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Thread Statistics | Show CCP posts - 44 post(s) |
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CCP Sisyphus
C C P C C P Alliance
445

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Posted - 2013.05.08 14:20:00 -
[1] - Quote
Hi all.
With the new SIsi build you should be able to try out our new feature - the radial menu in space.
please try it out while flying around space, and give us your feedback  CCP Sisyphus | Team PE | Team Klang | @CCP_Sisyphus |
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Noriko Mai
819
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Posted - 2013.05.08 14:40:00 -
[2] - Quote
aaaaaaaaaaa, stop teasing us! Update the damn server  |
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CCP Sharq
C C P C C P Alliance
4

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Posted - 2013.05.08 14:42:00 -
[3] - Quote
The new radial menu can be used on brackets in space, items in the overview and on your targets... Have fun :) CCP Sharq | Team PE |
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Noriko Mai
819
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Posted - 2013.05.08 14:47:00 -
[4] - Quote
CCP Sharq wrote:The new radial menu can be used on brackets in space, items in the overview and on your targets... Have fun :)
        
EDIT: Yepiee, server goes down in 4 minutes. I love you again  |

electrostatus
Center for Advanced Studies Gallente Federation
53
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Posted - 2013.05.08 17:44:00 -
[5] - Quote
I hope certain things, like target and look at, haven't changed their position in the new radial menu from the current one, muscle memory is such a pain to break. I use the current radial menu so much that I don't even look at it anymore, just click-hold-drag and its targeted. PI Profit Calculator: calculates your profits and taxes of any PI product depending on how you built them! |

xttz
GoonWaffe Goonswarm Federation
42
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Posted - 2013.05.08 21:30:00 -
[6] - Quote
A lot of these options have changed position (often to the opposite side of the menu). It's really messing with my head... |

Ting Mei
Pulsar Inc. Goonswarm Federation
17
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Posted - 2013.05.08 22:14:00 -
[7] - Quote
Suggestion :
You should add the radio menu usable from Fleet Broadcast History.
The mouse move that set the warp range is an excellent idea ! |

Blod Bladelicker
Flashpoint Chaos Sexy Alliance
1
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Posted - 2013.05.08 22:26:00 -
[8] - Quote
The mouse slows down considerably while using a radial menu, like quite badly.
I have also noticed that the only way to close the radial menu without having any options selected is by being in the middle of the radial menu, while being outside of it makes it choose the one it's alligned with, no matter how far the mouse is. Is that intended? |

Ting Mei
Pulsar Inc. Goonswarm Federation
17
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Posted - 2013.05.08 22:28:00 -
[9] - Quote
Blod Bladelicker wrote:The mouse slows down considerably while using a radial menu, like quite badly.
I have also noticed that the only way to close the radial menu without having any options selected is by being in the middle of the radial menu, while being outside of it makes it choose the one it's alligned with, no matter how far the mouse is. Is that intended?
I think it is intended, as this used to select a range.
Test with a Warp action, more you stay align to the option and go far from it, your warp range change (look in the middle the information changing)
It is working with Warp / Align / Keep at Range / Orbit. |

Blod Bladelicker
Flashpoint Chaos Sexy Alliance
1
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Posted - 2013.05.08 22:34:00 -
[10] - Quote
Ting Mei wrote:Blod Bladelicker wrote:The mouse slows down considerably while using a radial menu, like quite badly.
I have also noticed that the only way to close the radial menu without having any options selected is by being in the middle of the radial menu, while being outside of it makes it choose the one it's alligned with, no matter how far the mouse is. Is that intended? I think it is intended, as this used to select a range. Test with a Warp action, more you stay align to the option and go far from it, your warp range change (look in the middle the information changing) It is working with Warp / Align / Keep at Range / Orbit.
Ah yes, hadn't noticed that myself yet >.< But I sure hope the slow mouse is not intended, it's quite painful. |
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Ting Mei
Pulsar Inc. Goonswarm Federation
17
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Posted - 2013.05.08 22:41:00 -
[11] - Quote
Blod Bladelicker wrote:
Ah yes, hadn't noticed that myself yet >.< But I sure hope the slow mouse is not intended, it's quite painful.
Seem i do not have this problem ! |

Rhivre
TarNec
121
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Posted - 2013.05.08 22:53:00 -
[12] - Quote
The slow mouse after radial menu activation is more of a "Mouse wont go all the way up the screen"
I activated the sensor overlay, and wanted to warp around with it, but was unable to reach far enough up my overview to select the gate I wanted.
It wasnt slow, it just got stuck about -+way up my screen.
I had to press escape to get it working again.
After that, it was fine each jump with the sensor overlay running, so it seems like it was just opening of the radial menu (From the scanner button) which made it get stuck |

Xavier Kaine
Legion of Darkwind Order of the Void
45
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Posted - 2013.05.08 23:01:00 -
[13] - Quote
Dragging to set range, like with orbiting: Will it be locked at 30k like the dropdown menu? I noticed that set default range is replaced with another dropdown menu going only to 30k. |

Tanaka Aiko
ICE is Coming to EVE Goonswarm Federation
171
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Posted - 2013.05.08 23:12:00 -
[14] - Quote
I like it a lot, but there's a few places where it's missing.
example : on the autopilot system list,, you can't use this left click to activate it, as it will use show info |

Anariasis
Boris Johnson's Love Children
3
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Posted - 2013.05.08 23:43:00 -
[15] - Quote
- The "Warp to" option where you get the different distances when you move our cursor further out is really nice!
- The "+" is option replaced with only 1 option (e.g. a planet in warp distance). In this case that one option (in the example "save location") could just be in the place of the "+".
- I don't like the way you have to move the cursor back into the middle or outside a greyed-out function to not do anything. I believe it will lead to many involuntary commands. Just make it like a right click closes the menu without an order. Now a right click sends the order. The current one is just really dangerous, it will make loads of people warp to range when they wanted to just close the menu.
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Tritanium Avenger
Federal Navy Academy Gallente Federation
0
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Posted - 2013.05.09 00:19:00 -
[16] - Quote
Is the software mouse cursor necessary? the change of input delay and sensitivity when opening the radial menu is really odd.
I also encountered some bugs, while playin on win7 in windowed mode when i open a radial menu and move away the mouse it reaches a maximum vertical and horizontal position where it can't go further and stays there, then the OS cursor appears out of the window where it actually should be |

Chris Winter
Zephyr Corp V.A.S.T.
68
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Posted - 2013.05.09 01:13:00 -
[17] - Quote
The change in mouse movement speed when opening the radial menu is really jarring. I have my mouse DPI set at a level that's comfortable for me in all scenarios, and a game shouldn't change that in the middle of doing things. |

Regan Rotineque
Rl'yeh Interstellar Ltd. Mildly Sober
74
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Posted - 2013.05.09 01:30:00 -
[18] - Quote
Wow i do not like the radial thing on the scanner as deployed on the scanner button in the HUD.
I much prefer it to open the interface than open a radial choice.
I found clicking and then moving the mouse - and remember which side to move teh mouse to - to be much more work than just opening up the scanner with one click.
I have not tried on some of the other things......but for the purposes of the scanner button i would rather it be gone.
~Regan~
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Shiuri
0
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Posted - 2013.05.09 03:10:00 -
[19] - Quote
Confirming mouse lag on radial menu as well. Ideally no speed changes should occur.
Please move "View in Planet Mode" somewhere unobtrusive and away from the navigation buttons, perhaps to the lower right. That is quite possibly the most annoying thing about the interface, present and future. |

James Amril-Kesh
4S Corporation RAZOR Alliance
4909
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Posted - 2013.05.09 04:42:00 -
[20] - Quote
One thing that frustrates me about the radial menu is how after making a selection the mouse jumps back to its original position.
It's very hard to get used to. |
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scimichar
Republic Military School Minmatar Republic
12
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Posted - 2013.05.09 06:02:00 -
[21] - Quote
I have kind of an unusual setup. I use an art tablet for eve instead of a mouse. It works very well and saves my wrist. When I click on the direction scanner button, radial menu comes up, click, it goes to the moon scanner. To get to the D scan section, I have to click the d scan button move my mouse up to the right, then back down to click the d scan button on the radial menu. The reason for this is because the D scan button is lower on the screen, so it is down for the mouse.
(As an aside. I can't use the tablet for FPS games. Move it to far to the left or right and it spins infinitely for the same reason.)
I know it's a weird case. I think an option to click the button, rather than hold it, would fix the issue. Not sure if you would do that for a very small portion of player base. Right now I would go nuts trying to use the dscan tool. Regardless of my setup, I severely dislike radial menus for other reasons. I digress. |

Crazy KSK
Tsunami Cartel Gank for Profit
39
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Posted - 2013.05.09 06:33:00 -
[22] - Quote
I think its a nice addition but ive found a small flaw when selecting something while in warp like another celestial and then trying to warp right after you come out of warp it just doesn't work you have to wait about 2 seconds before it works Quote CCP Fozzie: ... The days of balance and forget are over.
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Octoven
Phoenix Productions Headshot Gaming
113
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Posted - 2013.05.09 06:45:00 -
[23] - Quote
Im fine with the mouse slowing down so I dont inadvertantly choose to warp to a planet at 100 instead of 50 because the mouse overshot the amount. I actually like the fact the mouse is a bit slower, when using those range options it really helps you focus on a set range rather then overshooting it, backtracking and undershooting and trying to get the perfect range because the mouse is so sensitive it moves fast.
I do agree with opening the scanner via the icon in the hud, it should be like other uses of the menu. With the other uses, you have to click and hold and then move the mouse before the menu is displayed, the HUD icon for opening the scanner needs to reflect this as well. |
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CCP karkur
C C P C C P Alliance
2066

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Posted - 2013.05.09 09:43:00 -
[24] - Quote
Many of you are saying the mouse slows down. That is not intended. We had one co-worker mention that earlier, but no matter how much I sped up the mouse, I was not able to reproduce the problem. I will definitely look into it though :)
It's find that you tell us about the scanner radial menu, but please note that my team is mostly interested in the inspace radial menu. But regarding the scanner one, it actually also works to click the scanner button... then the menu appears and you can click the icons, you do not have to hold the button down (but in that case you have to click the actually buttons in the menu I think).
CCP karkur | User Interface Programmer | Team Pony Express | @CCP karkur |
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CCP karkur
C C P C C P Alliance
2066

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Posted - 2013.05.09 09:54:00 -
[25] - Quote
electrostatus wrote:I hope certain things, like target and look at, haven't changed their position in the new radial menu from the current one, muscle memory is such a pain to break. I use the current radial menu so much that I don't even look at it anymore, just click-hold-drag and its targeted. They have change their position as this is a new menu. We are very aware of muscle memory and therefore 6 of the 8 options in the menu are always the same (except for your ship) and never change position, but these are options the are very frequently used
- Warp To
- Keep at Range
- Target
- Align/approach
- Show info
- Orbit
The top option is always a "primary" action we have selected for that category/group/type of item, options as dock, open cargo, board ship, view in planet mode. etc. The last option is the "extra" option. There we put options that don't quiet belong to main menu, but are handy to have easy access to. We are very selective when putting stuff there, and want to keep the list of options there short. In the case of the extra option layer, the position of the options is not as fixed, as the list of options is not always the same.
You own ship is a special little snowflake, as it it has different options than other ships. From it you can set the default ranges for orbit, keep at range and warp to. And it has "stop ship" instead of an inactive "board ship" option. CCP karkur | User Interface Programmer | Team Pony Express | @CCP karkur |
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CCP karkur
C C P C C P Alliance
2066

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Posted - 2013.05.09 09:58:00 -
[26] - Quote
Blod Bladelicker wrote:The mouse slows down considerably while using a radial menu, like quite badly.
I have also noticed that the only way to close the radial menu without having any options selected is by being in the middle of the radial menu, while being outside of it makes it choose the one it's alligned with, no matter how far the mouse is. Is that intended? The mouse should not slow down, and I will be fixing that.
The point with the radial menu is that you should not have to be above the icons when you release to select the option. You should click and drag in the direction, release and stuff should happen, so it's more of a gesture based and an can be done very fast. I believe you can kill the menu by right clicking. CCP karkur | User Interface Programmer | Team Pony Express | @CCP karkur |
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CCP karkur
C C P C C P Alliance
2066

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Posted - 2013.05.09 10:00:00 -
[27] - Quote
Xavier Kaine wrote:Dragging to set range, like with orbiting: Will it be locked at 30k like the dropdown menu? I noticed that set default range is replaced with another dropdown menu going only to 30k. The default can be up to 100km, but the range in the menu itself only goes to 30km I think. To set the default, click on your own ship and drag as you wanted to orbit it. CCP karkur | User Interface Programmer | Team Pony Express | @CCP karkur |
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Altrue
Exploration Frontier inc
378
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Posted - 2013.05.09 10:07:00 -
[28] - Quote
I didn't have any mouse slowing down using the radial menu, except when using the radial menu specific to the scanner (The one with Moon results, D-scan, toggle scan overlay...).
If it can help you to reproduce, left clic on the scanner, keep pushed, and move quickly your mouse elsewhere, up for example if you want to toggle the scan overlay. It is very common to use way too much movement to select something while using a radial menu, when you're not used to them. If I want to be fast, I usually move my cursor so that it hits the top of my screen while only a few pixels would have been enough. At this point I probably have released the left clic as it's often enough.
Except that from time to time, the bug triggers and my cursor is slowed. (Somehow the game is fixing my bad behaviour :D)
G££ <= Me |
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CCP karkur
C C P C C P Alliance
2066

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Posted - 2013.05.09 10:07:00 -
[29] - Quote
Anariasis wrote:
- The "Warp to" option where you get the different distances when you move our cursor further out is really nice!
- The "+" is option replaced with only 1 option (e.g. a planet in warp distance). In this case that one option (in the example "save location") could just be in the place of the "+".
- I don't like the way you have to move the cursor back into the middle or outside a greyed-out function to not do anything. I believe it will lead to many involuntary commands. Just make it like a right click closes the menu without an order. Now a right click sends the order. The current one is just really dangerous, it will make loads of people warp to range when they wanted to just close the menu.
The radial menu should always have the same 7 options and then the primary action. The "+" should then have all the "extra options". We want to have the menu consistent and not to be messing with peoples head by changing it, so the extra stuff that is handy is put in the "+". That layer has room to expand if we decide we want more options there, and we don't really want to put "save location" at 3 o'clock and then have to move it in the next release when we decide that "add to overview"(or whatever) should also be an extra option.
If the menu would work like the right click menu, as in if you are not over the buttons nothing happens, it would not really gesture based like it's designed to be. The big point of it is that you don't have to hit the exact buttons, just in the direction. I believe you can kill the radial menu by right clicking. CCP karkur | User Interface Programmer | Team Pony Express | @CCP karkur |
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CCP karkur
C C P C C P Alliance
2066

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Posted - 2013.05.09 10:11:00 -
[30] - Quote
Crazy KSK wrote:I think its a nice addition but ive found a small flaw when selecting something while in warp like another celestial and then trying to warp right after you come out of warp it just doesn't work you have to wait about 2 seconds before it works The options are updated 4 times a second I think. You not being able to warp right way probably means that your ship is just not quite ready yet. CCP karkur | User Interface Programmer | Team Pony Express | @CCP karkur |
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