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Beast of Revelations
Hedion University Amarr Empire
0
|
Posted - 2013.04.17 23:03:00 -
[1] - Quote
There isn't enough risk for stupid griefer pirates camping gates in these low-sec shitholes I have to pass through on occasion. Even small ships can tank the damage - some huge tank isn't required.
Buff the stupid sentry guns. There shouldn't be zero risk and 100% reward for these idiots. It's dumb.
That is all. |

Sentient Blade
Walk It Off
895
|
Posted - 2013.04.17 23:06:00 -
[2] - Quote
I seem to remember reading something a while ago about CCP potentially making sentry guns spool up to progressively higher and higher damage.
I wouldn't mind seeing higher DPS and maybe a 30 second scrambler-beam on outlaw aggression. Just something to stop gates being camped by things like single T3s sporting 200,000 EHP, skirmish gang links that can easily de-aggress if they bite of more than they can chew.
If you walk into a large camp and get killed, so be it, but yes, for anything bigger than a cruiser, the gate guns are pretty ineffective. |

Ranger 1
Ranger Corp
3959
|
Posted - 2013.04.17 23:19:00 -
[3] - Quote
Lost a ship eh?  To carve a successful niche for yourself in EVE you need to be able to out sell, out produce, out fight,-á out run, or out wit your competitors. If you can do none of the above, your only option is to complain on the forums that somehow you are at a disadvantage using the exact same tool set-áas the rest of the player base. |

Xen Solarus
Inner 5phere
376
|
Posted - 2013.04.17 23:33:00 -
[4] - Quote
Yeah whatever happened to that awesome scaling damage idea for gate-guns?
I thought it was the best idea since sliced bread.  Post with your main, like a BOSS! |

dethleffs
Immortalis Inc. Shadow Cartel
174
|
Posted - 2013.04.17 23:34:00 -
[5] - Quote
Maybe you should organise a campbreak and not be bothererd by it, or fly a cloaky hauler. teamplay is the name of the game peeps! And jack daniels.
gulp!
proost. |

Beast of Revelations
Hedion University Amarr Empire
0
|
Posted - 2013.04.17 23:55:00 -
[6] - Quote
Sentient Blade wrote:If you walk into a large camp and get killed, so be it, but yes, for anything bigger than a cruiser, the gate guns are pretty ineffective.
I just checked. It was 3 CRUISERS. No other ships involved. No 'anything bigger than a cruiser.' No 'large gate camp.'
3 cruisers can instagank an industrial and get off scott free in a 0.4sec covered in sentry guns. Good job CCP. |

ACE McFACE
Radical Astronauts Plundering Eve Hopeless Addiction
1174
|
Posted - 2013.04.17 23:56:00 -
[7] - Quote
You shouldn't be able to post if you lost a ship within 30 minutes DUST514 isn't on PC because CCP wants 2 different communities influencing each other, not people tabbing out to give themselves Orbital Strikes. (Also they don't want to cannibalise their existing playerbase) |

ACE McFACE
Radical Astronauts Plundering Eve Hopeless Addiction
1174
|
Posted - 2013.04.17 23:58:00 -
[8] - Quote
Beast of Revelations wrote:Sentient Blade wrote:If you walk into a large camp and get killed, so be it, but yes, for anything bigger than a cruiser, the gate guns are pretty ineffective. I just checked. It was 3 CRUISERS. No other ships involved. No 'anything bigger than a cruiser.' No 'large gate camp.' 3 cruisers can instagank an industrial and get off scott free in a 0.4sec covered in sentry guns. Good job CCP. 1. One of those crusiers was a logi or they killed you quick enough to not die from the guns (Which in a crusier would be plenty of time). 2. You were flying one of the slowest ships in the game 3. There's no reason to fly through low sec in an Industrial (Unless its a Blockade Runner) unless you live in a high sec island surrounded by low, in which case move. DUST514 isn't on PC because CCP wants 2 different communities influencing each other, not people tabbing out to give themselves Orbital Strikes. (Also they don't want to cannibalise their existing playerbase) |

Unsuccessful At Everything
The Troll Bridge
3148
|
Posted - 2013.04.18 00:16:00 -
[9] - Quote
Show us on the ship doll where those naughty low-sec piwates touched you. Since the cessation of their usefulness is imminent, may I appropriate your belongings? |

Sentamon
826
|
Posted - 2013.04.18 00:19:00 -
[10] - Quote
Calling gate campers pirates is an insult to all real pirates out there. ~ Professional Forum Alt -á~ |
|

Nerf Burger
Republic Military School Minmatar Republic
122
|
Posted - 2013.04.18 00:24:00 -
[11] - Quote
EVE is the last bastion of the stupid pvper. Mindless and skilless activities with essentially zero risk are rewarded. The tears would certainly flow if sentry guns were buffed but it is needed for this game to be less of a joke amongst the pvp gamer community. "I think weGÇÖre just getting closer and closer to a place where the people we lose are people that itGÇÖs okay to lose." -Kristoffer Touborg, Eve lead designer
|

Tippia
Sunshine and Lollipops
13620
|
Posted - 2013.04.18 00:41:00 -
[12] - Quote
Nah. In fact, the recent nerf to the effectiveness of sentry guns was pretty good. More of the kind is needed.
Sentries, like CONCORD, aren't there to protect you GÇö they're there to shift the balance of player action. In low, they mean the non-aggressor side has roughly one more ship on their side. If the aggressors can compensate for this, then good on them. Vote Malcanis for CSM8. |

dark heartt
I Own Four Sheep The Methodical Alliance
95
|
Posted - 2013.04.18 01:07:00 -
[13] - Quote
Harden up. You lost a ship and you are emotionally posting a rage thread. It happens, but there is no need for this. |

Beast of Revelations
Hedion University Amarr Empire
0
|
Posted - 2013.04.18 01:42:00 -
[14] - Quote
Tippia wrote:Sentries, like CONCORD, aren't there to protect you
While I'm not entirely sure I agree, the point I made was that the risk/reward for this kind of activity seriously needs to be adjusted. |

Moneta Curran
Lunar Industries Ltd
24
|
Posted - 2013.04.18 01:51:00 -
[15] - Quote
Beast of Revelations wrote:Tippia wrote:Sentries, like CONCORD, aren't there to protect you While I'm not entirely sure I agree, the point I made was that the risk/reward for this kind of activity seriously needs to be adjusted.
I agree. We should change this game asap so you can fly your untanked industrial anywhere. This is an outrage!  |

Tippia
Sunshine and Lollipops
13620
|
Posted - 2013.04.18 01:57:00 -
[16] - Quote
Beast of Revelations wrote: While I'm not entirely sure I agree, the point I made was that the risk/reward for this kind of activity seriously needs to be adjusted.
Ok. Here's how you do that: don't go up against three combat ships with a transport. Vote Malcanis for CSM8. |

Frying Doom
2358
|
Posted - 2013.04.18 02:05:00 -
[17] - Quote
We could make the whole system a lot fairer.
Just make all sentry guns insta kill anyone that comes within 200 km of them.
so this way it effects everyone exactly the same.
 Vote Now! My recommendations are:-á 1.James Arget 2.Ayeson 3.Nathan Jameson 4.Cipreh 5.Chitsa Jason 6. Malcanis 7. Mike Azariah 8. Ripard Teg 9. Mangala Solaris 10. Ali Aras 11. Roc Wieler And remember not voting is the same as voting for Null. |

Beast of Revelations
Hedion University Amarr Empire
2
|
Posted - 2013.04.18 02:29:00 -
[18] - Quote
Tippia wrote: Ok. Here's how you do that: don't go up against three combat ships with a transport.
Oh, because that's the decision I made, right? To go up against 3 combat ships in a transport?
Begone troll. |

Unit757
D-I-L-L-I-G-A-F Double Tap.
38
|
Posted - 2013.04.18 02:52:00 -
[19] - Quote
You jumped into low-sec, unscouted, in an industrial. You damn well made the choice ;) |

Tippia
Sunshine and Lollipops
13620
|
Posted - 2013.04.18 02:54:00 -
[20] - Quote
Beast of Revelations wrote:Oh, because that's the decision I made, right? According to this quote: GÇ£3 cruisers can instagank an industrialGÇ¥
GǪpretty much, yes. Scouts and/or support works wonders for keeping industrials alive in lowsec, and with sentries backing you up, that indy doesn't even really count as a missing ship. Vote Malcanis for CSM8. |
|

Andski
GoonWaffe Goonswarm Federation
7548
|
Posted - 2013.04.18 03:02:00 -
[21] - Quote
It was two cruisers and a T3 and you jumped an Iteron V unscouted into Egghelende (which is almost always camped)
Write it off and be glad you didn't lose anything valuable mine quotes from my posts at your peril, badposters TheMittani.com: The premier source for news, commentary and discussion of EVE Online and other games of interest. Malcanis for CSM 8 |

DeMichael Crimson
Republic University Minmatar Republic
6692
|
Posted - 2013.04.18 03:04:00 -
[22] - Quote
I agree, Gate Guns definitely need a serious buff by CCP.
Gate guns are supposed to be deadly. Right now they are nothing more than just a minor annoyance.
DMC |

Andski
GoonWaffe Goonswarm Federation
7548
|
Posted - 2013.04.18 03:04:00 -
[23] - Quote
DeMichael Crimson wrote:I agree, Gate Guns definitely need a serious buff by CCP.
Gate guns are supposed to be deadly. Right now they are nothing more than just a minor annoyance.
DMC
No they don't, lowsec is supposed to be lowsec, not highsec. mine quotes from my posts at your peril, badposters TheMittani.com: The premier source for news, commentary and discussion of EVE Online and other games of interest. Malcanis for CSM 8 |

Andski
GoonWaffe Goonswarm Federation
7548
|
Posted - 2013.04.18 03:06:00 -
[24] - Quote
Man the **** up and stop demanding that NPC entities fight your battles while you're AFK, goddamn
This is an MMO and you're blindly venturing into a zone that has drastically reduced penalties for aggression while in a poorly equipped ship, so stop crying because your dumb choices have consequences mine quotes from my posts at your peril, badposters TheMittani.com: The premier source for news, commentary and discussion of EVE Online and other games of interest. Malcanis for CSM 8 |

Tippia
Sunshine and Lollipops
13620
|
Posted - 2013.04.18 03:08:00 -
[25] - Quote
DeMichael Crimson wrote:Gate guns are supposed to be deadly. Right now they are nothing more than just a minor annoyance. Not really, no. They're meant to be an annoyance GÇö something you don't want against you in a fight, and they do just that.
They remove the use of fast tacklers, drones, and unsupported ships, forcing a bit of co-ordination on the part of the aggressor. Nothing more is really needed, and each of these added requirements also means an additional point of weakness that can be exploited by people trying to get past the camp.
If none of that works, then hey, it's lowsec GÇö if a gate is camped, just blow it up or bypass it. It's not rocket surgery. Vote Malcanis for CSM8. |

Xain deSleena
Sugar Reef
7
|
Posted - 2013.04.18 03:12:00 -
[26] - Quote
Deep down you all know something is wrong with how Sentry Guns work in low sec. Before the recent changes Sentry Guns would shoot pilots with security status <= -0.5. Now the Sentry Guns only shoot if you engage in illegal activity against a pilot and only while the pilot is in the range of the Guns. Once the aggressing pilot warps off they are free to come back and attack the pilot due to a 'limited engagement' timer of 5 minutes? Pirates are free to roam in low sec and have very minimal consequences for their actions. It is almost impossible to get past a T3 boosted instalocking LOKI on a gate in low sec. There is no skill on the part of the LOKI pilot and there is no ship that can get past these type of gate camps other than a fast frigate or cloaky. EVE is for the solo players too they have to start somewhere. Rancer is 100 times worse now than it has ever been and how I loathe the inhabitants of that system  |

Beast of Revelations
Hedion University Amarr Empire
7
|
Posted - 2013.04.18 03:12:00 -
[27] - Quote
Quote:Scouts and/or support works wonders for keeping industrials alive in lowsec
Not everyone has the luxury of support. Not everyone has the luxury of a massive corporation or alliance to help them play the game. No, some people have to do everything on their own, by themselves.
More news at 11.
Andski wrote:It was two cruisers and a T3 and you jumped an Iteron V unscouted into Egghelende (which is almost always camped)
Write it off and be glad you didn't lose anything valuable
You could try learning from this because it's what, the fourth Iteron 5 you've lost in Egghelende?
It was a bestower (I am amarr, I don't have iteron skills), and it wasn't anywhere near Egghelende. |

Andski
GoonWaffe Goonswarm Federation
7548
|
Posted - 2013.04.18 03:13:00 -
[28] - Quote
I mean goddamn CCP is already nerfing RSBs (and, subsequently, instalocking camps) under the guise of "removing something that's too easy for our liking" mine quotes from my posts at your peril, badposters TheMittani.com: The premier source for news, commentary and discussion of EVE Online and other games of interest. Malcanis for CSM 8 |

dark heartt
I Own Four Sheep The Methodical Alliance
95
|
Posted - 2013.04.18 03:16:00 -
[29] - Quote
Beast of Revelations wrote:
Not everyone has the luxury of support. Not everyone has the luxury of a massive corporation or alliance to help them play the game. No, some people have to do everything on their own, by themselves.
More news at 11.
Then those people should learn to play with others. I run mostly solo too because of my real life situation, but I still get help when I need it. |

Andski
GoonWaffe Goonswarm Federation
7549
|
Posted - 2013.04.18 03:19:00 -
[30] - Quote
Beast of Revelations wrote:It was a bestower (I am amarr, I don't have iteron skills), and it wasn't anywhere near Egghelende.
So you got popped in Tannolen by a Zealot, a Devoter and a Rapier, while carrying a load of PI stuff
Protip these aren't "just cruisers" mine quotes from my posts at your peril, badposters TheMittani.com: The premier source for news, commentary and discussion of EVE Online and other games of interest. Malcanis for CSM 8 |
|

Tippia
Sunshine and Lollipops
13620
|
Posted - 2013.04.18 03:22:00 -
[31] - Quote
Xain deSleena wrote:Deep down you all know something is wrong with how Sentry Guns work in low sec. Nope. Do you have any examples?
Quote:Once the aggressing pilot warps off they are free to come back and attack the pilot due to a 'limited engagement' timer of 5 minutes? Not entirely accurate, no. A limited engagement happens if someone shoots back at a suspect or criminal, and that is entirely up to the target. If the aggressor triggers the sentries, warps off, comes back, and attacks again, he will once again trigger the sentries.
Quote:Pirates are free to roam in low sec and have very minimal consequences for their actions. Yes? That's kind of the point of lowsec, and it rather explains why sentries were made less aggressive: so that there would be more opportunities and lower costs to attacking people.
Quote:EVE is for the solo players too they have to start somewhere. Sure. It has pretty much no bearing on the topic at hand, though. Solo players choose to not employ the most potent force in the game: numbers, and as such, they will be at a distinct disadvantage against those who do. It is as it should be, and they simply have to learn to compensate for that decision (and/or learn to relish the added difficulty they've chosen for themselves).
Quote:Rancer is 100 times worse now than it has ever been and how I loathe the inhabitants of that system  Why? It's not like you have to go there, so why are you getting so worked up about it?
Vote Malcanis for CSM8. |

Beast of Revelations
Hedion University Amarr Empire
8
|
Posted - 2013.04.18 03:22:00 -
[32] - Quote
Quote:Man the **** up and stop demanding that NPC entities fight your battles while you're AFK, goddamn
Because you're omnipotent and know that I was AFK, right?
In fact, I was only AFK a short time... THROUGH HI-SEC. I stopped being AFK right as I made the jump into a 0.4 system. I specifically wasn't AFK during low-sec travel because I didn't want to be AFK during low-sec travel. Comprehende'?
Quote:This is an MMO and you're blindly venturing into a zone that has drastically reduced penalties for aggression while in a poorly equipped ship, so stop crying because your dumb choices have consequences
Duh... how on earth could a bestower driven by a person with low skills who hasn't played the game for 7 years straight NOT be 'poorly equipped'?
And my choices aren't the ones that don't have consequences... 'friend.' They have quite large consequences for someone at my level - weeks worth of ISK gone for nothing. The choices without consequences are the choices of the lo-sec griefer douchbags you are defending. By all means sentry guns should just tickle cruisers, and stop firing after the victim is dead. |

Andski
GoonWaffe Goonswarm Federation
7550
|
Posted - 2013.04.18 03:27:00 -
[33] - Quote
Beast of Revelations wrote:Because you're omnipotent and know that I was AFK, right?
In fact, I was only AFK a short time... THROUGH HI-SEC. I stopped being AFK right as I made the jump into a 0.4 system. I specifically wasn't AFK during low-sec travel because I didn't want to be AFK during low-sec travel. Comprehende'?
So when you could have docked your industrial and jumped through the gate in a throwaway ship to ensure the coast is clear, you opted to simply jump into lowsec blindly? You don't have to be a goddamn genius to think "hmm maybe I should scout it before jumping my loaded industrial blindly into lowsec" - but hey, keep asking for the necessity of "thought" to be removed from the game!
Beast of Revelations wrote:Duh... how on earth could a bestower driven by a person with low skills who hasn't played the game for 7 years straight NOT be 'poorly equipped'?
And my choices aren't the ones that don't have consequences... 'friend.' They have quite large consequences for someone at my level - weeks worth of ISK gone for nothing. The choices without consequences are the choices of the lo-sec griefer douchbags you are defending. By all means sentry guns should just tickle cruisers, and stop firing after the victim is dead.
You did not have to blindly jump your Bestower into lowsec, for one. Your choice was to be lazy and jump in blindly, and you paid the price. Deal with it. mine quotes from my posts at your peril, badposters TheMittani.com: The premier source for news, commentary and discussion of EVE Online and other games of interest. Malcanis for CSM 8 |

Tippia
Sunshine and Lollipops
13620
|
Posted - 2013.04.18 03:29:00 -
[34] - Quote
Beast of Revelations wrote:Not everyone has the luxury of support. Then learn to use the map; learn to avoid the obvious choke points; pick ships and strategies that give you a bit more leeway. Either way, going up against T2/T3 combat ships in a T1 hauler, unsupported, is a very very bad idea.
Effectively, you had a 3v1 situation GÇö you were outnumbered and the sentries were outgunned. The outcome you're complaining about is entirely justified.
Quote:Duh... how on earth could a bestower driven by a person with low skills who hasn't played the game for 7 years straight NOT be 'poorly equipped'? The skill requirement for properly fitting a Bestower is absolutely minimal.
Quote:And my choices aren't the ones that don't have consequences... 'friend.' They have quite large consequences for someone at my level - weeks worth of ISK gone for nothing. And what have you learned? No, Gǣbuff sentriesGǥ is not itGǪ Vote Malcanis for CSM8. |

Unit757
D-I-L-L-I-G-A-F Double Tap.
38
|
Posted - 2013.04.18 03:33:00 -
[35] - Quote
This guy is going places.
Are you that bloody thick? Do you honestly think that you have the right to jump about EVE as you please, and not get attacked if you jump into the wrong place?
**** off and biomass yourself. Uninstall game to please |

Andski
GoonWaffe Goonswarm Federation
7550
|
Posted - 2013.04.18 03:34:00 -
[36] - Quote
"I can't be bothered to scout the gate in a throwaway ship nope that'll affect my isk/hr unfavorably" *jumps blindly, blows up, complains on forums* mine quotes from my posts at your peril, badposters TheMittani.com: The premier source for news, commentary and discussion of EVE Online and other games of interest. Malcanis for CSM 8 |

Benny Ohu
Chaotic Tranquility Casoff
1015
|
Posted - 2013.04.18 03:46:00 -
[37] - Quote
Xain deSleena wrote:Deep down you all know something is wrong with how Sentry Guns work in low sec. Before the recent changes Sentry Guns would shoot pilots with security status <= -0.5. no |

Beast of Revelations
Hedion University Amarr Empire
8
|
Posted - 2013.04.18 03:47:00 -
[38] - Quote
Quote:So when you could have docked your industrial and jumped through the gate in a throwaway ship to ensure the coast is clear, you opted to simply jump into lowsec blindly?
Because you know I didn't do that. And because you know it isn't possible for people to jump to gate camp between the time I scout and the time I arrive in my industrial. And because you know they couldn't have been sitting there cloaked, therefore couldn't have been seen.
"Open your local!" Because you know that I didn't do that too, although I can tell you that keeping local open is entirely useless, as there are always people in every low-sec shithole, so it tells you nothing.
You sure know a lot about a situation you weren't there to observe.
Quote:Either way, going up against T2/T3 combat ships in a T1 hauler, unsupported, is a very very bad idea.
Check out the big brain on this one.
Quote:Are you that bloody thick? Do you honestly think that you have the right to jump about EVE as you please, and not get attacked if you jump into the wrong place?
Because that's what I've said here many times - that I have the right to jump about EVE as I please without getting attacked. I didn't say 'adjust the risk/reward ratio for low-sec griefer douchebags who shrug off hits from sentries while sitting in cruisers, and have no consequences whatsoever for their actions.' No, I said what you just said above. |

Klarion Sythis
Quantum Cats Syndicate Samurai Pizza Cats
175
|
Posted - 2013.04.18 03:47:00 -
[39] - Quote
Too many people are able to manage these risks just fine for people to take your complaints seriously OP. When others are able to navigate freighters safely through low, null, and w-space just fine, we can't help but think the problem isn't the game. |

Andski
GoonWaffe Goonswarm Federation
7551
|
Posted - 2013.04.18 03:49:00 -
[40] - Quote
Beast of Revelations wrote:Because that's what I've said here many times - that I have the right to jump about EVE as I please without getting attacked. I didn't say 'adjust the risk/reward ratio for low-sec griefer douchebags who shrug off hits from sentries while sitting in cruisers, and have no consequences whatsoever for their actions.' No, I said what you just said above.
There are consequences. The problem is that unlike hisec, it's up to players to deliver them. I can see why this is a difficult concept for hisec players, who are used to being coddled by NPCs. mine quotes from my posts at your peril, badposters TheMittani.com: The premier source for news, commentary and discussion of EVE Online and other games of interest. Malcanis for CSM 8 |
|

GreenSeed
264
|
Posted - 2013.04.18 03:51:00 -
[41] - Quote
arguing about buffing or nerfing is pointless. they don't need to be buffed, they need to be brought in line with what cruisers were buffed to. the balance wont be changed because sentry guns will do the same damage they did before, proportional to their targets ehp. |

Beast of Revelations
Hedion University Amarr Empire
8
|
Posted - 2013.04.18 03:51:00 -
[42] - Quote
Klarion Sythis wrote:Too many people are able to manage these risks just fine for people to take your complaints seriously OP.
Because no one else has this problem but me.
Quote:When others are able to navigate freighters safely through low, null, and w-space just fine, we can't help but think the problem isn't the game.
Because freighters can be instaganked by a couple of cruisers in seconds. Because freighters fly around unsupported by their corps and alliances. |

Tippia
Sunshine and Lollipops
13621
|
Posted - 2013.04.18 03:52:00 -
[43] - Quote
Beast of Revelations wrote:Quote:Either way, going up against T2/T3 combat ships in a T1 hauler, unsupported, is a very very bad idea. Check out the big brain on this one. GǪwhich means that your notion that the fault lies in the sentry guns is, shall we say, ill-informed.
Quote:I didn't say 'adjust the risk/reward ratio for low-sec griefer douchebags who shrug off hits from sentries while sitting in cruisers, and have no consequences whatsoever for their actions.' No, I said what you just said above. Since you're asking them to face risk in a 3-v-0 situation (zero, because that's about the combat capability of your hauler), then yes, you are indeed pretty much saying that. If you want there to be consequences, it is your job to provide them. Welcome to lowsec.
Oh, and no, they were not griefers, and nothing you've presented so far offers anything that would remotely categorise them as douchebags either.
Quote:Because freighters can be instaganked by a couple of cruisers in seconds. Because freighters fly around unsupported by their corps and alliances. Yes. Or, wellGǪ no, but that's because they don't make such silly and obvious mistakes. Vote Malcanis for CSM8. |

ACE McFACE
Radical Astronauts Plundering Eve Hopeless Addiction
1180
|
Posted - 2013.04.18 03:53:00 -
[44] - Quote
I still want to know why the OP was flying a t1 industrial through low-sec DUST514 isn't on PC because CCP wants 2 different communities influencing each other, not people tabbing out to give themselves Orbital Strikes. (Also they don't want to cannibalise their existing playerbase) |

Andski
GoonWaffe Goonswarm Federation
7551
|
Posted - 2013.04.18 03:55:00 -
[45] - Quote
Beast of Revelations wrote:Because freighters can be instaganked by a couple of cruisers in seconds. Because freighters fly around unsupported by their corps and alliances.
It doesn't matter how long they take to kill it, once it's tackled out of range of a gate it's dead
And yes people fly unsupported freighters through lowsec, they just do something you apparently don't: scout mine quotes from my posts at your peril, badposters TheMittani.com: The premier source for news, commentary and discussion of EVE Online and other games of interest. Malcanis for CSM 8 |

Ranger 1
Ranger Corp
3962
|
Posted - 2013.04.18 04:01:00 -
[46] - Quote
Quote:You sure know a lot about a situation you weren't there to observe.
Yes, yes we do.
Because people make the same mistakes every day... and then come to complain about it.
You weren't prepared to go there, and that fact has nothing to do with the number of skill points you have. You simply made bad decisions that you wouldn't have made if you had taken a moment to think about it... and hopefully are not likely to again.
It's up to you and other players to either avoid the dangers of low and null sec, or provide the "consequences" that you desire. The game will not do it for you. The only thing the game will do for you is provide the tools for you to deal with the situation in one of those two ways, and in low sec will give you a small assist in doing so.
Worst possible ship. Worst possible preparation. Worst possible method. Far from the worst possible end result. To carve a successful niche for yourself in EVE you need to be able to out sell, out produce, out fight,-á out run, or out wit your competitors. If you can do none of the above, your only option is to complain on the forums that somehow you are at a disadvantage using the exact same tool set-áas the rest of the player base. |

Tauranon
Weeesearch
154
|
Posted - 2013.04.18 04:13:00 -
[47] - Quote
Beast of Revelations wrote:Klarion Sythis wrote:Too many people are able to manage these risks just fine for people to take your complaints seriously OP. Because no one else has this problem but me. Quote:When others are able to navigate freighters safely through low, null, and w-space just fine, we can't help but think the problem isn't the game. Because freighters can be instaganked by a couple of cruisers in seconds. Because freighters fly around unsupported by their corps and alliances.
I wouldn't fly through egg with an untanked hauler, so no I don't have this problem.
The whole idea of losing an iteron V in egg is just ********, any iteron V pilot is mere days from a viator and covops cloak, and as a viator pilot, I'd still have some concerns about just jumping into egg or rancer with it (its not a 100% safe activity), just as I'd have concerns about undocking it at whatever lowsec station I intended going to.
In the worst case scenario if I was hauling regularly to a semi busy station, I might need to either undock with pod or use a typical station camping ship to be able to scout the dock for exiting the hauler.
The notion of low security is inherently that you have to provide some of the security yourself, and an untanked hauler don't qualify as security.
|

Jarod Garamonde
Action Bastards
27
|
Posted - 2013.04.18 04:13:00 -
[48] - Quote
Beast of Revelations wrote:There isn't enough risk for stupid griefer pirates camping gates in these low-sec shitholes I have to pass through on occasion. Even small ships can tank the damage - some huge tank isn't required.
Buff the stupid sentry guns. There shouldn't be zero risk and 100% reward for these idiots. It's dumb.
That is all.
watch for me, in local.... I might be one of those pirates.... If I am logged onto TQ, I'm probably drunk. You've been warned. |

Boozer Hoover
Unlawful Unit THORN Alliance
13
|
Posted - 2013.04.18 04:17:00 -
[49] - Quote
Beast of Revelations wrote:Quote:So when you could have docked your industrial and jumped through the gate in a throwaway ship to ensure the coast is clear, you opted to simply jump into lowsec blindly? Because you know I didn't do that. And because you know it isn't possible for people to jump to gate camp between the time I scout and the time I arrive in my industrial. And because you know they couldn't have been sitting there cloaked, therefore couldn't have been seen. "Open your local!" Because you know that I didn't do that too, although I can tell you that keeping local open is entirely useless, as there are always people in every low-sec shithole, so it tells you nothing. You sure know a lot about a situation you weren't there to observe. Quote:Either way, going up against T2/T3 combat ships in a T1 hauler, unsupported, is a very very bad idea. Check out the big brain on this one. Quote:Are you that bloody thick? Do you honestly think that you have the right to jump about EVE as you please, and not get attacked if you jump into the wrong place? Because that's what I've said here many times - that I have the right to jump about EVE as I please without getting attacked. I didn't say 'adjust the risk/reward ratio for low-sec griefer douchebags who shrug off hits from sentries while sitting in cruisers, and have no consequences whatsoever for their actions.' No, I said what you just said above.
OP BRO, you dont get it do you?
If gate guns could be tanked by frigate, I bet they would have killed you in frigates and then you would be posting about how sentry guns are useless because they can be tanked by frigates.
But lets progress with your logic, sentry guns are weak because they cant kill tech 2 or tech 3 cruisers (or cruisers specifically equipped to be buffers)
SO LETS BUFF THEM OKAY
now with buffed gates only t3 and battlecruisers can tank them... guess what thats what the pirates would of used and you would still be dead
SO LETS BUFF THEM AGAIN
now with the even more buffed gates only command ships (t2 battlecruisers) and battleships can tank them... you would STILL BE DEAD
SO LETS BUFF THEM EVEN ******* MORE
now with these omnipotent gates that one shot any sub capitals, you would be safe thanks for reducing low sec to hi sec
OOOOOHH WAIT
with the new insta killing gates in low sec, you would then try jumping into null sec and this post would be about bubbles and how there is no gate guns in null
(GF op but seriously think about some other games if you cant handle eve) |

Beast of Revelations
Hedion University Amarr Empire
8
|
Posted - 2013.04.18 04:34:00 -
[50] - Quote
Boozer Hoover wrote: OP BRO, you dont get it do you?
If gate guns could be tanked by frigate, I bet they would have killed you in frigates and then you would be posting about how sentry guns are useless because they can be tanked by frigates.
But lets progress with your logic, sentry guns are weak because they cant kill tech 2 or tech 3 cruisers (or cruisers specifically equipped to be buffers)
SO LETS BUFF THEM OKAY
now with buffed gates only t3 and battlecruisers can tank them... guess what thats what the pirates would of used and you would still be dead
SO LETS BUFF THEM AGAIN
now with the even more buffed gates only command ships (t2 battlecruisers) and battleships can tank them... you would STILL BE DEAD
SO LETS BUFF THEM EVEN ******* MORE
now with these omnipotent gates that one shot any sub capitals, you would be safe thanks for reducing low sec to hi sec
I was always under the impression that you had to have a somewhat serious commitment in personnel and firepower (tankpower) to go against sentry guns. I was always under the impression that this was essentially tanked battleships. I have read this and been told this on numerous occasions.
I didn't know that they nerfed sentries to be jokes.
I would have been fine with dying if I'd seen a serious gatecamp with battleships and the whole 9 yards, because I don't expect to be able to survive that, and I don't expect sentry guns to be a big deterrent in that situation. But I'm not fine dying to a couple of jackoffs camping a gate in a couple of cruisers while being shot at by sentry guns, and the guns doing nothing to them.
Quote:(GF op but seriously think about some other games if you cant handle eve)
So that's what you people really want? People quitting Eve? I think the average IQ of posts here keeps going down and down. |
|

Tippia
Sunshine and Lollipops
13621
|
Posted - 2013.04.18 04:41:00 -
[51] - Quote
Beast of Revelations wrote:I was always under the impression that you had to have a somewhat serious commitment in personnel and firepower (tankpower) to go against sentry guns. I was always under the impression that this was essentially tanked battleships. I have read this and been told this on numerous occasions. You read or have been told wrong. Or they were talking about highsec (where sentries still can be tanked fairly easily GÇö a HIC is an excellent convoy farming shipGǪ or was back when attacking convoys triggered sentry fire).
Quote:I didn't know that they nerfed sentries to be jokes. They didn't. They just changed their aggression rules to make them more fun for lowsec inhabitants.
Quote:So that's what you people really want? People quitting Eve? I think the average IQ of posts here keeps going down and down. With you leaving, it'll shoot right up.  See how that works? Vote Malcanis for CSM8. |

Boozer Hoover
Unlawful Unit THORN Alliance
13
|
Posted - 2013.04.18 04:44:00 -
[52] - Quote
Beast of Revelations wrote:[quote=Boozer Hoover] Quote:(GF op but seriously think about some other games if you cant handle eve) So that's what you people really want? People quitting Eve? I think the average IQ of posts here keeps going down and down.
Not at all I hope you keep playing and flying indies full of goodies into gate camps and I hope oneday I am there to profit from it.
IN ALL SERIOUSNESS, indies are extremely weak ships to move stuff mainly between hisec systems. If you truly need to go into lowsec to move stuff, covert ops haulers are damn near invincible (when piloted with a very modest amount of intelligence)
NOT TO MENTION Jump freighters bypassing gates alltogether Blackop battleships can also move smaller amounts of expensive goodies just as easy
All covert ships to move small amounts of goods (even in null sec they are tough to catch)
Low security space is just that LOW SECURITY, and there are plenty of ways to escape gate camps in low security.
SO YES I WANT YOU TO QUIT PLAYING IF, you truly believe that you should be safe in low sec taking the lowest skilled hauler in the game to move stuff in space that is not safe.
The only way, I believe to buff sentry guns would be to allow people to pay isk and minerals to upgrade them, and then going with the notion this is a sandbox and people can pee on your castle, It would then be possible for people to come along and crush your upgraded guns. |

dark heartt
I Own Four Sheep The Methodical Alliance
98
|
Posted - 2013.04.18 04:45:00 -
[53] - Quote
Beast of Revelations wrote:I would have been fine with dying if I'd seen a serious gatecamp with battleships and the whole 9 yards, because I don't expect to be able to survive that, and I don't expect sentry guns to be a big deterrent in that situation. But I'm not fine dying to a couple of jackoffs camping a gate in a couple of cruisers while being shot at by sentry guns, and the guns doing nothing to them. Quote:(GF op but seriously think about some other games if you cant handle eve) So that's what you people really want? People quitting Eve? I think the average IQ of posts here keeps going down and down.
So a gatecamp is only serious if it has battleships? Why? What is the difference between cruisers and battleships that makes one fine for camping and the other not. In any case you jumped in while flying a T1 INDUSTRIAL SHIP! Why didn't you fly something that makes more sense through low?
A cloaky hauler flown in the right way can get around almost any camp. I know this because I can do it on this character. I do it regularly.
As far as the quitting Eve part, I personally don't, unless the person quitting is whining or asking for changes that make no sense... LIKE YOU. |

Drunken Bum
113
|
Posted - 2013.04.18 04:46:00 -
[54] - Quote
Beast of Revelations wrote:Tippia wrote: Ok. Here's how you do that: don't go up against three combat ships with a transport.
Oh, because that's the decision I made, right? To go up against 3 combat ships in a transport? Begone troll. Getting caught by a gatecamp in this game is completely optional. Dont choose to get caught. Spare some change?-á |

Ai Shun
931
|
Posted - 2013.04.18 04:58:00 -
[55] - Quote
Beast of Revelations wrote:Not everyone has the luxury of support. Not everyone has the luxury of a massive corporation or alliance to help them play the game. No, some people have to do everything on their own, by themselves.
True, but we all have star-maps and the ability to scout a gate in a shuttle before jumping something valuable through it. We all have access to intel channels and can ask questions in them. And we could all try to route around lowsec systems when we see X ships lost in the last hour.
Please tell me though that you were smart enough to use a Transport ship or a Blockade runner for a jaunt through lowsec. Or did you really fly a thin hulled, normal T1 industrial blind into lowsec?
Yes, yes you did. A Bestower. I'm betting you had Expanded Cargo Holds on that puppy too, aye?
|

Riot Girl
RADIO RAMPAGE Initiative Mercenaries
672
|
Posted - 2013.04.18 05:03:00 -
[56] - Quote
Beast of Revelations wrote:There shouldn't be zero risk and 100% reward for these idiots. It's dumb. So what you're asking for, is to be allowed to fly around lowsec in an industrial with zero risk and 100% reward. This has got to be a troll. Oh god. |

Tippia
Sunshine and Lollipops
13624
|
Posted - 2013.04.18 05:14:00 -
[57] - Quote
Ai Shun wrote:I'm betting you had Expanded Cargo Holds on that puppy too, aye? If he's actually the Bestower lost in Tannolen, then yesGǪ and cargo opt rigs. And two afterburners.  A massive 3k EHP against lasers, which is what that particular Bestower died to. Vote Malcanis for CSM8. |

Boozer Hoover
Unlawful Unit THORN Alliance
13
|
Posted - 2013.04.18 05:17:00 -
[58] - Quote
Riot Girl wrote:Beast of Revelations wrote:There shouldn't be zero risk and 100% reward for these idiots. It's dumb. So what you're asking for, is to be allowed to fly around lowsec in an industrial with zero risk and 100% reward. This has got to be a troll.
Nope he seems serious, he truly believes that a gatecamp to kill his 1 million isk bestower can and should ONLY be possible with the following
1 to 2 dozen fully fit tanked battle ships, = approximate cost of about 5-7 billion isk in ships to kill a bestower.
I imagine in his head the scenario should of played out something like this.
500k of crap in his cargo he takes the risk of jumping unscouted into low sec, ALAS when he loads grid he sees 20 battleships. He holds cloak and decides he will just try breaking through the camp.
The fight begins his t1 bestower is SLOWLY being killed by 20 battleships, while the gate guns (GALLANTLY remain on his side) after the gate guns kill 4 or 5 battleships, they finally break his tank and die, but only after 4 or 5 pirate battleships die.
SERIOUSLY, when bestowers cost as much as battleships the above scenario might be possible but they dont even remotely cost the price of tech2 cruisers, so quit complaining and get over it. |

Eugene Kerner
TunDraGon Drunk 'n' Disorderly
642
|
Posted - 2013.04.18 05:22:00 -
[59] - Quote
Beast of Revelations wrote:There isn't enough risk for stupid griefer pirates camping gates in these low-sec shitholes I have to pass through on occasion. Even small ships can tank the damage - some huge tank isn't required.
Buff the stupid sentry guns. There shouldn't be zero risk and 100% reward for these idiots. It's dumb.
That is all. You are a funny little man and I bet your mum is a honorable fine person as well. What you state is not true. Just because you know nothing about sentry guns in lowsec (you probably never got shot by one) does not mean that you were dumb and stupid to post about it of corse. You are just biased it seems.
AND U mad bro? You sure seem mad!
"Also, your boobs " -á CCP Eterne, 2012
|

ACE McFACE
Radical Astronauts Plundering Eve Hopeless Addiction
1183
|
Posted - 2013.04.18 06:12:00 -
[60] - Quote
Beast of Revelations wrote:Klarion Sythis wrote:Too many people are able to manage these risks just fine for people to take your complaints seriously OP. Because no one else has this problem but me. Well, your probably not the only one, difference is the others learn from their mistakes and don't come to the forums to demand buffs. I lost a Mammoth to a low sec gate camp when I was starting out, I didn't do it again and again.
DUST514 isn't on PC because CCP wants 2 different communities influencing each other, not people tabbing out to give themselves Orbital Strikes. (Also they don't want to cannibalise their existing playerbase) |
|

Roime
Shiva Furnace
2540
|
Posted - 2013.04.18 06:29:00 -
[61] - Quote
Egg :D
Other recommended destinations for your future industrial adventures: Rancer, Amamake, Kamela, Aunenen.
Enjoy your stay!
-á- All I really wanted was to build a castle among the stars - |

Katie Frost
Asgard. Exodus.
156
|
Posted - 2013.04.18 07:03:00 -
[62] - Quote
Beast of Revelations wrote: I was always under the impression that you had to have a somewhat serious commitment in personnel and firepower (tankpower) to go against sentry guns. I was always under the impression that this was essentially tanked battleships. I have read this and been told this on numerous occasions.
Your 'impressions' were wrong and whoever told you that Battleships and up are the only thing that can tank gate-guns was either very wrong or simply lying to you. Dare I say, that likewise your 'impression' about the function of gate-guns in low sec is wrong.
Beast of Revelations wrote: I would have been fine with dying if I'd seen a serious gatecamp with battleships and the whole 9 yards, because I don't expect to be able to survive that, and I don't expect sentry guns to be a big deterrent in that situation. But I'm not fine dying to a couple of jackoffs camping a gate in a couple of cruisers while being shot at by sentry guns, and the guns doing nothing to them.
Let me clarify something here for you, because you seem to like to use a lot of generalisations and sweeping statements; I understand that they seem to help you justify your stance and fuel your feelings regarding this matter:
You were attacked by a Heavy Assault Ship, Heavy Interdictor and a Force Recon Ship; an investment in excess of 600mil ISK. Although they are Cruiser-class ships, they are not really Cruisers in the terms you seem to imagine. The pirates deployed ~600mil worth of ships to catch a T1 Industrial ship worth less than 1% of that amount. I would call this a serious commitment to the gate-camp, wouldn't you?
Unlike the pirates, you did not commit to ensuring that you were transporting your goods safely through a less secure area of space. Instead of learning to use one of the many functions this game has to offer to ensure that your Bestower makes it safely to its destination, whether through low or 0.0 space, you chose to make an EVE:O topic to change a game mechanic. I hope that you understand why you received such a dismissive response from the community as a result.
There is nothing wrong with gate-guns. They are a deterrent to aggression not a preventative measure.
|

Herr Esiq
Dirt Nap Squad
26
|
Posted - 2013.04.18 07:12:00 -
[63] - Quote
Beast of Revelations wrote:Sentient Blade wrote:If you walk into a large camp and get killed, so be it, but yes, for anything bigger than a cruiser, the gate guns are pretty ineffective. I just checked. It was 3 CRUISERS. No other ships involved. No 'anything bigger than a cruiser.' No 'large gate camp.' 3 cruisers can instagank an industrial and get off scott free in a 0.4sec covered in sentry guns. Good job CCP.
Quick tip, either fit a buffer on your indy and mwd-cloak back to gate or next gate, preferably a blockade runner. In one there should be almost 0 risk because you'll never encounter bubbles in low.
Cruisers and up take a fairly long time to lock, especially if you are a few km unlockable. They are also a bit slow. |

Xen Solarus
Inner 5phere
382
|
Posted - 2013.04.18 07:18:00 -
[64] - Quote
You lowsec guys moan about how people never leave highsec, whilst simultaneously defending your position on mercilessly owning them in gatecamps. Don't you realise this is the exact reason why lowsec is a wasteland? You are yourselves the cause of the problem. No wonder people have learned not to leave highsec, when you can just sit on a gate while they single file through to their doom. The risks of lowsec don't match the rewards. Not even slightly.
The whole point is to reinvigorate lowsec, make it an area in which highsec players are willing to risk traveling there to benifit increased reward for increased risk. Buffing gateguns gives them the possibility of getting a foot in the door of lowsec. This in turn, leads to more targets for pirates. The ONLY difference being, you won't be sitting there hitting your easy-mode button, but rather having to scan and hunt them down in system. You add a buff to lowsec resources, and now we're talking!
Of course, you all have a massive issue with this. I mean, why would you want to make EvE better if it effects your niche, right? Better to be selfish and maintain your L33T camps and moan about how highsec players are such carebears to not want to come and make pretty fireworks while you eat popcorn. Post with your main, like a BOSS! |

Beast of Revelations
Hedion University Amarr Empire
9
|
Posted - 2013.04.18 07:28:00 -
[65] - Quote
Let me take a wild guess. The griefers who infest these low-sec shitholes are the same posters on this thread telling me sentry guns are fine, and that sentry guns were never meant to do much beyond tickle gate campers.
As to the second point, that's a damn lie because it has already been stated that CCP nerfed sentry guns to some sort of "ramp up" mechanic. So they apparently WERE meant to do more at some point.
As to just going and playing another game - yeah, I might very well do that. And if enough others decide the same, enjoy shooting asteroids or air or whatever. |

Roime
Shiva Furnace
2541
|
Posted - 2013.04.18 07:31:00 -
[66] - Quote
Xen Solarus wrote:You lowsec guys moan about how people never leave highsec, whilst simultaneously defending your position on mercilessly owning them in gatecamps. Don't you realise this is the exact reason why lowsec is a wasteland? You are yourselves the cause of the problem. No wonder people have learned not to leave highsec, when you can just sit on a gate while they single file through to their doom. The risks of lowsec don't match the rewards. Not even slightly.
1) it's not a wasteland for anyone looking for PVP, outside Amarr lowsec deserts fights are guaranteed, even TRUE SOLO pvp 2) it's a paradise for explorers as finding empty areas is easy 3) nobody except ******** hisec bears moves valuable stuff unscouted into known gate camp systems (99% of hi>low gates are uncamped)
Quote:The whole point is to reinvigorate lowsec, make it an area in which highsec players are willing to risk traveling there to benifit increased reward for increased risk. Buffing gateguns gives them the possibility of getting a foot in the door of lowsec. This in turn, leads to more targets for pirates. The ONLY difference being, you won't be sitting there hitting your easy-mode button, but rather having to scan and hunt them down in system. You add a buff to lowsec resources, and now we're talking!
hisec players willing to risk does not compute
Quote:Of course, you all have a massive issue with this. I mean, why would you want to make EvE better if it effects your niche, right? Better to be selfish and maintain your L33T camps and moan about how highsec players are such carebears to not want to come and make pretty fireworks while you eat popcorn.
If you'd really enjoy risk, taking care of yourself and reap the riches of lowsec, you'd live there, and not in boring hisec.
-á- All I really wanted was to build a castle among the stars - |

Riot Girl
RADIO RAMPAGE Initiative Mercenaries
673
|
Posted - 2013.04.18 07:32:00 -
[67] - Quote
Xen Solarus wrote:Buffing gateguns gives them the possibility of getting a foot in the door of lowsec. This in turn, leads to more targets for pirates. Is this really how things work? I'm not convinced. Oh god. |

Riot Girl
RADIO RAMPAGE Initiative Mercenaries
673
|
Posted - 2013.04.18 07:33:00 -
[68] - Quote
Beast of Revelations wrote:As to just going and playing another game - yeah, I might very well do that. And if enough others decide the same, enjoy shooting asteroids or air or whatever. Aw, don't leave. We like shooting you. Oh god. |

Ai Shun
933
|
Posted - 2013.04.18 07:34:00 -
[69] - Quote
Beast of Revelations wrote:As to just going and playing another game - yeah, I might very well do that. And if enough others decide the same, enjoy shooting asteroids or air or whatever.
This is a common mistake players make. EVE has been going strong for 10 years while fostering a wretched hive of scum and villainy where the strongest and smartest survive and prosper and the weak are destroyed, mashed up and spat out. You may feel that because it's not right for you the game is going downhill; but for those that enjoy the risk, the challenge and all the difficulties it represents the game will go on.
Good luck in whatever themepark you find yourself in. Hopefully the rides aren't too bumpy and you can simply coast your way to purples there. Remember to call yourself something catchy like "xxxDeathDealerxxx" or whatevs. |

Beast of Revelations
Hedion University Amarr Empire
9
|
Posted - 2013.04.18 07:35:00 -
[70] - Quote
Quote:I hope that you understand why you received such a dismissive response from the community as a result.
Quit with the narcissism and hallucinations of grandeur. You don't represent any 'community.' You represent a handful of griefers who infest low-sec ratholes and who want to preserve game mechanics that benefit their asinine playstyle. Get over yourself. |
|

Riot Girl
RADIO RAMPAGE Initiative Mercenaries
673
|
Posted - 2013.04.18 07:36:00 -
[71] - Quote
Beast of Revelations wrote:Get over yourself. Tee hee. Oh god. |

Herr Esiq
Dirt Nap Squad
27
|
Posted - 2013.04.18 07:42:00 -
[72] - Quote
Beast of Revelations wrote:Let me take a wild guess. The griefers who infest these low-sec shitholes are the same posters on this thread telling me sentry guns are fine, and that sentry guns were never meant to do much beyond tickle gate campers.
As to the second point, that's a damn lie because it has already been stated that CCP nerfed sentry guns to some sort of "ramp up" mechanic. So they apparently WERE meant to do more at some point.
As to just going and playing another game - yeah, I might very well do that. And if enough others decide the same, enjoy shooting asteroids or air or whatever. I personally dont grief on gates in lowsec, but im kinda meh no the whole issue of the sentry guns. It might feel lame when you get caught, but a lot of people risk averse in EVE. Recently we met a Navy Armageddon with 6 warp core stabs smartbombing on a gate. This was a flashy 'pirate' from a well known FW corp. He worked around the issue presented while trying not to lose his ship (we made him lose it anyway after some preperation). You should learn the mechanics of gate camping and if you insist on not flying a blockade runner of a ship without a large buffer check this video out, it will save your ass sometime:
https://www.youtube.com/watch?v=bVi1CWcbSUE
If the gate is spammed with drones/cans and probes hope you are fast enough. |

Djana Libra
The Black Ops S2N Citizens
141
|
Posted - 2013.04.18 07:55:00 -
[73] - Quote
Beast of Revelations wrote:Quote:Scouts and/or support works wonders for keeping industrials alive in lowsec Not everyone has the luxury of support. Not everyone has the luxury of a massive corporation or alliance to help them play the game. No, some people have to do everything on their own, by themselves.
That is your choice again, you can find a corporation to join and get to know people that will help out. If you are trying to solo an MMO (go read up on what that actually means, specfically what the second M stands for) you shouldn't complain about dumb mistakes.
Also get a scout alt and you would have seen them, even possibly create a window to get trough.
|

Jassmin Joy
Fairlight Corp Rooks and Kings
100
|
Posted - 2013.04.18 07:56:00 -
[74] - Quote
So op jumped unscouted into a lowsec system, in a bestower, full of pi stuff. and is mad when there's a gatecamp?
also, There were meant to be some changes, but the changes they had were stupidly overpowered and didnt make sense, gate guns arent there to fight your battles for you, it's lowsec. |

Roime
Shiva Furnace
2541
|
Posted - 2013.04.18 08:01:00 -
[75] - Quote
Beast of Revelations wrote:Quote:I hope that you understand why you received such a dismissive response from the community as a result. Quit with the narcissism and hallucinations of grandeur. You don't represent any 'community.' You represent a handful of griefers who infest low-sec ratholes and who want to preserve game mechanics that benefit their asinine playstyle. Get over yourself.
Actually, you are in the minority- the players who don't understand EVE or have even a basic idea how to play it.
Shooting spaceships in a PVP game is not asinine, your continuosly insulting tone in forum posting is.
-á- All I really wanted was to build a castle among the stars - |

Anunzi
High House Of Shadows Tribal Band
104
|
Posted - 2013.04.18 08:15:00 -
[76] - Quote
ACE McFACE wrote:You shouldn't be able to post if you lost a ship within 30 minutes
If I could click like more, I would.
Imagine if this was implemented, holy f*ck we'd see a massive drop in the "I did something utterly ******** and someone blew my expensive ship up, please make the bad people go away CCP" threads that populate this forum.
Malcanis for CSM8, Its about damn time.
A vote for Malcanis is a vote for bacon! |

Tauranon
Weeesearch
154
|
Posted - 2013.04.18 08:24:00 -
[77] - Quote
Xen Solarus wrote:You lowsec guys moan about how people never leave highsec, whilst simultaneously defending your position on mercilessly owning them in gatecamps. Don't you realise this is the exact reason why lowsec is a wasteland? You are yourselves the cause of the problem. No wonder people have learned not to leave highsec, when you can just sit on a gate while they single file through to their doom. The risks of lowsec don't match the rewards. Not even slightly.
highsec is for risk averse people. lowsec as it stands is also for risk averse people, so long as they take precautions, which include any of (a) flying a ship with sufficient hps to burn back to a gate (and not aggressing it when aggressed). (b) using a covops cloak ship - covops/bomber/recon/t3/blockade runner (c) having a gander at map stats before committing to a route. (d) using a scout, or pod/noobship scouting it yourself. (e) parking valueable ships in lowsec, and passing through the edge gates, to use the valuable ships in low population low, and then leaving them there for next time, instead of risking them in the pipes and border systems.
Quote:
The whole point is to reinvigorate lowsec, make it an area in which highsec players are willing to risk traveling there to benifit increased reward for increased risk. Buffing gateguns gives them the possibility of getting a foot in the door of lowsec. This in turn, leads to more targets for pirates. The ONLY difference being, you won't be sitting there hitting your easy-mode button, but rather having to scan and hunt them down in system. You add a buff to lowsec resources, and now we're talking!
All the gate gun does is stack the fight in your favour by 1 ship. All the gate gun x2 strength does is stack the fight in your favour by 2 ships. When you fight 3 vs indy you will still lose.
Quote:
Of course, you all have a massive issue with this. I mean, why would you want to make EvE better if it effects your niche, right? Better to be selfish and maintain your L33T camps and moan about how highsec players are such carebears to not want to come and make pretty fireworks while you eat popcorn.
Nobody thinks camps are leet, not even campers. However EVE allows for people to deny access to things (is a necessary facet of contention within the playerbase), lowsec makes it easier for people to deny you access to things, and camps are a necessary component of denying people access - ie all world pvp games have natural chokes. |

Sevastian Liao
DreamWeaver Inc.
59
|
Posted - 2013.04.18 08:33:00 -
[78] - Quote
Beast of Revelations wrote:Quote:I hope that you understand why you received such a dismissive response from the community as a result. Quit with the narcissism and hallucinations of grandeur. You don't represent any 'community.' You represent a handful of griefers who infest low-sec ratholes and who want to preserve game mechanics that benefit their asinine playstyle. Get over yourself.
Just earlier this week the community was overwhelmingly supportive of a newbie who came in politely asking - in essence - whether he could do better in the game. Because he took responsibility for his own actions instead of blaming someone or something else for his mistakes.
So yes, take your own advice and get over yourself. |

Aida Nu
Nu Industries
53
|
Posted - 2013.04.18 08:49:00 -
[79] - Quote
Beast of Revelations wrote:There isn't enough risk for stupid griefer pirates camping gates in these low-sec shitholes I have to pass through on occasion. Even small ships can tank the damage - some huge tank isn't required.
Buff the stupid sentry guns. There shouldn't be zero risk and 100% reward for these idiots. It's dumb.
That is all.
Hello Sir.
You are playing EVE Online. This is a game where you can and will be killed for doing stupid mistakes. If this is not your cup of tea, there are other games that might suit your risk free carebear needs.
ta ta o/ |

Anunzi
High House Of Shadows Tribal Band
104
|
Posted - 2013.04.18 08:56:00 -
[80] - Quote
Beast of Revelations wrote: Quit with the narcissism and hallucinations of grandeur. You don't represent any 'community.' You represent a handful of griefers who infest low-sec ratholes and who want to preserve game mechanics that benefit their asinine playstyle. Get over yourself.
Your attitude is appalling. You did something utterly moronic and lost a ship, you then come to the forums to DEMAND that the game is changed to compensate for your own stupidityGǪ but then you get all Gǣget over yourselfGǥ when people point out the truth.
Oh, and no I donGÇÖt live in lowsec. I live in sovnull before you start accusing me of being one of your GÇ£greifersGÇ¥
The only person round here who needs to get over themselves, is you sonny Jim.
Malcanis for CSM8, Its about damn time.
A vote for Malcanis is a vote for bacon! |
|

Bi-Mi Lansatha
Tactical Universal Research and Development Caldari Industrialist Association
83
|
Posted - 2013.04.18 09:07:00 -
[81] - Quote
ACE McFACE wrote:I still want to know why the OP was flying a t1 industrial through low-sec I fly T1 Industrials through lowsec... not enough skill points for anything else. I send a scout ahead and the T1 follows... I haven't been caught yet, but I will.
You use the tools you have.
|

Anunzi
High House Of Shadows Tribal Band
104
|
Posted - 2013.04.18 09:10:00 -
[82] - Quote
Bi-Mi Lansatha wrote:ACE McFACE wrote:I still want to know why the OP was flying a t1 industrial through low-sec I fly T1 Industrials through lowsec... not enough skill points for anything else. I send a scout ahead and the T1 follows... I haven't been caught yet, but I will. You use the tools you have.
Fair comment.
But the real question is, when the inevitable happens, will you deal with it and move on, or come to the forums and whine like a 12 year old for CCP to change games mechanics like the op??
Malcanis for CSM8, Its about damn time.
A vote for Malcanis is a vote for bacon! |

Bi-Mi Lansatha
Tactical Universal Research and Development Caldari Industrialist Association
84
|
Posted - 2013.04.18 09:25:00 -
[83] - Quote
Drunken Bum wrote: Getting caught by a gatecamp in this game is completely optional. Dont choose to get caught.
1. I would respond... yes it is optional (a good option). 2. I would say the opposite... get caught.
I think it is better for new players who may want to experience other parts of the game than highsec to go to lowsec early: with low value ships. Losing a ship should not be the end of the world. Learning about risk and reward is important.
The advise I have been given by multiple sources is for me to get my PvP combat toon 10 T1 frigates, fit them out, and then take them to lowsec and lose them all, but learn something for each loss.
A T1 is a cheap investment if knowledge is gained.
|

Super spikinator
Hegemonous Conscripts Hegemonous Pandorum
143
|
Posted - 2013.04.18 09:27:00 -
[84] - Quote
To be honest, it's a bestower, laugh it off and buy a new one. Research a few alt routes and look on your map to see if there is any aggression in the low sec systems you are jumping into. Also, gate guns are working as intended. At least campers aren't reliably able to use instalocking frigates so they can fit more alpha into the camp. |

ACE McFACE
Radical Astronauts Plundering Eve Hopeless Addiction
1188
|
Posted - 2013.04.18 09:29:00 -
[85] - Quote
Bi-Mi Lansatha wrote:ACE McFACE wrote:I still want to know why the OP was flying a t1 industrial through low-sec I fly T1 Industrials through lowsec... not enough skill points for anything else. I send a scout ahead and the T1 follows... I haven't been caught yet, but I will. You use the tools you have. Difference between the OP and you is that you used the tools at your disposal to protect your cargo while the OP just yet "screw it! Its CCP's fault if I die" You should be notified if someone quotes your post so you can continue the argument! |

Bi-Mi Lansatha
Tactical Universal Research and Development Caldari Industrialist Association
84
|
Posted - 2013.04.18 09:30:00 -
[86] - Quote
Anunzi wrote:
But the real question is, when the inevitable happens, will you deal with it and move on, or come to the forums and whine like a 12 year old for CCP to change games mechanics like the op??
I already lost one a T1 in 0.0, plus a frigate I used as a fast courier in lowsec., and two pods in lowsec.
I think some game mechanics do need adjustment, but my losses were my mistakes.
|

Riot Girl
RADIO RAMPAGE Initiative Mercenaries
675
|
Posted - 2013.04.18 09:31:00 -
[87] - Quote
Bi-Mi Lansatha wrote:I fly T1 Industrials through lowsec... not enough skill points for anything else. I send a scout ahead and the T1 follows... I haven't been caught yet, but I will.
You use the tools you have.
Same. I'm more paranoid about flying an indy through high sec than I am about flying it through low or null.
Oh god. |

IHaveCandyGetInTheVan69
Wolfsbrigade Lost Obsession
332
|
Posted - 2013.04.18 09:33:00 -
[88] - Quote
How to ensure you will never be able to join a corp in eve #145: Making this thread.
Its taking increasing levels of self-deception to continue to convince myself that these threads are just dedicated trolls and that people aren't actually this stupid. Candy's Capital Shop |

Bi-Mi Lansatha
Tactical Universal Research and Development Caldari Industrialist Association
84
|
Posted - 2013.04.18 09:34:00 -
[89] - Quote
Beast of Revelations wrote:There isn't enough risk for stupid griefer pirates camping gates in these low-sec shitholes I have to pass through on occasion. Even small ships can tank the damage - some huge tank isn't required.
Buff the stupid sentry guns. There shouldn't be zero risk and 100% reward for these idiots. It's dumb.
That is all. You lost a ship and cargo. You have paid in ISK... what did you learn?
Gategun suck? The aren't going to change today or tomorrow, what can you do differently to compensate? You have to change what you do to beat this situation. You are presented with a challenge.... how do you respond?
|

Anunzi
High House Of Shadows Tribal Band
104
|
Posted - 2013.04.18 09:35:00 -
[90] - Quote
Bi-Mi Lansatha wrote:Anunzi wrote:
But the real question is, when the inevitable happens, will you deal with it and move on, or come to the forums and whine like a 12 year old for CCP to change games mechanics like the op??
I already lost one a T1 in 0.0, plus a frigate I used as a fast courier in lowsec., and two pods in lowsec. I think some game mechanics do need adjustment, but my losses were my mistakes.
Exactly. I think the Op could learn a lot from your attitude Sir.
Malcanis for CSM8, Its about damn time.
A vote for Malcanis is a vote for bacon! |
|

Daimon Kaiera
221
|
Posted - 2013.04.18 09:42:00 -
[91] - Quote
Frying Doom wrote:We could make the whole system a lot fairer. Just make all sentry guns insta kill anyone that comes within 200 km of them. so this way it effects everyone exactly the same. 
It'll effect their death.
English skills. Here by talk start if go able? |

darmwand
Repo.
108
|
Posted - 2013.04.18 09:54:00 -
[92] - Quote
Just wondering which part of "Extremely Dangerous" makes people think "My untanked industrial will be unharmed"
I agree that gate camps are annoying and even as a somewhat experienced pirate I occasionally lose things to them (even a pod recently), but that's part of the whole "risk vs. reward" thing. When you go to low-sec you do so because apparently there's something there that's more valuable to you than the corresponding thing in high-sec. If you want NPC protection stay in high-sec, if you want the benefits that low-sec brings learn to live with the consequences. darmwand Repossession Agent http://www.repo-corp.net/ Recruitment is OPEN |

Xen Solarus
Inner 5phere
383
|
Posted - 2013.04.18 10:00:00 -
[93] - Quote
Roime wrote:
If you'd really enjoy risk, taking care of yourself and reap the riches of lowsec, you'd live there, and not in boring hisec.
Assumtions make a fool of you. I live in wormhole space, and frequent lowsec all the time! I don't fall into the highsec crowd, but am keenly aware of the challenges they face. There is little incentive for them to risk lowsec. Though the OP's example is poor, industrials are fodder in lowsec unscouted, it doesn't change much if he had chosen a different ship. Most catecamps are more than sufficent to kill a solo player, especially the general highsec non-PvP experienced type. Lowsec is nothing more than a buffer zone between high and null, with the pirates within attempting to catch anything passing through. And though its more than possible to pass through lowsec realtively easily for players that know what they are doing, we're talking about players that don't. The pirates have been very successful in creating the image of lowsec being a deathtrap, and its an underpopulated wasteland as a result.
I honestly believe, that by discouraging easy gate-camps via gategun buffs will open the door to highsec players. Allowing them to risk traveling to lowsec for the potential rewards within, with a reduced chance of immediate OMGWTFPWNAGE. The result? More targets for pirates, and more carebears becoming not carebears. The arguements against these suggested changes are poor, in the extreme. It boils down to players selfishly defending their play style, with disregard of the improvement of EvE as a whole. Do you really need to protect the gate-camp easy-mode? Are you completely unable to find targets running sites or mining in lowsec systems?
I guess nothing beats mashing F1 when someone appears through a gate. Post with your main, like a BOSS! |

Roime
Shiva Furnace
2547
|
Posted - 2013.04.18 10:04:00 -
[94] - Quote
darmwand wrote:Just wondering which part of " Extremely Dangerous" makes people think "My untanked industrial will be unharmed"
Hiseccers were developed from the same raw material as people who require "WARNING - HOT CONTENTS" printed on their coffee mugs.
These 2nd generation tards go further, they need someone to stop them from spilling hot coffee on themselves. This was achieved by reducing their attention span to first two letters of a sentence and has proven extremely efficient.
-á- All I really wanted was to build a castle among the stars - |

Bi-Mi Lansatha
Tactical Universal Research and Development Caldari Industrialist Association
87
|
Posted - 2013.04.18 10:07:00 -
[95] - Quote
Beast of Revelations wrote:
While I'm not entirely sure I agree, the point I made was that the risk/reward for this kind of activity seriously needs to be adjusted.
Absolutely... change that risk/reward ratio. It is your job to make that adjustment. You have that ability.
A. Maybe you need to train up for a bloackade runner. B. Maybe you just scout the gate first... perhaps it isn't always camped. C. Perhaps there is another gate you can scout that isn't camped.
You have been given a gift. A puzzle that if you solve it, will expand your abilities and knowledge of Eve. You will be a better player, make more ISK, and have more fun.
This is an opportunity for you. It may not look like it now, but it isl forcing you to expand you game play. Months form now you may look back and be thankful this happened.
I am serious.
|

baltec1
Bat Country
6027
|
Posted - 2013.04.18 10:10:00 -
[96] - Quote
Nerf Burger wrote:EVE is the last bastion of the stupid pvper. Mindless and skilless activities with essentially zero risk are rewarded. The tears would certainly flow if sentry guns were buffed but it is needed for this game to be less of a joke amongst the pvp gamer community.
Tell me, if these pvpers are "Mindless and skilless" what does that make you victims?
Sentries are fine, use the tools available to you and this will not be an issue. |

Roime
Shiva Furnace
2547
|
Posted - 2013.04.18 10:18:00 -
[97] - Quote
Xen Solarus wrote:
Assumtions make a fool of you. I live in wormhole space, and frequent lowsec all the time! I don't fall into the highsec crowd, but am keenly aware of the challenges they face. There is little incentive for them to risk lowsec. Though the OP's example is poor, industrials are fodder in lowsec unscouted, it doesn't change much if he had chosen a different ship. Most catecamps are more than sufficent to kill a solo player, especially the general highsec non-PvP experienced type. Lowsec is nothing more than a buffer zone between high and null, with the pirates within attempting to catch anything passing through. And though its more than possible to pass through lowsec realtively easily for players that know what they are doing, we're talking about players that don't. The pirates have been very successful in creating the image of lowsec being a deathtrap, and its an underpopulated wasteland as a result.
It wasn't even directed specifically at you. Your post does bring up some valid points, though:
1) little incentive to risk is an issue, but it is caused by ample rewards available risk-free, in hisec 2) clueless will die in this game, but it has nothing to do with sec status- it happens to bads everywhere 3) that image is not a reflection of true state of things, and it was not created by lowseccers, but hiseccers justifying their risk adversity and fears
Quote:I honestly believe, that by discouraging easy gate-camps via gategun buffs will open the door to highsec players. Allowing them to risk traveling to lowsec for the potential rewards within, with a reduced chance of immediate OMGWTFPWNAGE. The result? More targets for pirates, and more carebears becoming not carebears.  The arguements against these suggested changes are poor, in the extreme. It boils down to players selfishly defending their play style, with disregard of the improvement of EvE as a whole. Do you really need to protect the gate-camp easy-mode? Are you completely unable to find targets running sites or mining in lowsec systems? I guess nothing beats mashing F1 when someone appears through a gate.
Gategun buffs would do two things- disencourage and decrease PVP between people on gates who actually want to fight, and change the composition of gate camps to be even more overpowered. As they are, they already seriously reduce engagements between small ship pilots.
Furthermore, even as we speak, only very few gates are actually camped. If somebody is unable to avoid these with all the available information and ingame and OOG tools, do you think that person would actually survive in lowsec then?
You also hang on the misconception that lowseccers want more soft targets around. Ganking a barge or indy is not a good fight, and the ransom potential is low. Ganking a shiny PVE ship might be more lucrative, but guess what- these already roam lowsec plexes as they please and the only possibility to catch them is, tadaa, a very lucky and dedicated gate camp. (I've been on both sides of these hunts, and they prey has all the advantages)
FIY I've never been in a gate camp in my life so I don't have any personal interest to defend that style of PVP, I've lost many ships to camps and they were all my fault and would have been in my power to avoid.
We cannot change the game to cater to lazyness and carelessness, it would break the game.
-á- All I really wanted was to build a castle among the stars - |

March rabbit
epTa Team Inc.
631
|
Posted - 2013.04.18 10:31:00 -
[98] - Quote
Roime wrote:Xen Solarus wrote:The pirates have been very successful in creating the image of lowsec being a deathtrap, and its an underpopulated wasteland as a result. ... 3) that image is not a reflection of true state of things, and it was not created by lowseccers, but hiseccers justifying their risk adversity and fears ... yea, exactly!
Killboard can prove this fact: carebear losses usually contain only "carebear risk adversity" and "carebear fears" as attackers.
 |

darmwand
Repo.
108
|
Posted - 2013.04.18 10:34:00 -
[99] - Quote
Roime wrote: Furthermore, even as we speak, only very few gates are actually camped. If somebody is unable to avoid these with all the available information and ingame and OOG tools, do you think that person would actually survive in lowsec then?
This, very much. I live in Placid and in the whole region I know a grand total of two gates that are regularly camped, on the others you would have to be extremely unlucky to get caught. darmwand Repossession Agent http://www.repo-corp.net/ Recruitment is OPEN |

Roime
Shiva Furnace
2548
|
Posted - 2013.04.18 10:36:00 -
[100] - Quote
Funnily, killboards prove the fact that people who lose most ships in lowsec aren't carebears.
http://www.eve-census.com/regions
Of the few bear lossmails we were able to find during this scientific study, we established some statistics
Weapons used:
Carebear Stupidity II (97%) Unaware Lalalala (3%)
-á- All I really wanted was to build a castle among the stars - |
|

Solstice Project
Sebiestor Tribe Minmatar Republic
3234
|
Posted - 2013.04.18 10:37:00 -
[101] - Quote
Look who's mad about his loss. *snickers* xD |

Inxentas Ultramar
Ultramar Independent Contracting Home Front Coalition
413
|
Posted - 2013.04.18 10:44:00 -
[102] - Quote
Beast of Revelations wrote:Not everyone has the luxury of support. Not everyone has the luxury of a massive corporation or alliance to help them play the game. No, some people have to do everything on their own, by themselves.
You mean not everyone is willing to put effort into group activities. It's not like these 'luxuries' come for free. The luxury of support or better space to carebear in, is achieved by collective effort. Without you being willing to input that same amount of effort, you will forever be a lonesome cowboy getting ganked left and right because you have no friends in dangerous places, and thus little intel on them.
If there are lowsec systems you frequently visit, get to know the inhabitants, and build up positive relationships with other people. If you don't, all you are to them is a target invading their space. And you get ganked for good reason. Any noobship can be in incoming cyno. Any mining vessel can be bait. You can't fault people for securing their own space and make other people not want to use it. Sandbox a little. |

Anunzi
High House Of Shadows Tribal Band
105
|
Posted - 2013.04.18 10:47:00 -
[103] - Quote
Inxentas Ultramar wrote:Beast of Revelations wrote:Not everyone has the luxury of support. Not everyone has the luxury of a massive corporation or alliance to help them play the game. No, some people have to do everything on their own, by themselves. You mean not everyone is willing to put effort into group activities. It's not like these 'luxuries' come for free. The luxury of support or better space to carebear in, is achieved by collective effort. Without you being willing to input that same amount of effort, you will forever be a lonesome cowboy getting ganked left and right because you have no friends in dangerous places, and thus little intel on them. If there are lowsec systems you frequently visit, get to know the inhabitants, and build up positive relationships with other people. If you don't, all you are to them is a target invading their space. And you get ganked for good reason. Any noobship can be in incoming cyno. Any mining vessel can be bait. You can't fault people for securing their own space and make other people not want to use it. Sandbox a little.
One teeny tiny little problem with that... it would involve :effort:
Malcanis for CSM8, Its about damn time.
A vote for Malcanis is a vote for bacon! |

WTFAMILOOKINGAT
Horizon Research Group
30
|
Posted - 2013.04.18 10:49:00 -
[104] - Quote
OP is either the biggest idiot or best troll I've seen in a while. |

Velicitia
Nex Exercitus
1389
|
Posted - 2013.04.18 11:08:00 -
[105] - Quote
Beast of Revelations wrote: Duh... how on earth could a bestower driven by a person with low skills who hasn't played the game for 7 years straight NOT be 'poorly equipped'?
You've played (on this forum alt anyway) for two (2) days. Assuming you're the Bestower loss in Tannolen that Andski mentioned, then you're a few months in, and in a sov holding alliance (and most likely, an alt of one of the Gentleman's Agreement pilots). For some reason I kind of don't believe this is the "right" loss.
With these facts, in the 3 months that your "main" has been alive, you could have a good number of your core tank skills (Mechanics, Hull Upgrades, Shield Operation, etc) to L4 if not L5. With that, you could be fitting T2 tank mods, and have your EHP pretty close to someone who was all L5. One of the bitter points of a good bittervet is the realisation that all those SP don't really do much, and that the newbie is having much more fun with what little he has. - Tippia Malcanis for CSM8 |

March rabbit
epTa Team Inc.
632
|
Posted - 2013.04.18 11:14:00 -
[106] - Quote
Roime wrote:Funnily, killboards prove the fact that people who lose most ships in lowsec aren't carebears. hm. and what is funny here? 
Maybe you should investigate word "carebear" to actually have some idea what are you talking about?
Roime wrote:Of the few bear lossmails we were able to find during this scientific study, we established some statistics hm... you making the same funny things like makes my 7 yo daughter....
|

March rabbit
epTa Team Inc.
632
|
Posted - 2013.04.18 11:16:00 -
[107] - Quote
Velicitia wrote:With these facts, in the 3 months that your "main" has been alive, you could have a good number of your core tank skills (Mechanics, Hull Upgrades, Shield Operation, etc) to L4 if not L5. With that, you could be fitting T2 tank mods, and have your EHP pretty close to someone who was all L5. all these skills won't help you if you get caught in low-sec. IMO only MWD+cloak skills are needed at all. If they won't help nothing will.
|

Velicitia
Nex Exercitus
1389
|
Posted - 2013.04.18 11:24:00 -
[108] - Quote
March rabbit wrote:Velicitia wrote:With these facts, in the 3 months that your "main" has been alive, you could have a good number of your core tank skills (Mechanics, Hull Upgrades, Shield Operation, etc) to L4 if not L5. With that, you could be fitting T2 tank mods, and have your EHP pretty close to someone who was all L5. all these skills won't help you if you get caught in low-sec. IMO only MWD+cloak skills are needed at all. If they won't help nothing will.
True, those are also trainable well within the 3 months we're assuming this pilot (alt) has played.
Fact of the matter is though, it's trivially short to train the right skills to be "properly equipped" as opposed to having played for seven years. One of the bitter points of a good bittervet is the realisation that all those SP don't really do much, and that the newbie is having much more fun with what little he has. - Tippia Malcanis for CSM8 |

Selene Nask
Pator Tech School Minmatar Republic
19
|
Posted - 2013.04.18 12:21:00 -
[109] - Quote
You don't need to be playing with another person or alt to do some basic scouting.
I move stuff through low sec in both T1 industrials and small ships on a regular basis and in areas where friends aren't around. It's much easier with a scout that jumps first but if the cargo is important enough you can do it on your own.
First thing is check the maps. It's relatively easy, even if the area isn't know to predict where a gate camp or ships hanging around would be. No blobs using statistics? Make a choice to jump or...
Be even more sure by docking your ship in a station on the HS side of the gate. You can use a shuttle if one is available but for the lazy, like me I just leave my ship and jump through the gate in just my capsule. On the few times someone has been actually there I've had no problems warping away and then jumping back using zero. Then it's either wait or find another route.
Yep it can be a pain getting in an out of my ship and doing my own scouting but when tons of isk is at stake it's worth doing just to be safe. I will eventually train to better transport (cov-ops). But until then just scouting in a capsule seems to be working fine. |

Fret Thiesant
The Scope Gallente Federation
8
|
Posted - 2013.04.18 12:27:00 -
[110] - Quote
Yes it's stupidly easy to tank gate guns.
No you shouldn't go thru obvious pirate systems in a hauler.
Yes you should at least check your map first.
Should gate guns be buffex though? Probably yes. Now even if they were you still would of exploded, just keep that in mind.
|
|

darmwand
Repo.
109
|
Posted - 2013.04.18 12:27:00 -
[111] - Quote
Selene Nask wrote:You can use a shuttle if one is available but for the lazy, like me I just leave my ship and jump through the gate in just my capsule.
If you have implants I would recommend using a rookie ship instead. I recently got podded because every now and then your pod won't land at zero on the gate but a few meters outside jump range. The time it takes to get in range may very well be enough for bad people to do horrible things to your capsule. darmwand Repossession Agent http://www.repo-corp.net/ Recruitment is OPEN |

Barrogh Habalu
Imperial Shipment Amarr Empire
435
|
Posted - 2013.04.18 12:33:00 -
[112] - Quote
Sentamon wrote:Calling gate campers pirates is an insult to all real pirates out there. Calling people who don't make living off mugging others in space "pirates" is a strange thing to do either...
OT: Technically, those gate campers don't have it at "0% risk" as it's entirely possible for someone to simply come with superior force. Last time I checked, there are two major risk-makers in EVE:
1. Other people 2. You yourself
Trying to make risk out of static environmental objects (without player involvement, that's it) won't fly most of the time as predictable circumstances, once they are sufficiently analyzed (and given human nature, they will be) only make most of affairs "feasible" or "not feasible", but very rarely "risky". |

l0rd carlos
Friends Of Harassment
391
|
Posted - 2013.04.18 12:51:00 -
[113] - Quote
mwd-cloak trick and you would have been fine, mate :) German blog about smallscale lowsec pvp: http://friendsofharassment.wordpress.com |

Djana Libra
The Black Ops S2N Citizens
141
|
Posted - 2013.04.18 13:06:00 -
[114] - Quote
well doesnt help if CCP would do anything for one simple reason:
If you make something idiot proof, a bigger idiot will rise. |

Tarsas Phage
Freight Club
167
|
Posted - 2013.04.18 13:18:00 -
[115] - Quote
Beast of Revelations wrote:Sentient Blade wrote:If you walk into a large camp and get killed, so be it, but yes, for anything bigger than a cruiser, the gate guns are pretty ineffective. I just checked. It was 3 CRUISERS. No other ships involved. No 'anything bigger than a cruiser.' No 'large gate camp.' 3 cruisers can instagank an industrial and get off scott free in a 0.4sec covered in sentry guns. Good job CCP.
You seem to be having trouble grasping a core game concept. |

Solj RichPopolous
Mentally Assured Destruction Whores in space
34
|
Posted - 2013.04.18 14:03:00 -
[116] - Quote
The timing is right..
http://imageshack.us/a/img213/8605/devilface2.jpg |

TestAltignore
Center for Advanced Studies Gallente Federation
5
|
Posted - 2013.04.18 14:08:00 -
[117] - Quote
Idiot |

Anunzi
High House Of Shadows Tribal Band
106
|
Posted - 2013.04.18 14:17:00 -
[118] - Quote
Djana Libra wrote:well doesnt help if CCP would do anything for one simple reason:
If you make something idiot proof, a bigger idiot will rise.
Not empty quoting.
Malcanis for CSM8, Its about damn time.
A vote for Malcanis is a vote for bacon! |

March rabbit
epTa Team Inc.
633
|
Posted - 2013.04.18 14:19:00 -
[119] - Quote
darmwand wrote:Selene Nask wrote:You can use a shuttle if one is available but for the lazy, like me I just leave my ship and jump through the gate in just my capsule. If you have implants I would recommend using a rookie ship instead. I recently got podded because every now and then your pod won't land at zero on the gate but a few meters outside jump range. The time it takes to get in range may very well be enough for bad people to do horrible things to your capsule. i could be wrong for sure but if you press "jump" then after your ships comes from warp and stops it will move to gates and jump. And "grid loading timer" will still protect you from anything bad.
It would be great to know if i'm wrong here before i get some tasty lossmail 
|

darmwand
Repo.
109
|
Posted - 2013.04.18 14:30:00 -
[120] - Quote
March rabbit wrote: i could be wrong for sure but if you press "jump" then after your ships comes from warp and stops it will move to gates and jump. And "grid loading timer" will still protect you from anything bad.
I don't know about the moving part (I assume it does) but when you're in a capsule and land slightly off the gate you will be moving very slowly, basically just asking to be popped  darmwand Repossession Agent http://www.repo-corp.net/ Recruitment is OPEN |
|

Zyress
Weapons of Divine Temper
134
|
Posted - 2013.04.18 14:37:00 -
[121] - Quote
Usually I find myself on the side of the victim in these forums but this time I have to go with the pirates. Gate guns have perfect tracking you will not speed tank them even in an interceptor which they will chew a hole through in no time. The smallest ship you can camp a gate in is a well tanked cruiser and that will have to warp off in fairly short order or go down in flames. Going into losec is and should be a risky proposition. Thats why they call it losec. Not a place to take a lone industrial. You need to be able to defend yourself (or have friends who can) or be able to run away, very quickly when you jump into a losec system. |

Tippia
Sunshine and Lollipops
13629
|
Posted - 2013.04.18 14:49:00 -
[122] - Quote
Beast of Revelations wrote:Let me take a wild guess. The griefers who infest these low-sec shitholes are the same posters on this thread telling me sentry guns are fine, and that sentry guns were never meant to do much beyond tickle gate campers. That's the fun thing about wild guesses: they are pretty much always wrong. Just like now. Not only was your guess wrong, but your basic premise is incorrect: no-one is talking about griefing here.
Quote:As to the second point, that's a damn lie because it has already been stated that CCP nerfed sentry guns to some sort of "ramp up" mechanic. GǪwhich never happened, so no, it's not a lie. Again, you only manage to show that you are very poorly informed about the things you're complaining about.
Quote:Quit with the narcissism and hallucinations of grandeur. You don't represent any 'community.' Actually, he does, as this thread shows. Not even the carebears agree with you, and your insistence on using personal abuse, lies, hyperbole, and hypocrisy as your only argument is not going to win anyone over. You are, in short utterly and completely clueless and need to pipe down and start to listen to what people are telling you.
You went to lowsec unprepared, and you died. It is as it should be. Stop winging about the game working as intended. Vote Malcanis for CSM8. |

Velicitia
Nex Exercitus
1390
|
Posted - 2013.04.18 14:52:00 -
[123] - Quote
March rabbit wrote:i could be wrong for sure but if you press "jump" then after your ships comes from warp and stops it will move to gates and jump. And "grid loading timer" will still protect you from anything bad. It would be great to know if i'm wrong here before i get some tasty lossmail 
You're not able to be targeted (grid-load invincibility for a second or 5), but smartbombs will still ruin your day. One of the bitter points of a good bittervet is the realisation that all those SP don't really do much, and that the newbie is having much more fun with what little he has. - Tippia Malcanis for CSM8 |

Jonasan Mikio
Hateful Munitions Totally Consensual
4
|
Posted - 2013.04.18 15:16:00 -
[124] - Quote
Beast of Revelations wrote:There isn't enough risk for stupid griefer pirates camping gates in these low-sec shitholes I have to pass through on occasion. Even small ships can tank the damage - some huge tank isn't required.
Buff the stupid sentry guns. There shouldn't be zero risk and 100% reward for these idiots. It's dumb.
That is all.
Some topics you should research my good man
1.) Scouts 2.) Neut Scouts 3.) Stabs 4.) Tanks (though shields are a bad idea cause they make you easier to blop imho) 5.) Friends 6.) Scouts 7.) Alts
Seems like you just dont have the required Certs to be in low sec, please see your local concord dealer to obtain the necessary testing materials and try again.
Or you could always just join my corp ;) Then you hauler will NEVER be safe. |

Akturous
Immortalis Inc. Shadow Cartel
108
|
Posted - 2013.04.18 15:27:00 -
[125] - Quote
Beast of Revelations wrote:Sentient Blade wrote:If you walk into a large camp and get killed, so be it, but yes, for anything bigger than a cruiser, the gate guns are pretty ineffective. I just checked. It was 3 CRUISERS. No other ships involved. No 'anything bigger than a cruiser.' No 'large gate camp.' 3 cruisers can instagank an industrial and get off scott free in a 0.4sec covered in sentry guns. Good job CCP.
Yes they can, stop flying t1 haulers into low sex, then dying a horrible fire to a couple of volleys from say and arty rupture and crying about it.
Use a blockade runner, deep space transport or a JF, but don't expect you can just waltz through low sec like it's perimeter and not lose your ship. Vote Item Heck One for CSM8 |

DSpite Culhach
Sebiestor Tribe Minmatar Republic
83
|
Posted - 2013.04.18 15:36:00 -
[126] - Quote
The harshness of EVE is a design feature. Pretty much large sections of it's mechanics get often looked at and if it seems that if a new rule would make things too convenient, CCP will just slide it to the dangerous side.
EVE has large amount of mechanics, that, unfortunately, make zero sense from a sensible side of things, but make perfect sense when it's pointed out that they are meant to create conflict between players; the intrinsic ability for gate camps to exist at all is one of those, I mean, think logically for a second:
* CONCORD knows where every ship is in space, what that ship is, what its pilots are, and what sec status they have, etc etc, including their exact location in respect to the next gate they are camping. * They know that they have just killed a bunch of people in the last few minutes, and they don't bother to tell incoming ships directly. * They know that their gate guns are firing on hostiles at that very gate, and they don't tell incoming ships heading to that gate * etc etc.
Thank god in real life if a tanker explodes in the highway I'm heading down on, my GPS system actually gets update reports on traffic ahead and even suggests route changes as options.
So yea, I think it's CCP mechanics working as intended, and CCP does offer Blockade Runners to allow people to get around, so there's a decent balance in place.
Maybe one day we will get new shiny mechanics that will allow much more interesting methods of travel and much more interesting mechanics for hunting people down while they travel in that new way, so gatecamps become on-route ambushes, rather then feel like a bunch of hoons waiting just outside your doorstep ...
... till then I'm afraid, this is the mechanics we all have to deal with, and for the record, I can't actually come up with a better system in a pinch, although i recall Freelancer had an interesting gate travel mechanic. I suddenly woke up thinking I had a nightmare, then remembered I can't even fly Amarr Battleships. I add bits to this when I'm bored https://www.dropbox.com/s/foijsawsqolarom/EVE_Online.html |

Kali Omega
Immortalis Inc. Shadow Cartel
131
|
Posted - 2013.04.18 15:38:00 -
[127] - Quote
Beast of Revelations wrote:Tippia wrote: Ok. Here's how you do that: don't go up against three combat ships with a transport.
Oh, because that's the decision I made, right? To go up against 3 combat ships in a transport? Begone troll.
You jumped a non cloaky hauler through a low sec gate without a scout...and your suprised you died?
|

Beast of Revelations
Hedion University Amarr Empire
15
|
Posted - 2013.04.18 17:03:00 -
[128] - Quote
Tauranon wrote:However EVE allows for people to deny access to things (is a necessary facet of contention within the playerbase), lowsec makes it easier for people to deny you access to things, and camps are a necessary component of denying people access - ie all world pvp games have natural chokes.
LOL. I love it when people ascribe motives or intelligence or strategy to something when in reality it simply doesn't exist.
They aren't trying to 'deny access' to anything. They are sitting at a gate and pushing a button called 'fire' whenever anything jumps through. There's no motive or intelligence or logic to it. They just get off on griefing and seeing stuff go 'boom.'
Now, access may be denied, but that's entirely incidental. My car denied me access to a place earlier today because it failed to start. But it isn't as if the car was purposefully trying to do that as part of some grand strategy.
LMAO. |

Tippia
Sunshine and Lollipops
13637
|
Posted - 2013.04.18 17:07:00 -
[129] - Quote
Beast of Revelations wrote:They aren't trying to 'deny access' to anything. GǪaside from your access to the system and your ship and your cargo.
Quote:There's no motive or intelligence or logic to it. They just get off on griefing and seeing stuff go 'boom.' So there's motive, intelligence and logic to it (but still no griefing).
You keep using that word. It does not mean what you think it means. Vote Malcanis for CSM8. |

Riot Girl
RADIO RAMPAGE Initiative Mercenaries
676
|
Posted - 2013.04.18 17:08:00 -
[130] - Quote
Ban explosions. Oh god. |
|

Jonasan Mikio
Hateful Munitions Totally Consensual
5
|
Posted - 2013.04.18 17:14:00 -
[131] - Quote
Riot Girl wrote:Ban explosions.
no no just nerf them... ;) |

Abrazzar
Vardaugas Family
1327
|
Posted - 2013.04.18 17:16:00 -
[132] - Quote
Replace the use of alt scouts with a right click option on gates: Check Destination.
This option will allow you to pay the gate owners a fee to get a 250km directional scan from the targeted destination stargate. The fee will depend on the faction standing and your security level and may be rejected if either is too low. Does not work on border gates. Only works in empire high and low sec. In 0.0 alliances with sovereignty can set the fee and access to this option, if they have sovereignty in both systems.
Alright, time to cloak. Mining Overhaul Nothing changed since 2008. |

Unit757
D-I-L-L-I-G-A-F Double Tap.
46
|
Posted - 2013.04.18 17:42:00 -
[133] - Quote
And people wonder why everyone hates high sec people? OP is a good indication of why  |

Roime
Shiva Furnace
2565
|
Posted - 2013.04.18 17:53:00 -
[134] - Quote
Abrazzar wrote:Replace the use of alt scouts with a right click option on gates: Check Destination.
This option will allow you to pay the gate owners a fee to get a 250km directional scan from the targeted destination stargate. The fee will depend on the faction standing and your security level and may be rejected if either is too low. Does not work on border gates. Only works in empire high and low sec. In 0.0 alliances with sovereignty can set the fee and access to this option, if they have sovereignty in both systems.
Alright, time to cloak.
This sounds good, with high sec status you could check hisec gates in hisec, and with negative sec status you could check lowsec gates. You will also need positive standings with the local pirate faction to check lowsec gates.
-á- All I really wanted was to build a castle among the stars - |

Roime
Shiva Furnace
2565
|
Posted - 2013.04.18 17:54:00 -
[135] - Quote
Beast of Revelations wrote:Tauranon wrote:However EVE allows for people to deny access to things (is a necessary facet of contention within the playerbase), lowsec makes it easier for people to deny you access to things, and camps are a necessary component of denying people access - ie all world pvp games have natural chokes. LOL. I love it when people ascribe motives or intelligence or strategy to something when in reality it simply doesn't exist. They aren't trying to 'deny access' to anything. They are sitting at a gate and pushing a button called 'fire' whenever anything jumps through. There's no motive or intelligence or logic to it. They just get off on griefing and seeing stuff go 'boom.' Now, access may be denied, but that's entirely incidental. My car denied me access to a place earlier today because it failed to start. But it isn't as if the car was purposefully trying to do that as part of some grand strategy. LMAO.
I'm afraid you are the one lacking intelligence.
Also, you get off from hauling pixels in an internet game.
-á- All I really wanted was to build a castle among the stars - |

Bizzaro Stormy MurphDog
Brutor Tribe Minmatar Republic
86
|
Posted - 2013.04.18 18:17:00 -
[136] - Quote
Beast of Revelations wrote:
LOL. I love it when people ascribe motives or intelligence or strategy to something when in reality it simply doesn't exist.
They aren't trying to 'deny access' to anything. They are sitting at a gate and pushing a button called 'fire' whenever anything jumps through. There's no motive or intelligence or logic to it. They just get off on griefing and seeing stuff go 'boom.'
And you know the worst part of all this? These unmotivated, ignorant and illogical gate campers are successfully preventing 100% of EVE's playerbase from crossing into low sec from high sec. In fact, they are probable the first people that ever made it to lowsec, and have been preventing the use of all lowesec gates every since.
You are the victim here, and deserve restitution: don't let anyone else in this forum tell you otherwise (they're all just alts of the guys who attacked your poor damn bestower). But of course, you do realize that superstrong gate guns wouldn't have saved you anyways, because as you said (when rightfully pointing out that it is completely impossible to scout your own travel route) that they could just warp in real quick and still get you before the guns got them.
There are only two ways to fix it so that lone travelers can safely pass lowsec gates without risking being destroyed. The first is to make every ship that is on grid with a gate be totally invulnerable. This is the best choice.
The other choice would be to make certain gates "in" gates and certain gates "out" gates, and have the gate guns designed to instapop anyone going the "wrong way" on a gate. This is the second best choice.
A third option (that I don't like, but could accept) would be to make industrial ships invulnerable to damage at all times.
All these ideas would make EVE 10 times more enjoyable by ensuring that nobody dies on gates, and protecting people like the OP from being unfairly, unjustly, illogically, unmotivatingly, and other adverbly attacked.
In short, I agree with OP -
|

DeMichael Crimson
Republic University Minmatar Republic
6710
|
Posted - 2013.04.18 18:22:00 -
[137] - Quote
Andski wrote:DeMichael Crimson wrote:I agree, Gate Guns definitely need a serious buff by CCP.
Gate guns are supposed to be deadly. Right now they are nothing more than just a minor annoyance.
DMC No they don't, lowsec is supposed to be lowsec, not highsec. Who said anything about low sec / high sec?
Doesn't matter where the Sentry guns are located, they all belong to Empire Factions and as such should be something that's feared, not easily ignored.
As it is right now, gate guns are just a bad joke. They constantly rotate through targets, have low DPs along with limited range.
Tippia wrote:DeMichael Crimson wrote:Gate guns are supposed to be deadly. Right now they are nothing more than just a minor annoyance. Not really, no. They're meant to be an annoyance GÇö something you don't want against you in a fight, and they do just that. They remove the use of fast tacklers, drones, and unsupported ships, forcing a bit of co-ordination on the part of the aggressor. Nothing more is really needed, and each of these added requirements also means an additional point of weakness that can be exploited by people trying to get past the camp. If none of that works, then hey, it's lowsec GÇö if a gate is camped, just blow it up or bypass it. It's not rocket surgery. Typical, over-sensationalized statement yet still wrong. The only thing gate guns do is present a slight hindrance for gate campers, nothing more. I've seen plenty of small gang camps with drones deployed as well as solo campers.
DMC |

Rath Kelbore
The Six-Pack Syndicate Hashashin Cartel
363
|
Posted - 2013.04.18 18:40:00 -
[138] - Quote
Beast of Revelations wrote:Quote:Scouts and/or support works wonders for keeping industrials alive in lowsec Not everyone has the luxury of support. Not everyone has the luxury of a massive corporation or alliance to help them play the game. No, some people have to do everything on their own, by themselves. More news at 11.
Actually, you DON'T have to do stuff on your own. You are choosing to.
You claim they are camping at "no risk". This is not true. They risk that someone might actually come along and blow them up, and in addition to that they have gate gun fire on them. Just because you and your iteron or whatever isn't a risk to them, doesn't mean they aren't at risk.
You're the one with the mentality error. For some reason you think you should be able to take a defenseless ship into an area that gives you a ******* pop up warning, stating how dangerous it is, at no risk. I'll bet you think you should be able to take whatever goods you were trying to move and profit off of them in some way or another as well? All without any risk of losing it while in transport, even through low security space.
They took the time to assemble three people to keep industrials from moving freely through that system. Why can't you assemble at least three people to ensure safe passage of unarmed industrial ships through that system??? I'm sure you'll whine about them getting more people or something like that, but you could do the same. You won't, but you could. I plan on living forever.......so far, so good. |

Chandaris
Immortalis Inc. Shadow Cartel
314
|
Posted - 2013.04.18 18:47:00 -
[139] - Quote
BAD METER RISING
OVERLOLOLOLOAD DETECTED |

Tippia
Sunshine and Lollipops
13659
|
Posted - 2013.04.18 18:51:00 -
[140] - Quote
DeMichael Crimson wrote:Who said anything about low sec / high sec? The OP. Sentry guns are already scaled down (or up) depending on the security of the system, and the point of them being there is to dissuade the use of specific tactics. They have always been fairly easy to ignore. It is as it should be.
Quote:Typical, over-sensationalized statement yet still wrong. The only thing gate guns do is present a slight hindrance for gate campers, nothing more. I've seen plenty of small gang camps with drones deployed as well as solo campers. GǪso I'm right then, since you said pretty much the same thing. Drones die horribly to sentries and you can't rely on them to do damage. You still want to use them for decloaking, and if you are willing to pay for exceptionally expensive ammo, then sure GÇö go ahead and waste them. They're still not a camping weapon. What you're saying that the sentries do what they're supposed to do: they present a hindrance. Vote Malcanis for CSM8. |
|

Andski
GoonWaffe Goonswarm Federation
7583
|
Posted - 2013.04.18 18:52:00 -
[141] - Quote
DeMichael Crimson wrote:Who said anything about low sec / high sec?
Doesn't matter where the Sentry guns are located, they all belong to Empire Factions and as such should be something that's feared, not easily ignored.
As it is right now, gate guns are just a bad joke. They constantly rotate through targets, have low DPs along with limited range.
There's plenty of hisec systems for you bears, please stop trying to get it expanded into lowsec. mine quotes from my posts at your peril, badposters TheMittani.com: The premier source for news, commentary and discussion of EVE Online and other games of interest. Malcanis for CSM 8 |

Chandaris
Immortalis Inc. Shadow Cartel
314
|
Posted - 2013.04.18 18:55:00 -
[142] - Quote
Tippia wrote: Drones die horribly to sentries and you can't rely on them to do damage. You still want to use them for decloaking, and if you are willing to pay for exceptionally expensive ammo, then sure GÇö go ahead and waste them. They're still not a camping weapon. .
omfg read your patch notes please.
sentry guns do not target drones any more and have not for quite some time now.
|

Tippia
Sunshine and Lollipops
13660
|
Posted - 2013.04.18 19:18:00 -
[143] - Quote
Chandaris wrote:sentry guns do not target drones any more and have not for quite some time now. GǪand the reason DMC has seen Gǣplenty of small gate camps with drones deployedGǥ is still not that they're any good for camping (quite the opposite) but because they have far better uses. The very recent change in Retribution does not change this.
You see, I don't particularly believe that he's been in lowsec ever any time recently, so it's all ancient history anyway.
Vote Malcanis for CSM8. |

Kali Omega
Immortalis Inc. Shadow Cartel
131
|
Posted - 2013.04.18 19:24:00 -
[144] - Quote
Also...OP...This game is a
SANDBOX
Nuff said |

Chandaris
Immortalis Inc. Shadow Cartel
314
|
Posted - 2013.04.18 19:25:00 -
[145] - Quote
drones are perfectly fine for camping, esp sentry drones.
they suffer dps application issues much like missiles do, that doesn't make them 'bad for camping' it just makes them ****** alpha-strike weapons. if you don't bring webs and bump ships to a gatecamp, you fail at life and should biomass now! |

DeMichael Crimson
Republic University Minmatar Republic
6710
|
Posted - 2013.04.18 19:31:00 -
[146] - Quote
Tippia wrote:Chandaris wrote:sentry guns do not target drones any more and have not for quite some time now. GǪand the reason DMC has seen Gǣplenty of small gate camps with drones deployedGǥ is still not that they're any good for camping (quite the opposite) but because they have far better uses. The very recent change in Retribution does not change this. You see, I don't particularly believe that he's been in lowsec ever any time recently, so it's all ancient history anyway. Thanks for proving you know nothing.
By the way, when was the last time you logged into the game and actually played it, other than to do skill training?
DMC |

Tippia
Sunshine and Lollipops
13663
|
Posted - 2013.04.18 19:38:00 -
[147] - Quote
Chandaris wrote:drones are perfectly fine for camping, esp sentry drones.
they suffer dps application issues much like missiles do, Eh, you mean Gǣmuch like turrets doGǥ, since that's the mechanic they use. And since you have to leave them behind should something go wrong (or if, say, you want to get away from the sentry fire in a hurry), and since the ships that can properly use sentires are rather horrid for camping, and since decloaking is a better use of the bandwidthGǪ no, I'd still qualify them as Gǣbad for campingGǥ.
Ok, fine, I suppose you could set them to aid the fast-tackler, but then we're back to waste of bandwidth. 
Vote Malcanis for CSM8. |

Chandaris
Immortalis Inc. Shadow Cartel
314
|
Posted - 2013.04.18 19:40:00 -
[148] - Quote
biomass now |

Varesk
Origin. Black Legion.
365
|
Posted - 2013.04.18 19:53:00 -
[149] - Quote
Dear OP.
Get a scout and stop crying. Even if the sentry guns were buffed, you still would have died.
|

Beast of Revelations
Hedion University Amarr Empire
21
|
Posted - 2013.04.18 19:54:00 -
[150] - Quote
I love the endless reams of straw man arguments.
"Oh, so you think you should be 100% safe when you do blah."
"Oh, so you think sentry guns should give you a 100% risk-free pass into low sec."
"Oh, so you think sentry guns should fight all your battles for you."
"Oh, just another high-sec risk averse carebear who blah blah blah..."
"Blah blah blah."
Nobody ever suggested anything of the sort. What somebody suggested was that sentry guns actually, you know, do something. What's their purpose? To chase off light tier 1 frigates? Are light tier 1 noob pilots the people CCP is trying to instill fear into with these sentry guns?
What someone suggested was that there be an adjustment to the risk/reward for mindless easy mode gate camping. Despite all protests to the contrary ("Oh, but these low-sec gutter pirates DO take on a lot of risk!"), I fail to see any merit to the claims. In fact, the claims are laughable. These low-sec gutter urchins can sit at the gate all day long in a couple of cruisers. Something comes through that's a little too tough for them to handle? They can simply do nothing and let it pass. Or warp away - whatever. Yeah, some "risk" haha.
Suggesting a different balance to some aspect of the game isn't all this "OMFG @*%$# pusy carebears want the game changed to suit them so they have 100% no risk play BLAH BLAH!" This forum is full of balance suggestions all over the place. All you have to do is go to the Features and Ideas Discussion to see page after page of upcoming balance changes being implemented. Yet no one accuses any of them of wanting to change the game to suit their carebear selves. Why? Because those discussions are about things like battleship balance, or large energy turrets. In other words, they aren't discussing mechanics that affect the cheap no-risk playstyle of a minority of gutter-snipe griefer low-sec 'pirates.'
Now go right back to more of your straw man arguments, arguing stuff that no one has ever suggested or said. |
|

Chandaris
Immortalis Inc. Shadow Cartel
314
|
Posted - 2013.04.18 19:57:00 -
[151] - Quote
Beast of Revelations wrote:What's their purpose? To chase off light tier 1 frigates?
Yes.
- to make solo camping not terribly viable - to make it so fast/agile ships stand a good chance of making it through most lowsec gatecamps without a scout (an instalocker w/ web buddy will still catch you) |

Beast of Revelations
Hedion University Amarr Empire
21
|
Posted - 2013.04.18 19:58:00 -
[152] - Quote
Varesk wrote: Even if the sentry guns were buffed, you still would have died.
Who cares? I never said anything about 'dying.' I have died before, I will die again. I don't want to be immune to dying. I think balance of sentry guns could be better. |

Kali Omega
Immortalis Inc. Shadow Cartel
131
|
Posted - 2013.04.18 19:58:00 -
[153] - Quote
DeMichael Crimson wrote:Tippia wrote:Chandaris wrote:sentry guns do not target drones any more and have not for quite some time now. GǪand the reason DMC has seen Gǣplenty of small gate camps with drones deployedGǥ is still not that they're any good for camping (quite the opposite) but because they have far better uses. The very recent change in Retribution does not change this. You see, I don't particularly believe that he's been in lowsec ever any time recently, so it's all ancient history anyway. Thanks for proving you know nothing. By the way, when was the last time you logged into the game and actually played it, other than to do skill training? DMC
Chand knows plenty...unlike you he reads the patch notes.
|

WTFAMILOOKINGAT
Horizon Research Group
30
|
Posted - 2013.04.18 20:01:00 -
[154] - Quote
What's "Balance"? Sounds to me like you say "balance" but you mean "me don't die"
|

Chandaris
Immortalis Inc. Shadow Cartel
314
|
Posted - 2013.04.18 20:04:00 -
[155] - Quote
Kali Omega wrote:Chand knows plenty...unlike you he reads the patch notes.
I think he was talking to Tippia, but I appreciate the sentiment Kali ;)
|

Tippia
Sunshine and Lollipops
13666
|
Posted - 2013.04.18 20:06:00 -
[156] - Quote
Beast of Revelations wrote:Nobody ever suggested anything of the sort. By suggesting that a shitfitted T1 hauler should be able to stand up against three T2 combat vessels, just because there are sentries about, you kind of are, you knowGǪ
Quote:What somebody suggested was that sentry guns actually, you know, do something. What's their purpose? To chase off light tier 1 frigates? There are no tier-1 frigates. And they do do something. They reduce the viability of a number of ships and tactics and slightly change the balance of power between aggressor and defender.
Quote:What someone suggested was that there be an adjustment to the risk/reward for mindless easy mode low-sec gate camping. GǪand what everyone else is pointing out is that this is lowsec GÇö it's your job to make that adjustment. They're also pointing out that you haven't offered much in the way of an argument why sentries need to be changed.
Quote:Yet no one accuses any of them of wanting to change the game to suit their carebear selves. Why? Because they are not specific to any particular category of players or play styles. Sure, it might not affect traders that much, but then again, that just means that the traders don't care one whit about the balance of those, unlike you, who are asking for a change in balance between pirates and clumsy targets for no good reason. Vote Malcanis for CSM8. |

Beast of Revelations
Hedion University Amarr Empire
22
|
Posted - 2013.04.18 20:17:00 -
[157] - Quote
Tippia wrote:Beast of Revelations wrote: What someone suggested was that there be an adjustment to the risk/reward for mindless easy mode low-sec gate camping.
GǪand what everyone else is pointing out is that this is lowsec GÇö it's your job to make that adjustment.
You are confusing lowsec with nullsec.
Highsec: Not your job to make the adjustment (concord will do it).
Lowsec: Part your job to make the adjustment, and part "assisted."
Nullsec: Entirely your job to make the adjustment.
EDIT:
Quote:By suggesting that a shitfitted T1 hauler should be able to stand up against three T2 combat vessels, just because there are sentries about, you kind of are, you knowGǪ
Thanks for more straw man arguments, claiming that I suggested stuff that I never suggested.
I never once said "shitfitted t1 hauler should be able to stand up against 3 cruisers." What I said was that these 3 cruisers should not be able to operate this way with impunity.
Now go ahead and offer up another straw man attack so we can repeat the process. |

Kali Omega
Immortalis Inc. Shadow Cartel
131
|
Posted - 2013.04.18 20:24:00 -
[158] - Quote
Chandaris wrote:Kali Omega wrote:Chand knows plenty...unlike you he reads the patch notes. I think he was talking to Tippia, but I appreciate the sentiment Kali ;)
/me pounds on chest and gives chand a manly chest bump
We stick together bro
|

Tippia
Sunshine and Lollipops
13667
|
Posted - 2013.04.18 20:26:00 -
[159] - Quote
Beast of Revelations wrote:You are confusing lowsec with nullsec. No. The same holds true for both. The difference is that in null, you can actually build your own security backbone without any NPC interference.
Risk is still only provided by other players.
Quote:Thanks for more straw man arguments, claiming that I suggested stuff that I never suggested. GǪaside from you complaining that somehow, Bestower dying to three cruisers is wrong and that the sentries need to be adjusted to make it not happen.
Quote:What I said was that these 3 cruisers should not be able to operate this way with impunity. In other words, you're asking for a T1 hauler to be able to stand up against three T2 combat vessels with the aid of sentries. Otherwise, they'd still be doing it GÇ£with impunity,GÇ¥ now wouldn't they? Oh, and you've still not really explained why this should happen.
For the record, what you're asking for is already the case: three cruiser's can't operate with impunity. That's why they have to use a fairly specialised setup to do the work, and why they're easy to both evade and overcome. Vote Malcanis for CSM8. |

Kali Omega
Immortalis Inc. Shadow Cartel
131
|
Posted - 2013.04.18 20:31:00 -
[160] - Quote
Beast of Revelations wrote:Tippia wrote:Beast of Revelations wrote: What someone suggested was that there be an adjustment to the risk/reward for mindless easy mode low-sec gate camping.
GǪand what everyone else is pointing out is that this is lowsec GÇö it's your job to make that adjustment. You are confusing lowsec with nullsec. Highsec: Not your job to make the adjustment (concord will do it). Lowsec: Part your job to make the adjustment, and part "assisted." Nullsec: Entirely your job to make the adjustment. EDIT: Quote:By suggesting that a shitfitted T1 hauler should be able to stand up against three T2 combat vessels, just because there are sentries about, you kind of are, you knowGǪ Thanks for more straw man arguments, claiming that I suggested stuff that I never suggested. I never once said "shitfitted t1 hauler should be able to stand up against 3 cruisers." What I said was that these 3 cruisers should not be able to operate this way with impunity. Now go ahead and offer up another straw man attack so we can repeat the process.
Gates are there to help you not keep you 100% safe...(eve isn't safe)
People who shoot you on gate do not have "impunity" We have a agro and are not able to dock or jump though the gate.
Please try again with your silly "poor me" statements |
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Chandaris
Immortalis Inc. Shadow Cartel
315
|
Posted - 2013.04.18 20:33:00 -
[161] - Quote
there is no 'impunity' for those cruisers. without logi they have roughly 30-45 seconds to kill you before they themselves are killed by sentries. if you jumped through something that could actually, you know, fight back, they would be at a massive disadvantage, as they are under a constant 375 omni DPS that cannot be out-tracked. |

Praetor Meles
Blue Republic RvB - BLUE Republic
50
|
Posted - 2013.04.18 20:57:00 -
[162] - Quote
Bizzaro Stormy MurphDog wrote:other adverbly attacked.
If I could +2 this, I would.
Also, LOL @ OP. [insert random rubbish that irritates you personally] is further evidence that Eve is dying/thriving*
* delete as required to make your point |

Moneta Curran
Lunar Industries Ltd
26
|
Posted - 2013.04.18 21:11:00 -
[163] - Quote
OP: I cannot believe you are still foolishly clinging to your petty view of what is right. One would think you'd be too embarrassed to build a case upon such a cringe worthy display of bad judgement.
You literally presented the softest target conceivable and then have the nerve to not only come whining on the forums about it, but also boneheadedly refuse to accept the feedback you're given. |

DeMichael Crimson
Republic University Minmatar Republic
6710
|
Posted - 2013.04.18 21:24:00 -
[164] - Quote
Kali Omega wrote:DeMichael Crimson wrote:Tippia wrote:Chandaris wrote:sentry guns do not target drones any more and have not for quite some time now. GǪand the reason DMC has seen Gǣplenty of small gate camps with drones deployedGǥ is still not that they're any good for camping (quite the opposite) but because they have far better uses. The very recent change in Retribution does not change this. You see, I don't particularly believe that he's been in lowsec ever any time recently, so it's all ancient history anyway. Thanks for proving you know nothing. By the way, when was the last time you logged into the game and actually played it, other than to do skill training? DMC Chand knows plenty...unlike you he reads the patch notes. Kali Omega, I also read Patch Notes / Dev Blogs as well as play this game. Obviously you're mistaken and need to step back and check yourself. As evidenced by my quote, my remark was not directed towards Chandaris. It's a rebuttal to the troll statement posted by Miss wanna be know it all Lollypops and Sunshine who seems bound and determined to constantly out shout everyone in these forums.
DMC
EDIT :
By the way, I still think Gate Guns need to be buffed. |

Beast of Revelations
Hedion University Amarr Empire
22
|
Posted - 2013.04.18 21:29:00 -
[165] - Quote
Tippia wrote:Quote:What I said was that these 3 cruisers should not be able to operate this way with impunity. In other words, you're asking for a T1 hauler to be able to stand up against three T2 combat vessels with the aid of sentries. Otherwise, they'd still be doing it GÇ£with impunity,GÇ¥ now wouldn't they?
Okay, you either have monstrous reading comprehension issues, or you are a serious troll. Either possibility screams at me "quit responding to this person."
What's so amazing is that you actually quoted what I said, and then right below it said something that I didn't say. While a severe handicap (assuming you are not a troll), it's an impressive ability, I give you that much.
It's far beyond me to get past such reading comprehension issues. Ask someone else to recommend a doctor, a special needs teacher, whatever, and I wish you luck. All I will say for other readers' sakes is "no, I'm not asking that." |

Tippia
Sunshine and Lollipops
13674
|
Posted - 2013.04.18 21:34:00 -
[166] - Quote
Beast of Revelations wrote:Okay, you either have monstrous reading comprehension issues, or you are a serious troll. Neither. I'm simply pointing out that 1) what you're asking for is already in the game, and 2) that your suggesting that there's anything wrong with the outcome of the fight is pretty much equivalent to saying that your ship should have stood a chance against that kind of opposition.
Now, if you'd like to cut down on the abuse before you get tossed out on your ears, why not explain why the two are not the same? You know, present an actual argument?
How (and why) would a sentry change make any difference whatsoever to your scenario? Why should such a change take place? GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan.-á |

DeMichael Crimson
Republic University Minmatar Republic
6710
|
Posted - 2013.04.18 21:48:00 -
[167] - Quote
Beast of Revelations,
Probably best to ignore the queen of subtle snide one liner troll remarks. Miss Sunshine and Lollipops is the leader of the troll parade and will constantly post replies in an attempt to out shout anyone who opposes her. Constantly posting her opinion as documented facts without providing any proof. Whenever asked, will always shift the burden of proof onto someone else.
This thread has gotten a lot of troll responses and will more than likely get locked.
DMC |

Garviel Tarrant
Beyond Divinity Inc Shadow Cartel
749
|
Posted - 2013.04.18 23:26:00 -
[168] - Quote
Beast of Revelations wrote:There isn't enough risk for stupid griefer pirates camping gates in these low-sec shitholes I have to pass through on occasion. Even small ships can tank the damage - some huge tank isn't required.
Buff the stupid sentry guns. There shouldn't be zero risk and 100% reward for these idiots. It's dumb.
That is all.
If you want to be "safe" live in high sec
Its not "BAD MECHANIX" that you were dumb enough to fly your indy around in low sec without knowing what you're doing.
Edit: Read the thread better and well..
Everyone complaining, stop being so bad.. There is plenty of broken ass mechanics in this game that you can complain about without you going and complaining about mechanics that are actually fine. BYDI (Shadow cartel) Recruitment open!
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Katie Frost
Asgard. Exodus.
159
|
Posted - 2013.04.18 23:53:00 -
[169] - Quote
First of all, I apologise if my original reply appeared 'narcissistic' and I was perhaps overstating my argument as the position of the 'community' at large. Perhaps a more accurate term would relate to the majority of the people that have replied in this thread. I can also add that I am not a "griefer" in the sense that you describe it - I would suggest that you reconsider the use of this term however, as it stands for something very different in EVE.
Beast of Revelations wrote: I never once said "shitfitted t1 hauler should be able to stand up against 3 cruisers." What I said was that these 3 cruisers should not be able to operate this way with impunity.
Perhaps the vast majority of the people in this thread misunderstood you Beast. I also read your original post in very different way. If your position is that 3 Cruisers in low-sec should not be able to camp gates and aggress neutral ships with 'impunity', then your argument is already answered: They cannot operate in such a way with impunity.
Impunity implies exemption from punishment or immunity from consequences/detrimental effects of an action. Both are applicable in this scenario as the 3 Cruisers would be punished for their actions (sec status loss, Global PvP flag, aggression from Sentry Guns) and are not immune from the detrimental effects of their action, namely ongoing Sentry Gun damage, ability for any other party to engage them with 'impunity' for next 15 minutes and inability to jump out or dock for 60 seconds (PvP flag).
Now of course, you didn't mean 'impunity', did you? Impunity just sounds better because it is such a strong, albeit generalised term, that continues to reinforce the validity and strength of your position, which without this smoke and mirrors reinforcement falls on its head. And here is yet another 'straw-man argument', right? And I am just another 'griefer' or 'troll' that is here to save my easy gate-camping ways and get a rise out of you, right? Yes. All those generic terms that are loosely thrown about these forums, without a clear understanding of their actual meaning, give you an ability to dismiss valid counter-arguments and questions and sustain the belief that you are in fact right, despite the majority of posters stating otherwise. There is a generic term for that as well but I will refrain, and also I digress.
But OK, let us entertain this a while longer:
I suppose, and please feel free to correct me if I am wrong, what you were meant to say was that 3 Cruisers should be punished much more severely via game mechanics (increased damage output from gate-guns) than they are currently? This would, in your opinion, dissuade lacklustre gate-camps and promote further organisation within low-sec groups to effectively camp gates. The added bonus of this (and I gather this from your subsequent posts), would be that high-sec players may feel more reassured of their relative safety to enter and travel through low-sec.
Just a quick question Beast, could you explain, without reference to your T1 Industrial loss, why is this change necessary for the game? In responding, I would ask you to try and stay away from sweeping statements and generalisations and to try and think of the necessity of such a change for the game itself.
Thanks in advance.
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Garviel Tarrant
Beyond Divinity Inc Shadow Cartel
749
|
Posted - 2013.04.19 00:02:00 -
[170] - Quote
Katie Frost wrote:First of all, I apologise if my original reply appeared 'narcissistic' and I was perhaps overstating my argument as the position of the 'community' at large. Perhaps a more accurate term would relate to the majority of the people that have replied in this thread. I can also add that I am not a "griefer" in the sense that you describe it - I would suggest that you reconsider the use of this term however, as it stands for something very different in EVE. Beast of Revelations wrote: I never once said "shitfitted t1 hauler should be able to stand up against 3 cruisers." What I said was that these 3 cruisers should not be able to operate this way with impunity.
Perhaps the vast majority of the people in this thread misunderstood you Beast. I also read your original post in very different way. If your position is that 3 Cruisers in low-sec should not be able to camp gates and aggress neutral ships with 'impunity', then your argument is already answered: They cannot operate in such a way with impunity.Impunity implies exemption from punishment or immunity from consequences/detrimental effects of an action. Both are applicable in this scenario as the 3 Cruisers would be punished for their actions (sec status loss, Global PvP flag, aggression from Sentry Guns) and are not immune from the detrimental effects of their action, namely ongoing Sentry Gun damage, ability for any other party to engage them with 'impunity' for next 15 minutes and inability to jump out or dock for 60 seconds (PvP flag). Now of course, you didn't mean 'impunity', did you? Impunity just sounds better because it is such a strong, albeit generalised term, that continues to reinforce the validity and strength of your position, which without this smoke and mirrors reinforcement falls on its head. And here is yet another 'straw-man argument', right? And I am just another 'griefer' or 'troll' that is here to save my easy gate-camping ways and get a rise out of you, right? Yes. All those generic terms that are loosely thrown about these forums, without a clear understanding of their actual meaning, give you an ability to dismiss valid counter-arguments and questions and sustain the belief that you are in fact right, despite the majority of posters stating otherwise. There is a generic term for that as well but I will refrain, and also I digress. But OK, let us entertain this a while longer: I suppose, and please feel free to correct me if I am wrong, what you were meant to say was that 3 Cruisers should be punished much more severely via game mechanics (increased damage output from gate-guns) than they are currently? This would, in your opinion, dissuade lacklustre gate-camps and promote further organisation within low-sec groups to effectively camp gates. The added bonus of this (and I gather this from your subsequent posts), would be that high-sec players may feel more reassured of their relative safety to enter and travel through low-sec. Just a quick question Beast, could you explain, without reference to your T1 Industrial loss, why is this change necessary for the game? In responding, I would ask you to try and stay away from sweeping statements and generalisations and to try and think of the necessity of such a change for the game itself. Thanks in advance.
That is a very detailed an elaborate way to say "stop being bad"
i like it.
BYDI (Shadow cartel) Recruitment open!
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Beast of Revelations
Hedion University Amarr Empire
24
|
Posted - 2013.04.19 00:12:00 -
[171] - Quote
DeMichael Crimson wrote: Probably best to ignore the queen of subtle snide one liner troll remarks. Miss Sunshine and Lollipops is the leader of the troll parade and will constantly post replies in an attempt to out shout anyone who opposes her. DMC
Roger that. |

Beast of Revelations
Hedion University Amarr Empire
24
|
Posted - 2013.04.19 00:36:00 -
[172] - Quote
Katie Frost wrote:Impunity implies exemption from punishment or immunity from consequences/detrimental effects of an action. Both are applicable in this scenario as the 3 Cruisers would be punished for their actions (sec status loss, Global PvP flag, aggression from Sentry Guns) and are not immune from the detrimental effects of their action, namely ongoing Sentry Gun damage, ability for any other party to engage them with 'impunity' for next 15 minutes and inability to jump out or dock for 60 seconds (PvP flag).
Fine. Near impunity.
Fwiw, nobody in low sec cares about sec status loss, timers, etc. And they laughed off sentry gun damage. I even messaged one of these guys, and he said the sentry guns are a joke and essentially do no damage.
Again, 'near impunity.'
Quote:I suppose, and please feel free to correct me if I am wrong, what you were meant to say was that 3 Cruisers should be punished much more severely via game mechanics (increased damage output from gate-guns) than they are currently?
I won't use the word 'punish.' Otherwise, yes, I believe that the risk/reward curve in low-sec for this kind of activity isn't what it should be, and should be adjusted. In fact, if I had known that the curve is what it currently is in reality, I would never have gone into low-sec for any reason. Risks and rewards don't seem to match up there.
Not that I'm risk averse. I've been in NO SEC all day today, and was mining in it all day yesterday. The point is, in no sec, null sec, whatever, the risk/reward curve meets my expectations, and seems fair. High sec, the same. The mismatch is in low sec.
I've seen many posts and heard many people talk about how to camp gates in low sec. You gotta have some tanked battleship or group of them to get the aggro, keep the aggro, and tank the aggro from sentry gun fire. You gotta do this. You gotta do that. You gotta get your work done quick, coz that sentry gun fire is hardcore. Blah blah.
There were supposed risks to engaging in this camping of gates in low sec. It wasn't an activity to be considered lightly. I was therefore willing to accept those odds when I jumped into low sec. If I got caught by a gate camp (which would happen eventually), I'd go down knowing that they knew the risks, put together an organization that could mitigate such risks, put their balls on the chopping block just like I did, and rolled the dice.
What I found out was that there was essentially no risk for them, and all reward.
If high sec represents "severe and guaranteed consequences for such activity," and if no sec represents "no consequences except for whatever ones you can generate yourself," then low sec should be a mid-point between the two. That seems intuitive to me. It isn't.
Quote:Just a quick question Beast, could you explain, without reference to your T1 Industrial loss, why is this change necessary for the game?
I don't think such a change is necessary for the game. Indeed, no change is necessary, not even the ones they are making for the expansion in June, and not even the ones they made in the past. But it would be a good change in my opinion, because the risk reward curve is off in low sec and improvement to it would improve the game.
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ISD Dorrim Barstorlode
ISD Community Communications Liaisons
2139

|
Posted - 2013.04.19 02:31:00 -
[173] - Quote
Quote:3. Ranting is prohibited.
A rant is a post that is often filled with angry and counterproductive comments. A free exchange of ideas is essential to building a strong sense of community and is helpful in development of the game and community. Rants are disruptive, and incite flaming and trolling. Please post your thoughts in a concise and clear manner while avoiding going off on rambling tangents.
Quote:4. Personal attacks are prohibited.
Commonly known as flaming, personal attacks are posts that are designed to personally berate or insult another forum user. Posts of this nature are not beneficial to the community spirit that CCP promote and as such they will not be tolerated.
Quote:22. Post constructively.
Negative feedback can be very useful to further improve EVE Online provided that it is presented in a civil and factual manner. All users are encouraged to honestly express their feelings regarding EVE Online and how it can be improved. Posts that are non-constructive, insulting or in breach of the rules will be deleted regardless of how valid the ideas behind them may be. Users are also reminded that posting with a lack of content also constitutes non-constructive posting.
Thread closed. ISD Dorrim Barstorlode Captain Community Communication Liaisons (CCLs) Interstellar Services Department |
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