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Author |
Thread Statistics | Show CCP posts - 1 post(s) |
Kitty Baugh
Pelican. Cult of War
2
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Posted - 2013.07.30 17:40:00 -
[1] - Quote
That's right, I said it. I'll keep it pretty short:
Time dilation is gamebreaking for the smaller side, simply because it gives the bigger side 10x the time to ping and get people online.
Example: -Fleet of 250 bumps titan out of POS -Begins killing Titan, gets it to half armour before 100 of the enemy undock and warp to them -System gets tidi'd to **** -Before the fleet of 250 can finish killing the titan (Enemy fleet has no serious RR), Tidi goes to insane amounts -Before the enemy titan or enemy fleet can even be further dented because of how slow it is, enemy sends a ping out and gets hundreds more people online -More Tidi allows more people to get online -The people who are much smaller, but would've gotten a monumental victory then lose because Tidi gave their opponents much more time to get online, get organized and get into the fight
Inb4hisecpropvpersjumponthisthread |
Unsuccessful At Everything
The Troll Bridge
5426
|
Posted - 2013.07.30 17:42:00 -
[2] - Quote
I guess youd rather have massive amounts of lag and desyncs.
Since the cessation of their usefulness is imminent, may I appropriate your belongings? |
Darth Kilth
Silver Guardians Fidelas Constans
141
|
Posted - 2013.07.30 17:46:00 -
[3] - Quote
Unsuccessful At Everything wrote:I guess youd rather have massive amounts of lag and desyncs.
And black screens, don't forget the blackscreen, followed up by logging in the next day not knowing if you're back in station or still in that system. |
Alavaria Fera
GoonWaffe Goonswarm Federation
3920
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Posted - 2013.07.30 17:47:00 -
[4] - Quote
So it would be fine as long as NC. was the bigger side then? There are no goons. The goons' 0.0 dream is over.
"Progodlegend said the goal of N3 is to destroy Goonswarm Federation, but in reality NCdot is in Fountain due to the fact it is virtually the last place there is action." ~NC., Fountain 2013 |
Rengerel en Distel
1740
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Posted - 2013.07.30 17:50:00 -
[5] - Quote
Not sure if you're aware, but little in EVE favors the smaller side.
With the increase in shiptoasting, the Report timer needs to be shortened.
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Alavaria Fera
GoonWaffe Goonswarm Federation
3920
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Posted - 2013.07.30 17:52:00 -
[6] - Quote
Rengerel en Distel wrote:Not sure if you're aware, but little in EVE favors the smaller side. EVE is really harsh.
If you are ~elite pvp~ enough though then maybe you too can form an elite cadre, a true band of brothers that can There are no goons. The goons' 0.0 dream is over.
"Progodlegend said the goal of N3 is to destroy Goonswarm Federation, but in reality NCdot is in Fountain due to the fact it is virtually the last place there is action." ~NC., Fountain 2013 |
Leigh Akiga
State War Academy Caldari State
39
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Posted - 2013.07.30 17:54:00 -
[7] - Quote
Kitty Baugh wrote:That's right, I said it. I'll keep it pretty short:
Time dilation is gamebreaking for the smaller side, simply because it gives the bigger side 10x the time to ping and get people online.
Example: -Fleet of 250 bumps titan out of POS -Begins killing Titan, gets it to half armour before 100 of the enemy undock and warp to them -System gets tidi'd to **** -Before the fleet of 250 can finish killing the titan (Enemy fleet has no serious RR), Tidi goes to insane amounts -Before the enemy titan or enemy fleet can even be further dented because of how slow it is, enemy sends a ping out and gets hundreds more people online -More Tidi allows more people to get online -The people who are much smaller, but would've gotten a monumental victory then lose because Tidi gave their opponents much more time to get online, get organized and get into the fight
Inb4hisecpropvpersjumponthisthread
all because you flubbed a gank doesnt mean the game is broken, I would suggest taking some lessons from Black Legion. they seem to get the job done
nomadpls |
Kitty Baugh
Pelican. Cult of War
2
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Posted - 2013.07.30 17:56:00 -
[8] - Quote
>Implying that I flubbed any gank >Implying that the smaller side shouldnt win if they almost flawlessly execute something only to be shot down >Implying that there isnt already massive amounts of lag in large fleet battles *COUGH*6VDT*COUGH*
pls. |
Alavaria Fera
GoonWaffe Goonswarm Federation
3920
|
Posted - 2013.07.30 17:57:00 -
[9] - Quote
But without that you can't have every person in the world getting to Asakai in time. There are no goons. The goons' 0.0 dream is over.
"Progodlegend said the goal of N3 is to destroy Goonswarm Federation, but in reality NCdot is in Fountain due to the fact it is virtually the last place there is action." ~NC., Fountain 2013 |
Alavaria Fera
GoonWaffe Goonswarm Federation
3920
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Posted - 2013.07.30 17:58:00 -
[10] - Quote
Leigh Akiga wrote:all because you flubbed a gank doesnt mean the game is broken, I would suggest taking some lessons from Black Legion. they seem to get the job done
nomadpls Black Legion
What should have happened is we all undocked and then the node crashes, taking all the ships out of space. Or a node remap of A-EP. no wait, opps!!! 40EP, no wait... There are no goons. The goons' 0.0 dream is over.
"Progodlegend said the goal of N3 is to destroy Goonswarm Federation, but in reality NCdot is in Fountain due to the fact it is virtually the last place there is action." ~NC., Fountain 2013 |
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RubyPorto
SniggWaffe YOUR VOTES DON'T COUNT
3768
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Posted - 2013.07.30 18:01:00 -
[11] - Quote
So Black Screen turkey shoots are preferable for the smaller side who can't force them to happen..... wait... This is EVE - Everybody Versus Everybody.
"the risk of having your day ruined by other people is the cornerstone with which EVE was built and we want to keep that (infact, this is much more representative of the consensus opinion within CCP)." -CCP Solomon |
Kitty Baugh
Pelican. Cult of War
2
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Posted - 2013.07.30 18:02:00 -
[12] - Quote
Alavaria Fera wrote:So it would be fine as long as NC. was the bigger side then? No, it's bullshit if it happens to either side. I'm not speaking of either side here, im saying that Tidi is only good for the numerically larger side Unless you're TEST, then you dun goofed. |
Doc Fury
Furious Enterprises
3135
|
Posted - 2013.07.30 18:04:00 -
[13] - Quote
Kitty Baugh wrote:Tidi is gamebreaking for the smaller side
I also understand it's not fashionably acceptable outside the Deadhead and LSD community.
The accumulated filth of all their sex and murder will foam up about their waists and all the ho's and politicians will look up and shout 'Save us!' and I'll look down, and whisper 'Hodor'. |
Mellisa Jade
SYNDAX CORPORATION Yulai Federation
0
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Posted - 2013.07.30 18:08:00 -
[14] - Quote
Im fairly sure Tidi is another word for Lag 'Time is to eternity, as the mind is to what surrounds us.' |
Leigh Akiga
State War Academy Caldari State
39
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Posted - 2013.07.30 18:09:00 -
[15] - Quote
Kitty Baugh wrote:>Implying that I flubbed any gank >Implying that the smaller side shouldnt win if they almost flawlessly execute something only to be shot down >Implying that there isnt already massive amounts of lag in large fleet battles *COUGH*6VDT*COUGH*
pls.
Yes, you did flub a gank. If it was executed flawlessly you would have the undock securely bubbled so carriers undocking couldnt jump, you would have multiple drags set up off of the tackled titan and you would have a fast moving gang to tackle carriers/dreads/titans when they jump out and jump back to the tackled titan.
You flubbed it |
CompleteFailure
Polaris Rising Gentlemen's Agreement
78
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Posted - 2013.07.30 18:11:00 -
[16] - Quote
Kitty Baugh wrote: >Implying that the smaller side shouldnt win if they almost flawlessly execute something only to be shot down
Yes, failure would indeed imply that your execution was, in fact, flawed.
HTFU |
Kitty Baugh
Pelican. Cult of War
3
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Posted - 2013.07.30 18:11:00 -
[17] - Quote
Leigh Akiga wrote:Kitty Baugh wrote:>Implying that I flubbed any gank >Implying that the smaller side shouldnt win if they almost flawlessly execute something only to be shot down >Implying that there isnt already massive amounts of lag in large fleet battles *COUGH*6VDT*COUGH*
pls. Yes, you did flub a gank. If it was executed flawlessly you would have the undock securely bubbled so carriers undocking couldnt jump, you would have multiple drags set up off of the tackled titan and you would have a fast moving gang to tackle carriers/dreads/titans when they jump out and jump back to the tackled titan. You flubbed it Thread is not about flubbing gank, it is about tidi being advantageous to the bigger side. leigh pls go. |
Laserak
GoonWaffe Goonswarm Federation
54
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Posted - 2013.07.30 18:16:00 -
[18] - Quote
If I was planning this in my mind I would:
#1 Bubble the undock so carriers cant jump
#2 Titans and supers are gonna log in, we need drags so they cant warp to the distressed party
#3 They may jump out and jump back to the tackled titans cyno, where will they jump to? We need a gang there with dics and hics
#4 We need enough dps onfield quickly before a response fleet can form, warp to engagement and burn through drags
#5 Need exit cyno for dreads and extraction plan for subcaps
tl;dr you flubbed it keep trying though |
Kitty Baugh
Pelican. Cult of War
3
|
Posted - 2013.07.30 18:18:00 -
[19] - Quote
Laserak wrote:If I was planning this in my mind I would:
#1 Bubble the undock so carriers cant jump
#2 Titans and supers are gonna log in, we need drags so they cant warp to the distressed party
#3 They may jump out and jump back to the tackled titans cyno, where will they jump to? We need a gang there with dics and hics
#4 We need enough dps onfield quickly before a response fleet can form, warp to engagement and burn through drags
#5 Need exit cyno for dreads and extraction plan for subcaps
tl;dr you flubbed it keep trying though please see my last post |
Murk Paradox
Red Tsunami The Cursed Few
446
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Posted - 2013.07.30 18:18:00 -
[20] - Quote
Unsuccessful At Everything wrote:I guess youd rather have massive amounts of lag and desyncs.
I think in a game of power projection and bridges, simply having a real time game play at real time would be ideal.
Or TiDi the entire game when it happens. "But my favourite visual experience in Eve was a pipebombing run on a digital projector. Sure, the aliasing can never match the perfection of a 2160p image - but you can't beat a five metre space volcano on your wall." - Lord Maldoror(RnK)
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Leigh Akiga
State War Academy Caldari State
39
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Posted - 2013.07.30 18:21:00 -
[21] - Quote
Kitty Baugh wrote:Leigh Akiga wrote:Kitty Baugh wrote:>Implying that I flubbed any gank >Implying that the smaller side shouldnt win if they almost flawlessly execute something only to be shot down >Implying that there isnt already massive amounts of lag in large fleet battles *COUGH*6VDT*COUGH*
pls. Yes, you did flub a gank. If it was executed flawlessly you would have the undock securely bubbled so carriers undocking couldnt jump, you would have multiple drags set up off of the tackled titan and you would have a fast moving gang to tackle carriers/dreads/titans when they jump out and jump back to the tackled titan. You flubbed it Thread is not about flubbing gank, it is about tidi being advantageous to the bigger side. leigh pls go.
Hello Cult of War member Kitty Baugh, this is an internet spaceship discussion forum- as such I am attempting to discuss why I dont think time dilation is game breaking, many cases and instances where people complain about time dilation would not have been possible to begin with had the mechanic not been in place, all parties would crash to blackscreen.
You have used one specific instance where time dilation did not allow a course of events to go your way, I can put forth many cases where tidi has and will continue to be advantageous to smaller forces. This means that your entire position is arbitrary and relative to your point of view. |
Unsuccessful At Everything
The Troll Bridge
5428
|
Posted - 2013.07.30 18:23:00 -
[22] - Quote
Murk Paradox wrote:
Or TiDi the entire game when it happens.
If this is implemented, remember you said this. Will be funny when you cry on the forums because your 1v1 in Scalding Pass got suddenly TiDi'd to hell because of a lovers quarrel in Fountain.
Since the cessation of their usefulness is imminent, may I appropriate your belongings? |
ElQuirko
Jester Syndicate S0UTHERN C0MF0RT
1687
|
Posted - 2013.07.30 18:27:00 -
[23] - Quote
Kitty Baugh wrote:>Implying that the smaller side shouldnt win if they almost flawlessly execute something only to be shot down
Tactics will only stretch so far. In warfare, there is simply no chance for a force hugely outnumbered to beat its opponent if morale is not an issue in the field. Last I checked, we're all deific immortal spaceship pilots in the ethos of this game and therefore we have nothing to fear from death. So you have little no chance of routing any force bigger than yours. EVE favours weight of numbers; much as I hate it, suck it up. TiDi is a good thing for EVE all told. Save the Domi model! Spacewhales should be preserved. |
Kirtar Makanen
GoonWaffe Goonswarm Federation
15
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Posted - 2013.07.30 18:27:00 -
[24] - Quote
Unsuccessful At Everything wrote:Murk Paradox wrote:
Or TiDi the entire game when it happens.
If this is implemented, remember you said this. Will be funny when you cry on the forums because your 1v1 in Scalding Pass got suddenly TiDi'd to hell because of a lovers quarrel in Fountain. If it's TiDi across the whole game, imagine the tears from people in Jita when things like 6VDT-H have constant tidi for over 5 hours. |
tiberiusric
Comply Or Die Brethren.
37
|
Posted - 2013.07.30 18:30:00 -
[25] - Quote
Unsuccessful At Everything wrote:I guess youd rather have massive amounts of lag and desyncs.
Are you mad?, what do you think TIDI is? its just lag with an official name. It doesnt help one bit, its just as infuriating as it was before. |
Chandaris
Immortalis Inc. Shadow Cartel
401
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Posted - 2013.07.30 18:33:00 -
[26] - Quote
You're bad.
tidi is awesome, and the only reason massive fleet fights are even possible. Some day the technology will get here where we don't need it. that day is not here yet.
As for OP's point, he is somewhat correct. Since time starts passing at differant rates outside and inside the combat zone, reinforcements for either side are able to arrive 'sooner' .. Really tho, this is the less of of several evils -- the other options being tidiing the entire game (no thanks) or turning off tidi which would just bring us back to the days of 'i was dead before grid loaded' |
Leigh Akiga
State War Academy Caldari State
39
|
Posted - 2013.07.30 18:36:00 -
[27] - Quote
Since you insist you are talking about generic tidi in general and not this particular instance- heres an example of how tidi benefits a smaller force.
Joe Schmoe gets tackled in system x, his brosefs are all docked in system y, Joe cries for help, all his bros login begin forming fleets and undocking creating tidi, they tidi themselves so bad it takes 10 minutes to complete a warp to a gate let alone the 4 jumps to where poor Joe is tackled.
Meanwhile, the small force happily destroys Joe tidi-free and with plenty of time to spare. |
Onictus
Silver Snake Enterprise Fatal Ascension
371
|
Posted - 2013.07.30 18:37:00 -
[28] - Quote
Kitty Baugh wrote:That's right, I said it. I'll keep it pretty short:
Time dilation is gamebreaking for the smaller side, simply because it gives the bigger side 10x the time to ping and get people online.
Example: -Fleet of 250 bumps titan out of POS -Begins killing Titan, gets it to half armour before 100 of the enemy undock and warp to them -System gets tidi'd to **** -Before the fleet of 250 can finish killing the titan (Enemy fleet has no serious RR), Tidi goes to insane amounts -Before the enemy titan or enemy fleet can even be further dented because of how slow it is, enemy sends a ping out and gets hundreds more people online -More Tidi allows more people to get online -The people who are much smaller, but would've gotten a monumental victory then lose because Tidi gave their opponents much more time to get online, get organized and get into the fight
Inb4hisecpropvpersjumponthisthread
So you missed the titan that died because we were tidi d to hell and you guys were running real time a single bridge away?
Quit crying.
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tiberiusric
Comply Or Die Brethren.
37
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Posted - 2013.07.30 18:40:00 -
[29] - Quote
Chandaris wrote:You're bad.
tidi is awesome, and the only reason massive fleet fights are even possible. Some day the technology will get here where we don't need it. that day is not here yet.
As for OP's point, he is somewhat correct. Since time starts passing at differant rates outside and inside the combat zone, reinforcements for either side are able to arrive 'sooner' .. Really tho, this is the less of of several evils -- the other options being tidiing the entire game (no thanks) or turning off tidi which would just bring us back to the days of 'i was dead before grid loaded'
Youre bad for saying technology aint here yet lol. Try optimising code, trying optimising databases, try adding more hardware, try harder. Oh and we used to have massive fights before tidi came in just fyi |
Victor Dathar
GoonWaffe Goonswarm Federation
105
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Posted - 2013.07.30 18:40:00 -
[30] - Quote
Kitty Baugh wrote: Thread is not about flubbing gank
Yes it is |
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