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Vaerah Vahrokha
Vahrokh Consulting
4156
|
Posted - 2013.06.04 20:14:00 -
[1] - Quote
Today I returned back home from work, then wanted to see the new ice minining mechanic in action.
I have to say that it seem to work quite well, I'd have some remarks to point out.
1) It'd be very nice if the ice roids shrunk while depleting. It'd be both realistic and useful.
2) The ice fields get depleted a bit too fast.
Why:
- Today we had no bots (and people actually chatted!), they are still broken due to the patch. Moreover there's a lot of people who did not inform themselves about the patch (so they don't know what to do), unable to log in etc. etc. This resulted in 37 to 55 people being in local instead of 190 to 222.
- Despite the low number of people in local, the reference ice fields depleted in about 1.40 hours. Once numbers pick up, this means the spawn will last as little as 30 minutes.
All those who can't play for 2-3 hours won't get a slice of the spawn, hopping across several jumps with ships unable to even perform a full warp (small capacitor) won't help them enjoy the time they have got.
- At the same time, the lasers cycle twice as fast.
Imo the "chance to access" the spawns would be better (keeping the overall mined amounts constant) if the lasers would be slowed again and maybe respawn timers lowered to 3 hours.
Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |

Shukuzen
State Protectorate Caldari State
63
|
Posted - 2013.06.04 20:22:00 -
[2] - Quote
My ice mining corp made over 200 pieces of ice in a hilariously short amount of time(with only 2 of them mining). I think ice mining is perfect :D It was actually a lot more fun than parking a mackinaw in a belt and checking on it every half an hour. |

Captain Tardbar
NEWB ALERT
422
|
Posted - 2013.06.04 20:43:00 -
[3] - Quote
Unless you log in after 1 minute the belt has been mined out, then you're SOL for 4 hours. "Entitlement" is a euphemism for "I hate the way you play and it makes me cry like a baby". If you fantasize about being immoral it means you enjoy being immoral deep down. |

GreenSeed
369
|
Posted - 2013.06.04 20:47:00 -
[4] - Quote
the problem is belt respawning 4 hours after the current belt is completely exhausted. it should be every 4 hours, period. At least this change would make the spawn predictable and people could time other in game activities accordingly. |

Iosue
Black Sky Hipsters
193
|
Posted - 2013.06.04 20:52:00 -
[5] - Quote
does anyone know what happens when you're already in system and the ice anom respawns? does the scanner sweep again, or does the ice anom just show up as a new site? |

Captain Tardbar
NEWB ALERT
422
|
Posted - 2013.06.04 20:53:00 -
[6] - Quote
GreenSeed wrote:the problem is belt respawning 4 hours after the current belt is completely exhausted. it should be every 4 hours, period. At least this change would make the spawn predictable and people could time other in game activities accordingly.
Yeah the key problem with current spawn is that no one knows when the next belt will spawn.
Most fleet conversations go like this:
"So when will the ice belt spawn?" "I don't know. We mined it out like 3 hours ago so maybe in one more." *an hour later* "Has the belt spawned yet?" "I don't know. I actually lost count of the time we mined it out."
If there was a count down timer in the system scanner to let you know when the belt is going to spawn, it would save a lot of grief over the issue.
No one wants to sit there for an indeterminate amount of time hoping that they'll get "Entitlement" is a euphemism for "I hate the way you play and it makes me cry like a baby". If you fantasize about being immoral it means you enjoy being immoral deep down. |

Captain Tardbar
NEWB ALERT
422
|
Posted - 2013.06.04 20:54:00 -
[7] - Quote
Iosue wrote:does anyone know what happens when you're already in system and the ice anom respawns? does the scanner sweep again, or does the ice anom just show up as a new site?
You have to keep mashing the scan button as far as I can tell. "Entitlement" is a euphemism for "I hate the way you play and it makes me cry like a baby". If you fantasize about being immoral it means you enjoy being immoral deep down. |

Mc Scam
Royal Amarr Institute Amarr Empire
47
|
Posted - 2013.06.04 20:54:00 -
[8] - Quote
Sounds to me like you need to band together and kill the botters, less off them more ice for you, it's that simple.
Also if you work together in bigger corps/alliances(ice cartels, who knows, ice might be the next technetium) you can have intel when stuff spawns monitor movement of suicide gankers etc. |

Unsuccessful At Everything
The Troll Bridge
4272
|
Posted - 2013.06.04 20:56:00 -
[9] - Quote
High sec problems.
Since the cessation of their usefulness is imminent, may I appropriate your belongings? |

Rengerel en Distel
Amarr Science and Industry
1548
|
Posted - 2013.06.04 20:56:00 -
[10] - Quote
Captain Tardbar wrote:Iosue wrote:does anyone know what happens when you're already in system and the ice anom respawns? does the scanner sweep again, or does the ice anom just show up as a new site? You have to keep mashing the scan button as far as I can tell.
You can't mash the scan button btw ... new anomalies are supposed to show up instantly on the scanner if you have it sweeping ... YMMV as it's still a bit buggy.
With the increase in shiptoasting, the Report timer needs to be shortened.
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Captain Tardbar
NEWB ALERT
422
|
Posted - 2013.06.04 21:02:00 -
[11] - Quote
Rengerel en Distel wrote:Captain Tardbar wrote:Iosue wrote:does anyone know what happens when you're already in system and the ice anom respawns? does the scanner sweep again, or does the ice anom just show up as a new site? You have to keep mashing the scan button as far as I can tell. You can't mash the scan button btw ... new anomalies are supposed to show up instantly on the scanner if you have it sweeping ... YMMV as it's still a bit buggy.
By mashing I mean I click the scan probes option and then close out the window and do it again. Rather tedious. "Entitlement" is a euphemism for "I hate the way you play and it makes me cry like a baby". If you fantasize about being immoral it means you enjoy being immoral deep down. |

Dave Stark
3077
|
Posted - 2013.06.04 21:04:00 -
[12] - Quote
looks like it's working well. |

Implying Implications
GoonWaffe Goonswarm Federation
373
|
Posted - 2013.06.04 21:28:00 -
[13] - Quote
Wow hisec must be so difficult now. sÅ»µä¢püòpü»µ¡út+¬püápÇé |

Vaerah Vahrokha
Vahrokh Consulting
4156
|
Posted - 2013.06.04 21:47:00 -
[14] - Quote
Mc Scam wrote:Sounds to me like you need to band together and kill the botters, less off them more ice for you, it's that simple.
Also if you work together in bigger corps/alliances(ice cartels, who knows, ice might be the next technetium) you can have intel when stuff spawns monitor movement of suicide gankers etc.
Cartels won't happen when their result is to reduce the amount of stuff the individual can take. In fact you made the typical example (technetium) of something that won't despawn and thus is a top candidate for organizing about. Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |

Vaerah Vahrokha
Vahrokh Consulting
4156
|
Posted - 2013.06.04 21:49:00 -
[15] - Quote
Implying Implications wrote:Wow hisec must be so difficult now.
Anyone implied that? Your eyes do not seem to keep up with your name. Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |

Vincent Athena
V.I.C.E. Aegis Solaris
1939
|
Posted - 2013.06.04 21:58:00 -
[16] - Quote
The miners could set up a mailing list and send out the times ice belts despawn. It would increase the amount of ice any given miner get because then he will then know what system to go to for ice. Thus it would be in everyone's interest to support it.
Sitting for four hours ice mining is not very engaging game play, but sitting for four hours doing nothing but waiting for ice to spawn is even less.
The scanner does keep running automatically if you keep the scan window open. Im not sure if its closed as to what happens. http://vincentoneve.wordpress.com/ |

Veraca Darmazaf
Royal Amarr Institute Amarr Empire
3
|
Posted - 2013.06.04 22:02:00 -
[17] - Quote
The scanner updates when the server pushes an update to you, according to a blue CCP name in help chat earlier. |

Vaerah Vahrokha
Vahrokh Consulting
4157
|
Posted - 2013.06.04 23:01:00 -
[18] - Quote
I am now waiting since 5 hours and no ice anomaly respawned yet. What gives? Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |

Doc Fury
Furious Enterprises
2170
|
Posted - 2013.06.04 23:02:00 -
[19] - Quote
Vaerah Vahrokha wrote:I am now waiting since 5 hours and no ice anomaly respawned yet. What gives?
Working as intended...not.
The accumulated filth of all their sex and murder will foam up about their waists and all the ho's and politicians will look up and shout 'Save us!' and I'll look down, and whisper 'Hodor'. |

Vaerah Vahrokha
Vahrokh Consulting
4157
|
Posted - 2013.06.04 23:40:00 -
[20] - Quote
Still waiting for ice belt to repop.
Only 28 in local (that gives out the fact that I am not "missing" the spawn), I also relogged 3 times to make sure my client is not the issue. Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |
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Anti-social Tendencies
School of Applied Knowledge Caldari State
22
|
Posted - 2013.06.04 23:58:00 -
[21] - Quote
Vincent Athena wrote: Sitting for four hours ice mining is not very engaging game play, but sitting for four hours doing nothing but waiting for ice to spawn is even less.
That is what will likely keep me from Ice mining. I've been mining ice for a long time as an activity to keep one of my toons busy while I am doing other stuff. However, if the hisec belts are mined out in an hour, only to respawn again 4 hours later, that gives me only a 20% chance of ever logging on to find an ice belt to mine. That isn't worth it for me to keep an Ice miner in system at all times. So, I don't think I'll be mining ice anymore.
What I won't do is wait around for 4 hours waiting for an ice belt to show up, or send a toon xx many jumps to an ice belt system just to "check on" the appearance of an ice belt.
I'll find something else for that toon to do or I'll consolidate and drop an account. This isn't a complaint however. It just means that an activity that was useful for me in EVE will no longer be useful.
"Patience: n, a minor form of despair, disguised as a virtue." - AMBROSE PIERCE |

Zhade Lezte
116
|
Posted - 2013.06.05 00:15:00 -
[22] - Quote
Vaerah Vahrokha wrote:Mc Scam wrote:Sounds to me like you need to band together and kill the botters, less off them more ice for you, it's that simple.
Also if you work together in bigger corps/alliances(ice cartels, who knows, ice might be the next technetium) you can have intel when stuff spawns monitor movement of suicide gankers etc. Cartels won't happen when their result is to reduce the amount of stuff the individual can take. In fact you made the typical example (technetium) of something that won't despawn and thus is a top candidate for organizing about.
You're gonna have to explain your logic VV, something that despawns is irrelevant when it respawns in a very predictable location, in fact that limited supply that comes from this mechanic makes it more desirable to form a cartel around. If tech towers only mined for one hour every four in the great heyday it would only make tech worth 4x as much. Perhaps you're just thinking of the "fix" to moon minerals of making them deplete and respawn in random locations and thus unintentionally comparing apples and oranges? 
Only semi-related rambling about the viability of cartelizing ice ahead, not addressed to anyone in particular:
For cartelizing ice you would definitely going to have a much harder time at it compared to old tech due to them not being ridiculously regionalized like tech was, though each separate racial ice type is still vaguely regionalized so it's a possibility, not nearly as much as it was when it was all mined in highsec but at least low and null require less manpower per system to pretty much shut down in ideal conditions. CFC could possibly lightly cartel caldari ice due to owning most caldari sov with a very coordinated approach. It wouldn't be perfect for sure.
Killing the competition isn't really viable in highsec though, at least in terms of straight game mechanics for the average joe. If you wardec your competitors they'll just disband/reform corp or drop corp in almost all situations. As much as I'd like to agree with the sentiment of Mc Scam that's just not something your average eve joe can really hope to take a shot at with the current rules massively benefiting the defender in highsec, whether by suicide gank or targeted wardec. |

Zhade Lezte
116
|
Posted - 2013.06.05 00:20:00 -
[23] - Quote
Also complaining about "waiting for an ice spawn isn't interesting gameplay" seems kind of trite to me. You're the one choosing to do nothing, perhaps you'd like to mine highsec ore and wait for the belt to spawn. Better yet, perhaps one of your corpmates (or you, in a corp with other real people) wants to mine in highsec/watch streaming videos/etc. while everyone does other things in other systems and when he calls out BELT HO you all head to system to mine? Goodness, be a bit more creative folks! |

Vaerah Vahrokha
Vahrokh Consulting
4158
|
Posted - 2013.06.05 00:24:00 -
[24] - Quote
It popped now. It took much more than 4 hours. Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
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Vaerah Vahrokha
Vahrokh Consulting
4158
|
Posted - 2013.06.05 00:29:00 -
[25] - Quote
Zhade Lezte wrote: You're gonna have to explain your logic VV, something that despawns is irrelevant when it respawns in a very predictable location, in fact that limited supply that comes from this mechanic makes it more desirable to form a cartel around. If tech towers only mined for one hour every four in the great heyday it would only make tech worth 4x as much. Perhaps you're just thinking of the "fix" to moon minerals of making them deplete and respawn in random locations and thus unintentionally comparing apples and oranges? 
Hi sec Ice belts cannot be protected by sov. They are very easy to find (not even need to probe them down), a cartel will have people that will share information about where / when belts spawn but wait... the residents will have found them before you even arrive and now you are sharing the info with others who will mine off the same pool. Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |

Mara Rinn
Cosmic Goo Convertor Cosmic Consortium
3596
|
Posted - 2013.06.05 00:30:00 -
[26] - Quote
The belts in Aydoteaux, Tolle and Carirgnottin lasted about 15 minutes each spawn. A huge mob of ships started in Aydoteaux, swept locust-like through Tolle and Carirgnottin onwards to Anymonne and Antollare. There were enough miners already in-game immediately after the patch that the sites were only lasting 20 minutes.
Most of us were intelligent enough to set a timer upon expiry of the belt to allow us to return to the game in plenty of time to undock, form the fleet and get to the site before it was hoovered up completely.
Ice harvesting is no longer for the AFK pilots.
Rather than a "cartel" I can imagine folks combining forces to divvy up the sites into "shares": you don't touch my ice, I won't touch yours. Day 0 advice for new players: Day 0 Advice for New Players |

Vaerah Vahrokha
Vahrokh Consulting
4158
|
Posted - 2013.06.05 00:36:00 -
[27] - Quote
Mara Rinn wrote: Most of us were intelligent enough to set a timer upon expiry of the belt to allow us to return to the game in plenty of time to undock, form the fleet and get to the site before it was hoovered up completely.
Ice harvesting is no longer for the AFK pilots.
While I actually appreciate it's no longer for AFK pilots, I appreciate less the fact that those without a chance to "wait it out" like you did are going to be royally screwed.
I also could wait from 17.40 to right now, but imagine all those without extensive game time. They are SOL plus they don't even have a timer to know since how long the spawn has gone and thus when to try again.
I have done some little experiments about asking people around in local for respawn timers, in these hours I got... zero replies.
This will have consequences on the number of subs and thus on the game health. Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |

Sentamon
995
|
Posted - 2013.06.05 00:40:00 -
[28] - Quote
You can increase the value of your limited ice mining time by setting up a cloaked ship in nullsec ice systems while you wait for a respawn. ~ Professional Forum Alt -á~ |

Vaerah Vahrokha
Vahrokh Consulting
4158
|
Posted - 2013.06.05 00:46:00 -
[29] - Quote
Sentamon wrote:You can increase the value of your limited ice mining time by setting up a cloaked ship in nullsec ice systems while you wait for a respawn.
Not efficient.
You are raising the value of "no lifers" ice in a massive proportion compared to your limited stock. Basically your sub time is being spent to enrich somebody else say 5 times more than you. Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |

DauntlessK
Research Industry Mining and Support Gatekeepers Universe
0
|
Posted - 2013.06.05 00:52:00 -
[30] - Quote
When I was running anoms earlier, they did not require rescanning, they simply popped into existence (i had my sweep on continuous). I think it might be helpful to have some sort of indication if something spawns, a sound or some sort of notification. |
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floating in space
University of Caille Gallente Federation
74
|
Posted - 2013.06.05 00:56:00 -
[31] - Quote
High-sec cartels ganking people? lol
What would that cost look like? Not just in ISK for ships but dozens of extra accounts, because you can't do it with a mining character if you ever plan on using it again. How much do Ice miners make?
Do you people think anything through?
The changes will just make Ice mining a hassle, that's all. People will still do it but enjoy it less, probably quit eventually. |

Ace Uoweme
Republic Military School Minmatar Republic
156
|
Posted - 2013.06.05 01:06:00 -
[32] - Quote
Vaerah Vahrokha wrote:Imo the "chance to access" the spawns would be better (keeping the overall mined amounts constant) if the lasers would be slowed again and maybe respawn timers lowered to 3 hours.
If they slowed the lasers the IsBoxers/Bots would return.
It's the long cycles that caused the multiboxers to exist -- Cause + Effect.
Probably some tuning of the fields to last a tad longer to reflect the new speed of the mining lasers would be ideal (as the laser speed was the problem to begin with). "In a world of universal deceit, telling the truth is a revolutionary act." ~George Orwell
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Vaerah Vahrokha
Vahrokh Consulting
4158
|
Posted - 2013.06.05 01:47:00 -
[33] - Quote
Ace Uoweme wrote:Vaerah Vahrokha wrote:Imo the "chance to access" the spawns would be better (keeping the overall mined amounts constant) if the lasers would be slowed again and maybe respawn timers lowered to 3 hours. If they slowed the lasers the IsBoxers/Bots would return. It's the long cycles that caused the multiboxers to exist -- Cause + Effect. Probably some tuning of the fields to last a tad longer to reflect the new speed of the mining lasers would be ideal (as the laser speed was the problem to begin with).
I can see IsBoxers (legit players until CCP decides they are not) being heavily hampered: not by the laser cycling but the roids forcing them to split their ships over multiple roids (that will deplete very fast anyway) and thus preventing their "synchronized" game from happening. Even if CCP kept the old lasers cycles, the roids still despawn after few minutes, still make they have to split their fleet over multiple roids.
I can see botters (forbidden by CCP) not hit the least, as the bots will just reuse the asteroids mining code they already use today. Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |

Mara Rinn
Cosmic Goo Convertor Cosmic Consortium
3597
|
Posted - 2013.06.05 01:57:00 -
[34] - Quote
Vaerah Vahrokha wrote:I have done some little experiments about asking people around in local for respawn timers, in these hours I got... zero replies.
Well, you can narrow the next respawn down to within 5 minutes, the one after to within 10 minutes, as long as you see one spawn sometime.
Vaerah Vahrokha wrote:This will have consequences on the number of subs and thus on the game health.
I am sure that a bunch of folks will no longer have need for their 100-strong ice harvesting fleets. Some smaller operators already have other uses for those accounts, with ice providing some convenient pin money. While I expect the shedding of accounts only needed for ice harvesting, this will be a tiny blip on the monthly P/L statement. The all-day AFK ice harvesting fleets are a tiny proportion of the population.
Day 0 advice for new players: Day 0 Advice for New Players |

Sentamon
996
|
Posted - 2013.06.05 02:08:00 -
[35] - Quote
Vaerah Vahrokha wrote:Sentamon wrote:You can increase the value of your limited ice mining time by setting up a cloaked ship in nullsec ice systems while you wait for a respawn. Not efficient. You are raising the value of "no lifers" ice in a massive proportion compared to your limited stock. Basically your sub time is being spent to enrich somebody else say 5 times more than you.
Anticipation of this change already doubled the value of your ice mining, soon it'll triple. If you can cripple nullsec ice mining though afk cloaked ships and not so afk cloaked ships ganking their miners then ice prices will be 5 times higher, or more.
Or you can be a victim because someone else might benefit more then you. ~ Professional Forum Alt -á~ |

Anti-social Tendencies
School of Applied Knowledge Caldari State
23
|
Posted - 2013.06.05 02:23:00 -
[36] - Quote
Vaerah Vahrokha wrote:It popped now. It took much more than 4 hours.
Edit:
last spawn was around 17:40, so do the math.
The idea is that spawn 4hours after the belt is depleted, not 4 hours from when the last one spawned.
"Patience: n, a minor form of despair, disguised as a virtue." - AMBROSE PIERCE |

Bertrand Butler
Cras es Noster
15
|
Posted - 2013.06.05 02:43:00 -
[37] - Quote
Working as intended.
People now socialize more, play atk and act less like ghost ships in space. If the ice field depletes then you can dock to a station and change your loadout for ore mining. Then go to an ore site, they are much easier to find now. |

Robert Saint
Playright
48
|
Posted - 2013.06.05 03:16:00 -
[38] - Quote
So here is an impression of this new ICE deal from someone with a fleet of ICE miners..
Logged in my 12 miners, tried to get my daily 3000 blocks, got about 300 total before it was over (all of 20 minutes).
Stationed up the miners, deleted all the ICE rigs from their Skiffs and set them up for mining ORE in a different quiet little system.
Not going back to that mad house....... Ore is the new ICE, baby!
You have a reformed ICE Multi-Boxer...... now I'm an ORE multi-boxer!!!
It was extremely funny to watch everyone trying to grab a little bit of something that had been so plentiful.
Although, I'm out of the ICE business with my little herd, I think CCP did a great job making it a much better solo or very small fleet experience now.
It's was almost like going on a level 4 mission!
|

silens vesica
Corsair Cartel
1866
|
Posted - 2013.06.05 03:43:00 -
[39] - Quote
Vaerah Vahrokha wrote:Today I returned back home from work, then wanted to see the new ice minining mechanic in action.
I have to say that it seem to work quite well, I'd have some remarks to point out.
1) It'd be very nice if the ice roids shrunk while depleting. It'd be both realistic and useful.
2) The ice fields get depleted a bit too fast.
Why:
- Today we had no bots (and people actually chatted!), they are still broken due to the patch. Moreover there's a lot of people who did not inform themselves about the patch (so they don't know what to do), unable to log in etc. etc. This resulted in 37 to 55 people being in local instead of 190 to 222.
- Despite the low number of people in local, the reference ice fields depleted in about 1.40 hours. Once numbers pick up, this means the spawn will last as little as 30 minutes.
All those who can't play for 2-3 hours won't get a slice of the spawn, hopping across several jumps with ships unable to even perform a full warp (small capacitor) won't help them enjoy the time they have got.
- At the same time, the lasers cycle twice as fast.
Imo the "chance to access" the spawns would be better (keeping the overall mined amounts constant) if the lasers would be slowed again and maybe respawn timers lowered to 3 hours.
The proposed changes seem reasonable and fairly balanced.
/Signed
Tell someone you love them today, because life is short. But scream it at them in Esperanto, because life is also terrifying and confusing.
Didn't vote? Then you voted for NulBloc |

Jason Xado
Xado Industries
134
|
Posted - 2013.06.05 03:55:00 -
[40] - Quote
Vaerah Vahrokha wrote: I can see IsBoxers (legit players until CCP decides they are not) being heavily hampered: not by the laser cycling but the roids forcing them to split their ships over multiple roids (that will deplete very fast anyway) and thus preventing their "synchronized" game from happening. Even if CCP kept the old lasers cycles, the roids still despawn after few minutes, still make they have to split their fleet over multiple roids.
Tried out the ice mining with my ISBoxer fleet today. It took a little more time to get tthe targets set up but made the mining a little more interesting. The double ice mining speed way more than made up for the extra time to set up targets. So all is well with us ISBoxer players, well at least with this one :-)
I can't speak for all the multiboxers out there, but I am pretty happy with this release. |
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Luigi Vercotti
Pirannha Corp
0
|
Posted - 2013.06.05 04:44:00 -
[41] - Quote
Vaerah Vahrokha wrote:Today I returned back home from work, then wanted to see the new ice minining mechanic in action.
I have to say that it seem to work quite well, I'd have some remarks to point out.
1) It'd be very nice if the ice roids shrunk while depleting. It'd be both realistic and useful.
2) The ice fields get depleted a bit too fast.
Why:
- Today we had no bots (and people actually chatted!), they are still broken due to the patch. Moreover there's a lot of people who did not inform themselves about the patch (so they don't know what to do), unable to log in etc. etc. This resulted in 37 to 55 people being in local instead of 190 to 222.
- Despite the low number of people in local, the reference ice fields depleted in about 1.40 hours. Once numbers pick up, this means the spawn will last as little as 30 minutes.
All those who can't play for 2-3 hours won't get a slice of the spawn, hopping across several jumps with ships unable to even perform a full warp (small capacitor) won't help them enjoy the time they have got.
- At the same time, the lasers cycle twice as fast.
Imo the "chance to access" the spawns would be better (keeping the overall mined amounts constant) if the lasers would be slowed again and maybe respawn timers lowered to 3 hours.
Hey Vaerah:
Just thought I would add my two cents and some clarification. I was in that belt with you that spawned at 17:40, parked in my shuttle.
Within 1 minute there were 3 Retties in that belt, but ship volume did not pick up until the 2nd hour. The belt started with 19 rocks, in a belt 50 km long.
Belt lasted almost precisely 2 hours. At the end, there were about 40 ships in the belt, and peaked at about 50.
That ship number will indeed increase at peak numbers, and that belt will be ripped apart in minutes, not 2 hours.
And the botters and cartels will indeed take over the control of these belts, based on information. One guy I know in another channel was talking about using jabber to keep track of spawn times.
The "human" method of control will be for large groups over multiple time zones (null sec groups with high sec alts) using things like jabber/ tweets, and web pages to maintain accurate times of the spawns, resulting in a swarm of ships picking these clean in very short order. The other method will be bots parked in safespots or POS's running a program that monitors the scanner, and kick into gear the second the belt appears.
Neither works for the casual player, who gets home from work, and has no idea when the next spawn will occur, and he only sees ice if he gets lucky when he logs on.
But CCP has made it clear this is OK. They want to crush the casual solo player. They never say it in words, but their actions scream it. The new loot pinata of cans flying away demand group work. The high sec ice mining will quickly fall into the hands of highly organized large groups and botters.
I realize that the null sec cartels want to destroy the casual solo playstyle, but I still don't understand why CCP shares that sentiment.
I imagine that CCP will change the mechanic soon enough if they want to the accounts of the casual ice miners I mentioned. I just hope that they don't change it before I unload the ice products I started buying 5 minutes after the goon lead designer stated on Twitch TV that he wanted ice to be "the oil of Eve".
|

Alavaria Fera
GoonWaffe Goonswarm Federation
3601
|
Posted - 2013.06.05 04:46:00 -
[42] - Quote
Luigi Vercotti wrote:I imagine that CCP will change the mechanic soon enough if they want to the accounts of the casual ice miners I mentioned. I just hope that they don't change it before I unload the ice products I started buying 5 minutes after the goon lead designer stated on Twitch TV that he wanted ice to be "the oil of Eve". Heh heh heh, it's always those goons. I am a nullsec zealot. |

Luigi Vercotti
Pirannha Corp
0
|
Posted - 2013.06.05 04:49:00 -
[43] - Quote
Alavaria Fera wrote:Luigi Vercotti wrote:I imagine that CCP will change the mechanic soon enough if they want to the accounts of the casual ice miners I mentioned. I just hope that they don't change it before I unload the ice products I started buying 5 minutes after the goon lead designer stated on Twitch TV that he wanted ice to be "the oil of Eve". Heh heh heh, it's always those goons.
I find it interesting that you can read my post, then type a response, all within 2 seconds of my posting, based on the posting timestamp. It is almost like you have direct access to the forums. But that would be impossible.
edit: Oh wait...I see that is 2 minutes. But I know when I hit submit, and when your post when up. |

Ace Uoweme
Republic Military School Minmatar Republic
161
|
Posted - 2013.06.05 04:56:00 -
[44] - Quote
Luigi Vercotti wrote:I realize that the null sec cartels want to destroy the casual solo playstyle, but I still don't understand why CCP shares that sentiment.
Catering.
It's what niche games do to keep a player base. You give them something to keep them in the game, in turn they praise the game and help promote it.
Why do you think the Goons exist, for so long, and got away with exploiting game mechanics?
Joe Schmoo would've been permanently banned years ago if he did the same. He's expendable. 1000+ accounts are not.
So CCP isn't so interested in your plight (otherwise they would've done some hefty cleanup, top down) until you represent 1000+ other players to counter the 1000+ blob. If you become a YouTube presence, even more so (as CCP can't control it, but can "bring in" YouTubers into the "fold").
Remember it's the squeaky wheel that gets heard now...and if it has the numbers. "In a world of universal deceit, telling the truth is a revolutionary act." ~George Orwell
|

Alavaria Fera
GoonWaffe Goonswarm Federation
3601
|
Posted - 2013.06.05 05:25:00 -
[45] - Quote
Ace Uoweme wrote:Luigi Vercotti wrote:I realize that the null sec cartels want to destroy the casual solo playstyle, but I still don't understand why CCP shares that sentiment. Catering. It's what niche games do to keep a player base. You give them something to keep them in the game, in turn they praise the game and help promote it. Why do you think the Goons exist, for so long, and got away with exploiting game mechanics? Joe Schmoo would've been permanently banned years ago if he did the same. He's expendable. 1000+ accounts are not. So CCP isn't so interested in your plight (otherwise they would've done some hefty cleanup, top down) until you represent 1000+ other players to counter the 1000+ blob. If you become a YouTube presence, even more so (as CCP can't control it, but can "bring in" YouTubers into the "fold"). Remember it's the squeaky wheel that gets heard now...and if it has the numbers. Dirty blobbers.
I am a nullsec zealot. |

Ace Uoweme
Republic Military School Minmatar Republic
162
|
Posted - 2013.06.05 05:49:00 -
[46] - Quote
Alavaria Fera wrote:Dirty blobbers.
Any exploits today, Goon?
"In a world of universal deceit, telling the truth is a revolutionary act." ~George Orwell
|

Mire Stoude
Antelope with Night Vision Goggles
188
|
Posted - 2013.06.05 06:15:00 -
[47] - Quote
The ice belts in low sec seem to be full still.
EDIT: On a more serious note, if changes are to be made perhaps CCP should reduce the amount of ice in these belts by 1/2 and make the respawn 2 hours. |

Vaerah Vahrokha
Vahrokh Consulting
4160
|
Posted - 2013.06.05 06:27:00 -
[48] - Quote
Mara Rinn wrote:
[quote=Vaerah Vahrokha] I am sure that a bunch of folks will no longer have need for their 100-strong ice harvesting fleets. Some smaller operators already have other uses for those accounts, with ice providing some convenient pin money. While I expect the shedding of accounts only needed for ice harvesting, this will be a tiny blip on the monthly P/L statement. The all-day AFK ice harvesting fleets are a tiny proportion of the population.
Well, from 222 down to 35 in local only in a system is somewhat more than a blip.
I also checked some other systems and they were in the same condition. Yesterday when I reported the 1 before last "lack" of respawning, there were 23 in local.
To give an idea, we had an average of 24 in local during the Perma Hulkageddon, when we were less than 1 hour past the arrival of Bat Country in the system (about 74 kills in average a day).
This also gives me a target price for ice. It means I am going to make some sensible money over this, yet I feel uncomfortable at all of this. Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |

Vaerah Vahrokha
Vahrokh Consulting
4160
|
Posted - 2013.06.05 06:31:00 -
[49] - Quote
Sentamon wrote:[ Anticipation of this change already doubled the value of your ice mining, soon it'll triple. If you can cripple nullsec ice mining though afk cloaked ships and not so afk cloaked ships ganking their miners then ice prices will be 5 times higher, or more.
Or you can be a victim because someone else might benefit more then you.
I have had 143B worth of ices before the expansion, I liquidated (with the help of some 3rd party tradars, it was just too much) a portion of it but still have freighters and freighters of isotopes.
Hardly a "victim" of this , but I don't want to be a rich man over a less populated game. I want competition to lose not to quit.  Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |

Vaerah Vahrokha
Vahrokh Consulting
4160
|
Posted - 2013.06.05 06:33:00 -
[50] - Quote
Anti-social Tendencies wrote:Vaerah Vahrokha wrote:It popped now. It took much more than 4 hours.
Edit:
last spawn was around 17:40, so do the math. The idea is that spawn 4hours after the belt is depleted, not 4 hours from when the last one spawned.
As another poster reported in the posts past yours, I was in the belt myself, I have been there till the last roid popped (very fast) so I know that it went more than 4 hours that when the last roid despawned, not just 4 hours after the last repop. Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |
|

Alavaria Fera
GoonWaffe Goonswarm Federation
3601
|
Posted - 2013.06.05 06:41:00 -
[51] - Quote
Ace Uoweme wrote:Alavaria Fera wrote:Dirty blobbers. Any exploits today, Goon? No, TEST killed an NC. Nyx however.
Kcolor bombed a bunch of nagas. I am a nullsec zealot. |

Vaerah Vahrokha
Vahrokh Consulting
4160
|
Posted - 2013.06.05 06:44:00 -
[52] - Quote
Mire Stoude wrote:The ice belts in low sec seem to be full still.
EDIT: On a more serious note, if changes are to be made perhaps CCP should reduce the amount of ice in these belts by 1/2 and make the respawn 2 hours.
I have extensively mined in low and null sec too.
Regarding low sec, in order to actually do it for real, I was in a corp with 100+ online in prime time, we had to completely lock down the desired system for hours (5+ guys per gate, scout at WHs).
This means that only *some* would have any kind of benefit from those resources.
As most of the elderly EvE player base, when my job became more demanding, I had to quit such corp (my log in times became too sporadic and irregular) and become just another "casual".
Now, I am lucky I can still log in for many hours a day but how many are just cut off from *even getting a chance*?
I am ok with players actively denying resources etc, but this is a "NPC timer" based denial of game content.
Design wise, I put it on the same level of the new patcher: a joke. Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |

Vaerah Vahrokha
Vahrokh Consulting
4160
|
Posted - 2013.06.05 06:54:00 -
[53] - Quote
It's now the 8th time I logged on since yesterday, covering about an half day.
Times I found any belts at all: 2.
It means that anyone who can play less than 4 + depletion time hours a day has 1 chance out of 4 to find anything.
They need to make Orcas able to carry at least 4 fitted ships if they want people to hop everywhere (in search of a belt) like bunnies, else this patch is going to backfire. Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |

baltec1
Bat Country
6830
|
Posted - 2013.06.05 07:45:00 -
[54] - Quote
Ace Uoweme wrote:Alavaria Fera wrote:Dirty blobbers.
Any exploits today, Goon?
Which ones are you after? |

Inxentas Ultramar
Ultramar Independent Contracting Home Front Coalition
485
|
Posted - 2013.06.05 08:23:00 -
[55] - Quote
While the OP doesn't like it, it sounds like this is working as intended. Those "waiting for spawn" are gonna make less then those actively scouting for them. You know what I find odd? That people still band together in "mining" or "exploration" corps with such specific focus on one type of carreer. If you had both disciplines in your corp, your explorers could simply post Ice locations in corp chat. The miners that will sit there for 30 mins keep an eye out for signatures that can be probed out. |

Darth Kilth
Silver Guardians Fidelas Constans
106
|
Posted - 2013.06.05 08:30:00 -
[56] - Quote
Alavaria Fera wrote:Ace Uoweme wrote:Alavaria Fera wrote:Dirty blobbers. Any exploits today, Goon? No, TEST killed an NC. Nyx however. Kcolor bombed a bunch of nagas. Yeah, but TEST lost 20+ Dreads doing it.
And It's common knowledge that Mittens is in league with the devs and every one who disagrees with you is a goon alt. Also the goons exploit everything and the Devs look the other way and they purely live to extract the tears of carebears when ever they can.
Oh sorry, just noticed I was wearing someone's tin foil hat, carry on. |

Ma Life
Perkone Caldari State
0
|
Posted - 2013.06.05 08:32:00 -
[57] - Quote
ICE MINING working as intended ....insert your tears here : |

James Amril-Kesh
4S Corporation RAZOR Alliance
5431
|
Posted - 2013.06.05 08:39:00 -
[58] - Quote
Having bought a considerable amount of topes prior to the the expansion, hearing about all these ice mining fleets ragequitting makes me want to rub my hands together and cackle with mirth. -áMy (mostly boring) Youtube channel. |

Mara Rinn
Cosmic Goo Convertor Cosmic Consortium
3608
|
Posted - 2013.06.05 08:42:00 -
[59] - Quote
Vaerah Vahrokha wrote:They need to make Orcas able to carry at least 4 fitted ships if they want people to hop everywhere (in search of a belt) like bunnies, else this patch is going to backfire.
Orca can already carry four skiffs. Day 0 advice for new players: Day 0 Advice for New Players |

Darth Kilth
Silver Guardians Fidelas Constans
106
|
Posted - 2013.06.05 09:11:00 -
[60] - Quote
Mara Rinn wrote:Vaerah Vahrokha wrote:They need to make Orcas able to carry at least 4 fitted ships if they want people to hop everywhere (in search of a belt) like bunnies, else this patch is going to backfire. Orca can already carry four skiffs. But that's not 4 hulks :'( |
|

Terell Iondar
Ministry of War Amarr Empire
2
|
Posted - 2013.06.05 09:42:00 -
[61] - Quote
This is the worth change for me. :(
I h8 it.
Found the first ice today, and this is very annoying. Call me names what you want, but this is crapy.
Before i was earning good money and now i ve to carry all my stuff in the ship, arround all my jumps to be prepared for what i find anywhere.
I don't ve more than 1 Account and it should be not so classified by multi accounting. If i got more, sure, i would ve an Orca and 4 Hulks, no problem. But for solo it's no fun anymore.
Maybe i'm a little bit to whiny, but i just reactivate my account and spent time in ice skilling. Now i'm extremely dissapointed.
Just my 2 cents for that topic.
PS. i apologize language speakings - not my native one |

Indalecia
86
|
Posted - 2013.06.05 10:06:00 -
[62] - Quote
In all seriousness, try finding a corporation that matches your play style and make some friends, you'll appreciate the game more  http://o.smium.org/ - A browser-based fitter and loadout sharing platform |

Terell Iondar
Ministry of War Amarr Empire
2
|
Posted - 2013.06.05 10:11:00 -
[63] - Quote
Yes, i'm thinking about that.
But i'm not sooo happy with some "privileges" which comes with a corp (war, taxes,standings) Mostly i don't have a problem with group up, but where is my freedom then :P
It was just my thinking about the ice changes and what it let me think about it. |

Terrorfrodo
Renegade Hobbits for Mordor
481
|
Posted - 2013.06.05 10:21:00 -
[64] - Quote
Seems to me that if people, who used to run one or more ice-mining accounts afk while doing other stuff, will now cease to mine because it requires activity, this will lead to more ice remaining for those who actively play.
Guess what, CCP prefers players who actively play, even though they have not been very good at designing their game for them. They are trying to change that, and that is commendable.
A pure ice-miner subscription is worthless to the community, it's just a ghost ship using server resources all day and contributing nothing, even if it's not a bot. If CCP loses some of those subs, they will gain others in exchange because EVE will appear more vibrant and active. . |

Ace Uoweme
Republic Military School Minmatar Republic
170
|
Posted - 2013.06.05 10:27:00 -
[65] - Quote
Terrorfrodo wrote:Seems to me that if people, who used to run one or more ice-mining accounts afk while doing other stuff, will now cease to mine because it requires activity, this will lead to more ice remaining for those who actively play.
If wishes were fishes.
I'm just happy that one ice field no longer exists, and those who once camped there, now have to hustle like everyone else for their goods.
Poetic justice.  "In a world of universal deceit, telling the truth is a revolutionary act." ~George Orwell
|

Terell Iondar
Ministry of War Amarr Empire
2
|
Posted - 2013.06.05 10:34:00 -
[66] - Quote
Terrorfrodo wrote:Seems to me that if people, who used to run one or more ice-mining accounts afk while doing other stuff, will now cease to mine because it requires activity, this will lead to more ice remaining for those who actively play.
Guess what, CCP prefers players who actively play, even though they have not been very good at designing their game for them. They are trying to change that, and that is commendable.
A pure ice-miner subscription is worthless to the community, it's just a ghost ship using server resources all day and contributing nothing, even if it's not a bot. If CCP loses some of those subs, they will gain others in exchange because EVE will appear more vibrant and active.
I wouldn't say that the afk accounts are the only involved ones.
As i said, i travel so many times to find ice. This is the first day after the patch, that i found 1 belt. And i ve to carry all the stuff with me, cause i never guess what i can found outside. So i ve to change the gear in every system, depending what i will find there.
If i have more than one account, there would be no problem. But i don't want to spend money in 2 Accounts or more.
For people like me, who are mining solo, it's not funny at all. I agree that afk mining is a problem and not the point of all. But this is just boring, to travel like hell for ice.
I don't like it and i hope there will be some ppl, who find a better solution than a anomaly spawn. |

Vaerah Vahrokha
Vahrokh Consulting
4160
|
Posted - 2013.06.05 12:43:00 -
[67] - Quote
As a side effect, whereas before the patch I'd almost always fine Concord in the belt, since the new patch the ships killed have dropped by 75%.
New "hop forever around and hope" system too bothersome even for gankers? Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |

Vaerah Vahrokha
Vahrokh Consulting
4160
|
Posted - 2013.06.05 12:57:00 -
[68] - Quote
25 ships (2 Orcas), new belt got depleted in 56 minutes. Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |

Robert Saint
Playright
51
|
Posted - 2013.06.05 13:10:00 -
[69] - Quote
Terrorfrodo wrote:Seems to me that if people, who used to run one or more ice-mining accounts afk while doing other stuff, will now cease to mine because it requires activity, this will lead to more ice remaining for those who actively play.
Guess what, CCP prefers players who actively play, even though they have not been very good at designing their game for them. They are trying to change that, and that is commendable.
A pure ice-miner subscription is worthless to the community, it's just a ghost ship using server resources all day and contributing nothing, even if it's not a bot. If CCP loses some of those subs, they will gain others in exchange because EVE will appear more vibrant and active.
i would disagree with the simple ICE miner being totally worthless to the game, assuming it's a real player just trying to win through enterprise expansion.
1) The resource the miner collects is being used by others, the ISK he earns is being used to buy others goods for cooler things. 2) I have multiple accounts because I am OCD and get bored very easily with just watching that ONE laser hit that ONE rock.. 3) I use the ISK to buy more characters, skill them, shoot stuff, make stupid mistakes and lose my pretty things.
You hurt my little miners feelings... :o(
|

Kewso
School of Applied Knowledge Caldari State
6
|
Posted - 2013.06.05 13:21:00 -
[70] - Quote
the reason concord was always in an ice belt was for protection against suicide gankers
here's the trick
have someone in a rookie ship sacrifice himself to bring concord to the belt. they hire on someone once to trigger concord
when blown up concord always sits in the belt for hours
now making in suicide ganker get insta popped if they tried.
great protection tactic that has been used for years, at least since 2007 when I started |
|

Bing Bangboom
DAMAG Safety Commission
174
|
Posted - 2013.06.05 14:06:00 -
[71] - Quote
Kewso wrote:
when blown up concord always sits in the belt for hours
No, they don't. They sit there until they are called to another location. Which is easy to do.
CONCORD has been no detriment to the New Order since the ganking campaign started. Each New Order gank is immediately followed by a New Order CONCORD clearing event. Its all explained at www.minerbumping.com in the GANK tab.
Now, if you have CONCORD in your belt/field and they LEAVE.... well, you probably should to.
Highsec is worth fighting for.
Bing Bangboom Agent of the New Order of Highsec Belligerent Undesirable |

Felicity Love
STARKRAFT Joint Venture Conglomerate
653
|
Posted - 2013.06.05 15:25:00 -
[72] - Quote
Here's my feedback.
The new ice anomaly system is working fine.
1) Curtailed the never-ending ISK fountain of ice. Check.
2) Encourages pilots to cooperate and communicate in an interactive manner, if only to take turns "keeping watch" for the next ice anom and then spreading the word. (Or not, if they feel devious and decide to shiv their "buddies".) Check.
3) Put a serious crimp in botting. Check.
I had no trouble findng ice anoms on the first day. You click on the "Scan" icon on your hud, keep it activated, and the scanner will sweep the skies every minute or so. EASY. Even for the whiners.
Then again, I only have two ships -- not 6, 8 or 12.
Which is to say I didn't get addicted to a single, zero-effort style of game play to pay for my PLEX each month.
GOOD JOB, CCP... the new ice anom system gets the slackers OFF THE DOLE.

Proud Beta Tester for "Bumping Uglies for Dummies" |

UKBigWolf
20
|
Posted - 2013.06.05 16:46:00 -
[73] - Quote
Felicity Love wrote:3) Put a serious crimp in botting. Check.
I'd say hold off a while before declaring victory against botters, at least lets see how long until they update their programs  |

Felicity Love
STARKRAFT Joint Venture Conglomerate
654
|
Posted - 2013.06.05 17:06:00 -
[74] - Quote
UKBigWolf wrote:Felicity Love wrote:3) Put a serious crimp in botting. Check. I'd say hold off a while before declaring victory against botters, at least lets see how long until they update their programs 
Which is why I said "serious crimp" rather than something along the lines of "extinct". 
Proud Beta Tester for "Bumping Uglies for Dummies" |

Vaerah Vahrokha
Vahrokh Consulting
4162
|
Posted - 2013.06.05 17:14:00 -
[75] - Quote
Kewso wrote:the reason concord was always in an ice belt was for protection against suicide gankers
here's the trick
have someone in a rookie ship sacrifice himself to bring concord to the belt. they hire on someone once to trigger concord
when blown up concord always sits in the belt for hours
now making in suicide ganker get insta popped if they tried.
great protection tactic that has been used for years, at least since 2007 when I started
Not really, because whenever they gank someone they corral Concord back to a station. Also, the ships killed in the last 24 hours is ships killed in the last 24 hours, if they did not gank somebody, the bodycount would not be there. Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |

Vaerah Vahrokha
Vahrokh Consulting
4162
|
Posted - 2013.06.05 17:16:00 -
[76] - Quote
Felicity Love wrote:UKBigWolf wrote:Felicity Love wrote:3) Put a serious crimp in botting. Check. I'd say hold off a while before declaring victory against botters, at least lets see how long until they update their programs  Which is why I said "serious crimp" rather than something along the lines of "extinct". 
In case you did not notice, bots infest ore belts just fine and ore belts have the same despawn mechanic.
There's also a "perk" I have found out in the scanner window that makes a simple algo able to detect the ice belts and auto warp to them. Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |

Apollo Cochrane
Hyperion Collective
24
|
Posted - 2013.06.05 17:40:00 -
[77] - Quote
Hello All,
Took me 2 hours to find any ice today. Just to FIND it. Was flying all over the place. Many regions. Finally found some!
My suggestions to CCP:
1. Make both Ore Sites and Ice Sites probe-scannable sigs - NOT STUPID ANOMS that any noob in space diapers can find.
2. Make them respawn after ONE hour.
3. Make both types of sites BIGGER.
Summary: SIGS. ONE-HOUR RESPAWN. BIGGER
Regards,
Apollo.
|

March rabbit
epTa Team Inc.
710
|
Posted - 2013.06.05 17:48:00 -
[78] - Quote
Vincent Athena wrote:Sitting for four hours ice mining is not very engaging game play, but sitting for four hours doing nothing but waiting for ice to spawn is even less. Note: sitting in belt you can be suicide ganked sitting in station - you are safe
addition to player interaction i guess |

Apollo Cochrane
Hyperion Collective
24
|
Posted - 2013.06.05 18:02:00 -
[79] - Quote
I mean look at this. How am does CCP think the belts are gonna last with this shenanigans going on? lol |

Baden Luskan
Center for Advanced Studies Gallente Federation
41
|
Posted - 2013.06.05 18:20:00 -
[80] - Quote
Ace Uoweme wrote:Alavaria Fera wrote:Dirty blobbers.
Any exploits today, Goon?
I am defiantly not a fan of the goons, but come on....you guys try way to hard to pin everything on them. |
|

FloppieTheBanjoClown
New Eden Asteroid Preservation Society
2997
|
Posted - 2013.06.05 18:21:00 -
[81] - Quote
Sounds like ice miners are getting a s.mall taste of what it's like to live in a wormhole, waiting for sites to randomly spawn. Founding member of the Belligerent Undesirables movement. |

silens vesica
Corsair Cartel
1869
|
Posted - 2013.06.05 18:25:00 -
[82] - Quote
Vaerah Vahrokha wrote:
In case you did not notice, bots infest ore belts just fine and ore belts have the same roid depletion mechanic.
Not really. It takes a large fleet of dedicated miners hours to strip-mine an ore belt to oblivion, and it always spawns in the same spot on an absolutely preditable cycle.
Ice? 20, 30, maybe 40 minutes, and it's gone. And it pops up around the system - four hours after last depletion. Depending on how fast the ice locusts latch onto a new spawn, your next spawn will be adjusted in time. Tell someone you love them today, because life is short. But scream it at them in Esperanto, because life is also terrifying and confusing.
Didn't vote? Then you voted for NulBloc |

Baden Luskan
Center for Advanced Studies Gallente Federation
41
|
Posted - 2013.06.05 18:39:00 -
[83] - Quote
Many of you ice miners are looking at the spawn mechanics the wrong way. CCP wants to limit high sec to only 80% of the total population's ice needs. This means, if you are a miner and not finding belts, then you will need to maybe look somewhere else besides high sec.
For those of you old enough to remember, back in the 70s and 80s, it was common to see 3 or 4 gas stations at the same intersection in various spots across towns. Now, its rare to see more than 2 per an intersection. What happened to the other gas stations? They closed up and disappeared or moved to another location. If you can't see the analogy I am making, then you will most likely be one of the ice miners who disappears. |

Victoria Sin
Center for Advanced Studies Gallente Federation
191
|
Posted - 2013.06.05 18:42:00 -
[84] - Quote
silens vesica wrote: It takes a large fleet of dedicated miners hours to strip-mine an ore belt to oblivion
Err, no. Two max skills Hulks and a skilled Orca can do it in a couple of hours.
|

Vaerah Vahrokha
Vahrokh Consulting
4162
|
Posted - 2013.06.05 18:42:00 -
[85] - Quote
FloppieTheBanjoClown wrote:Sounds like ice miners are getting a s.mall taste of what it's like to live in a wormhole, waiting for sites to randomly spawn.
.. and like in WHs they can make hundreds of millions a hou.... oh wait. Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |

Victoria Sin
Center for Advanced Studies Gallente Federation
191
|
Posted - 2013.06.05 18:43:00 -
[86] - Quote
Baden Luskan wrote:Many of you ice miners are looking at the spawn mechanics the wrong way. CCP wants to limit high sec to only 80% of the total population's ice needs. This means, if you are a miner and not finding belts, then you will need to maybe look somewhere else besides high sec.
I'm pretty sure nobody is going to head into low sec to mine ice with their Orca and Macks. If they do, well, they'll be heading to the nearest hub to buy new ones in a few hours when the insurance pays out.
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Vaerah Vahrokha
Vahrokh Consulting
4162
|
Posted - 2013.06.05 18:49:00 -
[87] - Quote
Baden Luskan wrote:Many of you ice miners are looking at the spawn mechanics the wrong way. CCP wants to limit high sec to only 80% of the total population's ice needs. This means, if you are a miner and not finding belts, then you will need to maybe look somewhere else besides high sec.
Blah blah I have done mining everywhere. Guess what, even just to go mine low sec you need to be part of a powerful corporation that can protect the miners (and only a minority of low sec corps want to do that), camp the gates and scount the WHs.
In case it was not clear enough, those who do pay $15 but can only play 1-2 hours a day, are not welcome to those corps, neither because of being industrialists (and not PvPers) nor because of doing so little in the corp.
I *was* in such a corp, then RL took over and now, no low or null sec adventures for me any more.
But keep harpying, I am sure you'll convince those RL work bosses to give bountiful additional hours to their workers so they can join what's needed to go mine low / null sec.
Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |

silens vesica
Corsair Cartel
1870
|
Posted - 2013.06.05 18:49:00 -
[88] - Quote
Terrorfrodo wrote:Seems to me that if people, who used to run one or more ice-mining accounts afk while doing other stuff, will now cease to mine because it requires activity, this will lead to more ice remaining for those who actively play. Eh. My casual mining alt will just go back to melting rocks most of the time. If there's an Ice Spawn, he'll re-ship to exploit. Voila! Est solutionem!
Tell someone you love them today, because life is short. But scream it at them in Esperanto, because life is also terrifying and confusing.
Didn't vote? Then you voted for NulBloc |

Vaju Enki
Secular Wisdom
829
|
Posted - 2013.06.05 18:49:00 -
[89] - Quote
Baden Luskan wrote:Many of you ice miners are looking at the spawn mechanics the wrong way. CCP wants to limit high sec to only 80% of the total population's ice needs. This means, if you are a miner and not finding belts, then you will need to maybe look somewhere else besides high sec.
For those of you old enough to remember, back in the 70s and 80s, it was common to see 3 or 4 gas stations at the same intersection in various spots across towns. Now, its rare to see more than 2 per an intersection. What happened to the other gas stations? They closed up and disappeared or moved to another location. If you can't see the analogy I am making, then you will most likely be one of the ice miners who disappears.
It should be less then 80% of the total ice needs. But it's a good start. R Tape Loading Error |

silens vesica
Corsair Cartel
1870
|
Posted - 2013.06.05 18:51:00 -
[90] - Quote
Victoria Sin wrote:silens vesica wrote: It takes a large fleet of dedicated miners hours to strip-mine an ore belt to oblivion Err, no. Two max skills Hulks and a skilled Orca can do it in a couple of hours. Technically possible - I've personally never seen it happen. Tell someone you love them today, because life is short. But scream it at them in Esperanto, because life is also terrifying and confusing.
Didn't vote? Then you voted for NulBloc |
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Victoria Sin
Center for Advanced Studies Gallente Federation
192
|
Posted - 2013.06.05 18:56:00 -
[91] - Quote
Vaerah Vahrokha wrote: I *was* in such a corp, then RL took over and now, no low or null sec adventures for me any more.
There are places in Eve, believe it or not, where you can have null sec adventures without being a member of a big corp. Eve mail me for details.
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Brujo Loco
Brujeria Teologica
925
|
Posted - 2013.06.05 19:06:00 -
[92] - Quote
Ahhhh now we need this VERY SAME MECHANIC FOR ALL ASTEROIDS in Null/Lo and Hi ...
Eve would be vastly different ...
Now to spice it up, place all fixed ice/mineral belts in WH space and make the barren wasteland pop thrice the usual numbers of WH-¦s
Why? Because the minerals I mine are free and I don-¦t know crap about anything, but know deep down EVERYONE would be pissed, severely. 
Weeeeeeeeeeee!!!!! -¦-¼o/* Inner Sayings of BrujoLoco: http://eve-files.com/sig/brujoloco |

Algarion Getz
Aideron Corp
6
|
Posted - 2013.06.05 19:13:00 -
[93] - Quote
Terrorfrodo wrote:Seems to me that if people, who used to run one or more ice-mining accounts afk while doing other stuff, will now cease to mine because it requires activity, this will lead to more ice remaining for those who actively play.
Guess what, CCP prefers players who actively play, even though they have not been very good at designing their game for them. They are trying to change that, and that is commendable.
A pure ice-miner subscription is worthless to the community, it's just a ghost ship using server resources all day and contributing nothing, even if it's not a bot. If CCP loses some of those subs, they will gain others in exchange because EVE will appear more vibrant and active. They were not useless. * They generated cheap fuel for POSes and captials. * Since the mining barge rebalancing last summer, ice mining was an accessible, timesaving and stable ISK source for casual players who dont have the time or the will to do the boring PvE grinding.
Baden Luskan wrote:Many of you ice miners are looking at the spawn mechanics the wrong way. CCP wants to limit high sec to only 80% of the total population's ice needs. This means, if you are a miner and not finding belts, then you will need to maybe look somewhere else besides high sec. Ice mining in lowsec? You could aswell trash your Hulk, that saves you time. All the PvPers in lowsec are craving for defenseless, expensive targets like mining barges. |

Baden Luskan
Center for Advanced Studies Gallente Federation
42
|
Posted - 2013.06.05 20:02:00 -
[94] - Quote
Vaerah Vahrokha wrote:Baden Luskan wrote:Many of you ice miners are looking at the spawn mechanics the wrong way. CCP wants to limit high sec to only 80% of the total population's ice needs. This means, if you are a miner and not finding belts, then you will need to maybe look somewhere else besides high sec.
Blah blah I have done mining everywhere. Guess what, even just to go mine low sec you need to be part of a powerful corporation that can protect the miners (and only a minority of low sec corps want to do that), camp the gates and scount the WHs. In case it was not clear enough, those who do pay $15 but can only play 1-2 hours a day, are not welcome to those corps, neither because of being industrialists (and not PvPers) nor because of doing so little in the corp. I *was* in such a corp, then RL took over and now, no low or null sec adventures for me any more. But keep harpying, I am sure you'll convince those RL work bosses to give bountiful additional hours to their workers so they can join what's needed to go mine low / null sec.
Maybe I was not clear enough either....Ill be blunt for the learning-impared.
THERE IS NOT ENOUGH ICE FOR ALL OF YOU TO MINE IN HIGH SEC.
I dont care how you do the math. You can divide it up into tiny tiny pieces that spawn every 5 minutes, or you can have one giant spaceberg that spawns once every 24 hours. No matter how you divide it up, its only ever going to equal 80% of the total ice needs of the game.
Also, don't shoot the messenger. I'm not the one that thought up of this new ice mining feature. That means getting pissy with me is not gonna make this problem YOU have any better and it sure in the hell is not making you look intelligent. |

Seniae 0n3
26
|
Posted - 2013.06.05 20:10:00 -
[95] - Quote
I think they did a great job making ice mining to be a little more effort. Not because of bots or what ... I just think it is healthy to make you play the game a little more instead of semi afk mining like some harvesting drone with a lousy excuse to do something usefull with their time. |

Pipernelli Spacemitt
Federal Navy Academy Gallente Federation
41
|
Posted - 2013.06.05 20:21:00 -
[96] - Quote
Vaerah Vahrokha wrote: In case it was not clear enough, those who do pay $15 but can only play 1-2 hours a day, are not welcome to those corps, neither because of being industrialists (and not PvPers) nor because of doing so little in the corp.
Seems 1-2 hours a day at random won't be sufficient for you to casually afk ice anymore either.
Good luck searching for something else to do. This sandbox does not owe you an ice belt. |

Vincent Athena
V.I.C.E. Aegis Solaris
1940
|
Posted - 2013.06.05 20:47:00 -
[97] - Quote
UKBigWolf wrote:Felicity Love wrote:3) Put a serious crimp in botting. Check. I'd say hold off a while before declaring victory against botters, at least lets see how long until they update their programs  CCP said many times this change had nothing to do with bots. The security team does bot work, not the content designers.
Besides who do you think can best sit and do nothing for 4 hours while waiting for a spawn, a human or a bot? Or warp from system to system, keeping track of the respawn timer? Human or bot?
Now what this really puts a crimp in is isboxer users. With the old system an isboxer user could issue could issue these commands to one client:
Undock warp to top bookmark target nearest roid mine (wait awhile) dock unload ore (go to top)
And have every other client follow them, even when they are mining different belts in different solar systems. But now...there is no command "warp to the ice anomaly, but only if it exists" for isboxer to duplicate to the other clients. The entire isboxer method of mass ice mining is gone. http://vincentoneve.wordpress.com/ |

Vincent Athena
V.I.C.E. Aegis Solaris
1940
|
Posted - 2013.06.05 20:57:00 -
[98] - Quote
silens vesica wrote:Victoria Sin wrote:silens vesica wrote: It takes a large fleet of dedicated miners hours to strip-mine an ore belt to oblivion Err, no. Two max skills Hulks and a skilled Orca can do it in a couple of hours. Technically possible - I've personally never seen it happen. Ive done it. But that's just one belt. The average is like 8 per system, so that's 16 hours for a 3 pilot fleet to clear a solar system.
(Actually 2 hours is a bit of a stretch. Normally if you clear a belt in 2 hours its because someone else has mined some of it before you got there, or its just a one day old belt, having been completely cleared the previous day).
Now those same three pilots mining an ice belt will clear it in around 12 hours. So it sounds close to the same. Except there are far fewer systems with ice than ore. As has been said, the current amount of ice in high sec can only support about 40% of the ice miners that were mining it pre-expansion. http://vincentoneve.wordpress.com/ |

Andski
GoonWaffe Goonswarm Federation
8140
|
Posted - 2013.06.05 20:58:00 -
[99] - Quote
glad to see ice bots get hit Twitter: @EVEAndski
TheMittani.com: The premier source for news, commentary and discussion of EVE Online and other games of interest.-á |

Tyberius Franklin
Federal Navy Academy Gallente Federation
667
|
Posted - 2013.06.05 21:05:00 -
[100] - Quote
Andski wrote:glad to see ice bots get hit Considering bots can wait 23.5/7 for respawns doesn't scarcity and decreased real player activity through massive downtimes help bots by raising ice prices? |
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Vito Tattaglia
Shinigami Miners Insidious Associates
126
|
Posted - 2013.06.05 21:16:00 -
[101] - Quote
Iosue wrote:does anyone know what happens when you're already in system and the ice anom respawns? does the scanner sweep again, or does the ice anom just show up as a new site?
I would assume it works like combat sites, where the new site just shows up next time you do a scan. |

Vaerah Vahrokha
Vahrokh Consulting
4162
|
Posted - 2013.06.05 23:15:00 -
[102] - Quote
Pipernelli Spacemitt wrote:Vaerah Vahrokha wrote: In case it was not clear enough, those who do pay $15 but can only play 1-2 hours a day, are not welcome to those corps, neither because of being industrialists (and not PvPers) nor because of doing so little in the corp.
Seems 1-2 hours a day at random won't be sufficient for you to casually afk ice anymore either. Good luck searching for something else to do. This sandbox does not owe you an ice belt.
1) I am not affected so keep your irony for yourself. I am digging the 4th belt, this time there's only 8 people as well.
2) The sandbox owes everyone a decent gameplay. Ice's just 80% of the demand? No problem, as long as many people can get a slice of that 80% without a NPC timer playing deus ex machina. Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |

Vaerah Vahrokha
Vahrokh Consulting
4162
|
Posted - 2013.06.05 23:16:00 -
[103] - Quote
Tyberius Franklin wrote:Andski wrote:glad to see ice bots get hit Considering bots can wait 23.5/7 for respawns doesn't scarcity and decreased real player activity through massive downtimes help bots by raising ice prices?
Don't make too much sense, Andski could explode. Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |

Jayrendo Karr
Suns Of Korhal Terran Commonwealth
254
|
Posted - 2013.06.06 00:01:00 -
[104] - Quote
I vote for unlimited fields to show up in low-sec, noone could ever say they don't have access to ice. or make it so there can be ice harvesters fitted on a venture. |

Shin Theor
Native Freshfood Minmatar Republic
0
|
Posted - 2013.06.06 00:11:00 -
[105] - Quote
I have to say that this new ice mechanic is decidedly not good at all. I logged in my ice alts today to mine, and got a whopping 70 units of ice in 30 minutes. The roids melted so fast with about 50 pilots in the belt that it was gone in less than 90 minutes from when it spawned, according to those who were there when it spawned.
If i'd logged in at another time, i'd have gotten nothing. The other systems are all the same, so there is no point in moving my ice miners to another system just on the off chance the belt is still there.
I used to mine ice while doing other stuff - market, hauling, solo pvp, etc. While i can see that CCP wants ice mining to be more active, it has to be an activity that can be done reliably and persistently, not randomly. There is no way to support towers and such with the way the system is set up at the moment. No single pilot would be able to mine ice to support towers and other jump capable ships without the ability to log in and mine a sufficient amount.
I have to seriously consider whether I keep my mining fleet at all with this new mechanic.
I hope CCP is reading this. |

Zhade Lezte
116
|
Posted - 2013.06.06 01:04:00 -
[106] - Quote
Vaerah Vahrokha wrote:Hi sec Ice belts cannot be protected by sov.
Not really a protection they need or even really benefit from in nullsec (moon towers benefit from being protected by capitals while an isk-consuming cynojammer is up, ice fleets don't have the massive EHP that makes such protection useful), but yeah okay since we're comparing tech to ice as well as talking about the theory of an ice cartel. The biggest advantage I think to moons is that they are in a PVP free zone where an organized group can actually use force without being hindered, something that as you point out is difficult to unprofitable in highsec.
Vaerah Vahrokha wrote:They are very easy to find (not even need to probe them down), a cartel will have people that will share information about where / when belts spawn but wait... the residents will have found them before you even arrive and now you are sharing the info with others who will mine off the same pool.
This just strikes me as throwing your hands up and quitting without really thinking this through. The residents have to deal with the exact same constraints as you do to find belts. If they found it out of blind luck, it's not like they magically had better odds to do so than you. If they're all at the belt because THEY teamed up, well...
Even then I certainly can't guarantee grouping up will beat going at it alone, and indeed with more accounts the incentive for being purely self-interested goes up for obvious enough reasons. I also can't guarantee it because quite a few people prioritize the collective growth of their organization over personal self-interest. Not that being self-interested or what degree you want to prioritize self-interest to collective interest is a personal choice you are free to make (and others are free to criticize) but they value something differently.
It will, however, probably be more fun, both from less tedium looking for belts and the chatting (well I think VV already has a community to chat with, but considering the average solo highsec miner at large here). I am glad you are providing feedback and recommend you try this out! Even if maintaining a corp is too high-maintenance for you, a private channel may be enough.
Oh, and though highsec mechanics, especially the state of wardecs, make it difficult to interfere with other competition in these mining ops, there still are a couple ways for those of you who are interested in trying to do so (I suspect VV may not want to go through the effort in his limited time, which is a valid choice). Maybe take a trick from James315's playbook and bump with a stabber fleet issue :)
|

Zhade Lezte
116
|
Posted - 2013.06.06 01:11:00 -
[107] - Quote
Shin Theor wrote:I have to say that this new ice mechanic is decidedly not good at all. I logged in my ice alts today to mine, and got a whopping 70 units of ice in 30 minutes. The roids melted so fast with about 50 pilots in the belt that it was gone in less than 90 minutes from when it spawned, according to those who were there when it spawned.
If i'd logged in at another time, i'd have gotten nothing. The other systems are all the same, so there is no point in moving my ice miners to another system just on the off chance the belt is still there.
I used to mine ice while doing other stuff - market, hauling, solo pvp, etc. While i can see that CCP wants ice mining to be more active, it has to be an activity that can be done reliably and persistently, not randomly. There is no way to support towers and such with the way the system is set up at the moment. No single pilot would be able to mine ice to support towers and other jump capable ships without the ability to log in and mine a sufficient amount.
I have to seriously consider whether I keep my mining fleet at all with this new mechanic.
I hope CCP is reading this.
Yeah, folks like me like this because of how very iconic this is in the eve universe: you don't get much better than scarcity of resources breeding competition for that!
For "reliable", AFK gameplay...eh. I can't say it's something that Eve should cater towards, though you obviously disagree. If low-end prices go down (not sure if they will) lack of interest in ore belts might make them the new bastion of afk gameplay.
And there is enough ice in highsec to satiate 80% of the game's demand, and highsec's demand is only a small fraction of that. You may not be able to effortlessly fulfill your own portion of the demand and thus have to pay a price higher, in effort or ISK, than you might be willing to pay on the open market, but your last paragraph strikes me as rather poorly thought out in light of the glaringly objective evidence you are ignoring. |

Enmesharra
Center for Advanced Studies Gallente Federation
2
|
Posted - 2013.06.06 01:22:00 -
[108] - Quote
Gotta say Belts popped way to quickly and was very frustrating. My tears are flowing freely over this timer business. |

Ace Uoweme
Republic Military School Minmatar Republic
185
|
Posted - 2013.06.06 01:35:00 -
[109] - Quote
Vaerah Vahrokha wrote:2) The sandbox owes everyone a decent gameplay. Ice's just 80% of the demand? No problem, as long as many people can get a slice of that 80% without a NPC timer playing deus ex machina.
But what do you expect CCP to do about the botters?
Botters exist because:
1. Cycle times for mining ice took forever even with the fancy links and bonuses. 2. Static ice fields.
If the ice fields remained static with the faster cycle times + bots. Ice mining and it's products would be worthless to harvest.
Anything in EvE has to be profitable to engage in, or people won't do it.
The main problem in all of the resource mess is: CCP wants a wholesale PvP game, when resource gathering is a PvE activity. Introduce PvP into the mix, resource gathering is lowered. Keep it unchecked, even less participate, and PvPers can't pewpewpew enough anymore.
EvE is broken due to all this, because the fun aspect of the game is PvP, but people are PvPing with the cheapest hulls to even justify it. Only major combat that exists is capturing territory, after that it's cheap hulls again.
Smart thing is to acknowledge the differences so gamers can enjoy the game. PvP now is about big fights. FPS games used to be 8v8, it's getting to be 64v64 (and coming soon 128v128)....every match. If EvE is about small gang in small ships doing small encounters it's at odds in the PvP/FPS trends. Even MMORPGs are going for large scale encounters in non-instances. It's fun. Remember how fun that New Caldari encounter was? Imagine that everyday, with all sizes of ships...and without breaking the bank to do so...nor just happening once in 6 months. "In a world of universal deceit, telling the truth is a revolutionary act." ~George Orwell
|

Bolow Santosi
GoonWaffe Goonswarm Federation
99
|
Posted - 2013.06.06 01:37:00 -
[110] - Quote
Vaerah Vahrokha wrote:FloppieTheBanjoClown wrote:Sounds like ice miners are getting a s.mall taste of what it's like to live in a wormhole, waiting for sites to randomly spawn. .. and like in WHs they can make hundreds of millions a hou.... oh wait.
And like highsec they have almost complete safety with very little chance of being blown up and are known for being risk free... oh wait
|
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Tyberius Franklin
Federal Navy Academy Gallente Federation
667
|
Posted - 2013.06.06 02:43:00 -
[111] - Quote
Zhade Lezte wrote:Shin Theor wrote:I have to say that this new ice mechanic is decidedly not good at all. I logged in my ice alts today to mine, and got a whopping 70 units of ice in 30 minutes. The roids melted so fast with about 50 pilots in the belt that it was gone in less than 90 minutes from when it spawned, according to those who were there when it spawned.
If i'd logged in at another time, i'd have gotten nothing. The other systems are all the same, so there is no point in moving my ice miners to another system just on the off chance the belt is still there.
I used to mine ice while doing other stuff - market, hauling, solo pvp, etc. While i can see that CCP wants ice mining to be more active, it has to be an activity that can be done reliably and persistently, not randomly. There is no way to support towers and such with the way the system is set up at the moment. No single pilot would be able to mine ice to support towers and other jump capable ships without the ability to log in and mine a sufficient amount.
I have to seriously consider whether I keep my mining fleet at all with this new mechanic.
I hope CCP is reading this. Yeah, folks like me like this because of how very iconic this is in the eve universe: you don't get much better than scarcity of resources breeding competition for that! For "reliable", AFK gameplay...eh. I can't say it's something that Eve should cater towards, though you obviously disagree. If low-end prices go down (not sure if they will) lack of interest in ore belts might make them the new bastion of afk gameplay. And there is enough ice in highsec to satiate 80% of the game's demand, and highsec's demand is only a small fraction of that. You may not be able to effortlessly fulfill your own portion of the demand and thus have to pay a price higher, in effort or ISK, than you might be willing to pay on the open market, but your last paragraph strikes me as rather poorly thought out in light of the glaringly objective evidence you are ignoring. Competitiveness is one thing, this is closer to partial exclusion. And not by lack of effort or coordination, but rather by playtime. That isn't something I can get behind as it leaves some with no means of being competitive. |

Mara Rinn
Cosmic Goo Convertor Cosmic Consortium
3622
|
Posted - 2013.06.06 03:35:00 -
[112] - Quote
Shin Theor wrote:I have to say that this new ice mechanic is decidedly not good at all. I logged in my ice alts today to mine, and got a whopping 70 units of ice in 30 minutes. The roids melted so fast with about 50 pilots in the belt that it was gone in less than 90 minutes from when it spawned, according to those who were there when it spawned.
The belts in Everyshore are gone within 20 minutes of spawning. In Aydoteaux there is a gambit: stay and finish this field, or be first in the second field which just respawned? Then there is the caravan of mining ships heading from Aydo through tole to Carirgnottin. We (and here I dare to speak on behalf of other players who I barely know) have good natured banter about scratching paintwork and personal space. Boosts are shared because while it is a competitive environment we are all carebears and want the smaller players to feel that they at least had a chance. Of course we then switch to max yield to ensure that our cycles end that 1 second earlier than the other miner's to ensure that we get the last block.
Will ice mining become ultra competitive? I don't think so, most of the miners are conflict averse and view this as a running race rather than a cage fight.
The only complaint I have with the new ice spawning system is the regular-as-clockwork respawn at four hours. I am sure this is longer than the weeknight play time of most players, and the ability to log in at a certain time to be guaranteed an ice belt spawning is beyond the pale.
This does not change my opinion of CCP's rework of grav sites, mind you. Day 0 advice for new players: Day 0 Advice for New Players |

silens vesica
Corsair Cartel
1873
|
Posted - 2013.06.06 04:09:00 -
[113] - Quote
So, I managed to catch a spawn with my mining 'toon. Pure hapenstance, I hit the anom about ten minutes after it spawned. Now, I'm a pretty poor miner, so I only managed to pull 41 units of ice out with my Retriever before the last ice cube melted - about 30 minutes.
Still, It *was* actually mildly engaging. The faster cycles on the harvesters made things less... ponderous. Making sure I had backup 'cubes ready for when the one I was working melted was... Not boring. People were talking... Moving. It wasn't dead.
Still - 30 minutes, I collected about 8.5M ISK worth of ice. That's low-reward. Maybe when prices rise... Or if I ever get serious about mining. Ha! I crack myself up.
That system's ice has respawned - about 15 minutes ago. It'll last maybe 25 more minutes. If I were bored, I might be there. I'm not - I'm on the fora, because Ice Harvesting *still* isn't all that.
Observation: Once the 'cubes start to deplete, the belt goes away pretty damn fast - As more and more of the miners focus on fewer and fewer 'cubes, they deplete VERY MUCH faster. And you don't get partial credit for an incomplete cycle. Arrive early, if you want real output. Late to the party, and you'll get scraps, if that much.
Overall - From this non-serious miner - it's not entirely the debacle people claim. Indeed, it's actually more interesting than before - For someone who's mining 'cause he's bored. Tell someone you love them today, because life is short. But scream it at them in Esperanto, because life is also terrifying and confusing.
Didn't vote? Then you voted for NulBloc |

Vince Snetterton
296
|
Posted - 2013.06.06 04:42:00 -
[114] - Quote
I just shake my head sadly about this whole change in the mechanic, and sneer at the concept that Odyssey was about "exploration".
This was always about transferring more wealth from high sec to null sec, and allowing the large cartels (read as botters) more control over the high sec income in ice mining. (jabber/ tweets/web sites, giving the precise moment that ice belts will reappear)
How many billions of ISK in wealth was transferred to null sec when high sec can only produce a MAXIMUM of 80% of the ice wealth in the game, as opposed to the 98.3% it was before?
If CCP was serious about exploration and "resource distribution", they would have made ALL resources something that has to be scanned down, in ALL of the game.
You deplete a belt, it pops up somewhere else in the constellation, immediately. And you have to scan them all down, not just warp to it.
Oh, and that also means moon goo. Moons would no longer produce anything. You get the raw materials now from belts that follow the same rules as any high sec, low sec, or wh resource belt, and that means scanning them down, and actively looking for them as they jump from system to system.
Of course, that won't happen, because that would destroy the personal fiefdoms of the null sec cartel leaders, and under no circumstances does CCP ever do that. There is zero chance of CCP EVER destroying static, easily controllable income sources for the null sec cartels, not until CCP gives them something even more lucrative (like controlling all T2 mfg through null sec stations, where the station owners can charge whatever they like for mfg and R&D slots).
The steps taken in Odyssey are just test feelers sent out by the cartels. Over the next 2 releases, watch how more income is forced into null sec, and how much more of the game is gutted to serve the cartel leaders. There is a reason that they cartels have established a stranglehold on CSM over the last years. They know who important it is in charting the direction of Eve, and that means big money to the people that control it.
|

Bolow Santosi
GoonWaffe Goonswarm Federation
99
|
Posted - 2013.06.06 04:52:00 -
[115] - Quote
Ice Mining is clocking in at around 60-100m an hour in null sec and they're not swamped with a dozens of people munching on them. Perhaps a change of location is in order. |

Vince Snetterton
296
|
Posted - 2013.06.06 04:59:00 -
[116] - Quote
Bolow Santosi wrote:Ice Mining is clocking in at around 60-100m an hour in null sec and they're not swamped with a dozens of people munching on them. Perhaps a change of location is in order.
Yes yes, everyone join goons are partake of the vast wealth that has been handed to them by CCP. |

Bolow Santosi
GoonWaffe Goonswarm Federation
99
|
Posted - 2013.06.06 05:08:00 -
[117] - Quote
Vince Snetterton wrote:Bolow Santosi wrote:Ice Mining is clocking in at around 60-100m an hour in null sec and they're not swamped with a dozens of people munching on them. Perhaps a change of location is in order. Yes yes, everyone join goons are partake of the vast wealth that has been handed to them by CCP.
The french (Tau Ceti Federation) handed us Deklein actually, we lived in the south when Dominion went live and buffed the hell out of tech (which CCP was explicitly warned about but did it anyway). Also nullsec and low sec both have larger and better ice anomalies than hisec. So excluding the CFC that leaves you with well over 3/4 of Low and Null systems to mine in. So what's stopping you? |

silens vesica
Corsair Cartel
1873
|
Posted - 2013.06.06 05:21:00 -
[118] - Quote
Bolow Santosi wrote:Ice Mining is clocking in at around 60-100m an hour in null sec and they're not swamped with a dozens of people munching on them. Perhaps a change of location is in order. See, that would require playing by a set of rules that I frankly don't care to play. So.. i can have no-fun playing someone else's way, thus shortly to unsub and vanish, or I do something... Else.
Fortunately, mining really *is* a sideline for me. So I can leave it to others to go play in ways they don't like, or leave the game.
From an 'enjoyment' perspective, the new HS ice mechanic is... less awful than before. By a fairly large margin, actually. Still, that's kinda like saying a punch in the nose is more enjoyable than having your toes crushed in a vice. Neither are very much fun - unless you're maso.
I'll leave the financials to folks as are better at that stuff than I. Tell someone you love them today, because life is short. But scream it at them in Esperanto, because life is also terrifying and confusing.
Didn't vote? Then you voted for NulBloc |

Styth spiting
Ion Corp. NightSong Directorate
318
|
Posted - 2013.06.06 06:16:00 -
[119] - Quote
Vito Tattaglia wrote:Iosue wrote:does anyone know what happens when you're already in system and the ice anom respawns? does the scanner sweep again, or does the ice anom just show up as a new site? I would assume it works like combat sites, where the new site just shows up next time you do a scan.
While mining ore in a system for about 3 hours I was fooling around with the scanner options, turning off overlay, dscanning, etc trying to see if I could get new sites to display. For this 3 hours no new sites showed up on the scanner, just the same 4 that were there when I entered the system.
I finished up mining and heading back hauling out ore. i returned less then 2 minutes later and a ore site was now displayed in the system, and 2 new other anoms (the previous 4 were gone).
So it is supposed to display new sites every 1 minute as the scanner does a rescan, but on 5 different clients the new sites did not show up until I left and entered the system. |

floating in space
University of Caille Gallente Federation
78
|
Posted - 2013.06.06 06:23:00 -
[120] - Quote
Bolow Santosi wrote:]So what's stopping you?
Probably the people trying to kill him. |
|

Styth spiting
Ion Corp. NightSong Directorate
318
|
Posted - 2013.06.06 06:26:00 -
[121] - Quote
Mara Rinn wrote:Shin Theor wrote:I have to say that this new ice mechanic is decidedly not good at all. I logged in my ice alts today to mine, and got a whopping 70 units of ice in 30 minutes. The roids melted so fast with about 50 pilots in the belt that it was gone in less than 90 minutes from when it spawned, according to those who were there when it spawned. The belts in Everyshore are gone within 20 minutes of spawning. In Aydoteaux there is a gambit: stay and finish this field, or be first in the second field which just respawned? Then there is the caravan of mining ships heading from Aydo through tole to Carirgnottin. We (and here I dare to speak on behalf of other players who I barely know) have good natured banter about scratching paintwork and personal space. Boosts are shared because while it is a competitive environment we are all carebears and want the smaller players to feel that they at least had a chance. Of course we then switch to max yield to ensure that our cycles end that 1 second earlier than the other miner's to ensure that we get the last block. Will ice mining become ultra competitive? I don't think so, most of the miners are conflict averse and view this as a running race rather than a cage fight. The only complaint I have with the new ice spawning system is the regular-as-clockwork respawn at four hours. I am sure this is longer than the weeknight play time of most players, and the ability to log in at a certain time to be guaranteed an ice belt spawning is beyond the pale. This does not change my opinion of CCP's rework of grav sites, mind you.
What people are forgetting/ignoring is that with this new game mechanic, and prices as high as they are because of speculation there are far more people mining ice right now because it is more profitable for most miners, mainly solo miners and that naturally everyone is going to be doing it. Prices will decrease, players will get bored and belts will not be mined out in 30 minutes. We will also start to see a huge increase in ganking happening both in belts and between systems with belts as miners get picked off while auto piloting.
In a week or two the belts with 100+ miners will be back down to 25 - 50, they will last longer for the people mining. |

Mara Rinn
Cosmic Goo Convertor Cosmic Consortium
3629
|
Posted - 2013.06.06 06:36:00 -
[122] - Quote
What you are forgetting is that hisec ice supply is dropping by 15%. For nullsec denizens to harvest ice for profit, the value of ice will have to rise by an order of magnitude. So right now ice is worth about 30M ISK/hr for the scant few minutes that you are doing it.
The price of ice will continue to rise. There will be more miners in hisec trying to outdo each other with being first to the site and fastest to harvest it. Ultimately I expect people to give up when the time to completion for an ice field is in the order of 5GÇô10 minutes, since at that point it takes more time to log in, warp to belt, warp to station, place ice on the market and log out, than it takes to actually gather the ice.
Being hisec carebears with a very thin competitive streak, I expect some groups will even form cooperatives where they message each other once a field is cleared, allowing the next shift to start their timers and be available in system when the next field spawns. After all there are currencies other than ISK: you scratch my back, I scratch yours, and all that. Day 0 advice for new players: Day 0 Advice for New Players |

Prince Kobol
767
|
Posted - 2013.06.06 06:47:00 -
[123] - Quote
You see I don't think the price will drop, if anything I think they will slowly increase.
CCP has already stated that Ice in HS will only supply 80% of the current usage in Eve.
Now that shortfall will not be made up by people mining ice in low and null.
You also have to consider that many people will still be holding a large supply of ice waiting to sell.
Once this supply has been exhausted then you are most likely to see price rise even more. On top of that I expect at some point somebody will do another ice interdiction (it would be a lot easier now since the belts are much smaller)
The only way prices will fall is if the demand is reduced which would mean a reduction in PoS usage and jump fuel.
Either way I do not see prices falling. |

Vaerah Vahrokha
Vahrokh Consulting
4164
|
Posted - 2013.06.06 06:54:00 -
[124] - Quote
Zhade Lezte wrote: This just strikes me as throwing your hands up and quitting without really thinking this through. The residents have to deal with the exact same constraints as you do to find belts. If they found it out of blind luck, it's not like they magically had better odds to do so than you. If they're all at the belt because THEY teamed up, well...
1) I found out how to use the new system without a lot of drawbacks, in fact if you'd read this system's local yesterday evening you'd see it's a lot of others who are quitting mining not me (I am actually not a miner, I only do it when it's profitable like i.e. during Hulkageddons).
2) It's going exactly as I predicted in a thread well before Odyssey. Some even tried the "team up" thing, with horrid results:
- team up also means to actually end up in those belts your group found. Too bad the roids are an handful and last *well below one ore hold fill*. When the team gets there, these few roids have 8+ ships on them each already and vaporize. So they pour in the team effort but don't get a reward.
- there's no blind luck. The instant a belt spawns it's immediately aggressed by a swarm. You will NOT stand a chance moving around to find another because the belts often spawn at similar times, those who start from A and go to B, find B's belt half empty or worse.
Anyway this is an academic talk for now, I have seen few "team up" talk expecially after people found out that a team that arrives to a instant-close-to-emptied belt gives less profit that a "solo" who does his own scouting and may find the rare intact belt and keep the "secret" for himself.
Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |

Vaerah Vahrokha
Vahrokh Consulting
4164
|
Posted - 2013.06.06 06:56:00 -
[125] - Quote
Bolow Santosi wrote:Vaerah Vahrokha wrote:FloppieTheBanjoClown wrote:Sounds like ice miners are getting a s.mall taste of what it's like to live in a wormhole, waiting for sites to randomly spawn. .. and like in WHs they can make hundreds of millions a hou.... oh wait. And like highsec they have almost complete safety with very little chance of being blown up and are known for being risk free... oh wait
Well since you like to bring on the "taste" example, then be fair and also bring in the taste of serious ISK.  Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |

N0 Quarter
D.E.D.SPACE D.E.D.COMMAND
0
|
Posted - 2013.06.06 07:11:00 -
[126] - Quote
I really enjoy the changes to Ice Mining. It has taking it to the level of Ore Mining. However I do think the amount of Ice in each Block should be slightly raised, and the Respawn time to be slightly Lower. Not everyone plays for hours a day. |

Dave Stark
3085
|
Posted - 2013.06.06 07:17:00 -
[127] - Quote
N0 Quarter wrote:I really enjoy the changes to Ice Mining. It has taking it to the level of Ore Mining. However I do think the amount of Ice in each Block should be slightly raised, and the Respawn time to be slightly Lower. Not everyone plays for hours a day.
then they're welcome to mine ore.
ice harvesting I to V is like, 5 days training. it's not a substantial skill point investment, and for it's meager training time the rewards are pretty great. there's absolutely no reason to make ice harvesting any easier than it is, especially now it's isk/hour has been doubled by the cycle time reduction.
if a new player joins the game and heads out to 0.0 for the tiny investment of 1 plex they can train a character that can make 50m/hour and recover their plex cost in like 10-12hrs of mining. ice harvesting has no reason to be any easier than it is currently. |

Terian en Cedoulain
Center for Advanced Studies Gallente Federation
0
|
Posted - 2013.06.06 07:22:00 -
[128] - Quote
I have plans to mine ice in low-sec. I cleared out an ore belt just fine the other day, even with half a dozen people in local. I think this might actually work for me and my personal ice needs, especially with the reduced cycle time.
If Fozzie boosts the Procurer as he said he might, this will no doubt be even easier. |

Algarion Getz
Aideron Corp
6
|
Posted - 2013.06.06 07:26:00 -
[129] - Quote
Seniae 0n3 wrote:I think they did a great job making ice mining to be a little more effort. Not because of bots or what ... I just think it is healthy to make you play the game a little more instead of semi afk mining like some harvesting drone with a lousy excuse to do something usefull with their time.
Seniae 0n3 wrote:I think they did a bad job making ice mining to be a little more effort. Not because of bots or what ... I just think it is unhealthy to make you play the boring PvE more instead of semi afk mining like some harvesting drone with a reasonable excuse to do something usefull with their time. fixed
|

Dave Stark
3085
|
Posted - 2013.06.06 07:37:00 -
[130] - Quote
i'd also just like to tell you all how funny i find it that ccp doubled mining's isk/hour and every one cries like a baby about it. it's beautiful. |
|

baltec1
Bat Country
6841
|
Posted - 2013.06.06 07:39:00 -
[131] - Quote
Dave Stark wrote:i'd also just like to tell you all how funny i find it that ccp doubled mining's isk/hour and every one cries like a baby about it. it's beautiful.
Same as when we pulled the ice interdictions. Miners truly are the worst players in EVE. |

N0 Quarter
D.E.D.SPACE D.E.D.COMMAND
0
|
Posted - 2013.06.06 07:39:00 -
[132] - Quote
Dave Stark wrote:N0 Quarter wrote:I really enjoy the changes to Ice Mining. It has taking it to the level of Ore Mining. However I do think the amount of Ice in each Block should be slightly raised, and the Respawn time to be slightly Lower. Not everyone plays for hours a day. then they're welcome to mine ore. ice harvesting I to V is like, 5 days training. it's not a substantial skill point investment, and for it's meager training time the rewards are pretty great. there's absolutely no reason to make ice harvesting any easier than it is, especially now it's isk/hour has been doubled by the cycle time reduction. if a new player joins the game and heads out to 0.0 for the tiny investment of 1 plex they can train a character that can make 50m/hour and recover their plex cost in like 10-12hrs of mining. ice harvesting has no reason to be any easier than it is currently.
Although the majority of people will Mine for Profit, others Mine Ice for their own use. I have my Ore trained Characters to mine for Manufacturing, and I have my Ice trained Characters to use for Fuel.
Sure I can go do something else to make ISK and buy it, but this is what I enjoy, and if I can't be Online within the timeframe that there are belts around, then it is taking a part of my experience away from the game.
It's like if they Limit it so you can manufacture 1 Ship per Character. It would be better off selling the Ore and buying a Ship. That though, completely defeats the purpose of the people who enjoy the Industrial side of the game.
I completely understand why these changes are made, and I am very happy with them, but slightly tweaking it will not bring back the AFK / Macro Miners. They need to do trial and error for the people who do pay attention to their game. |

baltec1
Bat Country
6841
|
Posted - 2013.06.06 07:43:00 -
[133] - Quote
N0 Quarter wrote:
Although the majority of people will Mine for Profit, others Mine Ice for their own use. I have my Ore trained Characters to mine for Manufacturing, and I have my Ice trained Characters to use for Fuel.
Sure I can go do something else to make ISK and buy it, but this is what I enjoy, and if I can't be Online within the timeframe that there are belts around, then it is taking a part of my experience away from the game.
So go find it in low sec. |

Dave Stark
3085
|
Posted - 2013.06.06 07:44:00 -
[134] - Quote
N0 Quarter wrote:Dave Stark wrote:N0 Quarter wrote:I really enjoy the changes to Ice Mining. It has taking it to the level of Ore Mining. However I do think the amount of Ice in each Block should be slightly raised, and the Respawn time to be slightly Lower. Not everyone plays for hours a day. then they're welcome to mine ore. ice harvesting I to V is like, 5 days training. it's not a substantial skill point investment, and for it's meager training time the rewards are pretty great. there's absolutely no reason to make ice harvesting any easier than it is, especially now it's isk/hour has been doubled by the cycle time reduction. if a new player joins the game and heads out to 0.0 for the tiny investment of 1 plex they can train a character that can make 50m/hour and recover their plex cost in like 10-12hrs of mining. ice harvesting has no reason to be any easier than it is currently. Although the majority of people will Mine for Profit, others Mine Ice for their own use. I have my Ore trained Characters to mine for Manufacturing, and I have my Ice trained Characters to use for Fuel. Sure I can go do something else to make ISK and buy it, but this is what I enjoy, and if I can't be Online within the timeframe that there are belts around, then it is taking a part of my experience away from the game.
it's irrelevant why people mine. invest 5 days and you have all of your characters trained for ice, like i said it's not a big skill point investment. not that that really matters in any way.
if it's what you enjoy, then go and do it. nothing is stopping you. if you can't be online within the time frame that the 1 ice belt in your system spawns then perhaps you don't like it as much as you say, or you'd move a few jumps over and mine in another system where an ice belt has spawned. stop blaming the changes for exposing how lazy you are. the only thing detracting from your experience is your own laziness. |

Dave Stark
3085
|
Posted - 2013.06.06 07:45:00 -
[135] - Quote
N0 Quarter wrote:I completely understand why these changes are made, and I am very happy with them, but slightly tweaking it will not bring back the AFK / Macro Miners. They need to do trial and error for the people who do pay attention to their game.
of course it won't bring back the afk/macro miners, they never left. i see you pretty much haven't even done any mining in the last 2 days and you're just moaning for the sake of it aren't you? |

N0 Quarter
D.E.D.SPACE D.E.D.COMMAND
0
|
Posted - 2013.06.06 07:51:00 -
[136] - Quote
Dave Stark wrote:N0 Quarter wrote:Dave Stark wrote:N0 Quarter wrote:I really enjoy the changes to Ice Mining. It has taking it to the level of Ore Mining. However I do think the amount of Ice in each Block should be slightly raised, and the Respawn time to be slightly Lower. Not everyone plays for hours a day. then they're welcome to mine ore. ice harvesting I to V is like, 5 days training. it's not a substantial skill point investment, and for it's meager training time the rewards are pretty great. there's absolutely no reason to make ice harvesting any easier than it is, especially now it's isk/hour has been doubled by the cycle time reduction. if a new player joins the game and heads out to 0.0 for the tiny investment of 1 plex they can train a character that can make 50m/hour and recover their plex cost in like 10-12hrs of mining. ice harvesting has no reason to be any easier than it is currently. Although the majority of people will Mine for Profit, others Mine Ice for their own use. I have my Ore trained Characters to mine for Manufacturing, and I have my Ice trained Characters to use for Fuel. Sure I can go do something else to make ISK and buy it, but this is what I enjoy, and if I can't be Online within the timeframe that there are belts around, then it is taking a part of my experience away from the game. it's irrelevant why people mine. invest 5 days and you have all of your characters trained for ice, like i said it's not a big skill point investment. not that that really matters in any way. if it's what you enjoy, then go and do it. nothing is stopping you. if you can't be online within the time frame that the 1 ice belt in your system spawns then perhaps you don't like it as much as you say, or you'd move a few jumps over and mine in another system where an ice belt has spawned. stop blaming the changes for exposing how lazy you are. the only thing detracting from your experience is your own laziness.
The other day I went from System to system for 5 hours looking for a Belt. I can assure you, this has nothing to do with my Laziness. I have accepted and enjoy the change, but as everything else after a change, things need to be tweaked so it works for everyone.
To trying and judge how someone plays the game, or how much time he can dedicate to the game each day is kinda far fetched don't you think. |

N0 Quarter
D.E.D.SPACE D.E.D.COMMAND
0
|
Posted - 2013.06.06 07:52:00 -
[137] - Quote
Dave Stark wrote:N0 Quarter wrote:I completely understand why these changes are made, and I am very happy with them, but slightly tweaking it will not bring back the AFK / Macro Miners. They need to do trial and error for the people who do pay attention to their game. of course it won't bring back the afk/macro miners, they never left. i see you pretty much haven't even done any mining in the last 2 days and you're just moaning for the sake of it aren't you?
Sounds like you havent done any Trolling in the past couple days, and are just doing it for the sake of it =]
If you choose to not have a respectful, and decent debate / conversation, then I'm not going to bother with you any longer. |

Dave Stark
3085
|
Posted - 2013.06.06 07:52:00 -
[138] - Quote
N0 Quarter wrote:The other day I went from System to system for 5 hours looking for a Belt. I can assure you, this has nothing to do with my Laziness. I have accepted and enjoy the change, but as everything else after a change, things need to be tweaked so it works for everyone.
To trying and judge how someone plays the game, or how much time he can dedicate to the game each day is kinda far fetched don't you think.
did you actually go to ice systems, or just random systems because that'll make a difference.
nobody is judging or dictating how/when people play the game, at all. |

Dave Stark
3085
|
Posted - 2013.06.06 07:54:00 -
[139] - Quote
N0 Quarter wrote:Dave Stark wrote:N0 Quarter wrote:I completely understand why these changes are made, and I am very happy with them, but slightly tweaking it will not bring back the AFK / Macro Miners. They need to do trial and error for the people who do pay attention to their game. of course it won't bring back the afk/macro miners, they never left. i see you pretty much haven't even done any mining in the last 2 days and you're just moaning for the sake of it aren't you? Sounds like you havent done any Trolling in the past couple days, and are just doing it for the sake of it =] If you choose to not have a respectful, and decent debate / conversation, then I'm not going to bother with you any longer.
i'm not trolling. i'm just pointing out that you claimed they won't come back, and i pointed out that's because they haven't left. i know this based on the fact that the same names i saw in the belts pre odyssey are in the anomalies post odyssey. you throw out completely false statements then call me a troll when i correct you?
might want to learn what a troll is, and just accept when you get called out on making complete bullshit statements. |

Terian en Cedoulain
Center for Advanced Studies Gallente Federation
0
|
Posted - 2013.06.06 07:56:00 -
[140] - Quote
I really don't understand all these people constantly whining about everything.
As a casual industrialist, I would say I spend about 30% of my time mining ore in high-sec for manufacturing purposes, 10% I spend doing level 4 missions just for some variety, although in my experience both are about equally engaging (shoot rocks, shooting red crosses, whatever, it's all the same). Another 10% is spent managing my POS (requeue research and jobs, as well as obtaining the ice and transporting goods for sale).
The rest of my time I spend in low-sec, where I get a large portion of my rare ores and where I keep my PI, which I use for both POS fuel and materials for tech 2 production. I also do exploration in low-sec, because I cannot be arsed to deal with the overcrowded competition of high-sec when it comes to exploration.
I do all these things, because I enjoy doing them. I avoid the things I don't do, because I don't particularly enjoy doing them. You will notice I left out PvP, as I am not very interested in this. Despite this, I am aware that this is a PvP game and I actually enjoy trying to avoid getting caught while I am in low-sec. This is not always successful, but I have learned to give my opponents a "gf", both in terms of saying it and in terms of combating them if they manage to catch me.
In the end, I just don't understand why people insist on playing this game if all they do is whine about playing it. As far as I know, you volunteer to spend your time in this game, do you not?
Ah well, maybe they enjoy the whining.
I guess it is also a matter of "vocal minority"... the people who want to whine will be in this thread, while those who do not whine will simply adapt and move on (to Dave: those are probably the ones you still see in the belts).
Speaking of moving on... back to EVE! |
|

N0 Quarter
D.E.D.SPACE D.E.D.COMMAND
0
|
Posted - 2013.06.06 07:59:00 -
[141] - Quote
Dave Stark wrote:N0 Quarter wrote:Dave Stark wrote:N0 Quarter wrote:I completely understand why these changes are made, and I am very happy with them, but slightly tweaking it will not bring back the AFK / Macro Miners. They need to do trial and error for the people who do pay attention to their game. of course it won't bring back the afk/macro miners, they never left. i see you pretty much haven't even done any mining in the last 2 days and you're just moaning for the sake of it aren't you? Sounds like you havent done any Trolling in the past couple days, and are just doing it for the sake of it =] If you choose to not have a respectful, and decent debate / conversation, then I'm not going to bother with you any longer. i'm not trolling. i'm just pointing out that you claimed they won't come back, and i pointed out that's because they haven't left. i know this based on the fact that the same names i saw in the belts pre odyssey are in the anomalies post odyssey. you throw out completely false statements then call me a troll when i correct you? might want to learn what a troll is, and just accept when you get called out on making complete bullshit statements.
Well the Ice Fields I've been at, have gone from 50 people Mining Ice, to 10 - 15. Of course it hasnt gotten rid of 100% of them, but it has definitely deterred them.
The only thing your trying to point out is that I should play the game longer so I have a better chance of finding a Ice belt.
They last 20 - 40 Minutes, and respawn every 4 hours after it's Depleted. There is nothing wrong with me asking for a bit of a Tweak to help the people who have lives to continue and enjoy their Gameplay style. |

Dave Stark
3085
|
Posted - 2013.06.06 08:02:00 -
[142] - Quote
N0 Quarter wrote:The only thing your trying to point out is that I should play the game longer so I have a better chance of finding a Ice belt.
They last 20 - 40 Minutes, and respawn every 4 hours after it's Depleted. There is nothing wrong with me asking for a bit of a Tweak to help the people who have lives to continue and enjoy their Gameplay style.
no i'm not. i'm pointing out that if you spent less time whining and more time mining ice, you wouldn't have a problem. i'm telling you to stop being lazy, not to sit at your computer for 16 hours a day.
i'm well aware of how long they last, and how many miners it takes to get them to respawn 5x per day, etc, i did all of these calculations about a month ago. nothing has stopped people continuing to enjoy their gameplay style, and in fact they're now earning more isk while enjoying their gameplay style. |

Jack Tronic
borkedLabs
77
|
Posted - 2013.06.06 08:03:00 -
[143] - Quote
You know CCP is extremely bad at countering bots when the players compare local in terms of bots. |

N0 Quarter
D.E.D.SPACE D.E.D.COMMAND
0
|
Posted - 2013.06.06 08:16:00 -
[144] - Quote
Dave Stark wrote:N0 Quarter wrote:The only thing your trying to point out is that I should play the game longer so I have a better chance of finding a Ice belt.
They last 20 - 40 Minutes, and respawn every 4 hours after it's Depleted. There is nothing wrong with me asking for a bit of a Tweak to help the people who have lives to continue and enjoy their Gameplay style. no i'm not. i'm pointing out that if you spent less time whining and more time mining ice, you wouldn't have a problem. i'm telling you to stop being lazy, not to sit at your computer for 16 hours a day. i'm well aware of how long they last, and how many miners it takes to get them to respawn 5x per day, etc, i did all of these calculations about a month ago. nothing has stopped people continuing to enjoy their gameplay style, and in fact they're now earning more isk while enjoying their gameplay style.
Your trying to judge that I'm "Lazy" because I have had a bad run of trying to find them for the time I have been on [and yes, looking in Systems that had Ice Belts originally]. So your either Trolling, or your just not reading Correctly.
I have explored. I haven't found many. Usually when I get there, it has 1 - 3 blocks left. By the time I get in range, it is Depleted.
The point that your clearly missing that I'm trying to make is...
Everything needs tweaking after a release, nothing is ever released perfect. |

Capt Starfox
The Carnifex Corp
425
|
Posted - 2013.06.06 08:16:00 -
[145] - Quote
Wasn't one of the ideas to fly around and look for the Ice Belts? Not sit in one system and wonder where it is? The empirical probability of your ship being ganked is... good. |

baltec1
Bat Country
6841
|
Posted - 2013.06.06 08:19:00 -
[146] - Quote
Capt Starfox wrote:Wasn't one of the ideas to fly around and look for the Ice Belts? Not sit in one system and wonder where it is?
Yea but requires them to do something. |

Dave Stark
3087
|
Posted - 2013.06.06 08:23:00 -
[147] - Quote
N0 Quarter wrote:Your trying to judge that I'm "Lazy" because I have had a bad run of trying to find them for the time I have been on [and yes, looking in Systems that had Ice Belts originally]. So your either Trolling, or your just not reading Correctly.
I have explored. I haven't found many. Usually when I get there, it has 1 - 3 blocks left. By the time I get in range, it is Depleted.
The point that your clearly missing that I'm trying to make is...
Everything needs tweaking after a release, nothing is ever released perfect.
or you could stop whining about a perfectly fine system? it came out 2 days ago, they all respawned at downtime so obviously there still repsawning at similar times to each other, and similar times of day. in a month's time they will all be more spread out.
you're trying to make a point that doesn't exist, nothing needs tweaking at all. you're just whining for the sake of it since you've yet to actually deliver a legitimate point as to why this change is "bad" other than "i have actually gotta go look for things now" just like every other player in the game. |

N0 Quarter
D.E.D.SPACE D.E.D.COMMAND
0
|
Posted - 2013.06.06 08:26:00 -
[148] - Quote
Dave Stark wrote:N0 Quarter wrote:Your trying to judge that I'm "Lazy" because I have had a bad run of trying to find them for the time I have been on [and yes, looking in Systems that had Ice Belts originally]. So your either Trolling, or your just not reading Correctly.
I have explored. I haven't found many. Usually when I get there, it has 1 - 3 blocks left. By the time I get in range, it is Depleted.
The point that your clearly missing that I'm trying to make is...
Everything needs tweaking after a release, nothing is ever released perfect. or you could stop whining about a perfectly fine system? it came out 2 days ago, they all respawned at downtime so obviously there still repsawning at similar times to each other, and similar times of day. in a month's time they will all be more spread out. you're trying to make a point that doesn't exist, nothing needs tweaking at all. you're just whining for the sake of it since you've yet to actually deliver a legitimate point as to why this change is "bad" other than "i have actually gotta go look for things now" just like every other player in the game.
Again with trying to judge the way I am. If you have a reading disability, then that's all good, I truly am sorry to hear it, but on that Note, I only speak with Mature people, you are obviously not 1 of those.
It's been a pleasure. o7 |

baltec1
Bat Country
6841
|
Posted - 2013.06.06 08:28:00 -
[149] - Quote
N0 Quarter wrote:
Again with trying to judge the way I am. If you have a reading disability, then that's all good, I truly am sorry to hear it, but on that Note, I only speak with Mature people, you are obviously not 1 of those.
It's been a pleasure. o7
If there are too many miners in high sec then spread your wings. |

H2O Hairey
Brutor Tribe Minmatar Republic
8
|
Posted - 2013.06.06 09:04:00 -
[150] - Quote
To all the "tiers" about the loss of... 1) mine cycle-time reduced 2) it's a little harder for the botters 3) higher prices for less time mining the stuff 4) and with it being so...... hard, prices will stay high. 5) use a alt or jump-clone for different ice systems
Options for the heavely nerfed solo players; never bet on one horse. if you can't find a site in your one hours of game time, do some PI/trade/exploration join a corp how can help you, intel, low-sec, ect low-sec with a station or/and save pos
For the record i also just got 1-2 hours for 3-5 days a week, and i've adapted just fine, i making even more isk atm. http://heavysteel-inc.blogspot.nl/ |
|

Mara Rinn
Cosmic Goo Convertor Cosmic Consortium
3635
|
Posted - 2013.06.06 09:14:00 -
[151] - Quote
Dave Stark wrote:they all respawned at downtime so obviously there still repsawning at similar times to each other, and similar times of day. in a month's time they will all be more spread out.
I don't see how that will happen. They might spread out to spawn in sequence after however many seconds it takes to mine them out.
The only real solution is to look for the ice belts in low, null, and perhaps the hisec islands.
Though it would reduce the complaining if CCP was to halve the size of the belts and spawn them after 2 hours instead of 4. At least people wouldn't go through an entire play session with no ice visible. Day 0 advice for new players: Day 0 Advice for New Players |

Ace Uoweme
Republic Military School Minmatar Republic
200
|
Posted - 2013.06.06 10:03:00 -
[152] - Quote
Mara Rinn wrote:The only real solution is to look for the ice belts in low, null, and perhaps the hisec islands.
Or truly randomizing the spawn time and location.
If the spawn and time is set, the same issues will repeat itself. "In a world of universal deceit, telling the truth is a revolutionary act." ~George Orwell
|

Tinu Moorhsum
Random Events
201
|
Posted - 2013.06.06 10:04:00 -
[153] - Quote
Well.... after having read this entire thread I'm thinking that the changes to high-sec ice are working entirely as intended.
I'm also no longer thinking that there could be a shortage of minerals due to people migrating in large numbers to ice mining. The carrying capacity just isn't there, which is a relief to hear. There is nothing at all wrong with how ice is working. there is just a massive over-capacity of ice-miners in high-sec and the process of adjustment has only just started.
Personally, I've already given up on mining ice in high-sec and gone back to semi-afk mining ore instead. Many others will too.
|

Kagura Nikon
Mentally Assured Destruction Whores in space
404
|
Posted - 2013.06.06 10:11:00 -
[154] - Quote
floating in space wrote:High-sec cartels ganking people? lol
What would that cost look like? Not just in ISK for ships but dozens of extra accounts, because you can't do it with a mining character if you ever plan on using it again. How much do Ice miners make?
Do you people think anything through?
The changes will just make Ice mining a hassle, that's all. People will still do it but enjoy it less, probably quit eventually.
Just pay us to kill them. You know.. we have a nice advertisement in the crime and stuff forum. Pay the wardec.. and we kill everything you want. |

Dave Stark
3089
|
Posted - 2013.06.06 10:26:00 -
[155] - Quote
N0 Quarter wrote:Dave Stark wrote:N0 Quarter wrote:Your trying to judge that I'm "Lazy" because I have had a bad run of trying to find them for the time I have been on [and yes, looking in Systems that had Ice Belts originally]. So your either Trolling, or your just not reading Correctly.
I have explored. I haven't found many. Usually when I get there, it has 1 - 3 blocks left. By the time I get in range, it is Depleted.
The point that your clearly missing that I'm trying to make is...
Everything needs tweaking after a release, nothing is ever released perfect. or you could stop whining about a perfectly fine system? it came out 2 days ago, they all respawned at downtime so obviously there still repsawning at similar times to each other, and similar times of day. in a month's time they will all be more spread out. you're trying to make a point that doesn't exist, nothing needs tweaking at all. you're just whining for the sake of it since you've yet to actually deliver a legitimate point as to why this change is "bad" other than "i have actually gotta go look for things now" just like every other player in the game. Again with trying to judge the way I am. If you have a reading disability, then that's all good, I truly am sorry to hear it, but on that Note, I only speak with Mature people, you are obviously not 1 of those. It's been a pleasure. o7
i'm not judging you at all. you simply say that the 4 hour respawn is denying people access to content. which is false, stop being lazy, move to another system, and find an ice site. the only thing denying people content is their laziness.
it seems when presented with a fact you enter some form of denial and tell me i have some kind of impairment. |

baltec1
Bat Country
6846
|
Posted - 2013.06.06 10:28:00 -
[156] - Quote
So I just logged on my alt and found ice in five minutes. |

Dave Stark
3089
|
Posted - 2013.06.06 10:29:00 -
[157] - Quote
Mara Rinn wrote:Dave Stark wrote:they all respawned at downtime so obviously there still repsawning at similar times to each other, and similar times of day. in a month's time they will all be more spread out. I don't see how that will happen. They might spread out to spawn in sequence after however many seconds it takes to mine them out. The only real solution is to look for the ice belts in low, null, and perhaps the hisec islands. Though it would reduce the complaining if CCP was to halve the size of the belts and spawn them after 2 hours instead of 4. At least people wouldn't go through an entire play session with no ice visible.
because unless they're all mined out at an identical rate, at the same time, it's inevitable that they will become more randomised. it won't happen instantly, it's a gradual process akin to a "random walk". |

Dave Stark
3089
|
Posted - 2013.06.06 10:30:00 -
[158] - Quote
baltec1 wrote:So I just logged on my alt and found ice in five minutes.
don't hold out on them, share your secret! then perhaps we won't have to read any more of these threads. |

baltec1
Bat Country
6846
|
Posted - 2013.06.06 10:34:00 -
[159] - Quote
Dave Stark wrote:baltec1 wrote:So I just logged on my alt and found ice in five minutes. don't hold out on them, share your secret! then perhaps we won't have to read any more of these threads.
But I love miner tears.
Incidently miners seem to be parking freighters in these things now. |

Debora Tsung
The Investment Bankers Guild
149
|
Posted - 2013.06.06 10:36:00 -
[160] - Quote
GreenSeed wrote:the problem is belt respawning 4 hours after the current belt is completely exhausted. it should be every 4 hours, period. At least this change would make the spawn predictable and people could time other in game activities accordingly.
But then the lab rats and mice in the labirynth wouldn't have to work for their goodies, that could severely slow their evolution and delay the development to true sentience by several generations... There's nothing a million chinese guys can't do cheaper. |
|

Dave Stark
3090
|
Posted - 2013.06.06 10:49:00 -
[161] - Quote
baltec1 wrote:Dave Stark wrote:baltec1 wrote:So I just logged on my alt and found ice in five minutes. don't hold out on them, share your secret! then perhaps we won't have to read any more of these threads. But I love miner tears. Incidently miners seem to be parking freighters in these things now.
they did in the old belts too, i thought you'd have noticed that one?
i've been mining ice non stop for 3 weeks prior to odyssey and it wasn't uncommon for there to be 10+ miners, an orca, and a freighter all sat there mostly afk. it was just screaming for a disco party.
if you're reasonably afk, it's ideal. it takes ~5.3hrs (more pre odyssey, obviously) of boosted mackinaw mining to fill one, as apposed to the ~hour/hour and a half it'd take to fill an orca. so between being afk and running massive amounts of accounts freighters have been ideal since they were able to scoop from orcas cargo holds.
if i'm not mistaken monk and his belligerent undesirables have made a pretty penny joining corps, turning up to their mining operations, and awoxing a few miners and getting pilots to eject from their orcas/freighters. easiest 1.5bn isk some one could make, really. |

laassaalos Kiblos
Black Rebel Rifter Club The Devil's Tattoo
1
|
Posted - 2013.06.06 11:15:00 -
[162] - Quote
Ok first up I am not a mining care bare so the following might just be complete junk.
I live in low sec and do small gangs a few times a week and we use a things called.... A SCOUT!
Why not just have multiple mining vessels docked in a large region. Send out scouts to scan for ice. Once found everyone hops into their shuttle gets to the closes mining boat and goes to the belt.
Even better, hire a scout that looks for ice belts while you mine, so that you know where to head next.... give him like 1% of the minerals per miner so something like that and problem solved.  |

Naburi NasNaburi
distress signals
179
|
Posted - 2013.06.06 11:19:00 -
[163] - Quote
Captain Tardbar wrote:Rengerel en Distel wrote:Captain Tardbar wrote:Iosue wrote:does anyone know what happens when you're already in system and the ice anom respawns? does the scanner sweep again, or does the ice anom just show up as a new site? You have to keep mashing the scan button as far as I can tell. You can't mash the scan button btw ... new anomalies are supposed to show up instantly on the scanner if you have it sweeping ... YMMV as it's still a bit buggy. By mashing I mean I click the scan probes option and then close out the window and do it again. Rather tedious.
Simple fix: Show Anomalies box: uncheck - check. Tada new nomlies on your scan. |

Seniae 0n3
32
|
Posted - 2013.06.06 11:25:00 -
[164] - Quote
Naburi NasNaburi wrote:Captain Tardbar wrote:Rengerel en Distel wrote:Captain Tardbar wrote:Iosue wrote:does anyone know what happens when you're already in system and the ice anom respawns? does the scanner sweep again, or does the ice anom just show up as a new site? You have to keep mashing the scan button as far as I can tell. You can't mash the scan button btw ... new anomalies are supposed to show up instantly on the scanner if you have it sweeping ... YMMV as it's still a bit buggy. By mashing I mean I click the scan probes option and then close out the window and do it again. Rather tedious. Simple fix: Show Anomalies box: uncheck - check. Tada new nomlies on your scan.
Dang nabs you're so smart ... what would we do without you :) ... *wavies* |

Mara Rinn
Cosmic Goo Convertor Cosmic Consortium
3639
|
Posted - 2013.06.06 11:27:00 -
[165] - Quote
laassaalos Kiblos wrote:Why not just have multiple mining vessels docked in a large region. Send out scouts to scan for ice. Once found everyone hops into their shuttle gets to the closes mining boat and goes to the belt.
It's easier than that: simply run a timer from when each belt was last depleted. You already know which systems they're going to spawn in anyway (poor design IMHO) so you just have to head over there at the appropriate time.
Day 0 advice for new players: Day 0 Advice for New Players |

Pak Narhoo
Splinter Foundation
1007
|
Posted - 2013.06.06 11:36:00 -
[166] - Quote
Mara Rinn wrote:laassaalos Kiblos wrote:Why not just have multiple mining vessels docked in a large region. Send out scouts to scan for ice. Once found everyone hops into their shuttle gets to the closes mining boat and goes to the belt. It's easier than that: simply run a timer from when each belt was last depleted. You already know which systems they're going to spawn in anyway (poor design IMHO) so you just have to head over there at the appropriate time.
Eh, silly question but could you share that knowledge perhaps? Been running around in Amarr space and I haven't got a clue where the ice belts are now.  |

Johnnie Blue
Aliastra Gallente Federation
16
|
Posted - 2013.06.06 11:41:00 -
[167] - Quote
Pak Narhoo wrote:Mara Rinn wrote:laassaalos Kiblos wrote:Why not just have multiple mining vessels docked in a large region. Send out scouts to scan for ice. Once found everyone hops into their shuttle gets to the closes mining boat and goes to the belt. It's easier than that: simply run a timer from when each belt was last depleted. You already know which systems they're going to spawn in anyway (poor design IMHO) so you just have to head over there at the appropriate time. Eh, silly question but could you share that knowledge perhaps? Been running around in Amarr space and I haven't got a clue where the ice belts are now. 
The complete list of high security systems that will contain Clear Icicle anomalies is: Afivad, Agal, Avada, Bashakru, Chanoun, Dantan, Dihra, Erkinen, Esteban, Gamis, Gelhan, Gosalav, Jarzalad, Jerma, Kothe, Manatirid, Miah, Moutid, Ordion, Raravoss, Riavayed, Seil, Talidal, Warouh.
http://community.eveonline.com/news/patch-notes/patch-notes-for |

Naburi NasNaburi
distress signals
179
|
Posted - 2013.06.06 11:43:00 -
[168] - Quote
Seniae 0n3 wrote:
Dang nabs you're so smart ... what would we do without you :) ... *wavies*
Psst not smart.. found this out on accident.. when my alt couldnt see any nomlies at all :P |

Pak Narhoo
Splinter Foundation
1007
|
Posted - 2013.06.06 11:43:00 -
[169] - Quote
Johnnie Blue wrote:Pak Narhoo wrote:Mara Rinn wrote:laassaalos Kiblos wrote:Why not just have multiple mining vessels docked in a large region. Send out scouts to scan for ice. Once found everyone hops into their shuttle gets to the closes mining boat and goes to the belt. It's easier than that: simply run a timer from when each belt was last depleted. You already know which systems they're going to spawn in anyway (poor design IMHO) so you just have to head over there at the appropriate time. Eh, silly question but could you share that knowledge perhaps? Been running around in Amarr space and I haven't got a clue where the ice belts are now.  The complete list of high security systems that will contain Clear Icicle anomalies is: Afivad, Agal, Avada, Bashakru, Chanoun, Dantan, Dihra, Erkinen, Esteban, Gamis, Gelhan, Gosalav, Jarzalad, Jerma, Kothe, Manatirid, Miah, Moutid, Ordion, Raravoss, Riavayed, Seil, Talidal, Warouh. http://community.eveonline.com/news/patch-notes/patch-notes-for
Thank you good sir!
|
|

CCP Eterne
C C P C C P Alliance
2549

|
Posted - 2013.06.06 11:49:00 -
[170] - Quote
I have removed some rumor mongering and personal attacks from this thread. New Eden Community Representative GÇ+ New Eden Illuminati GÇ+ Fiction Adept
@CCP_Eterne GÇ+ @EVE_LiveEvents |
|
|

Rhoads07
Arma Purgatorium Templis Dragonaors
1
|
Posted - 2013.06.06 11:52:00 -
[171] - Quote
*Since Devs think they can just lock posts because they think they are the same when in fact they are not, I'll just re-post here with my response the Devs think they are going to block ....
#1Posted: 2013.06.06 11:14 | Report Hey CCP,
So here we go. I realize what I am about to say will receive criticism and possibly trolls. While I don't appreciate the common "fu's" and the typical name calling I will refrain from acknowledging them.
This is a heads up to all CCP members that they have really screwed over secondary account AFK miners. My first major problem with it is the four hour re-spawn time after a field has depleted. This is a problem for me because I am not on CCP's time I am on my own. And these sites have been depleting like crazy. I have twice arrived a site now to have it completely deplete before I even manage one cycle.
This now leaps into a second major issue. Its very anti-fleet friendly because the ice is in such competition all of a sudden that the only thing people want is a field to themselves. And with the combination of rapidly depleting sites and smaller fleets this makes miners more approachable by suicide gankers in cheap frigates. Another aspect I don't appreciate about this patch.
Like I stated in the beginning, my concerns with this are in regard to my secondary afk ice mining character. My primary operates ships like Tengu's in the Militia and cannot afford to pay so much attention to an ice miner that is now more vulnerable and active at the same time. So myself, along with a group of others that I affiliate with, are deactivating our ice mining accounts as they serve less of a beneficial purpose than they did before.
Regardless of what others think this is case in point. Silly nerfs like that to a players primary gamestyle will cause you to lose money. Because plain and simply they will deactivate those secondary accounts that have less use for them now. As I am doing now. Thanks for making a game, that was already a full time job before, even more difficult in this aspect of ice mining...
Your disappointed customer, JDRhoads
As I had predicted in the previous thread I fully expected you followers and peasants to blindly be sheparded wherever the company wishes to take you. So have your trolololol's because no F's were given!  |

Borlag Crendraven
Future Corps Sleeper Social Club
361
|
Posted - 2013.06.06 12:00:00 -
[172] - Quote
Rhoads07 wrote:*Since Devs think they can just lock posts because they think they are the same when in fact they are not, I'll just re-post here with my response the Devs think they are going to block .... As I had predicted in the previous thread I fully expected you followers and peasants to blindly be sheparded wherever the company wishes to take you. So have your trolololol's because no F's were given! 
It was exactly the same drivel that's rampant in this thread. "Waa I can't afk and win this game anymore". Amuginsly enough, one would imagine you'd have lots of time to concentrate on your mining character, considering your pvp character sure isn't getting any action. |

Mara Rinn
Cosmic Goo Convertor Cosmic Consortium
3640
|
Posted - 2013.06.06 12:07:00 -
[173] - Quote
Johnnie Blue wrote:Pak Narhoo wrote:Eh, silly question but could you share that knowledge perhaps? Been running around in Amarr space and I haven't got a clue where the ice belts are now.  The complete list of high security systems that will contain Clear Icicle anomalies is: Afivad, Agal, Avada, Bashakru, Chanoun, Dantan, Dihra, Erkinen, Esteban, Gamis, Gelhan, Gosalav, Jarzalad, Jerma, Kothe, Manatirid, Miah, Moutid, Ordion, Raravoss, Riavayed, Seil, Talidal, Warouh. http://community.eveonline.com/news/patch-notes/patch-notes-for
And as for when they will appear, it's 4 hours from the time they were depleted. I'm not 100% certain, but I think it's 4 hours to the minute. So as long as you're aware of when a previous instance of this system's ice field was seen, you should be able to reliably predict the time it will next appear.
And since the ice fields are reset at DT, you always know when the first one appeared :) Day 0 advice for new players: Day 0 Advice for New Players |

Rhoads07
Arma Purgatorium Templis Dragonaors
1
|
Posted - 2013.06.06 12:07:00 -
[174] - Quote
Borlag Crendraven wrote:[quote=Rhoads07]Amuginsly enough, one would imagine you'd have lots of time to concentrate on your mining character, considering your pvp character sure isn't getting any action.
Perhaps you meant amusingly? ... You also make the foolish presumption this is my primary. Keep trying though... Only trolololol's is on this side! |

John E Normus
New Order Logistics CODE.
43
|
Posted - 2013.06.06 12:15:00 -
[175] - Quote
The New Order of Highsec couldn't be happier about the changes to the ice fields.
There is a certain amount of desperation out in those ice anoms. Yield fitting is back and bigger than ever. There are anti-tanked Orcas in every anom just asking for it. Our bumpers are more effective than ever and permit sales are through the roof. Just landing in an ice anom in a Stabber Fleet Issue causes a bit of panic these days. And all that is stuffed into a little 50km ball of awesome! It's all a bit over-whelming to be honest.
Also, we're running a special on permits in celebration of this incredible expansion! You can purchase your own permit for 10 million isk and every other permit you buy for "friends," corp-mates, or even family will only cost an additional 10 million isk per character!
If you think you have what it takes to join the New Order, contact the nearest Agent immediately. We can't wait to hear from you!
Well done CCP!
Vote JAMES 315 for CSM8 |

Rhoads07
Arma Purgatorium Templis Dragonaors
1
|
Posted - 2013.06.06 12:15:00 -
[176] - Quote
Dave Stark wrote:[quote=Rhoads07] also i'm sure this "will cause you to lose money" argument is wrong, old, and terrible. i'm sure it's more dead and flogged than the "nerf afk cloaking" horse.
Would you care to elaborate?
|

Xython
Merch Industrial Goonswarm Federation
1104
|
Posted - 2013.06.06 12:23:00 -
[177] - Quote
Vaerah Vahrokha wrote:
- Today we had no bots (and people actually chatted!), they are still broken due to the patch. Moreover there's a lot of people who did not inform themselves about the patch (so they don't know what to do), unable to log in etc. etc. This resulted in 37 to 55 people being in local instead of 190 to 222.
... You don't realize that those two comments are directly related? |

Vaerah Vahrokha
Vahrokh Consulting
4164
|
Posted - 2013.06.06 12:24:00 -
[178] - Quote
Mara Rinn wrote:laassaalos Kiblos wrote:Why not just have multiple mining vessels docked in a large region. Send out scouts to scan for ice. Once found everyone hops into their shuttle gets to the closes mining boat and goes to the belt. It's easier than that: simply run a timer from when each belt was last depleted. You already know which systems they're going to spawn in anyway (poor design IMHO) so you just have to head over there at the appropriate time.
I am greatly enyoing having 17 in local (most being my alts).
I am now abusing of one of the worst MMO gameplay mechanics ever invented in the industry for great profit.
If I was a regular EvE crappy selfish mindset player I'd be overly happy that a popular feature just got restricted to those like me. But alas I am not.
If a 222 people in local system will remain 17 in local for the rest of the month, it means that a sizable portion of playerbase got downright cut off.
What'll happen when those 222 - 17 subs will be about to expire? I don't want to EvE to slow down development / miss features because CCP trashed 20% of their playerbase overnight. Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |

Vaerah Vahrokha
Vahrokh Consulting
4164
|
Posted - 2013.06.06 12:25:00 -
[179] - Quote
Xython wrote:Vaerah Vahrokha wrote:
- Today we had no bots (and people actually chatted!), they are still broken due to the patch. Moreover there's a lot of people who did not inform themselves about the patch (so they don't know what to do), unable to log in etc. etc. This resulted in 37 to 55 people being in local instead of 190 to 222.
... You don't realize that those two comments are directly related?
They are partly and obviously related. But since I also know how many were botting, there's still a drop of about 60%+ of the "real" players. Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |

Borlag Crendraven
Future Corps Sleeper Social Club
361
|
Posted - 2013.06.06 12:27:00 -
[180] - Quote
Vaerah Vahrokha wrote:Xython wrote:Vaerah Vahrokha wrote:
- Today we had no bots (and people actually chatted!), they are still broken due to the patch. Moreover there's a lot of people who did not inform themselves about the patch (so they don't know what to do), unable to log in etc. etc. This resulted in 37 to 55 people being in local instead of 190 to 222.
... You don't realize that those two comments are directly related? They are partly and obviously related. But since I also know how many were botting, there's still a drop of about 60%+ of the "real" players.
Some of them might be taking advantage of the ease in finding grav sites too. Give it a little bit of time before making any long term predictions about how many are truly quitting. |
|

Sentamon
1019
|
Posted - 2013.06.06 12:28:00 -
[181] - Quote
I like the new Ice belt system. I hope they use it for static Ore belts.
Let the tear cup flow over. ~ Professional Forum Alt -á~ |

Dave Stark
3091
|
Posted - 2013.06.06 12:32:00 -
[182] - Quote
Rhoads07 wrote:Dave Stark wrote:Also i'm sure this "will cause you to lose money" argument is wrong, old, and terrible. i'm sure it's more dead and flogged than the "nerf afk cloaking" horse. Would you care to elaborate?
yes. the game keeps growing every year despite changes that people keep claiming will "cost ccp money", for a start.
a specific example, look at the story they told every one at fanfest after the first corp theft i think it was. 500 players quit (which then, was a lot) because ccp let it happen and didn't do anything about it. this intrigued even more players, and they had >500 new players start playing to see this wonderful game where being a master thief was encouraged and made you the stuff of legend.
there have been many examples since then where a few players stamp their feet and **** off, and even more people replace them wanting to experience a game that really is quite different to the other cookie cutter grind for gear mmos out there. |

Malcanis
Vanishing Point. The Initiative.
9925
|
Posted - 2013.06.06 12:36:00 -
[183] - Quote
Robert Saint wrote:So here is an impression of this new ICE deal from someone with a fleet of ICE miners..
Logged in my 12 miners, tried to get my daily 3000 blocks, got about 300 total before it was over (all of 20 minutes).
Stationed up the miners, deleted all the ICE rigs from their Skiffs and set them up for mining ORE in a different quiet little system.
Not going back to that mad house....... Ore is the new ICE, baby!
You have a reformed ICE Multi-Boxer...... now I'm an ORE multi-boxer!!!
It was extremely funny to watch everyone trying to grab a little bit of something that had been so plentiful.
Although, I'm out of the ICE business with my little herd, I think CCP did a great job making it a much better solo or very small fleet experience now.
It's was almost like going on a level 4 mission!
From what I've seen of Soundwave's interviews and appearences, the man does not like static resources.
Don't get too attached to those belts is what I guess I'm saying here.
1 Kings 12:11
|

Malcanis
Vanishing Point. The Initiative.
9925
|
Posted - 2013.06.06 12:39:00 -
[184] - Quote
Vaerah Vahrokha wrote:
What'll happen when those 222 - 17 subs will be about to expire? I don't want to EvE to slow down development / miss features because CCP trashed 20% of their playerbase overnight.
Ah, the good old "EVE will die if I don't get my easymode ISK" line. It's ben a while since I saw that one.
1 Kings 12:11
|

Vaerah Vahrokha
Vahrokh Consulting
4164
|
Posted - 2013.06.06 12:42:00 -
[185] - Quote
Malcanis wrote:Vaerah Vahrokha wrote:
What'll happen when those 222 - 17 subs will be about to expire? I don't want to EvE to slow down development / miss features because CCP trashed 20% of their playerbase overnight.
Ah, the good old "EVE will die if I don't get my easymode ISK" line. It's ben a while since I saw that one.
Wrong as usual.
I am earning more than before and nicely doing it.
I just happen to not be one of the "elite EvE politically correct - who-ejoys-the-others-misadventures" pompous prat mentality.
Stop embarassing your former self. Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |

Seniae 0n3
35
|
Posted - 2013.06.06 12:44:00 -
[186] - Quote
Malcanis wrote:
From what I've seen of Soundwave's interviews and appearences, the man does not like static resources.
Don't get too attached to those belts is what I guess I'm saying here.
So you're saying that ORE belts will become like ice fields, scan, mine and wait for respawn? Sounds good to me. |

Mara Rinn
Cosmic Goo Convertor Cosmic Consortium
3642
|
Posted - 2013.06.06 12:50:00 -
[187] - Quote
Malcanis wrote:From what I've seen of Soundwave's interviews and appearences, the man does not like static resources.
Don't get too attached to those belts is what I guess I'm saying here.
Can't be soon enough :) Day 0 advice for new players: Day 0 Advice for New Players |

Mara Rinn
Cosmic Goo Convertor Cosmic Consortium
3642
|
Posted - 2013.06.06 12:51:00 -
[188] - Quote
Malcanis wrote:Vaerah Vahrokha wrote:
What'll happen when those 222 - 17 subs will be about to expire? I don't want to EvE to slow down development / miss features because CCP trashed 20% of their playerbase overnight.
Ah, the good old "EVE will die if I don't get my easymode ISK" line. It's ben a while since I saw that one.
No, it's the "if enough players unsubscribe, CCP will have to cut staff" line.
You really need to get that sand out of your sensitive parts. Day 0 advice for new players: Day 0 Advice for New Players |

Mara Rinn
Cosmic Goo Convertor Cosmic Consortium
3642
|
Posted - 2013.06.06 12:56:00 -
[189] - Quote
32 in local. I want to go to bed. But there is SO MUCH ICE.
Day 0 advice for new players: Day 0 Advice for New Players |

baltec1
Bat Country
6850
|
Posted - 2013.06.06 13:04:00 -
[190] - Quote
Just want to say, I have a freighter full. |
|

RomeStar
Empire Investments Logistics
157
|
Posted - 2013.06.06 13:08:00 -
[191] - Quote
Malcanis wrote:Vaerah Vahrokha wrote:
What'll happen when those 222 - 17 subs will be about to expire? I don't want to EvE to slow down development / miss features because CCP trashed 20% of their playerbase overnight.
Ah, the good old "EVE will die if I don't get my easymode ISK" line. It's ben a while since I saw that one.
Ah the good old "I hope to represent the player base so I can be elected to the CSM then once im elected screw the players line" It hasnt been awhile since i have seen this. Really your a csm and you openly insult a specific playstyle yeah your going places. Its not easy mode fyi I mined ice for my pos but because of real life (yeah I have job wife and family to take care of) I am limited in my playtime so a ice belt that is depleted in 30mins does not help me at all. I have quit ice mining tore down my pos and thinking of dropping my alt accounts so good job CCP.
Malcanis you should be ashamed to call yourself a CSM.
Signatured removed, CCP Phantom |

baltec1
Bat Country
6850
|
Posted - 2013.06.06 13:12:00 -
[192] - Quote
RomeStar wrote:Malcanis wrote:Vaerah Vahrokha wrote:
What'll happen when those 222 - 17 subs will be about to expire? I don't want to EvE to slow down development / miss features because CCP trashed 20% of their playerbase overnight.
Ah, the good old "EVE will die if I don't get my easymode ISK" line. It's ben a while since I saw that one. Ah the good old "I hope to represent the player base so I can be elected to the CSM then once im elected screw the players line" It hasnt been awhile since i have seen this. Really your a csm and you openly insult a specific playstyle yeah your going places. Its not easy mode fyi I mined ice for my pos but because of real life (yeah I have job wife and family to take care of) I am limited in my playtime so a ice belt that is depleted in 30mins does not help me at all. I have quit ice mining tore down my pos and thinking of dropping my alt accounts so good job CCP. Malcanis you should be ashamed to call yourself a CSM.
warp to belt, activate miners, go do something else for an hour.
Yea sounds like it was hard... |

Borlag Crendraven
Future Corps Sleeper Social Club
361
|
Posted - 2013.06.06 13:14:00 -
[193] - Quote
RomeStar wrote:Malcanis wrote:Vaerah Vahrokha wrote:
What'll happen when those 222 - 17 subs will be about to expire? I don't want to EvE to slow down development / miss features because CCP trashed 20% of their playerbase overnight.
Ah, the good old "EVE will die if I don't get my easymode ISK" line. It's ben a while since I saw that one. Ah the good old "I hope to represent the player base so I can be elected to the CSM then once im elected screw the players line" It hasnt been awhile since i have seen this. Really your a csm and you openly insult a specific playstyle yeah your going places. Its not easy mode fyi I mined ice for my pos but because of real life (yeah I have job wife and family to take care of) I am limited in my playtime so a ice belt that is depleted in 30mins does not help me at all. I have quit ice mining tore down my pos and thinking of dropping my alt accounts so good job CCP. Malcanis you should be ashamed to call yourself a CSM.
If in your limited playtime all you do is grind so you can continue grinding, where's the fun? Find some activity that not only pays for your playtime, but is actually fun as well. Problem solved. I too have wife and two kids and all that, yet when I have the game open I focus solely on having fun in the game and wouldn't even consider just opening it to grind. Games are entertainment, if you are "entertained" so much by the game that you rather alt tab out of it, then what's the point? Keep the game closed entirely and do whatever it is that keeps you busy in the other screen.
The only thing I see Malcanis criticizing here is the self entitled attitude of people who are dismayed about not being able to afk their way in the game. Go out there and actually play it, there's a lot more to the game than mindless grind. |

Mara Rinn
Cosmic Goo Convertor Cosmic Consortium
3642
|
Posted - 2013.06.06 13:17:00 -
[194] - Quote
baltec1 wrote:Just want to say, I have a freighter full.
Is taht stuff you mined yourself, or did you borrow someone's freighter? 
(where by "borrow" I mean "steal") Day 0 advice for new players: Day 0 Advice for New Players |

Felicity Love
STARKRAFT Joint Venture Conglomerate
661
|
Posted - 2013.06.06 13:21:00 -
[195] - Quote
Vaerah Vahrokha wrote:
What'll happen when those 222 - 17 subs will be about to expire? I don't want to EvE to slow down development / miss features because CCP trashed 20% of their playerbase overnight.
Some will wander off to actually discover another part of the game, and ASTONISHINGLY enough, they will have fun !
Some will discover how easy it is to make ISK in other parts of the game.
And a few will quit outright, because they have neither the interest nor the imagination to get past the "CCP screwed my ISK fountain" mentality. 
I'm not seeing any downsides to any of that. 
Proud Beta Tester for "Bumping Uglies for Dummies" |

baltec1
Bat Country
6851
|
Posted - 2013.06.06 13:22:00 -
[196] - Quote
Mara Rinn wrote:baltec1 wrote:Just want to say, I have a freighter full. Is taht stuff you mined yourself, or did you borrow someone's freighter?  (where by "borrow" I mean "steal")
Oh its my own stuff. I'm adding it to the mound of "donated" snow right now
|

Pak Narhoo
Splinter Foundation
1007
|
Posted - 2013.06.06 13:24:00 -
[197] - Quote
Malcanis wrote:Vaerah Vahrokha wrote:
What'll happen when those 222 - 17 subs will be about to expire? I don't want to EvE to slow down development / miss features because CCP trashed 20% of their playerbase overnight.
Ah, the good old "EVE will die if I don't get my easymode ISK" line. It's ben a while since I saw that one.
I really regret having voted for you now. |

Jowen Datloran
Science and Trade Institute Caldari State
514
|
Posted - 2013.06.06 13:29:00 -
[198] - Quote
Borlag Crendraven wrote:... True, but taking away things for people to do is generally a bad design pattern. More to do = more sand, less to do = less sand. Telling people that they can always do something else is pretty moot, as that 'something else' might just as well be something not involving an Eve-O subscription. It is not everybody who want to pay a monthly subscription just to be able to troll the forums, and one subscription less should always be taken with a certain amount of attention (not a lot, but a bit).
And I understand the poke at Malcanis, as he has advocated that Eve-O expansions should thrive at adding new things for people to do. Seemingly he is pretty cool with people getting less to do too.
Though, let us do like CCP and look how things develop over the coming months. There is probably huge stockpiles of isotopes that needs to be sold before things stabilize. Mr. Science & Trade Institute, EVE Online Lorebook-á |

Seniae 0n3
35
|
Posted - 2013.06.06 13:30:00 -
[199] - Quote
Pak Narhoo wrote:Malcanis wrote:Vaerah Vahrokha wrote:
What'll happen when those 222 - 17 subs will be about to expire? I don't want to EvE to slow down development / miss features because CCP trashed 20% of their playerbase overnight.
Ah, the good old "EVE will die if I don't get my easymode ISK" line. It's ben a while since I saw that one. I really regret having voted for you now.
Why? you voted for the easymode isk? |

Mara Rinn
Cosmic Goo Convertor Cosmic Consortium
3642
|
Posted - 2013.06.06 13:30:00 -
[200] - Quote
Pak Narhoo wrote:I really regret having voted for you now.
A leopard can't change its spots.
Day 0 advice for new players: Day 0 Advice for New Players |
|

baltec1
Bat Country
6851
|
Posted - 2013.06.06 13:32:00 -
[201] - Quote
Jowen Datloran wrote:Borlag Crendraven wrote:... True, but taking away things for people to do is generally a bad design pattern. More to do = more sand, less to do = less sand. Telling people that they can always do something else is pretty moot, as that 'something else' might just as well be something not involving an Eve-O subscription. It is not everybody who want to pay a monthly subscription just to be able to troll the forums, and one subscription less should always be taken with a certain amount of attention (not a lot, but a bit). And I understand the poke at Malcanis, as he has advocated that Eve-O expansions should thrive at adding new things for people to do. Seemingly he is pretty cool with people getting less to do too. Though, let us do like CCP and look how things develop over the coming months. There is probably huge stockpiles of isotopes that needs to be sold before things stabilize.
But nobody has taken away ice mining. |

Mara Rinn
Cosmic Goo Convertor Cosmic Consortium
3642
|
Posted - 2013.06.06 13:34:00 -
[202] - Quote
Jowen Datloran wrote:And I understand the poke at Malcanis, as he has advocated that Eve-O expansions should thrive at adding new things for people to do. Seemingly he is pretty cool with people getting less to do too.
You have to be careful what you wish for. To the combat-oriented players like Malcanis and CCP Soundwave, having "stuff to do" means having things that will keep you at the keyboard pressing buttons and clicking the mouse.
Day 0 advice for new players: Day 0 Advice for New Players |

Jowen Datloran
Science and Trade Institute Caldari State
514
|
Posted - 2013.06.06 13:36:00 -
[203] - Quote
baltec1 wrote: But nobody has taken away ice mining.
Reducing accessibility is still giving people less to do.
Add. As a contrary, exploration has had it accessibility increased with Odyssey to give people more to do. Mr. Science & Trade Institute, EVE Online Lorebook-á |

baltec1
Bat Country
6851
|
Posted - 2013.06.06 13:37:00 -
[204] - Quote
Jowen Datloran wrote:baltec1 wrote:
But nobody has taken away ice mining.
Reducing accessibility is still giving people less to do.
There is still plenty of ice out there for people to mine. |

Jowen Datloran
Science and Trade Institute Caldari State
514
|
Posted - 2013.06.06 13:38:00 -
[205] - Quote
Right... Mr. Science & Trade Institute, EVE Online Lorebook-á |

Borlag Crendraven
Future Corps Sleeper Social Club
362
|
Posted - 2013.06.06 13:39:00 -
[206] - Quote
Jowen Datloran wrote:Borlag Crendraven wrote:... True, but taking away things for people to do is generally a bad design pattern. More to do = more sand, less to do = less sand. Telling people that they can always do something else is pretty moot, as that 'something else' might just as well be something not involving an Eve-O subscription. It is not everybody who want to pay a monthly subscription just to be able to troll the forums, and one subscription less should always be taken with a certain amount of attention (not a lot, but a bit). And I understand the poke at Malcanis, as he has advocated that Eve-O expansions should thrive at adding new things for people to do. Seemingly he is pretty cool with people getting less to do too. Though, let us do like CCP and look how things develop over the coming months. There is probably huge stockpiles of isotopes that needs to be sold before things stabilize.
But that's just it, CCP didn't take away the activity of ice or ore mining at all, they merely changed it so that it requires a bit more user interaction. Similarily a lot of other professions were changed with the expansion, ranging from wormhole dwellers and explorers like me with the scanning changes, pvp'rs with the gate flash and ship changes. The list could go on and on and in the end all we as players can do is adapt to those changes. The goal of them is to improve the game afterall, and there's just no way that anyone can seriously claim that an in game activity that formerly was done by watching youtube doesn't get improved by getting the person to actually play the game instead. |

RomeStar
Empire Investments Logistics
157
|
Posted - 2013.06.06 13:40:00 -
[207] - Quote
Borlag Crendraven wrote:RomeStar wrote:Malcanis wrote:Vaerah Vahrokha wrote:
What'll happen when those 222 - 17 subs will be about to expire? I don't want to EvE to slow down development / miss features because CCP trashed 20% of their playerbase overnight.
Ah, the good old "EVE will die if I don't get my easymode ISK" line. It's ben a while since I saw that one. Ah the good old "I hope to represent the player base so I can be elected to the CSM then once im elected screw the players line" It hasnt been awhile since i have seen this. Really your a csm and you openly insult a specific playstyle yeah your going places. Its not easy mode fyi I mined ice for my pos but because of real life (yeah I have job wife and family to take care of) I am limited in my playtime so a ice belt that is depleted in 30mins does not help me at all. I have quit ice mining tore down my pos and thinking of dropping my alt accounts so good job CCP. Malcanis you should be ashamed to call yourself a CSM. If in your limited playtime all you do is grind so you can continue grinding, where's the fun? Find some activity that not only pays for your playtime, but is actually fun as well. Problem solved. I too have wife and two kids and all that, yet when I have the game open I focus solely on having fun in the game and wouldn't even consider just opening it to grind. Games are entertainment, if you are "entertained" so much by the game that you rather alt tab out of it, then what's the point? Keep the game closed entirely and do whatever it is that keeps you busy in the other screen. The only thing I see Malcanis criticizing here is the self entitled attitude of people who are dismayed about not being able to afk their way in the game. Go out there and actually play it, there's a lot more to the game than mindless grind.
I never said I dont have fun in eve what I said is I see no reason for keeping my mining alts accounts active which results in less profit for CCP but if you think that is a good thing which Malcanis is suggesting then by all means close your alt accounts.
CCP encourages alt accounts but wants to remove AFK gameplay does that make sense? All you did was kill ice mining alt accounts.
Signatured removed, CCP Phantom |

Seniae 0n3
35
|
Posted - 2013.06.06 13:40:00 -
[208] - Quote
Jowen Datloran wrote:Borlag Crendraven wrote:... True, but taking away things for people to do is generally a bad design pattern. More to do = more sand, less to do = less sand. Telling people that they can always do something else is pretty moot, as that 'something else' might just as well be something not involving an Eve-O subscription. It is not everybody who want to pay a monthly subscription just to be able to troll the forums, and one subscription less should always be taken with a certain amount of attention (not a lot, but a bit). And I understand the poke at Malcanis, as he has advocated that Eve-O expansions should thrive at adding new things for people to do. Seemingly he is pretty cool with people getting less to do too. Though, let us do like CCP and look how things develop over the coming months. There is probably huge stockpiles of isotopes that needs to be sold before things stabilize.
It's not really the isotopes why we need so much ice ... you need most ice for strontium to reinforce your POS |

baltec1
Bat Country
6851
|
Posted - 2013.06.06 13:40:00 -
[209] - Quote
Jowen Datloran wrote:Right...
Have you been to low sec? |

Dave Stark
3093
|
Posted - 2013.06.06 13:45:00 -
[210] - Quote
baltec1 wrote:Jowen Datloran wrote:Right... Have you been to low sec?
haha you're like a dog with a bone. |
|

Cherry Comfort
Science and Trade Institute Caldari State
3
|
Posted - 2013.06.06 13:54:00 -
[211] - Quote
Here's my take on this.
I like that CCP is doing something about ice mining. In general, I like these changes. However, I have the luxury of being able to play immediately after downtime at least a few days of the week. That allows my single-ship ice mining "fleet" to know when Ice will be available, get quite a bit, and know when it will respawn on those days.
I feel sorry for the other players that log on mid-point in the day, need some ice for their POS, and have no idea when it will spawn. Jumping around from ice-system to ice-system seems ridiculous, and sitting around in a system waiting on a spawn seems pointless and boring.
My fear is that once the bots catch up, ice mining will be even MORE of a bot-driven activity. Bots don't mind sitting around waiting for a spawn. I picture a lot of bots that undock once a minute, check for an ice anomaly, then redock - or are simply smart enough to track the time that the post-downtime ice anomalies get depleted, wait 4 hours, then deploy en masse again.
I'm not sure what the best solution is, however. An indicator of when the next anomaly will spawn seems silly from a game-realism perspective. |

Jason Xado
Xado Industries
135
|
Posted - 2013.06.06 14:05:00 -
[212] - Quote
Mara Rinn wrote:Johnnie Blue wrote:Pak Narhoo wrote:Eh, silly question but could you share that knowledge perhaps? Been running around in Amarr space and I haven't got a clue where the ice belts are now.  The complete list of high security systems that will contain Clear Icicle anomalies is: Afivad, Agal, Avada, Bashakru, Chanoun, Dantan, Dihra, Erkinen, Esteban, Gamis, Gelhan, Gosalav, Jarzalad, Jerma, Kothe, Manatirid, Miah, Moutid, Ordion, Raravoss, Riavayed, Seil, Talidal, Warouh. http://community.eveonline.com/news/patch-notes/patch-notes-for And as for when they will appear, it's 4 hours from the time they were depleted. I'm not 100% certain, but I think it's 4 hours to the minute. So as long as you're aware of when a previous instance of this system's ice field was seen, you should be able to reliably predict the time it will next appear. And since the ice fields are reset at DT, you always know when the first one appeared :)
Do ice fields respawn at DT?
I was under the impression they did not, but I haven't had a chance to test. |

Erotica 1
Krypteia Operations
194
|
Posted - 2013.06.06 14:13:00 -
[213] - Quote
Back the Final Solution for Ice Mining and everyone will be happy. See Bio for isk doubling rules. -áIf you didn't read bio, chances are you helped fund those who did. |

March rabbit
epTa Team Inc.
713
|
Posted - 2013.06.06 14:13:00 -
[214] - Quote
baltec1 wrote:But nobody has taken away ice mining. if you have like 1-2 hours to play and all ICE gravs are already depleted in this period of time then you can say "it was removed"
|

Mara Rinn
Cosmic Goo Convertor Cosmic Consortium
3643
|
Posted - 2013.06.06 14:17:00 -
[215] - Quote
Jason Xado wrote:Do ice fields respawn at DT?
I was under the impression they did not, but I haven't had a chance to test.
Yes, two brand new ice fields that were not there just before DT. I'm still harvesting them because there are only 30-40 people in local. Day 0 advice for new players: Day 0 Advice for New Players |

Dave Stark
3094
|
Posted - 2013.06.06 14:20:00 -
[216] - Quote
March rabbit wrote:baltec1 wrote:But nobody has taken away ice mining. if you have like 1-2 hours to play and all ICE gravs are already depleted in this period of time then you can say "it was removed"
no you can't.
because it wasn't. |

Jason Xado
Xado Industries
135
|
Posted - 2013.06.06 14:22:00 -
[217] - Quote
Mara Rinn wrote:Jason Xado wrote:Do ice fields respawn at DT?
I was under the impression they did not, but I haven't had a chance to test. Yes, two brand new ice fields that were not there just before DT. I'm still harvesting them because there are only 30-40 people in local.
But what if the ice field wasn't depleted? Would it reset? |

handige harrie
Hedion University Amarr Empire
67
|
Posted - 2013.06.06 14:23:00 -
[218] - Quote
March rabbit wrote:baltec1 wrote:But nobody has taken away ice mining. if you have like 1-2 hours to play and all ICE gravs are already depleted in this period of time then you can say "it was removed"
Thats only a valid excuse for 2 or 3 year olds.
Im sorry to tell you, but when you put your hands in front of your eyes, the world does not disappear. Baddest poster ever |

xavier69
Stark Enterprises LLC
15
|
Posted - 2013.06.06 14:33:00 -
[219] - Quote
After 7 years playing this game
CCP should realistically expect to lose about 30% of its mining accounts with the current spawn rates.
People who mined ice did not want competition they wanted and easy steady flow of isk, Changing that mechanic will sure make 30% of them quit.
Example, if you forced everyone into lowsec i bet you would lose 50% of your players in month. CCP needs to realize it cant keep forcing its players to play the game CCP way and differently every year and expect to retain accounts. |

March rabbit
epTa Team Inc.
714
|
Posted - 2013.06.06 14:42:00 -
[220] - Quote
handige harrie wrote:March rabbit wrote:baltec1 wrote:But nobody has taken away ice mining. if you have like 1-2 hours to play and all ICE gravs are already depleted in this period of time then you can say "it was removed" Thats only a valid excuse for 2 or 3 year olds. Im sorry to tell you, but when you put your hands in front of your eyes, the world does not disappear. next time post something informative and not some nonsense
good luck |
|

baltec1
Bat Country
6852
|
Posted - 2013.06.06 15:31:00 -
[221] - Quote
March rabbit wrote:baltec1 wrote:But nobody has taken away ice mining. if you have like 1-2 hours to play and all ICE gravs are already depleted in this period of time then you can say "it was removed"
Kinda like exploration sites.
Highsec is busy, go to low sec and you will find more ice than you can throw at a titanic. |

Mr Epeen
It's All About Me
2670
|
Posted - 2013.06.06 16:18:00 -
[222] - Quote
Looking in the Character Bazaar, ice mining is not a hit. People are trying to sell entire fleets for barely over the cost of transfer.
That said, the 10,000 ice blocks I managed to hoard have already climbed by half a billion ISKies at the regional average, so I can't complain.
As to how I actually feel about the mechanic, I think it may need a little tweaking but over all a good move on CCP's part.
Mr Epeen  There are 86,400 seconds in a day. You just saved one of them by typing 'u' instead of 'you'.-á Congratulations, dumbass! |

Vaerah Vahrokha
Vahrokh Consulting
4165
|
Posted - 2013.06.06 17:12:00 -
[223] - Quote
Felicity Love wrote:Vaerah Vahrokha wrote:
What'll happen when those 222 - 17 subs will be about to expire? I don't want to EvE to slow down development / miss features because CCP trashed 20% of their playerbase overnight.
Some will wander off to actually discover another part of the game, and ASTONISHINGLY enough, they will have fun ! Some will discover how easy it is to make ISK in other parts of the game. And a few will quit outright, because they have neither the interest nor the imagination to get past the "CCP screwed my ISK fountain" mentality.  I'm not seeing any downsides to any of that. 
You seem to miss a quite vast number of people who (AFK) mined during the "low hours" and / or at some place where they can't do those other parts of the game to grind the ISK to play at home exactly those parts of the game.
I and many others grinded L4s to pay the low / null sec "fun times" with corpies, others did mining. Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |

Zhade Lezte
116
|
Posted - 2013.06.06 17:28:00 -
[224] - Quote
Tyberius Franklin wrote:Competitiveness is one thing, this is closer to partial exclusion. And not by lack of effort or coordination, but rather by playtime. That isn't something I can get behind as it leaves some with no means of being competitive.
Looking at your response and VV's elaborated response, I'd say that the problem with this mechanic is that it is so constant. The ice belts always spawning at the start of downtime and thus 4 hours after that, being controlled entirely by people whose only virtue is being able to play at these specific four hour increments, is dumb. If your playtime is 12:00-14:00 you should have the same chance as if your playtime is 14:00-16:00, instead of one of these playtimes always getting an ice spawn and the other never in practice.
Random ice belt spawn timers that only average once per four hours would give everyone a fair share of the pie.
But I disagree with people that want to bring back static, infinite ice belts to cater with people who want to literally not put in any commands for 45 minutes of "playtime". If you want semi-afk gameplay, mine ore in a very out of the way highsec system. It will give you just as much if not more ISK than old ice mining did, but yes from my own personal experience doing this you will have to deign to change your harvesters every 9 to 12 minutes, ~3 minutes shorter if you want to avoid wasted mining from partial cycles.
If you're not only having to change your harvesters every 9 to 12 minutes, you picked a system that is not out of the way. Protip: get out of caldari space, or try non-station systems. |

Vaerah Vahrokha
Vahrokh Consulting
4165
|
Posted - 2013.06.06 18:18:00 -
[225] - Quote
baltec1 wrote:March rabbit wrote:baltec1 wrote:But nobody has taken away ice mining. if you have like 1-2 hours to play and all ICE gravs are already depleted in this period of time then you can say "it was removed" Kinda like exploration sites. Highsec is busy, go to low sec and you will find more ice than you can throw at a titanic.
Quite sure the "1 hour to play a day" guy with his 1 ship and 1 account can just hop in low sec for some juicy fireworks. Oh wait, did you really mean, mining? Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |

Vaerah Vahrokha
Vahrokh Consulting
4165
|
Posted - 2013.06.06 18:20:00 -
[226] - Quote
baltec1 wrote:Jowen Datloran wrote:Borlag Crendraven wrote:... True, but taking away things for people to do is generally a bad design pattern. More to do = more sand, less to do = less sand. Telling people that they can always do something else is pretty moot, as that 'something else' might just as well be something not involving an Eve-O subscription. It is not everybody who want to pay a monthly subscription just to be able to troll the forums, and one subscription less should always be taken with a certain amount of attention (not a lot, but a bit). And I understand the poke at Malcanis, as he has advocated that Eve-O expansions should thrive at adding new things for people to do. Seemingly he is pretty cool with people getting less to do too. Though, let us do like CCP and look how things develop over the coming months. There is probably huge stockpiles of isotopes that needs to be sold before things stabilize. But nobody has taken away ice mining.
Nobody has taken away gold either. You just have to manage to slip in a bank safe and get handfuls of it. Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |

Seniae 0n3
35
|
Posted - 2013.06.06 18:24:00 -
[227] - Quote
Vaerah Vahrokha wrote: Quite sure the "1 hour to play a day" guy with his 1 ship and 1 account can just hop in low sec for some juicy fireworks. Oh wait, did you really mean, mining?
Why the envy? You too can play 1 hour a day with 1 ship and 1 account in lowsec. |

Nathalie LaPorte
Republic University Minmatar Republic
148
|
Posted - 2013.06.06 18:24:00 -
[228] - Quote
Vaerah Vahrokha wrote:baltec1 wrote:
But nobody has taken away ice mining.
Nobody has taken away gold either. You just have to manage to slip in a bank safe and get handfuls of it.
Which has been the case for centuries, so you're agreeing that ice mining is still basically the same. |

Vaerah Vahrokha
Vahrokh Consulting
4165
|
Posted - 2013.06.06 18:25:00 -
[229] - Quote
Zhade Lezte wrote: Looking at your response and VV's elaborated response, I'd say that the problem with this mechanic is that it is so constant. The ice belts always spawning at the start of downtime and thus 4 hours after that, being controlled entirely by people whose only virtue is being able to play at these specific four hour increments, is dumb. If your playtime is 12:00-14:00 you should have the same chance as if your playtime is 14:00-16:00, instead of one of these playtimes always getting an ice spawn and the other never in practice.
Random ice belt spawn timers that only average once per four hours would give everyone a fair share of the pie.
Yeah I don't want the old system back. I also happen to come home right after downtime and then back again 4 hours later so guess what, I always get 2 spawns minimum a day.
But is it alright for all the others? I know it's very good for me but is it good for the game finances?
People are starting to dump their alts on characters bazaar, does that ring *some* bell? Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |

Seniae 0n3
35
|
Posted - 2013.06.06 18:28:00 -
[230] - Quote
Vaerah Vahrokha wrote:belt spawn timers that only average once per four hours would give everyone a fair share of the pie.
Yeah I don't want the old system back. I also happen to come home right after downtime and then back again 4 hours later so guess what, I always get 2 spawns minimum a day.
But is it alright for all the others? I know it's very good for me but is it good for the game finances?
People are starting to dump their alts on characters bazaar, does that ring *some* bell?
People start to dump alts only rings the bell that isboxing and botting is getting harder
edit: quote fix |
|

Nathalie LaPorte
Republic University Minmatar Republic
148
|
Posted - 2013.06.06 18:28:00 -
[231] - Quote
Vaerah Vahrokha wrote:Zhade Lezte wrote: Looking at your response and VV's elaborated response, I'd say that the problem with this mechanic is that it is so constant. The ice belts always spawning at the start of downtime and thus 4 hours after that, being controlled entirely by people whose only virtue is being able to play at these specific four hour increments, is dumb. If your playtime is 12:00-14:00 you should have the same chance as if your playtime is 14:00-16:00, instead of one of these playtimes always getting an ice spawn and the other never in practice.
Random ice belt spawn timers that only average once per four hours would give everyone a fair share of the pie.
Yeah I don't want the old system back. I also happen to come home right after downtime and then back again 4 hours later so guess what, I always get 2 spawns minimum a day. But is it alright for all the others? I know it's very good for me but is it good for the game finances? People are starting to dump their alts on characters bazaar, does that ring *some* bell?
Change intended to make ice mining no longer feasible to do with a massive fleet of alts succeeds at making ice mining no longer feasible to do with a massive fleet of alts. Owners of said massive fleets liquidate their fleets, which success VV takes as evidence of failure, for unknown reasons.
|

Vaerah Vahrokha
Vahrokh Consulting
4165
|
Posted - 2013.06.06 18:28:00 -
[232] - Quote
Seniae 0n3 wrote:Vaerah Vahrokha wrote: Quite sure the "1 hour to play a day" guy with his 1 ship and 1 account can just hop in low sec for some juicy fireworks. Oh wait, did you really mean, mining?
Why the envy? You too can play 1 hour a day with 1 ship and 1 account in lowsec.
Envy at what? At the moron taking Baltec troll and really going with a mining ship in low sec? Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |

Vincent Athena
V.I.C.E. Aegis Solaris
1943
|
Posted - 2013.06.06 18:31:00 -
[233] - Quote
handige harrie wrote:March rabbit wrote:baltec1 wrote:But nobody has taken away ice mining. if you have like 1-2 hours to play and all ICE gravs are already depleted in this period of time then you can say "it was removed" Thats only a valid excuse for 2 or 3 year olds. Im sorry to tell you, but when you put your hands in front of your eyes, the world does not disappear. A difference that makes no difference is no difference. For me if there is no ice when I can mine, then the fact it really is there at other times makes no difference to my mining.
Now it sure does make a difference if I'm a buyer of ice, as my buy order will get filled. But for a dedicated ice miner with short play times? There is little difference between the current mechanic and "All ice has been removed". http://vincentoneve.wordpress.com/ |

Vaerah Vahrokha
Vahrokh Consulting
4165
|
Posted - 2013.06.06 18:32:00 -
[234] - Quote
Nathalie LaPorte wrote: Change intended to make ice mining no longer feasible to do with a massive fleet of alts succeeds at making ice mining no longer feasible to do with a massive fleet of alts. Owners of said massive fleets liquidate their fleets, which success VV takes as evidence of failure, for unknown reasons.
See, I don't give a duck about fleets and whatever, I only care for EvE to keep having funding enough to go ahead to its 20th anniversary.
If people are so strange to pay 50 subs for whatever crappy activity, I don't care at all, I care they PAY so that CCP can create new expansions.
While it's easy for the default 4Chan mentality EvE player to feel GOOD about other people quitting / unsubbing etc, they should also consider the game also lives on those "low lifers" who pay money to do crappy activities.
Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |

Seniae 0n3
35
|
Posted - 2013.06.06 18:32:00 -
[235] - Quote
Vaerah Vahrokha wrote:Seniae 0n3 wrote:Vaerah Vahrokha wrote: Quite sure the "1 hour to play a day" guy with his 1 ship and 1 account can just hop in low sec for some juicy fireworks. Oh wait, did you really mean, mining?
Why the envy? You too can play 1 hour a day with 1 ship and 1 account in lowsec. Envy at what? At the moron taking Baltec troll and really going with a mining ship in low sec?
my bad ... read it the wrong way. Took it as you were saying you had to work so hard mining with 20 alts. Apologies pls |

Nathalie LaPorte
Republic University Minmatar Republic
148
|
Posted - 2013.06.06 18:35:00 -
[236] - Quote
Vaerah Vahrokha wrote:Nathalie LaPorte wrote:Vaerah Vahrokha wrote:baltec1 wrote:
But nobody has taken away ice mining.
Nobody has taken away gold either. You just have to manage to slip in a bank safe and get handfuls of it. Which has been the case for centuries, so you're agreeing that ice mining is still basically the same. Ice mining became as accessible as gold in a safe. You can be the banker, that is an elite the "EvE gods" decided to enable to get it OR you can be one of many and be locked out. Sure, it's still there to take... just behind a bullet proof glass formed by your personal play time availability.
The best way to mine ice prepatch = run EVE on 80 clients with 4 PCs on 8 monitors.
The best way to mine ice postpatch = less accounts, less clients, less PCs, less monitors.
Ice mining is now less elitist, overall. Those people who have extremely limited playtime and find that highsec ice mining is no longer for them should go mine ice in low/null, or find something else to do.
|

Jason Xado
Xado Industries
135
|
Posted - 2013.06.06 18:57:00 -
[237] - Quote
Ice mining is still very doable with multiboxing. I spend 10% more time setting up targets, but mine ice at twice the speed.
I can't speak for all multiboxers, but I am loving this expansion :-)
Also I'm going to test the whole respawning after downtime thing. I'm getting conflicting reports. |

Vaerah Vahrokha
Vahrokh Consulting
4165
|
Posted - 2013.06.06 18:59:00 -
[238] - Quote
Nathalie LaPorte wrote:
The best way to mine ice prepatch = run EVE on 80 clients with 4 PCs on 8 monitors. (And those elite miners ran their fleets 40+ hours a week, grabbing the lion's share of the ISK devoted to buying ice for themselves)
1) I said I don't want the old (and crap too) system back. 2) Those "80 clients" would earn *proportionally* more than the 2 clients guy. Both would bring home the ISK.
Now the 80 clients guy is gone (good riddance) but also the 2 clients guy who can't spend extensive time in game.
Nathalie LaPorte wrote: Ice mining is now less elitist, overall.
How could it be elitist when before the patch everyone from the shoddiest T1 (un)fitted retriever to the super duper guy with Orca+ freigther all had full access?
Nathalie LaPorte wrote: Those people who have extremely limited playtime and find that highsec ice mining is no longer for them should go mine ice in low/null, or find something else to do.
Lol how can a guy with limited time mine in low / null? I have mined in low and null and in order to survive I had to be in a time demanding corp who would appropriately secure the gates and WHs.
A loner? Come on.
Nathalie LaPorte wrote: So after 12 pages, you admit that you don't care about any of the issues raised in this thread, you only care about subscription numbers? o_O So wait a few months and see what happens to subscription numbers, instead of making a bunch of wild guesses about what effect this will have. p.s. people with 50+ account mining fleets aren't paying real money for their subs, and they're not providing content for plex-buyers to justify taking 50+ plex off the market every month. They are(were) leechers taking advantage of a broken game mechanic, simple as that.
1) I *also* care for the game design and the users experience but those take a second seat behind the game. EvE is the enabler to every activity so it takes the priority.
2) 50 PLEX means someone PAID those 50 PLEXes. Again, 50 PLEXes = more money than 50 subs = good for EvE, regardless of who / what / why provides such money.
Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |

Vaerah Vahrokha
Vahrokh Consulting
4165
|
Posted - 2013.06.06 19:10:00 -
[239] - Quote
@Above
Real time picture of me not having any issue grabbing half the belt for myself.
I am really talking for the guys who can't any more.
Player driven sandbox = GOOD and EvE.
NPC timer driven crapbox = BAD and not EvE. Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |

Nathalie LaPorte
Republic University Minmatar Republic
149
|
Posted - 2013.06.06 19:15:00 -
[240] - Quote
Vaerah Vahrokha wrote: 1) I said I don't want the old (and crap too) system back. 2) Those "80 clients" would earn *proportionally* more than the 2 clients guy. Both would bring home the ISK.
Now the 80 clients guy is gone (good riddance) but also the 2 clients guy who can't spend extensive time in game.
No, judging by the massive overcrowding in the ice fields, most of the 2 clients guys who can't spend extensive time in game are still there. The 2 clients guys who can only log in 30 minutes a day--I never usually saw them before either, because they barely play. Not rocket science here.
Vaerah Vahrokha wrote: How could it be elitist when before the patch everyone from the shoddiest T1 (un)fitted retriever to the super duper guy with Orca+ freigther all had full access?
I explained how, in a very detailed fashion. Feel free to thank me.
Vaerah Vahrokha wrote:Nathalie LaPorte wrote: Those people who have extremely limited playtime and find that highsec ice mining is no longer for them should go mine ice in low/null, or find something else to do.
Lol how can a guy with limited time mine in low / null? I have mined in low and null and in order to survive I had to be in a time demanding corp who would appropriately secure the gates and WHs. A loner? Come on.
Noizygamer blogs often about ice mining in low, solo, in limited time.
Vaerah Vahrokha wrote: 2) 50 PLEX means someone PAID those 50 PLEXes. Again, 50 PLEXes = more money than 50 subs = good for EvE, regardless of who / what / why provides such money.
Someone buying 100,000 dollars of illegal drugs on street corners in Oakland, where I live, means that someone PAID 100,000 dollars. 100,000 dollars is better for the national economy than 0 dollars, therefore, illegal street drug sales are good for the economy, regardless of who/what/why the money comes from.
The logical flaw in the above analogy is that it ignores the opportunity cost, i.e., that 100,000 dollars would likely have been spent on something else, something much better than dangerous and illegal street drugs. The opportunity cost in the EVE scenario is that those 50 plex could have been consumed by someone(some group of people) who contributes much, much more to the EVE community/gameplay experience than someone mining ice with 50 accounts. Better EVE community/gameplay means more subscribers/PLEX buyers down the road, which is good for EVE. I know that you are an economic whiz when it comes to playing the market, and so I'm incredibly surprised that you would ignore something so basic as opportunity cost in this context. |
|

Grozen
Titan Core
10
|
Posted - 2013.06.06 19:24:00 -
[241] - Quote
Here is my 2cents as well.The systems that i was mining ice have seen MASSIVE drop in the amount of players mining ice somewhere between 40-60 people less.I've spoken to many miners and the general conclusion is at the moment ice is not worth mining.Sure its faster sure you know when it will spawn, but it directly takes away your choice of when YOU want to mine ice.It forces you into a type of gameplay that is favored in one part eve and this is making people angry.CCP should have thought more about this change its not delivered well enough.You have broken something that didn't need fixing.Many people liked ice mining mainly because it was afk-able, it gave you the oportunity to make isk so that you can actually use that isk for other non-afk activities, this was one of the great parts of eve because it allowed you playing the game while also taking care of your life.Imo the best desicion will be to revert ice to where it was before, but I'm sure CCP can see for themselves when their subs drop.Right now this change is only of favor to the people like me who stockpiled lots of ice and what happens when those stockpiles are gone?You will have to adapt or bring down your pos and cancel more accounts.Bad move. knowledge is power. |

Vaerah Vahrokha
Vahrokh Consulting
4166
|
Posted - 2013.06.06 19:29:00 -
[242] - Quote
Nathalie LaPorte wrote: No, judging by the massive overcrowding in the ice fields, most of the 2 clients guys who can't spend extensive time in game are still there. The 2 clients guys who can only log in 30 minutes a day--I never usually saw them before either, because they barely play. Not rocket science here.
I see from 222 down to 25-50 people in local, no "overcrowding". Due to me "working" from home I also can play 18 hours a day so I actually see who plays and for how long. Many know me as well and like the fact I bring their concerns to the forum. They are not hardened enough to deal with being against the EvE Politically correct null-PVP-player-who-feel-they-are-the-only-legit-gameplay groupthink.
Nathalie LaPorte wrote: I explained how, in a very detailed fashion. Feel free to thank me.
Confused fashion. You can detail it if you want, won't help.
Nathalie LaPorte wrote: Those people who have extremely limited playtime and find that highsec ice mining is no longer for them should go mine ice in low/null, or find something else to do.
Noizygamer blogs often about ice mining in low, solo, in limited time.
Just the fact you know 1 by name means it's so rare it's worth mentioning him by name and him writing it on a blog.
I am also sure that Kil2 could mine in low sec. Does it make it "normal"? No.
Vaerah Vahrokha wrote: 2) 50 PLEX means someone PAID those 50 PLEXes. Again, 50 PLEXes = more money than 50 subs = good for EvE, regardless of who / what / why provides such money.
I do despise multiboxers a lot, but their gameplay was deemed legit by CCP so no, you can't compare to drug vendors.
Also, like the regular EvE elite-null-PvP-I-am-the-one-legit-gameplay you arrogate yourself the right to judge somebody else paid entertrainment.
They are legit and they play for what they pay. Your association (ofc to imply negatives) does not hold.
Finally, the trader in me would just reply you that business is business. They don't break the EULA, they do what they want. Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |

baltec1
Bat Country
6857
|
Posted - 2013.06.06 19:40:00 -
[243] - Quote
Vaerah Vahrokha wrote:Seniae 0n3 wrote:Vaerah Vahrokha wrote: Quite sure the "1 hour to play a day" guy with his 1 ship and 1 account can just hop in low sec for some juicy fireworks. Oh wait, did you really mean, mining?
Why the envy? You too can play 1 hour a day with 1 ship and 1 account in lowsec. Envy at what? At the moron taking Baltec troll and really going with a mining ship in low sec?
We are mining in null sec with BL hunting for their next Fcom titan. Low sec is rather tame compared to our space and we have barges all over the place.
CCP has finally given ice miners a reason to leave high sec. |

Vaerah Vahrokha
Vahrokh Consulting
4166
|
Posted - 2013.06.06 19:46:00 -
[244] - Quote
baltec1 wrote:Vaerah Vahrokha wrote:Seniae 0n3 wrote:Vaerah Vahrokha wrote: Quite sure the "1 hour to play a day" guy with his 1 ship and 1 account can just hop in low sec for some juicy fireworks. Oh wait, did you really mean, mining?
Why the envy? You too can play 1 hour a day with 1 ship and 1 account in lowsec. Envy at what? At the moron taking Baltec troll and really going with a mining ship in low sec? We are mining in null sec with BL hunting for their next Fcom titan. Low sec is rather tame compared to our space and we have barges all over the place. CCP has finally given ice miners a reason to leave high sec.
Dude I was doing what you do in 2009.
I was in a cospiquous corp like you are, I had officers dealing with setting up scouts, guards, plan the best paths, clear the systems around...
Now, find the difference between this, and being the 1-2 account guy who's not lucky like you are (and I was).
Stop always thinking everyone are pro and elite like you are, MMOs are *massive* multiplayer games made for the masses not elite epeen showing grounds.
Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |

baltec1
Bat Country
6857
|
Posted - 2013.06.06 19:51:00 -
[245] - Quote
Vaerah Vahrokha wrote:
Dude I was doing what you do in 2009.
I was in a cospiquous corp like you are, I had officers dealing with setting up scouts, guards, plan the best paths, clear the systems around...
We don't do any of that. |

Nathalie LaPorte
Republic University Minmatar Republic
149
|
Posted - 2013.06.06 19:51:00 -
[246] - Quote
Vaerah Vahrokha wrote: I see from 222 down to 25-50 people in local, no "overcrowding". Due to me "working" from home I also can play 18 hours a day so I actually see who plays and for how long. Many know me as well and like the fact I bring their concerns to the forum. They are not hardened enough to deal with being against the EvE Politically correct null-PVP-player-who-feel-they-are-the-only-legit-gameplay groupthink.
I've been mining in Abudban, which has gone from 100-120ish to more like 80-ish. Since the total login numbers for tranquility seem steady, it looks like people are trying out the new features introduced in the expansion. You've obscured where you mine, so there's no way to check your numbers.
Vaerah Vahrokha wrote: Confused fashion. You can detail it if you want, won't help.
Since I'm not 8, I won't respond to this vague insult, other than to chide you on it.
Vaerah Vahrokha wrote:Noizygamer blogs often about ice mining in low, solo, in limited time.
Just the fact you know 1 by name means it's so rare it's worth mentioning him by name and him writing it on a blog.
I am also sure that Kil2 could mine in low sec. Does it make it "normal"? No.
Who said it was normal? He does it. It's a fact. This random person could do it too. That's all. You have no hesitation posting your own singular experience in finding an uncrowded ice belt, although without enough detail for it to really impart any information.
Vaerah Vahrokha wrote: I do despise multiboxers a lot, but their gameplay was deemed legit by CCP so no, you can't compare to drug vendors.
Since I did, clearly I can. If you are really hung up on the 'legality' aspect, then fine, replace illegal street drugs with a legal but harmful drug like cigarettes. That's probably a better analogy anyway.
Vaerah Vahrokha wrote:Also, like the regular EvE elite-null-PvP-I-am-the-one-legit-gameplay you arrogate yourself the right to judge somebody else paid entertrainment.
They are legit and they play for what they pay. Your association (ofc to imply negatives) does not hold.
You made the judgement that 1 ice miner with 50 accounts is good for EVE's financial outlook. I made the counter-judgement that it is not. If you want to say that making this kind of judgement is not 'right', then you should restrain yourself from making that kind of judgement before objecting to my objection to your judgement. I made no judgement of 'legitness of gameplay', I'm merely making the exact same sort of judgement which you had already made. Since CCP made a change which seemed to be aimed at exactly that type of miner, CCP seems to agree with my judgement--since you're so concerned with what CCP deems. perhaps you should consider that again.
|

Grozen
Titan Core
10
|
Posted - 2013.06.06 19:53:00 -
[247] - Quote
Vaerah Vahrokha wrote:baltec1 wrote:Vaerah Vahrokha wrote:Seniae 0n3 wrote:Vaerah Vahrokha wrote: Quite sure the "1 hour to play a day" guy with his 1 ship and 1 account can just hop in low sec for some juicy fireworks. Oh wait, did you really mean, mining?
Why the envy? You too can play 1 hour a day with 1 ship and 1 account in lowsec. Envy at what? At the moron taking Baltec troll and really going with a mining ship in low sec? We are mining in null sec with BL hunting for their next Fcom titan. Low sec is rather tame compared to our space and we have barges all over the place. CCP has finally given ice miners a reason to leave high sec. Dude I was doing what you do in 2009. I was in a cospiquous corp like you are, I had officers dealing with setting up scouts, guards, plan the best paths, clear the systems around... Now, find the difference between this, and being the 1-2 account guy who's not lucky like you are (and I was). Stop always thinking everyone are pro and elite like you are, MMOs are *massive* multiplayer games made for the masses not elite epeen showing grounds. And, not so little detail, MMOs financials depend on keeping those masses so they can't cut off "the bads".
This is just a simple psychology here.You can check everywhere on the net that in the past where different societies were forced to make changes to their way of living, thinking etc. they always resisted strongly, but when they were presented with a choice and explained the cons and pros to each choice they changed without the need someone to poke them to adapt.It is the same with eve miners if someone wanted to mine expensive ice like dark glitter he would have moved to null even before the ice change.
knowledge is power. |

Cage Man
229
|
Posted - 2013.06.06 19:59:00 -
[248] - Quote
I think the new ice system is a bit sucky for people in the TZ that is active int the few hours before DT. I log on round 0700 EVE time and play till round DT. I have in the last 2 days got 15 pieces of from 3 mack pilots. If I am lucky the belt is still up when I log on, it dies within 30mins and 4 hours later is DT and my bed time.. guess I don't need them accounts anymore.. 3 will become 1. Luckily it happened 2 months before I renew for another year.. The thick plottens... |

Tre Circuit
InterSun Freelance Moon Warriors
2
|
Posted - 2013.06.06 20:30:00 -
[249] - Quote
I like the concept of the way ice belts are now, but I feel they will need some tweaking, either through faster respawn times or increases in the amount of ice in each spawn.
I would even consider having the ice belts spawn randomly in systems instead of being in static systems, if they increased the number of possible belts by a factor of 3 or greater and had the respawn time to instant. This would give more meaning to traveling around looking for ice vs camping a single system.
For those of you suggesting that if ice cannot be found in high sec we should go to low, I will gladly mine in low if at the same time, you use a full mining fit Mackinaw to go run level 4 combat missions. What's that you say, a mining barge or exhumer is not a combat vessel??
My 2 cents. |

Tau Cabalander
Retirement Retreat Working Stiffs
1908
|
Posted - 2013.06.06 20:42:00 -
[250] - Quote
Instead of 2500 ice every 4 hours, have 625 ice spawn every hour! Problem solved!
No, I am not serious. |
|

Vaerah Vahrokha
Vahrokh Consulting
4167
|
Posted - 2013.06.06 20:42:00 -
[251] - Quote
Nathalie LaPorte wrote:
I've been mining in Abudban, which has gone from 100-120ish to more like 80-ish. Since the total login numbers for tranquility seem steady, it looks like people are trying out the new features introduced in the expansion. You've obscured where you mine, so there's no way to check your numbers.
Did I obscure how many are in local? No. Earlier we were 35. 1 day before Odyssey we were 122 after downtime, 169 in the afternoon, 210-222 in average in prime time.
Nathalie LaPorte wrote: Who said it was normal? He does it. It's a fact. This random person could do it too. That's all. You have no hesitation posting your own singular experience in finding an uncrowded ice belt
You missed the different outcome of what'd happen to the "random person".
"Ronaldo / Beckamp / Gareth Bale play football. They do it, it's a fact. This random person could do it too".
Hmm... with different results?
Nathalie LaPorte wrote: Umpteenth lecture against multiboxers and opportunity cost
I don't see any opportunity cost at having a player bring in $500 a month by ice mining or 10 players bringing in $500 by doing something else. Unlike cigarettes, the EvE cluster won't get sick.
Nathalie LaPorte wrote: Since CCP made a change which seemed to be aimed at exactly that type of miner, CCP seems to agree with my judgement--since you're so concerned with what CCP deems. perhaps you should consider that again. (and p.s., i'm not an elite-null-pvper, I'm more of a trader/whbear, and I make no claims that my playstyle is superior to others--except that I think people playing 50 accounts simultaneously are bad for the long term future of EVE)
CCP said the changes were not aimed to combat botting and whatever.
Also, there's no difference between a guy multiboxing 50 ships like an "one mind" and 50 blobbers pressing F1 on command.
Finally, while you can easily find several miners posting right here that their gameplay got adversely affected by the patch, the multiboxers who posted here all said that their multibox game is just going on fine.
So, no, your objections are intellectual attempt at appeasing your logic, but people actually describe something else. Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |

Mara Rinn
Cosmic Goo Convertor Cosmic Consortium
3649
|
Posted - 2013.06.06 21:17:00 -
[252] - Quote
Zhade Lezte wrote:Random ice belt spawn timers that only average once per four hours would give everyone a fair share of the pie.
and don't reset/respawn the ice fields at DT. Day 0 advice for new players: Day 0 Advice for New Players |

dreamlander
DreamLand - ROMANIA EVE Coporation
0
|
Posted - 2013.06.06 21:18:00 -
[253] - Quote
From my point of view the actual mining is a total failure.This was a stupid ideea.I'm a casual solo player, and ice mining represented for me the most high ISK income in a short time, supporting my play in eve.Now I can't find ice anymore in highsec. Because of this, guess what is the next step? Quitting the game, this is the only way of protesting it. |

Roc Thames
Roc Mining Inc
0
|
Posted - 2013.06.06 21:20:00 -
[254] - Quote
This new ice system sucks for solo miners! I have 4 kids racing around my house and can only play about 5 or 6 hours a week and found ice mining a nice change from all the RL activity. It still would be nice to do if I could find any ice to mine, which I can't with my limited playing time. Filling my Mack once or twice before logging off was a nice stress reliever, but that has been taken away. Mining in low/null sec? Please, get real! I don't have time to sit and wait for a new belt to re-spawn. I don't have time to do much else in Eve without being distracted and I don't know if I have time to re-sub my account. Time will tell. |

Zhade Lezte
117
|
Posted - 2013.06.06 21:24:00 -
[255] - Quote
I wonder if Somer or somebody can pay all these quitting ice miners 3 million ISK/hour to run that protein folding simulation program that uses people's spare CPU to advance scientific knowledge in biology. (I'd volunteer but I'm probably too much of a poor atm.)
They'd get to see numbers go up, have roughly the same amount of "play" in their "casual play", and possibly be contributing to something more meaningful than keeping ice fuel at rock bottom prices. |

dreamlander
DreamLand - ROMANIA EVE Coporation
0
|
Posted - 2013.06.06 21:26:00 -
[256] - Quote
Roc Thames wrote:This new ice system sucks for solo miners! I have 4 kids racing around my house and can only play about 5 or 6 hours a week and found ice mining a nice change from all the RL activity. It still would be nice to do if I could find any ice to mine, which I can't with my limited playing time. Filling my Mack once or twice before logging off was a nice stress reliever, but that has been taken away. Mining in low/null sec? Please, get real! I don't have time to sit and wait for a new belt to re-spawn. I don't have time to do much else in Eve without being distracted and I don't know if I have time to re-sub my account. Time will tell.
As I thought, for the solo, casual players, this stupid ideea with ice mining, will drop subs. I'm very sorry because I re-sub 2 days ago, not knowing of this change.So, I'm very pissed off |

Mara Rinn
Cosmic Goo Convertor Cosmic Consortium
3649
|
Posted - 2013.06.06 21:27:00 -
[257] - Quote
Nathalie LaPorte wrote:Ice mining is now less elitist, overall. Those people who have extremely limited playtime and find that highsec ice mining is no longer for them should go mine ice in low/null, or find something else to do. Judging by the extreme overcrowding in highsec ice fields which I've personally witnessed, your theory about the privileged few and the unlucky masses is a massive exaggeration, btw.
Youv'e got it back-to-front. Ice mining is now more elitist since it is an exclusionary activity. Even your attitude shows that you don't understand your privilege: "those people who GǪ find that hisec ice mining is no longer for them should go mine ice in low/null". How is that not the statement of an elitist?
BTW, missed you during the first respawn after DT.
Nathalie LaPorte wrote:p.s. people with 50+ account mining fleets aren't paying real money for their subs, and they're not providing content for plex-buyers to justify taking 50+ plex off the market every month. They are(were) leechers taking advantage of a broken game mechanic, simple as that.
Every subscription paid by PLEX is worth more to CCP than a subscription paid monthly or yearly by credit card.
As for leechers taking advantage of broken game mechanics, that would be people like me who log in after downtime for the express purpose of mining the limited amount of ice that is guaranteed to be available at a known time.
Day 0 advice for new players: Day 0 Advice for New Players |

Nathalie LaPorte
Republic University Minmatar Republic
149
|
Posted - 2013.06.07 01:48:00 -
[258] - Quote
Vaerah Vahrokha wrote:Hmm... with different results?
Mining is a high-skill endeavour similar to professional sports leagues? :puzzled:
Vaerah Vahrokha wrote: I don't see any opportunity cost at having a player bring in $500 a month by ice mining or 10 players bringing in $500 by doing something else. Unlike cigarettes, the EvE cluster won't get sick.
Another straw man. This is about the game getting sick, not the cluster. If you seriously think that replacing the current number of accounts and players with that number/50 of ice miners with 50 accounts each is sustainable, then . If you don't, then you're admitting you're wrong above.
We really don't disagree on all that much (of what's been said so far), not sure why you're being so sour. If people don't want crowds, they should go to a less crowded place. that isn't elitism, that's just common sense. elitism, which I'm totally in favor of, btw, would be to remove ice from highsec entirely. If you disagree with that, fine, but why respond to disagreement with all the insults?
Mara Rinn wrote:Ice mining is now more elitist since it is an exclusionary activity. ...How is that not the statement of an elitist?
Oh, I'm definitely an elitist--but that's not relevant to the subject of whether ice mining is now more or less elitist. It is relevant to the matter of whether I think it *should* be more elitist, which I do--which probably renders the former point somewhat moot. Let's drop it.
Mara Rinn wrote:BTW, missed you during the first respawn after DT.
did we have a date for that respawn or something? 
Mara Rinn wrote:Every subscription paid by PLEX is worth more to CCP than a subscription paid monthly or yearly by credit card.
Every subscription paid by PLEX is an exchange of more currency than one paid with credit card, yes. As to the question of which is "worth more", as somone who has been heavily involved in throwing festival/parties with tens of thousands of attendees, I can personally attest that when two people pay for the same ticket(same seats/access, not loge vs. nosebleed), the one who pays less is "worth more" than the one who pays more--that's why they're given a better price. Even when it's as simple as pre-orders paying less than door-sales, this holds true. In a few different ways, the people who pre-buy tickets are the product that is sold to the late buyers.
This is a universal truth, TANSTAAFL. If you pay for something , that is the product (buying a steak). If you don't pay, YOU are the product (Ladies entering nightclubs for free). If you're charged half-price, you're half paying for the product, and you're functioning as the product in a partial way as well (cheap magazine subscriptions compared to cover price, where subscribers are chiefly ad revenue but also pay a nominal sum charged to qualify them as a good advertising audience). Therefore, credit card subscribers are "worth more" than PLEX-buyers to CCP, which is the obvious economic motivation for them being given a cheaper monthly price.
The relevance here to the original topic is that people who make PLEX while afk, such as ice miners, aren't paying for the product, but they're not very good 'product' to sell to those people who do put IRL currency towards EVE. Thus, the recent changes to reduce afk-ism. It's all rather inevitable, once this basic truth is understood.
|

Vaerah Vahrokha
Vahrokh Consulting
4169
|
Posted - 2013.06.07 02:23:00 -
[259] - Quote
Nathalie LaPorte wrote:Vaerah Vahrokha wrote:Hmm... with different results? Mining is a high-skill endeavour similar to professional sports leagues? :puzzled:
You talk about strawman then you remove the little "in low sec" detail from your surprised remark.
Guess what, mining per se is as basic as it gets but surviving in low sec while doing it is not as basic at all. To the point a name of the guy who manages it sticks out as exception.
Nathalie LaPorte wrote:Another straw man. This is about the game getting sick, not the cluster. If you seriously think that replacing the current number of accounts and players with that number/50 of ice miners with 50 accounts each is sustainable, then  . If you don't, then you're admitting you're wrong above.
You spit more straw men than me. Where did anyone even suggest to "replace the current number of accounts / 50 with ice miners with 50 accounts?"
You create your own virtual reality and then even seem annoyed when the others make you notice that.
Nathalie LaPorte wrote: This is a universal truth, TANSTAAFL. If you pay for something , that is the product (buying a steak). If you don't pay, YOU are the product (Ladies entering nightclubs for free).
...
The relevance here to the original topic is that people who make PLEX while afk, such as ice miners, aren't paying for the product, but they're not very good 'product' to sell to those people who do put IRL currency towards EVE. Thus, the recent changes to reduce afk-ism. It's all rather inevitable, once this basic truth is understood.
Another intellectual fallacity.
Making mining non AFK friendly <> making people unable to mine at all, unless they fulfill a list of preconditions.
Simple proof: other games (even Entropia Online, providing one "world" based on space combat) make mining totally un-AFKable, yet they don't exclude a single player a priori, EVER. Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |

Nathalie LaPorte
Republic University Minmatar Republic
149
|
Posted - 2013.06.07 02:50:00 -
[260] - Quote
Vaerah Vahrokha wrote: You talk about strawman then you remove the little "in low sec" detail from your surprised remark.
Guess what, mining per se is as basic as it gets but surviving in low sec while doing it is not as basic at all. To the point a name of the guy who manages it sticks out as exception.
Omitting a specific description because it seems obvious isn't a straw man, it's just not realizing you needed everything spelled out to a T. Since you do, here you go:
Guide to mining ice in lowsec, low-yield zero-risk (nearly zero)
1 Find a very empty lowsec system. 2 mine ice 3 if someone shows up in local, dock up and wait for them to leave.
there are obviously much better schemes, but this works, and produces more ice than zero, which is sufficient to disprove your theory that some people are A Priori excluded from mining any ice whatsoever. Since I don't live in lowsec, the fact that I only know of one person who mines in lowsec isn't actually notable--I don't know more than a few people who do anything you could name in lowsec, not just icemining.
Vaerah Vahrokha wrote:You spit more straw men than me. Where did anyone even suggest to "replace the current number of accounts / 50 with ice miners with 50 accounts?"
post #249, where I suggested that situation. I notice you haven't answered the question. Do you think that situation is sustainable, or not?
To make it mathematically clear: You've claimed that the opportunity cost of replacing 50 normal accounts with 1 ice miner with 50 accounts is zero. I point out that zero * any number = zero, therefore repeating the above process of replacement X times results in an opportunity cost of zero. Therefore, via ironclad mathematical logic, you've claimed that the opportunity cost in the above situation, which I proposed in post #249, is zero.
Vaerah Vahrokha wrote:Another intellectual fallacity.
What's a fallacity?
|
|

baltec1
Bat Country
6860
|
Posted - 2013.06.07 04:36:00 -
[261] - Quote
dreamlander wrote:Roc Thames wrote:This new ice system sucks for solo miners! I have 4 kids racing around my house and can only play about 5 or 6 hours a week and found ice mining a nice change from all the RL activity. It still would be nice to do if I could find any ice to mine, which I can't with my limited playing time. Filling my Mack once or twice before logging off was a nice stress reliever, but that has been taken away. Mining in low/null sec? Please, get real! I don't have time to sit and wait for a new belt to re-spawn. I don't have time to do much else in Eve without being distracted and I don't know if I have time to re-sub my account. Time will tell. As I thought, for the solo, casual players, this stupid ideea with ice mining, will drop subs. I'm very sorry because I re-sub 2 days ago, not knowing of this change.So, I'm very pissed off
Please stop using casual players as your excuse, its giving us a bad name. Now, tell me, if going out and finding ice is too much "effort" why dont you just swap to ore? It earns you more at this point anyway. |

Terian en Cedoulain
Center for Advanced Studies Gallente Federation
1
|
Posted - 2013.06.07 05:36:00 -
[262] - Quote
Nathalie LaPorte wrote:Omitting a specific description because it seems obvious isn't a straw man, it's just not realizing you needed everything spelled out to a T. Since you do, here you go:
Guide to mining ice in lowsec, low-yield zero-risk (nearly zero)
1 Find a very empty lowsec system. 2 mine ice 3 if someone shows up in local, dock up and wait for them to leave.
there are obviously much better schemes, but this works, and produces more ice than zero, which is sufficient to disprove your theory that some people are A Priori excluded from mining any ice whatsoever. Since I don't live in lowsec, the fact that I only know of one person who mines in lowsec isn't actually notable--I don't know more than a few people who do anything you could name in lowsec, not just icemining.
You are leaving out the most important part: experience. I do a fair amount of low-sec mining (in common asteroid belts as well as the new ore site anomalies) and I don't usually bother docking when people are in local, since the systems that I frequent almost always have people in local. For me there were a number of things that I needed to learn in order to pull this off:
1. Get to know the locals. Some people in low-sec are actually not out to kill you. They are docked cyno alts, or even missioners and could care less what you are doing. I have actually had some friendly contact with people. Some people merely pass through the system on a regular basis because they are transporting stuff, or whatever. 2. Learn how to use d-scan. Once you can use d-scan to determine what people are doing, you can stay mining even when you see ships appear on d-scan. It took me a long time to learn how to this, since, as a relatively casual (solo) player I did not spend a lot of time using it. 3. As all lists need to have at least three items, I am going to add that you have to accept that you will lose your ship. This is why I only bring ships that I can afford to lose, but after about 6 months of doing this, I have found that I can easily make ships profitable before I lose them. On several ships the insurance ran out... which was kind of disappointing.
I am not sure why people were doing high-sec ice mining as casual solo players, but I can only assume that they do this because they want to play the game. In order to play the game, every ship you undock needs to even out in terms of income vs cost. This is easily achievable in low-sec for a casual solo player, especially since the rebalance of ships. Tech 1 ships are incredibly useful for me now, something for which I <3 CCP.
If you want to make big profits while AFK-mining all day long as a 'casual' solo player, then yeah, you are out of luck if you cannot find a high-sec system with an ice belt and a low enough population for you to always have an ice belt available. But since you have not flagged this as a concern, I can only assume that you need the ice for something.
Also, I am almost certain there are ice systems out there, in high sec, that do have ice constantly available. Get more than 10 jumps out from Jita, and perhaps you might find them.
And I lost a damn drone to rats while reading this thread. I am blaming you (the reader) for this one. |

Q 5
Royal Amarr Institute Amarr Empire
21
|
Posted - 2013.06.07 06:05:00 -
[263] - Quote
I skipped much of the thread but from what I'm see myself CCP sat down and to ;
1. Make ice mining a meaningful play / pay
2. Soooo many cry out WE WANT PVP....well if resources from ice become scarce then you will have something to fight about .
3. Takes care of james315 and his band cause how fun is it to wait for the next spawn just to bump miners in an ice field that doesn't exist.
4. Botters will have to decide if hanging around eve is viable since income from ice can no longer support a mass bot fleet.
5. Implants for ice mining are gonna drop as it's less attractive for a casual ice miner to keep chasing after non existent ice fields.
6. Cause Goonswarm wanted this, (not really but might as well blame them to).
7. If 1 and 4 seem to contradict each other I kindly point you to non existent ice fields. |

baltec1
Bat Country
6865
|
Posted - 2013.06.07 06:39:00 -
[264] - Quote
Goons do like this change so yea, grr goons. |

Alavaria Fera
GoonWaffe Goonswarm Federation
3606
|
Posted - 2013.06.07 06:45:00 -
[265] - Quote
baltec1 wrote:Goons do like this change so yea, grr goons. Newbies have skill plans for ice mining.
I guess that's fine.... as long as they don't get bored. I am a nullsec zealot. |

Vaerah Vahrokha
Vahrokh Consulting
4170
|
Posted - 2013.06.07 06:52:00 -
[266] - Quote
Nathalie LaPorte wrote: Omitting a specific description because it seems obvious isn't a straw man, it's just not realizing you needed everything spelled out to a T. Since you do, here you go:
Guide to mining ice in lowsec, low-yield zero-risk (nearly zero)
1 Find a very empty lowsec system. 2 mine ice 3 if someone shows up in local, dock up and wait for them to leave.
there are obviously much better schemes, but this works, and produces more ice than zero, which is sufficient to disprove your theory that some people are A Priori excluded from mining any ice whatsoever. Since I don't live in lowsec, the fact that I only know of one person who mines in lowsec isn't actually notable--I don't know more than a few people who do anything you could name in lowsec, not just icemining.
I have lived for long time in low sec, less in null and WHs. I have mined and missioned L4s and had PvP and POS in there. You believe to know enough to say your statements but you don't take in account "details" like i.e. the fact that mining > 0 is not enough. To be worth it, you must also earn enough to recover from the unavoidable losses and also mine more than in hi sec, else you would just stay in hi sec.
Also, you don't explain how you cope with the fact that low sec belts will get more traffic than before, by the very corps I described some posts ago, nor you explain the logistics of moving 17 seconds aligning ships across some systems (possibly near a FW bottleneck) when the belt expires (they last really little. Again, I DO it). And more and more. But you seem to be content reading a blog and use that as practical knowledge.
Nathalie LaPorte wrote: To make it mathematically clear: You've claimed that the potential negative effect of replacing 50 normal accounts with 1 ice miner with 50 accounts is zero. I point out that zero * any number = zero, therefore repeating the above process of replacement X times still results in zero negative effect. Therefore, via ironclad mathematical logic, you've claimed that the total negative effect in the above situation, which I proposed in post #249, is zero. This is clearly false, as a situation where 100% of EVE's pilots only play to afk ice-mine is unsustainable, and they would all quit playing as they'd have no one to sell to. You have thus been conclusively proven wrong, again.
It's not ironclad mathematical logic at all, you are using a "tecnique" used millenia ago and still described by Schopenhauer... and it's just a rethoric reductio that has zero meaning. It will NEVER happen that you replace the whole playerbase with miners because what you claim as effect, is a self-balancing factor that would slow down the substitution the more the conversion happens, because prices would crash, CCP would see it and make it impossible and so on.
Nathalie LaPorte wrote: What's a fallacity?
Most of what you are writing in your last posts. Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |

Vaerah Vahrokha
Vahrokh Consulting
4170
|
Posted - 2013.06.07 06:53:00 -
[267] - Quote
baltec1 wrote: Please stop using casual players as your excuse, its giving us a bad name. Now, tell me, if going out and finding ice is too much "effort" why dont you just swap to ore? It earns you more at this point anyway.
So casual, you can follow the forums for most of the day. Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |

Terian en Cedoulain
Center for Advanced Studies Gallente Federation
1
|
Posted - 2013.06.07 07:00:00 -
[268] - Quote
Vaerah Vahrokha wrote:I have lived for long time in low sec, less in null and WHs. I have mined and missioned L4s and had PvP and POS in there. You believe to know enough to say your statements but you don't take in account "details" like i.e. the fact that mining > 0 is not enough. To be worth it, you must also earn enough to recover from the unavoidable losses and also mine more than in hi sec, else you would just stay in hi sec.
If you can't find ice in high-sec, then any ice mined in low-sec would be > 0. |

Alavaria Fera
GoonWaffe Goonswarm Federation
3606
|
Posted - 2013.06.07 07:09:00 -
[269] - Quote
Terian en Cedoulain wrote:Vaerah Vahrokha wrote:I have lived for long time in low sec, less in null and WHs. I have mined and missioned L4s and had PvP and POS in there. You believe to know enough to say your statements but you don't take in account "details" like i.e. the fact that mining > 0 is not enough. To be worth it, you must also earn enough to recover from the unavoidable losses and also mine more than in hi sec, else you would just stay in hi sec. If you can't find ice in high-sec, then any ice mined in low-sec would be > 0. Sure, if you mine 1, and then get blown up by a lowsec pirate, you've mined more ice but lost more than it was worth.
Or if you get ganked on the gate because it was camped. Heh.
I am a nullsec zealot. |

Terian en Cedoulain
Center for Advanced Studies Gallente Federation
1
|
Posted - 2013.06.07 07:23:00 -
[270] - Quote
Alavaria Fera wrote:Terian en Cedoulain wrote:Vaerah Vahrokha wrote:I have lived for long time in low sec, less in null and WHs. I have mined and missioned L4s and had PvP and POS in there. You believe to know enough to say your statements but you don't take in account "details" like i.e. the fact that mining > 0 is not enough. To be worth it, you must also earn enough to recover from the unavoidable losses and also mine more than in hi sec, else you would just stay in hi sec. If you can't find ice in high-sec, then any ice mined in low-sec would be > 0. Sure, if you mine 1, and then get blown up by a lowsec pirate, you've mined more ice but lost more than it was worth. Or if you get ganked on the gate because it was camped. Heh.
Which is why I edited my post (before you responded, mind you) to include another relevant fact.
My only concern is that my "home systems" in low-sec do not have any ice... but I have started frequenting some systems with ice in them in order to get to know the locals and whatnot. I am sure I can pull it off for ice as well as I have for ore. |
|

Alavaria Fera
GoonWaffe Goonswarm Federation
3606
|
Posted - 2013.06.07 07:52:00 -
[271] - Quote
Terian en Cedoulain wrote:Alavaria Fera wrote:Terian en Cedoulain wrote:Vaerah Vahrokha wrote:I have lived for long time in low sec, less in null and WHs. I have mined and missioned L4s and had PvP and POS in there. You believe to know enough to say your statements but you don't take in account "details" like i.e. the fact that mining > 0 is not enough. To be worth it, you must also earn enough to recover from the unavoidable losses and also mine more than in hi sec, else you would just stay in hi sec. If you can't find ice in high-sec, then any ice mined in low-sec would be > 0. Sure, if you mine 1, and then get blown up by a lowsec pirate, you've mined more ice but lost more than it was worth. Or if you get ganked on the gate because it was camped. Heh. Which is why I edited my post (before you responded, mind you) to include another relevant fact. My only concern is that my "home systems" in low-sec do not have any ice... but I have started frequenting some systems with ice in them in order to get to know the locals and whatnot. I am sure I can pull it off for ice as well as I have for ore. So you say, but that's only because I spend a long time typing.Or going back and editing, which is fairly common.
We have newbies seriously taking ice mining skillbooks, injecting and training the skills. They need some help with the rats though... I am a nullsec zealot. |

baltec1
Bat Country
6866
|
Posted - 2013.06.07 07:59:00 -
[272] - Quote
Vaerah Vahrokha wrote:baltec1 wrote: Please stop using casual players as your excuse, its giving us a bad name. Now, tell me, if going out and finding ice is too much "effort" why dont you just swap to ore? It earns you more at this point anyway.
So casual, you can follow the forums for most of the day and - compared to the guys you reply to - have thousands of times their posts count.
Long hours and not much happening. |

Charles the Miner
Amarr Empire
46
|
Posted - 2013.06.07 10:15:00 -
[273] - Quote
Ice belts should be moved to the exploration system - their yield increased x10 and m3 reduced based on security status. |

Fermi Pear Odocks
Arete Heavy Industries
0
|
Posted - 2013.06.07 14:51:00 -
[274] - Quote
I'm happy with the new ice mining mechanics EXCEPT RESETTING THE ICE ANOMS AT DOWNTIME.
Just because you can log one at a certain time everyday shouldn't guarantee you a anom. If its 4 hours make it 4 hours, not 4 hours unless DT happens before that. Otherwise a generally predictable pattern of when when they get mined out and respawn will happen on a daily basis. |

Jason Xado
Xado Industries
136
|
Posted - 2013.06.07 14:57:00 -
[275] - Quote
Fermi Pear Odocks wrote:I'm happy with the new ice mining mechanics EXCEPT RESETTING THE ICE ANOMS AT DOWNTIME.
Just because you can log one at a certain time everyday shouldn't guarantee you a anom. If its 4 hours make it 4 hours, not 4 hours unless DT happens before that. Otherwise a generally predictable pattern of when when they get mined out and respawn will happen on a daily basis.
I don't have a lot of data at the moment, however, so far my personal observation is that the ice does NOT reset at downtime. At least for ice that isn't completely mined out. Maybe it resets for ice that is completely mined. I will try and test this weekend. |

Himnos Altar
An Errant Venture
194
|
Posted - 2013.06.07 15:00:00 -
[276] - Quote
Charles the Miner wrote:Ice belts should be moved to the exploration system - their yield increased x10 and m3 reduced based on security status.
Agreed. the higher your sec status, the less ice you get. |

MD74
No Self Esteem ShAdOw PoLiTiCs
15
|
Posted - 2013.06.07 15:24:00 -
[277] - Quote
CCP; fix this crap. |

Dave Stark
3102
|
Posted - 2013.06.07 15:31:00 -
[278] - Quote
MD74 wrote:CCP; fix this crap.
it's not broken. |

Sentamon
1020
|
Posted - 2013.06.07 15:32:00 -
[279] - Quote
Ice nerf tears have been better then expected.  ~ Professional Forum Alt -á~ |

Nathalie LaPorte
Republic University Minmatar Republic
150
|
Posted - 2013.06.07 18:49:00 -
[280] - Quote
Vaerah Vahrokha wrote: You believe to know enough to say your statements but you don't take in account "details" like i.e. the fact that mining > 0 is not enough. To be worth it, you must also earn enough to recover from the unavoidable losses and also mine more than in hi sec, else you would just stay in hi sec.
But you seem to be content reading a blog and use that as practical knowledge.
I'm refuting an A Priori claim made by you, so I'm not concerned with matters such as "worth it" or "practical knowledge". You claimed it to be A Priori impossible--so that's what I'm disproving. I just disproved it again by actually doing it, in less than 20 minutes a day. I moved a procurer to an empty lowsec system with black frog. I undocked when local was empty. I mined 1 block of ice. Therefore, your claim that ice mining is A priori impossible for some time-limited people has been disproven. You do know what A Priori means, don't you? I have never claimed that low sec ice mining was worth doing--it may well be but I"ve never mined anywhere but highsec or wh-space; for you to bring it up is irrelevant subject-changing.
Vaerah Vahrokha wrote: It's not ironclad mathematical logic at all, you are using a "tecnique" used millenia ago and still described by Schopenhauer... and it's just a rethoric reductio that has zero meaning.
Schopenhauer has been dead for a long long time, he's not describing anything. I agree, mathematics is millenia old, and still true. If you would care to demonstrate how that logic isn't logic, feel free; simply claiming it to be illogical is meaningless. Unless you actually take the time to make some valid points in your next reply, I'll be letting my numerous and valid posts in this thread stand on their merits. |
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Vaerah Vahrokha
Vahrokh Consulting
4171
|
Posted - 2013.06.07 20:44:00 -
[281] - Quote
Nathalie LaPorte wrote:Therefore, your claim that ice mining is A priori impossible for some time-limited people has been disproven. You do know what A Priori means, don't you? I have never claimed that low sec ice mining was worth doing--it may well be but I"ve never mined anywhere but highsec or wh-space; for you to bring it up is irrelevant subject-changing.
A Tippia talk. You discuss about the sex of the angels, whereas the others actually go beyond some mental exercise to project abstract logic ad infinitum.
Nathalie LaPorte wrote: Schopenhauer has been dead for a long long time, he's not "still" describing anything. I agree, mathematics is millenia old, and still true. If you would care to demonstrate how that logic isn't logic, feel free; simply claiming it to be illogical is meaningless. Unless you actually take the time to make some valid points in your next reply, I'll be letting my numerous and valid posts in this thread stand on their merits.
Yes please leave your posts stand on their merits.
"Rwanda is a place that one should not go to, living there is not worth it."
"Hey I have survived 1 day in Rwanda, therefore everyone can live in Rwanda and my logic is solid and irrefutable." Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |

Nathalie LaPorte
Republic University Minmatar Republic
150
|
Posted - 2013.06.07 20:52:00 -
[282] - Quote
Vaerah Vahrokha wrote:
Yes please leave your posts stand on their merits.
"Rwanda is a place that one should not go to, living there is not worth it."
"Hey I have survived 1 day in Rwanda, therefore everyone can live in Rwanda and my logic is solid and irrefutable."
Did you miss the part where I specifically said I was not talking about whether it was "worth it" ? You yourself used language different than "worth it", you said things were A Priori impossible. If you meant to say something different, then just say that and drop the subject.
If you don't feel like it's worth your time to talk about angels, then don't reply when I talk about angels. how simple is that?? Am I forcing you to reply? |

Bronco Platz
Intercosmic Fruit Company
9
|
Posted - 2013.06.08 18:47:00 -
[283] - Quote
Malcanis wrote:Robert Saint wrote:So here is an impression of this new ICE deal from someone with a fleet of ICE miners..
Logged in my 12 miners, tried to get my daily 3000 blocks, got about 300 total before it was over (all of 20 minutes).
Stationed up the miners, deleted all the ICE rigs from their Skiffs and set them up for mining ORE in a different quiet little system.
Not going back to that mad house....... Ore is the new ICE, baby!
You have a reformed ICE Multi-Boxer...... now I'm an ORE multi-boxer!!!
It was extremely funny to watch everyone trying to grab a little bit of something that had been so plentiful.
Although, I'm out of the ICE business with my little herd, I think CCP did a great job making it a much better solo or very small fleet experience now.
It's was almost like going on a level 4 mission!
From what I've seen of Soundwave's interviews and appearences, the man does not like static resources. Don't get too attached to those belts is what I guess I'm saying here.
So Moongoo will be changed, too? |

baltec1
Bat Country
6877
|
Posted - 2013.06.08 19:13:00 -
[284] - Quote
Bronco Platz wrote:
So Moongoo will be changed, too?
There are several wars happening because moons have changed. |

MeBiatch
Republic University Minmatar Republic
1075
|
Posted - 2013.06.08 19:17:00 -
[285] - Quote
baltec1 wrote:much "effort" why dont you just swap to ore? It earns you more at this point anyway.
even with ice minning being worth twice as much?
i heard that in some -1.0 system in 0.0 that have ice annoms "(ozzie said there are only 3systems like this in game) in them that if you minned them 23/7 your alliance could get eq of 600 billion isk a day or something stupid like that... There are no stupid Questions... just stupid people... Hybrid tech I ammo boost |

T'Laar Bok
81
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Posted - 2013.06.08 20:23:00 -
[286] - Quote
Not worth the time, effort and disappointment to mine ice anymore. My fleet of 8 is no more. Good luck to you who can continue in the job. Amphetimines are your friend.
http://eveboard.com/pilot/T'Laar_Bok |

Felicity Love
STARKRAFT Joint Venture Conglomerate
665
|
Posted - 2013.06.08 20:29:00 -
[287] - Quote
T'Laar Bok wrote:Not worth the time, effort and disappointment to mine ice anymore. My fleet of 8 is no more. Good luck to you who can continue in the job.
And now you have the perfect opportunity to diversify skills, apply your experience to new ventures, and explore so much more of EVE. It's all good. 
Proud Beta Tester for "Bumping Uglies for Dummies" |

Vaerah Vahrokha
Vahrokh Consulting
4172
|
Posted - 2013.06.08 23:57:00 -
[288] - Quote
Felicity Love wrote:T'Laar Bok wrote:Not worth the time, effort and disappointment to mine ice anymore. My fleet of 8 is no more. Good luck to you who can continue in the job. And now you have the perfect opportunity to diversify skills, apply your experience to new ventures, and explore so much more of EVE. It's all good. 
This involves keeping 1-2 accounts to reuse say as PvPer + scout / cyno and let the othe 2-4 lapse. It's going to reward CCP indeed. Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |

Vaerah Vahrokha
Vahrokh Consulting
4174
|
Posted - 2013.06.09 18:02:00 -
[289] - Quote
Update: multiboxers have adapted and actually doing better than before the expansion.
They keep the timer of when the belt(s) despawned and when a new one repops, they slam 30+ ships and immediately vaporize the belt.
All the other, "regular" players? Sucks to be them.
So far, to recap:
- Multiboxers lost in total mined volume but now trump everyone with their ability to priority grab all fast.
- Botters have just to warp their fleet in, then activate the ore roids AI, job done.
- Casual players don't get a chance to dig anything relevant due to the 2 above.
- Casual gankers can't get anyone, they are due to do the same stupid hopping around and to arrive in time to get someone before the belt's over. Those who moved their stuff with an Orca are expecially boned.
- Many are dumping their characters.
Sub total= Fail.
Those who will thrive:
1) Multi boxers 2) Botters 3) Big alliance gankers / miners.
Grand total= Big Fail.
The same people won again: cheaters and zergs. Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |

Cage Man
229
|
Posted - 2013.06.09 19:37:00 -
[290] - Quote
Vaerah Vahrokha wrote:Felicity Love wrote:T'Laar Bok wrote:Not worth the time, effort and disappointment to mine ice anymore. My fleet of 8 is no more. Good luck to you who can continue in the job. And now you have the perfect opportunity to diversify skills, apply your experience to new ventures, and explore so much more of EVE. It's all good.  This involves keeping 1-2 accounts to reuse say as PvPer + scout / cyno and let the othe 2-4 lapse. It's going to reward CCP indeed.
This is what I will be doing. I will be dropping 2 accounts that I used for mining and HS invention\indy as it just not worth it anymore. One account is enough to live a happy life in Null with. CCP has made my wife so happy  The thick plottens... |
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Power Armor
Omega Boost
2
|
Posted - 2013.06.09 21:26:00 -
[291] - Quote
This is getting stupid CCP.
First you have introduced limited resourced belts.
Then you have removed the ICE from several systems, forcing the players to regroup in what is left.
Now we have time dilation in ICE-mining systems with only 40 people in them, reducing the fun and value of ICE mining even more.
Please take appropriate action to reinforce systems containing ICE belts so that the content becomes playable. |

Lexmana
984
|
Posted - 2013.06.09 21:39:00 -
[292] - Quote
I like it. There is actually some tension in highsec over resources. Maybe there will even be wars. |

Tumahub
Sebiestor Tribe Minmatar Republic
4
|
Posted - 2013.06.09 21:43:00 -
[293] - Quote
Power Armor wrote:reducing the [...] fun of ICE mining
10/10 |

Dave Stark
3148
|
Posted - 2013.06.09 21:47:00 -
[294] - Quote
Lexmana wrote:Maybe there will even be wars.
what you're smoking, it must be good. care to share? |

Vaerah Vahrokha
Vahrokh Consulting
4175
|
Posted - 2013.06.09 23:19:00 -
[295] - Quote
Lexmana wrote:I like it. There is actually some tension in highsec over resources. Maybe there will even be wars.
Yes, ice miners will throw ice creams each other. They really don't go beyond that, it's like organizing a Bambi vs Bambi fight. Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |

Alavaria Fera
GoonWaffe Goonswarm Federation
3618
|
Posted - 2013.06.09 23:57:00 -
[296] - Quote
Lexmana wrote:I like it. There is actually some tension in highsec over resources. Maybe there will even be wars. Please take some time to remind highsec miners that NPC corps are not decable, and you can escape into them if danger approaches. I am a nullsec zealot. |

Vaerah Vahrokha
Vahrokh Consulting
4175
|
Posted - 2013.06.10 00:02:00 -
[297] - Quote
Alavaria Fera wrote:Lexmana wrote:I like it. There is actually some tension in highsec over resources. Maybe there will even be wars. Please take some time to remind highsec miners that NPC corps are not decable, and you can escape into them if danger approaches.
No need, they are not the mindset of the "I will wardec this dude" mentality to begin with. Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |

ConranAntoni
Empyrean Warriors Insidious Empire
68
|
Posted - 2013.06.10 00:08:00 -
[298] - Quote
Must be hard to only be able to mine one resour - oh wait. |

Morganta
Peripheral Madness Clockwork Pineapple
1868
|
Posted - 2013.06.10 00:12:00 -
[299] - Quote
Darth Kilth wrote:Mara Rinn wrote:Vaerah Vahrokha wrote:They need to make Orcas able to carry at least 4 fitted ships if they want people to hop everywhere (in search of a belt) like bunnies, else this patch is going to backfire. Orca can already carry four skiffs. But that's not 4 hulks :'(
why would you mine ice in a hulk when you have an orca with you? |

Vaerah Vahrokha
Vahrokh Consulting
4175
|
Posted - 2013.06.10 00:15:00 -
[300] - Quote
ConranAntoni wrote:Must be hard to only be able to mine one resour - oh wait.
Ores are dropping (also) because some do what you say. Since ores are not hard capped like ices, their markets tank like rocks. Enjoy earning less than ice mining before patch, but with with more stuff to do. Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |
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Selene Nask
Pator Tech School Minmatar Republic
27
|
Posted - 2013.06.10 04:24:00 -
[301] - Quote
So today I checked the two systems I mentioned up thread. Again it was the same. Annoms staying up for ages and in the one system only half a dozen miners in the belt.
There is ice in highsec that isn't being 'mined out' at light speed.
I suppose I could say which systems they are but I think I'm gonna just move my mining alt to one and maybe take advantage, even though I'm not a big ice miner. At least until people take some initiative and figure out which ones they are. |

Vaerah Vahrokha
Vahrokh Consulting
4176
|
Posted - 2013.06.10 06:57:00 -
[302] - Quote
Selene Nask wrote:So today I checked the two systems I mentioned up thread. Again it was the same. Annoms staying up for ages and in the one system only half a dozen miners in the belt.
There is ice in highsec that isn't being 'mined out' at light speed.
I suppose I could say which systems they are but I think I'm gonna just move my mining alt to one and maybe take advantage, even though I'm not a big ice miner. At least until people take some initiative and figure out which ones they are.
edited: As we speak I'm in a belt with a whole four other ships. No way it's being mined out quickly.
Were you mining the one relevant ice?
Quite sure you can rot in some Amarr belts forever and not meet anybody. Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |

Lexmana
989
|
Posted - 2013.06.10 07:04:00 -
[303] - Quote
Alavaria Fera wrote:Lexmana wrote:I like it. There is actually some tension in highsec over resources. Maybe there will even be wars. Please take some time to remind highsec miners that NPC corps are not decable, and you can escape into them if danger approaches. You should know that the wardec mechanic in EVE is not the only way to start wars. And I distinctively remember reading about a miner who was planning to build a suicide fleet after watching the horror in one of the ice anomalies. Wether it will happen or not that is another thing but this miner is at least entertaining the idea. |

Vaerah Vahrokha
Vahrokh Consulting
4177
|
Posted - 2013.06.10 07:27:00 -
[304] - Quote
Lexmana wrote:Alavaria Fera wrote:Lexmana wrote:I like it. There is actually some tension in highsec over resources. Maybe there will even be wars. Please take some time to remind highsec miners that NPC corps are not decable, and you can escape into them if danger approaches. You should know that the wardec mechanic in EVE is not the only way to start wars. And I distinctively remember reading about a miner who was planning to build a suicide fleet after watching the horror in one of the ice anomalies. Wether it will happen or not that is another thing but this miner is at least entertaining the idea.
All the multi-boxers I see here are using Retrievers. Gonna really put that billion to good use there!  Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |

baltec1
Bat Country
6884
|
Posted - 2013.06.10 08:01:00 -
[305] - Quote
Vaerah Vahrokha wrote:Lexmana wrote:Alavaria Fera wrote:Lexmana wrote:I like it. There is actually some tension in highsec over resources. Maybe there will even be wars. Please take some time to remind highsec miners that NPC corps are not decable, and you can escape into them if danger approaches. You should know that the wardec mechanic in EVE is not the only way to start wars. And I distinctively remember reading about a miner who was planning to build a suicide fleet after watching the horror in one of the ice anomalies. Wether it will happen or not that is another thing but this miner is at least entertaining the idea. All the multi-boxers I see here are using Retrievers. Gonna really put that billion to good use there! 
and at the very least break even too |

Dave Stark
3150
|
Posted - 2013.06.10 08:10:00 -
[306] - Quote
baltec1 wrote:and at the very least break even too 
or he could just not bother suicide ganking multiboxers, carry on mining and make a guaranteed profit. vOv |
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