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Thread Statistics | Show CCP posts - 8 post(s) |

Some Rando
University of Caille Gallente Federation
830
|
Posted - 2013.04.26 18:57:00 -
[1] - Quote
Well done, CCP! CCP has no sense of humour. |

James Amril-Kesh
4S Corporation RAZOR Alliance
4726
|
Posted - 2013.04.26 18:59:00 -
[2] - Quote
It looked pretty cool, but I wonder how tedious that's going to get when doing 10+ jumps.
I'm also concerned about client load.
But still, very nice. I did get a huge nerd boner.
If we can turn it off that would be excellent. Forcing us to keep it on endlessly would be extremely frustrating. Module activation timers are buggy. CCP please fix. |

Some Rando
University of Caille Gallente Federation
830
|
Posted - 2013.04.26 19:02:00 -
[3] - Quote
It can't possibly be more tedious than 10+ loading bars. CCP has no sense of humour. |

Saheed Cha'chris'ra
Krautz WH Exploration and Production
5
|
Posted - 2013.04.26 19:03:00 -
[4] - Quote
I want to see it again and again! Is there a videolink somewhere yet? |

James Amril-Kesh
4S Corporation RAZOR Alliance
4726
|
Posted - 2013.04.26 19:05:00 -
[5] - Quote
Some Rando wrote:It can't possibly be more tedious than 10+ loading bars. I don't even notice the loading bars.
I will notice a huge fullscreen animation that could possible cause my computer to stutter. Module activation timers are buggy. CCP please fix. |

Utremi Fasolasi
The Jagged Edge Rebel Alliance of New Eden
199
|
Posted - 2013.04.26 19:06:00 -
[6] - Quote
I saw, I came, I.. sat gasping in my soiled American Apparels. |

Some Rando
University of Caille Gallente Federation
832
|
Posted - 2013.04.26 19:09:00 -
[7] - Quote
James Amril-Kesh wrote:I don't even notice the loading bars. Aren't you special.
James Amril-Kesh wrote:I will notice a huge fullscreen animation that could possible cause my computer to stutter. I'll almost guarantee you it's using the normal in-game rendering engine rather than loading a pre-built video, so it should be seamless. If your system is that old perhaps you should upgrade? CCP has no sense of humour. |

J3ssica Alba
Federal Navy Academy Gallente Federation
660
|
Posted - 2013.04.26 19:09:00 -
[8] - Quote
James Amril-Kesh wrote:Some Rando wrote:It can't possibly be more tedious than 10+ loading bars. I don't even notice the loading bars. I will notice a huge fullscreen animation that could possible cause my computer to stutter.
Get a better computer, stop dragging down everyone else's enjoyment with your decrepit hardware. This is my signature. There are many others like it, but this one is mine.-á Without me, my signature is useless. Without my signature, I am useless |

Baby ChuChu
Ice Cream Asylum
1365
|
Posted - 2013.04.26 19:13:00 -
[9] - Quote
This would be the one part of the livestream I somehow manage to miss... CCP nerfed me because my body was too boobylicious. |

Tank Talbot
Imperial Academy Amarr Empire
43
|
Posted - 2013.04.26 19:15:00 -
[10] - Quote
It looked nice. I was left wondering how it would interact with play during gate camp escapes and pins or what have you. Can you still be killed when your animation starts an will it slow down your reactions on a warp in? |
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Masuka Taredi
Imperial Academy Amarr Empire
14
|
Posted - 2013.04.26 19:17:00 -
[11] - Quote
Looks pretty awesome I agree. Also looking forward to the expansion which is nice with all the other changes coming. |

Some Rando
University of Caille Gallente Federation
834
|
Posted - 2013.04.26 19:18:00 -
[12] - Quote
Tank Talbot wrote:It looked nice. I was left wondering how it would interact with play during gate camp escapes and pins or what have you. Can you still be killed when your animation starts an will it slow down your reactions on a warp in? My impression is that it is intended to replace the loading bar, so no gameplay should change. Obviously I could be wrong. CCP has no sense of humour. |

Trendon Evenstar
GoonWaffe Goonswarm Federation
164
|
Posted - 2013.04.26 19:19:00 -
[13] - Quote
I hope they test it by jumping 1000 guys into a system at once, if it works without blackscreening, great! |

Reiisha
Evolution The Retirement Club
252
|
Posted - 2013.04.26 21:09:00 -
[14] - Quote
People are missing that this is replacing the loading bar.
The animation only takes as long as your PC needs to load the system and synchronize it with the server - The actual animation doesnt actually take longer than it would take with the old style loading bar and black screen.
The loading bar and black screen are going away and are not coming back.
If you do things right, people won't be sure you've done anything at all... |

Zenos Ebeth
People Who Don't Like People
84
|
Posted - 2013.04.26 21:18:00 -
[15] - Quote
Tank Talbot wrote:It looked nice. I was left wondering how it would interact with play during gate camp escapes and pins or what have you. Can you still be killed when your animation starts an will it slow down your reactions on a warp in?
i'm pretty shure nothing is changed when it comes to your ship , you press tha jump button , your ship dissapear , and instead of a loading bar you get the animation. |
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CCP Sisyphus
C C P C C P Alliance
281

|
Posted - 2013.04.26 21:23:00 -
[16] - Quote
Yep, this is intended to replace the loading bars. Runs during the time taken for the client and server to resynchronise in the new system.
We also did a LOT of optimisation on how the client unloads and reloads assets on jumping. So not only is it pretty, it's less load :) CCP Sisyphus | Team PE | Team Klang | @CCP_Sisyphus |
|

Dominic karin
Federal Navy Academy Gallente Federation
12
|
Posted - 2013.04.26 21:24:00 -
[17] - Quote
Saheed Cha'chris'ra wrote:I want to see it again and again! Is there a videolink somewhere yet? I recorded it in the Art panel today Here's the link http://www.youtube.com/watch?v=BSzJPqK7bvE |

Skeln Thargensen
Filthy Carebear Tax Avoidance Shell Corp
108
|
Posted - 2013.04.26 21:25:00 -
[18] - Quote
http://www.youtube.com/watch?v=Q9bZjBST-Dw
nice!!!!!! freelance space bum |

Vertisce Soritenshi
Tactical Vendor of Services and Goods Partners of Industrial Service and Salvage
2134
|
Posted - 2013.04.26 21:31:00 -
[19] - Quote
Since CCP did such a fantastic job with eliminating loading screens, imagine what they could do with this!
https://forums.eveonline.com/default.aspx?g=posts&m=223745#post223745
I kid! I kid! But no...really... Bounties for all! https://forums.eveonline.com/default.aspx?g=posts&m=2279821#post2279821 |

Destoya
Sniggerdly Pandemic Legion
77
|
Posted - 2013.04.26 21:40:00 -
[20] - Quote
CCP Sisyphus wrote:Yep, this is intended to replace the loading bars. Runs during the time taken for the client and server to resynchronise in the new system.
We also did a LOT of optimisation on how the client unloads and reloads assets on jumping. So not only is it pretty, it's less load :)
The new effect is nice and all, but during a long trip it sure seems like it would get disorienting and repetitive.
An option to turn it off (and replace with a simple black screen) would be very welcome. I also have some concerns about load time in high-lag situations, but too early to tell |
|

Gnoshia
Section 8. Fatal Ascension
22
|
Posted - 2013.04.26 21:42:00 -
[21] - Quote
CCP Sisyphus wrote:Yep, this is intended to replace the loading bars. Runs during the time taken for the client and server to resynchronise in the new system.
We also did a LOT of optimisation on how the client unloads and reloads assets on jumping. So not only is it pretty, it's less load :)
Absolutely brilliant.
*golf clap* |

Hra Neuvosto
FinFleet Raiden.
37
|
Posted - 2013.04.26 22:03:00 -
[22] - Quote
Now, is this only for gates or for cynoing and wormholes too?
|

Indahmawar Fazmarai
1544
|
Posted - 2013.04.26 22:26:00 -
[23] - Quote
Beautiful. The Greater Fool Bar-áis now open for business, 24/7. Come and have drinks and fun somewhere between RL and New Eden!-áIngame chat channel: The Greater Fool Bar |

Sentamon
860
|
Posted - 2013.04.26 22:32:00 -
[24] - Quote
It's amazing! More please, especially for station docking/undocking. ~ Professional Forum Alt -á~ |

Argel OTF2
Tribal Liberation Force Minmatar Republic
0
|
Posted - 2013.04.26 22:36:00 -
[25] - Quote
That's fantastic. Agree with whoever said about the undocking too, would be cool to think of the inside of a space station and actually leaving the undocking bay rather than just warping out.
Not to detract from stuff like this though. Looks fantastic. |

Some Rando
University of Caille Gallente Federation
840
|
Posted - 2013.04.26 22:41:00 -
[26] - Quote
Argel OTF2 wrote:Not to detract from stuff like this though. No, not at all, smooth transitions from station to space would be awesome as well. I just think that, technically, it would be a lot harder to smoothly transition on state change, so we aren't likely to see that sort of thing in this expansion. CCP has no sense of humour. |

KuroVolt
The Legion of Spoon Curatores Veritatis Alliance
133
|
Posted - 2013.04.26 22:52:00 -
[27] - Quote
What Im wondering is if the colour of the tunnel will depend on the colour of the constelation you are traveling through. |

Noddy Comet
Lysdexic Agnostics - Thier is no Dog
24
|
Posted - 2013.04.26 23:08:00 -
[28] - Quote
Skeln Thargensen wrote:http://www.youtube.com/watch?v=Q9bZjBST-Dw
nice!!!!!!
WANT!
|

MeBiatch
Republic University Minmatar Republic
931
|
Posted - 2013.04.26 23:14:00 -
[29] - Quote
Skeln Thargensen wrote:http://www.youtube.com/watch?v=Q9bZjBST-Dw
nice!!!!!!
that is soooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo
cool. Ok, so you've corrected my spelling,do you care to make a valid point? -áThere are no stupid Questions... just stupid people... |

Herzog Wolfhammer
Sigma Special Tactics Group
2659
|
Posted - 2013.04.26 23:15:00 -
[30] - Quote
Does this vary with the distance from system to system?
I am sure Doctor Who fans will want to know. |
|

Mara Pahrdi
The Order of Anoyia
332
|
Posted - 2013.04.26 23:38:00 -
[31] - Quote
Great stuff . Remove insurance. |

Dread SinJin
Perkone Caldari State
8
|
Posted - 2013.04.26 23:40:00 -
[32] - Quote
just by looking it over seems like they are moving towards flying in a first person. maybe inside if ships will be coming soon. |

SMT008
SnaiLs aNd FroGs Verge of Collapse
585
|
Posted - 2013.04.27 00:03:00 -
[33] - Quote
CCP Sisyphus wrote: We also did a LOT of optimisation on how the client unloads and reloads assets on jumping. So not only is it pretty, it's less load :)
Amazing to hear !
At some point in the past, I heard CCP Veritas (I think ?) telling us about how it's very hard and resource-consuming for the server to "unplug and replug" the pilot's brain in the ship every time you change systems.
Do you have some news about that ? Or maybe what you just said is related to that. |

Sobaan Tali
Caldari Quick Reaction Force
158
|
Posted - 2013.04.27 00:30:00 -
[34] - Quote
Who ever came up with that idea for a jump effect/session change should be heralded as a god among men. Oh, and before I forget.....THAT AVATAR!!! |

Frozen Eddie Johnson
Sheep Can Hear A Zipper From A Mile Away
48
|
Posted - 2013.04.27 01:08:00 -
[35] - Quote
Nerdboner: Engaged. |

Drunken Bum
131
|
Posted - 2013.04.27 03:38:00 -
[36] - Quote
that is ******* awesome. I cant believe people are complaining about this. When I was young we had to warp backwards through black holes to school both ways. Spare some change?-á |

mr ed thehouseofed
Sebiestor Tribe Minmatar Republic
117
|
Posted - 2013.04.27 04:08:00 -
[37] - Quote
   real gamers only need one toon-á |

Jayrendo Karr
Suns Of Korhal Terran Commonwealth
202
|
Posted - 2013.04.27 04:36:00 -
[38] - Quote
Did they change it so you no longer arrive 15km from the gate? Wheres the fun in that? |

Ager Agemo
Imperial Collective
273
|
Posted - 2013.04.27 06:16:00 -
[39] - Quote
the HELL! is this coming for this expansion!? *-*! i want it NOW! i cant believe it, but i m actually excited about this expansion, it will actually feel like an expansion O,o instead of a service pack |

Arkady Vachon
Center for Advanced Studies Gallente Federation
254
|
Posted - 2013.04.27 06:41:00 -
[40] - Quote
Love the lightning-like energy flashes in the warp tunnel when you jump through the gate.
I can fap to this.
+1 CCP
Nothing Personal - Just Business...
Chaos Creates Content |
|

Abrazzar
Vardaugas Family
1457
|
Posted - 2013.04.27 07:01:00 -
[41] - Quote
It does remind me of Doctor Who. Mining Overhaul Nothing changed since 2008. |

Vera Algaert
Republic University Minmatar Republic
878
|
Posted - 2013.04.27 07:29:00 -
[42] - Quote
CCP Sisyphus wrote:Yep, this is intended to replace the loading bars. Runs during the time taken for the client and server to resynchronise in the new system.
We also did a LOT of optimisation on how the client unloads and reloads assets on jumping. So not only is it pretty, it's less load :) what happens when the jump takes a long time due to heavy server load? does the warp-like animation just continue forever or will it break in some spectacular way?  TEST alt - don't trust. |

Lors Dornick
Kallisti Industries Solar Assault Fleet
463
|
Posted - 2013.04.27 07:45:00 -
[43] - Quote
A very lovely replacement for the bar, I just hope it still has the lovely alignment to the target system (because I found that amazing). CCP Eterne: Silly player, ALL devs are evil. CCP (aka Judge) Peligro: I will find your main.
|

Gillia Winddancer
Brave Newbies Inc.
331
|
Posted - 2013.04.27 07:59:00 -
[44] - Quote
So beautiful. And I suppose that the undocking sequence will be further expanded upon as well in the future? |

Roime
Shiva Furnace
2643
|
Posted - 2013.04.27 08:12:00 -
[45] - Quote
Awesome <3
-á- All I really wanted was to build a castle among the stars - |

Pr1ncess Alia
Perkone Caldari State
312
|
Posted - 2013.04.27 08:31:00 -
[46] - Quote
SPLOOSH |

brammator
SUB ZERO. Legion of xXDEATHXx
5
|
Posted - 2013.04.27 08:43:00 -
[47] - Quote
Jayrendo Karr wrote:Did they change it so you no longer arrive 15km from the gate? Wheres the fun in that?
It's GM stuff, pay close attention to menus he uses.
Also, I hope this effect will be option, not entire replacement. Cool stuff, but sometime I just want to play plain dull space excel, without my eyes joggling. |

Guttripper
State War Academy Caldari State
232
|
Posted - 2013.04.27 09:15:00 -
[48] - Quote
The new effects are pretty - similar to the Tom Baker era of Dr. Who's time tunnel opening.
I am not using a high end computer by today's standards. But watching myself currently traveling from system to system, I notice that when I jump through a gate, I get a momentary black screen that if you blink, then you miss it delay while the background universal screen appears. On top of that overlay I get the loading screen that is barely a blip before I am in the next system.
Over the years, I have noticed that other players will jump through a gate before me, but I seem to appear before them on the other side. Perhaps my high end cable connection helps in this regard, but for the most part I have gotten more lag updating market orders than changing systems.
Still a pretty effect that makes the game appear a bit more seamless. |

QT McWhiskers
Hard Knocks Inc.
131
|
Posted - 2013.04.27 09:25:00 -
[49] - Quote
I love the new stargate animations, they are freaking cool. Was wondering if these are going to be available for wormholes as well. Its been a long time since wormhole's got anything. Attack BCs and the Venture dont count as those arent WH improvements. They are game improvements that also improved wormholes. |

Hrothgar Nilsson
Black Core Federation Black Core Alliance
296
|
Posted - 2013.04.27 09:53:00 -
[50] - Quote
The new stargate animations are kick ass.
I proposed this 11 months ago:
Quote:Is it possible to have seamless interstellar travel? The current system reminds a bit of zoning in Everquest back in 1999.
My idea is, basically, when you jump at a stargate, instead of the bubble that swallows your ship and the stargate shooting you in a beam of light toward another system (zoning), the stargate opens a warp tunnel that you align to and enter automatically after selecting jump.
The mechanics being pretty much identical as travel within a star system, just scaled up to light years or fractions of a light year per second. Travel speed could be proportionate to ships' travel speeds in AU/s. https://forums.eveonline.com/default.aspx?g=posts&m=1334693#post1334693
I demand royalties of 10 ISK for every jump that's made! :) http://www.youtube.com/watch?v=ZTzA_xesrL8 |
|

Frank Millar
154
|
Posted - 2013.04.27 10:05:00 -
[51] - Quote
I see my continued attempts to quit EvE will be unsuccesful...  |

Lors Dornick
Kallisti Industries Solar Assault Fleet
465
|
Posted - 2013.04.27 10:14:00 -
[52] - Quote
Hrothgar Nilsson wrote:The new stargate animations are kick ass. I proposed this 11 months ago: Quote:Is it possible to have seamless interstellar travel? The current system reminds a bit of zoning in Everquest back in 1999.
My idea is, basically, when you jump at a stargate, instead of the bubble that swallows your ship and the stargate shooting you in a beam of light toward another system (zoning), the stargate opens a warp tunnel that you align to and enter automatically after selecting jump.
The mechanics being pretty much identical as travel within a star system, just scaled up to light years or fractions of a light year per second. Travel speed could be proportionate to ships' travel speeds in AU/s. https://forums.eveonline.com/default.aspx?g=posts&m=1334693#post1334693I demand royalties of 10 ISK for every jump that's made! :) Send a petition to CCP Legal team.
Then prepare to fight with lawyers for ten years.
You might be joined by other (not lawyers) undead from WoD by then ... CCP Eterne: Silly player, ALL devs are evil. CCP (aka Judge) Peligro: I will find your main.
|

Temuken Radzu
Bendebeukers Black Core Alliance
34
|
Posted - 2013.04.27 10:31:00 -
[53] - Quote
Will we also see something simular when using wormholes and jump drives/bridges? That would be awsome as well |

Malcanis
Vanishing Point. The Initiative.
8867
|
Posted - 2013.04.27 10:39:00 -
[54] - Quote
Destoya wrote:CCP Sisyphus wrote:Yep, this is intended to replace the loading bars. Runs during the time taken for the client and server to resynchronise in the new system.
We also did a LOT of optimisation on how the client unloads and reloads assets on jumping. So not only is it pretty, it's less load :) The new effect is nice and all, but during a long trip it sure seems like it would get disorienting and repetitive. An option to turn it off (and replace with a simple black screen) would be very welcome. I also have some concerns about load time in high-lag situations, but too early to tell
Christ, there's always one, isn't there?  Malcanis' Law:-á "Whenever a mechanics change is proposed on behalf of 'new players', that change is always to the overwhelming advantage of richer, older players."
|

Call Rollard
K For Kill
36
|
Posted - 2013.04.27 11:01:00 -
[55] - Quote
We all hate loading bars. And the solution was to put an epic jumping effect in. Well Done CCP, I love it.  |

Rhivre
TarNec
67
|
Posted - 2013.04.27 11:27:00 -
[56] - Quote
It is possibly the most awesome animation....ever...
I plan on spending at least one day after launch hopping back and forth through a stargate while simultaneously requiring lots of clean pairs of pants. |

James Amril-Kesh
4S Corporation RAZOR Alliance
4742
|
Posted - 2013.04.27 11:28:00 -
[57] - Quote
Malcanis wrote:Destoya wrote:CCP Sisyphus wrote:Yep, this is intended to replace the loading bars. Runs during the time taken for the client and server to resynchronise in the new system.
We also did a LOT of optimisation on how the client unloads and reloads assets on jumping. So not only is it pretty, it's less load :) The new effect is nice and all, but during a long trip it sure seems like it would get disorienting and repetitive. An option to turn it off (and replace with a simple black screen) would be very welcome. I also have some concerns about load time in high-lag situations, but too early to tell Christ, there's always one, isn't there?  It's an awesome animation, don't get me wrong, but his point is valid. |

Beckie DeLey
Hyperfleet Industries xXPlease Pandemic Citizens Reloaded Alliance.Xx
447
|
Posted - 2013.04.27 11:31:00 -
[58] - Quote
EVE players... always amazing how they can find something to whine about in everything. You could hand them a 100$ note and they would complain about how it's folded. I would like to remind you that littering is a crime punishable with death, and that disagreeing with me will be considered verbal littering. |

Oberine Noriepa
1187
|
Posted - 2013.04.27 12:18:00 -
[59] - Quote
Temuken Radzu wrote:Will we also see something simular when using wormholes and jump drives/bridges? That would be awsome as well This is a good question. I hope wormhole residents aren't left out. |

Casirio
DEEP-SPACE CO-OP LTD Polarized.
451
|
Posted - 2013.04.27 14:07:00 -
[60] - Quote
Oberine Noriepa wrote:Temuken Radzu wrote:Will we also see something simular when using wormholes and jump drives/bridges? That would be awsome as well This is a good question. I hope wormhole residents aren't left out.
seconding this. just add a clip of morgan freeman saying 'through the wormhole' when we jump, at the very least |
|

Jame Jarl Retief
Murientor Tribe Defiant Legacy
1081
|
Posted - 2013.04.27 14:12:00 -
[61] - Quote
Beckie DeLey wrote:EVE players... always amazing how they can find something to whine about in everything. You could hand them a 100$ note and they would complain about how it's folded.
Yes and no.
I suppose it's true to a degree. My own reaction to the animation was "Nice...and?" Because after all this is just an animation. They didn't really do anything earth-shattering. All they did was hide the loading bar, and show you an animation while the game still does same old stuff in the background. It's just eye candy, it's not even quality of life improvement. A placebo if you will. Some game developers tweak/change animations in their MMOs and it doesn't even end up in the bloody patch notes, never mind at a keynote presentation on a 10-year anniversary of the game's launch. Off the top of my head I can remember three MMOs where some major eye candy was added, and it was never even in patch notes because it was considered to be such a minor change as to not even be worth mentioning.
So, EVE players complain too much? As far as I'm concerned, they don't complain nearly enough. In fact, they're easily distracted by shiny objects. Ork crush, ork smash....oooh, shiney... |

ctx2007
Wychwood and Wells Beer needs you
284
|
Posted - 2013.04.27 14:16:00 -
[62] - Quote
The new effect is just so cool  You only-árealise you life has been a waste of time, when you wake up dead. |

Makoto Priano
Priano Trans-Stellar State Services
306
|
Posted - 2013.04.27 14:19:00 -
[63] - Quote
So, Jame; CCP isn't supposed to be trying to make the game more immersive...?
To me, that's the win. Anything that makes EVE more immersive, more engaging to experience, will increase initial subscriber retention. \o/ |

Hra Neuvosto
FinFleet Raiden.
39
|
Posted - 2013.04.27 14:19:00 -
[64] - Quote
Jame Jarl Retief wrote:All they did was hide the loading bar, and show you an animation while the game still does same old stuff in the background. It's just eye candy, it's not even quality of life improvement. According to them (CCP) they shortened the time it takes to go between systems. Maybe don't jump to conclusions without information next time. |

Pak Narhoo
Splinter Foundation
936
|
Posted - 2013.04.27 14:26:00 -
[65] - Quote
Malcanis wrote:Destoya wrote:CCP Sisyphus wrote:Yep, this is intended to replace the loading bars. Runs during the time taken for the client and server to resynchronise in the new system.
We also did a LOT of optimisation on how the client unloads and reloads assets on jumping. So not only is it pretty, it's less load :) The new effect is nice and all, but during a long trip it sure seems like it would get disorienting and repetitive. An option to turn it off (and replace with a simple black screen) would be very welcome. I also have some concerns about load time in high-lag situations, but too early to tell Christ, there's always one, isn't there? 
Heh! Deus EX:HR the expansion pack (missing link) has an animated load screen (you can even turn around in it) between 2 different places of the game. One of the first questions I ran into on the internet trying to figure something out myself was, "how do I turn this off?"
So yes, there's always, at least one. :P /o\ |

Kult Altol
THE BOARD OF EDUCATION
231
|
Posted - 2013.04.27 14:45:00 -
[66] - Quote
That was awesome as real life star gate, I approve of the change. An open mind is like a fortress with its gates unbarred and unguarded. A narrow mind is a focused mind.
|

Acac Sunflyier
FLA5HY RED
570
|
Posted - 2013.04.27 15:26:00 -
[67] - Quote
Every time I see this thread I don't want to post in it. But I just have to say to the OP, "Gross." It was cool buy you may need to see a doctor. CCP don't make us wait another decade for a drone overhaul; DRONE OVERHAUL NOW! |

Aprudena Gist
GoonWaffe Goonswarm Federation
32
|
Posted - 2013.04.27 15:49:00 -
[68] - Quote
there better be a way to disable this it will crash computers when jumping into busy systems |

Acac Sunflyier
FLA5HY RED
570
|
Posted - 2013.04.27 16:35:00 -
[69] - Quote
Aprudena Gist wrote:there better be a way to disable this it will crash computers when jumping into busy systems
Not true, it's actually easier on the system than the older version by like 50% (Quoted from Fanfest Live Stream). CCP don't make us wait another decade for a drone overhaul; DRONE OVERHAUL NOW! |

Abrazzar
Vardaugas Family
1467
|
Posted - 2013.04.27 16:41:00 -
[70] - Quote
My computer when I exclusively tried out the new jump animation. Sovereignty and Population Moulds and water for the sandbox. |
|

Some Rando
University of Caille Gallente Federation
860
|
Posted - 2013.04.27 16:48:00 -
[71] - Quote
Acac Sunflyier wrote:Every time I see this thread I don't want to post in it. But I just have to say to the OP, "Gross." It was cool buy you may need to see a doctor. The audio literally rocked my innards. CCP has no sense of humour. |

Lord Okinaba
Hidden Agenda
82
|
Posted - 2013.04.28 08:41:00 -
[72] - Quote
We will be getting a new animation for Worm Holes too, right?  |

Hannott Thanos
Notorious Legion
556
|
Posted - 2013.04.28 09:50:00 -
[73] - Quote
Jame Jarl Retief wrote: Yes and no.
I suppose it's true to a degree. My own reaction to the animation was "Nice...and?" Because after all this is just an animation. They didn't really do anything earth-shattering. All they did was hide the loading bar, and show you an animation while the game still does same old stuff in the background. It's just eye candy, it's not even quality of life improvement. A placebo if you will. Some game developers tweak/change animations in their MMOs and it doesn't even end up in the bloody patch notes, never mind at a keynote presentation on a 10-year anniversary of the game's launch. Off the top of my head I can remember three MMOs where some major eye candy was added, and it was never even in patch notes because it was considered to be such a minor change as to not even be worth mentioning.
So, EVE players complain too much? As far as I'm concerned, they don't complain nearly enough. In fact, they're easily distracted by shiny objects. Ork crush, ork smash....oooh, shiney...
One of the things many say about Eve when I say it's all on a single server is, "yeah well, you only load different instances all the time". This completely removes that feeling. It makes eve so much more seem like one big place. The added immersion this creates is huge! |
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CCP WhiteNoiseTrash
C C P C C P Alliance
93

|
Posted - 2013.04.28 11:13:00 -
[74] - Quote
James Amril-Kesh wrote:Some Rando wrote:It can't possibly be more tedious than 10+ loading bars. I don't even notice the loading bars. I will notice a huge fullscreen animation that could possible cause my computer to stutter.
It will most likely not stutter more. The loading bar is just hidden behind the graphics and it will seemingly be a shorter transition than with the loading bar. Bj++rn Jacobsen | Audio Designer | EVE Online, CCP Games | Anything sound related, ask away. |
|
|

CCP WhiteNoiseTrash
C C P C C P Alliance
93

|
Posted - 2013.04.28 11:15:00 -
[75] - Quote
Some Rando wrote:Acac Sunflyier wrote:Every time I see this thread I don't want to post in it. But I just have to say to the OP, "Gross." It was cool buy you may need to see a doctor. The audio literally rocked my innards.
Thanks. All the work you have seen so far is work in progress, but it will be darker and "heavier" than previous jumpgates, though the actual jumpgate sound will be the same. Still tweaking on this. Bj++rn Jacobsen | Audio Designer | EVE Online, CCP Games | Anything sound related, ask away. |
|

Abrazzar
Vardaugas Family
1492
|
Posted - 2013.04.28 11:16:00 -
[76] - Quote
One thing I noticed in one presentation that the camera and the tunnel zoom don't necessarily point in the same direction as the gate does. Did I see that correctly? And if yes, will it get adjusted in the release? Sovereignty and Population Moulds and water for the sandbox. |

Hashi Lebwohl
Oberon Incorporated RAZOR Alliance
25
|
Posted - 2013.04.28 11:16:00 -
[77] - Quote
CCP WhiteNoiseTrash wrote:James Amril-Kesh wrote:Some Rando wrote:It can't possibly be more tedious than 10+ loading bars. I don't even notice the loading bars. I will notice a huge fullscreen animation that could possible cause my computer to stutter. It will most likely not stutter more. The loading bar is just hidden behind the graphics and it will seemingly be a shorter transition than with the loading bar.
What about traffic control? How's that being animated - black screen and crash to desktop ;) |
|

CCP WhiteNoiseTrash
C C P C C P Alliance
99

|
Posted - 2013.04.28 11:16:00 -
[78] - Quote
Aprudena Gist wrote:there better be a way to disable this it will crash computers when jumping into busy systems
that would mean it would crash anyway with the old jump effect. Bj++rn Jacobsen | Audio Designer | EVE Online, CCP Games | Anything sound related, ask away. |
|
|

CCP WhiteNoiseTrash
C C P C C P Alliance
99

|
Posted - 2013.04.28 11:38:00 -
[79] - Quote
Hashi Lebwohl wrote:CCP WhiteNoiseTrash wrote:James Amril-Kesh wrote:Some Rando wrote:It can't possibly be more tedious than 10+ loading bars. I don't even notice the loading bars. I will notice a huge fullscreen animation that could possible cause my computer to stutter. It will most likely not stutter more. The loading bar is just hidden behind the graphics and it will seemingly be a shorter transition than with the loading bar. What about traffic control? How's that being animated - black screen and crash to desktop  ;)
that's taken care of, don't worry. ;) Bj++rn Jacobsen | Audio Designer | EVE Online, CCP Games | Anything sound related, ask away. |
|

ravill rivyll
Logica Solutions RED University
2
|
Posted - 2013.04.28 11:59:00 -
[80] - Quote
Its simple. The effect is godlike... |
|

Sobach
Fourth Circle
124
|
Posted - 2013.04.28 12:09:00 -
[81] - Quote
Hra Neuvosto wrote:Jame Jarl Retief wrote:All they did was hide the loading bar, and show you an animation while the game still does same old stuff in the background. It's just eye candy, it's not even quality of life improvement. According to them (CCP) they shortened the time it takes to go between systems. Maybe don't jump to conclusions without information next time.
but how can people like James continue to whine and pretend to know what they're whining about if they can't jump to conclusions? |

Oberine Noriepa
1188
|
Posted - 2013.04.28 13:01:00 -
[82] - Quote
CCP WhiteNoiseTrash wrote:Hashi Lebwohl wrote:CCP WhiteNoiseTrash wrote:James Amril-Kesh wrote:Some Rando wrote:It can't possibly be more tedious than 10+ loading bars. I don't even notice the loading bars. I will notice a huge fullscreen animation that could possible cause my computer to stutter. It will most likely not stutter more. The loading bar is just hidden behind the graphics and it will seemingly be a shorter transition than with the loading bar. What about traffic control? How's that being animated - black screen and crash to desktop  ;) that's taken care of, don't worry. ;) Can you comment on wormhole jumping at all? |

Dring Dingle
Polaris Rising Gentlemen's Agreement
10
|
Posted - 2013.04.28 14:58:00 -
[83] - Quote
IMERSIVE CONTENT FTW!!!!! |

Aprudena Gist
GoonWaffe Goonswarm Federation
32
|
Posted - 2013.04.28 14:59:00 -
[84] - Quote
CCP WhiteNoiseTrash wrote:Aprudena Gist wrote:there better be a way to disable this it will crash computers when jumping into busy systems that would mean it would crash anyway with the old jump effect. Yes exactly so get rid of all them all together. |
|

CCP WhiteNoiseTrash
C C P C C P Alliance
116

|
Posted - 2013.04.28 15:24:00 -
[85] - Quote
Aprudena Gist wrote:CCP WhiteNoiseTrash wrote:Aprudena Gist wrote:there better be a way to disable this it will crash computers when jumping into busy systems that would mean it would crash anyway with the old jump effect. Yes exactly so get rid of all them all together.
what you are saying is that we should disable jumping at all? Bj++rn Jacobsen | Audio Designer | EVE Online, CCP Games | Anything sound related, ask away. |
|

Lfod Shi
Lfod's Ratting and Salvage
101
|
Posted - 2013.04.28 15:28:00 -
[86] - Quote
Abrazzar wrote:It does remind me of Doctor Who.
That's what makes it awesomer. GÖ¬ They'll always be bloodclaws to me GÖ½ ...end transmission... |

Aprudena Gist
GoonWaffe Goonswarm Federation
32
|
Posted - 2013.04.28 15:34:00 -
[87] - Quote
CCP WhiteNoiseTrash wrote:Aprudena Gist wrote:CCP WhiteNoiseTrash wrote:Aprudena Gist wrote:there better be a way to disable this it will crash computers when jumping into busy systems that would mean it would crash anyway with the old jump effect. Yes exactly so get rid of all them all together. what you are saying is that we should disable jumping at all? The animations they cause all kinds of problems. Jump gate ones too. |

Delen Ormand
Center for Advanced Studies Gallente Federation
102
|
Posted - 2013.04.28 16:23:00 -
[88] - Quote
Aprudena Gist wrote:CCP WhiteNoiseTrash wrote:Aprudena Gist wrote:CCP WhiteNoiseTrash wrote:Aprudena Gist wrote:there better be a way to disable this it will crash computers when jumping into busy systems that would mean it would crash anyway with the old jump effect. Yes exactly so get rid of all them all together. what you are saying is that we should disable jumping at all? The animations they cause all kinds of problems. Jump gate ones too.
I agree with Aprudena. I mean, any kind of loading is going to be immersion breaking and maybe crash people's computers. You could just take all the jumpgates out. Eve could be set in one system. This would free up lots of server processing stuff so that system would work REALLY well. You could also get rid of textures on ships. You hardly ever see ships close up, so why use up people's memory for something that's hardly ever seen? In fact, if you have those little boxes and things around ships, it would be good game design to remove ship models. You don't need them if you have icons. It's called OPTIMISATION. I thought you devs would have heard of it. While I'm on a roll here, you should also think about making the game 2D. I know people will be going "but space is 3d lol" but you could make it like Dwarf Fortress, where you click buttons to go up and down levels. As it is, you're putting unnecessary things into the game that will just make people computers break. |

ravill rivyll
Logica Solutions RED University
3
|
Posted - 2013.04.28 16:52:00 -
[89] - Quote
Yea that is attitude ! I suggest to make it web game so nobody would lag ! Seriously the effect is like I said - godlike.. |

silens vesica
Corsair Cartel
1525
|
Posted - 2013.04.28 17:16:00 -
[90] - Quote
James Amril-Kesh wrote:Malcanis wrote:Destoya wrote:CCP Sisyphus wrote:Yep, this is intended to replace the loading bars. Runs during the time taken for the client and server to resynchronise in the new system.
We also did a LOT of optimisation on how the client unloads and reloads assets on jumping. So not only is it pretty, it's less load :) The new effect is nice and all, but during a long trip it sure seems like it would get disorienting and repetitive. An option to turn it off (and replace with a simple black screen) would be very welcome. I also have some concerns about load time in high-lag situations, but too early to tell Christ, there's always one, isn't there?  It's an awesome animation, don't get me wrong, but his point is valid. As opposed to looking at load bar after load bar? I'll take this. Tell someone you love them today, because life is short. But scream it at them in Esperanto, because life is also terrifying and confusing.
Didn't vote? Then you voted for NulBloc |
|

James Amril-Kesh
4S Corporation RAZOR Alliance
4771
|
Posted - 2013.04.28 17:51:00 -
[91] - Quote
Since this thread has dev attention, I'd like to ask a somewhat unrelated but still important question: is the titan bridge bug going to be fixed? The bug where if you join fleet or otherwise have a session change while a bridge is up then when trying to take that bridge or a subsequent one it says "this person is not a member of your fleet" or something along those lines? The only way to fix this is to log out, then log back in and rejoin fleet while the bridge is down.
It's never happened to me personally but hearing it happen to others EVERY. SINGLE. TIME gets really frustrating. Please, please, please tell me you've fixed it.
Anyway, thank you for replying to my post earlier. I guess if it really is as optimized as you say it is then I don't really have a problem with not having the option to disable the effect. It is an awesome effect. I'm just not sure how good it will look on lower texture/shader settings, but I'm sure you have that part figured out. |

Morganta
Peripheral Madness Clockwork Pineapple
1847
|
Posted - 2013.04.28 21:05:00 -
[92] - Quote
CCP Sisyphus wrote:Yep, this is intended to replace the loading bars. Runs during the time taken for the client and server to resynchronise in the new system.
We also did a LOT of optimisation on how the client unloads and reloads assets on jumping. So not only is it pretty, it's less load :)
here's one you won't hear every day
How will this impact my gameplay? where on average 90% of my black screen time is under 5 seconds, I'm not sure I even see the loading bars most of the time.
the fanfest video showed an animation that runs 3-5 times as long as my usual session change, will this scale on an individual basis?, or will it be a fixed length animation that simply ends randomly depending on your load times (possibly in mid-flight) or will it force clients to view the whole thing?
I love this, I really do, but honestly its 10 years too late and should not interfere with gameplay at this stage of the game. |

Saheed Cha'chris'ra
Krautz WH Exploration and Production
6
|
Posted - 2013.04.28 22:27:00 -
[93] - Quote
Also i would like to now, if this new effect of traveling will apply also on wormholes. This would be awesome. :) |
|

CCP Blaze
C C P C C P Alliance
2

|
Posted - 2013.04.28 23:28:00 -
[94] - Quote
Wanted to clarify a few things.
We are working on hooking this effect up to jump bridges, cynos etc. so they should have the same/very similar effect. Wormholes will get their own effect as this effect doesn't fit for them.
A very quick exit animation is played as soon as the target system is loaded, most of the effect is played before you would previously get any fade to black and loading bars which may make it seem like the transition takes longer than before, but I assure you that's not the case. We realize that slowing down the jump transition is a big no-no.
The basic mechanics of jumping haven't changed so you will be just as safe/unsafe in your travels as before.
Cheers |
|

Ranger 1
Ranger Corp
4081
|
Posted - 2013.04.28 23:30:00 -
[95] - Quote
Morganta wrote:CCP Sisyphus wrote:Yep, this is intended to replace the loading bars. Runs during the time taken for the client and server to resynchronise in the new system.
We also did a LOT of optimisation on how the client unloads and reloads assets on jumping. So not only is it pretty, it's less load :) here's one you won't hear every day How will this impact my gameplay? where on average 90% of my black screen time is under 5 seconds, I'm not sure I even see the loading bars most of the time. the fanfest video showed an animation that runs 3-5 times as long as my usual session change, will this scale on an individual basis?, or will it be a fixed length animation that simply ends randomly depending on your load times (possibly in mid-flight) or will it force clients to view the whole thing? I love this, I really do, but honestly its 10 years too late and should not interfere with gameplay at this stage of the game. The new effect shown in the video lasted about as long as a session change does now, there was just more going on which likely made it seem like it was longer.
Not trying to be snarky, but it really is over very quickly. To carve a successful niche for yourself in EVE you need to be able to out sell, out produce, out fight,-á out run, or out wit your competitors. If you can do none of the above, your only option is to complain on the forums that somehow you are at a disadvantage using the exact same tool set-áas the rest of the player base. |

Oberine Noriepa
1188
|
Posted - 2013.04.28 23:58:00 -
[96] - Quote
CCP Blaze wrote:Wanted to clarify a few things.
We are working on hooking this effect up to jump bridges, cynos etc. so they should have the same/very similar effect. Wormholes will get their own effect as this effect doesn't fit for them.
A very quick exit animation is played as soon as the target system is loaded, most of the effect is played before you would previously get any fade to black and loading bars which may make it seem like the transition takes longer than before, but I assure you that's not the case. We realize that slowing down the jump transition is a big no-no.
The basic mechanics of jumping haven't changed so you will be just as safe/unsafe in your travels as before.
Cheers Awesome. Can't wait to see it.  |

Bienator II
madmen of the skies
1672
|
Posted - 2013.04.29 00:34:00 -
[97] - Quote
first of all: thank you for doing this it looks awesome.
here my feedback so far: the camera rotation rollercoaster ride certainly looks cool but i am not sure if it is still cool after you did 20+ drunk jumps in a row :) I also noticed that CCP soundwave centered the cam around the gate before the jump, i suppose if he wouldn'T have done that the cam would have been shot off center through the gate which wouldn't look as good. The other thing i noticed is that the warptunnel animation does not stop at the destination gate.. it stops at the point where you will decloak (so its basically the same problem just on the other side). It would look even more epic if the cam would land at the destination gate.
All this little problems could be avoided by replacing the cam rotation animation with a short fullscreen effect.
something like that:
jump button -> fullscreen effect -> cam appears inside start gate -> warp tunnel -> cam stops at destination gate -> fullscreen effect -> cam points at your cloaked ship
but i should probably wait before we can test it on SISI, maybe its really no problem at all. eve style bounties (done) dust boarding parties imagine there is war and everybody cloaks - join FW |

Some Rando
University of Caille Gallente Federation
909
|
Posted - 2013.04.29 01:01:00 -
[98] - Quote
Bienator II wrote:the camera rotation rollercoaster ride certainly looks cool but i am not sure if it is still cool after you did 20+ drunk jumps in a row :) This is a valid concern and I think I will have to extensively test this once it hits Sisi. CCP has no sense of humour. |

CMD Ishikawa
Center for Advanced Studies Gallente Federation
13
|
Posted - 2013.04.29 04:00:00 -
[99] - Quote
Freaking aweeeeeesomeeeeeee........!!!!!!!!!!!!!!!!!!!!!!!!!!
Reporting Nerd superboner...!!!
I can't wait to see it in the game. Amazing job guys thx a lot for it.    |

Jarnis McPieksu
432
|
Posted - 2013.04.29 05:59:00 -
[100] - Quote
Some Rando wrote:Bienator II wrote:the camera rotation rollercoaster ride certainly looks cool but i am not sure if it is still cool after you did 20+ drunk jumps in a row :) This is a valid concern and I think I will have to extensively test this once it hits Sisi.
I'm sure Icelandic devs are capable of in-house testing this.
I mean, all it involves is
a) Getting drunk b) Conducting a long series of jumps
 |
|

dark heartt
I Own Four Sheep The Methodical Alliance
138
|
Posted - 2013.04.29 06:06:00 -
[101] - Quote
Destoya wrote:CCP Sisyphus wrote:Yep, this is intended to replace the loading bars. Runs during the time taken for the client and server to resynchronise in the new system.
We also did a LOT of optimisation on how the client unloads and reloads assets on jumping. So not only is it pretty, it's less load :) The new effect is nice and all, but during a long trip it sure seems like it would get disorienting and repetitive. An option to turn it off (and replace with a simple black screen) would be very welcome. I also have some concerns about load time in high-lag situations, but too early to tell
Whaaaa...
You must not have seen the stream where they mentioned they actually got it loading smoother now? Or the comment from the dev. |

Galega Ori
Universal Mining And Manufactoring
48
|
Posted - 2013.04.29 06:18:00 -
[102] - Quote
Dread SinJin wrote:just by looking it over seems like they are moving towards flying in a first person. maybe inside if ships will be coming soon.
first person (bridge/cockpit) dose not make sense for EVE when your supposed to be sealed away in the center of your ship in an egg.
A first person view dose not make sense as well because it reduces your situational awareness by forcing you to view only what is in front and to the sides of your ship. No view above, below, or behind.
if you want a first person view your just going to have to wait for star citizen or for CCP to develop the oculus rift demo into a full game.
I would like to see that demo developed into a full game. just sayin, it was AWSOME.
http://www.youtube.com/watch?v=J4T7KtX_FBQ
now THIS would be cool to take control of fighters but as far as going first person in current EVE ships (frigate,cruiser,battleship,etc.), my answer is an uncompromising loud NO.
That would be to big of a step away from what EVE is today and ruin the experience that EVE provides. CCP Eterne: Silly Player, ALL devs are evil. |

William Loire
Forced Penetration
46
|
Posted - 2013.04.29 06:39:00 -
[103] - Quote
CCP Blaze wrote:Wanted to clarify a few things.
We are working on hooking this effect up to jump bridges, cynos etc. so they should have the same/very similar effect. Wormholes will get their own effect as this effect doesn't fit for them.
Cheers
Dear CCP, please add lightning to the edges of the effect upon exit for cynoing in.
You know what I'm talking about. |
|

CCP WhiteNoiseTrash
C C P C C P Alliance
149

|
Posted - 2013.04.29 08:26:00 -
[104] - Quote
Aprudena Gist wrote:CCP WhiteNoiseTrash wrote:Aprudena Gist wrote:CCP WhiteNoiseTrash wrote:Aprudena Gist wrote:there better be a way to disable this it will crash computers when jumping into busy systems that would mean it would crash anyway with the old jump effect. Yes exactly so get rid of all them all together. what you are saying is that we should disable jumping at all? The animations they cause all kinds of problems. Jump gate ones too.
That part is also taken care of. Bj++rn Jacobsen | Audio Designer | EVE Online, CCP Games | Anything sound related, ask away. |
|

Cesar Caltrans
Caltrans
13
|
Posted - 2013.04.29 09:45:00 -
[105] - Quote
just saw it loved it :) I Really Love LIKES.. -á PLEASE Sir / Miss Can I get a Like :)-á Thank you |

Aprudena Gist
GoonWaffe Goonswarm Federation
32
|
Posted - 2013.04.29 14:25:00 -
[106] - Quote
CCP Blaze wrote:Wanted to clarify a few things.
We are working on hooking this effect up to jump bridges, cynos etc. so they should have the same/very similar effect. Wormholes will get their own effect as this effect doesn't fit for them.
A very quick exit animation is played as soon as the target system is loaded, most of the effect is played before you would previously get any fade to black and loading bars which may make it seem like the transition takes longer than before, but I assure you that's not the case. We realize that slowing down the jump transition is a big no-no.
The basic mechanics of jumping haven't changed so you will be just as safe/unsafe in your travels as before.
Cheers Dont belive you, It sounds like your adding more useless visual cruft to a game that is already unstable at the best of times.
how much testing of this have you done?
have you tried jumping into systems with tons of players or large of battles going on? |

John Ratcliffe
Sausy Sausages
149
|
Posted - 2013.04.29 14:28:00 -
[107] - Quote
Aprudena Gist wrote:Dont belive you, It sounds like your adding more useless visual cruft to a game that is already unstable at the best of times.
The game has been fine for me during the last 2 years - no instability at all. You might want to try feeding the mice inside your PC... Plus +ºa change, plus c'est la m+¬me chose |

Some Rando
University of Caille Gallente Federation
921
|
Posted - 2013.04.29 14:41:00 -
[108] - Quote
Galega Ori wrote:first person (bridge/cockpit) dose not make sense for EVE when your supposed to be sealed away in the center of your ship in an egg. Camera drones fly back to the ship and attach to the hull, looking forward. Makes perfect sense. CCP has no sense of humour. |

Thorn Galen
Bene Gesserit ChapterHouse Sanctuary Pact
1116
|
Posted - 2013.04.29 14:42:00 -
[109] - Quote
Dread SinJin wrote:just by looking it over seems like they are moving towards flying in a first person. maybe inside if ships will be coming soon.
+1
Even though this is a dream, a wishlist item, my simple maths says 1+1=2
https://forums.eveonline.com/default.aspx?g=posts&t=229494
Personnel Division Director --áBene Gesserit Chapterhouse
"The universe is an ancient desert, a vast wasteland with only occasional habitable planets as oases. We Fremen, comfortable with deserts, shall now venture into another." - STILGAR, From the Sietch to the Stars. |

Debora Tsung
The Investment Bankers Guild
108
|
Posted - 2013.04.29 15:01:00 -
[110] - Quote
Beckie DeLey wrote:EVE players... always amazing how they can find something to whine about in everything. You could hand them a 100$ note and they would complain about how it's folded.
Nah, I'd look for the part were that idiot that gave me 100$ tries to scam me and think of ways to keep the 100$ and make him feel stupid at the same time.
EDIT: the complaining about how it's folded may be part of that tho. There's nothing a million chinese guys can't do cheaper. |
|

Dring Dingle
Polaris Rising Gentlemen's Agreement
11
|
Posted - 2013.04.29 15:10:00 -
[111] - Quote
The first ship I take through this thing is going to be named TARDIS.... :D |

Aprudena Gist
GoonWaffe Goonswarm Federation
32
|
Posted - 2013.04.29 15:46:00 -
[112] - Quote
John Ratcliffe wrote:Aprudena Gist wrote:Dont belive you, It sounds like your adding more useless visual cruft to a game that is already unstable at the best of times. The game has been fine for me during the last 2 years - no instability at all. You might want to try feeding the mice inside your PC... Then you have never played the game with lots of people. |

Morganta
Peripheral Madness Clockwork Pineapple
1847
|
Posted - 2013.04.29 15:56:00 -
[113] - Quote
Aprudena Gist wrote:John Ratcliffe wrote:Aprudena Gist wrote:Dont belive you, It sounds like your adding more useless visual cruft to a game that is already unstable at the best of times. The game has been fine for me during the last 2 years - no instability at all. You might want to try feeding the mice inside your PC... Then you have never played the game with lots of people.
I have
game is fine
|

John Ratcliffe
Sausy Sausages
150
|
Posted - 2013.04.29 21:12:00 -
[114] - Quote
Aprudena Gist wrote:John Ratcliffe wrote:Aprudena Gist wrote:Dont belive you, It sounds like your adding more useless visual cruft to a game that is already unstable at the best of times. The game has been fine for me during the last 2 years - no instability at all. You might want to try feeding the mice inside your PC... Then you have never played the game with lots of people.
I have.
Game is fine.
Less QQ like a little girl x
Plus +ºa change, plus c'est la m+¬me chose |

Tamus Rochenko
Maya Galactic Commerce
1
|
Posted - 2013.05.02 15:45:00 -
[115] - Quote
Aprudena Gist wrote:John Ratcliffe wrote:Aprudena Gist wrote:Dont belive you, It sounds like your adding more useless visual cruft to a game that is already unstable at the best of times. The game has been fine for me during the last 2 years - no instability at all. You might want to try feeding the mice inside your PC... Then you have never played the game with lots of people.
Geeze Settle Petal. Could it be that maybe you're over reacting? If you experience lag jumping into a congested system then your graphics card isn't rendering the images fast enough. Or processor isn't up to the task..
EVE runs fine on low end machines but the best experience is always going to be with higher end equipment...ahem... |

Montevius Williams
Eclipse Industrial Inc
478
|
Posted - 2013.05.02 16:48:00 -
[116] - Quote
Aprudena Gist wrote:CCP Blaze wrote:Wanted to clarify a few things.
We are working on hooking this effect up to jump bridges, cynos etc. so they should have the same/very similar effect. Wormholes will get their own effect as this effect doesn't fit for them.
A very quick exit animation is played as soon as the target system is loaded, most of the effect is played before you would previously get any fade to black and loading bars which may make it seem like the transition takes longer than before, but I assure you that's not the case. We realize that slowing down the jump transition is a big no-no.
The basic mechanics of jumping haven't changed so you will be just as safe/unsafe in your travels as before.
Cheers Dont belive you, It sounds like your adding more useless visual cruft to a game that is already unstable at the best of times. how much testing of this have you done? have you tried jumping into systems with tons of players or large of battles going on?
I've been playing EVE since 2009 and I have NEVER had an issue wtih my computer crashing. I was running EVE for 4 years on a computer from 2008, on Max settings and never had any issues jumping into busy systems.
Why dont you stop complaining and get a better PC.
"The American Government indoctrination system known as public education has been relentlessly churning out socialists for over 20 years". - TravisWB |

Red Frog Rufen
Red Frog Freight Red-Frog
267
|
Posted - 2013.05.03 17:36:00 -
[117] - Quote
They remind me of Asheron's Call portal animations! |

Caviar Liberta
Moira. Villore Accords
116
|
Posted - 2013.05.03 17:46:00 -
[118] - Quote
Some Rando wrote:James Amril-Kesh wrote:I don't even notice the loading bars. Aren't you special. James Amril-Kesh wrote:I will notice a huge fullscreen animation that could possible cause my computer to stutter. I'll almost guarantee you it's using the normal in-game rendering engine rather than loading a pre-built video, so it should be seamless. If your system is that old perhaps you should upgrade?
Not everyone has the spare money to upgrade their computer to often perhaps?
I was still using an old celeron (p4) till about a year or so ago that I'd upgraded everywhere in the system I could. The bottleneck was the processor that I couldn't work around. Had that machine for about 5 years and finally got tired of poor performance from the games I played , etc and upgraded to a i3.
The loading bar is effected by the drive you use I believe. SSD vs a phsyical drive will make a world of difference. |

Caviar Liberta
Moira. Villore Accords
116
|
Posted - 2013.05.03 17:58:00 -
[119] - Quote
Jame Jarl Retief wrote:Beckie DeLey wrote:EVE players... always amazing how they can find something to whine about in everything. You could hand them a 100$ note and they would complain about how it's folded. Yes and no. I suppose it's true to a degree. My own reaction to the animation was "Nice...and?" Because after all this is just an animation. They didn't really do anything earth-shattering. All they did was hide the loading bar, and show you an animation while the game still does same old stuff in the background. It's just eye candy, it's not even quality of life improvement. A placebo if you will. Some game developers tweak/change animations in their MMOs and it doesn't even end up in the bloody patch notes, never mind at a keynote presentation on a 10-year anniversary of the game's launch. Off the top of my head I can remember three MMOs where some major eye candy was added, and it was never even in patch notes because it was considered to be such a minor change as to not even be worth mentioning. So, EVE players complain too much? As far as I'm concerned, they don't complain nearly enough. In fact, they're easily distracted by shiny objects. Ork crush, ork smash....oooh, shiney...
Nice write up. It might be eye candy yes but I'm sure you are aware that big changes often have small beginnings. Hopefully the visual change will lead to a faster server side change with the system session changes. |

Provence Tristram
Federal Navy Academy Gallente Federation
97
|
Posted - 2013.05.04 08:49:00 -
[120] - Quote
I was fairly unmoved by the whole thing, but I understand that I am in the minority. |
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Colonel Sanderzs
Elite Amarr Navy Academy Varangon Tagma
1
|
Posted - 2013.06.05 00:16:00 -
[121] - Quote
Please include an option to avoid the animation. ty |

Mallak Azaria
GoonWaffe Goonswarm Federation
3008
|
Posted - 2013.06.05 00:29:00 -
[122] - Quote
CCP Sisyphus wrote:Yep, this is intended to replace the loading bars. Runs during the time taken for the client and server to resynchronise in the new system.
We also did a LOT of optimisation on how the client unloads and reloads assets on jumping. So not only is it pretty, it's less load :)
Wait, this is making people crap their pants? CCP add more fancy animations now! The guy who was sitting next to me in the first nullsec round table who had obviously not had a shower since before boarding his flight to Iceland, you really stank. You know who you are. |

Some Rando
University of Caille Gallente Federation
1147
|
Posted - 2013.06.05 00:32:00 -
[123] - Quote
Mallak Azaria wrote:Wait, this is making people crap their pants? CCP add more fancy animations now! CCP Brown Note CCP has no sense of humour. |

45thtiger 0109
SYNDROME OF A DOWN The Mockers AO
5
|
Posted - 2013.06.05 01:01:00 -
[124] - Quote
Frank Millar wrote:I see my continued attempts to quit EvE will be unsuccesful... 
See CCP like us thats why they want us to stay and play the game get the hint lawl  |

45thtiger 0109
SYNDROME OF A DOWN The Mockers AO
5
|
Posted - 2013.06.05 01:04:00 -
[125] - Quote
Some Rando wrote:Mallak Azaria wrote:Wait, this is making people crap their pants? CCP add more fancy animations now! CCP Brown Note
CCP Toilet Roll   |

Ace Uoweme
Republic Military School Minmatar Republic
156
|
Posted - 2013.06.05 01:15:00 -
[126] - Quote
Reiisha wrote:The loading bar and black screen are going away and are not coming back.
They existed?
All I knew was hit jump and it was blip and was there cloaked.
Only other annoyance I ever saw was the warning the gate was busy, otherwise no bars or black screens (and no my rig isn't SLI or Crossfired).
Are that many playing with laptops that this change was needed? "In a world of universal deceit, telling the truth is a revolutionary act." ~George Orwell
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Meager Star Irvam
Imperial Academy Amarr Empire
3
|
Posted - 2013.06.05 01:26:00 -
[127] - Quote
It looks like they ripped off the star-gate franchise with the new jump sequence. Just my opinion.. |

Octoven
Phoenix Productions Headshot Gaming
165
|
Posted - 2013.06.05 01:43:00 -
[128] - Quote
Meager Star Irvam wrote:It looks like they ripped off the star-gate franchise with the new jump sequence. Just my opinion..
Nah lol if that were true, your ship would dematerialize from bow to stern in a cascading reaction!! Holy ****, lets add that  |
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