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| Author |
Thread Statistics | Show CCP posts - 1 post(s) |

Fru Berner
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Posted - 2005.12.18 22:29:00 -
[1051]
if not lag dissapear, Im out. This is not accepteble. Nought said.
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Reto
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Posted - 2005.12.18 22:30:00 -
[1052]
skill window doesnt show the skillpoint counter on the single skills when arrow is moved over em.
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Batar Fireheart
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Posted - 2005.12.18 22:47:00 -
[1053]
as far as log on problems and the font I am having no issues with that. but i am experiencing a graphical bug on the machariel .. itlooks like the skins on the inner part of the front pilons ( i guess thats what you would call them are strecthed out giving it a look like it was involved in a fender bender.
"MAY YOUR WALLET BE FULL OF ISK AND YOUR CANNONS BLESSED"
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RPxLeakyMeatCurtains
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Posted - 2005.12.18 22:58:00 -
[1054]
Well CCP needs to bite the bullet and divide the servers.It's clear they do not have the server power or bandwidth--possibly both to support this many players.if its a bandwidth issue--i would imagine they need to put up a another server to best unload where the bottleneck is now--i guess it depends on where the most players are..i think most players are over in europe with USA close behind. At any rate, the lag is completely understandable after a major update like this one--but very frustrating.It just makes me wanna cancel my account and find something else to spend my money on.I play games to like this to alleviate my frustrations...not add to them!
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Istvaan Shogaatsu
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Posted - 2005.12.18 23:56:00 -
[1055]
In recent weeks, we have seen Jita's population balloon from 250 odd pilots at a time to well over five hundred. Attempting to jump into or pass through the system results in a five minute loading period interspersed with frequent CTDs and command latencies of fifteen to thirty seconds between module activation and module effect. Players fly in, and they don't come out. In light of this, I am hereby enacting a petition to re-name Jita to something far more fitting:
IRONFORGE.
Jokes aside, would it be at all feasible to consider coding system population limits to avoid being mired in this giant blob of newbies and macro-miners? Give us detours to travel around the system with ease if it is over-populated; prevent people from jumping in if there's 200 people inside; change agents so that they do not send people into Jita for missions, and remove as many of the agents in Jita as humanly possible. The system is an eyesore and a nigh-impassable transit dam - isn't this precisely what the removal of highways was supposed to prevent?
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Caanan
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Posted - 2005.12.19 00:08:00 -
[1056]
Previously when you warped to a planet, the asteroid belts within its orbit would show up on your screen in the form of an upside down triangle. Why was this removed? Now I cannot scan down asteroid belts as quickly, and by the time I fiddle with ranges and find the target I'm looking for, they will have safespotted. This makes NPCers have an even easier time to escape destruction, and they really don't need that. It is unfair to those of us who want to pirate belts. CCP please put this feature back in the game.
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MWEI
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Posted - 2005.12.19 00:10:00 -
[1057]
When I forgot to retrive a drone in a deadspace pocket mission, instead of losing it, it gets moved to the "distant space" section. Now whenever I want to launch a drone I can only launch 4 because the 5th is in "deep space", I cant self destruct it, I cant find it because the mission is over, now I can only have 4 drones in space forever
ADD A SELF DESTRUCT COMMAND!
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Maltrox
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Posted - 2005.12.19 01:23:00 -
[1058]
POS Operations in 0.3:
I cannot anchor a Medium Reactor. I am informed by Concord that due to some agreement, anchoring a medium reactor in 0.3 and above systems is forbidden.
I understand no changes were made to 0.3 POS operations but there was changes to 0.4 and above. I believe the code is interpreting my location as 0.4 when it is not.
I have filed a bug report with a logserv file and screenshots, and a dxdiag file. I am not the only one to file such; other information from friends and allies has been pouring in.
Only two things to say:
Keep up the hard work resolving the issues as they arise CCP and crew.
Players, be patient. I'm stuck in Jita too with horrible lag... but I manage.
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Vanakov Mek'lanavar
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Posted - 2005.12.19 01:45:00 -
[1059]
Well to be honest I'm doing ok so far, I was in sobeski with 200 other people running missions at the gates, it was all good.
only annoying things so far:
had a problem with laucher reloading please fix the AI voice. |

Piper Maru
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Posted - 2005.12.19 02:28:00 -
[1060]
You can't reprocess mining crystals anymore.
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Kyguard
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Posted - 2005.12.19 02:52:00 -
[1061]
Drones do not show up in your "drone overview" when you undock even though they are in your dronebay. -- I don't represent my alliance
God is on the side with the best artillery |

Vithmiris
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Posted - 2005.12.19 03:11:00 -
[1062]
> Small pauses in the entire game engine when the overview updates. Meaning when objects move up and down in distance, etc. (Not noticable when the overview is collapsed.)
> General tab of character sheet notes that i have 0.4 sec.status, which is correct. However when right clicking my ship and selecting my pilot info it shows as 0.0.
> Loot tables should be looked into.
> Carriage Return (Enter) no longer works when searching assets. (player is forced to click search button)
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Piotr Anatolev
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Posted - 2005.12.19 04:36:00 -
[1063]
Edited by: Piotr Anatolev on 19/12/2005 04:37:41 Drones:
After having destroyed their targets, my warriors mostly come to rest in space where the last engagement took place. If that happens they stop responding to any commands. I have to move my vessel to within 1500 meters for them to scoop.
/EDIT and I'm not outside their effective control range, might happen a few k's off my ship and still behaves like that.
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Shugo Kazuma
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Posted - 2005.12.19 07:23:00 -
[1064]
This has probably been mentioned, but if you select multiple items and try to right click them (to unlock stuff in containers, refining etc) it takes a long time for the drop down menu to appear, the more item, the longer it takes.
This wasn't a problem before the patch, and it's pretty annyoing since I have to unlock tons of items to keep my hanger clean since station containers don't have a insert into can in unlocked mode.
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Copine Callmeknau
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Posted - 2005.12.19 07:56:00 -
[1065]
My biggest issue with RMR is the injection of so many whiners into the forums >_<
-------
With five million sheep in this army I seem to be the only one fit to command
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Tequila Slamma
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Posted - 2005.12.19 08:10:00 -
[1066]
Things I love:
1. My shiny new Cyclone, and the fact that I don't need a bunch of RCUs to fit 720s, and that my two Invul Shield IIs run indefinitely.
2. My tweaked Rupture, down to one RCU, so I've got space for more armor mods.
3. My uber-Rifter, three lows and three mids? I spanked my CEO in a 1-v-1, accidently blew up his Rifter and his Rocket Kessie. Definitely my fave ship!
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sonofollo
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Posted - 2005.12.19 08:40:00 -
[1067]
recruitment channel receiving no love and still broken CCP please restore the recruitment channel |

Sharcy
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Posted - 2005.12.19 09:32:00 -
[1068]
Had a glitch yesterday. Was training a skill, and when it was about to finish, it read: "ETA: Imminent". Nothing happened, the indicator kept blinking. Switched to another skill, then returned to the former... which started over from 0 :-( Luckily it was only a 25 min. one, not one that took 5 days... 
-- Press [Alt][F4] for my witty signature... |

sonofollo
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Posted - 2005.12.19 09:58:00 -
[1069]
that skill thing i think is known though CCP please restore the recruitment channel |

Sentille
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Posted - 2005.12.19 11:09:00 -
[1070]
Up until about 11pm last night:
Taking about 10-15mins to login, if at all. Lag is so bad the games unplayable, took me 7 mins to undock from a station.
Hopefully its better today 
Spectre Op's - Head of Diplomacy |

sonofollo
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Posted - 2005.12.19 11:10:00 -
[1071]
if youre in jita during peakhour no if youre in a quite area should be much better CCP please restore the recruitment channel |

Ion Shape
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Posted - 2005.12.19 11:11:00 -
[1072]
You can't select and copy text from chat window when pictures are on in chat window.
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Jan Riksma
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Posted - 2005.12.19 11:15:00 -
[1073]
Plz fix the bpc drops in the complexes. They should have moved to the last lvl but i did about 40 complexes post rmr (full respwans) and it didn't drop anything.
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sonofollo
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Posted - 2005.12.19 11:15:00 -
[1074]
no cut and paste is via written text and no pictures only - and u cant do it in the recruitment channel (oh wait u can) just no one else can connect to talk to u - the whole dang thing is only u it doesnt connect other playres in yet. Bugged nerfed - im getting its coming in help chat but no definite dates CCP please restore the recruitment channel |

Aria Stardancer
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Posted - 2005.12.19 11:24:00 -
[1075]
What ive seen.
1) "Buddies" in the address book do not 'update' unless you add them AFTER RMR.. which meens you have to either wait for them to fix it, or remove then re-add all your contacts. for the online/offline indicator to work.
2) Overview. For some odd reason only 1/2 of the objects i have selected to show up, actualy show up. Some player ships are not showing on the overhead, NONE of the Rats do, even though i have them selected as showing up on the overhead.
3) market seems to cause me to crash at random times (dont think its triggerd by what i do as its happend when ive doen different things)
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Deor
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Posted - 2005.12.19 11:25:00 -
[1076]
Why have the labs been changed in to different types!? My BPO research station is in a nice quiet dead end 0.3 system. We had loads of spare labs there before the patch and prices were nice and low.
Now, with this stupid idea of 20 ME labs 20 PE labs and 20 Copy labs all the ME labs are booked for the next 24+ days, there are 3 jobs in the Copy labs and no one is using the PE labs at all! Please change it back so we can use all the labs for every type of job or give us more ME labs for gods sake! .
UK Corp Website -- Guest Book |

sonofollo
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Posted - 2005.12.19 11:31:00 -
[1077]
well find a different system to research in ? or CCP can add another 10-15 in busy stations at an extra cost CCP please restore the recruitment channel |

Latton CALLAN
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Posted - 2005.12.19 11:45:00 -
[1078]
Edited by: Latton CALLAN on 19/12/2005 11:46:51 1) Can't cancel a research or manufacturing job 2) The ship maintenance array allowing people to refitt and activate module without used 95% of cap doesn't work (need 95% cap to onlining module) 3) Open corp hangard then members hangard open a pop-up windows with choice menu, I have display issue backgroup pop-up in center of screen and choice menu displayed with a gap on the bottom right corner (windows display position issue) 4) Same problem as 3) when right cliking on a BPO and choose manufacturing, in the job launch process I have a display gap. For 3) and 4) problems seem be present on Nvidia and Ati graphics card. 5) Kill mail format changed creating lot of issue over 80% of killboard made by player, restore previous kill mail formating ----------- >> COLSUP: Consortium des SociTtTs Unies Pacifiques recrute ! |

Esaam DeVries
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Posted - 2005.12.19 12:31:00 -
[1079]
It is no longer possible to create or join channels with foreign characters in their names. For example, if I try to join the "fOte" channel, I will have a "Invalid channel name" error message. The same happens with characters such as d a t T and such. |

JahWookie
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Posted - 2005.12.19 12:37:00 -
[1080]
covert ops cloak (not used other cloaks) deactivation / reactvation timer not resetting when jumping through a gate. ie cloak, warp to gate, decloak, jump through, activate warp and you get the cannot cloak again for another 10seconds etc when you try and activate the cloak again in the next system. not major but quite annoying :(
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