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Killgor
The Collective White Noise.
4
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Posted - 2011.10.25 14:46:00 -
[1] - Quote
The devaluation of the isk IMO is what is hurting the game currently, mainly/solely driven by the introduction of Plex. The ability to spend cold hard cash and receive plex, which in turn can be sold in game for isk has really really devalued its worth. So, instead of having to work together towards a common goal you can go out and buy 10-20 Plexes and just buy what you need. Items that used to take weeks or months to save up for and work hard for now can simply be purchased. It takes the need away from teamwork and allows people to be more solo or less involved with the game itself. And over time, this can cause a certain amount of isolationism and then boredom sets in. Acquiring wealth in Eve used to take a long time but now it can simply be purchased with out of game money and converted. I think that is what is driving the older players away from the game. The game has lost some of its "pure" allure. You used to have to work very hard to get what you need but now if you have a good bankroll you can simply just buy your way to wealth or fame. I still love the game but just a bit less and have a different view. I think if you could go back in time to say 2004-2005 and take a look at now most people would be disappointed in how the economy works. |

Tippia
Sunshine and Lollipops
971
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Posted - 2011.10.25 14:48:00 -
[2] - Quote
Killgor wrote:The ability to spend cold hard cash and receive plex, which in turn can be sold in game for isk has really really devalued its worth. Now, you do understand that it's the amount of ISK that devalues the ISK in that case, not the PLEX? GÇöGÇöGÇö GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥ GÇö Karath Piki-á |

Malcanis
Vanishing Point. The Initiative.
752
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Posted - 2011.10.25 14:50:00 -
[3] - Quote
PLEX don't add any ISK to the game. They don't cause any "devaluation". The PLEX transaction is economically identical to having a second account you use for making ISK.
The devaluation of ISK was caused largely by the addition of several vast ISK fountains - over a year of unrestricted Sanctums, ratting, level 4 missions, pre-nerf insurance - which were left to gush for years on end.
Malcanis' Law: Any proposal justified on the basis that "it will benefit new players" is invariably to the greater advantage of older, richer players.
Things to do in EVE:-áhttp://swiftandbitter.com/eve/wtd/ |

Killgor
The Collective White Noise.
4
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Posted - 2011.10.25 14:52:00 -
[4] - Quote
Well, nothing done in game creates plex. It's not built or found. It's only here because someone paid cash for it on the Eve website and then added to someone's account. This creates more isk hence the issue. If you didn't have the ability to buy plex then less isk in game. |

Tippia
Sunshine and Lollipops
971
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Posted - 2011.10.25 14:53:00 -
[5] - Quote
Killgor wrote:Well, nothing done in game creates plex. It's not built or found. It's only here because someone paid cash for it on the Eve website and then added to someone's account. This creates more isk hence the issue. If you didn't have the ability to buy plex then less isk in game. No, PLEX do not create ISK.
GÇöGÇöGÇö GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥ GÇö Karath Piki-á |
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CCP Phantom
C C P C C P Alliance
101

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Posted - 2011.10.25 14:54:00 -
[6] - Quote
Moved from General Discussions. CCP Phantom - German Community Coordinator |
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Adunh Slavy
Ammatar Trade Syndicate
48
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Posted - 2011.10.25 14:56:00 -
[7] - Quote
You have a point, though in my opinion it is a bit mis-worded. Certainly the ease of buying ISK with PLEX can cheapen the experience. It allows someone to by-pass the hard work they would other wise have to do. Doing this is of course optional and no one has to do it. In my view if they do they are only cheating them selves.
Use of PLEX however does not devalue ISK quite so directly as you've presented it. One could argue that the velocity of ISK is increased, and that may have some inflationary impacts, though that is rather different from your main point I suspect. |

Killgor
The Collective White Noise.
4
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Posted - 2011.10.25 14:56:00 -
[8] - Quote
Well, I guess its more of a redistribution of wealth actually. I still think it has a huge negative aspect on the game. |

MeestaPenni
Mercantile and Stuff
13
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Posted - 2011.10.25 14:56:00 -
[9] - Quote
Tippia wrote:Killgor wrote:The ability to spend cold hard cash and receive plex, which in turn can be sold in game for isk has really really devalued its worth. Now, you do understand that it's the amount of ISK that devalues the ISK in that case, not the PLEX?
No. The PLEX does in fact devalue ISK. Where it used to take several weeks, months, or a lucky officer spawn to accumulate a cool billion in ISK...now it can be done in as little time as it takes me to buy a couple of GTCs and convert.
The time value this game used to have doesn't mean jackshit anymore. |

Shirah Yuri
Kassiopeia Nova Ascension
0
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Posted - 2011.10.25 14:57:00 -
[10] - Quote
The value of ISK is basically determined by the amount of wares available on the market and the amount of isk available for market transactions. PLEX themselves don't really add anything to the market or take anything form it per se. One player gets ISK for it, another player pays with the ISK he made somehow... a zero sum game.
However, there might be a SMALL effect since PLEX is sold by players who want ISK to use on the market. The buyers usually have plenty of ISK and would likely not use them to buy anything on the market anytime soon. So, it might be argued that PLEX in fact makes ISK available on the market that would be rotting on some over-filled account otherwise.
However, I think that other things contribute a good bit more to devaluation like the good payouts found in incursions which are ISK fountains, but without (usually) supplying a similar level of wares in loot (or is anybody looting incursions, really?). Hence, it's a sizeable increase in ISK without the proper representation in available wares. The ISK / wares coefficient rises and so do prices...
Solution: introduce more isk sinks or cut down on the existing faucets (maybe balancing npc bounties ever so slightly every now and then to keep prices constant). |
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Tippia
Sunshine and Lollipops
971
|
Posted - 2011.10.25 14:57:00 -
[11] - Quote
MeestaPenni wrote:No. The PLEX does in fact devalue ISK. Where it used to take several weeks, months, or a lucky officer spawn to accumulate a cool billion in ISK...now it can be done in as little time as it takes me to buy a couple of GTCs and convert.
The time value this game used to have doesn't mean jackshit anymore. That means it devalues time, not ISK. GÇöGÇöGÇö GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥ GÇö Karath Piki-á |

Mirime Nolwe
APOCALYPSE LEGION The Devil's Warrior Alliance
16
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Posted - 2011.10.25 14:59:00 -
[12] - Quote
Tippia wrote:Killgor wrote:The ability to spend cold hard cash and receive plex, which in turn can be sold in game for isk has really really devalued its worth. Now, you do understand that it's the amount of ISK that devalues the ISK in that case, not the PLEX?
But it's the introduction of real money to buy directly PLEX (that its directly ISK) that takes the concept of player driven economy away. I know that we have Bots, Moons, etc etc that make a lot of passive ISK but now those players have a way of cleaning that ISK away and pass it to someone that in some terms don't deserve it (both don't deserve it anyway..)
It's a lot more complex then this and tbh i-¦m not an expert in economy to say that without a doubt PLEX have impact on the market and inflation of ISK. It's just what i think.
People complained about the NeX crap but we already have one option to P2W in EVE, and that it's the PLEX market. CCP in order to fight the illegal RMT created a little monster that it's slowly eating the game away. |

Shirah Yuri
Kassiopeia Nova Ascension
0
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Posted - 2011.10.25 15:00:00 -
[13] - Quote
Tippia wrote:That means it devalues time, not ISK. Hm.... with the PLEX price development, it would appear it's currently INCREASING the isk value of time, wouldn't it? |

flakeys
The Great cornholio's Paper Tiger Coalition
27
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Posted - 2011.10.25 15:00:00 -
[14] - Quote
Killgor wrote:Well, nothing done in game creates plex. It's not built or found. It's only here because someone paid cash for it on the Eve website and then added to someone's account. This creates more isk hence the issue. If you didn't have the ability to buy plex then less isk in game.
You are not really listening to what others say are you.
You pay money for a plex , HOWEVER that plex is exchanged with someone who ALLREADY HAS the isk wich that person then uses to pay his account with.
There is no isk created or added in this process , it exchanged hands.
The reason for the devaluation is described by someone else allready , that being the amount of isk you can farm in the game with great ease.Even in the old days there never was a need to work together to create isk , it just was done more but not out of a need but a will to.I have allmost never teamed up with someone in my eve time purely for making isk for myself.The only reason i teamed up in the past for npc+¡ng/iskmaking was for corp operations not private ones. |

Shirah Yuri
Kassiopeia Nova Ascension
0
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Posted - 2011.10.25 15:01:00 -
[15] - Quote
Mirime Nolwe wrote: But it's the introduction of real money to buy directly PLEX (that its directly ISK) that takes the concept of player driven economy away. I know that we have Bots, Moons, etc etc that make a lot of passive ISK but now those players have a way of cleaning that ISK away and pass it to someone that in some terms don't deserve it (both don't deserve it anyway..)
You always buy PLEX from another player. So how is that not player driven economy?
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Tippia
Sunshine and Lollipops
971
|
Posted - 2011.10.25 15:02:00 -
[16] - Quote
Mirime Nolwe wrote:But it's the introduction of real money to buy directly PLEX (that its directly ISK) that takes the concept of player driven economy away. PLEX is not ISK. You cannot turn one into the other. It doesn't take away the concept of a player-driven economy since, without that economy, you wouldn't get any ISK for your PLEX.
Quote:People complained about the NeX crap but we already have one option to P2W in EVE, and that it's the PLEX market. GǪand they were quite wrong about that simile back then too.
GÇöGÇöGÇö GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥ GÇö Karath Piki-á |

Mr Epeen
It's All About Me
408
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Posted - 2011.10.25 15:03:00 -
[17] - Quote
Plex is CCPs answer to third party RMT. They couldn't be bothered to beat them, so they joined them. And while I completely disagree with that decision, it has nothing to do with ISK devaluation on it's own.
The problem is more ISK coming into the game than is leaving.
One of the main reasons for this situation is CCP turning a blind eye to large botting alliances. Ratters in null and mining bots everywhere. All this excess ISK is then RMTed by CCP as GTC/Plex and becomes essentially worthless. You can bust your balls mining for a T1 cruiser or buy a character and a super carrier to go with it via CCP approved RMT. I can't blame people for doing this, but I can blame CCP for making it easy.
Will this ever be remedied? I doubt it, based on what I've seen over the years.
Mr Epeen  If you can read this, you haven't blocked me yet. |

gfldex
10
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Posted - 2011.10.25 15:06:00 -
[18] - Quote
Killgor wrote:It takes the need away from teamwork and allows people to be more solo or less involved with the game itself. And over time, this can cause a certain amount of isolationism and then boredom sets in.
Sadly I had to watch this process myself. Corps used to do corp mining to get players into BS.
Killgor wrote: Acquiring wealth in Eve used to take a long time but now it can simply be purchased with out of game money and converted.
I do not agree here. What has changed is what is considered wealth. A billion ISK used to be a hell of a lot of money. That has changed. Since the base price of BPOs didn't change at the same rate, the game is losing proportion.
About inflation driven by money supply, well folks you are all wrong. Look at the numbers, consumer prices are pretty much the same since we got incursions. Inflation is driven by prices of goods that can't or are hard to make or require a loan (and therefore interest), like land or buildings. Since we don't have that in EVE we wont see much inflation. In fact most of the time we have deflation in EVE.
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Shirah Yuri
Kassiopeia Nova Ascension
0
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Posted - 2011.10.25 15:06:00 -
[19] - Quote
Mr Epeen wrote: One of the main reasons for this situation is CCP turning a blind eye to large botting alliances. Ratters in null and mining bots everywhere. All this excess ISK is then RMTed by CCP as GTC/Plex and becomes essentially worthless. You can bust your balls mining for a T1 cruiser or buy a character and a super carrier to go with it via CCP approved RMT. I can't blame people for doing this, but I can blame CCP for making it easy.
Have to differentiate:
- Ratting CREATES isk, hence serves to devaluate ISK - Bot Mining CREATES wares, hence increases the value of ISK again
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flakeys
The Great cornholio's Paper Tiger Coalition
29
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Posted - 2011.10.25 15:09:00 -
[20] - Quote
Shirah Yuri wrote:Bot Mining CREATES wares, hence increases the value of ISK again
More like decreases the value of ore/minerals . |
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Mirime Nolwe
APOCALYPSE LEGION The Devil's Warrior Alliance
16
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Posted - 2011.10.25 15:10:00 -
[21] - Quote
Shirah Yuri wrote:Mirime Nolwe wrote: But it's the introduction of real money to buy directly PLEX (that its directly ISK) that takes the concept of player driven economy away. I know that we have Bots, Moons, etc etc that make a lot of passive ISK but now those players have a way of cleaning that ISK away and pass it to someone that in some terms don't deserve it (both don't deserve it anyway..)
You always buy PLEX from another player. So how is that not player driven economy?
Because PLEX it's not one item constructed with materials found inside the game, like any other one that we have? it's just one item introduced from outside to move ISK from hands to hands.
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Killgor
The Collective White Noise.
4
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Posted - 2011.10.25 15:11:00 -
[22] - Quote
I understand that Plex was created to get rid of RMT transactions. I would hope that would be assumed by my post but I guess not. Plex was the only item that can be purchased out of game and converted in game for isk. Thats a big problem. Doesn't anyone see a glaring comparison to a RL issue??? 100mil isk to the person who gets it right. |

Shirah Yuri
Kassiopeia Nova Ascension
4
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Posted - 2011.10.25 15:12:00 -
[23] - Quote
flakeys wrote:More like decreases the value of ore/minerals .
Decreasing value of ores and minerals leads to decreasing price of wares in general. Hence every ISK is worth more. |

Tippia
Sunshine and Lollipops
973
|
Posted - 2011.10.25 15:13:00 -
[24] - Quote
Killgor wrote:Plex was the only item that can be purchased out of game and converted in game for isk. Again: you do not convert PLEX into ISK.
GÇöGÇöGÇö GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥ GÇö Karath Piki-á |

Mr Epeen
It's All About Me
408
|
Posted - 2011.10.25 15:13:00 -
[25] - Quote
Shirah Yuri wrote:Mr Epeen wrote:One of the main reasons for this situation is CCP turning a blind eye to large botting alliances. Ratters in null and mining bots everywhere. All this excess ISK is then RMTed by CCP as GTC/Plex and becomes essentially worthless. You can bust your balls mining for a T1 cruiser or buy a character and a super carrier to go with it via CCP approved RMT. I can't blame people for doing this, but I can blame CCP for making it easy. Have to differentiate: - Ratting CREATES isk, hence serves to devaluate ISK - Bot Mining CREATES wares, hence increases the value of ISK again
Bot mining devalues minerals making them cheaper. A major contributing factor to the current situation, IMO.
Mr Epeen 
If you can read this, you haven't blocked me yet. |

Shirah Yuri
Kassiopeia Nova Ascension
4
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Posted - 2011.10.25 15:18:00 -
[26] - Quote
Mirime Nolwe wrote:Because PLEX it's not one item constructed with materials found inside the game, like any other one that we have? it's just one item introduced from outside to move ISK from hands to hands.
Yes. It's just a tool to trade ISK vs game time between players. It's not constructed from materials within game, and it turns into dust the moment it's used. So, nothing is created, nothing is lost. Think of two players A and B:
A --- "rich" player --- 1000 mil ISK B --- "poor" player --- 100 mil ISK
total: 1100 mil ISK
Now... B wants to be richer, buys some GTC and turns them into PLEX
A --- 1000 mil ISK B --- 100 mil ISK + PLEX
B sells the PLEX to A
A --- 600 mil ISK + PLEX B --- 500 mil ISK
And A turns in the plex
A --- 600 mil ISK B --- 500 mil ISK
total: 1100 mil ISK
So, after the transaction, no trace of any item is even left in the game. The same amount of isk in game. The same amount of wares. No influence on values.
Mr Epeen wrote:Bot mining devalues minerals making them cheaper. A major contributing factor to the current situation, IMO. Mr Epeen 
Cheaper minerals, as mentioned above, means more ISK value. You get more minerals for your ISK after all, don't you? So... what are we complaining about? Devaluation or deflation? |

flakeys
The Great cornholio's Paper Tiger Coalition
29
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Posted - 2011.10.25 15:21:00 -
[27] - Quote
Killgor wrote:I understand that Plex was created to get rid of RMT transactions. I would hope that would be assumed by my post but I guess not. Plex was the only item that can be purchased out of game and converted in game for isk. Thats a big problem. Doesn't anyone see a glaring comparison to a RL issue??? 100mil isk to the person who gets it right.
Your thread is called ''devaluation of isk'' and your OP explains why you feel so.The comments cover the matter you handed over NOT if it is a good thing that people can buy themselves rich in the game through rl cash.
That is a different subject and mostly based on your own perspective and financial state , and THAT is the comparison to RL.If your a poor guy drewling over john's new titan wich he got from buying plex then it is a different view then when you can buy yourself a few titans without using rl cash.One person feels left out as he has no rl cash to convert or wants to convert to compete with john while the other person is laughing in john's face for being such a **** at this game he needs to use rl cash to make a decent amount of isk. |

flakeys
The Great cornholio's Paper Tiger Coalition
29
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Posted - 2011.10.25 15:22:00 -
[28] - Quote
Shirah Yuri wrote:flakeys wrote:More like decreases the value of ore/minerals . Decreasing value of ores and minerals leads to decreasing price of wares in general. Hence every ISK is worth more.
Aye you are right , didn't look at it that way allthough so obvious |

Mirime Nolwe
APOCALYPSE LEGION The Devil's Warrior Alliance
16
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Posted - 2011.10.25 15:26:00 -
[29] - Quote
You right Shirah Yuri. :)
But that scenario might change a bit if Player A got the in game money with Boting for example, anyway, that's not what this thread is about and some answer already stated that Plex don't create inflation in the game.
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Scrapyard Bob
EVE University Ivy League
72
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Posted - 2011.10.25 15:30:00 -
[30] - Quote
Shirah Yuri wrote: total: 1100 mil ISK
So, after the transaction, no trace of any item is even left in the game. The same amount of isk in game. The same amount of wares. No influence on values.
Well, other then the market broker fee and sales tax (unless it is a direct trade between players).
Bottom line (as others have said): If the ISK flows from an NPC's wallet into yours, then it's an "ISK faucet". If the ISK flows out of your wallet and into an NPC's wallet, it is an "ISK sink" (reducing the amount of ISK in-game). If the ISK flows from one player's wallet to another's then it is a neutral event in terms of inflation/deflation.
In general, the amount of ISK will always increase in a game, because the more "sinks" that are added, the more that players will hit the "faucets" to get ISK.
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