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Thread Statistics | Show CCP posts - 4 post(s) |

Elenia Kheynes
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Posted - 2005.08.06 17:46:00 -
[181]
Edited by: Elenia Kheynes on 06/08/2005 17:47:05 your hundred of frigs would have got killed and you would have reported 2 losses on your killboard.  and tbh I'm pretty damn sure you currently don't have the logistics to build those hundred frigs in Tenerifis.
Dear friendly customer... Can I have your money ?
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TheMoog
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Posted - 2005.08.06 17:46:00 -
[182]
So let me get this straight. The Moros, with his 35 drones as primary weapons, will not have the right to attack a POS.
A dreadnaught's main function is to kill POS, but it's an exploit to use its weapons in the exact way they were meant to be use.. ?! |

Sir JoJo
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Posted - 2005.08.06 17:50:00 -
[183]
Edited by: Sir JoJo on 06/08/2005 17:50:51 now u leave the topics here its not about if we have em or not??? its the fact its doable... and u guns would have just as hard to kill those as the drones cause of the locktimes targeting rotating time....
we arent discussing if we have 200 frigs or dont but the fact that would be a exploit to kill a pos whit 200 frigs and 50 bs if its a splot to use drones.
------------- Be a warrior in game Not on forums ------------- |

Hast
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Posted - 2005.08.06 17:52:00 -
[184]
Originally by: Nafri
Originally by: mahhy Edited by: mahhy on 06/08/2005 17:24:44
Originally by: ParMizaN Clearly it was not intended for a fully armed pos to shoot at drones instead of players.
You could just as easily assume that CCP did not intend for POS turrets to 1 or 2 shot a BS, and they knew that we'd eventually figure out that using drones as a distraction allowed a ship to last a little longer 
Personally I'm expecting that CPP will class this as an exploit until they can code turrets not to target drones.
edit: that doesn't mean I agree that its an exploit, but theres no arguing with CCP heh.
But since the drones never did any damage to the shield, why recharge it?
reinforced mode was bugged, and 5 achieved it with the drone xploit
bwhahaahahhahaha. and I repeat bwhahaahahaha.
best. comment. ever.
Reinforced mode has always been buggy. Its not our drones that made reinforced mode more then two hours... and you dont know if it was just the timer or the actual time that it would have spent thats bugged either 
And I always assumed that POS guns worked like sentry's with instalock...
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Righteous Fury
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Posted - 2005.08.06 18:01:00 -
[185]
This entire thing is bs, if they're actually going to go through with it they may as well replace the three or four POS my corp has taken out using the sme tactics.
But on the whole relevance of the exploit issue, the instant-nullification of 5's work is a bit odd. I had a recent run in with the GMs because I found a way (thats now an exploit, so don't try it) of stealing ships out of POS fields. However, our endgame was the GMs asking us how we did it, and then telling us not to do it anymore. We didn't have any repercussions, and got to keep everything we stole.
Different GMs, different responses perhaps - but this is over the line.
*ISD - If above post is too much of a discussion of an exploit, please delete at your convienence.
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Hikaru Okuda
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Posted - 2005.08.06 18:07:00 -
[186]
Well, using drones as decoys seems like a good military strategy to me. If they decide it is an exploit, so be it. It is just one more artificial restraint on available tactics. I guess they could argue it is exploiting the bad AI... Well fix the AI to ignore the drones and that would be that, or give the AI greater threat assessment abilities so it knows Apocs are more dangerous than Wasps.
But decoys have been used in military engagements for oh... For the entire existence of warfare!
Yeah, this is a science fiction/fantasy game, but adding some plausibility to the things that might work if we had all this fancy technology makes the game more fun.
I'd like it if the game used real physics and we are all worrying about delta-V and fuel/mass ratios, etc. but that might make the game too hard.
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Joshua Calvert
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Posted - 2005.08.06 18:09:00 -
[187]
Amazing to see this tyhread still open. It's got flames, exploit discussion, and alt trolls.
LEEEEERRRRRRRRRRROOOOOOOOOYYYYYYYYYYYYYYY! |

XxGITxX
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Posted - 2005.08.06 18:09:00 -
[188]
Get rid of drones And u might as well get rid of every gallente ship going - i feel that it was a viable tactic and gm's should stop whinning and get on with fixing all the rest of the bugs - and not creating more inblances in the game
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mahhy
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Posted - 2005.08.06 18:11:00 -
[189]
Originally by: Joshua Calvert Amazing to see this tyhread still open. It's got flames, exploit discussion, and alt trolls.
It was locked at one point, but then it was unlocked and the mods post deleted.
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TheMoog
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Posted - 2005.08.06 18:12:00 -
[190]
Originally by: Elenia Kheynes
Originally by: TheMoog So let me get this straight. The Moros, with his 35 drones as primary weapons, will not have the right to attack a POS.
A dreadnaught's main function is to kill POS, but it's an exploit to use its weapons in the exact way they were meant to be use.. ?!
you don't read the other posts you lazy man !  Drones don't do damages to the POS. People are just using them as decoys. So you'll be using your Moros's drones in fleet battles mmkay ?
My bad  I tought by "don't do damage" they meant "don't do significant damage". |
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Galk
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Posted - 2005.08.06 18:17:00 -
[191]
Originally by: Joshua Calvert Amazing to see this thread still open. It's got flames, exploit discussion, and alt trolls.
Why?
Last few weeks we have had a couple of topics go with 5 complaining on the gd.. neither was locked until the threads had ran their course.. alliance discussion styley.....
Ironic realy... and they complain about indifferent moderation
while the mods here were locking multiple topics about people complaining they were stuck.. as soon as 5 bummed the forum moaning... they let it roll.....
It brings the whole system into utter contempt.. i belive thats what this topic is about at the end of the day..
This time... the sharp end of it -------- 23 |

Darkrydar
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Posted - 2005.08.06 18:26:00 -
[192]
Originally by: Redblade Well if this is an exploit then i'll be petitioning all the losses i have had in a Raven while beeing jammed and my fof only whent for the drones as it shuld be an exploit aswell.
And as we are allowed to discuss the GM's action in this case i would like to say that in some cases "common sens" isn't used in the decission prosess, in this case wouldn't it have been a better sollution for the GM to teleport himself to the said system and basicly told the attackers in local to scope there drones and dont use them unless the need for them is required to kill hostile ships untill a decission can be made about how to handle this problem.
And after that if a shield boost where in order to compensate for the drone problem add 20-30% and let the assult continue.
Yeah, the GM came to system, watched us work at the pos for a few hours and once it got to reinforced moed he healed it. It had approx 60% shields when he got there. He let us waste two hours then acted.
There is a lot more to the story that cannot be said here as we dont want this thread locked.
OMG, WE'RE UBER (POS KILLS for the nubs) |

Terradoct
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Posted - 2005.08.06 18:38:00 -
[193]
Originally by: TheMoog So let me get this straight. The Moros, with his 35 drones as primary weapons, will not have the right to attack a POS.
A dreadnaught's main function is to kill POS, but it's an exploit to use its weapons in the exact way they were meant to be use.. ?!
DRONES CAN'T DO ANY DMG TO POS!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!.
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Dukath
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Posted - 2005.08.06 18:39:00 -
[194]
If the problem is really that the POS retarget faster than the lock time for drones, then the solution is very simple. Set a minimum timethe guns stay on one target. That way the guns might still target drones but they'll stick to the target long enough to actually shoot the drones and maybe destroy them.
Drones should stay as valid decoys in my opinion, there are enough drawbacks to using drones as it is so a small bonus is always welcome.
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0Virtu0
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Posted - 2005.08.06 18:54:00 -
[195]
I started reading this thread on page one, gave up on page two and went to seven. And I've determined something that everyone has known for a long time. [5] whines ALOT when they don't get it their way. I guess daycare gets internet access now...
But anyways, getting away from the omgforumblobwhine, so it'd be cool to be able to make POS defenses useless by launching a bunch of light drones? ...no. ---------------------------------- I play EvE and I don't even get a stupid signature. |

Nafri
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Posted - 2005.08.06 19:02:00 -
[196]
Originally by: Hast
Originally by: Nafri
Originally by: mahhy Edited by: mahhy on 06/08/2005 17:24:44
Originally by: ParMizaN Clearly it was not intended for a fully armed pos to shoot at drones instead of players.
You could just as easily assume that CCP did not intend for POS turrets to 1 or 2 shot a BS, and they knew that we'd eventually figure out that using drones as a distraction allowed a ship to last a little longer 
Personally I'm expecting that CPP will class this as an exploit until they can code turrets not to target drones.
edit: that doesn't mean I agree that its an exploit, but theres no arguing with CCP heh.
But since the drones never did any damage to the shield, why recharge it?
reinforced mode was bugged, and 5 achieved it with the drone xploit
bwhahaahahhahaha. and I repeat bwhahaahahaha.
best. comment. ever.
Reinforced mode has always been buggy. Its not our drones that made reinforced mode more then two hours... and you dont know if it was just the timer or the actual time that it would have spent thats bugged either 
And I always assumed that POS guns worked like sentry's with instalock...
Did I talked to you, or meant a comment?
As far as I know this was the reason the shields got recharged. So please dont post when you dont have the time to read the posts you dare to quote. Thx
Your bla bla hit bla bla for bla bla damage. Wanna have some bubu now? |

Jungle Jim
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Posted - 2005.08.06 19:09:00 -
[197]
Originally by: 0Virtu0 I started reading this thread on page one, gave up on page two and went to seven. And I've determined something that everyone has known for a long time. [5] whines ALOT when they don't get it their way. I guess daycare gets internet access now...
But anyways, getting away from the omgforumblobwhine, so it'd be cool to be able to make POS defenses useless by launching a bunch of light drones? ...no.
He he he he...
        
*** Proud First Time Winner of the MLM Muppet Award *** |

Hast
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Posted - 2005.08.06 19:10:00 -
[198]
Originally by: Nafri
Originally by: Hast
Originally by: Nafri
Originally by: mahhy Edited by: mahhy on 06/08/2005 17:24:44
Originally by: ParMizaN Clearly it was not intended for a fully armed pos to shoot at drones instead of players.
You could just as easily assume that CCP did not intend for POS turrets to 1 or 2 shot a BS, and they knew that we'd eventually figure out that using drones as a distraction allowed a ship to last a little longer 
Personally I'm expecting that CPP will class this as an exploit until they can code turrets not to target drones.
edit: that doesn't mean I agree that its an exploit, but theres no arguing with CCP heh.
But since the drones never did any damage to the shield, why recharge it?
reinforced mode was bugged, and 5 achieved it with the drone xploit
bwhahaahahhahaha. and I repeat bwhahaahahaha.
best. comment. ever.
Reinforced mode has always been buggy. Its not our drones that made reinforced mode more then two hours... and you dont know if it was just the timer or the actual time that it would have spent thats bugged either 
And I always assumed that POS guns worked like sentry's with instalock...
Did I talked to you, or meant a comment?
As far as I know this was the reason the shields got recharged. So please dont post when you dont have the time to read the posts you dare to quote. Thx
the way you typed it it seemed that the reason the reinforced mode was two hours instead of 1.5 as xf claimed that there was clathrates for was our socalled exploiting 
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Saladin
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Posted - 2005.08.06 19:27:00 -
[199]
There are already ships in game for taking down POS's, they are called dreadnaughts.
A POS represents several hundred man hours in effort, far exceeding the hours quoted by the people seeking to use this tactic. They are meant to be hard to take down.
The use of drones which do no damage simply to fool the POS AI into expending ammo is obviously an exploit and well caught by the GMs (for a change). It doesn't take a genius to see that this tactic is not in agreement with the design intent. Those arguing it is not an exploit would be arguing for the other side with equal passion if the shoe was on the other foot.
Being a victim of exploits myself, I have come to learn it is imperative that proper channels of communication be followed as opposed to forum sensationalism. ----
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Darkrydar
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Posted - 2005.08.06 19:32:00 -
[200]
Again, some ppl are missing the point. We spend a day geting micromanaged gangs running so we could killa GOD-Mode POS. When the shields were at 60% a GM joined local and watched. Over two hours later while the POS was in re-inforced mode he healed it.
Now, why werent we told to cease and desist while it was being investigated. Why did it take two hours. Why was it healed, when we started it wasnt an expolit.
For the ppl saying we whine, YOUR RIGHT! We spend a day to do this and it was nullified on a whim. We complain because the station oweners didnt have to defend their station, just hit the HELP button and got aid. We complain because we could have not wasted all our time while the GM sat and watched.
Atleast some ppl who on opposite side of 5 can see what happened here and not be biased. Sadly, there are many sheep in the anti-5 brigade that think us playing with a spiked deck of cards was funny. I assure you, it wont be funny when it happens to you.
OMG, WE'RE UBER (POS KILLS for the nubs) |
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Darkrydar
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Posted - 2005.08.06 19:34:00 -
[201]
Originally by: Saladin
The use of drones which do no damage simply to fool the POS AI into expending ammo is obviously an exploit and well caught by the GMs (for a change).
Guess you better not use the drones npcing then as they target and kill them usually first.
OMG, WE'RE UBER (POS KILLS for the nubs) |

Joshua Calvert
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Posted - 2005.08.06 19:38:00 -
[202]
Originally by: Darkrydar Again, some ppl are missing the point. We spend a day geting micromanaged gangs running so we could killa GOD-Mode POS. When the shields were at 60% a GM joined local and watched. Over two hours later while the POS was in re-inforced mode he healed it.
Now, why werent we told to cease and desist while it was being investigated. Why did it take two hours. Why was it healed, when we started it wasnt an expolit.
For the ppl saying we whine, YOUR RIGHT! We spend a day to do this and it was nullified on a whim. We complain because the station oweners didnt have to defend their station, just hit the HELP button and got aid. We complain because we could have not wasted all our time while the GM sat and watched.
Atleast some ppl who on opposite side of 5 can see what happened here and not be biased. Sadly, there are many sheep in the anti-5 brigade that think us playing with a spiked deck of cards was funny. I assure you, it wont be funny when it happens to you.
What would you do if this had happened to you from the other end of the spectrum?
LEEEEERRRRRRRRRRROOOOOOOOOYYYYYYYYYYYYYYY! |

Scoundrelus
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Posted - 2005.08.06 19:47:00 -
[203]
I only read the first bit so i apologize if this has already been said but... what about the Gallante Dreadnought? It has like 2000m3 space for drones made for when it assaults POS. How will it fend off playerships if those drones cause lag? =============================================== I will punch you with my laser! -Scoundrelus |

Darkrydar
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Posted - 2005.08.06 19:50:00 -
[204]
Originally by: Joshua Calvert
Originally by: Darkrydar Again, some ppl are missing the point. We spend a day geting micromanaged gangs running so we could killa GOD-Mode POS. When the shields were at 60% a GM joined local and watched. Over two hours later while the POS was in re-inforced mode he healed it.
Now, why werent we told to cease and desist while it was being investigated. Why did it take two hours. Why was it healed, when we started it wasnt an expolit.
For the ppl saying we whine, YOUR RIGHT! We spend a day to do this and it was nullified on a whim. We complain because the station oweners didnt have to defend their station, just hit the HELP button and got aid. We complain because we could have not wasted all our time while the GM sat and watched.
Atleast some ppl who on opposite side of 5 can see what happened here and not be biased. Sadly, there are many sheep in the anti-5 brigade that think us playing with a spiked deck of cards was funny. I assure you, it wont be funny when it happens to you.
What would you do if this had happened to you from the other end of the spectrum?
Got a fleet toghether and defended my claim?
OMG, WE'RE UBER (POS KILLS for the nubs) |

Amthrianius
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Posted - 2005.08.06 19:56:00 -
[205]
we use f1-f8 xetic use f12  ---------------
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Kuroro Lucifer
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Posted - 2005.08.06 19:57:00 -
[206]
Exploit or not, this issue certainly is hurting the game's customer service and therefore demands an official response. I have faith in CCP not to overlook the issue.
--- The spider will live forever
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Emeline Cabernet
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Posted - 2005.08.06 20:01:00 -
[207]
flak cannons for pos's now? for shoting down large numbers of drones?
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JaegerX
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Posted - 2005.08.06 20:03:00 -
[208]
The answer is simple. Using drones is not the problem. Using them to fool the POS guns into endless locking and switching cycles is.
Solution: Small POS guns prefer smaller targets. If none are present, it will target medium sized target, and so on.
Medium POS guns should prefer medium sized targets. If none are present, it will target Large sized targets and so on.
Large POS guns should prefer large targets. If none are present, it will target medium sized targets.
Drones should be able to hit POS shields. Really simple. You can use your precious light drones, Large turrets will ignore them.
Please tell me how that sounds. I think we should all be searching for a solution here.
In addition, I think POS guns should be placed outside the forcefield. (but that's another issue alltogeather.)
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Hast
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Posted - 2005.08.06 20:16:00 -
[209]
hows them apples tonight XF?    
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Nafri
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Posted - 2005.08.06 20:19:00 -
[210]
Originally by: Hast
Originally by: Nafri
Originally by: Hast
Originally by: Nafri
Originally by: mahhy Edited by: mahhy on 06/08/2005 17:24:44
Originally by: ParMizaN Clearly it was not intended for a fully armed pos to shoot at drones instead of players.
You could just as easily assume that CCP did not intend for POS turrets to 1 or 2 shot a BS, and they knew that we'd eventually figure out that using drones as a distraction allowed a ship to last a little longer 
Personally I'm expecting that CPP will class this as an exploit until they can code turrets not to target drones.
edit: that doesn't mean I agree that its an exploit, but theres no arguing with CCP heh.
But since the drones never did any damage to the shield, why recharge it?
reinforced mode was bugged, and 5 achieved it with the drone xploit
bwhahaahahhahaha. and I repeat bwhahaahahaha.
best. comment. ever.
Reinforced mode has always been buggy. Its not our drones that made reinforced mode more then two hours... and you dont know if it was just the timer or the actual time that it would have spent thats bugged either 
And I always assumed that POS guns worked like sentry's with instalock...
Did I talked to you, or meant a comment?
As far as I know this was the reason the shields got recharged. So please dont post when you dont have the time to read the posts you dare to quote. Thx
the way you typed it it seemed that the reason the reinforced mode was two hours instead of 1.5 as xf claimed that there was clathrates for was our socalled exploiting 
I just summed the 2 problem which the GM saw, when you guys would try to be calm and analyze situation, you would have easily seen it too
Your bla bla hit bla bla for bla bla damage. Wanna have some bubu now? |
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