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Calypso Warsmith
Estrada Dynamics
4
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Posted - 2013.08.14 02:29:00 -
[121] - Quote
i could use more Game in my MMO "GAME". |

Loki Feiht
Feiht Family Clan
123
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Posted - 2013.08.14 03:38:00 -
[122] - Quote
Thanks for bumping the thread Ms Sadkurk, your help in keeping the thread at the top is greatly appreciated even if your input is a little.... underwhelming, although I do agree I could have written things better the intention really here is to try and get the community talking very much about, how Calypso so eloquently put it:
"more game, in our MMO game" More NPC - Randomly Generated Modular Content-áthread https://forums.eveonline.com/default.aspx?g=posts&t=220858 |

Maldiro Selkurk
CHEMO IMMUNO RESISTANT VIRUS type X
42
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Posted - 2013.08.14 10:08:00 -
[123] - Quote
Loki Feiht wrote:Thanks for bumping the thread Ms Sadkurk, your help in keeping the thread at the top is greatly appreciated even if your input is a little.... underwhelming, although I do agree I could have written things better the intention really here is to try and get the community talking very much about, how Calypso so eloquently put it:
"more game, in our MMO game"
Yes, being on topic and catching you at trying to re-spin your post i guess is.....underwhelming? (probably better look up the definition of that word because you're using it wrong).
As i mentioned earlier you dont want more game, you want things dished out to you on a silver platter with no effort or consequence, I go to bed tonight knowing that no matter how many months you bump this sad, thread CCP isn't going to put in place such trash ideas, i do look forward to 6 more months of your pathetic attempts to keep this necro-thread humping along though.
And if im a Ms, i guess it's okay to call you out as a tranny? |

Maldiro Selkurk
CHEMO IMMUNO RESISTANT VIRUS type X
42
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Posted - 2013.08.14 10:08:00 -
[124] - Quote
Oh...
Bump!
LOL |

Loki Feiht
Feiht Family Clan
125
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Posted - 2013.08.15 09:09:00 -
[125] - Quote
Aw you're so considerate, thanks More NPC - Randomly Generated Modular Content-áthread https://forums.eveonline.com/default.aspx?g=posts&t=220858 |

Tiberius Steiner
Fair Trade Holding
4
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Posted - 2013.10.05 19:51:00 -
[126] - Quote
So what is left of the idea? I watched some videos how the economy will work in Star Citizen and what NPC's will do in the game. I don't want to ask for NPC's in EVE who will transport good from A to B, but some immersion is still missing.. |

Owen Levanth
Federated Deep Space Explorations
9
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Posted - 2013.10.05 20:09:00 -
[127] - Quote
More randomized content would be good, I think. The randomly changing connections in W-Space are a lot of fun and modular missions and stuff would rain acid on the bot-parade, which I heartily endorse.
I'm skeptical if this can be implemented before CCP finds a way to migrate to a better server-structure, though. Hopefully CCP will do something about this. PVE in Eve is really, really boring and even small changes can only be good.
|

epicurus ataraxia
Unchained Industrial Collective Defiance Enterprises
51
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Posted - 2013.10.05 21:39:00 -
[128] - Quote
I like your ideas regarding npc interaction and content, I also like the comments where these interactions can bring players together without shooting each other. PVP players have come to the conclusion that is eve is meant for them /us only and anyone else is mistaken, and they/we will shoot, cheat or scam them to prove their /our point. Sorry guys pvpers may be loud, you / we may be obnoxious, (and proud of it) but you are not actually right. Sure PVP is a massive part of eve, it has also lost as many new players as it has kept.
There are many players who actually want to do other things, they do not need protecting or cosseting, and eve deliberately makes the choice not to, that is also a big part of its appeal. They are bored. The sandbox is short of sand, yes player interaction is great, it has done amazing things, but there is room for much much more. More npc interaction if done well is an unreservedly good idea, it will bring new players into the game and more importantly keep them. i imagine that like most companies in this industry it costs more to recruit new players than any other part of their budget, Get new players staying, and the extra funds pay for development time to pay for the fixes and improvements the basic game needs to continue and improve. And hey even in the worst case there will be more opportunities to PvP
All players should support this idea fully, it seems that it would take more resource time away from the fixes we all know need to be sorted, but without new income and for that matter new blood the game will just end up bought by sony or someone similar and guess what happens to PVP then.
Eve has room for every style of play it is not a zero sum game both can win. |

Randy Wray
Filthy Casuals
102
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Posted - 2013.11.03 17:49:00 -
[129] - Quote
epicurus ataraxia wrote:I like your ideas regarding npc interaction and content, I also like the comments where these interactions can bring players together without shooting each other. PVP players have come to the conclusion that is eve is meant for them /us only and anyone else is mistaken, and they/we will shoot, cheat or scam them to prove their /our point. Sorry guys pvpers may be loud, you / we may be obnoxious, (and proud of it) but you are not actually right. Sure PVP is a massive part of eve, it has also lost as many new players as it has kept.
There are many players who actually want to do other things, they do not need protecting or cosseting, and eve deliberately makes the choice not to, that is also a big part of its appeal. They are bored. The sandbox is short of sand, yes player interaction is great, it has done amazing things, but there is room for much much more. More npc interaction if done well is an unreservedly good idea, it will bring new players into the game and more importantly keep them. i imagine that like most companies in this industry it costs more to recruit new players than any other part of their budget, Get new players staying, and the extra funds pay for development time to pay for the fixes and improvements the basic game needs to continue and improve. And hey even in the worst case there will be more opportunities to PvP
All players should support this idea fully, it seems that it would take more resource time away from the fixes we all know need to be sorted, but without new income and for that matter new blood the game will just end up bought by sony or someone similar and guess what happens to PVP then.
Eve has room for every style of play it is not a zero sum game both can win. Even a layman game desginer can figure that rebalancing and fixing isn't much more than typing numbers into boxes and seeing how it plays out. No matter how much conceptual work and testing the rebalancing team does there's no way it takes as much rescources and time as coming up with new content. As a long time player I think that content released has kinda died off a little the last expansions, oddysey was just the navy battlecruisers and the crappy hacking minigame.
It seems like CCP is just shoving all this rebalancing our way telling us they care about this game and at the same time use all the manpower they've freed up to focus on their other games, which I'm not too happy about. This isn't likely to change either, with world of darkness, dust and valkyrie to manage at the same time I'm worried CCP wont be able to release content for the game at the same pace as in the past and since eve is their main game losing players here would put CCP in a pretty dangerous position, with 4 MMO's to manage at the same time and fundings dropping.
Enough with the off-topic stuff anyway, brilliant thread and hope CCP ytterbium will have a look at some of this since he's been going on with NPC AI revamps for a while now. Solo Pvper in all areas of space including wormhole space. Check out my youtube channel @-áhttp://www.youtube.com/channel/UCd6M3xV43Af-3E1ds0tTyew/feed for mostly small scale pvp in lowsec/nullsec
twitch.tv/randywray |

per
Terpene Conglomerate
7
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Posted - 2013.11.03 18:25:00 -
[130] - Quote
+1 and hey:
"Pirate militia and standings that MEAN something." |
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SKINE DMZ
Stay Frosty.
239
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Posted - 2013.11.03 20:48:00 -
[131] - Quote
Love these ideas. +1 I disagree |

epicurus ataraxia
Broken Wheel Mercantile and Trading Company Illusion of Solitude
88
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Posted - 2013.11.03 23:01:00 -
[132] - Quote
Edit disregard previous posts sig confused me lol. Asteros and Stratios are beautiful. CCP Please Make these ships Truly function as Exploration ships, +10 Virus strength ...Thank you! |

kelmiler delbone
Science and Trade Institute Caldari State
4
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Posted - 2013.11.04 09:04:00 -
[133] - Quote
+1 |

Turelus
Caldari Independent Navy Reserve The Fourth District
601
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Posted - 2013.11.04 09:58:00 -
[134] - Quote
Supported. Bring the NPC world in EVE to life again. Player driven content yes, but make the background lore for the universe feel more interesting and add more random elements.
- I always wondered why we don't have rare NPC Carrier (not the haulers) or Dreadnought spawns (these could be new officers) - Have Navy Faction NPC spawns or known commanders. Lieutenant Turelus
Caldari Independent Navy Reserve
The Fourth District |

Loki Feiht
Feiht Family Clan
148
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Posted - 2013.11.14 00:07:00 -
[135] - Quote
\o/, ive been offline for a while, glad to see theres actual interest in these things, even if there are the occasional nay sayer  More NPC - Randomly Generated Modular Content-áthread https://forums.eveonline.com/default.aspx?g=posts&t=220858 |

El Geo
Pathfinders.
185
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Posted - 2013.12.21 13:27:00 -
[136] - Quote
necrobump path-+find-+er (pthfndr, p+ñth-)n. 1. One that discovers a new course or way, especially through or into unexplored regions.
http://www.youtube.com/user/EvEPathfinders/videos?view=0 |

Rendiff
Funk Soul Brothers High Rollers
34
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Posted - 2013.12.21 17:41:00 -
[137] - Quote
I would love to see more stuff like this in the game. The regular missions, mining, ratting, etc can get really repetitive.
It could be cool to say, hunt down convoys of NPC carrying valuable goods between systems. PVP could spring up as other players compete for the goods in the convoy.
Maybe players could get a mission to escort NPCs through an area, there would a chance other players could see them and attack. |

Malphas Inanis
Brave Newbies Inc. Brave Collective
4
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Posted - 2013.12.27 16:05:00 -
[138] - Quote
I like the idea of more immersion into the game, EvE is a sandbox game which means that some want to PVE and thats fine, some want to PVP and thats great as well. But EvE is a game set in a universe of warring empires and pirates, and I think that having stuff going on in the game is a good idea, even if its in the background for some the fact its there will bring alot of life to the universe! This is one of the hardest lessons for humans to learn. We cannot admit that things might be neither good nor evil, neither cruel nor kind, but simply callous GÇô indifferent to all suffering, lacking all purpose.
|

Spugg Galdon
APOCALYPSE LEGION The Obsidian Front
373
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Posted - 2014.02.08 11:21:00 -
[139] - Quote
Some good ideas on improving the bland content we already have instead of added more crap like player built stargates. |

Gisander
PIE Inc. Praetoria Imperialis Excubitoris
6
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Posted - 2014.02.13 17:54:00 -
[140] - Quote
Bumb. I really like this idea. |
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Mina Sebiestar
Mactabilis Simplex Cursus
615
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Posted - 2014.02.13 18:01:00 -
[141] - Quote
There is more chance for hell to freeze over before CCP do this but supported. http://i.imgur.com/1N37t.jpg
http://i.imgur.com/KTjFEt6.jpg I dont always fly stabber but when i do...
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Kadazer
GAZNOROCK Inc. GANOR INC.
46
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Posted - 2014.02.14 16:36:00 -
[142] - Quote
Would love to see more NPC content. |

Loki Feiht
Feiht Family Clan
182
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Posted - 2014.03.11 13:58:00 -
[143] - Quote
I havent given up on these ideas or CCP even though I havent wholeheartedly thought if every aspect of implimentating said ideas, so I thought I would give the thread a bump or two for posterity's sake
Please do leave a comment if you like the ideas, even if you just say +1

More NPC - Randomly Generated Modular Content-áthread https://forums.eveonline.com/default.aspx?g=posts&t=220858 |

Lephia DeGrande
Luxembourg Space Union
282
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Posted - 2014.03.11 14:08:00 -
[144] - Quote
I would love to see if pirates drop some bubbles in highsec from time to time, would be funny to watch. :) |

Loki Feiht
Feiht Family Clan
184
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Posted - 2014.03.14 10:27:00 -
[145] - Quote
El Geo wrote:Ruze wrote:Take it a step further.
Allow me, to create missions, for others. Didn't we cover that a few years back with WIS debates? Let me setup npcs, let me create the missions, let me assign the rewards from my own pocket ... and let me rake in a share of the LP, ISK and standings when players complete it.
Player. Generated. Content. Oddly I spoke with my brother about that, he had similar ideas and thought that maybe player set up anomalies/signatures to manafacture or provide some sort of service/goods, which players currently don't create, like mission items, npc's, meta level items (level 4 and under) or bpc's, maybe research instead of using a pos (like a cheap alternative provided your 'pool' of anoms/sigs arent wiped out) , was a strange idea but sounded like it could be fun, could be corporate anom's/sigs so if anyone attacked them you'd get limited engagement timers or suspect flags to them, hell there tonnes of ideas out there, just odd theres so few in game
I suppose the new structures could technically provide a basis for this, almost like a new player anchored signature. (MTU's are like this to suspect baiters) and let players get involved with supporting their chosen pirate faction, or empire factions in pirate space (someone has to play the good guy?). More NPC - Randomly Generated Modular Content-áthread https://forums.eveonline.com/default.aspx?g=posts&t=220858 |

Tulara
ICE is Coming to EVE Goonswarm Federation
0
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Posted - 2014.03.14 11:17:00 -
[146] - Quote
I agree +1 |

Lugburz
Pathfinders. Veni Vidi Vici Alliance
3
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Posted - 2014.05.04 13:31:00 -
[147] - Quote
all you 'i iz so l33t eVe iz a PvPers game naow!'
Shut up u tarts! If everyone only pvp'd then where would the faction gear come from? the implants? the faction ships? hell imagine how expensive rigs would be without npc's.. how would you ever get your sec status up? stoopid bunniez...
AAAAaaanyways yes i agree fully with this post, after having played for a few years i find im lacking things to do when its quiet or i simply cba to roam; i scann only so much before i tire of the same sites over and over, i try to blitz everything if and when i can; why? because its 'old hat'
Missions need a revamp, at least for those of us that have completed soooo many. The missions need to be somewhat randomly generated and not always completable. The AI must be like sleepers or some such, maybe just stronger versions of the normal mission rats sporting more hardware like neuts and point/scram, td w/e; maybe some spider rep, maybe the ships are just like standardised capsuleer ships.. but they should be awkward at least. Take away crappy mission rewards and lp store and replace with better loot tables/bounties for rats, possibly even rare chances of officer spawns.. on occasion maybe devs can take control of the mission to escalate it into a random live event that could have even carriers drop in...
How about more cosmos missions but spread out far and wide and 'hidden', pirate logs that actually point to expeditions rather than just giving you it (i think thats been mentioned before) a continuation of the sleeper storyline would be awesome perhaps with some sort of sleeper type incursions? t3 frigs/bc's? jove agents in space that randomly pop up like wh's (maybe even in wh's) and give some sort of mission?
There are loads of possibilities, but remember this; if you want me to really want to plex and rat and mission in null, wspace or lowsec its gotta be worth it, and not some form of long ass grind...
|

Lugburz
Pathfinders. Veni Vidi Vici Alliance
3
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Posted - 2014.05.04 13:34:00 -
[148] - Quote
Arek'jalen, wormholes, sisters, jove |

Sunai Karvinoinas
19
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Posted - 2014.06.23 14:44:00 -
[149] - Quote
I support this idea as a whole.
Factional Navy may patrol all systems under their sovereignity. Lowsec patrols might be more challenging than highsec ones.
Mordu's Legion should be a starting shot only. We won't need new ships or ship models immediately. This all would be more a problem of balancing than design. Caldari, Amarr, Minmatar and Gallente use their navy or fleet issue ships. The fittings could be copied from good player PvE ones. The well skilled NPC pilots should get a bit more AI in order to prioritize the damage dealers correctly and switch targets. They could also use (drop) link modules and fleet bonusses.
So all ships should deal typical PvE damage against pirates or faction enemies. In lowsec you could have multiple spawns (escalations) from scout group to small battle fleet. Such slightly bigger navy fleets may appear at gates from time to time. So gate camps might become more interesting.
Navy fleets may drop usual navy stuff BPCs, ammunition and modules.
Attacks against navy fleet in highsec may activate the warp-in counter for Concord, like attacks against player. But highsec scout spawn could drop valuable factional modules and BPCs what makes a fight worth the risk.
-- Royal Khanid Navy may provide Caldari ships with Amarr armament or vice versa and bonus for Caldari/Amarr skills. Ammatar Fleet may provide Amarr ships with Minmatar armament or vice versa and bonus for Minmatar/Amarr skills.
LP-Shops of Khanid Kingdom or Ammatar Mandate companies may provide these hybrid faction ships. |

Chakasu Sorrowsong
CCT Industrial Group
2
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Posted - 2014.06.23 15:37:00 -
[150] - Quote
It would be cool. |
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