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Celgar Thurn
Department 10
149
|
Posted - 2013.04.12 14:49:00 -
[31] - Quote
Dave Stark wrote:"more bettter" the grammar in this country is shocking.
I'm sure his ability to write in English is "more better" than our ability to write in his native tongue. No offense intended. 
+1 for doing your best to write in English. |

Anunzi
High House Of Shadows Tribal Band
89
|
Posted - 2013.04.12 14:49:00 -
[32] - Quote
Jenn aSide wrote:Runeme Shilter wrote:
Even 5 Trillion ISK per month isn't that much if you break it down to characters in the CFC. Let's say 20k characters, that's just 250 Million per character per month. Every highsec incursion corp makes more per day than that.
No no no, how dare you use "facts" and "logic" in the face of other people's unfounded but closely held beliefs. Don't you know that everyone who simply jumps into null sec gets insta-rich because officer spawns appear at the gate to welcome you with rare loot? Shame on you sir, SHAME. And right there I hope I busted your sarcasm meter. Death to Sarcasm meters!.
Facts and logic have no place on EVE-O forums.
Its like this mythical entity The Big Blue Donut Gäó I really wish someone would tell all the neuts, reds, cloaky campers and blops gangs that hang out where I live about it. They all seemed to have missed the memoGǪ
Malcanis for CSM8, Its about damn time.
A vote for Malcanis is a vote for bacon! |

Andski
GoonWaffe Goonswarm Federation
7439
|
Posted - 2013.04.12 14:55:00 -
[33] - Quote
Bi-Mi Lansatha wrote:Technetium goes 56K. You can pull 200 unit per hour? 11.2M ISK/Hour. 268M/Day 7.5 Billion ISK/Month. per moon.
You can only extract 100 units of any moon mineral per hour mine quotes from my posts at your peril, badposters TheMittani.com: The premier source for news, commentary and discussion of EVE Online and other games of interest. Malcanis for CSM 8 |

Felicity Love
STARKRAFT Joint Venture Conglomerate
426
|
Posted - 2013.04.12 14:58:00 -
[34] - Quote
...I was just thinking my day could use some posting in a stealth "nerf High sec" thread... 
Proud Beta Tester for "Bumping Uglies for Dummies" |

KuroVolt
The Legion of Spoon Curatores Veritatis Alliance
110
|
Posted - 2013.04.12 16:14:00 -
[35] - Quote
pussnheels wrote:Melvin Earl wrote:There needs to be lots more ISK ability in null systems held by the same alliance the longer they hold it. A lot of fighting and constant harassment has to be dealt with. So more better income is needed during the time of not fighting to balance the time being forced to fight.
Give support to balance the income better. if you want more income i,n null sec work for it you can already make much more money relative safe in null sec if you want more work for it , farm those animolies , upgrade the system , expand your pi by placing POCO , babysit your moons better etc etc isn't that hard tho Im just going to come out and say this...your tattoo looks like its a sideshot of the male reproductive organ.
Im not agreeing or disagreeing with your post, I didnt even read it. I dont even care about this topic..its just..your tattoo....
That is all. |

Mocam
EVE University Ivy League
259
|
Posted - 2013.04.12 16:43:00 -
[36] - Quote
Runeme Shilter wrote:Xen Solarus wrote:So, you already live in the best area of the game, with the best rats, sites and resources, living in the complete safety of the blue donut, making isk hand-over-fist from moon-goo, and you want even more isk?
I'm pretty sure i couldn't disagree more with this thread even if i tried. 1. How much money do you think a tech moon makes per month. A rough estimate is enough. 2. How many people do you think can run anomalies non-stop in a fully upgraded -1.00 truesec system? 3. How many ratters/PvE players do you think get caught ratting each day in the supposed safe space? 4. How many man-hours do you think are needed for keeping the space as safe as it is?
1) Tech moons make empires isk, not their memberships.
Background income like that is pretty important for a major null power to field a strong ship replacement program to keep wars going. Wartime shuts down personal incomes pretty fast as your people are fleeting up vs "ratting". So if you want wars, they need isk to feed those efforts.
That said, when they don't run big wars, they just bloat their wealth and that is where a lot of us find problems with moon goo out there. Bloating empire wealth, then used to fund lulz efforts against other parts of space vs fighting each other.
2) There are not enough exploration sites available to keep even a smaller null SOV group actively earning. As such, belt ratting is the more common form of "stock" income vs sporadic exploration efforts.
3) Actually not that many. 3 less pods were destroyed over 1 weekend in Essence region vs all of TEST's 174 systems (much larger system count than essence). Ship count loss? I had to toss those numbers - too many newbies lose ships to provide a meaningful comparison but pod wise -- that says a bit.
4) Again, not many. Most don't rat that much for income beyond "stuff to do" and "restocking" between roams. Actual wars that cause big shifts happen sporadically and, in general, you have 2+ days to pull enough forces together to respond to threats.
"real" threats also either are met with overwhelming force over a couple hours or are avoided with expensive resources (supers).
As such, claiming vast amounts of effort as groups/gangs roam around doing PvP is like lowsec claiming they spend vast amounts of effort to clean their space -- that is the play style they *CHOSE* and they don't get extra rewards for their chosen play style.
If SOV lands were more volatile with flipping back and forth, requiring more time and effort spent defending and attacking daily - then you might have a leg to stand on but you don't with how things currently work.
It doesn't need more income at either empire nor personal levels while it remains that safe.
Now low or NPC null? I'm open to talking about them but not SOV lands. |

Gogela
Freeport Exploration Loosely Affiliated Pirates Alliance
2391
|
Posted - 2013.04.12 16:50:00 -
[37] - Quote
Did you just write "more better"?
K
But I agree... a bottom up approach to income in null would fix a lot of problems... it would breath a lot of life into that empty space. 
|

Xen Solarus
Inner 5phere
364
|
Posted - 2013.04.12 16:52:00 -
[38] - Quote
Runeme Shilter wrote:Xen Solarus wrote:So, you already live in the best area of the game, with the best rats, sites and resources, living in the complete safety of the blue donut, making isk hand-over-fist from moon-goo, and you want even more isk?
I'm pretty sure i couldn't disagree more with this thread even if i tried. 1. How much money do you think a tech moon makes per month. A rough estimate is enough. 2. How many people do you think can run anomalies non-stop in a fully upgraded -1.00 truesec system? 3. How many ratters/PvE players do you think get caught ratting each day in the supposed safe space? 4. How many man-hours do you think are needed for keeping the space as safe as it is?
1. I couldn't speak to that, I've never been lucky enough to hold awesome isk-printing moons, though i'm sure others in this thread will be happy to supply exact numbers. The main issue is this isk generation happens continiously, with very little required imput. It amounts to staggering amounts of isk. And don't try to divide it between the total number of members in the Alliance, as it goes into the pockets of small numbers of individuals.
2. ****-loads! Back in my days in Providence i'd run them daily, and never had any issues with them running out. Obviously this is going to differ between Alliances. Do you find you have an issue with this then?
3. In my Providence days, i was never caught. I would be able to chain rat continiously, and making an epic amount of isk via bounties and salvage. In the small number of instances where someone unknown appears in local, you just dock or safe up. Null-space was easily the safest place i'd ever played. Obviously, there are going to be exceptions to this, Alliances in the middle of major wars. But common! When was the last time you saw siginificant Alliances committing large numbers of capitals in serious wars? The blue donut is here to stay, people!
4. This is can agree with. I've wasted many an hour in CTA's defending space. Hats off to the nullsec Alliances, you have to work to protect your assets. But with that achieved, you've got the safest area in EvE, with the best resources and rewards. Easily.
In the risk vs reward scale, Nullsec beats everywhere, hands down. Low risk, high reward.
Post with your main, like a BOSS! |

Jenn aSide
STK Scientific Initiative Mercenaries
1623
|
Posted - 2013.04.12 17:17:00 -
[39] - Quote
Xen Solarus wrote:
2. ****-loads! Back in my days in Providence i'd run them daily, and never had any issues with them running out, though its been over two years since i've been in a null Alliance. Obviously this is going to differ between Alliances. Do you find you have an issue with this then?
This is where you prove you don't known what you are talking about.
a -1.00 Truesec system will spawn 4 forsaken hubs. That can support 2 players continually ratting for optimum payout (of course they can bring friends, but this dilutes payout).
The Sanctums and Havens can support maybe 4-6 more , if those people are willing to take the isk per hour hit frigates cause. and maybe 1 more guy belt ratting.
Thats IT. the rest of the anomalies in system will be useless.
Thing is, their are very few -1.00 truesec systems in the game. Most will have no sancutms, few havens and a handful ofr forsaken or forlorn hubs, meaning most systems can support even less than the one example mentioned above.
Quote: 3. In my Providence days, i was never caught. I would be able to chain rat continiously, and making an epic amount of isk via bounties and salvage. In the small number of instances where someone unknown appears in local, you just dock or safe up. Null-space was easily the safest place i'd ever played. Obviously, there are going to be exceptions to this, Alliances in the middle of major wars. But common! When was the last time you saw siginificant Alliances committing large numbers of capitals in serious wars? The blue donut is here to stay, people!
And this is where you get caught in a lie.
"Chaining". bounties and "salvage".
Those are things you do in BELTS. who belt rats in a null sec dominated by a system upgrade system of re spawning anomalies in the last 4 years? And epic amount of isk after taking time to salvage.
And what do alliances committing capitals to a war have to do with ratting anyway.
What you said exposed the fact that you don't know what you're talking about, it sounds very much like someone who's never been to null making it up as he goes along. Either that our you just suck and null sec PVE in a way I've never seen anyone suck at null sec PVE.
Quote: In the risk vs reward scale, Nullsec beats everywhere, hands down. Low risk, high reward.
And this last part is where you prove to be insane. How does the place with 7 times more PVP kills over the last 4 years (while high sec has has 8 to 9 times more characters than null) = to "safe".
The Servers that host high sec systems must have been moved from London to Mexico, because their must be something in high Sec water that makes people hallucinate. |

Runeme Shilter
New Order Logistics CODE.
80
|
Posted - 2013.04.12 17:59:00 -
[40] - Quote
1. So, some of the ISK goes to the membership, in the form of ship replacements or free carriers for everyone (like goonfleet has done).
If you have a problem with them making this easy ISK, go ahead and take a moon? If it is so easy, it surely wouldn't be a problem. You don't even have to claim sov-Null for tech moons, just go to Venal, it has seventy-something tech moons.
2. Belt ratting supports even less people. I'd guesstimate 10 belts per 1 person when chaining spawns.
3. Empire is (due to the endless ISK in mission hubs) way more populated than any 0.0 space, of course the number of kills in empire space will be higher.
4. Do you know why NC. lost Tribute and VotS? Because they couldn't muster enough pilots to actually come out and play after well over a month of defending their space. Aka burnout. That war was hundreds of man-hours.
Quote: If SOV lands were more volatile with flipping back and forth, requiring more time and effort spent defending and attacking daily - then you might have a leg to stand on but you don't with how things currently work.
http://evemaps.dotlan.net/alliance/SOLAR_FLEET/changes - I'm pretty sure SOLAR disagress about sov being not volatile enough. |

Alekksander Geinesa
Hateful Munitions
16
|
Posted - 2013.04.12 18:11:00 -
[41] - Quote
Melvin Earl wrote:There needs to be lots more ISK ability in null systems held by the same alliance the longer they hold it. A lot of fighting and constant harassment has to be dealt with. So more better income is needed during the time of not fighting to balance the time being forced to fight.
Give support to balance the income better.
Cant tell if this guy is a troll or if he is serious.. the though fact he kind of resembles a troll makes me feel like he is just trolling....
Do you even null sec bro?
Yeah, lets give the blue donut more of reason to keep null sec stale..... |

Alekksander Geinesa
Hateful Munitions
16
|
Posted - 2013.04.12 18:14:00 -
[42] - Quote
Runeme Shilter wrote:Xen Solarus wrote:So, you already live in the best area of the game, with the best rats, sites and resources, living in the complete safety of the blue donut, making isk hand-over-fist from moon-goo, and you want even more isk?
I'm pretty sure i couldn't disagree more with this thread even if i tried. 1. How much money do you think a tech moon makes per month. A rough estimate is enough. 2. How many people do you think can run anomalies non-stop in a fully upgraded -1.00 truesec system? 3. How many ratters/PvE players do you think get caught ratting each day in the supposed safe space? 4. How many man-hours do you think are needed for keeping the space as safe as it is?
1.) Moon not to much depending on the moon some times you cant even pay for the PoS fuel in order to mine it, but we all know thats not why you do moon goo
2.) A metric crap load squared, and if they all can't they will fight over them.
3.) See above
4.) Numbers > man hours (even if they directly correlate) |

Runeme Shilter
New Order Logistics CODE.
80
|
Posted - 2013.04.12 18:25:00 -
[43] - Quote
Alekksander Geinesa wrote: 1.) Moon not to much depending on the moon some times you cant even pay for the PoS fuel in order to mine it, but we all know thats not why you do moon goo
2.) A metric crap load squared, and if they all can't they will fight over them.
3.) See above
4.) Numbers > man hours (even if they directly correlate)
1. I specifically asked for tech moons.
2. Wrong. If you find a system which can sustain 20 people continually ratting/anomaly running you can consider yourself lucky.
3. see 2
4. More people needed should mean more potential profit. But the more people your alliance/corp has, the less ISK each member can expect to make. |

Alekksander Geinesa
Hateful Munitions
16
|
Posted - 2013.04.12 18:52:00 -
[44] - Quote
Runeme Shilter wrote:Alekksander Geinesa wrote: 1.) Moon not to much depending on the moon some times you cant even pay for the PoS fuel in order to mine it, but we all know thats not why you do moon goo
2.) A metric crap load squared, and if they all can't they will fight over them.
3.) See above
4.) Numbers > man hours (even if they directly correlate)
1. I specifically asked for tech moons. 2. Wrong. If you find a system which can sustain 20 people continually ratting/anomaly running you can consider yourself lucky. 3. see 2 4. More people needed should mean more potential profit. But the more people your alliance/corp has, the less ISK each member can expect to make.
Some how I feel like you have never even been in 0.0
|

Mr Kidd
Center for Advanced Studies Gallente Federation
1117
|
Posted - 2013.04.12 18:55:00 -
[45] - Quote
Melvin Earl wrote:There needs to be lots more ISK ability in null systems held by the same alliance the longer they hold it. A lot of fighting and constant harassment has to be dealt with. So more better income is needed during the time of not fighting to balance the time being forced to fight.
Give support to balance the income better.
Talk to your alliance overlords. At 83.33mil/min of effort per moon goo mining pos, you need to ask your alliance leaders where all your income is going. I mean, you do make up the defense of all that, right? Should you get some of that as discretionary income?
HTFU!...for the children! |

flakeys
Arkham Innovations Paper Tiger Coalition
982
|
Posted - 2013.04.12 18:57:00 -
[46] - Quote
Alekksander Geinesa wrote:Runeme Shilter wrote:Alekksander Geinesa wrote: 1.) Moon not to much depending on the moon some times you cant even pay for the PoS fuel in order to mine it, but we all know thats not why you do moon goo
2.) A metric crap load squared, and if they all can't they will fight over them.
3.) See above
4.) Numbers > man hours (even if they directly correlate)
1. I specifically asked for tech moons. 2. Wrong. If you find a system which can sustain 20 people continually ratting/anomaly running you can consider yourself lucky. 3. see 2 4. More people needed should mean more potential profit. But the more people your alliance/corp has, the less ISK each member can expect to make. Some how I feel like you have never even been in 0.0
Funny i had the same feeling when you started your '' i got scammed trying to rent space and am mega butthurt now '' vendetta on the forums . 
Specially since now your name is formiliar i keep bumping on your posts on the forums saying how fail/bad/moronic others are .
We are all born ignorant, but one must work hard to remain stupid.
|

flakeys
Arkham Innovations Paper Tiger Coalition
982
|
Posted - 2013.04.12 19:00:00 -
[47] - Quote
Mr Kidd wrote:Melvin Earl wrote:There needs to be lots more ISK ability in null systems held by the same alliance the longer they hold it. A lot of fighting and constant harassment has to be dealt with. So more better income is needed during the time of not fighting to balance the time being forced to fight.
Give support to balance the income better. Talk to your alliance overlords. At 83.33mil/min of effort per moon goo mining pos, you need to ask your alliance leaders where all your income is going. I mean, you do make up the defense of all that, right? Should you get some of that as discretionary income?
As in marriage some things are not open for discussion 
We are all born ignorant, but one must work hard to remain stupid.
|

Patrakele
Sebiestor Tribe Minmatar Republic
94
|
Posted - 2013.04.12 19:13:00 -
[48] - Quote
more better faster without effort plox |

baltec1
Bat Country
5930
|
Posted - 2013.04.12 19:36:00 -
[49] - Quote
This is a horrible thread. |

flakeys
Arkham Innovations Paper Tiger Coalition
982
|
Posted - 2013.04.12 19:44:00 -
[50] - Quote
baltec1 wrote:This is a horrible thread.
Ow come on we had worse :)
We are all born ignorant, but one must work hard to remain stupid.
|

baltec1
Bat Country
5930
|
Posted - 2013.04.12 20:02:00 -
[51] - Quote
flakeys wrote:baltec1 wrote:This is a horrible thread. Ow come on we had worse :)
Thats why I didn't call it a terrible thread |

Arronicus
Shadows of Vorlon The Marmite Collective
515
|
Posted - 2013.04.12 20:14:00 -
[52] - Quote
Taking a moment, to calm down after all the terrible spelling and grammar mistakes. Deep breath. In, out. In, out. In, out.
That's better.
Now then: No. Just no. The ONLY thing that this suggestion will do, is promote stagnation. If an alliance gains more isk in a particular section of space, the longer they hold it, why would anyone EVER want to conquer other space? They'd be makign more isk where they already lived. This idea was not well thought out. In fact, I don't believe this idea was thought out at all. Though, that was made quickly obvious by the consecutive string of posts by the OP, in which he had to constantly add and revise his hairbrained joke of an idea, instead of just editing it all into the main post.
World of Carebear is waiting for you in Goonspace, all you need to do is join it. |

Xen Solarus
Inner 5phere
364
|
Posted - 2013.04.13 00:19:00 -
[53] - Quote
Jenn aSide wrote: a -1.00 Truesec system will spawn 4 forsaken hubs. That can support 2 players continually ratting for optimum payout (of course they can bring friends, but this dilutes payout).
The Sanctums and Havens can support maybe 4-6 more , if those people are willing to take the isk per hour hit frigates cause. and maybe 1 more guy belt ratting.
Thats IT. the rest of the anomalies in system will be useless.
Like i said, years since i've done this, so i'll deviate to your more recent expertise. Hense why i asked if he had an issue with it. I never found any myself, but its been a while since i've lived in the blue donut.
Jenn aSide wrote:Xen Solarus wrote: 3. In my Providence days, i was never caught. I would be able to chain rat continiously, and making an epic amount of isk via bounties and salvage. In the small number of instances where someone unknown appears in local, you just dock or safe up. Null-space was easily the safest place i'd ever played. Obviously, there are going to be exceptions to this, Alliances in the middle of major wars. But common! When was the last time you saw siginificant Alliances committing large numbers of capitals in serious wars? The blue donut is here to stay, people!
And this is where you get caught in a lie. "Chaining". bounties and "salvage". Those are things you do in BELTS. who belt rats in a null sec dominated by a system upgrade system of re spawning anomalies in the last 4 years? And epic amount of isk after taking time to salvage.
The third point that the origional poster i was replying to was in reference to ratting. Of course this is done at belts, and is a great form of isk generation for nullsec players. So not a lie, rather you not reading correctly.
Jenn aSide wrote:Xen Solarus wrote:In the risk vs reward scale, Nullsec beats everywhere, hands down. Low risk, high reward. And this last part is where you prove to be insane. How does the place with 7 times more PVP kills over the last 4 years (while high sec has has 8 to 9 times more characters than null) = to "safe". The Servers that host high sec systems must have been moved from London to Mexico, because their must be something in high Sec water that makes people hallucinate.
Completely disagree! The blue donut is the place to be! I'd argue that highsec is safer, but the rewards certainly don't measure up to that found in null, and its sure as hell safer than lowsec or wormhole space. Like i said, there are going to be exceptions for Alliances involved in actual conflict, but the majority of nullsec PvP is small-scale stuff, people getting their PvP-fix. Certainly nothing on the scale of actual Alliance warfare with capitals being committed. Feel free to provide proof though, of these supposed massive wars going on.
For the most part, deep inside their territory, players are safe as houses. With local (if only they'd remove that for null!) its ridiculously easy to see hostiles way before they have a chance to catch you. I can see you've also assumed i live in highsec, whereas i live in the depths of wh-space. No local for us here!
Null certainly doesn't need a buff in isk generation. I'd argue that lowsec is the place that needs some lovin'. 
Post with your main, like a BOSS! |

Mr Kidd
Center for Advanced Studies Gallente Federation
1119
|
Posted - 2013.04.13 01:18:00 -
[54] - Quote
flakeys wrote:Mr Kidd wrote:Melvin Earl wrote:There needs to be lots more ISK ability in null systems held by the same alliance the longer they hold it. A lot of fighting and constant harassment has to be dealt with. So more better income is needed during the time of not fighting to balance the time being forced to fight.
Give support to balance the income better. Talk to your alliance overlords. At 83.33mil/min of effort per moon goo mining pos, you need to ask your alliance leaders where all your income is going. I mean, you do make up the defense of all that, right? Should you get some of that as discretionary income? Being an alliance pleb is like marriage some things are not open for discussion 
Then that's not really a problem involving Hisec, is it? HTFU!...for the children! |

Uzbeg Khan
Spartan Advanced Mining R O G U E
5
|
Posted - 2013.04.13 19:07:00 -
[55] - Quote
I think we can consider the troll fed now. |

Melvin Earl
Imperial Academy Amarr Empire
1
|
Posted - 2013.04.17 19:55:00 -
[56] - Quote
Hello,
Important for all players to vote for mynnna for more better null security space income. Our kind deserves more so think it logical to do that. Even all players in high security space vote mynnna so when you play good and come to our kind space you do well.
Thanks in advance. |

Murk Paradox
Red Tsunami Moon Warriors
307
|
Posted - 2013.04.17 20:07:00 -
[57] - Quote
Runeme Shilter wrote:Bi-Mi Lansatha wrote: Technetium goes 56K. You can pull 200 unit per hour? 11.2M ISK/Hour. 268M/Day 7.5 Billion ISK/Month. per moon.
Am I close?
That's the gross income, you have to deduct some for POS fuel and costs to bring the stuff to market. And of course not couting in the costs to defend the moon to attacks. That's roughly 200 hours of missioning in highsec. Sure, it's a nice side income to help fund the sov-costs, but it's nothing spectacular that makes an alliance super rich.
Then you need to factor in the income from taxes, then you need to factor in skillbook and ship replacement then you need...
No, you don't.
We aren't talking about the cost of running passive income. We are talking about gaining income.
He answered your question didn't he?
Your startup and maintenance costs should not be related to your income.
Checks and balances.
"I say tomato, you say tomaCCP BAN ALL TOMATOES THEY ARE HARASSING ME I WANT TOMATO FREE HIGHSEC."-á -TheGunslinger42 Proud enforcer of the Code, see [url]http://www.minerbumping.com[/url]-á for details. |

IrJosy
Club 1621 Goonswarm Federation
45
|
Posted - 2013.04.17 23:37:00 -
[58] - Quote
Yes please. I live in null and feel envious of the hi sec care bears making 2-3x as much isk as me. |

Anabella Rella
Gradient Electus Matari
638
|
Posted - 2013.04.18 05:12:00 -
[59] - Quote
Quit trolling. 0/10. What you want is irrelevant, what you've chosen is at hand. |

Messoroz
AQUILA INC Verge of Collapse
359
|
Posted - 2013.04.18 05:27:00 -
[60] - Quote
Melvin Earl wrote:Less income for trespassers because the system owners own the system. So when we have to stay in station trespassers less likely to take income.
Sorry this is not my first language. Do support for better income generation.
Defend your system and the trespassers make little or no isk. Otherwise you do not deserve to hold sov. |
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