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Captin ShadowHawk
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Posted - 2005.12.13 02:29:00 -
[1]
Edited by: Captin ShadowHawk on 13/12/2005 02:29:16 Which ships come off well and not so well in the current ships available.
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Agent2 Holtze
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Posted - 2005.12.13 02:32:00 -
[2]
Looser: Zealot...
Big time winner: All battlecruisers
Cheers! ~ Quovis Per Adua ~ |

Aversin
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Posted - 2005.12.13 02:33:00 -
[3]
Loser: Minmatar (yes the entire race)
Originally by: Razner Cerizo They will never quit. The beatings will continue until morale improves.
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keepiru
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Posted - 2005.12.13 02:34:00 -
[4]
Also winner, cerberus and all heavy missile ships. Stopgap dps measures until assault missiles are introduced mean you have short-range dps from an ultra-long range ship. ------------- Where is the gistii a-type armor equivalent?
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Psycarne
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Posted - 2005.12.13 02:36:00 -
[5]
Originally by: Aversin Loser: Minmatar (yes the entire race)
No no, cyclone = win. ------------- Order of the Wombles: Recycling those untidy modules on your ship.
Removed - Innapropriate material contained in signature -Daigon
Is it becuase I am scum? :( |

Spartan III
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Posted - 2005.12.13 02:45:00 -
[6]
Domi = WINNER -------------------------------------------------- - Jamie (Aka) Spartan III Hardener Stacking Penalty Explained |

Linavin
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Posted - 2005.12.13 02:54:00 -
[7]
Originally by: keepiru Also winner, cerberus and all heavy missile ships. Stopgap dps measures until assault missiles are introduced mean you have short-range dps from an ultra-long range ship.
How about the high damage light missiles in assault launchers?
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Drunkeh
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Posted - 2005.12.13 03:03:00 -
[8]
Originally by: Spartan III Domi = WINNER
Originally by: Omeega I R NO WORK.
I SELL MY KIDS FOR ISK.
YAAAAAAAAAAAAAAAR.
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Squidfoam
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Posted - 2005.12.13 03:15:00 -
[9]
Brutix, THY TIME HAS COME. 
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Hobblin I
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Posted - 2005.12.13 03:21:00 -
[10]
Edited by: Hobblin I on 13/12/2005 03:22:53 IMO the list
1) Domi 2) Ishtar 3) Cerberus 4) Cyclone 5) Eagle 6) other Bcruisers 7) somefriggies 8) rupture 9) Maller 10) Caracal
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Hobblin I
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Posted - 2005.12.13 03:22:00 -
[11]
Losers
1) Zealot 2) Armageddon 3) Sniperpest
I'm sure others have more to add.
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Kyozoku
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Posted - 2005.12.13 03:32:00 -
[12]
losers = anyone who fights against a drone ship.
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Dark fire
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Posted - 2005.12.13 10:56:00 -
[13]
RIP : Zealot
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Sarmaul
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Posted - 2005.12.13 11:05:00 -
[14]
Minmatar Winners:
1) Rifter (yes, t2 autocannons + t2 rocket launcher + t2 mwd + web + scram + rep + 400mm plate + mapc fits )
2) Cyclone (tanks like a ferox, but has an extra high and actually does damage)
Minmatar Losers:
1) 1400mm Tempest
2) Artillery in general
Originally by: Chowdown We camp a lot
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Burlock Ironfist
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Posted - 2005.12.13 11:14:00 -
[15]
Ravens have come out nice as well...
missile sizes are getting reduced - yippie!
cap bosters charges are being reduced - yay
and inv fields for those time when you dont know what you will be facing
and damage control units for that extra bit opf resistnce
This means better tanking - ravens can now use cap booster as the charges are much smaller makign tanking easier. Removed signature image, reduce width to 400 pixels or below before reposting please. - Daigon - it was only 420 big :-( Registered Carebear and Mining Barge Enthusiast. |

Gronsak
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Posted - 2005.12.13 11:15:00 -
[16]
Originally by: Sarmaul Minmatar Winners:
1) Rifter (yes, t2 autocannons + t2 rocket launcher + t2 mwd + web + scram + rep + 400mm plate + mapc fits )
2) Cyclone (tanks like a ferox, but has an extra high and actually does damage)
Minmatar Losers:
1) 1400mm Tempest
2) Artillery in general
how does the 1400mm tempest loose out?
no ship can fit more than 4 dmg mods in RMR. before the sniperthron was a LOT more DPS, now the tempest is sniper king rather than the megathron.
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Gronsak
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Posted - 2005.12.13 11:18:00 -
[17]
Originally by: Burlock Ironfist Ravens have come out nice as well...
missile sizes are getting reduced - yippie!
cap bosters charges are being reduced - yay
and inv fields for those time when you dont know what you will be facing
and damage control units for that extra bit opf resistnce
This means better tanking - ravens can now use cap booster as the charges are much smaller makign tanking easier.
before RMR ie now, the raven is very over powered in some areas. its ability to gank and tank is great. 600DPS with INSANE tank. its drawbacks where it couldnt really fend off frigs (hacs it has NP if u got a few SP) it doest have as high a DPS as some ships. but overall it was a BS eater
now its got a massive boost too: i give it 3 months to get a nerf or all other races a buff
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Vishnej
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Posted - 2005.12.13 11:18:00 -
[18]
Edited by: Vishnej on 13/12/2005 11:24:25 Edited by: Vishnej on 13/12/2005 11:20:39 If the test server goes live as-is, after the drone control nerf, domi/ishtar won't be that much better than they are now.
Ishkur, on the other hand, will be loads better.
Raven's getting a boost, typhoon is getting some boost.
Battlecruisers are getting a huge boost, and being equalized, while mk2 cruisers will be quite a bit more potent, but still not the choice ships.
While on the face of it, the thorax dronebay nerf hurt, the damage done with maxed skills with 5 medium drones will be equivalent to 5.5 Cold War heavy drones, and it should get a big benefit from the fitting. ---------------------------- T2 Destroyers: a proposal Requested Changes: An alphabet's worth |

Testy Mctest
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Posted - 2005.12.13 11:20:00 -
[19]
Winners: Cyclone, all drones carriers, anything with a shield tank, anything with heavy missiles.
Losers: Every kind of gank ship, which includes anything that uses artillery.
Winning Races: Gallente, Caldari Losing Race: Minmatar, Amarr
Loading sig, please wait... |

Harry Voyager
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Posted - 2005.12.13 11:25:00 -
[20]
Originally by: Gronsak
Originally by: Sarmaul Minmatar Winners:
1) Rifter (yes, t2 autocannons + t2 rocket launcher + t2 mwd + web + scram + rep + 400mm plate + mapc fits )
2) Cyclone (tanks like a ferox, but has an extra high and actually does damage)
Minmatar Losers:
1) 1400mm Tempest
2) Artillery in general
how does the 1400mm tempest loose out?
no ship can fit more than 4 dmg mods in RMR. before the sniperthron was a LOT more DPS, now the tempest is sniper king rather than the megathron.
The Sniper Tempest operated on the One-Shot One-Kill, mechanism. However, with RMR that is no longer a viable option, meaning that the ship's abismal DPS*tank catches up with it alarmingly quickly.
Harry Voyager ____________________ I'm not an idiot; I just play one on the forums. |

Brannor McThife
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Posted - 2005.12.13 11:41:00 -
[21]
Originally by: Gronsak
before RMR ie now, the raven is very over powered in some areas. its ability to gank and tank is great. 600DPS with INSANE tank. its drawbacks where it couldnt really fend off frigs (hacs it has NP if u got a few SP) it doest have as high a DPS as some ships. but overall it was a BS eater
now its got a massive boost too: i give it 3 months to get a nerf or all other races a buff
*yawn* It's an anti-BS BS. That's it. it cannot gank HAC's, and it can do almost jack against frigates and inties. Torpedoes can simply not do jack s**t against frigates. Whereas 1400mm turrets can pop a stupid frigate pilot in one shot.
Get over it. The Raven is slow, cumbersome, and made to kill other BS's...nothing more.
-G
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Sennju Zensu
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Posted - 2005.12.13 12:02:00 -
[22]
Edited by: Sennju Zensu on 13/12/2005 12:03:19
Originally by: Aversin Loser: Minmatar (yes the entire race)
lol ... /em look Minmatarr interdictor.... mmm it pwn all other interdictors! 7 turret no RoF malus, bonuses etc...
and a 60% range web T2 cruiser...
really i dont see where all this race will be looser 
for the actuals Drones SHip.. dont know what will really happens... only 5 heavy on Domi, depend how you use them now, maybe more flexibility on kind of fitting too
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Gronsak
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Posted - 2005.12.13 13:18:00 -
[23]
Originally by: Harry Voyager
Originally by: Gronsak
Originally by: Sarmaul Minmatar Winners:
1) Rifter (yes, t2 autocannons + t2 rocket launcher + t2 mwd + web + scram + rep + 400mm plate + mapc fits )
2) Cyclone (tanks like a ferox, but has an extra high and actually does damage)
Minmatar Losers:
1) 1400mm Tempest
2) Artillery in general
how does the 1400mm tempest loose out?
no ship can fit more than 4 dmg mods in RMR. before the sniperthron was a LOT more DPS, now the tempest is sniper king rather than the megathron.
The Sniper Tempest operated on the One-Shot One-Kill, mechanism. However, with RMR that is no longer a viable option, meaning that the ship's abismal DPS*tank catches up with it alarmingly quickly.
Harry Voyager
what where u able to "one shot" just so barly that u cant do anymore
DPS isnt low on a tempest, ur skills must be ****
check DPS in sniper tempest VS sniper megathron
its tank is the same as a megathrons, ie nothing (although it can be setup with a good tank)
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Gronsak
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Posted - 2005.12.13 13:22:00 -
[24]
Originally by: Brannor McThife
Originally by: Gronsak
before RMR ie now, the raven is very over powered in some areas. its ability to gank and tank is great. 600DPS with INSANE tank. its drawbacks where it couldnt really fend off frigs (hacs it has NP if u got a few SP) it doest have as high a DPS as some ships. but overall it was a BS eater
now its got a massive boost too: i give it 3 months to get a nerf or all other races a buff
*yawn* It's an anti-BS BS. That's it. it cannot gank HAC's, and it can do almost jack against frigates and inties. Torpedoes can simply not do jack s**t against frigates. Whereas 1400mm turrets can pop a stupid frigate pilot in one shot.
Get over it. The Raven is slow, cumbersome, and made to kill other BS's...nothing more.
-G
the problem is it puts LOTs of other ships out of action. IE autocannon tempest/blasterthron which are very very close range cant win vs a raven ang take a massive risk for fighting so close (where a raven doesnt cos torps = long range 100km ect
so insted of useing blasterthrons/autotempests people just fit long range
bring back splash damage and mos tthe problems are sorted in an instant making the raven pawn all bs >10km and <100km
but atm its stupid cos it kill the close range tempest, close range mega,
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Testy Mctest
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Posted - 2005.12.13 13:27:00 -
[25]
Edited by: Testy Mctest on 13/12/2005 13:27:37
Originally by: Gronsak DPS isnt low on a tempest, ur skills must be ****
check DPS in sniper tempest VS sniper megathron
its tank is the same as a megathrons, ie nothing (although it can be setup with a good tank)
DPS is low on an Arty Tempest. There are numbers practically clogging this forum up supporting such.
What you may *think* is good DPS for whatever reason, is actually very poor.
Please know facts before posting.
Loading sig, please wait... |

Sarmaul
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Posted - 2005.12.13 13:46:00 -
[26]
Originally by: Gronsak now the tempest is sniper king rather than the megathron.
check DPS in sniper tempest VS sniper megathron
3 damage mod 1400mm tempest vs 3 damage mod 425mm rail megathron
Originally by: Chowdown We camp a lot
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Meeko Gloom
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Posted - 2005.12.13 13:48:00 -
[27]
Originally by: Agent2 Holtze Looser: Zealot...
Big time winner: All battlecruisers
really i thought i was going to be unstopable because of explosive damage ________________________________________________
Where is the gistii a-type armor equivalent? "I asked for it first not keepiru"
Gallente Empire is now hiring new members |

Sarmaul
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Posted - 2005.12.13 13:48:00 -
[28]
Originally by: Meeko Gloom
Originally by: Agent2 Holtze Looser: Zealot...
Big time winner: All battlecruisers
really i thought i was going to be unstopable because of explosive damage
check the t2 ammo whine thread - explosive cystals and em charges aren't going in until "something sexy is thought up for minmatar"
Originally by: Chowdown We camp a lot
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Sanaen Eydanwadh
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Posted - 2005.12.13 14:18:00 -
[29]
the VIGIL !!

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Sadist
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Posted - 2005.12.13 14:29:00 -
[30]
Losers: 1. Deimos 2. Deimos 3. Deimos
Winners: All tech 1 cruisers and BC's
--------------- VIP member of the [23]
Quote: - Numbers alone do not win a battle - No, but I bet they help.
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Quaren
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Posted - 2005.12.13 14:52:00 -
[31]
Edited by: Quaren on 13/12/2005 14:52:23 loosers imo: all gank ships with high dps(geddon, tempest, megat, zealot, deimos)
Winners: Ravens(smaller capbooster charges and stuff like that really help but the biggest help for the raven is that before your shot att killing a raven with another bs was to do enough damage to kill him before he kills you but with damagemod stacking changes you just cant do that anymore. Ravens pwn anything that is the size of a cruiser or bigger.) battlecruisers, almost all cruisers, almost all frigs, eagle, cerberus, ishtar
probably forgot some stuff but wth. and for those of you that Dont think the raven got a big boost can just take a look at the testserver ffa area and see what almost 50% of everyone is flying bs wise.
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CueCia
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Posted - 2005.12.13 14:57:00 -
[32]
Gronsak they have nerfed the raven enough. I dont know if you been around when the the missile nerf hit us? I do like the changes, but the missiles were far more effective before it. At least they could be used against anything.
Anyway, just so you know it i fly both megathron and raven with very high skills on both, and i can tell you:
Gankathron > Raven in close combat.
Cheers.
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Lily Savage
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Posted - 2005.12.13 16:38:00 -
[33]
Lots of ppl are saying that the Zealot does badly from the RMR. Is that because of the stacking penalty changes? If so, surely it only affects those setups with a lot of damage mods. The setups with, say, 3xHSII are better, aren't they?
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keepiru
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Posted - 2005.12.13 17:10:00 -
[34]
Originally by: Lily Savage Lots of ppl are saying that the Zealot does badly from the RMR. Is that because of the stacking penalty changes? If so, surely it only affects those setups with a lot of damage mods. The setups with, say, 3xHSII are better, aren't they?
Sure. but when you cant do more damage than other hacs thanks to more damage mods, what you get is an extremely limited ship - no drones or missiles - that deals less damage than most short-range hacs.
Its excessivle easy to counter, and if youre not doing more damage - or slighly more damage but @ 1/17 of the range compared to cerberus - whats the point in such a limited ship? ------------- Where are the missile damage implants? ;)
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Drunkeh
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Posted - 2005.12.13 17:15:00 -
[35]
Originally by: CueCia Gronsak they have nerfed the raven enough. I dont know if you been around when the the missile nerf hit us? I do like the changes, but the missiles were far more effective before it. At least they could be used against anything.
Anyway, just so you know it i fly both megathron and raven with very high skills on both, and i can tell you:
Gankathron > Raven in close combat.
Cheers.
Wrong.
Originally by: Omeega I R NO WORK.
I SELL MY KIDS FOR ISK.
YAAAAAAAAAAAAAAAR.
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Embattle
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Posted - 2005.12.13 17:24:00 -
[36]
The only issue I had with the missile changes will now be solved with rmr, the volume reduction. ----------- I would have a sig but it might break a arm, leg or even worse a rule. |

PirateShampoo
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Posted - 2005.12.13 17:56:00 -
[37]
Originally by: Gronsak
what where u able to "one shot" just so barly that u cant do anymore
DPS isnt low on a tempest, ur skills must be ****
check DPS in sniper tempest VS sniper megathron
its tank is the same as a megathrons, ie nothing (although it can be setup with a good tank)
I have 11 million sp in gunnery, BS lvl 5, large spec 5, and yes Artillary sucks ass on RMR... 
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Katya Peti
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Posted - 2005.12.13 17:58:00 -
[38]
Originally by: Drunkeh
Originally by: CueCia Gronsak they have nerfed the raven enough. I dont know if you been around when the the missile nerf hit us? I do like the changes, but the missiles were far more effective before it. At least they could be used against anything.
Anyway, just so you know it i fly both megathron and raven with very high skills on both, and i can tell you:
Gankathron > Raven in close combat.
Cheers.
Wrong.
QFT
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Talos Darkhart
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Posted - 2005.12.13 18:08:00 -
[39]
Awwww all those Nerf the raven posters are going to have somthing to do again by the sound of it. Well if it keeps them happy
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Kaylana Syi
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Posted - 2005.12.13 18:10:00 -
[40]
Edited by: Kaylana Syi on 13/12/2005 18:11:02
Originally by: PirateShampoo
Originally by: Gronsak
what where u able to "one shot" just so barly that u cant do anymore
DPS isnt low on a tempest, ur skills must be ****
check DPS in sniper tempest VS sniper megathron
its tank is the same as a megathrons, ie nothing (although it can be setup with a good tank)
I have 11 million sp in gunnery, BS lvl 5, large spec 5, and yes Artillary sucks ass on RMR... 
in the same boat you are in... and I agree. btw your sig is pwn!
Originally by: "Oveur" I don't react to threats any better than you do
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PirateShampoo
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Posted - 2005.12.13 18:21:00 -
[41]
Thx Asestorian made it for me...
Anyway i wont b flying a Tempest intill its sorted, but the Typhoon is gonna look like its gonna fit up ok (thank god)
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solidshot
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Posted - 2005.12.13 18:26:00 -
[42]
Originally by: Quaren Edited by: Quaren on 13/12/2005 14:52:23 loosers imo: all gank ships with high dps(geddon, tempest, megat, zealot, deimos)
Winners: Ravens(smaller capbooster charges and stuff like that really help but the biggest help for the raven is that before your shot att killing a raven with another bs was to do enough damage to kill him before he kills you but with damagemod stacking changes you just cant do that anymore. Ravens pwn anything that is the size of a cruiser or bigger.) battlecruisers, almost all cruisers, almost all frigs, eagle, cerberus, ishtar
probably forgot some stuff but wth. and for those of you that Dont think the raven got a big boost can just take a look at the testserver ffa area and see what almost 50% of everyone is flying bs wise.
think you'll find the tempest has high burst damage and low dps?
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Imhotep Khem
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Posted - 2005.12.13 18:48:00 -
[43]
I was not aware of any specific changes to Typhoon in RMR. ____ If your not dyin' your not tryin'. |

Trepkos
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Posted - 2005.12.13 18:55:00 -
[44]
Wow, alot of different opinions in this thread, though I agree on the 425mm mega vs. 1400mm tempest graph being sort of unbalanced, but we really can not judge things upon what is seen on the test server regarding how well it will play out on TQ.
And yes I am a gankageddon, tempest and mega pilot and to be honest I am not worried. --------
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pjcolon25
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Posted - 2005.12.13 18:58:00 -
[45]
After reading most of the whining posted I can't help but think some of you aren't getting the point that the devs, perhaps, are not wanting "An Army of One" ship but a a gang, or fleet, of mixed sized ships and/or races. While I do agree that some ships do fit the "Army of One" label, ie the Raven, most of the other ships do work best when teamed with other ships to cover their shorfalls.
"Didn't your mother ever teach you to flush? It's like a bucket full of paydays in there." |

Sarmaul
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Posted - 2005.12.13 19:07:00 -
[46]
Originally by: Imhotep Khem I was not aware of any specific changes to Typhoon in RMR.
drone damage mods, and the "ahem" promise that the optimal range bonus will be killed off for a missile bonus (but that will be after rmr ships).
Originally by: Chowdown We camp a lot
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Brannor McThife
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Posted - 2005.12.13 20:14:00 -
[47]
Why is the Cerberus a winner? What EXACTLY changes in Heavy Missiles?
-G
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Lygos
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Posted - 2005.12.13 20:19:00 -
[48]
Losers: Incursus & Punisher
Both totally boned. Punisher is now reduced to only two possible fits: Punosipher or a remote rep that won't even bridge its orbit to another "close range" punisher. Maybe if you went with gats? It's now the only heavy frig that can't really tackle. Worse at npcs besides angels due to decreased ability to use active hardner. MAPC + 400mm still works at least. Incursus loses ability to hit things and is surpassed utterly by the rifter in all areas. It gets a drone though, which with awesome skills, can slow your opponent by 4% should you have time to whip it out.
Winners: Tristan & Rifter & Merlin
Tristan - No longer has that onerous and unique burden of a utility slot - even though two blaster tristans would often be within range of a remote rep.
Rifter - Well, it didn't quite get a boost on every stat.
Merlin - Starting on Caldari has always been starting on easy mode.
All in all, these are changes I can work around, though some of them make the battlefield more dull. Sucks to be a new player though, and not even be able to fit a complete tech1 setup on most of these. Targetting Sig Variance -- "Everything I love is combustible." |

Nybbas
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Posted - 2005.12.13 20:31:00 -
[49]
lol ravens are going to annihilate everything... smaller missile sizes and smaller cap booster sizes means they can fit more. along with the invuln field nerf... and a nerf across the board to lots of ships setups dps... raven is going to destroy in RMR.
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xKillaH
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Posted - 2005.12.13 20:51:00 -
[50]
Originally by: Aversin Loser: Minmatar (yes the entire race)
agree!
Need a Sig? Check Gallery
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Kyoko Sakoda
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Posted - 2005.12.13 20:54:00 -
[51]
Raven is fine, it's the other ships that are getting b0rked too much.
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Drunkeh
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Posted - 2005.12.13 20:55:00 -
[52]
Edited by: Drunkeh on 13/12/2005 20:55:40
Originally by: Brannor McThife Why is the Cerberus a winner? What EXACTLY changes in Heavy Missiles?
-G
Rof reduction, adjustment of heavy missile sig ****.
Originally by: Omeega I R NO WORK.
I SELL MY KIDS FOR ISK.
YAAAAAAAAAAAAAAAR.
|

Spartan III
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Posted - 2005.12.14 03:08:00 -
[53]
Edited by: Spartan III on 14/12/2005 03:09:42 Err, there is at least one ship in the minnie race that is a winner, the minnie titan and its "I win" button
Winners: Dreads, carriers, motherships, titans, TL2 barge ect... or was this pre RMR ships? in that case dreads now un-nerfed. *************** Join Our Public Channel "Christian Public Access" for great christian fellowship |

Uma Chui
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Posted - 2005.12.14 03:40:00 -
[54]
Edited by: Uma Chui on 14/12/2005 03:40:22 t2 destoyers :)
( crap, wrong character )
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Brannor McThife
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Posted - 2005.12.14 04:48:00 -
[55]
Originally by: Drunkeh Rof reduction, adjustment of heavy missile sig ****.
So all heavy missile launchers have a faster RoF in RMR? And the signature stuff you refer to, is that a reduced Explosion Radius? -is that a good thing?
-G
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LWMaverick
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Posted - 2005.12.14 08:25:00 -
[56]
Originally by: Brannor McThife Why is the Cerberus a winner? What EXACTLY changes in Heavy Missiles?
-G

Quote from patch notes: Increased damage output of heavy missile launchers.
Heavy missile and Heavy missile launcher volume has been reduced by three-fifths.
Missile Implants have been added.
+ i have been up against it on sisi a "few" times now... Even my ishtar fails from time to time
With great power, comes great responsibility. |

LWMaverick
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Posted - 2005.12.14 08:26:00 -
[57]
Edited by: LWMaverick on 14/12/2005 08:26:26
Originally by: CueCia Gronsak they have nerfed the raven enough. I dont know if you been around when the the missile nerf hit us? I do like the changes, but the missiles were far more effective before it. At least they could be used against anything.
Anyway, just so you know it i fly both megathron and raven with very high skills on both, and i can tell you:
Gankathron > Raven in close combat.
Cheers.
Im sorry to be harsh and say it like this...
BUT OMFG YOU HAVE NO ******** CLUE AT ALL!11
With great power, comes great responsibility. |

Theron Gyrow
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Posted - 2005.12.14 08:55:00 -
[58]
Originally by: Sarmaul
Originally by: Gronsak now the tempest is sniper king rather than the megathron.
check DPS in sniper tempest VS sniper megathron
3 damage mod 1400mm tempest vs 3 damage mod 425mm rail megathron
I'd say that Tempest is, indeed, better than Mega there. Mega has worse (and not at all variable) damage types, one fewer medslot and guns that need about 22 times the cap the Tempest's guns do...
-- Gradient's forum |

Arti K
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Posted - 2005.12.14 08:58:00 -
[59]
Edited by: Arti K on 14/12/2005 08:59:07
Originally by: Theron Gyrow
Originally by: Sarmaul
Originally by: Gronsak now the tempest is sniper king rather than the megathron.
check DPS in sniper tempest VS sniper megathron
3 damage mod 1400mm tempest vs 3 damage mod 425mm rail megathron
I'd say that Tempest is, indeed, better than Mega there. Mega has worse (and not at all variable) damage types, one fewer medslot and guns that need about 22 times the cap the Tempest's guns do...
The ships aren't even moving, if they were moving, you'd really see the artilleries fail miserably. Plus there's the little thing where we have to reload every 10 shots instead of every 80, or not at all.
And cap use on a sniper? right...
|

Boonaki
|
Posted - 2005.12.14 09:20:00 -
[60]
As a raven pilot, the only ship I truely fear post-RMR is the nosferdom. Nasty.... Fear the Ibis of doom. |

Sky Hunter
|
Posted - 2005.12.14 10:09:00 -
[61]
Edited by: Sky Hunter on 14/12/2005 10:11:44
Originally by: Sarmaul Minmatar Winners:
1) Rifter (yes, t2 autocannons + t2 rocket launcher + t2 mwd + web + scram + rep + 400mm plate + mapc fits )
2) Cyclone (tanks like a ferox, but has an extra high and actually does damage)
Minmatar Losers:
1) 1400mm Tempest
2) Artillery in general
Minmatar winner: Vagabond with shield resistances skills train to lvl 4-5. All resists above 60-75
-=-
|

LWMaverick
|
Posted - 2005.12.14 10:35:00 -
[62]
Originally by: Boonaki As a raven pilot, the only ship I truely fear post-RMR is the nosferdom. Nasty....
Thats what im talking about.. and still people says "Omg its nerfed!11 Whine whine"....
With great power, comes great responsibility. |

TuRtLe HeAd
|
Posted - 2005.12.14 10:42:00 -
[63]
Simpleton question, Why are minmatar the biggest losers. I've tested on RMR, I've Read up as much as I can,And I can't notice any diffence between the minmatar ships on sisi as to TQ . And the only change that might slightly affect them is the stacking for damage mods. I've never used more than 3 on a Tempest any way. So what is it that has made minmatar ships so Bad ?
Genuine question please no flaming.
------------------------------------------------ I Pity the Fool ! |

LWMaverick
|
Posted - 2005.12.14 10:44:00 -
[64]
Originally by: TuRtLe HeAd Simpleton question, Why are minmatar the biggest losers. I've tested on RMR, I've Read up as much as I can,And I can't notice any diffence between the minmatar ships on sisi as to TQ . And the only change that might slightly affect them is the stacking for damage mods. I've never used more than 3 on a Tempest any way. So what is it that has made minmatar ships so Bad ?
Genuine question please no flaming.
Forums... the only answer i can come with..
Everyone is always like "OMGOMGOMGOMGOMGOMGOMGOMGOMGOMG!1111111111111111 we are getting nerfed"
/Mav
With great power, comes great responsibility. |

Theron Gyrow
|
Posted - 2005.12.14 10:55:00 -
[65]
Originally by: Arti K Edited by: Arti K on 14/12/2005 08:59:07
Originally by: Theron Gyrow
Originally by: Sarmaul
Originally by: Gronsak now the tempest is sniper king rather than the megathron.
check DPS in sniper tempest VS sniper megathron
3 damage mod 1400mm tempest vs 3 damage mod 425mm rail megathron
I'd say that Tempest is, indeed, better than Mega there. Mega has worse (and not at all variable) damage types, one fewer medslot and guns that need about 22 times the cap the Tempest's guns do...
The ships aren't even moving, if they were moving, you'd really see the artilleries fail miserably. Plus there's the little thing where we have to reload every 10 shots instead of every 80, or not at all.
And cap use on a sniper? right...
Can't you fit 20 DU, 12 carb lead, 14 nuclear ammo, 16 proton? Also, 425mms fit just 40 ammo and have faster RoF. Advantage to Mega, sure, but not as large as implied.
The tracking bit is pretty much solved by the extra med slot - Tempest has no problem fitting one more tracking comp II than Mega. This also gives it better range.
Cap is important because Mega needs at least one CPR to maintain its guns/medslots(!), nullifying its extra low slot.
Plugging all this info into that Great, Beautiful Excel sheet of Naughty Boy's gives the result that Tempest will do more DoT than Megathron at 100-150km, and that damage is of better damage type than Mega's. This was against a target with sig radius of 125 and 400m/s transversal.
Tempest is a better sniper than Mega.
Of course, Armageddon with megabeams outdamages either out to 135km (with tachyons to 160km) with better tracking, but we all know that Armageddons cannot snipe, so we'll leave them out... 
-- Gradient's forum |

Sarmaul
|
Posted - 2005.12.14 10:56:00 -
[66]
Originally by: TuRtLe HeAd Genuine question please no flaming.
I'll refrain from shouting "READ THE WHOLE ******* THREAD" 
Artillery
o With the increased hitpoint increase, the alpha-strike of artillery isn't so punishing anymore. Of course, 3-4 tempests will still blow most battleships out of the sky.
o Now that we have longer fights, the small amount of ammo artillery can hold is really beginning to hurt - reloading after every 11 shots isn't good
o The low-teir artillery (250mm, 650mm, 120mm) are useless. Completely. Combined with the above 2 points, they are even more useless.
Damage Mods
o The only real whine here is that it's no longer to do a 1400mm gank tempest with 6 damage mods as it's only viable to fit 3. However, as this effects all ships it doesn't really matter - the problem is more with artillery than damage mod stacking.
Tanking
o Some people say minmatar need a tanking boost. Personally, as they are meant to have the fastest ships, they should have tracking to match it (allowing them to evade damage instead of tanking it).
Autocannons
o Contray to artillery, there is no reason to fit high-end autocannons (200mm, 425mm, 800mm), as the one-size down do almost the same damage, are a hell of a lot easier to fit, have far more tracking and have double the ammo capacity.
Typhoon
It still sucks a bit, but the optimal range bonus will hopefully be turned into a missile bonus AFTER RMR ships.
There's a few idiots that believe the world is crashing around them and the only way to save it is to shout "the entire minmatar race is being shafted after this patch". Those people are just that: idiots.
Originally by: Testy McTest Artillery Extreme Ammo - fires typhoons that launch claws with autocannons that launch guys in space suits that have machine guns that fire ninjas
|

Testy Mctest
|
Posted - 2005.12.14 11:05:00 -
[67]
Lol, I got sigged.
Was going to post the same thing until I read Sarmaul's post...about sums it up. We get shafted in a lot of ways, but we get:
Rifter - slot-tastic Cyclone - Shieldtank-tastic Rupture - In the running for strongest cruiser in game now Sabre - Best Interdictor Huginn - Joint best combat recon
and list goes on.
We get shafted a lot, we get a lot of great stuff. It would be nice not to be shafted as far as some ships go, but it's not like we have nothing left to fly.
Loading sig, please wait... |

LWMaverick
|
Posted - 2005.12.14 11:10:00 -
[68]
Originally by: Sarmaul
Originally by: TuRtLe HeAd Genuine question please no flaming.
I'll refrain from shouting "READ THE WHOLE ******* THREAD" 
Artillery
o With the increased hitpoint increase, the alpha-strike of artillery isn't so punishing anymore. Of course, 3-4 tempests will still blow most battleships out of the sky.
o Now that we have longer fights, the small amount of ammo artillery can hold is really beginning to hurt - reloading after every 11 shots isn't good
o The low-teir artillery (250mm, 650mm, 120mm) are useless. Completely. Combined with the above 2 points, they are even more useless.
Damage Mods
o The only real whine here is that it's no longer to do a 1400mm gank tempest with 6 damage mods as it's only viable to fit 3. However, as this effects all ships it doesn't really matter - the problem is more with artillery than damage mod stacking.
Tanking
o Some people say minmatar need a tanking boost. Personally, as they are meant to have the fastest ships, they should have tracking to match it (allowing them to evade damage instead of tanking it).
Autocannons
o Contray to artillery, there is no reason to fit high-end autocannons (200mm, 425mm, 800mm), as the one-size down do almost the same damage, are a hell of a lot easier to fit, have far more tracking and have double the ammo capacity.
Typhoon
It still sucks a bit, but the optimal range bonus will hopefully be turned into a missile bonus AFTER RMR ships.
There's a few idiots that believe the world is crashing around them and the only way to save it is to shout "the entire minmatar race is being shafted after this patch". Those people are just that: idiots.
o With the increased hitpoint increase, the alpha-strike of artillery isn't so punishing anymore. Of course, 3-4 tempests will still blow most battleships out of the sky.
Im pretty sure that was the whole point 
o Now that we have longer fights, the small amount of ammo artillery can hold is really beginning to hurt - reloading after every 11 shots isn't good
I dont fly minmatar ships... But i can see a problem there.
o The only real whine here is that it's no longer to do a 1400mm gank tempest with 6 damage mods as it's only viable to fit 3. However, as this effects all ships it doesn't really matter - the problem is more with artillery than damage mod stacking.
Yup.. your right, but no Gankageddon's too YaY .. and btw, im amarr specialized
o Some people say minmatar need a tanking boost. Personally, as they are meant to have the fastest ships, they should have tracking to match it (allowing them to evade damage instead of tanking it).
Yup.. And sensor dampeners + sensor boosters(for the range) works pretty well :)
Typhoon
Agree.. it does seem to suck .. bigtime, just like the sacrilege 
There's a few idiots that believe the world is crashing around them and the only way to save it is to shout "the entire minmatar race is being shafted after this patch". Those people are just that: idiots.
Amen 
/Mav
With great power, comes great responsibility. |

Sky Hunter
|
Posted - 2005.12.14 11:19:00 -
[69]
Typhoon isnt bad, just need bonus change thats all. And this bonus should be turret one.
Another thing is that Minmatar tank fine, not like Apoc or Domi, but ok, more then ok if we add higher speed, lower sig radius, higher signature resolution.
425 IIs hit more then 220 IIs, but are considered mostly for targets bigger then cruiser or BC....thats why 220 IIs found more all-around. And basicly any race got this....noone fits Neutron Blasters in Deimos.
And about damage mods....isnt it up to 4 dmg mod and only 5th getting stacking penalty?
-=-
|

Glassback
|
Posted - 2005.12.14 12:03:00 -
[70]
Ishkur > All Ceptors & AF's
G.
I've got an idea--an idea so smart that my head would explode if I even began to know what I'm talking about
|

Testy Mctest
|
Posted - 2005.12.14 12:03:00 -
[71]
Edited by: Testy Mctest on 14/12/2005 12:05:14
Repeated for umpteenth time:
Stacking mods
2 is better 3 is a tiny bit less 4 is a lot worse
For arty alpha strike being ****ed:
Yes, it was the point of the hp increase and tanking changes, to alleviate gank. But all artillery could do was gank. Artillery's abysmal DPS (read:CANNOT break many post RMR tank setups) combined with our lack of ability to tank, means that arty with no gank is very bad. Geddons are ok - they can tank, their guns have good DPS, they just need to be set up differently then they used to be.
edit:corrections
Loading sig, please wait... |

R31D
|
Posted - 2005.12.14 12:52:00 -
[72]
Winners: Ishkur Battlecruisers Megathron (kinda, Modal Ions 4tw) Tankers Arbitrator Vexor
Losers: HACs (although they will still be useful) Gankers
Free bumpage for all |

Voltron
|
Posted - 2005.12.14 12:57:00 -
[73]
Originally by: Squidfoam Brutix, THY TIME HAS COME. 
Brutix's time was already here, she's just even more powerful in RMR, way way way way way more powerful 
Volt
|

Sky Hunter
|
Posted - 2005.12.14 13:06:00 -
[74]
Originally by: R31D
Losers: HACs (although they will still be useful) Gankers
This is silliest statement i ever seen so far in this topic.
Why T2 BC wont replace HACs ever:
- T2 BC is alot slower, means its easier to get chased by BS - T2 BC have slower lock, means it wont be able to work in small scale engagemts where fast lock speed requred. Even with Sensor Booster it wont lock as fast as HAC. - T2 BC have alot lower speed and alot bigger sig radius, resulting in alot less ability to escape chase, and adds more chance of being chased and attacked by close-range BS. - T2 BC wont be able to take part in small gang warfare due to their slow movement. They will slow the whole gang down and increasing chance of camps on the way of gang(read easier to track down whole group). - T2 BC can take part only in medium to fleet scale engagements. Otherwise read above, its too slow. And mostly likely will be shot down by hostile more heavy ship gang.
HACs will stay focused combat ships because:
- HAC have high speed, good lock time. Means they can more targets. - HAC have lower signature resolution and its combined with good speed allows it to be more deadly. - Due to lower sig radius and more speed its also harder to chase then T2 BC. - HAC can take part in any engagement of different scales. Be it a small gank squard or fleet battle. - New EW HACs will have less damage output, but will be very very good team-ships.
Now because of above points, HAC can dictate more scenarios on battle, while T2 BC is yes maybe more powerfull and more defended. But its still a BC. Slower/bigger and so on. Not to mention that its countered by close-range BS setups, wich is exactly like it supposed to be.
HAC isnt a pwn-mbile same as T2 BC wont be. Period. -=-
|

Sarmaul
|
Posted - 2005.12.14 13:09:00 -
[75]
Originally by: Sky Hunter Not to mention that its countered by close-range BS setups, wich is exactly like it supposed to be.
and thus the circle is finished.
HACS beat frigates Elite BCs beat hacs battleships beat elite bcs frigates beat battleships 
Originally by: Testy McTest Artillery Extreme Ammo - fires typhoons that launch claws with autocannons that launch guys in space suits that have machine guns that fire ninjas
|

Spartan III
|
Posted - 2005.12.14 14:36:00 -
[76]
For missions the T2 BC will be the best for all level 4 combat missions bar none. *************** Join Our Public Channel "Christian Public Access" for great christian fellowship |

Jon Xylur
|
Posted - 2005.12.14 14:40:00 -
[77]
Winners: Raven Domi Ishtar Ishkur Cyclone Other BCs Vigilant Rifter Typhoon (it sucks less)
Losers: Geddon Thorax Zealot Imicus Navitas Succubus (EM missile damage bonus? WHY?) Deimos Megathron
|

Mustapha Mond
|
Posted - 2005.12.14 15:04:00 -
[78]
Originally by: LWMaverick
Originally by: Brannor McThife Why is the Cerberus a winner? What EXACTLY changes in Heavy Missiles?
-G

Quote from patch notes: Increased damage output of heavy missile launchers.
Heavy missile and Heavy missile launcher volume has been reduced by three-fifths.
Missile Implants have been added.
+ i have been up against it on sisi a "few" times now... Even my ishtar fails from time to time
Well whats wrong with that? I loved my Cerb for PVE but since I don't shoot rats anymore it's been collecting dust in the hanger.
I think it's a good thing if I can get it out for some PVP action!!! Also, with t2 missiles it will actually be worth the training (to me) for t2 launchers now!! Look out frigs!!! haha ;)
:)
|

Sky Hunter
|
Posted - 2005.12.14 15:05:00 -
[79]
Originally by: Sarmaul
Originally by: Sky Hunter Not to mention that its countered by close-range BS setups, wich is exactly like it supposed to be.
and thus the circle is finished.
HACS beat frigates Elite BCs beat hacs battleships beat elite bcs frigates beat battleships 
Lemme point it out again, a HAC pilot will engage a T2 BC only when he will want. Wich is exactly why T2 BC goes into the same group of a 'better not' targets like Nossing Domi and Blasterthron/AC Tempest.
Does it mean less targets? No. Even tho im sure HAC got all the chances it need to beat T2 BC depending on situation. But in 90% of cases HAC will dictate range and other curcumstances of fight. -=-
|

Fan3Spoitoru
|
Posted - 2005.12.14 15:45:00 -
[80]
why is everyone winning?? u weren`t wining when u had the damm deimos beating a raven or a cerberus.. u weren`t wining when the tempest freaking decimated ravens etc.... u weren`t wining when a taranis busted a crow up!!! IT`S ABOUT TIME they helped the missile race!! u winers... TASTE MY CERBERUS!! ... actualy im ok with it on tq without the ,, patch... but is gonna be a lot better after :D see u in space... PS: MANTICORE WILL RULE 1.2.3.4.5.6.7... dead. |

Sky Hunter
|
Posted - 2005.12.14 17:07:00 -
[81]
Originally by: Fan3Spoitoru why is everyone winning?? u weren`t wining when u had the damm deimos beating a raven or a cerberus.. u weren`t wining when the tempest freaking decimated ravens etc.... u weren`t wining when a taranis busted a crow up!!! IT`S ABOUT TIME they helped the missile race!! u winers... TASTE MY CERBERUS!! ... actualy im ok with it on tq without the ,, patch... but is gonna be a lot better after :D see u in space... PS: MANTICORE WILL RULE
Who said that Cerberus will be uber? it will simply be brought into line of normal HACs.
And Manticore will simply will be able to decloack after firing a volley. If it will stay for another one it will be popped by BS as well -=-
|

Arnold Vacendak
|
Posted - 2005.12.14 18:33:00 -
[82]
Originally by: Captin ShadowHawk Edited by: Captin ShadowHawk on 13/12/2005 02:29:16 Which ships come off well and not so well in the current ships available.
THE BEST SHIP EVER IS THE IBIS! ILL TAKE YOU FOOLS ON ANYDAY IN MY IBIS AND MY CIVILIAN GATLING CANNON! |

Ithildin
|
Posted - 2005.12.14 19:05:00 -
[83]
I'll give lists of in threes. (No particular order)
Old winners:- * Rifter * Ishkur * Cerberus
New winners:- * Rook * Absolution * Sabre
Old losers:- * Ares, Raptor, Sacrilege, and Typhoon (they're in the same boat) * Megathron (targets more tankable, while Mega still has the same old probs) * Executioner (yup, still useless)
New losers:- * Lachesis * Eris and Heretic * Eos
Drones against:- * Battleships - damage increased by 10%, Heavy drones still optimal * Cruisers - damage decreased by approximatly 40%, Heavy drones still optimal * Frigates - damage decreased by approximatly 60%, Light drones now optimal
Ar+es n. Greek Mythology - The god of war. v. Eve online - Expensive and useless |

Maya Rkell
|
Posted - 2005.12.14 19:15:00 -
[84]
Originally by: Glassback Ishkur > All Ceptors & AF's G.
Yes :/
Wait, why :/ I can fly them.
:)
"Corpse cannot be fitted onto ship. Only hardware modules can be fitted." |

Bazman
|
Posted - 2005.12.14 19:28:00 -
[85]
I got a shot of a Fedathron on sisi, kitted it up with neutron II's and a nice tank, and still had to run from a flippin torp raven despite having 50,000 odd total hitpoints :P The raven is a big winner in RMR.
Hi TomB! All out Do or Die Blasterboat for tier 3 Gallente battleship please! Make it look cool too. Thanks. |

Ithildin
|
Posted - 2005.12.14 19:28:00 -
[86]
Yes, they are good. But previously heavy drones did a lot more damage to ceptors (who didn't outrun them) than light drones will do after patch. Thus drone damage on smaller ships have been reduced by quite a lot. Even though the smaller drones have become less useless. The medium drones are best against Destroyer sized targets, otherwise heavy or small does more damage after tracking has been weighed in.
Just saying, though, that I seriously doubt the Ishtar has been boosted at all, while the Dominix has gotten the choice of boosting drones with drone damage or tracking mods.
Ar+es n. Greek Mythology - The god of war. v. Eve online - Expensive and useless |

Tachy
|
Posted - 2005.12.14 19:33:00 -
[87]
Could someone explain to me in simple words why the rifter is a winner? It can't tank, or I should say other frigs tank much better. The built-in skill-driven overdrives are exchanged for a low and a med slot and not enough pg/cpu to make up for the loss. Neither damage nor tracking got a boost.
I love the changes to the BC though. They seem to be fairly balanced now and they're keeping their racial feeling.
Bombers are moving sideways. Locking speed gains are countered by the resist skills and HP boosts.
Logistics are moving sideways too. Longer combat asks for support. T1 ships get logistic bonus.
Artilleryships loose a lot. Missionrunners in Minmatar ships are gonna having an even harder time, especially against Angel ships.
Raven and Domi will be pretty on top of the food chain.
EW ships can be coutnered easily, unless SiSi had a bug in the fomula. The future will show.
|

Amarria Lightwielder
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Posted - 2005.12.14 19:41:00 -
[88]
Originally by: Testy Mctest
Repeated for umpteenth time:
Stacking mods
2 is better 3 is a tiny bit less 4 is a lot worse
Quote Dev Blog: In small details: stacking two to three modules now become more efficient than you currently see on Tranquility, four being about the same as they are now, while the efficiency of five or more stacked modules gets ... bad....
Did they nerf it even more since then?
|

Drunkeh
|
Posted - 2005.12.14 19:48:00 -
[89]
Originally by: Ithildin I'll give lists of in threes. (No particular order)
Old winners:- * Rifter * Ishkur * Cerberus
New winners:- * Rook * Absolution * Sabre
Old losers:- * Ares, Raptor, Sacrilege, and Typhoon (they're in the same boat) * Megathron (targets more tankable, while Mega still has the same old probs) * Executioner (yup, still useless)
New losers:- * Lachesis * Eris and Heretic * Eos
Drones against:- * Battleships - damage increased by 10%, Heavy drones still optimal * Cruisers - damage decreased by approximatly 40%, Heavy drones still optimal * Frigates - damage decreased by approximatly 60%, Light drones now optimal
Disagree a lot with your list. Old winner should definately include Raven and dominix. Old losers should include zealot, geddon, and tempest.
Originally by: Omeega I R NO WORK.
I SELL MY KIDS FOR ISK.
YAAAAAAAAAAAAAAAR.
|

Naughty Boy
|
Posted - 2005.12.14 19:53:00 -
[90]
Originally by: Amarria Lightwielder Did they nerf it even more since then?
Depends on the modules, it's for instance true for sensor boosters, not for damage mods.
Sincerly Yours, The Naughty Boy. --- Spreadsheet - Damage @ range. Check for updates/known issues and report bugs/problems/questions/other feedback. |

Rigsta
|
Posted - 2005.12.14 20:13:00 -
[91]
Really? on a forum? surely not!
Oh I'm sorry I thought the topic read "Whiners and losers" :) ----------------------------------------------- My Ideas: Drones wish list <-- 2 years old. I always knew the voice w |

Blitz Hacker
|
Posted - 2005.12.14 21:11:00 -
[92]
What really bothers me is that CCP is aware of the Arty's for minm being sub-par. Yet nothing has been done to address it. :(
-Blitz-
--- Redundancy's First Law of Game Features: When mentioning a feature or change to the playerbase after release, people will generally assume the interpretation they find most controversial. - |

Maya Rkell
|
Posted - 2005.12.14 21:16:00 -
[93]
They did. They nerfed them.
"Corpse cannot be fitted onto ship. Only hardware modules can be fitted." |

Krazytrader1
|
Posted - 2005.12.14 21:29:00 -
[94]
well the BC especially my passive tanked ferox got huge boost.
thorax can't really run plates on anymore but it seems faster
can't really say much else....didn't see a lot of changes do to MK2 project that seem to stand out much.
But BC's able to tank verse hacs rules. 8}
I did notice ravens with specialty skills and load of ballistcs is a huge damage dealer.
|

Ithildin
|
Posted - 2005.12.14 21:45:00 -
[95]
Originally by: Drunkeh Disagree a lot with your list. Old winner should definately include Raven and dominix. Old losers should include zealot, geddon, and tempest.
I put them in groups of three (though in some cases the ship turned into ships when the problem was very similar). Also, I'd put the Thorax down as one of the loosers before I wrote Zealot, Geddon, nor Tempest. It's one of the ships that's lost the most (whether it's fair is not the question here)
And as I stated on the Dominix, I think it'd be wise for some real testing before passing judgement. Real testing is not qualified as test server where everyone is flying around in unstabbed battleships and no scramblers. It's your gritty "I don't really want to loose my ship, so I don't fight fair" tranquility. And in that setting I think the Dominix needs slightly more player skills to be boosted rather than nerfed (i.e. you WILL need to have a good control of your drones, otherwise you WILL be nerfed with RMR. If you DO have good control, you can chuck the right drone on the right target, in which case you will do more damage)
Ar+es n. Greek Mythology - The god of war. v. Eve online - Expensive and useless |

Grey Area
|
Posted - 2005.12.15 13:22:00 -
[96]
Originally by: LWMaverick
Originally by: Boonaki As a raven pilot, the only ship I truely fear post-RMR is the nosferdom. Nasty....
Thats what im talking about.. and still people says "Omg its nerfed!11 Whine whine"....
I think you missed the obvious sarcasm.
I fly a Raven and I've been beaten by Megathrons, Apocs and Tempests. It is FAR from the "one ship army" that someone made it out to be. It's also MUCH easier to taek down with smaller ships than any other BS. That sounds pretty balanced to me. --- Ha! Vote me for top forum ***** |

Grey Area
|
Posted - 2005.12.15 13:28:00 -
[97]
Originally by: Bazman I got a shot of a Fedathron on sisi, kitted it up with neutron II's and a nice tank, and still had to run from a flippin torp raven despite having 50,000 odd total hitpoints :P The raven is a big winner in RMR.
Sounds like "Nice ship, same about the pilot" to me...If a Raven got through that then the Mega pilot did something WRONG...either tanked wrong, or came in atwrong range, or SOMEthing. Why can't you accept that rather than implying that the Raven is somehow horrendously overpowered.
I'm waiting for the first post of "OMG a solo Raven just killed my Titan"  --- Ha! Vote me for top forum ***** |

Word
|
Posted - 2005.12.15 13:49:00 -
[98]
All Stealth Bombers, improvements: no cloak recal time, very little to no decloak target delay (given sensor boosters and skills) |

Sky Hunter
|
Posted - 2005.12.15 14:20:00 -
[99]
Originally by: Grey Area
Originally by: Bazman I got a shot of a Fedathron on sisi, kitted it up with neutron II's and a nice tank, and still had to run from a flippin torp raven despite having 50,000 odd total hitpoints :P The raven is a big winner in RMR.
Sounds like "Nice ship, same about the pilot" to me...If a Raven got through that then the Mega pilot did something WRONG...either tanked wrong, or came in atwrong range, or SOMEthing. Why can't you accept that rather than implying that the Raven is somehow horrendously overpowered.
I'm waiting for the first post of "OMG a solo Raven just killed my Titan" 
I suggest you wait for: 'Omg T2 destroyer just killed my Raven, NERF asap!!111oneneone!!11' -=-
|

Pha Q
|
Posted - 2005.12.15 15:19:00 -
[100]
Anyone have an idea how a Rattlesnake will be after RMR ?
|

Doomed Predator
|
Posted - 2005.12.15 15:25:00 -
[101]
Winners: any ship that can shield tank and any ship that gives missile bonuses
|

LWMaverick
|
Posted - 2005.12.15 15:56:00 -
[102]
Originally by: Grey Area
Originally by: LWMaverick
Originally by: Boonaki As a raven pilot, the only ship I truely fear post-RMR is the nosferdom. Nasty....
Thats what im talking about.. and still people says "Omg its nerfed!11 Whine whine"....
I think you missed the obvious sarcasm.
I fly a Raven and I've been beaten by Megathrons, Apocs and Tempests. It is FAR from the "one ship army" that someone made it out to be. It's also MUCH easier to taek down with smaller ships than any other BS. That sounds pretty balanced to me.
No. Im not kidding.
With great power, comes great responsibility. |

Sky Hunter
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Posted - 2005.12.15 15:59:00 -
[103]
Originally by: Doomed Predator Edited by: Doomed Predator on 15/12/2005 15:28:49 Winners: any ship that can shield tank and any ship that gives missile bonuses.Moslty Caldari.
I don't know what to think about drone ships.Some people are saying its a nerf some are saying its a boost.Well at least the damn drone ships wount lag you to much and you can die smothly.
Lossers.I guess everybody else.
I still dont get it, how exactly Shield tanking been boosted? Only by +25% overall hp and lower extender fitting reqs? -=-
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Sarmaul
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Posted - 2005.12.15 16:12:00 -
[104]
Edited by: Sarmaul on 15/12/2005 16:13:12
Originally by: Sky Hunter
Originally by: Doomed Predator Edited by: Doomed Predator on 15/12/2005 15:28:49 Winners: any ship that can shield tank and any ship that gives missile bonuses.Moslty Caldari.
I don't know what to think about drone ships.Some people are saying its a nerf some are saying its a boost.Well at least the damn drone ships wount lag you to much and you can die smothly.
Lossers.I guess everybody else.
I still dont get it, how exactly Shield tanking been boosted? Only by +25% overall hp and lower extender fitting reqs?
that, plus invul fields are actually usuable now and damage controls compliment shield tanking perfectly
6xArbalast Siege 1xXL C5 Booster 1xBoost Amp I (not sure if the named ones are actually available) 2xInvul II 1xHeavy Elec Cap Booster 1xDamage Control II 3xBCU II 1xCoPro II
17.75pg, 85.5cpu and 2 high slots left.
edit: resists will be Base + 30% + 30% + 12.5% - a bit for stacking.
Originally by: Testy McTest Artillery Extreme Ammo - fires typhoons that launch claws with autocannons that launch guys in space suits that have machine guns that fire ninjas
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Sky Hunter
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Posted - 2005.12.15 16:13:00 -
[105]
What about those ships that are shield tanking but arent missle users....like maybe some variations of Tempest/Vagabond? -=-
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Sarmaul
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Posted - 2005.12.15 16:20:00 -
[106]
Originally by: Sky Hunter What about those ships that are shield tanking but arent missle users....like maybe some variations of Tempest/Vagabond?
they're fine - the whine genreally isn't about shield tanking in general, more shield tanking on the raven :).
of course, I should probably keep quite about t2 minny ships having over shield 50% resists with a single module otherwise people will probably want to nerf that too.
Vaga with invul II: EM 82.5, EX 72, KI 58, TH 72. 2 invul field IIs results in EM 86.5, EX 78, KI 67 and TH 78. Those figures use the old stacking penalty, so the result could be even higher.
Originally by: Testy McTest Artillery Extreme Ammo - fires typhoons that launch claws with autocannons that launch guys in space suits that have machine guns that fire ninjas
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xKillaH
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Posted - 2005.12.15 16:34:00 -
[107]
Originally by: Sky Hunter Typhoon isnt bad, just need bonus change thats all. And this bonus should be turret one.
signed! I don't like that missile bonus
Originally by: Sarmaul
HACS beat frigates Elite BCs beat hacs battleships beat elite bcs
dude your so wrong, hacs can beat bs, recon ships can beat hacs and bs, and actually there's no freaking way that a bs 1 could take a recon ship except if it would have alot of nos
Need a Sig? Check Gallery
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Deviana Sevidon
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Posted - 2005.12.15 16:37:00 -
[108]
I still can not believe that CCP has done nothing about the deimos.
In RMR it will be something like a slow thorax. It has 40 points more powergrid than the thorax. Great! But it also has to feed an extra highslot from it.
The description says it is designed as a blaster-ship but with such a small powergrid and slow on speed, it can not fit it's role. The deimos needs approach a target fast and deal out as much damage as possible, in a short time.
Please CCP give the deimos some love. Boost the powergrid so it is really viable to fit 5 medium T2 neutron blaster and boost the speed. A slow blaster-ship with crappy PG is just a poor joke.
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Sky Hunter
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Posted - 2005.12.15 16:44:00 -
[109]
Edited by: Sky Hunter on 15/12/2005 16:45:36 Doubt a recon ship can beat current HAC. Recon ships are same HACs but EW. Wich results not only in nice EW bonuses....but in lower power-output.
As for Vagabond shield tankin....well Zealot/Sacrilege/Ishtar/Deimos also can have all resistances above 50% with one armor hardener. Problem is that shield tanked Vagabond actually dont have much place to fit that hardener, so theres no 'nerf it' opportunity. Due to for example: AB/Large Shield Booster/Extender/Diruptor. Thats it all 4 slots used....
EDIT:
Originally by: Deviana Sevidon I still can not believe that CCP has done nothing about the deimos.
In RMR it will be something like a slow thorax. It has 40 points more powergrid than the thorax. Great! But it also has to feed an extra highslot from it.
The description says it is designed as a blaster-ship but with such a small powergrid and slow on speed, it can not fit it's role. The deimos needs approach a target fast and deal out as much damage as possible, in a short time.
Please CCP give the deimos some love. Boost the powergrid so it is really viable to fit 5 medium T2 neutron blaster and boost the speed. A slow blaster-ship with crappy PG is just a poor joke.
Deimos is underpowered? lol? Deimos can dish very high amount of dps, prolly one of highest among HACs. You want Neutron IIs with armor tank? Sorry, no way, since other race HACs also cant fit max damage gun without sacrifising something.
-=-
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Sarmaul
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Posted - 2005.12.15 16:48:00 -
[110]
Originally by: xKillaH
Originally by: Sarmaul
HACS beat frigates Elite BCs beat hacs battleships beat elite bcs
dude your so wrong, hacs can beat bs, recon ships can beat hacs and bs, and actually there's no freaking way that a bs 1 could take a recon ship except if it would have alot of nos
it was meant to be a joke but for some reason you decided to edit out the final line in order to make yourself look cool, probably in retalliation for me calling you a tard in another thread (which I still stand by)
Originally by: Testy McTest Artillery Extreme Ammo - fires typhoons that launch claws with autocannons that launch guys in space suits that have machine guns that fire ninjas
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TuRtLe HeAd
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Posted - 2005.12.15 16:48:00 -
[111]
Originally by: Deviana Sevidon I still can not believe that CCP has done nothing about the deimos.
In RMR it will be something like a slow thorax. It has 40 points more powergrid than the thorax. Great! But it also has to feed an extra highslot from it.
The description says it is designed as a blaster-ship but with such a small powergrid and slow on speed, it can not fit it's role. The deimos needs approach a target fast and deal out as much damage as possible, in a short time.
Please CCP give the deimos some love. Boost the powergrid so it is really viable to fit 5 medium T2 neutron blaster and boost the speed. A slow blaster-ship with crappy PG is just a poor joke.
Seriously ? The Diemos is Fine as it is. You can't fit 7 Tech II mega neutrons on a Mega So how is it any different on a Diemos. Diemos is my primary vessel And its Spot on with IONS its all about balance. Or are you trying to fit a 1600mm plate on as well ? |

Uggster
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Posted - 2005.12.15 16:55:00 -
[112]
Enjoy all the fun of the Eagle where your weapon bonus only covers 4 of your 6 high slots.

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Sarmaul
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Posted - 2005.12.15 17:23:00 -
[113]
Originally by: Uggster Enjoy all the fun of the Eagle where your weapon bonus only covers 4 of your 6 high slots.
and you think minny hacs get a bonus on their missiles? 
Originally by: Testy McTest Artillery Extreme Ammo - fires typhoons that launch claws with autocannons that launch guys in space suits that have machine guns that fire ninjas
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Khaldorn Murino
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Posted - 2005.12.15 17:29:00 -
[114]
Originally by: Maya Rkell They did. They nerfed them.
Yeah, Oveur said that was the desired effect. I think he meant no more insta popping. But the trouble is: low dps and longer fights only means worse trouble for us ultimate undeniable underdogs. Yarr.
As much as im sure CCP hates us minnie wingers, I hate to think whether or not they would have attempted to fix projectiles a while ago (they were in a proper bad state before) were it not for the amount of people on these forums telling them how bad they were. We might even still be there? :(
Were meant to suck, thats the message there trying to get across. We might as well suck it up or train amarr  -
- Just a simple Ultimate Undeniable Underdog.
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Nybro
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Posted - 2005.12.15 17:47:00 -
[115]
Winers: all who can adjust Losers: all who can't |

Ralph Rackstraw
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Posted - 2005.12.15 17:56:00 -
[116]
Last week i stocked up on Dominix BPC. 50ME for $1.2M isk ain't bad? they were bargain rate all over. everyone wants a mega i guess.
yarr mates
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Icek Villawrov
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Posted - 2005.12.16 03:41:00 -
[117]
I was wondering, how does a cormorant do on average in RMR? That's what i currently own and had plans on getting a Moa cruiser, would this still be a wise choice? Icek Villawrov Crimson Fleet Corporation Star Wars Galaxies Import "May the coming year bring you neither the terrible monotony of perfect security, the numbing indifference of absence of any hunge |

PyroEra
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Posted - 2005.12.16 03:48:00 -
[118]
ok so....if cyclone=winner....ium trying to refit it...should i go artillery or autocannon...i ehard those changed a bit too...and what all changed on the cyclone?
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Squidfoam
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Posted - 2005.12.16 04:15:00 -
[119]
Edited by: Squidfoam on 16/12/2005 04:15:10 Before RMR I had to use two RCU Is to run my 7 200mm protos on the Brutix.
Now I can use a single PDS I.
PWNZLE. 
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Brep
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Posted - 2005.12.16 05:43:00 -
[120]
relax, if you mine as much as it sounds, you'll be in a cruiser in no time.
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Oscar Kain
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Posted - 2005.12.17 21:13:00 -
[121]
Winner: Cerberus by a mile! gone from one of the worst to one of the best!!!
Loser: Zealot. Err.... maybe not everones forgetting about what the new tanking skills gonna do for it.
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Custo
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Posted - 2005.12.17 21:43:00 -
[122]
everyone keeps saying the cerberus is a lot better. My question is what about the Caracal is it now worth using in pvp?
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Drunkeh
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Posted - 2005.12.17 21:47:00 -
[123]
Originally by: Ithildin
Originally by: Drunkeh
And as I stated on the Dominix, I think it'd be wise for some real testing before passing judgement. Real testing is not qualified as test server where everyone is flying around in unstabbed battleships and no scramblers. It's your gritty "I don't really want to loose my ship, so I don't fight fair" tranquility. And in that setting I think the Dominix needs slightly more player skills to be boosted rather than nerfed (i.e. you WILL need to have a good control of your drones, otherwise you WILL be nerfed with RMR. If you DO have good control, you can chuck the right drone on the right target, in which case you will do more damage)
Dual 250 gank setup is massively boosted. Stacking nerf, invul field IIs, heavy drone dps boost and damage controls means a dual 250 gank dom can now tank better, doing similar damage with guns, and more damage from drones.
Originally by: Omeega I R NO WORK.
I SELL MY KIDS FOR ISK.
YAAAAAAAAAAAAAAAR.
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Laythun
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Posted - 2005.12.17 21:47:00 -
[124]
Originally by: Oscar Kain Winner: Cerberus by a mile! gone from one of the worst to one of the best!!!
Loser: Zealot. Err.... maybe not everones forgetting about what the new tanking skills gonna do for it.
see everyone forgets about this. the zealot has SEVEN lows. this can do both v.well now. passive tank and 2 hs II's
See Me! http://195.225.8.195:7090/listen.[/url] |

Vehestian
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Posted - 2005.12.17 21:59:00 -
[125]
Originally by: Icek Villawrov I was wondering, how does a cormorant do on average in RMR? That's what i currently own and had plans on getting a Moa cruiser, would this still be a wise choice?
Not sure on the Cormorant, never flwon one, but the Moa is definitely a good choice now as it has had its resistances change to 5% per level on the shield. Train it up to 4 and that's 20% Xtra to play with. It's a tank now, much like the Maller.
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Chaos Hellbreth
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Posted - 2005.12.17 22:15:00 -
[126]
Loser: Arbitrator - It once had around 120m3 drone bay space.... now has about 70 I believe, and it cant really do much else with the small amount of turret and missile hardpoints.
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