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Mike Adoulin
Trans-Aerospace Industries
215
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Posted - 2013.04.29 11:18:00 -
[1] - Quote
Just about everybody agrees that the damn t3 strategic cruisers are broken.
Just flat out busted.
So far there have been rumors of nerfing the Tengu (which almost everyone agrees is the most broken t3 cruiser of them all...) for quite some time.
So....has anything been made official on the t3 problem yet?
And my ridiculous suggestions to fix them are as follows......
A) Change the skill multiplier on the Subsystem skills from 1x to 5x.
Makes losing a t3 really, really hurt SP wise.
or..........and this is my favorite.......
B) T3's would lose the ability to use t2 weapons (and ammo, of course.)
*insert CCP handwave technobabble HERE for the reason why, example below*
Umm....a nanovirus. Because those Sleepers are real tricksy.
*tanks armor and shield thermal resists to 99% and awaits the incoming flames* |
SidtheKid100
The Scope Gallente Federation
12
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Posted - 2013.04.29 11:29:00 -
[2] - Quote
No. I don't always post on the forums, but when I do, I prefer posting with my main. |
Ong
Born-2-Kill 0utNumbered
70
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Posted - 2013.04.29 11:48:00 -
[3] - Quote
Now I'm talking from a pvp perspective here, I give no fucks about pve, and tbh who cares if a tengu can solo a 6/10.
The tengu has been flat our face-stomped as it is, mostly due to the heavy missile nerf, the 100mn beast we all loved, while still a bit tricky to catch now does pitiful damage (just over 400dps) and is absolutely screwed if tackled by a frig mostly due to explosive radius and explosive velocity, meaning it can be easily tanked by a most t1 frigs.
The legion has always been a bit underwhelming, decent buffer but low damage, and whoever designed the neuting sub, well they just plain deserver a kick in the balls.
The loki does its job as a heavy recon very well but again its dps is pretty poor.
The proteus, again does the heavy recon well, and does nice damage, it is a little odd that the proteus can nearly double that dps of all the other t3's, but I'm not sure if thats a reflection on the proteus itself beong OP, or the other t3's lacking.
Also I think some people forget that a decent fit t3 is still a ~1.3 bill ship, I know when I'm spending that sort of isk on a ship I want it to be pretty damn good at its job, be that tackle work or dps.
But yeah your ideas are awful, maybe tell us how you think they are broken, and how you believe they should to be fixed? |
Jack Miton
Aperture Harmonics K162
1730
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Posted - 2013.04.29 13:04:00 -
[4] - Quote
Mike Adoulin wrote:Just about everybody agrees that the damn t3 strategic cruisers are broken. *just about everyone who doesnt have any idea what theyre talking about.
^fixed that for you.
T3s are flat out not over powered. They are unbalanced with each other (legion im looking at you) and the different subsystems definitely could use rejigging to make more of them useful but as a ship compared to other ships, T3s are perfectly fine. |
Daniel Plain
Science and Trade Institute Caldari State
976
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Posted - 2013.04.29 13:13:00 -
[5] - Quote
Jack Miton wrote:Mike Adoulin wrote:Just about everybody agrees that the damn t3 strategic cruisers are broken. *just about everyone who doesnt have any idea what theyre talking about. ^fixed that for you. T3s are flat out not over powered. They are unbalanced with each other (legion im looking at you) and the different subsystems definitely could use rejigging to make more of them useful but as a ship compared to other ships, T3s are perfectly fine. this tbh. aside from some useless subsystems and the legion's general underperformance, T3s are perfectly fine.
"I don't troll, I just give overly blunt responses that annoy people who are wrong but don't want to admit it. It's not my fault that people have sensitive feelings" -MXZF |
Mike Whiite
Cupid Stunts. Casoff
178
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Posted - 2013.04.29 13:21:00 -
[6] - Quote
Mike Adoulin wrote:
So far there have been rumors of nerfing the Tengu (which almost everyone agrees is the most broken t3 cruiser of them all...) for quite some time.
Please elabborate on how the Tengu is broken, I'm thrilled as what problems you say it has. |
Secret Squirrell
Allied Press Intergalactic
4
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Posted - 2013.04.29 13:54:00 -
[7] - Quote
I would tend to agree that the T3 Cruisers are not overpowered. Afaik, outside the FC Brick and Booster roles, the only T3s that see much action are the 100mn Tengu for small gang work, where it is just hard to deal with, but not particularly damaging, and the Loki, which is used in an alpha fleet by some 0.0 Coalitions and has some really effective counters.
So overall, T3's seem to punch at a level appropriate for their cost, which in a PVP configuration, is the most expensive ships after pirate battleships, and in PvE configurations, can quickly exceed 2-3 bil. |
RavenPaine
RaVeN Alliance
389
|
Posted - 2013.04.29 14:31:00 -
[8] - Quote
They recently DID nerf the Tengu, twice. With a missile range nerf and the Invuln passive resist nerf. So, an offensive and defensive nerf to 1 ship = pretty drastic change imo.
Legion is the ship that needs a little love.
Loki and Proteus can be fitted a couple of ways that are decently effective. But all in all, none of the T3 are OP. Some Destroyers can put out more DPS. Many Frigate hulls are faster. etc. etc.
Interchangable systems could be improved for all the races, but all in all, T3 are the best idea to come along in years. |
Tsukino Stareine
EVE University Ivy League
100
|
Posted - 2013.04.29 14:34:00 -
[9] - Quote
T3s should be tweaked a little but making it more painful to get one blow up is not the direction to go to.
Nerfing PG on a few and preventing 100mn fits from working will go a long way towards helping that. |
Josilin du Guesclin
University of Caille Gallente Federation
13
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Posted - 2013.04.29 15:07:00 -
[10] - Quote
I see a fair few T3s of all sorts, probably more Lokis than the others, but then I'm in w-space where they provide a lot of ship for their mass. That said, we use Sleipnirs for our PvE DPS over T3s - more value for money, and they're really, really good at violencing sleepers.
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Roger McLoven
Scorched Society
0
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Posted - 2013.04.29 15:49:00 -
[11] - Quote
Nerff Nerff Nerff.
Whole point of this game way back when was If a ship was overpowered you need more people to kill it.
All this game is now is nerfs.
Frigs should not be able to kill battleships.
If you spent billions on a ship it used to just own everything till a fleet came in and killed youl.
I have quit playing this game because of all the nerfs.
IF anything that should of beefed up some ships not nerf them..
Speed nerf missile nerfs ship nerfs nerf nerf nerf..
Mission nerfs isk nerfs...
I'm Done. I have 3 110 million skill point toons. Worthless.
Have to say I more happy now play othere games.. It's like not working a second job just to keep the accounts going in isk.
Enjoy the NEFS
MR NASH |
Riot Girl
RADIO RAMPAGE Initiative Mercenaries
730
|
Posted - 2013.04.29 16:19:00 -
[12] - Quote
Would you kindly contract your in-game possessions to me? Oh god. |
Craggus
BlueWaffe
94
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Posted - 2013.04.29 16:34:00 -
[13] - Quote
Show me a KB where you use (not be killed by) T3's and I MIGHT pay more attention to your post about nerfing T3's. |
Fronkfurter McSheebleton
The Graduates RAZOR Alliance
194
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Posted - 2013.04.29 16:46:00 -
[14] - Quote
Honestly, I think Tech 3's need to have their rigs slots removed. This could be compensated a bit by adding an extra mid or low slot, for shield and armor defensive subs, respectively, and perhaps tweaking a few other bits.
This way, they'll lose a bit of functionality, but not cripplingly so, and more importantly will be able to be used how they were marketed. With rigs, they're pretty much stuck to whatever job they're rigged for....you basically have a really expensive HAC or Recon, in most cases. Coupled with the newfound ability to change subs at a POS, this will make them brilliantly good at being wormhole ships.
Yes, it will probably **** up a few popular fits, which might even be a good thing as they're OP in several roles, but overall I think it'll give them a rather unique role overall.
As for the SP loss, though, I think it needsto go the way of the dodo. It's not really a balancing factor at this point, so much as an annoyance. thhief ghabmoef |
Garviel Tarrant
Beyond Divinity Inc Shadow Cartel
785
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Posted - 2013.04.29 16:52:00 -
[15] - Quote
Some t3 subs need a buff, some need a nerf
They will get to it. BYDI (Shadow cartel) Recruitment open!
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Alexa Coates
Federation Navy Assembly Group LLC
456
|
Posted - 2013.04.29 18:29:00 -
[16] - Quote
I want a proteus drone boat. Not the half assed "use two subs and still only launch 4 sentries" drone boat of current, I mean full fledged all tank and drone deeps ship. That's a Templar, an Amarr fighter used by carriers. |
sabre906
Old Spice Syndicate Sailors of the Sacred Spice
1029
|
Posted - 2013.04.29 18:55:00 -
[17] - Quote
It's the only product of the best expansion in Eve history, still with many subs broken (ECM, neut, RR, drone, etc.) after so many years, and they want to nerf it into the ground and destroy wh economy. Figures.
We need buff to certain subs, all of legion, and t3 as a whole.
Price and number are the balancing factors in Eve. Why was the cane whine numerous as well as heavily supported by stats, while Mach whine sparse and with too little stats to draw conclusions? Because few ppl dare flying Machs in pvp, and those who do must fit for arty snipe camp and paranoid enough to warp off at every opportunity, or face a blob due to the "omg expensive boat KILL IT" factor. Canes, on the other hand, were cheapboats used to their fullest extent until they pop.
Is the most used t3 1 bil Legion brawlers? No, it's the 100mn tengu that couldn't kill anything but can gtfo. And why are you whinning about it? Because it killed you? No, because you didn't get to kill it. I have a better idea, why don't CCP just give you free 1 bil kms.
What's wrong with the Legion? It's got a solid tank, solid dps, solid projection, upgrade over t2 in every imaginable way. But lacking a gemmick like the 100mn tengu, it's just not worth the price tag or SP loss. Without 100mn, neither is tengu.
Standings Improvement Service https://forums.eveonline.com/default.aspx?g=posts&t=19454 |
Name Family Name
Imperial Academy Amarr Empire
123
|
Posted - 2013.04.29 21:25:00 -
[18] - Quote
They are broken in regards to overpowering their supposedly more specialized T2 counterparts in almost every aspect.
In fact I'd say the Legion is the only one that's fine (except for being better at being a Booster than the Damnation, being a better prober than the Anathema, being a better Pilgrim than the Pilgrim itself and a better AHAC than the Zealot, but in the last two cases, cost offset works imho).
No T3 should ever surpass the specialized T2 ship in its specified role |
sabre906
Old Spice Syndicate Sailors of the Sacred Spice
1029
|
Posted - 2013.04.29 21:41:00 -
[19] - Quote
Name Family Name wrote:They are broken in regards to overpowering their supposedly more specialized T2 counterparts in almost every aspect.
In fact I'd say the Legion is the only one that's fine (except for being better at being a Booster than the Damnation, being a better prober than the Anathema, being a better Pilgrim than the Pilgrim itself and a better AHAC than the Zealot, but in the last two cases, cost offset works imho).
No T3 should ever surpass the specialized T2 ship in its specified role
T2 prices should be raised to subbed t3 level, because t3 price is... you know, overpowering.
Also, you should lose a lvl of that t2 ship skill. Standings Improvement Service https://forums.eveonline.com/default.aspx?g=posts&t=19454 |
Raptors Mole
The Pheasant Pluckers
110
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Posted - 2013.04.29 22:05:00 -
[20] - Quote
Hmmmm Not OP'd. 2 Bil ship should be good. Standard T2 Fit = mediocre ship.
Initially Caldari pilot so Tengu for Sleeper killing, good as a Cov Ops scanner/tackler.
Then as Fleet doctrine was Armour - crosstrained to Amarr (cos Lazors and nightmare).
Climbed into Legion - Lazor fit bad DPS, Ham Fit better but still meh. Good Tank but S-L-O-W. Tried Neuty legion which was a bit better but waste of a T3 when T2 is cheaper and does it better.
Climbed back out, Sold it and bought 6 Absolutions instead.
Winner!
Also blowing up doesn't make you cry. |
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Name Family Name
Imperial Academy Amarr Empire
123
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Posted - 2013.04.29 22:14:00 -
[21] - Quote
sabre906 wrote:Name Family Name wrote:They are broken in regards to overpowering their supposedly more specialized T2 counterparts in almost every aspect. In fact I'd say the Legion is the only one that's fine (except for being better at being a Booster than the Damnation, being a better prober than the Anathema, being a better Pilgrim than the Pilgrim itself and a better AHAC than the Zealot, but in the last two cases, cost offset works imho). No T3 should ever surpass the specialized T2 ship in its specified role T2 prices should be raised to subbed t3 level, because t3 price is... you know, overpowering. Also, you should lose a lvl of that t2 ship skill.
They offer versatility for the price.
I used to love flying a legion with a locus analyzer, covert reconfiguration and an interdiction nullifier with a sisters expanded probe launcher whilst being able to fit an analyzer and a codebreaker in hostile space (well - fitting ACs and later Blasters to it was key) when T3s were introduced.
That's an example of a ship thats's still enourmously economic and being extremely versatile whilst being impossible to catch unless the pilot is drunk to the point of passing out.
A fine example of what a T3 should be. However, it still takes a fraction of the time to train for all that than training for most of the T2 counterparts, so the 4-5 days to take a sub back to V are negligible unless you're really low on SP or manage to lose them on a regular basis (in which case you should see a doctor and have your genome checked). |
Jack Miton
Aperture Harmonics K162
1735
|
Posted - 2013.04.29 22:34:00 -
[22] - Quote
Name Family Name wrote:No T3 should ever surpass the specialized T2 ship in its specified role ok, WHY not? people keep saying this but ive literally NEVER heard any good reason as to WHY this should be the case.
oh, and while we're on the subject BTW, the ONLY things T3s do better than T2 across the board are boost (which is already being fixed) and tank. their ewar is weaker/shorter range their logi is too short range their DPS is less than gank T2 ships (yes, even the proteus. tengu is the exception here but that's cos the nighthawk is fkn HORRIBLE and needs fixing big time.) their speed is less than T2 hell, even their tank is beaten by some T2 ships when you T2 fit them with T1 rigs.
what youre actually complaining about IS their generalization, NOT their specialization. which is ironic since you then say they should be generalized...
so please, tell me again exactly how T3s are better at specific roles than T2. |
Abrazzar
Vardaugas Family
1525
|
Posted - 2013.04.29 22:36:00 -
[23] - Quote
They should, as a first step, nerf all T3s to the level of the Legion and then check how their usage develops. Sovereignty and Population Moulds and water for the sandbox. |
sabre906
Old Spice Syndicate Sailors of the Sacred Spice
1029
|
Posted - 2013.04.29 22:54:00 -
[24] - Quote
Name Family Name wrote:sabre906 wrote:Name Family Name wrote:They are broken in regards to overpowering their supposedly more specialized T2 counterparts in almost every aspect. In fact I'd say the Legion is the only one that's fine (except for being better at being a Booster than the Damnation, being a better prober than the Anathema, being a better Pilgrim than the Pilgrim itself and a better AHAC than the Zealot, but in the last two cases, cost offset works imho). No T3 should ever surpass the specialized T2 ship in its specified role T2 prices should be raised to subbed t3 level, because t3 price is... you know, overpowering. Also, you should lose a lvl of that t2 ship skill. They offer versatility for the price. I used to love flying a legion with a locus analyzer, covert reconfiguration and an interdiction nullifier with a sisters expanded probe launcher whilst being able to fit an analyzer and a codebreaker in hostile space (well - fitting ACs and later Blasters to it was key) when T3s were introduced. That's an example of a ship thats's still enourmously economic and being extremely versatile whilst being impossible to catch unless the pilot is drunk to the point of passing out. A fine example of what a T3 should be. However, it still takes a fraction of the time to train for all that than training for most of the T2 counterparts, so the 4-5 days to take a sub back to V are negligible unless you're really low on SP or manage to lose them on a regular basis (in which case you should see a doctor and have your genome checked).
5 sub skills to V takes how long? So 5 skills with different stat remaps take 4-5 days total to train, right? Then you lose it when you pop. Yet it's still so much better than 1 perception/willpower skill that you keep forever, right? What are you smoking and can I haz?
So, for the price of several fitted t2 boats, I can get a set of different subs, that needs a station to fit (more difficult than swapping a ship), and it should be worse than one of these t2 boats?
See? This is why we can't have nice things - risk averse bums want to nerf expensive boats into the ground because they would never be willing to fly them anyway. The envy... Standings Improvement Service https://forums.eveonline.com/default.aspx?g=posts&t=19454 |
Goldensaver
Fishii Enterprise
176
|
Posted - 2013.04.29 23:06:00 -
[25] - Quote
sabre906 wrote:5 sub skills to V takes how long? So 5 skills with different stat remaps take 4-5 days total to train, right? Then you lose it when you pop. Yet it's still so much better than 1 perception/willpower skill that you keep forever, right? What are you smoking and can I haz? So, for the price of several fitted t2 boats, I can get a set of different subs, that needs a station to fit (more difficult than swapping a ship), and it should be worse than one of these t2 boats? See? This is why we can't have nice things - risk averse bums want to nerf expensive boats into the ground because they would never be willing to fly them anyway. The envy...
They're changing SMA's to allow you to reconfig subs in space...
Also, 5 sub skills to V takes 20-25 days. For example, getting logi, HAC's, and Recon to V takes bloody forever in comparison. But by getting all subs to V (assuming they only buff the bad subs, and not nerf any) you'll get a ship that does all of that, AND BETTER for only 20-25 days... Oh, and the worst that happens, you spend 5 days reskilling to 5.
I agree they should be worth their cost compared to the T2 ships, but they shouldn't blow some of them clear out of the water. I like where the Legion is at as a HAC, though most of its other subs need an overhaul. |
xPredat0rz
Grey Templars Fidelas Constans
24
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Posted - 2013.04.29 23:16:00 -
[26] - Quote
Goldensaver wrote:sabre906 wrote:5 sub skills to V takes how long? So 5 skills with different stat remaps take 4-5 days total to train, right? Then you lose it when you pop. Yet it's still so much better than 1 perception/willpower skill that you keep forever, right? What are you smoking and can I haz? So, for the price of several fitted t2 boats, I can get a set of different subs, that needs a station to fit (more difficult than swapping a ship), and it should be worse than one of these t2 boats? See? This is why we can't have nice things - risk averse bums want to nerf expensive boats into the ground because they would never be willing to fly them anyway. The envy... They're changing SMA's to allow you to reconfig subs in space... Also, 5 sub skills to V takes 20-25 days. For example, getting logi, HAC's, and Recon to V takes bloody forever in comparison. But by getting all subs to V (assuming they only buff the bad subs, and not nerf any) you'll get a ship that does all of that, AND BETTER for only 20-25 days... Oh, and the worst that happens, you spend 5 days reskilling to 5. I agree they should be worth their cost compared to the T2 ships, but they shouldn't blow some of them clear out of the water. I like where the Legion is at as a HAC, though most of its other subs need an overhaul.
Ture but all the skills to fly it in one of those roles effectively requires teh same prereqs.
Yes logi 5 takes forever. Alone But once you train it you can fly any logi ship that you have the racial cruiser to 5
It takes 20 days to train all the sub systems to 5 per T3. Plus the racial skill, support skills and weapons systems.
Training wise its pretty on par for the T2 counter parts. Unless you want to split skills like amarr logistics and make it a 10 day train to 5 skill. In which case there should never be a reason to not get someone into a T2 logi. Ever.
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Name Family Name
Imperial Academy Amarr Empire
124
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Posted - 2013.04.29 23:32:00 -
[27] - Quote
Jack Miton wrote:Name Family Name wrote:No T3 should ever surpass the specialized T2 ship in its specified role ok, WHY not? people keep saying this but ive literally NEVER heard any good reason as to WHY this should be the case.
Because CCP claim that bigger shouldn't be better. Assuming bigger doesn't only refer to ship and gun size, but also wallet size and SP amount, T3s fall out of the line. It works too well when it comes to e.g. Frig/Cruiser/BC vs. BS balance.
I think I could kill most standard BS fits out in a current T1 frig, provided he's passive tanked and he doesn't have friends arrive in 10 minutes.
That's CCPs current balance approach and I'm fine with it (altough it makes me wonder why a BS costs more than a T1 frig despite taking longer to train - if anything they should be cheaper as a compensation for the longer training time at the current stage).
Quote: oh, and while we're on the subject BTW, the ONLY things T3s do better than T2 across the board are boost (which is already being fixed) and tank. their ewar is weaker/shorter range their logi is too short range their DPS is less than gank T2 ships (yes, even the proteus. tengu is the exception here but that's cos the nighthawk is fkn HORRIBLE and needs fixing big time.) their speed is less than T2 hell, even their tank is beaten by some T2 ships when you T2 fit them with T1 rigs.
Hmm? Yes - that's what I (and Ytterbium) have been saying - they're still better at doing certain things T2 are supposed to do better because those are supposed to be more specialized. In most cases, they don't do them better, but equally good whilst providing a better tank, which is still renders them better in the end, so they're OP.
Quote: what youre actually complaining about IS their generalization, NOT their specialization. which is ironic since you then say they should be generalized... so please, tell me again exactly how T3s are better at specific roles than T2.
Seriuously, I cba to repeat all cases, but T3 vs CS is completeley out of the window (being looked at, but wont be fixed unless OGB is removed, regardless off boosting percentages.
A T3 with lvl V skilled Electronics Subs takes less time to train for than a fully trained cov ops frig whilst offering the same bonus to probing, an additional rig slot for another gravity cap upgrade, thus offering mechanically a higher potential for probe strength and an easy oiption to train for bubble-immunity at the same time...
And please, don't make me post all the interdiction nullified, fully probing bonused OGB T3 prober OGB booster alts that outclass a cov op frigs and a CS at the same time whilst being covopa cloaked, immune to bubbles and at the Sig/Sensor Strength Sweet-Spot at the same time. |
Name Family Name
Imperial Academy Amarr Empire
124
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Posted - 2013.04.29 23:45:00 -
[28] - Quote
sabre906 wrote:See? This is why we can't have nice things - risk averse bums want to avoid having their cheap and easily trained boats nerfed to normal levels because they can't afford supercaps and want to stay invulnerable despite being scrubs- The envy...
FYP |
Derath Ellecon
Washburne Holdings Situation: Normal
1330
|
Posted - 2013.04.30 00:52:00 -
[29] - Quote
Name Family Name wrote:A T3 with lvl V skilled Electronics Subs takes less time to train for than a fully trained cov ops frig whilst offering the same bonus to probing, an additional rig slot for another gravity cap upgrade, thus offering a higher potential for probe strength and an easy oiption to train for bubble-immunity at the same time within a week and a buck.
First off this is flat out wrong. Crunch the numbers. It takes less time to go from zero to covert ops frigate 5 than to just sit in a T3 with all subs at 1. And even then you wouldn't have any tank or fitting skills. you can get away with that on a covert ops frigate, but you will want something for a T3 cruiser. And the covert ops frigate will be more survivable in most instances.
T3 logi? Joke
Neut cloaky legion vs pilgrim? Legion will have a bigger tank but no DPS. And no range bonus on neuts.
Just a couple of examples.
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Jack Miton
Aperture Harmonics K162
1739
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Posted - 2013.04.30 01:32:00 -
[30] - Quote
Name Family Name wrote:Quote: oh, and while we're on the subject BTW, the ONLY things T3s do better than T2 across the board are boost (which is already being fixed) and tank. their ewar is weaker/shorter range their logi is too short range their DPS is less than gank T2 ships (yes, even the proteus. tengu is the exception here but that's cos the nighthawk is fkn HORRIBLE and needs fixing big time.) their speed is less than T2 hell, even their tank is beaten by some T2 ships when you T2 fit them with T1 rigs. Hmm? Yes - that's what I (and Ytterbium) have been saying - they're still better at doing certain things T2 are supposed to do better because those are supposed to be more specialized. In most cases, they don't do them better, but equally good whilst providing a better tank, which is still renders them better in the end, so they're OP. do you even pay attention to what you type? T3s do specific things flat out worse than T2. rapier webs a lot further than loki. thats a specific role. arazu points further than a proteus. thats a specific role. astarte does more dps than a proteus. another specific role.
note: the T3s do not do these things 'equally', they do them a LOT worse.
youre factoring in tank to make it sound like this magically affects how well the specific role is being filled, which it doesnt. the way it is now is if you want the best long range webber, you take the T2 rapier, because it does long range webs far better than anything else. now, if you need it to also survive under heavy dps? well, you sacrifice 37.5% of your web range (which is a metric sh*t ton in eve terms) and gain the tank of a loki for a more generalized role.
this is a perfect case of working as intended by what youre saying. |
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