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BirdBleed
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Posted - 2005.09.30 03:18:00 -
[61]
Originally by: Kyguard I'm sure ISS has thought this through and knows to make the proper modifications around it to solve the problem, they are not stupid let me assure you. 
we shall see
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Kyguard
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Posted - 2005.09.30 03:23:00 -
[62]
It also does depend on where it is setup, that might decide its fate. Whether its going to flourish or die 
For example if they go and set it up 2 systems from ASCN's outpost... --
God is on the side with the best artillery |

Ranger 1
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Posted - 2005.09.30 05:12:00 -
[63]
Edited by: Ranger 1 on 30/09/2005 05:13:47 The very fact that it is has shareholder from all over EVE may be their best defense, as investors from all over have an interest in it's defense if an alliance decides to try to take over the area and the outpost.
Pirate access could also be decided by a majority vote of the shareholders, and access could easily be cut off.
The tricky part will be in determining how much the station services will cost to use. It has to generate noticable income, and yet be cheap enough for people to want to use it.
Access to the area will also be an issue... but the above points and the need for the interested parties in the area (shareholders) to ensure that plenty of people are able to pass through to help generate meaningful income.
It will be a good indicator of the maturity level and intelligence of the major powers in that area.
PS: As many of you probably remember, this was something I had hoped to see implemented in FA space before the BOB invasion. It's a bit bittersweet, but I'm glad to see it's being given a shot. I'll be watching closely.
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James Lyrus
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Posted - 2005.09.30 06:49:00 -
[64]
Originally by: Vishnej Edited by: Vishnej on 30/09/2005 03:06:49 How is this in any way a superior step for the "civilian" population of Eve than just using an NPC station? I mean, props to ISS for attempting to use the game mechanics as they were intended, I just don't see much reason for the fanfare about a new neutral station that's crippled for most purposes.
There's 3 factors that control the value of a house. Location, location and location.
An outpost, by it's nature, depends on a good location. Which is good, because ISS management can (and probably have) decide where to build it.
It may be restricted in functionality, but with the advent of freighters, that's less of a problem. OK, so you can't refine or build there, but I'm sure figuring out something in terms of bulk convoys is going to be possible.
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Darcuese
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Posted - 2005.09.30 07:58:00 -
[65]
Edited by: Darcuese on 30/09/2005 08:00:11 Edited by: Darcuese on 30/09/2005 07:58:20 I guess this is more profit for smaller corps/alliances /individuals...then to biger ones.
Personaly I like adrenaline rush and bothernes to fly many jumps to get something I might not find in 0.0
O prefer it more then beeing surrounded by many "neutrals" all over systems.
Its like this drugstore in my building that work 24 hour per day. Sure I can get my ciggaretes and drinks when i want to....but to many drunken/drugged ppl are present too. What do you prefer more is the question. Do you prefer capitalistic system or some sort of harmony?  
I would rather have such outpost on 0.0 borders to be honest. But im new in EVE so lots of things I do not understand really yet
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Vegetable Oil
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Posted - 2005.09.30 08:41:00 -
[66]
If this outpost is built where i think it is going to be built ther is 3 anti-pirate allaincs ther and at least 12 or so antipirate corps in an unofficial allaince in that area as well. I doubt pirates will be as big as an issue as some make it seems.
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Tamur
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Posted - 2005.09.30 09:18:00 -
[67]
It could possibly be the first mutual 'gentlemen's agreement' between Alliances?
i.e. no one shoots at this particular venture due to the benefits for all? (especially if they eventually put up more than one)
_-_-_-_-_-_-_-_-_-_-_-_-_-_-_ Solo-ing EVE 1 year at a time...
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Hi'Ryan Greetos
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Posted - 2005.09.30 10:47:00 -
[68]
Originally by: Kyle Caldrel /me wonders if their platform will be destroyed...
Yep I think it will be pretty much sooner or later destroyed not because local alliance does it but because there is always people in EVE who wants to destroy fun from others and claim "its fun to hit gate camp and die to snipers".
I don't see any change for this project, sorry. Stop trying to bring "real 0.0 hub" because it ain't gonna happen. Too many party spoilers just for fun. I even will foresee FoE hiring MC to kill your outpost with dreads.
Oh and those who are investing to this, good luck you will need it.   |

Serenity Steele
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Posted - 2005.09.30 11:12:00 -
[69]
Well as always, thanks for everyone's comments both positive and negative.
This project has seen our team put in over 200 hours of planning just to get to the investment phase, so we're confident we have covered the angles to minimize risk while achieving a realistic business plan and share dividend projections.
'Minimize risk' being key of course, Eve is inherently risky 
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Avon
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Posted - 2005.09.30 11:37:00 -
[70]
Originally by: Hi'Ryan Greetos
Originally by: Kyle Caldrel /me wonders if their platform will be destroyed...
Yep I think it will be pretty much sooner or later destroyed not because local alliance does it but because there is always people in EVE who wants to destroy fun from others and claim "its fun to hit gate camp and die to snipers".
I don't see any change for this project, sorry. Stop trying to bring "real 0.0 hub" because it ain't gonna happen. Too many party spoilers just for fun. I even will foresee FoE hiring MC to kill your outpost with dreads.
Oh and those who are investing to this, good luck you will need it.  
People used to say the same thing about POS's, now you can't spit in a system without hitting 3 of the buggers. ______________________________________________
The Battleships is not and should not be a solo pwnmobile - Oveur |

Darcuese
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Posted - 2005.09.30 11:44:00 -
[71]
Edited by: Darcuese on 30/09/2005 11:44:42 Offcourse you spent many hours making plans how to make money with less risk possible. And offcourse you didnt plan that out of humanity and kindnes of your heart . You want to earn and I respect process you went through to make it see Sunlight. All I hope is that ppl dont have shortwiev eyes...and that there are not to many lazzy around us (I doubt). Couse in longer terms that can make you ( ISS and SOME individuals) to wealthy that would be not to much healthy for rest of us. And offcourse , individuals that have some sort of earnings atm with few "smart" skills in 0.0...will not have those earnings any more......Couse Someone else will lower prices on count of quantity they will produce. But, its human nature to be greedy and not thinking on anything else then their wallet...so I say its 50% chance of your project to become reality
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Grimpak
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Posted - 2005.09.30 11:54:00 -
[72]
Originally by: Tamur It could possibly be the first mutual 'gentlemen's agreement' between Alliances?
i.e. no one shoots at this particular venture due to the benefits for all? (especially if they eventually put up more than one)
that would be something...
...kinda line a DMZ zone? -------------------
Celestial Horizon: we go zerg on you |

Loka
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Posted - 2005.09.30 12:00:00 -
[73]
Nice plans, but you need military to secure the area. Or you will have a new Syndicate. With lots of pirates, the one you want to attract wont come. The one who benefit from your idear are the one not in an alliance, but stuck in empire. This ppl normaly are in empire for a reason, they cant defend themselfs.
Even if alliances would see you as neutral, which i doubt, you will need military power to force your rules.
How you want to prefent someone camping the gates to your outpost and kill anyone coming through.
Anyone remembered why in empire the Sentry Guns where introduced? Your outpostidear is like the Empire 2 years ago, where everyone was ganked left and right.
But still good luck and who knows probably it works in some way. _________________________ WANTED Dead or Alive
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Corey Grim
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Posted - 2005.09.30 12:01:00 -
[74]
GL guys for this effort i am pretty sure its gonna be hard ride to make it work the way u want but anyways nothing can be achieved if noone tryes.
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DazDoorstep Challenge
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Posted - 2005.09.30 12:04:00 -
[75]
ok, since no one is looking at the bigger picture so I will have to spell it out.
ISS have a hidden agenda.
Since they cannot permanently claim a 0.0 territory without military muscle they will subvert a good 0.0 system through a gesture of providing a trade service to all.
Thier starbases all currently exist due to the good will of other powerful 0.0 factions. If they have a near invincible outpost as thier capital industrial base, I.S.S can establish a permanent presence in 0.0 even should their hosts decide to start shooting at them.
How will they do this? They will have nearly all their starbases moved to the outpost system to occupy the moons there. The outposts will be refitted for defence only.
The system they will choose will be one with ice belts so they can avoid long distance haulage through conflict times and fuel thier defence starbases.
Some time down the line they will start to take sides and restrict the outposts access to certain factions whilst granting other factions access for protection.
It is the first ingenious step of many that will result in a self sufficient permanent 0.0 base for ISS based on "anti-territorial" ideologies.
This has long been the ideals of Jericho Fraction and others revolutionsts since the beginning, I.S.S share these ideals as does most empire corps and factions that want to operate in 0.0 without tachyons pointed at them or forced to pay tribute for travel and mining rights.
This is what i believe thier master plan to be. Militaristic factions be weary of the wool being pulled over your eyes.
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James Lyrus
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Posted - 2005.09.30 12:42:00 -
[76]
Originally by: DazDoorstep Challenge Edited by: DazDoorstep Challenge on 30/09/2005 12:06:48 ok, since no one is looking at the bigger picture so I will have to spell it out.
ISS have a hidden agenda.
Since they cannot permanently claim a 0.0 territory without military muscle they will subvert a good 0.0 system through a gesture of providing a trade service to all.
Thier starbases all currently exist due to the good will of other powerful 0.0 factions. If they have a near invincible outpost as thier capital industrial base, I.S.S can establish a permanent presence in 0.0 even should their hosts decide to start shooting at them.
How will they do this? They will have nearly all their starbases moved to the outpost system to occupy the moons there. The outposts will be refitted for defence only.
The system they will choose will be one with ice belts so they can avoid long distance haulage through conflict times and fuel thier defence starbases.
Some time down the line they will start to take sides and restrict the outposts access to certain factions whilst granting other factions access for protection.
It is the first ingenious step of many that will result in a self sufficient permanent 0.0 base for ISS based on "anti-territorial" ideologies.
This has long been the ideals of Jericho Fraction and others revolutionsts since the beginning, I.S.S share these ideals as does most empire corps and factions that want to operate in 0.0 without tachyons pointed at them or forced to pay tribute for travel and mining rights.
This is what i believe thier master plan to be. Militaristic factions be weary of the wool being pulled over your eyes.
The anti-territorialists are rising with new tactics and must be crushed.
Thanks, for that, I almost lost my coffee because I was laughing so hard. (Even if you are a faceless alt)
Hidden agenda? Hardly. Our 'agenda' is published for all on our forums: http://forum.eve-iss.com/viewtopic.php?t=4
In my personal opinion, 0.0 is too sparse. A lawless frontier is one thing, but when you're faced with a 40 trip jump to the edges of empire, just to fill your ship with ammo, well that's hardly any fun, now is it?
Infrastructure helps _everyone_ in an area, by developing markets, increasing availability of goods, and generally making otherwise almost lifeless regions more habitable.
I believe that a corp or alliance does best if it focusses on it's strengths. Running starbases and outposts isn't to everyone's tastes. It is to mine, to my corp, and I believe to most of my alliance. Let us handle it, make a reasonable profit for our time, and that'll free up time for more entertaining activities.
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sableye
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Posted - 2005.09.30 13:33:00 -
[77]
so I guess this will be a gallente station? that'll be cool to see some screen shots when its built as I think all the one's been built so far have been imitar or at least I have heard of or seen pics of any other.
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oidalia
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Posted - 2005.09.30 13:39:00 -
[78]
u will need military power to make the system of ur outpost (and connecting ones) a save place to travel else it will be just a nice area for ganking squads.
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Hllaxiu
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Posted - 2005.09.30 14:02:00 -
[79]
Originally by: Orc A Hmmm.. A completelly neutral station... Babylon5, anyone?
(to remind you, B1, B2 and B3 were destroyed via sabotage at costraction phases :p)
And lets not get started about Babylon 4...
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shivan
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Posted - 2005.09.30 14:27:00 -
[80]
Originally by: Joshua Foiritain
Originally by: Safronique Edited by: Safronique on 29/09/2005 15:26:04
Originally by: Kyle Caldrel /me wonders if their platform will be destroyed...
To be honest, if it is then I think that would be a shame indeed as something like this is going to be benefitial for all people in Eve. If someone comes along and tries to destroy the opportunity before it has been completed then thats just bad form as it could save their life in the future.
Its hardly benefitial to everyone in eve, like an NPC station in 0.0 space it is a major hazzard to an alliance's safety, it allows pirates and other alliances to set up a forward strike base right inside theirspace and theres not much they're gonna do about it.
Its an interesting project though.
The difference here is tho, that once a corp/alliance proves hostile the standings can be changed to keep them out. So unlike a NPC station, the players still retain control of the docking rights to stop the ebil pirates and such like from docking there.
TBH I think the best policey would be for a complete non-aggression zone in that system. If you fire, you get banned from the system and locked out of the station. Regardless of war targets, low standing etc.
Regardless, something I would be intrested in buying shares in --------------------------------------- (\_/) (O.o) (> <) This is Bunny. Copy Bunny into your signature to help him on his way to world domination http://ZeldereX.com/?topic=7599
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Velsharoon
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Posted - 2005.09.30 14:45:00 -
[81]
I sense a unique opportunity for a Independant industrial organisation and independant war machine such as ooooo MC
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Helmut 314
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Posted - 2005.09.30 15:23:00 -
[82]
Defending the Outpost system itself is a task im sure ISS can manage just fine, but the routes to it will be a different story. Highwaymen dont hang out at the city gates, they wait in the deep dark woods.
___________________________________
Trying is the first step of failure - Homer J Simpson |

James Lyrus
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Posted - 2005.09.30 17:04:00 -
[83]
Originally by: Hllaxiu
Originally by: Orc A Hmmm.. A completelly neutral station... Babylon5, anyone?
(to remind you, B1, B2 and B3 were destroyed via sabotage at costraction phases :p)
And lets not get started about Babylon 4...
Yes, but if anyone babylon 4's the outpost, they deserve it :).
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Azuriel Talloth
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Posted - 2005.09.30 18:07:00 -
[84]
Good luck, hope you can pull this off. Would be a huge landmark in Eve history.
"Making no mistakes is what establishes the certainty of victory, for it means conquering an enemy that is already defeated." |

Rillian
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Posted - 2005.09.30 18:29:00 -
[85]
Actually ISS way of doing this sounds really good, for those of you who even consider JF to be remotly like ISS your sadly mistaken as JF is a terrorist group while the ISS seems to be a totally neutral corp doing its best to open a portion of 0.0 as free space with trade not terror.
good luck ISS
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Jonkai
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Posted - 2005.09.30 20:22:00 -
[86]
goodbye ISS :)
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Balazs Simon
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Posted - 2005.09.30 22:47:00 -
[87]
Originally by: Stradivarious Even though I am technically hostile to ISS in certain regions, I will most likely invest in this myself... Maybe toss a couple hundred mil towards it Eventually stock may be worth something and that is chance enough for me :) Doubt I'll get docking rights as I have shot at them and most likely will in the future, but still a good investment opportunity :p Besides its only money 
Thinking about the smae thig Strad.ű
Someone mentioned a Gentleman's Agreement, an creating a DMZ around that outpost. TBH I do not give it a big chance, but it sound too cool to ignore it.
I can imagine that we are killing each other with BOB somewhere, than have a afternoon tea there togather  
With an agreement like this, player alliances could show that they are realy civilised Factions and Sovenerity means more than a pice of land. I hope the leaders of the other alliances see this as well. I'm for sure if there is a chance to make this happen, I will support it.
PS.: ISS, soory, but will have to keep killing you, if you come across me... but no hard feelings.. realy...
PS2.: Important... read the text under my sig...  -
This post is my personal opinion. It does not represent the standpoint of the HUN Corporation or that of the Imperium Alliance in any way. - |

Silver Night
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Posted - 2005.09.30 22:56:00 -
[88]
Edited by: Silver Night on 30/09/2005 22:56:09 Because many parts of 0.0 don't ahve any nearby stations. Would be quite interested in this. ------------------ Silver Night Director -Production and Science Help the State, Make tens of millions! The Summit |

Ramireza
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Posted - 2005.10.01 01:28:00 -
[89]
THIS is what i ALWAYS dreamed off....
A great idea ISS 
Forgive me for shooting you in the past 
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Amthrianius
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Posted - 2005.10.01 01:43:00 -
[90]
hmm ive been thinking about where they should put it and my opinion is somewhere in Providence, simply because its the only 0.0 region i know without any stations at all whether npc or pcs :) ---------------
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