| Pages: 1 [2] 3 :: one page |
| Author |
Thread Statistics | Show CCP posts - 2 post(s) |

Pottsey
|
Posted - 2005.10.05 12:11:00 -
[31]
ôElite was not an MMORPG. It was a space based shoot-em up with some noddy trading thrown in. Eve is what Elite would have been if the technology had allowed it.ö
I donÆt agree with Eve is what Elite would have been as you can do more in Elite 3 then Eve. Are you only comparing Elite 1 to Eve? As if you look at Elite 3 it did almost everything Eve did and more and it even did most of the stuff on Eve drawing board, Comet mining, planet landing was all in Elite 3.
Trading was not shoddy it was as advanced as Eve with priceÆs changing via supply and demand. If a Virus broke out on a planet medicine priceÆs shot up. Certain system required a permit which made trading interesting as getting permit was not easy. You even needed cargo bay life support trade breathing goods. Subscribing to newspapers also gave hints away to good 1 or 2 day trading runs.
Elite was far more then just a space based shoot-em up.
_________________________________________________ Nominate famous people in Eve who had an impact on you. |

Ramses OverDark
|
Posted - 2005.10.05 12:21:00 -
[32]
Elite was awesome... remmber it on my BBC model B, and words cant describe how stunningly amazing it was at the time.
That said, there is no reason to assume they would get a MMO right (if they were to make one) but as father to that genere of games they would certainly get people to play it.
Would i move? Maybe... if for no other reason than to play in that genere of MMO with a level playing feild in terms of SP / ISK / BPO etc.
If a Babylon 5 MMO came out tho, i be gone in a flash =)
|

theRaptor
|
Posted - 2005.10.05 12:27:00 -
[33]
Originally by: Pottsey Elite 4 will do everything Elite 3 did and more and back in 2000 and even now we donÆt have the Internet infrastructure to support all that.
The processing power is just too much for 100Æs or 1000Æs of players in a galaxy of millions of fully 3D star systems. Elite 3 makes the Eve universe look tiny. Each system comes with correctly orbiting planets, moons and multiply stars. Even star bases orbit the planet. On top of that you can land on every planet which is fully 3D with hills, mountains, seas and 3D clouds and correct day and night. Then there are the cityÆs where you can land and watch the time on towers move correctly with the game time. Planets even had gravity which affect your ship and you could sling shot around a planet with skill.
Uh huh. And that has nothing to do with the Internet. It has to do with the amount people are willing to pay for an MMO that needs that much processing power, being to low to pay for the hardware.
EVE runs fine on 56k modem. You could easily push all that data over 256k ADSL at worst. Hell I bet you could push it all over 56k. I have played DarkSpace which has orbiting planets on 56k fine. This is because you only need to tell the client what is happening in the immediate vicinity, and can let it approximate a lot of things.
So to some up claiming you can't have a complicated MMO because of "Internet infrastructure" is complete and utter bull****. You can't have a complicated MMO because not enough people will pay enough to support all the hardware you need. We even see this with EVE, CCP can't add some features because the hardware needed is to much for what people will pay.
And I heard the noise of thunder. And I looked and behold: a pale horse. And his name, that sat on him, was Death. And Hell followed with him |

Plan Neun
|
Posted - 2005.10.05 12:35:00 -
[34]
Edited by: Plan Neun on 05/10/2005 12:36:13 Magnum III Caldari Journey On Squad wrote: "Would you leave EVE for the Elite MMORPG that is coming in 2006?"
No never considered that. Cant see any reason to play another game than EVE-Online it fullfills all my (game)needs and more. I wanna thank CCP for making the best game and spacesimulation ever.
|

Meer
|
Posted - 2005.10.05 12:45:00 -
[35]
Edited by: Meer on 05/10/2005 12:46:55 As with any online game it all depends on what the other game offers. Things that I would leave Eve for in a heartbeat:
A game where the environment wasn't the same in pretty much all systems. A game where I could log in and see something new everyday. A game where increases in fame and faction gave you REAL benefits. A game where the storyline was a central part of everyday gameplay. A game where non-combat activities are as exciting and rewarding as combat activities.
However since those things don't exist in pretty much any MMO, I'll probably be staying here.
**Please note: This is only my opinion. Please don't turn this into a debate how I am wrong.
|

sableye
|
Posted - 2005.10.05 12:48:00 -
[36]
probably not unless it offerred way more, but by the time its out cosmos will probably be fully up to gear giving hope for many of the unused constellations and addingt he last thinge ve needs to make it perfect, differnce ebtween solar stations thats not only the station count :)>
|

Oosel
|
Posted - 2005.10.05 12:49:00 -
[37]
the one thing that would draw me to elite would be the fact that at times when your corp buddies are not about eve really isnt a single player friendly place anymore whereas elite will always give you that element....without grouping these days in eve you are not going to progress very far
|

Fuze Rogue
|
Posted - 2005.10.05 13:35:00 -
[38]
anyone got screens of elite 4 or some detailed info?
I know what elite is but i never played it...
|

Halleck Gurney
|
Posted - 2005.10.05 13:53:00 -
[39]
I still remember fondly the day I bought a rare and unique creature from a trader for 5000 credits ... tribles ... before I knew it my screen was cluthered with these critters ... even ejecting from the ship didn't help 
This kind of unusual surprises is something I miss in EvE  |

Winterblink
|
Posted - 2005.10.05 14:22:00 -
[40]
Originally by: Halleck Gurney I still remember fondly the day I bought a rare and unique creature from a trader for 5000 credits ... tribles ... before I knew it my screen was cluthered with these critters ... even ejecting from the ship didn't help 
This kind of unusual surprises is something I miss in EvE 
Yeah, put tribbles in EVE now and watch Paramount sue CCP back to the stone age. Different times. :)
Besides, I'm not sure people would be too fond of having to abandon a hundred million isk battleship because it became infested with Trek rats.
|

Bhaal
|
Posted - 2005.10.05 14:28:00 -
[41]
Someday, something better than EVE will be on the market, that's when I'll leave...
For me, mixing EVE up with FPS on planets & stations would be the end all...
Point & click navigation in space. (As it is now but with free warp and a stop warp like E&B had)
****pit flying on planets. (Don't go as far as flight sims)
Full blown FPS fighting in stations and on planets. (Driving vehicles as well)
I'd never play another game.
------------------------------------------------ Current Hobby other than EVE |

Razin
|
Posted - 2005.10.05 14:48:00 -
[42]
I'd consider it if Elite 4 doesn't have "jumpgates" or similar artificial choke point game mechanic device.
|

Bhaal
|
Posted - 2005.10.05 14:53:00 -
[43]
Originally by: Razin I'd consider it if Elite 4 doesn't have "jumpgates" or similar artificial choke point game mechanic device.
95% of PvP in EVE happens at gates. (Just pulled that out of my ass)
I'd love to see a game that does not rely on such a mechanic for PvP...
------------------------------------------------ Current Hobby other than EVE |

Maya Rkell
|
Posted - 2005.10.05 15:08:00 -
[44]
I've allways thought Eve owes more to Tradewars and Starfire than Elite, tbh
Any dev want to comment on the influences behind Eve?
"Corpse cannot be fitted onto ship. Only hardware modules can be fitted." |

Razin
|
Posted - 2005.10.05 15:15:00 -
[45]
Originally by: Bhaal
Originally by: Razin I'd consider it if Elite 4 doesn't have "jumpgates" or similar artificial choke point game mechanic device.
95% of PvP in EVE happens at gates. (Just pulled that out of my ass)
I'd love to see a game that does not rely on such a mechanic for PvP...
That's part of my point. There has to be something else out there that is more complex and elegant then just forcing everyone to go through the same funnel.
IÆm hoping that EVE will finally come to that, and space will again seem big, really big.
|

Slater Dogstar
|
Posted - 2005.10.05 15:20:00 -
[46]
Wow frontier elite now that brings back memories.
Gillet The Best A Man Can Get |

Andrue
|
Posted - 2005.10.05 15:24:00 -
[47]
Originally by: Pottsey ôElite was not an MMORPG. It was a space based shoot-em up with some noddy trading thrown in. Eve is what Elite would have been if the technology had allowed it.ö
I donÆt agree with Eve is what Elite would have been as you can do more in Elite 3 then Eve. Are you only comparing Elite 1 to Eve?
Yes. After the bad experience of Frontier (bugs and that unplayable physics engine) I gave up on the series wanting to preserve my good memories. I don't think I ever saw Elite 3 and if it went back to a playable unrealistic physics model then it sounds like it would have been quite a game.
Oh and don't get me wrong - I loved Elite. It was the first game I ever played that I never wanted to stop playing. I actually played every version except the C64 one (on principal) and got most of them to 'Elite' ranking. I even played both PC versions.
It wasn't until E&B came along that I found another game that I could play forever. Then came Eve.
In fact in terms of time spent playing my top three are:
Eve (18 months and counting) E&B (11 months and one week 'coz that was when the closure became obvious in February). Elite (Hard to say. Prolly three months on the Spectrum and Amstrad CPC. A month or so on the other versions). -- (Battle hardened miner)
[Brackley, UK]
WARNING:This post may contain large doses of reality. |

Andrue
|
Posted - 2005.10.05 15:28:00 -
[48]
Originally by: Halleck Gurney I still remember fondly the day I bought a rare and unique creature from a trader for 5000 credits ... tribles ... before I knew it my screen was cluthered with these critters ... even ejecting from the ship didn't help 
This kind of unusual surprises is something I miss in EvE 
That was the worst thing they did to later versions of Elite. Probably the reason I never played the C64 version. It introduced it (presumably because sprite graphics was about all it was good for) and the developers took the ideas to other platforms. -- (Battle hardened miner)
[Brackley, UK]
WARNING:This post may contain large doses of reality. |

Magnum III
|
Posted - 2005.10.05 16:09:00 -
[49]
Now that I think about it a little more, I would not play any Online game that couldnÆt out do EVEÆs Gameplay. For Example EVEÆs Faction, War Declaration Etcà
I see Elite 4 as being more of a feeling of being a business person.
And X BTF Online more of a factory Building game.
|

Earthan
|
Posted - 2005.10.05 16:13:00 -
[50]
Well if Elite 4 or the other would be joystick more simulation like control i would be hardly tempted.Also if the the gameplay would be a little faster.
Eve is increadible but i miss more simulation like control, also the slow pace drive me mad sometimes or often nowadays i just dont have time to play.
***************************** A solution to gank/to much dmg.Plz read and reply.Make Eve more tactical!!
|

CargoCult
|
Posted - 2005.10.05 16:18:00 -
[51]
I'll certainly try both i suspect
both games have string to old loves as it where
(though don't panic ccp the eve accounts will be kept too) -------------------------------------------------- All the right letters, just not nescacarily in the right order - morcam and wise
Its not working sir!
Well thump it then |

Agnar Koladrov
|
Posted - 2005.10.05 16:20:00 -
[52]
Originally by: Razin
Originally by: Bhaal
Originally by: Razin I'd consider it if Elite 4 doesn't have "jumpgates" or similar artificial choke point game mechanic device.
95% of PvP in EVE happens at gates. (Just pulled that out of my ass)
I'd love to see a game that does not rely on such a mechanic for PvP...
That's part of my point. There has to be something else out there that is more complex and elegant then just forcing everyone to go through the same funnel.
I’m hoping that EVE will finally come to that, and space will again seem big, really big.
I always liked the "unkown" wormholes you had in Freelancer, problem with that is, in a MMO they will be known to the masses in no time.
The only thing to eliminate funnels is to introduce Star Trek like warping between stars. Or hyperspace generators on your ship with hyperspace travel. But I do`nt see that happening.
But if there will ever be a game, with has such travelling system and all the good features of EVE, I will change boats 
|

Noriath
|
Posted - 2005.10.05 16:35:00 -
[53]
Well yea, eve would be a lot better if traveling took its time, but ships could intercept you and pull you out of warp in the middle of nowhere.
Combat in the vastness of space simply shouldn't happen only on the 15km to the gate/station...
|

Earthan
|
Posted - 2005.10.05 16:53:00 -
[54]
Btw just checked out of curiosity and elite 4 last news are from 2001 year.Sorry to say this but to me it looks for 90% like its not going to happen.
And to see a mmorpg like eve , we would hear at least 2 years beforer realease.So i wouldnt hold my breath for any other such game.....
I dont see anything on the market coming soon to compete with eve.
The Startrek thing got nearly no real pvp (somtething in simulation mode only??) so it makes no senese for me for a mmorpg.
***************************** A solution to gank/to much dmg.Plz read and reply.Make Eve more tactical!!
|

shaolinp
|
Posted - 2005.10.05 17:51:00 -
[55]
star trek online hopefully ftw.
hurry up 2006
and thanx ill have to keep ears/eyes posted on elite
|

Cortex Reaver
|
Posted - 2005.10.05 18:03:00 -
[56]
Originally by: Redundancy
Originally by: "David Braben" "We started development in 2000 - that was as a massively multiplayer game. But talking to people who could have been involved in it, I realised how little the Internet infrastructure was capable of - there were so many problems, I could see us taking a lot of flak. "What we've got now is a separate design for a game which is single-player and for small numbers of players, up to 16 or 32.
"We could still do a massively multiplayer game subsequently - we've got the design, it still works, it's extremely exciting and very different to what's out there now in many ways.
So David Braben and co opted to run away with their tails between their legs and CCP dominated them and proved how wrong they were.
ccp owned david braben \o/
BEGIN SIG: Check out my "billion isk website" where you can "buy" pixels on my homepage to advertise YOUR website. |

Galk
|
Posted - 2005.10.05 18:05:00 -
[57]
Originally by: Bhaal Someday, something better than EVE will be on the market, that's when I'll leave...
For me, mixing EVE up with FPS on planets & stations would be the end all...
Cockpit flying on planets. (Don't go as far as flight sims)
Full blown FPS fighting in stations and on planets. (Driving vehicles as well)
Ditto, my thoughts entirely.
One say there will be another, id love echelon/yager style fighting action on planets, and how would i love fps in stations.....
Finaly id get my chance to hon proper skills upon the eve community.
As for braben and whatever dream he's currently on (rct3 was great btw) i pretty much lost all respect for him when he did his last interview.
Everybody copies his ideas.. when he was asked what he thought of games like X and such, seemed to be suggesting that those games simpley shouldn't be and only he should be making the genre... to be frankly honest the whole elite 4 thing is a running joke... i remember the 'in development' interviews back in 99...
Frontier did take it's time coming, and yes it was amazing, i loved it, so much i bought the bugger 3 times after i got my *cough* fairlight copy a week before release, but if i remember rightly? didn't he code the whole job lot himself.. hence the timing..
For me the guys done himself no favours, somebody said he's missed the boat, tbh thats dead right, X is good (posibley elite 4 could better that), Eve's nailed it online, and he realy would have a job catching up.
-----------
Deja Thoris
"Bitter and disillusioned? Yes."
|

babyblue
|
Posted - 2005.10.05 18:17:00 -
[58]
Originally by: Cortex Reaver
Originally by: Redundancy
Originally by: "David Braben" "We started development in 2000 - that was as a massively multiplayer game. But talking to people who could have been involved in it, I realised how little the Internet infrastructure was capable of - there were so many problems, I could see us taking a lot of flak. "What we've got now is a separate design for a game which is single-player and for small numbers of players, up to 16 or 32.
"We could still do a massively multiplayer game subsequently - we've got the design, it still works, it's extremely exciting and very different to what's out there now in many ways.
So David Braben and co opted to run away with their tails between their legs and CCP dominated them and proved how wrong they were.
ccp owned david braben \o/
You are totally wrong Cortex. What Frontier had planned for Elite 4 was NOT the same thing that CCP have developed. For starters, CCP ducked out of the FPS combat angle to ease their burden. Secondly, Frontier had in mind a huge procedural universe, which CCP did not implement. Thirdly, Elite 4, like the Froniter: Elite and First Encounters games intended to include planet simulations (flight simulation, landscaping, cityscaping, etc.) and proper system physics.
The ONE GOOD THING about Eve is the complexity of it's market. It certainly is not the Pwnage of possible space games, trust me on this. It is however, probably the best we have at the moment.
|

Extremely Sticky
|
Posted - 2005.10.05 18:24:00 -
[59]
Originally by: Redundancy If we're talking Elite 4, last I heard it's single player and possibly non-massively multiplayer.
The fact that you can mention a possible competitor and a Dev will even give opinions with out the thread getting locked, speaks volumes to me. That in itself will keep me as an eve fan. But I would look at the other game and possibly have an account.
You also have to look at the time you have put into eve though. I wouldn't want to throw away my multi SP character. |

Magnum III
|
Posted - 2005.10.05 18:36:00 -
[60]
Edited by: Magnum III on 05/10/2005 18:46:50
Originally by: Bhaal Someday, something better than EVE will be on the market, that's when I'll leave...
For me, mixing EVE up with FPS on planets & stations would be the end all...
Point & click navigation in space. (As it is now but with free warp and a stop warp like E&B had)
****pit flying on planets. (Don't go as far as flight sims)
Full blown FPS fighting in stations and on planets. (Driving vehicles as well)
I'd never play another game.
Yes but Battlecruiser 3000AD has that kind of and boy does it suck. Even an Online version would be more boring then doing something you have no interest in.
Originally by: Noriath Combat in the vastness of space simply shouldn't happen only on the 15km to the gate/station...
How true that is.
|
| |
|
| Pages: 1 [2] 3 :: one page |
| First page | Previous page | Next page | Last page |