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Andy Landen
Air Red Alliance
94
|
Posted - 2013.04.02 00:08:00 -
[1] - Quote
So much going for Eve Online, but quite a few really stupid and game breaking mechanics. Top 7 things I hate about Eve Online:
1) Cyno's - many players gang up against single players. Instant movement of large super capital blobs across vast distances. 2) Stealth ships - the untouchable vehicle for cynos. Instant-locking-after-decloak stealth bombers. 3) Bumping - Many players gang up against single players. Doesn't even do damage. 4) HS Wars - Many players ganging up against single players. 5) Blind gates - Many players gang up against single players, who cannot see the other side of the gate. 6) POS POS's - What a pain. Single players cannot control these independent of the corp (many players). 7) Titans and Supers - DD ista-pop carrier. Motherships with insane ehp and damage compared to their carrier counterparts.
Eve Online is designed to the advantage of the largest aggressive blob by the very mechanics themselves. These 7 things make Eve Online awful, unless you can a) ALWAYS fly with the biggest blob or b) ALWAYS stay in HS and out of every war. CCP needs to immediately address the very overdue issues with more than just promises. |

Dave Stark
2289
|
Posted - 2013.04.02 01:30:00 -
[2] - Quote
so what you're saying is you hate the multiplayer aspect of an MMO? you waste time reading this? |

Andy Landen
Air Red Alliance
94
|
Posted - 2013.04.02 01:47:00 -
[3] - Quote
Dave Stark wrote:so what you're saying is you hate the multiplayer aspect of an MMO? Multiplayer is nice when single players can actually play the game too. Blobplayer has always been resented due to the mechanics above becoming extremely "noticable." |

DataRunner Attor
Independent Confederacy of Worlds
86
|
Posted - 2013.04.02 02:08:00 -
[4] - Quote
Andy Landen wrote:So much going for Eve Online, but quite a few really stupid and game breaking mechanics. Top 7 things I hate about Eve Online:
1) Cyno's - many players gang up against single players. Instant movement of large super capital blobs across vast distances. 2) Stealth ships - the untouchable vehicle for cynos. Instant-locking-after-decloak stealth bombers. 3) Bumping - Many players gang up against single players. Doesn't even do damage. 4) HS Wars - Many players ganging up against single players. 5) Blind gates - Many players gang up against single players, who cannot see the other side of the gate. 6) POS POS's - What a pain. Single players cannot control these independent of the corp (many players). 7) Titans and Supers - DD ista-pop carrier. Motherships with insane ehp and damage compared to their carrier counterparts.
Eve Online is designed to the advantage of the largest aggressive blob by the very mechanics themselves. These 7 things make Eve Online awful, unless you can a) ALWAYS fly with the biggest blob or b) ALWAYS stay in HS and out of every war. CCP needs to immediately address the very overdue issues with more than just promises.
1: Don't go to low sec/null sec if you can't handle it 2: Most stealth bombers actually don't lock, they just aim at you, decloak then shoot bombs in your general direction, this is why makes stealth bombers popular BS killers, don't like stealth bombers? Get in something faster and more maneuverable. 3) Bumping. "Don't know what to say about this one, normally when I get bump I just fly back the the position I use to be in, if I see a battleship bumper. I quickly make a bookmark, then warp out intime for him to miss me before warping back. 4) You can't get war decked in a NPC corp...As soon as you leave that corp you accept the responsibilities that people are going to deck you and kill you. 5) Get a scout, it also called gate camping 6) Thats cause poses are player own STATIONS, they an't your little pet project....They were produce behind the intention that a corp has found a place to settle down and live. 7) It cause they are SUPER-CAPITAL Ships, not only do they have a large amounts of mass to place armor and hull on, but many of them have very powerful shield generators, most motherships are popular cause not only do they acess to fighter bombers, but they are also a moving base... If they decide to jump ontop of you (which requires a cyno.) That means an much larger Corp has either have it out for you, or you were in the wrong place at the wrong time.
null sec and low sec was not meant for the faint of heart. GÇ£Point out to me a person who has been harmed by an AFK cloaker and I will point out a person who has no business playing this game.GÇ¥ - CCP Soundwave |

Kali Omega
Immortalis Inc. Shadow Cartel
15
|
Posted - 2013.04.02 02:30:00 -
[5] - Quote
Andy Landen wrote:So much going for Eve Online, but quite a few really stupid and game breaking mechanics. Top 7 things I hate about Eve Online:
1) Cyno's - many players gang up against single players. Instant movement of large super capital blobs across vast distances. 2) Stealth ships - the untouchable vehicle for cynos. Instant-locking-after-decloak stealth bombers. 3) Bumping - Many players gang up against single players. Doesn't even do damage. 4) HS Wars - Many players ganging up against single players. 5) Blind gates - Many players gang up against single players, who cannot see the other side of the gate. 6) POS POS's - What a pain. Single players cannot control these independent of the corp (many players). 7) Titans and Supers - DD ista-pop carrier. Motherships with insane ehp and damage compared to their carrier counterparts.
Eve Online is designed to the advantage of the largest aggressive blob by the very mechanics themselves. These 7 things make Eve Online awful, unless you can a) ALWAYS fly with the biggest blob or b) ALWAYS stay in HS and out of every war. CCP needs to immediately address the very overdue issues with more than just promises.
One thing i hate about eve online.
People like you. |

Andy Landen
Air Red Alliance
94
|
Posted - 2013.04.02 02:36:00 -
[6] - Quote
Kali Omega wrote:
One thing i hate about eve online.
People like you.
Oh yeah. Forgot to add: 8) Forum Trolls. Not really a feature of the Eve client, but none-the-less annoying. |

Kali Omega
Immortalis Inc. Shadow Cartel
15
|
Posted - 2013.04.02 02:38:00 -
[7] - Quote
You started a thread about things you don't like about eve online. I just gave you what i dont like about eve you hypocritical ass |

Tonto Auri
Vhero' Multipurpose Corp
46
|
Posted - 2013.04.02 03:08:00 -
[8] - Quote
Andy Landen wrote:So much going for Eve Online, but quite a few really stupid and game breaking mechanics. Top 7 things I hate about Eve Online:
1) Cyno's - many players gang up against single players. Instant movement of large super capital blobs across vast distances. Not a problem. The jump distance, however, makes EVE small. Needs to be fixed. IMO.
Quote:2) Stealth ships - the untouchable vehicle for cynos. Instant-locking-after-decloak stealth bombers. Fly a covops yourself before complaining.
Quote:3) Bumping - Many players gang up against single players. Doesn't even do damage. By design.
Quote:4) HS Wars - Many players ganging up against single players. Get some friends and fight back?... Or even better - just let them run out of money for war bills.
Quote:5) Blind gates - Many players gang up against single players, who cannot see the other side of the gate. Scout ahead then. |

Tonto Auri
Vhero' Multipurpose Corp
46
|
Posted - 2013.04.02 03:08:00 -
[9] - Quote
Quote:6) POS POS's - What a pain. Single players cannot control these independent of the corp (many players). By design. Single player don't need anything of that scale. (Sidenote: If a single player actually NEED something of that kind, he know, how to make it happen.)
Quote:7) Titans and Supers - DD ista-pop carrier. Motherships with insane ehp and damage compared to their carrier counterparts. And? You can't own one without being in a corp (unless you're really-really stupid). So, none of your business.
Quote:Eve Online is designed to the advantage of the largest aggressive blob by the very mechanics themselves. EVE Online is a MULTIplayer game. Even more, Massively multiplayer game. If you have issues with the definition of a multiplayer - you've come to the wrong place.
Quote:These 7 things make Eve Online awful, unless you can a) ALWAYS fly with the biggest blob or b) ALWAYS stay in HS and out of every war. CCP needs to immediately address the very overdue issues with more than just promises. Oh? And this says - who? Have you been on the other side of your rant? No? GTFO. |

Jack AmarrX
Conciliatory Acquisitions Institute Galactic Industrial Coalition
5
|
Posted - 2013.04.02 06:57:00 -
[10] - Quote
I think the worst part of EVE is whiners filling up the forums with their own lack of understanding of basic game mechanics, getting mad about other players podding them, and blaming CCP for their own lack of ability.
HTFU.
|

Zan Shiro
Alternative Enterprises
120
|
Posted - 2013.04.02 08:36:00 -
[11] - Quote
lemme guess....
you are in red alliance during the off hours when bulk of the alliance members and/or your corpies are away so you don't have lots of people online for backup/intel.
Solution, join a corp/alliance that fits your time schedule better.
Or take the good with the bad. been in corps/alliances not ideally suited to my time slot on a char. Some nights it was hide since lots of every other color excpet blue around. Other nights....kid in a candy store pve wise since a ghost town and raked in some isk.
hate gate camps that much, no intel on them (either your mates suck ass or not on)....welcome to Null Sec 101. Todays lesson:
make a 2nd account and have them scout your main when its s slow day for intel
550 mil to plex them....but they keep your main from getting shot down in 500 mil and higher ratting bs' on gate camps. either way....you are paying 500+ mil. Without the alt, you may pay out that 500 mil way more often. Pick your poison here really.
|

Dave Stark
2290
|
Posted - 2013.04.02 09:38:00 -
[12] - Quote
Andy Landen wrote:Dave Stark wrote:so what you're saying is you hate the multiplayer aspect of an MMO? Multiplayer is nice when single players can actually play the game too. Blobplayer has always been resented due to the mechanics above becoming extremely "noticable."
single players can, you're just a whiney *****. you waste time reading this? |
|

CCP Eterne
C C P C C P Alliance
2263

|
Posted - 2013.04.02 10:43:00 -
[13] - Quote
Moving from Features & Ideas Discussion to General Discussion. New Eden Community Representative GÇ+ New Eden Illuminati GÇ+ Fiction Adept
@CCP_Eterne GÇ+ @EVE_LiveEvents |
|

baltec1
Bat Country
5772
|
Posted - 2013.04.02 10:48:00 -
[14] - Quote
CCP Eterne wrote:Moving from Features & Ideas Discussion to General Discussion.
We accept your offering. You are granted one wish. |

Eight Two
Deep Core Mining Inc. Caldari State
79
|
Posted - 2013.04.02 10:56:00 -
[15] - Quote
Came here expecting stealth bohoo-blob plz let me do everything alone thread. Leaving satisfied...
... and slightly aroused. |

Andski
GoonWaffe Goonswarm Federation
7259
|
Posted - 2013.04.02 10:56:00 -
[16] - Quote
Andy Landen wrote:1) Cyno's - many players gang up against single players. Instant movement of large super capital blobs across vast distances. 2) Stealth ships - the untouchable vehicle for cynos. Instant-locking-after-decloak stealth bombers. 3) Bumping - Many players gang up against single players. Doesn't even do damage. 4) HS Wars - Many players ganging up against single players. 5) Blind gates - Many players gang up against single players, who cannot see the other side of the gate. 6) POS POS's - What a pain. Single players cannot control these independent of the corp (many players). 7) Titans and Supers - DD ista-pop carrier. Motherships with insane ehp and damage compared to their carrier counterparts.
1) Cynos should be changed, yes - you shouldn't be able to fit them on anything from a rookie ship to a titan. 500k SP rookie ship cyno alts need to be a thing of the past.
2) Warping cloaked is a huge advantage that should come at a tremendous cost in ship capabilities. Bombers break that with the insta-locking aspect, but vOv
3, 4 and 5 are fine.
6) Personal POS should be possible in < 0.4. Maybe hisec if they are not subjected to NPC corp immunity.
7) Carriers and dreads can refit in space, allowing them to fit to tank a doomsday when titans are on field. FBs made supercarriers worth using since before Dominion, motherships were nothing but POS ornaments. The current EHP numbers on supers and titans are necessary given the fact that they added DDs and FBs, otherwise 2-3 titans would volley a fully tanked supercarrier/titan with ease. That's stupid. ~*a proud belligerent undesirable*~ TheMittani.com: The premier source for news, commentary and discussion of EVE Online and other games of interest. Malcanis for CSM 8 |

Dave Stark
2291
|
Posted - 2013.04.02 10:59:00 -
[17] - Quote
CCP Eterne wrote:Moving from Features & Ideas Discussion to General Discussion.
some men just want to see threads burn... you waste time reading this? |

March rabbit
No Name No Pain
603
|
Posted - 2013.04.02 10:59:00 -
[18] - Quote
Dave Stark wrote:so what you're saying is you hate the multiplayer aspect of an MMO? given examples don't cover even little part of "multiplayer aspect of an MMO". So why the question? |

Andski
GoonWaffe Goonswarm Federation
7259
|
Posted - 2013.04.02 11:00:00 -
[19] - Quote
The mods giveth and the mods taketh away ~*a proud belligerent undesirable*~ TheMittani.com: The premier source for news, commentary and discussion of EVE Online and other games of interest. Malcanis for CSM 8 |

Dave Stark
2291
|
Posted - 2013.04.02 11:01:00 -
[20] - Quote
March rabbit wrote:Dave Stark wrote:so what you're saying is you hate the multiplayer aspect of an MMO? given examples don't cover even little part of "multiplayer aspect of an MMO". So why the question?
aside from 7 and 2, it's a list of "waah they have more people than me, waah" you waste time reading this? |

Corey Fumimasa
Kiith Paktu Curatores Veritatis Alliance
236
|
Posted - 2013.04.02 11:25:00 -
[21] - Quote
I was in a 60+ sink fleet the other day, cheap t1 cruisers just out for a roam. We ran into a 20+ man fleet of Naga's, scimitar's, and a arazu's. Who do you think would win that engagement?
There's a lot more than blob warfare going on in Eve. Numbers do count for a lot, but that is true in any engagement. The only option there is to change the Eve model from one of open warfare to one of regulated competition. For myself I like the anything goes system that we have now.
The answer to stealth cyno's is to set a bubble with some decloaking debris and camp with a fast lock nado. He might not decloak, so you should stay aligned and be prepared to run.Read about the limitations of a cyno ship and escape a hotdrop once, they get less scary.
Cyno jammers prevent anything but black ops ships from jumping in don't they?
I don't know OP. The more I learn about Eve and start to see actual tactics in play the more interesting the game becomes. You can sit around and dream up stuff all day, some of it will work and some wont. The game isn't broken because you have more failures than successes, remember every other player in game is trying to win as much as you are. === |

Anderron Shi
1st MC Phobia.
27
|
Posted - 2013.04.02 11:27:00 -
[22] - Quote
Stealth bombers are one of the only counters for the blob. 1st MC-á --á Phobia. Recruitment Officer Check out our recruitment thread at https://forums.eveonline.com/default.aspx?g=posts&t=215780&find=unread
Join in-game channel '1stmc_pub' today! Get some! |

Andski
GoonWaffe Goonswarm Federation
7260
|
Posted - 2013.04.02 11:48:00 -
[23] - Quote
Corey Fumimasa wrote:I was in a 60+ sink fleet the other day, cheap t1 cruisers just out for a roam. We ran into a 20+ man fleet of Naga's, scimitar's, and a arazu's. Who do you think would win that engagement?
Yeah it amazes me how ignorant people are of the fact that you can outnumber hostiles by 3:1 and still be thoroughly dunked by a fleet with superior composition. We can't just throw 200 Maelstroms or Drakes at somebody and win, we throw 200 Maelstroms/Drakes with boosters, logistics, recons, dictors, anti-support and fast tackle. ~*a proud belligerent undesirable*~ TheMittani.com: The premier source for news, commentary and discussion of EVE Online and other games of interest. Malcanis for CSM 8 |

Andski
GoonWaffe Goonswarm Federation
7260
|
Posted - 2013.04.02 11:49:00 -
[24] - Quote
Anderron Shi wrote:Stealth bombers are one of the only counters for the blob.
Okay why does that mean they need the ability to instalock after decloaking?
Last I checked you don't need to lock anything to launch a bomb ~*a proud belligerent undesirable*~ TheMittani.com: The premier source for news, commentary and discussion of EVE Online and other games of interest. Malcanis for CSM 8 |

Ace Uoweme
Republic Military School Minmatar Republic
35
|
Posted - 2013.04.02 11:56:00 -
[25] - Quote
Kali Omega wrote:You started a thread about things you don't like about eve online. I just gave you what i dont like about eve you hypocritical ass
Whoa, the hostility.
And the tears are delicious.  "In a world of universal deceit, telling the truth is a revolutionary act." ~George Orwell
|

Dave Stark
2292
|
Posted - 2013.04.02 12:05:00 -
[26] - Quote
Andski wrote:Anderron Shi wrote:Stealth bombers are one of the only counters for the blob. Okay why does that mean they need the ability to instalock after decloaking? Last I checked you don't need to lock anything to launch a bomb
aren't bomber supposed to be hit and run type ships, regardless of whether they're firing torps or bombs?
last i checked when you're doing hit and run type stuff waiting after decloaking generally went against that. you waste time reading this? |

Chopper Rollins
Sky Prey
185
|
Posted - 2013.04.02 12:17:00 -
[27] - Quote
Torp bomber has no bomb launcher, waits for bling-fitted ratting BS to have tank compromised by rats, then appears at super close range and stacks on enough dps to ruin everything. If you've never done that, you haven't lived.
By the way OP, due to my timezone and a plethora of character flaws, i've been mostly solo in Eve for over 3 years. You won't find one complaint in all my forum posts. At least not about how the game works. You are weak your post is weak and you must cease and desist. Bite the bullet and either go it alone or find a place in a group, jeez.
Goggles. Making me look good. Making you look good. |

Athena Maldoran
Special Nymphs On A Mission
1433
|
Posted - 2013.04.02 12:18:00 -
[28] - Quote
Andy Landen wrote:So much going for Eve Online, but quite a few really stupid and game breaking mechanics. Top 7 things I hate about Eve Online:
1) Cyno's - many players gang up against single players. Instant movement of large super capital blobs across vast distances. 2) Stealth ships - the untouchable vehicle for cynos. Instant-locking-after-decloak stealth bombers. 3) Bumping - Many players gang up against single players. Doesn't even do damage. 4) HS Wars - Many players ganging up against single players. 5) Blind gates - Many players gang up against single players, who cannot see the other side of the gate. 6) POS POS's - What a pain. Single players cannot control these independent of the corp (many players). 7) Titans and Supers - DD ista-pop carrier. Motherships with insane ehp and damage compared to their carrier counterparts.
Eve Online is designed to the advantage of the largest aggressive blob by the very mechanics themselves. These 7 things make Eve Online awful, unless you can a) ALWAYS fly with the biggest blob or b) ALWAYS stay in HS and out of every war. CCP needs to immediately address the very overdue issues with more than just promises.
1: I can agree with you that force projection isnt perfect, but you'll never make an mmo without blobbinh. Thinking anything else is just sheer stupidity. Besides you can figth against greater numbers, you just have to grow a brain first. 2: Stealth is good, stealth is perfect as it is. If your one of those people that sit docked when someone is cloaked in a system, don't that say more about you than the cloaky? 3: By design.. I'm pretty sure you wouldnt like the alternative.. 4: Thats why in an MMO, people work together. 5: Since this is an MMO, theres other players around, maybe they know whats happening on the other side of a gate. You can ask, if you cant, something is wrong with you. 6: I manage, solo, 2 large and a medium pos in highsec. What are you talking about? I've fended of agressors before. It's easy, just have to grow a brain first. 7: And your point is? Carriers/dreads are not counterparts to supers and titans. Its like comparing frigates and battleships.
You sir, don't know much about the game, and it speaks volume about the organisation your in.  |

La Nariz
GoonWaffe Goonswarm Federation
835
|
Posted - 2013.04.02 12:21:00 -
[29] - Quote
Andy Landen wrote:So much going for Eve Online, but quite a few really stupid and game breaking mechanics. Top 7 things I hate about Eve Online:
1) Cyno's - many players gang up against single players. Instant movement of large super capital blobs across vast distances. 2) Stealth ships - the untouchable vehicle for cynos. Instant-locking-after-decloak stealth bombers. 3) Bumping - Many players gang up against single players. Doesn't even do damage. 4) HS Wars - Many players ganging up against single players. 5) Blind gates - Many players gang up against single players, who cannot see the other side of the gate. 6) POS POS's - What a pain. Single players cannot control these independent of the corp (many players). 7) Titans and Supers - DD ista-pop carrier. Motherships with insane ehp and damage compared to their carrier counterparts.
Eve Online is designed to the advantage of the largest aggressive blob by the very mechanics themselves. These 7 things make Eve Online awful, unless you can a) ALWAYS fly with the biggest blob or b) ALWAYS stay in HS and out of every war. CCP needs to immediately address the very overdue issues with more than just promises.
This sounds like you are an upset ratting slave or renter. This post was loving crafted by a member of the Official GoonWaffe recruitment team. |

Jenn aSide
STK Scientific Initiative Mercenaries
1538
|
Posted - 2013.04.02 12:21:00 -
[30] - Quote
Andy Landen wrote:So much going for Eve Online, but quite a few really stupid and game breaking mechanics. Top 7 things I hate about Eve Online:
1) Cyno's - many players gang up against single players. Instant movement of large super capital blobs across vast distances. 2) Stealth ships - the untouchable vehicle for cynos. Instant-locking-after-decloak stealth bombers. 3) Bumping - Many players gang up against single players. Doesn't even do damage. 4) HS Wars - Many players ganging up against single players. 5) Blind gates - Many players gang up against single players, who cannot see the other side of the gate. 6) POS POS's - What a pain. Single players cannot control these independent of the corp (many players). 7) Titans and Supers - DD ista-pop carrier. Motherships with insane ehp and damage compared to their carrier counterparts.
Eve Online is designed to the advantage of the largest aggressive blob by the very mechanics themselves. These 7 things make Eve Online awful, unless you can a) ALWAYS fly with the biggest blob or b) ALWAYS stay in HS and out of every war. CCP needs to immediately address the very overdue issues with more than just promises.
Translation, I can't make any friends so this game sucks.
|

AndromacheDarkstar
Zebra Corp Gentlemen's Agreement
715
|
Posted - 2013.04.02 12:31:00 -
[31] - Quote
Wow you are full on ****** arnt you. People are pointing out quite rightly that what you dont like about this multiplayer game is that its multiplayer. Might i suggest you go and play something like Pippa Funnell: The Stud Farm Inheritance which might suit your play style a little bit better. The Forsworn Protectorate-áAmarr Militia Corp Recruiting EU TZ PVP pilots now Also Looking for EU PVP corps to join-áa growing-áAmarr-áFW-áalliance
|

Whitehound
1435
|
Posted - 2013.04.02 12:32:00 -
[32] - Quote
baltec1 wrote:CCP Eterne wrote:Moving from Features & Ideas Discussion to General Discussion. We accept your offering. You are granted one wish. Confirming, this was the right move.
On the topic: I hate everything, especially the forums. I cannot stop coming here.  Loss is meaningful. Therefore is the loss of meaning likewise meaningful. It is the source of all trolling. |

Dave Stark
2295
|
Posted - 2013.04.02 12:33:00 -
[33] - Quote
Whitehound wrote:baltec1 wrote:CCP Eterne wrote:Moving from Features & Ideas Discussion to General Discussion. We accept your offering. You are granted one wish. Confirming, this was the right move. On the topic: I hate everything, especially the forums. I cannot stop coming here. 
agreed, the forums are like crack. you know you shouldn't be doing it but you just can't help yourself. you waste time reading this? |

Jack AmarrX
Conciliatory Acquisitions Institute Galactic Industrial Coalition
6
|
Posted - 2013.04.02 12:50:00 -
[34] - Quote
Ace Uoweme wrote:[quote=Kali Omega] 5. No actual flight ability - WASD doesn't exist in EvE, except typing.
Yeah Eve's a load of **** because its not an fps. Imagine for a second actually trying to pvp if on top of everything else you had to control a ship on the 3 dimensional plane with wasd. Even joystick or freelancer style mouse control would reduce the game to a boring pile of ass.
Please lance your wasd craving with fps and space shooters, eve is not either of those, to its benefit.
|

Kali Omega
Immortalis Inc. Shadow Cartel
29
|
Posted - 2013.04.02 15:13:00 -
[35] - Quote
Jack AmarrX wrote:Ace Uoweme wrote:[quote=Kali Omega] 5. No actual flight ability - WASD doesn't exist in EvE, except typing. Yeah Eve's a load of **** because its not an fps. Imagine for a second actually trying to pvp if on top of everything else you had to control a ship on the 3 dimensional plane with wasd. Even joystick or freelancer style mouse control would reduce the game to a boring pile of ass. Please lance your wasd craving with fps and space shooters, eve is not either of those, to its benefit.
Huh? Never said that..thanks for putting words in my mouth. |

Kali Omega
Immortalis Inc. Shadow Cartel
29
|
Posted - 2013.04.02 15:15:00 -
[36] - Quote
Kali Omega wrote:Jack AmarrX wrote:Ace Uoweme wrote:[quote=Kali Omega] 5. No actual flight ability - WASD doesn't exist in EvE, except typing. Yeah Eve's a load of **** because its not an fps. Imagine for a second actually trying to pvp if on top of everything else you had to control a ship on the 3 dimensional plane with wasd. Even joystick or freelancer style mouse control would reduce the game to a boring pile of ass. Please lance your wasd craving with fps and space shooters, eve is not either of those, to its benefit. Ace: I hardly count my rebuttle tears.. Jack: Huh? Never said that..thanks for putting words in my mouth.
|

War Kitten
Panda McLegion
1821
|
Posted - 2013.04.02 15:22:00 -
[37] - Quote
Confirming: 2 > 1
CCP, please nerf 2.
I find that without a good mob to provide one for them, most people would have no mentality at all. |

Zixie Draco
Wildly Inappropriate Goonswarm Federation
171
|
Posted - 2013.04.02 15:29:00 -
[38] - Quote
...to play a mmorpg by one's self is illogical. Would you like a kitten? |

Bizzaro Stormy MurphDog
Homowners
62
|
Posted - 2013.04.02 16:22:00 -
[39] - Quote
We're all supposed to be posting with our own lists, right? Not just discussing the OP's rant? HERE'S MINE!
1. The UI is bloody awful. This covers many other associated topics - controlling drones, the overview, how enemy ships are displayed, organizing windows, general layout of windows, local chat . . . whew.
2. Wow . . . . just fix the UI, mmkay? |

Jonah Gravenstein
Khalkotauroi Defence Labs
7681
|
Posted - 2013.04.02 16:46:00 -
[40] - Quote
Andy Landen wrote:So much going for Eve Online, but quite a few really stupid and game breaking mechanics. Top 7 things I hate about Eve Online:
1) Cyno's - many players gang up against single players. Instant movement of large super capital blobs across vast distances. 2) Stealth ships - the untouchable vehicle for cynos. Instant-locking-after-decloak stealth bombers. 3) Bumping - Many players gang up against single players. Doesn't even do damage. 4) HS Wars - Many players ganging up against single players. 5) Blind gates - Many players gang up against single players, who cannot see the other side of the gate. 6) POS POS's - What a pain. Single players cannot control these independent of the corp (many players). 7) Titans and Supers - DD ista-pop carrier. Motherships with insane ehp and damage compared to their carrier counterparts.
I'm merely a highsec bunny so I'll ignore anything relating to nullsec
3: Bumping is a valid tactic to stop someone from doing something, whether it's mining, warping or docking. Believe me you don't want it to do damage, Jita undock would become a graveyard, exhumers, haulers and freighters would explode when bumped at sufficient speed, regardless of the size of the ship doing the bumping. Modern physics actually backs this up, look at kinetic energy and conservation of momentum, as well as the theory behind kinetic bombardment (normally only applies to dropping things onto planets from a great height but given the Dust tie in, it's relevant).
4: Highsec wars are between corporations, if you're a one man corporation, that's your problem, make some friends, hire some mercs, use allies. The mechanics are already in place, some people just choose not to use them.
5: Blind gates, you can already see what's waiting for you on the other side of a gate, it's called a scout in a cheap cloaky ship, once again the mechanics are in place, and once again some people choose not to use them.
6: POS's are meant to be a corporate asset, they can however be controlled by an individual player quite easily by using the mechanics already in place. If a person wants their own highsec POS then there are people who will quite happily sell them a corporation with the required faction standings to have one, one person can even defend a highsec POS successfully, it's what military experts call a d*ckstar.
Eve in a nutshell, it's you vs the universe, and every machiavellian space bastard in it. MY CSM ballot is as follows, Psychotic Monk, Mangala Solaris, Malconis, Mynnna, Apricot Baby, Ali Aras, Steve Ronuken. |

Feyd Rautha Harkonnen
Lords.Of.Midnight -affliction-
83
|
Posted - 2013.04.02 16:48:00 -
[41] - Quote
Andy Landen wrote:So much going for Eve Online, but quite a few really stupid and game breaking mechanics. Top 7 things I hate about Eve Online:
1) Cyno's - many players gang up against single players. Instant movement of large super capital blobs across vast distances. 2) Stealth ships - the untouchable vehicle for cynos. Instant-locking-after-decloak stealth bombers. 3) Bumping - Many players gang up against single players. Doesn't even do damage. 4) HS Wars - Many players ganging up against single players. 5) Blind gates - Many players gang up against single players, who cannot see the other side of the gate. ...
Well for me its...
1) Carebears, driving EVE down the road to nerfdom http://evedarklord.blogspot.ca |

Bronn Stormborn
Ministry of War Amarr Empire
4
|
Posted - 2013.04.02 17:16:00 -
[42] - Quote
This thread delivers ...lots of tears. |

Trendon Evenstar
GoonWaffe Goonswarm Federation
148
|
Posted - 2013.04.02 17:27:00 -
[43] - Quote
Andy Landen wrote:So much going for Eve Online, but quite a few really stupid and game breaking mechanics. Top 7 things I hate about Eve Online:
1) Cyno's - many players gang up against single players. Instant movement of large super capital blobs across vast distances. 2) Stealth ships - the untouchable vehicle for cynos. Instant-locking-after-decloak stealth bombers. 3) Bumping - Many players gang up against single players. Doesn't even do damage. 4) HS Wars - Many players ganging up against single players. 5) Blind gates - Many players gang up against single players, who cannot see the other side of the gate. 6) POS POS's - What a pain. Single players cannot control these independent of the corp (many players). 7) Titans and Supers - DD ista-pop carrier. Motherships with insane ehp and damage compared to their carrier counterparts.
Do you realize that your alliance is succeeding in its current war effort because of all these things you hate? Perhaps you should reevaluate your stance
|

Jonah Gravenstein
Khalkotauroi Defence Labs
7681
|
Posted - 2013.04.02 17:36:00 -
[44] - Quote
Trendon Evenstar wrote:
Do you realize that your alliance is succeeding in its current war effort because of all these things you hate? Perhaps you should reevaluate your stance
Your logical argument, it means nothing in GD.
Eve in a nutshell, it's you vs the universe, and every machiavellian space bastard in it. MY CSM ballot is as follows, Psychotic Monk, Mangala Solaris, Malconis, Mynnna, Apricot Baby, Ali Aras, Steve Ronuken. |

Heimdallofasgard
Apex Overplayed Coalition Nulli Legio
426
|
Posted - 2013.04.02 17:39:00 -
[45] - Quote
Log in to eve... no corp members online... *sigh* Kick Heim... MATE |

Marrnius DeLeon
Brave Newbies Inc.
5
|
Posted - 2013.04.02 17:47:00 -
[46] - Quote
One thing I like about EVE:
1. How everyone defends how awesome the game is!  |

Alara IonStorm
4845
|
Posted - 2013.04.02 18:01:00 -
[47] - Quote
Marrnius DeLeon wrote:One thing I like about EVE: 1. How everyone defends how awesome the game is!  One thing I like about EVE is how Awesome the game is.  |

Seven Koskanaiken
Deep Core Mining Inc. Caldari State
130
|
Posted - 2013.04.02 18:08:00 -
[48] - Quote
How in the wallet the amount is "xxxx ISK" even though there is already another column called currency which tells you it is ISK |

Ayuren Aakiwa
Wyvern Operations
59
|
Posted - 2013.04.02 18:08:00 -
[49] - Quote
You know what I hate about eve online?
Hi sec. Everything about it, from the miners to the mercs, I ******* hate hisec. CCP should do us all a favor and remove it entirely. Give the noobs a safe constellation and just be done with the scourge of hisec once and for all pew pew 24/7 |

LHA Tarawa
Pator Tech School Minmatar Republic
543
|
Posted - 2013.04.02 18:10:00 -
[50] - Quote
Here is the thing.
People don't want "fair" fights where they have an equal chance of winning and losing. They want to win, all the time... or, far more than average.
As a result, good fights generally only happen when both sides think they can win. Which is rare, and of course, one side or the other is wrong.
Since good fights happen so rarely, people looking for kills are forced to do other things hoping to pick off weak, foolish or distracted stragglers. Gate camps, cloaky cynos, high sec war decs, Awoxing, etc. are all attempts to get kills with reduced risk of loss.
So, the problem is not with EVE, but rather is with the players. No one wants to be the loser, and no one wants a fair fight. They want to win, win, win... even if that means a lame, boring game, of picking off week, newb, lame, stragglers. |

Andy Landen
Air Red Alliance
99
|
Posted - 2013.04.02 18:11:00 -
[51] - Quote
Trendon Evenstar wrote: Do you realize that your alliance is succeeding in its current war effort because of all these things you hate? Perhaps you should reevaluate your stance
Just because I benefit from something doesn't mean that I have to support it. |

LHA Tarawa
Pator Tech School Minmatar Republic
543
|
Posted - 2013.04.02 18:11:00 -
[52] - Quote
Ayuren Aakiwa wrote:You know what I hate about eve online?
Hi sec. Everything about it, from the miners to the mercs, I ******* hate hisec. CCP should do us all a favor and remove it entirely. Give the noobs a safe constellation and just be done with the scourge of hisec once and for all
The 50% of accounts unsub and CCP goes bankrupt. How is that good for anyone? |

Gritz1
Ice Fire Warriors Late Night Alliance
164
|
Posted - 2013.04.02 18:13:00 -
[53] - Quote
Andy Landen wrote:So much going for Eve Online, but quite a few really stupid and game breaking mechanics. Top 7 things I hate about Eve Online: *SNIP*
Yeah, I hate when people use ingenuity against me too.
Even though I am part of faction war in low sec, I can still do about everything I want solo, in all areas of space. Adapt, HTFU, and especially don't come to the forums to whine about it  |

Ace Uoweme
Republic Military School Minmatar Republic
36
|
Posted - 2013.04.02 18:18:00 -
[54] - Quote
Jack AmarrX wrote:Ace Uoweme wrote:[quote=Kali Omega] 5. No actual flight ability - WASD doesn't exist in EvE, except typing. Yeah Eve's a load of **** because its not an fps. Imagine for a second actually trying to pvp if on top of everything else you had to control a ship on the 3 dimensional plane with wasd. Even joystick or freelancer style mouse control would reduce the game to a boring pile of ass. Please lance your wasd craving with fps and space shooters, eve is not either of those, to its benefit.
CCP went against convention here. Not because EvE is a so-called sandbox (it's not a sandbox in a classic sense, too much micromanagement to really be considered one), it's because they changed the interface so much that it's an orphan.
Common controls makes it possible for players to hop into a game with ease. It's why the UIs are so familar across so many games/applications. They don't want players to spend an eon adapting to each new UI. It's doesn't follow logic even (especially conservation of resources -- why reinvent the wheel???).
If CCP wanted truly a unique interface they wouldn't rely on conventional keyboard shortcuts, either.
WASD doesn't exist because EvE doesn't have independent movement. To go "off-grid" you need a bookmark. You can't just travel to XYZ. For a game that also claims to be about PvP, it doesn't deliever the tools to play it as PvP.
EvE's UI isn't even like Homeworld's, it's like Microsoft Office.  "In a world of universal deceit, telling the truth is a revolutionary act." ~George Orwell
|

Dave Stark
2311
|
Posted - 2013.04.02 18:18:00 -
[55] - Quote
LHA Tarawa wrote:Ayuren Aakiwa wrote:You know what I hate about eve online?
Hi sec. Everything about it, from the miners to the mercs, I ******* hate hisec. CCP should do us all a favor and remove it entirely. Give the noobs a safe constellation and just be done with the scourge of hisec once and for all The 50% of accounts unsub and CCP goes bankrupt. How is that good for anyone?
no more whining. you waste time reading this? |

Andrea Griffin
320
|
Posted - 2013.04.02 18:21:00 -
[56] - Quote
My high sec bear is in a small corporation that was war-decced by a MUCH larger alliance looking for easy kills. It was three players - myself and two friends - against an alliance with well over a hundred active members.
I took to a covert ops ship, spent a day looking around for these people, and eventually found their home base. It turned out that this alliance likes to take in new players to the game - and not prepare them at all for war. I would sit in the system cloaked (sometimes for hours, waiting) until I found a newbie at a gate or asteroid belt or planet. I'd uncloak, kill his frigate, pop the pod, and escape.
I swapped to a bomber and popped a few mining barges, too. Then a destroyer for some quick fun. I would change things up, keep them guessing, so they couldn't just hit the directional scanner and see "Oh, there's a Coercer on scan, time to dock!"
After I had gotten a half dozen kills, some in a covert ops (because I could and it's humiliating) and sent polite mails to my victims (your alliance is not preparing you for Eve, they started this war, look elsewhere, check out Eve-Uni), they started to hemorrhage recruits.
That hurt. It didn't hurt their kill board much - the value of newbies in cheap mining frigates isn't exactly a lot - but it did hurt their pride and it hurt their morale. Once a few new players left for greener pastures, more followed.
The war ended not long after.
It doesn't make for a great war story, I don't consider myself some kind of elite PvP pilot, and I certainly don't like to shoot at newbies that just joined the game and don't know any better, but I didn't start the war.
So, what can we learn about this?
As a single player I cannot take on a large number of combat pilots by myself. I'm not Garmon nor any other elite PvP type. I don't have wads of cash for expensive ships full of faction and officer loot. I don't even have a booster alt.
What I can do is look for the weak links. The stragglers. The haulers. People who are a little less smart than I am about Eve (difficult to find, but they exist). The people who simply aren't paying attention and don't even know what a warp scrambler is.
I took the aggressive actions of a much larger entity and did the best I could to respond to it. Minimize my risk, maximize theirs.
What I didn't do was whine about it.
This happened quite a while ago. These days, you have a tool that I never did: You can open your war dec up for assistance from a third party. You don't even have to undock to fight back.
Andy Landen wrote:Oh yeah. Forgot to add: 8) Forum Trolls. Not really a feature of the Eve client, but none-the-less annoying. I don't like them either, but there's little that will be done about that, I'm afraid. CCP Sreegs is my favorite developer. |

Skeln Thargensen
Filthy Carebear Tax Avoidance Shell Corp
72
|
Posted - 2013.04.02 18:23:00 -
[57] - Quote
Dave Stark wrote:no more whining.
but whining has been rewarded with this action. I feel like a tourist in this game. |

LHA Tarawa
Pator Tech School Minmatar Republic
543
|
Posted - 2013.04.02 18:23:00 -
[58] - Quote
Dave Stark wrote:
no more whining.
I'm sure most of us would just move to a new game, and go to their forums, and whine there... mostly about how great EVE was before CCP listened to it vocal minority and removed high sec.
|

Ayuren Aakiwa
Wyvern Operations
59
|
Posted - 2013.04.02 18:28:00 -
[59] - Quote
LHA Tarawa wrote:Ayuren Aakiwa wrote:You know what I hate about eve online?
Hi sec. Everything about it, from the miners to the mercs, I ******* hate hisec. CCP should do us all a favor and remove it entirely. Give the noobs a safe constellation and just be done with the scourge of hisec once and for all The 50% of accounts unsub and CCP goes bankrupt. How is that good for anyone?
By giving the remaining players a much more authentic sandbox and overall fun game. And removing the endlessly whining, brain dead individuals from a great game and community. That is the only argument anyone uses in defense of hisec, but if your playing this game just to stay in hisec idk why you even bother subscribing in the first place. pew pew 24/7 |

Dave Stark
2312
|
Posted - 2013.04.02 18:28:00 -
[60] - Quote
LHA Tarawa wrote:Dave Stark wrote:
no more whining.
I'm sure most of us would just move to a new game, and go to their forums, and whine there... mostly about how great EVE was before CCP listened to it vocal minority and removed high sec.
i think that's the first sensible thing i've ever seen you post. you waste time reading this? |

LHA Tarawa
Pator Tech School Minmatar Republic
543
|
Posted - 2013.04.02 18:29:00 -
[61] - Quote
Andrea Griffin wrote:My high sec bear is in a small corporation that was war-decced by a MUCH larger alliance looking for easy kills. It was three players - myself and two friends - against an alliance with well over a hundred active members.
I took to a covert ops ship, spent a day looking around for these people, and eventually found their home base. It turned out that this alliance likes to take in new players to the game - and not prepare them at all for war. I would sit in the system cloaked (sometimes for hours, waiting) until I found a newbie at a gate or asteroid belt or planet. I'd uncloak, kill his frigate, pop the pod, and escape.
Kill board, or it didn't happen.
I'm betting didn't happen. You seem like one of those big alliance guys trying to con the carebears into trying to fight.
Carebears will not be fooled. We know, the best way to minimize wars is to simply not log in during the war. |

LHA Tarawa
Pator Tech School Minmatar Republic
543
|
Posted - 2013.04.02 18:31:00 -
[62] - Quote
Ayuren Aakiwa wrote: By giving the remaining players a much more authentic sandbox and overall fun game.
There won't be any remaining players, if CCP is bankrupt...
Sheesh.
Some people....
|

Ayuren Aakiwa
Wyvern Operations
59
|
Posted - 2013.04.02 18:34:00 -
[63] - Quote
LHA Tarawa wrote:Ayuren Aakiwa wrote: By giving the remaining players a much more authentic sandbox and overall fun game.
There won't be any remaining players, if CCP is bankrupt... Sheesh. Some people....
I sincerely think a good portion would adapt to no hisec, and those that don't should **** off anyways. Ccp did just fine with much less subs for a long time. pew pew 24/7 |

LHA Tarawa
Pator Tech School Minmatar Republic
543
|
Posted - 2013.04.02 18:35:00 -
[64] - Quote
Dave Stark wrote: i think that's the first sensible thing i've ever seen you post.
Wow!
Either you don't read much of what I post, or... well... you may not be the sharpest tool in the shed. |

Skeln Thargensen
Filthy Carebear Tax Avoidance Shell Corp
72
|
Posted - 2013.04.02 18:36:00 -
[65] - Quote
LHA Tarawa wrote:Carebears will not be fooled. We know, the best way to minimize wars is to simply not log in during the war.
nah 'cos they get some satisfaction out of that. drag them down to lowsec if they want to fight and see what real PvP is like, ie. full of surprise third party *********. I feel like a tourist in this game. |

LHA Tarawa
Pator Tech School Minmatar Republic
543
|
Posted - 2013.04.02 18:37:00 -
[66] - Quote
Ayuren Aakiwa wrote: I sincerely think a good portion would adapt to no hisec, and those that don't should **** off anyways. Ccp did just fine with much less subs for a long time.
And I think you are wrong.
I'm waiting with baited breath for some, ANY, details on the spacescape, rebalance coming with Odyssey. Will I be unsubbing 3 of my accounts, or all 4?
|

Ayuren Aakiwa
Wyvern Operations
60
|
Posted - 2013.04.02 18:39:00 -
[67] - Quote
LHA Tarawa wrote:Ayuren Aakiwa wrote: I sincerely think a good portion would adapt to no hisec, and those that don't should **** off anyways. Ccp did just fine with much less subs for a long time.
And I think you are wrong. I'm waiting with baited breath for some, ANY, details on the spacescape, rebalance coming with Odyssey. Will I be unsubbing 3 of my accounts, or all 4?
Hopefully all 4 pew pew 24/7 |

Andy Landen
Air Red Alliance
99
|
Posted - 2013.04.02 18:41:00 -
[68] - Quote
Skeln Thargensen wrote:LHA Tarawa wrote:Carebears will not be fooled. We know, the best way to minimize wars is to simply not log in during the war. nah 'cos they get some satisfaction out of that. drag them down to lowsec if they want to fight and see what real PvP is like, ie. full of surprise third party *********. Unlike what many think, real pvp is NOT about getting a blob together to take down a single pve ship. |

LHA Tarawa
Pator Tech School Minmatar Republic
543
|
Posted - 2013.04.02 18:46:00 -
[69] - Quote
Andy Landen wrote: Unlike what many think, real pvp is NOT about getting a blob together to take down a single pve ship.
This has to be the most classic example of the Scotsman Logically Fallacy I've ever seen.
Most people at least attempt to disguise their logical fallacies a little. |

Drago Shouna
Royal Amarr Institute Amarr Empire
5
|
Posted - 2013.04.02 18:47:00 -
[70] - Quote
5: Blind gates, you can already see what's waiting for you on the other side of a gate, it's called a scout in a cheap cloaky ship, once again the mechanics are in place, and once again some people choose not to use them.
You condescending bunch of pricks....why do always assume EVERYBODY can actually afford a second account?
8) Elitist wankers who think every other player is wrong.  |

Skeln Thargensen
Filthy Carebear Tax Avoidance Shell Corp
72
|
Posted - 2013.04.02 18:58:00 -
[71] - Quote
Andy Landen wrote:Unlike what many think, real pvp is NOT about getting a blob together to take down a single pve ship.
that wasn't my point, which was real PvP takes place in a hostile environment where third parties can interrupt without notice or CONCORD intervention. I feel like a tourist in this game. |

Skeln Thargensen
Filthy Carebear Tax Avoidance Shell Corp
72
|
Posted - 2013.04.02 19:03:00 -
[72] - Quote
Drago Shouna wrote:You condescending bunch of pricks....why do always assume EVERYBODY can actually afford a second account? 
it is pretty bad, to the point where you see threads where people are enquiring about whether it's possible to solo L5s and people are like sure with 4 alts and they're like errrrrr.
low-sec is totally doable solo without scouts if you learn the cloak and MWD trick. it should work on most fairly quick aligning ships. I feel like a tourist in this game. |

Andy Landen
Air Red Alliance
99
|
Posted - 2013.04.02 19:08:00 -
[73] - Quote
LHA Tarawa wrote:Andy Landen wrote: Unlike what many think, real pvp is NOT about getting a blob together to take down a single pve ship.
This has to be the most classic example of the Scotsman Logically Fallacy I've ever seen. Most people at least attempt to disguise their logical fallacies a little. By definition, blobbing a pve ship is what pve content is all about. Real pvpers are not so bad that they have to hide in a blob against a single pve ship. By definition, because they are real pvpers, they have some amount of skill and courage. |

LHA Tarawa
Pator Tech School Minmatar Republic
543
|
Posted - 2013.04.02 19:32:00 -
[74] - Quote
Andy Landen wrote:LHA Tarawa wrote:Andy Landen wrote: Unlike what many think, real pvp is NOT about getting a blob together to take down a single pve ship.
This has to be the most classic example of the Scotsman Logically Fallacy I've ever seen. Most people at least attempt to disguise their logical fallacies a little. Andy Landen wrote: By definition, blobbing a pve ship is what pve content is all about.
Making up definitions is what the Scotsman Fallacy is all about. And, here, you are doing it again. PvE is player vs, NPC. If they ship you are shooting is controlled by a NPC, then it is PvE. If it is controlled by another player, then it is NOT PvE. Creating some new definition, then using that definition to prove your point, is the Scotsman Logical Fallacy. [quote=Andy Landen] Real pvpers are not so bad that they have to hide in a blob against a single pve ship. By definition, because they are real pvpers, they have some amount of skill and courage.
Still the Scotsman Logical Fallacy. Hint, the use of "Real" in your statement, just before redefining the word, is a sure give away that it is the Scotsman Logical Fallacy.
Again, you may want to at least attempt to disguise your use of logical fallacy in failed attempts to make a point. Like, maybe, NOT using "real" before a word, in an attempt to magically alter the definition of the word.
Here is an example. A player whose KB stats are just blobbing PVE ships, gets negative reputation as a good PvPer to me.
|

Dave Stark
2317
|
Posted - 2013.04.02 19:34:00 -
[75] - Quote
LHA Tarawa wrote:Dave Stark wrote: i think that's the first sensible thing i've ever seen you post.
Wow! Either you don't read much of what I post, or... well... you may not be the sharpest tool in the shed.
actually, i read a lot of what you post.
most of it's that stupid and bad that i can gleefully call it "amusing". although, not quite in a good way. you waste time reading this? |

Rahmiro
Wormhole Exploration Crew R.E.P.O.
22
|
Posted - 2013.04.02 19:34:00 -
[76] - Quote
Andrea Griffin wrote:My high sec bear is in a small corporation that was war-decced by a MUCH larger alliance looking for easy kills. It was three players - myself and two friends - against an alliance with well over a hundred active members. I took to a covert ops ship, spent a day looking around for these people, and eventually found their home base. It turned out that this alliance likes to take in new players to the game - and not prepare them at all for war. I would sit in the system cloaked (sometimes for hours, waiting) until I found a newbie at a gate or asteroid belt or planet. I'd uncloak, kill his frigate, pop the pod, and escape. I swapped to a bomber and popped a few mining barges, too. Then a destroyer for some quick fun. I would change things up, keep them guessing, so they couldn't just hit the directional scanner and see "Oh, there's a Coercer on scan, time to dock!" After I had gotten a half dozen kills, some in a covert ops (because I could and it's humiliating) and sent polite mails to my victims (your alliance is not preparing you for Eve, they started this war, look elsewhere, check out Eve-Uni), they started to hemorrhage recruits. That hurt. It didn't hurt their kill board much - the value of newbies in cheap mining frigates isn't exactly a lot - but it did hurt their pride and it hurt their morale. Once a few new players left for greener pastures, more followed. The war ended not long after. It doesn't make for a great war story, I don't consider myself some kind of elite PvP pilot, and I certainly don't like to shoot at newbies that just joined the game and don't know any better, but I didn't start the war. So, what can we learn about this? As a single player I cannot take on a large number of combat pilots by myself. I'm not Garmon nor any other elite PvP type. I don't have wads of cash for expensive ships full of faction and officer loot. I don't even have a booster alt. What I can do is look for the weak links. The stragglers. The haulers. People who are a little less smart than I am about Eve (difficult to find, but they exist). The people who simply aren't paying attention and don't even know what a warp scrambler is. I took the aggressive actions of a much larger entity and did the best I could to respond to it. Minimize my risk, maximize theirs. What I didn't do was whine about it. This happened quite a while ago. These days, you have a tool that I never did: You can open your war dec up for assistance from a third party. You don't even have to undock to fight back. If nothing else, you have 3 slots on your account. Play with a different character while your enemies waste money on someone that won't ever log in. Andy Landen wrote:Oh yeah. Forgot to add: 8) Forum Trolls. Not really a feature of the Eve client, but none-the-less annoying. I don't like them either, but there's little that will be done about that, I'm afraid.
This is one of the better war stories I've read in quite sometime. Good stuff. This is why I enjoy the game. I never seen these people in my life. I don't recognize them Your Honor |

YuuKnow
Terra-Formers
694
|
Posted - 2013.04.02 19:40:00 -
[77] - Quote
Andy Landen wrote:So much going for Eve Online, but quite a few really stupid and game breaking mechanics. Top 7 things I hate about Eve Online:
1) Cyno's - many players gang up against single players. Instant movement of large super capital blobs across vast distances. 2) Stealth ships - the untouchable vehicle for cynos. Instant-locking-after-decloak stealth bombers. 3) Bumping - Many players gang up against single players. Doesn't even do damage. 4) HS Wars - Many players ganging up against single players. 5) Blind gates - Many players gang up against single players, who cannot see the other side of the gate. 6) POS POS's - What a pain. Single players cannot control these independent of the corp (many players). 7) Titans and Supers - DD ista-pop carrier. Motherships with insane ehp and damage compared to their carrier counterparts.
I agree with most of the issues with hot-drops, capitals, and supercapitals. I disagree with the gripes about WHs and HS wars as IMHO they are a good way to induce risk into the game.
yk |

Kali Omega
Immortalis Inc. Shadow Cartel
42
|
Posted - 2013.04.02 22:11:00 -
[78] - Quote
Andy Landen wrote:Skeln Thargensen wrote:LHA Tarawa wrote:Carebears will not be fooled. We know, the best way to minimize wars is to simply not log in during the war. nah 'cos they get some satisfaction out of that. drag them down to lowsec if they want to fight and see what real PvP is like, ie. full of surprise third party *********. Unlike what many think, real pvp is NOT about getting a blob together to take down a single pve ship.
What is this "real pvp" thing you are trying to pass off? If i see a "single pve ship" floating in a belt why would i not get my friends to come in and join the fun? If that "single pve" ship isn't smart enough to watch local and dscan then he is gonig to die. I think you think "real pvp" is pvp that both parties agree to and have a fair ground on both sides.
If Eve online was fair then it would be boring... |

SmilingVagrant
GoonWaffe Goonswarm Federation
1497
|
Posted - 2013.04.02 22:21:00 -
[79] - Quote
Looks like the OP just hates risk. |

Andy Landen
Air Red Alliance
100
|
Posted - 2013.04.02 22:33:00 -
[80] - Quote
LHA Tarawa wrote: Still the Scotsman Logical Fallacy. Hint, the use of "Real" in your statement, just before redefining the word, is a sure give away that it is the Scotsman Logical Fallacy.
Again, you may want to at least attempt to disguise your use of logical fallacy in failed attempts to make a point. Like, maybe, NOT using "real" before a word, in an attempt to magically alter the definition of the word.
Here is an example. A player whose KB stats are just blobbing PVE ships, gets negative reputation as a good PvPer to me.
The word "real" is a legitimate word, such as, you are a real tool. Which we are all seeing is true. LOL. |

baltec1
Bat Country
5784
|
Posted - 2013.04.02 22:39:00 -
[81] - Quote
Whats all this piffle? |

Doc Fury
Furious Enterprises
1400
|
Posted - 2013.04.02 22:43:00 -
[82] - Quote
baltec1 wrote:Whats all this piffle?
Rant thread moved to GD from F&I for some reason.
The accumulated filth of all their sex and murder will foam up about their waists and all the ho's and politicians will look up and shout 'Save us!' and I'll look down, and whisper 'no.' |

Garreth Vlox
Brutor Tribe Minmatar Republic
117
|
Posted - 2013.04.02 22:59:00 -
[83] - Quote
Andy Landen wrote:Kali Omega wrote:
One thing i hate about eve online.
People like you.
Oh yeah. Forgot to add: 8) Forum Trolls. Not really a feature of the Eve client, but none-the-less annoying.
I don't think he was going for the obvious troll opportunity presented by your previous butthurt post where you detail how CCP needs to redesign the game to make it more fun for you. More likely he was complaining about people like yourself who expect devs making a game for tens of thousands to hand craft it specifically for them so that it does everything they want, the way they want it to, when they want it to. And when that doesn't happen they go on the forums and make pointless threads, like this one, about how things that have been in the game since day one, (gate camping, using an alt scout etc) haven't been changed to suit them yet. The LULZ Boat. |

Kali Omega
Immortalis Inc. Shadow Cartel
46
|
Posted - 2013.04.02 23:11:00 -
[84] - Quote
Andy Landen wrote:LHA Tarawa wrote: Still the Scotsman Logical Fallacy. Hint, the use of "Real" in your statement, just before redefining the word, is a sure give away that it is the Scotsman Logical Fallacy.
Again, you may want to at least attempt to disguise your use of logical fallacy in failed attempts to make a point. Like, maybe, NOT using "real" before a word, in an attempt to magically alter the definition of the word.
Here is an example. A player whose KB stats are just blobbing PVE ships, gets negative reputation as a good PvPer to me.
The word "real" is a legitimate word, such as, you are a real tool. Which we are all seeing is true. LOL. Edit: I agree that risk is good, but removing risk from the pvpers and transferring it all to the pve'ers just sounds like you want easy kills and don't want to work very hard or risk much yourself.
When you quoted "Real is a legitimate word, such as , you are a real tool" I think you ment to quote my statement where i quoted you talking about "real pvp" But you call me to tool? You crack me up andy you really do. Please go edit your post quick like you did before so you can avoid looking like more of a fool infront of everyone.
But lets get back on topic
So your saying that if a "solo pve" ship is in a belt or somewhere in lowsec/null sec i should just leave him alone becuase he is a easy kill?
It is work to find a solo or in your words "easy kill" For the most part people in eve are not dumb and they do check dscan and a eye on local. So for me being -10 it is hard to find a target before he warps out to a station. And to be honest i would not have it any other way...that makes the hunt that much more fun.
|

Vimsy Vortis
Shoulda Checked Local Break-A-Wish Foundation
1160
|
Posted - 2013.04.02 23:25:00 -
[85] - Quote
Andy Landen wrote:I dislike that other people are playing this game and that I can't do everything in it by myself. Short version. |

Frying Doom
2117
|
Posted - 2013.04.02 23:33:00 -
[86] - Quote
Vimsy Vortis wrote:Andy Landen wrote:I dislike that other people are playing this game and that I can't do everything in it by myself. Short version. The funny thing is that was going to be my joke answer for this thread. We all thought CSM 6 was a war crime with it's massive Null Presence CSM7 topped it by selling out our Council to CCP, don't let it happen again. Vote or next time Incarna is your fault. Stupid Signature Broke
|

Jonah Gravenstein
Khalkotauroi Defence Labs
7682
|
Posted - 2013.04.02 23:56:00 -
[87] - Quote
Drago Shouna wrote:5: Blind gates, you can already see what's waiting for you on the other side of a gate, it's called a scout in a cheap cloaky ship, once again the mechanics are in place, and once again some people choose not to use them. You condescending bunch of pricks....why do always assume EVERYBODY can actually afford a second account? 8) Elitist wankers who think every other player is wrong. 
Who said it had to be a second account? I certainly didn't, and I certainly don't have one, I have something better, it's called friends.
Eve in a nutshell, it's you vs the universe, and every machiavellian space bastard in it. MY CSM ballot is as follows, Psychotic Monk, Mangala Solaris, Malconis, Mynnna, Apricot Baby, Ali Aras, Steve Ronuken. |

Lady Naween
Immortalis Inc. Shadow Cartel
103
|
Posted - 2013.04.03 00:04:00 -
[88] - Quote
Kali Omega wrote:You started a thread about things you don't like about eve online. I just gave you what i dont like about eve you hypocritical ass
oO
since when did you grow a pair kali? now back to the kitchen with you |

Galaxy Pig
New Order Logistics CODE.
716
|
Posted - 2013.04.03 00:14:00 -
[89] - Quote
I give you, the modern carebear. He views the other players as the biggest issue with his favorite MMO. |

Drago Shouna
Royal Amarr Institute Amarr Empire
6
|
Posted - 2013.04.03 01:03:00 -
[90] - Quote
Jonah Gravenstein wrote:Drago Shouna wrote:5: Blind gates, you can already see what's waiting for you on the other side of a gate, it's called a scout in a cheap cloaky ship, once again the mechanics are in place, and once again some people choose not to use them. You condescending bunch of pricks....why do always assume EVERYBODY can actually afford a second account? 8) Elitist wankers who think every other player is wrong.  Who said it had to be a second account? I wrote that "condescending post" and I certainly didn't, and I certainly don't have one either, I have something better, it's called friends.
A few weeks ago I was bored and thought about doing something different..So I decided to go have a look at LS just to see what all the fuss was about. Off I went to the nearest system I could find, it was a 0.4 system, not exactly hardcore null sec but it was scary enough just with the rating. I went in a cheap ship and warped to the gate and through it...then woke up in my medical station..........As soon as I had poked my nose through the gate I got locked, killed and podded, for absolutely no reason other than I had gone through the gate..And you seriously expect me to ask friends to risk the same fate? If you do then you're the worst kind of friend or corp mate there is. |

Ace Uoweme
Republic Military School Minmatar Republic
37
|
Posted - 2013.04.03 01:09:00 -
[91] - Quote
Galaxy Pig wrote:I give you, the modern carebear. He views the other players as the biggest issue with his favorite MMO.
They usually are, and you don't need to be a "carebear" to know that!

"In a world of universal deceit, telling the truth is a revolutionary act." ~George Orwell
|

Lady Naween
Immortalis Inc. Shadow Cartel
103
|
Posted - 2013.04.03 01:11:00 -
[92] - Quote
tbh you have to be EXTREMELY unlucky to get podded in lowsec, and since you have gate invul when you jump through you can easily tell if you are about to be in brown trouser territory when your invul is over.
So just prepare for it, select a moon, get ready to spam that warp to button. your pod should be gone before even an insta locker can get you due to the way the server operates. |

Frank Doberman
7th Church of the Apocalyptic Lawnmower
7
|
Posted - 2013.04.03 04:37:00 -
[93] - Quote
1. Hisec
2. Miners
3. Hisec Miners
4. Drakes.
5. Ravens
6. Navy Ravens.
7. Caldari Hisec.
8. People who fly Drakes and Ravens and Navy Ravens in Caldari Hisec
9. People who don't have the courtesy to blow up when I shoot them.
10. People who shoot me and blow me up. You could at least buy me dinner first. |

Xen Solarus
Inner 5phere
323
|
Posted - 2013.04.03 09:29:00 -
[94] - Quote
I'd agree with:
Andy Landen wrote:1) Cyno's - many players gang up against single players. Instant movement of large super capital blobs across vast distances.. 3) Bumping - Many players gang up against single players. Doesn't even do damage. 6) POS POS's - What a pain. Single players cannot control these independent of the corp (many players).
Titan bridges are definately bad. I'd argue its the main reason for the blue donut. Who wants or can be bothered to deal with engagements of that magnitude, knowing they're just one click away from a massive blob landing directly onto your face?
I've always thought bumping was stupid, and makes no sense. Something huge with tons of mass shouldn't be effected by something tiny with tiny mass. Its extremely basic logic here. Sure, two ships of similar mass should bump from eachother, but a tiny nat should have little effect on something massive.
And POS'.... man, they need some love. Truely a nightmare to manage as things currently stand. Though that being said, if you were to form a corp it would be within the realms of possibility to set one up yourself. You don't need many players like you suggest.
The other points i can't agree with. Covert ops ability to engage from decloak is countered by them being mostly crap. Gates can be scouted ahead using a friend or another account. And Supers and Titans are supposed to be good at popping capitals. Thats their job! Post with your main, like a BOSS! |

Tara Read
The Bastards Shadow Cartel
291
|
Posted - 2013.04.03 09:35:00 -
[95] - Quote
1. Carebears
2. Nullbears.
3. Wormbears.
4. Lowbears.
5. MWD trick.
6. Warp Core Stabs
7. Roleplayers without a fetish.
8. CONCORD
9. Khanid. No seriously I never want to go back because every time I heard banjo's I sobbed and docked. |

Frank Millar
133
|
Posted - 2013.04.03 09:52:00 -
[96] - Quote
Drago Shouna wrote:Jonah Gravenstein wrote:Drago Shouna wrote:5: Blind gates, you can already see what's waiting for you on the other side of a gate, it's called a scout in a cheap cloaky ship, once again the mechanics are in place, and once again some people choose not to use them. You condescending bunch of pricks....why do always assume EVERYBODY can actually afford a second account? 8) Elitist wankers who think every other player is wrong.  Who said it had to be a second account? I wrote that "condescending post" and I certainly didn't, and I certainly don't have one either, I have something better, it's called friends. A few weeks ago I was bored and thought about doing something different..So I decided to go have a look at LS just to see what all the fuss was about. Off I went to the nearest system I could find, it was a 0.4 system, not exactly hardcore null sec but it was scary enough just with the rating. I went in a cheap ship and warped to the gate and through it...then woke up in my medical station..........As soon as I had poked my nose through the gate I got locked, killed and podded, for absolutely no reason other than I had gone through the gate..And you seriously expect me to ask friends to risk the same fate? If you do then you're the worst kind of friend or corp mate there is. Ofcourse, one could check the starmap for "pilots in space", "ships destroyed" and "pods destroyed" in the last half hour and see if there's something going on, before making a "blind jump" into low.
But that's just silly.  |

Demica Diaz
The Scope Gallente Federation
7
|
Posted - 2013.04.03 09:53:00 -
[97] - Quote
There is only one thing I hate about EVE and that is players who criticize how other players chose to play EVE. |

Idicious Lightbane
Angry Mustellid Iron Oxide.
41
|
Posted - 2013.04.03 10:39:00 -
[98] - Quote
Quote:2) Stealth ships - the untouchable vehicle for cynos.
Recently had a fight where a cyno went horribly wrong for the other side, we popped the cyno before the bridging was complete and the vast majority of their fleet ended up scattered over the system bouncing off celestials at insane speeds, we could easily pop them as they came in bits at a time Hotdropping can backfire, it doesn't often, but when it does hilarity ensues  |

Captain Africa
GRIM MARCH SpaceMonkey's Alliance
34
|
Posted - 2013.04.03 10:44:00 -
[99] - Quote
The humans in it ...................yea YOU! |

Carrelle Rouppon
Air Red Alliance
80
|
Posted - 2013.04.03 11:11:00 -
[100] - Quote
I'm embarrassed to see the AIR tag on the OP.
This is why he hates Empire ganking:
http://eve-kill.net/?a=kill_detail&kll_id=17061423
This is why he hates cynos:
http://eve-kill.net/?a=kill_detail&kll_id=17054993
Without operations like mine it would be impossible for certain Alliances to conduct a respectable war. There are three basic types of arms deal: white, being legal, black, being illegal, and my personal favorite, gray. |

Arronicus
Shadows of Vorlon The Marmite Collective
505
|
Posted - 2013.04.03 11:24:00 -
[101] - Quote
Was getting ready to explain why your complaints are silly and irrational, when I realized, the only truly irrational course of action would be taking this thread seriously, and dignifying it with a thought out reply. Get real. This is a multiplayer game. You are in a big alliance. HTFU. |

Jonah Gravenstein
Khalkotauroi Defence Labs
7686
|
Posted - 2013.04.03 14:35:00 -
[102] - Quote
Drago Shouna wrote: A few weeks ago I was bored and thought about doing something different..So I decided to go have a look at LS just to see what all the fuss was about. Off I went to the nearest system I could find, it was a 0.4 system, not exactly hardcore null sec but it was scary enough just with the rating. I went in a cheap ship and warped to the gate and through it...then woke up in my medical station..........As soon as I had poked my nose through the gate I got locked, killed and podded, for absolutely no reason other than I had gone through the gate..And you seriously expect me to ask friends to risk the same fate? If you do then you're the worst kind of friend or corp mate there is.
Did you somehow miss the warning from Concord that appears when you try to activate the lowsec gate?
I don't ask friends to scout for me, I'm generally the one scouting. There's this thing called a cloak, and another one called a microwarpdrive, both are exceptional items that will help you through a gate camp if fitted to a ship suited for the purpose, learn how to use them together to evade a goodly percentage of gate camps (do a google search for MWD Cloak trick, every result that comes back is related to Eve).
Don't blame others for your inexperience, use an empty clone, learn from your mistakes, ask your killers how you could have avoided exploding and treat getting out of lowsec alive as its own reward.
Death is not permanent in Eve, you always wake up in a med clone, all you lost was a cheap ship and possibly some cheap implants, get over it. Eve has a reputation for a brutal learning cliff, you fell off it, start climbing again, the rewards are worth it.
Eve in a nutshell, it's you vs the universe, and every machiavellian space bastard in it. MY CSM ballot is as follows, Psychotic Monk, Mangala Solaris, Malconis, Mynnna, Apricot Baby, Ali Aras, Steve Ronuken. |

Tian Toralen
State War Academy Caldari State
4
|
Posted - 2013.04.03 14:50:00 -
[103] - Quote
Andy Landen wrote:Many players gang up against single players.
This is a problem of "honor", does not have to be solved by game mechanics. Maybe - add a number to each pilot, that represents "honor" - calculated by how many kills and deaths with nobody helping him? Need a smart way to calculate, else someone could raise it just by losing or killing frigates. Then other players interested in "honorable combat" can turn this on in the overview? |

Dave Stark
2351
|
Posted - 2013.04.03 14:55:00 -
[104] - Quote
Tian Toralen wrote:Andy Landen wrote:Many players gang up against single players.
This is a problem of "honor", does not have to be solved by game mechanics. Maybe - add a number to each pilot, that represents "honor" - calculated by how many kills and deaths with nobody helping him? Need a smart way to calculate, else someone could raise it just by losing or killing frigates. Then other players interested in "honorable combat" can turn this on in the overview?
or you could get over it, and make some friends yourself. you waste time reading this? |

Josef Djugashvilis
Acme Mining Corporation
1107
|
Posted - 2013.04.03 14:56:00 -
[105] - Quote
Ace Uoweme wrote:Kali Omega wrote:You started a thread about things you don't like about eve online. I just gave you what i dont like about eve you hypocritical ass Whoa, the hostility. And the tears are delicious.  -- Top Things I Hate about EvE: 1. What to do between level 3 and level 4 missions -- as now the training isn't 1 day it's nearly 2 weeks per skill level. At the stage where you can't get into the next level ship as the skills lag behind to effectively fly and fight in it. You need the next level ship to do the level 4 missions or just roll over and die, die, die. 2. The mission system -- I had my qualms about WoW quests, but EvE's mission dialogue is horrible. H-o-r-r-i-b-l-e. That's the secret why EvE players PvP, too! 3. Right clicking -- I like right clicking but EvE takes it to new limits. Fleet Finder is the epitome of the w-o-r-s-t of it. 4. UI - When checking skills and certs; market/sales; fittings and having the hanger UI open...1920x1080 of the screen is totally filled up. I don't see my ship when docked, I see boxes...many, many, m-a-n-y boxes. Short, small, long, tall, wide...if it's a box it's open! 5. No actual flight ability - WASD doesn't exist in EvE, except to type. 6. Conditional PvP - Bombs are a legit weapon. If terrorists can blow up a RL capital, we should be able to blow up make believe Jita.
- This is not a signature. |

Ayuren Aakiwa
Wyvern Operations
60
|
Posted - 2013.04.03 15:10:00 -
[106] - Quote
Tian Toralen wrote:Andy Landen wrote:Many players gang up against single players.
This is a problem of "honor", does not have to be solved by game mechanics. Maybe - add a number to each pilot, that represents "honor" - calculated by how many kills and deaths with nobody helping him? Need a smart way to calculate, else someone could raise it just by losing or killing frigates. Then other players interested in "honorable combat" can turn this on in the overview?
LMFAO pew pew 24/7 |

Akiyo Mayaki
153
|
Posted - 2013.04.03 15:19:00 -
[107] - Quote
Meh.. Don't really agree with you at all. No |

Merouk Baas
608
|
Posted - 2013.04.03 15:22:00 -
[108] - Quote
Andski wrote:
1) Cynos should be changed, yes - you shouldn't be able to fit them on anything from a rookie ship to a titan. 500k SP rookie ship cyno alts need to be a thing of the past.
Thing is, what would be the incentive to train for a cyno ship? I mean, people like interceptors so they train, or they like covops so they train, or logistics so they train, etc. The fact that your alliance or your main needs cynos isn't an incentive; it's a chore. People will do it because it's a needed thing, but there isn't any fun in it. And so, requiring specialized training just to do this chore seems counterproductive.
Maybe if deploying cynos was a perk of a ship that's already "fun," that may work. You still aren't doing what you like, and you're risking your more expensive interceptor or logistics ship to cyno, but hey at least once it's over you can go do what you like (intercept or heal).
I'd like to see the cyno be a deployable: vulnerable, expensive beacon that sits in space so that you don't have to be immobile, and you can defend it with your ship if you wish.
|

Rune Ainur
Tribal Liberation Force Minmatar Republic
6
|
Posted - 2013.04.03 15:43:00 -
[109] - Quote
I pretty much can't stand people with asperger's syndrome. I've come to find out that New Eden is full of them, so now I've resigned myself to watch it burn. |

Khoul Ay'd
Blue Republic RvB - BLUE Republic
47
|
Posted - 2013.04.03 19:31:00 -
[110] - Quote
Andy Landen wrote:So much going for Eve Online, but quite a few really stupid and game breaking mechanics. Top 7 things I hate about Eve Online:
1) Cyno's - many players gang up against single players. Instant movement of large super capital blobs across vast distances. 2) Stealth ships - the untouchable vehicle for cynos. Instant-locking-after-decloak stealth bombers. 3) Bumping - Many players gang up against single players. Doesn't even do damage. 4) HS Wars - Many players ganging up against single players. 5) Blind gates - Many players gang up against single players, who cannot see the other side of the gate. 6) POS POS's - What a pain. Single players cannot control these independent of the corp (many players). 7) Titans and Supers - DD ista-pop carrier. Motherships with insane ehp and damage compared to their carrier counterparts.
Eve Online is designed to the advantage of the largest aggressive blob by the very mechanics themselves. These 7 things make Eve Online awful, unless you can a) ALWAYS fly with the biggest blob or b) ALWAYS stay in HS and out of every war. CCP needs to immediately address the very overdue issues with more than just promises.
Yada-yada-yada........
Remember when a group of rather large bearded guys with Icelandic accents showed up on your doorstep, held a gun to your head and made you subscribe to Eve-O for life. Guess what, that never happened, it was just a dream! L2P
Vote for Malcanis for CSM8 https://forums.eveonline.com/default.aspx?g=posts&t=192717
Mangala Solaris for CSM 8 https://forums.eveonline.com/default.aspx?g=posts&t=210535 |

Chandaris
Immortalis Inc. Shadow Cartel
295
|
Posted - 2013.04.03 19:38:00 -
[111] - Quote
Op is basically hating on multiplayer aspect and whining that game should somehow be 'slanted' to be 'fair' for players who choose to play solo
it's a multiplayer game, it's meant to be played WITH others.. if you choose to go it alone, the road should be harder. |

Kali Omega
Immortalis Inc. Shadow Cartel
67
|
Posted - 2013.04.03 20:02:00 -
[112] - Quote
Chandaris wrote:Op is basically hating on multiplayer aspect and whining that game should somehow be 'slanted' to be 'fair' for players who choose to play solo
it's a multiplayer game, it's meant to be played WITH others.. if you choose to go it alone, the road should be harder.
You need to stop making sense...now..no making sense here. |

Ginger Barbarella
Caldari Provisions Caldari State
1237
|
Posted - 2013.04.03 20:14:00 -
[113] - Quote
OP, seriously: Hello Kitty Online is that way... ----->> "Blow it all on Quafe and strippers." --- Sorlac |

Fredfredbug4
Eve Defence Force Tribal Band
646
|
Posted - 2013.04.03 20:24:00 -
[114] - Quote
If you want to play a spaceship game by yourself there are much better options than EVE. Nexus: The Jupiter Incident comes to mind, it's gameplay is practically identical to EVE just with a single player focus.
The whole point of an MMO is to have both positive and negative encounters with a wide variety of players in a persistent online world. What it sounds like you want is a space theme park where people can play with each other, but only nicely.
While it's fine to play EVE by yourself (half of my time in the game was spent by myself) you are really missing out on the main aspects of the game and are intentionally putting yourself at a disadvantage. If that's fun for you then do it, but don't complain about people who don't find it fun. I accidentally my assets, is this bad?-á |

Seetesh
Moon In Scorpio The Kadeshi
28
|
Posted - 2013.04.03 20:33:00 -
[115] - Quote
The one thing I hate about Eve is simply people like you who don't appreciate the scope and depth of Eve, I recommend you go and play a nice "simple" game like WOW if you dislike this game so much, the developers work very hard to make this game what it is, its not perfect but its always evolving and changing. |

Andy Landen
Air Red Alliance
107
|
Posted - 2013.04.04 04:11:00 -
[116] - Quote
I love the multiplayer aspect and my suggestions prove that multiplayer can still exist with game mechanics improvements. I am constantly surprised at how many pvpers are really just risk-adverse carebears in disguise. A pvper who prefers blobbing solo pve ships is just a carebear with a disruptor; brave in numbers, scared of his own shadow. |

Cazador 64
Nightmare Logistics
140
|
Posted - 2013.04.04 04:42:00 -
[117] - Quote
In communist New Eden EVE hates you. |

James Amril-Kesh
4S Corporation RAZOR Alliance
4511
|
Posted - 2013.04.04 04:53:00 -
[118] - Quote
Tonto Auri wrote:Not a problem. The jump distance, however, makes EVE small. Needs to be fixed. IMO. Let's just nerf jump range so it takes longer to get anywhere and it's less fun to do anything all because a few people think it makes the game too small. K. Malcanis for CSM 8 Module activation timers are buggy - CCP please fix |

Jake Warbird
Republic Military School Minmatar Republic
2324
|
Posted - 2013.04.04 06:31:00 -
[119] - Quote
You know a thread is terribad when the mods move it TO General Discussion. |

Tuttomenui II
Aliastra Gallente Federation
35
|
Posted - 2013.04.04 06:55:00 -
[120] - Quote
RE: 6 - POS
A POS is simple to run. Should be even easier now that there are fuel blocks than what it was when I had one 3 years ago. I ran a large faction tower in hisec with a partner using my research alt, was a 2 man corp operating the tower, yeah we had my main (the char writing this) to help using an orca on refueling day which we did when the tower was at 50%.
The thing is we kind of went over kill on our POS you don't even have to have guns. A regular tower is so cheap really that if you get war deced you can use an outside of corp alt to clear out what you want and let them destroy the tower if they really want to waste time. Our research alts only went to the pos to switch out blue prints or to transfer fuel from a fueling ship, Otherwise they never undocked. Not really worth war decing that type of corp. And we never got war deced while I was involved. Later my partner got deced but dismantled the POS to avoid losing it. Wasn't really any strategic purpose for the dec hi sec moons aren't worth anything since you can't mine them.
It's incredibly hard to kill large towers in hisec.
Not many ways to fix that type of greifing though. Better to just let them take the tower and ignore em. While they shoot it use and alt to pick up mods within the shield. And laugh as they complain they cant shoot the alt, other than using suicide gankers =). |

pussnheels
The Fiction Factory
1077
|
Posted - 2013.04.04 08:25:00 -
[121] - Quote
Andy Landen wrote:So much going for Eve Online, but quite a few really stupid and game breaking mechanics. Top 7 things I hate about Eve Online:
1) Cyno's - many players gang up against single players. Instant movement of large super capital blobs across vast distances. 2) Stealth ships - the untouchable vehicle for cynos. Instant-locking-after-decloak stealth bombers. 3) Bumping - Many players gang up against single players. Doesn't even do damage. 4) HS Wars - Many players ganging up against single players. 5) Blind gates - Many players gang up against single players, who cannot see the other side of the gate. 6) POS POS's - What a pain. Single players cannot control these independent of the corp (many players). 7) Titans and Supers - DD ista-pop carrier. Motherships with insane ehp and damage compared to their carrier counterparts.
.
1how do you suppose to move capitals if they can't use the jumpgates , and succesful deployment are one of the corner stones of a succesful nullsec alliance 2 ever heared of a ship called sabre or any proper fitted interdictor with a capapble pilot besides there are more systems than yours where you can rat or mine in null sec 3 it is agame harmless and just a nuisance if the kids want to waste their time bumping let them they will get bored soon enough 4 part of the game deal with it you can give them a nasty suprise if they let their guard down 5 nobody said it was a easy game 6 again supercaps are a essential corner stone of nullsec powerprojection and give us a reason to keep training those skills you never know maybe one day you end up flying one I do not agree with what you are saying , but i will defend to the death your right to say it...... Voltaire |

Kali Omega
Immortalis Inc. Shadow Cartel
75
|
Posted - 2013.04.05 02:07:00 -
[122] - Quote
Andy Landen wrote:I love the multiplayer aspect and my suggestions prove that multiplayer can still exist with game mechanics improvements. I am constantly surprised at how many pvpers are really just risk-adverse carebears in disguise. A pvper who prefers blobbing solo pve ships is just a carebear with a disruptor; brave in numbers, scared of his own shadow.
You love that line "solo pve ships" don't you?
Get some friends its a multiplier game,
Even more so (like ive said and others a 1000x times) if a (here is your line again) "solo pve ship" is that dumb to get him self caught that he is going to die.
When is this going to sink into that head of yours andy? |

mentalkiller
Galbadian Rush
32
|
Posted - 2013.04.05 02:26:00 -
[123] - Quote
let me guess you live in null sec wololoooooooooo /mentalKiller |

Ace Uoweme
Republic Military School Minmatar Republic
50
|
Posted - 2013.04.05 02:39:00 -
[124] - Quote
Kali Omega wrote:Andy Landen wrote:I love the multiplayer aspect and my suggestions prove that multiplayer can still exist with game mechanics improvements. I am constantly surprised at how many pvpers are really just risk-adverse carebears in disguise. A pvper who prefers blobbing solo pve ships is just a carebear with a disruptor; brave in numbers, scared of his own shadow. You love that line "solo pve ships" don't you?
He does have a point.
For all the chest beating, and all the "I'M BIGGER AND BETTER THAN U!!!" rhetoric, the PvPers are but PvErs in disquise.
You raid. You market. You even build things. Heck, you even pick up brass like a good Marine.
The difference is PvErs realize all this and don't care. It seems PvPers can't get around the fact they do PvE. Maybe that's where all the hatred comes from, hating yourselves.
You're not going to control people. They're going to play what they like, and look at the junior high playground for what it is. "In a world of universal deceit, telling the truth is a revolutionary act." ~George Orwell
|

Kali Omega
Immortalis Inc. Shadow Cartel
77
|
Posted - 2013.04.05 03:51:00 -
[125] - Quote
I've never done a mission/complex in my life....
I have killed a rat or two in belt though...does that make me a pve'er ? I think not |

Ace Uoweme
Republic Military School Minmatar Republic
51
|
Posted - 2013.04.05 04:31:00 -
[126] - Quote
Kali Omega wrote:I've never done a mission/complex in my life....
I have killed a rat or two in belt though...does that make me a pve'er ? I think not
You may not, but your alt did (which is you regardless).
You can't escape the PvE side in EvE. Everyone engages in it. It's why it even exists in a PvP game. "In a world of universal deceit, telling the truth is a revolutionary act." ~George Orwell
|

Naes Mlahrend
KINGS OF EDEN Sev3rance
82
|
Posted - 2013.04.05 11:20:00 -
[127] - Quote
I PVP and PVE. Don't understand the big deal here. I enjoy both aspects of the game.
On topic: I hate: 1) My bigger ships getting stuck on stations because they align/warp so freaking slow. 2) Opening mail and my window being all jacked up every time 3) Having to log off to switch chars
|

Kali Omega
Immortalis Inc. Shadow Cartel
83
|
Posted - 2013.04.05 12:24:00 -
[128] - Quote
Ace Uoweme wrote:Kali Omega wrote:I've never done a mission/complex in my life....
I have killed a rat or two in belt though...does that make me a pve'er ? I think not You may not, but your alt did (which is you regardless). You can't escape the PvE side in EvE. Everyone engages in it. It's why it even exists in a PvP game.
My only alt is a covert cyno alt...she sits cloaked waiting for people like andy.. no pve for her either. |

Ace Uoweme
Republic Military School Minmatar Republic
64
|
Posted - 2013.04.05 12:35:00 -
[129] - Quote
Kali Omega wrote:You ask how to i make isk? Loot... "its a pirates life for me" Yarrr
Welcome to PvE.
Selling. Buying. Trading. Building. Are all PvE activities.
Putting lipstick on the pig doesn't make it PvP.
 "In a world of universal deceit, telling the truth is a revolutionary act." ~George Orwell
|

Kali Omega
Immortalis Inc. Shadow Cartel
83
|
Posted - 2013.04.05 12:45:00 -
[130] - Quote
Ace Uoweme wrote:Kali Omega wrote:You ask how to i make isk? Loot... "its a pirates life for me" Yarrr Welcome to PvE. Selling. Buying. Trading. Building. Are all PvE activities. Putting lipstick on the pig doesn't make it PvP.
I would define pve has shooting a rat (or some non player ship). What i do would be trading yes, but i would not define that as "pve"... |

Frying Doom
2166
|
Posted - 2013.04.05 12:58:00 -
[131] - Quote
I would answer by saying POS management
but that would be overkill. Vote Now My recommendations are:-á 1.James Arget 2.Ayeson 3.Nathan Jameson 4.Cipreh 5.Chitsa Jason 6. Malcanis 7. Mike Azariah 8. Ripard Teg 9. Mangala Solaris 10. Ali Aras |

Naes Mlahrend
KINGS OF EDEN Sev3rance
82
|
Posted - 2013.04.05 13:17:00 -
[132] - Quote
Ace Uoweme wrote:Kali Omega wrote:You ask how to i make isk? Loot... "its a pirates life for me" Yarrr Welcome to PvE. Selling. Buying. Trading. Building. Are all PvE activities. Putting lipstick on the pig doesn't make it PvP.
Trading is pretty much pvp. |

Nex apparatu5
Friendship is Podding Test Alliance Please Ignore
474
|
Posted - 2013.04.05 13:34:00 -
[133] - Quote
Ace Uoweme wrote:Kali Omega wrote:You ask how to i make isk? Loot... "its a pirates life for me" Yarrr Welcome to PvE. Selling. Buying. Trading. Building. Are all PvE activities. Putting lipstick on the pig doesn't make it PvP.
Selling and buying is trading. Trading is definitely PVP. |

Frying Doom
2169
|
Posted - 2013.04.05 13:35:00 -
[134] - Quote
Ace Uoweme wrote:Kali Omega wrote:You ask how to i make isk? Loot... "its a pirates life for me" Yarrr Welcome to PvE. Selling. Buying. Trading. Building. Are all PvE activities. Putting lipstick on the pig doesn't make it PvP. But where do you draw that line
as tradionally PvP is litererally Player vs Player and PvE is Player vs Environment.
So is ganking a defenseless mining ship PvP, by your definition? or does the opponent have to armed? Does to outcome have to cost the opponent isk? or a ship?
It very much depends on the shade of the lipstick. Vote Now My recommendations are:-á 1.James Arget 2.Ayeson 3.Nathan Jameson 4.Cipreh 5.Chitsa Jason 6. Malcanis 7. Mike Azariah 8. Ripard Teg 9. Mangala Solaris 10. Ali Aras |

Terranid Meester
Tactical Assault and Recon Unit
141
|
Posted - 2013.04.05 13:50:00 -
[135] - Quote
OP should HTFU. |

Raptors Mole
The Pheasant Pluckers
86
|
Posted - 2013.04.05 14:52:00 -
[136] - Quote
EVE is such a diverse game that opinions vary considerably. Op had 7 things he hates. Here are mine, 1.The rank structure is broken. We are all Captains but when I told my FC he canGÇÖt order me to GÇ£jump jumpGÇ¥ and I am not GÇ£holding my cloakGÇ¥ as I donGÇÖt own one, kicked me from fleet. Power mad nutter!
2.People who say GÇ£YarrrGÇ¥! Who arenGÇÖt from the West Country, have one eye, a wooden leg and parrot or have had a stroke. Gits!
3.Suicide gankers who actually believe they are good at PvP. Suicide ganking for profit yes, shitz and giggles yes, Pod poker yes. But an elite PvPer errrm no.
4.People who think they are GÇ£Elite Null Sec space pilotsGÇ¥. Who wonGÇÖt undock a Hulk or their CNR to rat without an all clear in the whole constellation. Then because a manticore pilot was seen in local yesterday spend 8 hours bitching on the forums about nerfing Cov Ops or Hi Sec as they earn more isk than you per hour GÇô BECAUSE THEY ARENGÇÖT DOCKED UP ALL DAY. Pillock!
5.Dramiel Pilots. Because I have never managed to kill one. I know there have been some terribad fits seen on Lossmails. Every Dramiel pilot I meet flies like a WW2 ace and I end up on fire picking shrapnel out of my pod. I will remove this from the list if I ever manage to kill one. Until then you are all barstewards.
6.Goonswarm drones. Remember the kids in school who thought they were cool, but were actually tossers. Well thatGÇÖs where they hang out in EVE. Except the guys who run the Goonswarm who are taking advantage of them. I LIKE those guys.
7.Tear Harvesters These are people who do bone things to others that arenGÇÖt funny, make no profit or take any skill whatsoever - then bragging about it. An example would be repeatedly shooting a newbie in his rookie ship at the undock then boasting on C&P about it with a terrible post. These people are so fail not even Goonswarm will take them.
|

Kali Omega
Immortalis Inc. Shadow Cartel
90
|
Posted - 2013.04.05 15:09:00 -
[137] - Quote
Raptors Mole wrote:EVE is such a diverse game that opinions vary considerably. Op had 7 things he hates. Here are mine, 1.The rank structure is broken. We are all Captains but when I told my FC he canGÇÖt order me to GÇ£jump jumpGÇ¥ and I am not GÇ£holding my cloakGÇ¥ as I donGÇÖt own one, kicked me from fleet. Power mad nutter!
2.People who say GÇ£YarrrGÇ¥! Who arenGÇÖt from the West Country, have one eye, a wooden leg and parrot or have had a stroke. Gits!
3.Suicide gankers who actually believe they are good at PvP. Suicide ganking for profit yes, shitz and giggles yes, Pod poker yes. But an elite PvPer errrm no.
4.People who think they are GÇ£Elite Null Sec space pilotsGÇ¥. Who wonGÇÖt undock a Hulk or their CNR to rat without an all clear in the whole constellation. Then because a manticore pilot was seen in local yesterday spend 8 hours bitching on the forums about nerfing Cov Ops or Hi Sec as they earn more isk than you per hour GÇô BECAUSE THEY ARENGÇÖT DOCKED UP ALL DAY. Pillock!
5.Dramiel Pilots. Because I have never managed to kill one. I know there have been some terribad fits seen on Lossmails. Every Dramiel pilot I meet flies like a WW2 ace and I end up on fire picking shrapnel out of my pod. I will remove this from the list if I ever manage to kill one. Until then you are all barstewards.
6.Goonswarm drones. Remember the kids in school who thought they were cool, but were actually tossers. Well thatGÇÖs where they hang out in EVE. Except the guys who run the Goonswarm who are taking advantage of them. I LIKE those guys.
7.Tear Harvesters These are people who do bone things to others that arenGÇÖt funny, make no profit or take any skill whatsoever - then bragging about it. An example would be repeatedly shooting a newbie in his rookie ship at the undock then boasting on C&P about it with a terrible post. These people are so fail not even Goonswarm will take them.
1. Sounds like you need a new corp...or one that just doenst RP as hard core.
2. Yarr
3: Gank tears are the best tears so 100% agree with you.
4. +1
5. Have to take your word for it.
6. Goonswarm bad? ok
7. Fail pirates/km whores are bad mkay.
|

Andy Landen
Air Red Alliance
107
|
Posted - 2013.04.05 21:15:00 -
[138] - Quote
Kali Omega wrote:Ace Uoweme wrote:Kali Omega wrote:I've never done a mission/complex in my life....
I have killed a rat or two in belt though...does that make me a pve'er ? I think not You may not, but your alt did (which is you regardless). You can't escape the PvE side in EvE. Everyone engages in it. It's why it even exists in a PvP game. My only alt is a covert cyno alt...she sits cloaked waiting for people like andy.. no pve for her either. You ask how to i make isk? Loot... "its a pirates life for me" Yarrr
Dude, you are the rats of the pve world. You make the cyno which brings lots of red targets ganging up on a single pve ship. The difference is that you have disruptors and you weren't invited, unlike most of the rats. Neither of those points makes you any more elite than a pve "rat." So yes, by fighting a pve ship, you are doing pve, while calling pvp of all things. A carebear flying a pirate flag and whining about proposals to improve the mechanics that you hold so dear to being a carebear .. what do you make of that? |

Ace Uoweme
Republic Military School Minmatar Republic
69
|
Posted - 2013.04.05 23:07:00 -
[139] - Quote
Frying Doom wrote:But where do you draw that line
I don't draw the line.
PvE or PvP doesn't matter in the scheme of things.
When you get past the labels and play the game not like it's a junior high playground, you enjoy it for it's worth, not what others think is your worth.
Someone wrote this on a YouTube Video...
Quote: why do some people have to put others down justn++ to make themselves feel better. i think its an insecurity issue
And it's true.
If you put the Goonies together in a room. You'll probably see the shyiest, fat, insecure people around. But give them a fake name and a modem, they can be the worst Dennis the Menaces.
So this is why, truly, in the scheme of things PvE or PvP doesn't matter. Joe Blow can rant and rave about he's the best PvPer in the world by showing off his KBs, but that fulltime manufacturer just scored 10bil isk and he's on the way of being a tycoon.
So who is the "king"?
It's in the eye of the beholder. "In a world of universal deceit, telling the truth is a revolutionary act." ~George Orwell
|

Reaver Glitterstim
Dromedaworks inc Tribal Band
436
|
Posted - 2013.04.05 23:18:00 -
[140] - Quote
If you don't like the things on that list, then EVE isn't your game. If you can get by avoiding those aspects of the game, then you're not really playing EVE. Mittani, where have you gone to? I miss you :( |

Ace Uoweme
Republic Military School Minmatar Republic
71
|
Posted - 2013.04.05 23:53:00 -
[141] - Quote
Reaver Glitterstim wrote:If you don't like the things on that list, then EVE isn't your game. If you can get by avoiding those aspects of the game, then you're not really playing EVE.
No...
You don't seem to understand that what's portrayed on the forums isn't the game itself.
All you powerblock folks hang out here, like the "elite" raiders in other games. Some 10% of the population, but a v-e-r-y vocal 10%.
I'm interested in the building/trading aspects of the game (which isn't available in other MMOs at this scale). The PvP side I can get in 1000001 games, so it's not the reason I even came to play the game.
Now until CCP gets rid of building and marketing, I will park my butt here and play it's PvE. Don't like it, scream at CCP, as I'm going to play what the game has for building/marketing.
Scream, holler, do some roach dance, I'll still play the game for what it's worth...to me.  "In a world of universal deceit, telling the truth is a revolutionary act." ~George Orwell
|

Jonah Gravenstein
Khalkotauroi Defence Labs
7777
|
Posted - 2013.04.06 00:11:00 -
[142] - Quote
Ace Uoweme I'm interested in the building/trading aspects of the game (which isn't available in other MMOs at this scale). The PvP side I can get in 1000001 games, so it's not the reason I even came to play the game.
Now until CCP gets rid of building and marketing, I will park my butt here and play it's PvE. Don't like it, scream at CCP, as I'm going to play what the game has for building/marketing.
Scream, holler, do some roach dance, I'll still play the game for what it's worth...to me. [:bear: wrote: If you're here for the market and industry, that's not PvE, that's you versus every other player in the game, whether you see it or not. If it was PvE you would be competing with NPCs, there's very little NPC presence in the market and none in industry. 99% of transaction are between players, 99% of everything for sale on the market is made by a player, you're taking part in PvP, pretty brutal PvP at times. Even the PvE is there to fuel PvP, mining, looting, salvage, PI, all of it either goes through the market in its intial form or gets processed and used to produce something that can be sold on the market.
That's what people who come from other games don't understand, Eve is a PvP game that just happens to have some PvE elements, not great ones either.
EvE, everybody vs everbody - RubyPorto
|

Kali Omega
Immortalis Inc. Shadow Cartel
112
|
Posted - 2013.04.06 02:32:00 -
[143] - Quote
Andy Landen wrote:Kali Omega wrote:Ace Uoweme wrote:Kali Omega wrote:I've never done a mission/complex in my life....
I have killed a rat or two in belt though...does that make me a pve'er ? I think not You may not, but your alt did (which is you regardless). You can't escape the PvE side in EvE. Everyone engages in it. It's why it even exists in a PvP game. My only alt is a covert cyno alt...she sits cloaked waiting for people like andy.. no pve for her either. You ask how to i make isk? Loot... "its a pirates life for me" Yarrr Dude, you are the rats of the pve world. You make the cyno which brings lots of red targets ganging up on a single pve ship. The difference is that you have disruptors and you weren't invited, unlike most of the rats. Neither of those points makes you any more than a pve "rat." So yes, by fighting a pve ship, you are doing pve, while calling it pvp of all things. A carebear flying a pirate flag and whining about proposals to improve the mechanics that you hold so dear to being a carebear .. what do you make of that?
So if i fight a (live person) who is in a (pve) ship its Pve? wow Andy you have gone to all high in proving your ignorance |

Andy Landen
Air Red Alliance
107
|
Posted - 2013.04.06 03:09:00 -
[144] - Quote
Kali Omega wrote:Andy Landen wrote: Dude, you are the rats of the pve world. You make the cyno which brings lots of red targets ganging up on a single pve ship. The difference is that you have disruptors and you weren't invited, unlike most of the rats. Neither of those points makes you any more than a pve "rat." So yes, by fighting a pve ship, you are doing pve, while calling it pvp of all things. A carebear flying a pirate flag and whining about proposals to improve the mechanics that you hold so dear to being a carebear .. what do you make of that?
So if i fight a (live person) who is in a (pve) ship its Pve? wow Andy you have gone to all high in proving your ignorance
You have gone to an all high to deny the resemblence to pve. Think about it: A pve ship vs lots of red crosses (rats/you). The blob happens to be controlled by players, but they are no different than an unexpected spawn of rats with disruptors. If you like blobbing pve ships without any risk to yourselves, then you are just a bunch of carebears merely pretending to be pvpers. If you dislike increasing the difficult and risk to your blob, then you are even more of a carebear.
My feedback and proposals make this thread a feedback and development thread, but the forum admins do not want people to consider these new ideas as feedback for development. Reveals the heavy hand of censorship, IMHO. |

Kali Omega
Immortalis Inc. Shadow Cartel
112
|
Posted - 2013.04.06 03:19:00 -
[145] - Quote
Andy Landen wrote:Kali Omega wrote:Andy Landen wrote: Dude, you are the rats of the pve world. You make the cyno which brings lots of red targets ganging up on a single pve ship. The difference is that you have disruptors and you weren't invited, unlike most of the rats. Neither of those points makes you any more than a pve "rat." So yes, by fighting a pve ship, you are doing pve, while calling it pvp of all things. A carebear flying a pirate flag and whining about proposals to improve the mechanics that you hold so dear to being a carebear .. what do you make of that?
So if i fight a (live person) who is in a (pve) ship its Pve? wow Andy you have gone to all high in proving your ignorance You have gone to an all high to deny the resemblence to pve. Think about it: A pve ship vs lots of red crosses (rats/you). The blob happens to be controlled by players, but they are no different than an unexpected spawn of rats with disruptors. If you like blobbing pve ships without any risk to yourselves, then you are just a bunch of carebears merely pretending to be pvpers. If you dislike increasing the difficult and risk to your blob, then you are even more of a carebear. My feedback and proposals make this thread a feedback and development thread, but the forum admins do not want people to consider these new ideas as feedback for development. Reveals the heavy hand of censorship, IMHO.
PVE (Player vs environment )
PVP (Player vs player)
Argument ended. |

Reaver Glitterstim
Dromedaworks inc Tribal Band
437
|
Posted - 2013.04.06 03:21:00 -
[146] - Quote
Ace Uoweme wrote:The PvP side I can get in 1000001 games, FTFY Mittani, where have you gone to? I miss you :( |

Ace Uoweme
Republic Military School Minmatar Republic
77
|
Posted - 2013.04.06 04:22:00 -
[147] - Quote
PVE (Player vs environment ) - Ratting/building/trading/marketing/fitting/sitting in the station spinning ships
PVP (Player vs player) - combat with actual other players (shooting POSes for example isn't PvP, that's PvE).
Argument ended. "In a world of universal deceit, telling the truth is a revolutionary act." ~George Orwell
|

Reaver Glitterstim
Dromedaworks inc Tribal Band
437
|
Posted - 2013.04.06 04:45:00 -
[148] - Quote
Ace Uoweme wrote:PVE (Player vs environment ) - Ratting/building/trading/marketing/fitting/sitting in the station spinning ships
PVP (Player vs player) - combat with actual other players (shooting POSes for example isn't PvP, that's PvE).
Argument ended. Actually shooting POSes is very much PVP. I'm working with my group to grief these other people by taking their stuff away. They then form a defense fleet and go meet us, and decide if it's a good idea to fight us. If they come at us, we decide if it's a good idea to stick around. 95% of the time it's not a fair fight, and 3% of the time it would have been a fair fight but a bad FC messed it up. Yet even though we got blueballed, PVP still happened because we still took their POS from them -or- lost some ships running away with our tail between our legs.
This is the sort of PVP you will never find in any other game. We have a small percentage of pilots who love flying about solo or in small groups in stealthy ships in our enemies' territory picking off stragglers and making us look scary, while a small percentage of them d the same to us. That 5% or so of the alliance cause some 40% of the opposing alliance to lose PVE ships on a regular basis and become extremely frustrated with EVE and go raging on the forums about how one-sided and unfair EVE PVP is.
That's what sets EVE PVP apart from other games. You can't even draw a line between PVP and PVE. In fact, just when you think you have found a nook or cranny where you can safely PVE without fear of PVP, someone will find you and grief you just on principle. 65% of the people who get griefed in this way sincerely believe that the aggressor did it just to be a ****, because they are antisocial, or because they are exceedingly bored. But the reality is that these griefers feel they have an obligation to the EVE community to make sure that nobody can feel safe anywhere. They work very hard and struggle to grief as much and as well as they do. It is not as easy as it looks, but it is much more fulfilling than you might think it is if you don't have much understanding of EVE's economy.
And that's another thing that sets EVE apart from other massive games. Its economy is not only vast and varied, but the majority of it is somewhat hidden from view. Despite there being a wealth of players who are eager to bring new people into the "real" game, there are still entire herds of newcomers who have no idea that this economy exists, and will go on for long periods of time believing that EVE is a harsh, everyone-for-themselves sort of land, and banking on the sense of accomplishment being from managing to put up with it all and still come out successful. They will draft up their own goals to measure their success by, and the few who achieve these goals are left wondering why the majority of the EVE community really isn't impressed by their success, because they have a fundamental misunderstanding of how the EVE economy works.
It is these sorts of disparities in how EVE works versus how the denizens of EVE think EVE works that adds another layer of mystery and intrigue to the game. You might be convinced that your luck has been cursed with a powerful enchantment, or that you must have rubbed some internet deity the wrong way, because your luck in the game is incomprehensibly bad. There is just no way that players who aren't working together on a level almost unseen in the real world, who don't have an enormous amount of infrastructure invested in the game, could ever have managed to position themselves so perfectly as to be in just the right place at the right time to grief you as horribly as they did. Every time it happens, you will swear up and down that it is just sheer dumb luck, and every time it will happen again. And until you watch these griefers in action, you will have no idea how the things they do are even physically possible. At least that's how it was for me and a few others I know.
That's the sort of things that set EVE apart from other games. It really is the PVP, and I'm not trying to start a pissing contest with you or anything, but it really is all about the EVE PVP. Your PVP experiences here aren't the end-all-be-all of EVE PVP. Mittani, where have you gone to? I miss you :( |

Jonah Gravenstein
Khalkotauroi Defence Labs
7783
|
Posted - 2013.04.06 09:58:00 -
[149] - Quote
Ace Uoweme wrote:PVE (Player vs environment ) - Ratting/building/trading/marketing/fitting/sitting in the station spinning ships
PVP (Player vs player) - combat with actual other players (shooting POSes for example isn't PvP, that's PvE).
Argument ended. Wrong, PvE is shooting at NPCs, ship spinning is admiring your ship, the other 4 are PvP.
|

Domina Trix
McKNOBBLER DRINKING CLAN
30
|
Posted - 2013.04.06 10:28:00 -
[150] - Quote
Quote: null sec and low sec was not meant for the faint of heart
Tell that to the blue donut. Two of the defining characteristics of a carebear are wanting other players to play the way the carebear wants and whining on the forums for the game to change when they don't. Yet I see more threads on these forums from gankers than I do miners whining about wanting the game changed to suit them. |

Karadion
Vasilkovsky Interstellar Goonswarm Federation
739
|
Posted - 2013.04.06 10:47:00 -
[151] - Quote
Goons. |

Alice Saki
Suddenly Spaced Out Suddenly Spaceships.
42963
|
Posted - 2013.04.06 10:48:00 -
[152] - Quote
Looking at OP's hates... It's clear you are rubbish at Eve, No iWin for you GÖÑ
|

Apocryphal Noise
Science and Trade Institute Caldari State
22
|
Posted - 2013.04.06 11:04:00 -
[153] - Quote
God damn it has been a long time since I've seen an ~~~~honorable pvp~~~~~ thread.
"1v1 me bro" - op |

Ace Uoweme
Republic Military School Minmatar Republic
89
|
Posted - 2013.04.06 12:39:00 -
[154] - Quote
Double post "In a world of universal deceit, telling the truth is a revolutionary act." ~George Orwell
|

Ace Uoweme
Republic Military School Minmatar Republic
89
|
Posted - 2013.04.06 12:40:00 -
[155] - Quote
Jonah Gravenstein wrote:Wrong, PvE is shooting at NPCs, ship spinning is admiring your ship, the other 4 are PvP.
It's Player vs. Environment. Environment isn't just roids and rats. It's anything not related to attacking another player. "In a world of universal deceit, telling the truth is a revolutionary act." ~George Orwell
|

Jonah Gravenstein
Khalkotauroi Defence Labs
7794
|
Posted - 2013.04.06 12:47:00 -
[156] - Quote
Ace Uoweme wrote:Jonah Gravenstein wrote:Wrong, PvE is shooting at NPCs, ship spinning is admiring your ship, the other 4 are PvP. It's Player vs. Environment. Environment isn't just roids and rats. It's anything not related to attacking another player. Yes it is, trading is all about attacking another player, because the market is other players, not NPCs. So is manufacturing, your competition is other players, not NPCs.
General consensus of opinion is that people like you, have no idea what Eve actually is, GBTW or whatever other game you came from.
|

Naes Mlahrend
KINGS OF EDEN Sev3rance
83
|
Posted - 2013.04.06 17:25:00 -
[157] - Quote
Ace Uoweme wrote:
It's Player vs. Environment. Environment isn't just roids and rats. It's anything not related to attacking another player.
That is probably the most wrong thing I've ever heard about PVP.
Attacking another player is not the ONLY form of PVP. PVP as said by many others is pitting your self against another LIVING PERSON in any way, shape or form.
|

Wodensun
ZeroSec
84
|
Posted - 2013.04.06 19:18:00 -
[158] - Quote
I don't like something to.. Can I go whine on the foruns to or should I just troll your thread some? |

Andy Landen
Air Red Alliance
110
|
Posted - 2013.04.06 19:37:00 -
[159] - Quote
If your target does not have warp disruptors, field logistics, and all the other elements that present a serious player threat against you, then entering a pve arena against a single pve ship just makes you and your friends a few more uninvited rats on the scene. You like blobing against a single pve ship? If so, then you are a carebear. Period.
Added: I am simply proposing that some of the mechanics which make it so easy for people to be "pvp carebears" be changed so that the scales are not so harshly tipped toward the risk-adverse "pvper." Also, to put this thread BACK into the Features and Feedback area for due discussion and consideration in the improvement of Eve Online. |

Jonah Gravenstein
Khalkotauroi Defence Labs
7815
|
Posted - 2013.04.06 19:44:00 -
[160] - Quote
Andy Landen wrote:If your target does not have warp disruptors, field logistics, and all the other elements that present a serious player threat against you, then entering a pve arena against a single pve ship just makes you and your friends a few more uninvited rats on the scene. You like blobing against a single pve ship? If so, then you are a carebear. Period.
We don't have PvE arenas here, if it's a player that you're shooting at then it's P(layer)vP(layer), if it's not another player then it's P(layer)vE(nvironment). The clue is in the acronyms.
|

Kali Omega
Immortalis Inc. Shadow Cartel
116
|
Posted - 2013.04.06 20:11:00 -
[161] - Quote
There is that "solo pve ship" statement again....
We have no arenas...we have eve..welcome
"You like blobing against a single pve ship? If so, then you are a carebear. Period"
I love killing solo pve ships! it pays the bills.
So all pirates are carebears? |

KuroVolt
The Legion of Spoon Curatores Veritatis Alliance
99
|
Posted - 2013.04.06 20:13:00 -
[162] - Quote
For me its the space thing.
I thought the game was awesome until someone pointed out that we were apparently in space, that just ruined it for me.
God I hate space.... |

Call Rollard
Grim Determination Nulli Secunda
34
|
Posted - 2013.04.06 20:32:00 -
[163] - Quote
Are you trying to say EVE needs to be a Free for all MMO without any teaming up allowed?
If you were in 0.0 you'd blame Goons blobbing your fleet all the time... |

Vortexo VonBrenner
Coldest Sea Sailing The Honda Accord
45
|
Posted - 2013.04.06 21:40:00 -
[164] - Quote
Khoul Ay'd wrote: Remember when a group of rather large bearded guys with Icelandic accents showed up on your doorstep, held a gun to your head and made you subscribe to Eve-O for life.
lol IKR? It was a traumatic experience.
C'mon now OP...it is an MMO, after all... Many players have played solo just fine in the history of EVE without complaining...realizing that EVE is an MMO world first and foremost and that if you choose a solo playstyle you understand you are in "their" (the majority of EVE players choosing to play in groups) world, not a huge solo world. Quit griping.
What do you like about EVE OP? I'm listening to-áBj+¦rk, playing EVE, eating fishsticks, and I'm cold....this is immersion gaming. |

Jonah Gravenstein
Khalkotauroi Defence Labs
7823
|
Posted - 2013.04.07 00:32:00 -
[165] - Quote
Andy Landen wrote:If your target does not have warp disruptors, field logistics, and all the other elements that present a serious player threat against you, then entering a pve arena against a single pve ship just makes you and your friends a few more uninvited rats on the scene. You like blobing against a single pve ship? If so, then you are a carebear. Period.
Added: I am simply proposing that some of the mechanics which make it so easy for people to be "pvp carebears" be changed so that the scales are not so harshly tipped toward the risk-adverse "pvper." Also, to put this thread BACK into the Features and Feedback area for due discussion and consideration in the improvement of Eve Online. It is a shame that so many "pvp" players such as the one below are so-simple-minded that they don't see the difference between attacking a pvp group and attacking a solo pve ship.
That "so-simple-minded" poster is me, I'm not a ship based PvP player by any means, this is my main, I trade, I mine, I shoot at NPCs, I make stuff for others to blow up. I'll admit to having an alt with a few kills that indulges in the odd bit of asshattery, but it is not my main activity. There was no need for the insult, poor as it is. I simply stated a fact, PvP is Player vs Player, as per the commonly accepted definition, regardless of whether or not one of those players is prepared for it.
|

Kali Omega
Immortalis Inc. Shadow Cartel
117
|
Posted - 2013.04.07 01:29:00 -
[166] - Quote
Jonah Gravenstein wrote:Andy Landen wrote:If your target does not have warp disruptors, field logistics, and all the other elements that present a serious player threat against you, then entering a pve arena against a single pve ship just makes you and your friends a few more uninvited rats on the scene. You like blobing against a single pve ship? If so, then you are a carebear. Period.
Added: I am simply proposing that some of the mechanics which make it so easy for people to be "pvp carebears" be changed so that the scales are not so harshly tipped toward the risk-adverse "pvper." Also, to put this thread BACK into the Features and Feedback area for due discussion and consideration in the improvement of Eve Online. It is a shame that so many "pvp" players such as the one below are so-simple-minded that they don't see the difference between attacking a pvp group and attacking a solo pve ship. That "so-simple-minded" poster is me, there was no need for the insult, poor as it was. I'm not a ship based PvP player by any means, this is my main, I trade, I mine, I sell corps, I shoot at NPCs, I make stuff that explodes and sell it to people who like explosions. I'll admit to having an alt with a few kills that indulges in the odd bit of asshattery, but it is not, by any stretch of the imagination, my main activity. I simply stated a fact, PvP is Player vs Player, as per the commonly accepted definition, regardless of whether or not one of those players is prepared for it. When you undock, you consent to your ship and possibly your pod being violated, sometimes it happens, sometimes it doesn't, that's the nature of playing a multiplayer PvP game, especially one where the Devs believe, and have categorically stated, that being able to ruin somebody's day is a cornerstone of the game, regardless of system security level. Maybe I've been spoilt, I've never played another MMO longterm, Eve was my first, so the status quo is the norm for me, and has been for nearly 4 years, I had no preconceptions from other MMOs coming into Eve, I had 4 trials before it finally hooked me so I knew what I was letting myself in for. If you don't like the way the game is with regards to the open PvP environment, don't undock. There are plenty of other games that cater to your tastes complete with PvE arenas and the like, stop trying to water ours down.
+1
Can't say it any better than that
|

Jonah Gravenstein
Khalkotauroi Defence Labs
7828
|
Posted - 2013.04.07 02:28:00 -
[167] - Quote
Just to clarify, I would love to see Eve become more popular among gamers, but not at the expense of what we already have and the essence of what Eve is. It's not for everyone, it's a niche game and CCP accept that, I'd go as far as to say that they're happy with fulfilling that niche market, people who fall into the niche are long term players who are willing to put both considerable time and money into Eve.
I don't think that there's many gamedevs out there that can boast that they have steadily increased their subscription rates over 10 years (aside from the Incarna fallout), yet still retain a considerable number of people who've played since beta. I believe other MMOs have a much higher churn rate than Eve, I know I've tried a couple since I started here, and tbh, they failed to hold my attention.
|

Ace Uoweme
Republic Military School Minmatar Republic
96
|
Posted - 2013.04.07 04:14:00 -
[168] - Quote
Jonah Gravenstein wrote:Maybe I've been spoilt, I've never played another MMO longterm
When you do, you see MMOs not for this or that turf, or this or that definition. You see future potential. New cultures. New adventures.
Not seeing just one box, one color and claiming, "IT'S A SANDBOX!!!", FU too!!! "In a world of universal deceit, telling the truth is a revolutionary act." ~George Orwell
|

Frying Doom
2204
|
Posted - 2013.04.07 04:19:00 -
[169] - Quote
Ace Uoweme wrote:Jonah Gravenstein wrote:Maybe I've been spoilt, I've never played another MMO longterm When you do, you see MMOs not for this or that turf, or this or that definition. You see future potential. New cultures. New adventures. Not seeing just one box, one color and claiming, "IT'S A SANDBOX!!!", FU too!!! Just to use your signature. A sandbox just means unscripted play within an environment that governs certain rules.
For example GTA is a sandbox game. Vote Now My recommendations are:-á 1.James Arget 2.Ayeson 3.Nathan Jameson 4.Cipreh 5.Chitsa Jason 6. Malcanis 7. Mike Azariah 8. Ripard Teg 9. Mangala Solaris 10. Ali Aras |

Super spikinator
Hegemonous Conscripts Hegemonous Pandorum
130
|
Posted - 2013.04.07 04:51:00 -
[170] - Quote
Tian Toralen wrote:Andy Landen wrote:Many players gang up against single players.
This is a problem of "honor", does not have to be solved by game mechanics. Maybe - add a number to each pilot, that represents "honor" - calculated by how many kills and deaths with nobody helping him? Need a smart way to calculate, else someone could raise it just by losing or killing frigates. Then other players interested in "honorable combat" can turn this on in the overview?
That wouldn't be "honour", that would be more like an "Errant" count. And you would actually attract a small subgroup of people looking to have high "Errant" scores if they put such a thing in. People like a goal, making a scoreboard that tracks "Errant" verse "Soldier" kills (making a name up for fleeted kills) would have some alliances, corporations and individuals lining up to not only get to the top of such lists but to bring the top down. |

Ace Uoweme
Republic Military School Minmatar Republic
96
|
Posted - 2013.04.07 05:09:00 -
[171] - Quote
Frying Doom wrote:Just to use your signature. A sandbox just means unscripted play within an environment that governs certain rules.
Right. Which means what, Frying?
One color. One size. One idea isn't "unscripted".
Society will group up, and by nature alone, want their environment the way they like it. They will try to dictate by culture an identity. And by doing so, it's no longer the "sandbox". It's turf protecting an identity of how it's culture likes/prefer to play. Carry it too far, it becomes a problem seen in many niche games, it becomes a ghetto. Oblivious to anything but it's own identity, culture and mores.
A 1984 (or for that matter, a Clockwork Orange) world.
Maybe you prefer the security of double speak and milk, others prefer a more healthy and vibrant world, so a "sandbox" can actually exist. "In a world of universal deceit, telling the truth is a revolutionary act." ~George Orwell
|

Frying Doom
2209
|
Posted - 2013.04.07 05:33:00 -
[172] - Quote
Ace Uoweme wrote:Frying Doom wrote:Just to use your signature. A sandbox just means unscripted play within an environment that governs certain rules. Right. Which means what, Frying? One color. One size. One idea isn't "unscripted". Society will group up, and by nature alone, want their environment the way they like it. They will try to dictate by culture an identity. And by doing so, it's no longer the "sandbox". It's turf protecting an identity of how it's culture likes/prefer to play. Carry it too far, it becomes a problem seen in many niche games, it becomes a ghetto. Oblivious to anything but it's own identity, culture and mores. A 1984 (or for that matter, a Clockwork Orange) world. Maybe you prefer the security of double speak and milk, others prefer a more healthy and vibrant world, so a "sandbox" can actually exist. So you are not talking about a sandbox at all, you are talking about sociology and the human psych. Vote Now My recommendations are:-á 1.James Arget 2.Ayeson 3.Nathan Jameson 4.Cipreh 5.Chitsa Jason 6. Malcanis 7. Mike Azariah 8. Ripard Teg 9. Mangala Solaris 10. Ali Aras |

Ace Uoweme
Republic Military School Minmatar Republic
97
|
Posted - 2013.04.07 06:14:00 -
[173] - Quote
Frying Doom wrote:So you are not talking about a sandbox at all, you are talking about sociology and the human psych.
Talking what it is and what it becomes...
http://www.youtube.com/watch?v=zhBmXKKYq1E "In a world of universal deceit, telling the truth is a revolutionary act." ~George Orwell
|

Frying Doom
2210
|
Posted - 2013.04.07 06:28:00 -
[174] - Quote
I wont bother with the Utube.
But if you want to worry about the shape of a society, take control of it. Vote Now My recommendations are:-á 1.James Arget 2.Ayeson 3.Nathan Jameson 4.Cipreh 5.Chitsa Jason 6. Malcanis 7. Mike Azariah 8. Ripard Teg 9. Mangala Solaris 10. Ali Aras |

Ace Uoweme
Republic Military School Minmatar Republic
97
|
Posted - 2013.04.07 06:31:00 -
[175] - Quote
Frying Doom wrote:I wont bother with the Utube.
Hey, you're missing a great part of all of this -- actually...like...listen.  "In a world of universal deceit, telling the truth is a revolutionary act." ~George Orwell
|

Frying Doom
2210
|
Posted - 2013.04.07 06:33:00 -
[176] - Quote
Ace Uoweme wrote:Frying Doom wrote:I wont bother with the Utube. Hey, you're missing a great part of all of this -- actually...like...listen.  I will need a pause then as I am listening to something Hans posted on Twitter Vote Now My recommendations are:-á 1.James Arget 2.Ayeson 3.Nathan Jameson 4.Cipreh 5.Chitsa Jason 6. Malcanis 7. Mike Azariah 8. Ripard Teg 9. Mangala Solaris 10. Ali Aras |

rodyas
tie fighters inc
1119
|
Posted - 2013.04.07 08:25:00 -
[177] - Quote
But how is a landslide suppose to reach us in EVE? landslides can't go to space?????
"Then there came a day Man, packed up, flew off from the planet He went to the moon, to the moon To, to the moon, the moon now he's out in space Hey, fixing all the problems He comes face to face with God"
Sounds like we are doing good so far.
This must be one of those, things are too perfect so its obvious wrong type of things. Signature removed for inappropriate language - CCP Eterne |

Ace Uoweme
Republic Military School Minmatar Republic
100
|
Posted - 2013.04.07 15:04:00 -
[178] - Quote
rodyas wrote:But how is a landslide suppose to reach us in EVE? landslides can't go to space?????
The full lyrics, since it struck a chord about this CSM process and more (the replies show it)...
Quote: World Party - "Is it Like Today?"
Many years ago, he looked out through a glassless window All that he could see was Babylon Beautiful green fields, and dreams, and learned to measure the stars But there was a worry in his heart
He said, "How could it come to this? I'm really worried about living How could it come to this? Yeah, I really want to know about this"
Is it like today? Oh-oh-oh
Then there came a day, moved out across the Mediterranean Came to western isles and the Greek young men And with their silver beards they laughed at the unknown of the universe They could just sit and guess God's name
But they said, "Heh, how could it come to this? We're really worried about living How could it come to this? Yeah, we really want to know about this"
Is it like today? Oh-oh-oh
Then there followed days of kings, empires and revolution Blood just looks the same when you open the veins But sometimes it was faith, power or reason as the cornerstone But the furrowed brow has never left his face
He said, "How could it come to this? We've been living in a landslide How could it come to this? Yeah, we really want to know about this"
Is it like today? Oh-oh-oh
Then there came a day, man, packed up flew from the planet He went to the moon, to the moon Now he's out in space, heh, fixing all the problems He comes face to face with God
He says, "How could it come to this? I'm really worried about my Creation How did it comes to this? You're really killing me, you know"
It isn't just today? Oh-oh-oh Is it like today? Ah, oh-oh Is it like today?
Oh...Bang!
Many years ago, he looked out through a glassless window Didn't understand much what he saw...
"In a world of universal deceit, telling the truth is a revolutionary act." ~George Orwell
|

Jonah Gravenstein
Khalkotauroi Defence Labs
7842
|
Posted - 2013.04.07 16:00:00 -
[179] - Quote
Ace Uoweme wrote:Jonah Gravenstein wrote:Maybe I've been spoilt, I've never played another MMO longterm When you do, you see MMOs not for this or that turf, or this or that definition. You see future potential. New cultures. New adventures. Not seeing just one box, one color and claiming, "IT'S A SANDBOX!!!", FU too!!! Actually for the most part I've seen companies grabbing as much money as they can by constantly churning through subscribers or going pay to win/f2p. I tried a couple of other MMOs since starting Eve, they were uninspiring and failed to hold my attention for more than a week or so, bland dev content, poor player created content, colourful and childish graphics, and apparent lack of depth, none of which appeals to me.
I'm no fly by night gamer, I've been playing computer games for over thirty years, I've seen companies come and go, I've seen fantastic games and their devs consumed by the likes of Electronic Arts and Blizzard, who promptly either kill them off or dumb them down to the lowest common denominator and constantly regurgitate them because of money.
CCP are doing something right, they have a very dedicated and enthusiastic long term player base who are prepared to go out of their way to help CCP survive the next ten years. CCP are fairly unique in the gaming industry, they're small fry compared to the behemoths, yet they have managed to produce an extremely addictive and cut throat game that regularly makes mainstream non gaming press headlines. They've managed to attract an older generation of gamer, a substantial amount of which remembers the long gone days when innovation and challenge was king in gaming.
If you don't like Eve for what it is, why are you playing it? Don't like the status quo? then unsub and tell CCP why in the feedback form.
Please stop trying to water down the game we have, and find something else that is more to your taste. You don't see Eve players going to other games and demanding that they change to the Eve model, why do players of other games come to Eve and demand that it changes to the "insert random title" model?.
|

Senator Lennon
Blazing Sun Dauntless.
1
|
Posted - 2013.04.07 16:40:00 -
[180] - Quote
I'll go for saying I hate when the drone window breaks and is nowhere to be found. |

Vaju Enki
Secular Wisdom
570
|
Posted - 2013.04.07 17:19:00 -
[181] - Quote
Ace Uoweme wrote:PVE (Player vs environment ) - Ratting/building/trading/marketing/fitting/sitting in the station spinning ships
PVP (Player vs player) - combat with actual other players (shooting POSes for example isn't PvP, that's PvE).
Argument ended.
Behold, the most ignorant post ever on the EvE Online forums.
Congratulations, you just reach max level on the clueless themeparker scale. |

Jenn aSide
STK Scientific Initiative Mercenaries
1586
|
Posted - 2013.04.07 17:22:00 -
[182] - Quote
Vaju Enki wrote:Ace Uoweme wrote:PVE (Player vs environment ) - Ratting/building/trading/marketing/fitting/sitting in the station spinning ships
PVP (Player vs player) - combat with actual other players (shooting POSes for example isn't PvP, that's PvE).
Argument ended. Behold, the most ignorant post ever on the EvE Online forums. Congratulations, you just reach max level on the clueless themeparker scale.
Thats what people like that do, they change the definitions of things to suit them, so they can hide behind their made up definitions and not consider anything outside of their perspective.
It's middle school debate tactics 101, and it's just as silly here as it is in middle school lol. |

Jack Miton
Aperture Harmonics K162
1576
|
Posted - 2013.04.07 17:29:00 -
[183] - Quote
WTB dislike button. Truly a stupid thread.
'omg, mmo is bad cos i have to play it multiplayer!!' seriously dude, it's like complaining there's no multiplayer solitair... |

Skeln Thargensen
Filthy Carebear Tax Avoidance Shell Corp
80
|
Posted - 2013.04.07 17:29:00 -
[184] - Quote
The worst thing has to be the constant shrieking, whining and accusations of favoritism from the poor souls forced to share a server.
Or the fanboyism. it's possibly the worst I've ever seen, far worse even than battlefield which is pretty bad. not to confuse that with being a real fan, of course. but the sheer smugness of it is quite breathtaking.
also people wearing sunglasses in null sec.
j/k freelance space bum |

Solstice Project
Sebiestor Tribe Minmatar Republic
3111
|
Posted - 2013.04.07 17:30:00 -
[185] - Quote
Jack Miton wrote:seriously dude, it's like complaining there's no multiplayer solitair... Well ... ... a competitive multiplayer Solitair would be quite awesome.
Especially considering that my mother would be within the top 10 easily. xD |

Ace Uoweme
Republic Military School Minmatar Republic
102
|
Posted - 2013.04.07 17:30:00 -
[186] - Quote
Jonah Gravenstein wrote:Actually for the most part I've seen companies grabbing as much money as they can by constantly churning through subscribers or going pay to win/f2p.
CCP is no different. They allow RL money to buy ingame currency. No different than seen in F2P games.
Did you know that?
All these game companies exist to make a profit. They have to, that's how business works. Once they become corporate they're no long those guys building a game in a garage. They have bills to pay and staff to manage. And all of it has to be paid for.
Jonah Gravenstein wrote:I tried a couple of other MMOs since starting Eve, they were uninspiring and failed to hold my attention for more than a week or so, bland dev content, poor player created content, colourful and childish graphics, and apparent lack of depth, none of which appeals to me.
Which is fine.
But at the same time, realize the more experience you have playing more games gives you more of an unbiased look at gaming in general. It's no longer about the franchise itself, it's about what is best for GAMERS to play.
It's not as personal.
That is a problem I see so much between games especially with fanbois so invested in one franchise. They see only one thing, and refuse to see anything that makes them feel uncomfortable about the game. It's their fantasy. But that fantasy isn't healthy for the game itself if it's so narrowly viewed/defined.
Folks can't troubleshoot well when they're too close to the subject. They need some distance to pull back, see the entire painting, and see how others view the same painting. That's how to get a balance view and give a balanced critique.
Jonah Gravenstein wrote:I'm no fly by night gamer, I've been playing computer games for over thirty years, I've seen companies come and go, I've seen fantastic games and their devs consumed by the likes of Electronic Arts and Blizzard, who promptly either kill them off or dumb them down to the lowest common denominator and constantly regurgitate them because of money.
Have you played WoW of late? I went in this morning doing the usual mob kill. Hitting me for a less than 7k (I'm a healer 7k is half a heal even). Had a load on me because I can tank it. Next thing I know...dead. Full health, then 0. Checked the combat log because it's a WTF moment as this is just a mob, not a raid boss.
One NPC, 367k hit, not even a critical.
When folks describe games like "it's EZ Mode" and you see otherwise (Blizzard ramped up damage to the extent ONE NPC can global you, it's no longer a walk in the park) can you see a problem?
Is your loyalty to a franchise and/or belief so much to even deny that happened?
If so, how can you be equally unbiased about EvE?
See? It works both ways.
Now if you want the fantasy to be a fantasy just say it. But to claim something that isn't what it is now (from experience) is denying reality.
Years ago someone on a game forum replied to me that how could I view WoW fairly without even playing it. That sunk in, as it's true. I never played it and also looked at it wrongly (as I know now from experience).
Same with EvE. To know the game is to play it and learn it bottom up, I have to play the game to do so.
It's not I that needs to unsub because you have a fantasy, a belief, that defies reality. It's for you to gain the experience to know difference.
I did and do. "In a world of universal deceit, telling the truth is a revolutionary act." ~George Orwell
|

Jonah Gravenstein
Khalkotauroi Defence Labs
7857
|
Posted - 2013.04.07 18:03:00 -
[187] - Quote
Ace Uoweme wrote: CCP is no different. They allow RL money to buy ingame currency. No different than seen in F2P games. Did you know that?
All these game companies exist to make a profit. They have to, that's how business works. Once they become corporate they're no long those guys building a game in a garage. They have bills to pay and staff to manage. And all of it has to be paid for.
I'm well aware that CCP allow you to exchange RL currency for Isk or game time, that was implemented to curtail the activities of the "gold farmers" that are so prevalent in other MMOs, here's the thing, you don't have to use it to succeed, apart from vanity items everything is attainable through playing the game, unlike f2p games. I'm also well aware that CCP are a business, and that they're in business to make money, they're quite successful at it, and for a niche game developer in an oversaturated market they are doing very well.
Quote: But at the same time, realize the more experience you have playing more games gives you more of an unbiased look at gaming in general. It's no longer about the franchise itself, it's about what is best for GAMERS to play.
It's not as personal.
That is a problem I see so much between games especially with fanbois so invested in one franchise. They see only one thing, and refuse to see anything that makes them feel uncomfortable about the game. It's their fantasy. But that fantasy isn't healthy for the game itself if it's so narrowly viewed/defined.
Folks can't troubleshoot well when they're too close to the subject. They need some distance to pull back, see the entire painting, and see how others view the same painting. That's how to get a balance view and give a balanced critique.
Over thirty years of gaming gives me plenty of experience thank you very much, I cut my teeth on an Atari 2600 in the late 70's, progressed to writing my own games, and selling them at school, in the early 80's. I gamed my way through secondary school and college, flight sims, Elite, Monkey Island, Day of the Tentacle, Doom, Quake, Duke Nukem RCTW, AoE, RoN etc are my gaming resume. Call me a fanboi all you like, my experience says otherwise. Speaking of fanbois you appear to have a massive crush on WoW and it's gameplay, you certainly bring it up enough when complaining about Eve.
Quote: Have you played WoW of late? I went in this morning doing the usual mob kill. Hitting me for a less than 7k (I'm a healer 7k is half a heal even). Had a load on me because I can tank it. Next thing I know...dead. Full health, then 0. Checked the combat log because it's a WTF moment as this is just a mob, not a raid boss.
One NPC, 367k hit, not even a critical.
When folks describe games like "it's EZ Mode" and you see otherwise (Blizzard ramped up damage to the extent ONE NPC can global you, it's no longer a walk in the park) can you see a problem?
Is your loyalty to a franchise and/or belief so much to even deny that happened?
If so, how can you be equally unbiased about EvE?
See? It works both ways.
Now if you want the fantasy to be a fantasy just say it. But to claim something that isn't what it is now (from experience) is denying reality.
Years ago someone on a game forum replied to me that how could I view WoW fairly without even playing it. That sunk in, as it's true. I never played it and also looked at it wrongly (as I know now from experience).
Same with EvE. To know the game is to play it and learn it bottom up, I have to play the game to do so.
It's not I that needs to unsub because you have a fantasy, a belief, that defies reality. It's for you to gain the experience to know difference.
I did and do.
Actually yes, WoW was one of the other MMOs that I tried after the Incarna expansion, I found the gameplay bland, the PvE mind numbing and repetitive, the PvP was mildly interesting but nowhere near the scope that I'm used to, a majority of the players struck me as immature, and the graphical presentation lacking. I have friends that played WoW when it was first released, they are of the opinion that it has been dumbed down so far that it is unrecognisable, so yeah EZ mode just about describes most of the gameplay that exists today.
With Eve you appear to be missing the point, you seem to be of the belief that anything that doesn't involve exploding another player is PvE. If you really want to give Eve an honest go, accept it for what it is, and not for what you think it is or should be.
The moment that you accept that Eve is a niche game, and that PvE is a secondary activity that is only there to fuel the PvP, is the moment that Eve becomes a fantastic experiment in human nature. It's not any other game, it is filling a niche, and it's doing it very successfully.
CCP don't need to make oodles of cash to succeed, they are experimenters that enjoy pushing the envelope, a prime example being the Dust and Eve shared universe. World of Darkness will be another niche game, another game aimed at an older generation of gamer, and I think it will do as well as Eve when it comes to fruition, I also expect many Eve players to give it a go when it hits beta, tabletop gaming is a very fond memory for a lot of people who play Eve, especially given the amount of subscribers aged over 30, and WoD will tap right into that market given the IP that it's based on.
|

Andy Landen
Air Red Alliance
112
|
Posted - 2013.04.07 22:58:00 -
[188] - Quote
I love multiplayer. Now imagine my proposals in the multiplayer environment.
Just because there are things I don't like which happen to involve other players doesn't mean that we have to get rid of the other players. My proposals enhance the multiplayer aspect. Are you worried about fighting players who are geared up to fight you back? Where's my violin? ... Let me play you a sad song. You do like challenge, don't you? |

Astenion
The Scope Gallente Federation
224
|
Posted - 2013.04.07 23:34:00 -
[189] - Quote
People who use apostrophes to pluralize words and people who say things like "would of". |

Skeln Thargensen
Filthy Carebear Tax Avoidance Shell Corp
83
|
Posted - 2013.04.07 23:40:00 -
[190] - Quote
Astenion wrote:People who use apostrophes to pluralize words and people who say things like "would of".
you can't blame eve online for that, unless you think you're being subtly trolled by bad spelling and grammar. i have a sneaking suspicion of this on the forums at least.
in-game people are so spactoid in local it's just impossible to tell. freelance space bum |

Jonah Gravenstein
Khalkotauroi Defence Labs
7861
|
Posted - 2013.04.08 00:20:00 -
[191] - Quote
Andy Landen wrote:I love multiplayer. Now imagine my proposals in the multiplayer environment.
Just because there are things I don't like which happen to involve other players doesn't mean that we have to get rid of the other players. My proposals enhance the multiplayer aspect. Are you worried about fighting players who are geared up to fight you back? Where's my violin? ... Let me play you a sad song. You do like challenge, don't you? No they don't, your proposals have absolutely no merit whatsoever, you're so misinformed you consider killing mission runners as PvE, let me put it simply for you.
When you click undock, you consent to having your ship violated, DON'T fly anything you can't afford to lose.
If you're not prepared for that, by virtue of your fitting or attitude then that's your problem, not the problem of the person who kills you. I run missions on a regular basis in both low and highsec on this character, do you know how many times I've been killed by another player while doing so? Zero, zilch, nada, because I'm prepared for it, I scout, I know the aggro mechanics with regards to ninja looting and what happens if I shoot at them (highsec only), I never run a solely rat specific tank, I pack different damage types, sometimes I mission in a PvP fit (bad idea if you don't know what you're doing), I have safespots bookmarked, I watch local, I use the Dscan tool, I have certain groups set to poor standings, in lowsec I never warp directly to a gate. Situational awareness is king in Eve, ignore it at your own expense. I learnt most of these lessons on another character while living in a wormhole, where local is not the intel tool it is elsewhere.
If by chance I eventually get caught by a PvP gang or player, I know that I'm going to die, with luck I may take one with me, but they'll get a GF and maybe a "how do I avoid that happening next time?" in local or by PM from me while they violate my wreck and corpse, because they put time and effort into actually finding me, and because I'm always willing to learn new things from people who specialise in hunting folk like me. A war hasn't been fought this badly since Olaf the Hairy, High Chief of all the Vikings, accidentally ordered 80,000 battle helmets with the horns on the inside. |

Ace Uoweme
Republic Military School Minmatar Republic
110
|
Posted - 2013.04.08 00:53:00 -
[192] - Quote
...CCP caps quotes to 5, so can't answer it all...
Jonah Gravenstein wrote:After nearly 4 years of playing I'm well aware that CCP allow you to exchange RL currency for PLEX and GTC, what you decide to do with the PLEX or GTC is up to you, it's not a direct exchange for Isk.
Play a F2P game, the same concept exists -- buy gold, get ingame currency.
Put lipstick on the pig, the pig is still a pig.
Jonah Gravenstein wrote:Over thirty years of gaming gives me plenty of experience thank you very much
With precanned answers you'd see on any game forum about "the other game"?
What is more important? The truth or the fantasy?
If it's the latter it's not the former.
Jonah Gravenstein wrote:The moment that you accept that Eve is a niche game, and that PvE is a secondary activity that is only there to fuel the PvP, is the moment that Eve becomes a fantastic experiment in human nature. It's not any other game, it's filling a niche, and it's doing it very successfully. As such it's not for everybody, which is the very definition of niche.
The moment when you read this straight from the director's mouth...
http://www.gamebreaker.tv/mmorpg/ccp-wont-dumb-down-eve-online/
Quote:GÇ£We want people to be able to get to the good parts of our game without having to fight through some of the complexity which is there to be honest either because it just grew up organically over time or because somebody in the early days had quite a sadistic tendency to put people through hell.GÇ¥
You'll understand CCP is expanding it's horizons to be more INCLUSIVE (just like Blizzard is doing).
That's not niche.
And in doing so inject the fresh blood games need to thrive (and let's face it, profit).
Old ways die hard. Dinosaurs didn't die out without the help of an asteroid, same here applies. You're hanging on what you like, prefer, would like to see the game to always be...but with the new content, and new horizons, that's not the route the road plan is going.
A bittervet?
CCP is in the same boat Blizzard is in. Their flagships are old. They can't touch certain code in fear that it can mess up the game bottom up. You won't see Blizzard changing that 16 slot bag, because that code is buried deep and touching it can have detrimental consequences. It's what CCP is facing with things like the POS system. Touch it, it can be game breaking, literally.
Thus, you'll have DUST and Blizzard will have Titan.
The game has to go on, in a different direction out of necessity (to keep up with tech if anything). And in the process the new games will be new, and they'll attract new players, who'll have different demands than the dinosaurs of old.
Jonah Gravenstein wrote:edit, had to snip some of the quotes, I ran out of characters, I'll give Ace Uoweme this though, he's managed to get myself and Frying Doom actually on the same page, that's about the height of anything he'll achieve in Eve with his particular brand of tinfoil and misconceptions
Security in numbers is always more comforting. The dinosaurs ruled the land afterall.
Beware of asteroids though. "In a world of universal deceit, telling the truth is a revolutionary act." ~George Orwell
|

Theodoric Darkwind
PonyWaffe Test Alliance Please Ignore
229
|
Posted - 2013.04.08 00:56:00 -
[193] - Quote
TL;DR of the OP.
"QQ dirty blobbers" |

Kali Omega
Immortalis Inc. Shadow Cartel
122
|
Posted - 2013.04.08 01:35:00 -
[194] - Quote
Andy Landen wrote:I love multiplayer. Now imagine my proposals in the multiplayer environment.
Just because there are things I don't like which happen to involve other players doesn't mean that we have to get rid of the other players. My proposals enhance the multiplayer aspect. Are you worried about fighting players who are geared up to fight you back? Where's my violin? ... Let me play you a sad song. You do like challenge, don't you?
Nope i love droping on them as well...but the tears from people like you are so much sweeter |

Jonah Gravenstein
Khalkotauroi Defence Labs
7861
|
Posted - 2013.04.08 02:00:00 -
[195] - Quote
@Ace Uoweme
I have no problem with CCP trying to attract a larger audience, what I do have a problem with is losing what Eve already has in the way of an open PvP environment to do so, and many existing players will probably agree with me, yes it's the status quo, but without the players that have given Eve the reputation it has, CCP would not have the game they have right now, and they know it.
Dust is already an inroad into expanding their horizons, personally I hope it succeeds beyond their wildest dreams. WoD will also tap into a market that CCP currently have no inroads into, I hope that succeeds as well. CCP don't have to cater to the mainstream to be successful, they've proved it over the last decade, and will hopefully continue to do so. They can remain niche and appeal to a wider audience, bear in mind that CCPs founders are ex Ultima Online PKers, their dream is an environment where surprise buttsekhs is commonplace, especially post Trammel. The single shard concept won't allow them to A: match WoWs sub figures, and B: have a safe haven for those who don't want to PvP. If they compromise on their core selling point to cater for the masses, it wouldn't be Eve, and it wouldn't be worthy of the name.
The difference between Eve and WoW is that Blizzard charge for expansions, you want the new content, give them the money, CCP make that content available to everybody, no extra cost involved. At the moment they are on a cycle of fixing stuff that has been broken for years, POSs are one of them, the next expansion is probably (not guaranteed but they're trying to squeeze it in) going to see the first round of reiteration on them, the ship balancing is going well. They are trying to make the existing content work properly before going on to produce new content.
The last time CCP tried to introduce more mainstream ideas into the game (see the Incarna expansion and the resulting virtual riots) they managed to infuriate a large percentage of players, resulting in one of the most amazing player driven events I have seen in all my years of gaming. They're still recovering from that mess nearly 2 years later, they lost a lot of subs (at least 10% by their numbers, probably closer to 20% tbh), and good faith with their casual dismissal of our concerns, they recognised that they had made a massive miscalculation and apologised for it, that event is now a firm part of Eves lore, and I don't think they'll ever forget what happens when you infuriate and ignore players to that extent. CCP recognise that we, the players, are what drives their game, I hope that they don't want to change that.
If CCP want to attract the casual players from other games, they can do it without ruining Eve as a hardcore FFA PvP game, for example they could produce another title that takes concepts from Eve but that is more mainstream. Sony Online Entertainment are already working with concepts that they've picked up from CCP via Dust and Eve in Planetside 2, their CEO is an Eve player, and a nullsec alliance one at that. I can certainly see a future where both CCP and SOE team up to produce a more mainstream MMO that is similar in scope to Eve but without the brutality. There's no real need to change a successful formula and already existing game, when they have contacts such as SOE that would allow them to do so much more.
CCP are known for pushing the envelope, both with gameplay possibilities and technology, the tessellation showcase is awe inspiring, and that technology will probably appear when the Windows XP diehards upgrade and we get DX11 . The character creator and the carbon framework are the best things to come out of Incarna, at the time the character creator was mind blowing, nobody, even the huge software houses had come even close to what CCP did there.
If CCP changed Eve to cater for the common or garden MMO market, the existing players would A: do their utmost to make sure that they don't succeed, and B: poison the gaming press against CCP. The gaming press like Eve, they love the stories, they like that all the scams, espionage, general acts of asshattery are possible, and that they aren't taking place in the games that most people play.
I ask you this question, where would you rather all the "griefers", "asshats", "conmen" and "belligerent undesirables" were, in one place? or in the MMOs that your teenage child is playing?
Eve is primarily a game for adults, usually ones that are bored with what everybody else is offering, please don't try and change it into just another game, we love it for what it is, and for the chances it gives us to explore things like economics, man management, and the dark side of human nature. A war hasn't been fought this badly since Olaf the Hairy, High Chief of all the Vikings, accidentally ordered 80,000 battle helmets with the horns on the inside. |

Drago Shouna
Royal Amarr Institute Amarr Empire
9
|
Posted - 2013.04.08 02:21:00 -
[196] - Quote
Andy Landen wrote:If your target does not have warp disruptors, field logistics, and all the other elements that present a serious player threat against you, then entering a pve arena against a single pve ship just makes you and your friends a few more uninvited rats on the scene. You like blobing against a single pve ship? If so, then you are a carebear. Period.
Added: I am simply proposing that some of the mechanics which make it so easy for people to be "pvp carebears" be changed so that the scales are not so harshly tipped toward the risk-adverse "pvper." Also, to put this thread BACK into the Features and Feedback area for due discussion and consideration in the improvement of Eve Online. It is a shame that so many "pvp" players such as the one below are so-simple-minded that they don't see the difference between attacking a pvp group and attacking a solo pve ship.
Admit it, your so crap at pvp and scared of losing your ship in LS and NULL you just have to go begging to CCP to give you more and more easier targets. Like the rest of the PVP crowd, your bone idle and prefer to take, rather than earn honestly. |

Jonah Gravenstein
Khalkotauroi Defence Labs
7863
|
Posted - 2013.04.08 03:00:00 -
[197] - Quote
Drago Shouna wrote:Andy Landen wrote:If your target does not have warp disruptors, field logistics, and all the other elements that present a serious player threat against you, then entering a pve arena against a single pve ship just makes you and your friends a few more uninvited rats on the scene. You like blobing against a single pve ship? If so, then you are a carebear. Period.
Added: I am simply proposing that some of the mechanics which make it so easy for people to be "pvp carebears" be changed so that the scales are not so harshly tipped toward the risk-adverse "pvper." Also, to put this thread BACK into the Features and Feedback area for due discussion and consideration in the improvement of Eve Online. It is a shame that so many "pvp" players such as the one below are so-simple-minded that they don't see the difference between attacking a pvp group and attacking a solo pve ship. Admit it, your so crap at pvp and scared of losing your ship in LS and NULL you just have to go begging to CCP to give you more and more easier targets. Like the rest of the PVP crowd, your bone idle and prefer to take, rather than earn honestly. I do believe that you've quoted the wrong post, Andy Landen is all in favour of nerfing PvP against mission runners from what I can gather. Also non consensual PvP can be classed as Piracy, ever met an honest pirate?
Not only have you made yourself look like a fool with no reading comprehension, you've managed to introduce an oxymoron into your foolishness. Please insert another coin and try again.
Yes I'm being a condescending prick, you labeled me as such earlier in the thread, so I'll pander to your accusation just for giggles. A war hasn't been fought this badly since Olaf the Hairy, High Chief of all the Vikings, accidentally ordered 80,000 battle helmets with the horns on the inside. |

Ace Uoweme
Republic Military School Minmatar Republic
126
|
Posted - 2013.04.08 05:23:00 -
[198] - Quote
Jonah Gravenstein wrote:@Ace Uoweme
I have no problem with CCP trying to attract a larger audience, what I do have a problem with is losing what Eve already has in the way of an open PvP environment to do so
They're not going to lose it. That's fear talking.
Here's yet another example from Blizzard/WoW (and I use game examples especially from WoW due to the size of the population; it's been tried and tested ingame (not on paper or test servers only); and the results are things even CCP keeps an eye on): Players wanted appearance armor (I really wanted it too, as the Day-Glo armor sucks). So weeks and months of endless threads on the subject, finally Blizzard relented. Don't know why, but they did.
For the players we just wanted a way to customize our toons. We didn't know/understand Blizzard's game design philosophy on it. They for the longest time refused any idea of offering customizations. First they claimed it would upset the artists. But later we learned from them the truth: it's a game based on silhouettes. Combat is centered around, even in the fog of war, you can tell a Paladin from a Death Knight by appearance alone. They felt if a Paladin, for example, could wear DK armor, it'll ruin PvP and distinguishing the classes in the world.
That fear didn't pan out.
A year later we gotten from Green guy with those big shoulders is a DK, to watching spellcasts to judge who is what. Not game breaking, and offers more creative means to escape and fight.
Change isn't comfortable. Every patch my healer gets something docked; changed or redesigned. I h-a-t-e it. Used to ***** at Ghostcrawler over it all even. But I love my class/role and plug on.
Same with EvE. There will be changes, some necessary (old timesinks aren't needed in a matured game anymore, and you'll see them disappear). Some as optional. Some as devs want to clean up house of old designs (much like the new ship changes coming up).
It doesn't change the gameplay in itself. They're careful to protect their vision.
Things that do change gameplay is making some mechanics too easy to do, though. If a bot can run it, it's downhill from there.
"In a world of universal deceit, telling the truth is a revolutionary act." ~George Orwell
|

dark heartt
I Own Four Sheep Silent Requiem
73
|
Posted - 2013.04.08 07:17:00 -
[199] - Quote
Andy Landen wrote:So much going for Eve Online, but quite a few really stupid and game breaking mechanics. Top 7 things I hate about Eve Online:
1) Cyno's - many players gang up against single players. Instant movement of large super capital blobs across vast distances. 2) Stealth ships - the untouchable vehicle for cynos. Instant-locking-after-decloak stealth bombers. 3) Bumping - Many players gang up against single players. Doesn't even do damage. 4) HS Wars - Many players ganging up against single players. 5) Blind gates - Many players gang up against single players, who cannot see the other side of the gate. 6) POS POS's - What a pain. Single players cannot control these independent of the corp (many players). 7) Titans and Supers - DD ista-pop carrier. Motherships with insane ehp and damage compared to their carrier counterparts.
Eve Online is designed to the advantage of the largest aggressive blob by the very mechanics themselves. These 7 things make Eve Online awful, unless you can a) ALWAYS fly with the biggest blob or b) ALWAYS stay in HS and out of every war. CCP needs to immediately address the very overdue issues with more than just promises.
You represent everything wrong with the "carebear" mentality. I live in highsec and will do until my personal circumstances change and I can play regularly again, but I have always treated Eve like it is: a game about TEAMWORK.
Regardless of what you think or how you play, Eve is about large groups of players working together. Yes, solo play is there (I do it all the time), but the Multi in Massively Multi Player is there for a reason. However allow me to deconstruct your post from the point of view of a solo but gameplay balanced player.
1: Cyno's. You say that they are used to gang up on single players. They allow instant movement of Super caps. Well yeah... that's kind of the point. They exist to allow those ships with jump drives to.... well, jump. Now while hotdropping solo players does happen, that's because this game is a sandbox. The moment you restrict something like hotdropping you take away the sandbox element that attracted you to Eve in the first place.
2: Stealth. Stealth Bombers aren't untouchable, you just need to know what you are doing to catch them. In the end its all about pilot skill, and the pilot who is better wins.
3: Bumping. A solo player can bump as easily as a gang. Just ask all of the miners who have been bumped by the New Order. I don't see why you think this is a problem unless you are AFK mining or doing stupid undock games on a station.
4: HS Wars. They pay for that privilege. The corp I'm in now has been under a constant wardec since I joined it, and it really hasn't made an impact on my gameplay. But then again I have other people around me fighting as well. If you are getting caught solo, maybe you shouldn't be out solo? If you don't like it drop corp and go to an NPC one to stop it from affecting you.
5: Blind Gates. I've never seen a complaint like this on EVE-O before. Thanks for that, but there are still a bunch of ways you can get around them. Fit a cloak and do the MWD trick (which you can Google), or get an alt to scout in a shuttle or something.
6: POS's. Make a corp, grind standings, get POS, profit... I am in a corp and I run my own POS totally seperate to them, so I have no Idea what you are talking about. The effort required is there to stop everyone and his dog having a POS
7: Titans and Supers: You know I agree that certain aspects of Capital ships need a change. But these are the biggest, baddest ships in Eve. If they jumped in and did no more damage than a Battleship, then we would never see them. DD's have been nerfed to a point where they no longer resemble the massive AOE they once were (I was sad about that, but then again I never felt it. The single target subcap DD I felt though and the nerf to that was a good thing. Complaining about capital ships is pointless. They are supposed to be powerful.
Also it makes me sad that for a player who has been playing almost as long me (not my first character this one, but for all intents my main) hasn't grasped the concept of Eve being a Sandbox... |

dark heartt
I Own Four Sheep Silent Requiem
73
|
Posted - 2013.04.08 07:38:00 -
[200] - Quote
Ace Uoweme wrote:
1. What to do between level 3 and level 4 missions -- as now the training isn't 1 day it's nearly 2 weeks per skill level. At the stage where you can't get into the next level ship as the skills lag behind to effectively fly and fight in it. You need the next level ship to do the level 4 missions or just roll over and die, die, die.
2. The mission system -- I had my qualms about WoW quests, but EvE's mission dialogue is horrible. H-o-r-r-i-b-l-e. That's the secret why EvE players PvP, too!
3. Right clicking -- I like right clicking but EvE takes it to new limits. Fleet Finder is the epitome of the w-o-r-s-t of it.
4. UI - When checking skills and certs; market/sales; fittings and having the hanger UI open...1920x1080 of the screen is totally filled up. I don't see my ship when docked, I see boxes...many, many, m-a-n-y boxes. Short, small, long, tall, wide...if it's a box it's open!
5. No actual flight ability - WASD doesn't exist in EvE, except to type.
6. Conditional PvP - Bombs are a legit weapon. If terrorists can blow up a RL capital, we should be able to blow up make believe Jita.
This deserved some ranting too:
1: Run level 3 missions until that skill is finished. Or go and do something else for that time. Eve is a long term game, treat it like one. 2: Eve isn't all about the missions. Yes they need work (a bunch of work), but lets face it. What do you really need to know beyond where am I going and who I going to die when I get there? 3: Yep you have to right click. This isn't WoW. 4: Welcome to spreadsheets in space. But hey you were docked when you said that, so why does that matter honestly? Is it really an issue? Do you know you can stack boxes inside each other in the one window?
5: This one is my favorite so it's going to get its own paragraph: Honestly, do you need to be able to WASD in Eve? You do realise that you can double click anywhere in space and the ship will go in that direction? The way that the game is played is as though you are the captain of the ship and you issue commands and the ship handles the rest. You aren't flying a fighter. You are flying a big warship. I always love it when people say oh I want a real flight model, because for 1, it will never happen, and 2, with the latency that you would get having a flight model you would want to go back to clicks pretty fast. Try playing planetside 2 on a server on the other side of the world and flying an aircraft and you will get my point.
6: I actually have no issue with that, besides the obvious why does it need to be in the game? |

Max Crysis
Federal Navy Academy Gallente Federation
1
|
Posted - 2013.04.08 07:38:00 -
[201] - Quote
Andy Landen wrote:So much going for Eve Online, but quite a few really stupid and game breaking mechanics. Top 7 things I hate about Eve Online:
1) Cyno's - many players gang up against single players. Instant movement of large super capital blobs across vast distances. 2) Stealth ships - the untouchable vehicle for cynos. Instant-locking-after-decloak stealth bombers. 3) Bumping - Many players gang up against single players. Doesn't even do damage. 4) HS Wars - Many players ganging up against single players. 5) Blind gates - Many players gang up against single players, who cannot see the other side of the gate. 6) POS POS's - What a pain. Single players cannot control these independent of the corp (many players). 7) Titans and Supers - DD ista-pop carrier. Motherships with insane ehp and damage compared to their carrier counterparts.
Eve Online is designed to the advantage of the largest aggressive blob by the very mechanics themselves. These 7 things make Eve Online awful, unless you can a) ALWAYS fly with the biggest blob or b) ALWAYS stay in HS and out of every war. CCP needs to immediately address the very overdue issues with more than just promises.
--------------- Eve Online: Protectors of Easy-Kill Mechanics ------------------ oh its an MMO, find a group, some say .. [1] Find a large enough group that you can trust on your timezone to counter a cyno hotdrop of supers, and titans, and dreads from the surrounding region. This is Eve, so, yeah right. The response to cyno is major alliance bait op? Really. I am asking CCP to fix this so that a simple cyno doesn't require such extra-ordinary preparations. [2] Stealth and cynos and insta-locks. I fly covert ops but this is definitely game-breaking. CCP, scrap the 0s target delay bonus already, and make regular cynos unfittable to ships with cloaks on them. [3] Ship collisions should do damage. Projectiles do damage. Hybrid charges do damage. Bumping ships away from stations or stargates breaks the game. Single player moves a cruiser through HS, but can't burn back to stargate because a few frigates "bump" him. The frigates should be destroyed in the first "bump." Flies on the windshield, I say. [4] An alliance in null sec should not have to keep a sizable detachment in HS to escort every alliance member around HS. HS Wars allow many HS based players to gang up on the few null sec members mulling around HS for various reasons. [5] CCP: Invent the Gate scan probe: Equip every ship with an onboard gate scan probe system which sends a probe through a stargate to see the other side. [6] The pos system is a laugh. Fix it already. There is no reason that any player should not be able to simply set down their own pos with minimal effort. [7] DDs broke the game a long time ago, despite the fixes. Get rid of them already, CCP. Supers break the game because they can move so far, so easily, through enemy sov space no less and with impunity. Sov means nothing to supers, except to allow them to be built.
When you undock you agree to the PVP aspect of this game. If you don't like it go play something else. Stop Whining. |

Ace Uoweme
Republic Military School Minmatar Republic
127
|
Posted - 2013.04.08 07:45:00 -
[202] - Quote
Drago Shouna wrote: Admit it, your so crap at pvp and scared of losing your ship in LS and NULL you just have to go begging to CCP to give you more and more easier targets. Like the rest of the PVP crowd, your bone idle and prefer to take, rather than earn honestly.
Believe me, in multiple games, those who whine the loudest are the PvPers.
I'm sitting here reading a forum full of the tears.  "In a world of universal deceit, telling the truth is a revolutionary act." ~George Orwell
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dark heartt
I Own Four Sheep Silent Requiem
74
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Posted - 2013.04.08 09:44:00 -
[203] - Quote
Ace Uoweme wrote: Believe me, in multiple games, those who whine the loudest are the PvPers.
Haha that was a funny joke. |

Dave Stark
2474
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Posted - 2013.04.08 09:49:00 -
[204] - Quote
Ace Uoweme wrote:Drago Shouna wrote: Admit it, your so crap at pvp and scared of losing your ship in LS and NULL you just have to go begging to CCP to give you more and more easier targets. Like the rest of the PVP crowd, your bone idle and prefer to take, rather than earn honestly. Believe me, in multiple games, those who whine the loudest are the PvPers. I'm sitting here reading a forum full of the tears. 
actually, it's usually the self entitled casuals who feel they deserve everything for a fraction of the time and effort investment of every one else just because they pay their monthly subscription fee. you waste time reading this? |

Daimon Kaiera
Get Off My Lawn
162
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Posted - 2013.04.08 10:11:00 -
[205] - Quote
Dave Stark wrote:Ace Uoweme wrote:Drago Shouna wrote: Admit it, your so crap at pvp and scared of losing your ship in LS and NULL you just have to go begging to CCP to give you more and more easier targets. Like the rest of the PVP crowd, your bone idle and prefer to take, rather than earn honestly. Believe me, in multiple games, those who whine the loudest are the PvPers. I'm sitting here reading a forum full of the tears.  actually, it's usually the self entitled casuals who feel they deserve everything for a fraction of the time and effort investment of every one else just because they pay their monthly subscription fee.
CCP SHOULD GIVE ME MORE FREE STUFF BECAUSE I BOUGHT A MONOCLE. Here by talk start if go able? |
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