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Thread Statistics | Show CCP posts - 13 post(s) |

Thomas Hurt
Vasilkovsky Interstellar Goonswarm Federation
105
|
Posted - 2013.03.13 16:43:00 -
[1] - Quote
Does anyone else find it extremely odd that this game uses laws of physics that are over 100 years old? There was this guy called Einstein, devs, not sure if you've heard of him? His work in physics was kind of a big deal, and any game that involves faster-than-light travel should take into account the causal paradoxes that would result from such technological possibilities; I should also be able to train skills faster than other people by constantly warping from one system to another (or rather, faster from the perspective of someone who is stationary).
Anyways, I just wanted to throw that out there. This really is a big issue to me; it would be like if Call of Duty had no gravity because "welp, too hard to model" and everyone just sort of floated around. You can't ignore the fundamental nature of reality and expect to present your game as internally consistent... |

Micheal Dietrich
Kings Gambit Black
1226
|
Posted - 2013.03.13 16:44:00 -
[2] - Quote
Another one of these threads. Hows your first year of school going? |

Thomas Hurt
Vasilkovsky Interstellar Goonswarm Federation
105
|
Posted - 2013.03.13 16:48:00 -
[3] - Quote
Micheal Dietrich wrote:Another one of these threads. Hows your first year of school going?
Fine, thank you. I'm taking Physics 101 and am already 3/4th of the way through the syllabus, so I think I'm more than qualified to comment on this. |

Benny Ohu
Chaotic Tranquility Casoff
912
|
Posted - 2013.03.13 16:49:00 -
[4] - Quote
nah mate
it was newton came up with relativity |

ElQuirko
Jester Syndicate WHY so Seri0Us
1085
|
Posted - 2013.03.13 16:50:00 -
[5] - Quote
Pretty sure any qualified scientist knows that everything is held together by God. CISPA - Readin' your secret corptheft mails since 2012 |

Christopher AET
Segmentum Solar Nulli Legio
348
|
Posted - 2013.03.13 16:54:00 -
[6] - Quote
Because in internet spaceships reality > balance I drain ducks of their moisture for sustenance. |

Tippia
Sunshine and Lollipops
13219
|
Posted - 2013.03.13 16:55:00 -
[7] - Quote
Thomas Hurt wrote:Fine, thank you. I'm taking Physics 101 and am already 3/4th of the way through the syllabus, so I think I'm more than qualified to comment on this. Not even close. But you are in that nice and comfy Gǣoh great, now I know lots of stuffGǥ zone. Don't worry, it'll passGǪ 
GǪalso, setting aside the whole game thing, you might want to look up how relative time actually works and why it doesn't apply to the solution presented by the EVE lore.
Vote Malcanis for CSM8. |

Amber Roston
Poked
2
|
Posted - 2013.03.13 16:57:00 -
[8] - Quote
lacking realism?
i agree, there should be a PC in the captains quarters that your fat avatar could use to play flash games for ISK |

Kristopher Rocancourt
Quality Assurance The Marmite Collective
76
|
Posted - 2013.03.13 17:00:00 -
[9] - Quote
w.h.a.t.s w.i.t.h t.h.e p.e.r.i.o.ds. i.n b.e.t.w.e.e.n EVE?
|

Alara IonStorm
4562
|
Posted - 2013.03.13 17:02:00 -
[10] - Quote
Ships with tiny engines move faster then ships with bigger engines. Weapons ranges are 250km. Turrets track slower by size for no reason. If you cut power to the engines you drift to a stop. You can bank your ship. You can coat your kilometer long ship in an over 5 foot thick layer of armor that fits in a 20m3 space in your cargo hold. The bigger the ship the longer the target lock when a Battleship can fit a computer the size of a Frigate. Most ships can not obtain Apollo 11 Speeds. Their is a hard limit to the amount of mods you can fit on Destroyers up equal up too about twice that on a Frigate when the ship is 10-200 times the size. 30m Long Flimsy Space Fighters have the HP of Cruisers. Starbases / Outpost / Structures can become invincible for like a day but nothing else.
It is the lack of time dilation in fictional warp fields that bugs you...  |
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Whitehound
1190
|
Posted - 2013.03.13 17:11:00 -
[11] - Quote
Thomas Hurt wrote:Does anyone else find it extremely odd that this game uses laws of physics that are over 100 years old? ...
This really is a big issue to me; it would be like if Call of Duty had no gravity ... You can't ignore the fundamental nature of reality and expect to present your game as internally consistent... Sorry to read about your big issue. I hope they let you play CoD again real soon. Loss is meaningful. Therefore is the loss of meaning likewise meaningful. It is the source of all trolling. |

De'Veldrin
East India Ore Trade The East India Co.
1164
|
Posted - 2013.03.13 17:15:00 -
[12] - Quote
Thomas Hurt wrote:Micheal Dietrich wrote:Another one of these threads. Hows your first year of school going? Fine, thank you. I'm taking Physics 101 and am already 3/4th of the way through the syllabus, so I think I'm more than qualified to comment on this.
LOL. Hey, I took a year of auto shop in high school - I can build race cars! Malcanis for CSM 8
Eve Online: The full-contact sport for your brain. Twitter --á@DeVeldrin |

Kristoffon vonDrake
Forceful Resource Acquisition Inc
32
|
Posted - 2013.03.13 17:21:00 -
[13] - Quote
Imagine if the game was based on *gasp* magic how ridiculous it would be. I support the OP's initiative of aligning game physics and reality but he should start with games that are glaringly oblivious to reality and use such magic-basic shenanigans. OP, it is your moral duty to the world to register a WoW account and place this question on their forums. |

Alara IonStorm
4568
|
Posted - 2013.03.13 17:29:00 -
[14] - Quote
Kristoffon vonDrake wrote:Imagine if the game was based on *gasp* magic how ridiculous it would be. I support the OP's initiative of aligning game physics and reality but he should start with games that are glaringly oblivious to reality and use such magic-basic shenanigans. OP, it is your moral duty to the world to register a WoW account and place this question on their forums. New Healer Spells.
* Tourniquet * Leeches * Hacksaw * Opium * Pray to Correct God * Leeches Type 2 |
|

ISD Suvetar
ISD Community Communications Liaisons
1877

|
Posted - 2013.03.13 17:29:00 -
[15] - Quote
Hi,
The Game physics are based on a fluidic model; which whilst not being a model of our universe, is much more intuitive to people who live around a planet and drive cars.
EVE would be far too complicated if it simulated true relativistic and newtonian physics, and that would certainly be impossible to manage in a way that lets the game run as many simultaneous connections as it does.
Now, I would like to remind people to post constructively, please! ISD Suvetar Captain Community Communication Liaisons (CCLs) Interstellar Services Department |
|

Alara IonStorm
4568
|
Posted - 2013.03.13 17:31:00 -
[16] - Quote
ISD Suvetar wrote:Hi,
The Game physics are based on a fluidic model; which whilst not being a model of our universe, is much more intuitive to people who live around a planet and drive cars.
EVE would be far too complicated if it simulated true relativistic and newtonian physics, and that would certainly be impossible to manage in a way that lets the game run as many simultaneous connections as it does.
Now, I would like to remind people to post constructively, please! I think she is calling us all stupid...
I can find little counter evidence.  |

Unsuccessful At Everything
The Troll Bridge
2671
|
Posted - 2013.03.13 17:32:00 -
[17] - Quote
What part of space submarines and fluid space doesnt OP understand...
or in other words...
Posting in a 'EvE needs more physics' thread# FINDSOMETHINGELSETOCOMPLAINABOUT. Since the cessation of their usefulness is imminent, may I appropriate your belongings? |

Micheal Dietrich
Kings Gambit Black
1230
|
Posted - 2013.03.13 17:32:00 -
[18] - Quote
ISD Suvetar wrote: Now, I would like to remind people to post constructively, please!
Does that mean we need to use keywords like foundation, structure, paving the way, etc.? |
|

ISD Suvetar
ISD Community Communications Liaisons
1877

|
Posted - 2013.03.13 17:32:00 -
[19] - Quote
Alara IonStorm wrote:ISD Suvetar wrote:Hi,
The Game physics are based on a fluidic model; which whilst not being a model of our universe, is much more intuitive to people who live around a planet and drive cars.
EVE would be far too complicated if it simulated true relativistic and newtonian physics, and that would certainly be impossible to manage in a way that lets the game run as many simultaneous connections as it does.
Now, I would like to remind people to post constructively, please! I think she is calling us all stupid... I can find little counter evidence. 
wat? ISD Suvetar Captain Community Communication Liaisons (CCLs) Interstellar Services Department |
|

Bjron
501st Amarr
103
|
Posted - 2013.03.13 17:34:00 -
[20] - Quote
I recall reading somewhere that it was stated that the engines that allow you to "warp" or w/e you want to call it, cause space to take on different aspects. More like water.
The mere presence of these engines causes "space to warp its property and become liquid like". |
|

Tippia
Sunshine and Lollipops
13222
|
Posted - 2013.03.13 17:34:00 -
[21] - Quote
Alara IonStorm wrote:Kristoffon vonDrake wrote:Imagine if the game was based on *gasp* magic how ridiculous it would be. I support the OP's initiative of aligning game physics and reality but he should start with games that are glaringly oblivious to reality and use such magic-basic shenanigans. OP, it is your moral duty to the world to register a WoW account and place this question on their forums. New Healer Spells. * Tourniquet * Leeches * Hacksaw * Opium * Pray to Correct God * Leeches Type 2 To be fair, it would be much easier to balance:
For all the above: -100 HP per application. Vote Malcanis for CSM8. |

Caviar Liberta
Moira. Villore Accords
99
|
Posted - 2013.03.13 17:35:00 -
[22] - Quote
Thomas Hurt wrote:Does anyone else find it extremely odd that this game uses laws of physics that are over 100 years old? There was this guy called Einstein, devs, not sure if you've heard of him? His work in physics was kind of a big deal, and any game that involves faster-than-light travel should take into account the causal paradoxes that would result from such technological possibilities; I should also be able to train skills faster than other people by constantly warping from one system to another (or rather, faster from the perspective of someone who is stationary).
Anyways, I just wanted to throw that out there. This really is a big issue to me; it would be like if Call of Duty had no gravity because "welp, too hard to model" and everyone just sort of floated around. You can't ignore the fundamental nature of reality and expect to present your game as internally consistent...
Use that then, according to the theory time slows as you approach the speed of light. So from an outside observer your ability to learn would also come to a crawl right? |

LOL56
Galactic Express
42
|
Posted - 2013.03.13 17:35:00 -
[23] - Quote
Warp drives don't cause you to get anywhere near the local light speed, they create a field (of totally BS space magic) that decreases the mass of the surrounding space (a 'depleted vacuum') resulting in a large negative density for the region around the ship (the 'warp tunnel'), thus raising light speed and allowing speeds of multiple AU/s without even approaching the local light speed.
The downside to to these drives is that when in standby mode (they cannot be turned off safely) the create a force akin to friction that drags the ship into a zero velocity relative to the local gravity well (usually the local star) |

Andski
GoonWaffe Goonswarm Federation
7079
|
Posted - 2013.03.13 17:38:00 -
[24] - Quote
ISD Suvetar wrote:Hi,
The Game physics are based on a fluidic model; which whilst not being a model of our universe, is much more intuitive to people who live around a planet and drive cars.
EVE would be far too complicated if it simulated true relativistic and newtonian physics, and that would certainly be impossible to manage in a way that lets the game run as many simultaneous connections as it does.
Now, I would like to remind people to post constructively, please!
tl;dr: "new eden is an ocean" ~*a proud belligerent undesirable*~ TheMittani.com: The premier source for news, commentary and discussion of EVE Online and other games of interest. Malcanis for CSM 8 |

Bizzaro Stormy MurphDog
Homowners
40
|
Posted - 2013.03.13 17:39:00 -
[25] - Quote
Thomas Hurt wrote: I should also be able to train skills faster than other people by constantly warping from one system to another (or rather, faster from the perspective of someone who is stationary).
You should probably re-read that chapter again, I don't think it means what you think it means.
But as I've said before, I totally think EVE should change the game (via a breakthrough in warp drive technology or something) to actually make the game operate under true physics. Constant acceleration for one, and apply all the laws of intertia.
EVE could be everyone flying around at .94c, unable to turn their ships, taking as long to slow down as they took speeding up, flying past other ships too fast to even notice (much less get a lock), and people on one side of the galaxy having completely different in-game clocks/time than people in other parts of the galaxy.
That would be so much fun. Subs would go through the roof.
|

Christopher AET
Segmentum Solar Nulli Legio
348
|
Posted - 2013.03.13 17:39:00 -
[26] - Quote
Kerbal space program......nuff said I drain ducks of their moisture for sustenance. |

Josef Djugashvilis
Acme Mining Corporation
1074
|
Posted - 2013.03.13 17:41:00 -
[27] - Quote
Thomas Hurt wrote:Does anyone else find it extremely odd that this game uses laws of physics that are over 100 years old? There was this guy called Einstein, devs, not sure if you've heard of him? His work in physics was kind of a big deal, and any game that involves faster-than-light travel should take into account the causal paradoxes that would result from such technological possibilities; I should also be able to train skills faster than other people by constantly warping from one system to another (or rather, faster from the perspective of someone who is stationary).
Anyways, I just wanted to throw that out there. This really is a big issue to me; it would be like if Call of Duty had no gravity because "welp, too hard to model" and everyone just sort of floated around. You can't ignore the fundamental nature of reality and expect to present your game as internally consistent...
Einstein physics, are real physics
Eve Online physics, are made up for fun physics.
Deal with it. This is not a signature. |
|

ISD Suvetar
ISD Community Communications Liaisons
1877

|
Posted - 2013.03.13 17:43:00 -
[28] - Quote
Andski wrote:ISD Suvetar wrote:Hi,
The Game physics are based on a fluidic model; which whilst not being a model of our universe, is much more intuitive to people who live around a planet and drive cars.
EVE would be far too complicated if it simulated true relativistic and newtonian physics, and that would certainly be impossible to manage in a way that lets the game run as many simultaneous connections as it does.
Now, I would like to remind people to post constructively, please! tl;dr: "new eden is an ocean"
All joking aside, that's not a bad analogy really :) ISD Suvetar Captain Community Communication Liaisons (CCLs) Interstellar Services Department |
|

Primary This Rifter
Imperial Academy Amarr Empire
1
|
Posted - 2013.03.13 17:46:00 -
[29] - Quote
Let us know how you plan on simulating how a ship's mass, length, and time dilation become imaginary at speeds above c. Yes, I'm an alt. Congratulations. |

iskflakes
352
|
Posted - 2013.03.13 17:47:00 -
[30] - Quote
EVE physics is not realistic as everybody else has already said. It's a shame the "fluid" nonsense doesn't make any sense either.
The most annoying thing to me is how wrecks stop moving when you kill something that was moving. The max range on guns is also fairly ridiculous. - |
|

Katran Luftschreck
Royal Ammatar Engineering Corps
1110
|
Posted - 2013.03.13 17:52:00 -
[31] - Quote
ISD Suvetar wrote:The Game physics are based on a fluidic model; which whilst not being a model of our universe, is much more intuitive to people who live around a planet and drive cars.
... and Species 8472.
ISD Suvetar wrote:EVE would be far too complicated if it simulated true relativistic and newtonian physics,
Says you. Do we look like DUST bunnies?
ISD Suvetar wrote:and that would certainly be impossible to manage in a way that lets the game run as many simultaneous connections as it does.
Right., it can't be done.
(Oh and the last pic is of a ship going directly from space into planetary atmosphere. Indy game, cost less to make that what CCP spends on pizza in a year.) EvE is like prison.-á It's a place when bad people go to learn how to become even worse people. |

Notorious Fellon
Republic University Minmatar Republic
19
|
Posted - 2013.03.13 17:55:00 -
[32] - Quote
Did you (OP) actually expect them to model real time dilation when one player moves faster than light?
Please explain to me how we would force aging on the other players each time you enter warp, in order to keep things "real".
|

Felicity Love
STARKRAFT
323
|
Posted - 2013.03.13 17:56:00 -
[33] - Quote
What's this relatavistic crap ? I fold space every day...and that Einstein fellow was only a clerk anyway. What do clerks know ? Twaddle, I say ! Twaddle !

Proud Beta Tester for "Bumping Uglies for Dummies" |

Adam Junior
Jester Syndicate WHY so Seri0Us
144
|
Posted - 2013.03.13 18:00:00 -
[34] - Quote
Ships in EVE don't approach relativistic speeds, the fastest you can go is 10^3 m/s -ish.
The warp drive (as should really be evident from it's name) contracts space so the distance between A (your ship) and B (point ahead of your ship) much shortert, allowing you to traverse it at sublight speeds within the bubble.
Your ship never goes absolutely superluminal within the bubble, the warp drive is lets you circumvent the rules not break them. |

Bizzaro Stormy MurphDog
Homowners
40
|
Posted - 2013.03.13 18:01:00 -
[35] - Quote
Notorious Fellon wrote:Did you (OP) actually expect them to model real time dilation when one player moves faster than light?
No, in OP's world, nobody can travel faster than light, so that's not a concern. So it's going to take around 8-10 minutes minimum to travel one AU (a lot longer if you haven't already accelerated to as close to the speed of light as your ship allows . . . and then that much longer to slow back down to a speed that'll allow you to dock).
Time dilation as sub-light speeds would have to be modeled, however, meaning that the tradeoff for actually playing the game (flying around) is a slower training queue. |

Notorious Fellon
Republic University Minmatar Republic
19
|
Posted - 2013.03.13 18:04:00 -
[36] - Quote
Adam Junior wrote:Ships in EVE don't approach relativistic speeds, the fastest you can go is 10^3 m/s -ish.
The warp drive (as should really be evident from it's name) contracts space so the distance between A (your ship) and B (point ahead of your ship) much shortert, allowing you to traverse it at sublight speeds within the bubble.
Your ship never goes absolutely superluminal within the bubble, the warp drive is lets you circumvent the rules not break them.
Excellent point. |

Pantiy
Corporate Scum Test Friends Please Ignore
7
|
Posted - 2013.03.13 18:07:00 -
[37] - Quote
so if all i do is warp around i can be in a titan in a week? did i do that right? |
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ISD Suvetar
ISD Community Communications Liaisons
1877

|
Posted - 2013.03.13 18:08:00 -
[38] - Quote
iskflakes wrote:EVE physics is not realistic as everybody else has already said. It's a shame the "fluid" nonsense doesn't make any sense either.
The most annoying thing to me is how wrecks stop moving when you kill something that was moving. The max range on guns is also fairly ridiculous.
No it doesn't make any sense in a scientific bent; but it *does* make EVE a fun game; which I believe is the main point ? ISD Suvetar Captain Community Communication Liaisons (CCLs) Interstellar Services Department |
|
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ISD Suvetar
ISD Community Communications Liaisons
1877

|
Posted - 2013.03.13 18:10:00 -
[39] - Quote
Katran Luftschreck wrote:ISD Suvetar wrote:The Game physics are based on a fluidic model; which whilst not being a model of our universe, is much more intuitive to people who live around a planet and drive cars. ... and Species 8472. ISD Suvetar wrote:EVE would be far too complicated if it simulated true relativistic and newtonian physics, Says you. Do we look like DUST bunnies? ISD Suvetar wrote:and that would certainly be impossible to manage in a way that lets the game run as many simultaneous connections as it does. Right., it can't be done. (Oh and the last pic is of a ship going directly from space into planetary atmosphere. Indy game, cost less to make that what CCP spends on pizza in a year.)
I think you're stretching my point a bit there :)
Either way it's not an argument; it's how it is currently and I'm simply giving the reasons that have been given before by CCP developers.
ISD Suvetar Captain Community Communication Liaisons (CCLs) Interstellar Services Department |
|

Alara IonStorm
4569
|
Posted - 2013.03.13 18:11:00 -
[40] - Quote
Pantiy wrote:so if all i do is warp around i can be in a titan in a week? did i do that right? No.
You'll get to the Titan at the same amount of time, just by then Super Titan's and Ultra Titans will exist and everyone will have trained them. |
|

Rico Minali
The Straw Men Dark Therapy
1261
|
Posted - 2013.03.13 18:38:00 -
[41] - Quote
Hint, if you dont know much physics best tto not try discussing it.
But no, eve doesnt use much in the way of physics beyond the scifi spectrum. Trust me, I almost know what I'm doing. |

Felicity Love
STARKRAFT
323
|
Posted - 2013.03.13 18:41:00 -
[42] - Quote
Primary This Rifter wrote:Let us know how you plan on simulating how a ship's mass, length, and time dilation become imaginary at speeds above c.
My pretend spaceship flies faster than your pretend spaceship because of the big orange and red "go faster" flames painted on the hull ?

Proud Beta Tester for "Bumping Uglies for Dummies" |

Frostys Virpio
Lame Corp Name
345
|
Posted - 2013.03.13 19:08:00 -
[43] - Quote
Felicity Love wrote:Primary This Rifter wrote:Let us know how you plan on simulating how a ship's mass, length, and time dilation become imaginary at speeds above c. My pretend spaceship flies faster than your pretend spaceship because of the big orange and red "go faster" flames painted on the hull ? 
Flames are a myth. What you really need are red stripes. |

Doc Fury
Furious Enterprises
1154
|
Posted - 2013.03.13 19:16:00 -
[44] - Quote
Pantiy wrote:so if all i do is warp around i can be in a titan in a week? did i do that right?
You have it exactly backwards.
The accumulated filth of all their sex and murder will foam up about their waists and all the ho's and politicians will look up and shout 'Save us!' and I'll look down, and whisper 'no.' |

Ranger 1
Ranger Corp
3731
|
Posted - 2013.03.13 19:18:00 -
[45] - Quote
Thomas Hurt wrote:Does anyone else find it extremely odd that this game uses laws of physics that are over 100 years old? There was this guy called Einstein, devs, not sure if you've heard of him? His work in physics was kind of a big deal, and any game that involves faster-than-light travel should take into account the causal paradoxes that would result from such technological possibilities; I should also be able to train skills faster than other people by constantly warping from one system to another (or rather, faster from the perspective of someone who is stationary).
Anyways, I just wanted to throw that out there. This really is a big issue to me; it would be like if Call of Duty had no gravity because "welp, too hard to model" and everyone just sort of floated around. You can't ignore the fundamental nature of reality and expect to present your game as internally consistent... Troll aside, warp bubbles aren't affected by standard physics in the way you are thinking... just ask NASA (as they are currently working on creating their own). Warp bubbles solve a lot of very inconvienient problems with the passage of time near light speed, as well as accelleration and decelleration. To carve a successful niche for yourself in EVE you need to be able to out sell, out produce, out fight,-á out run, or out wit your competitors. If you can do none of the above, your only option is to complain on the forums that somehow you are at a disadvantage using the exact same tool set-áas the rest of the player base. |

Nariya Kentaya
Always Negative.
435
|
Posted - 2013.03.13 19:46:00 -
[46] - Quote
LOL56 wrote:Warp drives don't cause you to get anywhere near the local light speed, they create a field (of totally BS space magic) that decreases the mass of the surrounding space (a 'depleted vacuum') resulting in a large negative density for the region around the ship (the 'warp tunnel'), thus raising light speed and allowing speeds of multiple AU/s without even approaching the local light speed.
The downside to to these drives is that when in standby mode (they cannot be turned off safely) the create a force akin to friction that drags the ship into a zero velocity relative to the local gravity well (usually the local star) how are YOU to decide what is "BS space magic"? do you know how all physics work beyond what we consider the theoretical laws? no?
then quit bashing on my immersion since you cant prove 100% it could never happen in real life with comparable technology.
yes i mad for no reason. |

Kane Alvo
SQUIDS.
80
|
Posted - 2013.03.13 19:51:00 -
[47] - Quote
All this science talk make Hulk head hurt. Caldari Militia -áGÿ£GÿàGÿP Psychotic Monk for CSM8 |

Eurydia Vespasian
Nova Insula Mining and Industrial The STAR Alliance
1556
|
Posted - 2013.03.13 20:00:00 -
[48] - Quote
i guess it's too far a stretch to assume this is a space game set way in the future and perhaps technologies have been invented to casually deal with or circumvent these annoying and inconvenient "laws of physics." |

BoSau Hotim
Uitraan Diversified Holdings Incorporated
4972
|
Posted - 2013.03.13 20:00:00 -
[49] - Quote
Thomas Hurt wrote:Does anyone else find it extremely odd that this game uses laws of physics that are over 100 years old? There was this guy called Einstein, devs, not sure if you've heard of him? His work in physics was kind of a big deal, and any game that involves faster-than-light travel should take into account the causal paradoxes that would result from such technological possibilities; I should also be able to train skills faster than other people by constantly warping from one system to another (or rather, faster from the perspective of someone who is stationary).
Anyways, I just wanted to throw that out there. This really is a big issue to me; it would be like if Call of Duty had no gravity because "welp, too hard to model" and everyone just sort of floated around. You can't ignore the fundamental nature of reality and expect to present your game as internally consistent...
If you want reality.... then the first time you die quit the game... respawning isn't reality... or didn't you hear? *GLOMP* with your AltGäó-á |

GreenSeed
242
|
Posted - 2013.03.13 20:01:00 -
[50] - Quote
you are asking for realism on a game where you can viciously murder someone with no provocation, get killed by the cops and do it all over again in 15 minutes, on the same spot, sometimes with the very same cops that responded to your first crime still standing there.
or how about the fact that if we add up the mass of all the items contained within jita 4-4, and expect realism, the station should collapse on itself and become a black hole?
maybe even more hilarious is the fact that an object of a couple hounded million tonnes can accelerate to speeds of upwards to 200m/s , collide with another object of the same characteristics, same speed but opposing vector and not having it all end in a 200 megaton explosion. |
|

Thomas Hurt
Vasilkovsky Interstellar Goonswarm Federation
105
|
Posted - 2013.03.13 20:17:00 -
[51] - Quote
GreenSeed wrote:you are asking for realism on a game where you can viciously murder someone with no provocation, get killed by the cops and do it all over again in 15 minutes, on the same spot, sometimes with the very same cops that responded to your first crime still standing there.
or how about the fact that if we add up the mass of all the items contained within jita 4-4, and expect realism, the station should collapse on itself and become a black hole?
maybe even more hilarious is the fact that an object of a couple hounded million tonnes can accelerate to speeds of upwards to 200m/s , collide with another object of the same characteristics, same speed but opposing vector and not having it all end in a 200 megaton explosion.
There is a big difference in believability between 'the police are more lax than I would expect them to be!" and "literally impossible combination of physical laws". |

ROXGenghis
Agony Unleashed Agony Empire
64
|
Posted - 2013.03.13 20:30:00 -
[52] - Quote
Actually the game does tip its hat to relativistic effects: in the warp tunnel you can see a blue shift ahead of you and a red shift behind. :) |

Yabba Addict
Red Shift Enterprises
58
|
Posted - 2013.03.13 20:45:00 -
[53] - Quote
Tippia wrote:Alara IonStorm wrote:Kristoffon vonDrake wrote:Imagine if the game was based on *gasp* magic how ridiculous it would be. I support the OP's initiative of aligning game physics and reality but he should start with games that are glaringly oblivious to reality and use such magic-basic shenanigans. OP, it is your moral duty to the world to register a WoW account and place this question on their forums. New Healer Spells. * Tourniquet * Leeches * Hacksaw * Opium * Pray to Correct God * Leeches Type 2 To be fair, it would be much easier to balance: For all the above: -100 HP per application.
Nah, praying should have a bit of a beneifial effect....you know, placebo effect, right? |

Naes Mlahrend
KINGS OF EDEN Sev3rance
76
|
Posted - 2013.03.13 20:49:00 -
[54] - Quote
Damn it OP, I thought I was really flying a spaceship in space. Thanks |

Beekeeper Bob
Beekeepers Anonymous
485
|
Posted - 2013.03.13 20:51:00 -
[55] - Quote
Thomas Hurt wrote:Does anyone else find it extremely odd that this game uses laws of physics that are over 100 years old? There was this guy called Einstein, devs, not sure if you've heard of him? His work in physics was kind of a big deal, and any game that involves faster-than-light travel should take into account the causal paradoxes that would result from such technological possibilities; I should also be able to train skills faster than other people by constantly warping from one system to another (or rather, faster from the perspective of someone who is stationary).
Anyways, I just wanted to throw that out there. This really is a big issue to me; it would be like if Call of Duty had no gravity because "welp, too hard to model" and everyone just sort of floated around. You can't ignore the fundamental nature of reality and expect to present your game as internally consistent...
How many years would you like to pass before you land?
And while school is a bit hazy after all these years, I don't remember Einstein ever publishing anything on the effects of "Faster than light travel"....
The single biggest danger to EVE is the proliferation of ALTS! Kill an alt today!
Petition for a Minimum bounty of 10 mil. Prevent useless bounties!
|

Solstice Project
Sebiestor Tribe Minmatar Republic
2929
|
Posted - 2013.03.13 20:55:00 -
[56] - Quote
Typical Quality Troll Thread by Thomas Hurt. |

HellBent KillingSpree
Republic University Minmatar Republic
78
|
Posted - 2013.03.13 21:01:00 -
[57] - Quote
OP, the Star Trek convention is 4 doors to the right. "Dont let your kids play on the weekends unless you like exposing your children to several thousand drunk and drug addicts" An unbiased Amazon players review |

Tippia
Sunshine and Lollipops
13233
|
Posted - 2013.03.13 21:12:00 -
[58] - Quote
Beekeeper Bob wrote:And while school is a bit hazy after all these years, I don't remember Einstein ever publishing anything on the effects of "Faster than light travel".... Oh, that's easy GÇö just do the maths.
Since +¦=1/GêÜ(1-v-¦/c-¦), any v>c means we start seeing stuff at complex-number x' and t' coordinatesGǪ so the only problem is figuring out exactly what the hell that means. 
I suppose that could solve the problem Douglas Adams presented with getting back at the gods: that no-one figured out how to shoot off nukes at right angles to reality.
Vote Malcanis for CSM8. |

Ranger 1
Ranger Corp
3735
|
Posted - 2013.03.13 21:17:00 -
[59] - Quote
Katran Luftschreck wrote:ISD Suvetar wrote:The Game physics are based on a fluidic model; which whilst not being a model of our universe, is much more intuitive to people who live around a planet and drive cars. ... and Species 8472. ISD Suvetar wrote:EVE would be far too complicated if it simulated true relativistic and newtonian physics, Says you. Do we look like DUST bunnies? ISD Suvetar wrote:and that would certainly be impossible to manage in a way that lets the game run as many simultaneous connections as it does. Right., it can't be done. (Oh and the last pic is of a ship going directly from space into planetary atmosphere. Indy game, cost less to make that what CCP spends on pizza in a year.) You realize that last pic is from a prototype engine that can handle only a few ships at a time right? Also it's been in development for years. Don't get me wrong, it's great at what it does... but is completely unable to function on a scale that is useful for EvE. To carve a successful niche for yourself in EVE you need to be able to out sell, out produce, out fight,-á out run, or out wit your competitors. If you can do none of the above, your only option is to complain on the forums that somehow you are at a disadvantage using the exact same tool set-áas the rest of the player base. |

Domina Trix
McKNOBBLER DRINKING CLAN
6
|
Posted - 2013.03.13 21:23:00 -
[60] - Quote
Thomas Hurt wrote:Does anyone else find it extremely odd that this game uses laws of physics that are over 100 years old? There was this guy called Einstein, devs, not sure if you've heard of him? His work in physics was kind of a big deal, and any game that involves faster-than-light travel should take into account the causal paradoxes that would result from such technological possibilities; I should also be able to train skills faster than other people by constantly warping from one system to another (or rather, faster from the perspective of someone who is stationary).
Anyways, I just wanted to throw that out there. This really is a big issue to me; it would be like if Call of Duty had no gravity because "welp, too hard to model" and everyone just sort of floated around. You can't ignore the fundamental nature of reality and expect to present your game as internally consistent...
If you look at the timeline of EVE you will see that it is set around 25 THOUSAND years into the future, by then Newtonian physics are probably treated with as much derision as the scientists that "proved" the Earth was flat or that automobiles should not go beyond 30 mph because our bodies would fall apart at those speeds.
|
|

Ranger 1
Ranger Corp
3735
|
Posted - 2013.03.13 21:23:00 -
[61] - Quote
Nariya Kentaya wrote:LOL56 wrote:Warp drives don't cause you to get anywhere near the local light speed, they create a field (of totally BS space magic) that decreases the mass of the surrounding space (a 'depleted vacuum') resulting in a large negative density for the region around the ship (the 'warp tunnel'), thus raising light speed and allowing speeds of multiple AU/s without even approaching the local light speed.
The downside to to these drives is that when in standby mode (they cannot be turned off safely) the create a force akin to friction that drags the ship into a zero velocity relative to the local gravity well (usually the local star) how are YOU to decide what is "BS space magic"? do you know how all physics work beyond what we consider the theoretical laws? no? then quit bashing on my immersion since you cant prove 100% it could never happen in real life with comparable technology. yes i mad for no reason.
I'll just leave this here.
Current "BS Space Magic" that NASA is working on.
We know a fair amount more about how "warp bubbles" work than you might think.  To carve a successful niche for yourself in EVE you need to be able to out sell, out produce, out fight,-á out run, or out wit your competitors. If you can do none of the above, your only option is to complain on the forums that somehow you are at a disadvantage using the exact same tool set-áas the rest of the player base. |

Tippia
Sunshine and Lollipops
13236
|
Posted - 2013.03.13 21:27:00 -
[62] - Quote
GǪand anyway, I prefer the Futurama solution: since you can't go faster than the speed of light, increase the speed of light. Vote Malcanis for CSM8. |

Beekeeper Bob
Beekeepers Anonymous
485
|
Posted - 2013.03.13 21:38:00 -
[63] - Quote
Ranger 1 wrote:Nariya Kentaya wrote:LOL56 wrote:Warp drives don't cause you to get anywhere near the local light speed, they create a field (of totally BS space magic) that decreases the mass of the surrounding space (a 'depleted vacuum') resulting in a large negative density for the region around the ship (the 'warp tunnel'), thus raising light speed and allowing speeds of multiple AU/s without even approaching the local light speed.
The downside to to these drives is that when in standby mode (they cannot be turned off safely) the create a force akin to friction that drags the ship into a zero velocity relative to the local gravity well (usually the local star) how are YOU to decide what is "BS space magic"? do you know how all physics work beyond what we consider the theoretical laws? no? then quit bashing on my immersion since you cant prove 100% it could never happen in real life with comparable technology. yes i mad for no reason. I'll just leave this here. Current "BS Space Magic" that NASA is working on.We know a fair amount more about how "warp bubbles" work than you might think. 
Sounds great on paper, lets hope they don't send the planet off on a little trip......
The single biggest danger to EVE is the proliferation of ALTS! Kill an alt today!
Petition for a Minimum bounty of 10 mil. Prevent useless bounties!
|

Yabba Addict
Red Shift Enterprises
58
|
Posted - 2013.03.13 21:50:00 -
[64] - Quote
Beekeeper Bob wrote:Ranger 1 wrote:Nariya Kentaya wrote:LOL56 wrote:Warp drives don't cause you to get anywhere near the local light speed, they create a field (of totally BS space magic) that decreases the mass of the surrounding space (a 'depleted vacuum') resulting in a large negative density for the region around the ship (the 'warp tunnel'), thus raising light speed and allowing speeds of multiple AU/s without even approaching the local light speed.
The downside to to these drives is that when in standby mode (they cannot be turned off safely) the create a force akin to friction that drags the ship into a zero velocity relative to the local gravity well (usually the local star) how are YOU to decide what is "BS space magic"? do you know how all physics work beyond what we consider the theoretical laws? no? then quit bashing on my immersion since you cant prove 100% it could never happen in real life with comparable technology. yes i mad for no reason. I'll just leave this here. Current "BS Space Magic" that NASA is working on.We know a fair amount more about how "warp bubbles" work than you might think.  Sounds great on paper, lets hope they don't send the planet off on a little trip......
If i was a betting man I'd say you thought the LHC would create a black hole... |

Beekeeper Bob
Beekeepers Anonymous
485
|
Posted - 2013.03.13 22:01:00 -
[65] - Quote
Yabba Addict wrote:Beekeeper Bob wrote:Ranger 1 wrote:Nariya Kentaya wrote:LOL56 wrote:Warp drives don't cause you to get anywhere near the local light speed, they create a field (of totally BS space magic) that decreases the mass of the surrounding space (a 'depleted vacuum') resulting in a large negative density for the region around the ship (the 'warp tunnel'), thus raising light speed and allowing speeds of multiple AU/s without even approaching the local light speed.
The downside to to these drives is that when in standby mode (they cannot be turned off safely) the create a force akin to friction that drags the ship into a zero velocity relative to the local gravity well (usually the local star) how are YOU to decide what is "BS space magic"? do you know how all physics work beyond what we consider the theoretical laws? no? then quit bashing on my immersion since you cant prove 100% it could never happen in real life with comparable technology. yes i mad for no reason. I'll just leave this here. Current "BS Space Magic" that NASA is working on.We know a fair amount more about how "warp bubbles" work than you might think.  Sounds great on paper, lets hope they don't send the planet off on a little trip...... If i was a betting man I'd say you thought the LHC would create a black hole...
That fact that you believe everything you read, and don't apply critical thinking skills to the information.....worries me. 
The single biggest danger to EVE is the proliferation of ALTS! Kill an alt today!
Petition for a Minimum bounty of 10 mil. Prevent useless bounties!
|

Bienator II
madmen of the skies
1587
|
Posted - 2013.03.13 22:08:00 -
[66] - Quote
eve has physics? a eve-style bounty system (done)-á dust boarding parties You fail you fail you fail you fail to jump because you are cloaked |

Cat Casidy
Percussive Diplomacy Samurai Pizza Cats
131
|
Posted - 2013.03.13 22:27:00 -
[67] - Quote
I stopped playing the Battlefield series because I never got to use my drop charts, garbage... SLAPD - Star Scientist, I science stars SLAPD is recruiting -áhttps://forums.eveonline.com/default.aspx?g=posts&m=2360715&#post2360715 |

Captain Tardbar
NEWB ALERT
201
|
Posted - 2013.03.13 22:37:00 -
[68] - Quote
Benny Ohu wrote:nah mate
it was newton came up with relativity
Newtonian physics in EVE? Don't make me laugh.
I think Newton would be really displeased with frigates bumping titans.
I mean the mass required to move a massive object that big tends to need a lot of extreme momentum more than a frig can do or a mass frigs obviously aren't of. "Entitlement" is a euphemism for "I hate the way you play and it makes me cry like a baby". If you fantasize about being immoral it means you enjoy being immoral deep down. |

Lord Kronox
State War Academy Caldari State
0
|
Posted - 2013.03.13 22:54:00 -
[69] - Quote
LOL56 wrote:Warp drives don't cause you to get anywhere near the local light speed, they create a field (of totally BS space magic) that decreases the mass of the surrounding space (a 'depleted vacuum') resulting in a large negative density for the region around the ship (the 'warp tunnel'), thus raising light speed and allowing speeds of multiple AU/s without even approaching the local light speed.
The downside to to these drives is that when in standby mode (they cannot be turned off safely) the create a force akin to friction that drags the ship into a zero velocity relative to the local gravity well (usually the local star)
This says all the OP needs to read....
This is the EvE canon regarding his question.....
If he doesn't like the EvE canon, it's time he move on to a more serious game with a much more believable fiction.. like WoW *sarc off*
In a nutshell, the gravity wells of the warp drives themselves that enable faster than light travel within systems are what cause the various physics anomalies noticed in the game.
This probably includes the limited distance of ordnance and the beams of energy weapons as well.... yes a big penalty for the ability of travel that is much faster than the normal speed of light.. but hey ... without these warp engines it would take 3 or more years to travel from one side of a system to the other. Fair trade in my opinion, I would hate EvE if it took me a year just to get from my agent to a mission destination. |

Lord Kronox
State War Academy Caldari State
0
|
Posted - 2013.03.13 23:00:00 -
[70] - Quote
ignore this accidental post... |
|
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ISD Suvetar
ISD Community Communications Liaisons
1878

|
Posted - 2013.03.13 23:02:00 -
[71] - Quote
Tippia wrote:GǪand anyway, I prefer the Futurama solution: since you can't go faster than the speed of light, increase the speed of light.
That's not quite as insane as it sounds; One of the theories of how the universe has expanded so far, in the time that we think its been around could indicate that the speed of light was actually faster in the early stages of the universe.
Science, capsuleers! ISD Suvetar Captain Community Communication Liaisons (CCLs) Interstellar Services Department |
|

Lord Kronox
State War Academy Caldari State
0
|
Posted - 2013.03.13 23:06:00 -
[72] - Quote
ISD Suvetar wrote:Tippia wrote:GǪand anyway, I prefer the Futurama solution: since you can't go faster than the speed of light, increase the speed of light. That's not quite as insane as it sounds; One of the theories of how the universe has expanded so far, in the time that we think its been around could indicate that the speed of light was actually faster in the early stages of the universe. Science, capsuleers!
True, watched a special on Discovery Channel with that famous Asian physicist guy (sorry forgot his name) and he said that the big bang would've started as an infintesimally small point and expanded to the size of our solar system in a matter of millionths of a second...... that is way faster than the speed of light.... so eithor he is right or Einstein was right or they are both in a way right and that the speed of light itself can be changed....
Something to fry your noodles with..... |

Sabriz Adoudel
Resurgent Threat
94
|
Posted - 2013.03.13 23:12:00 -
[73] - Quote
Surely one of the biggest atrocities against relativistic physics in this game is the instant communication.
I can be in a station 10AU (80 light minutes) from an asteroid belt and get instant intel from the belt that there's three untanked Hulks there from a scout and assemble a fleet to obliterate them well before the message should have even travelled 1AU.
Of course this is needed for the game to be entertaining. '... you cannot reason with the mining bots, you cannot negotiate with them, you can only bring them judgement in the form of Navy Antimatter, turn their Mackinaws to salvage and dust, smartbomb their pods, and burn their Mining Link implants with sweet incense...'- The Gospel according to St James 315 |

Sabriz Adoudel
Resurgent Threat
94
|
Posted - 2013.03.13 23:14:00 -
[74] - Quote
Lord Kronox wrote:ISD Suvetar wrote:Tippia wrote:GǪand anyway, I prefer the Futurama solution: since you can't go faster than the speed of light, increase the speed of light. That's not quite as insane as it sounds; One of the theories of how the universe has expanded so far, in the time that we think its been around could indicate that the speed of light was actually faster in the early stages of the universe. Science, capsuleers! True, watched a special on Discovery Channel with that famous Asian physicist guy (sorry forgot his name) and he said that the big bang would've started as an infintesimally small point and expanded to the size of our solar system in a matter of millionths of a second...... that is way faster than the speed of light.... so eithor he is right or Einstein was right or they are both in a way right and that the speed of light itself can be changed.... Something to fry your noodles with.....
Yeah during the inflationary phase of the universe energy levels were so high that our present model of physics breaks down entirely. Otherwise, the entire universe would have been inside its Swartzchild radius and thus become a black hole immediately. '... you cannot reason with the mining bots, you cannot negotiate with them, you can only bring them judgement in the form of Navy Antimatter, turn their Mackinaws to salvage and dust, smartbomb their pods, and burn their Mining Link implants with sweet incense...'- The Gospel according to St James 315 |

Caviar Liberta
Moira. Villore Accords
99
|
Posted - 2013.03.13 23:44:00 -
[75] - Quote
Lord Kronox wrote:ISD Suvetar wrote:Tippia wrote:GǪand anyway, I prefer the Futurama solution: since you can't go faster than the speed of light, increase the speed of light. That's not quite as insane as it sounds; One of the theories of how the universe has expanded so far, in the time that we think its been around could indicate that the speed of light was actually faster in the early stages of the universe. Science, capsuleers! True, watched a special on Discovery Channel with that famous Asian physicist guy (sorry forgot his name) and he said that the big bang would've started as an infintesimally small point and expanded to the size of our solar system in a matter of millionths of a second...... that is way faster than the speed of light.... so eithor he is right or Einstein was right or they are both in a way right and that the speed of light itself can be changed.... Something to fry your noodles with.....
Michio Kaku? |

Elysium Foxx
Republic Military School Minmatar Republic
26
|
Posted - 2013.03.14 00:00:00 -
[76] - Quote
I'm just happy we're not warping straight through the middle of planets any more.
tWas the best expansion ever! |

Lord Kronox
State War Academy Caldari State
0
|
Posted - 2013.03.14 00:50:00 -
[77] - Quote
Elysium Foxx wrote:I'm just happy we're not warping straight through the middle of planets any more.
tWas the best expansion ever!
Well since warp engines change the physics of the area surrounding the ship, one would assume this includes the physics of solid matter as well. As such, I didn't have too much of a problem warping through planets... as I am sure you are actually warping through all kinds of other solid matter at the speed and directness that a warp tunnel delivers you. In real space a micro-meteor can destroy a space ship. It is still refreshing though, I am with you... as it never really felt like you were going through a planet... but through an illusion of a planet as that is exactly what it is.
My biggest thrill with this patch and the reason I came back to EvE after a three year hiatus is that rats in plexes now attack the ganker and not just the ganked. I always thought ganking someone at a plex in null sec was too damn easy and pandered to the ganker.
That has been fixed and it is good.... |

Beekeeper Bob
Beekeepers Anonymous
487
|
Posted - 2013.03.14 01:10:00 -
[78] - Quote
ISD Suvetar wrote:Tippia wrote:GǪand anyway, I prefer the Futurama solution: since you can't go faster than the speed of light, increase the speed of light. That's not quite as insane as it sounds; One of the theories of how the universe has expanded so far, in the time that we think its been around could indicate that the speed of light was actually faster in the early stages of the universe. Science, capsuleers!
Since no one was there to observe it, did light even exist?
The single biggest danger to EVE is the proliferation of ALTS! Kill an alt today!
Petition for a Minimum bounty of 10 mil. Prevent useless bounties!
|
|

ISD Suvetar
ISD Community Communications Liaisons
1879

|
Posted - 2013.03.14 01:15:00 -
[79] - Quote
Sabriz Adoudel wrote:Surely one of the biggest atrocities against relativistic physics in this game is the instant communication.
I can be in a station 10AU (80 light minutes) from an asteroid belt and get instant intel from the belt that there's three untanked Hulks there from a scout and assemble a fleet to obliterate them well before the message should have even travelled 1AU.
Of course this is needed for the game to be entertaining.
The backstory that (supposedly) covers this, is actually almost possible now.
Quantum entanglement is an idea that many people know of, but generally don't understand (like Schroedingers cat don't get me started).
Not only is it that the changes that happen to one of the pair is transferred inversely (a clockwise spin on one becomes an anti-clockwise spin on the other). It's been shown that this happens at distances so far from eachother, that the change could not have been communicated in a medium that's bounded by c.
Not only that, but there are estimates that this transfer could be anywhere as fast as 10,000 times c.
Of course, the problem we have is reading the entangled pair without destroying it and of course, easily inducing a change in the quantum state.
This is the real magic!
* c being the constant of the Speed of light. ISD Suvetar Captain Community Communication Liaisons (CCLs) Interstellar Services Department |
|

Halcyon Ingenium
Dreddit Test Alliance Please Ignore
199
|
Posted - 2013.03.14 01:19:00 -
[80] - Quote
ISD Suvetar wrote:(like Schroedingers cat don't get me started)
Would it be safe to say that this is both a very and not very frustrating issue for you? Zakalwe: To some people, that might sound like just a good excuse for bad behaviour. Diziet Sma: And perhaps they would be right. Maybe that is all it is. But if nothing else, at least we need an excuse; think how many people need none at all. |
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iskflakes
352
|
Posted - 2013.03.14 01:23:00 -
[81] - Quote
ISD Suvetar wrote:is actually almost possible now.
...I see they teach you ISDs about as much physics as the physics programmers :) - |
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ISD Suvetar
ISD Community Communications Liaisons
1879

|
Posted - 2013.03.14 01:25:00 -
[82] - Quote
Halcyon Ingenium wrote:ISD Suvetar wrote:(like Schroedingers cat don't get me started) Would it be safe to say that this is both a very and not very frustrating issue for you?
It depends how fast you ask me!
(Quantum Uncertainty is not the same the the Observer effect) ISD Suvetar Captain Community Communication Liaisons (CCLs) Interstellar Services Department |
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ISD Suvetar
ISD Community Communications Liaisons
1879

|
Posted - 2013.03.14 01:27:00 -
[83] - Quote
iskflakes wrote:ISD Suvetar wrote:is actually almost possible now. ...I see they teach you ISDs about as much physics as the physics programmers :)
The very fact that we can currently make these experiments and make these observations, means that it's possible in a physical sense, rather then any kind on-paper theory here.
I am not suggesting that we will all have fluid routers in the next few years. ISD Suvetar Captain Community Communication Liaisons (CCLs) Interstellar Services Department |
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iskflakes
352
|
Posted - 2013.03.14 01:37:00 -
[84] - Quote
ISD Suvetar wrote:The very fact that we can currently make these experiments and make these observations, means that it's possible in a physical sense, rather then any kind on-paper theory here.
I am not suggesting that we will all have fluid routers in the next few years.
We can perform the experiments, but even in principal you can't use entanglement to transfer information. Hence why I took issue with "possible in the near future". As far as we know, it won't be possible ever :(
Oh well, as has been rightly pointed out EVE doesn't have to be realistic as long as it's fun. - |
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ISD Suvetar
ISD Community Communications Liaisons
1879

|
Posted - 2013.03.14 01:42:00 -
[85] - Quote
iskflakes wrote:
We can perform the experiments, but even in principal you can't use entanglement to transfer information. Hence why I took issue with "possible in the near future". As far as we know, it won't be possible ever :(
Oh well, as has been rightly pointed out EVE doesn't have to be realistic as long as it's fun.
EVE is fun :)
But, regarding the other point - I know I'm being a pedant, but it depends what you define as being information? After-all, the experiments prove that we know the state of one of the pairs ... and if we can't actually extract the specific (although i'd bet we'd just be saying that any of one rotation is 1, and any of the other is 0) we have the information that the pair was changed by effecting the first.
If we didn't know that, we wouldn't know that the experiments work! ISD Suvetar Captain Community Communication Liaisons (CCLs) Interstellar Services Department |
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Eurydia Vespasian
Nova Insula Mining and Industrial The STAR Alliance
1565
|
Posted - 2013.03.14 01:47:00 -
[86] - Quote
i can handle warping through planets because it gives that cool darkening effect...but the warping through stations is just rubbish. |

iskflakes
352
|
Posted - 2013.03.14 01:52:00 -
[87] - Quote
ISD Suvetar wrote:But, regarding the other point - I know I'm being a pedant, but it depends what you define as being information? After-all, the experiments prove that we know the state of one of the pairs ... and if we can't actually extract the specific (although i'd bet we'd just be saying that any of one rotation is 1, and any of the other is 0) we have the information that the pair was changed by effecting the first.
If we didn't know that, we wouldn't know that the experiments work!
You're right -- I should be more specific (I'm a massive pedant too!). Clearly QUANTUM information is transferred between the pair, but crucially CAUSAL classical information is never transferred faster than the speed of light.
The reason for this: Measure one particle's state and you gain some information, but until you know what the state of the other particle was measured to be your information is useless. The only way to find out what the state of the other particle was is to have the information about its state transmitted classically.. slower than light.
The tl;dr is as before, entanglement can't be used to send useful (causal) information faster than the speed of light (as far as our current understand goes). - |

Meryl SinGarda
Belligerent Underpaid Tactical Team
777
|
Posted - 2013.03.14 02:00:00 -
[88] - Quote
How about we just put everyone on the ground, attach bipedal legs to our ships and run around controlling pieces of land?
Oh wait, that game sucks.
CEO of B.U.T.T.
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ISD Suvetar
ISD Community Communications Liaisons
1882

|
Posted - 2013.03.14 02:03:00 -
[89] - Quote
iskflakes wrote:
The reason for this: Measure one particle's state and you gain some information, but until you know what the state of the other particle was measured to be your information is useless. The only way to find out what the state of the other particle was is to have the information about its state transmitted classically.. slower than light.
To follow this idea them, what would stop them from using some kind of message pattern ?
If you think about TCP/IP packets, a header describes the message, but it's done in situ and, crucially, its done at the same speed as the packet.
In a quantum entangled system, perhaps you'd send a message specific to your pair that could be recognised in its own state or inverted; You'd then follow with a checksum that proves the polarity of the opposite pair, so if you get 01010101 you know that the other one is in a clockwise state, and 10101010 is anti-clockwise.
Holy ... did we just invent TCP/QP ? (Quantum protocol) ISD Suvetar Captain Community Communication Liaisons (CCLs) Interstellar Services Department |
|

Lord Kronox
State War Academy Caldari State
0
|
Posted - 2013.03.14 02:08:00 -
[90] - Quote
So what you are saying is that if I apply 1.21 gigawatts through my flux capacitor, normally I can travel thtough time (after hitting 80 mph of course!) But what if I apply 2.12 gigawatts through the same flux capacitor while travelling at half the speed of light AS IT EXIST IN A WARP TUNNEL DURING WARP?.............
I will ponder this vexing question for weeks now...
I know there is an answer somewhere! |
|

Lord Kronox
State War Academy Caldari State
0
|
Posted - 2013.03.14 02:09:00 -
[91] - Quote
.. |

iskflakes
355
|
Posted - 2013.03.14 02:23:00 -
[92] - Quote
ISD Suvetar wrote:To follow this idea them, what would stop them from using some kind of message pattern ?
If you think about TCP/IP packets, a header describes the message, but it's done in situ and, crucially, its done at the same speed as the packet.
In a quantum entangled system, perhaps you'd send a message specific to your pair that could be recognised in its own state or inverted; You'd then follow with a checksum that proves the polarity of the opposite pair, so if you get 01010101 you know that the other one is in a clockwise state, and 10101010 is anti-clockwise.
Holy ... did we just invent TCP/QP ? (Quantum protocol)
This would work if at the transmitting end you could choose the state of your entangled particle to be 1 or 0, but the problem is you can't do that. When an entangled state is created the spin of the particle is random, which means the other member of the entangled pair also has random spin -- so no fancy checksumming or parity system will work. The only decision you get to make is when to measure the state (and whether or not you measured it is not something the other person can determine without first sending their results for comparison).
Here's a math analogy: Think of two people sitting in different galaxies, both with random number generators with the same seed. One of the two generators has a random pattern ("the message") XORed with its output. Both people can both generate random numbers whenever they want, but can't examine the state of the generator or otherwise communicate. Is it possible for one of the two people to determine the message? Clearly it's not possible unless you can compare the output of the two generators -- which means sending the output of one of them slower than light, and this defeats the whole purpose of your messaging system. - |

Lord Kronox
State War Academy Caldari State
0
|
Posted - 2013.03.14 02:24:00 -
[93] - Quote
Katran Luftschreck wrote:ISD Suvetar wrote:The Game physics are based on a fluidic model; which whilst not being a model of our universe, is much more intuitive to people who live around a planet and drive cars. ... and Species 8472. ISD Suvetar wrote:EVE would be far too complicated if it simulated true relativistic and newtonian physics, Says you. Do we look like DUST bunnies? ISD Suvetar wrote:and that would certainly be impossible to manage in a way that lets the game run as many simultaneous connections as it does. Right., it can't be done. (Oh and the last pic is of a ship going directly from space into planetary atmosphere. Indy game, cost less to make that what CCP spends on pizza in a year.)
Oh really? You are comparing EvE to Evochron Mercenary?
Just a guess here.... but do 50,000 plus people play Evochron Mercenary at the same time on ONE SERVER?
The ISD has it 100% right... EvE is made like it is so 50,000 live internet connections can exists on the same server.... don't like the "sacrifices" in "realism" that have to be made to play a space MMO this large... go play a different space MMO that is this large..... Oh wait, that's right... there ISN'T another one....
Nuff said...... |
|

ISD Suvetar
ISD Community Communications Liaisons
1883

|
Posted - 2013.03.14 02:53:00 -
[94] - Quote
iskflakes wrote:
This would work if at the transmitting end you could choose the state of your entangled particle to be 1 or 0, but the problem is you can't do that. When an entangled state is created the spin of the particle is random, which means the other member of the entangled pair also has random spin -- so no fancy checksumming or parity system will work. The only decision you get to make is when to measure the state (and whether or not you measured it is not something the other person can determine without first sending their results for comparison).
Here's a math analogy: Think of two people sitting in different galaxies, both with random number generators with the same seed. One of the two generators has a random pattern ("the message") XORed with its output. Both people can both generate random numbers whenever they want, but can't examine the state of the generator or otherwise communicate. Is it possible for one of the two people to determine the message? Clearly it's not possible unless you can compare the output of the two generators -- which means sending the output of one of them slower than light, and this defeats the whole purpose of your messaging system.
I see what you're getting at; I guess it would depend what happens to your pair after you first entangle them and then induce a change in one's state too. After all, there is a point where they can communicate at sublight speed, and that's when they're made and tangled.
This, of course, relies on us inventing a system that allows us to induce and read a change, without breaking the existing entangled state; which I'm led to believe is also very hard at the moment.
Hmm food for thought, it's a fascinating topic!
More on this tomorrow I think, it's very very late here :) ISD Suvetar Captain Community Communication Liaisons (CCLs) Interstellar Services Department |
|

Andski
GoonWaffe Goonswarm Federation
7080
|
Posted - 2013.03.14 03:11:00 -
[95] - Quote
let me just send Dr. Kaku a buddy invite ~*a proud belligerent undesirable*~ TheMittani.com: The premier source for news, commentary and discussion of EVE Online and other games of interest. Malcanis for CSM 8 |

Mr Kidd
Center for Advanced Studies Gallente Federation
1050
|
Posted - 2013.03.14 03:37:00 -
[96] - Quote
Thomas Hurt wrote:Does anyone else find it extremely odd that this game uses laws of physics...
I stopped right there and for good reason. Eve uses no laws of physics grounded in reality, outdated or not.
HTFU!...for the children! |

Sabriz Adoudel
Resurgent Threat
97
|
Posted - 2013.03.14 04:16:00 -
[97] - Quote
iskflakes wrote:ISD Suvetar wrote:But, regarding the other point - I know I'm being a pedant, but it depends what you define as being information? After-all, the experiments prove that we know the state of one of the pairs ... and if we can't actually extract the specific (although i'd bet we'd just be saying that any of one rotation is 1, and any of the other is 0) we have the information that the pair was changed by effecting the first.
If we didn't know that, we wouldn't know that the experiments work! You're right -- I should be more specific (I'm a massive pedant too!). Clearly QUANTUM information is transferred between the pair, but crucially CAUSAL classical information is never transferred faster than the speed of light. The reason for this: Measure one particle's state and you gain some information, but until you know what the state of the other particle was measured to be your information is useless. The only way to find out what the state of the other particle was is to have the information about its state transmitted classically.. slower than light. The tl;dr is as before, entanglement can't be used to send useful (causal) information faster than the speed of light (as far as our current understand goes).
This.
Other things can travel faster than c without transmitting information too. Example: Consider an observer surrounded by a massive sphere 3 light seconds away from them. They point a laser at the wall and spin it. The 'dot' on the wall moves much faster than c but transmits no information.
The other thing is - once two events occur outside of each other's light cones (i.e. light from one hasn't reached the other), relativity tells us that we cannot discern which of them happened first or if they were simultanous. What is 'instantaneous communication' to one observer is 'non-instant FTL communication' to another and 'sending a message backward in time' to an observer in a different reference frame. (I'm actually playing upon this in a fictional writing project at the moment)
Of course this assumes that relativity is correct. It is a theory after all (albeit one that has been very effective in making predictions including some very counterintuitive ones)
Again, however - let's suspend disbelief in the interest of game design. Instant communication makes the game more entertaining than it otherwise would be. '... you cannot reason with the mining bots, you cannot negotiate with them, you can only bring them judgement in the form of Navy Antimatter, turn their Mackinaws to salvage and dust, smartbomb their pods, and burn their Mining Link implants with sweet incense...'- The Gospel according to St James 315 |

Pantiy
Corporate Scum Test Friends Please Ignore
10
|
Posted - 2013.03.14 04:26:00 -
[98] - Quote
Benny Ohu wrote:nah mate
it was newton came up with relativity
He is a goon we know they aren't very intelligent. |

Pantiy
Corporate Scum Test Friends Please Ignore
10
|
Posted - 2013.03.14 04:27:00 -
[99] - Quote
BTW this just in he is right. I just warped via a jump bridge, and when I came out of warp I had Titan 5 trained. |

Andski
GoonWaffe Goonswarm Federation
7080
|
Posted - 2013.03.14 05:33:00 -
[100] - Quote
Pantiy wrote:Benny Ohu wrote:nah mate
it was newton came up with relativity He is a goon we know they aren't very intelligent.
"we're pets of pets, grrr goons" ~*a proud belligerent undesirable*~ TheMittani.com: The premier source for news, commentary and discussion of EVE Online and other games of interest. Malcanis for CSM 8 |
|

Jacob Holland
Weyland-Vulcan Industries
129
|
Posted - 2013.03.14 08:50:00 -
[101] - Quote
Thomas Hurt wrote:I should also be able to train skills faster than other people by constantly warping from one system to another (or rather, faster from the perspective of someone who is stationary). Relativity means that you always train at the same rate - it's other people who train faster due to lower gravity or slower due to high velocity. |

Debora Tsung
The Investment Bankers Guild
68
|
Posted - 2013.03.14 09:01:00 -
[102] - Quote
ElQuirko wrote:Pretty sure any qualified scientist knows that everything is held together by God.
preachers and overzealous religous preschool teachers do not count as qualified scientists. There's nothing a million chinese guys can't do cheaper. |

Debora Tsung
The Investment Bankers Guild
68
|
Posted - 2013.03.14 09:11:00 -
[103] - Quote
Katran Luftschreck wrote:Right., it can't be done. (Oh and the last pic is of a ship going directly from space into planetary atmosphere. Indy game, cost less to make that what CCP spends on pizza in a year.)
But... weren't those all single player games? I wonder how they'd perform with 2000 active people on the same node. There's nothing a million chinese guys can't do cheaper. |

Debora Tsung
The Investment Bankers Guild
69
|
Posted - 2013.03.14 09:35:00 -
[104] - Quote
Sabriz Adoudel wrote:Surely one of the biggest atrocities against relativistic physics in this game is the instant communication.
I can be in a station 10AU (80 light minutes) from an asteroid belt and get instant intel from the belt that there's three untanked Hulks there from a scout and assemble a fleet to obliterate them well before the message should have even travelled 1AU.
Only if You presume that communication happens via radio waves, which indeed move at the speed of light.
but as far as I understand it capsuleers use something akin to quantum entanglement for communication. There's nothing a million chinese guys can't do cheaper. |

Arronicus
Vintas Industries Mistakes Were Made.
344
|
Posted - 2013.03.14 09:43:00 -
[105] - Quote
Alara IonStorm wrote: Weapons ranges are 250km at most usually much less including light speed lasers. .
To be fair, this isn't true. Railguns, cruise missiles I believe, and some others can push almost or more than 400km. Raven, rigs, cruise missiles: 394.9 KM Eagle, 250mm rails, spike, 4 tracking comps, 276km max range Rokh, 425mm rails, spike, 2 tracking comps, rigs, 413km Max range Apocalypse, Tachyons, Aurora, Rigs, 2 tracking comps, 347km max range
So no, weapon ranges are not 250km at most, TARGETING ranges caps out at 249km. |

Debora Tsung
The Investment Bankers Guild
69
|
Posted - 2013.03.14 10:05:00 -
[106] - Quote
Arronicus wrote:So no, weapon ranges are not 250km at most, TARGETING ranges caps out at 249km.
It's still lame. I want to equip cruise missiles with warp drives and shoot them across the system.
Those imaginary ships we're supposed to commandeer are nothing less than technological marvels and we can't even get accurate firing solutions at not even more than a mere quarter of a kilometre.
With what shuch ships should be able to do 250km actually should be considered ultra close quarters brawling range.
The range of capital ship class weapon systems should be measured in AU, not some pansy little kilometres.
and that's almost the only thing that's bugging me in EVE.
The other thing would be that, anything bigger than a Battlecruiser is shooting stuff at other stuff that would be considered at least a city buster in our days, and still they're really really tiny... torpedoes for example have a size of 0.1m^3 it's small enough to fit into my hand, make 'em as big as real torpedoes and the can destroy stars or have a flight time long enough to be shot into adjacent solar systems?
And yet the launch bays for them are as big as my house. o_O
What did they build into those launchers? A shopping mall? can't be an ammo depot since all the ammo is in my cargo hold and the 20 rounds that fit into my torp launcher could also be stored on the desk of my first mate Joe Anybody who's name I don't even know because he's not a capsuleer and will be forgotten once I vent the atmosphere to dry clean my ships interior. There's nothing a million chinese guys can't do cheaper. |

Katran Luftschreck
Royal Ammatar Engineering Corps
1112
|
Posted - 2013.03.14 10:22:00 -
[107] - Quote
Lord Kronox wrote:Just a guess here.... but do 50,000 plus people play Evochron Mercenary at the same time on ONE SERVER?
I believe the record number of people in one 200km chunk of space is around 2000, actually.
EvE is a series of interconnected instances. A very impressive method, mind you, but it's still very, very instanced.
"Nothing is particularly hard if you divide it into small jobs" - Henry Ford
EvE is like prison.-á It's a place when bad people go to learn how to become even worse people. |

mr ed thehouseofed
Sebiestor Tribe Minmatar Republic
30
|
Posted - 2013.03.14 10:28:00 -
[108] - Quote
to quote futurama
Cubert J. Farnsworth: I understand how the engines work now. It came to me in a dream. The engines don't move the ship at all. The ship stays where it is, and the engines move the universe around it. Bender: That's a complete load! Cubert J. Farnsworth: Nothing's a complete load! Not if you can imagine it. That's what being a scientist is all about
nuff said 
real gamers only need one toon-á |

Andski
GoonWaffe Goonswarm Federation
7080
|
Posted - 2013.03.14 10:43:00 -
[109] - Quote
Katran Luftschreck wrote:Lord Kronox wrote:Just a guess here.... but do 50,000 plus people play Evochron Mercenary at the same time on ONE SERVER? I believe the record number of people in one 200km chunk of space is around 2000, actually. EvE is a series of interconnected instances. A very impressive method, mind you, but it's still very, very instanced. "Nothing is particularly hard if you divide it into small jobs" - Henry Ford
I know what you're getting at and all but that isn't instancing. EVE doesn't have instancing the way other MMOs do, not even close. ~*a proud belligerent undesirable*~ TheMittani.com: The premier source for news, commentary and discussion of EVE Online and other games of interest. Malcanis for CSM 8 |

Benny Ohu
Chaotic Tranquility Casoff
918
|
Posted - 2013.03.14 11:13:00 -
[110] - Quote
Andski wrote:Pantiy wrote:He is a goon we know they aren't very intelligent. wait you're agreeing with a troll reply and you think newton came up with relativity 'lol' He was a clever dude and he did  |
|

ChromeStriker
The Riot Formation Unclaimed.
507
|
Posted - 2013.03.14 11:21:00 -
[111] - Quote
Warp drives create friction to real space, hence fluid dynamics.
Faster than light speed and time paradoxes are all relative. No change in time has happened for you, so skill training for example wouldn't change. Warp drives change the fabric of space as we know it, either by folding or changing its "density" to gain relative faster than light travel.
 - Nulla Curas |

baltec1
Bat Country
5584
|
Posted - 2013.03.14 11:27:00 -
[112] - Quote
Benny Ohu wrote:Andski wrote:Pantiy wrote:He is a goon we know they aren't very intelligent. wait you're agreeing with a troll reply and you think newton came up with relativity 'lol' He was a clever dude and he did 
Wait what?
Also space is a liquid. |

Jensaro Koraka
Serenity Prime Kraken.
67
|
Posted - 2013.03.14 11:27:00 -
[113] - Quote
Thomas Hurt wrote:Does anyone else find it extremely odd that this game uses laws of physics that are over 100 years old? There was this guy called Einstein, devs, not sure if you've heard of him? His work in physics was kind of a big deal, and any game that involves faster-than-light travel should take into account the causal paradoxes that would result from such technological possibilities; I should also be able to train skills faster than other people by constantly warping from one system to another (or rather, faster from the perspective of someone who is stationary).
Anyways, I just wanted to throw that out there. This really is a big issue to me; it would be like if Call of Duty had no gravity because "welp, too hard to model" and everyone just sort of floated around. You can't ignore the fundamental nature of reality and expect to present your game as internally consistent... According to Einstein FTL travel is impossible. If we were going to follow real physics you'd have to spend decades traveling anywhere because warp wouldn't exist.
Andski wrote:Katran Luftschreck wrote:Lord Kronox wrote:Just a guess here.... but do 50,000 plus people play Evochron Mercenary at the same time on ONE SERVER? I believe the record number of people in one 200km chunk of space is around 2000, actually. EvE is a series of interconnected instances. A very impressive method, mind you, but it's still very, very instanced. "Nothing is particularly hard if you divide it into small jobs" - Henry Ford I know what you're getting at and all but that isn't instancing. EVE doesn't have instancing the way other MMOs do, not even close. Yeah. Eve isn't instanced. It just has loading screens. Big difference. Instancing in an MMO means splitting the same area into multiple copies. Like for example if there was more than one Jita and you and your friend could both be at the 4-4 undock without being able to see each other because you're in different Jitas. "Every normal man must be tempted, at times, to spit on his hands, hoist the black flag, and begin slitting throats." -H.L. Mencken |

Alara IonStorm
4592
|
Posted - 2013.03.14 11:50:00 -
[114] - Quote
Debora Tsung wrote: It's still lame. I want to equip cruise missiles with warp drives and shoot them across the system.
Inter-Planetary Ballistic Missiles. Someone links a target lock and you fire from anywhere in the system. Inter-System Ballistic Missiles with Jump Drives, they don't even need a launcher, the Size of an Armageddon.
Terribly unbalanced though...
 |

Debora Tsung
The Investment Bankers Guild
69
|
Posted - 2013.03.14 12:00:00 -
[115] - Quote
Alara IonStorm wrote:Debora Tsung wrote: It's still lame. I want to equip cruise missiles with warp drives and shoot them across the system.
Inter-Planetary Ballistic Missiles. Someone links a target lock and you fire from anywhere in the system. Inter-System Ballistic Missiles with Jump Drives, they don't even need a launcher, the Size of an Armageddon. Terribly unbalanced though... 
Still would be fun  There's nothing a million chinese guys can't do cheaper. |

Andski
GoonWaffe Goonswarm Federation
7080
|
Posted - 2013.03.14 13:49:00 -
[116] - Quote
i have the theory of everything sitting in my sock drawer and i tested it experimentally using two mirrors and a cat, it has not failed experimentally
submitting it is too :effort: though ~*a proud belligerent undesirable*~ TheMittani.com: The premier source for news, commentary and discussion of EVE Online and other games of interest. Malcanis for CSM 8 |
|

ISD Suvetar
ISD Community Communications Liaisons
1891

|
Posted - 2013.03.14 15:53:00 -
[117] - Quote
baltec1 wrote:Benny Ohu wrote:Andski wrote:Pantiy wrote:He is a goon we know they aren't very intelligent. wait you're agreeing with a troll reply and you think newton came up with relativity 'lol' He was a clever dude and he did  Wait what? Also space is a liquid.
It's true, I read that Newtonian Relativity can be summed up in the pithy statement: "The laws of physics (mechanics) are the same for any observer moving at constant speed."
Quite profound :) ISD Suvetar Captain Community Communication Liaisons (CCLs) Interstellar Services Department |
|

Komen
Capital Enrichment Services Existential Anxiety
176
|
Posted - 2013.03.14 16:34:00 -
[118] - Quote
ISD Suvetar wrote:baltec1 wrote:Benny Ohu wrote:Andski wrote:Pantiy wrote:He is a goon we know they aren't very intelligent. wait you're agreeing with a troll reply and you think newton came up with relativity 'lol' He was a clever dude and he did  Wait what? Also space is a liquid. It's true, I read that Newtonian Relativity can be summed up in the pithy statement: "The laws of physics (mechanics) are the same for any observer moving at constant speed." Quite profound :)
Because forums. |

LHA Tarawa
Pator Tech School Minmatar Republic
523
|
Posted - 2013.03.14 16:37:00 -
[119] - Quote
Thomas Hurt wrote:Does anyone else find it extremely odd that this game uses laws of physics that are over 100 years old?
If you think EVE uses Newtonian physics, then you have no clue about Newtonian physics.
Perhaps by "over 100" you actually mean "over 400". |

Bagrat Skalski
Poseidaon
172
|
Posted - 2013.03.14 17:36:00 -
[120] - Quote
LHA Tarawa wrote:Perhaps by "over 100" you actually mean "over 400".
It should be over 9000!
(But seriously, laws of physics are much more older than that, people just could not comprehend them until lately). New CQ prototype |
|

Steve Ronuken
Fuzzwork Enterprises
1213
|
Posted - 2013.03.14 17:38:00 -
[121] - Quote
A game with a Newtonian physics model isn't the world's most fun thing (Joust! with weapons firing for the split second they're in range, by computer control)
A game with a Einsteinian physics model, including relativistic effects, that just gets mind bending. Why? Because it is possible to travel faster than light. Kinda. Subjectively. Because as time slows down for you, space contracts. As you push up towards lightspeed, time moves to a standstill for you. So while travelling 8 light years takes you, for the people you leave behind, a bit more than 8 years, for you it's taken less than 8 years. So, subjectively, faster than light. Kinda.
I think. Steve Ronuken for CSM 8 Handy tools and SDE conversions Twitter: @fuzzysteve on Twitter |

Lord Xelnoz
Planetary Defense Coalition Phoenix Awakening
0
|
Posted - 2013.03.14 20:32:00 -
[122] - Quote
Lord Kronox wrote:LOL56 wrote:Warp drives don't cause you to get anywhere near the local light speed, they create a field (of totally BS space magic) that decreases the mass of the surrounding space (a 'depleted vacuum') resulting in a large negative density for the region around the ship (the 'warp tunnel'), thus raising light speed and allowing speeds of multiple AU/s without even approaching the local light speed.
The downside to to these drives is that when in standby mode (they cannot be turned off safely) the create a force akin to friction that drags the ship into a zero velocity relative to the local gravity well (usually the local star) This says all the OP needs to read.... This is the EvE canon regarding his question..... If he doesn't like the EvE canon, it's time he move on to a more serious game with a much more believable fiction.. like WoW *sarc off* In a nutshell, the gravity wells of the warp drives themselves that enable faster than light travel within systems are what cause the various physics anomalies noticed in the game. This probably includes the limited distance of ordnance and the beams of energy weapons as well.... yes a big penalty for the ability of travel that is much faster than the normal speed of light.. but hey ... without these warp engines it would take 3 or more years to travel from one side of a system to the other. Fair trade in my opinion, I would hate EvE if it took me a year just to get from my agent to a mission destination.
|

Eurydia Vespasian
Nova Insula Mining and Industrial The STAR Alliance
1596
|
Posted - 2013.03.14 20:39:00 -
[123] - Quote
Jensaro Koraka wrote:Like for example if there was more than one Jita and you and your friend could both be at the 4-4 undock without being able to see each other because you're in different Jitas.
whooooa! trippy man! like it's the multiverse. parallel jitas all existing side by side and no one even knows they are there maaaan! 
|

LHA Tarawa
Pator Tech School Minmatar Republic
531
|
Posted - 2013.03.14 21:23:00 -
[124] - Quote
Bagrat Skalski wrote:LHA Tarawa wrote:Perhaps by "over 100" you actually mean "over 400". It should be over 9000! (But seriously, laws of physics are much more older than that, people just could not comprehend them until lately).
The universe is much older, and operated as it does long before humans began trying to figure it out.
However, physics is not the universe. It is the study of the universe.
From the Greek phusika, or nature.
And it is those Classical Era Greeks of some 2500 years ago, that first attempted to describe how the universe works, in their new creation, the phonetic alphabet based written language.
These ancient Greeks did not understand wind resistance and other frictions. They believed that the universe operates much like it does in EVE. They believed that to keep something moving, you had to keep pushing on it. If you stop pushing on something, they believed it coast to a stop on its own.
They also believed in things like heavy things fall faster than lighter things, not realizing that it was density (weight/size) that actually caused things to fall at various speeds, again, due to wind resistance.
These beliefs held for some 2000 years through the Classic Roman Era, through the Dark Ages and into the Renaissance.
Galileo some 500 years ago, challenged and disproved the latter, but didn't grasp the fundamental incorrect assumptions of the Classic Greek view of the universe.
It took another 100 years (some 400 years ago) for Sir Isaac Newton to come along and totally overthrow the foundations of Classic Greek Physics, proving that bodies in motion do not slow down and stop moving on their own, but rather, bodies in motion stay in constant motion unless acted upon by an external force.
So, it was up until 400 years ago that human understanding of the universe (Physics) was aligned with the EVE game mechanics of motion in a vacuume.
Of course, I'm not aware of ANY time in the history of physics that you can sit motionless in space near a star, planet or even moon, and not be pulled in by gravity.... but, oh well.
Then again, I'm not aware of any time in the history of physics, or even current understanding, that yould let you move through a solar system at 1500x the speed of light... so, there you go. |

Zapp Brenigan
Ishukone Black Watch
16
|
Posted - 2013.03.14 21:35:00 -
[125] - Quote
I don't think the OP thought out this whole 'realistic physics' thing, in that A) he got the time dilation backward. And B) he forgot the fact that you would be turned into paste and most likely your ship heavily damaged or destroyed every time you used a MWD or went to warp, or accelerated at all in some of the faster ships, due to inertia. I personally don't want to play a game where I spend half the time blacked out from the g-forces of accelerating in space or dead from being pulverized. Never attribute to malice that which is adequately explained by stupidity. |

LHA Tarawa
Pator Tech School Minmatar Republic
531
|
Posted - 2013.03.14 22:01:00 -
[126] - Quote
Zapp Brenigan wrote:I don't think the OP thought out this whole 'realistic physics' thing, in that A) he got the time dilation backward. And B) he forgot the fact that you would be turned into paste and most likely your ship heavily damaged or destroyed every time you used a MWD or went to warp, or accelerated at all in some of the faster ships, due to inertia. I personally don't want to play a game where I spend half the time blacked out from the g-forces of accelerating in space or dead from being pulverized.
He said "realtivistic" as in Einstein's Theory of Relativity..
I just can't take any post seriously when it speaks of Einstein's Relativity and faster-than-light travel in the same sentence.
|

Sabriz Adoudel
Resurgent Threat
108
|
Posted - 2013.03.14 22:07:00 -
[127] - Quote
LHA Tarawa wrote:
I just can't take any post seriously when it speaks of Einstein's Relativity and faster-than-light travel in the same sentence.
'Assuming Einstein's Relativity is correct, FTL travel is impossible'.
Sorry. You are not allowed to take my post seriously now, so please point out the contradiction :) '... you cannot reason with the mining bots, you cannot negotiate with them, you can only bring them judgement in the form of Navy Antimatter, turn their Mackinaws to salvage and dust, smartbomb their pods, and burn their Mining Link implants with sweet incense...'- The Gospel according to St James 315 |

LHA Tarawa
Pator Tech School Minmatar Republic
531
|
Posted - 2013.03.14 22:10:00 -
[128] - Quote
Sabriz Adoudel wrote:LHA Tarawa wrote:
I just can't take any post seriously when it speaks of Einstein's Relativity and faster-than-light travel in the same sentence.
'Assuming Einstein's Relativity is correct, FTL travel is impossible'. Sorry. You are not allowed to take my post seriously now, so please point out the contradiction :)
Dang you... You just won EVE Forum wars.
Time to unsub my accounts (which I really just had to play forum wars anyway). |

Sentamon
758
|
Posted - 2013.03.14 22:15:00 -
[129] - Quote
People might have to consider that they have absolutely no idea about the physics involved in every part of the universe. ~ Professional Forum Alt -á~ |

DarthNefarius
Minmatar Heavy Industries
681
|
Posted - 2013.03.14 22:17:00 -
[130] - Quote
ISD Suvetar wrote:Hi,
EVE would be far too complicated if it simulated true relativistic and newtonian physics, and that would certainly be impossible to manage in a way that lets the game run as many simultaneous connections as it does.
!
A newtonian Engine is fairly simple look what Frontier: Elite didin the mid90's.... playability though is another matter becausewhat you get is space joust.
Ripard Teg-á for CSM 8 |
|

LHA Tarawa
Pator Tech School Minmatar Republic
531
|
Posted - 2013.03.14 22:23:00 -
[131] - Quote
Of course, the most simple answer is, we don't move through space. We move the space that we are in. Explain me how that works... right, we don't know that it can be done, how to do it, or what its mechanics would be. |

LHA Tarawa
Pator Tech School Minmatar Republic
531
|
Posted - 2013.03.14 22:29:00 -
[132] - Quote
DarthNefarius wrote:ISD Suvetar wrote:Hi,
EVE would be far too complicated if it simulated true relativistic and newtonian physics, and that would certainly be impossible to manage in a way that lets the game run as many simultaneous connections as it does.
! A newtonian Engine is fairly simple look what Frontier: Elite didin the mid90's.... playability though is another matter becausewhat you get is space joust.
Never played. Did it account for gravity, orbits, etc? And yeah... accelerate for 5 mins.....shooot, overshoot, now decelerate for 5 mins, accelerate again... overshot again. |

Apocryphal Noise
Science and Trade Institute Caldari State
16
|
Posted - 2013.03.14 22:46:00 -
[133] - Quote
Congratulations you are arriving at the 10 year old conclusion that we are in fact playing submarines in space. I'm sure we're reaching the 1 millionth physics thread milestone. |

Stegas Tyrano
GLU CANU Open Space Consultancy
264
|
Posted - 2013.03.15 00:32:00 -
[134] - Quote
Star Citizen is that way >>> [PROPOSAL] INGAME ADVERTS FOR PLAYERS |

Kathern Aurilen
42
|
Posted - 2013.03.15 00:38:00 -
[135] - Quote
ElQuirko wrote:Pretty sure any qualified scientist knows that everything is held together by God. and god's chewing gum and bailing wire No cuts, no butts, no cocanuts!
Forum alt, unskilled in the was of pewpew! |

Smohq Anmirorz
State War Academy Caldari State
83
|
Posted - 2013.03.15 03:11:00 -
[136] - Quote
Thomas Hurt wrote:Does anyone else find it extremely odd that this game uses laws of physics that are over 100 years old? There was this guy called Einstein, devs, not sure if you've heard of him? His work in physics was kind of a big deal, and any game that involves faster-than-light travel should take into account the causal paradoxes that would result from such technological possibilities; I should also be able to train skills faster than other people by constantly warping from one system to another (or rather, faster from the perspective of someone who is stationary).
Anyways, I just wanted to throw that out there. This really is a big issue to me; it would be like if Call of Duty had no gravity because "welp, too hard to model" and everyone just sort of floated around. You can't ignore the fundamental nature of reality and expect to present your game as internally consistent...
You don't know what you're asking for. Just the time dilation from nearing the speed of light would be impossible to work a game around. And the only thing Einstein said about travel faster than the speed of light is that it was impossible. |

Raiz Nhell
Kangaroo Ate my baby Orchestrated Alliance
240
|
Posted - 2013.03.15 03:18:00 -
[137] - Quote
Lets go back to first principles... Eve is a Sci-Fi game... Science Fiction...
Fiction...
It doesn't have to be real :)
If you want to play a space game that is not fictional join NASA... oh wait, they don't have spaceships any more...
There is no such thing as a fair fight...
If your fighting fair you have automatically put yourself at a disadvantage. |

Nariya Kentaya
Always Negative.
436
|
Posted - 2013.03.15 03:51:00 -
[138] - Quote
I just find it hilarious that people argue over what kind of physics can be called "realistic" when were using (supposedly) ~10,000 years more advanced tech, in a part of the universe incredibly far from our own.
maybe the fact that there are wormholes literally saturating the New Eden star cluster AND space is constantly being strained and bended with warp drives, is tearing physical space apart. and thats why we have submarine physics, we killed reality,
but in all honesty, 400 years ago we refined our view of physics, 300 years ago we redefined our understanding of the whole universe, a mere 70 years ago we proved we know almost NOTHING about how the universe works.
a mere 1 day ago we continue to prove there is an ever growing ocean of knowledge about the mechanics of our universe we understand increasingly little about, much of this knowledge contradicting and making obsolete many theories we held as universal truths.
were changing our views of the universe EVERY DAY, whos to say that one day we wont master energy-matter conversion, and use implosion bombs designed to turn ambient energy in a solar system into a star, or solar energy from a star into a bal of rock to teraform into a planet.
facce it, science may be the method of defining our universes mechanics. but SCIENCE is all about proving to everyone they dont know crap about ****.
i dare you all to live another 100 years and tell me that the way we see the universe now isnt "silly" or "primitive".
now time for bed before i pass out. |

Sabriz Adoudel
Resurgent Threat
113
|
Posted - 2013.03.15 04:34:00 -
[139] - Quote
Nariya Kentaya wrote:I just find it hilarious that people argue over what kind of physics can be called "realistic" when were using (supposedly) ~10,000 years more advanced tech, in a part of the universe incredibly far from our own.
maybe the fact that there are wormholes literally saturating the New Eden star cluster AND space is constantly being strained and bended with warp drives, is tearing physical space apart. and thats why we have submarine physics, we killed reality,
but in all honesty, 400 years ago we refined our view of physics, 300 years ago we redefined our understanding of the whole universe, a mere 70 years ago we proved we know almost NOTHING about how the universe works.
a mere 1 day ago we continue to prove there is an ever growing ocean of knowledge about the mechanics of our universe we understand increasingly little about, much of this knowledge contradicting and making obsolete many theories we held as universal truths.
were changing our views of the universe EVERY DAY, whos to say that one day we wont master energy-matter conversion, and use implosion bombs designed to turn ambient energy in a solar system into a star, or solar energy from a star into a bal of rock to teraform into a planet.
facce it, science may be the method of defining our universes mechanics. but SCIENCE is all about proving to everyone they dont know crap about ****.
i dare you all to live another 100 years and tell me that the way we see the universe now isnt "silly" or "primitive".
now time for bed before i pass out.
Whilst we now know that Newtonian mechanics are wrong, it is still true to say that 'Newtonian mechanics provide a good approximation for almost all situations involving sub-sub-luminal speeds'. After all, the relativistic time dilation effects observed by a person flying around the world in a jet aircraft are of the order of a nanosecond, and even a trip to the moon and back would experience well, well under a microsecond of time dilation, making Newtonian mechanics 'correct' for most applications.
If we later prove relativity wrong, then we will replace it with a theory that is close to relativity in most situations. '... you cannot reason with the mining bots, you cannot negotiate with them, you can only bring them judgement in the form of Navy Antimatter, turn their Mackinaws to salvage and dust, smartbomb their pods, and burn their Mining Link implants with sweet incense...'- The Gospel according to St James 315 |

Caviar Liberta
Moira. Villore Accords
102
|
Posted - 2013.03.19 23:58:00 -
[140] - Quote
ISD Suvetar wrote: Of course, the problem we have is reading the entangled pair without destroying it and of course, easily inducing a change in the quantum state.
Did a search for Macro observation of a quantum event and came up with this little gem.
Quantum effect spotted in a visible object |
|

Stegas Tyrano
glu canu Open Space Consultancy
283
|
Posted - 2013.03.20 00:18:00 -
[141] - Quote
Does anyone else find it extremely odd that OP refers to laws of physics that are over 1000000000 years old? There was this guy called Dr Van Frunkenherber, OP, not sure if you've heard of him? His work in physics was kind of a big deal, and any game that involves warp travel should take into account massive advantages that would result from such technological possibilities; I should also be able to experience time and hence train skills like other people by doing whatever I want, even warping around space all the time.
Anyways, I just wanted to throw that out there. This really is a big issue to me; it would be like if Call of Duty had no warp drives because "welp, not futuristic enough" and everyone just sort of walked around without warp drives. You can't ignore the fundamental nature of warp and expect to present your OP as entirely relevant. Herping your derp since 19Potato --á[Proposal] - Ingame Visual Adverts |

Primary This Rifter
Imperial Academy Amarr Empire
12
|
Posted - 2013.03.20 00:44:00 -
[142] - Quote
Sentamon wrote:People might have to consider that they have absolutely no idea about the physics involved in every part of the universe. Except the entire point of physics is that it applies just the same in every part of the universe. Yes, I'm an alt. Congratulations. |

Jim Bond
Suicide Squad Industries
3
|
Posted - 2013.03.20 15:31:00 -
[143] - Quote
Thomas Hurt wrote:; I should also be able to train skills faster than other people by constantly warping from one system to another (or rather, faster from the perspective of someone who is stationary).
This used to happen (in 2003 and 2004), same with Drones and Gunnery skills, but people used to make 200+ jump routes and set it on autopilot whilst they went to bed.
This was changed because people were exploiting the game mechanics. |

Katran Luftschreck
Royal Ammatar Engineering Corps
1169
|
Posted - 2013.03.20 18:09:00 -
[144] - Quote
The aether is real! EvE is like prison.-á It's a place when bad people go to learn how to become even worse people. |

Quintessen
Jalepeno Self Sabatoge
48
|
Posted - 2013.03.20 20:13:00 -
[145] - Quote
Debora Tsung wrote:Katran Luftschreck wrote:Right., it can't be done. (Oh and the last pic is of a ship going directly from space into planetary atmosphere. Indy game, cost less to make that what CCP spends on pizza in a year.) But... weren't those all single player games? I wonder how they'd perform with 2000 active people on the same node.
You don't need to worry about nodes. You just need to worry about grids. Even with Jita IV - 4 you don't get 2,000 people on the game grid that often. At most it tends to be hundreds. This is not a large number of objects at once to calculate.
Secondarily, physics simulations tends to be done really well in GPU in a massively parallel way. This wouldn't necessarily add that much more CPU load. It would require new hardware though.
And, lastly, while EVE isn't instanced, it is heavily sharded so that people cannot affect other people's ships if they're not on grid. There are infrastructures that can be applied here that will help with the overall load.
From the basic restrictions I would imagine the system is broken up as such.
PI is on its own server(s). Markets/contracts are sharded at the region level. Local chat is sharded at the constellation level and at the corp level. Space is sharded by system and grid depending on what you're talking about. Stations are sharded by station, probably on their own server or processes.
Session changes aren't loading screens so much as one server process handing you off to another server process. Session changes from station to system, system to system and system to space.
So all that said, all you would have to do is write additional logic for the servers that handle grids and then add the hardware to just those systems. There are probably less than ten thousands grids at any given time with very few objects in each one. Any grid that's empty of players doesn't need to be calculated at all.
So basically it's doable. They would just need to invest in it. But, frankly, it's not really all that necessary. It would be nice in some ways, but I'd rather they work on other features. |

Eternum Praetorian
JSR1 AND GOLDEN GUARDIAN PRODUCTIONS SpaceMonkey's Alliance
926
|
Posted - 2013.03.20 20:33:00 -
[146] - Quote
Caviar Liberta wrote:ISD Suvetar wrote: Of course, the problem we have is reading the entangled pair without destroying it and of course, easily inducing a change in the quantum state.
Did a search for Macro observation of a quantum event and came up with this little gem. Quantum effect spotted in a visible object
"Dead and alive, at once
In this way the researchers created a superposition state of the resonator where they simultaneously had an excitation in the resonator and no excitation in the resonator, such that when they measured it, the resonator has to "choose" which state it is in. "This is analogous to Schr+¦dinger's cat being dead and alive at the same time," says Cleland.
Besides the fact that if anyone on a physics forum uses the word "choose" in line with a universal process (thus suggesting thought, will or god) they will get torn apart by self important atheist nerds, what exactly does "where they simultaneously had an excitation in the resonator and no excitation in the resonator" mean?
Were they, or were they not, detecting excitation in their sensor at any given unit of time? Also, are there any other possible explanations for the effect that they are claiming to observe? I would like to know how precisely a sensor can "detect a single photon of heat" and "not detect a single photon of heat" at the same exact time? That is like saying a semi-conductor in a computer was both in a state of 1 and 0 at the same time.
The more I learn about how "scientists" go about things, the more I realize how little we collectively know about the universe as a species.
|

Quintessen
Jalepeno Self Sabatoge
48
|
Posted - 2013.03.20 20:42:00 -
[147] - Quote
Eternum Praetorian wrote:Caviar Liberta wrote:ISD Suvetar wrote: Of course, the problem we have is reading the entangled pair without destroying it and of course, easily inducing a change in the quantum state.
Did a search for Macro observation of a quantum event and came up with this little gem. Quantum effect spotted in a visible object "Dead and alive, at once
In this way the researchers created a superposition state of the resonator where they simultaneously had an excitation in the resonator and no excitation in the resonator, such that when they measured it, the resonator has to "choose" which state it is in. "This is analogous to Schr+¦dinger's cat being dead and alive at the same time," says Cleland. Besides the fact that if anyone on a physics forum uses the word "choose" in line with a universal process (thus suggesting thought, will or god) they will get torn apart by self important atheist nerds, what exactly does "where they simultaneously had an excitation in the resonator and no excitation in the resonator" mean? Were they, or were they not, detecting excitation in their sensor at any given unit of time? Also, are there any other possible explanations for the effect that they are claiming to observe? I would like to know how precisely a sensor can "detect a single photon of heat" and "not detect a single photon of heat" at the same exact time? That is like saying a semi-conductor in a computer was both in a state of 1 and 0 at the same time. The more I learn about how "scientists" go about things, the more I realize how little we collectively know about the universe as a species.
A semiconductor can be both 1 and 0 at the same time. Truth doesn't require anyone to understand it to be true.
It's not really 1 or 0 in your computer, but low voltage and high voltage. And for each there are a range of voltages that work.
The only requirement of logic is that something not be both A and not A at the same time. You can be two opposite things without a problem. But even that only applies to formal logic and not physics.
For all that scientists don't know, we do know a whole lot and scientists tend to know massive amounts more on their topic than the layman. Just because it doesn't make sense to you doesn't mean they don't know what they're talking about. |

Eternum Praetorian
JSR1 AND GOLDEN GUARDIAN PRODUCTIONS SpaceMonkey's Alliance
926
|
Posted - 2013.03.20 20:54:00 -
[148] - Quote
Quintessen wrote: A semiconductor can be both 1 and 0 at the same time. Truth doesn't require anyone to understand it to be true.
It's not really 1 or 0 in your computer, but low voltage and high voltage. And for each there are a range of voltages that work.
The only requirement of logic is that something not be both A and not A at the same time. You can be two opposite things without a problem. But even that only applies to formal logic and not physics.
For all that scientists don't know, we do know a whole lot and scientists tend to know massive amounts more on their topic than the layman. Just because it doesn't make sense to you doesn't mean they don't know what they're talking about.
Or maybe, Mr. (yet another science religion fanboi) a material in which there is zero electrical resistance and perfect diamagnetism, has some properties that are hard to time properly and a bit beyond ordinary conventional thinking. So i counter you with "just because it appears to fit your theory at the time, it does not mean that it is actually the proof that you were looking for."
P.S.
An object cycling between 1 and 0 fast enough, might appear to be in a state of 1 and 0 at the same time. Do you disagree?
Quintessen wrote: For all that scientists don't know, we do know a whole lot and scientists tend to know massive amounts more on their topic than the layman. Just because it doesn't make sense to you doesn't mean they don't know what they're talking about.
Your reeducation can begin with something simple. Use your assumed academic skill and check out the new findings that are quickly building up and threatening to blow the current theory of human evolution right out of the water. Go ahead. Take a look. You might learn you sometin.
|

Quintessen
Jalepeno Self Sabatoge
48
|
Posted - 2013.03.20 21:14:00 -
[149] - Quote
Eternum Praetorian wrote:Quintessen wrote: A semiconductor can be both 1 and 0 at the same time. Truth doesn't require anyone to understand it to be true.
It's not really 1 or 0 in your computer, but low voltage and high voltage. And for each there are a range of voltages that work.
The only requirement of logic is that something not be both A and not A at the same time. You can be two opposite things without a problem. But even that only applies to formal logic and not physics.
For all that scientists don't know, we do know a whole lot and scientists tend to know massive amounts more on their topic than the layman. Just because it doesn't make sense to you doesn't mean they don't know what they're talking about.
Or maybe, Mr. (yet another science religion fanboi) a material in which there is zero electrical resistance and perfect diamagnetism, has some properties that are hard to time properly and a bit beyond ordinary conventional thinking. So i counter you with "just because it appears to fit your theory at the time, it does not mean that it is actually the proof that you were looking for." P.S. An object cycling between 1 and 0 fast enough, might appear to be in a state of 1 and 0 at the same time. Do you disagree? Quintessen wrote: For all that scientists don't know, we do know a whole lot and scientists tend to know massive amounts more on their topic than the layman. Just because it doesn't make sense to you doesn't mean they don't know what they're talking about.
Your reeducation can begin with something simple. Use your assumed academic skill and check out the new findings that are quickly building up and threatening to blow the current theory of human evolution right out of the water. Go ahead. Take a look. You might learn you sometin.
Calling me a fanboi doesn't really counter my argument. I have logically induced the effectiveness of the scientific method from it's incredible track record. Few other things can report a similar track record.
As far as cycling through different states and appearing to be both, the answer is it depends. For things that exist at precise states (e.g. electron energy levels), if they were observable with the naked eye you wouldn't see one, both or neither simultaneously. Human perception, however, isn't really reliable for these kinds of things which is why we use computers with their relatively infallible memory.
The wonderful thing about science is that it is designed to self-correct. If a theory explaining a set of facts is challenged by new facts, then the theory is adjusted. Very rarely are theories completely thrown out that have been around for awhile. Even when they are adjusted heavily we usually just find the old theory held for some specific criteria (e.g. Newtonian physics and non-relativistic speeds).
The other wonderful thing about science is that extraordinary claims require extraordinary evidence. Saying evolution is wrong requires a mountain of evidence that will explain how the incomprehensibly large volumes of gathered data reinforcing the base understanding of evolution is wrong. Small adjustments do happen, but at this point to completely overturn the theory of evolution would be like someone stating that gravity and light don't exist and the Easter Bunny is real and is the one really responsible for all the chocolate eggs people find. There are centuries of evidence for the correctness of the theory of evolution and no one in all that time has been able to refute it using the scientific method.
If you feel though that there is some grand conspiracy, then I can't help you there. I'm clearly in on it too. But otherwise I'll rely on the same scientific method that produced the science behind the Internet, computers and EVE itself. |

Eternum Praetorian
JSR1 AND GOLDEN GUARDIAN PRODUCTIONS SpaceMonkey's Alliance
926
|
Posted - 2013.03.20 21:29:00 -
[150] - Quote
Quintessen wrote:
Calling me a fanboi doesn't really counter my argument.
No, that was just an observation. The rest of the post, although it may not counter your argiment directly, it reveals some serious questions that are left unaddressed by those who just take the reported results of such experiments as "evidence" without question.
Quintessen wrote:I have logically induced the effectiveness of the scientific method from it's incredible track record. Few other things can report a similar track record.
Discovery channel warrior?
Quintessen wrote: The wonderful thing about science is that it is designed to self-correct. If a theory explaining a set of facts is challenged by new facts, then the theory is adjusted.
So it's never quite right, and yet it can never be proven wrong. Sweet. Go go string theory and inter-dimensional branes!
Quintessen wrote:Very rarely are theories completely thrown out that have been around for awhile. Even when they are adjusted heavily we usually just find the old theory held for some specific criteria (e.g. Newtonian physics and non-relativistic speeds).
It's more of a screening process really. If you have 10 theories with nothing in common, and you choose one, then you have thrown 9 ideas from reputable (and seemingly intelligent PHD's) in the trashcan. It is just that the laymen never really hears about it.
"The other wonderful thing about science is that extraordinary claims require extraordinary evidence. Saying evolution is wrong requires a mountain of evidence that will explain how the incomprehensibly large volumes of gathered data reinforcing the base understanding of evolution is wrong."
See. I never said evolution is wrong. I said new evidence is piling up that is threatening to blow the theory of human evolution out of the water. There is a mountain of evidence piling up, but the academic community is ignoring it. Use your little fingers, explore google, and see why human beings are probably far older of a species then you were taught was possible in high school.
Quintessen wrote:Small adjustments do happen,
The above will not be, in any way, shape or form, a small adjustment. When i was in school scientists were afraid of a second ice age. When I was growing up they were arguing about global warming. Today, there is a consensus. This is not a "small adjustment" this is a complete turn around and change in global paradigm
Shall we go over the old food pyramid? That was just as ass backwards and far off. It directly contributed to an obese and sick American population.
"If you feel though that there is some grand conspiracy, then I can't help you there. I'm clearly in on it too. But otherwise I'll rely on the same scientific method that produced the science behind the Internet, computers and EVE itself."
There is nothing grand about it. People like you are comfortable with what they know. You are not interested in being educated other wise. You are only bothering to be self-educated in what reinforces your current view of the universe. PHD's are no different, except they have their egos on the line as well. That makes them even less likely then you to seek out contrary and completely original ideas.
|
|

Atsuko Ratu
Coronis Corporation
0
|
Posted - 2013.03.20 21:38:00 -
[151] - Quote
Eternum Praetorian wrote: See. I never said evolution is wrong. I said new evidence is piling up that is threatening to blow the theory of human evolution out of the water. There is a mountain of evidence piling up, but the academic community is ignoring it. Use your little fingers, explore google, and see why human beings are probably far older of a species then you were taught was possible in high school.
It's hard to take someone seriously when their main source of evidence / main argument is "google it." |

Eternum Praetorian
JSR1 AND GOLDEN GUARDIAN PRODUCTIONS SpaceMonkey's Alliance
926
|
Posted - 2013.03.20 21:41:00 -
[152] - Quote
Atsuko Ratu wrote:Eternum Praetorian wrote: See. I never said evolution is wrong. I said new evidence is piling up that is threatening to blow the theory of human evolution out of the water. There is a mountain of evidence piling up, but the academic community is ignoring it. Use your little fingers, explore google, and see why human beings are probably far older of a species then you were taught was possible in high school.
It's hard to take someone seriously when their main source of evidence / main argument is "google it."
It's not. Feel free to ask, but I would hate to further derail the thread with a essay. Maybe you are just lazy and academically challenged.
|

Atsuko Ratu
Coronis Corporation
0
|
Posted - 2013.03.20 21:45:00 -
[153] - Quote
Eternum Praetorian wrote:Atsuko Ratu wrote:Eternum Praetorian wrote: See. I never said evolution is wrong. I said new evidence is piling up that is threatening to blow the theory of human evolution out of the water. There is a mountain of evidence piling up, but the academic community is ignoring it. Use your little fingers, explore google, and see why human beings are probably far older of a species then you were taught was possible in high school.
It's hard to take someone seriously when their main source of evidence / main argument is "google it." It's not. Feel free to ask, but I would hate to further derail the thread with a essay. And on the contrary, maybe you are just lazy and academically challenged?
Maybe I am just too lazy and academically challenged to... ask you a question?
|

Eternum Praetorian
JSR1 AND GOLDEN GUARDIAN PRODUCTIONS SpaceMonkey's Alliance
926
|
Posted - 2013.03.20 21:47:00 -
[154] - Quote
Atsuko Ratu wrote:Eternum Praetorian wrote:Atsuko Ratu wrote:Eternum Praetorian wrote: See. I never said evolution is wrong. I said new evidence is piling up that is threatening to blow the theory of human evolution out of the water. There is a mountain of evidence piling up, but the academic community is ignoring it. Use your little fingers, explore google, and see why human beings are probably far older of a species then you were taught was possible in high school.
It's hard to take someone seriously when their main source of evidence / main argument is "google it." It's not. Feel free to ask, but I would hate to further derail the thread with a essay. And on the contrary, maybe you are just lazy and academically challenged? Maybe I am just too lazy and academically challenged to... ask you a question?
I suppose it's theoretically possible. Some people have trouble even finding the right question to ask. Have you asked one yet?
|

Atsuko Ratu
Coronis Corporation
0
|
Posted - 2013.03.20 21:49:00 -
[155] - Quote
Eternum Praetorian wrote:Atsuko Ratu wrote:Eternum Praetorian wrote:Atsuko Ratu wrote:Eternum Praetorian wrote: See. I never said evolution is wrong. I said new evidence is piling up that is threatening to blow the theory of human evolution out of the water. There is a mountain of evidence piling up, but the academic community is ignoring it. Use your little fingers, explore google, and see why human beings are probably far older of a species then you were taught was possible in high school.
It's hard to take someone seriously when their main source of evidence / main argument is "google it." It's not. Feel free to ask, but I would hate to further derail the thread with a essay. And on the contrary, maybe you are just lazy and academically challenged? Maybe I am just too lazy and academically challenged to... ask you a question? I suppose it's theoretically possible. Some people have trouble even finding the right question to ask. Have you asked one yet?
I have. Google it. |

Eternum Praetorian
JSR1 AND GOLDEN GUARDIAN PRODUCTIONS SpaceMonkey's Alliance
926
|
Posted - 2013.03.20 21:53:00 -
[156] - Quote
Not even close to pro-level debate team tactics bra. Keep practicing.
Quintessen, got pretty quite though. Oh well...
|

Quintessen
Jalepeno Self Sabatoge
48
|
Posted - 2013.03.20 21:56:00 -
[157] - Quote
Eternum Praetorian wrote:Atsuko Ratu wrote:Eternum Praetorian wrote: See. I never said evolution is wrong. I said new evidence is piling up that is threatening to blow the theory of human evolution out of the water. There is a mountain of evidence piling up, but the academic community is ignoring it. Use your little fingers, explore google, and see why human beings are probably far older of a species then you were taught was possible in high school.
It's hard to take someone seriously when their main source of evidence / main argument is "google it." It's not. Feel free to ask, but I would hate to further derail the thread with a essay. And on the contrary, maybe you are just lazy and academically challenged?
I guess mountains of evidence is relative. As far as climate science is concerned, the thing we're measuring is less than a century old -- human effects on climate change due to massive amounts of carbon dioxide released into the atmosphere. And frankly, the ice age is still a concern and global warming is still a concern and they're not mutually exclusive. In fact global warming is what leads to the theorized ice age.
If you really want to post something more elaborate, then grab a blogger account, right a blog and post it here -- minor derailment. Though discussing what is and isn't real science in a thread about adding more scientific realism I think is at least a minor tangent.
My knowledge of the subject of human evolution and evolution in general is probably in excess of the average person because it has been a personal interest of mine and something I have kept up with. Both challenges to it and responses. That doesn't make me right. That doesn't make evolution right. The incomprehensible mountains of evidence and observed fact make the theory of evolution most likely correct on the major points.
Please don't deride scientists and science because you don't understand it while dismissing the large quantity of education that it requires to achieve such an understanding about some limited part of the universe.
Any theory can be proven wrong. In fact it can't be a theory unless it can be proven wrong -- testability is a key component of scientific theories. But you actually have to prove it wrong.
As for scientists ignoring challenges to evolution. One, they normally come from people unfamiliar with the subject. Most common challenges have already been explained. Secondly anyone able to fundamentally change our understanding of evolution, especially human evolution, would do so in a heart beat because you would do it and then go get your Nobel prize. Major advances in our understanding of the universe are what scientists are after. Few want to spend their lives researching things that are provably wrong.
Science self-adjusts because it's what science is -- the application of the scientific method -- hypothesis, observation, test, new hypothesis and on and on. |

Quintessen
Jalepeno Self Sabatoge
48
|
Posted - 2013.03.20 21:57:00 -
[158] - Quote
Eternum Praetorian wrote:Not even close to pro-level debate team tactics bra. Keep practicing.
Quintessen, got pretty quite though. Oh well...
I decided to respond more thoroughly. It takes awhile to type all that. |

Eternum Praetorian
JSR1 AND GOLDEN GUARDIAN PRODUCTIONS SpaceMonkey's Alliance
926
|
Posted - 2013.03.20 21:59:00 -
[159] - Quote
Quintessen wrote:
Please don't deride scientists and science because you don't understand it while dismissing the large quantity of education that it requires to achieve such an understanding about some limited part of the universe.
My understanding of it is more then adequate. I know just enough to realize that I, and we as a race, know just short of jack. Believe what you want, the rest of the world is with you. That is why I refer to it as "the science religion".
As for a blog, no thanks. I'll write a book.
|

Quintessen
Jalepeno Self Sabatoge
48
|
Posted - 2013.03.20 22:10:00 -
[160] - Quote
Eternum Praetorian wrote:Quintessen wrote:
Please don't deride scientists and science because you don't understand it while dismissing the large quantity of education that it requires to achieve such an understanding about some limited part of the universe.
My understanding of it is more then adequate. I know just enough to realize that I, and we as a race, know just short of jack. Believe what you want, the rest of the world is with you. That is why I refer to it as "the science religion". As for a blog, no thanks. I'll write a book.
Compared to what's out there, we know very little, but compared to nothing we know very much. And science isn't a religion regardless of what you think. For one, science doesn't care what you believe... just like truth.
But if you think science is bunk and it doesn't know very much, how about you give up everything science has given you? Long life, good nutrition, the Internet, computers, EVE, cell phones, telephones period, cars, trucks, trains, planes, vaccines, antibiotics, surgery, glasses, contacts, mass production, cheap textile goods, explosives, lasers, printers, modern construction, electricity, electronics, the light bulb, fire extinguishers, recorded music, recorded video, movies, sound cards, and on and on and on.
The entire world relies upon the successes of science. You can claim we don't know anything, but we know how to make all that stuff and much more. You can't deride science while consuming its riches and not be considered a hypocrite. |
|

Eternum Praetorian
JSR1 AND GOLDEN GUARDIAN PRODUCTIONS SpaceMonkey's Alliance
926
|
Posted - 2013.03.20 22:21:00 -
[161] - Quote
Quintessen wrote:Eternum Praetorian wrote:Quintessen wrote:
Please don't deride scientists and science because you don't understand it while dismissing the large quantity of education that it requires to achieve such an understanding about some limited part of the universe.
My understanding of it is more then adequate. I know just enough to realize that I, and we as a race, know just short of jack. Believe what you want, the rest of the world is with you. That is why I refer to it as "the science religion". As for a blog, no thanks. I'll write a book. Compared to what's out there, we know very little, but compared to nothing we know very much. And science isn't a religion regardless of what you think. For one, science doesn't care what you believe... just like truth. But if you think science is bunk and it doesn't know very much, how about you give up everything science has given you? Long life, good nutrition, the Internet, computers, EVE, cell phones, telephones period, cars, trucks, trains, planes, vaccines, antibiotics, surgery, glasses, contacts, mass production, cheap textile goods, explosives, lasers, printers, modern construction, electricity, electronics, the light bulb, fire extinguishers, recorded music, recorded video, movies, sound cards, and on and on and on. The entire world relies upon the successes of science. You can claim we don't know anything, but we know how to make all that stuff and much more. You can't deride science while consuming its riches and not be considered a hypocrite.
I never said that we don't know how to make stuff work. A scan disk memory card runs on quantum tunneling. We can build them even though we have no idea how quantum tunneling works.
We know how gravity accelerates objects and how far it can propagate through space. We can send probes beyond our solar system, but we have no idea what gravity is.
Magnets?
Inertia is a property of matter. We can make cars go and make them stop, but be damned if we know what gives matter inertia, mass and momentum.
You as a human monkey, exhibits great skill in observing phenomena and repeating it for the sake of profit margins. Ya know, things like computers, trains, cheap textiles and EVE. All of which are designed, mass produced and improved upon to make the builders wealthy, not to advance the species. That is merely a side effect. You have alternatively proven yourself to be lacking in the "actual understanding" department however. The two things are entirely separate ideas--the ability to manufacture and recreate VS actual understanding of that thing.
So yes, you can build scan disks based on quantum tunneling. You can use gravity to probe Jupiter. You can understand inertia enough to build fighter jets. You can do all of these things without ever having a clue about what they actually are, what makes them what they are and how they came into being.
You have just been enlightened. No thanks needed.
|

Beekeeper Bob
Beekeepers Anonymous
518
|
Posted - 2013.03.20 23:09:00 -
[162] - Quote
Thread has died, derailed and fallen is a cesspool, why is it still open? 
The single biggest danger to EVE is the proliferation of ALTS! Kill an alt today!
Petition for a Minimum bounty of 10 mil. Prevent useless bounties!
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Quintessen
Jalepeno Self Sabatoge
48
|
Posted - 2013.03.20 23:10:00 -
[163] - Quote
Eternum Praetorian wrote:Quintessen wrote:Eternum Praetorian wrote:Quintessen wrote:
Please don't deride scientists and science because you don't understand it while dismissing the large quantity of education that it requires to achieve such an understanding about some limited part of the universe.
My understanding of it is more then adequate. I know just enough to realize that I, and we as a race, know just short of jack. Believe what you want, the rest of the world is with you. That is why I refer to it as "the science religion". As for a blog, no thanks. I'll write a book. Compared to what's out there, we know very little, but compared to nothing we know very much. And science isn't a religion regardless of what you think. For one, science doesn't care what you believe... just like truth. But if you think science is bunk and it doesn't know very much, how about you give up everything science has given you? Long life, good nutrition, the Internet, computers, EVE, cell phones, telephones period, cars, trucks, trains, planes, vaccines, antibiotics, surgery, glasses, contacts, mass production, cheap textile goods, explosives, lasers, printers, modern construction, electricity, electronics, the light bulb, fire extinguishers, recorded music, recorded video, movies, sound cards, and on and on and on. The entire world relies upon the successes of science. You can claim we don't know anything, but we know how to make all that stuff and much more. You can't deride science while consuming its riches and not be considered a hypocrite. I never said that we don't know how to make stuff work. A scan disk memory card runs on quantum tunneling. We can build them even though we have no idea how quantum tunneling works. We know how gravity accelerates objects and how far it can propagate through space. We can send probes beyond our solar system, but we have no idea what gravity is. Magnets? Inertia is a property of matter. We can make cars go and make them stop, but be damned if we know what gives matter inertia, mass and momentum. You as a human monkey, exhibits great skill in observing phenomena and repeating it for the sake of profit margins. Ya know, things like computers, trains, cheap textiles and EVE. All of which are designed, mass produced and improved upon to make the builders wealthy, not to advance the species. That is merely a side effect. You have alternatively proven yourself to be lacking in the "actual understanding" department however. The two things are entirely separate ideas--the ability to manufacture and recreate VS actual understanding of that thing. So yes, you can build scan disks based on quantum tunneling. You can use gravity to probe Jupiter. You can understand inertia enough to build fighter jets. You can do all of these things without ever having a clue about what they actually are, what makes them what they are and how they came into being. You have just been enlightened. No thanks needed.
Higgs boson give stuff inertia. Higgs bosons are excitations of the Higgs field and when other particles attach to them it gives them the ability to not travel at the speed of light -- intertia. Why are there Higgs bosons... that we don't know, but we'll get there.
Science doesn't promise answers, it just gives then where it can.
And building the second one is engineering. Building the first one is science. Chemisty was required for the internal combustion engine as well as physics. How did we know what the best mixture of gasoline to air was and how to refine gasoline in the first place -- science!
Cars also require metallurgy and the scientific study of plastics. Antibiotics required biology and biochemistry. The Internet required radiology and physics. Electronics required the basic work of scientists like Benjamin Franklin. Glasses required the study of optics. Climatology is where you got your thermostat. Germ theory came from optics, biology, and chemistry among others. Recorded music required the knowledge of chemistry. As did the original gas lamps. Telephones too. Mass production relied on many things including climatology because of what scientists learned about vacuums and pressure. Video recording relied on the work of audio plus chemistry to create film. Hard drive technology requires chemistry and something called laser lithography. Sound cards require physics. Modern construction also relies heavily on physics, plate tectonics, metallurgy, chemistry, biology and many other studies including psychology and sociology. The light bulb relied on chemistry and physics.
Literally everything on my list was the culmination of much of the science and mathematics of their time. And each piece of knowledge gained gave them more to work with till they could discover more and more things through the scientific method.
Do not confuse engineering with science. Science is what's necessary for invention. |

Quintessen
Jalepeno Self Sabatoge
48
|
Posted - 2013.03.20 23:11:00 -
[164] - Quote
Beekeeper Bob wrote:Thread has died, derailed and fallen is a cesspool, why is it still open? 
Because you cannot ask for realistic physics if you don't know what realistic physics is. But yeah, it should be closed. |

Eternum Praetorian
JSR1 AND GOLDEN GUARDIAN PRODUCTIONS SpaceMonkey's Alliance
926
|
Posted - 2013.03.20 23:29:00 -
[165] - Quote
Please by all means, explain how an Higgs Boson gives all matter inertia.
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Eternum Praetorian
JSR1 AND GOLDEN GUARDIAN PRODUCTIONS SpaceMonkey's Alliance
926
|
Posted - 2013.03.21 00:29:00 -
[166] - Quote
Still waiting.
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Quintessen
Jalepeno Self Sabatoge
48
|
Posted - 2013.03.21 00:46:00 -
[167] - Quote
Eternum Praetorian wrote:Still waiting.
Not an in-depth video, but it gets the idea across:
http://www.youtube.com/watch?v=RIg1Vh7uPyw
|

Eternum Praetorian
JSR1 AND GOLDEN GUARDIAN PRODUCTIONS SpaceMonkey's Alliance
926
|
Posted - 2013.03.21 01:58:00 -
[168] - Quote
And here we have the universal failing of your science faith. If that field is composed of Higgs Bosons as they claim, and that is some how similar to how molecules and how they are arranged in water then 1. what are higgs bosons made out of 2. what is in between them and 3. what is it that makes them interact with one another?
You see, if they actually do prove conclusively that this field exists and these particle exists, then you will need to create new and even smaller fields and particles to explain the interactions of the individual Higgs Bosons. Like a kaleidoscope without end, you will be forced to chase your tail into infinite tiny infinity, because the universe as people now dream it up to be, needs tinier and tinier particles to explain tinier and tinier fields.
What makes the electron? What makes the quark? What makes the photon? What makes the virtual photon? What makes the higgs boson? What makes all of these things interact? What exactly is in between them? What is Quanta made out of exactly? What is charge? Why does it repel or attract? What makes up a Neutrino?
...and so on and so forth into endlessness. That is the path that your version of science is on. Have fun 
How exactly does a Higgs Boson explain the process of inertia? Nothing has been explained, and as far as I can tell they are not even 100% sure that such a thing exists. The god particle is one of the most hyped up bullshit ideas being fed to the modern nerd since string theory.
|

Quintessen
Jalepeno Self Sabatoge
48
|
Posted - 2013.03.21 04:56:00 -
[169] - Quote
Eternum Praetorian wrote:And here we have the universal failing of your science faith. If that field is composed of Higgs Bosons as they claim, and that is some how similar to how molecules and how they are arranged in water then 1. what are higgs bosons made out of 2. what is in between them and 3. what is it that makes them interact with one another? You see, if they actually do prove conclusively that this field exists and these particle exists, then you will need to create new and even smaller fields and particles to explain the interactions of the individual Higgs Bosons. Like a kaleidoscope without end, you will be forced to chase your tail into infinite tiny infinity, because the universe as people now dream it up to be, needs tinier and tinier particles to explain tinier and tinier fields. What makes the electron? What makes the quark? What makes the photon? What makes the virtual photon? What makes the higgs boson? What makes all of these things interact? What exactly is in between them? What is Quanta made out of exactly? What is charge? Why does it repel or attract? What makes up a Neutrino? ...and so on and so forth into endlessness. That is the path that your version of science is on. Have fun  How exactly does a Higgs Boson explain the process of inertia? Nothing has been explained, and as far as I can tell they are not even 100% sure that such a thing exists. The god particle is one of the most hyped up bullshit ideas being fed to the modern nerd since string theory.
Electrons, photons, bosons and other particles are make of quarks whose behavior is described by color theory.
The higgs boson, recently proven to exist within a 99.999% likelihood, is pretty much reality -- more so than a lot of theories. It completes the standard model of physics. The data was collected at the large hadron collider. We now have a fundamental understanding of the observed macro forces of the universe.
Most things are explained by the interactions of particles with their respective fields. The combination of quarks determine what quark and field we're talking about. Why quarks have these properties we don't know, but does it matter? The why is philosophical, but gives us little information about the what and how. And yet for almost everything science still gives us the why.
Science doesn't need to explain everything to be immensely helpful. And it is immensely helpful. Nothing else has a track record of producing repeatable, reliable predictions about the known universe like the application of the scientific method. Who cares if it doesn't answer every question. It's like the man who goes and sees the guru at the top of the mountain and learns the secrets to being content and good, but dismisses it all because he doesn't know the exact temperature of De Moines, Iowa. Science isn't a religion. It requires no creed, no dogma. It self-adjusts when proven wrong. It makes no philosophical judgments. It is simply there to provide a reliable way to design and test theories. Science converges on truth rather than diverges. Science is, and will continue to be, profoundly useful regardless of your opinion of it. |

Tarn Kugisa
Infinite Covenant Tribal Band
399
|
Posted - 2013.03.21 05:33:00 -
[170] - Quote
ElQuirko wrote:Pretty sure any qualified scientist knows that everything is held together by God. /thread I Endorse this Product and/or Service EVE Online Battle Recorder When I press F1 I get ISK |
|

Eternum Praetorian
JSR1 AND GOLDEN GUARDIAN PRODUCTIONS SpaceMonkey's Alliance
926
|
Posted - 2013.03.21 11:58:00 -
[171] - Quote
Quintessen wrote:
Electrons, photons, bosons and other particles are make of quarks whose behavior is described by color theory.
Look, I don't know how you can be so blind to it. But you just did it again. What makes the quarks? What exactly causes color? What is in between the quarks that causes them to interact and bond? Yes it matters. It matters because the only way to explain it with our (or I should say your) understanding is to make even tinier particles creating even tinier fields. Over and over again. It matters. It matters because there is a basic and fundamental flaw in your logic that creates a kind of feedback loop where a theory falls in on itself forever like matter into a blackhole. Yes it matters.
Also, just because they have detected something that they think is a Higgs Boson, does not mean that they have proven that it does what they think that it does. If it doesn't, then it's not a higgs boson after all is it? It's just another funky particle that has never been observed outside of a particle collider. I am not even convened that all of these new particles they claim they are detecting in particle colliders are in fact new particles at all. But I don't wish to g into that right now.
It always amazes and concerns me, how much a debate with a "pro-science" freak is to a debate with a born again religious zealot. They just cannot bring themselves to accept the many holes in their idea of everything. In the end, it is all about human Psychology, the need to feel safe and the need for the human ego to be "correct". Shrink the universe down small, put it all into a tiny box and invent a "god particle" that can do it all... just so the human monkey can think they can file, categorize and easily reference an incomprehensible universe spanning without end.
Well... I am not one of you. I see a bit more clearly. But please, don't worship me! I am merely a messenger!
@ Op Time dilation is a relativistic effect. Right?
|

Caitlyn Tufy
Bene Gesserit ChapterHouse Sanctuary Pact
207
|
Posted - 2013.03.21 13:23:00 -
[172] - Quote
Dear OP: You focused on the wrong problem, I'm afraid. Leaving aside obvious issues with inertia, etc., I'll focus solely on the question of faster than light (FTL) travel.
In EVE, FTL travel is essentially warping from point of origin (A) to destination (B). The very idea of Warp drive is based on the modern physics' premise that any object with positive mass cannot travel faster than light in vacuum. In classical mechanics, whether light had speed or not wasn't all that important, because it was believed that in vacuum there's no upper speed. This all changed with early 20th century, when it was discovered that the energy required to increase the velocity (v) of the object approached infinity as v approached speed of light (c).
Suddenly, c was a barrier that seemed impossible to pass and science fiction writers started looking for alternatives. Interestingly enough, the same physics that made traveling faster than c impossible also gave science fiction writers a way out. In the classical mechanics, space and time were constant and unchanging - in modern physics, it's not. If you could warp space in such a way that you would shorten the distance in front of you and extend it behind you, you would only have to travel a short distance from A to B compared to the normal space. The concept was called Warp Drive and subsequently explored by real scientists as possible means of interstellar travel.
As you can see, the warp drive that EVE ships use isn't "speed" - those vessels are still moving slower than c, it's just that the distances are shortened. In such a system, time dilation would be relatively small, to the point of being nearly negligible. In other words - there are problems with EVE universe in relation to real universe, but time dilation during warping isn't it. |

Quintessen
Jalepeno Self Sabatoge
48
|
Posted - 2013.03.21 14:48:00 -
[173] - Quote
Eternum Praetorian wrote:Quintessen wrote:
Electrons, photons, bosons and other particles are make of quarks whose behavior is described by color theory.
Look, I don't know how you can be so blind to it. But you just did it again. What makes the quarks? What exactly causes color? What is in between the quarks that causes them to interact and bond? Yes it matters. It matters because the only way to explain it with our (or I should say your) understanding is to make even tinier particles creating even tinier fields. Over and over again. It matters. It matters because there is a basic and fundamental flaw in your logic that creates a kind of feedback loop where a theory falls in on itself forever like matter into a blackhole. Yes it matters. Also, just because they have detected something that they think is a Higgs Boson, does not mean that they have proven that it does what they think that it does. If it doesn't, then it's not a higgs boson after all is it? It's just another funky particle that has never been observed outside of a particle collider. I am not even convened that all of these new particles they claim they are detecting in particle colliders are in fact new particles at all. But I don't wish to g into that right now. It always amazes and concerns me, how much a debate with a "pro-science" freak is to a debate with a born again religious zealot. They just cannot bring themselves to accept the many holes in their idea of everything. In the end, it is all about human Psychology, the need to feel safe and the need for the human ego to be "correct". Shrink the universe down small, put it all into a tiny box and invent a "god particle" that can do it all... just so the human monkey can think they can file, categorize and easily reference an incomprehensible universe spanning without end. Well... I am not one of you. I see a bit more clearly. But please, don't worship me! I am merely a messenger! @ OpTime dilation is a relativistic effect. Right?
Future responses should probably be mailed to me.
They don't go about discovering particles by blasting random particles together and seeing if something just pops out. They come up with a hypothesis that says if a particle that exists that has the properties in question then if we collide these particles together then it should result in these other particles and this much energy. And they did that hundreds of millions of times and it was so consistent that they can say they know the higgs boson existed with 99.999% confidence.
And that there are things that we cannot scientifically test, that's okay. We don't need to know why electrons attract protons to know all sorts of things about electricity. And _we_ do know why electrons attract protons. We just don't know why there is an electrical field or a magnetic field. Someday we might, but until then it doesn't mean we can't make all sorts of predictions about how electrons and protons will interact with each other.
And I'll repeat *nothing* else even comes close to explaining how the universe works. Is your position that it just does and we shouldn't worry about it because we can't get all the answers right this second? Or even that some answers may not be within our reach? You don't need to know why to know what. We can very accurately describe the behavior of phenomenon without ever needing to know why that phenomenon exists.
As for your smaller field stuff. On that point the facts don't back you up. At this point the scientific consensus is that quarks are the smallest component of the universe and that everything is made up of quarks and different combinations of quarks spinning in different ways generates different physical behaviors. We've not discovered anything more elementary actually and frankly, nothing more elementary is required for the standard model of physics. All known natural forces now fit within the mathematical models produced for them. While it doesn't cover the quantum mechanics models and string theory -- we'll get there. String theory may be completely wrong, but ultimately it will be the application of the scientific method that will prove it wrong and not random skepticism from those who haven't educated themselves on the topic -- myself included. |

Sobach
Fourth Circle
83
|
Posted - 2013.03.21 15:11:00 -
[174] - Quote
terribly derailed thread is terribly derailed.
meanwhile, EP's arguments boils down to "everyone else must be wrong because I said so" |

FloppieTheBanjoClown
The Skunkworks Petition Blizzard
2950
|
Posted - 2013.03.21 15:51:00 -
[175] - Quote
Because the reality of combat in space won't be nearly as interesting. Founding member of the Belligerent Undesirables movement. |

Xen Solarus
Inner 5phere
314
|
Posted - 2013.03.21 16:02:00 -
[176] - Quote
Your talking about a guy that said that moving faster than the speed of light is completely impossible, and that a game that involves faster-than-light travel should take account of that, to be realistic??
Perhaps you'd perfer EvE to be like reality, where we can all fly around in sub-light-speed ships that take hundreds, if not thousands, of years to reach their destination? Or perhaps you should throw in how completely impossible it is for people to be respawned after death? That happens in Call of Duty btw. Maybe you should argue that in a real universe, the planets would orbit the suns, which they don't do in EvE.
I'd argue that finding a game that actually complies to the laws of nature completely would be a hard task indeed!! Post with your main, like a BOSS! |

Jenn aSide
STK Scientific Initiative Mercenaries
1509
|
Posted - 2013.03.21 16:19:00 -
[177] - Quote
Xen Solarus wrote:
I'd argue that finding a game that actually complies to the laws of nature completely would be a hard task indeed!!
pfft, you sir are wrong. Such a game already exists, it's called "going outside". I play it every time my significant other starts to complain.
|

Quintessen
Jalepeno Self Sabatoge
49
|
Posted - 2013.03.21 17:02:00 -
[178] - Quote
Xen Solarus wrote:Your talking about a guy that said that moving faster than the speed of light is completely impossible, and that a game that involves faster-than-light travel should take account of that, to be realistic??
Perhaps you'd perfer EvE to be like reality, where we can all fly around in sub-light-speed ships that take hundreds, if not thousands, of years to reach their destination? Or perhaps you should throw in how completely impossible it is for people to be respawned after death? That happens in Call of Duty btw. Maybe you should argue that in a real universe, the planets would orbit the suns, which they don't do in EvE.
I'd argue that finding a game that actually complies to the laws of nature completely would be a hard task indeed!!
Well Einstein didn't really say you couldn't move faster than the speed of light. The equation doesn't even prevent it. It only says that as your velocity approaches the speed of light the kinetic energy to get you there approaches infinity. Technically as long as your velocity doesn't go up you can travel as fast as you want. That's the point of warp drives. They warp space around you so you don't have to have a high velocity to travel a great distance.
Also there's nothing that prevents memory transfers in biology or chemistry. Maybe physics, but it should be roughly possible. Depends on the storage medium.
And I would love if the planets actually moved and the other orbital bodies moved along their respective orbits. I'm not sure what it would hurt from a gameplay perspective. It would require extra work to calculate them, but if they have the processing power to spare (they don't, but maybe someday), it would be nice.
Heck I would just like it if wrecks kept moving after the ship they were from got blown up. At least for a while. Right now we don't even have that. Wrecks don't obey the fluid dynamics that almost everything else does. |

Arduemont
Rotten Legion Ops
1308
|
Posted - 2013.03.21 17:02:00 -
[179] - Quote
Thomas Hurt wrote:Does anyone else find it extremely odd that this game uses laws of physics that are over 100 years old? There was this guy called Einstein, devs, not sure if you've heard of him? His work in physics was kind of a big deal, and any game that involves faster-than-light travel should take into account the causal paradoxes that would result from such technological possibilities; I should also be able to train skills faster than other people by constantly warping from one system to another (or rather, faster from the perspective of someone who is stationary).
Anyways, I just wanted to throw that out there. This really is a big issue to me; it would be like if Call of Duty had no gravity because "welp, too hard to model" and everyone just sort of floated around. You can't ignore the fundamental nature of reality and expect to present your game as internally consistent...
It's not just "too hard" to model, its impossible and damn near game-breaking.
Debating the physics inside of a computer game is daft at the best of times. Here's an example for you, but first some background for those of you who are not as big a geek as I am..
Time runs slower in instances of lower gravity, relative to other instances of space time. So, Astronauts who go to the moon etc are actually living in an instance where time is running slower than it was running down on earth. When Astronauts come back from space they have experiences less time than we have on earth. So if two theoretical twins were born EXACTLY at the same time, one could go into space and come back younger than their sibling. Now, in a warp bubble, you have separated yourself into your own instance of space time, separate from normal space time and therefore unaffected by the gravity of anything in normal space time. This would mean that you are in an instance of space time with almost infinitely less gravity. So, if you spend 2 seconds in warp that could work out as millions of years for those outside of your isolated space time "bubble". Space time.
Why isn't that in the game, eh?
(There is a theory that would negate the above about time in warp bubbles etc, but I can't be bothered to go into it.)
Hell, you would see game changing portions of this phenomenon just by warping to the outer reaches of a solar system. So, let's say your in a safe spot waiting to warp in to help a friend. You are off grid 14 AU from anything. Now, even though you would receive their call for you to warp in simultaneously with quantum computing it could be hours before you arrived there for him, even though the journey would only take seconds for you.
You see now why talking about physics in relation to a computer game is pointless? "In the age of information, ignorance is a choice." |

Quintessen
Jalepeno Self Sabatoge
49
|
Posted - 2013.03.21 17:11:00 -
[180] - Quote
Arduemont wrote:Thomas Hurt wrote:Does anyone else find it extremely odd that this game uses laws of physics that are over 100 years old? There was this guy called Einstein, devs, not sure if you've heard of him? His work in physics was kind of a big deal, and any game that involves faster-than-light travel should take into account the causal paradoxes that would result from such technological possibilities; I should also be able to train skills faster than other people by constantly warping from one system to another (or rather, faster from the perspective of someone who is stationary).
Anyways, I just wanted to throw that out there. This really is a big issue to me; it would be like if Call of Duty had no gravity because "welp, too hard to model" and everyone just sort of floated around. You can't ignore the fundamental nature of reality and expect to present your game as internally consistent... It's not just "too hard" to model, its impossible and damn near game-breaking. Debating the physics inside of a computer game is daft at the best of times. Here's an example for you, but first some background for those of you who are not as big a geek as I am.. Time runs slower in instances of lower gravity, relative to other instances of space time. So, Astronauts who go to the moon etc are actually living in an instance where time is running slower than it was running down on earth. When Astronauts come back from space they have experiences less time than we have on earth. So if two theoretical twins were born EXACTLY at the same time, one could go into space and come back younger than their sibling. Now, in a warp bubble, you have separated yourself into your own instance of space time, separate from normal space time and therefore unaffected by the gravity of anything in normal space time. This would mean that you are in an instance of space time with almost infinitely less gravity. So, if you spend 2 seconds in warp that could work out as millions of years for those outside of your isolated space time "bubble". Space time. Why isn't that in the game, eh? (There is a theory that would negate the above about time in warp bubbles etc, but I can't be bothered to go into it.) Hell, you would see game changing portions of this phenomenon just by warping to the outer reaches of a solar system. So, let's say your in a safe spot waiting to warp in to help a friend. You are off grid 14 AU from anything. Now, even though you would receive their call for you to warp in simultaneously with quantum computing it could be hours before you arrived there for him, even though the journey would only take seconds for you. You see now why talking about physics in relation to a computer game is pointless?
I think you have that backwards. Time occurs more slowly in high gravity (think black holes). The larger the distortion of space/time the slower things move (slower time). High velocity is what makes the astronauts slightly different ages along with a change in gravity. But I believe you have that backwards.
Could be wrong though. |
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Arduemont
Rotten Legion Ops
1308
|
Posted - 2013.03.21 17:16:00 -
[181] - Quote
Quintessen wrote:Could be wrong though.... Time occurs more slowly in high gravity (think black holes).
Yea, that's what I said. The further you are away from a celestial object the slower time is running for you compared to someone else. Hence the example of warping to a friend, if they are waiting for you to warp in (and they are closer to a large celestial object, ie in a gravity well), they will experience said wait as being longer than you experience it as.
Edit: Ohhh, I see where I messed up. Will change it, lol. One word wrong in the first sentence of my explanation >.< Edit2: Nevermind, I got the whole thing backwards. "In the age of information, ignorance is a choice." |

Quintessen
Jalepeno Self Sabatoge
49
|
Posted - 2013.03.21 17:33:00 -
[182] - Quote
Arduemont wrote:Quintessen wrote:Could be wrong though.... Time occurs more slowly in high gravity (think black holes). Yea, that's what I said. The further you are away from a celestial object the slower time is running for you compared to someone else. Hence the example of warping to a friend, if they are waiting for you to warp in (and they are closer to a large celestial object, ie in a gravity well), they will experience said wait as being longer than you experience it as. Edit: Ohhh, I see where I messed up. Will change it, lol. One word wrong in the first sentence of my explanation >.< Edit2: Nevermind, I got the whole thing backwards.
We're not talking a lot of time different there though. Time dilation caused by planets is relatively small. Small enough that I think we can ignore it. But the OP got a number of things wrong. The problem with the physics model isn't that it's Newtonian. It's that it's fluid dynamics in a vacuum. It's still Newtonian, it's just the wrong model. Also Newton was 1700s so we're using the ~400 year old model. I honestly think the OP just didn't know how old our physics models are. |

Arduemont
Rotten Legion Ops
1308
|
Posted - 2013.03.21 17:47:00 -
[183] - Quote
Quintessen wrote: Also there's nothing that prevents memory transfers in biology or chemistry. Maybe physics, but it should be roughly possible. Depends on the storage medium.
It's more than possible, it's achieved. They've been doing it with rats for some time now. I wish I had the reference... I may go take a look for it now. "In the age of information, ignorance is a choice." |

Eternum Praetorian
JSR1 AND GOLDEN GUARDIAN PRODUCTIONS SpaceMonkey's Alliance
926
|
Posted - 2013.03.21 20:38:00 -
[184] - Quote
Quintessen wrote:
As for your smaller field stuff. On that point the facts don't back you up. At this point the scientific consensus is that quarks are the smallest component of the universe and that everything is made up of quarks and different combinations of quarks spinning in different ways generates different physical behaviors. We've not discovered anything more elementary actually and frankly, nothing more elementary is required for the standard model of physics. All known natural forces now fit within the mathematical models produced for them. While it doesn't cover the quantum mechanics models and string theory -- we'll get there. String theory may be completely wrong, but ultimately it will be the application of the scientific method that will prove it wrong and not random skepticism from those who haven't educated themselves on the topic -- myself included.
I see. So your argument is that quarks make up everything and they just work because they do. Sense, in actuality... it makes absolutely none. But I probably should stop trying to reason with a guy that thinks he can explain his way beyond the limitations of relativity by evoking the Enterprise's warp drive engines, and how they work in imaginary land.
My god man, it's actually not that hard. A particle has no means of interaction if there is nothing in between them causing that interaction. They don't just "magically" interact, and they are not going to just because you read it somewhere on wikipedia and you now consider yourself to be an expert.
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Eternum Praetorian
JSR1 AND GOLDEN GUARDIAN PRODUCTIONS SpaceMonkey's Alliance
926
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Posted - 2013.03.21 20:42:00 -
[185] - Quote
Sobach wrote:terribly derailed thread is terribly derailed.
meanwhile, EP's arguments boils down to "everyone else must be wrong because I said so"
I love people who can't read. Makes debates so much more entertaining. We get to fling allot more poop at each other along the way.
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Quintessen
Jalepeno Self Sabatoge
50
|
Posted - 2013.03.21 21:27:00 -
[186] - Quote
Eternum Praetorian wrote:Quintessen wrote:
As for your smaller field stuff. On that point the facts don't back you up. At this point the scientific consensus is that quarks are the smallest component of the universe and that everything is made up of quarks and different combinations of quarks spinning in different ways generates different physical behaviors. We've not discovered anything more elementary actually and frankly, nothing more elementary is required for the standard model of physics. All known natural forces now fit within the mathematical models produced for them. While it doesn't cover the quantum mechanics models and string theory -- we'll get there. String theory may be completely wrong, but ultimately it will be the application of the scientific method that will prove it wrong and not random skepticism from those who haven't educated themselves on the topic -- myself included.
I see. So your argument is that quarks make up everything and they just interact because they do. Sense, in actuality... it makes absolutely none. But I probably should stop trying to reason with a guy that thinks he can explain his way beyond the limitations of relativity by evoking the Enterprise's warp drive engines, and how they work in imaginary land. My god man, it's actually not that hard. A particle has no means of interaction if there is nothing in between them causing that interaction. They don't just "magically" interact, and they are not going to just because you read it somewhere on wikipedia and you now consider yourself to be an expert.
I'm arguing that we don't know why they interact, but we do know how they interact. And by the way, the concept of warp drives existed before Roddenberry used it in Star Trek. It's where he got the idea.
Also I never indicated I was an expert. I doubt you would find me saying that anywhere. I am however versed in a bit of physics as it is a hobby. But that's all. And me being an expert wouldn't make me right anyways. The huge volumes of verified hypothesis on the subjects from millions of scientists would. Not because millions of people believe it, but because when tested it proved to be not false.
And particles interact through their various fields. Higgs through the Higgs field. Electrons through the Electrical field. Same with magnetism. But if you don't think things interact without touching, then I got a teaser for you. I place a iron ball inside a larger vacuum sealed glass ball. I then move a magnet around the outside of the glass ball and "magically" the iron ball moves to touch the magnet even though there is no matter between them. Or how about I just microwave something from a distance. Lots of things interact without touching.
But in all this, I feel like you haven't presented alternative theories or even tests that would prove these theories wrong in the least. Anyone can say something is wrong, but you have to create something testable to prove that it's wrong because they've already created a test to prove that it wasn't. And if you have something where a group of people have proven something wrong and its been reviewed for accuracy and not just someone spouting their own personal untested theory, then by all means post it here, or better yet mail it to me. |

The Greenmachine Greenmachine
Green's Bicycle Shop
7
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Posted - 2013.03.21 21:33:00 -
[187] - Quote
i'm kinda lost in this thread, uhh Nightfreeze! |

Eternum Praetorian
JSR1 AND GOLDEN GUARDIAN PRODUCTIONS SpaceMonkey's Alliance
926
|
Posted - 2013.03.21 21:47:00 -
[188] - Quote
Quintessen wrote: But if you don't think things interact without touching, then I got a teaser for you. I place a iron ball inside a larger vacuum sealed glass ball. I then move a magnet around the outside of the glass ball and "magically" the iron ball moves to touch the magnet even though there is no matter between them. Or how about I just microwave something from a distance. Lots of things interact without touching.
Sigh... so simple. I don't really feel like spoon feeding it to you all over again. I guess when two electrons are sitting side by side in a vacuum, they repel because of magic. Or is it Higgs Bosons? You got me. It's magic I tell you! The most important thing is that we don't need to know why. Why waste our time with silly stuff like that when we can blame it on quantum strings and god particles. I mean, no one will know the difference and we can sound really smart when we talk about it!
Quintessen wrote: But in all this, I feel like you haven't presented alternative theories or even tests that would prove these theories wrong in the least. Anyone can say something is wrong, but you have to create something testable to prove that it's wrong because they've already created a test to prove that it wasn't.
You haven't asked. So how would you know if I did? You just keep spouting obvious wiki/discovery channel knowledge instead of asking if anyone knows more then you do.
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Alexi Komanov
Concordiat Spaceship Samurai
0
|
Posted - 2013.03.22 02:47:00 -
[189] - Quote
Hey Eternum, what's up?
Also, shed some light onto this stuff you keep saying people haven't asked you about. |

Eternum Praetorian
JSR1 AND GOLDEN GUARDIAN PRODUCTIONS SpaceMonkey's Alliance
926
|
Posted - 2013.03.23 14:02:00 -
[190] - Quote
Alexi Komanov wrote:Hey Eternum, what's up?
Also, shed some light onto this stuff you keep saying people haven't asked you about.
0/
It's mostly just a debate game Alex It is not about who is right or wrong it is about the ability to break down an argument regardless of how strong the other person believes it, or how logical it may otherwise seem. Like arguing that water is not wet. It's an exercise in human perception and how the left brain talks to the right. Some people turn to religion to explain everything and that makes them feel safe, others turn to science and that makes them feel safe.
To Answer Your Question:
As simply as I can possible put it, there is something in-between two electrons sitting in a vacuum. It is not a virtual field, it is not a smaller particle and it is not a Higgs Boson. It is quite obviously... space-time. People keep ignoring space-time. Because they are ignoring space-time they keep inventing smaller and smaller particles and weird things like quantum strings, 11 dimensions and inter-dimensional membranes (seriously?)
Space-time is a thing. It probably has a density and it probably has a mass. Charge probably comes from it. Quantum tunneling is probably governed by it. You cannot understand dimension until you understand it. Grand unification will only come after people start to recognize it as a dynamic and fluid medium. Time dilatation (as seen by our GPS satellites) is effected by both velocity and a gravity field. Time can seem to speed up or slow down. This too is a space-time interaction.
So when someone tells you that quarks are the most basic element of the universe and there is nothing in between them making them interact (which doesn't actually make any sense) ask them how exactly quarks do that? Their answer will likely be something along the lines of god particles, virtual photons or quantum strings. All of which is crap. They give absolutly no regard to the thing that we know is in-between them. The thing that the quarks are sitting in and what is probably making them up in the first place. The dynamic and fluid medium of space-time itself.
So people like Quintessen talk a big game, but they are in fact under educated. Allot of people with PHD's are undereducated (not suggesting that Quintessen has one). When you only seek out information that reinforces what you already think you know, you are "under-educating" yourself. These people are the best kind to play the logic, debate psychological games with, as I stated above. Because the way they see the world is not based upon logic and sensibility, it is based upon personal belief and what other people have though for them. Left brain VS right brain.
I am not really such an *******, I just play one on video game forums  Flysafe.
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Winters Chill
Ministry of War Amarr Empire
104
|
Posted - 2013.03.23 14:19:00 -
[191] - Quote
Honestly,
I think spending hours doing gradiated Delta V burns in order to escape gravity wells might be fun.
Or waiting X years while travelling between worlds, because even though subjectively only 3 minutes have passed travelling at FTL velocities I have to wait for me to catch up with objective space time at my target desination.
That would be a totally fun game.
...   
Actually you know what, I ******* hate these threads.
Yes you're smart, you've noticed that Eve isn't a true simulation of the "real world" as we understand it.
Good for you.
Being as smart as you are, you still havn't figured out that time intensive hobbies complicate human endeavour. Like the GENUINELY SMART people, who rather than wasting thier time pontificating play ground science on a computer game forum, are actually out bettering themselves and humanity. |

Tiberius StarGazer
StarGazer Heavy Industries And Exploration
318
|
Posted - 2013.03.23 19:18:00 -
[192] - Quote
ISD Suvetar wrote:Now, I would like to remind people to post constructively, please!
Do what now? On here?!? You must be joking.... |

ElQuirko
Jester Syndicate WHY so Seri0Us
1130
|
Posted - 2013.03.23 20:40:00 -
[193] - Quote
LOL56 wrote:Warp drives don't cause you to get anywhere near the local light speed, they create a field (of totally BS space magic) that decreases the mass of the surrounding space (a 'depleted vacuum') resulting in a large negative density for the region around the ship (the 'warp tunnel'), thus raising light speed and allowing speeds of multiple AU/s without even approaching the local light speed.
The downside to to these drives is that when in standby mode (they cannot be turned off safely) the create a force akin to friction that drags the ship into a zero velocity relative to the local gravity well (usually the local star)
+1. Not for the science, for "totally BS space magic". CISPA - Readin' your secret corptheft mails since 2012 |

Sobaan Tali
Caldari Quick Reaction Force
149
|
Posted - 2013.03.23 23:20:00 -
[194] - Quote
ISD Suvetar wrote:Andski wrote:ISD Suvetar wrote:Hi,
The Game physics are based on a fluidic model; which whilst not being a model of our universe, is much more intuitive to people who live around a planet and drive cars.
EVE would be far too complicated if it simulated true relativistic and newtonian physics, and that would certainly be impossible to manage in a way that lets the game run as many simultaneous connections as it does.
Now, I would like to remind people to post constructively, please! tl;dr: "new eden is an ocean" All joking aside, that's not a bad analogy really :)
Makes sense, given that most of the Minmatar ships already have sails...everyone else just needs to get with the program and make sail boats too. |
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