question, and the answer is "you can do it, but **** will freeze as the OS juggles applications through the available CPU cycles. CPU and ram burning up?? Dude, you know nothing about computer hardware or architecture - but wait, you likely remember something about graphics cars heating up and somehow think the CPU and system ram act the same way, right? COMPLETELY DIFFERENT. You solve your little problem, and be happy. Don't talk about issues you obviously know nothing about. CPU usage is nearly doubled, and that's why so many people can't run as many clients as they used to, if they do, THE CLIENTS FREEZE UP. Read the part about available CPU cycles again, if you still don't get it. Sloppy coding and ZERO testing is why we are perpetually in a beta. CCP needs to fix the NEW problems they've created, which are many, and if they don't, it costs them subscriptions. |

nivisi
Crimson Cavalierz Concordokken.
0
|
Posted - 2013.03.05 21:49:00 -
[147] - Quote
Neesa Corrinne wrote:Still happening for me.
When this happens to me it also crashes Chrome.
have you downloaded the recent patch today?
i've had 14 clients up for about 5 hours today and not one white screen has occured yet. so far so good... but that can change so we'll see  |

Neesa Corrinne
Stimulus Rote Kapelle
4
|
Posted - 2013.03.05 22:06:00 -
[148] - Quote
nivisi wrote:Neesa Corrinne wrote:Still happening for me.
When this happens to me it also crashes Chrome. have you downloaded the recent patch today? i've had 14 clients up for about 5 hours today and not one white screen has occured yet. so far so good... but that can change so we'll see 
You can't not download the patch... it's automatic. Unless it was only deployed on the test server. |

Celess Firuda
Brutor Tribe Minmatar Republic
1
|
Posted - 2013.03.05 22:46:00 -
[149] - Quote
After the patch on TQ today, I had no freezies anymore. Every of my 5 chars runned smooth for a minimum of 5 hours. Seems, that the point you changed in the patch affected my problem of the random client freeze for good.
If possible, I would like to know what was causing this issue. I am just eager to know what have caused me so much trouble ;) Luckily, I didn't loose any ships due to that.
But finally, I am glad and thank you, dear DEVs  You did a good step into the right direction to make the situation better for us.
But please work on on the problems the others still have. Not all issues are solved yet, it seems. And the resources issue is not to be underestimated. Many players have a lot of chars running on one machine. A simple change of 10-20% more CPU usage can cause that several chars can't be run anymore and EVE looses subscriptions. |

asteroidjas
Rothschild's Sewage and Septic Sucking Services The Possum Lodge
2
|
Posted - 2013.03.06 00:26:00 -
[150] - Quote
If the fix was today's(Tuesday):
Quote:Fixed a client freeze that occurred in rare situation where there were lots of effects.
Then i would call it not the same thing.
We are logging this occurring while there is the exact opposite of "lots of effects"...unless you have now added a whole lot of needless effects for a single screen doing a very simple activity with no other ships on grid...b/c i would call mining by myself in a pocket with only the rocks and my drones to keep me company would not qualify the "lots of effects" clause...unless you (CCP) broke waaay too much stuff this time around |
|

Benderama
Locusts. Tribal Band
0
|
Posted - 2013.03.06 02:01:00 -
[151] - Quote
Neesa Corrinne wrote:Still happening for me.
When this happens to me it also crashes Chrome.
I am still experiencing the the crash.
Additionally a corpmate of mine is also having the same similar issue with Chrome crashing as well. |

Admiral Zyon
Broken Reactor Pun Legion
3
|
Posted - 2013.03.06 04:38:00 -
[152] - Quote
CCP Mannapi wrote:Hi, everyone.
The client freeze should be fixed with today's patch.
I will keep monitoring this thread in case you experience it again.
I submitted a ticket today from the issue happening yesterday. So far today I haven't had an issue.
Also, waiting to hear back about my petition that I submitted from losing a ship due to this error. Thanks. |

nivisi
Crimson Cavalierz Concordokken.
0
|
Posted - 2013.03.06 06:38:00 -
[153] - Quote
well i'm confirming it on my side, absolutely no white screens for 12 hours straight with 14 toons running. for the first time in a long time i actually had to close eve while my clients were running, it brang warm feelings to my heart 
i'll continue watching the thread in case it happens again, i'm out o7 |
|

CCP TerrorShark
C C P C C P Alliance
20

|
Posted - 2013.03.06 11:26:00 -
[154] - Quote
Ahoy-hoy
I'm looking for some feedback on this issue today if people have some time to drop me a quick comment so I can get an idea how well this freeze has been addressed. That includes people who are fixed, if its sorted I would really like to know about it.
Likewise if this is still an issue for you, after you have downloaded the patch yesterday, and gameplay continues to stall under the same circumstances let us know below in a structured and informative reply so I can continue the investigation.
Much appreciated |
|

Freee Lancer
Pod Mods INC
1
|
Posted - 2013.03.06 12:13:00 -
[155] - Quote
CCP TerrorShark wrote:Ahoy-hoy
I'm looking for some feedback on this issue today if people have some time to drop me a quick comment so I can get an idea how well this freeze has been addressed. That includes people who are fixed, if its sorted I would really like to know about it.
Likewise if this is still an issue for you, after you have downloaded the patch yesterday, and gameplay continues to stall under the same circumstances let us know below in a structured and informative reply so I can continue the investigation.
Much appreciated
I have had clients out since patch yesterday for few hours and more today pre patch and after patch.They have not had a single failure, freeze or whatever.
and it seems performance is better than yesterday as i am getting better frame rates than yesterday on 16 clients.
Do you know what the issue was?
If so can you tell us? |

LLOD
The Malleus Maleficarum R O G U E
0
|
Posted - 2013.03.06 12:33:00 -
[156] - Quote
Hi there,
I am looking for info on how to get my launcher working again when i try launch the game launcher nothing happens, i have to log on to game through the exe file and secondly after today umteenth patch i am unable to download the pacth or even repair eve, after launching repair it gets stuck here "(6/7) Downloading patch: 77.9%, 515.04 KB/660.88 KB, 50.14 KB/s, 00m02s" is this a server side issue??? |

LLOD
The Malleus Maleficarum R O G U E
0
|
Posted - 2013.03.06 12:35:00 -
[157] - Quote
Seems to have moved passed dowload and is now stuck here '(1/7) Downloading index: Initializing .." |

LLOD
The Malleus Maleficarum R O G U E
0
|
Posted - 2013.03.06 12:35:00 -
[158] - Quote
LLOD wrote:Seems to have moved passed dowload and is now stuck here '(1/7) Downloading index: Initializing .." and now i get an error saying repair failed WTF!!!!
|

LLOD
The Malleus Maleficarum R O G U E
0
|
Posted - 2013.03.06 12:38:00 -
[159] - Quote
LLOD wrote:LLOD wrote:Seems to have moved passed dowload and is now stuck here '(1/7) Downloading index: Initializing .." and now i get an error saying repair failed WTF!!!! This is one of the error messages Warning: failed to add block - (-1088562296, '3\xc6\x18\xff}\xf2\xc6=\xf8!\xb8r]\\?P') |

Shuin Pa
Ministry of War Amarr Empire
2
|
Posted - 2013.03.06 15:38:00 -
[160] - Quote
CCP TerrorShark wrote:Ahoy-hoy
I'm looking for some feedback on this issue today if people have some time to drop me a quick comment so I can get an idea how well this freeze has been addressed. That includes people who are fixed, if its sorted I would really like to know about it.
Likewise if this is still an issue for you, after you have downloaded the patch yesterday, and gameplay continues to stall under the same circumstances let us know below in a structured and informative reply so I can continue the investigation.
Much appreciated
I was on TQ (post patch) most of the day and night without a freeze. The day before the patch it froze 3-4 tmes once on both of the clients I was running.
That said, I am still having issues with running 3 clients as I stated before. Is this just something we are going to have to live with? If so I would like to know before one of my subs comes up for payment.
THank you for addressing and owning this very annoying issue.
Pa |
|

Petra Hakaari
Stalking Wolfpack Freek Alliance
37
|
Posted - 2013.03.06 22:18:00 -
[161] - Quote
CCP TerrorShark wrote: if its sorted I would really like to know about it.
Its fixed for me, 2 clients hunting suspicious in jita 4-4 and no crashes so far. |

Toval Oneko
Pator Tech School Minmatar Republic
0
|
Posted - 2013.03.06 22:33:00 -
[162] - Quote
looks good, running 2 clients for 6 hours now without hang-ups. also have twitch running with chrome all the time and no crash. glad you finally found the problem, whatever it was and hopefully we will never see this happen again  |

Neesa Corrinne
Stimulus Rote Kapelle
4
|
Posted - 2013.03.07 06:16:00 -
[163] - Quote
My client is still freezing every 1-2 hours. It happens whether I run a single client or multiple clients.
Hardware: i7-950 OC'd to 3.8 w/ Hyper 212 cooler (Hyperthreading disabled) Gigabyte UD3R MOBO (X58) 6GB Corsair Dominator RAM Gigabyte GTX 670 2GB 256GB M4 SSD 2x WD Caviar Black 1TB HDD X-fi Fatality soundcard Corsair 850watt PSU Asus VE247H Monitor G15 Keyboard G13 Gamepad RAT 7 Mouse Windows 7 64 Home
All drivers updated Prime 95 stable overnight memtest 86; no failures. DPC latency test in the green
Oddly no windows exceptions are generated, the computer doesn't CTD, and windows system logs are not showing any errors during the time when the freezing occurs.
Crashes work themselves out like this: I'll be playing the game and then my monitor will go black which causes my entire machine to become unresponsive. This lasts anywhere from 10-20 seconds. My monitor will begin displaying the game correctly again at which point my game usually has 10FPS or less. This will only resolve itself by logging off and restarting the client(s). Recently this has also caused Chrome to crash forcing an application restart. |
|

CCP Vertex
C C P C C P Alliance
169

|
Posted - 2013.03.07 10:25:00 -
[164] - Quote
Neesa Corrinne wrote:My client is still freezing every 1-2 hours. It happens whether I run a single client or multiple clients.
Hardware: i7-950 OC'd to 3.8 w/ Hyper 212 cooler (Hyperthreading disabled) Gigabyte UD3R MOBO (X58) 6GB Corsair Dominator RAM Gigabyte GTX 670 2GB 256GB M4 SSD 2x WD Caviar Black 1TB HDD X-fi Fatality soundcard Corsair 850watt PSU Asus VE247H Monitor G15 Keyboard G13 Gamepad RAT 7 Mouse Windows 7 64 Home
All drivers updated Prime 95 stable overnight memtest 86; no failures. DPC latency test in the green
Oddly no windows exceptions are generated, the computer doesn't CTD, and windows system logs are not showing any errors during the time when the freezing occurs.
Crashes work themselves out like this: I'll be playing the game and then my monitor will go black which causes my entire machine to become unresponsive. This lasts anywhere from 10-20 seconds. My monitor will begin displaying the game correctly again at which point my game usually has 10FPS or less. This will only resolve itself by logging off and restarting the client(s). Recently this has also caused Chrome to crash forcing an application restart.
Hi Neesa, i'm afraid this dosent sound like the issue we have fixed and if your monitor is going black that suggests the video signal is being interupted which usually points to a hardware issue. CCP Vertex-á |-á-áLead Graphics Analyst-á |-á Team Trilambda
http://wiki.eveonline.com/en/wiki/Bug_reporting
|
|

michael1991
Wrabble Wrousers The Rejects.
0
|
Posted - 2013.03.07 14:19:00 -
[165] - Quote
Problem Doesn't seem to be fixed still having socket closed issues
not worked since Retribution 1.1 release (Keep getting socket closed issues)
Worked with my ISP to try narrow down the problem, done multiple tests.
When i ping the server constant ping received while client is not open, once client is opened ping test times out.
Still waiting
Operating System: Windows 8
Graphics Card: Radeon HD 6530
Driver Version: Driver Packaging Version9.012-121219a-152192C-ATI Catalyst Version13.1
Number of Clients: 1
How long before the freeze/crash occurs? 1-3Mins
What are you doing when the freeze occurs?: Always get Dual socket closed messages then client crashes as well as eve launcher goes offline |

Neesa Corrinne
Stimulus Rote Kapelle
4
|
Posted - 2013.03.07 14:21:00 -
[166] - Quote
CCP Vertex wrote:Neesa Corrinne wrote:My client is still freezing every 1-2 hours. It happens whether I run a single client or multiple clients.
Hardware: i7-950 OC'd to 3.8 w/ Hyper 212 cooler (Hyperthreading disabled) Gigabyte UD3R MOBO (X58) 6GB Corsair Dominator RAM Gigabyte GTX 670 2GB 256GB M4 SSD 2x WD Caviar Black 1TB HDD X-fi Fatality soundcard Corsair 850watt PSU Asus VE247H Monitor G15 Keyboard G13 Gamepad RAT 7 Mouse Windows 7 64 Home
All drivers updated Prime 95 stable overnight memtest 86; no failures. DPC latency test in the green
Oddly no windows exceptions are generated, the computer doesn't CTD, and windows system logs are not showing any errors during the time when the freezing occurs.
Crashes work themselves out like this: I'll be playing the game and then my monitor will go black which causes my entire machine to become unresponsive. This lasts anywhere from 10-20 seconds. My monitor will begin displaying the game correctly again at which point my game usually has 10FPS or less. This will only resolve itself by logging off and restarting the client(s). Recently this has also caused Chrome to crash forcing an application restart. Hi Neesa, i'm afraid this dosent sound like the issue we have fixed and if your monitor is going black that suggests the video signal is being interupted which usually points to a hardware issue.
I figured that this is the response I would get.
That's why I included little notes in this post such as "Prime 95 stable overnight" (Obviously the CPU is working flawlessly) and "memtest 86; no failures" (Obviously my memory is working flawlessly). Aside from that, I have also run Uningine Heaven DX 11 Benchmark with all options maxxed out without any crashes and in case it was a GPU memory fault I ran memtestG80 on my GTX 670 and it returned no GPU memory errors. I can, with an extreme amount of certainty, say that this is not a hardware error on my machine.
I'm a systems administrator for the US DoD. I have an MCITP in Windows 7 and an MCITP in Server 2008. I troubleshoot Dell R610 servers running Vsphere 5.1 which are fibered into FA S2040 database servers all day long. Not to mention I work on Dell M6300, M6400 and M6500 clients all day which come to my office with many various issues.
I can emphatically state that this issue has nothing to do with my machine. I can play World of Tanks, Civ 5, Borderlands 2, Skyrim with over 300 mods, Torchlight 2 and iRacing for hours upon hours with no issues whatsoever. When I load EVE, however, I WILL crash within 1-2 hours in the manner which I described above.
This issue is absolutely, with not a single shred of doubt, tied to the EVE application. |

Cedric deBouilard
PonyWaffe Test Alliance Please Ignore
60
|
Posted - 2013.03.07 15:49:00 -
[167] - Quote
For the first time ever, I get an error message on Win8, saying that "CCPExe stopped working and now will be closed." after about 10 mins I got it again.
Both times, I had two clients running, both times it was the same account and the other instance of the client kept running without any errors.
Game first gets unresponsive and then the windows error pop-up comes up. |

Ivana Brokeralot
State War Academy Caldari State
0
|
Posted - 2013.03.07 16:39:00 -
[168] - Quote
Still happening here. Went to mine last night and got 2 white screen crashes within 20 minutes. Running 5 accounts this time, 1 minimized. Windowed mode 1600x900 across 4 monitors (was playing another game at the same time and on youtube with Chrome which did not crash).
Windows 7 x64 Ivy Bridge 3570K @ 4.7ghz Asus Sabertooth Z77 2x WD Raptor 450 raid 0 16GB G.Skill 2x EVGA GTX670 FTW in SLI, but multi monitor mode and I manually put certain clients on certain GPU's through the graphics options.
Running Nvidia 313.96 drivers, all other drivers/system updates are up to date. I filed a bug report a week or two ago now, bugid: 154034
And before anyone mentions the overclock, this system has been stable for weeks and does not crash in other games that I multibox or single player AAA titles which push the system way harder than 5 Eve clients.
The second crash last night locked up the whole system. |

Cmd Hermes
Interstellar SP Group
3
|
Posted - 2013.03.07 21:34:00 -
[169] - Quote
There aren't any problems today for me. With 8 clients in a fleet. I didn't touch system I/O priorities, but I'm still playing with graphics totaly low. I mean, EVERYTHING are low or off same as sound. When I have sound on, I hear sound effects correct from 1 or 2 clients and from the others they corrupted or I hear some funny noise "blip....blops" LOL instead of normal sound effect (For exaple when I moving cargo/ore from one ship to another). Since I'm not doing anything else that mining, I'm not the perfect example tho. When activity increase in a client, things may change. |

Shuin Pa
Ministry of War Amarr Empire
2
|
Posted - 2013.03.08 01:36:00 -
[170] - Quote
2 clients running all day no crash.
Still having issues with running 3. Hell even running 2 is worse than it was running 3 prepatch. It lags so bad that even keystokes typed in the chatbox are lagged.
Dissappointed,
Pa |
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Mexan Caderu
Garoun Investment Bank Gallente Federation
29
|
Posted - 2013.03.08 05:06:00 -
[171] - Quote
Ivana Brokeralot wrote: And before anyone mentions the overclock, this system has been stable for weeks and does not crash in other games
you got WHEA errors in your logs ?
and can you boot from a linux live cd/pendrive ?
In my case I could run Prime for hours, but in the background I'd get WHEA errors.. which went away when I increased the Vcore a bit. Then the same system would kernelpanic various linux distros I would try... which went away when I increased vcore a bit more
And now I can truly consider the system stable
|

Cmd Hermes
Interstellar SP Group
3
|
Posted - 2013.03.08 05:20:00 -
[172] - Quote
Neesa Corrinne wrote:[quote=CCP Vertex][quote=Neesa Corrinne]My client is still freezing every 1-2 hours. It happens whether I run a single client or multiple clients.....This issue is absolutely, with not a single shred of doubt, tied to the EVE application.
it is bad code!!!! nothing else |

Sergeant Acht Scultz
School of Applied Knowledge Caldari State
654
|
Posted - 2013.03.08 11:28:00 -
[173] - Quote
Ran an account yesterday for a bit more than an hour with full graphic settings high -ERRYTHING !!
Did not experienced any freeze or crash, system had about 50 dudes in. Warped all around the place to force graphics load like 0 sun, 0 at belt full of rocks+miners+drones+wrecks, dock, undock
Full settings and without running Guru for a 20% OC GPU/Mem -standard gigabyte oc model FPS could drop down from 425 to 125 when loading at the belt but didn't experienced more than about 1sec screen freeze/recover. Dock with ships hangar, this fps jumps from 475 to 950 without specific reason, undock is variable but still acceptable.
Since I've spent such little time connected I can't safely say freezes are gone for me but graphics just got boosted by using the last beta nVidia 314.14 that seems to improve by about 25% graphic performances, I guess whatever the fix you guys did that fixed the CPU stress +this driver improvement of GPU actually might have a positive effect overall.
*removed inappropriate ASCII art signature* - CCP Eterne |

Ammonita Virosa
Brutor Tribe Minmatar Republic
0
|
Posted - 2013.03.08 20:20:00 -
[174] - Quote
I have the exact same problem as Neesa Corrinne above.
I fly through a gate, screen will go black for a while, I get a graphics card driver restarting error message then things are ok again. If I play in windowed mode. I'f i play on full screen I have to reboot.
Worst issue I have had with eve since starting...a long time ago, and theres been some pretty crap issues. |

Moonglum X
Common Minerals
0
|
Posted - 2013.03.08 22:15:00 -
[175] - Quote
CCP TerrorShark wrote:Ahoy-hoy
I'm looking for some feedback on this issue today if people have some time to drop me a quick comment so I can get an idea how well this freeze has been addressed. That includes people who are fixed, if its sorted I would really like to know about it.
Likewise if this is still an issue for you, after you have downloaded the patch yesterday, and gameplay continues to stall under the same circumstances let us know below in a structured and informative reply so I can continue the investigation.
Much appreciated
After considerable time playing, I have had no more problems across 8 clients since the patch. Before the patch, I had a freeze consistently every 20 minutes. |

Globext Carnitine
Black Sun Brethren
1
|
Posted - 2013.03.09 03:15:00 -
[176] - Quote
I have been getting CTD and BSOD since the 1st this month.
Only good news is i only get CTD now for the past few days.
So whatever I patched FEB28-MAR01 screwed something up. |

Kayrl Bheskagor
Hedion University Amarr Empire
28
|
Posted - 2013.03.09 14:21:00 -
[177] - Quote
Neesa Corrinne wrote:CCP Vertex wrote:Neesa Corrinne wrote:My client is still freezing every 1-2 hours. It happens whether I run a single client or multiple clients.
Hardware: i7-950 OC'd to 3.8 w/ Hyper 212 cooler (Hyperthreading disabled) Gigabyte UD3R MOBO (X58) 6GB Corsair Dominator RAM Gigabyte GTX 670 2GB 256GB M4 SSD 2x WD Caviar Black 1TB HDD X-fi Fatality soundcard Corsair 850watt PSU Asus VE247H Monitor G15 Keyboard G13 Gamepad RAT 7 Mouse Windows 7 64 Home
All drivers updated Prime 95 stable overnight memtest 86; no failures. DPC latency test in the green
Oddly no windows exceptions are generated, the computer doesn't CTD, and windows system logs are not showing any errors during the time when the freezing occurs.
Crashes work themselves out like this: I'll be playing the game and then my monitor will go black which causes my entire machine to become unresponsive. This lasts anywhere from 10-20 seconds. My monitor will begin displaying the game correctly again at which point my game usually has 10FPS or less. This will only resolve itself by logging off and restarting the client(s). Recently this has also caused Chrome to crash forcing an application restart. Hi Neesa, i'm afraid this dosent sound like the issue we have fixed and if your monitor is going black that suggests the video signal is being interupted which usually points to a hardware issue. I figured that this is the response I would get. That's why I included little notes in this post such as "Prime 95 stable overnight" (Obviously the CPU is working flawlessly) and "memtest 86; no failures" (Obviously my memory is working flawlessly). Aside from that, I have also run Uningine Heaven DX 11 Benchmark with all options maxxed out without any crashes and in case it was a GPU memory fault I ran memtestG80 on my GTX 670 and it returned no GPU memory errors. I can, with an extreme amount of certainty, say that this is not a hardware error on my machine. I'm a systems administrator for the US DoD. I have an MCITP in Windows 7 and an MCITP in Server 2008. I troubleshoot Dell R610 servers running Vsphere 5.1 which are fibered into FA S2040 database servers all day long. Not to mention I work on Dell M6300, M6400 and M6500 clients all day which come to my office with many various issues. I can emphatically state that this issue has nothing to do with my machine. I can play World of Tanks, Civ 5, Borderlands 2, Skyrim with over 300 mods, Torchlight 2 and iRacing for hours upon hours with no issues whatsoever. When I load EVE, however, I WILL crash within 1-2 hours in the manner which I described above. This issue is absolutely, with not a single shred of doubt, tied to the EVE application.
Are you really surprised that they're trying to pass the buck and point at the customer as the source of the problem? LOL It's CCP. |

Kayrl Bheskagor
Hedion University Amarr Empire
28
|
Posted - 2013.03.09 14:31:00 -
[178] - Quote
CCP Vertex wrote:Neesa Corrinne wrote:My client is still freezing every 1-2 hours. It happens whether I run a single client or multiple clients.
Hardware: i7-950 OC'd to 3.8 w/ Hyper 212 cooler (Hyperthreading disabled) Gigabyte UD3R MOBO (X58) 6GB Corsair Dominator RAM Gigabyte GTX 670 2GB 256GB M4 SSD 2x WD Caviar Black 1TB HDD X-fi Fatality soundcard Corsair 850watt PSU Asus VE247H Monitor G15 Keyboard G13 Gamepad RAT 7 Mouse Windows 7 64 Home
All drivers updated Prime 95 stable overnight memtest 86; no failures. DPC latency test in the green
Oddly no windows exceptions are generated, the computer doesn't CTD, and windows system logs are not showing any errors during the time when the freezing occurs.
Crashes work themselves out like this: I'll be playing the game and then my monitor will go black which causes my entire machine to become unresponsive. This lasts anywhere from 10-20 seconds. My monitor will begin displaying the game correctly again at which point my game usually has 10FPS or less. This will only resolve itself by logging off and restarting the client(s). Recently this has also caused Chrome to crash forcing an application restart. Hi Neesa, i'm afraid this dosent sound like the issue we have fixed and if your monitor is going black that suggests the video signal is being interupted which usually points to a hardware issue.
It doesn't sound like the issue you fixed, because you didn't fix it. The only thing that half way works is drag and drop. That's it. Jumping and docking still doesn't work. The "patch" you had running on the test server was worse than what you were running on tranquility. The client windows still flash on and off individually, going non-responsive, turning black, and in no particular order or pattern. Performance is worse after this patch than the older patch that screwed everything up in the first place. I could run 10 clients, now I can barely run 5 with constant screen freezes and framerates less than 5 fps. Memory usage is worse with this latest "patch" (not a fix) and the clients are still cpu hogs. Memory usage per client is up. CPU usage per client is up. CPU usage is 100% and stays pinned at that, which is why the client is freezing and producing ****** framerates. What ever you screwed up (among the scores of new bugs you produced) is causing the client problems. Look at what you changed, and see if you can figure out what you did to break the client, AGAIN. If you can't figure that out, maybe hire a couple Goons to show you how to do it. |

chuckfinleyrocks
I'll Be Your Huckleberry
1
|
Posted - 2013.03.09 21:00:00 -
[179] - Quote
the permanent not responding white screens are gone, i do still get tempoary 15-20 second not responding, then the game comes back, and today for 1 instance i was mining ice with a 2nd account on the same computer and doing PI, when suddenly PI disappeared and i was docked in a station with a full load of ice way before i should have had a full load, then about 30 seconds later PI reapearred and i was back mining ice like nothng happened. When i was docked i couldnt do anything in station, and wasnt controlling the ship, there was no warp to and dock, i was just suddenly in staiton, then just as suddenly back in PI. Running 2 clients, windows vista pro 64 bit, evemon and eft were loaded in background, along with the eve launcher, in fleet, nvidea deforce 8800 gts 512 graphics card, intel core 2 quad q6700 cpu. the other client didnt change at all, also had the PI screen loaded up with that client. |

Globext Carnitine
Black Sun Brethren
1
|
Posted - 2013.03.10 01:30:00 -
[180] - Quote
One thing that i can say for sure is my system is working much harder than it used to. My fans run at higher throttle, which before my system was generally quiet running EvE. I saw some threads about memory/cpu usage and could agree there is something fishy there. |
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Yonis Kador
KADORCORP
284
|
Posted - 2013.03.10 03:03:00 -
[181] - Quote
Since 1.1.4 I've had relatively few issues. On the day the patch was released, both clients I was running (docked in Amarr) had a "socket was closed" error which had me worried but the days since have been uneventful. Until last night when I was hauling faction mods in a slicer to Jita and at the exact moment I was docking, I got my first "CCPexe has stopped responding" error. I probably should've generated a dump file since that actually finally happened, but I was overwhelmed with feelings of "omg, now? wtf!" and restarted the client immediately. When I restarted I was docked safely and all was well. So for me, a few hiccups here and there (when visiting hubs) but otherwise no issues to report.
YK "He who fights and runs away lives to fight another day." |

Can Hater
0
|
Posted - 2013.03.10 10:45:00 -
[182] - Quote
I'm white screen-crash-free since 1.1.5. It used to happen at least once every few hours and sometimes more, so good work. I'm confident enough in my client now to pvp in something more expensive than an ibis 
I don't know if this is related to the white screen issue, but the screen pauses sometimes for a split second when there is a volley hitting someone at jita 4-4 or something like that, but it's infrequent and doesn't bother me. However I do have the gut feeling that it was during those pauses that the client use to freeze up. |

Celess Firuda
Brutor Tribe Minmatar Republic
1
|
Posted - 2013.03.11 18:33:00 -
[183] - Quote
As tol before - my clients run stable again after the latest patch.
Many reported before that the Retribution Patches increased resource usage signifcant. I watch a strange behaviour. Due to a hdd crash I have to switch my 5 clients to my main comp. Thsi machine has nearly the same specification in performance.
Main comp short: 4GB RAM, Quadcore @3,42 per Core, Radeon 5850 - Win Vista 64bit
Secondary comp short: 4GB RAM, Quadcore @3,2 per Core, Radeon 4870 - Win 7 64bit
Its quite fascinating that RAM usage is nearly the same (have the option on that allows the clients to cache more to run more playable) but CPU usage is lower than one half. Clearly, my CPU on the secondary comp is permanently running at 90% average, the Win Vista client is only by 35%. How this happens, I cannot tell - but this will maybe give you a better view. Win7 is something handling very very wrong, I suppose.
I setup my game setting exactly to the same like on my secondary one (lowest graphic power).
|

Karandar Maxiimis
Shadow Agent's
0
|
Posted - 2013.03.13 02:36:00 -
[184] - Quote
I have not played much post patch, the little I have seems stable, but again I have not logged many hours since...
But in the week or two pre patch the game became unresponsive several times. The last freeze up resulted in a ship loss for me.
My shields were showing passively charging(increasing not decreasing), I could hear their guns shooting at me. My ship was still moving away relative to the station in the mission. No mouse clicking or hot keys would do anything. I couldn't turn, leave, target, or open the menu to try logging out. I had to Alt-Tab and close Eve via Task manager and restart the game.
Lost a Sliepnir in a simple Damsel Distress mission, Their logs don't show any issues on their end, so they will not reimburse the ship. I could solo Angel Extraveganza's with little worry in this ship.
I thought CCP had changed and started giving a damn about players again, but apparently;y I was mis informed. :-(
I submitted a petition with dxdiag logs, windows event viewer logs, the Eve tool logs, all showed inconclusive, and without positive evidence, ships are not replaced by CCP. Even with a critical known bug.
Just Sad.
Sabertooth Z77 Motherboard 3770k cpu Water cooled with a Corsair H100 (2) 680 GTX video cards in SLI playing on 3 27" monitors @ 5760 x 1080 16GB Corsair Vengeance 1866 DDR3 Asus Xonar Rog Phoebus audio Corsair 256gb Performance Pro SSD Western digital 1tb Black Caviar HDD Western Digital 2tb Green HDD Windows 7 64 All latest bios and drivers |

The One Neo
Black Jack Mining Industries Grand Stellar Alliance
1
|
Posted - 2013.03.14 01:36:00 -
[185] - Quote
i have a potential fix to this issue... i disabled crossfire and since then it has not happened...nor have any of the other issues i was experiencing with eve... therefore i think eve has a compatibility issue with crossfired setups... |

Karandar Maxiimis
Shadow Agent's
0
|
Posted - 2013.03.14 20:47:00 -
[186] - Quote
I must advise everyone here that CCP and in particular GM Banton has resolved my issue very satisfactorily.
A big Thank you to him and his team for all their patience & help, and I hope they successfully resolve the freezing issues for everyone.
Designing code for such a diverse pool of hardware that is out there, and the ever increasing demand on the Eve "Sandbox" servers must be a constant challenge for them!
Kar |

Veinnail
FinFleet Raiden.
77
|
Posted - 2013.03.15 14:49:00 -
[187] - Quote
this issue went away with the patch in the first week of march.
now for whatever reason, it has returned. I have just had two clients white out before I could even log them in. |
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CCP Vertex
C C P C C P Alliance
170

|
Posted - 2013.03.15 16:35:00 -
[188] - Quote
I am closing this thread as the client freeze issue caused by graphic effects has been resolved, any other client freeze in different scenarios will be investigated as they are reported.
If you are still experiencing a client freeze or crash of any kind we urge you to file a bug report here.
CCP Vertex-á |-á-áLead Graphics Quality Analyst-á |-á Team Trilambda
http://wiki.eveonline.com/en/wiki/Bug_reporting
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