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Thread Statistics | Show CCP posts - 9 post(s) |

NextDarkKnight
Global Economy Experts Stellar Economy Experts
20
|
Posted - 2013.06.05 11:27:00 -
[361] - Quote
As a solo wormhole runner that uses the smaller capital ships this puts Chimeras well out of the price range for doing wormhole ops.
I hate how CCP is forcing solo guys into working with people :( |

NextDarkKnight
Global Economy Experts Stellar Economy Experts
20
|
Posted - 2013.06.05 11:33:00 -
[362] - Quote
Jack Miton wrote:The cap T2 rigs will be WAY too expensive. it shouldnt cost 3+ times the hull cost to rig a carrier/dread.
I think they didn't consider the little guys when coming up with this idea.
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Edward Olmops
Sirius Fleet Cerberus Unleashed
60
|
Posted - 2013.06.05 12:21:00 -
[363] - Quote
1. Compare it to any other ship size. Small/Medium/Large T2 Rigs also cost a zillion times as much as a T1 Small/medium/Large hull. Why should Capitals fare any better? You decide you want to fly the really big stuff? You want the shiniest of the shiny? Well, you better put money in your purse...
2. Wait for the exploration changes to settle. Maybe the T2-Salvage parts go down in price so that T2-Rigs will be cheaper. |

NextDarkKnight
Global Economy Experts Stellar Economy Experts
20
|
Posted - 2013.06.05 13:35:00 -
[364] - Quote
Edward Olmops wrote:1. Compare it to any other ship size. Small/Medium/Large T2 Rigs also cost a zillion times as much as a T1 Small/medium/Large hull. Why should Capitals fare any better? You decide you want to fly the really big stuff? You want the shiniest of the shiny? Well, you better put money in your purse...
2. Wait for the exploration changes to settle. Maybe the T2-Salvage parts go down in price so that T2-Rigs will be cheaper.
I think it's crazy.. Supercaps 5x but I mean regular small caps should be at most 3x with current prices. I mean I can't hardly afford rigs now it took me months of grinding to afford the 2 caps I have now. I can't imagine risking them after these price increases I'll probley sell them in a couple months instead of actually having fun with them.
The sad thing is with the small amount of time I have to play I feel like I'm being forced to grind HS ore instead of having fun with ship. I don't see any huge alliance looking out for the solo guy to give him a break on rigs.
|

addelee
Low Sec Pharmacies The East India Co.
57
|
Posted - 2013.06.05 16:23:00 -
[365] - Quote
Edward Olmops wrote: 2. Wait for the exploration changes to settle. Maybe the T2-Salvage parts go down in price so that T2-Rigs will be cheaper.
They drop far less now from Relic sites so if anything, I'd expect them to go up. |

Weasel Juice
Future Corps Sleeper Social Club
45
|
Posted - 2013.06.06 00:53:00 -
[366] - Quote
Comparison of calibration points:
Large Auxiliary Nano Pump I - 100 pts Large Auxiliary Nano Pump II - 150 pts Large Nanobot Accelerator I - 100 pts Large Nanobot Accelerator II - 150 pts
Capital Auxiliary Nano Pump I - 100 pts Capital Auxiliary Nano Pump II - 100 pts Capital Nanobot Accelerator I - 100 pts Capital Nanobot Accelerator II - 100 pts
Is this intentional? It could not find any mention of this anywhere. |

Clotho XIII
Formosa Research Center Apocalypse Now.
0
|
Posted - 2013.06.06 08:18:00 -
[367] - Quote
I got a T2 capital rigs invention here.
"Capital Capacitor Control Circuit I Blueprint" can not be invented, there is no chance of it succeeding."
Since I use the correct datacores and interface.
Had the necessary skills.
But it seems way to fail?
Does anyone encounter this problem? |

NextDarkKnight
Global Economy Experts Stellar Economy Experts
20
|
Posted - 2013.06.06 16:56:00 -
[368] - Quote
Clotho XIII wrote:I got a T2 capital rigs invention here.
"Capital Capacitor Control Circuit I Blueprint" can not be invented, there is no chance of it succeeding."
Since I use the correct datacores and interface.
Had the necessary skills.
But it seems way to fail?
Does anyone encounter this problem?
Was t2 blueprint copies moved to exploration? I been watching this thread post patch because of the serious nerf to small capital ships.
Still not much comment on the effects it causes on the little guys. Is a blind eye turned on this?
|

Maximus Aerelius
PROPHET OF ENIGMA
129
|
Posted - 2013.06.06 20:42:00 -
[369] - Quote
When are these going be unstickied to give Page 1 back to Player Posts? Odyssey is in and the Feedback and Issues threads are active. Why not replace these with a "Link Sticky" to those two threads?
We all know how lazy we are to go clicking...wait for it...past Page 3 of this Forum section.  My Feature\Idea:-á Fast Character Switching "XP Stylee"
Here's my tear jar > |_| < Fill 'er up! |

Sir Dragon
Einherjar Yggdrasils
22
|
Posted - 2013.06.09 06:41:00 -
[370] - Quote
What of rigs that permit XL, XXL, etc, ships to mount multiple medium turrets.
Who would use it? 1) Let it exists for pity sake, I am sure that someone would eventually use it. Such as, 2) An army of ants facing an giant, the giant has no defence.
How would they work? 1) 1 rig = 8 medium turrets, operated simultaniously via one button.
What has brought me to such a drastic idea? 1) I'm am kind of, green in the face, sick of the linear development of all ships. We keep building ships larger and larger, and now they span multiple miles; you'd think that all that free space on their miles and miles of hull would have at least 1 stinking nest of medium turrets?
Yet, that is somehow unplausible to the mad crowds, that just bark back well dat iz what dreds are for, doo.
[Lt. Cmdr. Data]: "Perhaps. Perhaps not, sir." [Capt. Picard]: "That's hardly a scientific observation, Commander. "[Data]: "Captain, the most elementary and valuable statement in science, the beginning of wisdom, is, 'I do not know'. I do not know what that is, sir." |

Scatim Helicon
GoonWaffe Goonswarm Federation
1950
|
Posted - 2013.06.09 14:14:00 -
[371] - Quote
Your idea is bad and you should feel bad. Titans were never meant to be "cost effective", its a huge ****.-á- CCP Oveur, 2006
~If you want a picture of the future of WiS, imagine a spaceship, stamping on an avatar's face. Forever. |

Ioci
Bad Girl Posse Somethin Awfull Forums
403
|
Posted - 2013.06.10 03:49:00 -
[372] - Quote
Sir Dragon wrote:What of rigs that permit XL, XXL, etc, ships to mount multiple medium turrets.
Who would use it? 1) Let it exists for pity sake, I am sure that someone would eventually use it. Such as, 2) An army of ants facing an giant, the giant has no defence.
How would they work? 1) 1 rig = 8 medium turrets, operated simultaniously via one button.
What has brought me to such a drastic idea? 1) I'm am kind of, green in the face, sick of the linear development of all ships. We keep building ships larger and larger, and now they span multiple miles; you'd think that all that free space on their miles and miles of hull would have at least 1 stinking nest of medium turrets?
Yet, that is somehow unplausible to the mad crowds, that just bark back well dat iz what dreds are for, doo.
This is less to do with not available, more to do with conformity. I use T2 Mediums on the Rokh all the time. If it ever makes it to a killboard I'm sure the trolls will feed but it's a heavy tank with 1.5 cruisers worth of firepower. If I know I am killing cruisers, it's a good fit. R.I.P. Vile Rat |

Rroff
Questionable Ethics. Ministry of Inappropriate Footwork
274
|
Posted - 2013.06.16 01:00:00 -
[373] - Quote
NextDarkKnight wrote: Still not much comment on the effects it causes on the little guys. Is a blind eye turned on this?
Suprised there isn't more posts on this topic. At current prices say your fitting out an archon your better off putting a pair of officer CPRs on than 2x capital T2 CCC rigs - roughly same price but slightly higher cap regen from the CPRs, then after that if you fit T2 CCC rigs you've just spent around 10bn on an... archon... meanwhile who in their right mind is going to fit CCC rigs on a super/titan? just seems a bit messed up to me. |
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