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Captain Africa
GRIM MARCH
38
|
Posted - 2013.06.04 07:30:00 -
[1] - Quote
From a Dust perspective there is a lot of support for this https://forums.dust514.com/default.aspx?g=posts&t=83672&find=unread
I would like to know what Eve players think about this and if you would support this to bring Dust and Eve interaction to a new level.
Reg Cap |

Gordon Esil
Bag End
27
|
Posted - 2013.06.04 07:34:00 -
[2] - Quote
We already have ships shooting our POCOs to worry about  But why not   |

Domanique Altares
Rifterlings Point Blank Alliance
234
|
Posted - 2013.06.04 07:36:00 -
[3] - Quote
I think it's a good idea, as long as I am allowed to park at the district satellite and indiscriminately fire upon DUST bunnies. |

Captain Africa
GRIM MARCH
38
|
Posted - 2013.06.04 08:29:00 -
[4] - Quote
Domanique Altares wrote:I think it's a good idea, as long as I am allowed to park at the district satellite and indiscriminately fire upon DUST bunnies.
The idea is that you as a player would be able to hire a Dust corp to defend your POCO or to take over POCO's and enforce a new tax rate , without starving your renters.
The other side of the coin is at the same token Eve players can take over a POCO held by a Dust Corp and there is nothing much they can do except to hire some Eve pilots do defend their structure. I think this would really mix up interaction between Dust and Eve on a ground level ...space level what ever level. |

Domanique Altares
Rifterlings Point Blank Alliance
235
|
Posted - 2013.06.04 08:33:00 -
[5] - Quote
Captain Africa wrote:Domanique Altares wrote:I think it's a good idea, as long as I am allowed to park at the district satellite and indiscriminately fire upon DUST bunnies. The idea is that you as a player would be able to hire a Dust corp to defend your POCO or to take over POCO's and enforce a new tax rate , without starving your renters. The other side of the coin is at the same token Eve players can take over a POCO held by a Dust Corp and there is nothing much they can do except to hire some Eve pilots do defend their structure. I think this would really mix up interaction between Dust and Eve on a ground level ...space level what ever level.
That's cool and all, but I still want to be able to link up with the satellite and rain indiscriminate death down on the immortal ants that play on the ground. Perhaps it will dissuade them from trying to bite the hands that feed them. |

Borlag Crendraven
Future Corps Sleeper Social Club
340
|
Posted - 2013.06.04 08:35:00 -
[6] - Quote
I don't think the latter idea can work, unless the income levels in dust are overhauled entirely. Vast majority of EVE players would be in a position where the peanuts that the dustbunnies can offer in such contract would be completely meaningless and that way the interaction just wouldn't happen. Otherway around maybe. |

Captain Africa
GRIM MARCH
38
|
Posted - 2013.06.04 08:42:00 -
[7] - Quote
Borlag Crendraven wrote:I don't think the latter idea can work, unless the income levels in dust are overhauled entirely. Vast majority of EVE players would be in a position where the peanuts that the dustbunnies can offer in such contract would be completely meaningless and that way the interaction just wouldn't happen. Otherway around maybe.
Have to agree with you , BUT There is many ways to barter " I rub your back and you rub mine". There is a mine field of opportunity in this lol |

Borlag Crendraven
Future Corps Sleeper Social Club
340
|
Posted - 2013.06.04 08:45:00 -
[8] - Quote
Captain Africa wrote:Borlag Crendraven wrote:I don't think the latter idea can work, unless the income levels in dust are overhauled entirely. Vast majority of EVE players would be in a position where the peanuts that the dustbunnies can offer in such contract would be completely meaningless and that way the interaction just wouldn't happen. Otherway around maybe. Have to agree with you , BUT  There is many ways to barter " I rub your back and you rub mine". There is a mine field of opportunity in this lol
I guess it might be viable if some valuable resource would be given to dusties to use as leverage, make them truly matter in a larger scale than just the PI side. |

Ace Uoweme
Republic Military School Minmatar Republic
151
|
Posted - 2013.06.04 08:49:00 -
[9] - Quote
Captain Africa wrote:Domanique Altares wrote:I think it's a good idea, as long as I am allowed to park at the district satellite and indiscriminately fire upon DUST bunnies. The idea is that you as a player would be able to hire a Dust corp to defend your POCO or to take over POCO's and enforce a new tax rate , without starving your renters.
The big wrinkle in all of that? It's objective play, in a market that doesn't operate like that.
Just try to get FPS players to go after objectives in a match. As a game itself, good luck, I think every publisher would like to see that happen, as they created hundreds of millions worth of content and can't get them to do it...even if they're MMO inclined (e.g., WoW's BGs come to mind here).
FPS games it's about K/D and accuracy. Objectives second (and treated more as an annoyance). "In a world of universal deceit, telling the truth is a revolutionary act." ~George Orwell
|

Captain Africa
GRIM MARCH
38
|
Posted - 2013.06.04 08:56:00 -
[10] - Quote
Ace Uoweme wrote:Captain Africa wrote:Domanique Altares wrote:I think it's a good idea, as long as I am allowed to park at the district satellite and indiscriminately fire upon DUST bunnies. The idea is that you as a player would be able to hire a Dust corp to defend your POCO or to take over POCO's and enforce a new tax rate , without starving your renters. The big wrinkle in all of that? It's objective play, in a market that doesn't operate like that. Just try to get FPS players to go after objectives in a match. As a game itself, good luck, I think every publisher would like to see that happen, as they created hundreds of millions worth of content and can't get them to do it...even if they're MMO inclined (e.g., WoW's BGs come to mind here). FPS games it's about K/D and accuracy. Objectives second (and treated more as an annoyance).
I hear you... but when reaching these objectives means money in your pocket to buy better weapons and suits that will increase your KB then it becomes viable , especially when it is accessible to most corps out there. |

Winters Chill
Ministry of War Amarr Empire
113
|
Posted - 2013.06.04 09:05:00 -
[11] - Quote
Domanique Altares wrote:Captain Africa wrote:Domanique Altares wrote:I think it's a good idea, as long as I am allowed to park at the district satellite and indiscriminately fire upon DUST bunnies. The idea is that you as a player would be able to hire a Dust corp to defend your POCO or to take over POCO's and enforce a new tax rate , without starving your renters. The other side of the coin is at the same token Eve players can take over a POCO held by a Dust Corp and there is nothing much they can do except to hire some Eve pilots do defend their structure. I think this would really mix up interaction between Dust and Eve on a ground level ...space level what ever level. That's cool and all, but I still want to be able to link up with the satellite and rain indiscriminate death down on the immortal ants that play on the ground. Perhaps it will dissuade them from trying to bite the hands that feed them.
I have no problem with indiscriminate fire against dusties.
Just so long as the dusties can fire themselves in boarding torpedoes at you ship, get a chance to fight thier way through the internal defences. Then, if they succeed, drag you paniced self from the pod, before a swift yet brutal summary execution to your face with a plasma shotgun.
|

Captain Africa
GRIM MARCH
38
|
Posted - 2013.06.04 09:38:00 -
[12] - Quote
Winters Chill wrote:Domanique Altares wrote:Captain Africa wrote:Domanique Altares wrote:I think it's a good idea, as long as I am allowed to park at the district satellite and indiscriminately fire upon DUST bunnies. The idea is that you as a player would be able to hire a Dust corp to defend your POCO or to take over POCO's and enforce a new tax rate , without starving your renters. The other side of the coin is at the same token Eve players can take over a POCO held by a Dust Corp and there is nothing much they can do except to hire some Eve pilots do defend their structure. I think this would really mix up interaction between Dust and Eve on a ground level ...space level what ever level. That's cool and all, but I still want to be able to link up with the satellite and rain indiscriminate death down on the immortal ants that play on the ground. Perhaps it will dissuade them from trying to bite the hands that feed them. I have no problem with indiscriminate fire against dusties. Just so long as the dusties can fire themselves in boarding torpedoes at you ship, get a chance to fight thier way through the internal defences. Then, if they succeed, drag you paniced self from the pod, before a swift yet brutal summary execution to your face with a plasma shotgun.
LOL ...SO LETS POKE THE POCO AND MAKE THIS HAPPEN ....If you believe this could work and want CCP to implement this ASAP then bump +1 to this thread |

Vispellio
Imperial Foundry
0
|
Posted - 2013.06.04 10:01:00 -
[13] - Quote
I think internal levels for dust might suck a bit - what if instead the pocos shields where linked to a ground based shield emitter? That way the attacking team had to take out that, in order for the space ships to actually blow it up. |

Jassmin Joy
Fairlight Corp Rooks and Kings
131
|
Posted - 2013.06.04 10:08:00 -
[14] - Quote
Captain Africa wrote:Domanique Altares wrote:I think it's a good idea, as long as I am allowed to park at the district satellite and indiscriminately fire upon DUST bunnies. The idea is that you as a player would be able to hire a Dust corp to defend your POCO or to take over POCO's and enforce a new tax rate , without starving your renters. The other side of the coin is at the same token Eve players can take over a POCO held by a Dust Corp and there is nothing much they can do except to hire some Eve pilots do defend their structure. I think this would really mix up interaction between Dust and Eve on a ground level ...space level what ever level.
If a Dust player can directly influence something like attacking a POCO from a planet, i want to directly be able to defend it by firing back, without requiring 3rd party (dust bunnies) help to do so.
I see your reasoning behind hiring a dust merc team to defend it, but that works two ways. Why can't a dust merc team hire an EvE corp (or even join an alliance) to take the poco in eve for them.
I just dont like the idea of something that i own, being totally taken out of my control and relyant on another game. |

Susiqueta Muir
Bio-Tech Research Tribal Band
35
|
Posted - 2013.06.04 10:14:00 -
[15] - Quote
A while ago discussing PI changes I did suggest that the POCO was IMO the wrong approach. what should be in place is a single launchpad for the planet setup by whoever drops one first, which anyone can connect to for free. those links could allow passing of resources directly between corp members on the planet (so you could chain together large manufacturing processes) and the tax rate would be controlled by whoever owned the Launchpad (making it cheap for allies and expensive for enemies).
you could then sponsor a dust corp to either defend or attack a launchpad or they could just take it over themselves and control PI taxation (so they have a further income stream) or you could wipe it out from orbit with Planetary strike weapons. only the Pod pilots could launch a new Landing pad so Dusties are reliant on us to get the infrastructure in place. potentially they could man anti-ship defences, so we could be reliant on them to defend the pad for us...
SM. |

Jassmin Joy
Fairlight Corp Rooks and Kings
131
|
Posted - 2013.06.04 10:19:00 -
[16] - Quote
Vispellio wrote:I think internal levels for dust might suck a bit - what if instead the pocos shields where linked to a ground based shield emitter? That way the attacking team had to take out that, in order for the space ships to actually blow it up.
I can forsee somthing like this happening if this were implimented, i like it. |

Andemnon Kohort
Protagonists Of Doom
53
|
Posted - 2013.06.04 10:20:00 -
[17] - Quote
Vispellio wrote:I think internal levels for dust might suck a bit - what if instead the pocos shields where linked to a ground based shield emitter? That way the attacking team had to take out that, in order for the space ships to actually blow it up.
That sounds more reasonable, but, would probably turn into a hindrance to the main game, if the ground based system increased the resillience of the shield perhaps, so that having it destroyed would help people attacking it, would imo be a more viable option. |

Gillia Winddancer
Brave Newbies Inc. Brave Collective
370
|
Posted - 2013.06.04 10:26:00 -
[18] - Quote
Jassmin Joy wrote:Vispellio wrote:I think internal levels for dust might suck a bit - what if instead the pocos shields where linked to a ground based shield emitter? That way the attacking team had to take out that, in order for the space ships to actually blow it up. I can forsee somthing like this happening if this were implimented, i like it.
This is also quite appropriate  |

Captain Africa
GRIM MARCH
38
|
Posted - 2013.06.04 10:34:00 -
[19] - Quote
Jassmin Joy wrote:Captain Africa wrote:Domanique Altares wrote:I think it's a good idea, as long as I am allowed to park at the district satellite and indiscriminately fire upon DUST bunnies. The idea is that you as a player would be able to hire a Dust corp to defend your POCO or to take over POCO's and enforce a new tax rate , without starving your renters. The other side of the coin is at the same token Eve players can take over a POCO held by a Dust Corp and there is nothing much they can do except to hire some Eve pilots do defend their structure. I think this would really mix up interaction between Dust and Eve on a ground level ...space level what ever level. If a Dust player can directly influence something like attacking a POCO from a planet, i want to directly be able to defend it by firing back, without requiring 3rd party (dust bunnies) help to do so. I see your reasoning behind hiring a dust merc team to defend it, but that works two ways. Why can't a dust merc team hire an EvE corp (or even join an alliance) to take the poco in eve for them. I just dont like the idea of something that i own, being totally taken out of my control and relyant on another game.
What kinda makes sense to me is if a Dust corp brings the poco into reinforcement mode it can only be defended by a dust corp and wisa wersa for Eve . |

Thugnificent Gangstalicio
Nigerian Drug Manufactory co. xXPlease Pandemic Citizens Reloaded Alliance.Xx
0
|
Posted - 2013.06.04 10:35:00 -
[20] - Quote
The planet shield emitter should only harden the poco shields, not make it indestructible.
Also, if you want to bash the poco, and you hire dusties. Who's supposed to defend it, and how long do you have to respond with your own dust defense team?
EDIT: What if the planet was controlling the reinforce timer? You could destroy some objectives on the planet to reduce the timer. |

Captain Africa
GRIM MARCH
38
|
Posted - 2013.06.04 10:37:00 -
[21] - Quote
Thugnificent Gangstalicio wrote:The planet shield emitter should only harden the poco shields, not make it indestructible.
Also, if you want to bash the poco, and you hire dusties. Who's supposed to defend it, and how long do you have to respond with your own dust defense team?
works exactly with current reinforcement system .....like i said if it was brought into reinforcement by a dust corp only a dust corp can defend it or when it was a air attack only a Eve corp can defend it.... |

Burl en Daire
The Ecstatic Cult of Dionysus Trifectas Syndicate
0
|
Posted - 2013.06.04 10:38:00 -
[22] - Quote
Anything that connects the games together more would be great. Pilots need to feel more involved with infantry and almost dependent on ground forces or there will forever be a gap between the two games. I would like to see pilots put up ISK on contracts that mercs can complete on the ground and merc contracts to pilots for support from space.
Pilots could add ISK to a pool that the DUST mercs would win if they complete the task and mercs could put up a pool of ISK for pilots to win. We desperately need something to make DUST bunnies feel useful.
I am The Robot Devil. |

Borlag Crendraven
Future Corps Sleeper Social Club
343
|
Posted - 2013.06.04 10:45:00 -
[23] - Quote
Just a quick idea that came to mind.... Since there are ice planets, tying the ice required for fuel blocks into those planets wouldn't neccessarily be a bad thing either. Perhaps a percentage of the ice that's available in all areas of space, would be through these. Similarily other planet types could have something unique in them, with the catch that you need control of the said planet through Dust and that normal PI alone wouldn't cut it. |

Sichil Amalomyn
Militaires-Sans-Frontieres
0
|
Posted - 2013.06.04 11:03:00 -
[24] - Quote
Domanique Altares wrote:Captain Africa wrote:Domanique Altares wrote:I think it's a good idea, as long as I am allowed to park at the district satellite and indiscriminately fire upon DUST bunnies. The idea is that you as a player would be able to hire a Dust corp to defend your POCO or to take over POCO's and enforce a new tax rate , without starving your renters. The other side of the coin is at the same token Eve players can take over a POCO held by a Dust Corp and there is nothing much they can do except to hire some Eve pilots do defend their structure. I think this would really mix up interaction between Dust and Eve on a ground level ...space level what ever level. That's cool and all, but I still want to be able to link up with the satellite and rain indiscriminate death down on the immortal ants that play on the ground. Perhaps it will dissuade them from trying to bite the hands that feed them.
There are no ISK transfers yet between Dust and Eve, so this is false. |

Captain Africa
GRIM MARCH
38
|
Posted - 2013.06.04 11:05:00 -
[25] - Quote
Sichil Amalomyn wrote:Domanique Altares wrote:Captain Africa wrote:Domanique Altares wrote:I think it's a good idea, as long as I am allowed to park at the district satellite and indiscriminately fire upon DUST bunnies. The idea is that you as a player would be able to hire a Dust corp to defend your POCO or to take over POCO's and enforce a new tax rate , without starving your renters. The other side of the coin is at the same token Eve players can take over a POCO held by a Dust Corp and there is nothing much they can do except to hire some Eve pilots do defend their structure. I think this would really mix up interaction between Dust and Eve on a ground level ...space level what ever level. That's cool and all, but I still want to be able to link up with the satellite and rain indiscriminate death down on the immortal ants that play on the ground. Perhaps it will dissuade them from trying to bite the hands that feed them. There are no ISK transfers yet between Dust and Eve, so this is false.
HUH ? Yea I know ... |

Mocam
EVE University Ivy League
279
|
Posted - 2013.06.04 11:27:00 -
[26] - Quote
Captain Africa wrote:Domanique Altares wrote:I think it's a good idea, as long as I am allowed to park at the district satellite and indiscriminately fire upon DUST bunnies. The idea is that you as a player would be able to hire a Dust corp to defend your POCO or to take over POCO's and enforce a new tax rate , without starving your renters. The other side of the coin is at the same token Eve players can take over a POCO held by a Dust Corp and there is nothing much they can do except to hire some Eve pilots do defend their structure. I think this would really mix up interaction between Dust and Eve on a ground level ...space level what ever level.
How does a dust corporation get a POCO setup under their banner?
How would a dust corporation take a POCO? Destroy it or capture it?
If capture, is anything implemented to allow a ground type assault on a space station like that?
If they do have the ability to fire on space targets, can they hit moons and such? (i.e. put POS's at risk too)
It seems a tad one sided if they can pot-shot POCO's but can't be stopped nor risk anything on their end (owning a POCO).
This sounds more like a lulz excuse to allow ground pounders to blow up POCO's at will and not like any type of interaction gig. I don't know... I don't understand enough about how they work together to make a clean decision on such a topic so please do explain a bit more. |

Adunh Slavy
921
|
Posted - 2013.06.04 11:37:00 -
[27] - Quote
Not sure how it should be implemented but yeah, Dust/Eve poco link, why not. Game wide too, not just low and null. |

Captain Africa
GRIM MARCH
38
|
Posted - 2013.06.04 12:04:00 -
[28] - Quote
Mocam wrote:Captain Africa wrote:Domanique Altares wrote:I think it's a good idea, as long as I am allowed to park at the district satellite and indiscriminately fire upon DUST bunnies. The idea is that you as a player would be able to hire a Dust corp to defend your POCO or to take over POCO's and enforce a new tax rate , without starving your renters. The other side of the coin is at the same token Eve players can take over a POCO held by a Dust Corp and there is nothing much they can do except to hire some Eve pilots do defend their structure. I think this would really mix up interaction between Dust and Eve on a ground level ...space level what ever level. How does a dust corporation get a POCO setup under their banner? How would a dust corporation take a POCO? Destroy it or capture it? If capture, is anything implemented to allow a ground type assault on a space station like that? If they do have the ability to fire on space targets, can they hit moons and such? (i.e. put POS's at risk too) It seems a tad one sided if they can pot-shot POCO's but can't be stopped nor risk anything on their end (owning a POCO). This sounds more like a lulz excuse to allow ground pounders to blow up POCO's at will and not like any type of interaction gig. I don't know... I don't understand enough about how they work together to make a clean decision on such a topic so please do explain a bit more.
Just posted a whole damn sop ....and didnt copy it . Il try again .... |

Mocam
EVE University Ivy League
279
|
Posted - 2013.06.04 12:22:00 -
[29] - Quote
Captain Africa wrote:[quote=Mocam][quote=Captain Africa] ...
Just posted a whole damn sop ....and didnt copy it . Il try again ....
Thanks. I am interested in it - a link works if you have one.  |

Minmatar Citizen160812
The LGBT Last Supper
223
|
Posted - 2013.06.04 12:27:00 -
[30] - Quote
No...but I wouldn't mind paying some guys to wipe out other people's PI factories on the planet. Maybe even let them steal the goods? |
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