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Prince Kobol
865
|
Posted - 2013.08.11 10:08:00 -
[1] - Quote
As the title says, with the up and coming re-balance of T3's should CCP consider removing the SP loss associated with T3's
Discuss :) |

Solstice Project
I'm So Meta Even This Acronym
3583
|
Posted - 2013.08.11 10:10:00 -
[2] - Quote
No. I hope Chribba checks in and tells us what he thinks. |

Skill Training Online
Royal Amarr Institute Amarr Empire
92
|
Posted - 2013.08.11 10:11:00 -
[3] - Quote
No. Thank You Obama! |

Solhild
Republic Military School Minmatar Republic
1177
|
Posted - 2013.08.11 10:22:00 -
[4] - Quote
It is annoying, best to avoid getting blown up in one really. |

Lugalbandak
Anunnaku Industrial Corp. Northern Associates.
40
|
Posted - 2013.08.11 10:39:00 -
[5] - Quote
Solstice Project wrote:No. I hope Chribba checks in and tells us what he thinks.
Where is he? im calling and calling but he doesnt appear , im starting to worry
|

Craggus
Lead Farmers Kill It With Fire
109
|
Posted - 2013.08.11 10:40:00 -
[6] - Quote
I'm sure this will already be looked at when the rebalancing is actually implemented. Probably all depends on how they get balanced. |

Dave Stark
3333
|
Posted - 2013.08.11 10:43:00 -
[7] - Quote
Lugalbandak wrote:Solstice Project wrote:No. I hope Chribba checks in and tells us what he thinks. Where is he? im calling and calling but he doesnt appear , im starting to worry
wasn't he going to eve vegas then to that australian thing straight after? i have no idea when those events are but i thought he was basically taking an extended holiday to attend them both. |

Solstice Project
I'm So Meta Even This Acronym
3586
|
Posted - 2013.08.11 10:44:00 -
[8] - Quote
Lugalbandak wrote:Solstice Project wrote:No. I hope Chribba checks in and tells us what he thinks. Where is he? im calling and calling but he doesnt appear , im starting to worry Maybe has had an accident and is stuck somewhere and can't reach his mobile phone, while at the same time keeps getting notifications ... :(
the horror :( |

Iskander Phoenix
University of Caille Gallente Federation
3
|
Posted - 2013.08.11 10:59:00 -
[9] - Quote
Prince Kobol wrote:As the title says, with the up and coming re-balance of T3's should CCP consider removing the SP loss associated with T3's
Discuss :)
You lose sp when you get killed in a tech 3??
Sorry I'm a noob... |

Krixtal Icefluxor
INLAND EMPIRE Galactic
32612
|
Posted - 2013.08.11 11:01:00 -
[10] - Quote
Dave Stark wrote:Lugalbandak wrote:Solstice Project wrote:No. I hope Chribba checks in and tells us what he thinks. Where is he? im calling and calling but he doesnt appear , im starting to worry wasn't he going to eve vegas then to that australian thing straight after? i have no idea when those events are but i thought he was basically taking an extended holiday to attend them both.
He has also been without Internet for almost a week, per his Tweets. |
|

Dave Stark
3334
|
Posted - 2013.08.11 11:02:00 -
[11] - Quote
Krixtal Icefluxor wrote:Dave Stark wrote:Lugalbandak wrote:Solstice Project wrote:No. I hope Chribba checks in and tells us what he thinks. Where is he? im calling and calling but he doesnt appear , im starting to worry wasn't he going to eve vegas then to that australian thing straight after? i have no idea when those events are but i thought he was basically taking an extended holiday to attend them both. He has also been without Internet for almost a week, per his Tweets.
wouldn't know about that, i don't follow him on twitter. |

Isaac Collins
Insanely Twisted D3vil's Childr3n
70
|
Posted - 2013.08.11 11:04:00 -
[12] - Quote
http://imageshack.us/photo/my-images/5/k8m.gif/ No.
Sp loss is the only downside to having a T3 cruiser, fear of losing a bunch of SP is the reason why T3 Cruisers aren't just thrown around like frigates. |

Reckless Ourtomineng
Science and Trade Institute Caldari State
0
|
Posted - 2013.08.11 11:11:00 -
[13] - Quote
Solstice Project wrote:No. I hope Chribba checks in and tells us what he thinks.
Now why some spam is allowed and some other isn't? reported, Do rules in GD apply only when someone wish/need? |

Lugalbandak
Anunnaku Industrial Corp. Northern Associates.
40
|
Posted - 2013.08.11 11:16:00 -
[14] - Quote
Dave Stark wrote:Krixtal Icefluxor wrote:Dave Stark wrote:Lugalbandak wrote:Solstice Project wrote:No. I hope Chribba checks in and tells us what he thinks. Where is he? im calling and calling but he doesnt appear , im starting to worry wasn't he going to eve vegas then to that australian thing straight after? i have no idea when those events are but i thought he was basically taking an extended holiday to attend them both. He has also been without Internet for almost a week, per his Tweets. wouldn't know about that, i don't follow him on twitter.
i dont follow twitter too , but he gets notifications every time sombody mention his names on the forum |

Mercas Alderau
Wholesale Merchants
5
|
Posted - 2013.08.11 11:20:00 -
[15] - Quote
Krixtal Icefluxor wrote:Dave Stark wrote:Lugalbandak wrote:Solstice Project wrote:No. I hope Chribba checks in and tells us what he thinks. Where is he? im calling and calling but he doesnt appear , im starting to worry wasn't he going to eve vegas then to that australian thing straight after? i have no idea when those events are but i thought he was basically taking an extended holiday to attend them both. He has also been without Internet for almost a week, per his Tweets.
Er... shouldn't tweeting require internet access? |

Lugalbandak
Anunnaku Industrial Corp. Northern Associates.
40
|
Posted - 2013.08.11 11:24:00 -
[16] - Quote
Reckless Ourtomineng wrote:Solstice Project wrote:No. I hope Chribba checks in and tells us what he thinks. Now why some spam is allowed and some other isn't? reported, Do rules in GD apply only when someone wish/need?
aah comon , haz some fun during dt |

Dave Stark
3335
|
Posted - 2013.08.11 11:31:00 -
[17] - Quote
Mercas Alderau wrote:Krixtal Icefluxor wrote:Dave Stark wrote:Lugalbandak wrote:Solstice Project wrote:No. I hope Chribba checks in and tells us what he thinks. Where is he? im calling and calling but he doesnt appear , im starting to worry wasn't he going to eve vegas then to that australian thing straight after? i have no idea when those events are but i thought he was basically taking an extended holiday to attend them both. He has also been without Internet for almost a week, per his Tweets. Er... shouldn't tweeting require internet access?
there's a difference between "i can get on my pc and do fun things on the internet" and "my phone has enough internet capability to let me moan about my lack of internet on the internet via twitter" |

IDGAD
The Scope Gallente Federation
5
|
Posted - 2013.08.11 11:32:00 -
[18] - Quote
Isaac Collins wrote:http://imageshack.us/photo/my-images/5/k8m.gif/ No.
Sp loss is the only downside to having a T3 cruiser, fear of losing a bunch of SP is the reason why T3 Cruisers aren't just thrown around like frigates.
So I'm sure that's why before the tengu nerf, 100 + man tengu fleets were the flavor of the YEAR for larger alliances. The reason people don't throw them around like frigates is because they are not frigates.... in DPS, tank, or most importantly, price. The main determining factor is going to be price, and that's not changed much. |

Krixtal Icefluxor
INLAND EMPIRE Galactic
32614
|
Posted - 2013.08.11 11:34:00 -
[19] - Quote
Mercas Alderau wrote:Krixtal Icefluxor wrote:Dave Stark wrote:Lugalbandak wrote:Solstice Project wrote:No. I hope Chribba checks in and tells us what he thinks. Where is he? im calling and calling but he doesnt appear , im starting to worry wasn't he going to eve vegas then to that australian thing straight after? i have no idea when those events are but i thought he was basically taking an extended holiday to attend them both. He has also been without Internet for almost a week, per his Tweets. Er... shouldn't tweeting require internet access?
Herp derp derpy derp. He has phone. Physical line to home computer is cut. |

Azami Nevinyrall
Carbon Circle Tactical Narcotics Team
1117
|
Posted - 2013.08.11 11:34:00 -
[20] - Quote
NO!
/thread
...**** off I'm currently taking bets on the following: - CCP Games becomes EA Games' property. - EVE Online will have Microtranctions everywhere. |
|

Solstice Project
I'm So Meta Even This Acronym
3589
|
Posted - 2013.08.11 12:18:00 -
[21] - Quote
Reckless Ourtomineng wrote:Solstice Project wrote:No. I hope Chribba checks in and tells us what he thinks. Now why some spam is allowed and some other isn't? reported, Do rules in GD apply only when someone wish/need? Hypocrit. YOU consider my post spam, but YOUR post is just as much ! |

Xearal
Black Thorne Corporation The Cursed Few
618
|
Posted - 2013.08.11 12:21:00 -
[22] - Quote
CHRIBBA! CHRIBBA! CHRIBBA!
that's how you do it..
|

Eugene Kerner
TunDraGon Suddenly Spaceships.
792
|
Posted - 2013.08.11 12:41:00 -
[23] - Quote
Reckless Ourtomineng wrote:Solstice Project wrote:No. I hope Chribba checks in and tells us what he thinks. Now why some spam is allowed and some other isn't? reported, Do rules in GD apply only when someone wish/need?
Aaahahaha...hello future war target of so many people
"Also, your boobs " -á CCP Eterne, 2012
|

Mercas Alderau
Wholesale Merchants
5
|
Posted - 2013.08.11 12:48:00 -
[24] - Quote
Krixtal Icefluxor wrote:Mercas Alderau wrote:Krixtal Icefluxor wrote: He has also been without Internet for almost a week, per his Tweets.
Er... shouldn't tweeting require internet access? Herp derp derpy derp. He has phone. Physical line to home computer is cut. edit: what's scary is you couldn't figure this out.
This wasn't about playing eve, but about posting on the forum. I can still post here from my phone...
If you can tweet, you can post in eve-GD. |

Seraph Essael
Science and Trade Institute Caldari State
79
|
Posted - 2013.08.11 12:54:00 -
[25] - Quote
Iskander Phoenix wrote:Prince Kobol wrote:As the title says, with the up and coming re-balance of T3's should CCP consider removing the SP loss associated with T3's
Discuss :) You lose sp when you get killed in a tech 3?? Sorry I'm a noob...
Quoted because I am also curious? Quoted from Doc Fury: "Concerned citizens: Doc seldom plays EVE on the weekends during spring and summer, so you will always be on your own for a couple days a week. Doc spends that time collecting kittens for the on-going sacrifices, engaging in reckless outdoor activities, and speaking in the 3rd person." |

Infinity Ziona
Cloakers
293
|
Posted - 2013.08.11 12:57:00 -
[26] - Quote
Been blown up twice this month in Proteus, lost 800k SP + about 2 billion in isk. They are awesome ships, this loss is to be expected and makes losing them funner.
Having said that, they don't need a nerf either, 800k is a lot of SP. They should be good.
Edit: Makes using them funner, not losing them.. losing them is pretty not fun :) |

Jack Miton
Semper Ubi Sub Ubi
2238
|
Posted - 2013.08.11 13:00:00 -
[27] - Quote
really depends how hard they nerf them. if they just balance them, then penalty should stay. if they nerf the hell out of them to below T2 levels (ie: junk) then the penalty should go. |

bloodknight2
Talledega Knights PLEASE NOT VIOLENCE OUR BOATS
149
|
Posted - 2013.08.11 13:05:00 -
[28] - Quote
Stop dying or use another ship. T3 are OP and that's why you lose SP. |

baltec1
Bat Country
7561
|
Posted - 2013.08.11 13:09:00 -
[29] - Quote
Jack Miton wrote:really depends how hard they nerf them. if they just balance them, then penalty should stay. if they nerf the hell out of them to below T2 levels (ie: junk) then the penalty should go.
They will land between t1 and t2. They will not be junk. |

Reckless Ourtomineng
Science and Trade Institute Caldari State
0
|
Posted - 2013.08.11 13:10:00 -
[30] - Quote
Eugene Kerner wrote:Reckless Ourtomineng wrote:Solstice Project wrote:No. I hope Chribba checks in and tells us what he thinks. Now why some spam is allowed and some other isn't? reported, Do rules in GD apply only when someone wish/need? Aaahahaha...hello future war target of so many people
Like I feel scared by "such" so many people? lol. |
|

Solstice Project
I'm So Meta Even This Acronym
3592
|
Posted - 2013.08.11 13:26:00 -
[31] - Quote
Reckless Ourtomineng wrote:Eugene Kerner wrote:Reckless Ourtomineng wrote:Solstice Project wrote:No. I hope Chribba checks in and tells us what he thinks. Now why some spam is allowed and some other isn't? reported, Do rules in GD apply only when someone wish/need? Aaahahaha...hello future war target of so many people Like I feel scared by "such" so many people? lol. Of course not. You're a hypocrit and a coward hiding behind an npc alt.
|

Reckless Ourtomineng
Science and Trade Institute Caldari State
0
|
Posted - 2013.08.11 13:32:00 -
[32] - Quote
Solstice Project wrote:Reckless Ourtomineng wrote:Eugene Kerner wrote:Reckless Ourtomineng wrote:Solstice Project wrote:No. I hope Chribba checks in and tells us what he thinks. Now why some spam is allowed and some other isn't? reported, Do rules in GD apply only when someone wish/need? Aaahahaha...hello future war target of so many people Like I feel scared by "such" so many people? lol. Of course not. You're a hypocrit and a coward hiding behind an npc alt.
U mad bro? Keep it civil. |

Tippia
Sunshine and Lollipops
16013
|
Posted - 2013.08.11 14:02:00 -
[33] - Quote
No.
Also, they're supposed to be below T2, so if that doesn't happen, maybe they should consider increasing the SP loss to compensate. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |

Infinity Ziona
Cloakers
293
|
Posted - 2013.08.11 14:09:00 -
[34] - Quote
Tippia wrote:No.
Also, they're supposed to be below T2, so if that doesn't happen, maybe they should consider increasing the SP loss to compensate. They are not supposed to be below T2. They are supposed to be not as specialized in one field as T2 such that they make T2 pointless to use Which they are not apart from boosting. Before you point out some areas where they make T2 obselete remember you don't lose a billion isk plus 400k SP when your T2 blows up. |

Tippia
Sunshine and Lollipops
16013
|
Posted - 2013.08.11 14:13:00 -
[35] - Quote
Infinity Ziona wrote:They are not supposed to be below T2. They are supposed to be not as specialized in one field as T2 such that they make T2 pointless to use In other words:
Not as good as HACing as a HAC. Not as good at logistics as a Logi. Not as good at gangboosting as a CS. Not as good at sneaking around and ewaring as a Recon. Not as good for a bubble environment as a HIC.
GǪi.e. below T2. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |

Infinity Ziona
Cloakers
292
|
Posted - 2013.08.11 14:43:00 -
[36] - Quote
Tippia wrote:Infinity Ziona wrote:They are not supposed to be below T2. They are supposed to be not as specialized in one field as T2 such that they make T2 pointless to use In other words: Not as good as HACing as a HAC. Not as good at logistics as a Logi. Not as good at gangboosting as a CS. Not as good at sneaking around and ewaring as a Recon. Not as good for a bubble environment as a HIC. GǪi.e. below T2. Quote:Before you point out some areas where they make T2 obselete remember you don't lose a billion isk plus 400k SP when your T2 blows up. Then again, the cost is irrelevant and you don't lose 400k SP when your T3 blows up either. Cost is very relevant unless you want to see T3's everywhere. My bad I got blown up twice for 400k, you lose a little over 200k with sub systems at 5. |

Tippia
Sunshine and Lollipops
16013
|
Posted - 2013.08.11 14:46:00 -
[37] - Quote
Infinity Ziona wrote:Cost is very relevant unless you want to see T3's everywhere. It's not relevant for balancing, no.
GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |

BearUkraine
Rave Technologies Inc. C0VEN
30
|
Posted - 2013.08.11 14:49:00 -
[38] - Quote
Yes. I agree that SP loss should be removed. |

Obunagawe
210
|
Posted - 2013.08.11 14:50:00 -
[39] - Quote
Tippia wrote:Infinity Ziona wrote:Cost is very relevant unless you want to see T3's everywhere. It's not relevant for balancing, no. If cost isn't relevant then neither is SP loss. You can buy SP in the form of characters on the Bazaar. Even at ridiculous isk/SP, like 1000 isk/SP, at the current time the ISK loss of the hull and subsystems dwarfs the value of the skills lost. |

Soporo
35
|
Posted - 2013.08.11 14:51:00 -
[40] - Quote
bloodknight2 wrote:Stop dying or use another ship. T3 are OP and that's why you lose SP.
This. Used to be Tengu, now it's omfg Loki. Every normal man must be tempted, at times, to spit on his hands, hoist the black flag, and begin slitting throats. - H.L. Mencken |
|

baltec1
Bat Country
7561
|
Posted - 2013.08.11 14:51:00 -
[41] - Quote
The irony here is t3 are about to get buffed. |

Tippia
Sunshine and Lollipops
16013
|
Posted - 2013.08.11 15:20:00 -
[42] - Quote
Obunagawe wrote:If cost isn't relevant then neither is SP loss. SP loss is relevant because it's something you can't get back. it is time lost forever, and until you've trained that SP back, you are less effective, which alters the balance of the ship.
Quote:You can buy SP in the form of characters on the Bazaar. No. You can only by collections of skills in the form of characters on the bazaar. You can never buy SP.
GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |

Cipher Jones
The Thomas Edwards Taco Tuesday All Stars
751
|
Posted - 2013.08.11 16:47:00 -
[43] - Quote
Prince Kobol wrote:As the title says, with the up and coming re-balance of T3's should CCP consider removing the SP loss associated with T3's
Discuss :)
With the upcoming "balance", all SP spent on T3's is already "lost".
Eve is Real |

Sobaan Tali
Caldari Quick Reaction Force
167
|
Posted - 2013.08.11 17:04:00 -
[44] - Quote
I'm very reluctant to agree to any prospect of removing SP loss. As annoying as it may be, it adds an otherwise unique dynamic to them. Considering their current state, such a risk I feel is well justified. Having said that, without knowing fully what exact changes CCP intends to implement, it's tough to say if it would be either a good or bad idea later on. They would have to nerf T3's to the ground for removal of the SP loss to be any good of a change. We have seen CCP's nerf bat before; it's a big bat.
In short, as of now? No, not a good idea (in fact, a big hell no). That could change though...time will tell. |

Nikodiemus
Jokulhlaup
67
|
Posted - 2013.08.11 17:51:00 -
[45] - Quote
Isaac Collins wrote:http://imageshack.us/photo/my-images/5/k8m.gif/ No.
Sp loss is the only downside to having a T3 cruiser, fear of losing a bunch of SP is the reason why T3 Cruisers aren't just thrown around like frigates.
They are very very expensive? That is pleanty downside for most expensive ships. |

Demica Diaz
The Scope Gallente Federation
34
|
Posted - 2013.08.11 18:01:00 -
[46] - Quote
Proteus is my main ship and has been for long time. In my opinion SP loss makes it more unique ship. You know you will lose more than just your ship + mods. Makes you more aware. But that is justified by having ship that can explore, be hidden, immune to bubbles, have tank higher than battleship, firepower of pimped out battlecruiser in cruiser size hull. Plus many other advantages.
So yeah, its fine with me. BUT, soon there will be rebalance of T3 and my opinion at the moment of SP loss is based on current T3. It might change after balance and much depends how dramatic change will be. If T2's going to be better than T3 in specialized role then I am fine with that, as long as T3 can do all/most T2's roles in one single hull. Thats what T3 is about. Jack of all trades, master of none. |

Isaac Collins
Insanely Twisted D3vil's Childr3n
70
|
Posted - 2013.08.11 21:26:00 -
[47] - Quote
Nikodiemus wrote:Isaac Collins wrote:http://imageshack.us/photo/my-images/5/k8m.gif/ No.
Sp loss is the only downside to having a T3 cruiser, fear of losing a bunch of SP is the reason why T3 Cruisers aren't just thrown around like frigates. They are very very expensive? That is pleanty downside for most expensive ships. A type tengu 2 to 5 bil. A type HAC close to 10 bil. Sorry its not expensive at all in comparison to alternartives. |

Eurydia Vespasian
Nova Insula Mining and Industrial
4072
|
Posted - 2013.08.11 21:29:00 -
[48] - Quote
but they should be better than T2...because they are T3. count it with me.
1. 2. ....3.
if they didn't want them to be better they should have called them "Tech 1 -+'s" or Tech 1-+'s" |

James Amril-Kesh
4S Corporation RAZOR Alliance
5724
|
Posted - 2013.08.11 21:53:00 -
[49] - Quote
You don't even know how they're going to rebalance the ships. For all you know they could make the penalty worse, e.g. losing a level in two separate subsystem skills when you lose a T3. -áMy (mostly boring) Youtube channel. |

James Amril-Kesh
4S Corporation RAZOR Alliance
5724
|
Posted - 2013.08.11 22:45:00 -
[50] - Quote
baltec1 wrote:The irony here is t3 are about to get buffed. Not sure what you mean by that.
Their combat capabilities certainly aren't going to be buffed, since they're extremely strong and they hurt both battleships and HACs. Namely:
The Legion is stronger at the Zealot's role than the Zealot is. The Tengu is stronger at the Cerberus' role than the Cerberus is. The Loki is stronger at the Muninn's role than the Muninn is. The Proteus is stronger at the Diemos' role than the Diemos is.
The Loki and Proteus are also better than the Huginn and Lachesis, respectively, even though the and relevant EWAR bonuses (web range and point/scram range, respectively) are halved. Why? Because the Loki and Proteus have staying power, while the recons really don't. The Huginn and Lachesis also have secondary EWAR bonuses, but in fleet doctrines these are rarely used.
Their boosting capabilities are getting nerfed, that much is confirmed. Being a generalized jack of all trades, master of none isn't a buff. It doesn't make a ship good. Just look at the Gnosis. It sends the ship to the scrapheap because any other ship can do one of those things better, and so people will just mix combinations of ships that do things well. The only people who will fly T3s then are people who fly solo.
If you really ask me, I think CCP has no idea what to do about T3s, because they know that in their current capacity they're too damaging to the T1/T2 dynamic, but they also want to keep them as ships that people will actually pay money to use. -áMy (mostly boring) Youtube channel. |
|

Logical Chaos
Mind Games. Suddenly Spaceships.
29
|
Posted - 2013.08.12 00:11:00 -
[51] - Quote
@poster above:
Your post shows why all the T2 cruisers are in dire need of a rebalancing. Recons are so **** it hurts.
I don't get how CCP could rebalance T1 cruisers and ignore their variations.
I do hope that T3 get galanced together with the remaining untouched ships or it is going to be a mess... (Knowing CCP it will probably be the later). |

destiny2
Abh Academy Abh Alliance
162
|
Posted - 2013.08.12 00:13:00 -
[52] - Quote
yay thread goes from change to sp loss in regards to t3's to twitter chat. next will be FACEBOOK! |

James Amril-Kesh
4S Corporation RAZOR Alliance
5724
|
Posted - 2013.08.12 05:16:00 -
[53] - Quote
destiny2 wrote:yay thread goes from change to sp loss in regards to t3's to twitter chat. next will be FACEBOOK! This made exactly zero sense. For example, most of our posts are a hell of a lot longer than 140 characters. -áMy (mostly boring) Youtube channel. |

baltec1
Bat Country
7569
|
Posted - 2013.08.12 07:04:00 -
[54] - Quote
James Amril-Kesh wrote:baltec1 wrote:The irony here is t3 are about to get buffed. Not sure what you mean by that.
The buff to med long rang range turrets and the buff to shield and armour reps coming in 1.1 will make t3 even better than now. |

baltec1
Bat Country
7569
|
Posted - 2013.08.12 07:06:00 -
[55] - Quote
Logical Chaos wrote:@poster above:
Your post shows why all the T2 cruisers are in dire need of a rebalancing. Recons are so **** it hurts.
I don't get how CCP could rebalance T1 cruisers and ignore their variations.
I do hope that T3 get galanced together with the remaining untouched ships or it is going to be a mess... (Knowing CCP it will probably be the later).
HACs are getting teircided in 1.1 and the others will follow soon after. |

James Amril-Kesh
4S Corporation RAZOR Alliance
5724
|
Posted - 2013.08.12 07:07:00 -
[56] - Quote
baltec1 wrote:James Amril-Kesh wrote:baltec1 wrote:The irony here is t3 are about to get buffed. Not sure what you mean by that. The buff to med long rang range turrets and the buff to shield and armour reps coming in 1.1 will make t3 even better than now. I must have turned my brain off or something. Completely forgot about that. -áMy (mostly boring) Youtube channel. |

baltec1
Bat Country
7569
|
Posted - 2013.08.12 07:20:00 -
[57] - Quote
James Amril-Kesh wrote: I must have turned my brain off or something. Completely forgot about that.
Most seem to have overlooked that or they are keeping very quiet about it. |

Alpheias
Euphoria Released Verge of Collapse
2332
|
Posted - 2013.08.12 07:34:00 -
[58] - Quote
No. Players who whine about the SP loss after losing a T3 really need to htfu. Allow me to be frank. You will not like me. You will not like me now, and you will not like men++ a good deal less as we go on. |

Eugene Kerner
TunDraGon Suddenly Spaceships.
792
|
Posted - 2013.08.12 09:36:00 -
[59] - Quote
baltec1 wrote:James Amril-Kesh wrote:baltec1 wrote:The irony here is t3 are about to get buffed. Not sure what you mean by that. The buff to med long rang range turrets and the buff to shield and armour reps coming in 1.1 will make t3 even better than now.
They deserve a buff...a propper fit t3 is worth 5 times more than the t2 version so it deserves a clear advantage imo.
"Also, your boobs " -á CCP Eterne, 2012
|

baltec1
Bat Country
7570
|
Posted - 2013.08.12 09:41:00 -
[60] - Quote
Eugene Kerner wrote:
They deserve a buff...a propper fit t3 is worth 5 times more than the t2 version so it deserves a clear advantage imo.
The federate issue megathron is worth 10 times that of a titan. I guess it should get the tank and firepower ten times that of a titan?
Also the new frigates from the tournament are worth at least 10 billion each, I guess they should have 500 times the firepower of a normal frigate...
Cost means nothing when it comes to balancing ships. |
|

Eugene Kerner
TunDraGon Suddenly Spaceships.
792
|
Posted - 2013.08.12 13:12:00 -
[61] - Quote
baltec1 wrote:Eugene Kerner wrote:
They deserve a buff...a propper fit t3 is worth 5 times more than the t2 version so it deserves a clear advantage imo.
The federate issue megathron is worth 10 times that of a titan. I guess it should get the tank and firepower ten times that of a titan? Also the new frigates from the tournament are worth at least 10 billion each, I guess they should have 500 times the firepower of a normal frigate... Cost means nothing when it comes to balancing ships. Incidently a legion is only twice as expensive as a zealot.
Argument invalid and you know it. You talk of super - rare ships. A T3 is not actually a rare ship anymore, it has a high prize because it is better than other ships.
"Also, your boobs " -á CCP Eterne, 2012
|

Krixtal Icefluxor
INLAND EMPIRE Galactic
33153
|
Posted - 2013.08.12 13:16:00 -
[62] - Quote
At worst one loses a Level 5 that takes all of 4 days to retrain as Subsystems are a rank 1 skill. So what ?
And it's chance based, so it doesn't even necessarily happen.
Does this really take a 4 page Thread to grasp the concept ? |

Onictus
Silver Snake Enterprise Fatal Ascension
422
|
Posted - 2013.08.12 13:39:00 -
[63] - Quote
Krixtal Icefluxor wrote:At worst one loses a Level 5 that takes all of 4 days to retrain as Subsystems are a rank 1 skill. So what ?
And it's chance based, so it doesn't even necessarily happen.
Does this really take a 4 page Thread to grasp the concept ?
No the chance based is which skill you lose, you ALWAYS lose a skill level from one of the subs.
...that being said if you only have one sub at 5 you can pretty much bet your ass it will be that one. |

Prince Kobol
869
|
Posted - 2013.08.12 13:48:00 -
[64] - Quote
I currently have no issue with the SP loss associated with T3's as currently they are overpowered and the SP loss goes a little way to balancing there power.
(I did say little )
The reason I ask is that from what I have read so far it does seem that the T3 line is going to be changed (noticed I didn't say nerfed :)), so if they are changed and are no longer the overpowered ships they are now, is the SP loss still necessary?
For example if (and I hope this does come true) the T3 line up is changed so they sit between T1 and T2.. i.e better the T1 ships and multi-rolled but not better then the specialized T2 variants, then should they keep the SP loss? |

Onictus
Silver Snake Enterprise Fatal Ascension
423
|
Posted - 2013.08.12 13:57:00 -
[65] - Quote
Prince Kobol wrote:I currently have no issue with the SP loss associated with T3's as currently they are overpowered and the SP loss goes a little way to balancing there power. (I did say little  ) The reason I ask is that from what I have read so far it does seem that the T3 line is going to be changed (noticed I didn't say nerfed :)), so if they are changed and are no longer the overpowered ships they are now, is the SP loss still necessary? For example if (and I hope this does come true) the T3 line up is changed so they sit between T1 and T2.. i.e better the T1 ships and multi-rolled but not better then the specialized T2 variants, then should they keep the SP loss?
Judging by the HAC changes they are going to make T3s useless.
The HAC's fundamental problem is that it costs 2000% of the a T1 cruiser for a 20% improvement in preformance....and somehow they are going to jam T3s BETWEEN the two of them.
Yeah, I see that being a total abortion. Glad I don't live in a wormhole. |

Sergeant Acht Scultz
School of Applied Knowledge Caldari State
1125
|
Posted - 2013.08.12 14:03:00 -
[66] - Quote
Prince Kobol wrote:As the title says, with the up and coming re-balance of T3's should CCP consider removing the SP loss associated with T3's
Discuss :)
No, at least if the power status of T3's stays such. It's the trade off for extra training over specialized ships and get something a bit good at everything but once all combined make it a very strong ship, sometimes far too strong but because of stupid mechanics and not the ship itself.
Loosing SP sucks but is also an important factor of choice, if you want that bit extra tank that extra rig slot good mobility and an overall better ship, then you have to give something in return on top of the extra skills training: SP is a good compromise, nothing to fuss about 5 days at worst and 3 at best.
However if they get the nerfhammer you can expect instead of fixing bad mechanics (OGB and oversize modules fittings) then they need to loose that drawback or they will simply not be worth flying at all, if they will ever be for many years to come after bad rebalance about to hit them hard. *removed inappropriate ASCII art signature* - CCP Eterne |

Onictus
Silver Snake Enterprise Fatal Ascension
424
|
Posted - 2013.08.12 14:11:00 -
[67] - Quote
Sergeant Acht Scultz wrote: However if they get the nerfhammer you can expect instead of fixing bad mechanics (OGB and oversize modules fittings) then they need to loose that drawback or they will simply not be worth flying at all, if they will ever be for many years to come after bad rebalance about to hit them hard.
Pretty much.
Recons are better at recon....i.e. slinging points/webs/neuts/ECM over silly ranges Logis are a LOT and I mean a TON better than T3s with reppers. There is no T3 equivalent of a Hictor
Command ships and T3s bonuses are already getting swapped, so fixxed That leaves HACs. .....and the HACs are going to keep on sucking so now we have to nerf T3?
That is ********.
I figured they would break the HACs into two groups one with huge tank and moderate DPS, and one with some speed and huge DPS......there fixed.
But no, we got a mess for CCP Rise. I'm not enthused at all about 1.1 on that front.
Oversized mods aren't even that big of a deal. You ever fly one? Last one I ran across was with a bomber and I kept him tackled long enough for a gang to make it in from a system behind and killed it. The 100mn thing means that you need about 3bil in ships and implants and a toon with a YEAR AND A HALF of training to run the booster.
Sorry you couldn't kill it with your Tornado, but it sounds about fair to me. |

Krixtal Icefluxor
INLAND EMPIRE Galactic
33188
|
Posted - 2013.08.12 14:13:00 -
[68] - Quote
Onictus wrote:
No the chance based is which skill you lose, you ALWAYS lose a skill level from one of the subs.
...that being said if you only have one sub at 5 you can pretty much bet your ass it will be that one.
Ah. Thanks for the clarification.
I didn't even bother flying my Tengu or Loki until they were all at level 5 anyway. |

Sergeant Acht Scultz
School of Applied Knowledge Caldari State
1125
|
Posted - 2013.08.12 14:15:00 -
[69] - Quote
Prince Kobol wrote:I currently have no issue with the SP loss associated with T3's as currently they are overpowered
What is wrong with all of you guys???
How can you say "x" or "y" is overpowered without even mention what's really wrong?? Because if would crush your tralala oversize modules fitted favorite frigates/cruisers/BC's???
Seriously? The day you can't fit oversize modules on your hull, OGB gets flushed down the toilets then you can say which ship is op or not, until then there's only flawed opinions. Being able to fit battleship modules in to cruiser/BC hulls is not smart but a stupid mechanic having a far greater influence in gaming quality then T3 ships them selves fitted with modules of their size and T2 ones.
Take the extreme case of the Elite "solo" with the elite/s boosters inside the dangerous POS boosting system wide, using strong combat boosters, dead space faction or officer modules often again oversize, to claim "x" or "y" ship is overpowered is above silly, it's just stupid.
Get rid of those bad mechanics first, and unlike many claim this will not flush all the viable setups but bring a lot more options for fittings as bring back to the scene ships underused or considered bad because they don't have the fittings to use those mods. Flush OGB, get rid of it, delete it from DB, this crap needs to go away from the game once and for all. Not the semi half bad choice is being done currently. Simply get rid of it immediately in all its forms and build an entire new boosting system ON GRID with viable ships to do it.
Because for you guys fit a medium ASB in a frigate is not OP but a smart choice? -this is the most idiot reasoning you can find around.
*removed inappropriate ASCII art signature* - CCP Eterne |

Onictus
Silver Snake Enterprise Fatal Ascension
424
|
Posted - 2013.08.12 14:20:00 -
[70] - Quote
Sergeant Acht Scultz wrote:Prince Kobol wrote:I currently have no issue with the SP loss associated with T3's as currently they are overpowered What is wrong with all of you guys??? How can you say "x" or "y" is overpowered without even mention what's really wrong?? Because if would crush your tralala oversize modules fitted favorite frigates/cruisers/BC's??? Seriously? The day you can't fit oversize modules on your hull, OGB gets flushed down the toilets then you can say which ship is op or not, until then there's only flawed opinions. Being able to fit battleship modules in to cruiser/BC hulls is not smart but a stupid mechanic having a far greater influence in gaming quality then T3 ships them selves fitted with modules of their size and T2 ones. Take the extreme case of the Elite "solo" with the elite/s boosters inside the dangerous POS boosting system wide, using strong combat boosters, dead space faction or officer modules often again oversize, to claim "x" or "y" ship is overpowered is above silly, it's just stupid. Get rid of those bad mechanics first, and unlike many claim this will not flush all the viable setups but bring a lot more options for fittings as bring back to the scene ships underused or considered bad because they don't have the fittings to use those mods. Flush OGB, get rid of it, delete it from DB, this crap needs to go away from the game once and for all. Not the semi half bad choice is being done currently. Simply get rid of it immediately in all its forms and build an entire new boosting system ON GRID with viable ships to do it. Because for you guys fit a medium ASB in a frigate is not OP but a smart choice? -this is the most idiot reasoning you can find around.
There are only a few class indexed items in the game. Spec breakers, MJDs, DCUs, etc.
Everything else is fair game.
You ever roll a 100mn Tengu? or Scimi? Try it, then tell me how op it is when you lose it. They aren't all that are they are EXTREMELY difficult to fly, one screw up and that 100mn booster just turned against you as the ship every so slowly gets back up to speed.
|
|

Sergeant Acht Scultz
School of Applied Knowledge Caldari State
1125
|
Posted - 2013.08.12 14:23:00 -
[71] - Quote
Onictus wrote:Sorry you couldn't kill it with your Tornado, but it sounds about fair to me.
At all, you don't get me.
I'm not saying I have more of those (T3's) in my hangars than you do, nor fly them often than you do, nor better than you do but I know what makes my T3's completely out of whack and what it doesn't.
1600plate on Proteus or Legion? -of course and why not? -because this stupid module has no restriction as 100MN AB's. Shield T3's with 4K local reps and dishing HAC firepower? -indeed but only because I can fit BS size in my ships.
OGB is a very bad mechanic point blank and I could care less it takes one year to get leadership skills, a perfect logi pilot takes over a year too but they can't provide reps from inside the POS shields or off grid, from here there's no valid argument to justify OGB. Nor there is a single one to claim current T3's are op if you take OGB and oversize modules out of the equation and it's that simple. *removed inappropriate ASCII art signature* - CCP Eterne |

Onictus
Silver Snake Enterprise Fatal Ascension
424
|
Posted - 2013.08.12 14:32:00 -
[72] - Quote
Sergeant Acht Scultz wrote: 1600plate on Proteus or Legion? -of course and why not? -because this stupid module has no restriction as 100MN AB's. Shield T3's with 4K local reps and dishing HAC firepower? -indeed but only because I can fit BS size in my ships.
HAC firepower, negative. Drake firepower maybe, unless that is you are spending another 200 mil on clones after fitting a pair or deadspace x-large ASBs.....and I would love to see the fit that allows a 100mn booster after that, even using a SS100mn AB, I can't imagine how you would jam that all on.
Sergeant Acht Scultz wrote: OGB is a very bad mechanic point blank and I could care less it takes one year to get leadership skills, a perfect logi pilot takes over a year too but they can't provide reps from inside the POS shields or off grid, from here there's no valid argument to justify OGB.
OGBs are the only reason that small gangs can take on the blob, the blob can protect its command ships if you are going 5 on 20 guess who doesn't have enough logi to protect its most valuable asset. You anti-OGB whiners are shooting yourselves in the foot. I usually roll in packs, so well have the boosters, and the logi to back them up regardless.
Will you?
Sergeant Acht Scultz wrote: Nor there is a single one to claim current T3's are op if you take OGB and oversize modules out of the equation and it's that simple.
Oversize modes are used on EVERY SINGLE SHIP CLASS All of them. I have a Hawk with a medium ASBs, X-large boosters have been used on battleships forever, EVERY armor cruiser uses a 1600mm plate, 100mn scimis have been used in the past
Its not an issue, and its far from unique to T3s. |

Sergeant Acht Scultz
School of Applied Knowledge Caldari State
1125
|
Posted - 2013.08.12 14:34:00 -
[73] - Quote
Onictus wrote:There are only a few class indexed items in the game. Spec breakers, MJDs, DCUs, etc.
Everything else is fair game.
Is fair game because it's in every one and his grandmother mind "it's normal"
I request to fit capital armor reps on my BS too, or capital shield armor transporters. Why not?? Why it's only fair and good when it suits current meta but at all when personal tr+ál+ál+ás are touch?
Onictus wrote:You ever roll a 100mn Tengu? or Scimi? Try it, then tell me how op it is when you lose it. They aren't all that are they are EXTREMELY difficult to fly, one screw up and that 100mn booster just turned against you as the ship every so slowly gets back up to speed.
100mn T3s yes, scimis you have yet to find me fly one or someone telling me to do so, he will not like the answer.
And again you're explaining things being obvious, there's no valid argument to justify how hard or how skilled the pilot needs to be to fly those, it's a bad mechanic. If your opponent can't fit oversize modules so can't you, then we'll see who's skilled and makes valid tactical choices or who isn't, just like OGB, if you don't have it so will not your enemy, everything will be about player skill and tactical choices. Tactical choice is to bring or not to bring the booster on grid, tactical choice is to bring "x" role ship or not, but certainly not "whatever the moment" pownmobile with as much if not more EHP and firepower than a BS. *removed inappropriate ASCII art signature* - CCP Eterne |

Onictus
Silver Snake Enterprise Fatal Ascension
424
|
Posted - 2013.08.12 14:36:00 -
[74] - Quote
Sergeant Acht Scultz wrote:Onictus wrote:There are only a few class indexed items in the game. Spec breakers, MJDs, DCUs, etc.
Everything else is fair game. Is fair game because it's in every one and his grandmother mind "it's normal" I request to fit capital armor reps on my BS too, or capital shield armor transporters. Why not?? Why it's only fair and good when it suits current meta but at all when personal tr+ál+ál+ás are touch?
There is no restriction on using capital reps on a BS hull, other than them taking 10 times the grid that a battleship has available.....HOWEVER you can easily fit a 1600 plate on basic T1 cruiser this is by design.
|

Sergeant Acht Scultz
School of Applied Knowledge Caldari State
1125
|
Posted - 2013.08.12 14:45:00 -
[75] - Quote
Onictus wrote:HAC firepower, negative.
Can:
Legion: 650 dps+? -yes and it's the worst of them all at DPS department
Proteus: hell yes, can actually dish almost double if fit for and appropriate modules+implants
Tengu: of course, 600dps with javelins at 75km, requires some thinking and good implants but yes and with rage I'll let you figure the numbers while still getting a huge tank
Loki: a bit better than Legion at dps department and also far more versatile but of course it can.
Now, there are HACs not doing well at all but it's because of bad balance and thinking about these ships not getting the right tools for their job.
One thing we can agree altogether though, if T3s are a rightly balanced as the current HAC and Command ship versions I'll get 4 strategic cruiser all 5 skills useless and the feeling I've wasted my time and money when I should have stick with T1/T2/pirate frigates, some cruisers and just train a trader character instead because everything else becomes horrible. *removed inappropriate ASCII art signature* - CCP Eterne |

Sergeant Acht Scultz
School of Applied Knowledge Caldari State
1125
|
Posted - 2013.08.12 14:48:00 -
[76] - Quote
Onictus wrote:HOWEVER you can easily fit a 1600 plate on basic T1 cruiser this is by design.
My point being, this is a bad design. As bad as OGB, and seems a lot of players agree on this.
I'm still trying to figure how to fit a large armor rep on my proteus and make it worth, still can't. I know you'll tell me I'm unskilled and don't understand a crap about this game but you're not getting my point: bad designs need to be overhaul to something consistent putting players skill and tactical choices on the scene, not the whatever current pownmobile because of silly mechanics and bad designs.
*removed inappropriate ASCII art signature* - CCP Eterne |

Sergeant Acht Scultz
School of Applied Knowledge Caldari State
1125
|
Posted - 2013.08.12 14:51:00 -
[77] - Quote
Eugene Kerner wrote:A T3 is not actually a rare ship anymore, it has a high prize because it is better than other ships.
And when it dies it does it prettier also 
*removed inappropriate ASCII art signature* - CCP Eterne |

Onictus
Silver Snake Enterprise Fatal Ascension
424
|
Posted - 2013.08.12 14:54:00 -
[78] - Quote
Sergeant Acht Scultz wrote:Onictus wrote:HOWEVER you can easily fit a 1600 plate on basic T1 cruiser this is by design. My point being, this is a bad design. As bad as OGB, and seems a lot of players agree on this.
So what you are going to limit ALL cruiser class hulls to 800? Have fun with 15k eHP cruisers, they just became useless. The T1 frigs down to what? Maybe a 200mm
....and the shield tankers LOL, without being able to oversize the extenders no shield ship wold be able to tank a drone. Much less 5 of them for any amount of time.
Remember ship health was already buffed once.
Would you like a global damage reduction to go with that, because everything is going to get alpha'd with your system.
|

DeadDuck
The Legion of Spoon Curatores Veritatis Alliance
60
|
Posted - 2013.08.12 15:22:00 -
[79] - Quote
TBH losing a Tec3 ship is already very expensive since completly fiited they will reach easaly 500m or more isks with a lowsy insurance payout . Add to that the SP loss and it is in fact a major blown.
I've flown in alliance tournment in the CVA team and since my SP's were ideal to provide boosts to the rest of the team I was, from the start, condemned to be the gang booster. In those 3 weeks I was blown away 2 times flying a legion, that was roughly 10 days of training down the drain.
The 1st time oh well it happens, the 2nd time started to be annoying. Who knows if we had gone further how many sp's I would have lost in the process since when you loose the SP's might hit you in a critical ship feature (And then you better have a 2nd pilot available) on in a very secondary ship propertie (you can still fly in the team not affecting after all the team or your ship performance). |

Sergeant Acht Scultz
School of Applied Knowledge Caldari State
1125
|
Posted - 2013.08.12 15:41:00 -
[80] - Quote
Onictus wrote:So what you are going to limit ALL cruiser class hulls to 800? Have fun with 15k eHP cruisers, they just became useless. The T1 frigs down to what? Maybe a 200mm
No they will not become useless, they would be in their right spot for a better balance system and no they would not get ONLY 15K EHP. Without even trying hard Zealot with 800mm T2 plate DCU II 2 hardeners gets already 32.5K EHP vs omnidmg and you have 3 low slots left to pimp the crap out of lasers. Add 2 T1 trimarks and it gets 40.2K EHP vs omnidmg with 78.8-75.1-68.1-83 before fleet boosts, ad an extra ANP and you're still left with 2 lows to pimp dps adding extra EHP.
I'm aware fleets are all about bazillions of EHP with crappy dps per ship because numbers it's all it matters, CCP is aware of that too so if instead of crappy balances they started to fix modules size to ships they could actually make proper balances regarding ships base EHP and resistances without fearing at some point players would come with obvious cookie cutter or overtank fits.
Onictus wrote:....and the shield tankers LOL, without being able to oversize the extenders no shield ship wold be able to tank a drone. Much less 5 of them for any amount of time.
Shield tanking is about bursting amirite? - I'm sure you can plug a fit on EFT/Pyfa and figure the same numbers I did on Zealot. And I'm actually about to see drones killing that fast the shield tanker unless it's an afk one or unable to kill drones with his own or his guns.
In the end this changes would bring a much better balance including smaller groups to hurt larger ones if instead of going through bazillions of EHP they had the choice of bringing the right ships comp vs the larger fleet. Choices should have to be made from all sides and not the current one where everything is about the larger number in fleet and larger EHP buffers.
Onictus wrote:Would you like a global damage reduction to go with that, because everything is going to get alpha'd with your system.
At all, if something I'm all for more gank less tank, modules size restriction would force players to make real important choices from fittings to which ship undock with instead of the current meta. Numbers would still have the upper hand and more ships destruction can't be bad for the game.
More gank less tank, we have already super caps and sov structures idiocy of HP numbers no need to continue this hilarious bad design with smaller ships or at least make it differently than current lol'ish ones.
*removed inappropriate ASCII art signature* - CCP Eterne |
|

Onictus
Silver Snake Enterprise Fatal Ascension
424
|
Posted - 2013.08.12 15:46:00 -
[81] - Quote
Sergeant Acht Scultz wrote: At all, if something I'm all for more gank less tank, modules size restriction would force players to make real important choices from fittings to which ship undock with instead of the current meta. Numbers would still have the upper hand and more ships destruction can't be bad for the game.
.....and that is where your argument falls completely apart. There is not tactics with all gank no tank, like I said they already drastically increased the buffer tanks ACROSS THE BOARD.
This is a **** poor engine for space couterstrike like really terrible.
Sergeant Acht Scultz wrote: More gank less tank, we have already super caps and sov structures idiocy of HP numbers no need to continue this hilarious bad design with smaller ships or at least make it differently than current lol'ish ones.
Completely unrealated. |

MeestaPenni
Mercantile and Stuff
261
|
Posted - 2013.08.12 15:51:00 -
[82] - Quote
Tippia wrote:Obunagawe wrote:If cost isn't relevant then neither is SP loss. SP loss is relevant because it's something you can't get back. it is time lost forever, and until you've trained that SP back, you are less effective, which alters the balance of the ship. Quote:You can buy SP in the form of characters on the Bazaar. No. You can only by collections of skills in the form of characters on the bazaar. You can never buy SP.
So fine a hair has never been split.
Has anyone really been far even as decided to use even go want to do look more like?
I am not Prencleeve Grothsmore. |

Sergeant Acht Scultz
School of Applied Knowledge Caldari State
1125
|
Posted - 2013.08.12 16:02:00 -
[83] - Quote
Onictus wrote:.....and that is where your argument falls completely apart.
False.
Are you saying untank Attack Battlecruisers are bad, not used, underpowered etc?
Of course they aren't, those perfectly support my comment: all gank, little to no tank and as everyone already knows they're rather good and very used, therefore a valid point to think about cruisers balances.
Instead of oversize tank or weapon modules cruisers need tools to achieve their job, and specially HACs need more dmg and projection abilities, smaller signature. Not fit double large extenders or 1600 plates because of "alpha fleets" excuse.
Onictus wrote:Sergeant Acht Scultz wrote: More gank less tank, we have already super caps and sov structures idiocy of HP numbers no need to continue this hilarious bad design with smaller ships or at least make it differently than current lol'ish ones.
Completely unrealated.
It is. You don't agree I am ok with that but I insist and see no point on racing for EHP on small ships, at least not at the cost of proper balances like we can see now the EHP jump from frigates to above classes being utterly stupid and to compensate players have to fit battleship size modules. 
We will not agree in the end, doesn't really matter or will not change the ships we'll fly in fleets in one moth two or next year. Nor whatever point we'll make here will change or have whatever weight in current/future balances. *removed inappropriate ASCII art signature* - CCP Eterne |

Onictus
Silver Snake Enterprise Fatal Ascension
424
|
Posted - 2013.08.12 16:42:00 -
[84] - Quote
Sergeant Acht Scultz wrote:Onictus wrote:.....and that is where your argument falls completely apart. False. Are you saying untank Attack Battlecruisers are bad, not used, underpowered etc? Of course they aren't, those perfectly support my comment: all gank, little to no tank and as everyone already knows they're rather good and very used, therefore a valid point to think about cruisers balances. Instead of oversize tank or weapon modules cruisers need tools to achieve their job, and specially HACs need more dmg and projection abilities, smaller signature. Not fit double large extenders or 1600 plates because of "alpha fleets" excuse.
Well they bloody better because it takes a two month old toon with a bellicose to make sure you NEED both of those extenders or a plate. Remember sig is about easy to counter. Like I said earlier they need either beast tank or beast DPS, otherwise, ABC------> I'll sit back and nuke them from orbit in a ship that costs a fraction of the price.
I never said the ABCs are bad, I said they are no substitute for a proper BS fleet.
|

Skill Training Online
Royal Amarr Institute Amarr Empire
92
|
Posted - 2013.08.12 17:08:00 -
[85] - Quote
No. Thank You Obama! |

baltec1
Bat Country
7575
|
Posted - 2013.08.12 18:19:00 -
[86] - Quote
Eugene Kerner wrote:
Argument invalid and you know it. You talk of super - rare ships. A T3 is not actually a rare ship anymore, it has a high prize because it is better than other ships.
The vindicator is worth what? 3-4 times the price of a normal megathron? So why does it not have three to four times the tank? The t3s do when compared to the t1 ships. A lot more in many cases.
CCP once tried to use cost to balance a class of ships, you know what happened?
They invalidated everything else and were mass produced. Turned out, no matter how expensive you make something we can not only afford it but we can blob them. These ships were the titans, ships that got upwards of 60 billion each.
A ship that costs around 400 to 450 million is not expensive. This is why CCP are balancing them with other ships of their class and ignoring how much they cost. T3s are going to be nerfed because they must be to balance them with the other cruisers.
|

PotatoOverdose
SONS of LEGION RISE of LEGION
137
|
Posted - 2013.08.12 18:57:00 -
[87] - Quote
Tippia wrote:Infinity Ziona wrote:Cost is very relevant unless you want to see T3's everywhere. It's not relevant for balancing, no. I wish people would stop spewing this garbage. Cost is certainly not the main balancing factor, but it is A balancing factor. No one would fly a zealot if an omen did the same job better in every way.
Personally, I think T3's should keep the SP loss, but lets not pretend that cost isn't a balancing factor. |

Eugene Kerner
TunDraGon Suddenly Spaceships.
792
|
Posted - 2013.08.12 19:01:00 -
[88] - Quote
baltec1 wrote:Eugene Kerner wrote:
Argument invalid and you know it. You talk of super - rare ships. A T3 is not actually a rare ship anymore, it has a high prize because it is better than other ships.
The vindicator is worth what? 3-4 times the price of a normal megathron? So why does it not have three to four times the tank? The t3s do when compared to the t1 ships. A lot more in many cases. CCP once tried to use cost to balance a class of ships, you know what happened? They invalidated everything else and were mass produced. Turned out, no matter how expensive you make something we can not only afford it but we can blob them. These ships were the titans, ships that got upwards of 60 billion each. A ship that costs around 400 to 450 million is not expensive. This is why CCP are balancing them with other ships of their class and ignoring how much they cost. T3s are going to be nerfed because they must be to balance them with the other cruisers.
of course you can get a impressive Tank if you fit a proteus like a flying brick. Sure a Loki has immense resists if you fit it right - even with t2 fit. but they also cost a lot mor than the t1 version and about double as much as the t2 cruisers. The Vindi has other Bonuses that justify the price up to a certain amount...
"Also, your boobs " -á CCP Eterne, 2012
|

baltec1
Bat Country
7576
|
Posted - 2013.08.12 19:09:00 -
[89] - Quote
Eugene Kerner wrote: of course you can get a impressive Tank if you fit a proteus like a flying brick. Sure a Loki has immense resists if you fit it right - even with t2 fit. but they also cost a lot mor than the t1 version and about double as much as the t2 cruisers. The Vindi has other Bonuses that justify the price up to a certain amount...
But cost means nothing to balance.
No matter the price we can afford it. Thats why CCP are not balancing them based on cost, they are balancing them against other ships of their own class. |

PotatoOverdose
SONS of LEGION RISE of LEGION
137
|
Posted - 2013.08.12 19:15:00 -
[90] - Quote
baltec1 wrote:
But cost means nothing to balance.
False. Why would I fly a zealot if an omen could do the exact same thing equally well? |
|

baltec1
Bat Country
7578
|
Posted - 2013.08.12 19:26:00 -
[91] - Quote
PotatoOverdose wrote:
False. Why would I fly a zealot if an omen could do the exact same thing equally well?
But it cant. The zealot is slightly better.
But it is still balanced because it doesnt render the oem useless. CCP know you cannot balance on cost, they tried and it failed utterly. Ships will be balanced against the other ships of their class and those in the classes around it. |

PotatoOverdose
SONS of LEGION RISE of LEGION
137
|
Posted - 2013.08.12 19:36:00 -
[92] - Quote
baltec1 wrote:PotatoOverdose wrote:
False. Why would I fly a zealot if an omen could do the exact same thing equally well?
But it cant. The zealot is slightly better.
And the legion is slightly better than a zealot.
baltec1 wrote: But it is still balanced because it doesnt render the oem useless. CCP know you cannot balance on cost, they tried and it failed utterly. Ships will be balanced against the other ships of their class and those in the classes around it.
The two primary things separating the zealot and the omen are cost and power. I can just as easily say the legion is still balanced because it doesn't render the zealot useless.
The correct statement would have been: CCP knows you cannot balance on cost alone. Cost is very much a factor.  |

baltec1
Bat Country
7578
|
Posted - 2013.08.12 19:56:00 -
[93] - Quote
PotatoOverdose wrote:
And the legion is slightly better than a zealot.
It gets three times the tank, the same firepower, slightly better speed and sig, fitting room for takle and other E-War and its cap stable. Now compare it to the omen.
Thats not slightly better.
PotatoOverdose wrote: The two primary things separating the zealot and the omen are cost and power. I can just as easily say the legion is still balanced because it doesn't render the zealot useless.
But it does.
PotatoOverdose wrote:The correct statement would have been: CCP knows you cannot balance on cost alone. Cost is very much a factor. 
No it plays zero part in balancing. CCP have more or less said balancing on cost will not be happening at all. They are balancing on hulls and hulls alone. |

Lugia3
Pirates Incorporated
526
|
Posted - 2013.08.12 19:56:00 -
[94] - Quote
Onictus wrote:Sergeant Acht Scultz wrote:Onictus wrote:There are only a few class indexed items in the game. Spec breakers, MJDs, DCUs, etc.
Everything else is fair game. Is fair game because it's in every one and his grandmother mind "it's normal" I request to fit capital armor reps on my BS too, or capital shield armor transporters. Why not?? Why it's only fair and good when it suits current meta but at all when personal tr+ál+ál+ás are touch? There is no restriction on using capital reps on a BS hull, other than them taking 10 times the grid that a battleship has available.....HOWEVER you can easily fit a 1600 plate on basic T1 cruiser this is by design.
It's possible to get a capital shield rep on a Maelstrom. It requires the lows to be loaded with officer reactors.
Standby for updated fit. Yarr |

PotatoOverdose
SONS of LEGION RISE of LEGION
137
|
Posted - 2013.08.12 20:01:00 -
[95] - Quote
baltec1 wrote:
No it plays zero part in balancing. CCP have more or less said balancing on cost will not be happening at all. They are balancing on hulls and hulls alone.
If it plays zero part in balancing why is the zealot better than the omen at all? They fill the same role. As you say, the zealot does it slightly better.
The zealot also costs more.
Seems to me that cost is indeed a factor.  |

Eurydia Vespasian
Nova Insula Mining and Industrial
4075
|
Posted - 2013.08.12 20:03:00 -
[96] - Quote
i think cost certainly does play a factor. it might not play a balancing factor but it will certainly factor into what i decide to purchase and fly...
if i can get a ship that does what a proteus can do for less than what a proteus costs...you can bet your ass that i will be buying and flying that cheaper ship. so...if the effects of the rebalancing means that another ship will do what my proteus does, or near enough as makes no matter, i'm afraid i won't be buying anymore proteus...proteuses...proteii...whatever. |

baltec1
Bat Country
7578
|
Posted - 2013.08.12 20:16:00 -
[97] - Quote
PotatoOverdose wrote:If it plays zero part in balancing why is the zealot better than the omen at all? They fill the same role. As you say, the zealot does it slightly better. The zealot also costs more. Seems to me that cost is indeed a factor. 
They dont fill the same role.
The fact that the zealot costs more has not had any impact on the balance pass. They are being balanced against the t1 class ships so that they are only a bit better not not to the point where they dominate. |

James Amril-Kesh
4S Corporation RAZOR Alliance
5726
|
Posted - 2013.08.12 20:19:00 -
[98] - Quote
Lugia3 wrote:It's possible to get a capital shield rep on a Maelstrom. This fit also requires both Genolution implants and a 4% PG implant (alternatively the CA-1 Genolution imp and a 5% PG implant), but lol. I may just have to try this sometime on sisi. -áMy (mostly boring) Youtube channel. |

Mitch 'DoubleTree' Hedbergite
Federal Navy Academy Gallente Federation
0
|
Posted - 2013.08.12 20:19:00 -
[99] - Quote
No. |

Tippia
Sunshine and Lollipops
16031
|
Posted - 2013.08.12 20:23:00 -
[100] - Quote
MeestaPenni wrote:So fine a hair has never been split. It's not really a hair. It's a massive, fundamental, and thorough incomprehension of what characters are SP are.
You can't buy SP. Period. The character bazaar does not change this fact, and no amount of ISK makes up for the SP loss that occurs on repeated poddings or the loss of a T3. Only time does.
GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |
|

PotatoOverdose
SONS of LEGION RISE of LEGION
137
|
Posted - 2013.08.12 20:23:00 -
[101] - Quote
baltec1 wrote:PotatoOverdose wrote:If it plays zero part in balancing why is the zealot better than the omen at all? They fill the same role. As you say, the zealot does it slightly better. The zealot also costs more. Seems to me that cost is indeed a factor.  They are being balanced against the t1 class ships so that they are only a bit better not not to the point where they dominate. So.......they are better. Check.
And they cost more. Check.
So again, cost is clearly a balancing factor.  |

Tippia
Sunshine and Lollipops
16031
|
Posted - 2013.08.12 20:29:00 -
[102] - Quote
PotatoOverdose wrote:So.......they are better. Check. And they cost more. Check. So again, cost is clearly a balancing factor.  No. Cost is a product of balance (through the affect balance has on the demand for the item). It is not a factor in balance for the simple reason that it can never affect that balance. Something overpowered and costly does not mean it's not overpowered, and something underpowered and cheap does not mean it's not underpowered.
You're confusing cause and consequence. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |

Infinity Ziona
Cloakers
294
|
Posted - 2013.08.12 20:37:00 -
[103] - Quote
James Amril-Kesh wrote:baltec1 wrote:The irony here is t3 are about to get buffed. Not sure what you mean by that. Their combat capabilities certainly aren't going to be buffed, since they're extremely strong and they hurt both battleships and HACs. Namely: The Legion is stronger at the Zealot's role than the Zealot is. The Tengu is stronger at the Cerberus' role than the Cerberus is. The Loki is stronger at the Muninn's role than the Muninn is. The Proteus is stronger at the Diemos' role than the Diemos is. The Loki and Proteus are also better than the Huginn and Lachesis, respectively, even though the and relevant EWAR bonuses (web range and point/scram range, respectively) are halved. Why? Because the Loki and Proteus have staying power, while the recons really don't. The Huginn and Lachesis also have secondary EWAR bonuses, but in fleet doctrines these are rarely used. Because the tackling Loki and Proteus are both armor tanked, this is the primary reason that 0.0 fleet doctrines now heavily favor armor tanking. Their boosting capabilities are getting nerfed, that much is confirmed. You know all this. I'm putting it here for the benefit of everyone else. Being a generalized jack of all trades, master of none isn't a buff. It doesn't make a ship good. Just look at the Gnosis. It sends the ship to the scrapheap because any other ship can do one of those things better, and so people will just mix combinations of ships that do things well. The only people who will fly T3s then are people who fly solo. If you really ask me, I think CCP has no idea what to do about T3s, because they know that in their current capacity they're too damaging to the T1/T2 dynamic, but they also want to keep them as ships that people will actually pay money to use. Did you stop to consider that the reason the Huginn and Lachesis are are not used more might be because they were pre-nerfed. For them to fullfill a role like fleet tackle - lets take the Lachesis because I''m familiar with it - might it have been wise of CCP to realise that they'd be getting targetted and maybe give them a bit more HP...
Its not the T3 that are lacking. |

PotatoOverdose
SONS of LEGION RISE of LEGION
137
|
Posted - 2013.08.12 20:38:00 -
[104] - Quote
Tippia wrote:PotatoOverdose wrote:So.......they are better. Check. And they cost more. Check. So again, cost is clearly a balancing factor.  No. Cost is a product of balance (through the affect balance has on the demand for the item). It is not a factor in balance for the simple reason that it can never affect that balance. Something overpowered and costly does not mean it's not overpowered, and something underpowered and cheap does not mean it's not underpowered. You're confusing cause and consequence.
Not bad, but there is a fundamental mineral, pi product, and moon product cost associated with any given ship irrespective of market price and demand for that particular ship.
You are trying to confuse market price and cost. A zealot will always cost more than an omen. And as has been established, repeatedly, a zealot is somewhat better than an omen.
So again: They are better. Check. And they cost more. Check.
So again, cost is clearly a balancing factor.  |

baltec1
Bat Country
7578
|
Posted - 2013.08.12 20:40:00 -
[105] - Quote
PotatoOverdose wrote:So.......they are better. Check. And they cost more. Check. So again, cost is clearly a balancing factor. 
No it not.
The cost is only what it is because of what players are willing to pay. This is why you can never balance anything with cost. |

PotatoOverdose
SONS of LEGION RISE of LEGION
137
|
Posted - 2013.08.12 20:42:00 -
[106] - Quote
baltec1 wrote:PotatoOverdose wrote:So.......they are better. Check. And they cost more. Check. So again, cost is clearly a balancing factor.  No it not. The cost is only what it is because of what players are willing to pay. This is why you can never balance anything with cost. False. Again. There is a fundamental mineral, PI material, and moon material cost to every ship. It has absolutely nothing to do with what people will pay. The zealot will always have a higher cost than the omen.
So again: They are better. Check. And they cost more. Check.
So again, cost is clearly a balancing factor.  |

James Amril-Kesh
4S Corporation RAZOR Alliance
5726
|
Posted - 2013.08.12 20:44:00 -
[107] - Quote
Infinity Ziona wrote:Did you stop to consider that the reason the Huginn and Lachesis are are not used more might be because they were pre-nerfed. For them to fullfill a role like fleet tackle - lets take the Lachesis because I''m familiar with it - might it have been wise of CCP to realise that they'd be getting targetted and maybe give them a bit more HP...
Its not the T3 that are lacking. I'm not sure how any part of my post could be construed as "T3 are lacking". -áMy (mostly boring) Youtube channel. |

baltec1
Bat Country
7578
|
Posted - 2013.08.12 20:46:00 -
[108] - Quote
PotatoOverdose wrote:False. Again. There is a fundamental mineral, PI material, and moon material cost to every ship. It has absolutely nothing to do with what people will pay. The zealot will always have a higher cost than the omen. So again: They are better. Check. And they cost more. Check. So again, cost is clearly a balancing factor. 
Moon materials are what make up most of the cost and they only cost what they do because people are willing to pay that. |

Tippia
Sunshine and Lollipops
16031
|
Posted - 2013.08.12 20:47:00 -
[109] - Quote
PotatoOverdose wrote:So again: They are better. Check. And they cost more. Check. So again, cost is clearly a balancing factor.  y=¦Æ(x). If x increases by 2 then y increases by 4, so clearly y is a factor in x, and not the other way around. 
No. Again: They cost more because they are better, but that cost does not make them worse (or better). In other words, they could cost nothing or a trillion, and the balance would not change in the slightest because the cost is not a factor in that balance.
Quote:but there is a fundamental mineral, pi product, and moon product cost associated with any given ship irrespective of market price. None of which are in any way relevant to the balance of the ship, only their (base) price, which has everything to do with how much people are willing to pay.
I'm not trying to confuse anything GÇö I'm trying to make you understand that one thing being the cause of another does not mean that the other is the cause of the one. Or, as the saying goes, correlation does not mean causation, and what you're doing is assuming a causation that, if it existed at all, would be in the exact opposite direction of what you're assuming.
The fact remains: if they changed the price on the Zealot to be the same as an Omen, the balance would not be affected in the slightest. The Zealot would still be just as much better as always. Conversely, if the Zealot suddenly required three times the resources to obtain, the balance would still be the same. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |

PotatoOverdose
SONS of LEGION RISE of LEGION
137
|
Posted - 2013.08.12 20:52:00 -
[110] - Quote
Again, no. Here are the build materials for a zealot. http://wiki.eveonline.com/en/wiki/Zealot
Note how it requires one (1) omen and an additional minerals and commodities to produce a zealot.
A zealot will ALWAYS cost more than an omen, irrespective of market.
So again: They are better. Check. And they cost more. Check.
So again, cost is clearly a balancing factor.  |
|

Prince Kobol
870
|
Posted - 2013.08.12 20:53:00 -
[111] - Quote
PotatoOverdose wrote:baltec1 wrote:PotatoOverdose wrote:So.......they are better. Check. And they cost more. Check. So again, cost is clearly a balancing factor.  No it not. The cost is only what it is because of what players are willing to pay. This is why you can never balance anything with cost. False. Again. There is a fundamental mineral, PI material, and moon material cost to every ship. It has absolutely nothing to do with what people will pay. The zealot will always have a higher cost than the omen. So again: They are better. Check. And they cost more. Check. So again, cost is clearly a balancing factor. 
Using your logic the Revenant must be the best Supercarrier due to being outrageously expensive.
Marauders are better then all other Battleships because of their price.
Cost is irrelevant when it comes to balancing simply because CCP can not set their price in stone. The price of a ship is created by the players.
|

PotatoOverdose
SONS of LEGION RISE of LEGION
137
|
Posted - 2013.08.12 20:57:00 -
[112] - Quote
Tippia wrote:
The fact remains: if they changed the price on the Zealot to be the same as an Omen, the balance would not be affected in the slightest.
Bullshit. No one would ever produce an omen again if they could produce a zealot for the same exact material cost. And likewise, no one would ever fly an omen again if it had the exact same cost as a zealot. |

Tippia
Sunshine and Lollipops
16031
|
Posted - 2013.08.12 21:00:00 -
[113] - Quote
PotatoOverdose wrote:Again, no. Here are the build materials for a zealot. GǪthe price of which is almost entirely determined by players, and the cost difference of which is so small as to not particularly matter.
Since the Zealot is better (for certain things), you pick it because it is better. Its cost does not change this. Changing its price or cost does not make it any better or worse. Until you show up with some kind of proof that the Zealot GÇö or indeed any ship GÇö has become better or worse because of a change in cost (and it has to be in that direction, not the other way around), you have failed to show that cost is a factor in balance.
You can repeat your fallacy as often as you like, but correlation is still not causation.
Quote:So again: They are better. Check. And they cost more. Check. So again, cost is not a balancing factor since you failed to establish any kind of causal link between cost and balance (in that direction). All you're doing is confusing causation with correlation.
Quote:No one would ever produce an omen again if they could produce a zealot for the same exact material cost GǪbut the balance between the two would not still have changed in the slightest. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |

Prince Kobol
870
|
Posted - 2013.08.12 21:03:00 -
[114] - Quote
PotatoOverdose wrote:Again, no. Here are the build materials for a zealot. http://wiki.eveonline.com/en/wiki/ZealotNote how it requires one (1) omen and an additional minerals and commodities to produce a zealot. A zealot will ALWAYS cost more than an omen, irrespective of market. So again: They are better. Check. And they cost more. Check. So again, cost is clearly a balancing factor. 
Omen base stats
Structure Hitpoints - 1500HP Armor Hit Points - 1700 HP Armor Em Damage Resistance - 50% Armor Explosive Damage Resistance - 20% Armor Kinetic Damage Resistance - 25% Armor Thermal Damage Resistance - 35% Shield Capacity - 984 HP Shield EM Damage Resistance - 0% Shield Explosive Damage Resistance - 50% Shield Kinetic Damage Resistance - 40% Shield Thermal Damage Resistance - 20% Capacitor Capacity - 1,475GJ Capacitor Recharge - 526.00s
Zealot base stats
Structure Hitpoints - 1686 HP Armor Hit Points - 2250 HP Armor Em Damage Resistance - 50% Armor Explosive Damage Resistance - 80% Armor Kinetic Damage Resistance - 62.5% Armor Thermal Damage Resistance - 35% Shield Capacity - 984 HP Shield EM Damage Resistance - 0% Shield Explosive Damage Resistance - 87.5% Shield Kinetic Damage Resistance - 70% Shield Thermal Damage Resistance - 20% Capacitor Capacity - 1,500GJ Capacitor Recharge - 335.00s
So not only is the Zealot much better but also the build requirements are much more as in you require the hull of an Omen + T2 materials.
The price of all the materials are set by the player base, not CCP. |

PotatoOverdose
SONS of LEGION RISE of LEGION
137
|
Posted - 2013.08.12 21:15:00 -
[115] - Quote
Edit: Double post |

PotatoOverdose
SONS of LEGION RISE of LEGION
137
|
Posted - 2013.08.12 21:18:00 -
[116] - Quote
Tippia wrote:PotatoOverdose wrote:Again, no. Here are the build materials for a zealot. GǪthe price of which is almost entirely determined by players, and the cost difference of which is so small as to not particularly matter. But there IS an absolute immutable cost difference in terms of materials between a zealot and an omen. The fact that a particular person (you) deems it irrelevant is really.... quite irrelevant.
Tippia wrote: The fact remains: if they changed the price on the Zealot to be the same as an Omen, the balance would not be affected in the slightest.
So, you're telling me that on a pound for pound basis, the zealot and the omen are balanced against each other. That one of those two ships is not clearly better than the other. Nice try.
Prince Kobol wrote:
No it isn't.
The zealot costs more as it is more difficult to build, the materials also cost more, HOWEVER, the costs are created by the player, not CCP.
Material price is irrelevant. That the zealot requires an equivalent or greater AMOUNT of each and every material to build is not controlled by the players, but by CCP. |

baltec1
Bat Country
7578
|
Posted - 2013.08.12 21:19:00 -
[117] - Quote
PotatoOverdose wrote: So, you're telling me that on a pound for pound basis, the zealot and the omen are balanced against each other.
These ship hulls are indeed getting balanced against eachother. Thats the entire point of teircide, to get rid of T1 T2 T3. |

Tippia
Sunshine and Lollipops
16031
|
Posted - 2013.08.12 21:21:00 -
[118] - Quote
PotatoOverdose wrote:But there IS an absolute immutable cost difference in terms of materials between a zealot and an omen. GǪthat doesn't affect the balance between the two in the slightest.
Quote:So, you're telling me that on a pound for pound basis, the zealot and the omen are balanced against each other. No. I'm merely telling you that the balance between the two ships are determined by their respective stats, not their costs.
I'm telling you that cost is not a factor in balance because no ship has had its balance altered by its cost: awful ships are awful ships, no matter how cheap; overpowered ships are overpowered, no matter how costly; you cannot compensate for balance deficiencies by altering the cost GÇö not in EVE, not in any game ever. All cost does is delay the deployment (which is used in PvE games to adjust the difficulty curve line so that, while you come across more difficult enemies, you have now unlocked more powerful ships that deal with them as easily as the old cheap stuff dealt with the lower-class stuff you went up against before).
GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |
|

ISD Tyrozan
ISD Community Communications Liaisons
147

|
Posted - 2013.08.12 21:24:00 -
[119] - Quote
Thread has been moved to Features & Ideas Discussion.
ISD Tyrozan Captain Community Communication Liaisons (CCLs) Interstellar Services Department |
|

PotatoOverdose
SONS of LEGION RISE of LEGION
137
|
Posted - 2013.08.12 21:29:00 -
[120] - Quote
Tippia wrote:PotatoOverdose wrote:But there IS an absolute immutable cost difference in terms of materials between a zealot and an omen. GǪthat doesn't affect the balance between the two in the slightest. Quote:So, you're telling me that on a pound for pound basis, the zealot and the omen are balanced against each other. No. I'm merely telling you that the balance between the two ships are determined by their respective stats, not their costs. I'm telling you that cost is not a factor in balance because no ship has had its balance altered by its cost: awful ships are awful ships, no matter how cheap; overpowered ships are overpowered, no matter how costly; you cannot compensate for balance deficiencies by altering the cost GÇö not in EVE, not in any game ever. All cost does is delay the deployment (which is used in PvE games to adjust the difficulty curve line so that, while you come across more difficult enemies, you have now unlocked more powerful ships that deal with them as easily as the old cheap stuff dealt with the lower-class stuff you went up against before). Ok...so the zealot is equivalent or better than the omen in practically every way (Damage, Damage projection, Tracking, EHP, etc. etc.).
The Omen is likewise worse in all of those categories. So what exactly does the zealot give up to be superior or equivalent to the omen in every other way?
I suggested raw material amount, to which you replied:
Tippia wrote: The fact remains: if they changed the price on the Zealot to be the same as an Omen, the balance would not be affected in the slightest.
So the zealot has better stats than the omen, and this is counter balanced by..... what exactly? |
|

Tippia
Sunshine and Lollipops
16031
|
Posted - 2013.08.12 21:35:00 -
[121] - Quote
PotatoOverdose wrote:Ok...so the zealot is equivalent or better than the omen in practically every way (Damage, Damage projection, Tracking, EHP, etc. etc.).
The Omen is likewise worse in all of those categories. So what exactly does the zealot give up to be superior or equivalent to the omen in every other way? Various other stats, but there's your other problem: you're assuming that balance means equality. It doesn't.
Quote:I suggested raw material cost, to which you replied: Yes? The balance between the Omen and Zealot would not change since materials costs do not affect any of the ship stats that make up that balance. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |

PotatoOverdose
SONS of LEGION RISE of LEGION
137
|
Posted - 2013.08.12 21:41:00 -
[122] - Quote
Tippia wrote:PotatoOverdose wrote:Ok...so the zealot is equivalent or better than the omen in practically every way (Damage, Damage projection, Tracking, EHP, etc. etc.).
The Omen is likewise worse in all of those categories. So what exactly does the zealot give up to be superior or equivalent to the omen in every other way? Various other stats, but there's your other problem: you're assuming that balance means equality. It doesn't. Which stats specifically? [citation needed] Seems to me the zealot is better than the omen in every relevant way.
Lets put it another way. Lets assume the zealot was moved to T1 with identical material costs, while keeping its exact current stats, resists, and bonuses. Would it be balanced with respect to the omen, and other T1 cruisers? I think not. |

Tippia
Sunshine and Lollipops
16031
|
Posted - 2013.08.12 21:46:00 -
[123] - Quote
PotatoOverdose wrote:Which stats specifically? Cargo hold, shield capacity, speed, agility, mass, sig radius, sensor strength, drone capacity. Some of these will change in 1.1 (most notably sensor strength).
Quote:Lets put it another way. Lets assume the zealot was moved to T1 with identical material costs, while keeping its exact current stats, resists, and bonuses. Would it be balanced with respect to the omen, and other T1 cruisers? As much as it is right now, yes. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |

James Amril-Kesh
4S Corporation RAZOR Alliance
5727
|
Posted - 2013.08.12 21:47:00 -
[124] - Quote
baltec1 wrote:PotatoOverdose wrote: So, you're telling me that on a pound for pound basis, the zealot and the omen are balanced against each other.
These ship hulls are indeed getting balanced against eachother. Thats the entire point of teircide, to get rid of T1 T2 T3. ... Uh, no. Tiercide is getting rid of tier one, tier two, tier three. Not tech one, tech two, or tech three. Those will remain. -áMy (mostly boring) Youtube channel. |

Vayn Baxtor
Ultra High Ping Crew Spears of Destiny
72
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Posted - 2013.08.12 21:53:00 -
[125] - Quote
Disagree. Kickass ships needs to have some penalty. Until we see what could be done or changed on subsystems layout, I'd say keep the SP loss. I don't know what the focus of the T3 tiericide will really be about but I am still for keeping the SP loss.
... I wonder what T4 will have. Using tablet, typoes are common and I'm not going to fix them all. |

Rowells
Unknown Soldiers Against ALL Authorities
87
|
Posted - 2013.08.12 21:56:00 -
[126] - Quote
Vayn Baxtor wrote:... I wonder what T4 will have. OH GOD NO |

Infinity Ziona
Cloakers
294
|
Posted - 2013.08.13 00:44:00 -
[127] - Quote
This is rediculous lol.
A ship that has a high cost is less likely to be used by players for PvP. Because it has a high cost (due to player demand and build cost) its generally going to be a much superior ship. The reason you see cheaper less superior ships in PvP is because of those of cost. The reason cost is important is 1) most pvp'rs don't have shedloads of isk 2) most pvp'rs don't want to be seen losing mega billion isk ships.
Thus, you can argue all day about build costs, the technicalities of balance but in the end high cost superior ships are used less in EvE because they're high cost, that ADDS BALANCE TO PVP.
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Eurydia Vespasian
Nova Insula Mining and Industrial
4075
|
Posted - 2013.08.13 02:52:00 -
[128] - Quote
Vayn Baxtor wrote:... I wonder what T4 will have.
mining lasers that can mine the hulls of ships trying to gank them. clearly. |

Rowells
Unknown Soldiers Against ALL Authorities
89
|
Posted - 2013.08.13 14:34:00 -
[129] - Quote
Eurydia Vespasian wrote:Vayn Baxtor wrote:... I wonder what T4 will have. mining lasers that can mine the hulls of ships trying to gank them. clearly. pvp never sounded so profitable as this |

Kirimeena D'Zbrkesbris
Republic Military Tax Avoiders
269
|
Posted - 2013.08.13 17:51:00 -
[130] - Quote
Eurydia Vespasian wrote:but they should be better than T2...because they are T3. count it with me.
1. 2. ....3.
if they didn't want them to be better they should have called them "Tech 1 -+'s" or Tech 1-+'s" Wrong.
Opinions are like assholes. Everybody's got one and everyone thinks everyone else's stinks. |
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