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Thread Statistics | Show CCP posts - 9 post(s) |
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CCP Tallest
C C P C C P Alliance
403

|
Posted - 2013.04.23 15:50:00 -
[1] - Quote
Hey
We're putting capital rigs into EVE. Not much else to say, really. They will work pretty much as you would expect them to.
Some things to note: * Rigs that previously did not affect capital modules will affect capital modules ** (Core Defense Capacitor Safeguard, Auxiliary Nano Pump and Nanobot Accelerator rigs) * Tech I BPOs will cost 50 Million ISK * Manufacturing Capital rigs will use 5 times the materials of Large rigs
Questions? Comments? Gÿà EVE Game Designer Gÿà GÖÑ Team Super Friends GÖÑ |
|

Ruze
Next Stage Initiative Trans-Stellar Industries
111
|
Posted - 2013.04.23 15:50:00 -
[2] - Quote
Woot. If you're driven to threaten others with harm or violence because of what they do in game, you can't separate fantasy from reality.-á That 'griefer/thief' is probably more sane than you are.-á How screwed up is that? |

Rroff
Questionable Ethics. Ministry of Inappropriate Footwork
240
|
Posted - 2013.04.23 15:53:00 -
[3] - Quote
I guess there really isn't much to say really, doesn't seem to be any real negatives other than requiring a bit more to make them. |

Jane Wade
Perkone Caldari State
0
|
Posted - 2013.04.23 15:59:00 -
[4] - Quote
do ships with large rigs already in them keep their bonuses?
|

Torshawna
Cold Moon Destruction Transmission Lost
9
|
Posted - 2013.04.23 16:04:00 -
[5] - Quote
How will this affect ships with large rigs already in place? |

Ivana Twinkle
GoonWaffe Goonswarm Federation
335
|
Posted - 2013.04.23 16:04:00 -
[6] - Quote
Because those large trimark II's just aren't expensive enough. |
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CCP Tallest
C C P C C P Alliance
404

|
Posted - 2013.04.23 16:06:00 -
[7] - Quote
Jane Wade wrote:do ships with large rigs already in them keep their bonuses?
Yes. Your currently fitted rigs will stay in place and keep their bonuses. Gÿà EVE Game Designer Gÿà GÖÑ Team Super Friends GÖÑ |
|

Commander Ted
Caldari Provisions Caldari State
648
|
Posted - 2013.04.23 16:09:00 -
[8] - Quote
Gonna have to hoard some salvage.
and typo in thread title. https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Jonas Sukarala
Deep Core Mining Inc. Caldari State
102
|
Posted - 2013.04.23 16:12:00 -
[9] - Quote
do you really need another sticky for this? its going to end up with 2 pages of stickies by the time the patch is released 'Tech3 ships need to be put down, like a rabid dog drooling everywhere in the house, they are out of line' CCP Ytterbium Nerf missile range into place..... where is the TD missile change?-á ,...projectiles should use capacitor. |

Krell Kroenen
Miners In Possession
150
|
Posted - 2013.04.23 16:13:00 -
[10] - Quote
Ivana Twinkle wrote:Because those large trimark II's just aren't expensive enough.
Well with these rigs consuming 5 times the resources I imagine that will drive up the costs of other rigs as well, at least a wee bit. |

Bobmon
Sacred Templars Unclaimed.
57
|
Posted - 2013.04.23 16:16:00 -
[11] - Quote
so what if you are a super pilot and you spend a lot of money on the t2 rigs. Will they be upgraded to capital onces are are you gonna be F+¬d? Unclaimed. DIplomat and Recruiter
"Any intelligent fool can make things bigger, more complex, and more violent. It takes a touch of genius -- and a lot of courage -- to move in the opposite direction." Albert Einstein |

Junko Sideswipe
Love Squad Confederation of xXPIZZAXx
131
|
Posted - 2013.04.23 16:19:00 -
[12] - Quote
Jonas Sukarala wrote:do you really need another sticky for this? its going to end up with 2 pages of stickies by the time the patch is released
Remember when they didn't even tell us what was coming and then maybe released a big wad of patch notes a month beforehand and didn't want any feedback?  Confederation of xXPIZZAXx CEO Watch PIZZA Videos http://www.youtube.com/user/LunchSquad |

Commander Ted
Caldari Provisions Caldari State
648
|
Posted - 2013.04.23 16:21:00 -
[13] - Quote
Bobmon wrote:so what if you are a super pilot and you spend a lot of money on the t2 rigs. Will they be upgraded to capital onces are are you gonna be F+¬d? you will just have large rigs just like now. Nothing will change. https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Schmell
Russian Thunder Squad Darkness of Despair
30
|
Posted - 2013.04.23 16:21:00 -
[14] - Quote
So what numbes will they have?
How will, for example, t1 capital trimark and t2 large trimark compare in efficiency? |

Fango Mango
University of Caille Gallente Federation
86
|
Posted - 2013.04.23 16:22:00 -
[15] - Quote
Krell Kroenen wrote:Ivana Twinkle wrote:Because those large trimark II's just aren't expensive enough. Well with these rigs consuming 5 times the resources I imagine that will drive up the costs of other rigs as well, at least a wee bit.
I imagine this will drop the prices for battleship sized trimark IIs. No one is going to spend 4.5 billion to rig a carrier or a dread. Therefore demand will drop and prices will drop.
-FM |

mynnna
GoonWaffe Goonswarm Federation
894
|
Posted - 2013.04.23 16:22:00 -
[16] - Quote
What are the skill requirements for these rigs? Mynnna for CSM 8 |

Nys Cron
EVE University Ivy League
16
|
Posted - 2013.04.23 16:22:00 -
[17] - Quote
This is going to be horrible for prices of T2 rigges capitals. |

Schmell
Russian Thunder Squad Darkness of Despair
30
|
Posted - 2013.04.23 16:25:00 -
[18] - Quote
Fango Mango wrote:Krell Kroenen wrote:Ivana Twinkle wrote:Because those large trimark II's just aren't expensive enough. Well with these rigs consuming 5 times the resources I imagine that will drive up the costs of other rigs as well, at least a wee bit. I imagine this will drop the prices for battleship sized trimark IIs. No one is going to spend 4.5 billion to rig a carrier or a dread. Therefore demand will drop and prices will drop. -FM
Tech 2 large trimarks are exclusively supercap busincess. Nobody does that for dreads and carriers.
So demand for tech 2 trimarks will likely go down to around zero. What that will do to prices? Who knows |

Nagarythe Tinurandir
Tormented of Destiny Cha Ching PLC
119
|
Posted - 2013.04.23 16:26:00 -
[19] - Quote
Bobmon wrote:so what if you are a super pilot and you spend a lot of money on the t2 rigs. Will they be upgraded to capital onces are are you gonna be F+¬d?
they do not need to be upgraded. you'll keep the bonus. every bonus on rigs is equal over small, mid and large. so in the end it's not important which size is fitted. you can count yourself lucky because after this patch rigging your super will be much more expensive and you saved that cost ;) |

Rroff
Questionable Ethics. Ministry of Inappropriate Footwork
240
|
Posted - 2013.04.23 16:26:00 -
[20] - Quote
Nys Cron wrote:This is going to be horrible for prices of T2 rigges capitals.
That will be a concern - it would massively reduce the amount of capital warfare if T1 capital rigs cost 100s of million each and T2 ran well into the billions. Fitting a carrier with 2x T2 large CCC rigs as it is is pushing the cost effectiveness of it. |

Commander Ted
Caldari Provisions Caldari State
648
|
Posted - 2013.04.23 16:27:00 -
[21] - Quote
Schmell wrote:So what numbes will they have?
How will, for example, t1 capital trimark and t2 large trimark compare in efficiency?
(considering t1 capital trimark will be around 5-10 times cheaper) They will probably be exactly the same thing as larges.
Also tallest cant spell. https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

xXyoloxXxbroswagxXx420Xx
Pator Tech School Minmatar Republic
0
|
Posted - 2013.04.23 16:28:00 -
[22] - Quote
Love it.
Spend 1.3b on an Archon then 4.5b on T2 rigs. Good job CCP! |
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CCP Tallest
C C P C C P Alliance
409

|
Posted - 2013.04.23 16:31:00 -
[23] - Quote
Commander Ted wrote:Schmell wrote:So what numbes will they have?
How will, for example, t1 capital trimark and t2 large trimark compare in efficiency?
(considering t1 capital trimark will be around 5-10 times cheaper) They will probably be exactly the same thing as larges. Also tallest cant spell.
Shouldn't that be "Also, Tallest can't spell." Gÿà EVE Game Designer Gÿà GÖÑ Team Super Friends GÖÑ |
|

Gheyna
Hoover Inc. Test Alliance Please Ignore
81
|
Posted - 2013.04.23 16:32:00 -
[24] - Quote
CCP said they where changing exploring, so we might see a buff to salvage. But t2 (and some t1) rigs for caps will cost alot. (you need to look at that ccp) |

Ruze
Next Stage Initiative Trans-Stellar Industries
111
|
Posted - 2013.04.23 16:32:00 -
[25] - Quote
CCP Tallest wrote:Commander Ted wrote:Schmell wrote:So what numbes will they have?
How will, for example, t1 capital trimark and t2 large trimark compare in efficiency?
(considering t1 capital trimark will be around 5-10 times cheaper) They will probably be exactly the same thing as larges. Also tallest cant spell. Shouldn't that be "Also, Tallest can't spell."
Ouch. Grammar haters gonna hate. If you're driven to threaten others with harm or violence because of what they do in game, you can't separate fantasy from reality.-á That 'griefer/thief' is probably more sane than you are.-á How screwed up is that? |

Bobmon
Sacred Templars Unclaimed.
57
|
Posted - 2013.04.23 16:33:00 -
[26] - Quote
Nagarythe Tinurandir wrote:Bobmon wrote:so what if you are a super pilot and you spend a lot of money on the t2 rigs. Will they be upgraded to capital onces are are you gonna be F+¬d? they do not need to be upgraded. you'll keep the bonus. every bonus on rigs is equal over small, mid and large. so in the end it's not important which size is fitted. you can count yourself lucky because after this patch rigging your super will be much more expensive and you saved that cost ;)
SEE THIS is why i love Chaching Unclaimed. DIplomat and Recruiter
"Any intelligent fool can make things bigger, more complex, and more violent. It takes a touch of genius -- and a lot of courage -- to move in the opposite direction." Albert Einstein |
|

CCP Tallest
C C P C C P Alliance
409

|
Posted - 2013.04.23 16:34:00 -
[27] - Quote
mynnna wrote:What are the skill requirements for these rigs? Same skill requirements for fitting these as other rigs. Gÿà EVE Game Designer Gÿà GÖÑ Team Super Friends GÖÑ |
|

Nagarythe Tinurandir
Tormented of Destiny Cha Ching PLC
119
|
Posted - 2013.04.23 16:34:00 -
[28] - Quote
Gheyna wrote:CCP said they where changing exploring, so we might see a buff to salvage. But t2 (and some t1) rigs for caps will cost alot. (you need to look at that ccp)
but maybe it's intentional. stealth nerf'n'stuff.
|

Junko Sideswipe
Love Squad Confederation of xXPIZZAXx
131
|
Posted - 2013.04.23 16:34:00 -
[29] - Quote
xXyoloxXxbroswagxXx420Xx wrote:Love it.
Spend 1.3b on an Archon then 4.5b on T2 rigs. Good job CCP!
Carriers are arguably way too cheap for the amount of utility they provide. Confederation of xXPIZZAXx CEO Watch PIZZA Videos http://www.youtube.com/user/LunchSquad |

Akturous
Immortalis Inc. Shadow Cartel
114
|
Posted - 2013.04.23 16:35:00 -
[30] - Quote
What about capitol propulsion mods then please? I want a 1000mn AB cruise Raven. Vote Item Heck One for CSM8 |

Two step
Aperture Harmonics K162
3672
|
Posted - 2013.04.23 16:36:00 -
[31] - Quote
Any thoughts on reducing the requirements for T2 large rigs then? They will be a lot less useful post-patch. CSM 7 Secretary CSM 6 Alternate Delegate @two_step_eve on Twitter My Blog
|

Bl1SkR1N
Dromedaworks inc Tribal Band
8
|
Posted - 2013.04.23 16:37:00 -
[32] - Quote
so T2 CCC rigs on archon? really? :D well I guess you will make enough in WH to afford them :P |

Unforgiven Storm
Eternity INC. Goonswarm Federation
349
|
Posted - 2013.04.23 16:37:00 -
[33] - Quote
CCP Tallest wrote:Hey
We're putting capital rigs into EVE. Not much else to say, really. They will work pretty much as you would expect them to.
Some things to note: * Rigs that previously did not affect capital modules will affect capital modules ** (Core Defense Capacitor Safeguard, Auxiliary Nano Pump and Nanobot Accelerator rigs) * Tech I BPOs will cost 50 Million ISK * Manufacturing Capital rigs will use 5 times the materials of Large rigs
Questions? Comments?
will salvage drops increase to balance the demand that this will bring or CCP and keep prices steady or will just let the prices go up and mess with the economy? Official CSM 8 Campaign HQ * Unforgiven Storm for CSM8 * My Blog
|

XXSketchxx
Di-Tron Heavy Industries Test Alliance Please Ignore
281
|
Posted - 2013.04.23 16:39:00 -
[34] - Quote
xXyoloxXxbroswagxXx420Xx wrote:Love it.
Spend 1.3b on an Archon then 4.5b on T2 rigs. Good job CCP!
Carriers should have their build cost increased 5x to account for this discrepancy. |

Liu Ellens
Blame The Bunny The Dark Nation
83
|
Posted - 2013.04.23 16:40:00 -
[35] - Quote
CCP Tallest wrote:Commander Ted wrote:Schmell wrote:So what numbes will they have?
How will, for example, t1 capital trimark and t2 large trimark compare in efficiency?
(considering t1 capital trimark will be around 5-10 times cheaper) They will probably be exactly the same thing as larges. Also tallest cant spell. Shouldn't that be "Also, Tallest can't spell."
To chip in: As there most likely will not be an "Evenysey", I believe it's called "Odyssey" (see title)  upro - an online browser application to support navigation in New Eden and beyond. |

Josef North
Repercussus RAZOR Alliance
2
|
Posted - 2013.04.23 16:40:00 -
[36] - Quote
CCP Tallest wrote:Commander Ted wrote:Schmell wrote:So what numbes will they have?
How will, for example, t1 capital trimark and t2 large trimark compare in efficiency?
(considering t1 capital trimark will be around 5-10 times cheaper) They will probably be exactly the same thing as larges. Also tallest cant spell. Shouldn't that be "Also, Tallest can't spell."
The last sentence should have a question mark at the end.   |

Destoya
Sniggerdly Pandemic Legion
76
|
Posted - 2013.04.23 16:41:00 -
[37] - Quote
Will large rigs that are already fitted also work with capital sized modules?
Or would I have to pull off the rigs in order to fit the new capital sized ones?
|

Enochia Starr
Burning Napalm Northern Coalition.
57
|
Posted - 2013.04.23 16:42:00 -
[38] - Quote
I hope that you compensate us for our Large T2 Trimarks on our supercapitals / titans. |
|

CCP Tallest
C C P C C P Alliance
415

|
Posted - 2013.04.23 16:42:00 -
[39] - Quote
Liu Ellens wrote:CCP Tallest wrote:Commander Ted wrote:Schmell wrote:So what numbes will they have?
How will, for example, t1 capital trimark and t2 large trimark compare in efficiency?
(considering t1 capital trimark will be around 5-10 times cheaper) They will probably be exactly the same thing as larges. Also tallest cant spell. Shouldn't that be "Also, Tallest can't spell." To chip in: As there most likely will not be an "Evenysey", I believe it's called "Odys sey" (see title)  I kind of like the word Oddysey. I'll keep it that way. At the very least, it will attract spelling enthusiasts to this thread. Gÿà EVE Game Designer Gÿà GÖÑ Team Super Friends GÖÑ |
|

mynnna
GoonWaffe Goonswarm Federation
894
|
Posted - 2013.04.23 16:43:00 -
[40] - Quote
Gheyna wrote: But t2 (and some t1) rigs for caps will cost alot. (you need to look at that ccp)
Well lets see, right now Trimarks on a battleship run you 21m or ~10% of the cost (for a Tier 3). On a carrier that would be ~105m which is, coincidentally, just under 10% of the cost.
Likewise, T2 trimarks for a BS would run you a billion, five times the cost of the ship. Three times the cost of the ship for a set of T2 trimarks for a carrier seems reasonable to me there, as well.
Enochia Starr wrote:I hope that you compensate us for our Large T2 Trimarks on our supercapitals / titans. Why would they do this? They'll continue to give the bonus just as they do now. Mynnna for CSM 8 |

Unforgiven Storm
Eternity INC. Goonswarm Federation
349
|
Posted - 2013.04.23 16:43:00 -
[41] - Quote
I just hope you grab this opportunity to fix T2 rigs and bring their price range down to acceptable levels!
capital t2 trimarks will cost roughly 5.5 bil Official CSM 8 Campaign HQ * Unforgiven Storm for CSM8 * My Blog
|

Mynas Atoch
Eternity INC. Goonswarm Federation
78
|
Posted - 2013.04.23 16:43:00 -
[42] - Quote
This is a 7.5 Billion isk boost for anyone who already has a T2 rigged supercap. You should seriously consider making existing rigs which are too small for their ship class ineffective to create a level playing field.
Giving the thousands of existing supercapital pilots a 7.5 billion isk advantage over new pilots is too much. |

Dersen Lowery
Laurentson INC StructureDamage
481
|
Posted - 2013.04.23 16:44:00 -
[43] - Quote
Destoya wrote:Will large rigs that are already fitted also work with capital sized modules?
Or would I have to pull off the rigs in order to fit the new capital sized ones?
Answered upthread; The rigs you currently have will continue to work the same way. Proud founder and member of the Belligerent Desirables.
Vote for CSM 8! |

Enochia Starr
Burning Napalm Northern Coalition.
57
|
Posted - 2013.04.23 16:45:00 -
[44] - Quote
mynnna wrote:Enochia Starr wrote:I hope that you compensate us for our Large T2 Trimarks on our supercapitals / titans. Why would they do this? They'll continue to give the bonus just as they do now.
If they change trimarks to Capital Trimarks, then hopefully there is some sort of compensation. However it looks like they wont be changing trimarks over.
|

mynnna
GoonWaffe Goonswarm Federation
897
|
Posted - 2013.04.23 16:47:00 -
[45] - Quote
Enochia Starr wrote:mynnna wrote:Enochia Starr wrote:I hope that you compensate us for our Large T2 Trimarks on our supercapitals / titans. Why would they do this? They'll continue to give the bonus just as they do now. If they change trimarks to Capital Trimarks, then hopefully there is some sort of compensation. However it looks like they wont be changing trimarks over.
...why would you need compensation? Whether they change them or not they'd work exactly as before. If anything, were they to change them they really should be deducting several billion isk from your wallet, the difference between the price of large trimarks and capital trimarks.  Mynnna for CSM 8 |

Enochia Starr
Burning Napalm Northern Coalition.
57
|
Posted - 2013.04.23 16:48:00 -
[46] - Quote
mynnna wrote:Enochia Starr wrote:mynnna wrote:Enochia Starr wrote:I hope that you compensate us for our Large T2 Trimarks on our supercapitals / titans. Why would they do this? They'll continue to give the bonus just as they do now. If they change trimarks to Capital Trimarks, then hopefully there is some sort of compensation. However it looks like they wont be changing trimarks over. ...why would you need compensation? Whether they change them or not they'd work exactly as before. If anything, were they to change them they really should be deducting several billion isk from your wallet, the difference between the price of large trimarks and capital trimarks. 
Price, unless you want to pay NCDOT for changing over 300 supercapitals to Capital Trimark Armor Pump II (probably 1b a pop) |

Fel Wrath
Fweddit I Whip My Slaves Back and Forth
4
|
Posted - 2013.04.23 16:48:00 -
[47] - Quote
Unforgiven Storm wrote:CCP Tallest wrote:Hey
We're putting capital rigs into EVE. Not much else to say, really. They will work pretty much as you would expect them to.
Some things to note: * Rigs that previously did not affect capital modules will affect capital modules ** (Core Defense Capacitor Safeguard, Auxiliary Nano Pump and Nanobot Accelerator rigs) * Tech I BPOs will cost 50 Million ISK * Manufacturing Capital rigs will use 5 times the materials of Large rigs
Questions? Comments? will salvage drops increase to balance the demand that this will bring or CCP and keep prices steady or will just let the prices go up and mess with the economy?
The prices on salvage are already pretty low due to so much supply from ninja salvagers and the noctis. It would be a welcome demand source IMO. |

Destoya
Sniggerdly Pandemic Legion
76
|
Posted - 2013.04.23 16:49:00 -
[48] - Quote
Fango Mango wrote:Krell Kroenen wrote:Ivana Twinkle wrote:Because those large trimark II's just aren't expensive enough. Well with these rigs consuming 5 times the resources I imagine that will drive up the costs of other rigs as well, at least a wee bit. I imagine this will drop the prices for battleship sized trimark IIs. No one is going to spend 4.5 billion to rig a carrier or a dread. Therefore demand will drop and prices will drop. -FM
It will raise the price of all rigs since salvage (especially t2 armor plates and ward consoles) is a resource with a fairly limited supply. Since every new super capital, bling WH cap, or dreads with gun rigs will be using 5x the supply of T2 salvage this will bring the price up.
Probably won't have too much of an effect on the t1 market, at least in the long run, both because supply of materials is larger and the amount of capitals that get rigged everyday is nothing compared to how many battleships do the same. |

Llyona
Posthuman Society 10110001100111101000
13
|
Posted - 2013.04.23 16:49:00 -
[49] - Quote
xXyoloxXxbroswagxXx420Xx wrote:Love it.
Spend 1.3b on an Archon then 4.5b on T2 rigs. Good job CCP!
Look at the tools posting like they know what's up. Let's all point and laugh at them!
Seriously, if the MATERIAL price increases by 5x, then that means a T2 rigged carrier will cost you 2.3-2.4b isk.
The math is pretty easy:
Intact Armor Plates x70 - 1.12b
Interface Circuit x85 - 22m
Nanite Compound x55 - 4.73m
RAM x0.2 - 20k
Total: 1.147b
So, we'd get the following as a price calculation: 1.147*2 , then we'd add another 40m for the 3rd rig, which will be T1.
2.334b (This includes a 15% markup)
EVE is an illness, for which there is no cure. |

mynnna
GoonWaffe Goonswarm Federation
897
|
Posted - 2013.04.23 16:50:00 -
[50] - Quote
Enochia Starr wrote:
Price, unless you want to pay NCDOT for changing over 300 supercapitals to Capital Trimark Armor Pump II (probably 1b a pop)
You're completely illiterate aren't you?
CCP Tallest wrote:Jane Wade wrote:do ships with large rigs already in them keep their bonuses?
Yes. Your currently fitted rigs will stay in place and keep their bonuses.
Mynnna for CSM 8 |

XXSketchxx
Di-Tron Heavy Industries Test Alliance Please Ignore
282
|
Posted - 2013.04.23 16:52:00 -
[51] - Quote
Llyona wrote:xXyoloxXxbroswagxXx420Xx wrote:Love it.
Spend 1.3b on an Archon then 4.5b on T2 rigs. Good job CCP! Look at the tools posting like they know what's up. Let's all point and laugh at them! Seriously, if the MATERIAL price increases by 5x, then that means a T2 rigged carrier will cost you 2.3-2.4b isk. The math is pretty easy: Intact Armor Plates x70 - 1.12b Interface Circuit x85 - 22m Nanite Compound x55 - 4.73m RAM x0.2 - 20k Total: 1.147b So, we'd get the following as a price calculation: 1.147*2 , then we'd add another 40m for the 3rd rig, which will be T1. 2.334b (This includes a 15% markup)
I don't get it.
|

Sofia Wolf
Ubuntu Inc. The Fourth District
181
|
Posted - 2013.04.23 16:54:00 -
[52] - Quote
Woot! Finally time has come for them capital blobbers to pay their pound of flesh to us poor salvagers. CFC, HBC I want your iskies, and you gonna give them to us if you want your capitals rigged. 
P.S. Love you long time CCP! Jessica Danikov > EVE is your real life. the rest is fantasy. caught in a corporation. no escape from banality. open up yours eyes, peer through pod good and seeeeeee. I'm just a poor pilot, I need no sympathy. because I'm easy scam, easy go, little isk, little know. anyway the solar wind blows... |

Sushi Nardieu
Bite Me inc Bitten.
117
|
Posted - 2013.04.23 16:55:00 -
[53] - Quote
Yes I like this a lot. The Guns of Knowledge-á |

mynnna
GoonWaffe Goonswarm Federation
898
|
Posted - 2013.04.23 16:58:00 -
[54] - Quote
XXSketchxx wrote:Llyona wrote:xXyoloxXxbroswagxXx420Xx wrote:Love it.
Spend 1.3b on an Archon then 4.5b on T2 rigs. Good job CCP! Look at the tools posting like they know what's up. Let's all point and laugh at them! Seriously, if the MATERIAL price increases by 5x, then that means a T2 rigged carrier will cost you 2.3-2.4b isk. The math is pretty easy: Intact Armor Plates x70 - 1.12b Interface Circuit x85 - 22m Nanite Compound x55 - 4.73m RAM x0.2 - 20k Total: 1.147b So, we'd get the following as a price calculation: 1.147*2 , then we'd add another 40m for the 3rd rig, which will be T1. 2.334b (This includes a 15% markup) I don't get it. He's pointing out, probably incorrectly, that you won't be able to fit three T2 trimarks to a carrier. Large T2 trimarks are 75 calibration, though, and a carrier has 400. They'll be fine.
Also, seeing as best case for a Tech II large trimark right now is 18 interface circuits, 16 intact armor plates and 12 nanite compound. That makes it more like 80 IAP, 90 IC and 60 NC for a Tech II capital trimark, which in turn makes the cost more like 1.3b each. Add a 15% markup and hey, wouldn't you know it, the people saying 1.5b per were correct. Mynnna for CSM 8 |

Skia Aumer
Atlas Research Group
6
|
Posted - 2013.04.23 17:00:00 -
[55] - Quote
All large rigs on capitals should be un-fitted on a patch day, that would be fair. Other than that - great change. |

Quesa
D00M. Northern Coalition.
25
|
Posted - 2013.04.23 17:01:00 -
[56] - Quote
Unless this is a way to lower the cost of large rigs and not a way to increase the cost or component requirements for capital sized mods vs large, this is going to be a bad change.
I can't see a reason to increase the investment needed for a standard capital and we all know that cost has little to do with the proliferation issues this game is having. |

Skia Aumer
Atlas Research Group
6
|
Posted - 2013.04.23 17:01:00 -
[57] - Quote
And btw, is Orca a capital ship? Edit: obviously not, over-reacting here. |

Smoking Blunts
ZC Industries Dark Stripes
401
|
Posted - 2013.04.23 17:02:00 -
[58] - Quote
unless I missed it, when?
expansion, 1.1 or sometime soon? OMG when can i get a pic here
|

Chinicata Shihari
Eternity INC. Goonswarm Federation
7
|
Posted - 2013.04.23 17:02:00 -
[59] - Quote
Llyona wrote:xXyoloxXxbroswagxXx420Xx wrote:Love it.
Spend 1.3b on an Archon then 4.5b on T2 rigs. Good job CCP! Look at the tools posting like they know what's up. Let's all point and laugh at them! Seriously, if the MATERIAL price increases by 5x, then that means a T2 rigged carrier will cost you 2.3-2.4b isk. The math is pretty easy: Intact Armor Plates x70 - 1.12b Interface Circuit x85 - 22m Nanite Compound x55 - 4.73m RAM x0.2 - 20k Total: 1.147b So, we'd get the following as a price calculation: 1.147*2 , then we'd add another 40m for the 3rd rig, which will be T1. 2.334b (This includes a 15% markup) Your maths is very poor. It will cost 1.5bil per Capital T2 trimark at mineral cost. That means 4.5bil for 3 before markup. Thats going to make the price on a armour super sky rocket. So if a fitted aeon costs 22bil now then a fitted aeon afterwards would cost at least 26bil. |

XXSketchxx
Di-Tron Heavy Industries Test Alliance Please Ignore
282
|
Posted - 2013.04.23 17:02:00 -
[60] - Quote
He's pointing out, probably incorrectly, that you won't be able to fit three T2 trimarks to a carrier. Large T2 trimarks are 75 calibration, though, and a carrier has 400. They'll be fine.
Also, seeing as best case for a Tech II large trimark right now is 18 interface circuits, 16 intact armor plates and 12 nanite compound. That makes it more like 80 IAP, 90 IC and 60 NC for a Tech II capital trimark, which in turn makes the cost more like 1.3b each. Add a 15% markup and hey, wouldn't you know it, the people saying 1.5b per were correct.[/quote]
Are you sure? |

Gizznitt Malikite
Agony Unleashed Agony Empire
2058
|
Posted - 2013.04.23 17:03:00 -
[61] - Quote
Skia Aumer wrote:All large rigs on capitals should be un-fitted on a patch day, that would be fair. Other than that - great change.
I see no reason to mess with the rigs on capitals... as long as the large rigs currently work...
Does this mean, if you have a capital now, it is in your best interest to rig it with less expensive large rigs now? YES.... Does this mean, after the patch, if you get a capital it will cost significantly more to rig it? YES!
But so what? You have warning! Everyone is on an equal footing now, everyone has adequate time to compensate, and everyone will be on equal footing after the patch. All this, "CCP is changing something, give me stuff for free" crowd needs to HTFU and simply accept that things in game change!!
|

Gizznitt Malikite
Agony Unleashed Agony Empire
2058
|
Posted - 2013.04.23 17:04:00 -
[62] - Quote
Skia Aumer wrote:And btw, is Orca a capital ship? Edit: obviously not, over-reacting here.
Yes it is! |

Gizznitt Malikite
Agony Unleashed Agony Empire
2058
|
Posted - 2013.04.23 17:06:00 -
[63] - Quote
Quesa wrote:Unless this is a way to lower the cost of large rigs and not a way to increase the cost or component requirements for capital sized mods vs large, this is going to be a bad change.
I can't see a reason to increase the investment needed for a standard capital and we all know that cost has little to do with the proliferation issues this game is having.
Meh... Capital ships requiring a little more investment is a good thing, especially when the upcoming changes make cross training capitals very, very easy.
|

mynnna
GoonWaffe Goonswarm Federation
898
|
Posted - 2013.04.23 17:06:00 -
[64] - Quote
XXSketchxx wrote:mynnna wrote: He's pointing out, probably incorrectly, that you won't be able to fit three T2 trimarks to a carrier. Large T2 trimarks are 75 calibration, though, and a carrier has 400. They'll be fine.
Also, seeing as best case for a Tech II large trimark right now is 18 interface circuits, 16 intact armor plates and 12 nanite compound. That makes it more like 80 IAP, 90 IC and 60 NC for a Tech II capital trimark, which in turn makes the cost more like 1.3b each. Add a 15% markup and hey, wouldn't you know it, the people saying 1.5b per were correct.
Are you sure?
Pretty sure!
http://i.imgur.com/8nTfAP7.png Mynnna for CSM 8 |

Rroff
Questionable Ethics. Ministry of Inappropriate Footwork
240
|
Posted - 2013.04.23 17:06:00 -
[65] - Quote
Chinicata Shihari wrote: Your maths is very poor. It will cost 1.5bil per Capital T2 trimark at mineral cost. That means 4.5bil for 3 before markup. Thats going to make the price on a armour super sky rocket. So if a fitted aeon costs 22bil now then a fitted aeon afterwards would cost at least 26bil.
TBH 22-26bn when your talking super caps - well you (in a general sense) probably can't afford one anyway if your quibbling over that amount of price difference - but its another story when your talking things like triage archons - they already struggle with the proliferation of neuting with just T1 rigs - pricing T2 CCC rigs out of the sensible range of the average archon pilot is going to put quite a damper on carrier use in PVP* which isn't a great idea in a wider sense for the game (unless carriers also get a bit of a capacitor buff with the coming capital rebalancing).
* completely ignoring slowcat fleets here as thats another story entirely. |

Skia Aumer
Atlas Research Group
6
|
Posted - 2013.04.23 17:07:00 -
[66] - Quote
Gizznitt Malikite wrote:But so what? You have warning! Everyone is on an equal footing now, everyone has adequate time to compensate... Am I on equal footing with PL supercap fleet? Oh, you're over-estimating me. |

mynnna
GoonWaffe Goonswarm Federation
899
|
Posted - 2013.04.23 17:08:00 -
[67] - Quote
Rroff wrote:Chinicata Shihari wrote: Your maths is very poor. It will cost 1.5bil per Capital T2 trimark at mineral cost. That means 4.5bil for 3 before markup. Thats going to make the price on a armour super sky rocket. So if a fitted aeon costs 22bil now then a fitted aeon afterwards would cost at least 26bil.
TBH 22-26bn when your talking super caps - well you (in a general sense) probably can't afford one anyway if your quibbling over that amount of price difference - but its another story when your talking things like triage archons - they already struggle with the proliferation of neuting with just T1 rigs - pricing T2 CCC rigs out of the sensible range of the average archon pilot is going to put quite a damper on carrier use in PVP which isn't a great idea in a wider sense for the game (unless carriers also get a bit of a capacitor buff with the coming capital rebalancing).
I don't see a problem with putting a damper on how powerful carriers are right now. Member of the Goonswarm Economic Warfare Cabal |

EvilweaselSA
GoonWaffe Goonswarm Federation
567
|
Posted - 2013.04.23 17:09:00 -
[68] - Quote
make large rigs fitted to supercaps cause the supercaps to explode
death2supercaps |

GeeShizzle MacCloud
326
|
Posted - 2013.04.23 17:13:00 -
[69] - Quote
mynnna wrote: I don't see a problem with putting a damper on how powerful carriers are right now.
i agree! |

Mynas Atoch
Eternity INC. Goonswarm Federation
81
|
Posted - 2013.04.23 17:13:00 -
[70] - Quote
Destoya wrote:[quote=Fango Mango]It will raise the price of all rigs since salvage (especially t2 armor plates and ward consoles) is a resource with a fairly limited supply. Since every new super capital, bling WH cap, or dreads with gun rigs will be using 5x the supply of T2 salvage this will bring the price up.
Probably won't have too much of an effect on the t1 market, at least in the long run, both because supply of materials is larger and the amount of capitals that get rigged everyday is nothing compared to how many battleships do the same.
You alliance must be smugging it right now. If T2 salvage triples in price due to this, as seems possible, this is potentially a 25 trillion isk boost to the value of your supercapital fleet.
Way to go CCPL. |

Amantus
Snuff Box Urine Alliance
213
|
Posted - 2013.04.23 17:18:00 -
[71] - Quote
Will you be addressing the supply of T2 salvage? |

Alexander the Great
Imperial Academy Amarr Empire
10
|
Posted - 2013.04.23 17:19:00 -
[72] - Quote
Another Odyssey change unfriendly only to newer pilots, those who don't have capitals yet.
Seriously, introducing capital rigs and leaving large rigs as they are, without any penalty on capital ships, just increases the barrier for players new to capitals.
Especially this is a problem for supercarriers, because existing ones almost aren't killed at all thanks to current game mechanics. |

XXSketchxx
Di-Tron Heavy Industries Test Alliance Please Ignore
283
|
Posted - 2013.04.23 17:21:00 -
[73] - Quote
mynnna wrote:XXSketchxx wrote:mynnna wrote: He's pointing out, probably incorrectly, that you won't be able to fit three T2 trimarks to a carrier. Large T2 trimarks are 75 calibration, though, and a carrier has 400. They'll be fine.
Also, seeing as best case for a Tech II large trimark right now is 18 interface circuits, 16 intact armor plates and 12 nanite compound. That makes it more like 80 IAP, 90 IC and 60 NC for a Tech II capital trimark, which in turn makes the cost more like 1.3b each. Add a 15% markup and hey, wouldn't you know it, the people saying 1.5b per were correct.
Are you sure? Pretty sure! http://i.imgur.com/8nTfAP7.png
Look I know all you goonies do is scam. I'm not clicking that link so you can steal all my credit card info okay? |

Smoking Blunts
ZC Industries Dark Stripes
401
|
Posted - 2013.04.23 17:23:00 -
[74] - Quote
Alexander the Great wrote:Another Odyssey change unfriendly only to newer pilots, those who don't have capitals yet.
Seriously, introducing capital rigs and leaving large rigs as they are, without any penalty on capital ships, just increases the barrier for players new to capitals.
Especially this is a problem for supercarriers, because existing ones almost aren't killed at all thanks to current game mechanics.
I have many interceptors and other cruiser hulls with large rigs on. a left over of sized rig changes, things change deal with it OMG when can i get a pic here
|

Forlorn Wongraven
Habitual Euthanasia Pandemic Legion
51
|
Posted - 2013.04.23 17:24:00 -
[75] - Quote
T2 Large Trimarks are sold out in Jita, GF! Shadoo > whoever was the first nyx on grid Shadoo > THANK GOD YOU ARE A SMART MAN and fitted the best tank in PL Shadoo > (ie. cyno) |

fukier
925
|
Posted - 2013.04.23 17:25:00 -
[76] - Quote
CCP Tallest wrote:mynnna wrote:What are the skill requirements for these rigs? Same skill requirements for fitting these as other rigs.
What if I install large rigs that dont currently work on capitals... Will they work after the patch? At the end of the game both the pawn and the Queen go in the same box. |

James Amril-Kesh
4S Corporation RAZOR Alliance
4667
|
Posted - 2013.04.23 17:27:00 -
[77] - Quote
fukier wrote:CCP Tallest wrote:mynnna wrote:What are the skill requirements for these rigs? Same skill requirements for fitting these as other rigs. What if I install large rigs that dont currently work on capitals... Will they work after the patch? Why would you do that? Module activation timers are buggy. CCP please fix. |

Moondog Hansen
Sebiestor Tribe Minmatar Republic
0
|
Posted - 2013.04.23 17:28:00 -
[78] - Quote
My supercap is now worth an extra 4-5bil! :D |

Jonas Sukarala
Deep Core Mining Inc. Caldari State
102
|
Posted - 2013.04.23 17:29:00 -
[79] - Quote
James Amril-Kesh wrote:fukier wrote:CCP Tallest wrote:mynnna wrote:What are the skill requirements for these rigs? Same skill requirements for fitting these as other rigs. What if I install large rigs that dont currently work on capitals... Will they work after the patch? Why would you do that?
LOL it would be cheaper than buying them when they do work... 'Tech3 ships need to be put down, like a rabid dog drooling everywhere in the house, they are out of line' CCP Ytterbium Nerf missile range into place..... where is the TD missile change?-á ,...projectiles should use capacitor. |

De'Veldrin
East India Ore Trade The East India Co.
1305
|
Posted - 2013.04.23 17:30:00 -
[80] - Quote
James Amril-Kesh wrote:fukier wrote:CCP Tallest wrote:mynnna wrote:What are the skill requirements for these rigs? Same skill requirements for fitting these as other rigs. What if I install large rigs that dont currently work on capitals... Will they work after the patch? Why would you do that?
Because they'll be 5x cheaper than buying the capital rigs after the patch for the same benefit (assuming it works). Malcanis for CSM 8
Eve Online: The full-contact sport for your brain. Twitter --á@DeVeldrin |

Dilbert HighSeed
Pirannha Corp
0
|
Posted - 2013.04.23 17:31:00 -
[81] - Quote
Mynas Atoch wrote:Destoya wrote:[quote=Fango Mango]It will raise the price of all rigs since salvage (especially t2 armor plates and ward consoles) is a resource with a fairly limited supply. Since every new super capital, bling WH cap, or dreads with gun rigs will be using 5x the supply of T2 salvage this will bring the price up.
Probably won't have too much of an effect on the t1 market, at least in the long run, both because supply of materials is larger and the amount of capitals that get rigged everyday is nothing compared to how many battleships do the same. You alliance must be smugging it right now. If T2 salvage triples in price due to this, as seems possible, this is potentially a 15 trillion isk boost to the value of your supercapital fleet. Way to go CCPL.
So, if 3 T2 rigs go for 4.5 BIllion, as your newest CSM mouthpiece says, and you are suggesting this is a boost of 15 trillion in value, 15,000/ 4.5 = approx 3300 supercaps. So, you are saying that PL has 3300 supercaps? Or are you just really dumb at math? |

Jita altSpyAdnqwioudf Anneto
Tribal Liberation Force Minmatar Republic
0
|
Posted - 2013.04.23 17:32:00 -
[82] - Quote
Odyssey doesn't have 2 Ds |

fukier
925
|
Posted - 2013.04.23 17:32:00 -
[83] - Quote
James Amril-Kesh wrote:fukier wrote:CCP Tallest wrote:mynnna wrote:What are the skill requirements for these rigs? Same skill requirements for fitting these as other rigs. What if I install large rigs that dont currently work on capitals... Will they work after the patch? Why would you do that?
If I had a triage carrier right now.aux pumps dont work but they will after the patch...
So lets say day before patch I install tech ii large aux pumps cuss they are not overly expensive... Would they then work the day when the patch goes live?
Not saying I want to do it just saying if you wanted to to save isk would they work? At the end of the game both the pawn and the Queen go in the same box. |

Gizznitt Malikite
Agony Unleashed Agony Empire
2060
|
Posted - 2013.04.23 17:36:00 -
[84] - Quote
Skia Aumer wrote:Gizznitt Malikite wrote:But so what? You have warning! Everyone is on an equal footing now, everyone has adequate time to compensate... Am I on equal footing with PL supercap fleet? Oh, you're over-estimating me.
Yes, you are, in terms of fitting your ship! You have equal access to modules, equal access to fitting options, and equal access to rigs.
Now, do you have equal access to the ship hulls themselves? Maybe, maybe not... but this change doesn't alter that in the slightest!
|

Ripard Teg
Stimulus Rote Kapelle
593
|
Posted - 2013.04.23 17:36:00 -
[85] - Quote
Hi Tallest,
Can you please clarify the T2 question? WILL there be T2 capital rigs? ie, will the invention cycle even work on these new BPOs?
Also, I assume you guys went into this understanding the impact this is going to have on the salvage and rig markets. Can you talk a bit about that? Because it sure seems like this change is going to severely hurt newer players and smaller alliances, enormously raising their risk when actually using capitals. It's also going to severely strain the already absurdly volatile T2 salvage market.
But maybe there are other factors in play that I'm not aware of? Jester's Trek: wherein I ramble about EVE Online, gaming, and from time to time... life. Vote Ripard Teg for CSM8! |

Andski
GoonWaffe Goonswarm Federation
7692
|
Posted - 2013.04.23 17:37:00 -
[86] - Quote
my titan will still be in build :\ mine quotes from my posts at your peril, badposters TheMittani.com: The premier source for news, commentary and discussion of EVE Online and other games of interest. Malcanis for CSM 8 |

Forlorn Wongraven
Habitual Euthanasia Pandemic Legion
51
|
Posted - 2013.04.23 17:38:00 -
[87] - Quote
Andski wrote:my titan will still be in build :\
Goon nerf.  Shadoo > whoever was the first nyx on grid Shadoo > THANK GOD YOU ARE A SMART MAN and fitted the best tank in PL Shadoo > (ie. cyno) |

Lex Arson
Adversity. Rote Kapelle
344
|
Posted - 2013.04.23 17:42:00 -
[88] - Quote
Mynas Atoch wrote:This is a 7.5 Billion isk boost for anyone who already has a T2 rigged supercap. You should seriously consider making existing rigs which are too small for their ship class ineffective to create a level playing field.
Giving the thousands of existing supercapital pilots a 7.5 billion isk advantage over new pilots is too much.
stealth PL buff There's no use crying after every mistake, you just keep on trying 'til you run out of cake. |

Skia Aumer
Atlas Research Group
6
|
Posted - 2013.04.23 17:45:00 -
[89] - Quote
Gizznitt Malikite wrote:Yes, you are, in terms of fitting your ship! You have equal access to modules, equal access to fitting options, and equal access to rigs. Now, do you have equal access to the ship hulls themselves? Maybe, maybe not... but this change doesn't alter that in the slightest! The change assures existing monopoly on supercaps even futher. And this is bad. Rich becomes richer, poor becomes poorer. |

Mrs Winter
North Eastern Swat Pandemic Legion
1
|
Posted - 2013.04.23 17:46:00 -
[90] - Quote
Its not really. You cannot take the rigs off the ships. And its not like you can sell your rigged Super/Titan for profit.... |

Aerallo
Sniggerdly Pandemic Legion
317
|
Posted - 2013.04.23 17:47:00 -
[91] - Quote
Andski wrote:my titan will still be in build :\
Mine will be done just in time :sun: Kaesong Kapitals - a TEST/HBC Capital/Supercapital Service http://www.kaesong-kapitals.com/ |

fukier
925
|
Posted - 2013.04.23 17:49:00 -
[92] - Quote
Ripard Teg wrote:Hi Tallest,
Can you please clarify the T2 question? WILL there be T2 capital rigs? ie, will the invention cycle even work on these new BPOs?
Also, I assume you guys went into this understanding the impact this is going to have on the salvage and rig markets. Can you talk a bit about that? Because it sure seems like this change is going to severely hurt newer players and smaller alliances, enormously raising their risk when actually using capitals. It's also going to severely strain the already absurdly volatile T2 salvage market.
But maybe there are other factors in play that I'm not aware of?
Odessey is exploration theme so maybe mag(salvage) sites wil be boosted?
Edit typing on a phone in the can is pretty ****** At the end of the game both the pawn and the Queen go in the same box. |

Dilbert HighSeed
Pirannha Corp
1
|
Posted - 2013.04.23 17:51:00 -
[93] - Quote
Ripard Teg wrote:Hi Tallest,
Can you please clarify the T2 question? WILL there be T2 capital rigs? ie, will the invention cycle even work on these new BPOs?
Also, I assume you guys went into this understanding the impact this is going to have on the salvage and rig markets. Can you talk a bit about that? Because it sure seems like this change is going to severely hurt newer players and smaller alliances, enormously raising their risk when actually using capitals. It's also going to severely strain the already absurdly volatile T2 salvage market.
But maybe there are other factors in play that I'm not aware of?
Ripard, be assured, the large null sec alliances will not be hurt by this. No way that would be allowed. Newer players, smaller alliances being hurt by this, maybe they will, maybe they won't. But the devs who design changes like this are not interested in those entities. IIt all depends on if any additional changes being applied to mitigate the cost to the large alliances trickles down to the smaller players as well.
But it is pretty clear that there won't be many T2 rig fitted carriers out there, at current T2 salvage prices. It is kind of hard to justify 4.5 billion of rigs on a 1.3 billion hull.
Oh, and of course, T2 armor plates in Jita are at 20M, and rising. An hour ago they were 16M. |

Ivana Twinkle
GoonWaffe Goonswarm Federation
335
|
Posted - 2013.04.23 17:52:00 -
[94] - Quote
I'm pretty smug about plopping in t2 rigs in my super just earlier today before this thread was made. |

Llyona
Posthuman Society 10110001100111101000
14
|
Posted - 2013.04.23 17:55:00 -
[95] - Quote
Chinicata Shihari wrote:Llyona wrote:xXyoloxXxbroswagxXx420Xx wrote:Love it.
Spend 1.3b on an Archon then 4.5b on T2 rigs. Good job CCP! Look at the tools posting like they know what's up. Let's all point and laugh at them! Seriously, if the MATERIAL price increases by 5x, then that means a T2 rigged carrier will cost you 2.3-2.4b isk. The math is pretty easy: Intact Armor Plates x70 - 1.12b Interface Circuit x85 - 22m Nanite Compound x55 - 4.73m RAM x0.2 - 20k Total: 1.147b So, we'd get the following as a price calculation: 1.147*2 , then we'd add another 40m for the 3rd rig, which will be T1. 2.334b (This includes a 15% markup) Your maths is very poor. It will cost 1.5bil per Capital T2 trimark at mineral cost. Are you high, or do you normally post about **** you have no clue about? Rigs aren't manufactured with minerals, they're manufactured with salvage. T2 rigs require "blue salvage".
What I listed were the exact amounts required from an invention run with a +2/+1/+4 modifier (which is what will be used, seeing as what the material costs are).
Chinicata Shihari wrote: That means 4.5bil for 3 before markup. Thats going to make the price on a armour super sky rocket. So if a fitted aeon costs 22bil now then a fitted aeon afterwards would cost at least 26bil.
Oh man, even if we assume your wildly inflated figures are right, that's a T2 rig cost of 20.5% "fitted value".
Let's compare: Loki: Fitted, 600m T2 Rigs: 270m 45% rig value ratio.
I could do this over and over, but who gives a ****. T2 rigs have been far too cheap for caps for way too long.
EVE is an illness, for which there is no cure. |

Allison A'vani
North Eastern Swat Pandemic Legion
31
|
Posted - 2013.04.23 17:56:00 -
[96] - Quote
You all QQing about slow cats do realize that almost no one fits t2 rigs on their slow cats or dreads right? |

Dramaticus
Goonswarm Federation
384
|
Posted - 2013.04.23 17:57:00 -
[97] - Quote
Pocket change bring back images |

TrouserDeagle
Beyond Divinity Inc Shadow Cartel
214
|
Posted - 2013.04.23 17:59:00 -
[98] - Quote
So rigging a tonne of capitals before odyssey = free isk, right? This doesn't seem well thought-out to me. |

Llyona
Posthuman Society 10110001100111101000
14
|
Posted - 2013.04.23 18:01:00 -
[99] - Quote
TrouserDeagle wrote:So rigging a tonne of capitals before odyssey = free isk, right? This doesn't seem well thought-out to me.
You should've seen the profits my buddy and I made off the mineral cost increases on retrievers. Thanks CCP for making my indy wallet that much fatter!  EVE is an illness, for which there is no cure. |

Mynas Atoch
Eternity INC. Goonswarm Federation
81
|
Posted - 2013.04.23 18:12:00 -
[100] - Quote
Dilbert HighSeed wrote:Mynas Atoch wrote:Destoya wrote:[quote=Fango Mango]It will raise the price of all rigs since salvage (especially t2 armor plates and ward consoles) is a resource with a fairly limited supply. Since every new super capital, bling WH cap, or dreads with gun rigs will be using 5x the supply of T2 salvage this will bring the price up.
Probably won't have too much of an effect on the t1 market, at least in the long run, both because supply of materials is larger and the amount of capitals that get rigged everyday is nothing compared to how many battleships do the same. You alliance must be smugging it right now. If T2 salvage triples in price due to this, as seems possible, this is potentially a 15 trillion isk boost to the value of your supercapital fleet. Way to go CCPL. So, if 3 T2 rigs go for 4.5 BIllion, as your newest CSM mouthpiece says, and you are suggesting this is a boost of 15 trillion in value, 15,000/ 4.5 = approx 3300 supercaps. So, you are saying that PL has 3300 supercaps? Or are you just really dumb at math? You missed the "T2 salvage triples in price".
|

Gizznitt Malikite
Agony Unleashed Agony Empire
2061
|
Posted - 2013.04.23 18:13:00 -
[101] - Quote
Skia Aumer wrote:Gizznitt Malikite wrote:Yes, you are, in terms of fitting your ship! You have equal access to modules, equal access to fitting options, and equal access to rigs. Now, do you have equal access to the ship hulls themselves? Maybe, maybe not... but this change doesn't alter that in the slightest! The change assures existing monopoly on supercaps even futher. And this is bad. Rich becomes richer, poor becomes poorer.
I believe this is an exaggeration. Moreless, a supercap oligarchy currently exists. These changes won't change the supercap distribution. It will change the cost effectiveness on rigging Carriers and Dreads, but those are already ubiquitous enough, and die regularly enough, that the change doesn't give any significant advantages to anyone.
It also doesn't change the distribution of wealth in the game. Large rigs remain large rigs. Rigs attached can't be unattached and sold, and few will be. Sure, their ships might become worth a little more, but not enough to matter in the grand scheme of things! |

fukier
926
|
Posted - 2013.04.23 18:13:00 -
[102] - Quote
so when are we getting capital cap injectors? that way i can actually sub a ccc for a nano pump?
At the end of the game both the pawn and the Queen go in the same box. |

fukier
927
|
Posted - 2013.04.23 18:17:00 -
[103] - Quote
Skia Aumer wrote:The change assures existing monopoly on supercaps even futher. And this is bad. Rich becomes richer, poor becomes poorer.
well i could not afford a super cap before the patch... and still wont after the patch...
so infact it just makes the rich less rich but still stupid rich...
fingers crossed at a tech II heavy bomber... uses citidel torps... on a t3 bc hull...
that way if pl or someother super cap heavy force drops super caps you can counter with heavy bombers that cant really be hurt by titan guns or fbs... (pretty much a sub cap counter to super caps) At the end of the game both the pawn and the Queen go in the same box. |

Jureth22
Mind Games. Suddenly Spaceships.
58
|
Posted - 2013.04.23 18:17:00 -
[104] - Quote
ccp does what "he" does,and they menage to **** things up everytime |

ariana ailith
Dynakinetics Reciprocal Aegis
46
|
Posted - 2013.04.23 18:19:00 -
[105] - Quote
How will this affect rigs for Orca's? They're in the market as capital ships but at the same time are not really... Will they stick with large rigs? |

Vibramycin
Pator Tech School Minmatar Republic
20
|
Posted - 2013.04.23 18:23:00 -
[106] - Quote
Ripard Teg wrote:Hi Tallest,
Can you please clarify the T2 question? WILL there be T2 capital rigs? ie, will the invention cycle even work on these new BPOs?
Also, I assume you guys went into this understanding the impact this is going to have on the salvage and rig markets. Can you talk a bit about that? Because it sure seems like this change is going to severely hurt newer players and smaller alliances, enormously raising their risk when actually using capitals. It's also going to severely strain the already absurdly volatile T2 salvage market.
But maybe there are other factors in play that I'm not aware of?
Absolutely this. The rich get richer... I'm about 8 weeks out of flying a dread well and having the money to fit it up right... Now all the old, rich players have t2 rigged toys and I'm stuck.
SIMPLE(ISH) SOLUTION: all the rigs on caps dissasemble into their components (which are dropped in cargo hold/hangar as appropriate). Warn everybody repeatedly in advance so capital pilots can make plans for re-rigging. The cap rig BPOs can be seeded well in advance of this "large rigs fall off of cap ships" date to make transition quick and easy.
This solution slightly hurts older players, but when the choice is completely gouging younger players/smaller alliances or slightly hurting old players/big alliances... I sure hope CCP knows which way to make that decision... |

Callic Veratar
Power of the Phoenix
351
|
Posted - 2013.04.23 18:23:00 -
[107] - Quote
I'm not sure how the argument that this increases the value of supercaps is valid. What sane alliance would sell 20 supercaps to make 100B off rigs? Considering the first thing they'd need to do is buy/build new supercaps to replace the ones they lost which would cost an extra 4B-5B each to be T2 rigged. Alternately, you could save the money and use T1 rigs, ending up with something not as good. DirectX 11, it's not rocket appliance! |

Nolove Trader
Black Hole Cluster
9
|
Posted - 2013.04.23 18:24:00 -
[108] - Quote
ariana ailith wrote:How will this affect rigs for Orca's? They're in the market as capital ships but at the same time are not really... Will they stick with large rigs?
As far a I remember CCP sees the Orca more as a BS-sized vessel than a capital.
Some clarification from CCP would be really appreciated though. |

Fel Wrath
Fweddit I Whip My Slaves Back and Forth
6
|
Posted - 2013.04.23 18:26:00 -
[109] - Quote
Vibramycin wrote:Ripard Teg wrote:Hi Tallest,
Can you please clarify the T2 question? WILL there be T2 capital rigs? ie, will the invention cycle even work on these new BPOs?
Also, I assume you guys went into this understanding the impact this is going to have on the salvage and rig markets. Can you talk a bit about that? Because it sure seems like this change is going to severely hurt newer players and smaller alliances, enormously raising their risk when actually using capitals. It's also going to severely strain the already absurdly volatile T2 salvage market.
But maybe there are other factors in play that I'm not aware of? Absolutely this. The rich get richer... I'm about 8 weeks out of flying a dread well and having the money to fit it up right... Now all the old, rich players have t2 rigged toys and I'm stuck. SIMPLE(ISH) SOLUTION: all the rigs on caps dissasemble into their components (which are dropped in cargo hold/hangar as appropriate). Warn everybody repeatedly in advance so capital pilots can make plans for re-rigging. The cap rig BPOs can be seeded well in advance of this "large rigs fall off of cap ships" date to make transition quick and easy. This solution slightly hurts older players, but when the choice is completely gouging younger players/smaller alliances or slightly hurting old players/big alliances... I sure hope CCP knows which way to make that decision...
Shhhhh! I'm trying to make some money off this!
|

Vibramycin
Pator Tech School Minmatar Republic
20
|
Posted - 2013.04.23 18:33:00 -
[110] - Quote
Gizznitt Malikite wrote:Skia Aumer wrote:Gizznitt Malikite wrote:Yes, you are, in terms of fitting your ship! You have equal access to modules, equal access to fitting options, and equal access to rigs. Now, do you have equal access to the ship hulls themselves? Maybe, maybe not... but this change doesn't alter that in the slightest! The change assures existing monopoly on supercaps even futher. And this is bad. Rich becomes richer, poor becomes poorer. I believe this is an exaggeration. Moreless, a supercap oligarchy currently exists. These changes won't change the supercap distribution. It will change the cost effectiveness on rigging Carriers and Dreads, but those are already ubiquitous enough, and die regularly enough, that the change doesn't give any significant advantages to anyone. It also doesn't change the distribution of wealth in the game. Large rigs remain large rigs. Rigs attached can't be unattached and sold, and few will be. Sure, their ships might become worth a little more, but not enough to matter in the grand scheme of things!
um, t2 trimarks on a cap (to pick one example) will be nominally worth something like 1.5 billion each after patch. that's not "a little more" in my book. Not for carriers/dreads anyway.
You don't need to unattach the rigs to get value out of them. Unless you rigged completely weird, you WILL find a buyer who wants those rigs and will be able to get top price for it. This isn't like somebody trying to sell a raven with t2 trimarks saying boohoo nobody will pay me for my rigs. Fittings are more standard, choices usually more clear, and the number of permutations MUCH lower (17 combat cap ships total vs >250 subcaps) |

Mrs Winter
North Eastern Swat Pandemic Legion
1
|
Posted - 2013.04.23 18:41:00 -
[111] - Quote
ariana ailith wrote:How will this affect rigs for Orca's? They're in the market as capital ships but at the same time are not really... Will they stick with large rigs?
Good question! |

Skia Aumer
Atlas Research Group
7
|
Posted - 2013.04.23 18:47:00 -
[112] - Quote
Mrs Winter wrote:Its not really. You cannot take the rigs off the ships. And its not like you can sell your rigged Super/Titan for profit.... Yes, I can. |

Ager Agemo
Imperial Collective
269
|
Posted - 2013.04.23 18:50:00 -
[113] - Quote
I read the topic and my first though was LOL! ****** rig manufacturers right there! now rigging T2 battleships will become 10 times more cheaper... but salvagers will become rich with the amount of salvage that stuff will take.. |

Xe'Cara'eos
A Big Enough Lever
25
|
Posted - 2013.04.23 18:53:00 -
[114] - Quote
Skia Aumer wrote:Mrs Winter wrote:Its not really. You cannot take the rigs off the ships. And its not like you can sell your rigged Super/Titan for profit.... Yes, I can.
to clarify - make/buy load of caps T2 rig them prepatch sell postpatch |

Draconic Slayer
Cold Moon Destruction Transmission Lost
19
|
Posted - 2013.04.23 18:53:00 -
[115] - Quote
Schmell wrote:Fango Mango wrote:Krell Kroenen wrote:Ivana Twinkle wrote:Because those large trimark II's just aren't expensive enough. Well with these rigs consuming 5 times the resources I imagine that will drive up the costs of other rigs as well, at least a wee bit. I imagine this will drop the prices for battleship sized trimark IIs. No one is going to spend 4.5 billion to rig a carrier or a dread. Therefore demand will drop and prices will drop. -FM Tech 2 large trimarks are exclusively supercap busincess. Nobody does that for dreads and carriers. So demand for tech 2 trimarks will likely go down to around zero. What that will do to prices? Who knows
What do you mean no one T2 Trimarks dreads? Of course we do. |

mynnna
GoonWaffe Goonswarm Federation
905
|
Posted - 2013.04.23 18:55:00 -
[116] - Quote
You know, an actual balance concern is that this makes armor caps that much stronger in some small way. I'm told remote rep augmentors don't work for caps right now, but presumably a capital version will exist as a result of this change. That's a rather large deal for triage carriers, except there is no equivalent for remote shield boosters. Member of the Goonswarm Economic Warfare Cabal |

Gypsio III
Questionable Ethics. Ministry of Inappropriate Footwork
675
|
Posted - 2013.04.23 18:59:00 -
[117] - Quote
mynnna wrote:You know, an actual balance concern is that this makes armor caps that much stronger in some small way. I'm told remote rep augmentors don't work for caps right now, but presumably a capital version will exist as a result of this change. That's a rather large deal for triage carriers, except there is no equivalent for remote shield boosters.
I'm fairly sure that the RRAs already work on capital RAR mods. |

fukier
927
|
Posted - 2013.04.23 18:59:00 -
[118] - Quote
mynnna wrote:You know, an actual balance concern is that this makes armor caps that much stronger in some small way. I'm told remote rep augmentors don't work for caps right now, but presumably a capital version will exist as a result of this change. That's a rather large deal for triage carriers, except there is no equivalent for remote shield boosters. Draconic Slayer wrote: What do you mean no one T2 Trimarks dreads? Of course we do.
 People in wormholes and I guess maybe some lowsec pilots do, because the numbers involved are smaller. Bloc dread pilots don't, though, because the extra EHP is rarely a matter of "do I live or die" but rather "how many extra seconds do I live?"
whats thier effectivness vrs ccc?
perhaps the slight increase is ok incomparison to delayed reps? or does that not really matter since you are not going to alpha a super cap...
Gypsio III wrote: I'm fairly sure that the RRAs already work on capital RAR mods.
can someone confirm this? At the end of the game both the pawn and the Queen go in the same box. |

Tarnia Xavian
Redheads and Railguns
0
|
Posted - 2013.04.23 18:59:00 -
[119] - Quote
Killing capitals will be even more satisfying after June. |

Mynas Atoch
Eternity INC. Goonswarm Federation
82
|
Posted - 2013.04.23 19:04:00 -
[120] - Quote
The simple solution is to detach any rigs of the wrong size on all ships, and stick them in the ship's cargo hold.
This should have been done when the original rig split into small, medium and large happened, but CCP were a lot less confident in their database teams ability to do this sort of thing without buggering it up back then. |

Vibramycin
Pator Tech School Minmatar Republic
21
|
Posted - 2013.04.23 19:06:00 -
[121] - Quote
Callic Veratar wrote:I'm not sure how the argument that this increases the value of supercaps is valid. What sane alliance would sell 20 supercaps to make 100B off rigs? Considering the first thing they'd need to do is buy/build new supercaps to replace the ones they lost which would cost an extra 4B-5B each to be T2 rigged. Alternately, you could save the money and use T1 rigs, ending up with something not as good.
yes, it's possible that they don't sell and just have better stuff for cheaper than younger alliances. I fail to see how this makes it not a problem. |

penifSMASH
ElitistOps Pandemic Legion
179
|
Posted - 2013.04.23 19:10:00 -
[122] - Quote
Haven't seen this many tears about supercaps since before the titan tracking nerf. Keep it up, poors, you are making my afternoon entertaining. |

fukier
928
|
Posted - 2013.04.23 19:10:00 -
[123] - Quote
Mynas Atoch wrote:The simple solution is to detach any rigs of the wrong size on all ships, and stick them in the ship's cargo hold.
This should have been done when the original rig split into small, medium and large happened, but CCP were a lot less confident in their database teams ability to do this sort of thing without buggering it up back then.
Since then multiple rollouts of changes to ships have taken place where this has been the method, including changes to supercarrier drone bays.
no... i still have large rig assault ships... At the end of the game both the pawn and the Queen go in the same box. |

fukier
928
|
Posted - 2013.04.23 19:11:00 -
[124] - Quote
penifSMASH wrote:Haven't seen this many tears about supercaps since before the titan tracking nerf. Keep it up, poors, you are making my afternoon entertaining.
well what did you expect from tearicide...! At the end of the game both the pawn and the Queen go in the same box. |

mynnna
GoonWaffe Goonswarm Federation
908
|
Posted - 2013.04.23 19:11:00 -
[125] - Quote
Gypsio III wrote:mynnna wrote:You know, an actual balance concern is that this makes armor caps that much stronger in some small way. I'm told remote rep augmentors don't work for caps right now, but presumably a capital version will exist as a result of this change. That's a rather large deal for triage carriers, except there is no equivalent for remote shield boosters. I'm fairly sure that the RRAs already work on capital RAR mods.
EFT says they do, but then again EFT is fallible. Someone else claims they don't. I have no idea which is true.
As to effectiveness, with 3x CPR II/4x Cap Recharger II, 3x CRAR I and 3x CCC I a max skill archon runs for 2m41s. With 3x RRA, it's 6m29s.
Add a CETA to the mix and its down to 1m43s with CCCs, 2m44s with the RRAs.
Run two local reps as well and it's a much smaller difference; 1m7s with CCC, 1m28s with RRAs.
If the fit is 2x CRAR/2x CETA, the RRAs still come out ahead, albeit by less. Regardless, the significance varies by what else you have to run, and shield caps still have no equivalent. Member of the Goonswarm Economic Warfare Cabal |

Illest Insurrectionist
The Scope Gallente Federation
81
|
Posted - 2013.04.23 19:11:00 -
[126] - Quote
So there was a time not long ago when blowing up t2 frigs for plates was nearly viable.
With increased demand I would expect increased prices for materials as well.
Any thoughts on blowing up t2 frigs for plates? |

Jureth22
Mind Games. Suddenly Spaceships.
58
|
Posted - 2013.04.23 19:16:00 -
[127] - Quote
Illest Insurrectionist wrote:So there was a time not long ago when blowing up t2 frigs for plates was nearly viable.
With increased demand I would expect increased prices for materials as well.
Any thoughts on blowing up t2 frigs for plates?
5-8b isk for a t2 capital rig |

Wacktopia
Noir. Noir. Mercenary Group
504
|
Posted - 2013.04.23 19:29:00 -
[128] - Quote
CCP Tallest wrote:Jane Wade wrote:do ships with large rigs already in them keep their bonuses?
Yes. Your currently fitted rigs will stay in place and keep their bonuses.
Just to clarify; if I fit large Nanobot Injector rigs before the patch will they adopt the capital effect bonus after the patch? #savejita |

Trigalisk
The Red Circle Inc.
7
|
Posted - 2013.04.23 19:31:00 -
[129] - Quote
I'd love to see T1->T2 salvage alchemy (like with moon goo) rolled out in parallel to the introduction of capital rigs (or soon after).
I think it would decrease the cost of T2-rigging big ships from insane to only very expensive. |

NewTrinity
Aliastra Gallente Federation
0
|
Posted - 2013.04.23 19:41:00 -
[130] - Quote
Are the stats the same between large / capital T1 and T2? Or are they going to make T1 capital rigs as good as T2 large rigs and then go up from there? |

Rroff
Questionable Ethics. Ministry of Inappropriate Footwork
241
|
Posted - 2013.04.23 19:44:00 -
[131] - Quote
mynnna wrote:Gypsio III wrote:mynnna wrote:You know, an actual balance concern is that this makes armor caps that much stronger in some small way. I'm told remote rep augmentors don't work for caps right now, but presumably a capital version will exist as a result of this change. That's a rather large deal for triage carriers, except there is no equivalent for remote shield boosters. I'm fairly sure that the RRAs already work on capital RAR mods. EFT says they do, but then again EFT is fallible. Someone else claims they don't. I have no idea which is true. As to effectiveness, with 3x CPR II/4x Cap Recharger II, 3x CRAR I and 3x CCC I a max skill archon runs for 2m41s. With 3x RRA, it's 6m29s. Add a CETA to the mix and its down to 1m43s with CCCs, 2m44s with the RRAs. Run two local reps as well and it's a much smaller difference; 1m7s with CCC, 1m28s with RRAs. If the fit is 2x CRAR/2x CETA, the RRAs still come out ahead, albeit by less. Regardless, the significance varies by what else you have to run, and shield caps still have no equivalent. e: Someone else is telling me they DO work already, so eh. Given that and that no one uses them, I guess it doesn't matter. 
http://aten-hosted.com/images/RAArig.png
Before and after for the capital RR stats with the RAA rig. |

Gizznitt Malikite
Agony Unleashed Agony Empire
2061
|
Posted - 2013.04.23 19:50:00 -
[132] - Quote
Vibramycin wrote:Gizznitt Malikite wrote:Skia Aumer wrote:Gizznitt Malikite wrote:Yes, you are, in terms of fitting your ship! You have equal access to modules, equal access to fitting options, and equal access to rigs. Now, do you have equal access to the ship hulls themselves? Maybe, maybe not... but this change doesn't alter that in the slightest! The change assures existing monopoly on supercaps even futher. And this is bad. Rich becomes richer, poor becomes poorer. I believe this is an exaggeration. Moreless, a supercap oligarchy currently exists. These changes won't change the supercap distribution. It will change the cost effectiveness on rigging Carriers and Dreads, but those are already ubiquitous enough, and die regularly enough, that the change doesn't give any significant advantages to anyone. It also doesn't change the distribution of wealth in the game. Large rigs remain large rigs. Rigs attached can't be unattached and sold, and few will be. Sure, their ships might become worth a little more, but not enough to matter in the grand scheme of things! um, t2 trimarks on a cap (to pick one example) will be nominally worth something like 1.5 billion each after patch. that's not "a little more" in my book. Not for carriers/dreads anyway. You don't need to unattach the rigs to get value out of them. Unless you rigged completely weird, you WILL find a buyer who wants those rigs and will be able to get top price for it. This isn't like somebody trying to sell a raven with t2 trimarks saying boohoo nobody will pay me for my rigs. Fittings are more standard, choices usually more clear, and the number of permutations MUCH lower (17 combat cap ships total vs >250 subcaps)
If you have a Carrier/Dread now... it's already rigged with t2 rigs (or can be), no differently than anyone else's carrier/dread. After the patch, if you get a new Carrier/Dread... you will pay the same amount as anyone else to rig it... only the rigs will cost more.
Sure, if you compare the price of a t2 rigged dread/carrier before the patch, to that after the patch, there will be an increase in price. But so what?
I constructed 1000's of ships before the frig rebalance, cruiser rebalance, and BC rebalance, because I new the build costs of ships would increase post patch. I then sold them for a profit, but I didn't become super rich doing it, and anyone/everyone could do the same thing. People are mass producing BS's, hording ice, and hording zydrine because of patch speculation. If you are around for it, you can profit from it.
If people want to buy 1000 carriers, rig them with t2 rigs, with the hope of selling them after the fact for a profit, let it be so. Market speculation has long been a major part of every patch! 1000 t2 rigged carriers would require 2 trillion isk to invest, and pretend they made 2b isk profit on them, would net 2t profit, but that isk would be tied up so long the rate of return is simply untenable.
Now, if you're trying to argue that those 1000 t2 rigged capitals, pre-patch rigged and held in reserve, somehow give an alliance an unfair advantage because the next upcoming alliance won't utilize t2 rigged dreads because they aren't cost effective, you're simply off your rocker!!! This will make a very small difference in the overall metagame.
Every patch, those with knowledge and foresight get wealthier than those not planning ahead. I see no issue with this, as long as people have equal opportunity to capitalize on the very, public changes.
|

JohnnyRingo
TunDraGon Drunk 'n' Disorderly
38
|
Posted - 2013.04.23 19:57:00 -
[133] - Quote
I'm very curious what Dr.Eyj+¦ has to say about this, because this is with out a doubt the biggest pile of **** i have ever seen.
|

fukier
929
|
Posted - 2013.04.23 20:07:00 -
[134] - Quote
JohnnyRingo wrote:I'm very curious what Dr.Eyj+¦ has to say about this, because this is with out a doubt the biggest pile of **** i have ever seen.
not sure....
but i think this guy is mad about something... At the end of the game both the pawn and the Queen go in the same box. |

Marc Callan
Interstellar Steel Templis Dragonaors
146
|
Posted - 2013.04.23 20:18:00 -
[135] - Quote
Can we get a definitive answer on which ship classes will require capital rigs? I'm assuming Titans, Supercarriers, Dreadnoughts, Carriers, and Capital Industrials; any others?
(TL;DR: can we get an answer regarding the Orca?) "Nevertheless a prince ought to inspire fear in such a way that, if he does not win love, he avoids hatred..." - Niccolo Machiavelli-á |

Coreola
Reasonable People Of Sound Mind
11
|
Posted - 2013.04.23 20:23:00 -
[136] - Quote
So, the plan is to make it harder (more expensive) to fit a capital ship.
Essentially, you've sold assault rifles on the cheap to players for years, and now that everyone with the assault rifles are friends, you're telling the new people fighting with rocks and sticks that to get an assault rifle in the future they'll have to pay an extra premium.
Makes sense. After all, we don't want EVERYONE running around with assault rifles, just enough to make certain entities untouchable, and everyone else insignificant.
Jump, jump, jump. |

Rroff
Questionable Ethics. Ministry of Inappropriate Footwork
241
|
Posted - 2013.04.23 20:26:00 -
[137] - Quote
Marc Callan wrote:Can we get a definitive answer on which ship classes will require capital rigs? I'm assuming Titans, Supercarriers, Dreadnoughts, Carriers, and Capital Industrials; any others?
(TL;DR: can we get an answer regarding the Orca?)
The Orca is the only wildcard really - I'd assume pretty much anything that has jump drive operation as a prereq will use capital rigs and those that don't won't.
|

Meduza13
Silver Octopus Infernal Octopus
12
|
Posted - 2013.04.23 20:30:00 -
[138] - Quote
So who is going to buy t2 rigs for anything smaller than mothership? whats the point of creating such thing like t2 capital rigs which nearly noone going to buy? |

James Amril-Kesh
4S Corporation RAZOR Alliance
4669
|
Posted - 2013.04.23 20:31:00 -
[139] - Quote
This expansion is going to be odd. Oddysey. (In other words, there's a typo in the thread title) Module activation timers are buggy. CCP please fix. |

Zakarumit CZ
Zakarum Industries Exiliar Syndicate
46
|
Posted - 2013.04.23 20:31:00 -
[140] - Quote
It was about time, yay I also hope CCP will in future do some rebalancign around rigs-there are few ones used very often and the rest is just useless, it should be fixed. Also I would like to see some new system with salvage-like using ton of t1 salvage to make t2, maybe even different ones. Something like salvage reactions  |

Bugsy VanHalen
Society of lost Souls
565
|
Posted - 2013.04.23 20:46:00 -
[141] - Quote
Zakarumit CZ wrote:It was about time, yay  I also hope CCP will in future do some rebalancing around rigs-there are few ones used very often and the rest is just useless, it should be fixed. Also I would like to see some new system with salvage-like using ton of t1 salvage to make t2, maybe even different ones. Something like salvage reactions  I agree.
Salvage are junk "salvaged" from destroyed ships. There is no reason you can not use parts from 20 different damaged components to make one good functional component. I have done it many times working in industrial maintenance. When you need to fix something, but the new replacement parts are not available, or on back order. I often salvage parts from other old broken units to assemble one working unit. When components break they rarely break in exactly the same way.
For example I recently fixed a gear box, gear 1 and 3 were broken in one box and gear 2 and 6 were broken in another old gearbox of the same model. I pulled gears 1 and 3 from the one to fix the other and ended up with one good gear box and one with 4 bad gears.
Or say you have two similar computers. the hard drive frys in one and the ram frys in the other. You pull the ram out of the one with the fryed hard drive and put it in the other. you now have 1 working computer rather than two broken ones.
Using 10 or 20 t1 salvage to make a single T2 salvage sounds very reasonable to me. |

Echo Mande
41
|
Posted - 2013.04.23 20:52:00 -
[142] - Quote
Meduza13 wrote:So who is going to buy t2 rigs for anything smaller than mothership? whats the point of creating such thing like t2 capital rigs which nearly noone going to buy? Offhand I'd say wormholers. I can't think of anyone else though. |

gascanu
Bearing Srl.
10
|
Posted - 2013.04.23 20:58:00 -
[143] - Quote
i don't really understand why are ppl complaining: it's a logic move, and it was a long time coming one. t1 trimarks where @15milion/u for a long time, now they are like what 7 mil;
regarding t2 ones, if the t2 capital ones are too expensive then you maibe should not be in one...or you can fit t1  |

fukier
930
|
Posted - 2013.04.23 20:59:00 -
[144] - Quote
Echo Mande wrote:Meduza13 wrote:So who is going to buy t2 rigs for anything smaller than mothership? whats the point of creating such thing like t2 capital rigs which nearly noone going to buy? Offhand I'd say wormholers. I can't think of anyone else though.
tech II trimarks on a vindi with a full slave implant is pretty awesome1 At the end of the game both the pawn and the Queen go in the same box. |

Rroff
Questionable Ethics. Ministry of Inappropriate Footwork
241
|
Posted - 2013.04.23 21:01:00 -
[145] - Quote
Meduza13 wrote:So who is going to buy t2 rigs for anything smaller than mothership? whats the point of creating such thing like t2 capital rigs which nearly noone going to buy?
As mentioned above they are quite extensively used in wormholes where mass constraints mean your often limited to a handful of capitals in a fight and have to make the most of what you have - also as I touched on earlier the difference between 3x T1 CCC rigs and 2x T2 + 1x T1 can make quite a difference in WH PVP where the amount of neuting you can expect to run into will often be at a level where that difference can change a fight a lot.
There are some lowsec entities that T2 fit their capitals to.
T2 rigs on capitals suddenly going into the billions is going to put a bit of a wet blanket on some areas of PVP outside of null - even T1 rigs going upto the 100s of million is going to make a lot of people a lot less likely to use their caps. |

Andski
GoonWaffe Goonswarm Federation
7692
|
Posted - 2013.04.23 21:02:00 -
[146] - Quote
The goal is clearly to entrench the groups with superiority anyway vOv mine quotes from my posts at your peril, badposters TheMittani.com: The premier source for news, commentary and discussion of EVE Online and other games of interest. Malcanis for CSM 8 |

Alx Warlord
SUPERNOVA SOCIETY
412
|
Posted - 2013.04.23 21:06:00 -
[147] - Quote
Unforgiven Storm wrote:CCP Tallest wrote:Hey
We're putting capital rigs into EVE. Not much else to say, really. They will work pretty much as you would expect them to.
Some things to note: * Rigs that previously did not affect capital modules will affect capital modules ** (Core Defense Capacitor Safeguard, Auxiliary Nano Pump and Nanobot Accelerator rigs) * Tech I BPOs will cost 50 Million ISK * Manufacturing Capital rigs will use 5 times the materials of Large rigs
Questions? Comments? will salvage drops increase to balance the demand that this will bring or CCP and keep prices steady or will just let the prices go up and mess with the economy?
As we all should know by this point Economy balances itself. Please read these! > New POS system > New SOV system |

Haru Kion
Red Federation RvB - RED Federation
10
|
Posted - 2013.04.23 21:10:00 -
[148] - Quote
The thread is full of silly supercap pilots. Come on, it's called reading. I can't believe the silliness of people that fly end-game ships. |

Andski
GoonWaffe Goonswarm Federation
7693
|
Posted - 2013.04.23 21:11:00 -
[149] - Quote
penifSMASH wrote:Haven't seen this many tears about supercaps since before the titan tracking nerf. Keep it up, poors, you are making my afternoon entertaining.
the tears from the titan tracking nerf were worth it though )) mine quotes from my posts at your peril, badposters TheMittani.com: The premier source for news, commentary and discussion of EVE Online and other games of interest. Malcanis for CSM 8 |

CorryBasler
Blackwater USA Inc. Pandemic Legion
11
|
Posted - 2013.04.23 21:13:00 -
[150] - Quote
Moondog Hansen wrote:My supercap is now worth an extra 4-5bil! :D
not sure on your logic, If what im understanding is true, your super will still have large trimark II's after patch. It will be like when they added small medium and large in and people have large rigged frigates.
Also, i just bought 250 intact armor plates, This patch better make me billions rather then lose billions :P |

James Amril-Kesh
4S Corporation RAZOR Alliance
4672
|
Posted - 2013.04.23 21:14:00 -
[151] - Quote
Andski wrote:The goal is clearly to entrench the groups with superiority anyway vOv There's literally nothing positive I can think of that will come from this change. Nothing. Sure Odyssey is an expansion about exploration, of which we have so far absolutely no details. Maybe they're trying to increase salvage profit, but surely there's a better and less damaging way of doing so. There's no reason to drive the costs up on rigs for capital ships except to make the barrier to entry higher, and there's no game balance reason to do that.
Supercapitals I'd be fine with, but not regular capital ships. Module activation timers are buggy. CCP please fix. |

Moondog Hansen
Sebiestor Tribe Minmatar Republic
0
|
Posted - 2013.04.23 21:30:00 -
[152] - Quote
CorryBasler wrote:Moondog Hansen wrote:My supercap is now worth an extra 4-5bil! :D not sure on your logic, If what im understanding is true, your super will still have large trimark II's after patch. It will be like when they added small medium and large in and people have large rigged frigates.
Yea, I still have an inty and a few hacs with large rigs lying around. The thing is, the first time they only created lower value rigs and because all rigs have the same effect it didn't matter the size fitted.
Now it's the same situation but reversed, because size doesn't matter a supercap with large rigs will be worth the same as a supercap with capital rigs, for example:
Lets use round numbers and assume a Nyx costs 20b (hull only). Currently t2 trimarks are ~350m each, so a full set is ~1b. As it stands I can buy a Nyx and rig it (with large rigs ofc) for 21b, lets declare this the current market price.
Now fast-forward to odyssey, Nyx costs the same but each rig costs five times more, so a full set is ~5b. If someone buys a Nyx and rigs it, it will cost 20b (hull) + 5b (rigs) to buy, so the post odyssey market price is 25b. Pre-odyssey Nyxes have large rigs but they work exactly the same way as the capital rigs, so when buying a Nyx you will still pay 25b because it's the new going rate. In other words, buy and rig a supercap now, selling it during the summer is a guaranteed 4b in profit (or would be if the prices were stable enough). This means that each supercap (with t2 trimarks) got a 4b increase in market value.
Also I just realised I'm posting with a noob corp char but I'm too lazy to change now. |

Grath Telkin
Sniggerdly Pandemic Legion
1466
|
Posted - 2013.04.23 21:32:00 -
[153] - Quote
ITT Mynas makes up 15 trillion out of thin air and says we got it.
I for one want my share, praytell Mynas how can i extract my part of this 15 trillion? |

Meduza13
Silver Octopus Infernal Octopus
13
|
Posted - 2013.04.23 21:35:00 -
[154] - Quote
gascanu wrote:i don't really understand why are ppl complaining: it's a logic move, and it was a long time coming one. t1 trimarks where @15milion/u for a long time, now they are like what 7 mil; regarding t2 ones, if the t2 capital ones are too expensive then you maibe should not be in one...or you can fit t1 
Agreed, no problem , but if set of t2 rigs is more expensive than a ship they are fitted on, (like carrier) makes very little sence, and price/gain ratio is just crazy low. |

Sodohm
Black Thorne Corporation Black Thorne Alliance
23
|
Posted - 2013.04.23 21:40:00 -
[155] - Quote
Meduza13 wrote:gascanu wrote:i don't really understand why are ppl complaining: it's a logic move, and it was a long time coming one. t1 trimarks where @15milion/u for a long time, now they are like what 7 mil; regarding t2 ones, if the t2 capital ones are too expensive then you maibe should not be in one...or you can fit t1  Agreed, no problem , but if set of t2 rigs is more expensive than a ship they are fitted on, (like carrier) makes very little sence, and price/gain ratio is just crazy low.
T2 rig any t1nonfaction subcap ship and rig price will be higher than ship price, I cant see any problem with this applying to caps as well ... |

Quindaster
Infernal laboratory Infernal Octopus
39
|
Posted - 2013.04.23 21:41:00 -
[156] - Quote
Welll CCP always add this - remove that. And "server works fine"
For this idiotic patch, now CCP simply nerf carriers and especially triage carriers, because of rarity of T2 salvage and because of x 5 building cost - prices on T2 CCC and other rigs like T2 trimarks will be over 1.5 bill, and noone will be able to fit T2 rigs on carriers, because carrier cost 1.3 bill and noone will use T2 rigs on them in PvP for 3 bill, cos it's stupid. So only on super capitals will be able to use this T2 rigs but I'm not sure people will use them for 5-7 bill. And problem is, for this x5 building cost we will have much more less T2 salvage and prices will goes up much more, because whole eve fly now after last cruser patch on ****** T1 crusers and as we know, you cannot salvage T2 salvage from T1 crusers...so for this even for T2 crusers and T3 crusers medium T2 rigs will cost over 100 mill each...
So CCP simply removed abillity to use T2 rigs on capitals because noone will use them for this crazy price. So I ask, what for we will have T2 capital rigs in this game if they will be useless because of crazy price on them?!
Thank you CCP, like always you nerf absolutely different parts of eve and now we really all need to fly on **** ships with T1 rigs in PvP.
And all this because of idiotic CCP idea to buff noobs on crusers and frigates who still on trial accounts and for CCP absolutely same what players think who play this game over 5-8 years...only important how new players will feel itself even if they will not play after 2 month... |

Destoya
Sniggerdly Pandemic Legion
77
|
Posted - 2013.04.23 21:41:00 -
[157] - Quote
Grath Telkin wrote:ITT Mynas makes up 15 trillion out of thin air and says we got it.
I for one want my share, praytell Mynas how can i extract my part of this 15 trillion?
You see Grath, all we need to do is rig the stockpile of titans that we have on the shared CEO accounts with large rigs now, then sell them later for a massive profit!
That's even ignoring all the money we're going to make off market speculation on large from all the devs PL has in our secret Skype channels. Better get your passport ready for the alliance-wide trip to the Bahamas that's getting funded by dat RMT isk |

sYnc Vir
Wolfsbrigade Lost Obsession
502
|
Posted - 2013.04.23 21:51:00 -
[158] - Quote
CCP Tallest wrote:Hey
We're putting capital rigs into EVE. Not much else to say, really. They will work pretty much as you would expect them to.
Some things to note: * Rigs that previously did not affect capital modules will affect capital modules ** (Core Defense Capacitor Safeguard, Auxiliary Nano Pump and Nanobot Accelerator rigs) * Tech I BPOs will cost 50 Million ISK * Manufacturing Capital rigs will use 5 times the materials of Large rigs
Questions? Comments?
Please don't have them made from the same things as small, medium and large. Even more so for T2 Rigs. No one outside of the stupid use T2 rigs on Battleships because they simply cost way too much. So please have capital rigs made from other things. So subcap rigs are more reasonably priced. Don't ask about Italics, just tilt your head. |

Rivr Luzade
The Flaming Sideburn's Ineluctable.
15
|
Posted - 2013.04.23 21:57:00 -
[159] - Quote
Meduza13 wrote:So who is going to buy t2 rigs for anything smaller than mothership? whats the point of creating such thing like t2 capital rigs which nearly noone going to buy?
You produce them for your own needs, if you see it necessary to use them for your own pleasure or that of a corp/alliance member? Maybe. You don't have to put everything on the market and make huge profits from it, you know?
R
|

Mole Guy
Xoth Inc Unclaimed.
68
|
Posted - 2013.04.23 22:03:00 -
[160] - Quote
heres the prollem as i see it.
at first there were rigs. all were the same size. and for those of us inty/AF pilots who rigged out ships we were called all sorts of names, but they worked well. when ccp extrended rigs to small/med/large, they made ALL rigs large. that way, no one lost money and anything fit would still work. we started making smaller rigs since they were available.
now, everyone with a t2 rigged super IS going to get a huge bonus because they wont have to pay the rate as the newer pilots just stepping into a super.
before, it was done at the benefit of ALL... now the only ones who will gain this 4.5 bill, are the ones with the cheeply rigged t2 (large) supers. now, either ALL rigs should be changed to capital, and we ALL gain from this, or ALL large rigs need to come off from being installed and put into your cargo.
then, all super pilots can purchase them as we will have too, or we ALL benefit from selling capital t2 rigs until their supply dries up.
itl totally unfair to favor one group over another or make changes that affect folks in such a way as to benefit some. just like when BOB was given a lot of the t2 bpo's back in the day...some became super rich from them and we all suffered with their high prices. it was supposed to be a lotto, but we know that wasnt what happened...
make it so everyone benefits. |

FT Diomedes
The Graduates RAZOR Alliance
153
|
Posted - 2013.04.23 22:06:00 -
[161] - Quote
So, a Titan or Supercarrier just got a few billion more expensive? Big deal. Minor variations in tritanium prices will have more impact on most Supercapital prices. |

Veshta Yoshida
PIE Inc. Praetoria Imperialis Excubitoris
623
|
Posted - 2013.04.23 22:09:00 -
[162] - Quote
CCP Tallest wrote:Jane Wade wrote:do ships with large rigs already in them keep their bonuses?
Yes. Your currently fitted rigs will stay in place and keep their bonuses. Why pamper the multi-billionaires in such an overt fashion?
Remove installed large rigs and dump them ship cargo .. let the fat cats pay for their diamond studded toy mice! |

Meduza13
Silver Octopus Infernal Octopus
14
|
Posted - 2013.04.23 22:09:00 -
[163] - Quote
Sodohm wrote:Meduza13 wrote:gascanu wrote:i don't really understand why are ppl complaining: it's a logic move, and it was a long time coming one. t1 trimarks where @15milion/u for a long time, now they are like what 7 mil; regarding t2 ones, if the t2 capital ones are too expensive then you maibe should not be in one...or you can fit t1  Agreed, no problem , but if set of t2 rigs is more expensive than a ship they are fitted on, (like carrier) makes very little sence, and price/gain ratio is just crazy low. T2 rig any t1nonfaction subcap ship and rig price will be higher than ship price, I cant see any problem with this applying to caps as well ...
sure so lets make mothership price 20 bil and 3 rigs for it 30 bil, so its consistent (yes, sarcasm)
if cruiser price is exapmle 10 mil, and t2 rigs for it 20 mil , its 10 mil difference, not damn 1 bil
|

Moondog Hansen
Sebiestor Tribe Minmatar Republic
0
|
Posted - 2013.04.23 22:16:00 -
[164] - Quote
Most people are ignoring the good bit of news that CCP Tallest cleverly hid in this announcement:
With this change CCP is finally introducing T2 capital sized mods, in this particular scenario rigs. Now that they opened that door, it's reasonable to expect t2 capital guns, which are long overdue. |

Zak Centauri
Garoun Investment Bank Gallente Federation
1
|
Posted - 2013.04.23 22:16:00 -
[165] - Quote
Happy with the changes, T2 rigged capitals could be seen as slightly OP. Would have been more interesting if CCP built logic so that if rig size is less than that which ship requires they don't work.
1000's of capital pilots having to get new rigs could have been interesting indeed. Looking forward to the change, active tanking buff as someone has already said capital cap booster be appreciated with cap booster 1600's or 3200's. I wan't to turn my moros into a giant triple rep hyperion. |

Quindaster
Infernal laboratory Infernal Octopus
40
|
Posted - 2013.04.23 22:26:00 -
[166] - Quote
fukier wrote:
tech II trimarks on a vindi with a full slave implant is pretty awesome1
First, you EFT warrior, second, you never had vindicator and third - you never can use it in solo fight because you will get blob on this vindi.
And vindi cost same price like carrier but for carrier T2 rigs will cost like 2-3 carriers. You feel difference?! |

Meduza13
Silver Octopus Infernal Octopus
14
|
Posted - 2013.04.23 22:27:00 -
[167] - Quote
Zak Centauri wrote:Happy with the changes, T2 rigged capitals could be seen as slightly OP. Would have been more interesting if CCP built logic so that if rig size is less than that which ship requires they don't work.
1000's of capital pilots having to get new rigs could have been interesting indeed. Looking forward to the change, active tanking buff as someone has already said capital cap booster be appreciated with cap booster 1600's or 3200's. I wan't to turn my moros into a giant triple rep hyperion.
you clearly never flown capital ship and have no clue about dreadnoughts, you are probably EFT pilot |

Tarsas Phage
Freight Club
167
|
Posted - 2013.04.23 22:37:00 -
[168] - Quote
Mole Guy wrote: itl totally unfair to favor one group over another or make changes that affect folks in such a way as to benefit some. just like when BOB was given a lot of the t2 bpo's back in the day...some became super rich from them and we all suffered with their high prices. it was supposed to be a lotto, but we know that wasnt what happened...
make it so everyone benefits.
https://www.youtube.com/watch?v=KoSUnJqJ7Yw
So by your logic, super/titan pilots who got their ships dirt-cheap before the drone poo nerf also enjoyed an unfair advantage as mineral prices subsequently rose?
There wasn't really an outcry over that. My Aeon was built in 2009 and passed through 2 owners before coming to me. Did I pay 2009 prices for it? No, I paid 2013 prices for it, because that's what the market dictated.
Look at freighters, orcas and all capitals - their price has nearly doubled, or has nearly, since the drone poo nerf... so what's the difference here, where the affected ships are vanishingly small in number compared to those who had any ship which consumed a lot of minerals to build before the drone poo nerf?
|

ariana ailith
Dynakinetics Reciprocal Aegis
48
|
Posted - 2013.04.23 22:37:00 -
[169] - Quote
All this nonsense and useless speculation... |

Vibramycin
Pator Tech School Minmatar Republic
22
|
Posted - 2013.04.23 22:48:00 -
[170] - Quote
Moondog Hansen wrote:Most people are ignoring the good bit of news that CCP Tallest cleverly hid in this announcement:
With this change CCP is finally introducing T2 capital sized mods, in this particular scenario rigs. Now that they opened that door, it's reasonable to expect t2 capital guns, which are long overdue (as well as reps, fighters, cap boosters, etc).
wth? you realize t2 guns and reps already exist, and fighters/fighter bombers are already for carriers only...
I'm just gonna go ahead and assumed I have fallen victim to a troll? |

Aliventi
Burning Napalm Northern Coalition.
51
|
Posted - 2013.04.23 22:55:00 -
[171] - Quote
Vibramycin wrote:Moondog Hansen wrote:Most people are ignoring the good bit of news that CCP Tallest cleverly hid in this announcement:
With this change CCP is finally introducing T2 capital sized mods, in this particular scenario rigs. Now that they opened that door, it's reasonable to expect t2 capital guns, which are long overdue (as well as reps, fighters, cap boosters, etc). wth? you realize t2 guns and reps already exist, and fighters/fighter bombers are already for carriers only... I'm just gonna go ahead and assumed I have fallen victim to a troll? T2 Capital Guns, T2 Capital reps , T2 Capital RR, T2 Captial Cap transfers, T2 fighters and T2 fighter bombers do not exist. |

Moondog Hansen
Sebiestor Tribe Minmatar Republic
0
|
Posted - 2013.04.23 22:56:00 -
[172] - Quote
Vibramycin wrote:Moondog Hansen wrote:Most people are ignoring the good bit of news that CCP Tallest cleverly hid in this announcement:
With this change CCP is finally introducing T2 capital sized mods, in this particular scenario rigs. Now that they opened that door, it's reasonable to expect t2 capital guns, which are long overdue (as well as reps, fighters, cap boosters, etc). wth? you realize t2 guns and reps already exist, and fighters/fighter bombers are already for carriers only... I'm just gonna go ahead and assumed I have fallen victim to a troll?
Perhaps you should read the post you quoted a little more carefully.
Up until now there was no "cross-polination" between subcap mods and t2 capital modules, the only t2 capital mods we had were siege mods, which were capital-only to start with. T2 capital rigs change that (T1 capital rigs do not however). |

JetCord
The Brony Herd Lost Obsession
5
|
Posted - 2013.04.23 23:37:00 -
[173] - Quote
does this mean we can invent T2 capital rigs later? |

Jovat
Science and Trade Institute Caldari State
8
|
Posted - 2013.04.24 00:26:00 -
[174] - Quote
My first intuition is to suspect that this is an unbalancing change for the t2 rig market in isolation just because it will further push t2 rigs away from most people because of the increased demand for t2 rigs on caps and supercaps, but maybe it will be so expensive that existing cap pilots won't be able to afford new rigs so maybe there will be only a modest bump, with the largest impact being in t1 salvage.
I wish they'd increase the drop rate on blue salvage by five fold to help drop the price on t2 rigs and increase volume, and then include the t1 rig as the manufacturing material like in other t2 production (to prevent bizarre scenarios like t1 rigs that cost more than a t2 rig and to support the t1 salvage market), so that more people could use t2 rigs. 300-600 mil for a rig is a bit much for battleship sized rigs, and I'm just trying to imagine what a t2 capital semiconductor fitting on would do to my wallet.
|

fukier
931
|
Posted - 2013.04.24 00:39:00 -
[175] - Quote
Quindaster wrote:fukier wrote:
tech II trimarks on a vindi with a full slave implant is pretty awesome1
First, you never had vindicator
would you like to bet on that?
and yes it does have tech II large trimarks faction gear and a full slave set clone to go with it... its called being drunk and lots of plex isk.
At the end of the game both the pawn and the Queen go in the same box. |

Nevyn Auscent
Broke Sauce
228
|
Posted - 2013.04.24 01:38:00 -
[176] - Quote
So far..... What I've read tells me that a Marauder is going to become a lot more 'efficient' in missions compared to current. Since if the amount os salvage required goes up, price is likely to rise a bit, meaning the extra salvage a marauder turns while blitzing missions is going to increase it's profit compared to current, since the salvage value will be higher.
Predictions, Marauder price will go up a bit due to demand, Pirate BS price may drop slightly due to less demand, but more likely people will just move from T1 BS to Marauders & stay in Marauders. Salvage price will go up a little. More salvage will be on the market. Probing out & salvaging lvl 4 missions with a noctis will become more profitable also.
It's almost like the economy will adjust. |

Reaver Glitterstim
Dromedaworks inc Tribal Band
440
|
Posted - 2013.04.24 02:55:00 -
[177] - Quote
I'd like to see carrier and dreadnought rats appear sometimes in anomalies and complexes (especially the high ones) which could be salvaged for special components that go into capital rigs. Along with this I would like to see the large rig component cost reduced from 5x to, say, 2x or 3x. Otherwise, it'll hurt people who are trying to rig their battleships, and it will allow people to farm capital rigs entirely in highsec. Mittani, where have you gone to? I miss you :( |

Xolve
Sniggerdly Pandemic Legion
1341
|
Posted - 2013.04.24 03:27:00 -
[178] - Quote
Marc Callan wrote:Can we get a definitive answer on which ship classes will require capital rigs? I'm assuming Titans, Supercarriers, Dreadnoughts, Carriers, and Capital Industrials; any others?
(TL;DR: can we get an answer regarding the Orca?)
The Orca is a Industrial Command Ship, and isn't listed as a capital ship in EFT/Pyfa.
The Rorqual is a Capital Industrial Ship, and has all attributes listed as such in EFT/Pyfa. Inappropriate signature removed. Navigator. |

Legault Revan
Hard Knocks Inc.
6
|
Posted - 2013.04.24 05:06:00 -
[179] - Quote
It would seem that I need to start Tech 2 rigging every capital I can come across. |

IrJosy
Caldari Provisions Caldari State
48
|
Posted - 2013.04.24 05:33:00 -
[180] - Quote
1.5b isk t2 rigs seem a bit much |

Alexa Coates
Federation Navy Assembly Group LLC
396
|
Posted - 2013.04.24 06:00:00 -
[181] - Quote
IrJosy wrote:1.5b isk t2 rigs seem a bit much oh are you sad that you have to stop throwing away your capital ships in every fight?
baww, cry more babies. maybe i can actually ******* afford some rigs for my battleships now. That's a Templar, an Amarr fighter used by carriers. |

Naomi Knight
Imperial Academy Amarr Empire
311
|
Posted - 2013.04.24 06:00:00 -
[182] - Quote
Torshawna wrote:How will this affect ships with large rigs already in place? they should, drop out the current rigs into cargo or whereever as it would give so huge advantage for the current super/titan owners already having t2 rigs installed, over the newer ones |

Alexa Coates
Federation Navy Assembly Group LLC
396
|
Posted - 2013.04.24 06:00:00 -
[183] - Quote
dp~ That's a Templar, an Amarr fighter used by carriers. |

Dirk Action
Sniggerdly Pandemic Legion
88
|
Posted - 2013.04.24 06:48:00 -
[184] - Quote
this thread owns
all the poors complaining makes my night more enjoyable |

Luscius Uta
Unleashed' Fury Forsaken Federation
42
|
Posted - 2013.04.24 06:58:00 -
[185] - Quote
Vibramycin wrote:
wth? you realize t2 guns and reps already exist, and fighters/fighter bombers are already for carriers only...
I'm just gonna go ahead and assumed I have fallen victim to a troll?
You have fallen victim to your own silliness, he was talking about T2 CAPITAL guns and reps, and T2 fighters
Btw, what size (in m^3 I mean) will be capital rigs? And do we yet have confirmation that Orca won't need capital rigs?
|

Luke Hammarskjold
Seventh Heaven's Retinue Dominatus Atrum Mortis
5
|
Posted - 2013.04.24 07:02:00 -
[186] - Quote
This is f*** unfair. Im a fairly new player and slowly progressing to a dread and now you tell me all the older players had to pay 1 bill for 3 rigs and ill have to pay 4,5 bil if I will want to have the same thing??? Seriously, you are really trying to get rid of new players... And its not like older players have the same financial difficulties than new players. You should seriously get more "new player" friendly and I don't mean that in the way of reducing training time or nerfing capitals, but more from the financial aspect. And guess who will have no problems affording the capital rigs. Older players and their big alliances, specially those with nice moons... Yeah, I should probably go and do some super fun mining, cause I should fly only stuff that I can afford...
I know you cant repay for the rigs, cause it would mean that you would need "print" and pump a lot of isk into eve and that isn't your policy, but maybe you could give these players bpc's and the salvage for the large t2 rigs they have fitted? Instead of giving them a 4,5 bil advantage per capital ship in front of new players... And now every one who has the skill and money is rigging their capital... |

MisterAl tt1
Pretenders Inc W-Space
49
|
Posted - 2013.04.24 07:03:00 -
[187] - Quote
woot? T2 rigs required for capitals (not supers), such as CCC T2 for carriers are already comparable to the price of the hull itself! You want rigs for PVP-used ships to become 2.5 times the price of the capital ship? Those carriers NEED T2 rigs.
Maybe carriers and dreads should remain on large rigs, while supers use their own class of rigs? |

Anthar Thebess
REPUBLIKA ORLA C0VEN
92
|
Posted - 2013.04.24 07:11:00 -
[188] - Quote
CCP Please also implement : Super Capital Rigs. Instead of seeding BPO - let the BPC be sold on the LP Store. |

Reaver Glitterstim
Dromedaworks inc Tribal Band
441
|
Posted - 2013.04.24 08:23:00 -
[189] - Quote
IrJosy wrote:1.5b isk t2 rigs seem a bit much I am crestfallen that capital pilots will have to pay more than hull cost to T2 rig their stuff, just like everyone else in a T1 ship! Mittani, where have you gone to? I miss you :( |

Buhhdust Princess
Mind Games. Suddenly Spaceships.
3486
|
Posted - 2013.04.24 08:41:00 -
[190] - Quote
Ok so this seems like a good idea to me, I guess it's been a long time coming.
Although, if it's going to take 5x more to create the rig, that means it's going to be 5x more difficult to acquire the minerals to build. Now, as previously mentioned before, that is going to really limit what people are doing with their Carriers/Dreads, and also it's going to affect the market massively.
I imagine, we'll probably see a price drop in large t2 rigs, so much so that it makes them very, very cheap. Either that, or people will stop making large t2 rigs and focus on capital t2 rigs, so the large t2 rigs will be majorly expensive. Surely there has to be some incoming balancing on T2 rig production mineral drop-rates? |

Veshta Yoshida
PIE Inc. Praetoria Imperialis Excubitoris
624
|
Posted - 2013.04.24 08:46:00 -
[191] - Quote
MisterAl tt1 wrote:woot? T2 rigs required for capitals (not supers), such as CCC T2 for carriers are already comparable to the price of the hull itself! You want rigs for PVP-used ships to become 2.5 times the price of the capital ship? Those carriers NEED T2 rigs.
Maybe carriers and dreads should remain on large rigs, while supers use their own class of rigs? Or you could accept that min/maxing costs money, be content with the -5% on T1 rigs and adjust fits accordingly .. like everyone else?
At any rate, capitals and the inevitable (has been for 5-6 years, go figure) changes they will be subjected to has not been mentioned in the tiericide discussions so who knows how those cookies will crumble ... and they will have to change if Sov game is shaken up.
|

seth Hendar
I love you miners
46
|
Posted - 2013.04.24 08:58:00 -
[192] - Quote
James Amril-Kesh wrote:fukier wrote:CCP Tallest wrote:mynnna wrote:What are the skill requirements for these rigs? Same skill requirements for fitting these as other rigs. What if I install large rigs that dont currently work on capitals... Will they work after the patch? Why would you do that? to save money
some rigs curently don't work
all rigs give the sme bonus whatever their sze is (a med CCC give the same bonus a large CCC etc...)
said rigs wich currently don't work will work after patch, so he is hopping that a currently not working one, wich can still be fitted (to no effect) would start working after patch, but this require rigging it before patch.
i see what he did there, so i ask for an answer to the very same question : ) |

Sushi Nardieu
Bite Me inc Bitten.
119
|
Posted - 2013.04.24 09:03:00 -
[193] - Quote
What if, as suggested before by other players.
Supers use capital sized rigs. Capitals continue using large rigs.
It would make sense and not completely alter the balance of the rig/salvage market. The Guns of Knowledge-á |

Sizeof Void
Center for Advanced Studies Gallente Federation
347
|
Posted - 2013.04.24 09:05:00 -
[194] - Quote
Trigalisk wrote:I'd love to see T1->T2 salvage alchemy (like with moon goo) rolled out in parallel to the introduction of capital rigs (or soon after).
I think it would decrease the cost of T2-rigging big ships from insane to only very expensive. Salvage alchemy was actually proposed by players in the forum several years ago, when CCP "fixed" T2 salvage to make T2 rigs cheaper and available to more players. The devs didn't even want to discuss alchemy and came up with a "better" solution, involving increasing T2 salvage drop rates in exploration sites.
What? You mean the "better" solution didn't actually work? I thought everyone was fitting T2 rigs to their frigs these days. |

seth Hendar
I love you miners
46
|
Posted - 2013.04.24 09:05:00 -
[195] - Quote
Luke Hammarskjold wrote:This is f*** unfair. Im a fairly new player and slowly progressing to a dread and now you tell me all the older players had to pay 1 bill for 3 rigs and ill have to pay 4,5 bil if I will want to have the same thing??? Seriously, you are really trying to get rid of new players... And its not like older players have the same financial difficulties than new players. You should seriously get more "new player" friendly and I don't mean that in the way of reducing training time or nerfing capitals, but more from the financial aspect. And guess who will have no problems affording the capital rigs. Older players and their big alliances, specially those with nice moons... Yeah, I should probably go and do some super fun mining, cause I should fly only stuff that I can afford...
I know you cant repay for the rigs, cause it would mean that you would need "print" and pump a lot of isk into eve and that isn't your policy, but maybe you could give these players bpc's and the salvage for the large t2 rigs they have fitted? Instead of giving them a 4,5 bil advantage per capital ship in front of new players... And now every one who has the skill and money is rigging their capital... tears, more tears.
you know you could be clever and like buy the cap you want ahead of time, before the change, and bazinga, you have a cap ready for later, at today's price.
just ask a trusted friend to rig it for you, or buy it rigged.
i did this a year ago, i noticed prices were raising, so i bought my caps (dread and carrier 2 and 3 month before i could even jump in them, saved me lotta money).
CCP cannot do much about eve economy, since it is player driven, so deal with it.
increased prices mean that you can ALSO make better profits, provided you are smart enought ...
|

seth Hendar
I love you miners
46
|
Posted - 2013.04.24 09:09:00 -
[196] - Quote
Moondog Hansen wrote:Most people are ignoring the good bit of news that CCP Tallest cleverly hid in this announcement:
With this change CCP is finally introducing T2 capital sized mods, in this particular scenario rigs. Now that they opened that door, it's reasonable to expect t2 capital guns, which are long overdue (as well as reps, fighters, cap boosters, etc). hell yeah, was about time cap mods go T2 |

seth Hendar
I love you miners
46
|
Posted - 2013.04.24 09:11:00 -
[197] - Quote
Vibramycin wrote:Moondog Hansen wrote:Most people are ignoring the good bit of news that CCP Tallest cleverly hid in this announcement:
With this change CCP is finally introducing T2 capital sized mods, in this particular scenario rigs. Now that they opened that door, it's reasonable to expect t2 capital guns, which are long overdue (as well as reps, fighters, cap boosters, etc). wth? you realize t2 guns and reps already exist, and fighters/fighter bombers are already for carriers only... I'm just gonna go ahead and assumed I have fallen victim to a troll? show me the T2 capital guns / rep / remote armor/ remote shield / remote energy... oh wait... |

Sizeof Void
Center for Advanced Studies Gallente Federation
347
|
Posted - 2013.04.24 09:23:00 -
[198] - Quote
Amantus wrote:Will you be addressing the supply of T2 salvage? If the prices on T2 salvage go up high enough, you can just self-destruct your T2 ships and salvage them for profit. Build more ships and repeat - yet another variation of the old insurance exploit. |

seth Hendar
I love you miners
46
|
Posted - 2013.04.24 09:27:00 -
[199] - Quote
CorryBasler wrote:Moondog Hansen wrote:My supercap is now worth an extra 4-5bil! :D not sure on your logic, If what im understanding is true, your super will still have large trimark II's after patch. It will be like when they added small medium and large in and people have large rigged frigates. Also, i just bought 250 intact armor plates, This patch better make me billions rather then lose billions :P simple:
today supercarrier : 20B 2 large CCC t2 + 1 large CCC t1: 2*190M+12M= 392M
total: 20.3B
after update
supercarrier : 20B 2 cap CCC t2 + 1 cap CCC t1: 2*1.5B+200M= 3.2B
total: 23.2B
here his the trick, and old nyx with 3 large rigs fitted before the expansion, and a "new" rigged with cap rig after the expansion will behave exactly the same, so selling an old one at the price of a new will be legitimate(because you have the same "perfs" from it)
hence a 3B boost in the current super value (i took CCC cause i had their price in front of me, but this transpose to any rig indeed)
this is according to the fact that old rigs will still work (and they will according to CCP), and that, like all the rigs, the give the same bonus. |

Galmas
United System's Commonwealth R.E.P.O.
91
|
Posted - 2013.04.24 09:33:00 -
[200] - Quote
"* Rigs that previously did not affect capital modules will affect capital modules"
Will this be true for large rigs that are fitted already but do not affect the capital mods atm?
e.g. large nanobot accellerator or large auxilliary nano pump |

Arronicus
Shadows of Vorlon The Marmite Collective
556
|
Posted - 2013.04.24 09:42:00 -
[201] - Quote
Schmell wrote:So what numbes will they have?
How will, for example, t1 capital trimark and t2 large trimark compare in efficiency?
(considering t1 capital trimark will be around 5-10 times cheaper)
Not sure if this is a joke, or not.
Small trimark rigs: tech 1: +15% armor tech 2: +20% armor
Medium trimark rigs: tech 1: +15% armor tech 2: +20% armor
Large trimark rigs: tech 1: +15% armor tech 2: +20% armor
You know, it's almost like we've got a blatantly obvious pattern going on here...
Capital trimark rigs: Uhhh maybe... tech 1: +15% armor tech 2: +20% armor ???
As for efficiency, thats really a moot point. You wont be able to put large rigs on capitals anymore, so whats the point in comparing?
Also, is it intended that t2 cargo rigging a rorqual should cost as much as the hull of the ship? O.o |

ApolloF117 HUN
x-universum reunion
4
|
Posted - 2013.04.24 10:07:00 -
[202] - Quote
goood, now make some capital shield extender and armor plates  |

Anthar Thebess
REPUBLIKA ORLA C0VEN
94
|
Posted - 2013.04.24 10:49:00 -
[203] - Quote
https://forums.eveonline.com/default.aspx?g=posts&t=228442&find=unread
Super Capital Rigs :)
WE NEED THEM!
5x Materials needed to make capital rig - rather than large one. 10x Materials needed to make a supercapital rig - rather a capital one :) |

TheGunslinger42
All Web Investigations
1242
|
Posted - 2013.04.24 11:00:00 -
[204] - Quote
Why don't the poors in this thread just fit t2 large rigs now and be done with it |

Spc One
The Chodak Void Alliance
192
|
Posted - 2013.04.24 11:06:00 -
[205] - Quote
CCP Tallest wrote:Hey * Manufacturing Capital rigs will use 5 times the materials of Large rigs
Questions? Comments? I will stop using capitals then, too expenssive.
|
|

CCP Tallest
C C P C C P Alliance
461

|
Posted - 2013.04.24 11:32:00 -
[206] - Quote
ariana ailith wrote:How will this affect rigs for Orca's? They're in the market as capital ships but at the same time are not really... Will they stick with large rigs? The Orca will still use large rigs. Gÿà EVE Game Designer Gÿà GÖÑ Team Super Friends GÖÑ |
|

Veshta Yoshida
PIE Inc. Praetoria Imperialis Excubitoris
625
|
Posted - 2013.04.24 11:36:00 -
[207] - Quote
Spc One wrote:I will stop using capitals then, too expenssive. You do know that you basing that decision on the price of the most sought after (and hence most expensive) T2 rigs forces you to fly nothing but shuttles from here on out, right?
There are T2 rigs in all sizes that exceed the cost of all but the most expensive hulls available. The only odd-one out is medium rigs which are used on the most flown ships (BC + T1/T2 Cruisers) and thus has enough market volume to keep prices down and even then you are looking at 40M+ for the pricier T2 rigs.
|

amurder Hakomairos
Fellowship Of Lost Souls Rebel Alliance of New Eden
46
|
Posted - 2013.04.24 11:45:00 -
[208] - Quote
CCP Tallest wrote:Jane Wade wrote:do ships with large rigs already in them keep their bonuses?
Yes. Your currently fitted rigs will stay in place and keep their bonuses.
Please explain how this is even remotely fair and why the currently fit rigs should not instead be returned to the ship's cargo bay? So everyone who currently has a capital ship gets their rigs at a massive discount over everyone else who buys a cap from patch day forward. I sware, do you guys even think at all about the implications of changes you make or do you just randomly make them? |

Anthar Thebess
REPUBLIKA ORLA C0VEN
94
|
Posted - 2013.04.24 11:45:00 -
[209] - Quote
No one will stop using capitals because of rigs, and CCP should add super capital rigs. |

Spc One
The Chodak Void Alliance
192
|
Posted - 2013.04.24 11:47:00 -
[210] - Quote
Anthar Thebess wrote:No one will stop using capitals because of rigs, and CCP should add super capital rigs. Maybe not super capitals, but for carriers to spend extra 5b for rigs is just insane. |

mine mi
Hispania Armored Forces
18
|
Posted - 2013.04.24 11:58:00 -
[211] - Quote
Anthar Thebess wrote:No one will stop using capitals because of rigs, and CCP should add super capital rigs. and next what ?, med-large for battlecruiser ? |

Anthar Thebess
REPUBLIKA ORLA C0VEN
95
|
Posted - 2013.04.24 12:16:00 -
[212] - Quote
We have: Frigates/destroyers - Small Cruisers/Battlecruisers/Industrial ships - Medium Battleships/Ore Capitals - Large Carriers/Dreads - Capital Mothership/Titan - Capital?
This is a bit nonsense. Compare size od cruisers/battlecruisers. Now compare size of Dread/Titan
Still we should not check the ship size - but ship class ( already defined long time ago). And Capital ships and Super Capital ships are quite different.
For me CCP instead of making the same stats for the capital/super capital rigs like for the small ones - should think about reducing the number of rigs, and making them more useful for the capital ships.
|

Moondog Hansen
Sebiestor Tribe Minmatar Republic
1
|
Posted - 2013.04.24 12:24:00 -
[213] - Quote
Anthar Thebess wrote:Still we should not check the ship size - but ship class ( already defined long time ago). And Capital ships and Super Capital ships are quite different.
Destroyer-sized rigs fit this criteria too, are you advocating for a new rig size to be used in destroyers?
|

Jilnor
Gradient Electus Matari
10
|
Posted - 2013.04.24 13:12:00 -
[214] - Quote
CCP Tallest wrote: We're putting capital rigs into EVE. Not much else to say, really. They will work pretty much as you would expect them to.
Makes a lot of sense. I approve of this.
|

vextorious
Concordiat Spaceship Samurai
0
|
Posted - 2013.04.24 13:17:00 -
[215] - Quote
This is an awesome nerf to supers. BUT! if you leave T2 rigged supers as they are you are creating a huge imbalance for existing supercaps. If T2 capital rigs are not going to exist then they must removed from the supers that have them already. These T2 rigged supers will be around for years to come, having a huge advantage over other players.
If you announce this as the plan right now, the market will not be disrupted and people will not waste isk now, only to be angry later. |

Max Teranous
THORN Syndicate THORN Alliance
44
|
Posted - 2013.04.24 13:25:00 -
[216] - Quote
Spc One wrote:Anthar Thebess wrote:No one will stop using capitals because of rigs, and CCP should add super capital rigs. Maybe not super capitals, but for carriers to spend extra 5b for rigs is just insane.
You do realise that T1 capital rigs will only cost 100 to 150 mil isk per ship right, not 5 bil? |

MisterAl tt1
Pretenders Inc W-Space
50
|
Posted - 2013.04.24 13:34:00 -
[217] - Quote
Max Teranous wrote: You do realise that T1 capital rigs will only cost 100 to 150 mil isk per ship right, not 5 bil?
You do realize people fit T2 rigs not cos they have free isk, but cos they put capitals efficiency to the level?
With Chimera/Archon resists bonuses reduced and rigs made over-the-head expensive, those ships will be in a deep hole. |

Mistress Rose
Tech Two Rig Systems
4
|
Posted - 2013.04.24 14:10:00 -
[218] - Quote
Wow....thanks for dropping a bomb on an already volatile tank of gasoline.
CCP Tallest....if you do guys do this, there has to be more supply. As others have stated, the salvage market is highly volatile. As usual, this is mostly YOUR fault. You nerfed the crap out of commander rat salvage (like 1% drop chance), and nerfed mag sites into oblivion. You DID buff player wrecks, but increased T2 ship construction materials.
You MUST increase T2 salvage someplace. You will facewreck the economy. Folks will do what I used to do and blow up T2 ships just for salvage. That was filthy until the extra materials were introduced. Now, it may make a comeback.
Good job, as always. I see you thought it all through. ****tards.
P.S. If you guys want a nice supply of intact armor plates, load up an Orca with Amarr assault ships, insure, eject, blow up with drones, salvage, rinse, repeat.
|

Vibramycin
Pator Tech School Minmatar Republic
22
|
Posted - 2013.04.24 14:33:00 -
[219] - Quote
mynnna wrote:Gheyna wrote: But t2 (and some t1) rigs for caps will cost alot. (you need to look at that ccp)
Well lets see, right now Trimarks on a battleship run you 21m or ~10% of the cost (for a Tier 3). On a carrier that would be ~105m which is, coincidentally, just under 10% of the cost. Likewise, T2 trimarks for a BS would run you a billion, five times the cost of the ship. Three times the cost of the ship for a set of T2 trimarks for a carrier seems reasonable to me there, as well. Enochia Starr wrote:I hope that you compensate us for our Large T2 Trimarks on our supercapitals / titans. Why would they do this? They'll continue to give the bonus just as they do now.
What you wrote is all fine and good, spot on of course, but c'mon now! Are you going to say nothing about the fact that letting people keep large (t2) rigs on existing ships is a buff to old players and a nerf to new blood? |

Naomi Knight
Imperial Academy Amarr Empire
313
|
Posted - 2013.04.24 14:33:00 -
[220] - Quote
Mistress Rose wrote: P.S. If you guys want a nice supply of intact armor plates, load up an Orca with Amarr assault ships, insure, eject, blow up with drones, salvage, rinse, repeat.
hehe I've tested this on test server ^^ found out it is too much work for little or no profit ,but maybe you are right and it will be a good thing to do if salvage materials will be more expensive
|

Vibramycin
Pator Tech School Minmatar Republic
22
|
Posted - 2013.04.24 14:34:00 -
[221] - Quote
Max Teranous wrote:Spc One wrote:Anthar Thebess wrote:No one will stop using capitals because of rigs, and CCP should add super capital rigs. Maybe not super capitals, but for carriers to spend extra 5b for rigs is just insane. You do realise that T1 capital rigs will only cost 100 to 150 mil isk per ship right, not 5 bil?
And all the old players with t2 large rigs on their caps get t2 rigs...and paid 100 to 150 mil isk per ship. |

NEONOVUS
Saablast Followers
420
|
Posted - 2013.04.24 14:37:00 -
[222] - Quote
YAY HAPPY GOOD FUN TIMES!!
What else can really be said about this? |

Scatim Helicon
GoonWaffe Goonswarm Federation
1860
|
Posted - 2013.04.24 14:43:00 -
[223] - Quote
A good and long overdue change, but I don't see any particular reason for existing caps to retain their large rig bonuses rather than having them stripped and moved to cargo/hangar.
Also, supercaps should use XXL rigs, or just have their rig slots outright removed. Titans were never meant to be "cost effective", its a huge ****.-á- CCP Oveur, 2006
~If you want a picture of the future of WiS, imagine a spaceship, stamping on an avatar's face. Forever. |

The Sinister
Wasted Penguinzz
6
|
Posted - 2013.04.24 14:57:00 -
[224] - Quote
Everyone QUIK! go fit T2 Rigs on your caps before they implement this???? |

Scatim Helicon
GoonWaffe Goonswarm Federation
1861
|
Posted - 2013.04.24 15:13:00 -
[225] - Quote
The Sinister wrote:Everyone QUIK! go fit T2 Rigs on your caps before they implement this????
Too late. Jita got cleared out already. Titans were never meant to be "cost effective", its a huge ****.-á- CCP Oveur, 2006
~If you want a picture of the future of WiS, imagine a spaceship, stamping on an avatar's face. Forever. |

Fel Wrath
Fweddit I Whip My Slaves Back and Forth
7
|
Posted - 2013.04.24 15:21:00 -
[226] - Quote
Prices of T2 large CCC's went from 180mil yesterday to 325mil today. |

Ereilian
Over The Horizon
32
|
Posted - 2013.04.24 16:16:00 -
[227] - Quote
CCP Tallest wrote:Hey
We're putting capital rigs into EVE. Not much else to say, really. They will work pretty much as you would expect them to.
Some things to note: * Rigs that previously did not affect capital modules will affect capital modules ** (Core Defense Capacitor Safeguard, Auxiliary Nano Pump and Nanobot Accelerator rigs) * Tech I BPOs will cost 50 Million ISK * Manufacturing Capital rigs will use 5 times the materials of Large rigs
Questions? Comments?
Oh dear God get some bloody PR training !!!
Second to that, awesome to finally see capital rigs, as this is still FID I would assume you will be demounting all inappropriately sized rigs as part of the transfer process? Or as it seems from the comments, not.
This change without a strip of current super/caps will just hand the advantage to established caps. Its not that hard a script to implement, no reason to allow pre Od caps to keep their large rigs.
EDIt - also CCP security should be looking into the market shenanigans |

Dirk Action
Sniggerdly Pandemic Legion
89
|
Posted - 2013.04.24 16:31:00 -
[228] - Quote
Ereilian wrote:
Oh dear God get some bloody PR training !!!
Second to that, awesome to finally see capital rigs, as this is still FID I would assume you will be demounting all inappropriately sized rigs as part of the transfer process? Or as it seems from the comments, not.
This change without a strip of current super/caps will just hand the advantage to established caps. Its not that hard a script to implement, no reason to allow pre Od caps to keep their large rigs.
Do you plan on also forcing CCP to go and remove every Zealot that happens to have a Large trimark fit to it in order to make them not have an "advantage" over new players? No, because they give the same bonus as every other sized trimark. The only thing you people are complaining about is market speculation, and CCP rightly doesn't care about that because they have no hand in the market.
Ereilian wrote:EDIt - also CCP security should be looking into the market shenanigans
hahahaha holy god are you serious
are you this stupid that you want to hit people with bans for making money (or losing money in the end) on the market based on retards wringing their hands? get out |

Dirk Action
Sniggerdly Pandemic Legion
89
|
Posted - 2013.04.24 16:33:00 -
[229] - Quote
seriously get out |

Mistress Rose
Tech Two Rig Systems
6
|
Posted - 2013.04.24 16:59:00 -
[230] - Quote
Naomi Knight wrote:Mistress Rose wrote: P.S. If you guys want a nice supply of intact armor plates, load up an Orca with Amarr assault ships, insure, eject, blow up with drones, salvage, rinse, repeat.
hehe I've tested this on test server ^^ found out it is too much work for little or no profit ,but maybe you are right and it will be a good thing to do if salvage materials will be more expensive
Further expanding on this....I used to do this back in the day. It was extremely profitable when Retribs and Vengeance were 8-12 million each. I would insure 10 or so at a time, put them in an Orca, fly to a safe, jet them out.....then blow them apart with drones and salvage. I actually made a billion ISK in a single day doing this (AFTER player wreck buff BEFORE T2 ship material nerf).
The key here.....is not to actually sell all the salvage to buy orders. My strategy was to sell just enough to break even after insurance, keeping cap consoles, intact plates, and power circuits. Then I would cook them into rigs and sell the finished product.
Again, its totally legal to assemble a ship, insure it, then blow it with drones. The insurance is collected, and you get some nice wrecks to salvage. I'm guessing if IAPs and CCs roll waaay up, it'll be economical once again.
I also used to blow up Eagles, Skiffs, Zealots, and intys (remember when a Crow was 5m?). THOSE were the days! The days before CCP once again threw their favored sons (the null alliances) another huge bone by massively increasing ship materials. Alas, I digress.
How do you like your economy now ****tards? |

fukier
932
|
Posted - 2013.04.24 17:08:00 -
[231] - Quote
Vibramycin wrote:Max Teranous wrote:Spc One wrote:Anthar Thebess wrote:No one will stop using capitals because of rigs, and CCP should add super capital rigs. Maybe not super capitals, but for carriers to spend extra 5b for rigs is just insane. You do realise that T1 capital rigs will only cost 100 to 150 mil isk per ship right, not 5 bil? And all the old players with t2 large rigs on their caps get t2 rigs...and paid 100 to 150 mil isk per ship.
why not offset the cost of buying capital rigs by investing in actually production of rigs... At the end of the game both the pawn and the Queen go in the same box. |

fukier
932
|
Posted - 2013.04.24 17:10:00 -
[232] - Quote
Scatim Helicon wrote: Also, supercaps should use XXL rigs, or just have their rig slots outright removed.
i support the removal of rigs from all supercaps
but if you do this to SC then please allow them to dock...
At the end of the game both the pawn and the Queen go in the same box. |

Naomi Knight
Imperial Academy Amarr Empire
313
|
Posted - 2013.04.24 17:11:00 -
[233] - Quote
Dirk Action wrote:seriously get out pl is realy full of pathetic people :P |

Vyktor Abyss
The Abyss Corporation
276
|
Posted - 2013.04.24 17:13:00 -
[234] - Quote
Unfortunately all rigs need looking at and rebalancing, many are useless and dont scale at all either in bonuses or drawbacks.
I would have thought you'd perhaps have done that first, rather than just lazily introduce new capital rigs using 5x the materials.
Can I spend 50m to buy the cargo scanner speed bonus capital rig too?
Quod Erat Demonstrandum |

Mistress Rose
Tech Two Rig Systems
6
|
Posted - 2013.04.24 17:44:00 -
[235] - Quote
Vyktor Abyss wrote:Unfortunately all rigs need looking at and rebalancing, many are useless and dont scale at all either in bonuses or drawbacks.
I would have thought you'd perhaps have done that first, rather than just lazily introduce new capital rigs using 5x the materials.
Can I spend 50m to buy the cargo scanner speed bonus capital rig too?
THIS. Perfectly stated.
All the rigs need a good hard look. Some are totally useless on some sizes of vessels. They really must scale on size, and calibration needs a HARD look. I offered a solution a while back whereby the jury rigging skill drops the calibration of each rig based on skill level....maybe this needs a new look? Or maybe jury rigging ADDS calibration to your vessel based on skill.
AND FFS why can't we invent mercoxit and ice rigs to T2? Really? Cap rigs had better be inventable as well. Anything less is laziness and oversight on your part, CCP. Don't let Odyssey be half-baked....you won't get many more chances.
|

Bo Armer
Pator Tech School Minmatar Republic
0
|
Posted - 2013.04.24 17:45:00 -
[236] - Quote
Gizznitt Malikite wrote:Skia Aumer wrote:Gizznitt Malikite wrote:Yes, you are, in terms of fitting your ship! You have equal access to modules, equal access to fitting options, and equal access to rigs. Now, do you have equal access to the ship hulls themselves? Maybe, maybe not... but this change doesn't alter that in the slightest! The change assures existing monopoly on supercaps even futher. And this is bad. Rich becomes richer, poor becomes poorer. I believe this is an exaggeration. Moreless, a supercap oligarchy currently exists. These changes won't change the supercap distribution. It will change the cost effectiveness on rigging Carriers and Dreads, but those are already ubiquitous enough, and die regularly enough, that the change doesn't give any significant advantages to anyone. It also doesn't change the distribution of wealth in the game. Large rigs remain large rigs. Rigs attached can't be unattached and sold, and few will be. Sure, their ships might become worth a little more, but not enough to matter in the grand scheme of things!
That's some spin.
All older players buy supers/caps (with same capability) for "x" and then smirk while saying it's not going to make any difference for newer players to pay x+50% for same capabilities (since we already got ours *wink*)
What a crock. |

Tau Cabalander
Retirement Retreat Working Stiffs
1747
|
Posted - 2013.04.24 17:47:00 -
[237] - Quote
The Rorqual is probably the only capital that will suffer from this change. |

Sharon Tate
Cutting Edge Incorporated RAZOR Alliance
16
|
Posted - 2013.04.24 17:49:00 -
[238] - Quote
CCP Tallest wrote:Hey
We're putting capital rigs into EVE. Not much else to say, really. They will work pretty much as you would expect them to.
Some things to note: * Rigs that previously did not affect capital modules will affect capital modules ** (Core Defense Capacitor Safeguard, Auxiliary Nano Pump and Nanobot Accelerator rigs) * Tech I BPOs will cost 50 Million ISK * Manufacturing Capital rigs will use 5 times the materials of Large rigs
Questions? Comments? Can you comment on the previously asked questions about T2 XL rigs, e.g. will there be any?
- If there's T2 XL rigs, at the stated material costs, the only ships worth (e.g. cost effective) putting T2 XL rigs on will be supers without some change to either the material cost or salvage drops - If no T2 rigs, then at the current bonus rates this is actually a nerf to NEWLY FITTED capitals, leaving those legacy fitted caps with T2 large rigs at an advantage (remember, T1 rigs all have the same bonus regardless of size).
There's a lot unsaid in the post. It's hard to comment on a proposed feature without knowing a LOT more than you're saying. |

Kyt Thrace
Lightspeed Enterprises Fidelas Constans
134
|
Posted - 2013.04.24 17:53:00 -
[239] - Quote
Bo Armer wrote:Gizznitt Malikite wrote:Skia Aumer wrote:Gizznitt Malikite wrote:Yes, you are, in terms of fitting your ship! You have equal access to modules, equal access to fitting options, and equal access to rigs. Now, do you have equal access to the ship hulls themselves? Maybe, maybe not... but this change doesn't alter that in the slightest! The change assures existing monopoly on supercaps even futher. And this is bad. Rich becomes richer, poor becomes poorer. I believe this is an exaggeration. Moreless, a supercap oligarchy currently exists. These changes won't change the supercap distribution. It will change the cost effectiveness on rigging Carriers and Dreads, but those are already ubiquitous enough, and die regularly enough, that the change doesn't give any significant advantages to anyone. It also doesn't change the distribution of wealth in the game. Large rigs remain large rigs. Rigs attached can't be unattached and sold, and few will be. Sure, their ships might become worth a little more, but not enough to matter in the grand scheme of things! That's some spin. All older players buy supers/caps (with same capability) for "x" and then smirk while saying it's not going to make any difference for newer players to pay x+50% for same capabilities (since we already got ours *wink*) What a crock.
Well, I guess people should be mad at me. I bought my Aeon after CCP took regular drones away from supercarriers & the prices on them dropped way down. I bought a T2 travel fitted with T2 trijmarks for 13.7 bil. Now I could sell the ship for double. Is that a crock too? It is just the way the game plays, learn to make isk off the changes.
R.I.P. Vile Rat |

Celeste Benal
Deadman W0nderland Tribal Band
42
|
Posted - 2013.04.24 17:54:00 -
[240] - Quote
As a T2 rig inventor/producer, I can say, enjoy your 1.5B isk prices on Capital Trimark Armor Pump IIs. If you can even find enough intact armor plates to make them. |

Hoarr
Asgard. Exodus.
137
|
Posted - 2013.04.24 18:30:00 -
[241] - Quote
Will the rigs that previously did not work for capitals work retroactively? For instance, if I put a large aux nano pump on my capital right now, come the summer, will it affect my capital modules?
|

Ivoto
Blue Republic RvB - BLUE Republic
19
|
Posted - 2013.04.24 18:51:00 -
[242] - Quote
CCP Tallest wrote:Hey
We're putting capital rigs into EVE. Not much else to say, really. They will work pretty much as you would expect them to.
Questions? Comments? OP - thread lacks content and enthusiasm. 3/10.  |

Ivoto
Blue Republic RvB - BLUE Republic
19
|
Posted - 2013.04.24 18:57:00 -
[243] - Quote
Hoarr wrote:Will the rigs that previously did not work for capitals work retroactively? For instance, if I put a large aux nano pump on my capital right now, come the summer, will it affect my capital modules?
I know this isnt a Blue post, but IIRC the large rigs on Caps currently will provide the same bonus, after the patch, as the new XL rigs.
Once live, I assume you will not be able to fit large rigs to caps, only XL, sorta like when they introduced tiered rigs. |

Warde Guildencrantz
TunDraGon Drunk 'n' Disorderly
684
|
Posted - 2013.04.24 19:04:00 -
[244] - Quote
how about introducing some rigs that are actually useful other than capacitor, fitting, dps, or tank rigs? |

Flyinghotpocket
Amarrian Vengeance
114
|
Posted - 2013.04.24 19:18:00 -
[245] - Quote
i can only image how many gallente tears until this gets changed. |

Mistress Rose
Tech Two Rig Systems
7
|
Posted - 2013.04.24 19:19:00 -
[246] - Quote
Tau Cabalander wrote:The Rorqual is probably the only capital that will suffer from this change.
Just curious to understand your logic, Tau. Would you please explain why you feel this way?
MR |

DRACOincarnation
Krupp-Stahl The Initiative.
0
|
Posted - 2013.04.24 19:24:00 -
[247] - Quote
I would be rather interested to see whether they are actually going to introduce Capital T2 rigs... Given that there are also no T2 Capital Guns, Reppers, etc., I would hope they do not.
And if not, they should render T2 Large Rigs useless on all Capitals (strip and move to hangar) for consistancy. Everything else would be like cheating new players striving for their own supers ^.^ |

vextorious
Concordiat Spaceship Samurai
0
|
Posted - 2013.04.24 19:31:00 -
[248] - Quote
DRACOincarnation wrote:I would be rather interested to see whether they are actually going to introduce Capital T2 rigs... Given that there are also no T2 Capital Guns, Reppers, etc., I would hope they do not.
And if not, they should render T2 Large Rigs useless on all Capitals (strip and move to hangar) for consistancy. Everything else would be like cheating new players striving for their own supers ^.^
This is the answer we all need!!!! Leaving T2 rigged supers in the game when its no longer possible to fit a ship with the same capabilities would be a deal breaker for many players. |

Ereilian
Over The Horizon
32
|
Posted - 2013.04.24 19:31:00 -
[249] - Quote
Dirk Action wrote:Ereilian wrote:
Oh dear God get some bloody PR training !!!
Second to that, awesome to finally see capital rigs, as this is still FID I would assume you will be demounting all inappropriately sized rigs as part of the transfer process? Or as it seems from the comments, not.
This change without a strip of current super/caps will just hand the advantage to established caps. Its not that hard a script to implement, no reason to allow pre Od caps to keep their large rigs.
Do you plan on also forcing CCP to go and remove every Zealot that happens to have a Large trimark fit to it in order to make them not have an "advantage" over new players? No, because they give the same bonus as every other sized trimark. The only thing you people are complaining about is market speculation, and CCP rightly doesn't care about that because they have no hand in the market. Ereilian wrote:EDIt - also CCP security should be looking into the market shenanigans hahahaha holy god are you serious are you this stupid that you want to hit people with bans for making money (or losing money in the end) on the market based on retards wringing their hands? get out
No but when the market spikes 48 hours prior to the official information release there are questions to be asked. Also being told to get out by someone in an alliance masquerading as PL is laughable. |

Danny Centauri
Huzzah Industries
77
|
Posted - 2013.04.24 19:56:00 -
[250] - Quote
CCP Tallest wrote:ariana ailith wrote:How will this affect rigs for Orca's? They're in the market as capital ships but at the same time are not really... Will they stick with large rigs? The Orca will still use large rigs.
Should that be the case, it is under capitals on the market afterall.
... I am in no way biased by having a lot of materials for capital core defense field extenders and cargohold optimisations. Honest  EVE Manufacturing Guide - Simple guides to manufacturing in EVE for both beginners and more experienced players. |

Liltha
Lost My Way Enterprises
3
|
Posted - 2013.04.24 21:14:00 -
[251] - Quote
Meduza13 wrote:Sodohm wrote:Meduza13 wrote:gascanu wrote:i don't really understand why are ppl complaining: it's a logic move, and it was a long time coming one. t1 trimarks where @15milion/u for a long time, now they are like what 7 mil; regarding t2 ones, if the t2 capital ones are too expensive then you maibe should not be in one...or you can fit t1  Agreed, no problem , but if set of t2 rigs is more expensive than a ship they are fitted on, (like carrier) makes very little sence, and price/gain ratio is just crazy low. T2 rig any t1nonfaction subcap ship and rig price will be higher than ship price, I cant see any problem with this applying to caps as well ... sure so lets make mothership price 20 bil and 3 rigs for it 30 bil, so its consistent (yes, sarcasm) if cruiser price is exapmle 10 mil, and t2 rigs for it 20 mil , its 10 mil difference, not damn 1 bil
Hmm got curious about this point in the thread about the numbers being thrown around.
Right now if I look in Amarr - Maller - 12mil and Medium Trimark 2 Rigs 60mil each, if I rigged it that way the rigs would cost me 180mil or 15 times hull cost around 46mil each for CCC 2 mediums or 11.5 times hull cost
Now for a battleship example Abaddon - 242mil, large trimark 2 425mil each for 5.25times hull, large CCC 2 290mil each for 3.6times hull (not chose most expensive of the normal Amarr battleships)
Archon 1.5bil, so at the current prices I could rig one for 0.85 times or 0.6 times the hull cost with T2 rigs currently
Obviously there is a large discrepency here so they are adding capital rigs to balance things out
if we take new prices as being 5 times current, that puts us at 4.25 times hull or 3 times for the respective rigs, which makes them still more effecient for rigging a Carrier than a Tech 1 Battleship but more in line with it.
The cruiser numbers in the post I quoted are way below the actual it would seem and so it makes a bad example, while also highlighting exactly why people don't normally Tech2 rig cruisers. Though on a humorous note putting T2 armor rigs on a BS will cost you over a Bil at the moment.
I understand it feels unfair to have to pay 5 times what you currently do to accomplish the same goal, but it seems more balanced that way versus other ship types.
|

Shade Millith
I'm Really Bored
53
|
Posted - 2013.04.25 03:47:00 -
[252] - Quote
Soooo...
Armor caps get something to increase their tank and a price increase. Shield caps just get the price increase.
Whelp, another nail in the face for shield caps.
Thanks CCP. |

Skia Aumer
Atlas Research Group
13
|
Posted - 2013.04.25 06:11:00 -
[253] - Quote
Dirk Action wrote:Do you plan on also forcing CCP to go and remove every Zealot that happens to have a Large trimark fit to it in order to make them not have an "advantage" over new players? No, because they give the same bonus as every other sized trimark. When rigs sizes were introduced, it gave an unfair advantage to newer players - they could fit chiper rigs on frigates etc. Now, they are giving unfair advantage to older players, you see the difference? I didnt think PL are that weak they cannot afford new rigs, but if you claim so - mkay. |

Darth Skorpius
Legion of Darkwind Order of the Void
96
|
Posted - 2013.04.25 06:18:00 -
[254] - Quote
I love all the "buff salvage" posts in this thread. Wait a couple of days to see what is revealed at Fanfest for Odyssey. Then if there are no changes to salvaging you can ***** about it. Follow my Adventures in New Eden! http://www.skorpiuschronicles.com/
Wellington NZ Player Gathering https://forums.eveonline.com/default.aspx?g=posts&m=2810012 |

Beckett Firesnake
Babylon Knights Test Alliance Please Ignore
6
|
Posted - 2013.04.25 06:45:00 -
[255] - Quote
Some of the T2 Battleships Rigs are already too expensive. I do not want to think about the price of their Capital version. Perharps it would be interestening to modify the salvage needed of some T2 rigs .
|

Smoking Blunts
ZC Industries Dark Stripes
402
|
Posted - 2013.04.25 07:22:00 -
[256] - Quote
are manufacturing, copy, me and pe times of these new capital rigs going to be the same as large rigs(which is already too long really) or are all of them going to brought into line with other mod's?
if there not is going to be a long time before the market gets a decent amount of capital sized stock landing on it(T2 rigs), just due to the copy times involved in the invention process OMG when can i get a pic here
|

Zakarumit CZ
Zakarum Industries Exiliar Syndicate
47
|
Posted - 2013.04.25 07:40:00 -
[257] - Quote
I tink it would be nice if CCP would confirm if they plan to make T1 cap rigs inventable into T2 counterparts. I also think we would like to hear more about rig rebalancing, as most of them ar useless and we all know that. I personally would also like to know when will be introduced T2 Ice harvester accelerator rig and T2 Mercoxit mining crystal optimization rig - I dont really see any reason why shouldnt those rigs have a T2 version. |

Grath Telkin
Sniggerdly Pandemic Legion
1466
|
Posted - 2013.04.25 07:54:00 -
[258] - Quote
Still waiting for Mynas to come back and tell me how i can get that money. |

atomtoaster
Apex Overplayed Coalition Nulli Legio
6
|
Posted - 2013.04.25 14:14:00 -
[259] - Quote
Unforgiven Storm wrote:I just hope you grab this opportunity to fix T2 rigs and bring their price range down to acceptable levels!
3 capital t2 trimarks will cost roughly 7.5 bil
cute :)
do you know that it its takes a while to get T2 salvage? I think more a question of supply and demand! |

Draconus Lofwyr
EntroPrelatial Industria EntroPraetorian Aegis
41
|
Posted - 2013.04.25 16:28:00 -
[260] - Quote
Thank you CCP, for another schlong in the face to small new alliances and new capital pilots, this is just one major stealth capital nerf and a gift to the old boy capital blob network.
let me break this down.
1. and primary CCP has some rigs that dont work on capitals, so instead of just fixing said rigs, they chose to introduce a massive isk sync (no make that a huge sucking vortex) in the form of 5X the materials for no real benefit as well as a whole new round of bpo's to be bought and researched.
2. this will increase the price of rigs across the board due to material scarcity. with absolutely no increase in return
3. The existing supers and capitals all have a lower cost to deploy, all future capital pilots will have a massive bump in cost to deploy, so existing major alliances that have a surplus in corp/alliance capitals will have an unfair advantage for a significant time frame.
4. super prices are about to take a massive bump in price AGAIN. when the mineral and drone region revamp hit, all ships took a massive bump of about a 50% increase in price, now the rigs will be about the same bump, so overall, say hello to a doubling in price since CCP figured they could "fix things"
over all, this is bound to mean that the nullsec status quo will be even more entrenched and remove the risk of loss for "new upstarts"
If CCP insists on this route of change for no return, and considering the proliferation of supers at this point, they may as well allow supers to dock at all low and null sec stations finally, after all, the main complaints everyone had about them at the outset have all been either fixed, nullified or made pointless.
|

Ujio Sendai
Reclamation Technologies Libertus Coventu Alliance
4
|
Posted - 2013.04.25 17:30:00 -
[261] - Quote
deleted |

Ujio Sendai
Reclamation Technologies Libertus Coventu Alliance
4
|
Posted - 2013.04.25 18:30:00 -
[262] - Quote
CCP Tallest wrote:Jane Wade wrote:do ships with large rigs already in them keep their bonuses?
Yes. Your currently fitted rigs will stay in place and keep their bonuses.
I think this generally blank question with it's generally blank response needs to be clarified.
Does a capital ship fit with large rigs keep the bonuses?
If yes to that specific question, then I certainly hope the capital rigs have a greater bonus than their large counterparts or this whole conversion is just ****!
Seriously please tell us the capital rigs have a greater bonus.... |

Fel Wrath
Fweddit I Whip My Slaves Back and Forth
8
|
Posted - 2013.04.26 00:21:00 -
[263] - Quote
Ujio Sendai wrote:CCP Tallest wrote:Jane Wade wrote:do ships with large rigs already in them keep their bonuses?
Yes. Your currently fitted rigs will stay in place and keep their bonuses. I think this generally blank question with it's generally blank response needs to be clarified. Does a capital ship fit with large rigs keep the bonuses? If yes to that specific question, then I certainly hope the capital rigs have a greater bonus than their large counterparts or this whole conversion is just ****! Seriously please tell us the capital rigs have a greater bonus.... 
I think it is easily inferred they will all have the same bonuses just like small and medium and large rigs all have the same bonus. |

Ujio Sendai
Reclamation Technologies Libertus Coventu Alliance
4
|
Posted - 2013.04.26 13:40:00 -
[264] - Quote
^ Thanks for the input. That is just a disappointment if that is how it turns out. As I'm sure most rig producers and market people know, the number of new capital ships to be bought and fit compared to the number of capitals that are in service before this update has to be somewhere like 1/10 if not less. Also considering any current capital pilot is going to know about this and get their large fits on asap makes this "new" market next to non existant.
I was kind of excited about this at first, but for such an expensive and low quantity product why would anyone bother making them when 90% of your potential customer base has already cheap fit their capitals???
Sounds like some deep thinking went into this {sarcasm} |

Lost True
Paradise project
2119
|
Posted - 2013.04.26 14:09:00 -
[265] - Quote
Well, this change it's reasonable.
...but... o holy sheet, this will be expensive now  in 2007 i've thought it's a sci-fi simulator, not an "e-sports" game. I'm not a teenager, how would i like it much? [-á-¦-¦-Ç-â-é-+-+-¦] -£-¦-¦-+-+-+-¦ -¦-+-Ç-+-+-Ç-¦-å-+-Å Transtellar |

Tonto Auri
Vhero' Multipurpose Corp
110
|
Posted - 2013.04.26 14:37:00 -
[266] - Quote
Ujio Sendai wrote:Sounds like some deep thinking went into this {sarcasm}  Sounds, like you just lost your cut of expectations because of inability to read plain english. It was even DIRECTLY addressed in the very FIRST post.
CCP Tallest wrote:Some things to note: * Rigs that previously did not affect capital modules will affect capital modules
|

Ujio Sendai
Reclamation Technologies Libertus Coventu Alliance
4
|
Posted - 2013.04.26 14:59:00 -
[267] - Quote
Tonto Auri wrote:Ujio Sendai wrote:Sounds like some deep thinking went into this {sarcasm}  Sounds, like you just lost your cut of expectations because of inability to read plain english. It was even DIRECTLY addressed in the very FIRST post. CCP Tallest wrote:Some things to note: * Rigs that previously did not affect capital modules will affect capital modules
Why do people like you even bother to try to spout out your little bit of aggravation towads anything you can. My only expectation is an incentive to buy the new modules. Meaning the capital modules will have stats making them a consideration worth buying over all of the large rigs people aleady have fit.. Now go do something meaningful... or not.. I don't care. |

Pinky Denmark
The Cursed Navy
364
|
Posted - 2013.04.26 20:54:00 -
[268] - Quote
write a scrip to remove rigs on capital ships - have them put it in cargo... Please!!  |

Rain6639
Team Evil
294
|
Posted - 2013.04.26 22:34:00 -
[269] - Quote
time to sell those Large Trimark II's that are kicking around, it seems. EDM? you mean EFM | what did you just call me? |

CaptainFalcon07
Caucasian Culture Club Transmission Lost
126
|
Posted - 2013.04.26 23:15:00 -
[270] - Quote
They should probably take a look at drop rate and uses for certain rigs.
T2 Armor rigs are much more expensive than T2 shield rigs.
There's going to be a problem with gathering enough T2 salvage to build these capital size rigs.
T2 Large Trimarks are rarely used on battleships, even on pimp battleships they are rarely rigged.
T2 Large Trimarks are typically only seen on Supercapitals.
Now there's going to be a problem gathering enough t2 salvage to supply to market since you'll have more salvage being sunk into capital sized. |

MaverickScot
Unidentified Flying Saucer
55
|
Posted - 2013.04.27 15:35:00 -
[271] - Quote
I'm sorry but to all you people that want rigs removed from current capitals, just no. I have taken years to finally get my Thanatos and rigged it with T1 as it was all I could afford . I'm not rich and it would appear that people just hate large corps and alliances. Why should I be penalised by the "I want it now squad". People have given years to get to where they are and Odyssey Wlli let you into the capitals quicker anyway so suck it up and stop whining. |

Commander Ted
Caldari Provisions Caldari State
654
|
Posted - 2013.04.29 03:07:00 -
[272] - Quote
Seriously fix the title. https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Rachel Starchaser
Perkone Caldari State
1
|
Posted - 2013.04.29 03:14:00 -
[273] - Quote
So they are going to do what the large rigs do but cost a whole lot more to build. And an arm and a leg to buy? Awesome.  |

TiberiusBravus
Veni Vidi Vici Reloaded Darkspawn.
0
|
Posted - 2013.04.29 05:51:00 -
[274] - Quote
so if we are going to have capital rigs and will have them 5x the cost to produce them , then please make them so that we can salvage a few of them when a carrier or supercap or a titan blows up.... maybe add another skill to salvage capital components from capital wrecks... they are going to be very expensive so make is so you give us the chance to get something back from the wreck. ... just my 2 cents. |

Skia Aumer
Atlas Research Group
13
|
Posted - 2013.04.29 06:42:00 -
[275] - Quote
MaverickScot wrote:I'm sorry but to all you people that want rigs removed from current capitals, just no. I have taken years to finally get my Thanatos and rigged it with T1 as it was all I could afford . I guess you're also breaking the first rule of EVE - never fly what you cant afford to loose. |

Barrogh Habalu
Imperial Shipment Amarr Empire
451
|
Posted - 2013.04.29 07:11:00 -
[276] - Quote
Ujio Sendai wrote:Why do people like you even bother to try to spout out your little bit of aggravation towads anything you can. My only expectation is an incentive to buy the new modules. Meaning the capital modules will have stats making them a consideration worth buying over all of the large rigs people aleady have fit.. Now go do something meaningful... or not.. I don't care. It's more interesting why do people think that capital rigs will be any different from large rigs stat-wise. It's not how rig size works, and I don't really see any signs of that changing. |

Ujio Sendai
Reclamation Technologies Libertus Coventu Alliance
4
|
Posted - 2013.04.29 13:38:00 -
[277] - Quote
Barrogh Habalu wrote:Ujio Sendai wrote:Why do people like you even bother to try to spout out your little bit of aggravation towads anything you can. My only expectation is an incentive to buy the new modules. Meaning the capital modules will have stats making them a consideration worth buying over all of the large rigs people aleady have fit.. Now go do something meaningful... or not.. I don't care. It's more interesting why do people think that capital rigs will be any different from large rigs stat-wise. It's not how rig size works, and I don't really see any signs of that changing.
Yes, I am aware that in all likelihood they will have the same % stat bonus as the large rigs but this is an ideas and suggestions thread. A 5% additional bonus or something in balance to what the capital rigs do would be enough to make those with the ISK to consider actually buying these, without removing the rigs from all the capitals out there. (which is where my vote goes)
I was only trying to talk about a reasonable solution. However I guess the census is this:
-We have a new product line -If you invest in producing them your sales will be miniscule, and the costs great -the people who could afford to buy them never will because you'd have to play for years to afford them most likely and in that case you've already fit large rigs. -they take 5 times the resources to produce but it's no big deal -those who know they will break lucky on an updated change will make senseless justificatios as to why they should
I suppose I even began posting about this because it's such a counter active move. They have added capital rigs to the production line. They're bigger and more expensive than ever, but they are totally void to most of the market that they are supposed to apply to. If there is an argument to that I'd like to hear what biased meanderings can be conjured up for entertainment value at least. |

CaptCommando
Irrationality ILLC Fatal Ascension
3
|
Posted - 2013.04.29 14:29:00 -
[278] - Quote
Just ganna throw this out there. if u have rigs for the other sizes of ships it only seems fair to give the caps their's as well, forcing them to use BS rigs is just odd. i mean your banking the survival of a capitol class ship on battleship equipment. just not a good investment, if your looking to save isk don't fly a capitol. if u want to get more for your isk fit the thing right.
Also CCP is forcing new players to train for a ship completely not just, " o i can sit in my new carrier but i cant leave the station cause i cant fit any tank." The purpose for the changes such as adding the jump skills to carrier training and the cap rigs is to make new pilots able to actually do something with this large expensive thing other then mount it on the wall as a trophy.
i will agree however a slight boost to salvage would be nice. |

Sergeant Acht Scultz
School of Applied Knowledge Caldari State
730
|
Posted - 2013.04.29 15:49:00 -
[279] - Quote
No change for my Chimaera.
I'll still be using it only to move ships and stuff from station "A" to station "B", if those large capacitor rigs are removed they will not be replaced, would be an incredible waste of isk.
4.5B worth of frigates, cruisers, battlecruisers and even battleships is a lot of ships far more fun than ever fighting with any Chimaera. *removed inappropriate ASCII art signature* - CCP Eterne |

MaverickScot
Unidentified Flying Saucer
55
|
Posted - 2013.04.29 19:37:00 -
[280] - Quote
Skia Aumer wrote:MaverickScot wrote:I'm sorry but to all you people that want rigs removed from current capitals, just no. I have taken years to finally get my Thanatos and rigged it with T1 as it was all I could afford . I guess you're also breaking the first rule of EVE - never fly what you cant afford to loose.
I can afford to lose it that's why I have one. I'm not going to rage quit if I lose it that just EvE That and I like to break rules  |

Commander Ted
Caldari Provisions Caldari State
654
|
Posted - 2013.04.29 23:08:00 -
[281] - Quote
Commander Ted wrote:Seriously fix the title. thank you for fixing the title. https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Super spikinator
Hegemonous Conscripts Hegemonous Pandorum
151
|
Posted - 2013.04.30 06:09:00 -
[282] - Quote
Bugsy VanHalen wrote:Zakarumit CZ wrote:It was about time, yay  I also hope CCP will in future do some rebalancing around rigs-there are few ones used very often and the rest is just useless, it should be fixed. Also I would like to see some new system with salvage-like using ton of t1 salvage to make t2, maybe even different ones. Something like salvage reactions  I agree. Salvage are junk "salvaged" from destroyed ships. There is no reason you can not use parts from 20 different damaged components to make one good functional component. I have done it many times working in industrial maintenance. When you need to fix something, but the new replacement parts are not available, or on back order. I often salvage parts from other old broken units to assemble one working unit. When components break they rarely break in exactly the same way. For example I recently fixed a gear box, gear 1 and 3 were broken in one box and gear 2 and 6 were broken in another old gearbox of the same model. I pulled gears 1 and 3 from the one to fix the other and ended up with one good gear box and one with 4 bad gears. Or say you have two similar computers. the hard drive frys in one and the ram frys in the other. You pull the ram out of the one with the fryed hard drive and put it in the other. you now have 1 working computer rather than two broken ones. Using 10 or 20 t1 salvage to make a single T2 salvage sounds very reasonable to me.
I would say that CCP does have something like thisin the pipe somewhere to roll out if they see the need to put such a system in place. After all it was a while before they added alchemy and then reworked it again to counteract problems in Moon mining. |

Panhead4411
Rothschild's Sewage and Septic Sucking Services The Possum Lodge
296
|
Posted - 2013.04.30 13:40:00 -
[283] - Quote
^thats what all the "metal scraps" are used for....duh...every ship drops them now... http://blog.beyondreality.se/shift-click-does-nothing -á-á < Unified Inventory is NOT ready... |

Daisai
The Riot Formation Unclaimed.
87
|
Posted - 2013.05.02 13:06:00 -
[284] - Quote
Making capitals more expensive , pretty counter productive to fighting inflation in the game. |

Celestial One
Militant Miners
17
|
Posted - 2013.05.02 22:13:00 -
[285] - Quote
Josef North wrote:CCP Tallest wrote:Commander Ted wrote:Schmell wrote:So what numbes will they have?
How will, for example, t1 capital trimark and t2 large trimark compare in efficiency?
(considering t1 capital trimark will be around 5-10 times cheaper) They will probably be exactly the same thing as larges. Also tallest cant spell. Shouldn't that be "Also, Tallest can't spell." The last sentence should have a question mark at the end.  
If Tallest is going to drop grammar on someone I think they should respond to this reply.
Kudos for noticing this. |

Soon Shin
Caucasian Culture Club Transmission Lost
218
|
Posted - 2013.05.03 18:36:00 -
[286] - Quote
The big issue I have overall with the Rig system is that many of Tech 2 Large Armor Rigs are RARELY EVER used on
Battleships, even on Faction and T2 Battleships.
The only users of T2 Large Trimarks for example are only used on Super Carriers due to the ridiculous cost.
|

Azrael Dinn
The 20th Legion Mildly Sober
98
|
Posted - 2013.05.07 10:28:00 -
[287] - Quote
about time... thank you |

Babyface Eighteen
School of Applied Knowledge Caldari State
1
|
Posted - 2013.05.09 11:15:00 -
[288] - Quote
There's already a Capital CCC rig ingame on contracts. Whats up with that? |

Sharon Tate
Cutting Edge Incorporated RAZOR Alliance
16
|
Posted - 2013.05.10 20:07:00 -
[289] - Quote
So, went and looked at the rig blueprints on Singularity.
Here's what we're looking at for capital trimarks (excuse formatting):
Quote: Perfect Waste Total Intact Armor Plates 72 14 86 Interface Circuit 83 17 100 Nanite Compound 55 11 66 R.A.M.- Armor/Hull Tech 1 0 1
Assumes Formation Layout to get ME to -1.
That's 4.5b for the set of 3, at build cost.
Assuming there's no changes to salvage drop rates, these babies aren't going on anything but titans post patch.
I'd love to see some follow up comments by Tallest/Devs here on this. Basically, as it stands now, you've potentially got rigs that cost ~three plus times the value of the ship (in the case of carriers/dreads). |

Rroff
Questionable Ethics. Ministry of Inappropriate Footwork
252
|
Posted - 2013.05.10 21:15:00 -
[290] - Quote
Sharon Tate wrote:So, went and looked at the rig blueprints on Singularity. Here's what we're looking at for T2 capital trimarks (excuse formatting): Quote: Perfect Waste Total Intact Armor Plates 72 14 86 Interface Circuit 83 17 100 Nanite Compound 55 11 66 R.A.M.- Armor/Hull Tech 1 0 1
Assumes Formation Layout to get ME to -1. That's 4.5b for the set of 3, at build cost. Assuming there's no changes to salvage drop rates, these babies aren't going on anything but titans post patch. I'd love to see some follow up comments by Tallest/Devs here on this. Basically, as it stands now, you've potentially got rigs that cost ~three plus times the value of the ship (in the case of carriers/dreads).
So are we going to end up with i.e. T2 CCC rigs that for the most part no one with any sense will fit on a super or titan but are now completely out of the sensible reach of people fitting out moderately pimp carriers and dreads for wormhole and some lowsec use?
Getting the feeling CCP needs to go back to the drawing board on this one and think it through a bit more - the more information coming out the more it seems to me they've only considered this in the scope of null sec and forgotten about the rest of eve. Unless I'm seeing things wrong it looks like a lot of capital T2 rigs that would have application to other parts of eve and would never be used on super/titans will be priced outside the sensible range for those kind of uses making them a complete waste of time. |

Soon Shin
Caucasian Culture Club Transmission Lost
226
|
Posted - 2013.05.11 02:11:00 -
[291] - Quote
T2 Large Trimarks are typically only seem on Super Capitals, not even regular capitals or pimp battleships ever use em.
Now T2 Large Trimarks will barely ever be used.
The cost disparity with rigs are a problem as well. |

amurder Hakomairos
Fellowship Of Lost Souls Rebel Alliance of New Eden
49
|
Posted - 2013.05.11 03:52:00 -
[292] - Quote
Another fine example of making changes "because we can" without thinking them through all the way. |

Scatim Helicon
GoonWaffe Goonswarm Federation
1885
|
Posted - 2013.05.11 16:51:00 -
[293] - Quote
Sharon Tate wrote:I'd love to see some follow up comments by Tallest/Devs here on this. Basically, as it stands now, you've potentially got rigs that cost ~three plus times the value of the ship (in the case of carriers/dreads).
Why is this a problem? T2 small rigs can cost 50 times the value of a T1 frigate.
If you can't afford them, don't fit them. The only problem here is grandfathering in the old large rigs for existing capital hulls rather than stripping them to hangar like they should. Titans were never meant to be "cost effective", its a huge ****.-á- CCP Oveur, 2006
~If you want a picture of the future of WiS, imagine a spaceship, stamping on an avatar's face. Forever. |

Rroff
Questionable Ethics. Ministry of Inappropriate Footwork
252
|
Posted - 2013.05.11 17:07:00 -
[294] - Quote
Scatim Helicon wrote:Sharon Tate wrote:I'd love to see some follow up comments by Tallest/Devs here on this. Basically, as it stands now, you've potentially got rigs that cost ~three plus times the value of the ship (in the case of carriers/dreads). Why is this a problem? T2 small rigs can cost 50 times the value of a T1 frigate. If you can't afford them, don't fit them. The only problem here is grandfathering in the old large rigs for existing capital hulls rather than stripping them to hangar like they should.
T1 frig isn't an end game ship for anyone (I hope) and not something like a capital or faction BS so IMO doesn't really apply the same way, then you have faction frigs, etc. that are closer to the price of T2 small rigs, still a bit out of whack but somewhat more viable cost wise.
TBH the whole thing is skewed a bit really, theres way too many different tiers of ships sharing the same rig types for any one ratio metric to properly apply.
|

Veshta Yoshida
PIE Inc. Praetoria Imperialis Excubitoris
667
|
Posted - 2013.05.11 19:13:00 -
[295] - Quote
Rroff wrote:Scatim Helicon wrote:Sharon Tate wrote:I'd love to see some follow up comments by Tallest/Devs here on this. Basically, as it stands now, you've potentially got rigs that cost ~three plus times the value of the ship (in the case of carriers/dreads). Why is this a problem? T2 small rigs can cost 50 times the value of a T1 frigate. If you can't afford them, don't fit them. The only problem here is grandfathering in the old large rigs for existing capital hulls rather than stripping them to hangar like they should. T1 frig isn't an end game ship for anyone (I hope) and not something like a capital or faction BS so IMO doesn't really apply the same way, then you have faction frigs, etc. that are closer to the price of T2 small rigs, still a bit out of whack but somewhat more viable cost wise. TBH the whole thing is skewed a bit really, theres way too many different tiers of ships sharing the same rig types for any one ratio metric to properly apply. Eve has no "end-game" and thus there can be no 'end game ship' .. one flies whichever hull/fit gets the job done.
Capitals, especially carriers, are very much open for comparisons with T1 frigates as they are highly spammable. Can be (and are) built in any station, NPC or Player owned/made and requires no exotic materials .. comparison may falter when it is fitting cost: where each and every (almost) module the T1 frigate is likely to fit costs more than the hull itself, the capitals will more often than not exceed the cost of the naked hull in total fitting expense .. capital rigs solve that.
If you want to engage in a fight where you know a T2 rig, rather than a T1 ditto will determine the outcome then you have to make the same choice as everyone else in Eve: Do I roll the dice and take the 60/40 or splurge now and take the sure thing? That applies to everything from faction hulls and named mods through officer mods and T2 rigs .. you fly whichever hull/fit gets the job done. The rich have always had an advantage due to this, but that is also their achilles heel as they tend to rely blindly on the advantage offered by their bling thus generating the epic lol-mails when they meet that one fit they did/could not account for.
I'll leave you with the important bit of the post you quoted:
Scatim Helicon wrote:...If you can't afford them, don't fit them. The only problem here is grandfathering in the old large rigs for existing capital hulls rather than stripping them to hangar like they should. And add that: if you can't afford them but need them then you either need to shake things up some or find some way to scrounge up the cash .. I am sure there is a friendly loan-shark who can spot you in a crunch  |

Rroff
Questionable Ethics. Ministry of Inappropriate Footwork
252
|
Posted - 2013.05.11 21:41:00 -
[296] - Quote
Veshta Yoshida wrote:Eve has no "end-game" and thus there can be no 'end game ship' .. one flies whichever hull/fit gets the job done. Capitals, especially carriers, are very much open for comparisons with T1 frigates as they are highly spammable. Can be (and are) built in any station, NPC or Player owned/made and requires no exotic materials .. comparison may falter when it is fitting cost: where each and every (almost) module the T1 frigate is likely to fit costs more than the hull itself, the capitals will more often than not exceed the cost of the naked hull in total fitting expense .. capital rigs solve that. If you want to engage in a fight where you know a T2 rig, rather than a T1 ditto will determine the outcome then you have to make the same choice as everyone else in Eve: Do I roll the dice and take the 60/40 or splurge now and take the sure thing? That applies to everything from faction hulls and named mods through officer mods and T2 rigs .. you fly whichever hull/fit gets the job done. The rich have always had an advantage due to this, but that is also their achilles heel as they tend to rely blindly on the advantage offered by their bling thus generating the epic lol-mails when they meet that one fit they did/could not account for. I'll leave you with the important bit of the post you quoted: Scatim Helicon wrote:...If you can't afford them, don't fit them. The only problem here is grandfathering in the old large rigs for existing capital hulls rather than stripping them to hangar like they should. And add that: if you can't afford them but need them then you either need to shake things up some or find some way to scrounge up the cash .. I am sure there is a friendly loan-shark who can spot you in a crunch 
I wrote up a massively long post in response to this but its too complicated a subject really - not everyone sees ships purely as a means to an end or uses them that way. Your response is focused to a fairly specific part of the game thats different to where I'm coming from. The basic gist of my post was tho that a carrier or dread is something that takes months of skilling up for and investing in and for many people as far as they will progress shipwise in the game whereas a t1 frig isn't. |

Veshta Yoshida
PIE Inc. Praetoria Imperialis Excubitoris
667
|
Posted - 2013.05.11 22:23:00 -
[297] - Quote
Rroff wrote:I wrote up a massively long post in response to this but its too complicated a subject really - not everyone sees ships purely as a means to an end or uses them that way. Your response is focused to a fairly specific part of the game thats different to where I'm coming from. The basic gist of my post was tho that a carrier or dread is something that takes months of skilling up for and investing in and for many people as far as they will progress shipwise in the game whereas a t1 frig isn't. You are right, my outview is probably tainted by being able to fly/fit everything except for Titans .. but if you skill straight to Carrier/Dread because you think it the (pen)ultimate ship then you are quite frankly missing out on 99% of the fun available.
It is something CCP ought to stress to newcomers, that exploring/experiencing Eve is more than getting to where one can grind lvl4's or sit in a blob shooting EHP bricks ... imagine if piracy got its own expansion and introduced people to the joy of shooting each other in the face on the same scale as Worms and Incursions?
|

Sharon Tate
Cutting Edge Incorporated RAZOR Alliance
16
|
Posted - 2013.05.11 23:59:00 -
[298] - Quote
Scatim Helicon wrote:Sharon Tate wrote:I'd love to see some follow up comments by Tallest/Devs here on this. Basically, as it stands now, you've potentially got rigs that cost ~three plus times the value of the ship (in the case of carriers/dreads). Why is this a problem? T2 small rigs can cost 50 times the value of a T1 frigate. If you can't afford them, don't fit them. The only problem here is grandfathering in the old large rigs for existing capital hulls rather than stripping them to hangar like they should. It's a fair point. And I can afford them. However, it's a cost/benefit issue. I'd never toss T2 rigs on a frigate outside of the alliance tourney, because they can die too easily. You simply don't get enough benefit from them even +«f you can afford a fleet of them. Ditto for larger ships, which is why you rarely see large T2 trimarks on fleet PVP ships.
The problem with stripping large rigs off caps and making folks refit cap rigs is inconsistency. CCP didn't do this when smaller rigs were introduced (I still have a salvaging caracal floating around somewhere with large salvage tackle on it). The benefit there, however, was you had a cost/benefit reason to fit rigs on smaller ships. In this case, you have actually less of a reason to fit the new rigs on the ships they are intended for.
FWIW, I don't have a problem with capital rigs in general. The T1 variants costs are more in line with the ship sizes. The issue is the T2 variants, which I'll also argue are broken from a source materials standpoint across the board, from small to XL. While it makes sense some salvage is worth more than others, it's silly that its so skewed. The solution is to adjust the drop rates to bring some of the rarer salvage more into line with their T1 counterparts. |

Fango Mango
University of Caille Gallente Federation
87
|
Posted - 2013.05.12 00:16:00 -
[299] - Quote
To everyone who keeps complaining about how much this is going to make T2 capital rigs cost.
You don't understand supply and demand!!!
As the prices for the rigs go up the demand will decrease and the cost will drop until supply meets demand.
Because capitals used large rigs but cost 10x->70x the cost of a battleship to build they were effectively getting their rigs for 1/10th to 1/70th of the cost. Of course everyone put in T2 rigs under these circumstances.
This change is great for everyone in eve that doesn't fly capital ships because T2 rigs will start to fall into the "reasonable" price range for non-capital ships.
-FM |

Rroff
Questionable Ethics. Ministry of Inappropriate Footwork
253
|
Posted - 2013.05.12 00:52:00 -
[300] - Quote
Fango Mango wrote:To everyone who keeps complaining about how much this is going to make T2 capital rigs cost.
You don't understand supply and demand!!!
As the prices for the rigs go up the demand will decrease and the cost will drop until supply meets demand.
Because capitals used large rigs but cost 10x->70x the cost of a battleship to build they were effectively getting their rigs for 1/10th to 1/70th of the cost. Of course everyone put in T2 rigs under these circumstances.
This change is great for everyone in eve that doesn't fly capital ships because T2 rigs will start to fall into the "reasonable" price range for non-capital ships.
-FM
I hope your right, tho my arguement isn't so much about the cost as such but a more complicated dynamic especially in relation to wormhole space capital use where T2 rigs on carriers and dreads is very common place. |

Officer Nyota Uhura
326
|
Posted - 2013.05.12 11:00:00 -
[301] - Quote
Draconus Lofwyr wrote:Thank you CCP, for another schlong in the face to small new alliances and new capital pilots, this is just one major stealth capital nerf and a gift to the old boy capital blob network.
let me break this down.
1. and primary CCP has some rigs that dont work on capitals, so instead of just fixing said rigs, they chose to introduce a massive isk sync (no make that a huge sucking vortex) in the form of 5X the materials for no real benefit as well as a whole new round of bpo's to be bought and researched.
2. this will increase the price of rigs across the board due to material scarcity. with absolutely no increase in return
3. The existing supers and capitals all have a lower cost to deploy, all future capital pilots will have a massive bump in cost to deploy, so existing major alliances that have a surplus in corp/alliance capitals will have an unfair advantage for a significant time frame.
4. super prices are about to take a massive bump in price AGAIN. when the mineral and drone region revamp hit, all ships took a massive bump of about a 50% increase in price, now the rigs will be about the same bump, so overall, say hello to a doubling in price since CCP figured they could "fix things"
over all, this is bound to mean that the nullsec status quo will be even more entrenched and remove the risk of loss for "new upstarts"
If CCP insists on this route of change for no return, and considering the proliferation of supers at this point, they may as well allow supers to dock at all low and null sec stations finally, after all, the main complaints everyone had about them at the outset have all been either fixed, nullified or made pointless.
Thanks for your ill-informed post. All your points are bad:
Your point 1. You talk about it as "ISK sink" when you obviously don't know what "ISK faucet" and "ISK sink" mean. Find that out and come back.
Your point 2. Material prices for T2 rigs will not increase in the long run, as much fewer T2 rigs will be used on capitals. Currently capitals are the major user of large T2 rigs. Supply + demand will balance out.
Your point 3. Your point does NOT apply to capitals, only supercapitals. I don't know of any major alliance who has T2 rigs in their alliance capital doctrines (well, slowcats and tower bash doctrines at least).
Your point 4. Super prices aren't going to take any bumps due to this change -- rigs are. You can fit your super with T1 capital rigs if you wish. If you can't afford to buy a super because T2 rigs are some billion more (only a billion more if you fly shield supers) then you clearly shouldn't be flying one.
This change is nothing. It's not like OMG THE RICH GUYS GET ADVANTAGE AGAIN. Neither is it a Y U NERF MY ARCHON. Standard fits will change a bit. Those who have tons of ISK will fit T2 to anything they like. And the continuing rate of inflation makes sure that soon people will be all happy fitting T2 rigs in their capitals, too. |

Officer Nyota Uhura
326
|
Posted - 2013.05.12 11:01:00 -
[302] - Quote
Rroff wrote:I hope your right, tho my arguement isn't so much about the cost as such but a more complicated dynamic especially in relation to wormhole space capital use where T2 rigs on carriers and dreads is very common place.
Well then it's about time to re-think your blingy wormhole capital doctrines. If you really want that 5% advantage you better be ready to pay for it. |

Rroff
Questionable Ethics. Ministry of Inappropriate Footwork
255
|
Posted - 2013.05.12 13:48:00 -
[303] - Quote
Officer Nyota Uhura wrote:
Well then it's about time to re-think your blingy wormhole capital doctrines. If you really want that 5% advantage you better be ready to pay for it.
You miss my point - its not about being ready to pay for it - if you look at the average capital fight in wormhole space theres super carrier levels of ISK going down on a regular basis. Unfortunatly I don't think I can explain the point very clearly hopefully someone else can. |

Rroff
Questionable Ethics. Ministry of Inappropriate Footwork
255
|
Posted - 2013.05.12 13:59:00 -
[304] - Quote
Officer Nyota Uhura wrote:
Your point 3. Your point does NOT apply to capitals, only supercapitals. I don't know of any major alliance who has T2 rigs in their alliance capital doctrines (well, slowcats and tower bash doctrines at least).
In wormhole space and to an extent some lowsec setups 2x T2 CCC, 1x T1 CCC rig is a standard fitting doctrine on triage Archons - especially in wormhole space where you need to make the most out of the ships you can fit through the mass available and the chances of facing a fleet that has a bhaal or 2 or neuting legions then that extra 100 cap/s or so is very useful - something that in nullsec and to a fair extent in lowsec is rarely if ever a concern. You can't just cyno in yet another triage archon rooks and kings style when **** hits the fan. |

Veshta Yoshida
PIE Inc. Praetoria Imperialis Excubitoris
667
|
Posted - 2013.05.12 14:32:00 -
[305] - Quote
Rroff wrote:In wormhole space and to an extent some lowsec setups 2x T2 CCC, 1x T1 CCC rig is a standard fitting doctrine on triage Archons - especially in wormhole space where you need to make the most out of the ships you can fit through the mass available and the chances of facing a fleet that has a bhaal or 2 or neuting legions then that extra 100 cap/s or so is very useful - something that in nullsec and to a fair extent in lowsec is rarely if ever a concern. You can't just cyno in yet another triage archon rooks and kings style when **** hits the fan. Sounds like it is not so much a matter of making the most out of the ships but of the pilots available. If you cannot make a carrier doctrine work then switch it up and go old school with eWar and Logis .. solves your mass problem but adds pilot crunch.
But if you insist on using carriers: The 2xT2+1xT1 CCC adds ~50 cap/s peak (110 total) on an Archon with my skills according to EFT which is a minuscule 12 cap/s more than with 3xT1 CCC .. with that small of a difference and the prospect of it costing as much as it is likely to, then perhaps it would be prudent to look into faction/officer cap mods which should be more than able to close that small performance gap at a price point well below the cost of T2 capital or even large rigs.
Run the numbers, with the amount of slots available on carriers there numerous ways to skin the kitten: 2xT1 CCC + 1xNavy Relay = 110 cap/s @ ~150M (ie. less than one large T2 CCC!). Use spare rig for resist hole, even more cap, RR efficiency or whatever you like .. remember that all rig options become available when the capital switch is made!
Hell, navy prices are rock bottom thanks to the FW farming bonanza so not using navy variants of all modules fitted to a capital is just being stingy.
In short: As long as you get some new mittens, it does not matter how you skinned the kittens! |

Rroff
Questionable Ethics. Ministry of Inappropriate Footwork
255
|
Posted - 2013.05.12 16:04:00 -
[306] - Quote
Veshta Yoshida wrote: But if you insist on using carriers: The 2xT2+1xT1 CCC adds ~50 cap/s peak (110 total) on an Archon with my skills according to EFT which is a minuscule 12 cap/s more than with 3xT1 CCC .. with that small of a difference and the prospect of it costing as much as it is likely to, then perhaps it would be prudent to look into faction/officer cap mods which should be more than able to close that small performance gap at a price point well below the cost of T2 capital or even large rigs.
On the kind of fits commonly used for high end wormhole triage - ignoring implants - its around ~96-97 cap/s, with the implants I usually run on my triage its the difference of 114.6 cap/s. Which can make a fair difference against neuting. All my carriers already have a full set of faction CPRs as a matter of course and so will most C5/6 wormhole people.
You don't always have the numbers to go ewar and logi - infact as a lot of fights happen on a wormhole at close range ECM tengus aside most ewar won't live long and as often you go into fights burning bridges behind you (wormholes collapsed) you can't bring the additional numbers in later if they do come online subsequently. |

Officer Nyota Uhura
333
|
Posted - 2013.05.12 17:12:00 -
[307] - Quote
Rroff wrote:Officer Nyota Uhura wrote:Your point 3. Your point does NOT apply to capitals, only supercapitals. I don't know of any major alliance who has T2 rigs in their alliance capital doctrines (well, slowcats and tower bash doctrines at least). In wormhole space and to an extent some lowsec setups 2x T2 CCC, 1x T1 CCC rig is a standard fitting doctrine on triage Archons. The man said: "existing major alliances that have a surplus in corp/alliance capitals", so I too referred to major alliances, but I guess that from your point of view wormhole corps are ~relevant~. |

Veshta Yoshida
PIE Inc. Praetoria Imperialis Excubitoris
667
|
Posted - 2013.05.12 17:32:00 -
[308] - Quote
Rroff wrote:On the kind of fits commonly used for high end wormhole triage - ignoring implants - its around ~96-97 cap/s, with the implants I usually run on my triage its the difference of 114.6 cap/s. Which can make a fair difference against neuting. All my carriers already have a full set of faction CPRs as a matter of course and so will most C5/6 wormhole people.
You don't always have the numbers to go ewar and logi - infact as a lot of fights happen on a wormhole at close range ECM tengus aside most ewar won't live long and as often you go into fights burning bridges behind you (wormholes collapsed) you can't bring the additional numbers in later if they do come online subsequently. I know where you are coming from and what you are peddling, but think about it .. all rigs will now have an effect on capital mods.
That is HUGE!
Fitting for pure cap is still possible of course but it will no longer be the only path; aux pumps, nano accels and RR augmentors are all viable options to counter potential neuting when it comes to survival of you and yours. In the end it will require minimal tweakage of fits to get around the T2 capital rig price issue.
|

Rroff
Questionable Ethics. Ministry of Inappropriate Footwork
255
|
Posted - 2013.05.12 18:02:00 -
[309] - Quote
Veshta Yoshida wrote: I know where you are coming from and what you are peddling, but think about it .. all rigs will now have an effect on capital mods.
That is HUGE!
Fitting for pure cap is still possible of course but it will no longer be the only path; aux pumps, nano accels and RR augmentors are all viable options to counter potential neuting when it comes to survival of you and yours. In the end it will require minimal tweakage of fits to get around the T2 capital rig price issue.
Bare in mind tho that when faced with neuting of any significant amount overall cap regen amount will do far more to fight it than reducing the cap usage of your modules (as a generalisation - there may be some combinations that work).
TBH I'm posting too much in specifics tho my real complaint is the fact that a lot of rigs that are commonly used day to day in other parts of eve outside of general nullsec use are suddenly going to become (a) something thats going to be hard to justify in every day fights even when moderate levels of pimp make sense and more importantly (b) barely used by the ships that are targetted at with no real alternative for the ships that used to use them before.
While not a direct comparision its kind of like taking faction EANMs and over-night increasing the price to 1.5bn each.
There is an ISK angle to it sure but thats not the main focus/motivation of my complaint at a personal level - I have enough pre-rigged carriers to probably see me through my likely eve career and if push comes to shove I have access to the ability to make enough ISK to cover T2 capital rigging them with a bit of effort. |

Officer Nyota Uhura
333
|
Posted - 2013.05.12 20:51:00 -
[310] - Quote
Rroff wrote:TBH I'm posting too much in specifics tho my real complaint is the fact that a lot of rigs that are commonly used day to day in other parts of eve outside of general nullsec use are suddenly going to become (a) something thats going to be hard to justify in every day fights even when moderate levels of pimp make sense and more importantly (b) barely used by the ships that are targetted at with no real alternative for the ships that used to use them before. So we have come from the point when t1 rigs were so expensive that you never fitted them to anything below battleship to the point where people start to QQ when they can't fit the most expensive and rarest of rigs to every ship they fly. When did we become such a bunch of crybabies?
No, you don't need to be able to max pimp your every ship.
Hell, why not make T2 rigs free altogether? Would that make you happy? |

Rroff
Questionable Ethics. Ministry of Inappropriate Footwork
255
|
Posted - 2013.05.12 21:05:00 -
[311] - Quote
Officer Nyota Uhura wrote:Rroff wrote:TBH I'm posting too much in specifics tho my real complaint is the fact that a lot of rigs that are commonly used day to day in other parts of eve outside of general nullsec use are suddenly going to become (a) something thats going to be hard to justify in every day fights even when moderate levels of pimp make sense and more importantly (b) barely used by the ships that are targetted at with no real alternative for the ships that used to use them before. So we have come from the point when t1 rigs were so expensive that you never fitted them to anything below battleship to the point where people start to QQ when they can't fit the most expensive and rarest of rigs to every ship they fly. When did we become such a bunch of crybabies? No, you don't need to be able to max pimp your every ship. Hell, why not make T2 rigs free altogether? Would that make you happy?
I don't think you understood my post or the ones before it. This isn't about cost or max pimping a ship directly and more to do with a mixture of granularity and dramatic adjustments to established gameplay mechanics. |

Scatim Helicon
GoonWaffe Goonswarm Federation
1885
|
Posted - 2013.05.13 06:35:00 -
[312] - Quote
If a single standardised fit has become as ubiquitous as you suggest that's a sure sign that the status quo is imbalanced and needs to be adjusted. Titans were never meant to be "cost effective", its a huge ****.-á- CCP Oveur, 2006
~If you want a picture of the future of WiS, imagine a spaceship, stamping on an avatar's face. Forever. |

GreenSeed
285
|
Posted - 2013.05.14 12:42:00 -
[313] - Quote
good change, but i am concerned about the material bottleneck. considering that right now there's one already with 3 sets of rigs, spreading mats over 4 sets of rigs will just make it worse. |

Kagura Nikon
Mentally Assured Destruction Whores in space
251
|
Posted - 2013.05.14 13:09:00 -
[314] - Quote
Also a bit concerned on the final price of Equiped battleships. Lrge rigs are already a bit expensive, now they are goign to be more expensive due to material shortage AND theie battleship base prices are beign ihcreased.
Not very good for a class of ships that was struglling to keep relevant! |

Officer Nyota Uhura
334
|
Posted - 2013.05.15 06:49:00 -
[315] - Quote
Kagura Nikon wrote:Also a bit concerned on the final price of Equiped battleships. Lrge rigs are already a bit expensive, now they are goign to be more expensive due to material shortage AND theie battleship base prices are beign ihcreased.
Not very good for a class of ships that was struglling to keep relevant! Capital ships are rather a small user of large rigs at the moment. Most large rigs are installed and destroyed in battleships. The changes in material needs won't be very dramatic in the long run. However, GreenSeed has a point that when industrial guys and traders start to create stocks of rigs, there's a temporary increase in demand for rig material. I bought a small buffer of 10 billion in rig materials just in case. |

Ioci
Bad Girl Posse Somethin Awfull Forums
377
|
Posted - 2013.05.17 08:14:00 -
[316] - Quote
When you get to where you have capital rigs you can then look at what a rig is supposed to do.
Right now an issue in EVE is, a battleship is not really much more than a really big, slow frigate. Rigs reflect that. They are all identical and enforce the idea that ship class is not that well defined.
Put Capital rigs in but put Capital rigs in that make sense. Example, keeping in mind, Capital ships siege. It would be nice to have a capital rig that influences siege mechanics? R.I.P. Vile Rat |

Blue Binary
Polychoron
38
|
Posted - 2013.05.18 16:40:00 -
[317] - Quote
Any plans to allow freighters to fit capital rigs? |

Admiral Bart Major
Infinite Covenant Tribal Band
1
|
Posted - 2013.05.19 15:22:00 -
[318] - Quote
Will there be an egress port maximizer capital Rig to effect the Capital Energy Transfer Array/s or does the Large egress maximizer already effect these mods? |

Ioci
Bad Girl Posse Somethin Awfull Forums
390
|
Posted - 2013.05.23 16:12:00 -
[319] - Quote
Admiral Bart Major wrote:Will there be an egress port maximizer capital Rig to effect the Capital Energy Transfer Array/s or does the Large egress maximizer already effect these mods?
Any large will influence a Capital the same as it does a Battle Ship.
I'm sure if CCP had a tool to determine what rigs are on capitals and super capitals they could condense it to less rigs than I have fingers though. Without Capital specific rigs it's an homogenized system. I like that they are adding Capital grade because now they can look at all the Rig BPO's and define from frigate up what modified additions we want for each ship.
I'd like to see Dust oriented rigs as well but I don't expect anyone to rig their Moros for Orbital bombardment short of being forced to do so to hold Sov. Unless you can rig 10 Moros and pretty much insure no Dust incursion will succeed, it won't happen and I don't know if CCP will do that sort of thing for a very long time. They prefer to ignore carnage for at least a year before they 'fix' the bias. R.I.P. Vile Rat |

Ersahi Kir
Infinite Mobility SpaceMonkey's Alliance
179
|
Posted - 2013.05.23 17:51:00 -
[320] - Quote
How did this thread get to 16 pages?
The rigs give the same benefit as the small, medium, and large rigs but take more materials to make.
A few pages of "oh noes the sky is falling" because rig materials will bounce around as supplies stabilize.
A few questions about capital specific rigs, such as rigs that affect siege modules similar to ice and mercoxit medium rigs. Also a few questions about BPO cost and availability.
Boom, thread done in 5 pages. Lock, sticky and move on. There really isn't that much discussion to making cap rigs, how this abomination of a 16 page thread happened escapes me. |

Ioci
Bad Girl Posse Somethin Awfull Forums
390
|
Posted - 2013.05.23 22:18:00 -
[321] - Quote
Ersahi Kir wrote:How did this thread get to 16 pages?
The rigs give the same benefit as the small, medium, and large rigs but take more materials to make.
A few pages of "oh noes the sky is falling" because rig materials will bounce around as supplies stabilize.
A few questions about capital specific rigs, such as rigs that affect siege modules similar to ice and mercoxit medium rigs. Also a few questions about BPO cost and availability.
Boom, thread done in 5 pages. Lock, sticky and move on. There really isn't that much discussion to making cap rigs, how this abomination of a 16 page thread happened escapes me.
Maybe there are 5 or 6 pages of self appointed forum policing... Who knows? R.I.P. Vile Rat |

Svodola Darkfury
Heaven's End League of Infamy
183
|
Posted - 2013.05.23 23:26:00 -
[322] - Quote
Not seeing any response on whether or not there will be T2 capital rigs or if capital rigs will simply be T2 quality for their increased cost.
I'll enjoy changing from not using T2 Large Trimarks to not using T2 Capital Trimarks...
Svo. |

Cearain
Black Dragon Fighting Society The Devil's Tattoo
959
|
Posted - 2013.05.24 03:06:00 -
[323] - Quote
t2 rigs are a bit out of control, cost wise, whether we are talking small rigs or capital. I think that is sort of a seperate issue. Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|

Inna Cristiana
Abyss Anomalies
19
|
Posted - 2013.05.27 20:34:00 -
[324] - Quote
"existing large rigs on capital ships will automatically and without cost upgrade to their new capital counterpart when the patch hits"
Is this true? |

amurder Hakomairos
Fellowship Of Lost Souls Rebel Alliance of New Eden
52
|
Posted - 2013.05.27 21:24:00 -
[325] - Quote
17 page thread and all we need is 60 seconds of dev attention to answer a few questions. Fail |
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CCP Fozzie
C C P C C P Alliance
6123

|
Posted - 2013.05.28 17:03:00 -
[326] - Quote
Inna Cristiana wrote:"existing large rigs on capital ships will automatically and without cost upgrade to their new capital counterpart when the patch hits"
Is this true?
They get grandfathered on. So if you have a large rig on a capital it stays on that capital after the patch, but you can't put new large rigs on cap ships. Game Designer | Team Five-0 https://twitter.com/CCP_Fozzie |
|
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CCP Fozzie
C C P C C P Alliance
6123

|
Posted - 2013.05.28 17:07:00 -
[327] - Quote
Svodola Darkfury wrote:Not seeing any response on whether or not there will be T2 capital rigs or if capital rigs will simply be T2 quality for their increased cost.
I'll enjoy changing from not using T2 Large Trimarks to not using T2 Capital Trimarks...
Svo.
There will be T2 capital rigs. They are all on SISI now of you want to try them out or view stats. Game Designer | Team Five-0 https://twitter.com/CCP_Fozzie |
|

Sergeant Acht Scultz
School of Applied Knowledge Caldari State
759
|
Posted - 2013.05.28 18:15:00 -
[328] - Quote
Cearain wrote:t2 rigs are a bit out of control, cost wise, whether we are talking small rigs or capital. I think that is sort of a seperate issue.
Indeed, while this is a separate issue I'd like to see those prices get lowered a bit at reasonable costs, be it by lowering materials numbers or by adding BPO's to change T1 salvage in to T2 one opening new industry opportunities. *removed inappropriate ASCII art signature* - CCP Eterne |

Ocih
Space Mermaids Somethin Awfull Forums
628
|
Posted - 2013.05.28 18:27:00 -
[329] - Quote
CCP Fozzie wrote:Svodola Darkfury wrote:Not seeing any response on whether or not there will be T2 capital rigs or if capital rigs will simply be T2 quality for their increased cost.
I'll enjoy changing from not using T2 Large Trimarks to not using T2 Capital Trimarks...
Svo. There will be T2 capital rigs. They are all on SISI now of you want to try them out or view stats.
The T2 salvage bottlenecks in place right now make putting 3 x T2 capital rigs that people desire, a 10+ billion ISK venture. It's to the point where you can replace your Aeon or rig it and in some cases you couldn't rig them even if you wanted to. The parts just aren't there. |

MeBiatch
Republic University Minmatar Republic
1045
|
Posted - 2013.05.28 19:00:00 -
[330] - Quote
Ocih wrote:CCP Fozzie wrote:Svodola Darkfury wrote:Not seeing any response on whether or not there will be T2 capital rigs or if capital rigs will simply be T2 quality for their increased cost.
I'll enjoy changing from not using T2 Large Trimarks to not using T2 Capital Trimarks...
Svo. There will be T2 capital rigs. They are all on SISI now of you want to try them out or view stats. The T2 salvage bottlenecks in place right now make putting 3 x T2 capital rigs that people desire, a 10+ billion ISK venture. It's to the point where you can replace your Aeon or rig it and in some cases you couldn't rig them even if you wanted to. The parts just aren't there.
imo super caps should not have rigs at all.
all rigs should be removed from titans and sc and put in the ships hulls...
Ok, so you've corrected my spelling,do you care to make a valid point? -áThere are no stupid Questions... just stupid people... |

Ocih
Space Mermaids Somethin Awfull Forums
628
|
Posted - 2013.05.28 20:17:00 -
[331] - Quote
MeBiatch wrote:Ocih wrote:CCP Fozzie wrote:Svodola Darkfury wrote:Not seeing any response on whether or not there will be T2 capital rigs or if capital rigs will simply be T2 quality for their increased cost.
I'll enjoy changing from not using T2 Large Trimarks to not using T2 Capital Trimarks...
Svo. There will be T2 capital rigs. They are all on SISI now of you want to try them out or view stats. The T2 salvage bottlenecks in place right now make putting 3 x T2 capital rigs that people desire, a 10+ billion ISK venture. It's to the point where you can replace your Aeon or rig it and in some cases you couldn't rig them even if you wanted to. The parts just aren't there. imo super caps should not have rigs at all. all rigs should be removed from titans and sc and put in the ships hulls...
That's neither here or there. Putting three T2 Trimarks or Cap control circuits on a Carrier is going to run in the 10 billion range. Once Odyssey hits and everyone reprocs all the ABC they have been hoarding, I expect Carriers to go down to 7 or 800 mill. You want to put 10 billion in Rigs on an 800 mill ship?
|

Andy Landen
Air Initiative Mercenaries
125
|
Posted - 2013.05.28 20:32:00 -
[332] - Quote
Commander Ted wrote:Bobmon wrote:so what if you are a super pilot and you spend a lot of money on the t2 rigs. Will they be upgraded to capital onces are are you gonna be F+¬d? you will just have large rigs just like now. Nothing will change. But will the large rigs bonus the capital modules as if they were capital rigs? Or will you have to remove them and install the capital ones? Will large sentry augmentor rigs become capital fighter augmentor rigs?
Who fits anything besides trimarks, core defense, and CCCs anyways? Since we are supposed to care about fitting rigs besides trimarks, and core defense, how about giving us new capital shield and armor EHP increasing modules like capital shield extenders/armor plates, and capital PDUs with higher percentages?
Did someone at CCP just wake-up one day and say, I want capital pilots to pay 500% more for their rigs? What was the reasoning behind this move anyhow? Was it just to make it harder for people to fly caps? You'd think that there would at least be a stats increase to compensate for the price increase and make capital rigs more special than subcap rigs. Please enlighten us. "We cannot solve our problems with the same thinking we used when we created them." Albert Einstein-á |

Domanique Altares
Rifterlings Point Blank Alliance
205
|
Posted - 2013.05.28 20:32:00 -
[333] - Quote
I don't see it, but I may have skimmed past it. Did we ever get a response about Orcas and capital rigs yet? |

MeBiatch
Republic University Minmatar Republic
1049
|
Posted - 2013.05.28 20:46:00 -
[334] - Quote
Ocih wrote: That's neither here or there. Putting three T2 Trimarks or Cap control circuits on a Carrier is going to run in the 10 billion range. Once Odyssey hits and everyone reprocs all the ABC they have been hoarding, I expect Carriers to go down to 7 or 800 mill. You want to put 10 billion in Rigs on an 800 mill ship?
i understood your point but who in thier right mind puts tech II rigs on a regular capital anyways? ... perhaps in wh space but they are stupid rich to start with... 3 tech II trimaks last time i bought some were 500 mill each... so for a carrier which cost me 750 million i put double its cost in rigs?
if they removed the ability to use rigs on supercaps i would support a reduction in production costs for capital tech II rigs
anywho if you are concerned about costs why dont you take advantage of the price hike and start getting ready to make some... Ok, so you've corrected my spelling,do you care to make a valid point? -áThere are no stupid Questions... just stupid people... |

MeBiatch
Republic University Minmatar Republic
1049
|
Posted - 2013.05.28 20:47:00 -
[335] - Quote
Domanique Altares wrote:I don't see it, but I may have skimmed past it. Did we ever get a response about Orcas and capital rigs yet?
orca will still use large rigs Ok, so you've corrected my spelling,do you care to make a valid point? -áThere are no stupid Questions... just stupid people... |

Rroff
Questionable Ethics. Ministry of Inappropriate Footwork
264
|
Posted - 2013.05.28 21:19:00 -
[336] - Quote
MeBiatch wrote: i understood your point but who in thier right mind puts tech II rigs on a regular capital anyways? ... perhaps in wh space but they are stupid rich to start with... 3 tech II trimaks last time i bought some were 500 mill each... so for a carrier which cost me 750 million i put double its cost in rigs?
if they removed the ability to use rigs on supercaps i would support a reduction in production costs for capital tech II rigs
anywho if you are concerned about costs why dont you take advantage of the price hike and start getting ready to make some...
No one really puts trimarks on a carrier but 2x T2, 1x T1 CCC rig on a carrier isn't unusual when someone is moderately pimping out a carrier, which happens a fair bit in WH space especially high end WHs and some lowsec setups.
The thing people don't seem to see is that the option to moderately pimp rigs dissapears for carriers after this change - its not a question of affording it or not but its one thing to throw a carrier into a fight thats expensive and another thing to throw one into a fight thats eye-wateringly, what on earth were they thinking expensive and to add insult to injury not only will those rigs likely be priced into super/titan ballpark no one in their right mind is going to fit those types of rigs to one so those rigs that previously were a not completely crazy way to spend a bit of ISK on your carrier are for the most part likely to sit there languishing unused.
|

Sergeant Acht Scultz
School of Applied Knowledge Caldari State
759
|
Posted - 2013.05.28 22:33:00 -
[337] - Quote
Rroff wrote:No one really puts trimarks on a carrier but 2x T2, 1x T1 CCC rig on a carrier isn't unusual when someone is moderately pimping out a carrier, which happens a fair bit in WH space especially high end WHs and some lowsec setups.
The thing people don't seem to see is that the option to moderately pimp rigs dissapears for carriers after this change - its not a question of affording it or not but its one thing to throw a carrier into a fight thats expensive and another thing to throw one into a fight thats eye-wateringly, what on earth were they thinking expensive and to add insult to injury not only will those rigs likely be priced into super/titan ballpark no one in their right mind is going to fit those types of rigs to one so those rigs that previously were a not completely crazy way to spend a bit of ISK on your carrier are for the most part likely to sit there languishing unused.
I quite agree with this, T2 large rigs are already far too expensive at BS size and a bit expensive price range for Capital size like carriers & dreadnaughts, cheapo and benefit way too much when it gets to Super Carrier and Titan ranges.
Maybe these capital rigs should have as single goal the replacement of those large in super/titans to bring ship/modules/rigs in same line cost but leave them as such (large rigs) for carriers and dreadnaughts.
*removed inappropriate ASCII art signature* - CCP Eterne |

Sharon Tate
Cutting Edge Incorporated RAZOR Alliance
18
|
Posted - 2013.05.29 14:33:00 -
[338] - Quote
CCP Fozzie wrote:There will be T2 capital rigs. They are all on SISI now of you want to try them out or view stats.
Oh I looked, ran numbers, and promptly figured build costs for the interesting ones, and concluded that I can ignore T2 Capital Rigs because the cost is so disproportionate to the ship that no one besides titan pilots will ever actually use them.
So, you've basically added a class of modules that no one will use, and existing pilots with grandfathered rigs will have a significant advantage over new pilots.
Nice job. :(
|
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CCP Fozzie
C C P C C P Alliance
6153

|
Posted - 2013.05.29 22:22:00 -
[339] - Quote
Sharon Tate wrote:CCP Fozzie wrote:There will be T2 capital rigs. They are all on SISI now of you want to try them out or view stats. Oh I looked, ran numbers, and promptly figured build costs for the interesting ones, and concluded that I can ignore T2 Capital Rigs because the cost is so disproportionate to the ship that no one besides titan pilots will ever actually use them. So, you've basically added a class of modules that no one will use, and existing pilots with grandfathered rigs will have a significant advantage over new pilots. Nice job. :(
The cost is about the same relative to the hull cost as all the other sizes with their T1 ships. Not for everyone, but that's fine. Game Designer | Team Five-0 https://twitter.com/CCP_Fozzie |
|

Sharon Tate
Cutting Edge Incorporated RAZOR Alliance
18
|
Posted - 2013.05.29 22:37:00 -
[340] - Quote
CCP Fozzie wrote:The cost is about the same relative to the hull cost as all the other sizes with their T1 ships. Not for everyone, but that's fine.
Note true. Some rigs are, some rigs aren't. Take the case of trimark'd capitals. You're saying that a set of T2 rigs that cost more than FOUR times the cost of a carrier hull is acceptable?
Yes, T2 rigs should cost more. But now you have a set of T2 rigs that will NEVER be used because they cost an obscene amount relative to their T1 cousins. This discrepancy doesn't exist to the same degree with T1/T2 modules. |

Alexander McKeon
Ekchuah's Shrine Comporium Kill It With Fire
8
|
Posted - 2013.05.29 22:47:00 -
[341] - Quote
CCP Fozzie wrote:The cost is about the same relative to the hull cost as all the other sizes with their T1 ships. Not for everyone, but that's fine. The problem with that analysis is that it doesn't factor in the absolute cost of the rigs, which is going to be so high that carriers & dreads won't be able to use them unless the pilot is silly rich, which is an indirect nerf to those entire classes of ship. Those rigs are also (at least in my experience) primarily used on T2 versions of ships, where the relative cost of the rigs as compared to the T2 or T3 hull is reasonable, while T2 capital ships simply don't exist, resulting in the lack of a standard capital for which the price is affordable.
Let me ask this: is it your intention that, for practical purposes, T2 capital rigs will be solely fit on super-caps, and henceforth carriers & dreads will have almost exclusively T1 rigs? |

Veshta Yoshida
PIE Inc. Praetoria Imperialis Excubitoris
685
|
Posted - 2013.05.29 23:00:00 -
[342] - Quote
Sharon Tate wrote:CCP Fozzie wrote:The cost is about the same relative to the hull cost as all the other sizes with their T1 ships. Not for everyone, but that's fine. Note true. Some rigs are, some rigs aren't... He in fact entirely right, take note of the wording chosen "..about the same relative to the hull cost..".
You use trimarks as an example, have you looked at cost of medium trimark II's vs. cruiser hulls (factor 5+)? Or the utterly obscene cost of small trimark II's vs. the cost of frigates (factor 40+)?
We have always had to contend with ISK giving an advantage in the form of faction stuff and implants, the use T2 on T1 is not a human/fundamental right and due to the way the materials for them is gathered they are at an all time high at present simply because T2 hulls are in a craptastic place and will remain there until tiericide passes their way. |

Sharon Tate
Cutting Edge Incorporated RAZOR Alliance
18
|
Posted - 2013.05.30 00:37:00 -
[343] - Quote
Veshta Yoshida wrote: He in fact entirely right, take note of the wording chosen "..about the same relative to the hull cost..".
You use trimarks as an example, have you looked at cost of medium trimark II's vs. cruiser hulls (factor 5+)? Or the utterly obscene cost of small trimark II's vs. the cost of frigates (factor 40+)?
We have always had to contend with ISK giving an advantage in the form of faction stuff and implants, the use T2 on T1 is not a human/fundamental right and due to the way the materials for them is gathered they are at an all time high at present simply because T2 hulls are in a craptastic place and will remain there until tiericide passes their way.
It's a fair point, though it's a class of rigs that will see even more limited use. Frankly, the wildly differing cost of the salvage components is the real culprit here.
Frankly, the whole T2 rig use is completely borked anyway. There's so little that's either a) useful or b) cost effective. What will be entertaining to watch is the (lack of) volume of the T2 capital rig market post patch. |

amurder Hakomairos
Fellowship Of Lost Souls Rebel Alliance of New Eden
52
|
Posted - 2013.05.30 01:45:00 -
[344] - Quote
CCP Fozzie wrote:Sharon Tate wrote:CCP Fozzie wrote:There will be T2 capital rigs. They are all on SISI now of you want to try them out or view stats. Oh I looked, ran numbers, and promptly figured build costs for the interesting ones, and concluded that I can ignore T2 Capital Rigs because the cost is so disproportionate to the ship that no one besides titan pilots will ever actually use them. So, you've basically added a class of modules that no one will use, and existing pilots with grandfathered rigs will have a significant advantage over new pilots. Nice job. :( The cost is about the same relative to the hull cost as all the other sizes with their T1 ships. Not for everyone, but that's fine.
Nobody puts T2 rigs on T1 ships. Lets compare between ships that actually use them:
Fancy Pirate BS hull = 1-1.2B isk T2 Large Trimark = 390M isk T2 Large CCC = 290M isk
Carrier hull = 1-1.2B isk T2 Capital Trimark = 1.95B isk T2 Capital CCC = 1.45B isk
Once again it seems like you guys rush a change in without much thought and without listening to community feedback. What you should have done was created captial rigs and supercapital rigs. What you are about to dump on us would have been appropriate as far as price/materials goes for supercapital rigs. Capital rigs should be maybe 2-2.5x the cost/materials of a large rig.
What sense does it make that a carrier would use the same size rig as a super/titan? There is a vast size/cost difference between those classes of ships. |

Luc Chastot
Gentleman's Corp
366
|
Posted - 2013.05.30 01:59:00 -
[345] - Quote
I for one am glad that after all the Odyssey changes, cap ships will probably be less viable and thus less prevalent. Make it idiot-proof and someone will make a better idiot. |

Callic Veratar
Power of the Phoenix
367
|
Posted - 2013.05.30 04:55:00 -
[346] - Quote
amurder Hakomairos wrote:Nobody puts T2 rigs on T1 ships. Lets compare between ships that actually use them:
Fancy Pirate BS hull = 1-1.2B isk T2 Large Trimark = 390M isk T2 Large CCC = 290M isk
Carrier hull = 1-1.2B isk T2 Capital Trimark = 1.95B isk T2 Capital CCC = 1.45B isk
Once again it seems like you guys rush a change in without much thought and without listening to community feedback. What you should have done was created captial rigs and supercapital rigs. What you are about to dump on us would have been appropriate as far as price/materials goes for supercapital rigs. Capital rigs should be maybe 2-2.5x the cost/materials of a large rig.
What sense does it make that a carrier would use the same size rig as a super/titan? There is a vast size/cost difference between those classes of ships.
So, what you're saying is that we need a Fancy Pirate Carrier Hull for about 4-5B isk? DirectX 11, it's not rocket appliance! |

Skydell
Bad Girl Posse Somethin Awfull Forums
530
|
Posted - 2013.05.30 05:50:00 -
[347] - Quote
If you end up making a Jump range rig, add a Large version as well so Black ops can get some much needed attention. |

baltec1
Bat Country
6704
|
Posted - 2013.05.30 07:40:00 -
[348] - Quote
amurder Hakomairos wrote:CCP Fozzie wrote:Sharon Tate wrote:CCP Fozzie wrote:There will be T2 capital rigs. They are all on SISI now of you want to try them out or view stats. Oh I looked, ran numbers, and promptly figured build costs for the interesting ones, and concluded that I can ignore T2 Capital Rigs because the cost is so disproportionate to the ship that no one besides titan pilots will ever actually use them. So, you've basically added a class of modules that no one will use, and existing pilots with grandfathered rigs will have a significant advantage over new pilots. Nice job. :( The cost is about the same relative to the hull cost as all the other sizes with their T1 ships. Not for everyone, but that's fine. Nobody puts T2 rigs on T1 ships. Lets compare between ships that actually use them: Fancy Pirate BS hull = 1-1.2B isk T2 Large Trimark = 390M isk T2 Large CCC = 290M isk Carrier hull = 1-1.2B isk T2 Capital Trimark = 1.95B isk T2 Capital CCC = 1.45B isk Once again it seems like you guys rush a change in without much thought and without listening to community feedback. What you should have done was created captial rigs and supercapital rigs. What you are about to dump on us would have been appropriate as far as price/materials goes for supercapital rigs. Capital rigs should be maybe 2-2.5x the cost/materials of a large rig. What sense does it make that a carrier would use the same size rig as a super/titan? There is a vast size/cost difference between those classes of ships.
Carriers arn't fancy they are t1 hulls. So when you compare a t1 BS hull like say the megathron with a t2 rig it makes a lot more sense. |

amurder Hakomairos
Fellowship Of Lost Souls Rebel Alliance of New Eden
52
|
Posted - 2013.05.30 10:05:00 -
[349] - Quote
baltec1 wrote:amurder Hakomairos wrote:CCP Fozzie wrote:Sharon Tate wrote:CCP Fozzie wrote:There will be T2 capital rigs. They are all on SISI now of you want to try them out or view stats. Oh I looked, ran numbers, and promptly figured build costs for the interesting ones, and concluded that I can ignore T2 Capital Rigs because the cost is so disproportionate to the ship that no one besides titan pilots will ever actually use them. So, you've basically added a class of modules that no one will use, and existing pilots with grandfathered rigs will have a significant advantage over new pilots. Nice job. :( The cost is about the same relative to the hull cost as all the other sizes with their T1 ships. Not for everyone, but that's fine. Nobody puts T2 rigs on T1 ships. Lets compare between ships that actually use them: Fancy Pirate BS hull = 1-1.2B isk T2 Large Trimark = 390M isk T2 Large CCC = 290M isk Carrier hull = 1-1.2B isk T2 Capital Trimark = 1.95B isk T2 Capital CCC = 1.45B isk Once again it seems like you guys rush a change in without much thought and without listening to community feedback. What you should have done was created captial rigs and supercapital rigs. What you are about to dump on us would have been appropriate as far as price/materials goes for supercapital rigs. Capital rigs should be maybe 2-2.5x the cost/materials of a large rig. What sense does it make that a carrier would use the same size rig as a super/titan? There is a vast size/cost difference between those classes of ships. Carriers arn't fancy they are t1 hulls. So when you compare a t1 BS hull like say the megathron with a t2 rig it makes a lot more sense.
I guess the point I was trying to make here is that by releasing a single capital class rig they are giving supers/titans a huge advantage in terms of rig price that no other ship in the game has. A fancy pirate BS can be T2 rigged for an amount near equal to its hull cost. Right now using large rigs a carrier pilot could do the same. If I wanted to T2 rig a T1 BS it's gonna cost 8-10x the hull cost.
After the capital rigs are introduced a carrier could be T2 rigged for 3-5x it's hull cost. However, a super can be T2 rigged for less than 1/3 of its hull cost. For a Titan the percentage is even smaller. They will be the only two ship classes in the game that can be T2 rigged for a small fraction of the cost of the hull. Yes, it's less absurd than the current cost of large T2 rigs vs Titan/super hull cost, but the cost is still broken relative to other ships in the game. This seems like a rush job an not well thought out. Two classes of capital rigs should have been introduced and the T2 salvage drops needed to be buffed to help accommodate the absurd increase in materials requirements. |

Ioci
Bad Girl Posse Somethin Awfull Forums
390
|
Posted - 2013.05.30 17:33:00 -
[350] - Quote
CCP Fozzie wrote:
The cost is about the same relative to the hull cost as all the other sizes with their T1 ships. Not for everyone, but that's fine.
I under stand what you are saying.
A Geddon is around 100 mill A Redeemer is around 620
A Provi is around 1.4 billion An Ark is around 6.4 billion
Now lets look at Rigs
T1 CCC for a capital around 60 million each T2 CCC for a capital will be around 8 billion - Each
Same for T1 and T2 trimark
Power Circuits, Intact Armor plates, Cap consoles, Intact Shield Emitter and Single-Crystal I-Beams Everything in a military aspect uses one of those 5 components and they regulate T2 rigs. They are the Technetium of rigs.
I don't think 'it's fine' that specific rig configurations are going to run in the 30 billion range and because there are 'cheaper rigs' that can be put together for 60 mill, even at the capital level, I don't see it happening. Unless we start building exploration carriers or E-War titans, most of those configurations are muck. R.I.P. Vile Rat |

Ioci
Bad Girl Posse Somethin Awfull Forums
390
|
Posted - 2013.05.30 17:54:00 -
[351] - Quote
amurder Hakomairos wrote: Nobody puts T2 rigs on T1 ships.
You are right but not for the reasons you think.
I'd put T2 e-war on a Maulus. Ignore Jita prices on small Inverted signal field Projector rigs. They are inflated but it doesn't matter. Calibration is 300 per rig so I won't be putting one on anyway. Once you put all factors in place, we really don't have that much choice in what we rig our ships with. R.I.P. Vile Rat |

Choridon Saissore
Questionable Ethics. Ministry of Inappropriate Footwork
11
|
Posted - 2013.05.30 22:38:00 -
[352] - Quote
I dont know if anyone has responded to this question earlier & if so im very sorry :)
Say I have a dread with 3x large Aux nano pump rigged.
Will these modules that do not affect capital modules prior to oddy, affect them after the patch, or will they still be "useless" on the capital?
Same question with the Nanobot accelerator rig :) |

Veshta Yoshida
PIE Inc. Praetoria Imperialis Excubitoris
688
|
Posted - 2013.05.30 23:29:00 -
[353] - Quote
Ioci wrote:... T1 CCC for a capital around 60 million each T2 CCC for a capital will be around 8 billion - Each... Where on earth do you get those numbers? 
Capital rigs will be 5x the price of large rigs. T1 Large CCC = 12M, times five yields your 60M. T2 Large CCC = 200M, times five yields 1/8ths of your 8B ...
Can't even be explained away as a typo because 1 is in the other end of the number row .. even if you used a number pad the typo excuse dies in the crib.
There will be a slight increase in rig prices across the board due to higher consumption of capital rigs, but they since don't exactly die in droves it will probably barely be noticeable and it will drop a lot once tiericide has run its course and made T2 competitive again thus increasing material availability .. if all else fails, we will lobby CCP for increased drop rates in exploration and from salvaging.
Until then, you just have to get used to the idea that capitals are T1 ships and are subject to the same kind of "unfairness" that all non-capitals T1 pilots lives with on a daily basis .. if that thought/reality does not sit well with you then invest in a bunch of replacement capitals and rig them with large (ie. what everyone else is doing at the moment) as CCP are too daft to make the change properly and de-rig everything.
PS: The ~10% difference you get from a couple of T2 rigs over T1 has zero impact except in small scale fighting where winners are in flames after every fight .. with capitals not exactly renowned for those kind of engagement this whole debate is rather pointless. |

Alexander McKeon
Ekchuah's Shrine Comporium Kill It With Fire
10
|
Posted - 2013.05.31 03:52:00 -
[354] - Quote
Veshta Yoshida wrote:PS: The ~10% difference you get from a couple of T2 rigs over T1 has zero impact except in small scale fighting where winners are in flames after every fight .. with capitals not exactly renowned for those kind of engagement this whole debate is rather pointless. When you can frequently bring an absolute maximum of three capitals to a particular fight, that little extra from T2 rigs can make a difference.
|

Jonas Sukarala
Deep Core Mining Inc. Caldari State
211
|
Posted - 2013.05.31 14:39:00 -
[355] - Quote
I bet the T2 rigs still only need lv4 skill to use .. a bit odd anyone?? .. lv5 comes to mind here 'Tech3 ships need to be put down, like a rabid dog drooling everywhere in the house, they are out of line' CCP Ytterbium Nerf missile range into place where is the TD missile change?-á ..projectiles should use capacitor. ABC's should be T2 HABC and nerf web strength its still too high |

Ioci
Bad Girl Posse Somethin Awfull Forums
397
|
Posted - 2013.05.31 19:13:00 -
[356] - Quote
Veshta Yoshida wrote:Ioci wrote:... T1 CCC for a capital around 60 million each T2 CCC for a capital will be around 8 billion - Each... Where on earth do you get those numbers?  Capital rigs will be 5x the price of large rigs. T1 Large CCC = 12M, times five yields your 60M. T2 Large CCC = 200M, times five yields 1/8ths of your 8B ... Can't even be explained away as a typo because 1 is in the other end of the number row .. even if you used a number pad the typo excuse dies in the crib. There will be a slight increase in rig prices across the board due to higher consumption of capital rigs, but they since don't exactly die in droves it will probably barely be noticeable and it will drop a lot once tiericide has run its course and made T2 competitive again thus increasing material availability .. if all else fails, we will lobby CCP for increased drop rates in exploration and from salvaging. Until then, you just have to get used to the idea that capitals are T1 ships and are subject to the same kind of "unfairness" that all non-capitals T1 pilots lives with on a daily basis .. if that thought/reality does not sit well with you then invest in a bunch of replacement capitals and rig them with large (ie. what everyone else is doing at the moment) as CCP are too daft to make the change properly and de-rig everything. PS: The ~10% difference you get from a couple of T2 rigs over T1 has zero impact except in small scale fighting where winners are in flames after every fight .. with capitals not exactly renowned for those kind of engagement this whole debate is rather pointless.
It was based on the T1 numbers X 5 or 500% of current Large.
That number was in fact wrong. T1 use 72 Armor plates but T2 use 20 with the -4 to ME from R&D. So if the 500% for capital is applied, you will need 100 Intact Armor plates to make a T2 Trimark or 100 Cap Consoles for a CCC. Both are floating in te 20 mill each market so it will be 2 billion per rig in that component. Add in the other components that are glutted due to bottle necks on plates and CC, add in the datacores and base 60% success of Rigs with no base items, it will be around 8 to 10 billion to T2 Rig a capital CCC and or Trimark.
The trouble isn't that they want to make capital rigs, the trouble is the optic of rigs in the first place.
Rigs are Job enhancers. They make a ship do something better and none of them were designed to make a capital ship do capital ship jobs, better.
So you now have two points of issue. Why are some Job enhancers given priority over others with mechanical bottlenecks and if they want Capital rigs to be viable, they need to add rigs that actually enhance capital ship jobs. R.I.P. Vile Rat |

baltec1
Bat Country
6732
|
Posted - 2013.06.01 08:23:00 -
[357] - Quote
amurder Hakomairos wrote:
I guess the point I was trying to make here is that by releasing a single capital class rig they are giving supers/titans a huge advantage in terms of rig price that no other ship in the game has. A fancy pirate BS can be T2 rigged for an amount near equal to its hull cost. Right now using large rigs a carrier pilot could do the same. If I wanted to T2 rig a T1 BS it's gonna cost 8-10x the hull cost.
After the capital rigs are introduced a carrier could be T2 rigged for 3-5x it's hull cost. However, a super can be T2 rigged for less than 1/3 of its hull cost. For a Titan the percentage is even smaller, like 1/6 hull cost. They will be the only two ship classes in the game that can be T2 rigged for a small fraction of the cost of the hull. Yes, it's less absurd than the current cost of large T2 rigs vs Titan/super hull cost, but the cost is still broken relative to other ships in the game. This seems like a rush job an not well thought out. Two classes of capital rigs should have been introduced and the T2 salvage drops needed to be buffed to help accommodate the absurd increase in materials requirements.
Supers and titan costs also make officer mods look like cheap t2 gear. They are somewhat special cases.
Carriers and dreads are the main block of capitals and it makes perfect sense for these. |

J A Aloysiusz
Precision Strike Brigade Angeli Mortis
16
|
Posted - 2013.06.02 01:30:00 -
[358] - Quote
Make it so cargo rigs and mods affect corp hangar as well. Jump freighters are too damn expensive. |

Cypher Decypher
Caldari Deep Space Ventures Tribal Band
17
|
Posted - 2013.06.02 12:03:00 -
[359] - Quote
I haven't read all 18 pages, but has anyone put forward the additional problem that the blue salvage required for T2 rigs is going to be a lot more expensive as well?
For example, mag sites in Period Basis currently dole out lots of Cap Consoles. The new Relic Site system means the supply of them will shorten quite dramatically. I've run a dozen or so Relic sites on SISI, in PB, with an alt, and they are fricking crap. Haven't found a single one :s
|

Jack Miton
Aperture Harmonics K162
1925
|
Posted - 2013.06.02 12:41:00 -
[360] - Quote
The cap T2 rigs will be WAY too expensive. it shouldnt cost 3+ times the hull cost to rig a carrier/dread. |

NextDarkKnight
Global Economy Experts Stellar Economy Experts
20
|
Posted - 2013.06.05 11:27:00 -
[361] - Quote
As a solo wormhole runner that uses the smaller capital ships this puts Chimeras well out of the price range for doing wormhole ops.
I hate how CCP is forcing solo guys into working with people :( |

NextDarkKnight
Global Economy Experts Stellar Economy Experts
20
|
Posted - 2013.06.05 11:33:00 -
[362] - Quote
Jack Miton wrote:The cap T2 rigs will be WAY too expensive. it shouldnt cost 3+ times the hull cost to rig a carrier/dread.
I think they didn't consider the little guys when coming up with this idea.
|

Edward Olmops
Sirius Fleet Cerberus Unleashed
60
|
Posted - 2013.06.05 12:21:00 -
[363] - Quote
1. Compare it to any other ship size. Small/Medium/Large T2 Rigs also cost a zillion times as much as a T1 Small/medium/Large hull. Why should Capitals fare any better? You decide you want to fly the really big stuff? You want the shiniest of the shiny? Well, you better put money in your purse...
2. Wait for the exploration changes to settle. Maybe the T2-Salvage parts go down in price so that T2-Rigs will be cheaper. |

NextDarkKnight
Global Economy Experts Stellar Economy Experts
20
|
Posted - 2013.06.05 13:35:00 -
[364] - Quote
Edward Olmops wrote:1. Compare it to any other ship size. Small/Medium/Large T2 Rigs also cost a zillion times as much as a T1 Small/medium/Large hull. Why should Capitals fare any better? You decide you want to fly the really big stuff? You want the shiniest of the shiny? Well, you better put money in your purse...
2. Wait for the exploration changes to settle. Maybe the T2-Salvage parts go down in price so that T2-Rigs will be cheaper.
I think it's crazy.. Supercaps 5x but I mean regular small caps should be at most 3x with current prices. I mean I can't hardly afford rigs now it took me months of grinding to afford the 2 caps I have now. I can't imagine risking them after these price increases I'll probley sell them in a couple months instead of actually having fun with them.
The sad thing is with the small amount of time I have to play I feel like I'm being forced to grind HS ore instead of having fun with ship. I don't see any huge alliance looking out for the solo guy to give him a break on rigs.
|

addelee
Low Sec Pharmacies The East India Co.
57
|
Posted - 2013.06.05 16:23:00 -
[365] - Quote
Edward Olmops wrote: 2. Wait for the exploration changes to settle. Maybe the T2-Salvage parts go down in price so that T2-Rigs will be cheaper.
They drop far less now from Relic sites so if anything, I'd expect them to go up. |

Weasel Juice
Future Corps Sleeper Social Club
45
|
Posted - 2013.06.06 00:53:00 -
[366] - Quote
Comparison of calibration points:
Large Auxiliary Nano Pump I - 100 pts Large Auxiliary Nano Pump II - 150 pts Large Nanobot Accelerator I - 100 pts Large Nanobot Accelerator II - 150 pts
Capital Auxiliary Nano Pump I - 100 pts Capital Auxiliary Nano Pump II - 100 pts Capital Nanobot Accelerator I - 100 pts Capital Nanobot Accelerator II - 100 pts
Is this intentional? It could not find any mention of this anywhere. |

Clotho XIII
Formosa Research Center Apocalypse Now.
0
|
Posted - 2013.06.06 08:18:00 -
[367] - Quote
I got a T2 capital rigs invention here.
"Capital Capacitor Control Circuit I Blueprint" can not be invented, there is no chance of it succeeding."
Since I use the correct datacores and interface.
Had the necessary skills.
But it seems way to fail?
Does anyone encounter this problem? |

NextDarkKnight
Global Economy Experts Stellar Economy Experts
20
|
Posted - 2013.06.06 16:56:00 -
[368] - Quote
Clotho XIII wrote:I got a T2 capital rigs invention here.
"Capital Capacitor Control Circuit I Blueprint" can not be invented, there is no chance of it succeeding."
Since I use the correct datacores and interface.
Had the necessary skills.
But it seems way to fail?
Does anyone encounter this problem?
Was t2 blueprint copies moved to exploration? I been watching this thread post patch because of the serious nerf to small capital ships.
Still not much comment on the effects it causes on the little guys. Is a blind eye turned on this?
|

Maximus Aerelius
PROPHET OF ENIGMA
129
|
Posted - 2013.06.06 20:42:00 -
[369] - Quote
When are these going be unstickied to give Page 1 back to Player Posts? Odyssey is in and the Feedback and Issues threads are active. Why not replace these with a "Link Sticky" to those two threads?
We all know how lazy we are to go clicking...wait for it...past Page 3 of this Forum section.  My Feature\Idea:-á Fast Character Switching "XP Stylee"
Here's my tear jar > |_| < Fill 'er up! |

Sir Dragon
Einherjar Yggdrasils
22
|
Posted - 2013.06.09 06:41:00 -
[370] - Quote
What of rigs that permit XL, XXL, etc, ships to mount multiple medium turrets.
Who would use it? 1) Let it exists for pity sake, I am sure that someone would eventually use it. Such as, 2) An army of ants facing an giant, the giant has no defence.
How would they work? 1) 1 rig = 8 medium turrets, operated simultaniously via one button.
What has brought me to such a drastic idea? 1) I'm am kind of, green in the face, sick of the linear development of all ships. We keep building ships larger and larger, and now they span multiple miles; you'd think that all that free space on their miles and miles of hull would have at least 1 stinking nest of medium turrets?
Yet, that is somehow unplausible to the mad crowds, that just bark back well dat iz what dreds are for, doo.
[Lt. Cmdr. Data]: "Perhaps. Perhaps not, sir." [Capt. Picard]: "That's hardly a scientific observation, Commander. "[Data]: "Captain, the most elementary and valuable statement in science, the beginning of wisdom, is, 'I do not know'. I do not know what that is, sir." |

Scatim Helicon
GoonWaffe Goonswarm Federation
1950
|
Posted - 2013.06.09 14:14:00 -
[371] - Quote
Your idea is bad and you should feel bad. Titans were never meant to be "cost effective", its a huge ****.-á- CCP Oveur, 2006
~If you want a picture of the future of WiS, imagine a spaceship, stamping on an avatar's face. Forever. |

Ioci
Bad Girl Posse Somethin Awfull Forums
403
|
Posted - 2013.06.10 03:49:00 -
[372] - Quote
Sir Dragon wrote:What of rigs that permit XL, XXL, etc, ships to mount multiple medium turrets.
Who would use it? 1) Let it exists for pity sake, I am sure that someone would eventually use it. Such as, 2) An army of ants facing an giant, the giant has no defence.
How would they work? 1) 1 rig = 8 medium turrets, operated simultaniously via one button.
What has brought me to such a drastic idea? 1) I'm am kind of, green in the face, sick of the linear development of all ships. We keep building ships larger and larger, and now they span multiple miles; you'd think that all that free space on their miles and miles of hull would have at least 1 stinking nest of medium turrets?
Yet, that is somehow unplausible to the mad crowds, that just bark back well dat iz what dreds are for, doo.
This is less to do with not available, more to do with conformity. I use T2 Mediums on the Rokh all the time. If it ever makes it to a killboard I'm sure the trolls will feed but it's a heavy tank with 1.5 cruisers worth of firepower. If I know I am killing cruisers, it's a good fit. R.I.P. Vile Rat |

Rroff
Questionable Ethics. Ministry of Inappropriate Footwork
274
|
Posted - 2013.06.16 01:00:00 -
[373] - Quote
NextDarkKnight wrote: Still not much comment on the effects it causes on the little guys. Is a blind eye turned on this?
Suprised there isn't more posts on this topic. At current prices say your fitting out an archon your better off putting a pair of officer CPRs on than 2x capital T2 CCC rigs - roughly same price but slightly higher cap regen from the CPRs, then after that if you fit T2 CCC rigs you've just spent around 10bn on an... archon... meanwhile who in their right mind is going to fit CCC rigs on a super/titan? just seems a bit messed up to me. |
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