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Author |
Thread Statistics | Show CCP posts - 3 post(s) |
Discordance Axis
Snuff Box
1
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Posted - 2011.10.20 18:10:00 -
[121] - Quote
Rexthor Hammerfists wrote:Very nice and much appreciated change, only thing missing is a killmail for selfdestructs!
+1
Would be nice if you could make this happen.
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Sable Moran
Moran Light Industries
5
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Posted - 2011.10.20 18:12:00 -
[122] - Quote
devblog wrote:and measure it against your peers.
Was I the only one who first read that as "peens"?
Freud must be itching to have a word or two. Sable's Ammo Shop at Alentene V - Moon 4 - Duvolle Laboratories Factory. Hybrid charges, Projectile ammo, Missiles, Drones, Ships, Need'em? We have'em, at affordable prices. Pop in at our Ammo Shop in sunny Alentene. |
Iam Widdershins
Ironclad Forge
42
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Posted - 2011.10.20 18:13:00 -
[123] - Quote
Shaalira D'arc wrote:rootimus maximus wrote:Renan Ruivo wrote:any chance of showing destroyed NeX items? They already show up if they're in the cargo. If the item is being worn it's sadly (and bizarrely) indestructable. Not so bizarre. You're naked or in a skinsuit when you're floating around in your pod. You only wear NeX things while mucking about in station. How you magically manage to bring your entire wardrobe with you station-to-station is another matter entirely, though. For the sake of staying on topic... Awesome change. +1 Obviously, the cost of bringing your clothes with you/providing ones just like them in every station, and the lifetime warranty on things like the monocle, is what makes them so goddamn expensive. That's what I always figured. |
Iam Widdershins
Ironclad Forge
42
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Posted - 2011.10.20 18:19:00 -
[124] - Quote
Mioelnir wrote:Iam Widdershins wrote:GokuZWar wrote:+1 as well. Might be good to make it an encrypted ID number as well so that we can have a checker system to verify the mail is legit. but I'd only let the people who make these sites know how to confirm the check digit. lol what +1 to the lol what. Although a verification API would be nice. Given two arguments kill_ID and kill_Hash it would simply return true or false. Even something crappy and cpu efficient like MD5 would suffice. After all, if someone launches a 2nd preimage attack on a killmail to get on a titan kill, let him have his 15 kilobytes of fame. They would have to have
1. a highly standardized way for killmail text to be produced from the information provided by the API (so all killboards and the ingame combat log always produce the exact same text) 2. an API that will provide hashes of entire killmails by KillmailID for verification purposes (presumably it would provide a number of hashes for different languages of killmails)
While this would be fantastic, I'm sure there are a number of technical difficulties to overcome and there is surely better work to be done before they get to perfecting our epeen measuring devices. Like making sure that the Tornado is only one of 4 racial, 4th Tier battleships in the coming expansion :D |
Scrapyard Bob
EVE University Ivy League
37
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Posted - 2011.10.20 18:20:00 -
[125] - Quote
Good change, the tears (on both sides) are going to be delicious. |
Greygal
Sephray Industries Serenitas Solutus
48
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Posted - 2011.10.20 18:21:00 -
[126] - Quote
I'm speechless!! (Those who know me understand just how rare that is!)
Nice going, CCP!
+1 for idea of scanner to see implants (that only works on pods) What you do for yourself dies with you, what you do for others is immortal. |
Tammarr
Trident RMBK
2
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Posted - 2011.10.20 18:22:00 -
[127] - Quote
Crap change.
* Even less secrets on how the hell did you get that thing on there togheter with that. * Killmails from the getgo leads to more streamlined fits and everythings fitted the same. No secrets if they go to boom to try figure out how it was fitted.
* Wow. Now you can earn isk efficency killing pods if they have implants. My 30m isk clone says that in the past, people wouldnt worry about pods warping away as first priority in a fight, with this... theres gonne be podhungry suckers with sebos.
Every now and then you get podded, but with this change as outlined above, more pod snipers. more pods lost. My 30m a pop clone is moving to highsec.
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Pilk
Evolution The Initiative.
3
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Posted - 2011.10.20 18:25:00 -
[128] - Quote
(Huge post containing tons of great ideas goes here. I hit "preview", and despite running on a browser with Firebug installed, and despite knowing HTTP inside and out, the forum somehow managed to eat my response with absolutely no way for me to get it back. So now I'm boiling that whole post down to...)
- FFS, if you're going to allow people to type 6000-character posts, make sure you handle the failure to post (e.g. because you were logged out) gracefully and under no circumstances have a show_some_error() call that doesn't pass the posted data so it can be re-displayed.
--P |
Shadowsword
The Rough Riders Ares Protectiva
30
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Posted - 2011.10.20 18:27:00 -
[129] - Quote
This change, I like it. |
Mioelnir
Cataclysm Enterprises Ev0ke
13
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Posted - 2011.10.20 18:34:00 -
[130] - Quote
Iam Widdershins wrote:While this would be fantastic, I'm sure there are a number of technical difficulties to overcome and there is surely better work to be done before they get to perfecting our epeen measuring devices.
Of course. But after the secret handshake was proposed as a verification method, it needed to be said that there are people out there who prefer it be done right or not at all. Siikriit killmail verification number nonsense....
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Trader 99
Pator Tech School Minmatar Republic
0
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Posted - 2011.10.20 18:34:00 -
[131] - Quote
A- only because we need people that self destruct to avoid giving people km stopped when aggressed.Still work to be done ccp! |
Andreus Ixiris
Mixed Metaphor
96
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Posted - 2011.10.20 18:37:00 -
[132] - Quote
Oh cool! A new feature that absolutely no-one can whine about! Andreus Anthony LeHane Ixiris CEO, Mixed Metaphor Media Consultant, Voyeur Studios |
SkyMeetFire
Volition Cult The Volition Cult
1
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Posted - 2011.10.20 18:42:00 -
[133] - Quote
Something about the fact you demo it with a soon to be impossible KM makes me chuckle inside. Seriously though, good work, glad to see this getting implemented. Now just to ensure KBs don't automatically hide pods so its easier to find out what we just blew up. |
Anne Sapyx
The Scope Gallente Federation
0
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Posted - 2011.10.20 18:42:00 -
[134] - Quote
Excellent addition. Will immediately update the YaKB.
P.S. When can we salvage the corpses? |
none nalim
Lamb Federation Navy Against ALL Authorities
1
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Posted - 2011.10.20 18:45:00 -
[135] - Quote
Unforgiven Storm wrote:I was pull to a parallel universe were CCP does what we request. Only one more thing: Allows us to change chars without the need to LOGOUT!
+1 |
Pak Narhoo
Knights of Kador
26
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Posted - 2011.10.20 18:45:00 -
[136] - Quote
Meh, I didn't want those implants anyway.
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Crasniya
Dragon's Legion of New Eden
7
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Posted - 2011.10.20 18:47:00 -
[137] - Quote
Hiram Alexander wrote:Y'know, while you're on killmails --- can you put a fix, or a flag, in place to distinguish between destroyed/dropped BPO's and BPC's...?
This would be nice. |
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CCP Masterplan
C C P C C P Alliance
74
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Posted - 2011.10.20 18:47:00 -
[138] - Quote
l3VGV wrote:Dear CCP!
You'ar about to make some changes in killmail sysytem anyway, so can u please add killmail id in the text of mail? same number as we have in API system. like row killID="19825588" in xmls. and add it to mail like
2011.10.20 08:23
MessageID: 19825588 Victim: Text example Corp: Deep Core Mining Inc. Alliance: None Faction: None Destroyed: some ship System: somewere Security: 0.0 Damage Taken: 1068337
it will alow us to find duplicates much easy then now, KBs rigth now check if it alrady have mail by comparing name, time and ship type. so for example if i drop 10 shuttles from my carrier and then u smartbomb them, u will have 10 exacly same mails. KB will reject all exept 1, ID field will solve that issue.
thnks. Thanks for the suggestion. I'm not sure if the ID field is readily available via the client, but I'll look into it
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Arana Mirelin
Te'Rava Industries
3
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Posted - 2011.10.20 18:52:00 -
[139] - Quote
Trader 99 wrote:A- only because we need people that self destruct to avoid giving people km stopped when aggressed.Still work to be done ccp!
Eh? Are you saying if you've aggressed someone that they should not be allowed to self destruct? Since self destruct isn't instantaneous (last time I checked) then you should be able to pop them before it happens. If they still can pull it off, then you don't deserve that KM IMHO. Try harder. |
Algathas
Drama Llamas
2
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Posted - 2011.10.20 18:56:00 -
[140] - Quote
I approve of this product and/or service. |
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Zydrine Megacyte
Tribal Liberation Force Minmatar Republic
1
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Posted - 2011.10.20 18:57:00 -
[141] - Quote
Arana Mirelin wrote:Trader 99 wrote:A- only because we need people that self destruct to avoid giving people km stopped when aggressed.Still work to be done ccp! Eh? Are you saying if you've aggressed someone that they should not be allowed to self destruct? Since self destruct isn't instantaneous (last time I checked) then you should be able to pop them before it happens. If they still can pull it off, then you don't deserve that KM IMHO. Try harder.
Think he meant that self-destruct should yield a killmail if someone was shooting them at the time. Granted, in the case of subcaps this shouldn't be that much of an issue, but when you start dealing with caps and supercaps it should give a mail.
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Anvil44
Independent Traders and Builders MPA
17
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Posted - 2011.10.20 19:07:00 -
[142] - Quote
Zydrine Megacyte wrote:Arana Mirelin wrote:[quote=Trader 99]*stuff* Think he meant that self-destruct should yield a killmail if someone was shooting them at the time. Granted, in the case of subcaps this shouldn't be that much of an issue, but when you start dealing with caps and supercaps it should give a mail.
Perhaps a "Good Effort, you almost got him" mail? After all self-destruct, for whatever the reason, is still self-destruct. It should stay as is just for the LOLs.
Don't forget, a self-destruct is like an 'I give up' only explodier... |
Arana Mirelin
Te'Rava Industries
3
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Posted - 2011.10.20 19:14:00 -
[143] - Quote
Anvil44 wrote:Zydrine Megacyte wrote:Arana Mirelin wrote:[quote=Trader 99]*stuff* Think he meant that self-destruct should yield a killmail if someone was shooting them at the time. Granted, in the case of subcaps this shouldn't be that much of an issue, but when you start dealing with caps and supercaps it should give a mail. Perhaps a "Good Effort, you almost got him" mail? After all self-destruct, for whatever the reason, is still self-destruct. It should stay as is just for the LOLs. Don't forget, a self-destruct is like an 'I give up' only explodier...
I'm well aware.. Then again, in some cases it's also a last minor act of defiance.
I know it's not quite the right place, but getting blown up by concord for either a successful or failed high sec gank should show up in killboard stats... /wishing |
pmota
the muppets RED.OverLord
9
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Posted - 2011.10.20 19:22:00 -
[144] - Quote
a good small change is always better than big changes with unforeseen results. Keep bringing those small big changes and I'm sure the playerbase will be grateful. |
Louis deGuerre
Malevolence. Void Alliance
41
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Posted - 2011.10.20 19:24:00 -
[145] - Quote
BEST. CHANGE. EVER ! FIRE FRIENDSHIP TORPEDOES ! |
Rong Targets
Red Federation RvB - RED Federation
4
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Posted - 2011.10.20 19:28:00 -
[146] - Quote
THANK YOU THANK YOU THANK YOU THANK YOU THANK YOU THANK YOU THANK YOU THANK YOU THANK YOU THANK YOU THANK YOU THANK YOU THANK YOU THANK YOU THANK YOU THANK YOU THANK YOU THANK YOU THANK YOU THANK YOU THANK YOU THANK YOU THANK YOU THANK YOU |
Pete Giovanni
Caucasian Culture Club Narwhals Ate My Duck
0
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Posted - 2011.10.20 19:40:00 -
[147] - Quote
FINALLY |
Jaari Val'Dara
Deep Space Nomads Corp
55
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Posted - 2011.10.20 19:49:00 -
[148] - Quote
Harotak wrote:Nice feature. Now how about a brain scan module that shows me a pilot's current implants BEFORE I kill him?
Ho, ho, nice implants you've got there, it would be a shame if something happened to them. |
Lord Helghast
Intergalactic Syndicate Nulli Secunda
37
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Posted - 2011.10.20 19:50:00 -
[149] - Quote
FEATURE REQUEST:
Neural Surgery Skillbook... with some intense prerequisites, nanite control V, salvage V etc... or something like that
Sub-Books to increase chance per slots Visual Cortex Surgery Skill....Perception Implants Moto Cortex Surgery... Willpower inplants
etc....
Ability to use MedBays for surgical procedures on corpses, corpses that have "survived" implants... can have there implants surgically removed through a process like manufacturing / research jobs... theres a % based chance of success, based on the slot that the implant was in and your skill at extracting from that part of the brain, and overall neural surgery skill
This way corpses arent just trophys for weird museum grave yards, but an entire profession can exist surrouding corpses that have implants that "survived" of course just like mods some slots will be completely destroye do podding....
What do you think? |
Morpheus Mishima
NorCorp Enterprise No Holes Barred
0
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Posted - 2011.10.20 20:07:00 -
[150] - Quote
Thank you CCP. We've been waiting for this feature for a long time.
However might I suggest you expand it a bit: Let us be able to scan for implants using the ship-scanner or a new device and let us be able to harvest/salvage/extract (whatever you want to call it) implants from corpses; like someone suggested earlier in this thread.
Also, while you are at it. When will we be able to manufacture our own implants? :P |
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