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DHB WildCat
Genos Occidere HYDRA RELOADED
240
|
Posted - 2013.08.06 00:13:00 -
[1] - Quote
Now that the tourney is over and anyone that didnt know before, now knows.......
A dominix with triple omnis and a load of curators can and will blap with perfect tracking an mwd interceptor with claymore bonuses doing over 4k/sec.
This is broken on so many levels.
Now I am not necessarilly saying that its the domi that needs to be fixed. All ships fit with omnis and capable of launching sentries can and will destroy the smallest fastest ships in eve with out needing any tackle.
My proposal.......
Keep all ships the same, the bonuses are fine and tbh everything works "EXCEPT" sentry drones. We need to nerf the tracking on sentry drones. Yes just the tracking, the range is fine, the damage amount is fine. This would prevent BC's and BS's from insta killing tacklers / logis without having tackle of their own.
Wild |

Donbe Scurred
University of Caille Gallente Federation
89
|
Posted - 2013.08.06 00:20:00 -
[2] - Quote
AT = in game EVE PVP? |

Whitehound
1776
|
Posted - 2013.08.06 00:20:00 -
[3] - Quote
No. You lost and PL won. We all saw it. 
Though I think you are right. It is a bit OP. Loss is meaningful. Therefore is the loss of meaning likewise meaningful. It is the source of all trolling. |

Tauranon
Weeesearch
215
|
Posted - 2013.08.06 00:22:00 -
[4] - Quote
It learns to fly bombers or it gets the gardes again.
|

That Seems Legit
State War Academy Caldari State
48
|
Posted - 2013.08.06 00:43:00 -
[5] - Quote
Every year after the tourneys its the same damn thing. You'd think a member from an alliance that made it to the finals would know that what works in tourney doesnt work in tq. |

DHB WildCat
Genos Occidere HYDRA RELOADED
240
|
Posted - 2013.08.06 02:10:00 -
[6] - Quote
That Seems Legit wrote:Every year after the tourneys its the same damn thing. You'd think a member from an alliance that made it to the finals would know that what works in tourney doesnt work in tq.
This is an actual broken mechanic though. They nerfed webs, tracking on gun, missile damage application so that BC's and Battleships couldnt kill frigs easily on their own. Its just time now that sentries fell into line as well. Since they use 25 bandwidth they are considered "Large" Sized weapons and as such should not be able to hit a non tackled frigate that has transversal. |

Rockstara
Blackwater USA Inc. Pandemic Legion
18
|
Posted - 2013.08.06 02:20:00 -
[7] - Quote
I suggest we nerf PL instead. |

IIshira
School of Applied Knowledge Caldari State
150
|
Posted - 2013.08.06 02:30:00 -
[8] - Quote
Someone loses and all the sudden tears fall.... "It's not fair!"
They lost because something in the game being OP and absolutely nothing to do with someone outsmarted someone else with their choice of ships, tactics and loadout. Of course that's the reason they lost!
|

Tauranon
Weeesearch
215
|
Posted - 2013.08.06 02:46:00 -
[9] - Quote
DHB WildCat wrote:That Seems Legit wrote:Every year after the tourneys its the same damn thing. You'd think a member from an alliance that made it to the finals would know that what works in tourney doesnt work in tq. This is an actual broken mechanic though. They nerfed webs, tracking on gun, missile damage application so that BC's and Battleships couldnt kill frigs easily on their own. Its just time now that sentries fell into line as well. Since they use 25 bandwidth they are considered "Large" Sized weapons and as such should not be able to hit a non tackled frigate that has transversal.
You cannot balance sentry drones inherent vulnerability AND ability to get themselves left behind (in some cases neutering an entire fleet) by giving them identical damage and tracking application profiles as large turrets.
IMO the only broken thing is fleet scale assist. |

Job Valador
Super Moose Defence Force
168
|
Posted - 2013.08.06 04:20:00 -
[10] - Quote
If you watched all of the AT you would have noticed several fights were the sentry teams were destroyed.
Stop being bad, learn how too adapt "The stone exhibited a profound lack of movement." |

Morrigan LeSante
The Lost and Forgotten Troopers
323
|
Posted - 2013.08.06 07:07:00 -
[11] - Quote
You seriously want to nerf an entire weapon system because ONE hull kicks ass with it?
Seriously?
Edit: And at what range was this? I was under the impression that angular velocity was more use and burning sideways at long range was basically worthless. |

Roime
Ten Thousand Years Shinjiketo
3231
|
Posted - 2013.08.06 07:42:00 -
[12] - Quote
lol
Of course, some people confuse clicking Approach with perfect transversal. But it's not the same thing.
Ten Thousand Years is recruiting pioneer spirits to Solitude. |

Malcanis
Vanishing Point. The Initiative.
11129
|
Posted - 2013.08.06 07:52:00 -
[13] - Quote
Morrigan LeSante wrote:You seriously want to nerf an entire weapon system because ONE hull kicks ass with it?
Seriously?
Edit: And at what range was this? I was under the impression that angular velocity was more use and burning sideways at long range was basically worthless.
"Burning sideways" is exactly how to maximise angular velocity. The "sideways" component of your movement is the angular velocity.
1 Kings 12:11
|

Julia Rohde
Conoco. OLD MAN GANG
0
|
Posted - 2013.08.06 08:19:00 -
[14] - Quote
Malcanis wrote:Morrigan LeSante wrote:You seriously want to nerf an entire weapon system because ONE hull kicks ass with it?
Seriously?
Edit: And at what range was this? I was under the impression that angular velocity was more use and burning sideways at long range was basically worthless. "Burning sideways" is exactly how to maximise angular velocity. The "sideways" component of your movement is the angular velocity.
Yes, but more range means less angular velocity with the same transversal. I think this is what Morrigan was saying.
Anyhow the OP is obviously correct. No other weapons system can remove tackle anywhere near as easily as curators.
target painter + curators = blap
|

Morrigan LeSante
The Lost and Forgotten Troopers
323
|
Posted - 2013.08.06 08:28:00 -
[15] - Quote
@Julia Rohde/Malcanis: Yes, burning 4k/s at 5km adds more angular than doing it at 100km - that's why BS guns cease to track at certain ranges than definite target speeds. My understanding being angular is the far more relevant mechanic (as a shooter, anyway) and the one a tackler would seek to exploit.
I'd be more concerned if this was happening at low ranges - middle field and up then it's much less clear cut (imho). |

Garviel Tarrant
Beyond Divinity Inc Shadow Cartel
1282
|
Posted - 2013.08.06 08:35:00 -
[16] - Quote
Well we found out in our AT practices that trying to keep support alive against domi's is basically pointless and just won't work.
Garde tracking is just a bit ludicrous on those domis.. BYDI recruitment closed-ish |

Morrigan LeSante
The Lost and Forgotten Troopers
323
|
Posted - 2013.08.06 08:41:00 -
[17] - Quote
I suppose I should add/make clearer I believe the issue to be the domi - they're too good right now IMO.
Sentries alone are rather....meh |

Gypsio III
Questionable Ethics. Ministry of Inappropriate Footwork
828
|
Posted - 2013.08.06 10:19:00 -
[18] - Quote
Why not just remove the Domi's bonus to sentry drone tracking? |

Whitehound
1777
|
Posted - 2013.08.06 10:56:00 -
[19] - Quote
Malcanis wrote:Morrigan LeSante wrote:You seriously want to nerf an entire weapon system because ONE hull kicks ass with it?
Seriously?
Edit: And at what range was this? I was under the impression that angular velocity was more use and burning sideways at long range was basically worthless. "Burning sideways" is exactly how to maximise angular velocity. The "sideways" component of your movement is the angular velocity. I did the math on it.
A stationary Dominix with Garde IIs, triple omni and triple drone damage mod doing 750 DPS
against
an orbiting Ares doing 4138 m/s with a signature of 78.8m.
At 90km will it get hit with 650 DPS (90% hit'n'miss chance). At 50km it is 450 DPS (70% hit'n'miss chance). At 30km it is 206 DPS (37% hit'n'miss chance). At 20km is it 65 DPS (10% hit'n'miss chance).
So basically, if the Interceptor is not already on top of the Garde IIs and orbiting perfectly at maximum velocity will it get shot. Loss is meaningful. Therefore is the loss of meaning likewise meaningful. It is the source of all trolling. |

Morrigan LeSante
The Lost and Forgotten Troopers
323
|
Posted - 2013.08.06 12:08:00 -
[20] - Quote
For the sakes of an open comparison - how long does the Domi take to lock the ares and how much ground can it cover in that lock time?
Also we should consider that, if tackle gets under the sentries, the Domi/$DRONE_BOAT loses nearly all their DPS in it's removal - other hulls have hobgobs as ancillary peelers for things like this at no compromise to main DPS.
Cards on the table I really dont have a dog in this fight, but we should look at all angles for balancing. |

Sergeant Acht Scultz
School of Applied Knowledge Caldari State
1081
|
Posted - 2013.08.06 12:45:00 -
[21] - Quote
"Happened before, will happen again"
Sentry Domis in the past were already used by some known guys at that time, many changes occurred since then to the point those were not viable anymore but since these new modules addition and Drone ship bonus changes they will quite soon enough replace major alliances fleets doctrines because defensive strategies are quite easy to set and because this setup is very very difficult to counter (Doom portal requires experienced players doing it and the numbers/logistics to achieve it)
All hail drone fleets camping and ganking everything and everyone. *removed inappropriate ASCII art signature* - CCP Eterne |

Roime
Ten Thousand Years Shinjiketo
3234
|
Posted - 2013.08.06 12:52:00 -
[22] - Quote
The Era of Total Gallente Domination has begun
I've been training for it since day 0
muahahaha
Ten Thousand Years is recruiting pioneer spirits to Solitude. |

Voith
Republic Military School Minmatar Republic
141
|
Posted - 2013.08.06 13:03:00 -
[23] - Quote
Morrigan LeSante wrote:For the sakes of an open comparison - how long does the Domi take to lock the ares and how much ground can it cover in that lock time?
Also we should consider that, if tackle gets under the sentries, the Domi/$DRONE_BOAT loses nearly all their DPS in it's removal - other hulls have hobgobs as ancillary peelers for things like this at no compromise to main DPS.
Cards on the table I really dont have a dog in this fight, but we should look at all angles for balancing. You can assign drones to avoid this.
|

Mina Sebiestar
Mactabilis Simplex Cursus
394
|
Posted - 2013.08.06 13:11:00 -
[24] - Quote
Dominix in its current form is over buffed along with every other gall battleship that one is obvious as day is.
One can effortlessly make domi work amazing. http://i.imgur.com/1N37t.jpg
http://i.imgur.com/KTjFEt6.jpg I dont always fly stabber but when i do...
|

Garviel Tarrant
Beyond Divinity Inc Shadow Cartel
1285
|
Posted - 2013.08.06 13:15:00 -
[25] - Quote
Whitehound wrote:Malcanis wrote:Morrigan LeSante wrote:You seriously want to nerf an entire weapon system because ONE hull kicks ass with it?
Seriously?
Edit: And at what range was this? I was under the impression that angular velocity was more use and burning sideways at long range was basically worthless. "Burning sideways" is exactly how to maximise angular velocity. The "sideways" component of your movement is the angular velocity. I did the math on it: A stationary Dominix with Garde IIs, triple omni and triple drone damage mod doing 750 DPS
against
an orbiting Ares doing 4138 m/s with a signature of 78.8m. At 90km will it get hit with 650 DPS (90% hit'n'miss chance). At 50km it is 450 DPS (70% hit'n'miss chance). At 30km it is 206 DPS (37% hit'n'miss chance). At 20km it is 65 DPS (10% hit'n'miss chance). So basically, if the Interceptor is not already on top of the Garde IIs and orbiting perfectly at maximum velocity will it get shot.
against three Domi' you CAN get in from 90km, i did it in practice a few times. But you have to be really ******* conservative with your approach angle and its quite hard to do.. I think i died more than half the time i tried it.
BYDI recruitment closed-ish |

Onictus
Silver Snake Enterprise Fatal Ascension
398
|
Posted - 2013.08.06 13:17:00 -
[26] - Quote
Morrigan LeSante wrote:For the sakes of an open comparison - how long does the Domi take to lock the ares and how much ground can it cover in that lock time?
Also we should consider that, if tackle gets under the sentries, the Domi/$DRONE_BOAT loses nearly all their DPS in it's removal - other hulls have hobgobs as ancillary peelers for things like this at no compromise to main DPS.
Cards on the table I really dont have a dog in this fight, but we should look at all angles for balancing.
Assuming no SeBo's active a normal sheidl MWD ceptor (100m sig) takes around 12 seconds to lock with a Domi, that is with Sig Analysis V. Considering that ceptor should running at least 4,800m/s without heat you are talking 56-58km.
|

Sergeant Acht Scultz
School of Applied Knowledge Caldari State
1082
|
Posted - 2013.08.06 13:17:00 -
[27] - Quote
Roime wrote:The Era of Total Gallente Domination has begun
I've been training for it since day 0
muahahaha
Same here and not complaining but since them trained for all races equally so doesn't matter which is the newt op thing, I'll be flying it anyway  *removed inappropriate ASCII art signature* - CCP Eterne |

Roime
Ten Thousand Years Shinjiketo
3236
|
Posted - 2013.08.06 13:19:00 -
[28] - Quote
I've been super happy with Gallente since blaster buff and DDAs, now I'm just enjoying the tears :D
Ten Thousand Years is recruiting pioneer spirits to Solitude. |

Onictus
Silver Snake Enterprise Fatal Ascension
398
|
Posted - 2013.08.06 13:20:00 -
[29] - Quote
Sergeant Acht Scultz wrote:"Happened before, will happen again"
Sentry Domis in the past were already used by some known guys at that time, many changes occurred since then to the point those were not viable anymore but since these new modules addition and Drone ship bonus changes they will quite soon enough replace major alliances fleets doctrines because defensive strategies are quite easy to set and because this setup is very very difficult to counter (Doom portal requires experienced players doing it and the numbers/logistics to achieve it)
All hail drone fleets camping and ganking everything and everyone.
Its not the drones, or even the Domi, its the assist mechanic.
In a small gang where everyone locks everyone annyway, you don't know when you are going to get hit, and in a fleet you STILL don't know when you are going to get hit, you just have to filter the overview looking for fast lockers with long range....otherwise you get hit with 500+ sentries all at once and there aren't time for armor reps to land between volleys. |

Mina Sebiestar
Mactabilis Simplex Cursus
394
|
Posted - 2013.08.06 13:30:00 -
[30] - Quote
Onictus wrote:Sergeant Acht Scultz wrote:"Happened before, will happen again"
Sentry Domis in the past were already used by some known guys at that time, many changes occurred since then to the point those were not viable anymore but since these new modules addition and Drone ship bonus changes they will quite soon enough replace major alliances fleets doctrines because defensive strategies are quite easy to set and because this setup is very very difficult to counter (Doom portal requires experienced players doing it and the numbers/logistics to achieve it)
All hail drone fleets camping and ganking everything and everyone. Its not the drones, or even the Domi, its the assist mechanic. In a small gang where everyone locks everyone annyway, you don't know when you are going to get hit, and in a fleet you STILL don't know when you are going to get hit, you just have to filter the overview looking for fast lockers with long range....otherwise you get hit with 500+ sentries all at once and there isn't time for armor reps to land between volleys.
Yeah it have nothing to do with 90km opti gardes with tracking pwning every large(short range) gun out there. http://i.imgur.com/1N37t.jpg
http://i.imgur.com/KTjFEt6.jpg I dont always fly stabber but when i do...
|

David Devant
CTRL-Q Iron Oxide.
100
|
Posted - 2013.08.06 13:38:00 -
[31] - Quote
Onictus wrote:
Its not the drones, or even the Domi, its the assist mechanic.
This must be the case really. Immune to ewar, perfect alpha, big ehp. And other sentry boats are really pretty decent as well lets not forget. What's really fun about this is that nobody realised that this was doable earlier. You think everything's been done in this game, and lo and behold an i-win button has been sat there for years. |

Mina Sebiestar
Mactabilis Simplex Cursus
394
|
Posted - 2013.08.06 13:43:00 -
[32] - Quote
David Devant wrote:Onictus wrote:
Its not the drones, or even the Domi, its the assist mechanic.
This must be the case really. Immune to ewar, perfect alpha, big ehp. And other sentry boats are really pretty decent as well lets not forget. What's really fun about this is that nobody realised that this was doable earlier. You think everything's been done in this game, and lo and behold an i-win button has been sat there for years.
Maybe it is time for your self to take history lesions because before drone dmg amp domi would do anemic 450 sentry dmg.
And now it does 800 multiply that with 10 ppl add sick tracking and start notice the difference and holes in your theory. http://i.imgur.com/1N37t.jpg
http://i.imgur.com/KTjFEt6.jpg I dont always fly stabber but when i do...
|

Onictus
Silver Snake Enterprise Fatal Ascension
398
|
Posted - 2013.08.06 13:56:00 -
[33] - Quote
Mina Sebiestar wrote:
Yeah it have nothing to do with 90km opti gardes with tracking pwning every large(short range) gun out there.
If you can tank the sentries who cares how the track?
Pro-Tip you thing that is bad, put bouncers and wardens in and see what they actually do.
David Devant wrote:Onictus wrote:
Its not the drones, or even the Domi, its the assist mechanic.
This must be the case really. Immune to ewar, perfect alpha, big ehp. And other sentry boats are really pretty decent as well lets not forget. What's really fun about this is that nobody realised that this was doable earlier. You think everything's been done in this game, and lo and behold an i-win button has been sat there for years.
Not really, PL used Ishtars against us in -A- during XIX's eviction, likewise when CFC was booting NC. out of Tribute, BL used sentry ishtars against a CFC a couple times.
Panic geddons were built with the idea of dropping 5 sentries as well, it wasn't worth it to the point that you were using link augmentors or omnis, but they had a full rack of sentries onboard.
Its not a new idea, its just a LOT more effective. |

Mina Sebiestar
Mactabilis Simplex Cursus
394
|
Posted - 2013.08.06 13:59:00 -
[34] - Quote
Onictus wrote:Mina Sebiestar wrote:
Yeah it have nothing to do with 90km opti gardes with tracking pwning every large(short range) gun out there.
If you can tank the sentries who cares how the track? Pro-Tip you thing that is bad, put bouncers and wardens in and see what they actually do.
In that case i am all for giving all guns 90k optimals and superior tracking because it don't rly matter right?
http://i.imgur.com/1N37t.jpg
http://i.imgur.com/KTjFEt6.jpg I dont always fly stabber but when i do...
|

Onictus
Silver Snake Enterprise Fatal Ascension
398
|
Posted - 2013.08.06 14:02:00 -
[35] - Quote
Mina Sebiestar wrote:Onictus wrote:Mina Sebiestar wrote:
Yeah it have nothing to do with 90km opti gardes with tracking pwning every large(short range) gun out there.
If you can tank the sentries who cares how the track? Pro-Tip you thing that is bad, put bouncers and wardens in and see what they actually do. In that case i am all for giving all guns 90k optimals and superior tracking because it don't rly matter right?
Correct it really doesn't.
Of yo know they are bringing 10 domi's, bring smartbombs.
I've spent the last three months nuking sentry fleet after sentry fleet. |

Mina Sebiestar
Mactabilis Simplex Cursus
394
|
Posted - 2013.08.06 14:10:00 -
[36] - Quote
well they can always be stupid and allow you get close but ppl being stupid isn't what going on here domi being OP is. http://i.imgur.com/1N37t.jpg
http://i.imgur.com/KTjFEt6.jpg I dont always fly stabber but when i do...
|

Onictus
Silver Snake Enterprise Fatal Ascension
398
|
Posted - 2013.08.06 14:15:00 -
[37] - Quote
Mina Sebiestar wrote:well they can always be stupid and allow you get close but ppl being stupid isn't what going on here domi being OP is.
No really park a few geddons with smartbombs on top of the sentry cloud, geddon has a better tank AND drones, AND neuts, and smartbombs. If you have a couple smartbomb BSs in a domi herd, they are effectively neutered, they drop drones...pop, they don't drop drones, they have no DPS.
The best they can do is annoy you with target breakers.....which your drones ignore I may add.
Not to mention there is this nifty thing called a MJD, it says "**** you and the slow battleship approach." |

Mina Sebiestar
Mactabilis Simplex Cursus
394
|
Posted - 2013.08.06 14:23:00 -
[38] - Quote
Onictus wrote:Mina Sebiestar wrote:well they can always be stupid and allow you get close but ppl being stupid isn't what going on here domi being OP is. No really park a few geddons with smartbombs on top of the sentry cloud, geddon has a better tank AND drones, AND neuts, and smartbombs. If you have a couple smartbomb BSs in a domi herd, they are effectively neutered, they drop drones...pop, they don't drop drones, they have no DPS. The best they can do is annoy you with target breakers.....which your drones ignore I may add. Not to mention there is this nifty thing called a MJD, it says "**** you and the slow battleship approach." For reference we just won a war against guys that were using ALL drone doctrines, up to and including slowcats, you think domi's are bad? Go after 150 carriers dropping at least 9 a sentries a pop and spider tanking with capital reps. I have.
That is all great and situational and i am not here to discuss that with you..point is domi is bargain for a buck it perform that well you can see it in every aspect of eve to the point that whole meta game is changing.
Dominated tourny go to ship for pve numerous usage in pvp for literally no effort nor trade ins.
edit
I am not saying it doesn't have counter mechanic i am saying it is too easy and usable on everything. http://i.imgur.com/1N37t.jpg
http://i.imgur.com/KTjFEt6.jpg I dont always fly stabber but when i do...
|

Onictus
Silver Snake Enterprise Fatal Ascension
399
|
Posted - 2013.08.06 14:27:00 -
[39] - Quote
Mina Sebiestar wrote:Onictus wrote:Mina Sebiestar wrote:well they can always be stupid and allow you get close but ppl being stupid isn't what going on here domi being OP is. No really park a few geddons with smartbombs on top of the sentry cloud, geddon has a better tank AND drones, AND neuts, and smartbombs. If you have a couple smartbomb BSs in a domi herd, they are effectively neutered, they drop drones...pop, they don't drop drones, they have no DPS. The best they can do is annoy you with target breakers.....which your drones ignore I may add. Not to mention there is this nifty thing called a MJD, it says "**** you and the slow battleship approach." For reference we just won a war against guys that were using ALL drone doctrines, up to and including slowcats, you think domi's are bad? Go after 150 carriers dropping at least 9 a sentries a pop and spider tanking with capital reps. I have. That is all great and situational and i am not here to discuss that with you..point is domi is bargain for a buck it perform that well you can see it in every aspect of eve to the point that whole meta game is changing. Dominated tourny go to ship for pve numerous usage in pvp for literally no effort nor trade ins. edit I am not saying it doesn't have counter mechanic i am saying it is too easy and usable on everything.
The tounement is not Traquility. Like I said, I've spent the last three month busting up sentry fleets.
|

Buhhdust Princess
Mind Games. Suddenly Spaceships.
6956
|
Posted - 2013.08.06 14:54:00 -
[40] - Quote
Actually I believe this anti-frig sentry option only applies to the ships with Drone Tracking bonuses. I tell you now my Vindi's Curators can't hit a frig. |

Onictus
Silver Snake Enterprise Fatal Ascension
400
|
Posted - 2013.08.06 16:32:00 -
[41] - Quote
Buhhdust Princess wrote:Actually I believe this anti-frig sentry option only applies to the ships with Drone Tracking bonuses. I tell you now my Vindi's Curators can't hit a frig.
My old pre-DDA domis had no issue popping frigs, it also had two Omnis on it. The elite frigs might get under them, but that is relatively rare. |

Darth Khasei
Wavestar Business Ventures Inc.
112
|
Posted - 2013.08.06 16:42:00 -
[42] - Quote
Respect. 
The AT XI was a brilliant and thrilling success and the best since I came to the game in 2009.
As expected AT members come to the forums to lobby for changes to ships, modules, game mechanics etc.. on Tranquility based off of AT arena conditions.
The conditions in the AT arena are NOT the same as Tranqulity and was extremely pleased to hear the devs openly state the same many times during the broadcast.
They also mentioned the counter strategy to the AT arena Domi setup many times...so WAI.
TQ Domi's will remain untouched as they should be.
Carry On.
FULL DISCLOSURE: Yes I sell Domi's. |

Bigg Gun
Flying Bags Inc. Bulgarian Space Federation
31
|
Posted - 2013.08.07 13:28:00 -
[43] - Quote
the new ishtar/eos will be getting 7.5% bonus to sentry tracking only (I think) so maybe devs do think domi bonus is a bit much. |

Lloyd Roses
Blue-Fire Confederation of xXPIZZAXx
145
|
Posted - 2013.08.07 14:28:00 -
[44] - Quote
Imo the issue lies with 'assign drones', more atleast compared to the domi itself. Sentry Drones are indeed great and blap mostly anything small under unusual circumstances (was quite amazed to have my talwar popped by a domi at 30, while mwd'ing at around a 50-¦+ angle).
But it would be nice if either that assign drone-command could be looked up in the future or they'd toy around with other stats of those sentries, like signature resolution. I only correct my own spelling. |

Hemmo Paskiainen
Aliastra Gallente Federation
422
|
Posted - 2013.08.07 14:39:00 -
[45] - Quote
Senties need to be looked at anyway, you have range + damage type and amount differances inbetween them, doesnt rly makes any sence. As of this problem, its a combination of several factors. Boosting, Sentry range, Assisting ect ect, no point rly discussing it as ccp doesnt rly listen anyway. CCP FIX BLACK OPS FFS
[url]http://img232.imageshack.us/img232/9679/whatihavedoneineve.jpg[/url] |

GTC Onzo
School of Applied Knowledge Caldari State
1
|
Posted - 2013.08.07 17:06:00 -
[46] - Quote
The only thing broken is the assist command.
It's widely abused for carriers assigning drones to assist in anoms as well while carrier stays relatively safed up. |

Bigg Gun
Flying Bags Inc. Bulgarian Space Federation
31
|
Posted - 2013.08.07 18:05:00 -
[47] - Quote
I bet the vargur with 3 tracking comps can blap inties at 80 also. I don't know - domi irl seems so fragile. You bomb it it's toothless. it has 750 drone damage but that's nothing compared to most other BS. No boni to any other gun, so basically you can put AC's or blasters or even artillery and unless you wanna reduce the drone dps or compromise tank or midslots you're basically wasting money cause the unbonused guns do nothing worth writing home about. I think it's pretty good balanced ship. And yeah you train stealth bomber and voila, toothless domis. |

Batelle
Komm susser Tod
152
|
Posted - 2013.08.07 20:40:00 -
[48] - Quote
DHB WildCat wrote: Keep all ships the same, the bonuses are fine and tbh everything works "EXCEPT" sentry drones. We need to nerf the tracking on sentry drones. Yes just the tracking, the range is fine, the damage amount is fine. This would prevent BC's and BS's from insta killing tacklers / logis without having tackle of their own. And it also allows good frigate pilots that keep there transveral up to stay alive.
Couple things:
Yeah that's a bit broken probably. Maybe. Garde's have always had excellent tracking, balanced by ****** range. Non-Garde's have ****** tracking Garde's haven't been changed at all, only the domi has changed, nerfing sentry drones is not the correct solution, as it would basically screw them over in all other instances, instances where their performance hasn't changed a bit. Ishtar is getting a 7.5% bonus. Fighting is Magic |

Ying Taishu
HUN Corp. HUN Reloaded
0
|
Posted - 2013.08.08 07:15:00 -
[49] - Quote
Calling for nerfs is lame. Other than that, what one seems to forget is that you don't carry your sentries with you the same way you carry your guns. They are cool if you hold the ground against incoming fleet. I'm just glad I'm Gallente, been waiting for this since 2004 ;) |

Darling Hassasin
Imperial Academy Amarr Empire
10
|
Posted - 2013.08.08 11:02:00 -
[50] - Quote
Whitehound wrote:Malcanis wrote:Morrigan LeSante wrote:You seriously want to nerf an entire weapon system because ONE hull kicks ass with it?
Seriously?
Edit: And at what range was this? I was under the impression that angular velocity was more use and burning sideways at long range was basically worthless. "Burning sideways" is exactly how to maximise angular velocity. The "sideways" component of your movement is the angular velocity. I did the math on it: A stationary Dominix with Garde IIs, triple omni and triple drone damage mod doing 750 DPS
against
an orbiting Ares doing 4138 m/s with a signature of 78.8m. At 90km will it get hit with 650 DPS (90% hit'n'miss chance). At 50km it is 450 DPS (70% hit'n'miss chance). At 30km it is 206 DPS (37% hit'n'miss chance). At 20km it is 65 DPS (10% hit'n'miss chance). So basically, if the Interceptor is not already on top of the Garde IIs and orbiting perfectly at maximum velocity will it get shot.
That 65 dps at 20kms is really the scariest data I have seen in a while and I am not being sarcastic... |

Onictus
Silver Snake Enterprise Fatal Ascension
404
|
Posted - 2013.08.08 13:24:00 -
[51] - Quote
GTC Onzo wrote:The only thing broken is the assist command.
It's widely abused for carriers assigning drones to assist in anoms as well while carrier stays relatively safed up.
That is assisting fighters and its considerably different. |

GreenSeed
625
|
Posted - 2013.08.08 14:21:00 -
[52] - Quote
DHB WildCat wrote:That Seems Legit wrote:Every year after the tourneys its the same damn thing. You'd think a member from an alliance that made it to the finals would know that what works in tourney doesnt work in tq. This is an actual broken mechanic though. They nerfed webs, tracking on gun, missile damage application so that BC's and Battleships couldnt kill frigs easily on their own. Its just time now that sentries fell into line as well. Since they use 25 bandwidth they are considered "Large" Sized weapons and as such should not be able to hit a non tackled frigate that has transversal.
at what distance?
gardes can hit up to 80km with 3x omnilinks, if you are sitting at 70km flying at 4kms you might as well be flying at 0ms.
but that brings the issue of "why the hell are gardes hitting up to 80km!?"
tracking is not the issue here, range is.
sentries were fine, and are fine still now. a domi pilot would have to drop long range sentries like curators and blap stuff at a distance with reduced alpha and tracking, and then swap to gardes at close range and web or hope for your angular speed to drop. (transversal means crap if its not considered along with distance.) or just be smart and release the lights/meds.
why would anyone ever use anything but gardes now? its not just about the fact that they are great on their own, also consider that to use the next sentries on the line you need FOUR drone link augmentors AND a sebo! thats insane, and lets not even talk about the wardens... you need all the high filled with drone control range and 2 sebos... wtf. 
i guess the idea of the buff was to allow the domi to use nothing but their own racial sentries, but that just dumbs down pve and makes situations like the AT just silly... watching two domi teams blap all the support off the field leaving on grid only the domis and maybe links and a logi, and then proceed to shoot at each other hoping one will kill the other faster is just silly..
but then again when will this happen on TQ? i remember seeing Gila gatecamps when the drone mods were introduced, all they did was drop curators, assign to tackle. and blap away. but that lasted weeks at most, people found just how bad the idea was as soon as force recons started to uncloak next to the gilas and wtfpwn the whole fleet. the same thing can be said about domis, except at bs size, capchained and spider tanking, they can be really hard to kill with raw dps.
but to confuse them with slowcats is just plain silly, domis have WAY more weaknesses, smaller drone bay, supid weakness to void bombs or just plain spread cap warfare. one single geddon can break the whole cap chain in a few cycles if already strained from repping. ( i managed to do this with a pilgrim with 2 meds and one small neut. granted, the herd was small and the dudes flying them were ********.)
but i have to agree that the ship is a little overpowered for a 150m hull, it can carry answers to anything. maybe changing the range bonus for 5% tracking/5% damage (making the total per level 15% damage) or simply making it 10% drone damage 10% drone speeed 25% drone durability per level. to shift the meta from sentries back to standard combat drones.
the point is, nerfing sentries would severely nerf Gilas, Ishtars, Nvexs, and just about anything that uses sentries "in the old way", even battleships like the machariel would hurt on pve.
oh, i was typing this, about to hit send and saw this: https://forums.eveonline.com/default.aspx?g=posts&t=267256
they are changing the domi bonus.
Spoilers: it stays nearly the same. |

Ginger Barbarella
Caldari Provisions Caldari State
1452
|
Posted - 2013.08.08 15:07:00 -
[53] - Quote
Tears are the cause of all nerfs, legit or not. THAT is the horse-crap of this thing... "Blow it all on Quafe and strippers." --- Sorlac |

Malcanis
Vanishing Point. The Initiative.
11197
|
Posted - 2013.08.08 15:13:00 -
[54] - Quote
That bonus really was just a little too good though. 7.5%/level to range and tracking is still an extremely powerful bonus.
1 Kings 12:11
|

Mina Sebiestar
Mactabilis Simplex Cursus
395
|
Posted - 2013.08.08 16:32:00 -
[55] - Quote
"gardes can hit up to 80km with 3x omnilinks, if you are sitting at 70km flying at 4kms you might as well be flying at 0ms."
Didn't you hear it doesn't matter how long or how hard they can hit you just need to be pro and its all good!! http://i.imgur.com/1N37t.jpg
http://i.imgur.com/KTjFEt6.jpg I dont always fly stabber but when i do...
|

Solutio Letum
Terpene Conglomerate
160
|
Posted - 2013.08.08 17:24:00 -
[56] - Quote
Sentry boats cant even more to cancel there traversal. |

Phaade
Debitum Naturae WHY so Seri0Us
32
|
Posted - 2013.08.08 18:10:00 -
[57] - Quote
I'm tired of the tards who come into a forum and say "you want something (that is clearly overpowered) nerfed only because you lost!"
DERP
Sentry drone tracking should be in line with large turret tracking. Period. If it can put out close to the same damage as large's, why in the world should it be able to track 10x better. Makes no sense. |

Onictus
Silver Snake Enterprise Fatal Ascension
404
|
Posted - 2013.08.08 18:13:00 -
[58] - Quote
Phaade wrote:I'm tired of the tards who come into a forum and say "you want something (that is clearly overpowered) nerfed only because you lost!"
DERP
Sentry drone tracking should be in line with large turret tracking. Period. If it can put out close to the same damage as large's, why in the world should it be able to track 10x better. Makes no sense.
Bombs, smart bombs, the only way to reload being to scoop from space....in a battleship mind you, can't move,....need I go on. |

mama guru
Thundercats The Initiative.
143
|
Posted - 2013.08.08 19:20:00 -
[59] - Quote
The bonus needs to stay untill drones are actually fixed, how about that. Now bring a logi next time you want to beat PL in the finals garmon. ______
EVE online is the fishermans friend of MMO's. If it's too hard you are too weak. |

Deacon Abox
Justified Chaos
172
|
Posted - 2013.08.08 19:46:00 -
[60] - Quote
welp - https://forums.eveonline.com/default.aspx?g=posts&t=267256
I HOPE YOU"RE ALL ******* SATISFIED NOW THAT YOUR WHINES ABOUT DOMI USE IN THE AT RESULTED IN THIS!
nm, I'm sure you are. But hey, it reminds me of the nerf and scripting of damps. Or, oh oh, how fast and for the same reason those Drakes and HMs got nerfed. Damn you alliance tournaments, you always expose years of tranquility dominance for Gallente ships. :shakes fist: |

Ginger Barbarella
Caldari Provisions Caldari State
1454
|
Posted - 2013.08.08 20:08:00 -
[61] - Quote
Solutio Letum wrote:Sentry boats cant even more to cancel there traversal.
Um, what? "Blow it all on Quafe and strippers." --- Sorlac |

Moon Mare Night
Royal Amarr Institute Amarr Empire
27
|
Posted - 2013.08.09 16:53:00 -
[62] - Quote
Onictus wrote:GTC Onzo wrote:The only thing broken is the assist command.
It's widely abused for carriers assigning drones to assist in anoms as well while carrier stays relatively safed up. That is assisting fighters and its considerably different.
Is it really? I don't see how in the world you could say that since the guy said it was the assist command that was broken, not sentries. Assist command applies to all drones/sentries/fighters. The command itself of assist is stupidly OP.
You have to fly certain gimped doctrines that are one twick ponies but it's still an OP command. |

Onictus
Silver Snake Enterprise Fatal Ascension
409
|
Posted - 2013.08.09 16:58:00 -
[63] - Quote
Moon Mare Night wrote:Onictus wrote:GTC Onzo wrote:The only thing broken is the assist command.
It's widely abused for carriers assigning drones to assist in anoms as well while carrier stays relatively safed up. That is assisting fighters and its considerably different. Is it really? I don't see how in the world you could say that since the guy said it was the assist command that was broken, not sentries. Assist command applies to all drones/sentries/fighters. The command itself of assist is stupidly OP. You have to fly certain gimped doctrines that are one twick ponies but it's still an OP command.
Wrong. You can only assign 5 fighters to any pilot. You can assist an entire FLEET of sentries to a pilot.
Plus fighters pretty much suck, this is why we kicked up a riot when they suggested pulling all drones not fighters out of carriers (they did remove all drones from dreads). |

Moon Mare Night
Royal Amarr Institute Amarr Empire
27
|
Posted - 2013.08.09 21:51:00 -
[64] - Quote
Onictus wrote:
Wrong. You can only assign 5 fighters to any pilot. You can assist an entire FLEET of sentries to a pilot.
Plus fighters pretty much suck, this is why we kicked up a riot when they suggested pulling all drones not fighters out of carriers (they did remove all drones from dreads).
Again, this comes down to the ASSIST command being broken. Not Sentries. Not Drones. |

Onictus
Silver Snake Enterprise Fatal Ascension
414
|
Posted - 2013.08.09 21:57:00 -
[65] - Quote
Moon Mare Night wrote:Onictus wrote:
Wrong. You can only assign 5 fighters to any pilot. You can assist an entire FLEET of sentries to a pilot.
Plus fighters pretty much suck, this is why we kicked up a riot when they suggested pulling all drones not fighters out of carriers (they did remove all drones from dreads).
Again, this comes down to the ASSIST command being broken. Not Sentries. Not Drones. edit: This whole original topic is stupid to be honest. The fix is easy. Cap out the amount of drones/sentries/fighters a pilot can be assisted by. Gone are the days of fleet pvp being run by 1 assist FC. Cap it out of 1 fleet (5) per pilot.
I told you twice now. Fighters are alrady capped at 5. You can't even put a hold load of (1) carrier's fighters on another pilot.
I even said the assist command needs to go as its currently implemented. Even then its more philosophical, I really don't have an issue with domi herds. |

Moon Mare Night
Royal Amarr Institute Amarr Empire
27
|
Posted - 2013.08.09 22:47:00 -
[66] - Quote
Onictus wrote:Moon Mare Night wrote: This whole original topic is stupid to be honest. The fix is easy. Cap out the amount of drones/sentries/fighters a pilot can be assisted by. Gone are the days of fleet pvp being run by 1 assist FC. Cap it out of 1 fleet (5) per pilot.
I told you twice now. Fighters are alrady capped at 5. You can't even put a hold load of (1) carrier's fighters on another pilot. I even said the assist command needs to go as its currently implemented. Even then its more philosophical, I really don't have an issue with domi herds.
So out of that whole sentence right there, you decide to single out fighters (again) which I already knew about before you 'told me'?
good god.
The entire complaint here is that sentries are OP and broken (when they aren't and 1 particular set of sentries are 1 trick ponies) so the easy fix (which applies to all drone types hence the "drones/sentries/fighters") is to just do away with the assist line in its current function.
Then you won't have HYDRA crying about OP tactics that aren't really OP at all, but a clear defined set of 1 trick ponies that HYDRA was unable to counter because of picks and bans. |

Onictus
Silver Snake Enterprise Fatal Ascension
414
|
Posted - 2013.08.09 23:08:00 -
[67] - Quote
Moon Mare Night wrote:Onictus wrote:Moon Mare Night wrote: This whole original topic is stupid to be honest. The fix is easy. Cap out the amount of drones/sentries/fighters a pilot can be assisted by. Gone are the days of fleet pvp being run by 1 assist FC. Cap it out of 1 fleet (5) per pilot.
I told you twice now. Fighters are alrady capped at 5. You can't even put a hold load of (1) carrier's fighters on another pilot. I even said the assist command needs to go as its currently implemented. Even then its more philosophical, I really don't have an issue with domi herds. So out of that whole sentence right there, you decide to single out fighters (again) which I already knew about before you 'told me'? good god. The entire complaint here is that sentries are OP and broken (when they aren't and 1 particular set of sentries are 1 trick ponies) so the easy fix (which applies to all drone types hence the "drones/sentries/fighters") is to just do away with the assist line in its current function. Then you won't have HYDRA crying about OP tactics that aren't really OP at all, but a clear defined set of 1 trick ponies that HYDRA was unable to counter because of picks and bans.
Poor hydra, because a number of domi teams...like Darkside...lost with domi set up, and in REAL eve, the part we play every day sentries are fine.
There are a LOT of counters to sentries, and fighters in no way need to get nerfed. I've seen assigned fighters that I didn't assign to myself ratting all of once in a PvP situation, some TESTicle attached them to a maller and got himself nuked.
....because 5 fighters can't catch a pack of MWD bombers, if we were in BSs we would have just giggled and killed 100mil in fighters for the lols. Its far from overpowered.
The AT is NOT tranquility, different rules apply. |

Destoya
Sniggerdly Pandemic Legion
140
|
Posted - 2013.08.11 07:16:00 -
[68] - Quote
Tracking bonused, triple omnidirectional sentries are as hilariously broken as the drone assist mechanic
We tried in our testing a number of different things, all the way to 10MN afterburner, skirmish linked, and armor tanked stealth bombers. Even if they can evade the fire in perfect circumstances (orbiting stationary target), there is absolutely no way for any frigate to live once target painters come to bear or the sentry ships simply move and drop another set at a different range. This was even with the un-bonused Gila/Ishtar/Vexor team that we fielded; we didnt even bother to try with a proper Dominix, let alone a Flagdominix |

BadAssMcKill
Love Squad Confederation of xXPIZZAXx
325
|
Posted - 2013.08.12 02:18:00 -
[69] - Quote
Sentries are p dumb on TQ when used alongside the drone assist mechanics
http://i.imgur.com/6j6cIZE.gif-á |

Frostys Virpio
Lame Corp Name
628
|
Posted - 2013.08.12 03:13:00 -
[70] - Quote
Onictus wrote:Moon Mare Night wrote:Onictus wrote:Moon Mare Night wrote: This whole original topic is stupid to be honest. The fix is easy. Cap out the amount of drones/sentries/fighters a pilot can be assisted by. Gone are the days of fleet pvp being run by 1 assist FC. Cap it out of 1 fleet (5) per pilot.
I told you twice now. Fighters are alrady capped at 5. You can't even put a hold load of (1) carrier's fighters on another pilot. I even said the assist command needs to go as its currently implemented. Even then its more philosophical, I really don't have an issue with domi herds. So out of that whole sentence right there, you decide to single out fighters (again) which I already knew about before you 'told me'? good god. The entire complaint here is that sentries are OP and broken (when they aren't and 1 particular set of sentries are 1 trick ponies) so the easy fix (which applies to all drone types hence the "drones/sentries/fighters") is to just do away with the assist line in its current function. Then you won't have HYDRA crying about OP tactics that aren't really OP at all, but a clear defined set of 1 trick ponies that HYDRA was unable to counter because of picks and bans. Poor hydra, because a number of domi teams...like Darkside...lost with domi set up, and in REAL eve, the part we play every day sentries are fine. There are a LOT of counters to sentries, and fighters in no way need to get nerfed. I've seen assigned fighters that I didn't assign to myself ratting all of once in a PvP situation, some TESTicle attached them to a maller and got himself nuked. ....because 5 fighters can't catch a pack of MWD bombers, if we were in BSs we would have just giggled and killed 100mil in fighters for the lols. Its far from overpowered. The AT is NOT tranquility, different rules apply.
But what if we just make the "assign" command limited to 5 of anything? That does not nerf fighters right since they can still do all what they can now? I mean whatever the reason they have for not permitting more than 5 fighters to be assigned to a single ship isn't also a good one for sentries or whatever other drones?
|

Cipher Jones
The Thomas Edwards Taco Tuesday All Stars
751
|
Posted - 2013.08.12 18:34:00 -
[71] - Quote
the TL;DR is nerf the Domi Bonus not the drones. This was brought up several expansions ago and should have been left alone after they balanced hybrids.
I dont want my RS, TFI, and Mach all to get nerfed because CCP didnt listen and ****** up the balance of the Domi.
Eve is Real |
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